text: ﻿// Generated by Construct 2, the HTML5 game and app creator :: http://www.scirra.com
  var cr = {};
  cr.plugins_ = {};
  cr.behaviors = {};
  if (typeof Object.getPrototypeOf !== "function")
  {
  	if (typeof "test".__proto__ === "object")
  	{
  		Object.getPrototypeOf = function(object) {
  			return object.__proto__;
  		};
  	}
  	else
  	{
  		Object.getPrototypeOf = function(object) {
  			return object.constructor.prototype;
  		};
  	}
  }
  (function(){
  	cr.logexport = function (msg)
  	{
  		if (window.console && window.console.log)
  			window.console.log(msg);
  	};
  	cr.logerror = function (msg)
  	{
  		if (window.console && window.console.error)
  			window.console.error(msg);
  	};
  	cr.seal = function(x)
  	{
  		return x;
  	};
  	cr.freeze = function(x)
  	{
  		return x;
  	};
  	cr.is_undefined = function (x)
  	{
  		return typeof x === "undefined";
  	};
  	cr.is_number = function (x)
  	{
  		return typeof x === "number";
  	};
  	cr.is_string = function (x)
  	{
  		return typeof x === "string";
  	};
  	cr.isPOT = function (x)
  	{
  		return x > 0 && ((x - 1) & x) === 0;
  	};
  	cr.nextHighestPowerOfTwo = function(x) {
  		--x;
  		for (var i = 1; i < 32; i <<= 1) {
  			x = x | x >> i;
  		}
  		return x + 1;
  	}
  	cr.abs = function (x)
  	{
  		return (x < 0 ? -x : x);
  	};
  	cr.max = function (a, b)
  	{
  		return (a > b ? a : b);
  	};
  	cr.min = function (a, b)
  	{
  		return (a < b ? a : b);
  	};
  	cr.PI = Math.PI;
  	cr.round = function (x)
  	{
  		return (x + 0.5) | 0;
  	};
  	cr.floor = function (x)
  	{
  		if (x >= 0)
  			return x | 0;
  		else
  			return (x | 0) - 1;		// correctly round down when negative
  	};
  	cr.ceil = function (x)
  	{
  		var f = x | 0;
  		return (f === x ? f : f + 1);
  	};
  	function Vector2(x, y)
  	{
  		this.x = x;
  		this.y = y;
  		cr.seal(this);
  	};
  	Vector2.prototype.offset = function (px, py)
  	{
  		this.x += px;
  		this.y += py;
  		return this;
  	};
  	Vector2.prototype.mul = function (px, py)
  	{
  		this.x *= px;
  		this.y *= py;
  		return this;
  	};
  	cr.vector2 = Vector2;
  	cr.segments_intersect = function(a1x, a1y, a2x, a2y, b1x, b1y, b2x, b2y)
  	{
  		var max_ax, min_ax, max_ay, min_ay, max_bx, min_bx, max_by, min_by;
  		if (a1x < a2x)
  		{
  			min_ax = a1x;
  			max_ax = a2x;
  		}
  		else
  		{
  			min_ax = a2x;
  			max_ax = a1x;
  		}
  		if (b1x < b2x)
  		{
  			min_bx = b1x;
  			max_bx = b2x;
  		}
  		else
  		{
  			min_bx = b2x;
  			max_bx = b1x;
  		}
  		if (max_ax < min_bx || min_ax > max_bx)
  			return false;
  		if (a1y < a2y)
  		{
  			min_ay = a1y;
  			max_ay = a2y;
  		}
  		else
  		{
  			min_ay = a2y;
  			max_ay = a1y;
  		}
  		if (b1y < b2y)
  		{
  			min_by = b1y;
  			max_by = b2y;
  		}
  		else
  		{
  			min_by = b2y;
  			max_by = b1y;
  		}
  		if (max_ay < min_by || min_ay > max_by)
  			return false;
  		var dpx = b1x - a1x + b2x - a2x;
  		var dpy = b1y - a1y + b2y - a2y;
  		var qax = a2x - a1x;
  		var qay = a2y - a1y;
  		var qbx = b2x - b1x;
  		var qby = b2y - b1y;
  		var d = cr.abs(qay * qbx - qby * qax);
  		var la = qbx * dpy - qby * dpx;
  		if (cr.abs(la) > d)
  			return false;
  		var lb = qax * dpy - qay * dpx;
  		return cr.abs(lb) <= d;
  	};
  	function Rect(left, top, right, bottom)
  	{
  		this.set(left, top, right, bottom);
  		cr.seal(this);
  	};
  	Rect.prototype.set = function (left, top, right, bottom)
  	{
  		this.left = left;
  		this.top = top;
  		this.right = right;
  		this.bottom = bottom;
  	};
  	Rect.prototype.copy = function (r)
  	{
  		this.left = r.left;
  		this.top = r.top;
  		this.right = r.right;
  		this.bottom = r.bottom;
  	};
  	Rect.prototype.width = function ()
  	{
  		return this.right - this.left;
  	};
  	Rect.prototype.height = function ()
  	{
  		return this.bottom - this.top;
  	};
  	Rect.prototype.offset = function (px, py)
  	{
  		this.left += px;
  		this.top += py;
  		this.right += px;
  		this.bottom += py;
  		return this;
  	};
  	Rect.prototype.normalize = function ()
  	{
  		var temp = 0;
  		if (this.left > this.right)
  		{
  			temp = this.left;
  			this.left = this.right;
  			this.right = temp;
  		}
  		if (this.top > this.bottom)
  		{
  			temp = this.top;
  			this.top = this.bottom;
  			this.bottom = temp;
  		}
  	};
  	Rect.prototype.intersects_rect = function (rc)
  	{
  		return !(rc.right < this.left || rc.bottom < this.top || rc.left > this.right || rc.top > this.bottom);
  	};
  	Rect.prototype.intersects_rect_off = function (rc, ox, oy)
  	{
  		return !(rc.right + ox < this.left || rc.bottom + oy < this.top || rc.left + ox > this.right || rc.top + oy > this.bottom);
  	};
  	Rect.prototype.contains_pt = function (x, y)
  	{
  		return (x >= this.left && x <= this.right) && (y >= this.top && y <= this.bottom);
  	};
  	Rect.prototype.equals = function (r)
  	{
  		return this.left === r.left && this.top === r.top && this.right === r.right && this.bottom === r.bottom;
  	};
  	cr.rect = Rect;
  	function Quad()
  	{
  		this.tlx = 0;
  		this.tly = 0;
  		this.trx = 0;
  		this.try_ = 0;	// is a keyword otherwise!
  		this.brx = 0;
  		this.bry = 0;
  		this.blx = 0;
  		this.bly = 0;
  		cr.seal(this);
  	};
  	Quad.prototype.set_from_rect = function (rc)
  	{
  		this.tlx = rc.left;
  		this.tly = rc.top;
  		this.trx = rc.right;
  		this.try_ = rc.top;
  		this.brx = rc.right;
  		this.bry = rc.bottom;
  		this.blx = rc.left;
  		this.bly = rc.bottom;
  	};
  	Quad.prototype.set_from_rotated_rect = function (rc, a)
  	{
  		if (a === 0)
  		{
  			this.set_from_rect(rc);
  		}
  		else
  		{
  			var sin_a = Math.sin(a);
  			var cos_a = Math.cos(a);
  			var left_sin_a = rc.left * sin_a;
  			var top_sin_a = rc.top * sin_a;
  			var right_sin_a = rc.right * sin_a;
  			var bottom_sin_a = rc.bottom * sin_a;
  			var left_cos_a = rc.left * cos_a;
  			var top_cos_a = rc.top * cos_a;
  			var right_cos_a = rc.right * cos_a;
  			var bottom_cos_a = rc.bottom * cos_a;
  			this.tlx = left_cos_a - top_sin_a;
  			this.tly = top_cos_a + left_sin_a;
  			this.trx = right_cos_a - top_sin_a;
  			this.try_ = top_cos_a + right_sin_a;
  			this.brx = right_cos_a - bottom_sin_a;
  			this.bry = bottom_cos_a + right_sin_a;
  			this.blx = left_cos_a - bottom_sin_a;
  			this.bly = bottom_cos_a + left_sin_a;
  		}
  	};
  	Quad.prototype.offset = function (px, py)
  	{
  		this.tlx += px;
  		this.tly += py;
  		this.trx += px;
  		this.try_ += py;
  		this.brx += px;
  		this.bry += py;
  		this.blx += px;
  		this.bly += py;
  		return this;
  	};
  	var minresult = 0;
  	var maxresult = 0;
  	function minmax4(a, b, c, d)
  	{
  		if (a < b)
  		{
  			if (c < d)
  			{
  				if (a < c)
  					minresult = a;
  				else
  					minresult = c;
  				if (b > d)
  					maxresult = b;
  				else
  					maxresult = d;
  			}
  			else
  			{
  				if (a < d)
  					minresult = a;
  				else
  					minresult = d;
  				if (b > c)
  					maxresult = b;
  				else
  					maxresult = c;
  			}
  		}
  		else
  		{
  			if (c < d)
  			{
  				if (b < c)
  					minresult = b;
  				else
  					minresult = c;
  				if (a > d)
  					maxresult = a;
  				else
  					maxresult = d;
  			}
  			else
  			{
  				if (b < d)
  					minresult = b;
  				else
  					minresult = d;
  				if (a > c)
  					maxresult = a;
  				else
  					maxresult = c;
  			}
  		}
  	};
  	Quad.prototype.bounding_box = function (rc)
  	{
  		minmax4(this.tlx, this.trx, this.brx, this.blx);
  		rc.left = minresult;
  		rc.right = maxresult;
  		minmax4(this.tly, this.try_, this.bry, this.bly);
  		rc.top = minresult;
  		rc.bottom = maxresult;
  	};
  	Quad.prototype.contains_pt = function (x, y)
  	{
  		var tlx = this.tlx;
  		var tly = this.tly;
  		var v0x = this.trx - tlx;
  		var v0y = this.try_ - tly;
  		var v1x = this.brx - tlx;
  		var v1y = this.bry - tly;
  		var v2x = x - tlx;
  		var v2y = y - tly;
  		var dot00 = v0x * v0x + v0y * v0y
  		var dot01 = v0x * v1x + v0y * v1y
  		var dot02 = v0x * v2x + v0y * v2y
  		var dot11 = v1x * v1x + v1y * v1y
  		var dot12 = v1x * v2x + v1y * v2y
  		var invDenom = 1.0 / (dot00 * dot11 - dot01 * dot01);
  		var u = (dot11 * dot02 - dot01 * dot12) * invDenom;
  		var v = (dot00 * dot12 - dot01 * dot02) * invDenom;
  		if ((u >= 0.0) && (v > 0.0) && (u + v < 1))
  			return true;
  		v0x = this.blx - tlx;
  		v0y = this.bly - tly;
  		var dot00 = v0x * v0x + v0y * v0y
  		var dot01 = v0x * v1x + v0y * v1y
  		var dot02 = v0x * v2x + v0y * v2y
  		invDenom = 1.0 / (dot00 * dot11 - dot01 * dot01);
  		u = (dot11 * dot02 - dot01 * dot12) * invDenom;
  		v = (dot00 * dot12 - dot01 * dot02) * invDenom;
  		return (u >= 0.0) && (v > 0.0) && (u + v < 1);
  	};
  	Quad.prototype.at = function (i, xory)
  	{
  		if (xory)
  		{
  			switch (i)
  			{
  				case 0: return this.tlx;
  				case 1: return this.trx;
  				case 2: return this.brx;
  				case 3: return this.blx;
  				case 4: return this.tlx;
  				default: return this.tlx;
  			}
  		}
  		else
  		{
  			switch (i)
  			{
  				case 0: return this.tly;
  				case 1: return this.try_;
  				case 2: return this.bry;
  				case 3: return this.bly;
  				case 4: return this.tly;
  				default: return this.tly;
  			}
  		}
  	};
  	Quad.prototype.midX = function ()
  	{
  		return (this.tlx + this.trx  + this.brx + this.blx) / 4;
  	};
  	Quad.prototype.midY = function ()
  	{
  		return (this.tly + this.try_ + this.bry + this.bly) / 4;
  	};
  	Quad.prototype.intersects_segment = function (x1, y1, x2, y2)
  	{
  		if (this.contains_pt(x1, y1) || this.contains_pt(x2, y2))
  			return true;
  		var a1x, a1y, a2x, a2y;
  		var i;
  		for (i = 0; i < 4; i++)
  		{
  			a1x = this.at(i, true);
  			a1y = this.at(i, false);
  			a2x = this.at(i + 1, true);
  			a2y = this.at(i + 1, false);
  			if (cr.segments_intersect(x1, y1, x2, y2, a1x, a1y, a2x, a2y))
  				return true;
  		}
  		return false;
  	};
  	Quad.prototype.intersects_quad = function (rhs)
  	{
  		var midx = rhs.midX();
  		var midy = rhs.midY();
  		if (this.contains_pt(midx, midy))
  			return true;
  		midx = this.midX();
  		midy = this.midY();
  		if (rhs.contains_pt(midx, midy))
  			return true;
  		var a1x, a1y, a2x, a2y, b1x, b1y, b2x, b2y;
  		var i, j;
  		for (i = 0; i < 4; i++)
  		{
  			for (j = 0; j < 4; j++)
  			{
  				a1x = this.at(i, true);
  				a1y = this.at(i, false);
  				a2x = this.at(i + 1, true);
  				a2y = this.at(i + 1, false);
  				b1x = rhs.at(j, true);
  				b1y = rhs.at(j, false);
  				b2x = rhs.at(j + 1, true);
  				b2y = rhs.at(j + 1, false);
  				if (cr.segments_intersect(a1x, a1y, a2x, a2y, b1x, b1y, b2x, b2y))
  					return true;
  			}
  		}
  		return false;
  	};
  	cr.quad = Quad;
  	cr.RGB = function (red, green, blue)
  	{
  		return Math.max(Math.min(red, 255), 0)
  			 | (Math.max(Math.min(green, 255), 0) << 8)
  			 | (Math.max(Math.min(blue, 255), 0) << 16);
  	};
  	cr.GetRValue = function (rgb)
  	{
  		return rgb & 0xFF;
  	};
  	cr.GetGValue = function (rgb)
  	{
  		return (rgb & 0xFF00) >> 8;
  	};
  	cr.GetBValue = function (rgb)
  	{
  		return (rgb & 0xFF0000) >> 16;
  	};
  	cr.shallowCopy = function (a, b, allowOverwrite)
  	{
  		var attr;
  		for (attr in b)
  		{
  			if (b.hasOwnProperty(attr))
  			{
  ;
  				a[attr] = b[attr];
  			}
  		}
  		return a;
  	};
  	cr.arrayRemove = function (arr, index)
  	{
  		var i, len;
  		index = cr.floor(index);
  		if (index < 0 || index >= arr.length)
  			return;							// index out of bounds
  		for (i = index, len = arr.length - 1; i < len; i++)
  			arr[i] = arr[i + 1];
  		cr.truncateArray(arr, len);
  	};
  	cr.truncateArray = function (arr, index)
  	{
  		arr.length = index;
  	};
  	cr.clearArray = function (arr)
  	{
  		cr.truncateArray(arr, 0);
  	};
  	cr.shallowAssignArray = function (dest, src)
  	{
  		cr.clearArray(dest);
  		var i, len;
  		for (i = 0, len = src.length; i < len; ++i)
  			dest[i] = src[i];
  	};
  	cr.appendArray = function (a, b)
  	{
  		a.push.apply(a, b);
  	};
  	cr.fastIndexOf = function (arr, item)
  	{
  		var i, len;
  		for (i = 0, len = arr.length; i < len; ++i)
  		{
  			if (arr[i] === item)
  				return i;
  		}
  		return -1;
  	};
  	cr.arrayFindRemove = function (arr, item)
  	{
  		var index = cr.fastIndexOf(arr, item);
  		if (index !== -1)
  			cr.arrayRemove(arr, index);
  	};
  	cr.clamp = function(x, a, b)
  	{
  		if (x < a)
  			return a;
  		else if (x > b)
  			return b;
  		else
  			return x;
  	};
  	cr.to_radians = function(x)
  	{
  		return x / (180.0 / cr.PI);
  	};
  	cr.to_degrees = function(x)
  	{
  		return x * (180.0 / cr.PI);
  	};
  	cr.clamp_angle_degrees = function (a)
  	{
  		a %= 360;       // now in (-360, 360) range
  		if (a < 0)
  			a += 360;   // now in [0, 360) range
  		return a;
  	};
  	cr.clamp_angle = function (a)
  	{
  		a %= 2 * cr.PI;       // now in (-2pi, 2pi) range
  		if (a < 0)
  			a += 2 * cr.PI;   // now in [0, 2pi) range
  		return a;
  	};
  	cr.to_clamped_degrees = function (x)
  	{
  		return cr.clamp_angle_degrees(cr.to_degrees(x));
  	};
  	cr.to_clamped_radians = function (x)
  	{
  		return cr.clamp_angle(cr.to_radians(x));
  	};
  	cr.angleTo = function(x1, y1, x2, y2)
  	{
  		var dx = x2 - x1;
          var dy = y2 - y1;
  		return Math.atan2(dy, dx);
  	};
  	cr.angleDiff = function (a1, a2)
  	{
  		if (a1 === a2)
  			return 0;
  		var s1 = Math.sin(a1);
  		var c1 = Math.cos(a1);
  		var s2 = Math.sin(a2);
  		var c2 = Math.cos(a2);
  		var n = s1 * s2 + c1 * c2;
  		if (n >= 1)
  			return 0;
  		if (n <= -1)
  			return cr.PI;
  		return Math.acos(n);
  	};
  	cr.angleRotate = function (start, end, step)
  	{
  		var ss = Math.sin(start);
  		var cs = Math.cos(start);
  		var se = Math.sin(end);
  		var ce = Math.cos(end);
  		if (Math.acos(ss * se + cs * ce) > step)
  		{
  			if (cs * se - ss * ce > 0)
  				return cr.clamp_angle(start + step);
  			else
  				return cr.clamp_angle(start - step);
  		}
  		else
  			return cr.clamp_angle(end);
  	};
  	cr.angleClockwise = function (a1, a2)
  	{
  		var s1 = Math.sin(a1);
  		var c1 = Math.cos(a1);
  		var s2 = Math.sin(a2);
  		var c2 = Math.cos(a2);
  		return c1 * s2 - s1 * c2 <= 0;
  	};
  	cr.rotatePtAround = function (px, py, a, ox, oy, getx)
  	{
  		if (a === 0)
  			return getx ? px : py;
  		var sin_a = Math.sin(a);
  		var cos_a = Math.cos(a);
  		px -= ox;
  		py -= oy;
  		var left_sin_a = px * sin_a;
  		var top_sin_a = py * sin_a;
  		var left_cos_a = px * cos_a;
  		var top_cos_a = py * cos_a;
  		px = left_cos_a - top_sin_a;
  		py = top_cos_a + left_sin_a;
  		px += ox;
  		py += oy;
  		return getx ? px : py;
  	}
  	cr.distanceTo = function(x1, y1, x2, y2)
  	{
  		var dx = x2 - x1;
          var dy = y2 - y1;
  		return Math.sqrt(dx*dx + dy*dy);
  	};
  	cr.xor = function (x, y)
  	{
  		return !x !== !y;
  	};
  	cr.lerp = function (a, b, x)
  	{
  		return a + (b - a) * x;
  	};
  	cr.unlerp = function (a, b, c)
  	{
  		if (a === b)
  			return 0;		// avoid divide by 0
  		return (c - a) / (b - a);
  	};
  	cr.anglelerp = function (a, b, x)
  	{
  		var diff = cr.angleDiff(a, b);
  		if (cr.angleClockwise(b, a))
  		{
  			return a + diff * x;
  		}
  		else
  		{
  			return a - diff * x;
  		}
  	};
  	cr.qarp = function (a, b, c, x)
  	{
  		return cr.lerp(cr.lerp(a, b, x), cr.lerp(b, c, x), x);
  	};
  	cr.cubic = function (a, b, c, d, x)
  	{
  		return cr.lerp(cr.qarp(a, b, c, x), cr.qarp(b, c, d, x), x);
  	};
  	cr.cosp = function (a, b, x)
  	{
  		return (a + b + (a - b) * Math.cos(x * Math.PI)) / 2;
  	};
  	cr.hasAnyOwnProperty = function (o)
  	{
  		var p;
  		for (p in o)
  		{
  			if (o.hasOwnProperty(p))
  				return true;
  		}
  		return false;
  	};
  	cr.wipe = function (obj)
  	{
  		var p;
  		for (p in obj)
  		{
  			if (obj.hasOwnProperty(p))
  				delete obj[p];
  		}
  	};
  	var startup_time = +(new Date());
  	cr.performance_now = function()
  	{
  		if (typeof window["performance"] !== "undefined")
  		{
  			var winperf = window["performance"];
  			if (typeof winperf.now !== "undefined")
  				return winperf.now();
  			else if (typeof winperf["webkitNow"] !== "undefined")
  				return winperf["webkitNow"]();
  			else if (typeof winperf["mozNow"] !== "undefined")
  				return winperf["mozNow"]();
  			else if (typeof winperf["msNow"] !== "undefined")
  				return winperf["msNow"]();
  		}
  		return Date.now() - startup_time;
  	};
  	var isChrome = false;
  	var isSafari = false;
  	var isiOS = false;
  	var isEjecta = false;
  	if (typeof window !== "undefined")		// not c2 editor
  	{
  		isChrome = /chrome/i.test(navigator.userAgent) || /chromium/i.test(navigator.userAgent);
  		isSafari = !isChrome && /safari/i.test(navigator.userAgent);
  		isiOS = /(iphone|ipod|ipad)/i.test(navigator.userAgent);
  		isEjecta = window["c2ejecta"];
  	}
  	var supports_set = ((!isSafari && !isEjecta && !isiOS) && (typeof Set !== "undefined" && typeof Set.prototype["forEach"] !== "undefined"));
  	function ObjectSet_()
  	{
  		this.s = null;
  		this.items = null;			// lazy allocated (hopefully results in better GC performance)
  		this.item_count = 0;
  		if (supports_set)
  		{
  			this.s = new Set();
  		}
  		this.values_cache = [];
  		this.cache_valid = true;
  		cr.seal(this);
  	};
  	ObjectSet_.prototype.contains = function (x)
  	{
  		if (this.isEmpty())
  			return false;
  		if (supports_set)
  			return this.s["has"](x);
  		else
  			return (this.items && this.items.hasOwnProperty(x));
  	};
  	ObjectSet_.prototype.add = function (x)
  	{
  		if (supports_set)
  		{
  			if (!this.s["has"](x))
  			{
  				this.s["add"](x);
  				this.cache_valid = false;
  			}
  		}
  		else
  		{
  			var str = x.toString();
  			var items = this.items;
  			if (!items)
  			{
  				this.items = {};
  				this.items[str] = x;
  				this.item_count = 1;
  				this.cache_valid = false;
  			}
  			else if (!items.hasOwnProperty(str))
  			{
  				items[str] = x;
  				this.item_count++;
  				this.cache_valid = false;
  			}
  		}
  	};
  	ObjectSet_.prototype.remove = function (x)
  	{
  		if (this.isEmpty())
  			return;
  		if (supports_set)
  		{
  			if (this.s["has"](x))
  			{
  				this.s["delete"](x);
  				this.cache_valid = false;
  			}
  		}
  		else if (this.items)
  		{
  			var str = x.toString();
  			var items = this.items;
  			if (items.hasOwnProperty(str))
  			{
  				delete items[str];
  				this.item_count--;
  				this.cache_valid = false;
  			}
  		}
  	};
  	ObjectSet_.prototype.clear = function (/*wipe_*/)
  	{
  		if (this.isEmpty())
  			return;
  		if (supports_set)
  		{
  			this.s["clear"]();			// best!
