text: function getRandomIntInclusive(min, max) {
      min = Math.ceil(min);
      max = Math.floor(max);
      return Math.floor(Math.random() * (max - min + 1)) + min;
  }
  
  function game() {
      let shot = getRandomIntInclusive(1, 6);
      for (let cylinder = 1; cylinder <= 6; cylinder++) {
          if (cylinder === shot) {
              document.querySelector("#game").innerHTML += (`<p class="alert alert-danger" role="alert"><strong>Ok, Now You're dead. Game over!</strong></p>`);
              break;
          }
          else {
              if(cylinder === 1){
                  document.querySelector("#game").innerHTML += (`<p class="alert alert-success" role="alert"><strong>Brave!</strong> Pulled the trigger <strong>${cylinder} time!</strong></p>`);
              }else{
                  document.querySelector("#game").innerHTML += (`<p class="alert alert-success" role="alert"><strong>Brave!</strong> Pulled the trigger <strong>${cylinder} times!</strong></p>`);
              }
          }
      }
  }
  
  function resetGame() {
      reset = document.querySelector("#game").innerHTML = '';
      return reset;
  }