text: /**
   * @licstart The following is the entire license notice for the
   * Javascript code in this page
   *
   * Copyright 2020 Mozilla Foundation
   *
   * Licensed under the Apache License, Version 2.0 (the "License");
   * you may not use this file except in compliance with the License.
   * You may obtain a copy of the License at
   *
   *     http://www.apache.org/licenses/LICENSE-2.0
   *
   * Unless required by applicable law or agreed to in writing, software
   * distributed under the License is distributed on an "AS IS" BASIS,
   * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
   * See the License for the specific language governing permissions and
   * limitations under the License.
   *
   * @licend The above is the entire license notice for the
   * Javascript code in this page
   */
  "use strict";
  
  var _glyphlist = require("../../core/glyphlist.js");
  
  var _unicode = require("../../core/unicode.js");
  
  describe("unicode", function () {
    describe("mapSpecialUnicodeValues", function () {
      it("should not re-map normal Unicode values", function () {
        expect((0, _unicode.mapSpecialUnicodeValues)(0x0041)).toEqual(0x0041);
        expect((0, _unicode.mapSpecialUnicodeValues)(0xfb01)).toEqual(0xfb01);
      });
      it("should re-map special Unicode values", function () {
        expect((0, _unicode.mapSpecialUnicodeValues)(0xf8e9)).toEqual(0x00a9);
        expect((0, _unicode.mapSpecialUnicodeValues)(0xffff)).toEqual(0);
      });
    });
    describe("getUnicodeForGlyph", function () {
      var standardMap, dingbatsMap;
      beforeAll(function (done) {
        standardMap = (0, _glyphlist.getGlyphsUnicode)();
        dingbatsMap = (0, _glyphlist.getDingbatsGlyphsUnicode)();
        done();
      });
      afterAll(function () {
        standardMap = dingbatsMap = null;
      });
      it("should get Unicode values for valid glyph names", function () {
        expect((0, _unicode.getUnicodeForGlyph)("A", standardMap)).toEqual(0x0041);
        expect((0, _unicode.getUnicodeForGlyph)("a1", dingbatsMap)).toEqual(0x2701);
      });
      it("should recover Unicode values from uniXXXX/uXXXX{XX} glyph names", function () {
        expect((0, _unicode.getUnicodeForGlyph)("uni0041", standardMap)).toEqual(0x0041);
        expect((0, _unicode.getUnicodeForGlyph)("u0041", standardMap)).toEqual(0x0041);
        expect((0, _unicode.getUnicodeForGlyph)("uni2701", dingbatsMap)).toEqual(0x2701);
        expect((0, _unicode.getUnicodeForGlyph)("u2701", dingbatsMap)).toEqual(0x2701);
      });
      it("should not get Unicode values for invalid glyph names", function () {
        expect((0, _unicode.getUnicodeForGlyph)("Qwerty", standardMap)).toEqual(-1);
        expect((0, _unicode.getUnicodeForGlyph)("Qwerty", dingbatsMap)).toEqual(-1);
      });
    });
    describe("getUnicodeRangeFor", function () {
      it("should get correct Unicode range", function () {
        expect((0, _unicode.getUnicodeRangeFor)(0x0041)).toEqual(0);
        expect((0, _unicode.getUnicodeRangeFor)(0xfb01)).toEqual(62);
      });
      it("should not get a Unicode range", function () {
        expect((0, _unicode.getUnicodeRangeFor)(0x05ff)).toEqual(-1);
      });
    });
    describe("getNormalizedUnicodes", function () {
      var NormalizedUnicodes;
      beforeAll(function (done) {
        NormalizedUnicodes = (0, _unicode.getNormalizedUnicodes)();
        done();
      });
      afterAll(function () {
        NormalizedUnicodes = null;
      });
      it("should get normalized Unicode values for ligatures", function () {
        expect(NormalizedUnicodes["\uFB01"]).toEqual("fi");
        expect(NormalizedUnicodes["\u0675"]).toEqual("\u0627\u0674");
      });
      it("should not normalize standard characters", function () {
        expect(NormalizedUnicodes["A"]).toEqual(undefined);
      });
    });
    describe("reverseIfRtl", function () {
      var NormalizedUnicodes;
  
      function getGlyphUnicode(char) {
        if (NormalizedUnicodes[char] !== undefined) {
          return NormalizedUnicodes[char];
        }
  
        return char;
      }
  
      beforeAll(function (done) {
        NormalizedUnicodes = (0, _unicode.getNormalizedUnicodes)();
        done();
      });
      afterAll(function () {
        NormalizedUnicodes = null;
      });
      it("should not reverse LTR characters", function () {
        var A = getGlyphUnicode("A");
        expect((0, _unicode.reverseIfRtl)(A)).toEqual("A");
        var fi = getGlyphUnicode("\uFB01");
        expect((0, _unicode.reverseIfRtl)(fi)).toEqual("fi");
      });
      it("should reverse RTL characters", function () {
        var heAlef = getGlyphUnicode("\u05D0");
        expect((0, _unicode.reverseIfRtl)(heAlef)).toEqual("\u05D0");
        var arAlef = getGlyphUnicode("\u0675");
        expect((0, _unicode.reverseIfRtl)(arAlef)).toEqual("\u0674\u0627");
      });
    });
  });