  		}
  		else
  		{
  				this.items = null;		// creates garbage; will lazy allocate on next add()
  			this.item_count = 0;
  		}
  		cr.clearArray(this.values_cache);
  		this.cache_valid = true;
  	};
  	ObjectSet_.prototype.isEmpty = function ()
  	{
  		return this.count() === 0;
  	};
  	ObjectSet_.prototype.count = function ()
  	{
  		if (supports_set)
  			return this.s["size"];
  		else
  			return this.item_count;
  	};
  	var current_arr = null;
  	var current_index = 0;
  	function set_append_to_arr(x)
  	{
  		current_arr[current_index++] = x;
  	};
  	ObjectSet_.prototype.update_cache = function ()
  	{
  		if (this.cache_valid)
  			return;
  		if (supports_set)
  		{
  			cr.clearArray(this.values_cache);
  			current_arr = this.values_cache;
  			current_index = 0;
  			this.s["forEach"](set_append_to_arr);
  ;
  			current_arr = null;
  			current_index = 0;
  		}
  		else
  		{
  			var values_cache = this.values_cache;
  			cr.clearArray(values_cache);
  			var p, n = 0, items = this.items;
  			if (items)
  			{
  				for (p in items)
  				{
  					if (items.hasOwnProperty(p))
  						values_cache[n++] = items[p];
  				}
  			}
  ;
  		}
  		this.cache_valid = true;
  	};
  	ObjectSet_.prototype.valuesRef = function ()
  	{
  		this.update_cache();
  		return this.values_cache;
  	};
  	cr.ObjectSet = ObjectSet_;
  	var tmpSet = new cr.ObjectSet();
  	cr.removeArrayDuplicates = function (arr)
  	{
  		var i, len;
  		for (i = 0, len = arr.length; i < len; ++i)
  		{
  			tmpSet.add(arr[i]);
  		}
  		cr.shallowAssignArray(arr, tmpSet.valuesRef());
  		tmpSet.clear();
  	};
  	cr.arrayRemoveAllFromObjectSet = function (arr, remset)
  	{
  		if (supports_set)
  			cr.arrayRemoveAll_set(arr, remset.s);
  		else
  			cr.arrayRemoveAll_arr(arr, remset.valuesRef());
  	};
  	cr.arrayRemoveAll_set = function (arr, s)
  	{
  		var i, j, len, item;
  		for (i = 0, j = 0, len = arr.length; i < len; ++i)
  		{
  			item = arr[i];
  			if (!s["has"](item))					// not an item to remove
  				arr[j++] = item;					// keep it
  		}
  		cr.truncateArray(arr, j);
  	};
  	cr.arrayRemoveAll_arr = function (arr, rem)
  	{
  		var i, j, len, item;
  		for (i = 0, j = 0, len = arr.length; i < len; ++i)
  		{
  			item = arr[i];
  			if (cr.fastIndexOf(rem, item) === -1)	// not an item to remove
  				arr[j++] = item;					// keep it
  		}
  		cr.truncateArray(arr, j);
  	};
  	function KahanAdder_()
  	{
  		this.c = 0;
          this.y = 0;
          this.t = 0;
          this.sum = 0;
  		cr.seal(this);
  	};
  	KahanAdder_.prototype.add = function (v)
  	{
  		this.y = v - this.c;
  	    this.t = this.sum + this.y;
  	    this.c = (this.t - this.sum) - this.y;
  	    this.sum = this.t;
  	};
      KahanAdder_.prototype.reset = function ()
      {
          this.c = 0;
          this.y = 0;
          this.t = 0;
          this.sum = 0;
      };
  	cr.KahanAdder = KahanAdder_;
  	cr.regexp_escape = function(text)
  	{
  		return text.replace(/[-[\]{}()*+?.,\\^$|#\s]/g, "\\$&");
  	};
  	function CollisionPoly_(pts_array_)
  	{
  		this.pts_cache = [];
  		this.bboxLeft = 0;
  		this.bboxTop = 0;
  		this.bboxRight = 0;
  		this.bboxBottom = 0;
  		this.convexpolys = null;		// for physics behavior to cache separated polys
  		this.set_pts(pts_array_);
  		cr.seal(this);
  	};
  	CollisionPoly_.prototype.set_pts = function(pts_array_)
  	{
  		this.pts_array = pts_array_;
  		this.pts_count = pts_array_.length / 2;			// x, y, x, y... in array
  		this.pts_cache.length = pts_array_.length;
  		this.cache_width = -1;
  		this.cache_height = -1;
  		this.cache_angle = 0;
  	};
  	CollisionPoly_.prototype.is_empty = function()
  	{
  		return !this.pts_array.length;
  	};
  	CollisionPoly_.prototype.update_bbox = function ()
  	{
  		var myptscache = this.pts_cache;
  		var bboxLeft_ = myptscache[0];
  		var bboxRight_ = bboxLeft_;
  		var bboxTop_ = myptscache[1];
  		var bboxBottom_ = bboxTop_;
  		var x, y, i = 1, i2, len = this.pts_count;
  		for ( ; i < len; ++i)
  		{
  			i2 = i*2;
  			x = myptscache[i2];
  			y = myptscache[i2+1];
  			if (x < bboxLeft_)
  				bboxLeft_ = x;
  			if (x > bboxRight_)
  				bboxRight_ = x;
  			if (y < bboxTop_)
  				bboxTop_ = y;
  			if (y > bboxBottom_)
  				bboxBottom_ = y;
  		}
  		this.bboxLeft = bboxLeft_;
  		this.bboxRight = bboxRight_;
  		this.bboxTop = bboxTop_;
  		this.bboxBottom = bboxBottom_;
  	};
  	CollisionPoly_.prototype.set_from_rect = function(rc, offx, offy)
  	{
  		this.pts_cache.length = 8;
  		this.pts_count = 4;
  		var myptscache = this.pts_cache;
  		myptscache[0] = rc.left - offx;
  		myptscache[1] = rc.top - offy;
  		myptscache[2] = rc.right - offx;
  		myptscache[3] = rc.top - offy;
  		myptscache[4] = rc.right - offx;
  		myptscache[5] = rc.bottom - offy;
  		myptscache[6] = rc.left - offx;
  		myptscache[7] = rc.bottom - offy;
  		this.cache_width = rc.right - rc.left;
  		this.cache_height = rc.bottom - rc.top;
  		this.update_bbox();
  	};
  	CollisionPoly_.prototype.set_from_quad = function(q, offx, offy, w, h)
  	{
  		this.pts_cache.length = 8;
  		this.pts_count = 4;
  		var myptscache = this.pts_cache;
  		myptscache[0] = q.tlx - offx;
  		myptscache[1] = q.tly - offy;
  		myptscache[2] = q.trx - offx;
  		myptscache[3] = q.try_ - offy;
  		myptscache[4] = q.brx - offx;
  		myptscache[5] = q.bry - offy;
  		myptscache[6] = q.blx - offx;
  		myptscache[7] = q.bly - offy;
  		this.cache_width = w;
  		this.cache_height = h;
  		this.update_bbox();
  	};
  	CollisionPoly_.prototype.set_from_poly = function (r)
  	{
  		this.pts_count = r.pts_count;
  		cr.shallowAssignArray(this.pts_cache, r.pts_cache);
  		this.bboxLeft = r.bboxLeft;
  		this.bboxTop - r.bboxTop;
  		this.bboxRight = r.bboxRight;
  		this.bboxBottom = r.bboxBottom;
  	};
  	CollisionPoly_.prototype.cache_poly = function(w, h, a)
  	{
  		if (this.cache_width === w && this.cache_height === h && this.cache_angle === a)
  			return;		// cache up-to-date
  		this.cache_width = w;
  		this.cache_height = h;
  		this.cache_angle = a;
  		var i, i2, i21, len, x, y;
  		var sina = 0;
  		var cosa = 1;
  		var myptsarray = this.pts_array;
  		var myptscache = this.pts_cache;
  		if (a !== 0)
  		{
  			sina = Math.sin(a);
  			cosa = Math.cos(a);
  		}
  		for (i = 0, len = this.pts_count; i < len; i++)
  		{
  			i2 = i*2;
  			i21 = i2+1;
  			x = myptsarray[i2] * w;
  			y = myptsarray[i21] * h;
  			myptscache[i2] = (x * cosa) - (y * sina);
  			myptscache[i21] = (y * cosa) + (x * sina);
  		}
  		this.update_bbox();
  	};
  	CollisionPoly_.prototype.contains_pt = function (a2x, a2y)
  	{
  		var myptscache = this.pts_cache;
  		if (a2x === myptscache[0] && a2y === myptscache[1])
  			return true;
  		var i, i2, imod, len = this.pts_count;
  		var a1x = this.bboxLeft - 110;
  		var a1y = this.bboxTop - 101;
  		var a3x = this.bboxRight + 131
  		var a3y = this.bboxBottom + 120;
  		var b1x, b1y, b2x, b2y;
  		var count1 = 0, count2 = 0;
  		for (i = 0; i < len; i++)
  		{
  			i2 = i*2;
  			imod = ((i+1)%len)*2;
  			b1x = myptscache[i2];
  			b1y = myptscache[i2+1];
  			b2x = myptscache[imod];
  			b2y = myptscache[imod+1];
  			if (cr.segments_intersect(a1x, a1y, a2x, a2y, b1x, b1y, b2x, b2y))
  				count1++;
  			if (cr.segments_intersect(a3x, a3y, a2x, a2y, b1x, b1y, b2x, b2y))
  				count2++;
  		}
  		return (count1 % 2 === 1) || (count2 % 2 === 1);
  	};
  	CollisionPoly_.prototype.intersects_poly = function (rhs, offx, offy)
  	{
  		var rhspts = rhs.pts_cache;
  		var mypts = this.pts_cache;
  		if (this.contains_pt(rhspts[0] + offx, rhspts[1] + offy))
  			return true;
  		if (rhs.contains_pt(mypts[0] - offx, mypts[1] - offy))
  			return true;
  		var i, i2, imod, leni, j, j2, jmod, lenj;
  		var a1x, a1y, a2x, a2y, b1x, b1y, b2x, b2y;
  		for (i = 0, leni = this.pts_count; i < leni; i++)
  		{
  			i2 = i*2;
  			imod = ((i+1)%leni)*2;
  			a1x = mypts[i2];
  			a1y = mypts[i2+1];
  			a2x = mypts[imod];
  			a2y = mypts[imod+1];
  			for (j = 0, lenj = rhs.pts_count; j < lenj; j++)
  			{
  				j2 = j*2;
  				jmod = ((j+1)%lenj)*2;
  				b1x = rhspts[j2] + offx;
  				b1y = rhspts[j2+1] + offy;
  				b2x = rhspts[jmod] + offx;
  				b2y = rhspts[jmod+1] + offy;
  				if (cr.segments_intersect(a1x, a1y, a2x, a2y, b1x, b1y, b2x, b2y))
  					return true;
  			}
  		}
  		return false;
  	};
  	CollisionPoly_.prototype.intersects_segment = function (offx, offy, x1, y1, x2, y2)
  	{
  		var mypts = this.pts_cache;
  		if (this.contains_pt(x1 - offx, y1 - offy))
  			return true;
  		var i, leni, i2, imod;
  		var a1x, a1y, a2x, a2y;
  		for (i = 0, leni = this.pts_count; i < leni; i++)
  		{
  			i2 = i*2;
  			imod = ((i+1)%leni)*2;
  			a1x = mypts[i2] + offx;
  			a1y = mypts[i2+1] + offy;
  			a2x = mypts[imod] + offx;
  			a2y = mypts[imod+1] + offy;
  			if (cr.segments_intersect(x1, y1, x2, y2, a1x, a1y, a2x, a2y))
  				return true;
  		}
  		return false;
  	};
  	CollisionPoly_.prototype.mirror = function (px)
  	{
  		var i, leni, i2;
  		for (i = 0, leni = this.pts_count; i < leni; ++i)
  		{
  			i2 = i*2;
  			this.pts_cache[i2] = px * 2 - this.pts_cache[i2];
  		}
  	};
  	CollisionPoly_.prototype.flip = function (py)
  	{
  		var i, leni, i21;
  		for (i = 0, leni = this.pts_count; i < leni; ++i)
  		{
  			i21 = i*2+1;
  			this.pts_cache[i21] = py * 2 - this.pts_cache[i21];
  		}
  	};
  	CollisionPoly_.prototype.diag = function ()
  	{
  		var i, leni, i2, i21, temp;
  		for (i = 0, leni = this.pts_count; i < leni; ++i)
  		{
  			i2 = i*2;
  			i21 = i2+1;
  			temp = this.pts_cache[i2];
  			this.pts_cache[i2] = this.pts_cache[i21];
  			this.pts_cache[i21] = temp;
  		}
  	};
  	cr.CollisionPoly = CollisionPoly_;
  	function SparseGrid_(cellwidth_, cellheight_)
  	{
  		this.cellwidth = cellwidth_;
  		this.cellheight = cellheight_;
  		this.cells = {};
  	};
  	SparseGrid_.prototype.totalCellCount = 0;
  	SparseGrid_.prototype.getCell = function (x_, y_, create_if_missing)
  	{
  		var ret;
  		var col = this.cells[x_];
  		if (!col)
  		{
  			if (create_if_missing)
  			{
  				ret = allocGridCell(this, x_, y_);
  				this.cells[x_] = {};
  				this.cells[x_][y_] = ret;
  				return ret;
  			}
  			else
  				return null;
  		}
  		ret = col[y_];
  		if (ret)
  			return ret;
  		else if (create_if_missing)
  		{
  			ret = allocGridCell(this, x_, y_);
  			this.cells[x_][y_] = ret;
  			return ret;
  		}
  		else
  			return null;
  	};
  	SparseGrid_.prototype.XToCell = function (x_)
  	{
  		return cr.floor(x_ / this.cellwidth);
  	};
  	SparseGrid_.prototype.YToCell = function (y_)
  	{
  		return cr.floor(y_ / this.cellheight);
  	};
  	SparseGrid_.prototype.update = function (inst, oldrange, newrange)
  	{
  		var x, lenx, y, leny, cell;
  		if (oldrange)
  		{
  			for (x = oldrange.left, lenx = oldrange.right; x <= lenx; ++x)
  			{
  				for (y = oldrange.top, leny = oldrange.bottom; y <= leny; ++y)
  				{
  					if (newrange && newrange.contains_pt(x, y))
  						continue;	// is still in this cell
  					cell = this.getCell(x, y, false);	// don't create if missing
  					if (!cell)
  						continue;	// cell does not exist yet
  					cell.remove(inst);
  					if (cell.isEmpty())
  					{
  						freeGridCell(cell);
  						this.cells[x][y] = null;
  					}
  				}
  			}
  		}
  		if (newrange)
  		{
  			for (x = newrange.left, lenx = newrange.right; x <= lenx; ++x)
  			{
  				for (y = newrange.top, leny = newrange.bottom; y <= leny; ++y)
  				{
  					if (oldrange && oldrange.contains_pt(x, y))
  						continue;	// is still in this cell
  					this.getCell(x, y, true).insert(inst);
  				}
  			}
  		}
  	};
  	SparseGrid_.prototype.queryRange = function (rc, result)
  	{
  		var x, lenx, ystart, y, leny, cell;
  		x = this.XToCell(rc.left);
  		ystart = this.YToCell(rc.top);
  		lenx = this.XToCell(rc.right);
  		leny = this.YToCell(rc.bottom);
  		for ( ; x <= lenx; ++x)
  		{
  			for (y = ystart; y <= leny; ++y)
  			{
  				cell = this.getCell(x, y, false);
  				if (!cell)
  					continue;
  				cell.dump(result);
  			}
  		}
  	};
  	cr.SparseGrid = SparseGrid_;
  	function RenderGrid_(cellwidth_, cellheight_)
  	{
  		this.cellwidth = cellwidth_;
  		this.cellheight = cellheight_;
  		this.cells = {};
  	};
  	RenderGrid_.prototype.totalCellCount = 0;
  	RenderGrid_.prototype.getCell = function (x_, y_, create_if_missing)
  	{
  		var ret;
  		var col = this.cells[x_];
  		if (!col)
  		{
  			if (create_if_missing)
  			{
  				ret = allocRenderCell(this, x_, y_);
  				this.cells[x_] = {};
  				this.cells[x_][y_] = ret;
  				return ret;
  			}
  			else
  				return null;
  		}
  		ret = col[y_];
  		if (ret)
  			return ret;
  		else if (create_if_missing)
  		{
  			ret = allocRenderCell(this, x_, y_);
  			this.cells[x_][y_] = ret;
  			return ret;
  		}
  		else
  			return null;
  	};
  	RenderGrid_.prototype.XToCell = function (x_)
  	{
  		return cr.floor(x_ / this.cellwidth);
  	};
  	RenderGrid_.prototype.YToCell = function (y_)
  	{
  		return cr.floor(y_ / this.cellheight);
  	};
  	RenderGrid_.prototype.update = function (inst, oldrange, newrange)
  	{
  		var x, lenx, y, leny, cell;
  		if (oldrange)
  		{
  			for (x = oldrange.left, lenx = oldrange.right; x <= lenx; ++x)
  			{
  				for (y = oldrange.top, leny = oldrange.bottom; y <= leny; ++y)
  				{
  					if (newrange && newrange.contains_pt(x, y))
  						continue;	// is still in this cell
  					cell = this.getCell(x, y, false);	// don't create if missing
  					if (!cell)
  						continue;	// cell does not exist yet
  					cell.remove(inst);
  					if (cell.isEmpty())
  					{
  						freeRenderCell(cell);
  						this.cells[x][y] = null;
  					}
  				}
  			}
  		}
  		if (newrange)
  		{
  			for (x = newrange.left, lenx = newrange.right; x <= lenx; ++x)
  			{
  				for (y = newrange.top, leny = newrange.bottom; y <= leny; ++y)
  				{
  					if (oldrange && oldrange.contains_pt(x, y))
  						continue;	// is still in this cell
  					this.getCell(x, y, true).insert(inst);
  				}
  			}
  		}
  	};
  	RenderGrid_.prototype.queryRange = function (left, top, right, bottom, result)
  	{
  		var x, lenx, ystart, y, leny, cell;
  		x = this.XToCell(left);
  		ystart = this.YToCell(top);
  		lenx = this.XToCell(right);
  		leny = this.YToCell(bottom);
  		for ( ; x <= lenx; ++x)
  		{
  			for (y = ystart; y <= leny; ++y)
  			{
  				cell = this.getCell(x, y, false);
  				if (!cell)
  					continue;
  				cell.dump(result);
  			}
  		}
  	};
  	RenderGrid_.prototype.markRangeChanged = function (rc)
  	{
  		var x, lenx, ystart, y, leny, cell;
  		x = rc.left;
  		ystart = rc.top;
  		lenx = rc.right;
  		leny = rc.bottom;
  		for ( ; x <= lenx; ++x)
  		{
  			for (y = ystart; y <= leny; ++y)
  			{
  				cell = this.getCell(x, y, false);
  				if (!cell)
  					continue;
  				cell.is_sorted = false;
  			}
  		}
  	};
  	cr.RenderGrid = RenderGrid_;
  	var gridcellcache = [];
  	function allocGridCell(grid_, x_, y_)
  	{
  		var ret;
  		SparseGrid_.prototype.totalCellCount++;
  		if (gridcellcache.length)
  		{
  			ret = gridcellcache.pop();
  			ret.grid = grid_;
  			ret.x = x_;
  			ret.y = y_;
  			return ret;
  		}
  		else
  			return new cr.GridCell(grid_, x_, y_);
  	};
  	function freeGridCell(c)
  	{
  		SparseGrid_.prototype.totalCellCount--;
  		c.objects.clear();
  		if (gridcellcache.length < 1000)
  			gridcellcache.push(c);
  	};
  	function GridCell_(grid_, x_, y_)
  	{
  		this.grid = grid_;
  		this.x = x_;
  		this.y = y_;
  		this.objects = new cr.ObjectSet();
  	};
  	GridCell_.prototype.isEmpty = function ()
  	{
  		return this.objects.isEmpty();
  	};
  	GridCell_.prototype.insert = function (inst)
  	{
  		this.objects.add(inst);
  	};
  	GridCell_.prototype.remove = function (inst)
  	{
  		this.objects.remove(inst);
  	};
  	GridCell_.prototype.dump = function (result)
  	{
  		cr.appendArray(result, this.objects.valuesRef());
  	};
  	cr.GridCell = GridCell_;
  	var rendercellcache = [];
  	function allocRenderCell(grid_, x_, y_)
  	{
  		var ret;
  		RenderGrid_.prototype.totalCellCount++;
  		if (rendercellcache.length)
  		{
  			ret = rendercellcache.pop();
  			ret.grid = grid_;
  			ret.x = x_;
  			ret.y = y_;
  			return ret;
  		}
  		else
  			return new cr.RenderCell(grid_, x_, y_);
  	};
  	function freeRenderCell(c)
  	{
  		RenderGrid_.prototype.totalCellCount--;
  		c.reset();
  		if (rendercellcache.length < 1000)
  			rendercellcache.push(c);
  	};
  	function RenderCell_(grid_, x_, y_)
  	{
  		this.grid = grid_;
  		this.x = x_;
  		this.y = y_;
  		this.objects = [];		// array which needs to be sorted by Z order
  		this.is_sorted = true;	// whether array is in correct sort order or not
  		this.pending_removal = new cr.ObjectSet();
  		this.any_pending_removal = false;
  	};
  	RenderCell_.prototype.isEmpty = function ()
  	{
  		if (!this.objects.length)
  		{
  ;
  ;
  			return true;
  		}
  		if (this.objects.length > this.pending_removal.count())
  			return false;
  ;
  		this.flush_pending();		// takes fast path and just resets state
  		return true;
  	};
  	RenderCell_.prototype.insert = function (inst)
  	{
  		if (this.pending_removal.contains(inst))
  		{
  			this.pending_removal.remove(inst);
  			if (this.pending_removal.isEmpty())
  				this.any_pending_removal = false;
  			return;
  		}
  		if (this.objects.length)
  		{
  			var top = this.objects[this.objects.length - 1];
  			if (top.get_zindex() > inst.get_zindex())
  				this.is_sorted = false;		// 'inst' should be somewhere beneath 'top'
  			this.objects.push(inst);
  		}
  		else
  		{
  			this.objects.push(inst);
  			this.is_sorted = true;
  		}
  ;
  	};
  	RenderCell_.prototype.remove = function (inst)
  	{
  		this.pending_removal.add(inst);
  		this.any_pending_removal = true;
  		if (this.pending_removal.count() >= 30)
  			this.flush_pending();
  	};
  	RenderCell_.prototype.flush_pending = function ()
  	{
  ;
  		if (!this.any_pending_removal)
  			return;		// not changed
  		if (this.pending_removal.count() === this.objects.length)
  		{
  			this.reset();
  			return;
  		}
  		cr.arrayRemoveAllFromObjectSet(this.objects, this.pending_removal);
  		this.pending_removal.clear();
  		this.any_pending_removal = false;
  	};
  	function sortByInstanceZIndex(a, b)
  	{
  		return a.zindex - b.zindex;
  	};
  	RenderCell_.prototype.ensure_sorted = function ()
  	{
  		if (this.is_sorted)
  			return;		// already sorted
  		this.objects.sort(sortByInstanceZIndex);
  		this.is_sorted = true;
  	};
  	RenderCell_.prototype.reset = function ()
  	{
  		cr.clearArray(this.objects);
  		this.is_sorted = true;
  		this.pending_removal.clear();
  		this.any_pending_removal = false;
  	};
  	RenderCell_.prototype.dump = function (result)
  	{
  		this.flush_pending();
  		this.ensure_sorted();
  		if (this.objects.length)
  			result.push(this.objects);
  	};
  	cr.RenderCell = RenderCell_;
  	var fxNames = [ "lighter",
  					"xor",
  					"copy",
  					"destination-over",
  					"source-in",
  					"destination-in",
  					"source-out",
  					"destination-out",
  					"source-atop",
  					"destination-atop"];
  	cr.effectToCompositeOp = function(effect)
  	{
  		if (effect <= 0 || effect >= 11)
  			return "source-over";
  		return fxNames[effect - 1];	// not including "none" so offset by 1
  	};
  	cr.setGLBlend = function(this_, effect, gl)
  	{
  		if (!gl)
  			return;
  		this_.srcBlend = gl.ONE;
  		this_.destBlend = gl.ONE_MINUS_SRC_ALPHA;
  		switch (effect) {
  		case 1:		// lighter (additive)
  			this_.srcBlend = gl.ONE;
  			this_.destBlend = gl.ONE;
  			break;
  		case 2:		// xor
  			break;	// todo
  		case 3:		// copy
  			this_.srcBlend = gl.ONE;
  			this_.destBlend = gl.ZERO;
  			break;
  		case 4:		// destination-over
  			this_.srcBlend = gl.ONE_MINUS_DST_ALPHA;
  			this_.destBlend = gl.ONE;
  			break;
  		case 5:		// source-in
  			this_.srcBlend = gl.DST_ALPHA;
  			this_.destBlend = gl.ZERO;
  			break;
  		case 6:		// destination-in
  			this_.srcBlend = gl.ZERO;
  			this_.destBlend = gl.SRC_ALPHA;
  			break;
  		case 7:		// source-out
  			this_.srcBlend = gl.ONE_MINUS_DST_ALPHA;
  			this_.destBlend = gl.ZERO;
  			break;
  		case 8:		// destination-out
  			this_.srcBlend = gl.ZERO;
  			this_.destBlend = gl.ONE_MINUS_SRC_ALPHA;
  			break;
  		case 9:		// source-atop
  			this_.srcBlend = gl.DST_ALPHA;
  			this_.destBlend = gl.ONE_MINUS_SRC_ALPHA;
  			break;
  		case 10:	// destination-atop
  			this_.srcBlend = gl.ONE_MINUS_DST_ALPHA;
  			this_.destBlend = gl.SRC_ALPHA;
  			break;
  		}
  	};
  	cr.round6dp = function (x)
  	{
  		return Math.round(x * 1000000) / 1000000;
  	};
  	/*
  	var localeCompare_options = {
  		"usage": "search",
  		"sensitivity": "accent"
  	};
  	var has_localeCompare = !!"a".localeCompare;
  	var localeCompare_works1 = (has_localeCompare && "a".localeCompare("A", undefined, localeCompare_options) === 0);
  	var localeCompare_works2 = (has_localeCompare && "a".localeCompare("á", undefined, localeCompare_options) !== 0);
  	var supports_localeCompare = (has_localeCompare && localeCompare_works1 && localeCompare_works2);
  	*/
  	cr.equals_nocase = function (a, b)
  	{
  		if (typeof a !== "string" || typeof b !== "string")
  			return false;
  		if (a.length !== b.length)
  			return false;
  		if (a === b)
  			return true;
  		/*
  		if (supports_localeCompare)
  		{
  			return (a.localeCompare(b, undefined, localeCompare_options) === 0);
  		}
  		else
  		{
  		*/
  			return a.toLowerCase() === b.toLowerCase();
  	};
  	cr.isCanvasInputEvent = function (e)
  	{
  		var target = e.target;
  		if (!target)
  			return true;
  		if (target === document || target === window)
  			return true;
  		if (document && document.body && target === document.body)
  			return true;
  		if (cr.equals_nocase(target.tagName, "canvas"))
  			return true;
  		return false;
  	};
  }());
  var MatrixArray=typeof Float32Array!=="undefined"?Float32Array:Array,glMatrixArrayType=MatrixArray,vec3={},mat3={},mat4={},quat4={};vec3.create=function(a){var b=new MatrixArray(3);a&&(b[0]=a[0],b[1]=a[1],b[2]=a[2]);return b};vec3.set=function(a,b){b[0]=a[0];b[1]=a[1];b[2]=a[2];return b};vec3.add=function(a,b,c){if(!c||a===c)return a[0]+=b[0],a[1]+=b[1],a[2]+=b[2],a;c[0]=a[0]+b[0];c[1]=a[1]+b[1];c[2]=a[2]+b[2];return c};
  vec3.subtract=function(a,b,c){if(!c||a===c)return a[0]-=b[0],a[1]-=b[1],a[2]-=b[2],a;c[0]=a[0]-b[0];c[1]=a[1]-b[1];c[2]=a[2]-b[2];return c};vec3.negate=function(a,b){b||(b=a);b[0]=-a[0];b[1]=-a[1];b[2]=-a[2];return b};vec3.scale=function(a,b,c){if(!c||a===c)return a[0]*=b,a[1]*=b,a[2]*=b,a;c[0]=a[0]*b;c[1]=a[1]*b;c[2]=a[2]*b;return c};
  vec3.normalize=function(a,b){b||(b=a);var c=a[0],d=a[1],e=a[2],g=Math.sqrt(c*c+d*d+e*e);if(g){if(g===1)return b[0]=c,b[1]=d,b[2]=e,b}else return b[0]=0,b[1]=0,b[2]=0,b;g=1/g;b[0]=c*g;b[1]=d*g;b[2]=e*g;return b};vec3.cross=function(a,b,c){c||(c=a);var d=a[0],e=a[1],a=a[2],g=b[0],f=b[1],b=b[2];c[0]=e*b-a*f;c[1]=a*g-d*b;c[2]=d*f-e*g;return c};vec3.length=function(a){var b=a[0],c=a[1],a=a[2];return Math.sqrt(b*b+c*c+a*a)};vec3.dot=function(a,b){return a[0]*b[0]+a[1]*b[1]+a[2]*b[2]};
  vec3.direction=function(a,b,c){c||(c=a);var d=a[0]-b[0],e=a[1]-b[1],a=a[2]-b[2],b=Math.sqrt(d*d+e*e+a*a);if(!b)return c[0]=0,c[1]=0,c[2]=0,c;b=1/b;c[0]=d*b;c[1]=e*b;c[2]=a*b;return c};vec3.lerp=function(a,b,c,d){d||(d=a);d[0]=a[0]+c*(b[0]-a[0]);d[1]=a[1]+c*(b[1]-a[1]);d[2]=a[2]+c*(b[2]-a[2]);return d};vec3.str=function(a){return"["+a[0]+", "+a[1]+", "+a[2]+"]"};
