text: /**
   * Splash State
   */
  var splashGroupImage = 'asset/screenshots/SplashTeam_800-600.png';
  var SplashGameImage = 'asset/screenshots/SplashGame_800-600.png';
  
  /**
   * Menu State
   */
  // Background
  var screenMenu = 'asset/screenshots/MenuZombie.png';
  
  // Button status
  var btPlay = 'bt_play.png';
  var btPlaySelecionado = 'bt_play_ativo.png';
  var btHowToPlay = 'bt_howtoplay.png';
  var btHowToPlaySelelecionado = 'bt_howtoplay_ativo.png';
  var btScore = 'bt_score.png';
  var btScoreSelecionado = 'bt_score_ativo.png';
  var btCredits = 'bt_credits.png';
  var btCreditsSelected = 'bt_credits_ativo.png';
  
  /**
   * Game State
   */
  // Background
  var imageCenario = 'asset/cenario.png';
  
  // Menu Buttons
  var spriteSheetsImageButtons = 'asset/spritesheets/buttons.png';
  var spriteSheetsJsonButtons = 'asset/spritesheets/buttons.json';
  var spriteRound = 'asset/round.png';
  var spriteScore = 'asset/score.png';
  var spriteTarget = 'asset/target.png';
  var amountPeopleImage = 'asset/amountPeople.png';
  
  // Zombies
  var spriteSheetsImageZombie = 'asset/spritesheets/zombie.png';
  var spriteSheetsXmlZombie = 'asset/spritesheets/zombie.xml';
  
  // Person
  var spriteSheetsImagePerson = 'asset/spritesheets/person.png';
  var spriteSheetsJSONPerson = 'asset/spritesheets/person.json';
  
  /**
   * GameOver State
   */
  var gameOverScreen = 'asset/screenshots/GameOver.png';
  
  /**
   * HowToPlay State
   */
  var imageCenarioBlack = 'asset/screenshots/CenarioBlack.png';
  var spriteSheetsImageHowToPlay = 'asset/spritesheets/howToPlay.png';
  var spriteSheetsXmlHowToPlay = 'asset/spritesheets/howToPlay.xml';
  var btImageProximoXml = 'asset/spritesheets/buttonsNext.xml';
  var btImageProximoImage = 'asset/spritesheets/buttonsNext.png';
  
  /**
   * Credits State
   */
  var splashCredits = 'asset/screenshots/Credits.png';
  
  /**
   * Common
   */
  // Go back button
  var btVoltar = 'voltar.png';
  
  //audio
  var audioPuchZombie = 'audios/soundEffects/slap-soundmaster13-49669815.mp3';
  var audioZombieDead = 'audios/soundEffects/ugh.mp3';
  var audioBackGroundGame = 'audios/hyrulecastle.mp3';
  