text: // holds the time we've ticked starting at zero
  // and incrementing by ~16 every tick (60fps)
  
  let theTime = 0;
  
  export default {
  	get time() {
  		return theTime;
  	},
  	
  	set time(value) {
  		theTime = value;
  		return theTime;
  	},
  };