  mat3.create=function(a){var b=new MatrixArray(9);a&&(b[0]=a[0],b[1]=a[1],b[2]=a[2],b[3]=a[3],b[4]=a[4],b[5]=a[5],b[6]=a[6],b[7]=a[7],b[8]=a[8]);return b};mat3.set=function(a,b){b[0]=a[0];b[1]=a[1];b[2]=a[2];b[3]=a[3];b[4]=a[4];b[5]=a[5];b[6]=a[6];b[7]=a[7];b[8]=a[8];return b};mat3.identity=function(a){a[0]=1;a[1]=0;a[2]=0;a[3]=0;a[4]=1;a[5]=0;a[6]=0;a[7]=0;a[8]=1;return a};
  mat3.transpose=function(a,b){if(!b||a===b){var c=a[1],d=a[2],e=a[5];a[1]=a[3];a[2]=a[6];a[3]=c;a[5]=a[7];a[6]=d;a[7]=e;return a}b[0]=a[0];b[1]=a[3];b[2]=a[6];b[3]=a[1];b[4]=a[4];b[5]=a[7];b[6]=a[2];b[7]=a[5];b[8]=a[8];return b};mat3.toMat4=function(a,b){b||(b=mat4.create());b[15]=1;b[14]=0;b[13]=0;b[12]=0;b[11]=0;b[10]=a[8];b[9]=a[7];b[8]=a[6];b[7]=0;b[6]=a[5];b[5]=a[4];b[4]=a[3];b[3]=0;b[2]=a[2];b[1]=a[1];b[0]=a[0];return b};
  mat3.str=function(a){return"["+a[0]+", "+a[1]+", "+a[2]+", "+a[3]+", "+a[4]+", "+a[5]+", "+a[6]+", "+a[7]+", "+a[8]+"]"};mat4.create=function(a){var b=new MatrixArray(16);a&&(b[0]=a[0],b[1]=a[1],b[2]=a[2],b[3]=a[3],b[4]=a[4],b[5]=a[5],b[6]=a[6],b[7]=a[7],b[8]=a[8],b[9]=a[9],b[10]=a[10],b[11]=a[11],b[12]=a[12],b[13]=a[13],b[14]=a[14],b[15]=a[15]);return b};
  mat4.set=function(a,b){b[0]=a[0];b[1]=a[1];b[2]=a[2];b[3]=a[3];b[4]=a[4];b[5]=a[5];b[6]=a[6];b[7]=a[7];b[8]=a[8];b[9]=a[9];b[10]=a[10];b[11]=a[11];b[12]=a[12];b[13]=a[13];b[14]=a[14];b[15]=a[15];return b};mat4.identity=function(a){a[0]=1;a[1]=0;a[2]=0;a[3]=0;a[4]=0;a[5]=1;a[6]=0;a[7]=0;a[8]=0;a[9]=0;a[10]=1;a[11]=0;a[12]=0;a[13]=0;a[14]=0;a[15]=1;return a};
  mat4.transpose=function(a,b){if(!b||a===b){var c=a[1],d=a[2],e=a[3],g=a[6],f=a[7],h=a[11];a[1]=a[4];a[2]=a[8];a[3]=a[12];a[4]=c;a[6]=a[9];a[7]=a[13];a[8]=d;a[9]=g;a[11]=a[14];a[12]=e;a[13]=f;a[14]=h;return a}b[0]=a[0];b[1]=a[4];b[2]=a[8];b[3]=a[12];b[4]=a[1];b[5]=a[5];b[6]=a[9];b[7]=a[13];b[8]=a[2];b[9]=a[6];b[10]=a[10];b[11]=a[14];b[12]=a[3];b[13]=a[7];b[14]=a[11];b[15]=a[15];return b};
  mat4.determinant=function(a){var b=a[0],c=a[1],d=a[2],e=a[3],g=a[4],f=a[5],h=a[6],i=a[7],j=a[8],k=a[9],l=a[10],n=a[11],o=a[12],m=a[13],p=a[14],a=a[15];return o*k*h*e-j*m*h*e-o*f*l*e+g*m*l*e+j*f*p*e-g*k*p*e-o*k*d*i+j*m*d*i+o*c*l*i-b*m*l*i-j*c*p*i+b*k*p*i+o*f*d*n-g*m*d*n-o*c*h*n+b*m*h*n+g*c*p*n-b*f*p*n-j*f*d*a+g*k*d*a+j*c*h*a-b*k*h*a-g*c*l*a+b*f*l*a};
  mat4.inverse=function(a,b){b||(b=a);var c=a[0],d=a[1],e=a[2],g=a[3],f=a[4],h=a[5],i=a[6],j=a[7],k=a[8],l=a[9],n=a[10],o=a[11],m=a[12],p=a[13],r=a[14],s=a[15],A=c*h-d*f,B=c*i-e*f,t=c*j-g*f,u=d*i-e*h,v=d*j-g*h,w=e*j-g*i,x=k*p-l*m,y=k*r-n*m,z=k*s-o*m,C=l*r-n*p,D=l*s-o*p,E=n*s-o*r,q=1/(A*E-B*D+t*C+u*z-v*y+w*x);b[0]=(h*E-i*D+j*C)*q;b[1]=(-d*E+e*D-g*C)*q;b[2]=(p*w-r*v+s*u)*q;b[3]=(-l*w+n*v-o*u)*q;b[4]=(-f*E+i*z-j*y)*q;b[5]=(c*E-e*z+g*y)*q;b[6]=(-m*w+r*t-s*B)*q;b[7]=(k*w-n*t+o*B)*q;b[8]=(f*D-h*z+j*x)*q;
  b[9]=(-c*D+d*z-g*x)*q;b[10]=(m*v-p*t+s*A)*q;b[11]=(-k*v+l*t-o*A)*q;b[12]=(-f*C+h*y-i*x)*q;b[13]=(c*C-d*y+e*x)*q;b[14]=(-m*u+p*B-r*A)*q;b[15]=(k*u-l*B+n*A)*q;return b};mat4.toRotationMat=function(a,b){b||(b=mat4.create());b[0]=a[0];b[1]=a[1];b[2]=a[2];b[3]=a[3];b[4]=a[4];b[5]=a[5];b[6]=a[6];b[7]=a[7];b[8]=a[8];b[9]=a[9];b[10]=a[10];b[11]=a[11];b[12]=0;b[13]=0;b[14]=0;b[15]=1;return b};
  mat4.toMat3=function(a,b){b||(b=mat3.create());b[0]=a[0];b[1]=a[1];b[2]=a[2];b[3]=a[4];b[4]=a[5];b[5]=a[6];b[6]=a[8];b[7]=a[9];b[8]=a[10];return b};mat4.toInverseMat3=function(a,b){var c=a[0],d=a[1],e=a[2],g=a[4],f=a[5],h=a[6],i=a[8],j=a[9],k=a[10],l=k*f-h*j,n=-k*g+h*i,o=j*g-f*i,m=c*l+d*n+e*o;if(!m)return null;m=1/m;b||(b=mat3.create());b[0]=l*m;b[1]=(-k*d+e*j)*m;b[2]=(h*d-e*f)*m;b[3]=n*m;b[4]=(k*c-e*i)*m;b[5]=(-h*c+e*g)*m;b[6]=o*m;b[7]=(-j*c+d*i)*m;b[8]=(f*c-d*g)*m;return b};
  mat4.multiply=function(a,b,c){c||(c=a);var d=a[0],e=a[1],g=a[2],f=a[3],h=a[4],i=a[5],j=a[6],k=a[7],l=a[8],n=a[9],o=a[10],m=a[11],p=a[12],r=a[13],s=a[14],a=a[15],A=b[0],B=b[1],t=b[2],u=b[3],v=b[4],w=b[5],x=b[6],y=b[7],z=b[8],C=b[9],D=b[10],E=b[11],q=b[12],F=b[13],G=b[14],b=b[15];c[0]=A*d+B*h+t*l+u*p;c[1]=A*e+B*i+t*n+u*r;c[2]=A*g+B*j+t*o+u*s;c[3]=A*f+B*k+t*m+u*a;c[4]=v*d+w*h+x*l+y*p;c[5]=v*e+w*i+x*n+y*r;c[6]=v*g+w*j+x*o+y*s;c[7]=v*f+w*k+x*m+y*a;c[8]=z*d+C*h+D*l+E*p;c[9]=z*e+C*i+D*n+E*r;c[10]=z*g+C*
  j+D*o+E*s;c[11]=z*f+C*k+D*m+E*a;c[12]=q*d+F*h+G*l+b*p;c[13]=q*e+F*i+G*n+b*r;c[14]=q*g+F*j+G*o+b*s;c[15]=q*f+F*k+G*m+b*a;return c};mat4.multiplyVec3=function(a,b,c){c||(c=b);var d=b[0],e=b[1],b=b[2];c[0]=a[0]*d+a[4]*e+a[8]*b+a[12];c[1]=a[1]*d+a[5]*e+a[9]*b+a[13];c[2]=a[2]*d+a[6]*e+a[10]*b+a[14];return c};
  mat4.multiplyVec4=function(a,b,c){c||(c=b);var d=b[0],e=b[1],g=b[2],b=b[3];c[0]=a[0]*d+a[4]*e+a[8]*g+a[12]*b;c[1]=a[1]*d+a[5]*e+a[9]*g+a[13]*b;c[2]=a[2]*d+a[6]*e+a[10]*g+a[14]*b;c[3]=a[3]*d+a[7]*e+a[11]*g+a[15]*b;return c};
  mat4.translate=function(a,b,c){var d=b[0],e=b[1],b=b[2],g,f,h,i,j,k,l,n,o,m,p,r;if(!c||a===c)return a[12]=a[0]*d+a[4]*e+a[8]*b+a[12],a[13]=a[1]*d+a[5]*e+a[9]*b+a[13],a[14]=a[2]*d+a[6]*e+a[10]*b+a[14],a[15]=a[3]*d+a[7]*e+a[11]*b+a[15],a;g=a[0];f=a[1];h=a[2];i=a[3];j=a[4];k=a[5];l=a[6];n=a[7];o=a[8];m=a[9];p=a[10];r=a[11];c[0]=g;c[1]=f;c[2]=h;c[3]=i;c[4]=j;c[5]=k;c[6]=l;c[7]=n;c[8]=o;c[9]=m;c[10]=p;c[11]=r;c[12]=g*d+j*e+o*b+a[12];c[13]=f*d+k*e+m*b+a[13];c[14]=h*d+l*e+p*b+a[14];c[15]=i*d+n*e+r*b+a[15];
  return c};mat4.scale=function(a,b,c){var d=b[0],e=b[1],b=b[2];if(!c||a===c)return a[0]*=d,a[1]*=d,a[2]*=d,a[3]*=d,a[4]*=e,a[5]*=e,a[6]*=e,a[7]*=e,a[8]*=b,a[9]*=b,a[10]*=b,a[11]*=b,a;c[0]=a[0]*d;c[1]=a[1]*d;c[2]=a[2]*d;c[3]=a[3]*d;c[4]=a[4]*e;c[5]=a[5]*e;c[6]=a[6]*e;c[7]=a[7]*e;c[8]=a[8]*b;c[9]=a[9]*b;c[10]=a[10]*b;c[11]=a[11]*b;c[12]=a[12];c[13]=a[13];c[14]=a[14];c[15]=a[15];return c};
  mat4.rotate=function(a,b,c,d){var e=c[0],g=c[1],c=c[2],f=Math.sqrt(e*e+g*g+c*c),h,i,j,k,l,n,o,m,p,r,s,A,B,t,u,v,w,x,y,z;if(!f)return null;f!==1&&(f=1/f,e*=f,g*=f,c*=f);h=Math.sin(b);i=Math.cos(b);j=1-i;b=a[0];f=a[1];k=a[2];l=a[3];n=a[4];o=a[5];m=a[6];p=a[7];r=a[8];s=a[9];A=a[10];B=a[11];t=e*e*j+i;u=g*e*j+c*h;v=c*e*j-g*h;w=e*g*j-c*h;x=g*g*j+i;y=c*g*j+e*h;z=e*c*j+g*h;e=g*c*j-e*h;g=c*c*j+i;d?a!==d&&(d[12]=a[12],d[13]=a[13],d[14]=a[14],d[15]=a[15]):d=a;d[0]=b*t+n*u+r*v;d[1]=f*t+o*u+s*v;d[2]=k*t+m*u+A*
  v;d[3]=l*t+p*u+B*v;d[4]=b*w+n*x+r*y;d[5]=f*w+o*x+s*y;d[6]=k*w+m*x+A*y;d[7]=l*w+p*x+B*y;d[8]=b*z+n*e+r*g;d[9]=f*z+o*e+s*g;d[10]=k*z+m*e+A*g;d[11]=l*z+p*e+B*g;return d};mat4.rotateX=function(a,b,c){var d=Math.sin(b),b=Math.cos(b),e=a[4],g=a[5],f=a[6],h=a[7],i=a[8],j=a[9],k=a[10],l=a[11];c?a!==c&&(c[0]=a[0],c[1]=a[1],c[2]=a[2],c[3]=a[3],c[12]=a[12],c[13]=a[13],c[14]=a[14],c[15]=a[15]):c=a;c[4]=e*b+i*d;c[5]=g*b+j*d;c[6]=f*b+k*d;c[7]=h*b+l*d;c[8]=e*-d+i*b;c[9]=g*-d+j*b;c[10]=f*-d+k*b;c[11]=h*-d+l*b;return c};
  mat4.rotateY=function(a,b,c){var d=Math.sin(b),b=Math.cos(b),e=a[0],g=a[1],f=a[2],h=a[3],i=a[8],j=a[9],k=a[10],l=a[11];c?a!==c&&(c[4]=a[4],c[5]=a[5],c[6]=a[6],c[7]=a[7],c[12]=a[12],c[13]=a[13],c[14]=a[14],c[15]=a[15]):c=a;c[0]=e*b+i*-d;c[1]=g*b+j*-d;c[2]=f*b+k*-d;c[3]=h*b+l*-d;c[8]=e*d+i*b;c[9]=g*d+j*b;c[10]=f*d+k*b;c[11]=h*d+l*b;return c};
  mat4.rotateZ=function(a,b,c){var d=Math.sin(b),b=Math.cos(b),e=a[0],g=a[1],f=a[2],h=a[3],i=a[4],j=a[5],k=a[6],l=a[7];c?a!==c&&(c[8]=a[8],c[9]=a[9],c[10]=a[10],c[11]=a[11],c[12]=a[12],c[13]=a[13],c[14]=a[14],c[15]=a[15]):c=a;c[0]=e*b+i*d;c[1]=g*b+j*d;c[2]=f*b+k*d;c[3]=h*b+l*d;c[4]=e*-d+i*b;c[5]=g*-d+j*b;c[6]=f*-d+k*b;c[7]=h*-d+l*b;return c};
  mat4.frustum=function(a,b,c,d,e,g,f){f||(f=mat4.create());var h=b-a,i=d-c,j=g-e;f[0]=e*2/h;f[1]=0;f[2]=0;f[3]=0;f[4]=0;f[5]=e*2/i;f[6]=0;f[7]=0;f[8]=(b+a)/h;f[9]=(d+c)/i;f[10]=-(g+e)/j;f[11]=-1;f[12]=0;f[13]=0;f[14]=-(g*e*2)/j;f[15]=0;return f};mat4.perspective=function(a,b,c,d,e){a=c*Math.tan(a*Math.PI/360);b*=a;return mat4.frustum(-b,b,-a,a,c,d,e)};
  mat4.ortho=function(a,b,c,d,e,g,f){f||(f=mat4.create());var h=b-a,i=d-c,j=g-e;f[0]=2/h;f[1]=0;f[2]=0;f[3]=0;f[4]=0;f[5]=2/i;f[6]=0;f[7]=0;f[8]=0;f[9]=0;f[10]=-2/j;f[11]=0;f[12]=-(a+b)/h;f[13]=-(d+c)/i;f[14]=-(g+e)/j;f[15]=1;return f};
  mat4.lookAt=function(a,b,c,d){d||(d=mat4.create());var e,g,f,h,i,j,k,l,n=a[0],o=a[1],a=a[2];g=c[0];f=c[1];e=c[2];c=b[1];j=b[2];if(n===b[0]&&o===c&&a===j)return mat4.identity(d);c=n-b[0];j=o-b[1];k=a-b[2];l=1/Math.sqrt(c*c+j*j+k*k);c*=l;j*=l;k*=l;b=f*k-e*j;e=e*c-g*k;g=g*j-f*c;(l=Math.sqrt(b*b+e*e+g*g))?(l=1/l,b*=l,e*=l,g*=l):g=e=b=0;f=j*g-k*e;h=k*b-c*g;i=c*e-j*b;(l=Math.sqrt(f*f+h*h+i*i))?(l=1/l,f*=l,h*=l,i*=l):i=h=f=0;d[0]=b;d[1]=f;d[2]=c;d[3]=0;d[4]=e;d[5]=h;d[6]=j;d[7]=0;d[8]=g;d[9]=i;d[10]=k;d[11]=
  0;d[12]=-(b*n+e*o+g*a);d[13]=-(f*n+h*o+i*a);d[14]=-(c*n+j*o+k*a);d[15]=1;return d};mat4.fromRotationTranslation=function(a,b,c){c||(c=mat4.create());var d=a[0],e=a[1],g=a[2],f=a[3],h=d+d,i=e+e,j=g+g,a=d*h,k=d*i;d*=j;var l=e*i;e*=j;g*=j;h*=f;i*=f;f*=j;c[0]=1-(l+g);c[1]=k+f;c[2]=d-i;c[3]=0;c[4]=k-f;c[5]=1-(a+g);c[6]=e+h;c[7]=0;c[8]=d+i;c[9]=e-h;c[10]=1-(a+l);c[11]=0;c[12]=b[0];c[13]=b[1];c[14]=b[2];c[15]=1;return c};
  mat4.str=function(a){return"["+a[0]+", "+a[1]+", "+a[2]+", "+a[3]+", "+a[4]+", "+a[5]+", "+a[6]+", "+a[7]+", "+a[8]+", "+a[9]+", "+a[10]+", "+a[11]+", "+a[12]+", "+a[13]+", "+a[14]+", "+a[15]+"]"};quat4.create=function(a){var b=new MatrixArray(4);a&&(b[0]=a[0],b[1]=a[1],b[2]=a[2],b[3]=a[3]);return b};quat4.set=function(a,b){b[0]=a[0];b[1]=a[1];b[2]=a[2];b[3]=a[3];return b};
  quat4.calculateW=function(a,b){var c=a[0],d=a[1],e=a[2];if(!b||a===b)return a[3]=-Math.sqrt(Math.abs(1-c*c-d*d-e*e)),a;b[0]=c;b[1]=d;b[2]=e;b[3]=-Math.sqrt(Math.abs(1-c*c-d*d-e*e));return b};quat4.inverse=function(a,b){if(!b||a===b)return a[0]*=-1,a[1]*=-1,a[2]*=-1,a;b[0]=-a[0];b[1]=-a[1];b[2]=-a[2];b[3]=a[3];return b};quat4.length=function(a){var b=a[0],c=a[1],d=a[2],a=a[3];return Math.sqrt(b*b+c*c+d*d+a*a)};
  quat4.normalize=function(a,b){b||(b=a);var c=a[0],d=a[1],e=a[2],g=a[3],f=Math.sqrt(c*c+d*d+e*e+g*g);if(f===0)return b[0]=0,b[1]=0,b[2]=0,b[3]=0,b;f=1/f;b[0]=c*f;b[1]=d*f;b[2]=e*f;b[3]=g*f;return b};quat4.multiply=function(a,b,c){c||(c=a);var d=a[0],e=a[1],g=a[2],a=a[3],f=b[0],h=b[1],i=b[2],b=b[3];c[0]=d*b+a*f+e*i-g*h;c[1]=e*b+a*h+g*f-d*i;c[2]=g*b+a*i+d*h-e*f;c[3]=a*b-d*f-e*h-g*i;return c};
  quat4.multiplyVec3=function(a,b,c){c||(c=b);var d=b[0],e=b[1],g=b[2],b=a[0],f=a[1],h=a[2],a=a[3],i=a*d+f*g-h*e,j=a*e+h*d-b*g,k=a*g+b*e-f*d,d=-b*d-f*e-h*g;c[0]=i*a+d*-b+j*-h-k*-f;c[1]=j*a+d*-f+k*-b-i*-h;c[2]=k*a+d*-h+i*-f-j*-b;return c};quat4.toMat3=function(a,b){b||(b=mat3.create());var c=a[0],d=a[1],e=a[2],g=a[3],f=c+c,h=d+d,i=e+e,j=c*f,k=c*h;c*=i;var l=d*h;d*=i;e*=i;f*=g;h*=g;g*=i;b[0]=1-(l+e);b[1]=k+g;b[2]=c-h;b[3]=k-g;b[4]=1-(j+e);b[5]=d+f;b[6]=c+h;b[7]=d-f;b[8]=1-(j+l);return b};
  quat4.toMat4=function(a,b){b||(b=mat4.create());var c=a[0],d=a[1],e=a[2],g=a[3],f=c+c,h=d+d,i=e+e,j=c*f,k=c*h;c*=i;var l=d*h;d*=i;e*=i;f*=g;h*=g;g*=i;b[0]=1-(l+e);b[1]=k+g;b[2]=c-h;b[3]=0;b[4]=k-g;b[5]=1-(j+e);b[6]=d+f;b[7]=0;b[8]=c+h;b[9]=d-f;b[10]=1-(j+l);b[11]=0;b[12]=0;b[13]=0;b[14]=0;b[15]=1;return b};
  quat4.slerp=function(a,b,c,d){d||(d=a);var e=a[0]*b[0]+a[1]*b[1]+a[2]*b[2]+a[3]*b[3],g,f;if(Math.abs(e)>=1)return d!==a&&(d[0]=a[0],d[1]=a[1],d[2]=a[2],d[3]=a[3]),d;g=Math.acos(e);f=Math.sqrt(1-e*e);if(Math.abs(f)<0.001)return d[0]=a[0]*0.5+b[0]*0.5,d[1]=a[1]*0.5+b[1]*0.5,d[2]=a[2]*0.5+b[2]*0.5,d[3]=a[3]*0.5+b[3]*0.5,d;e=Math.sin((1-c)*g)/f;c=Math.sin(c*g)/f;d[0]=a[0]*e+b[0]*c;d[1]=a[1]*e+b[1]*c;d[2]=a[2]*e+b[2]*c;d[3]=a[3]*e+b[3]*c;return d};
  quat4.str=function(a){return"["+a[0]+", "+a[1]+", "+a[2]+", "+a[3]+"]"};
  (function()
  {
  	var MAX_VERTICES = 8000;						// equates to 2500 objects being drawn
  	var MAX_INDICES = (MAX_VERTICES / 2) * 3;		// 6 indices for every 4 vertices
  	var MAX_POINTS = 8000;
  	var MULTI_BUFFERS = 4;							// cycle 4 buffers to try and avoid blocking
  	var BATCH_NULL = 0;
  	var BATCH_QUAD = 1;
  	var BATCH_SETTEXTURE = 2;
  	var BATCH_SETOPACITY = 3;
  	var BATCH_SETBLEND = 4;
  	var BATCH_UPDATEMODELVIEW = 5;
  	var BATCH_RENDERTOTEXTURE = 6;
  	var BATCH_CLEAR = 7;
  	var BATCH_POINTS = 8;
  	var BATCH_SETPROGRAM = 9;
  	var BATCH_SETPROGRAMPARAMETERS = 10;
  	var BATCH_SETTEXTURE1 = 11;
  	var BATCH_SETCOLOR = 12;
  	var BATCH_SETDEPTHTEST = 13;
  	var BATCH_SETEARLYZMODE = 14;
  	/*
  	var lose_ext = null;
  	window.lose_context = function ()
  	{
  		if (!lose_ext)
  		{
  			console.log("WEBGL_lose_context not supported");
  			return;
  		}
  		lose_ext.loseContext();
  	};
  	window.restore_context = function ()
  	{
  		if (!lose_ext)
  		{
  			console.log("WEBGL_lose_context not supported");
  			return;
  		}
  		lose_ext.restoreContext();
  	};
  	*/
  	var tempMat4 = mat4.create();
  	function GLWrap_(gl, isMobile, enableFrontToBack)
  	{
  		this.isIE = /msie/i.test(navigator.userAgent) || /trident/i.test(navigator.userAgent);
  		this.width = 0;		// not yet known, wait for call to setSize()
  		this.height = 0;
  		this.enableFrontToBack = !!enableFrontToBack;
  		this.isEarlyZPass = false;
  		this.isBatchInEarlyZPass = false;
  		this.currentZ = 0;
  		this.zNear = 1;
  		this.zFar = 1000;
  		this.zIncrement = ((this.zFar - this.zNear) / 32768);
  		this.zA = this.zFar / (this.zFar - this.zNear);
  		this.zB = this.zFar * this.zNear / (this.zNear - this.zFar);
  		this.kzA = 65536 * this.zA;
  		this.kzB = 65536 * this.zB;
  		this.cam = vec3.create([0, 0, 100]);			// camera position
  		this.look = vec3.create([0, 0, 0]);				// lookat position
  		this.up = vec3.create([0, 1, 0]);				// up vector
  		this.worldScale = vec3.create([1, 1, 1]);		// world scaling factor
  		this.enable_mipmaps = true;
  		this.matP = mat4.create();						// perspective matrix
  		this.matMV = mat4.create();						// model view matrix
  		this.lastMV = mat4.create();
  		this.currentMV = mat4.create();
  		this.gl = gl;
  		this.initState();
  	};
  	GLWrap_.prototype.initState = function ()
  	{
  		var gl = this.gl;
  		var i, len;
  		this.lastOpacity = 1;
  		this.lastTexture0 = null;			// last bound to TEXTURE0
  		this.lastTexture1 = null;			// last bound to TEXTURE1
  		this.currentOpacity = 1;
  		gl.clearColor(0, 0, 0, 0);
  		gl.clear(gl.COLOR_BUFFER_BIT);
  		gl.enable(gl.BLEND);
          gl.blendFunc(gl.ONE, gl.ONE_MINUS_SRC_ALPHA);
  		gl.disable(gl.CULL_FACE);
  		gl.disable(gl.STENCIL_TEST);
  		gl.disable(gl.DITHER);
  		if (this.enableFrontToBack)
  		{
  			gl.enable(gl.DEPTH_TEST);
  			gl.depthFunc(gl.LEQUAL);
  		}
  		else
  		{
  			gl.disable(gl.DEPTH_TEST);
  		}
  		this.maxTextureSize = gl.getParameter(gl.MAX_TEXTURE_SIZE);
  		this.lastSrcBlend = gl.ONE;
  		this.lastDestBlend = gl.ONE_MINUS_SRC_ALPHA;
  		this.vertexData = new Float32Array(MAX_VERTICES * (this.enableFrontToBack ? 3 : 2));
  		this.texcoordData = new Float32Array(MAX_VERTICES * 2);
  		this.pointData = new Float32Array(MAX_POINTS * 4);
  		this.pointBuffer = gl.createBuffer();
  		gl.bindBuffer(gl.ARRAY_BUFFER, this.pointBuffer);
  		gl.bufferData(gl.ARRAY_BUFFER, this.pointData.byteLength, gl.DYNAMIC_DRAW);
  		this.vertexBuffers = new Array(MULTI_BUFFERS);
  		this.texcoordBuffers = new Array(MULTI_BUFFERS);
  		for (i = 0; i < MULTI_BUFFERS; i++)
  		{
  			this.vertexBuffers[i] = gl.createBuffer();
  			gl.bindBuffer(gl.ARRAY_BUFFER, this.vertexBuffers[i]);
  			gl.bufferData(gl.ARRAY_BUFFER, this.vertexData.byteLength, gl.DYNAMIC_DRAW);
  			this.texcoordBuffers[i] = gl.createBuffer();
  			gl.bindBuffer(gl.ARRAY_BUFFER, this.texcoordBuffers[i]);
  			gl.bufferData(gl.ARRAY_BUFFER, this.texcoordData.byteLength, gl.DYNAMIC_DRAW);
  		}
  		this.curBuffer = 0;
  		this.indexBuffer = gl.createBuffer();
  		gl.bindBuffer(gl.ELEMENT_ARRAY_BUFFER, this.indexBuffer);
  		var indexData = new Uint16Array(MAX_INDICES);
  		i = 0, len = MAX_INDICES;
  		var fv = 0;
  		while (i < len)
  		{
  			indexData[i++] = fv;		// top left
  			indexData[i++] = fv + 1;	// top right
  			indexData[i++] = fv + 2;	// bottom right (first tri)
  			indexData[i++] = fv;		// top left
  			indexData[i++] = fv + 2;	// bottom right
  			indexData[i++] = fv + 3;	// bottom left
  			fv += 4;
  		}
  		gl.bufferData(gl.ELEMENT_ARRAY_BUFFER, indexData, gl.STATIC_DRAW);
  		this.vertexPtr = 0;
  		this.texPtr = 0;
  		this.pointPtr = 0;
  		var fsSource, vsSource;
  		this.shaderPrograms = [];
  		fsSource = [
  			"varying mediump vec2 vTex;",
  			"uniform lowp float opacity;",
  			"uniform lowp sampler2D samplerFront;",
  			"void main(void) {",
  			"	gl_FragColor = texture2D(samplerFront, vTex);",
  			"	gl_FragColor *= opacity;",
  			"}"
  		].join("\n");
  		if (this.enableFrontToBack)
  		{
  			vsSource = [
  				"attribute highp vec3 aPos;",
  				"attribute mediump vec2 aTex;",
  				"varying mediump vec2 vTex;",
  				"uniform highp mat4 matP;",
  				"uniform highp mat4 matMV;",
  				"void main(void) {",
  				"	gl_Position = matP * matMV * vec4(aPos.x, aPos.y, aPos.z, 1.0);",
  				"	vTex = aTex;",
  				"}"
  			].join("\n");
  		}
  		else
  		{
  			vsSource = [
  				"attribute highp vec2 aPos;",
  				"attribute mediump vec2 aTex;",
  				"varying mediump vec2 vTex;",
  				"uniform highp mat4 matP;",
  				"uniform highp mat4 matMV;",
  				"void main(void) {",
  				"	gl_Position = matP * matMV * vec4(aPos.x, aPos.y, 0.0, 1.0);",
  				"	vTex = aTex;",
  				"}"
  			].join("\n");
  		}
  		var shaderProg = this.createShaderProgram({src: fsSource}, vsSource, "<default>");
  ;
  		this.shaderPrograms.push(shaderProg);		// Default shader is always shader 0
  		fsSource = [
  			"uniform mediump sampler2D samplerFront;",
  			"varying lowp float opacity;",
  			"void main(void) {",
  			"	gl_FragColor = texture2D(samplerFront, gl_PointCoord);",
  			"	gl_FragColor *= opacity;",
  			"}"
  		].join("\n");
  		var pointVsSource = [
  			"attribute vec4 aPos;",
  			"varying float opacity;",
  			"uniform mat4 matP;",
  			"uniform mat4 matMV;",
  			"void main(void) {",
  			"	gl_Position = matP * matMV * vec4(aPos.x, aPos.y, 0.0, 1.0);",
  			"	gl_PointSize = aPos.z;",
  			"	opacity = aPos.w;",
  			"}"
  		].join("\n");
  		shaderProg = this.createShaderProgram({src: fsSource}, pointVsSource, "<point>");
  ;
  		this.shaderPrograms.push(shaderProg);		// Point shader is always shader 1
  		fsSource = [
  			"varying mediump vec2 vTex;",
  			"uniform lowp sampler2D samplerFront;",
  			"void main(void) {",
  			"	if (texture2D(samplerFront, vTex).a < 1.0)",
  			"		discard;",						// discarding non-opaque fragments
  			"}"
  		].join("\n");
  		var shaderProg = this.createShaderProgram({src: fsSource}, vsSource, "<earlyz>");
  ;
  		this.shaderPrograms.push(shaderProg);		// Early-Z shader is always shader 2
  		fsSource = [
  			"uniform lowp vec4 colorFill;",
  			"void main(void) {",
  			"	gl_FragColor = colorFill;",
  			"}"
  		].join("\n");
  		var shaderProg = this.createShaderProgram({src: fsSource}, vsSource, "<fill>");
  ;
  		this.shaderPrograms.push(shaderProg);		// Fill-color shader is always shader 3
  		for (var shader_name in cr.shaders)
  		{
  			if (cr.shaders.hasOwnProperty(shader_name))
  				this.shaderPrograms.push(this.createShaderProgram(cr.shaders[shader_name], vsSource, shader_name));
  		}
  		gl.activeTexture(gl.TEXTURE0);
  		gl.bindTexture(gl.TEXTURE_2D, null);
  		this.batch = [];
  		this.batchPtr = 0;
  		this.hasQuadBatchTop = false;
  		this.hasPointBatchTop = false;
  		this.lastProgram = -1;				// start -1 so first switchProgram can do work
  		this.currentProgram = -1;			// current program during batch execution
  		this.currentShader = null;
  		this.fbo = gl.createFramebuffer();
  		this.renderToTex = null;
  		this.depthBuffer = null;
  		this.attachedDepthBuffer = false;	// wait until first size call to attach, otherwise it has no storage
  		if (this.enableFrontToBack)
  		{
  			this.depthBuffer = gl.createRenderbuffer();
  		}
  		this.tmpVec3 = vec3.create([0, 0, 0]);
  ;
  		var pointsizes = gl.getParameter(gl.ALIASED_POINT_SIZE_RANGE);
  		this.minPointSize = pointsizes[0];
  		this.maxPointSize = pointsizes[1];
  		if (this.maxPointSize > 2048)
  			this.maxPointSize = 2048;
  ;
  		this.switchProgram(0);
  		cr.seal(this);
  	};
  	function GLShaderProgram(gl, shaderProgram, name)
  	{
  		this.gl = gl;
  		this.shaderProgram = shaderProgram;
  		this.name = name;
  		this.locAPos = gl.getAttribLocation(shaderProgram, "aPos");
  		this.locATex = gl.getAttribLocation(shaderProgram, "aTex");
  		this.locMatP = gl.getUniformLocation(shaderProgram, "matP");
  		this.locMatMV = gl.getUniformLocation(shaderProgram, "matMV");
  		this.locOpacity = gl.getUniformLocation(shaderProgram, "opacity");
  		this.locColorFill = gl.getUniformLocation(shaderProgram, "colorFill");
  		this.locSamplerFront = gl.getUniformLocation(shaderProgram, "samplerFront");
  		this.locSamplerBack = gl.getUniformLocation(shaderProgram, "samplerBack");
  		this.locDestStart = gl.getUniformLocation(shaderProgram, "destStart");
  		this.locDestEnd = gl.getUniformLocation(shaderProgram, "destEnd");
  		this.locSeconds = gl.getUniformLocation(shaderProgram, "seconds");
  		this.locPixelWidth = gl.getUniformLocation(shaderProgram, "pixelWidth");
  		this.locPixelHeight = gl.getUniformLocation(shaderProgram, "pixelHeight");
  		this.locLayerScale = gl.getUniformLocation(shaderProgram, "layerScale");
  		this.locLayerAngle = gl.getUniformLocation(shaderProgram, "layerAngle");
  		this.locViewOrigin = gl.getUniformLocation(shaderProgram, "viewOrigin");
  		this.locScrollPos = gl.getUniformLocation(shaderProgram, "scrollPos");
  		this.hasAnyOptionalUniforms = !!(this.locPixelWidth || this.locPixelHeight || this.locSeconds || this.locSamplerBack || this.locDestStart || this.locDestEnd || this.locLayerScale || this.locLayerAngle || this.locViewOrigin || this.locScrollPos);
  		this.lpPixelWidth = -999;		// set to something unlikely so never counts as cached on first set
  		this.lpPixelHeight = -999;
  		this.lpOpacity = 1;
  		this.lpDestStartX = 0.0;
  		this.lpDestStartY = 0.0;
  		this.lpDestEndX = 1.0;
  		this.lpDestEndY = 1.0;
  		this.lpLayerScale = 1.0;
  		this.lpLayerAngle = 0.0;
  		this.lpViewOriginX = 0.0;
  		this.lpViewOriginY = 0.0;
  		this.lpScrollPosX = 0.0;
  		this.lpScrollPosY = 0.0;
  		this.lpSeconds = 0.0;
  		this.lastCustomParams = [];
  		this.lpMatMV = mat4.create();
  		if (this.locOpacity)
  			gl.uniform1f(this.locOpacity, 1);
  		if (this.locColorFill)
  			gl.uniform4f(this.locColorFill, 1.0, 1.0, 1.0, 1.0);
  		if (this.locSamplerFront)
  			gl.uniform1i(this.locSamplerFront, 0);
  		if (this.locSamplerBack)
  			gl.uniform1i(this.locSamplerBack, 1);
  		if (this.locDestStart)
  			gl.uniform2f(this.locDestStart, 0.0, 0.0);
  		if (this.locDestEnd)
  			gl.uniform2f(this.locDestEnd, 1.0, 1.0);
  		if (this.locLayerScale)
  			gl.uniform1f(this.locLayerScale, 1.0);
  		if (this.locLayerAngle)
  			gl.uniform1f(this.locLayerAngle, 0.0);
  		if (this.locViewOrigin)
  			gl.uniform2f(this.locViewOrigin, 0.0, 0.0);
  		if (this.locScrollPos)
  			gl.uniform2f(this.locScrollPos, 0.0, 0.0);
  		if (this.locSeconds)
  			gl.uniform1f(this.locSeconds, 0.0);
  		this.hasCurrentMatMV = false;		// matMV needs updating
  	};
  	function areMat4sEqual(a, b)
  	{
  		return a[0]===b[0]&&a[1]===b[1]&&a[2]===b[2]&&a[3]===b[3]&&
  			   a[4]===b[4]&&a[5]===b[5]&&a[6]===b[6]&&a[7]===b[7]&&
  			   a[8]===b[8]&&a[9]===b[9]&&a[10]===b[10]&&a[11]===b[11]&&
  			   a[12]===b[12]&&a[13]===b[13]&&a[14]===b[14]&&a[15]===b[15];
  	};
  	GLShaderProgram.prototype.updateMatMV = function (mv)
  	{
  		if (areMat4sEqual(this.lpMatMV, mv))
  			return;		// no change, save the expensive GL call
  		mat4.set(mv, this.lpMatMV);
  		this.gl.uniformMatrix4fv(this.locMatMV, false, mv);
  	};
  	GLWrap_.prototype.createShaderProgram = function(shaderEntry, vsSource, name)
  	{
  		var gl = this.gl;
  		var fragmentShader = gl.createShader(gl.FRAGMENT_SHADER);
  		gl.shaderSource(fragmentShader, shaderEntry.src);
  		gl.compileShader(fragmentShader);
  		if (!gl.getShaderParameter(fragmentShader, gl.COMPILE_STATUS))
  		{
  ;
  			gl.deleteShader(fragmentShader);
  			return null;
  		}
  		var vertexShader = gl.createShader(gl.VERTEX_SHADER);
  		gl.shaderSource(vertexShader, vsSource);
