text: export default function renderScreen(screen, game, requestAnimationFrame, currentPlayerId) {
      const context = screen.getContext('2d')
      context.fillStyle = 'white'
      context.clearRect(0, 0, 10, 10)
  
      for (const playerId in game.state.players) {
          const player = game.state.players[playerId]
          context.fillStyle = 'black'
          context.fillRect(player.x, player.y, 1, 1)
      }
  
      for (const fruitId in game.state.fruits) {
          const fruit = game.state.fruits[fruitId]
          context.fillStyle = 'green'
          context.fillRect(fruit.x, fruit.y, 1, 1)
      }
  
      const currentPlayer = game.state.players[currentPlayerId] // extrair este jogador da estrutura de dados
  
      if(currentPlayer) {
          context.fillStyle = '#F0DB4F' // Amarela : Cor do Player corrente
          context.fillRect(currentPlayer.x, currentPlayer.y, 1, 1)
      }
  
      requestAnimationFrame(() => {
          renderScreen(screen, game, requestAnimationFrame, currentPlayerId)
      })
  }
  