text: // Write a function "rockPaperScissors" which takes the throw of player 1 and
  // the throw of player 2.
  // A throw can have the values of 'rock', 'paper', or 'scissors'.
  // It should return the winner: 'player 1', 'player 2', or 'draw'
  // Examples:
  // rockPaperScissors('rock', 'scissors') --> 'player 1'
  // rockPaperScissors('rock', 'paper') --> 'player 2'
  // rockPaperScissors('paper', 'paper') --> 'draw'
  