text: export function move(obj, posY, height) {
      switch (obj.objectType) {
          case "terminator":
              if (obj.strand === "reverse") {
                  obj.body_left.size(null, height + obj.body_left.height())
                  obj.body_right.size(null, height + obj.body_right.height())
              } else {
                  obj.body_left.dy(-height)
                  obj.body_right.dy(-height)
                  obj.body_left.size(null, height + obj.body_left.height())
                  obj.body_right.size(null, height + obj.body_right.height())
              }
              break;
          default:
              break
      }
      if (posY === 0) {
          posY = obj.draw.y()
      }
      if (obj.strand === "reverse") {
          posY = posY + height
      } else {
          posY = posY - height
      }
      obj.draw.y(posY)
      return posY
  }
  
  /*
  
  
  
      */