text: 
  @script ExecuteInEditMode()
  
  @CustomEditor (EdgeDetectEffectNormals)
  
  class EdgeDetectEffectNormalsEditor extends Editor 
  {	
  	var serObj : SerializedObject;	
  		
  	var mode : SerializedProperty;
  	var sensitivityDepth : SerializedProperty;
  	var sensitivityNormals : SerializedProperty;
  
  	var edgesOnly : SerializedProperty;
  	var edgesOnlyBgColor : SerializedProperty;	
  	
  
  	function OnEnable () {
  		serObj = new SerializedObject (target);
  		
  		mode = serObj.FindProperty("mode");
  		
  		sensitivityDepth = serObj.FindProperty("sensitivityDepth");
  		sensitivityNormals = serObj.FindProperty("sensitivityNormals");
  
  		edgesOnly = serObj.FindProperty("edgesOnly");
  		edgesOnlyBgColor = serObj.FindProperty("edgesOnlyBgColor");	
  	}
      		
      function OnInspectorGUI ()
      {         
      	EditorGUILayout.PropertyField (mode, new GUIContent("Mode"));
      	
     		EditorGUILayout.PropertyField (sensitivityDepth, new GUIContent("Depth sensitivity"));
     		EditorGUILayout.PropertyField (sensitivityNormals, new GUIContent("Normals sensitivity"));
     		    		
     		EditorGUILayout.Separator ();
     		
     		edgesOnly.floatValue = EditorGUILayout.Slider ("Draw edges only", edgesOnly.floatValue, 0.0, 1.0);
     		EditorGUILayout.PropertyField (edgesOnlyBgColor, new GUIContent ("Background color"));    		
      	    	
      	serObj.ApplyModifiedProperties();
      }
  }
  