  		gl.compileShader(vertexShader);
  		if (!gl.getShaderParameter(vertexShader, gl.COMPILE_STATUS))
  		{
  ;
  			gl.deleteShader(fragmentShader);
  			gl.deleteShader(vertexShader);
  			return null;
  		}
  		var shaderProgram = gl.createProgram();
  		gl.attachShader(shaderProgram, fragmentShader);
  		gl.attachShader(shaderProgram, vertexShader);
  		gl.linkProgram(shaderProgram);
  		if (!gl.getProgramParameter(shaderProgram, gl.LINK_STATUS))
  		{
  ;
  			gl.deleteShader(fragmentShader);
  			gl.deleteShader(vertexShader);
  			gl.deleteProgram(shaderProgram);
  			return null;
  		}
  		gl.useProgram(shaderProgram);
  		gl.deleteShader(fragmentShader);
  		gl.deleteShader(vertexShader);
  		var ret = new GLShaderProgram(gl, shaderProgram, name);
  		ret.extendBoxHorizontal = shaderEntry.extendBoxHorizontal || 0;
  		ret.extendBoxVertical = shaderEntry.extendBoxVertical || 0;
  		ret.crossSampling = !!shaderEntry.crossSampling;
  		ret.preservesOpaqueness = !!shaderEntry.preservesOpaqueness;
  		ret.animated = !!shaderEntry.animated;
  		ret.parameters = shaderEntry.parameters || [];
  		var i, len;
  		for (i = 0, len = ret.parameters.length; i < len; i++)
  		{
  			ret.parameters[i][1] = gl.getUniformLocation(shaderProgram, ret.parameters[i][0]);
  			ret.lastCustomParams.push(0);
  			gl.uniform1f(ret.parameters[i][1], 0);
  		}
  		cr.seal(ret);
  		return ret;
  	};
  	GLWrap_.prototype.getShaderIndex = function(name_)
  	{
  		var i, len;
  		for (i = 0, len = this.shaderPrograms.length; i < len; i++)
  		{
  			if (this.shaderPrograms[i].name === name_)
  				return i;
  		}
  		return -1;
  	};
  	GLWrap_.prototype.project = function (x, y, out)
  	{
  		var mv = this.matMV;
  		var proj = this.matP;
  		var fTempo = [0, 0, 0, 0, 0, 0, 0, 0];
  		fTempo[0] = mv[0]*x+mv[4]*y+mv[12];
  		fTempo[1] = mv[1]*x+mv[5]*y+mv[13];
  		fTempo[2] = mv[2]*x+mv[6]*y+mv[14];
  		fTempo[3] = mv[3]*x+mv[7]*y+mv[15];
  		fTempo[4] = proj[0]*fTempo[0]+proj[4]*fTempo[1]+proj[8]*fTempo[2]+proj[12]*fTempo[3];
  		fTempo[5] = proj[1]*fTempo[0]+proj[5]*fTempo[1]+proj[9]*fTempo[2]+proj[13]*fTempo[3];
  		fTempo[6] = proj[2]*fTempo[0]+proj[6]*fTempo[1]+proj[10]*fTempo[2]+proj[14]*fTempo[3];
  		fTempo[7] = -fTempo[2];
  		if(fTempo[7]===0.0)	//The w value
  			return;
  		fTempo[7]=1.0/fTempo[7];
  		fTempo[4]*=fTempo[7];
  		fTempo[5]*=fTempo[7];
  		fTempo[6]*=fTempo[7];
  		out[0]=(fTempo[4]*0.5+0.5)*this.width;
  		out[1]=(fTempo[5]*0.5+0.5)*this.height;
  	};
  	GLWrap_.prototype.setSize = function(w, h, force)
  	{
  		if (this.width === w && this.height === h && !force)
  			return;
  		this.endBatch();
  		var gl = this.gl;
  		this.width = w;
  		this.height = h;
  		gl.viewport(0, 0, w, h);
  		mat4.lookAt(this.cam, this.look, this.up, this.matMV);
  		if (this.enableFrontToBack)
  		{
  			mat4.ortho(-w/2, w/2, h/2, -h/2, this.zNear, this.zFar, this.matP);
  			this.worldScale[0] = 1;
  			this.worldScale[1] = 1;
  		}
  		else
  		{
  			mat4.perspective(45, w / h, this.zNear, this.zFar, this.matP);
  			var tl = [0, 0];
  			var br = [0, 0];
  			this.project(0, 0, tl);
  			this.project(1, 1, br);
  			this.worldScale[0] = 1 / (br[0] - tl[0]);
  			this.worldScale[1] = -1 / (br[1] - tl[1]);
  		}
  		var i, len, s;
  		for (i = 0, len = this.shaderPrograms.length; i < len; i++)
  		{
  			s = this.shaderPrograms[i];
  			s.hasCurrentMatMV = false;
  			if (s.locMatP)
  			{
  				gl.useProgram(s.shaderProgram);
  				gl.uniformMatrix4fv(s.locMatP, false, this.matP);
  			}
  		}
  		gl.useProgram(this.shaderPrograms[this.lastProgram].shaderProgram);
  		gl.bindTexture(gl.TEXTURE_2D, null);
  		gl.activeTexture(gl.TEXTURE1);
  		gl.bindTexture(gl.TEXTURE_2D, null);
  		gl.activeTexture(gl.TEXTURE0);
  		this.lastTexture0 = null;
  		this.lastTexture1 = null;
  		if (this.depthBuffer)
  		{
  			gl.bindFramebuffer(gl.FRAMEBUFFER, this.fbo);
  			gl.bindRenderbuffer(gl.RENDERBUFFER, this.depthBuffer);
  			gl.renderbufferStorage(gl.RENDERBUFFER, gl.DEPTH_COMPONENT16, this.width, this.height);
  			if (!this.attachedDepthBuffer)
  			{
  				gl.framebufferRenderbuffer(gl.FRAMEBUFFER, gl.DEPTH_ATTACHMENT, gl.RENDERBUFFER, this.depthBuffer);
  				this.attachedDepthBuffer = true;
  			}
  			gl.bindRenderbuffer(gl.RENDERBUFFER, null);
  			gl.bindFramebuffer(gl.FRAMEBUFFER, null);
  			this.renderToTex = null;
  		}
  	};
  	GLWrap_.prototype.resetModelView = function ()
  	{
  		mat4.lookAt(this.cam, this.look, this.up, this.matMV);
  		mat4.scale(this.matMV, this.worldScale);
  	};
  	GLWrap_.prototype.translate = function (x, y)
  	{
  		if (x === 0 && y === 0)
  			return;
  		this.tmpVec3[0] = x;// * this.worldScale[0];
  		this.tmpVec3[1] = y;// * this.worldScale[1];
  		this.tmpVec3[2] = 0;
  		mat4.translate(this.matMV, this.tmpVec3);
  	};
  	GLWrap_.prototype.scale = function (x, y)
  	{
  		if (x === 1 && y === 1)
  			return;
  		this.tmpVec3[0] = x;
  		this.tmpVec3[1] = y;
  		this.tmpVec3[2] = 1;
  		mat4.scale(this.matMV, this.tmpVec3);
  	};
  	GLWrap_.prototype.rotateZ = function (a)
  	{
  		if (a === 0)
  			return;
  		mat4.rotateZ(this.matMV, a);
  	};
  	GLWrap_.prototype.updateModelView = function()
  	{
  		if (areMat4sEqual(this.lastMV, this.matMV))
  			return;
  		var b = this.pushBatch();
  		b.type = BATCH_UPDATEMODELVIEW;
  		if (b.mat4param)
  			mat4.set(this.matMV, b.mat4param);
  		else
  			b.mat4param = mat4.create(this.matMV);
  		mat4.set(this.matMV, this.lastMV);
  		this.hasQuadBatchTop = false;
  		this.hasPointBatchTop = false;
  	};
  	/*
  	var debugBatch = false;
  	jQuery(document).mousedown(
  		function(info) {
  			if (info.which === 2)
  				debugBatch = true;
  		}
  	);
  	*/
  	GLWrap_.prototype.setEarlyZIndex = function (i)
  	{
  		if (!this.enableFrontToBack)
  			return;
  		if (i > 32760)
  			i = 32760;
  		this.currentZ = this.cam[2] - this.zNear - i * this.zIncrement;
  	};
  	function GLBatchJob(type_, glwrap_)
  	{
  		this.type = type_;
  		this.glwrap = glwrap_;
  		this.gl = glwrap_.gl;
  		this.opacityParam = 0;		// for setOpacity()
  		this.startIndex = 0;		// for quad()
  		this.indexCount = 0;		// "
  		this.texParam = null;		// for setTexture()
  		this.mat4param = null;		// for updateModelView()
  		this.shaderParams = [];		// for user parameters
  		cr.seal(this);
  	};
  	GLBatchJob.prototype.doSetEarlyZPass = function ()
  	{
  		var gl = this.gl;
  		var glwrap = this.glwrap;
  		if (this.startIndex !== 0)		// enable
  		{
  			gl.depthMask(true);			// enable depth writes
  			gl.colorMask(false, false, false, false);	// disable color writes
  			gl.disable(gl.BLEND);		// no color writes so disable blend
  			gl.bindFramebuffer(gl.FRAMEBUFFER, glwrap.fbo);
  			gl.framebufferTexture2D(gl.FRAMEBUFFER, gl.COLOR_ATTACHMENT0, gl.TEXTURE_2D, null, 0);
  			gl.clear(gl.DEPTH_BUFFER_BIT);		// auto-clear depth buffer
  			gl.bindFramebuffer(gl.FRAMEBUFFER, null);
  			glwrap.isBatchInEarlyZPass = true;
  		}
  		else
  		{
  			gl.depthMask(false);		// disable depth writes, only test existing depth values
  			gl.colorMask(true, true, true, true);		// enable color writes
  			gl.enable(gl.BLEND);		// turn blending back on
  			glwrap.isBatchInEarlyZPass = false;
  		}
  	};
  	GLBatchJob.prototype.doSetTexture = function ()
  	{
  		this.gl.bindTexture(this.gl.TEXTURE_2D, this.texParam);
  	};
  	GLBatchJob.prototype.doSetTexture1 = function ()
  	{
  		var gl = this.gl;
  		gl.activeTexture(gl.TEXTURE1);
  		gl.bindTexture(gl.TEXTURE_2D, this.texParam);
  		gl.activeTexture(gl.TEXTURE0);
  	};
  	GLBatchJob.prototype.doSetOpacity = function ()
  	{
  		var o = this.opacityParam;
  		var glwrap = this.glwrap;
  		glwrap.currentOpacity = o;
  		var curProg = glwrap.currentShader;
  		if (curProg.locOpacity && curProg.lpOpacity !== o)
  		{
  			curProg.lpOpacity = o;
  			this.gl.uniform1f(curProg.locOpacity, o);
  		}
  	};
  	GLBatchJob.prototype.doQuad = function ()
  	{
  		this.gl.drawElements(this.gl.TRIANGLES, this.indexCount, this.gl.UNSIGNED_SHORT, this.startIndex);
  	};
  	GLBatchJob.prototype.doSetBlend = function ()
  	{
  		this.gl.blendFunc(this.startIndex, this.indexCount);
  	};
  	GLBatchJob.prototype.doUpdateModelView = function ()
  	{
  		var i, len, s, shaderPrograms = this.glwrap.shaderPrograms, currentProgram = this.glwrap.currentProgram;
  		for (i = 0, len = shaderPrograms.length; i < len; i++)
  		{
  			s = shaderPrograms[i];
  			if (i === currentProgram && s.locMatMV)
  			{
  				s.updateMatMV(this.mat4param);
  				s.hasCurrentMatMV = true;
  			}
  			else
  				s.hasCurrentMatMV = false;
  		}
  		mat4.set(this.mat4param, this.glwrap.currentMV);
  	};
  	GLBatchJob.prototype.doRenderToTexture = function ()
  	{
  		var gl = this.gl;
  		var glwrap = this.glwrap;
  		if (this.texParam)
  		{
  			if (glwrap.lastTexture1 === this.texParam)
  			{
  				gl.activeTexture(gl.TEXTURE1);
  				gl.bindTexture(gl.TEXTURE_2D, null);
  				glwrap.lastTexture1 = null;
  				gl.activeTexture(gl.TEXTURE0);
  			}
  			gl.bindFramebuffer(gl.FRAMEBUFFER, glwrap.fbo);
  			if (!glwrap.isBatchInEarlyZPass)
  			{
  				gl.framebufferTexture2D(gl.FRAMEBUFFER, gl.COLOR_ATTACHMENT0, gl.TEXTURE_2D, this.texParam, 0);
  			}
  		}
  		else
  		{
  			if (!glwrap.enableFrontToBack)
  			{
  				gl.framebufferTexture2D(gl.FRAMEBUFFER, gl.COLOR_ATTACHMENT0, gl.TEXTURE_2D, null, 0);
  			}
  			gl.bindFramebuffer(gl.FRAMEBUFFER, null);
  		}
  	};
  	GLBatchJob.prototype.doClear = function ()
  	{
  		var gl = this.gl;
  		var mode = this.startIndex;
  		if (mode === 0)			// clear whole surface
  		{
  			gl.clearColor(this.mat4param[0], this.mat4param[1], this.mat4param[2], this.mat4param[3]);
  			gl.clear(gl.COLOR_BUFFER_BIT);
  		}
  		else if (mode === 1)	// clear rectangle
  		{
  			gl.enable(gl.SCISSOR_TEST);
  			gl.scissor(this.mat4param[0], this.mat4param[1], this.mat4param[2], this.mat4param[3]);
  			gl.clearColor(0, 0, 0, 0);
  			gl.clear(gl.COLOR_BUFFER_BIT);
  			gl.disable(gl.SCISSOR_TEST);
  		}
  		else					// clear depth
  		{
  			gl.clear(gl.DEPTH_BUFFER_BIT);
  		}
  	};
  	GLBatchJob.prototype.doSetDepthTestEnabled = function ()
  	{
  		var gl = this.gl;
  		var enable = this.startIndex;
  		if (enable !== 0)
  		{
  			gl.enable(gl.DEPTH_TEST);
  		}
  		else
  		{
  			gl.disable(gl.DEPTH_TEST);
  		}
  	};
  	GLBatchJob.prototype.doPoints = function ()
  	{
  		var gl = this.gl;
  		var glwrap = this.glwrap;
  		if (glwrap.enableFrontToBack)
  			gl.disable(gl.DEPTH_TEST);
  		var s = glwrap.shaderPrograms[1];
  		gl.useProgram(s.shaderProgram);
  		if (!s.hasCurrentMatMV && s.locMatMV)
  		{
  			s.updateMatMV(glwrap.currentMV);
  			s.hasCurrentMatMV = true;
  		}
  		gl.enableVertexAttribArray(s.locAPos);
  		gl.bindBuffer(gl.ARRAY_BUFFER, glwrap.pointBuffer);
  		gl.vertexAttribPointer(s.locAPos, 4, gl.FLOAT, false, 0, 0);
  		gl.drawArrays(gl.POINTS, this.startIndex / 4, this.indexCount);
  		s = glwrap.currentShader;
  		gl.useProgram(s.shaderProgram);
  		if (s.locAPos >= 0)
  		{
  			gl.enableVertexAttribArray(s.locAPos);
  			gl.bindBuffer(gl.ARRAY_BUFFER, glwrap.vertexBuffers[glwrap.curBuffer]);
  			gl.vertexAttribPointer(s.locAPos, glwrap.enableFrontToBack ? 3 : 2, gl.FLOAT, false, 0, 0);
  		}
  		if (s.locATex >= 0)
  		{
  			gl.enableVertexAttribArray(s.locATex);
  			gl.bindBuffer(gl.ARRAY_BUFFER, glwrap.texcoordBuffers[glwrap.curBuffer]);
  			gl.vertexAttribPointer(s.locATex, 2, gl.FLOAT, false, 0, 0);
  		}
  		if (glwrap.enableFrontToBack)
  			gl.enable(gl.DEPTH_TEST);
  	};
  	GLBatchJob.prototype.doSetProgram = function ()
  	{
  		var gl = this.gl;
  		var glwrap = this.glwrap;
  		var s = glwrap.shaderPrograms[this.startIndex];		// recycled param to save memory
  		glwrap.currentProgram = this.startIndex;			// current batch program
  		glwrap.currentShader = s;
  		gl.useProgram(s.shaderProgram);						// switch to
  		if (!s.hasCurrentMatMV && s.locMatMV)
  		{
  			s.updateMatMV(glwrap.currentMV);
  			s.hasCurrentMatMV = true;
  		}
  		if (s.locOpacity && s.lpOpacity !== glwrap.currentOpacity)
  		{
  			s.lpOpacity = glwrap.currentOpacity;
  			gl.uniform1f(s.locOpacity, glwrap.currentOpacity);
  		}
  		if (s.locAPos >= 0)
  		{
  			gl.enableVertexAttribArray(s.locAPos);
  			gl.bindBuffer(gl.ARRAY_BUFFER, glwrap.vertexBuffers[glwrap.curBuffer]);
  			gl.vertexAttribPointer(s.locAPos, glwrap.enableFrontToBack ? 3 : 2, gl.FLOAT, false, 0, 0);
  		}
  		if (s.locATex >= 0)
  		{
  			gl.enableVertexAttribArray(s.locATex);
  			gl.bindBuffer(gl.ARRAY_BUFFER, glwrap.texcoordBuffers[glwrap.curBuffer]);
  			gl.vertexAttribPointer(s.locATex, 2, gl.FLOAT, false, 0, 0);
  		}
  	}
  	GLBatchJob.prototype.doSetColor = function ()
  	{
  		var s = this.glwrap.currentShader;
  		var mat4param = this.mat4param;
  		this.gl.uniform4f(s.locColorFill, mat4param[0], mat4param[1], mat4param[2], mat4param[3]);
  	};
  	GLBatchJob.prototype.doSetProgramParameters = function ()
  	{
  		var i, len, s = this.glwrap.currentShader;
  		var gl = this.gl;
  		var mat4param = this.mat4param;
  		if (s.locSamplerBack && this.glwrap.lastTexture1 !== this.texParam)
  		{
  			gl.activeTexture(gl.TEXTURE1);
  			gl.bindTexture(gl.TEXTURE_2D, this.texParam);
  			this.glwrap.lastTexture1 = this.texParam;
  			gl.activeTexture(gl.TEXTURE0);
  		}
  		var v = mat4param[0];
  		var v2;
  		if (s.locPixelWidth && v !== s.lpPixelWidth)
  		{
  			s.lpPixelWidth = v;
  			gl.uniform1f(s.locPixelWidth, v);
  		}
  		v = mat4param[1];
  		if (s.locPixelHeight && v !== s.lpPixelHeight)
  		{
  			s.lpPixelHeight = v;
  			gl.uniform1f(s.locPixelHeight, v);
  		}
  		v = mat4param[2];
  		v2 = mat4param[3];
  		if (s.locDestStart && (v !== s.lpDestStartX || v2 !== s.lpDestStartY))
  		{
  			s.lpDestStartX = v;
  			s.lpDestStartY = v2;
  			gl.uniform2f(s.locDestStart, v, v2);
  		}
  		v = mat4param[4];
  		v2 = mat4param[5];
  		if (s.locDestEnd && (v !== s.lpDestEndX || v2 !== s.lpDestEndY))
  		{
  			s.lpDestEndX = v;
  			s.lpDestEndY = v;
  			gl.uniform2f(s.locDestEnd, v, v2);
  		}
  		v = mat4param[6];
  		if (s.locLayerScale && v !== s.lpLayerScale)
  		{
  			s.lpLayerScale = v;
  			gl.uniform1f(s.locLayerScale, v);
  		}
  		v = mat4param[7];
  		if (s.locLayerAngle && v !== s.lpLayerAngle)
  		{
  			s.lpLayerAngle = v;
  			gl.uniform1f(s.locLayerAngle, v);
  		}
  		v = mat4param[8];
  		v2 = mat4param[9];
  		if (s.locViewOrigin && (v !== s.lpViewOriginX || v2 !== s.lpViewOriginY))
  		{
  			s.lpViewOriginX = v;
  			s.lpViewOriginY = v2;
  			gl.uniform2f(s.locViewOrigin, v, v2);
  		}
  		v = mat4param[10];
  		v2 = mat4param[11];
  		if (s.locScrollPos && (v !== s.lpScrollPosX || v2 !== s.lpScrollPosY))
  		{
  			s.lpScrollPosX = v;
  			s.lpScrollPosY = v2;
  			gl.uniform2f(s.locScrollPos, v, v2);
  		}
  		v = mat4param[12];
  		if (s.locSeconds && v !== s.lpSeconds)
  		{
  			s.lpSeconds = v;
  			gl.uniform1f(s.locSeconds, v);
  		}
  		if (s.parameters.length)
  		{
  			for (i = 0, len = s.parameters.length; i < len; i++)
  			{
  				v = this.shaderParams[i];
  				if (v !== s.lastCustomParams[i])
  				{
  					s.lastCustomParams[i] = v;
  					gl.uniform1f(s.parameters[i][1], v);
  				}
  			}
  		}
  	};
  	GLWrap_.prototype.pushBatch = function ()
  	{
  		if (this.batchPtr === this.batch.length)
  			this.batch.push(new GLBatchJob(BATCH_NULL, this));
  		return this.batch[this.batchPtr++];
  	};
  	GLWrap_.prototype.endBatch = function ()
  	{
  		if (this.batchPtr === 0)
  			return;
  		if (this.gl.isContextLost())
  			return;
  		var gl = this.gl;
  		if (this.pointPtr > 0)
  		{
  			gl.bindBuffer(gl.ARRAY_BUFFER, this.pointBuffer);
  			gl.bufferSubData(gl.ARRAY_BUFFER, 0, this.pointData.subarray(0, this.pointPtr));
  			if (s && s.locAPos >= 0 && s.name === "<point>")
  				gl.vertexAttribPointer(s.locAPos, 4, gl.FLOAT, false, 0, 0);
  		}
  		if (this.vertexPtr > 0)
  		{
  			var s = this.currentShader;
  			gl.bindBuffer(gl.ARRAY_BUFFER, this.vertexBuffers[this.curBuffer]);
  			gl.bufferSubData(gl.ARRAY_BUFFER, 0, this.vertexData.subarray(0, this.vertexPtr));
  			if (s && s.locAPos >= 0 && s.name !== "<point>")
  				gl.vertexAttribPointer(s.locAPos, this.enableFrontToBack ? 3 : 2, gl.FLOAT, false, 0, 0);
  			gl.bindBuffer(gl.ARRAY_BUFFER, this.texcoordBuffers[this.curBuffer]);
  			gl.bufferSubData(gl.ARRAY_BUFFER, 0, this.texcoordData.subarray(0, this.texPtr));
  			if (s && s.locATex >= 0 && s.name !== "<point>")
  				gl.vertexAttribPointer(s.locATex, 2, gl.FLOAT, false, 0, 0);
  		}
  		var i, len, b;
  		for (i = 0, len = this.batchPtr; i < len; i++)
  		{
  			b = this.batch[i];
  			switch (b.type) {
  			case 1:
  				b.doQuad();
  				break;
  			case 2:
  				b.doSetTexture();
  				break;
  			case 3:
  				b.doSetOpacity();
  				break;
  			case 4:
  				b.doSetBlend();
  				break;
  			case 5:
  				b.doUpdateModelView();
  				break;
  			case 6:
  				b.doRenderToTexture();
  				break;
  			case 7:
  				b.doClear();
  				break;
  			case 8:
  				b.doPoints();
  				break;
  			case 9:
  				b.doSetProgram();
  				break;
  			case 10:
  				b.doSetProgramParameters();
  				break;
  			case 11:
  				b.doSetTexture1();
  				break;
  			case 12:
  				b.doSetColor();
  				break;
  			case 13:
  				b.doSetDepthTestEnabled();
  				break;
  			case 14:
  				b.doSetEarlyZPass();
  				break;
  			}
  		}
  		this.batchPtr = 0;
  		this.vertexPtr = 0;
  		this.texPtr = 0;
  		this.pointPtr = 0;
  		this.hasQuadBatchTop = false;
  		this.hasPointBatchTop = false;
  		this.isBatchInEarlyZPass = false;
  		this.curBuffer++;
  		if (this.curBuffer >= MULTI_BUFFERS)
  			this.curBuffer = 0;
  	};
  	GLWrap_.prototype.setOpacity = function (op)
  	{
  		if (op === this.lastOpacity)
  			return;
  		if (this.isEarlyZPass)
  			return;		// ignore
  		var b = this.pushBatch();
  		b.type = BATCH_SETOPACITY;
  		b.opacityParam = op;
  		this.lastOpacity = op;
  		this.hasQuadBatchTop = false;
  		this.hasPointBatchTop = false;
  	};
  	GLWrap_.prototype.setTexture = function (tex)
  	{
  		if (tex === this.lastTexture0)
  			return;
  ;
  		var b = this.pushBatch();
  		b.type = BATCH_SETTEXTURE;
  		b.texParam = tex;
  		this.lastTexture0 = tex;
  		this.hasQuadBatchTop = false;
  		this.hasPointBatchTop = false;
  	};
  	GLWrap_.prototype.setBlend = function (s, d)
  	{
  		if (s === this.lastSrcBlend && d === this.lastDestBlend)
  			return;
  		if (this.isEarlyZPass)
  			return;		// ignore
  		var b = this.pushBatch();
  		b.type = BATCH_SETBLEND;
  		b.startIndex = s;		// recycle params to save memory
  		b.indexCount = d;
  		this.lastSrcBlend = s;
  		this.lastDestBlend = d;
  		this.hasQuadBatchTop = false;
  		this.hasPointBatchTop = false;
  	};
  	GLWrap_.prototype.isPremultipliedAlphaBlend = function ()
  	{
  		return (this.lastSrcBlend === this.gl.ONE && this.lastDestBlend === this.gl.ONE_MINUS_SRC_ALPHA);
  	};
  	GLWrap_.prototype.setAlphaBlend = function ()
  	{
  		this.setBlend(this.gl.ONE, this.gl.ONE_MINUS_SRC_ALPHA);
  	};
  	GLWrap_.prototype.setNoPremultiplyAlphaBlend = function ()
  	{
  		this.setBlend(this.gl.SRC_ALPHA, this.gl.ONE_MINUS_SRC_ALPHA);
  	};
  	var LAST_VERTEX = MAX_VERTICES * 2 - 8;
  	GLWrap_.prototype.quad = function(tlx, tly, trx, try_, brx, bry, blx, bly)
  	{
  		if (this.vertexPtr >= LAST_VERTEX)
  			this.endBatch();
  		var v = this.vertexPtr;			// vertex cursor
  		var t = this.texPtr;
  		var vd = this.vertexData;		// vertex data array
  		var td = this.texcoordData;		// texture coord data array
  		var currentZ = this.currentZ;
  		if (this.hasQuadBatchTop)
  		{
  			this.batch[this.batchPtr - 1].indexCount += 6;
  		}
  		else
  		{
  			var b = this.pushBatch();
  			b.type = BATCH_QUAD;
  			b.startIndex = this.enableFrontToBack ? v : (v / 2) * 3;
  			b.indexCount = 6;
  			this.hasQuadBatchTop = true;
  			this.hasPointBatchTop = false;
  		}
  		if (this.enableFrontToBack)
  		{
  			vd[v++] = tlx;
  			vd[v++] = tly;
  			vd[v++] = currentZ;
  			vd[v++] = trx;
  			vd[v++] = try_;
  			vd[v++] = currentZ;
  			vd[v++] = brx;
  			vd[v++] = bry;
  			vd[v++] = currentZ;
  			vd[v++] = blx;
  			vd[v++] = bly;
  			vd[v++] = currentZ;
  		}
  		else
  		{
  			vd[v++] = tlx;
  			vd[v++] = tly;
  			vd[v++] = trx;
  			vd[v++] = try_;
  			vd[v++] = brx;
  			vd[v++] = bry;
  			vd[v++] = blx;
  			vd[v++] = bly;
  		}
  		td[t++] = 0;
  		td[t++] = 0;
  		td[t++] = 1;
  		td[t++] = 0;
  		td[t++] = 1;
  		td[t++] = 1;
  		td[t++] = 0;
  		td[t++] = 1;
  		this.vertexPtr = v;
  		this.texPtr = t;
  	};
  	GLWrap_.prototype.quadTex = function(tlx, tly, trx, try_, brx, bry, blx, bly, rcTex)
  	{
  		if (this.vertexPtr >= LAST_VERTEX)
  			this.endBatch();
  		var v = this.vertexPtr;			// vertex cursor
  		var t = this.texPtr;
  		var vd = this.vertexData;		// vertex data array
  		var td = this.texcoordData;		// texture coord data array
  		var currentZ = this.currentZ;
  		if (this.hasQuadBatchTop)
  		{
  			this.batch[this.batchPtr - 1].indexCount += 6;
  		}
  		else
  		{
  			var b = this.pushBatch();
  			b.type = BATCH_QUAD;
  			b.startIndex = this.enableFrontToBack ? v : (v / 2) * 3;
  			b.indexCount = 6;
  			this.hasQuadBatchTop = true;
  			this.hasPointBatchTop = false;
  		}
  		var rc_left = rcTex.left;
  		var rc_top = rcTex.top;
  		var rc_right = rcTex.right;
  		var rc_bottom = rcTex.bottom;
  		if (this.enableFrontToBack)
  		{
  			vd[v++] = tlx;
  			vd[v++] = tly;
  			vd[v++] = currentZ;
  			vd[v++] = trx;
  			vd[v++] = try_;
  			vd[v++] = currentZ;
  			vd[v++] = brx;
  			vd[v++] = bry;
  			vd[v++] = currentZ;
  			vd[v++] = blx;
  			vd[v++] = bly;
  			vd[v++] = currentZ;
  		}
  		else
  		{
  			vd[v++] = tlx;
  			vd[v++] = tly;
  			vd[v++] = trx;
  			vd[v++] = try_;
  			vd[v++] = brx;
  			vd[v++] = bry;
  			vd[v++] = blx;
  			vd[v++] = bly;
  		}
  		td[t++] = rc_left;
  		td[t++] = rc_top;
  		td[t++] = rc_right;
  		td[t++] = rc_top;
  		td[t++] = rc_right;
  		td[t++] = rc_bottom;
  		td[t++] = rc_left;
  		td[t++] = rc_bottom;
  		this.vertexPtr = v;
  		this.texPtr = t;
  	};
  	GLWrap_.prototype.quadTexUV = function(tlx, tly, trx, try_, brx, bry, blx, bly, tlu, tlv, tru, trv, bru, brv, blu, blv)
  	{
  		if (this.vertexPtr >= LAST_VERTEX)
  			this.endBatch();
  		var v = this.vertexPtr;			// vertex cursor
  		var t = this.texPtr;
  		var vd = this.vertexData;		// vertex data array
  		var td = this.texcoordData;		// texture coord data array
  		var currentZ = this.currentZ;
  		if (this.hasQuadBatchTop)
  		{
  			this.batch[this.batchPtr - 1].indexCount += 6;
  		}
  		else
  		{
  			var b = this.pushBatch();
  			b.type = BATCH_QUAD;
  			b.startIndex = this.enableFrontToBack ? v : (v / 2) * 3;
  			b.indexCount = 6;
  			this.hasQuadBatchTop = true;
  			this.hasPointBatchTop = false;
  		}
  		if (this.enableFrontToBack)
  		{
  			vd[v++] = tlx;
  			vd[v++] = tly;
  			vd[v++] = currentZ;
  			vd[v++] = trx;
  			vd[v++] = try_;
  			vd[v++] = currentZ;
  			vd[v++] = brx;
  			vd[v++] = bry;
  			vd[v++] = currentZ;
  			vd[v++] = blx;
  			vd[v++] = bly;
  			vd[v++] = currentZ;
  		}
  		else
  		{
  			vd[v++] = tlx;
  			vd[v++] = tly;
  			vd[v++] = trx;
  			vd[v++] = try_;
  			vd[v++] = brx;
  			vd[v++] = bry;
  			vd[v++] = blx;
  			vd[v++] = bly;
  		}
  		td[t++] = tlu;
  		td[t++] = tlv;
  		td[t++] = tru;
  		td[t++] = trv;
  		td[t++] = bru;
  		td[t++] = brv;
  		td[t++] = blu;
  		td[t++] = blv;
  		this.vertexPtr = v;
  		this.texPtr = t;
  	};
  	GLWrap_.prototype.convexPoly = function(pts)
  	{
  		var pts_count = pts.length / 2;
  ;
  		var tris = pts_count - 2;	// 3 points = 1 tri, 4 points = 2 tris, 5 points = 3 tris etc.
