text: var config = {
      type: Phaser.AUTO,
      width: 800,
      height: 600,
      backgroundColor: '#2d2d2d',
      parent: 'phaser-example',
      pixelArt: true,
      scene: {
          pack: {
              files: [
                  {
                      type: 'tilemapTiledJSON',
                      key: 'map',
                      url: 'assets/tilemaps/maps/cybernoid.json'
                  },
                  {
                      type: 'image',
                      key: 'tiles',
                      url: 'assets/tilemaps/tiles/cybernoid.png'
                  }
              ]
          },
          create: create,
          update: update
      }
  };
  
  var controls;
  
  var game = new Phaser.Game(config);
  
  function create ()
  {
      var map = this.make.tilemap({ key: 'map' });
  
      var tiles = map.addTilesetImage('cybernoid', 'tiles');
  
      var layer = map.createStaticLayer(0, tiles, 0, 0);
  
      this.cameras.main.setBounds(0, 0, map.widthInPixels, map.heightInPixels);
  
      var cursors = this.input.keyboard.createCursorKeys();
  
      var controlConfig = {
          camera: this.cameras.main,
          left: cursors.left,
          right: cursors.right,
          up: cursors.up,
          down: cursors.down,
          speed: 0.5
      };
  
      controls = new Phaser.Cameras.Controls.FixedKeyControl(controlConfig);
  }
  
  function update (time, delta)
  {
      controls.update(delta);
  }
  