text: var prefab : GameObject;
  
  function Start()
  {
  	for (var y = -10; y < 10; y++)
  	{
  		for (var x = -10; x < 10; x++)
  		{
  			for (var z = -10; z <= 0; z++)
  				Instantiate(prefab, Vector3(x, z, y), Quaternion.identity);
  		}
  	}
  }
  