  		var last_tri = tris - 1;
  		var p0x = pts[0];
  		var p0y = pts[1];
  		var i, i2, p1x, p1y, p2x, p2y, p3x, p3y;
  		for (i = 0; i < tris; i += 2)		// draw 2 triangles at a time
  		{
  			i2 = i * 2;
  			p1x = pts[i2 + 2];
  			p1y = pts[i2 + 3];
  			p2x = pts[i2 + 4];
  			p2y = pts[i2 + 5];
  			if (i === last_tri)
  			{
  				this.quad(p0x, p0y, p1x, p1y, p2x, p2y, p2x, p2y);
  			}
  			else
  			{
  				p3x = pts[i2 + 6];
  				p3y = pts[i2 + 7];
  				this.quad(p0x, p0y, p1x, p1y, p2x, p2y, p3x, p3y);
  			}
  		}
  	};
  	var LAST_POINT = MAX_POINTS - 4;
  	GLWrap_.prototype.point = function(x_, y_, size_, opacity_)
  	{
  		if (this.pointPtr >= LAST_POINT)
  			this.endBatch();
  		var p = this.pointPtr;			// point cursor
  		var pd = this.pointData;		// point data array
  		if (this.hasPointBatchTop)
  		{
  			this.batch[this.batchPtr - 1].indexCount++;
  		}
  		else
  		{
  			var b = this.pushBatch();
  			b.type = BATCH_POINTS;
  			b.startIndex = p;
  			b.indexCount = 1;
  			this.hasPointBatchTop = true;
  			this.hasQuadBatchTop = false;
  		}
  		pd[p++] = x_;
  		pd[p++] = y_;
  		pd[p++] = size_;
  		pd[p++] = opacity_;
  		this.pointPtr = p;
  	};
  	GLWrap_.prototype.switchProgram = function (progIndex)
  	{
  		if (this.lastProgram === progIndex)
  			return;			// no change
  		var shaderProg = this.shaderPrograms[progIndex];
  		if (!shaderProg)
  		{
  			if (this.lastProgram === 0)
  				return;								// already on default shader
  			progIndex = 0;
  			shaderProg = this.shaderPrograms[0];
  		}
  		var b = this.pushBatch();
  		b.type = BATCH_SETPROGRAM;
  		b.startIndex = progIndex;
  		this.lastProgram = progIndex;
  		this.hasQuadBatchTop = false;
  		this.hasPointBatchTop = false;
  	};
  	GLWrap_.prototype.programUsesDest = function (progIndex)
  	{
  		var s = this.shaderPrograms[progIndex];
  		return !!(s.locDestStart || s.locDestEnd);
  	};
  	GLWrap_.prototype.programUsesCrossSampling = function (progIndex)
  	{
  		var s = this.shaderPrograms[progIndex];
  		return !!(s.locDestStart || s.locDestEnd || s.crossSampling);
  	};
  	GLWrap_.prototype.programPreservesOpaqueness = function (progIndex)
  	{
  		return this.shaderPrograms[progIndex].preservesOpaqueness;
  	};
  	GLWrap_.prototype.programExtendsBox = function (progIndex)
  	{
  		var s = this.shaderPrograms[progIndex];
  		return s.extendBoxHorizontal !== 0 || s.extendBoxVertical !== 0;
  	};
  	GLWrap_.prototype.getProgramBoxExtendHorizontal = function (progIndex)
  	{
  		return this.shaderPrograms[progIndex].extendBoxHorizontal;
  	};
  	GLWrap_.prototype.getProgramBoxExtendVertical = function (progIndex)
  	{
  		return this.shaderPrograms[progIndex].extendBoxVertical;
  	};
  	GLWrap_.prototype.getProgramParameterType = function (progIndex, paramIndex)
  	{
  		return this.shaderPrograms[progIndex].parameters[paramIndex][2];
  	};
  	GLWrap_.prototype.programIsAnimated = function (progIndex)
  	{
  		return this.shaderPrograms[progIndex].animated;
  	};
  	GLWrap_.prototype.setProgramParameters = function (backTex, pixelWidth, pixelHeight, destStartX, destStartY, destEndX, destEndY, layerScale, layerAngle, viewOriginLeft, viewOriginTop, scrollPosX, scrollPosY, seconds, params)
  	{
  		var i, len;
  		var s = this.shaderPrograms[this.lastProgram];
  		var b, mat4param, shaderParams;
  		if (s.hasAnyOptionalUniforms || params.length)
  		{
  			b = this.pushBatch();
  			b.type = BATCH_SETPROGRAMPARAMETERS;
  			if (b.mat4param)
  				mat4.set(this.matMV, b.mat4param);
  			else
  				b.mat4param = mat4.create();
  			mat4param = b.mat4param;
  			mat4param[0] = pixelWidth;
  			mat4param[1] = pixelHeight;
  			mat4param[2] = destStartX;
  			mat4param[3] = destStartY;
  			mat4param[4] = destEndX;
  			mat4param[5] = destEndY;
  			mat4param[6] = layerScale;
  			mat4param[7] = layerAngle;
  			mat4param[8] = viewOriginLeft;
  			mat4param[9] = viewOriginTop;
  			mat4param[10] = scrollPosX;
  			mat4param[11] = scrollPosY;
  			mat4param[12] = seconds;
  			if (s.locSamplerBack)
  			{
  ;
  				b.texParam = backTex;
  			}
  			else
  				b.texParam = null;
  			if (params.length)
  			{
  				shaderParams = b.shaderParams;
  				shaderParams.length = params.length;
  				for (i = 0, len = params.length; i < len; i++)
  					shaderParams[i] = params[i];
  			}
  			this.hasQuadBatchTop = false;
  			this.hasPointBatchTop = false;
  		}
  	};
  	GLWrap_.prototype.clear = function (r, g, b_, a)
  	{
  		var b = this.pushBatch();
  		b.type = BATCH_CLEAR;
  		b.startIndex = 0;					// clear all mode
  		if (!b.mat4param)
  			b.mat4param = mat4.create();
  		b.mat4param[0] = r;
  		b.mat4param[1] = g;
  		b.mat4param[2] = b_;
  		b.mat4param[3] = a;
  		this.hasQuadBatchTop = false;
  		this.hasPointBatchTop = false;
  	};
  	GLWrap_.prototype.clearRect = function (x, y, w, h)
  	{
  		if (w < 0 || h < 0)
  			return;							// invalid clear area
  		var b = this.pushBatch();
  		b.type = BATCH_CLEAR;
  		b.startIndex = 1;					// clear rect mode
  		if (!b.mat4param)
  			b.mat4param = mat4.create();
  		b.mat4param[0] = x;
  		b.mat4param[1] = y;
  		b.mat4param[2] = w;
  		b.mat4param[3] = h;
  		this.hasQuadBatchTop = false;
  		this.hasPointBatchTop = false;
  	};
  	GLWrap_.prototype.clearDepth = function ()
  	{
  		var b = this.pushBatch();
  		b.type = BATCH_CLEAR;
  		b.startIndex = 2;					// clear depth mode
  		this.hasQuadBatchTop = false;
  		this.hasPointBatchTop = false;
  	};
  	GLWrap_.prototype.setEarlyZPass = function (e)
  	{
  		if (!this.enableFrontToBack)
  			return;		// no depth buffer in use
  		e = !!e;
  		if (this.isEarlyZPass === e)
  			return;		// no change
  		var b = this.pushBatch();
  		b.type = BATCH_SETEARLYZMODE;
  		b.startIndex = (e ? 1 : 0);
  		this.hasQuadBatchTop = false;
  		this.hasPointBatchTop = false;
  		this.isEarlyZPass = e;
  		this.renderToTex = null;
  		if (this.isEarlyZPass)
  		{
  			this.switchProgram(2);		// early Z program
  		}
  		else
  		{
  			this.switchProgram(0);		// normal rendering
  		}
  	};
  	GLWrap_.prototype.setDepthTestEnabled = function (e)
  	{
  		if (!this.enableFrontToBack)
  			return;		// no depth buffer in use
  		var b = this.pushBatch();
  		b.type = BATCH_SETDEPTHTEST;
  		b.startIndex = (e ? 1 : 0);
  		this.hasQuadBatchTop = false;
  		this.hasPointBatchTop = false;
  	};
  	GLWrap_.prototype.fullscreenQuad = function ()
  	{
  		mat4.set(this.lastMV, tempMat4);
  		this.resetModelView();
  		this.updateModelView();
  		var halfw = this.width / 2;
  		var halfh = this.height / 2;
  		this.quad(-halfw, halfh, halfw, halfh, halfw, -halfh, -halfw, -halfh);
  		mat4.set(tempMat4, this.matMV);
  		this.updateModelView();
  	};
  	GLWrap_.prototype.setColorFillMode = function (r_, g_, b_, a_)
  	{
  		this.switchProgram(3);
  		var b = this.pushBatch();
  		b.type = BATCH_SETCOLOR;
  		if (!b.mat4param)
  			b.mat4param = mat4.create();
  		b.mat4param[0] = r_;
  		b.mat4param[1] = g_;
  		b.mat4param[2] = b_;
  		b.mat4param[3] = a_;
  		this.hasQuadBatchTop = false;
  		this.hasPointBatchTop = false;
  	};
  	GLWrap_.prototype.setTextureFillMode = function ()
  	{
  ;
  		this.switchProgram(0);
  	};
  	GLWrap_.prototype.restoreEarlyZMode = function ()
  	{
  ;
  		this.switchProgram(2);
  	};
  	GLWrap_.prototype.present = function ()
  	{
  		this.endBatch();
  		this.gl.flush();
  		/*
  		if (debugBatch)
  		{
  ;
  			debugBatch = false;
  		}
  		*/
  	};
  	function nextHighestPowerOfTwo(x) {
  		--x;
  		for (var i = 1; i < 32; i <<= 1) {
  			x = x | x >> i;
  		}
  		return x + 1;
  	}
  	var all_textures = [];
  	var textures_by_src = {};
  	GLWrap_.prototype.contextLost = function ()
  	{
  		cr.clearArray(all_textures);
  		textures_by_src = {};
  	};
  	var BF_RGBA8 = 0;
  	var BF_RGB8 = 1;
  	var BF_RGBA4 = 2;
  	var BF_RGB5_A1 = 3;
  	var BF_RGB565 = 4;
  	GLWrap_.prototype.loadTexture = function (img, tiling, linearsampling, pixelformat, tiletype, nomip)
  	{
  		tiling = !!tiling;
  		linearsampling = !!linearsampling;
  		var tex_key = img.src + "," + tiling + "," + linearsampling + (tiling ? ("," + tiletype) : "");
  		var webGL_texture = null;
  		if (typeof img.src !== "undefined" && textures_by_src.hasOwnProperty(tex_key))
  		{
  			webGL_texture = textures_by_src[tex_key];
  			webGL_texture.c2refcount++;
  			return webGL_texture;
  		}
  		this.endBatch();
  ;
  		var gl = this.gl;
  		var isPOT = (cr.isPOT(img.width) && cr.isPOT(img.height));
  		webGL_texture = gl.createTexture();
  		gl.bindTexture(gl.TEXTURE_2D, webGL_texture);
  		gl.pixelStorei(gl["UNPACK_PREMULTIPLY_ALPHA_WEBGL"], true);
  		var internalformat = gl.RGBA;
  		var format = gl.RGBA;
  		var type = gl.UNSIGNED_BYTE;
  		if (pixelformat && !this.isIE)
  		{
  			switch (pixelformat) {
  			case BF_RGB8:
  				internalformat = gl.RGB;
  				format = gl.RGB;
  				break;
  			case BF_RGBA4:
  				type = gl.UNSIGNED_SHORT_4_4_4_4;
  				break;
  			case BF_RGB5_A1:
  				type = gl.UNSIGNED_SHORT_5_5_5_1;
  				break;
  			case BF_RGB565:
  				internalformat = gl.RGB;
  				format = gl.RGB;
  				type = gl.UNSIGNED_SHORT_5_6_5;
  				break;
  			}
  		}
  		if (!isPOT && tiling)
  		{
  			var canvas = document.createElement("canvas");
  			canvas.width = cr.nextHighestPowerOfTwo(img.width);
  			canvas.height = cr.nextHighestPowerOfTwo(img.height);
  			var ctx = canvas.getContext("2d");
  			ctx["webkitImageSmoothingEnabled"] = linearsampling;
  			ctx["mozImageSmoothingEnabled"] = linearsampling;
  			ctx["msImageSmoothingEnabled"] = linearsampling;
  			ctx["imageSmoothingEnabled"] = linearsampling;
  			ctx.drawImage(img,
  						  0, 0, img.width, img.height,
  						  0, 0, canvas.width, canvas.height);
  			gl.texImage2D(gl.TEXTURE_2D, 0, internalformat, format, type, canvas);
  		}
  		else
  			gl.texImage2D(gl.TEXTURE_2D, 0, internalformat, format, type, img);
  		if (tiling)
  		{
  			if (tiletype === "repeat-x")
  			{
  				gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_S, gl.REPEAT);
  				gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_T, gl.CLAMP_TO_EDGE);
  			}
  			else if (tiletype === "repeat-y")
  			{
  				gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_S, gl.CLAMP_TO_EDGE);
  				gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_T, gl.REPEAT);
  			}
  			else
  			{
  				gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_S, gl.REPEAT);
  				gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_T, gl.REPEAT);
  			}
  		}
  		else
  		{
  			gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_S, gl.CLAMP_TO_EDGE);
  			gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_T, gl.CLAMP_TO_EDGE);
  		}
  		if (linearsampling)
  		{
  			gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_MAG_FILTER, gl.LINEAR);
  			if (isPOT && this.enable_mipmaps && !nomip)
  			{
  				gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_MIN_FILTER, gl.LINEAR_MIPMAP_LINEAR);
  				gl.generateMipmap(gl.TEXTURE_2D);
  			}
  			else
  				gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_MIN_FILTER, gl.LINEAR);
  		}
  		else
  		{
  			gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_MAG_FILTER, gl.NEAREST);
  			gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_MIN_FILTER, gl.NEAREST);
  		}
  		gl.bindTexture(gl.TEXTURE_2D, null);
  		this.lastTexture0 = null;
  		webGL_texture.c2width = img.width;
  		webGL_texture.c2height = img.height;
  		webGL_texture.c2refcount = 1;
  		webGL_texture.c2texkey = tex_key;
  		all_textures.push(webGL_texture);
  		textures_by_src[tex_key] = webGL_texture;
  		return webGL_texture;
  	};
  	GLWrap_.prototype.createEmptyTexture = function (w, h, linearsampling, _16bit, tiling)
  	{
  		this.endBatch();
  		var gl = this.gl;
  		if (this.isIE)
  			_16bit = false;
  		var webGL_texture = gl.createTexture();
  		gl.bindTexture(gl.TEXTURE_2D, webGL_texture);
  		gl.texImage2D(gl.TEXTURE_2D, 0, gl.RGBA, w, h, 0, gl.RGBA, _16bit ? gl.UNSIGNED_SHORT_4_4_4_4 : gl.UNSIGNED_BYTE, null);
  		if (tiling)
  		{
  			gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_S, gl.REPEAT);
  			gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_T, gl.REPEAT);
  		}
  		else
  		{
  			gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_S, gl.CLAMP_TO_EDGE);
  			gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_T, gl.CLAMP_TO_EDGE);
  		}
  		gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_MAG_FILTER, linearsampling ? gl.LINEAR : gl.NEAREST);
  		gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_MIN_FILTER, linearsampling ? gl.LINEAR : gl.NEAREST);
  		gl.bindTexture(gl.TEXTURE_2D, null);
  		this.lastTexture0 = null;
  		webGL_texture.c2width = w;
  		webGL_texture.c2height = h;
  		all_textures.push(webGL_texture);
  		return webGL_texture;
  	};
  	GLWrap_.prototype.videoToTexture = function (video_, texture_, _16bit)
  	{
  		this.endBatch();
  		var gl = this.gl;
  		if (this.isIE)
  			_16bit = false;
  		gl.bindTexture(gl.TEXTURE_2D, texture_);
  		gl.pixelStorei(gl["UNPACK_PREMULTIPLY_ALPHA_WEBGL"], true);
  		try {
  			gl.texImage2D(gl.TEXTURE_2D, 0, gl.RGBA, gl.RGBA, _16bit ? gl.UNSIGNED_SHORT_4_4_4_4 : gl.UNSIGNED_BYTE, video_);
  		}
  		catch (e)
  		{
  			if (console && console.error)
  				console.error("Error updating WebGL texture: ", e);
  		}
  		gl.bindTexture(gl.TEXTURE_2D, null);
  		this.lastTexture0 = null;
  	};
  	GLWrap_.prototype.deleteTexture = function (tex)
  	{
  		if (!tex)
  			return;
  		if (typeof tex.c2refcount !== "undefined" && tex.c2refcount > 1)
  		{
  			tex.c2refcount--;
  			return;
  		}
  		this.endBatch();
  		if (tex === this.lastTexture0)
  		{
  			this.gl.bindTexture(this.gl.TEXTURE_2D, null);
  			this.lastTexture0 = null;
  		}
  		if (tex === this.lastTexture1)
  		{
  			this.gl.activeTexture(this.gl.TEXTURE1);
  			this.gl.bindTexture(this.gl.TEXTURE_2D, null);
  			this.gl.activeTexture(this.gl.TEXTURE0);
  			this.lastTexture1 = null;
  		}
  		cr.arrayFindRemove(all_textures, tex);
  		if (typeof tex.c2texkey !== "undefined")
  			delete textures_by_src[tex.c2texkey];
  		this.gl.deleteTexture(tex);
  	};
  	GLWrap_.prototype.estimateVRAM = function ()
  	{
  		var total = this.width * this.height * 4 * 2;
  		var i, len, t;
  		for (i = 0, len = all_textures.length; i < len; i++)
  		{
  			t = all_textures[i];
  			total += (t.c2width * t.c2height * 4);
  		}
  		return total;
  	};
  	GLWrap_.prototype.textureCount = function ()
  	{
  		return all_textures.length;
  	};
  	GLWrap_.prototype.setRenderingToTexture = function (tex)
  	{
  		if (tex === this.renderToTex)
  			return;
  ;
  		var b = this.pushBatch();
  		b.type = BATCH_RENDERTOTEXTURE;
  		b.texParam = tex;
  		this.renderToTex = tex;
  		this.hasQuadBatchTop = false;
  		this.hasPointBatchTop = false;
  	};
  	cr.GLWrap = GLWrap_;
  }());
  ;
  (function()
  {
  	function window_innerWidth()
  	{
  		if (typeof jQuery !== "undefined")
  			return jQuery(window).width();
  		else
  			return window.innerWidth;
  	};
  	function window_innerHeight()
  	{
  		if (typeof jQuery !== "undefined")
  			return jQuery(window).height();
  		else
  			return window.innerHeight;
  	};
  	var raf = window["requestAnimationFrame"] ||
  	  window["mozRequestAnimationFrame"]    ||
  	  window["webkitRequestAnimationFrame"] ||
  	  window["msRequestAnimationFrame"]     ||
  	  window["oRequestAnimationFrame"];
  	function Runtime(canvas)
  	{
  		if (!canvas || (!canvas.getContext && !canvas["dc"]))
  			return;
  		if (canvas["c2runtime"])
  			return;
  		else
  			canvas["c2runtime"] = this;
  		var self = this;
  		this.isCrosswalk = /crosswalk/i.test(navigator.userAgent) || /xwalk/i.test(navigator.userAgent) || !!(typeof window["c2isCrosswalk"] !== "undefined" && window["c2isCrosswalk"]);
  		this.isCordova = this.isCrosswalk || (typeof window["device"] !== "undefined" && (typeof window["device"]["cordova"] !== "undefined" || typeof window["device"]["phonegap"] !== "undefined")) || (typeof window["c2iscordova"] !== "undefined" && window["c2iscordova"]);
  		this.isPhoneGap = this.isCordova;
  		this.isDirectCanvas = !!canvas["dc"];
  		this.isAppMobi = (typeof window["AppMobi"] !== "undefined" || this.isDirectCanvas);
  		this.isCocoonJs = !!window["c2cocoonjs"];
  		this.isEjecta = !!window["c2ejecta"];
  		if (this.isCocoonJs)
  		{
  			CocoonJS["App"]["onSuspended"].addEventListener(function() {
  				self["setSuspended"](true);
  			});
  			CocoonJS["App"]["onActivated"].addEventListener(function () {
  				self["setSuspended"](false);
  			});
  		}
  		if (this.isEjecta)
  		{
  			document.addEventListener("pagehide", function() {
  				self["setSuspended"](true);
  			});
  			document.addEventListener("pageshow", function() {
  				self["setSuspended"](false);
  			});
  			document.addEventListener("resize", function () {
  				self["setSize"](window.innerWidth, window.innerHeight);
  			});
  		}
  		this.isDomFree = (this.isDirectCanvas || this.isCocoonJs || this.isEjecta);
  		this.isMicrosoftEdge = /edge\//i.test(navigator.userAgent);
  		this.isIE = (/msie/i.test(navigator.userAgent) || /trident/i.test(navigator.userAgent) || /iemobile/i.test(navigator.userAgent)) && !this.isMicrosoftEdge;
  		this.isTizen = /tizen/i.test(navigator.userAgent);
  		this.isAndroid = /android/i.test(navigator.userAgent) && !this.isTizen && !this.isIE && !this.isMicrosoftEdge;		// IE mobile and Tizen masquerade as Android
  		this.isiPhone = (/iphone/i.test(navigator.userAgent) || /ipod/i.test(navigator.userAgent)) && !this.isIE && !this.isMicrosoftEdge;	// treat ipod as an iphone; IE mobile masquerades as iPhone
  		this.isiPad = /ipad/i.test(navigator.userAgent);
  		this.isiOS = this.isiPhone || this.isiPad || this.isEjecta;
  		this.isiPhoneiOS6 = (this.isiPhone && /os\s6/i.test(navigator.userAgent));
  		this.isChrome = (/chrome/i.test(navigator.userAgent) || /chromium/i.test(navigator.userAgent)) && !this.isIE && !this.isMicrosoftEdge;	// note true on Chromium-based webview on Android 4.4+; IE 'Edge' mode also pretends to be Chrome
  		this.isAmazonWebApp = /amazonwebappplatform/i.test(navigator.userAgent);
  		this.isFirefox = /firefox/i.test(navigator.userAgent);
  		this.isSafari = /safari/i.test(navigator.userAgent) && !this.isChrome && !this.isIE && !this.isMicrosoftEdge;		// Chrome and IE Mobile masquerade as Safari
  		this.isWindows = /windows/i.test(navigator.userAgent);
  		this.isNWjs = (typeof window["c2nodewebkit"] !== "undefined" || typeof window["c2nwjs"] !== "undefined" || /nodewebkit/i.test(navigator.userAgent) || /nwjs/i.test(navigator.userAgent));
  		this.isNodeWebkit = this.isNWjs;		// old name for backwards compat
  		this.isArcade = (typeof window["is_scirra_arcade"] !== "undefined");
  		this.isWindows8App = !!(typeof window["c2isWindows8"] !== "undefined" && window["c2isWindows8"]);
  		this.isWindows8Capable = !!(typeof window["c2isWindows8Capable"] !== "undefined" && window["c2isWindows8Capable"]);
  		this.isWindowsPhone8 = !!(typeof window["c2isWindowsPhone8"] !== "undefined" && window["c2isWindowsPhone8"]);
  		this.isWindowsPhone81 = !!(typeof window["c2isWindowsPhone81"] !== "undefined" && window["c2isWindowsPhone81"]);
  		this.isWindows10 = !!window["cr_windows10"];
  		this.isWinJS = (this.isWindows8App || this.isWindows8Capable || this.isWindowsPhone81 || this.isWindows10);	// note not WP8.0
  		this.isBlackberry10 = !!(typeof window["c2isBlackberry10"] !== "undefined" && window["c2isBlackberry10"]);
  		this.isAndroidStockBrowser = (this.isAndroid && !this.isChrome && !this.isCrosswalk && !this.isFirefox && !this.isAmazonWebApp && !this.isDomFree);
  		this.devicePixelRatio = 1;
  		this.isMobile = (this.isCordova || this.isCrosswalk || this.isAppMobi || this.isCocoonJs || this.isAndroid || this.isiOS || this.isWindowsPhone8 || this.isWindowsPhone81 || this.isBlackberry10 || this.isTizen || this.isEjecta);
  		if (!this.isMobile)
  		{
  			this.isMobile = /(blackberry|bb10|playbook|palm|symbian|nokia|windows\s+ce|phone|mobile|tablet|kindle|silk)/i.test(navigator.userAgent);
  		}
  		if (typeof cr_is_preview !== "undefined" && !this.isNWjs && (window.location.search === "?nw" || /nodewebkit/i.test(navigator.userAgent) || /nwjs/i.test(navigator.userAgent)))
  		{
  			this.isNWjs = true;
  		}
  		this.isDebug = (typeof cr_is_preview !== "undefined" && window.location.search.indexOf("debug") > -1);
  		this.canvas = canvas;
  		this.canvasdiv = document.getElementById("c2canvasdiv");
  		this.gl = null;
  		this.glwrap = null;
  		this.glUnmaskedRenderer = "(unavailable)";
  		this.enableFrontToBack = false;
  		this.earlyz_index = 0;
  		this.ctx = null;
  		this.fullscreenOldMarginCss = "";
  		this.firstInFullscreen = false;
  		this.oldWidth = 0;		// for restoring non-fullscreen canvas after fullscreen
  		this.oldHeight = 0;
  		this.canvas.oncontextmenu = function (e) { if (e.preventDefault) e.preventDefault(); return false; };
  		this.canvas.onselectstart = function (e) { if (e.preventDefault) e.preventDefault(); return false; };
  		if (this.isDirectCanvas)
  			window["c2runtime"] = this;
  		if (this.isNWjs)
  		{
  			window["ondragover"] = function(e) { e.preventDefault(); return false; };
  			window["ondrop"] = function(e) { e.preventDefault(); return false; };
  			require("nw.gui")["App"]["clearCache"]();
  		}
  		if (this.isAndroidStockBrowser && typeof jQuery !== "undefined")
  		{
  			jQuery("canvas").parents("*").css("overflow", "visible");
  		}
  		this.width = canvas.width;
  		this.height = canvas.height;
  		this.draw_width = this.width;
  		this.draw_height = this.height;
  		this.cssWidth = this.width;
  		this.cssHeight = this.height;
  		this.lastWindowWidth = window.innerWidth;
  		this.lastWindowHeight = window.innerHeight;
  		this.forceCanvasAlpha = false;		// allow plugins to force the canvas to display with alpha channel
  		this.redraw = true;
  		this.isSuspended = false;
  		if (!Date.now) {
  		  Date.now = function now() {
  			return +new Date();
  		  };
  		}
  		this.plugins = [];
  		this.types = {};
  		this.types_by_index = [];
  		this.behaviors = [];
  		this.layouts = {};
  		this.layouts_by_index = [];
  		this.eventsheets = {};
  		this.eventsheets_by_index = [];
  		this.wait_for_textures = [];        // for blocking until textures loaded
  		this.triggers_to_postinit = [];
  		this.all_global_vars = [];
  		this.all_local_vars = [];
  		this.solidBehavior = null;
  		this.jumpthruBehavior = null;
  		this.shadowcasterBehavior = null;
  		this.deathRow = {};
  		this.hasPendingInstances = false;		// true if anything exists in create row or death row
  		this.isInClearDeathRow = false;
  		this.isInOnDestroy = 0;					// needs to support recursion so increments and decrements and is true if > 0
  		this.isRunningEvents = false;
  		this.isEndingLayout = false;
  		this.createRow = [];
  		this.isLoadingState = false;
  		this.saveToSlot = "";
  		this.loadFromSlot = "";
  		this.loadFromJson = "";
  		this.lastSaveJson = "";
  		this.signalledContinuousPreview = false;
  		this.suspendDrawing = false;		// for hiding display until continuous preview loads
  		this.dt = 0;
          this.dt1 = 0;
  		this.minimumFramerate = 30;
  		this.logictime = 0;			// used to calculate CPUUtilisation
  		this.cpuutilisation = 0;
          this.timescale = 1.0;
          this.kahanTime = new cr.KahanAdder();
  		this.wallTime = new cr.KahanAdder();
  		this.last_tick_time = 0;
  		this.fps = 0;
  		this.last_fps_time = 0;
  		this.tickcount = 0;
  		this.execcount = 0;
  		this.framecount = 0;        // for fps
  		this.objectcount = 0;
  		this.changelayout = null;
  		this.destroycallbacks = [];
  		this.event_stack = [];
  		this.event_stack_index = -1;
  		this.localvar_stack = [[]];
  		this.localvar_stack_index = 0;
  		this.trigger_depth = 0;		// recursion depth for triggers
  		this.pushEventStack(null);
  		this.loop_stack = [];
  		this.loop_stack_index = -1;
  		this.next_uid = 0;
  		this.next_puid = 0;		// permanent unique ids
  		this.layout_first_tick = true;
  		this.family_count = 0;
  		this.suspend_events = [];
  		this.raf_id = -1;
  		this.timeout_id = -1;
  		this.isloading = true;
  		this.loadingprogress = 0;
  		this.isNodeFullscreen = false;
  		this.stackLocalCount = 0;	// number of stack-based local vars for recursion
  		this.audioInstance = null;
  		this.had_a_click = false;
  		this.isInUserInputEvent = false;
  		this.objects_to_pretick = new cr.ObjectSet();
          this.objects_to_tick = new cr.ObjectSet();
  		this.objects_to_tick2 = new cr.ObjectSet();
  		this.registered_collisions = [];
  		this.temp_poly = new cr.CollisionPoly([]);
  		this.temp_poly2 = new cr.CollisionPoly([]);
  		this.allGroups = [];				// array of all event groups
          this.groups_by_name = {};
  		this.cndsBySid = {};
  		this.actsBySid = {};
  		this.varsBySid = {};
  		this.blocksBySid = {};
  		this.running_layout = null;			// currently running layout
  		this.layer_canvas = null;			// for layers "render-to-texture"
  		this.layer_ctx = null;
  		this.layer_tex = null;
  		this.layout_tex = null;
  		this.layout_canvas = null;
  		this.layout_ctx = null;
  		this.is_WebGL_context_lost = false;
  		this.uses_background_blending = false;	// if any shader uses background blending, so entire layout renders to texture
  		this.fx_tex = [null, null];
  		this.fullscreen_scaling = 0;
  		this.files_subfolder = "";			// path with project files
  		this.objectsByUid = {};				// maps every in-use UID (as a string) to its instance
  		this.loaderlogos = null;
  		this.snapshotCanvas = null;
  		this.snapshotData = "";
  		this.objectRefTable = [];
  		this.requestProjectData();
  	};
  	Runtime.prototype.requestProjectData = function ()
  	{
  		var self = this;
  		var xhr;
  		if (this.isWindowsPhone8)
  			xhr = new ActiveXObject("Microsoft.XMLHTTP");
  		else
  			xhr = new XMLHttpRequest();
  		var datajs_filename = "/assets/match_three/data.json";
  		if (this.isWindows8App || this.isWindowsPhone8 || this.isWindowsPhone81 || this.isWindows10)
  			datajs_filename = "/assets/match_three/data.json";
  		xhr.open("GET", datajs_filename, true);
  		var supportsJsonResponse = false;
  		if (!this.isDomFree && ("response" in xhr) && ("responseType" in xhr))
  		{
  			try {
  				xhr["responseType"] = "json";
  				supportsJsonResponse = (xhr["responseType"] === "json");
  			}
  			catch (e) {
  				supportsJsonResponse = false;
  			}
  		}
  		if (!supportsJsonResponse && ("responseType" in xhr))
  		{
  			try {
  				xhr["responseType"] = "text";
  			}
  			catch (e) {}
  		}
  		if ("overrideMimeType" in xhr)
  		{
  			try {
  				xhr["overrideMimeType"]("application/json; charset=utf-8");
  			}
  			catch (e) {}
  		}
  		if (this.isWindowsPhone8)
  		{
  			xhr.onreadystatechange = function ()
  			{
  				if (xhr.readyState !== 4)
  					return;
  				self.loadProject(JSON.parse(xhr["responseText"]));
  			};
  		}
  		else
  		{
  			xhr.onload = function ()
  			{
  				if (supportsJsonResponse)
  				{
  					self.loadProject(xhr["response"]);					// already parsed by browser
  				}
  				else
  				{
  					if (self.isEjecta)
  					{
  						var str = xhr["responseText"];
  						str = str.substr(str.indexOf("{"));		// trim any BOM
  						self.loadProject(JSON.parse(str));
  					}
  					else
  					{
  						self.loadProject(JSON.parse(xhr["responseText"]));	// forced to sync parse JSON
  					}
  				}
  			};
  			xhr.onerror = function (e)
  			{
  				cr.logerror("Error requesting " + datajs_filename + ":");
  				cr.logerror(e);
  			};
  		}
  		xhr.send();
  	};
  	Runtime.prototype.initRendererAndLoader = function ()
  	{
  		var self = this;
  		var i, len, j, lenj, k, lenk, t, s, l, y;
  		this.isRetina = ((!this.isDomFree || this.isEjecta || this.isCordova) && this.useHighDpi && !this.isAndroidStockBrowser);
  		if (this.fullscreen_mode === 0 && this.isiOS)
  			this.isRetina = false;
  		this.devicePixelRatio = (this.isRetina ? (window["devicePixelRatio"] || window["webkitDevicePixelRatio"] || window["mozDevicePixelRatio"] || window["msDevicePixelRatio"] || 1) : 1);
  		this.ClearDeathRow();
  		var attribs;
  		var alpha_canvas = !!(this.forceCanvasAlpha || (this.alphaBackground && !(this.isNWjs || this.isWinJS || this.isWindowsPhone8 || this.isCrosswalk || this.isCordova || this.isAmazonWebApp)));
  		if (this.fullscreen_mode > 0)
  			this["setSize"](window_innerWidth(), window_innerHeight(), true);
  		try {
  			if (this.enableWebGL && (this.isCocoonJs || this.isEjecta || !this.isDomFree))
  			{
  				attribs = {
  					"alpha": alpha_canvas,
  					"depth": false,
  					"antialias": false,
  					"failIfMajorPerformanceCaveat": true
  				};
  				this.gl = (this.canvas.getContext("webgl", attribs) || this.canvas.getContext("experimental-webgl", attribs));
  			}
  		}
  		catch (e) {
  		}
  		if (this.gl)
  		{
  			var debug_ext = this.gl.getExtension("WEBGL_debug_renderer_info");
  			if (debug_ext)
  			{
  				var unmasked_vendor = this.gl.getParameter(debug_ext.UNMASKED_VENDOR_WEBGL);
  				var unmasked_renderer = this.gl.getParameter(debug_ext.UNMASKED_RENDERER_WEBGL);
  				this.glUnmaskedRenderer = unmasked_renderer + " [" + unmasked_vendor + "]";
  			}
  			if (this.enableFrontToBack)
  				this.glUnmaskedRenderer += " [front-to-back enabled]";
  ;
  			if (!this.isDomFree)
  			{
  				this.overlay_canvas = document.createElement("canvas");
  				jQuery(this.overlay_canvas).appendTo(this.canvas.parentNode);
