text: module.exports = {
  	//---------------------------------------------------------------------
  	// Action Name
  	//
  	// This is the name of the action displayed in the editor.
  	//---------------------------------------------------------------------
  
  	name: "Check Member Permissions",
  
  	//---------------------------------------------------------------------
  	// Action Section
  	//
  	// This is the section the action will fall into.
  	//---------------------------------------------------------------------
  
  	section: "Conditions",
  
  	//---------------------------------------------------------------------
  	// Action Subtitle
  	//
  	// This function generates the subtitle displayed next to the name.
  	//---------------------------------------------------------------------
  
  	subtitle: function(data) {
  		const results = ["Continue Actions", "Stop Action Sequence", "Jump To Action", "Jump Forward Actions"];
  		return `If True: ${results[parseInt(data.iftrue)]} ~ If False: ${results[parseInt(data.iffalse)]}`;
  	},
  
  	//---------------------------------------------------------------------
  	// Action Fields
  	//
  	// These are the fields for the action. These fields are customized
  	// by creating elements with corresponding IDs in the HTML. These
  	// are also the names of the fields stored in the action's JSON data.
  	//---------------------------------------------------------------------
  
  	fields: ["member", "varName", "permission", "iftrue", "iftrueVal", "iffalse", "iffalseVal"],
  
  	//---------------------------------------------------------------------
  	// Command HTML
  	//
  	// This function returns a string containing the HTML used for
  	// editting actions.
  	//
  	// The "isEvent" parameter will be true if this action is being used
  	// for an event. Due to their nature, events lack certain information,
  	// so edit the HTML to reflect this.
  	//
  	// The "data" parameter stores constants for select elements to use.
  	// Each is an array: index 0 for commands, index 1 for events.
  	// The names are: sendTargets, members, roles, channels,
  	//                messages, servers, variables
  	//---------------------------------------------------------------------
  
  	html: function(isEvent, data) {
  		return `
  <div>
  	<div style="float: left; width: 35%;">
  		Source Member:<br>
  		<select id="member" class="round" onchange="glob.memberChange(this, 'varNameContainer')">
  			${data.members[isEvent ? 1 : 0]}
  		</select>
  	</div>
  	<div id="varNameContainer" style="display: none; float: right; width: 60%;">
  		Variable Name:<br>
  		<input id="varName" class="round" type="text" list="variableList"><br>
  	</div>
  </div><br><br><br>
  <div style="padding-top: 8px; width: 80%;">
  	Permission:<br>
  	<select id="permission" class="round">
  		${data.permissions[2]}
  	</select>
  </div><br>
  <div>
  	${data.conditions[0]}
  </div>`;
  	},
  
  	//---------------------------------------------------------------------
  	// Action Editor Init Code
  	//
  	// When the HTML is first applied to the action editor, this code
  	// is also run. This helps add modifications or setup reactionary
  	// functions for the DOM elements.
  	//---------------------------------------------------------------------
  
  	init: function() {
  		const { glob, document } = this;
  
  		glob.memberChange(document.getElementById("member"), "varNameContainer");
  		glob.onChangeTrue(document.getElementById("iftrue"));
  		glob.onChangeFalse(document.getElementById("iffalse"));
  	},
  
  	//---------------------------------------------------------------------
  	// Action Bot Function
  	//
  	// This is the function for the action within the Bot's Action class.
  	// Keep in mind event calls won't have access to the "msg" parameter,
  	// so be sure to provide checks for variable existance.
  	//---------------------------------------------------------------------
  
  	action: function(cache) {
  		const data = cache.actions[cache.index];
  		const type = parseInt(data.member);
  		const varName = this.evalMessage(data.varName, cache);
  		const member = this.getMember(type, varName, cache);
  		let result = false;
  		if(member) {
  			result = member.permissions.has([data.permission]);
  		}
  		this.executeResults(result, data, cache);
  	},
  
  	//---------------------------------------------------------------------
  	// Action Bot Mod
  	//
  	// Upon initialization of the bot, this code is run. Using the bot's
  	// DBM namespace, one can add/modify existing functions if necessary.
  	// In order to reduce conflictions between mods, be sure to alias
  	// functions you wish to overwrite.
  	//---------------------------------------------------------------------
  
  	mod: function() {}
  }; // End of module
  