text: @tag("sprite-2d");
  namespace `ui.components` (
  	class Sprite extends core.ui.Component2D  {
  		onUpdate(){
  			console.log("onUpdate")
  		}
  
  		async onConnected() {
              await super.onConnected();
  		}
  		
  		onLoadInstanceStylesheets(){return false}
  
  		onAwake(){
              debugger;
              window.component2d_instances = window.component2d_instances||[];
              window.component2d_instances.push(this);
          }
  	}
  )