  				this.overlay_canvas.oncontextmenu = function (e) { return false; };
  				this.overlay_canvas.onselectstart = function (e) { return false; };
  				this.overlay_canvas.width = Math.round(this.cssWidth * this.devicePixelRatio);
  				this.overlay_canvas.height = Math.round(this.cssHeight * this.devicePixelRatio);
  				jQuery(this.overlay_canvas).css({"width": this.cssWidth + "px",
  												"height": this.cssHeight + "px"});
  				this.positionOverlayCanvas();
  				this.overlay_ctx = this.overlay_canvas.getContext("2d");
  			}
  			this.glwrap = new cr.GLWrap(this.gl, this.isMobile, this.enableFrontToBack);
  			this.glwrap.setSize(this.canvas.width, this.canvas.height);
  			this.glwrap.enable_mipmaps = (this.downscalingQuality !== 0);
  			this.ctx = null;
  			this.canvas.addEventListener("webglcontextlost", function (ev) {
  				ev.preventDefault();
  				self.onContextLost();
  				cr.logexport("[Construct 2] WebGL context lost");
  				window["cr_setSuspended"](true);		// stop rendering
  			}, false);
  			this.canvas.addEventListener("webglcontextrestored", function (ev) {
  				self.glwrap.initState();
  				self.glwrap.setSize(self.glwrap.width, self.glwrap.height, true);
  				self.layer_tex = null;
  				self.layout_tex = null;
  				self.fx_tex[0] = null;
  				self.fx_tex[1] = null;
  				self.onContextRestored();
  				self.redraw = true;
  				cr.logexport("[Construct 2] WebGL context restored");
  				window["cr_setSuspended"](false);		// resume rendering
  			}, false);
  			for (i = 0, len = this.types_by_index.length; i < len; i++)
  			{
  				t = this.types_by_index[i];
  				for (j = 0, lenj = t.effect_types.length; j < lenj; j++)
  				{
  					s = t.effect_types[j];
  					s.shaderindex = this.glwrap.getShaderIndex(s.id);
  					s.preservesOpaqueness = this.glwrap.programPreservesOpaqueness(s.shaderindex);
  					this.uses_background_blending = this.uses_background_blending || this.glwrap.programUsesDest(s.shaderindex);
  				}
  			}
  			for (i = 0, len = this.layouts_by_index.length; i < len; i++)
  			{
  				l = this.layouts_by_index[i];
  				for (j = 0, lenj = l.effect_types.length; j < lenj; j++)
  				{
  					s = l.effect_types[j];
  					s.shaderindex = this.glwrap.getShaderIndex(s.id);
  					s.preservesOpaqueness = this.glwrap.programPreservesOpaqueness(s.shaderindex);
  				}
  				l.updateActiveEffects();		// update preserves opaqueness flag
  				for (j = 0, lenj = l.layers.length; j < lenj; j++)
  				{
  					y = l.layers[j];
  					for (k = 0, lenk = y.effect_types.length; k < lenk; k++)
  					{
  						s = y.effect_types[k];
  						s.shaderindex = this.glwrap.getShaderIndex(s.id);
  						s.preservesOpaqueness = this.glwrap.programPreservesOpaqueness(s.shaderindex);
  						this.uses_background_blending = this.uses_background_blending || this.glwrap.programUsesDest(s.shaderindex);
  					}
  					y.updateActiveEffects();		// update preserves opaqueness flag
  				}
  			}
  		}
  		else
  		{
  			if (this.fullscreen_mode > 0 && this.isDirectCanvas)
  			{
  ;
  				this.canvas = null;
  				document.oncontextmenu = function (e) { return false; };
  				document.onselectstart = function (e) { return false; };
  				this.ctx = AppMobi["canvas"]["getContext"]("2d");
  				try {
  					this.ctx["samplingMode"] = this.linearSampling ? "smooth" : "sharp";
  					this.ctx["globalScale"] = 1;
  					this.ctx["HTML5CompatibilityMode"] = true;
  					this.ctx["imageSmoothingEnabled"] = this.linearSampling;
  				} catch(e){}
  				if (this.width !== 0 && this.height !== 0)
  				{
  					this.ctx.width = this.width;
  					this.ctx.height = this.height;
  				}
  			}
  			if (!this.ctx)
  			{
  ;
  				if (this.isCocoonJs)
  				{
  					attribs = {
  						"antialias": !!this.linearSampling,
  						"alpha": alpha_canvas
  					};
  					this.ctx = this.canvas.getContext("2d", attribs);
  				}
  				else
  				{
  					attribs = {
  						"alpha": alpha_canvas
  					};
  					this.ctx = this.canvas.getContext("2d", attribs);
  				}
  				this.ctx["webkitImageSmoothingEnabled"] = this.linearSampling;
  				this.ctx["mozImageSmoothingEnabled"] = this.linearSampling;
  				this.ctx["msImageSmoothingEnabled"] = this.linearSampling;
  				this.ctx["imageSmoothingEnabled"] = this.linearSampling;
  			}
  			this.overlay_canvas = null;
  			this.overlay_ctx = null;
  		}
  		this.tickFunc = function (timestamp) { self.tick(false, timestamp); };
  		if (window != window.top && !this.isDomFree && !this.isWinJS && !this.isWindowsPhone8)
  		{
  			document.addEventListener("mousedown", function () {
  				window.focus();
  			}, true);
  			document.addEventListener("touchstart", function () {
  				window.focus();
  			}, true);
  		}
  		if (typeof cr_is_preview !== "undefined")
  		{
  			if (this.isCocoonJs)
  				console.log("[Construct 2] In preview-over-wifi via CocoonJS mode");
  			if (window.location.search.indexOf("continuous") > -1)
  			{
  				cr.logexport("Reloading for continuous preview");
  				this.loadFromSlot = "__c2_continuouspreview";
  				this.suspendDrawing = true;
  			}
  			if (this.pauseOnBlur && !this.isMobile)
  			{
  				jQuery(window).focus(function ()
  				{
  					self["setSuspended"](false);
  				});
  				jQuery(window).blur(function ()
  				{
  					self["setSuspended"](true);
  				});
  			}
  		}
  		window.addEventListener("blur", function () {
  			self.onWindowBlur();
  		});
  		if (!this.isDomFree)
  		{
  			var unfocusFormControlFunc = function (e) {
  				if (cr.isCanvasInputEvent(e) && document["activeElement"] && document["activeElement"] !== document.getElementsByTagName("body")[0] && document["activeElement"].blur)
  				{
  					try {
  						document["activeElement"].blur();
  					}
  					catch (e) {}
  				}
  			}
  			if (window.navigator["pointerEnabled"])
  			{
  				document.addEventListener("pointerdown", unfocusFormControlFunc);
  			}
  			else if (window.navigator["msPointerEnabled"])
  			{
  				document.addEventListener("MSPointerDown", unfocusFormControlFunc);
  			}
  			else
  			{
  				document.addEventListener("touchstart", unfocusFormControlFunc);
  			}
  			document.addEventListener("mousedown", unfocusFormControlFunc);
  		}
  		if (this.fullscreen_mode === 0 && this.isRetina && this.devicePixelRatio > 1)
  		{
  			this["setSize"](this.original_width, this.original_height, true);
  		}
  		this.tryLockOrientation();
  		this.getready();	// determine things to preload
  		this.go();			// run loading screen
  		this.extra = {};
  		cr.seal(this);
  	};
  	var webkitRepaintFlag = false;
  	Runtime.prototype["setSize"] = function (w, h, force)
  	{
  		var offx = 0, offy = 0;
  		var neww = 0, newh = 0, intscale = 0;
  		var tryHideAddressBar = (this.isiPhoneiOS6 && this.isSafari && !navigator["standalone"] && !this.isDomFree && !this.isCordova);
  		if (tryHideAddressBar)
  			h += 60;		// height of Safari iPhone iOS 6 address bar
  		if (this.lastWindowWidth === w && this.lastWindowHeight === h && !force)
  			return;
  		this.lastWindowWidth = w;
  		this.lastWindowHeight = h;
  		var mode = this.fullscreen_mode;
  		var orig_aspect, cur_aspect;
  		var isfullscreen = (document["mozFullScreen"] || document["webkitIsFullScreen"] || !!document["msFullscreenElement"] || document["fullScreen"] || this.isNodeFullscreen) && !this.isCordova;
  		if (!isfullscreen && this.fullscreen_mode === 0 && !force)
  			return;			// ignore size events when not fullscreen and not using a fullscreen-in-browser mode
  		if (isfullscreen && this.fullscreen_scaling > 0)
  			mode = this.fullscreen_scaling;
  		var dpr = this.devicePixelRatio;
  		if (mode >= 4)
  		{
  			orig_aspect = this.original_width / this.original_height;
  			cur_aspect = w / h;
  			if (cur_aspect > orig_aspect)
  			{
  				neww = h * orig_aspect;
  				if (mode === 5)	// integer scaling
  				{
  					intscale = (neww * dpr) / this.original_width;
  					if (intscale > 1)
  						intscale = Math.floor(intscale);
  					else if (intscale < 1)
  						intscale = 1 / Math.ceil(1 / intscale);
  					neww = this.original_width * intscale / dpr;
  					newh = this.original_height * intscale / dpr;
  					offx = (w - neww) / 2;
  					offy = (h - newh) / 2;
  					w = neww;
  					h = newh;
  				}
  				else
  				{
  					offx = (w - neww) / 2;
  					w = neww;
  				}
  			}
  			else
  			{
  				newh = w / orig_aspect;
  				if (mode === 5)	// integer scaling
  				{
  					intscale = (newh * dpr) / this.original_height;
  					if (intscale > 1)
  						intscale = Math.floor(intscale);
  					else if (intscale < 1)
  						intscale = 1 / Math.ceil(1 / intscale);
  					neww = this.original_width * intscale / dpr;
  					newh = this.original_height * intscale / dpr;
  					offx = (w - neww) / 2;
  					offy = (h - newh) / 2;
  					w = neww;
  					h = newh;
  				}
  				else
  				{
  					offy = (h - newh) / 2;
  					h = newh;
  				}
  			}
  			if (isfullscreen && !this.isNWjs)
  			{
  				offx = 0;
  				offy = 0;
  			}
  		}
  		else if (this.isNWjs && this.isNodeFullscreen && this.fullscreen_mode_set === 0)
  		{
  			offx = Math.floor((w - this.original_width) / 2);
  			offy = Math.floor((h - this.original_height) / 2);
  			w = this.original_width;
  			h = this.original_height;
  		}
  		if (mode < 2)
  			this.aspect_scale = dpr;
  		if (this.isRetina && this.isiPad && dpr > 1)	// don't apply to iPad 1-2
  		{
  			if (w >= 1024)
  				w = 1023;		// 2046 retina pixels
  			if (h >= 1024)
  				h = 1023;
  		}
  		this.cssWidth = Math.round(w);
  		this.cssHeight = Math.round(h);
  		this.width = Math.round(w * dpr);
  		this.height = Math.round(h * dpr);
  		this.redraw = true;
  		if (this.wantFullscreenScalingQuality)
  		{
  			this.draw_width = this.width;
  			this.draw_height = this.height;
  			this.fullscreenScalingQuality = true;
  		}
  		else
  		{
  			if ((this.width < this.original_width && this.height < this.original_height) || mode === 1)
  			{
  				this.draw_width = this.width;
  				this.draw_height = this.height;
  				this.fullscreenScalingQuality = true;
  			}
  			else
  			{
  				this.draw_width = this.original_width;
  				this.draw_height = this.original_height;
  				this.fullscreenScalingQuality = false;
  				/*var orig_aspect = this.original_width / this.original_height;
  				var cur_aspect = this.width / this.height;
  				if ((this.fullscreen_mode !== 2 && cur_aspect > orig_aspect) || (this.fullscreen_mode === 2 && cur_aspect < orig_aspect))
  					this.aspect_scale = this.height / this.original_height;
  				else
  					this.aspect_scale = this.width / this.original_width;*/
  				if (mode === 2)		// scale inner
  				{
  					orig_aspect = this.original_width / this.original_height;
  					cur_aspect = this.lastWindowWidth / this.lastWindowHeight;
  					if (cur_aspect < orig_aspect)
  						this.draw_width = this.draw_height * cur_aspect;
  					else if (cur_aspect > orig_aspect)
  						this.draw_height = this.draw_width / cur_aspect;
  				}
  				else if (mode === 3)
  				{
  					orig_aspect = this.original_width / this.original_height;
  					cur_aspect = this.lastWindowWidth / this.lastWindowHeight;
  					if (cur_aspect > orig_aspect)
  						this.draw_width = this.draw_height * cur_aspect;
  					else if (cur_aspect < orig_aspect)
  						this.draw_height = this.draw_width / cur_aspect;
  				}
  			}
  		}
  		if (this.canvasdiv && !this.isDomFree)
  		{
  			jQuery(this.canvasdiv).css({"width": Math.round(w) + "px",
  										"height": Math.round(h) + "px",
  										"margin-left": Math.floor(offx) + "px",
  										"margin-top": Math.floor(offy) + "px"});
  			if (typeof cr_is_preview !== "undefined")
  			{
  				jQuery("#borderwrap").css({"width": Math.round(w) + "px",
  											"height": Math.round(h) + "px"});
  			}
  		}
  		if (this.canvas)
  		{
  			this.canvas.width = Math.round(w * dpr);
  			this.canvas.height = Math.round(h * dpr);
  			if (this.isEjecta)
  			{
  				this.canvas.style.left = Math.floor(offx) + "px";
  				this.canvas.style.top = Math.floor(offy) + "px";
  				this.canvas.style.width = Math.round(w) + "px";
  				this.canvas.style.height = Math.round(h) + "px";
  			}
  			else if (this.isRetina && !this.isDomFree)
  			{
  				this.canvas.style.width = Math.round(w) + "px";
  				this.canvas.style.height = Math.round(h) + "px";
  			}
  		}
  		if (this.overlay_canvas)
  		{
  			this.overlay_canvas.width = Math.round(w * dpr);
  			this.overlay_canvas.height = Math.round(h * dpr);
  			this.overlay_canvas.style.width = this.cssWidth + "px";
  			this.overlay_canvas.style.height = this.cssHeight + "px";
  		}
  		if (this.glwrap)
  		{
  			this.glwrap.setSize(Math.round(w * dpr), Math.round(h * dpr));
  		}
  		if (this.isDirectCanvas && this.ctx)
  		{
  			this.ctx.width = Math.round(w);
  			this.ctx.height = Math.round(h);
  		}
  		if (this.ctx)
  		{
  			this.ctx["webkitImageSmoothingEnabled"] = this.linearSampling;
  			this.ctx["mozImageSmoothingEnabled"] = this.linearSampling;
  			this.ctx["msImageSmoothingEnabled"] = this.linearSampling;
  			this.ctx["imageSmoothingEnabled"] = this.linearSampling;
  		}
  		this.tryLockOrientation();
  		if (!this.isDomFree && (tryHideAddressBar || this.isiPhone))
  		{
  			window.setTimeout(function () {
  				window.scrollTo(0, 1);
  			}, 100);
  		}
  	};
  	Runtime.prototype.tryLockOrientation = function ()
  	{
  		if (!this.autoLockOrientation || this.orientations === 0)
  			return;
  		var orientation = "portrait";
  		if (this.orientations === 2)
  			orientation = "landscape";
  		try {
  			if (screen["orientation"] && screen["orientation"]["lock"])
  				screen["orientation"]["lock"](orientation);
  			else if (screen["lockOrientation"])
  				screen["lockOrientation"](orientation);
  			else if (screen["webkitLockOrientation"])
  				screen["webkitLockOrientation"](orientation);
  			else if (screen["mozLockOrientation"])
  				screen["mozLockOrientation"](orientation);
  			else if (screen["msLockOrientation"])
  				screen["msLockOrientation"](orientation);
  		}
  		catch (e)
  		{
  			if (console && console.warn)
  				console.warn("Failed to lock orientation: ", e);
  		}
  	};
  	Runtime.prototype.onContextLost = function ()
  	{
  		this.glwrap.contextLost();
  		this.is_WebGL_context_lost = true;
  		var i, len, t;
  		for (i = 0, len = this.types_by_index.length; i < len; i++)
  		{
  			t = this.types_by_index[i];
  			if (t.onLostWebGLContext)
  				t.onLostWebGLContext();
  		}
  	};
  	Runtime.prototype.onContextRestored = function ()
  	{
  		this.is_WebGL_context_lost = false;
  		var i, len, t;
  		for (i = 0, len = this.types_by_index.length; i < len; i++)
  		{
  			t = this.types_by_index[i];
  			if (t.onRestoreWebGLContext)
  				t.onRestoreWebGLContext();
  		}
  	};
  	Runtime.prototype.positionOverlayCanvas = function()
  	{
  		if (this.isDomFree)
  			return;
  		var isfullscreen = (document["mozFullScreen"] || document["webkitIsFullScreen"] || document["fullScreen"] || !!document["msFullscreenElement"] || this.isNodeFullscreen) && !this.isCordova;
  		var overlay_position = isfullscreen ? jQuery(this.canvas).offset() : jQuery(this.canvas).position();
  		overlay_position.position = "absolute";
  		jQuery(this.overlay_canvas).css(overlay_position);
  	};
  	var caf = window["cancelAnimationFrame"] ||
  	  window["mozCancelAnimationFrame"]    ||
  	  window["webkitCancelAnimationFrame"] ||
  	  window["msCancelAnimationFrame"]     ||
  	  window["oCancelAnimationFrame"];
  	Runtime.prototype["setSuspended"] = function (s)
  	{
  		var i, len;
  		if (s && !this.isSuspended)
  		{
  			cr.logexport("[Construct 2] Suspending");
  			this.isSuspended = true;			// next tick will be last
  			if (this.raf_id !== -1 && caf)		// note: CocoonJS does not implement cancelAnimationFrame
  				caf(this.raf_id);
  			if (this.timeout_id !== -1)
  				clearTimeout(this.timeout_id);
  			for (i = 0, len = this.suspend_events.length; i < len; i++)
  				this.suspend_events[i](true);
  		}
  		else if (!s && this.isSuspended)
  		{
  			cr.logexport("[Construct 2] Resuming");
  			this.isSuspended = false;
  			this.last_tick_time = cr.performance_now();	// ensure first tick is a zero-dt one
  			this.last_fps_time = cr.performance_now();	// reset FPS counter
  			this.framecount = 0;
  			this.logictime = 0;
  			for (i = 0, len = this.suspend_events.length; i < len; i++)
  				this.suspend_events[i](false);
  			this.tick(false);						// kick off runtime again
  		}
  	};
  	Runtime.prototype.addSuspendCallback = function (f)
  	{
  		this.suspend_events.push(f);
  	};
  	Runtime.prototype.GetObjectReference = function (i)
  	{
  ;
  		return this.objectRefTable[i];
  	};
  	Runtime.prototype.loadProject = function (data_response)
  	{
  ;
  		if (!data_response || !data_response["project"])
  			cr.logerror("Project model unavailable");
  		var pm = data_response["project"];
  		this.name = pm[0];
  		this.first_layout = pm[1];
  		this.fullscreen_mode = pm[12];	// 0 = off, 1 = crop, 2 = scale inner, 3 = scale outer, 4 = letterbox scale, 5 = integer letterbox scale
  		this.fullscreen_mode_set = pm[12];
  		this.original_width = pm[10];
  		this.original_height = pm[11];
  		this.parallax_x_origin = this.original_width / 2;
  		this.parallax_y_origin = this.original_height / 2;
  		if (this.isDomFree && !this.isEjecta && (pm[12] >= 4 || pm[12] === 0))
  		{
  			cr.logexport("[Construct 2] Letterbox scale fullscreen modes are not supported on this platform - falling back to 'Scale outer'");
  			this.fullscreen_mode = 3;
  			this.fullscreen_mode_set = 3;
  		}
  		this.uses_loader_layout = pm[18];
  		this.loaderstyle = pm[19];
  		if (this.loaderstyle === 0)
  		{
  			var loaderImage = new Image();
  			loaderImage.crossOrigin = "anonymous";
  			loaderImage.src = "loading-logo.png";
  			this.loaderlogos = {
  				logo: loaderImage
  			};
  		}
  		else if (this.loaderstyle === 4)	// c2 splash
  		{
  			var loaderC2logo_1024 = new Image();
  			loaderC2logo_1024.src = "";
  			var loaderC2logo_512 = new Image();
  			loaderC2logo_512.src = "";
  			var loaderC2logo_256 = new Image();
  			loaderC2logo_256.src = "";
  			var loaderC2logo_128 = new Image();
  			loaderC2logo_128.src = "";
  			var loaderPowered_1024 = new Image();
  			loaderPowered_1024.src = "";
  			var loaderPowered_512 = new Image();
  			loaderPowered_512.src = "";
  			var loaderPowered_256 = new Image();
  			loaderPowered_256.src = "";
  			var loaderPowered_128 = new Image();
  			loaderPowered_128.src = "";
  			var loaderWebsite_1024 = new Image();
  			loaderWebsite_1024.src = "";
  			var loaderWebsite_512 = new Image();
  			loaderWebsite_512.src = "";
  			var loaderWebsite_256 = new Image();
  			loaderWebsite_256.src = "";
  			var loaderWebsite_128 = new Image();
  			loaderWebsite_128.src = "";
  			this.loaderlogos = {
  				logo: [loaderC2logo_1024, loaderC2logo_512, loaderC2logo_256, loaderC2logo_128],
  				powered: [loaderPowered_1024, loaderPowered_512, loaderPowered_256, loaderPowered_128],
  				website: [loaderWebsite_1024, loaderWebsite_512, loaderWebsite_256, loaderWebsite_128]
  			};
  		}
  		this.next_uid = pm[21];
  		this.objectRefTable = cr.getObjectRefTable();
  		this.system = new cr.system_object(this);
  		var i, len, j, lenj, k, lenk, idstr, m, b, t, f, p;
  		var plugin, plugin_ctor;
  		for (i = 0, len = pm[2].length; i < len; i++)
  		{
  			m = pm[2][i];
  			p = this.GetObjectReference(m[0]);
  ;
  			cr.add_common_aces(m, p.prototype);
  			plugin = new p(this);
  			plugin.singleglobal = m[1];
  			plugin.is_world = m[2];
  			plugin.must_predraw = m[9];
  			if (plugin.onCreate)
  				plugin.onCreate();  // opportunity to override default ACEs
  			cr.seal(plugin);
  			this.plugins.push(plugin);
  		}
  		this.objectRefTable = cr.getObjectRefTable();
  		for (i = 0, len = pm[3].length; i < len; i++)
  		{
  			m = pm[3][i];
  			plugin_ctor = this.GetObjectReference(m[1]);
  ;
  			plugin = null;
  			for (j = 0, lenj = this.plugins.length; j < lenj; j++)
  			{
  				if (this.plugins[j] instanceof plugin_ctor)
  				{
  					plugin = this.plugins[j];
  					break;
  				}
  			}
  ;
  ;
  			var type_inst = new plugin.Type(plugin);
  ;
  			type_inst.name = m[0];
  			type_inst.is_family = m[2];
  			type_inst.instvar_sids = m[3].slice(0);
  			type_inst.vars_count = m[3].length;
  			type_inst.behs_count = m[4];
  			type_inst.fx_count = m[5];
  			type_inst.sid = m[11];
  			if (type_inst.is_family)
  			{
  				type_inst.members = [];				// types in this family
  				type_inst.family_index = this.family_count++;
  				type_inst.families = null;
  			}
  			else
  			{
  				type_inst.members = null;
  				type_inst.family_index = -1;
  				type_inst.families = [];			// families this type belongs to
  			}
  			type_inst.family_var_map = null;
  			type_inst.family_beh_map = null;
  			type_inst.family_fx_map = null;
  			type_inst.is_contained = false;
  			type_inst.container = null;
  			if (m[6])
  			{
  				type_inst.texture_file = m[6][0];
  				type_inst.texture_filesize = m[6][1];
  				type_inst.texture_pixelformat = m[6][2];
  			}
  			else
  			{
  				type_inst.texture_file = null;
  				type_inst.texture_filesize = 0;
  				type_inst.texture_pixelformat = 0;		// rgba8
  			}
  			if (m[7])
  			{
  				type_inst.animations = m[7];
  			}
  			else
  			{
  				type_inst.animations = null;
  			}
  			type_inst.index = i;                                // save index in to types array in type
  			type_inst.instances = [];                           // all instances of this type
  			type_inst.deadCache = [];							// destroyed instances to recycle next create
  			type_inst.solstack = [new cr.selection(type_inst)]; // initialise SOL stack with one empty SOL
  			type_inst.cur_sol = 0;
  			type_inst.default_instance = null;
  			type_inst.default_layerindex = 0;
  			type_inst.stale_iids = true;
  			type_inst.updateIIDs = cr.type_updateIIDs;
  			type_inst.getFirstPicked = cr.type_getFirstPicked;
  			type_inst.getPairedInstance = cr.type_getPairedInstance;
  			type_inst.getCurrentSol = cr.type_getCurrentSol;
  			type_inst.pushCleanSol = cr.type_pushCleanSol;
  			type_inst.pushCopySol = cr.type_pushCopySol;
  			type_inst.popSol = cr.type_popSol;
  			type_inst.getBehaviorByName = cr.type_getBehaviorByName;
  			type_inst.getBehaviorIndexByName = cr.type_getBehaviorIndexByName;
  			type_inst.getEffectIndexByName = cr.type_getEffectIndexByName;
  			type_inst.applySolToContainer = cr.type_applySolToContainer;
  			type_inst.getInstanceByIID = cr.type_getInstanceByIID;
  			type_inst.collision_grid = new cr.SparseGrid(this.original_width, this.original_height);
  			type_inst.any_cell_changed = true;
  			type_inst.any_instance_parallaxed = false;
  			type_inst.extra = {};
  			type_inst.toString = cr.type_toString;
  			type_inst.behaviors = [];
  			for (j = 0, lenj = m[8].length; j < lenj; j++)
  			{
  				b = m[8][j];
  				var behavior_ctor = this.GetObjectReference(b[1]);
  				var behavior_plugin = null;
  				for (k = 0, lenk = this.behaviors.length; k < lenk; k++)
  				{
  					if (this.behaviors[k] instanceof behavior_ctor)
  					{
  						behavior_plugin = this.behaviors[k];
  						break;
  					}
  				}
  				if (!behavior_plugin)
  				{
  					behavior_plugin = new behavior_ctor(this);
  					behavior_plugin.my_types = [];						// types using this behavior
  					behavior_plugin.my_instances = new cr.ObjectSet(); 	// instances of this behavior
  					if (behavior_plugin.onCreate)
  						behavior_plugin.onCreate();
  					cr.seal(behavior_plugin);
  					this.behaviors.push(behavior_plugin);
  					if (cr.behaviors.solid && behavior_plugin instanceof cr.behaviors.solid)
  						this.solidBehavior = behavior_plugin;
  					if (cr.behaviors.jumpthru && behavior_plugin instanceof cr.behaviors.jumpthru)
  						this.jumpthruBehavior = behavior_plugin;
  					if (cr.behaviors.shadowcaster && behavior_plugin instanceof cr.behaviors.shadowcaster)
  						this.shadowcasterBehavior = behavior_plugin;
  				}
  				if (behavior_plugin.my_types.indexOf(type_inst) === -1)
  					behavior_plugin.my_types.push(type_inst);
  				var behavior_type = new behavior_plugin.Type(behavior_plugin, type_inst);
  				behavior_type.name = b[0];
  				behavior_type.sid = b[2];
  				behavior_type.onCreate();
  				cr.seal(behavior_type);
  				type_inst.behaviors.push(behavior_type);
  			}
  			type_inst.global = m[9];
  			type_inst.isOnLoaderLayout = m[10];
  			type_inst.effect_types = [];
  			for (j = 0, lenj = m[12].length; j < lenj; j++)
  			{
  				type_inst.effect_types.push({
  					id: m[12][j][0],
  					name: m[12][j][1],
  					shaderindex: -1,
  					preservesOpaqueness: false,
  					active: true,
  					index: j
  				});
  			}
  			type_inst.tile_poly_data = m[13];
  			if (!this.uses_loader_layout || type_inst.is_family || type_inst.isOnLoaderLayout || !plugin.is_world)
  			{
  				type_inst.onCreate();
  				cr.seal(type_inst);
  			}
  			if (type_inst.name)
  				this.types[type_inst.name] = type_inst;
  			this.types_by_index.push(type_inst);
  			if (plugin.singleglobal)
  			{
  				var instance = new plugin.Instance(type_inst);
  				instance.uid = this.next_uid++;
  				instance.puid = this.next_puid++;
  				instance.iid = 0;
  				instance.get_iid = cr.inst_get_iid;
  				instance.toString = cr.inst_toString;
  				instance.properties = m[14];
  				instance.onCreate();
  				cr.seal(instance);
  				type_inst.instances.push(instance);
  				this.objectsByUid[instance.uid.toString()] = instance;
  			}
  		}
  		for (i = 0, len = pm[4].length; i < len; i++)
  		{
  			var familydata = pm[4][i];
  			var familytype = this.types_by_index[familydata[0]];
  			var familymember;
  			for (j = 1, lenj = familydata.length; j < lenj; j++)
  			{
  				familymember = this.types_by_index[familydata[j]];
  				familymember.families.push(familytype);
  				familytype.members.push(familymember);
  			}
  		}
  		for (i = 0, len = pm[28].length; i < len; i++)
  		{
  			var containerdata = pm[28][i];
  			var containertypes = [];
  			for (j = 0, lenj = containerdata.length; j < lenj; j++)
  				containertypes.push(this.types_by_index[containerdata[j]]);
  			for (j = 0, lenj = containertypes.length; j < lenj; j++)
  			{
  				containertypes[j].is_contained = true;
  				containertypes[j].container = containertypes;
  			}
  		}
  		if (this.family_count > 0)
  		{
  			for (i = 0, len = this.types_by_index.length; i < len; i++)
  			{
  				t = this.types_by_index[i];
  				if (t.is_family || !t.families.length)
  					continue;
  				t.family_var_map = new Array(this.family_count);
  				t.family_beh_map = new Array(this.family_count);
  				t.family_fx_map = new Array(this.family_count);
  				var all_fx = [];
  				var varsum = 0;
  				var behsum = 0;
  				var fxsum = 0;
  				for (j = 0, lenj = t.families.length; j < lenj; j++)
  				{
  					f = t.families[j];
  					t.family_var_map[f.family_index] = varsum;
  					varsum += f.vars_count;
  					t.family_beh_map[f.family_index] = behsum;
  					behsum += f.behs_count;
  					t.family_fx_map[f.family_index] = fxsum;
  					fxsum += f.fx_count;
  					for (k = 0, lenk = f.effect_types.length; k < lenk; k++)
  						all_fx.push(cr.shallowCopy({}, f.effect_types[k]));
  				}
  				t.effect_types = all_fx.concat(t.effect_types);
  				for (j = 0, lenj = t.effect_types.length; j < lenj; j++)
  					t.effect_types[j].index = j;
  			}
  		}
  		for (i = 0, len = pm[5].length; i < len; i++)
  		{
  			m = pm[5][i];
  			var layout = new cr.layout(this, m);
  			cr.seal(layout);
  			this.layouts[layout.name] = layout;
  			this.layouts_by_index.push(layout);
  		}
  		for (i = 0, len = pm[6].length; i < len; i++)
  		{
  			m = pm[6][i];
  			var sheet = new cr.eventsheet(this, m);
  			cr.seal(sheet);
  			this.eventsheets[sheet.name] = sheet;
  			this.eventsheets_by_index.push(sheet);
  		}
  		for (i = 0, len = this.eventsheets_by_index.length; i < len; i++)
  			this.eventsheets_by_index[i].postInit();
  		for (i = 0, len = this.eventsheets_by_index.length; i < len; i++)
  			this.eventsheets_by_index[i].updateDeepIncludes();
  		for (i = 0, len = this.triggers_to_postinit.length; i < len; i++)
  			this.triggers_to_postinit[i].postInit();
  		cr.clearArray(this.triggers_to_postinit)
  		this.audio_to_preload = pm[7];
  		this.files_subfolder = pm[8];
  		this.pixel_rounding = pm[9];
  		this.aspect_scale = 1.0;
  		this.enableWebGL = pm[13];
  		this.linearSampling = pm[14];
  		this.alphaBackground = pm[15];
  		this.versionstr = pm[16];
  		this.useHighDpi = pm[17];
  		this.orientations = pm[20];		// 0 = any, 1 = portrait, 2 = landscape
  		this.autoLockOrientation = (this.orientations > 0);
  		this.pauseOnBlur = pm[22];
  		this.wantFullscreenScalingQuality = pm[23];		// false = low quality, true = high quality
  		this.fullscreenScalingQuality = this.wantFullscreenScalingQuality;
  		this.downscalingQuality = pm[24];	// 0 = low (mips off), 1 = medium (mips on, dense spritesheet), 2 = high (mips on, sparse spritesheet)
  		this.preloadSounds = pm[25];		// 0 = no, 1 = yes
  		this.projectName = pm[26];
  		this.enableFrontToBack = pm[27] && !this.isIE;		// front-to-back renderer disabled in IE (but not Edge)
  		this.start_time = Date.now();
  		cr.clearArray(this.objectRefTable);
  		this.initRendererAndLoader();
  	};
  	var anyImageHadError = false;
  	Runtime.prototype.waitForImageLoad = function (img_, src_)
  	{
  		img_["cocoonLazyLoad"] = true;
  		img_.onerror = function (e)
  		{
  			img_.c2error = true;
  			anyImageHadError = true;
  			if (console && console.error)
  				console.error("Error loading image '" + img_.src + "': ", e);
  		};
  		if (this.isEjecta)
  		{
  			img_.src = src_;
  		}
  		else if (!img_.src)
  		{
  			if (typeof XAPKReader !== "undefined")
  			{
  				XAPKReader.get(src_, function (expanded_url)
  				{
  					img_.src = expanded_url;
  				}, function (e)
  				{
  					img_.c2error = true;
  					anyImageHadError = true;
  					if (console && console.error)
  						console.error("Error extracting image '" + src_ + "' from expansion file: ", e);
  				});
  			}
  			else
  			{
  				img_.crossOrigin = "anonymous";			// required for Arcade sandbox compatibility
  				img_.src = src_;
  			}
  		}
  		this.wait_for_textures.push(img_);
  	};
  	Runtime.prototype.findWaitingTexture = function (src_)
  	{
  		var i, len;
  		for (i = 0, len = this.wait_for_textures.length; i < len; i++)
  		{
  			if (this.wait_for_textures[i].cr_src === src_)
  				return this.wait_for_textures[i];
  		}
  		return null;
  	};
  	var audio_preload_totalsize = 0;
  	var audio_preload_started = false;
  	Runtime.prototype.getready = function ()
  	{
  		if (!this.audioInstance)
  			return;
  		audio_preload_totalsize = this.audioInstance.setPreloadList(this.audio_to_preload);
  	};
  	Runtime.prototype.areAllTexturesAndSoundsLoaded = function ()
  	{
  		var totalsize = audio_preload_totalsize;
  		var completedsize = 0;
  		var audiocompletedsize = 0;
  		var ret = true;
  		var i, len, img;
  		for (i = 0, len = this.wait_for_textures.length; i < len; i++)
  		{
  			img = this.wait_for_textures[i];
  			var filesize = img.cr_filesize;
  			if (!filesize || filesize <= 0)
  				filesize = 50000;
  			totalsize += filesize;
  			if (!!img.src && (img.complete || img["loaded"]) && !img.c2error)
  				completedsize += filesize;
  			else
  				ret = false;    // not all textures loaded
  		}
  		if (ret && this.preloadSounds && this.audioInstance)
  		{
  			if (!audio_preload_started)
  			{
  				this.audioInstance.startPreloads();
  				audio_preload_started = true;
  			}
  			audiocompletedsize = this.audioInstance.getPreloadedSize();
  			completedsize += audiocompletedsize;
  			if (audiocompletedsize < audio_preload_totalsize)
  				ret = false;		// not done yet
  		}
  		if (totalsize == 0)
  			this.progress = 1;		// indicate to C2 splash loader that it can finish now
  		else
  			this.progress = (completedsize / totalsize);
  		return ret;
  	};
  	var isC2SplashDone = false;
  	Runtime.prototype.go = function ()
  	{
  		if (!this.ctx && !this.glwrap)
  			return;
  		var ctx = this.ctx || this.overlay_ctx;
  		if (this.overlay_canvas)
  			this.positionOverlayCanvas();
  		this.progress = 0;
  		this.last_progress = -1;
  		var self = this;
  		if (this.areAllTexturesAndSoundsLoaded() && (this.loaderstyle !== 4 || isC2SplashDone))
  		{
  			this.go_loading_finished();
  		}
  		else
  		{
  			var ms_elapsed = Date.now() - this.start_time;
  			if (ctx)
  			{
  				var overlay_width = this.width;
  				var overlay_height = this.height;
  				var dpr = this.devicePixelRatio;
  				if (this.loaderstyle < 3 && (this.isCocoonJs || (ms_elapsed >= 500 && this.last_progress != this.progress)))
  				{
  					ctx.clearRect(0, 0, overlay_width, overlay_height);
  					var mx = overlay_width / 2;
  					var my = overlay_height / 2;
  					var haslogo = (this.loaderstyle === 0 && this.loaderlogos.logo.complete);
  					var hlw = 40 * dpr;
  					var hlh = 0;
  					var logowidth = 80 * dpr;
  					var logoheight;
  					if (haslogo)
  					{
  						var loaderLogoImage = this.loaderlogos.logo;
  						logowidth = loaderLogoImage.width * dpr;
  						logoheight = loaderLogoImage.height * dpr;
  						hlw = logowidth / 2;
  						hlh = logoheight / 2;
  						ctx.drawImage(loaderLogoImage, cr.floor(mx - hlw), cr.floor(my - hlh), logowidth, logoheight);
  					}
  					if (this.loaderstyle <= 1)
  					{
  						my += hlh + (haslogo ? 12 * dpr : 0);
  						mx -= hlw;
  						mx = cr.floor(mx) + 0.5;
  						my = cr.floor(my) + 0.5;
  						ctx.fillStyle = anyImageHadError ? "red" : "DodgerBlue";
  						ctx.fillRect(mx, my, Math.floor(logowidth * this.progress), 6 * dpr);
  						ctx.strokeStyle = "black";
  						ctx.strokeRect(mx, my, logowidth, 6 * dpr);
  						ctx.strokeStyle = "white";
  						ctx.strokeRect(mx - 1 * dpr, my - 1 * dpr, logowidth + 2 * dpr, 8 * dpr);
  					}
  					else if (this.loaderstyle === 2)
  					{
  						ctx.font = (this.isEjecta ? "12pt ArialMT" : "12pt Arial");
  						ctx.fillStyle = anyImageHadError ? "#f00" : "#999";
  						ctx.textBaseLine = "middle";
  						var percent_text = Math.round(this.progress * 100) + "%";
  						var text_dim = ctx.measureText ? ctx.measureText(percent_text) : null;
  						var text_width = text_dim ? text_dim.width : 0;
  						ctx.fillText(percent_text, mx - (text_width / 2), my);
  					}
  					this.last_progress = this.progress;
  				}
  				else if (this.loaderstyle === 4)
  				{
  					this.draw_c2_splash_loader(ctx);
  					if (raf)
  						raf(function() { self.go(); });
  					else
  						setTimeout(function() { self.go(); }, 16);
  					return;
  				}
  			}
  			setTimeout(function() { self.go(); }, (this.isCocoonJs ? 10 : 100));
  		}
  	};
  	var splashStartTime = -1;
  	var splashFadeInDuration = 300;
  	var splashFadeOutDuration = 300;
  	var splashAfterFadeOutWait = (typeof cr_is_preview === "undefined" ? 200 : 0);
  	var splashIsFadeIn = true;
  	var splashIsFadeOut = false;
  	var splashFadeInFinish = 0;
  	var splashFadeOutStart = 0;
  	var splashMinDisplayTime = (typeof cr_is_preview === "undefined" ? 3000 : 0);
  	var renderViaCanvas = null;
  	var renderViaCtx = null;
  	var splashFrameNumber = 0;
  	function maybeCreateRenderViaCanvas(w, h)
  	{
  		if (!renderViaCanvas || renderViaCanvas.width !== w || renderViaCanvas.height !== h)
  		{
  			renderViaCanvas = document.createElement("canvas");
  			renderViaCanvas.width = w;
  			renderViaCanvas.height = h;
  			renderViaCtx = renderViaCanvas.getContext("2d");
  		}
  	};
  	function mipImage(arr, size)
  	{
  		if (size <= 128)
  			return arr[3];
  		else if (size <= 256)
  			return arr[2];
  		else if (size <= 512)
  			return arr[1];
  		else
  			return arr[0];
  	};
  	Runtime.prototype.draw_c2_splash_loader = function(ctx)
  	{
  		if (isC2SplashDone)
  			return;
  		var w = Math.ceil(this.width);
  		var h = Math.ceil(this.height);
  		var dpr = this.devicePixelRatio;
  		var logoimages = this.loaderlogos.logo;
  		var poweredimages = this.loaderlogos.powered;
  		var websiteimages = this.loaderlogos.website;
  		for (var i = 0; i < 4; ++i)
  		{
  			if (!logoimages[i].complete || !poweredimages[i].complete || !websiteimages[i].complete)
  				return;
  		}
  		if (splashFrameNumber === 0)
  			splashStartTime = Date.now();
  		var nowTime = Date.now();
  		var isRenderingVia = false;
  		var renderToCtx = ctx;
  		var drawW, drawH;
  		if (splashIsFadeIn || splashIsFadeOut)
  		{
  			ctx.clearRect(0, 0, w, h);
  			maybeCreateRenderViaCanvas(w, h);
  			renderToCtx = renderViaCtx;
  			isRenderingVia = true;
  			if (splashIsFadeIn && splashFrameNumber === 1)
  				splashStartTime = Date.now();
  		}
  		else
  		{
  			ctx.globalAlpha = 1;
  		}
  		renderToCtx.fillStyle = "#333333";
  		renderToCtx.fillRect(0, 0, w, h);
  		if (this.cssHeight > 256)
  		{
  			drawW = cr.clamp(h * 0.22, 105, w * 0.6);
  			drawH = drawW * 0.25;
  			renderToCtx.drawImage(mipImage(poweredimages, drawW), w * 0.5 - drawW/2, h * 0.2 - drawH/2, drawW, drawH);
  			drawW = Math.min(h * 0.395, w * 0.95);
  			drawH = drawW;
  			renderToCtx.drawImage(mipImage(logoimages, drawW), w * 0.5 - drawW/2, h * 0.485 - drawH/2, drawW, drawH);
  			drawW = cr.clamp(h * 0.22, 105, w * 0.6);
  			drawH = drawW * 0.25;
  			renderToCtx.drawImage(mipImage(websiteimages, drawW), w * 0.5 - drawW/2, h * 0.868 - drawH/2, drawW, drawH);
  			renderToCtx.fillStyle = "#3C3C3C";
  			drawW = w;
  			drawH = Math.max(h * 0.005, 2);
  			renderToCtx.fillRect(0, h * 0.8 - drawH/2, drawW, drawH);
  			renderToCtx.fillStyle = anyImageHadError ? "red" : "#E0FF65";
  			drawW = w * this.progress;
  			renderToCtx.fillRect(w * 0.5 - drawW/2, h * 0.8 - drawH/2, drawW, drawH);
  		}
  		else
  		{
  			drawW = h * 0.55;
  			drawH = drawW;
  			renderToCtx.drawImage(mipImage(logoimages, drawW), w * 0.5 - drawW/2, h * 0.45 - drawH/2, drawW, drawH);
  			renderToCtx.fillStyle = "#3C3C3C";
  			drawW = w;
  			drawH = Math.max(h * 0.005, 2);
  			renderToCtx.fillRect(0, h * 0.85 - drawH/2, drawW, drawH);
  			renderToCtx.fillStyle = anyImageHadError ? "red" : "#E0FF65";
  			drawW = w * this.progress;
  			renderToCtx.fillRect(w * 0.5 - drawW/2, h * 0.85 - drawH/2, drawW, drawH);
  		}
  		if (isRenderingVia)
  		{
  			if (splashIsFadeIn)
  			{
  				if (splashFrameNumber === 0)
  					ctx.globalAlpha = 0;
  				else
  					ctx.globalAlpha = Math.min((nowTime - splashStartTime) / splashFadeInDuration, 1);
  			}
  			else if (splashIsFadeOut)
  			{
  				ctx.globalAlpha = Math.max(1 - (nowTime - splashFadeOutStart) / splashFadeOutDuration, 0);
  			}
  			ctx.drawImage(renderViaCanvas, 0, 0, w, h);
  		}
  		if (splashIsFadeIn && nowTime - splashStartTime >= splashFadeInDuration && splashFrameNumber >= 2)
  		{
  			splashIsFadeIn = false;
  			splashFadeInFinish = nowTime;
  		}
  		if (!splashIsFadeIn && nowTime - splashFadeInFinish >= splashMinDisplayTime && !splashIsFadeOut && this.progress >= 1)
  		{
  			splashIsFadeOut = true;
  			splashFadeOutStart = nowTime;
  		}
  		if ((splashIsFadeOut && nowTime - splashFadeOutStart >= splashFadeOutDuration + splashAfterFadeOutWait) ||
  			(typeof cr_is_preview !== "undefined" && this.progress >= 1 && Date.now() - splashStartTime < 500))
  		{
  			isC2SplashDone = true;
  			splashIsFadeIn = false;
  			splashIsFadeOut = false;
  			renderViaCanvas = null;
  			renderViaCtx = null;
  			this.loaderlogos = null;
  		}
  		++splashFrameNumber;
  	};
  	Runtime.prototype.go_loading_finished = function ()
  	{
  		if (this.overlay_canvas)
  		{
  			this.canvas.parentNode.removeChild(this.overlay_canvas);
  			this.overlay_ctx = null;
  			this.overlay_canvas = null;
  		}
  		this.start_time = Date.now();
  		this.last_fps_time = cr.performance_now();       // for counting framerate
  		var i, len, t;
  		if (this.uses_loader_layout)
  		{
  			for (i = 0, len = this.types_by_index.length; i < len; i++)
  			{
  				t = this.types_by_index[i];
  				if (!t.is_family && !t.isOnLoaderLayout && t.plugin.is_world)
  				{
  					t.onCreate();
  					cr.seal(t);
  				}
  			}
  		}
  		else
  			this.isloading = false;
  		for (i = 0, len = this.layouts_by_index.length; i < len; i++)
  		{
  			this.layouts_by_index[i].createGlobalNonWorlds();
  		}
  		if (this.fullscreen_mode >= 2)
  		{
  			var orig_aspect = this.original_width / this.original_height;
  			var cur_aspect = this.width / this.height;
  			if ((this.fullscreen_mode !== 2 && cur_aspect > orig_aspect) || (this.fullscreen_mode === 2 && cur_aspect < orig_aspect))
  				this.aspect_scale = this.height / this.original_height;
  			else
  				this.aspect_scale = this.width / this.original_width;
  		}
  		if (this.first_layout)
  			this.layouts[this.first_layout].startRunning();
  		else
  			this.layouts_by_index[0].startRunning();
  ;
  		if (!this.uses_loader_layout)
  		{
  			this.loadingprogress = 1;
  			this.trigger(cr.system_object.prototype.cnds.OnLoadFinished, null);
  		}
  		if (navigator["splashscreen"] && navigator["splashscreen"]["hide"])
  			navigator["splashscreen"]["hide"]();
  		for (i = 0, len = this.types_by_index.length; i < len; i++)
  		{
  			t = this.types_by_index[i];
  			if (t.onAppBegin)
  				t.onAppBegin();
  		}
  		if (document["hidden"] || document["webkitHidden"] || document["mozHidden"] || document["msHidden"])
  		{
  			window["cr_setSuspended"](true);		// stop rendering
  		}
  		else
  		{
  			this.tick(false);
  		}
  		if (this.isDirectCanvas)
  			AppMobi["webview"]["execute"]("onGameReady();");
  	};
  	Runtime.prototype.tick = function (background_wake, timestamp, debug_step)
  	{
  		if (!this.running_layout)
  			return;
  		var nowtime = cr.performance_now();
  		var logic_start = nowtime;
  		if (!debug_step && this.isSuspended && !background_wake)
  			return;
  		if (!background_wake)
  		{
  			if (raf)
  				this.raf_id = raf(this.tickFunc);
  			else
  			{
  				this.timeout_id = setTimeout(this.tickFunc, this.isMobile ? 1 : 16);
  			}
  		}
  		var raf_time = timestamp || nowtime;
  		var fsmode = this.fullscreen_mode;
  		var isfullscreen = (document["mozFullScreen"] || document["webkitIsFullScreen"] || document["fullScreen"] || !!document["msFullscreenElement"]) && !this.isCordova;
  		if ((isfullscreen || this.isNodeFullscreen) && this.fullscreen_scaling > 0)
  			fsmode = this.fullscreen_scaling;
  		if (fsmode > 0 && (!this.isiOS || window.self !== window.top))
  		{
  			var curwidth = window.innerWidth;
  			var curheight = window.innerHeight;
  			if (this.lastWindowWidth !== curwidth || this.lastWindowHeight !== curheight)
  			{
  				this["setSize"](window_innerWidth(), window_innerHeight());
  			}
  		}
  		if (!this.isDomFree)
  		{
  			if (isfullscreen)
  			{
  				if (!this.firstInFullscreen)
  				{
  					this.fullscreenOldMarginCss = jQuery(this.canvas).css("margin") || "0";
  					this.firstInFullscreen = true;
  				}
  				if (!this.isChrome && !this.isNWjs)
  				{
  					jQuery(this.canvas).css({
  						"margin-left": "" + Math.floor((screen.width - (this.width / this.devicePixelRatio)) / 2) + "px",
  						"margin-top": "" + Math.floor((screen.height - (this.height / this.devicePixelRatio)) / 2) + "px"
  					});
  				}
  			}
  			else
  			{
  				if (this.firstInFullscreen)
  				{
  					if (!this.isChrome && !this.isNWjs)
  					{
  						jQuery(this.canvas).css("margin", this.fullscreenOldMarginCss);
  					}
  					this.fullscreenOldMarginCss = "";
  					this.firstInFullscreen = false;
  					if (this.fullscreen_mode === 0)
  					{
  						this["setSize"](Math.round(this.oldWidth / this.devicePixelRatio), Math.round(this.oldHeight / this.devicePixelRatio), true);
  					}
  				}
  				else
  				{
  					this.oldWidth = this.width;
  					this.oldHeight = this.height;
  				}
  			}
  		}
  		if (this.isloading)
  		{
  			var done = this.areAllTexturesAndSoundsLoaded();		// updates this.progress
  			this.loadingprogress = this.progress;
  			if (done)
  			{
  				this.isloading = false;
  				this.progress = 1;
  				this.trigger(cr.system_object.prototype.cnds.OnLoadFinished, null);
  			}
  		}
  		this.logic(raf_time);
  		if ((this.redraw || this.isCocoonJs) && !this.is_WebGL_context_lost && !this.suspendDrawing && !background_wake)
  		{
  			this.redraw = false;
  			if (this.glwrap)
  				this.drawGL();
  			else
  				this.draw();
  			if (this.snapshotCanvas)
  			{
  				if (this.canvas && this.canvas.toDataURL)
  				{
  					this.snapshotData = this.canvas.toDataURL(this.snapshotCanvas[0], this.snapshotCanvas[1]);
  					if (window["cr_onSnapshot"])
  						window["cr_onSnapshot"](this.snapshotData);
  					this.trigger(cr.system_object.prototype.cnds.OnCanvasSnapshot, null);
  				}
  				this.snapshotCanvas = null;
  			}
  		}
  		if (!this.hit_breakpoint)
  		{
  			this.tickcount++;
  			this.execcount++;
  			this.framecount++;
  		}
  		this.logictime += cr.performance_now() - logic_start;
  	};
  	Runtime.prototype.logic = function (cur_time)
  	{
  		var i, leni, j, lenj, k, lenk, type, inst, binst;
  		if (cur_time - this.last_fps_time >= 1000)  // every 1 second
  		{
  			this.last_fps_time += 1000;
  			if (cur_time - this.last_fps_time >= 1000)
  				this.last_fps_time = cur_time;
  			this.fps = this.framecount;
  			this.framecount = 0;
  			this.cpuutilisation = this.logictime;
  			this.logictime = 0;
  		}
  		if (this.last_tick_time !== 0)
  		{
  			var ms_diff = cur_time - this.last_tick_time;
  			if (ms_diff < 0)
  				ms_diff = 0;
  			this.dt1 = ms_diff / 1000.0; // dt measured in seconds
  			if (this.dt1 > 0.5)
  				this.dt1 = 0;
  			else if (this.dt1 > 1 / this.minimumFramerate)
  				this.dt1 = 1 / this.minimumFramerate;
  		}
  		this.last_tick_time = cur_time;
          this.dt = this.dt1 * this.timescale;
          this.kahanTime.add(this.dt);
  		this.wallTime.add(this.dt1);
  		var isfullscreen = (document["mozFullScreen"] || document["webkitIsFullScreen"] || document["fullScreen"] || !!document["msFullscreenElement"] || this.isNodeFullscreen) && !this.isCordova;
  		if (this.fullscreen_mode >= 2 /* scale */ || (isfullscreen && this.fullscreen_scaling > 0))
  		{
  			var orig_aspect = this.original_width / this.original_height;
  			var cur_aspect = this.width / this.height;
  			var mode = this.fullscreen_mode;
  			if (isfullscreen && this.fullscreen_scaling > 0)
  				mode = this.fullscreen_scaling;
  			if ((mode !== 2 && cur_aspect > orig_aspect) || (mode === 2 && cur_aspect < orig_aspect))
  			{
  				this.aspect_scale = this.height / this.original_height;
  			}
  			else
  			{
  				this.aspect_scale = this.width / this.original_width;
  			}
  			if (this.running_layout)
  			{
  				this.running_layout.scrollToX(this.running_layout.scrollX);
  				this.running_layout.scrollToY(this.running_layout.scrollY);
  			}
  		}
  		else
  			this.aspect_scale = (this.isRetina ? this.devicePixelRatio : 1);
  		this.ClearDeathRow();
  		this.isInOnDestroy++;
  		this.system.runWaits();		// prevent instance list changing
  		this.isInOnDestroy--;
  		this.ClearDeathRow();		// allow instance list changing
  		this.isInOnDestroy++;
          var tickarr = this.objects_to_pretick.valuesRef();
          for (i = 0, leni = tickarr.length; i < leni; i++)
              tickarr[i].pretick();
  		for (i = 0, leni = this.types_by_index.length; i < leni; i++)
  		{
  			type = this.types_by_index[i];
  			if (type.is_family || (!type.behaviors.length && !type.families.length))
  				continue;
  			for (j = 0, lenj = type.instances.length; j < lenj; j++)
  			{
  				inst = type.instances[j];
  				for (k = 0, lenk = inst.behavior_insts.length; k < lenk; k++)
  				{
  					inst.behavior_insts[k].tick();
  				}
  			}
  		}
  		for (i = 0, leni = this.types_by_index.length; i < leni; i++)
  		{
  			type = this.types_by_index[i];
  			if (type.is_family || (!type.behaviors.length && !type.families.length))
  				continue;	// type doesn't have any behaviors
  			for (j = 0, lenj = type.instances.length; j < lenj; j++)
  			{
  				inst = type.instances[j];
  				for (k = 0, lenk = inst.behavior_insts.length; k < lenk; k++)
  				{
  					binst = inst.behavior_insts[k];
  					if (binst.posttick)
  						binst.posttick();
  				}
  			}
  		}
          tickarr = this.objects_to_tick.valuesRef();
          for (i = 0, leni = tickarr.length; i < leni; i++)
              tickarr[i].tick();
  		this.isInOnDestroy--;		// end preventing instance lists from being changed
  		this.handleSaveLoad();		// save/load now if queued
  		i = 0;
  		while (this.changelayout && i++ < 10)
  		{
  			this.doChangeLayout(this.changelayout);
  		}
          for (i = 0, leni = this.eventsheets_by_index.length; i < leni; i++)
              this.eventsheets_by_index[i].hasRun = false;
  		if (this.running_layout.event_sheet)
  			this.running_layout.event_sheet.run();
  		cr.clearArray(this.registered_collisions);
  		this.layout_first_tick = false;
  		this.isInOnDestroy++;		// prevent instance lists from being changed
  		for (i = 0, leni = this.types_by_index.length; i < leni; i++)
  		{
  			type = this.types_by_index[i];
  			if (type.is_family || (!type.behaviors.length && !type.families.length))
  				continue;	// type doesn't have any behaviors
  			for (j = 0, lenj = type.instances.length; j < lenj; j++)
  			{
  				var inst = type.instances[j];
  				for (k = 0, lenk = inst.behavior_insts.length; k < lenk; k++)
  				{
  					binst = inst.behavior_insts[k];
  					if (binst.tick2)
  						binst.tick2();
  				}
  			}
  		}
          tickarr = this.objects_to_tick2.valuesRef();
          for (i = 0, leni = tickarr.length; i < leni; i++)
              tickarr[i].tick2();
  		this.isInOnDestroy--;		// end preventing instance lists from being changed
  	};
  	Runtime.prototype.onWindowBlur = function ()
  	{
  		var i, leni, j, lenj, k, lenk, type, inst, binst;
  		for (i = 0, leni = this.types_by_index.length; i < leni; i++)
  		{
  			type = this.types_by_index[i];
  			if (type.is_family)
  				continue;
  			for (j = 0, lenj = type.instances.length; j < lenj; j++)
  			{
  				inst = type.instances[j];
  				if (inst.onWindowBlur)
  					inst.onWindowBlur();
  				if (!inst.behavior_insts)
  					continue;	// single-globals don't have behavior_insts
  				for (k = 0, lenk = inst.behavior_insts.length; k < lenk; k++)
  				{
  					binst = inst.behavior_insts[k];
  					if (binst.onWindowBlur)
  						binst.onWindowBlur();
  				}
  			}
  		}
  	};
  	Runtime.prototype.doChangeLayout = function (changeToLayout)
  	{
  		var prev_layout = this.running_layout;
  		this.running_layout.stopRunning();
  		var i, len, j, lenj, k, lenk, type, inst, binst;
  		if (this.glwrap)
  		{
  			for (i = 0, len = this.types_by_index.length; i < len; i++)
  			{
  				type = this.types_by_index[i];
  				if (type.is_family)
  					continue;
  				if (type.unloadTextures && (!type.global || type.instances.length === 0) && changeToLayout.initial_types.indexOf(type) === -1)
  				{
  					type.unloadTextures();
  				}
  			}
  		}
  		if (prev_layout == changeToLayout)
  			cr.clearArray(this.system.waits);
  		cr.clearArray(this.registered_collisions);
  		changeToLayout.startRunning();
  		for (i = 0, len = this.types_by_index.length; i < len; i++)
  		{
  			type = this.types_by_index[i];
  			if (!type.global && !type.plugin.singleglobal)
  				continue;
  			for (j = 0, lenj = type.instances.length; j < lenj; j++)
  			{
  				inst = type.instances[j];
  				if (inst.onLayoutChange)
  					inst.onLayoutChange();
  				if (inst.behavior_insts)
  				{
  					for (k = 0, lenk = inst.behavior_insts.length; k < lenk; k++)
  					{
  						binst = inst.behavior_insts[k];
  						if (binst.onLayoutChange)
  							binst.onLayoutChange();
  					}
  				}
  			}
  		}
  		this.redraw = true;
  		this.layout_first_tick = true;
  		this.ClearDeathRow();
  	};
  	Runtime.prototype.pretickMe = function (inst)
      {
          this.objects_to_pretick.add(inst);
      };
  	Runtime.prototype.unpretickMe = function (inst)
  	{
  		this.objects_to_pretick.remove(inst);
  	};
      Runtime.prototype.tickMe = function (inst)
      {
          this.objects_to_tick.add(inst);
      };
  	Runtime.prototype.untickMe = function (inst)
  	{
  		this.objects_to_tick.remove(inst);
  	};
  	Runtime.prototype.tick2Me = function (inst)
      {
          this.objects_to_tick2.add(inst);
      };
  	Runtime.prototype.untick2Me = function (inst)
  	{
  		this.objects_to_tick2.remove(inst);
  	};
      Runtime.prototype.getDt = function (inst)
      {
          if (!inst || inst.my_timescale === -1.0)
              return this.dt;
          return this.dt1 * inst.my_timescale;
      };
  	Runtime.prototype.draw = function ()
  	{
  		this.running_layout.draw(this.ctx);
  		if (this.isDirectCanvas)
  			this.ctx["present"]();
  	};
  	Runtime.prototype.drawGL = function ()
  	{
  		if (this.enableFrontToBack)
  		{
  			this.earlyz_index = 1;		// start from front, 1-based to avoid exactly equalling near plane Z value
  			this.running_layout.drawGL_earlyZPass(this.glwrap);
  		}
  		this.running_layout.drawGL(this.glwrap);
  		this.glwrap.present();
  	};
  	Runtime.prototype.addDestroyCallback = function (f)
  	{
  		if (f)
  			this.destroycallbacks.push(f);
  	};
  	Runtime.prototype.removeDestroyCallback = function (f)
  	{
  		cr.arrayFindRemove(this.destroycallbacks, f);
  	};
  	Runtime.prototype.getObjectByUID = function (uid_)
  	{
  ;
  		var uidstr = uid_.toString();
  		if (this.objectsByUid.hasOwnProperty(uidstr))
  			return this.objectsByUid[uidstr];
  		else
  			return null;
  	};
  	var objectset_cache = [];
  	function alloc_objectset()
  	{
  		if (objectset_cache.length)
  			return objectset_cache.pop();
  		else
  			return new cr.ObjectSet();
  	};
  	function free_objectset(s)
  	{
  		s.clear();
  		objectset_cache.push(s);
  	};
  	Runtime.prototype.DestroyInstance = function (inst)
  	{
  		var i, len;
  		var type = inst.type;
  		var typename = type.name;
  		var has_typename = this.deathRow.hasOwnProperty(typename);
  		var obj_set = null;
  		if (has_typename)
  		{
  			obj_set = this.deathRow[typename];
  			if (obj_set.contains(inst))
  				return;		// already had DestroyInstance called
  		}
  		else
  		{
  			obj_set = alloc_objectset();
  			this.deathRow[typename] = obj_set;
  		}
  		obj_set.add(inst);
  		this.hasPendingInstances = true;
  		if (inst.is_contained)
  		{
  			for (i = 0, len = inst.siblings.length; i < len; i++)
  			{
  				this.DestroyInstance(inst.siblings[i]);
  			}
  		}
  		if (this.isInClearDeathRow)
  			obj_set.values_cache.push(inst);
  		if (!this.isEndingLayout)
  		{
  			this.isInOnDestroy++;		// support recursion
  			this.trigger(Object.getPrototypeOf(inst.type.plugin).cnds.OnDestroyed, inst);
  			this.isInOnDestroy--;
  		}
  	};
  	Runtime.prototype.ClearDeathRow = function ()
  	{
  		if (!this.hasPendingInstances)
  			return;
  		var inst, type, instances;
  		var i, j, leni, lenj, obj_set;
  		this.isInClearDeathRow = true;
  		for (i = 0, leni = this.createRow.length; i < leni; ++i)
  		{
  			inst = this.createRow[i];
  			type = inst.type;
  			type.instances.push(inst);
  			for (j = 0, lenj = type.families.length; j < lenj; ++j)
  			{
  				type.families[j].instances.push(inst);
  				type.families[j].stale_iids = true;
  			}
  		}
  		cr.clearArray(this.createRow);
  		this.IterateDeathRow();		// moved to separate function so for-in performance doesn't hobble entire function
  		cr.wipe(this.deathRow);		// all objectsets have already been recycled
  		this.isInClearDeathRow = false;
  		this.hasPendingInstances = false;
  	};
  	Runtime.prototype.IterateDeathRow = function ()
  	{
  		for (var p in this.deathRow)
  		{
  			if (this.deathRow.hasOwnProperty(p))
  			{
  				this.ClearDeathRowForType(this.deathRow[p]);
  			}
  		}
  	};
  	Runtime.prototype.ClearDeathRowForType = function (obj_set)
  	{
  		var arr = obj_set.valuesRef();			// get array of items from set
  ;
  		var type = arr[0].type;
  ;
  ;
  		var i, len, j, lenj, w, f, layer_instances, inst;
  		cr.arrayRemoveAllFromObjectSet(type.instances, obj_set);
  		type.stale_iids = true;
  		if (type.instances.length === 0)
  			type.any_instance_parallaxed = false;
  		for (i = 0, len = type.families.length; i < len; ++i)
  		{
  			f = type.families[i];
  			cr.arrayRemoveAllFromObjectSet(f.instances, obj_set);
  			f.stale_iids = true;
  		}
  		for (i = 0, len = this.system.waits.length; i < len; ++i)
  		{
  			w = this.system.waits[i];
  			if (w.sols.hasOwnProperty(type.index))
  				cr.arrayRemoveAllFromObjectSet(w.sols[type.index].insts, obj_set);
  			if (!type.is_family)
  			{
  				for (j = 0, lenj = type.families.length; j < lenj; ++j)
  				{
  					f = type.families[j];
  					if (w.sols.hasOwnProperty(f.index))
  						cr.arrayRemoveAllFromObjectSet(w.sols[f.index].insts, obj_set);
  				}
  			}
  		}
  		var first_layer = arr[0].layer;
  		if (first_layer)
  		{
  			if (first_layer.useRenderCells)
  			{
  				layer_instances = first_layer.instances;
  				for (i = 0, len = layer_instances.length; i < len; ++i)
  				{
  					inst = layer_instances[i];
  					if (!obj_set.contains(inst))
  						continue;		// not destroying this instance
  					inst.update_bbox();
  					first_layer.render_grid.update(inst, inst.rendercells, null);
  					inst.rendercells.set(0, 0, -1, -1);
  				}
  			}
  			cr.arrayRemoveAllFromObjectSet(first_layer.instances, obj_set);
  			first_layer.setZIndicesStaleFrom(0);
  		}
  		for (i = 0; i < arr.length; ++i)		// check array length every time in case it changes
  		{
  			this.ClearDeathRowForSingleInstance(arr[i], type);
  		}
  		free_objectset(obj_set);
  		this.redraw = true;
  	};
  	Runtime.prototype.ClearDeathRowForSingleInstance = function (inst, type)
  	{
  		var i, len, binst;
  		for (i = 0, len = this.destroycallbacks.length; i < len; ++i)
  			this.destroycallbacks[i](inst);
  		if (inst.collcells)
  		{
  			type.collision_grid.update(inst, inst.collcells, null);
  		}
  		var layer = inst.layer;
  		if (layer)
  		{
  			layer.removeFromInstanceList(inst, true);		// remove from both instance list and render grid
  		}
  		if (inst.behavior_insts)
  		{
  			for (i = 0, len = inst.behavior_insts.length; i < len; ++i)
  			{
  				binst = inst.behavior_insts[i];
  				if (binst.onDestroy)
  					binst.onDestroy();
  				binst.behavior.my_instances.remove(inst);
  			}
  		}
  		this.objects_to_pretick.remove(inst);
  		this.objects_to_tick.remove(inst);
  		this.objects_to_tick2.remove(inst);
  		if (inst.onDestroy)
  			inst.onDestroy();
  		if (this.objectsByUid.hasOwnProperty(inst.uid.toString()))
  			delete this.objectsByUid[inst.uid.toString()];
  		this.objectcount--;
  		if (type.deadCache.length < 100)
  			type.deadCache.push(inst);
  	};
  	Runtime.prototype.createInstance = function (type, layer, sx, sy)
  	{
  		if (type.is_family)
  		{
  			var i = cr.floor(Math.random() * type.members.length);
  			return this.createInstance(type.members[i], layer, sx, sy);
  		}
  		if (!type.default_instance)
  		{
  			return null;
  		}
  		return this.createInstanceFromInit(type.default_instance, layer, false, sx, sy, false);
  	};
  	var all_behaviors = [];
  	Runtime.prototype.createInstanceFromInit = function (initial_inst, layer, is_startup_instance, sx, sy, skip_siblings)
  	{
  		var i, len, j, lenj, p, effect_fallback, x, y;
  		if (!initial_inst)
  			return null;
  		var type = this.types_by_index[initial_inst[1]];
  ;
  ;
  		var is_world = type.plugin.is_world;
  ;
  		if (this.isloading && is_world && !type.isOnLoaderLayout)
  			return null;
  		if (is_world && !this.glwrap && initial_inst[0][11] === 11)
  			return null;
  		var original_layer = layer;
  		if (!is_world)
  			layer = null;
  		var inst;
  		if (type.deadCache.length)
  		{
  			inst = type.deadCache.pop();
  			inst.recycled = true;
  			type.plugin.Instance.call(inst, type);
  		}
  		else
  		{
  			inst = new type.plugin.Instance(type);
  			inst.recycled = false;
  		}
  		if (is_startup_instance && !skip_siblings && !this.objectsByUid.hasOwnProperty(initial_inst[2].toString()))
  			inst.uid = initial_inst[2];
  		else
  			inst.uid = this.next_uid++;
  		this.objectsByUid[inst.uid.toString()] = inst;
  		inst.puid = this.next_puid++;
  		inst.iid = type.instances.length;
  		for (i = 0, len = this.createRow.length; i < len; ++i)
  		{
  			if (this.createRow[i].type === type)
  				inst.iid++;
  		}
  		inst.get_iid = cr.inst_get_iid;
  		inst.toString = cr.inst_toString;
  		var initial_vars = initial_inst[3];
  		if (inst.recycled)
  		{
  			cr.wipe(inst.extra);
  		}
  		else
  		{
  			inst.extra = {};
  			if (typeof cr_is_preview !== "undefined")
  			{
  				inst.instance_var_names = [];
  				inst.instance_var_names.length = initial_vars.length;
  				for (i = 0, len = initial_vars.length; i < len; i++)
  					inst.instance_var_names[i] = initial_vars[i][1];
  			}
  			inst.instance_vars = [];
  			inst.instance_vars.length = initial_vars.length;
  		}
  		for (i = 0, len = initial_vars.length; i < len; i++)
  			inst.instance_vars[i] = initial_vars[i][0];
  		if (is_world)
  		{
  			var wm = initial_inst[0];
  ;
  			inst.x = cr.is_undefined(sx) ? wm[0] : sx;
  			inst.y = cr.is_undefined(sy) ? wm[1] : sy;
  			inst.z = wm[2];
  			inst.width = wm[3];
  			inst.height = wm[4];
  			inst.depth = wm[5];
  			inst.angle = wm[6];
  			inst.opacity = wm[7];
  			inst.hotspotX = wm[8];
  			inst.hotspotY = wm[9];
  			inst.blend_mode = wm[10];
  			effect_fallback = wm[11];
  			if (!this.glwrap && type.effect_types.length)	// no WebGL renderer and shaders used
  				inst.blend_mode = effect_fallback;			// use fallback blend mode - destroy mode was handled above
  			inst.compositeOp = cr.effectToCompositeOp(inst.blend_mode);
  			if (this.gl)
  				cr.setGLBlend(inst, inst.blend_mode, this.gl);
  			if (inst.recycled)
  			{
  				for (i = 0, len = wm[12].length; i < len; i++)
  				{
  					for (j = 0, lenj = wm[12][i].length; j < lenj; j++)
  						inst.effect_params[i][j] = wm[12][i][j];
  				}
  				inst.bbox.set(0, 0, 0, 0);
  				inst.collcells.set(0, 0, -1, -1);
  				inst.rendercells.set(0, 0, -1, -1);
  				inst.bquad.set_from_rect(inst.bbox);
  				cr.clearArray(inst.bbox_changed_callbacks);
  			}
  			else
  			{
  				inst.effect_params = wm[12].slice(0);
  				for (i = 0, len = inst.effect_params.length; i < len; i++)
  					inst.effect_params[i] = wm[12][i].slice(0);
  				inst.active_effect_types = [];
  				inst.active_effect_flags = [];
  				inst.active_effect_flags.length = type.effect_types.length;
  				inst.bbox = new cr.rect(0, 0, 0, 0);
  				inst.collcells = new cr.rect(0, 0, -1, -1);
  				inst.rendercells = new cr.rect(0, 0, -1, -1);
  				inst.bquad = new cr.quad();
  				inst.bbox_changed_callbacks = [];
  				inst.set_bbox_changed = cr.set_bbox_changed;
  				inst.add_bbox_changed_callback = cr.add_bbox_changed_callback;
  				inst.contains_pt = cr.inst_contains_pt;
  				inst.update_bbox = cr.update_bbox;
  				inst.update_render_cell = cr.update_render_cell;
  				inst.update_collision_cell = cr.update_collision_cell;
  				inst.get_zindex = cr.inst_get_zindex;
  			}
  			inst.tilemap_exists = false;
  			inst.tilemap_width = 0;
  			inst.tilemap_height = 0;
  			inst.tilemap_data = null;
  			if (wm.length === 14)
  			{
  				inst.tilemap_exists = true;
  				inst.tilemap_width = wm[13][0];
  				inst.tilemap_height = wm[13][1];
  				inst.tilemap_data = wm[13][2];
  			}
  			for (i = 0, len = type.effect_types.length; i < len; i++)
  				inst.active_effect_flags[i] = true;
  			inst.shaders_preserve_opaqueness = true;
  			inst.updateActiveEffects = cr.inst_updateActiveEffects;
  			inst.updateActiveEffects();
  			inst.uses_shaders = !!inst.active_effect_types.length;
  			inst.bbox_changed = true;
  			inst.cell_changed = true;
  			type.any_cell_changed = true;
  			inst.visible = true;
              inst.my_timescale = -1.0;
  			inst.layer = layer;
  			inst.zindex = layer.instances.length;	// will be placed at top of current layer
  			inst.earlyz_index = 0;
  			if (typeof inst.collision_poly === "undefined")
  				inst.collision_poly = null;
  			inst.collisionsEnabled = true;
  			this.redraw = true;
  		}
  		var initial_props, binst;
  		cr.clearArray(all_behaviors);
  		for (i = 0, len = type.families.length; i < len; i++)
  		{
  			all_behaviors.push.apply(all_behaviors, type.families[i].behaviors);
  		}
  		all_behaviors.push.apply(all_behaviors, type.behaviors);
  		if (inst.recycled)
  		{
  			for (i = 0, len = all_behaviors.length; i < len; i++)
  			{
  				var btype = all_behaviors[i];
  				binst = inst.behavior_insts[i];
  				binst.recycled = true;
  				btype.behavior.Instance.call(binst, btype, inst);
  				initial_props = initial_inst[4][i];
  				for (j = 0, lenj = initial_props.length; j < lenj; j++)
  					binst.properties[j] = initial_props[j];
  				binst.onCreate();
  				btype.behavior.my_instances.add(inst);
  			}
  		}
  		else
  		{
  			inst.behavior_insts = [];
  			for (i = 0, len = all_behaviors.length; i < len; i++)
  			{
  				var btype = all_behaviors[i];
  				var binst = new btype.behavior.Instance(btype, inst);
  				binst.recycled = false;
  				binst.properties = initial_inst[4][i].slice(0);
  				binst.onCreate();
  				cr.seal(binst);
  				inst.behavior_insts.push(binst);
  				btype.behavior.my_instances.add(inst);
  			}
  		}
  		initial_props = initial_inst[5];
  		if (inst.recycled)
  		{
  			for (i = 0, len = initial_props.length; i < len; i++)
  				inst.properties[i] = initial_props[i];
  		}
  		else
  			inst.properties = initial_props.slice(0);
  		this.createRow.push(inst);
  		this.hasPendingInstances = true;
  		if (layer)
  		{
  ;
  			layer.appendToInstanceList(inst, true);
  			if (layer.parallaxX !== 1 || layer.parallaxY !== 1)
  				type.any_instance_parallaxed = true;
  		}
  		this.objectcount++;
  		if (type.is_contained)
  		{
  			inst.is_contained = true;
  			if (inst.recycled)
  				cr.clearArray(inst.siblings);
  			else
  				inst.siblings = [];			// note: should not include self in siblings
  			if (!is_startup_instance && !skip_siblings)	// layout links initial instances
  			{
  				for (i = 0, len = type.container.length; i < len; i++)
  				{
  					if (type.container[i] === type)
  						continue;
  					if (!type.container[i].default_instance)
  					{
  						return null;
  					}
  					inst.siblings.push(this.createInstanceFromInit(type.container[i].default_instance, original_layer, false, is_world ? inst.x : sx, is_world ? inst.y : sy, true));
  				}
  				for (i = 0, len = inst.siblings.length; i < len; i++)
  				{
  					inst.siblings[i].siblings.push(inst);
  					for (j = 0; j < len; j++)
  					{
  						if (i !== j)
  							inst.siblings[i].siblings.push(inst.siblings[j]);
  					}
  				}
  			}
  		}
  		else
  		{
  			inst.is_contained = false;
  			inst.siblings = null;
  		}
  		inst.onCreate();
  		if (!inst.recycled)
  			cr.seal(inst);
  		for (i = 0, len = inst.behavior_insts.length; i < len; i++)
  		{
  			if (inst.behavior_insts[i].postCreate)
  				inst.behavior_insts[i].postCreate();
  		}
  		return inst;
  	};
  	Runtime.prototype.getLayerByName = function (layer_name)
  	{
  		var i, len;
  		for (i = 0, len = this.running_layout.layers.length; i < len; i++)
  		{
  			var layer = this.running_layout.layers[i];
  			if (cr.equals_nocase(layer.name, layer_name))
  				return layer;
  		}
  		return null;
  	};
  	Runtime.prototype.getLayerByNumber = function (index)
  	{
  		index = cr.floor(index);
  		if (index < 0)
  			index = 0;
  		if (index >= this.running_layout.layers.length)
  			index = this.running_layout.layers.length - 1;
  		return this.running_layout.layers[index];
  	};
  	Runtime.prototype.getLayer = function (l)
  	{
  		if (cr.is_number(l))
  			return this.getLayerByNumber(l);
  		else
  			return this.getLayerByName(l.toString());
  	};
  	Runtime.prototype.clearSol = function (solModifiers)
  	{
  		var i, len;
  		for (i = 0, len = solModifiers.length; i < len; i++)
  		{
  			solModifiers[i].getCurrentSol().select_all = true;
  		}
  	};
  	Runtime.prototype.pushCleanSol = function (solModifiers)
  	{
  		var i, len;
  		for (i = 0, len = solModifiers.length; i < len; i++)
  		{
  			solModifiers[i].pushCleanSol();
  		}
  	};
  	Runtime.prototype.pushCopySol = function (solModifiers)
  	{
  		var i, len;
  		for (i = 0, len = solModifiers.length; i < len; i++)
  		{
  			solModifiers[i].pushCopySol();
  		}
  	};
  	Runtime.prototype.popSol = function (solModifiers)
  	{
  		var i, len;
  		for (i = 0, len = solModifiers.length; i < len; i++)
  		{
  			solModifiers[i].popSol();
  		}
  	};
  	Runtime.prototype.updateAllCells = function (type)
  	{
  		if (!type.any_cell_changed)
  			return;		// all instances must already be up-to-date
  		var i, len, instances = type.instances;
  		for (i = 0, len = instances.length; i < len; ++i)
  		{
  			instances[i].update_collision_cell();
  		}
  		var createRow = this.createRow;
  		for (i = 0, len = createRow.length; i < len; ++i)
  		{
  			if (createRow[i].type === type)
  				createRow[i].update_collision_cell();
  		}
  		type.any_cell_changed = false;
  	};
  	Runtime.prototype.getCollisionCandidates = function (layer, rtype, bbox, candidates)
  	{
  		var i, len, t;
  		var is_parallaxed = (layer ? (layer.parallaxX !== 1 || layer.parallaxY !== 1) : false);
  		if (rtype.is_family)
  		{
  			for (i = 0, len = rtype.members.length; i < len; ++i)
  			{
  				t = rtype.members[i];
  				if (is_parallaxed || t.any_instance_parallaxed)
  				{
  					cr.appendArray(candidates, t.instances);
  				}
  				else
  				{
  					this.updateAllCells(t);
  					t.collision_grid.queryRange(bbox, candidates);
  				}
  			}
  		}
  		else
  		{
  			if (is_parallaxed || rtype.any_instance_parallaxed)
  			{
  				cr.appendArray(candidates, rtype.instances);
  			}
  			else
  			{
  				this.updateAllCells(rtype);
  				rtype.collision_grid.queryRange(bbox, candidates);
  			}
  		}
  	};
  	Runtime.prototype.getTypesCollisionCandidates = function (layer, types, bbox, candidates)
  	{
  		var i, len;
  		for (i = 0, len = types.length; i < len; ++i)
  		{
  			this.getCollisionCandidates(layer, types[i], bbox, candidates);
  		}
  	};
  	Runtime.prototype.getSolidCollisionCandidates = function (layer, bbox, candidates)
  	{
  		var solid = this.getSolidBehavior();
  		if (!solid)
  			return null;
  		this.getTypesCollisionCandidates(layer, solid.my_types, bbox, candidates);
  	};
  	Runtime.prototype.getJumpthruCollisionCandidates = function (layer, bbox, candidates)
  	{
  		var jumpthru = this.getJumpthruBehavior();
  		if (!jumpthru)
  			return null;
  		this.getTypesCollisionCandidates(layer, jumpthru.my_types, bbox, candidates);
  	};
  	Runtime.prototype.testAndSelectCanvasPointOverlap = function (type, ptx, pty, inverted)
  	{
  		var sol = type.getCurrentSol();
  		var i, j, inst, len;
  		var lx, ly;
  		if (sol.select_all)
  		{
  			if (!inverted)
  			{
  				sol.select_all = false;
  				cr.clearArray(sol.instances);   // clear contents
  			}
  			for (i = 0, len = type.instances.length; i < len; i++)
  			{
  				inst = type.instances[i];
  				inst.update_bbox();
  				lx = inst.layer.canvasToLayer(ptx, pty, true);
  				ly = inst.layer.canvasToLayer(ptx, pty, false);
  				if (inst.contains_pt(lx, ly))
  				{
  					if (inverted)
  						return false;
  					else
  						sol.instances.push(inst);
  				}
  			}
  		}
  		else
  		{
  			j = 0;
  			for (i = 0, len = sol.instances.length; i < len; i++)
  			{
  				inst = sol.instances[i];
  				inst.update_bbox();
  				lx = inst.layer.canvasToLayer(ptx, pty, true);
  				ly = inst.layer.canvasToLayer(ptx, pty, false);
  				if (inst.contains_pt(lx, ly))
  				{
  					if (inverted)
  						return false;
  					else
  					{
  						sol.instances[j] = sol.instances[i];
  						j++;
  					}
  				}
  			}
  			if (!inverted)
  				sol.instances.length = j;
  		}
  		type.applySolToContainer();
  		if (inverted)
  			return true;		// did not find anything overlapping
  		else
  			return sol.hasObjects();
  	};
  	Runtime.prototype.testOverlap = function (a, b)
  	{
  		if (!a || !b || a === b || !a.collisionsEnabled || !b.collisionsEnabled)
  			return false;
  		a.update_bbox();
  		b.update_bbox();
  		var layera = a.layer;
  		var layerb = b.layer;
  		var different_layers = (layera !== layerb && (layera.parallaxX !== layerb.parallaxX || layerb.parallaxY !== layerb.parallaxY || layera.scale !== layerb.scale || layera.angle !== layerb.angle || layera.zoomRate !== layerb.zoomRate));
  		var i, len, i2, i21, x, y, haspolya, haspolyb, polya, polyb;
  		if (!different_layers)	// same layers: easy check
  		{
  			if (!a.bbox.intersects_rect(b.bbox))
  				return false;
  			if (!a.bquad.intersects_quad(b.bquad))
  				return false;
  			if (a.tilemap_exists && b.tilemap_exists)
  				return false;
  			if (a.tilemap_exists)
  				return this.testTilemapOverlap(a, b);
  			if (b.tilemap_exists)
  				return this.testTilemapOverlap(b, a);
  			haspolya = (a.collision_poly && !a.collision_poly.is_empty());
  			haspolyb = (b.collision_poly && !b.collision_poly.is_empty());
  			if (!haspolya && !haspolyb)
  				return true;
  			if (haspolya)
  			{
  				a.collision_poly.cache_poly(a.width, a.height, a.angle);
  				polya = a.collision_poly;
  			}
  			else
  			{
  				this.temp_poly.set_from_quad(a.bquad, a.x, a.y, a.width, a.height);
  				polya = this.temp_poly;
  			}
  			if (haspolyb)
  			{
  				b.collision_poly.cache_poly(b.width, b.height, b.angle);
  				polyb = b.collision_poly;
  			}
  			else
  			{
  				this.temp_poly.set_from_quad(b.bquad, b.x, b.y, b.width, b.height);
  				polyb = this.temp_poly;
  			}
  			return polya.intersects_poly(polyb, b.x - a.x, b.y - a.y);
  		}
  		else	// different layers: need to do full translated check
  		{
  			haspolya = (a.collision_poly && !a.collision_poly.is_empty());
  			haspolyb = (b.collision_poly && !b.collision_poly.is_empty());
  			if (haspolya)
  			{
  				a.collision_poly.cache_poly(a.width, a.height, a.angle);
  				this.temp_poly.set_from_poly(a.collision_poly);
  			}
  			else
  			{
  				this.temp_poly.set_from_quad(a.bquad, a.x, a.y, a.width, a.height);
  			}
  			polya = this.temp_poly;
  			if (haspolyb)
  			{
  				b.collision_poly.cache_poly(b.width, b.height, b.angle);
  				this.temp_poly2.set_from_poly(b.collision_poly);
  			}
  			else
  			{
  				this.temp_poly2.set_from_quad(b.bquad, b.x, b.y, b.width, b.height);
  			}
  			polyb = this.temp_poly2;
  			for (i = 0, len = polya.pts_count; i < len; i++)
  			{
  				i2 = i * 2;
  				i21 = i2 + 1;
  				x = polya.pts_cache[i2];
  				y = polya.pts_cache[i21];
  				polya.pts_cache[i2] = layera.layerToCanvas(x + a.x, y + a.y, true);
  				polya.pts_cache[i21] = layera.layerToCanvas(x + a.x, y + a.y, false);
  			}
  			polya.update_bbox();
  			for (i = 0, len = polyb.pts_count; i < len; i++)
  			{
  				i2 = i * 2;
  				i21 = i2 + 1;
  				x = polyb.pts_cache[i2];
  				y = polyb.pts_cache[i21];
  				polyb.pts_cache[i2] = layerb.layerToCanvas(x + b.x, y + b.y, true);
  				polyb.pts_cache[i21] = layerb.layerToCanvas(x + b.x, y + b.y, false);
  			}
  			polyb.update_bbox();
  			return polya.intersects_poly(polyb, 0, 0);
  		}
  	};
  	var tmpQuad = new cr.quad();
  	var tmpRect = new cr.rect(0, 0, 0, 0);
  	var collrect_candidates = [];
  	Runtime.prototype.testTilemapOverlap = function (tm, a)
  	{
  		var i, len, c, rc;
  		var bbox = a.bbox;
  		var tmx = tm.x;
  		var tmy = tm.y;
  		tm.getCollisionRectCandidates(bbox, collrect_candidates);
  		var collrects = collrect_candidates;
  		var haspolya = (a.collision_poly && !a.collision_poly.is_empty());
  		for (i = 0, len = collrects.length; i < len; ++i)
  		{
  			c = collrects[i];
  			rc = c.rc;
  			if (bbox.intersects_rect_off(rc, tmx, tmy))
  			{
  				tmpQuad.set_from_rect(rc);
  				tmpQuad.offset(tmx, tmy);
  				if (tmpQuad.intersects_quad(a.bquad))
  				{
  					if (haspolya)
  					{
  						a.collision_poly.cache_poly(a.width, a.height, a.angle);
  						if (c.poly)
  						{
  							if (c.poly.intersects_poly(a.collision_poly, a.x - (tmx + rc.left), a.y - (tmy + rc.top)))
  							{
  								cr.clearArray(collrect_candidates);
  								return true;
  							}
  						}
  						else
  						{
  							this.temp_poly.set_from_quad(tmpQuad, 0, 0, rc.right - rc.left, rc.bottom - rc.top);
  							if (this.temp_poly.intersects_poly(a.collision_poly, a.x, a.y))
  							{
  								cr.clearArray(collrect_candidates);
  								return true;
  							}
  						}
  					}
  					else
  					{
  						if (c.poly)
  						{
  							this.temp_poly.set_from_quad(a.bquad, 0, 0, a.width, a.height);
  							if (c.poly.intersects_poly(this.temp_poly, -(tmx + rc.left), -(tmy + rc.top)))
  							{
  								cr.clearArray(collrect_candidates);
  								return true;
  							}
  						}
  						else
  						{
  							cr.clearArray(collrect_candidates);
  							return true;
  						}
  					}
  				}
  			}
  		}
  		cr.clearArray(collrect_candidates);
  		return false;
  	};
  	Runtime.prototype.testRectOverlap = function (r, b)
  	{
  		if (!b || !b.collisionsEnabled)
  			return false;
  		b.update_bbox();
  		var layerb = b.layer;
  		var haspolyb, polyb;
  		if (!b.bbox.intersects_rect(r))
  			return false;
  		if (b.tilemap_exists)
  		{
  			b.getCollisionRectCandidates(r, collrect_candidates);
  			var collrects = collrect_candidates;
  			var i, len, c, tilerc;
  			var tmx = b.x;
  			var tmy = b.y;
  			for (i = 0, len = collrects.length; i < len; ++i)
  			{
  				c = collrects[i];
  				tilerc = c.rc;
  				if (r.intersects_rect_off(tilerc, tmx, tmy))
  				{
  					if (c.poly)
  					{
  						this.temp_poly.set_from_rect(r, 0, 0);
  						if (c.poly.intersects_poly(this.temp_poly, -(tmx + tilerc.left), -(tmy + tilerc.top)))
  						{
  							cr.clearArray(collrect_candidates);
  							return true;
  						}
  					}
  					else
  					{
  						cr.clearArray(collrect_candidates);
  						return true;
  					}
  				}
  			}
  			cr.clearArray(collrect_candidates);
  			return false;
  		}
  		else
  		{
  			tmpQuad.set_from_rect(r);
  			if (!b.bquad.intersects_quad(tmpQuad))
  				return false;
  			haspolyb = (b.collision_poly && !b.collision_poly.is_empty());
  			if (!haspolyb)
  				return true;
  			b.collision_poly.cache_poly(b.width, b.height, b.angle);
  			tmpQuad.offset(-r.left, -r.top);
  			this.temp_poly.set_from_quad(tmpQuad, 0, 0, 1, 1);
  			return b.collision_poly.intersects_poly(this.temp_poly, r.left - b.x, r.top - b.y);
  		}
  	};
  	Runtime.prototype.testSegmentOverlap = function (x1, y1, x2, y2, b)
  	{
  		if (!b || !b.collisionsEnabled)
  			return false;
  		b.update_bbox();
  		var layerb = b.layer;
  		var haspolyb, polyb;
  		tmpRect.set(cr.min(x1, x2), cr.min(y1, y2), cr.max(x1, x2), cr.max(y1, y2));
  		if (!b.bbox.intersects_rect(tmpRect))
  			return false;
  		if (b.tilemap_exists)
  		{
  			b.getCollisionRectCandidates(tmpRect, collrect_candidates);
  			var collrects = collrect_candidates;
  			var i, len, c, tilerc;
  			var tmx = b.x;
  			var tmy = b.y;
  			for (i = 0, len = collrects.length; i < len; ++i)
  			{
  				c = collrects[i];
  				tilerc = c.rc;
  				if (tmpRect.intersects_rect_off(tilerc, tmx, tmy))
  				{
  					tmpQuad.set_from_rect(tilerc);
  					tmpQuad.offset(tmx, tmy);
  					if (tmpQuad.intersects_segment(x1, y1, x2, y2))
  					{
  						if (c.poly)
  						{
  							if (c.poly.intersects_segment(tmx + tilerc.left, tmy + tilerc.top, x1, y1, x2, y2))
  							{
  								cr.clearArray(collrect_candidates);
  								return true;
  							}
  						}
  						else
  						{
  							cr.clearArray(collrect_candidates);
  							return true;
  						}
  					}
  				}
  			}
  			cr.clearArray(collrect_candidates);
  			return false;
  		}
  		else
  		{
  			if (!b.bquad.intersects_segment(x1, y1, x2, y2))
  				return false;
  			haspolyb = (b.collision_poly && !b.collision_poly.is_empty());
  			if (!haspolyb)
  				return true;
  			b.collision_poly.cache_poly(b.width, b.height, b.angle);
  			return b.collision_poly.intersects_segment(b.x, b.y, x1, y1, x2, y2);
  		}
  	};
  	Runtime.prototype.typeHasBehavior = function (t, b)
  	{
  		if (!b)
  			return false;
  		var i, len, j, lenj, f;
  		for (i = 0, len = t.behaviors.length; i < len; i++)
  		{
  			if (t.behaviors[i].behavior instanceof b)
  				return true;
  		}
  		if (!t.is_family)
  		{
  			for (i = 0, len = t.families.length; i < len; i++)
  			{
  				f = t.families[i];
  				for (j = 0, lenj = f.behaviors.length; j < lenj; j++)
  				{
  					if (f.behaviors[j].behavior instanceof b)
  						return true;
  				}
  			}
  		}
  		return false;
  	};
  	Runtime.prototype.typeHasNoSaveBehavior = function (t)
  	{
  		return this.typeHasBehavior(t, cr.behaviors.NoSave);
  	};
  	Runtime.prototype.typeHasPersistBehavior = function (t)
  	{
  		return this.typeHasBehavior(t, cr.behaviors.Persist);
  	};
  	Runtime.prototype.getSolidBehavior = function ()
  	{
  		return this.solidBehavior;
  	};
  	Runtime.prototype.getJumpthruBehavior = function ()
  	{
  		return this.jumpthruBehavior;
  	};
  	var candidates = [];
  	Runtime.prototype.testOverlapSolid = function (inst)
  	{
  		var i, len, s;
  		inst.update_bbox();
  		this.getSolidCollisionCandidates(inst.layer, inst.bbox, candidates);
  		for (i = 0, len = candidates.length; i < len; ++i)
  		{
  			s = candidates[i];
  			if (!s.extra["solidEnabled"])
  				continue;
  			if (this.testOverlap(inst, s))
  			{
  				cr.clearArray(candidates);
  				return s;
  			}
  		}
  		cr.clearArray(candidates);
  		return null;
  	};
  	Runtime.prototype.testRectOverlapSolid = function (r)
  	{
  		var i, len, s;
  		this.getSolidCollisionCandidates(null, r, candidates);
  		for (i = 0, len = candidates.length; i < len; ++i)
  		{
  			s = candidates[i];
  			if (!s.extra["solidEnabled"])
  				continue;
  			if (this.testRectOverlap(r, s))
  			{
  				cr.clearArray(candidates);
  				return s;
  			}
  		}
  		cr.clearArray(candidates);
  		return null;
  	};
  	var jumpthru_array_ret = [];
  	Runtime.prototype.testOverlapJumpThru = function (inst, all)
  	{
  		var ret = null;
  		if (all)
  		{
  			ret = jumpthru_array_ret;
  			cr.clearArray(ret);
  		}
  		inst.update_bbox();
  		this.getJumpthruCollisionCandidates(inst.layer, inst.bbox, candidates);
  		var i, len, j;
  		for (i = 0, len = candidates.length; i < len; ++i)
  		{
  			j = candidates[i];
  			if (!j.extra["jumpthruEnabled"])
  				continue;
  			if (this.testOverlap(inst, j))
  			{
  				if (all)
  					ret.push(j);
  				else
  				{
  					cr.clearArray(candidates);
  					return j;
  				}
  			}
  		}
  		cr.clearArray(candidates);
  		return ret;
  	};
  	Runtime.prototype.pushOutSolid = function (inst, xdir, ydir, dist, include_jumpthrus, specific_jumpthru)
  	{
  		var push_dist = dist || 50;
  		var oldx = inst.x
  		var oldy = inst.y;
  		var i;
  		var last_overlapped = null, secondlast_overlapped = null;
  		for (i = 0; i < push_dist; i++)
  		{
  			inst.x = (oldx + (xdir * i));
  			inst.y = (oldy + (ydir * i));
  			inst.set_bbox_changed();
  			if (!this.testOverlap(inst, last_overlapped))
  			{
  				last_overlapped = this.testOverlapSolid(inst);
  				if (last_overlapped)
  					secondlast_overlapped = last_overlapped;
  				if (!last_overlapped)
  				{
  					if (include_jumpthrus)
  					{
  						if (specific_jumpthru)
  							last_overlapped = (this.testOverlap(inst, specific_jumpthru) ? specific_jumpthru : null);
  						else
  							last_overlapped = this.testOverlapJumpThru(inst);
  						if (last_overlapped)
  							secondlast_overlapped = last_overlapped;
  					}
  					if (!last_overlapped)
  					{
  						if (secondlast_overlapped)
  							this.pushInFractional(inst, xdir, ydir, secondlast_overlapped, 16);
  						return true;
  					}
  				}
  			}
  		}
  		inst.x = oldx;
  		inst.y = oldy;
  		inst.set_bbox_changed();
  		return false;
  	};
  	Runtime.prototype.pushOut = function (inst, xdir, ydir, dist, otherinst)
  	{
  		var push_dist = dist || 50;
  		var oldx = inst.x
  		var oldy = inst.y;
  		var i;
  		for (i = 0; i < push_dist; i++)
  		{
  			inst.x = (oldx + (xdir * i));
  			inst.y = (oldy + (ydir * i));
  			inst.set_bbox_changed();
  			if (!this.testOverlap(inst, otherinst))
  				return true;
  		}
  		inst.x = oldx;
  		inst.y = oldy;
  		inst.set_bbox_changed();
  		return false;
  	};
  	Runtime.prototype.pushInFractional = function (inst, xdir, ydir, obj, limit)
  	{
  		var divisor = 2;
  		var frac;
  		var forward = false;
  		var overlapping = false;
  		var bestx = inst.x;
  		var besty = inst.y;
  		while (divisor <= limit)
  		{
  			frac = 1 / divisor;
  			divisor *= 2;
  			inst.x += xdir * frac * (forward ? 1 : -1);
  			inst.y += ydir * frac * (forward ? 1 : -1);
  			inst.set_bbox_changed();
  			if (this.testOverlap(inst, obj))
  			{
  				forward = true;
  				overlapping = true;
  			}
  			else
  			{
  				forward = false;
  				overlapping = false;
  				bestx = inst.x;
  				besty = inst.y;
  			}
  		}
  		if (overlapping)
  		{
  			inst.x = bestx;
  			inst.y = besty;
  			inst.set_bbox_changed();
  		}
  	};
  	Runtime.prototype.pushOutSolidNearest = function (inst, max_dist_)
  	{
  		var max_dist = (cr.is_undefined(max_dist_) ? 100 : max_dist_);
  		var dist = 0;
  		var oldx = inst.x
  		var oldy = inst.y;
  		var dir = 0;
  		var dx = 0, dy = 0;
  		var last_overlapped = this.testOverlapSolid(inst);
  		if (!last_overlapped)
  			return true;		// already clear of solids
  		while (dist <= max_dist)
  		{
  			switch (dir) {
  			case 0:		dx = 0; dy = -1; dist++; break;
  			case 1:		dx = 1; dy = -1; break;
  			case 2:		dx = 1; dy = 0; break;
  			case 3:		dx = 1; dy = 1; break;
  			case 4:		dx = 0; dy = 1; break;
  			case 5:		dx = -1; dy = 1; break;
  			case 6:		dx = -1; dy = 0; break;
  			case 7:		dx = -1; dy = -1; break;
  			}
  			dir = (dir + 1) % 8;
  			inst.x = cr.floor(oldx + (dx * dist));
  			inst.y = cr.floor(oldy + (dy * dist));
  			inst.set_bbox_changed();
  			if (!this.testOverlap(inst, last_overlapped))
  			{
  				last_overlapped = this.testOverlapSolid(inst);
  				if (!last_overlapped)
  					return true;
  			}
  		}
  		inst.x = oldx;
  		inst.y = oldy;
  		inst.set_bbox_changed();
  		return false;
  	};
  	Runtime.prototype.registerCollision = function (a, b)
  	{
  		if (!a.collisionsEnabled || !b.collisionsEnabled)
  			return;
  		this.registered_collisions.push([a, b]);
  	};
  	Runtime.prototype.checkRegisteredCollision = function (a, b)
  	{
  		var i, len, x;
  		for (i = 0, len = this.registered_collisions.length; i < len; i++)
  		{
  			x = this.registered_collisions[i];
  			if ((x[0] == a && x[1] == b) || (x[0] == b && x[1] == a))
  				return true;
  		}
  		return false;
  	};
  	Runtime.prototype.calculateSolidBounceAngle = function(inst, startx, starty, obj)
  	{
  		var objx = inst.x;
  		var objy = inst.y;
  		var radius = cr.max(10, cr.distanceTo(startx, starty, objx, objy));
  		var startangle = cr.angleTo(startx, starty, objx, objy);
  		var firstsolid = obj || this.testOverlapSolid(inst);
  		if (!firstsolid)
  			return cr.clamp_angle(startangle + cr.PI);
  		var cursolid = firstsolid;
  		var i, curangle, anticlockwise_free_angle, clockwise_free_angle;
  		var increment = cr.to_radians(5);	// 5 degree increments
  		for (i = 1; i < 36; i++)
  		{
  			curangle = startangle - i * increment;
  			inst.x = startx + Math.cos(curangle) * radius;
  			inst.y = starty + Math.sin(curangle) * radius;
  			inst.set_bbox_changed();
  			if (!this.testOverlap(inst, cursolid))
  			{
  				cursolid = obj ? null : this.testOverlapSolid(inst);
  				if (!cursolid)
  				{
  					anticlockwise_free_angle = curangle;
  					break;
  				}
  			}
  		}
  		if (i === 36)
  			anticlockwise_free_angle = cr.clamp_angle(startangle + cr.PI);
  		var cursolid = firstsolid;
  		for (i = 1; i < 36; i++)
  		{
  			curangle = startangle + i * increment;
  			inst.x = startx + Math.cos(curangle) * radius;
  			inst.y = starty + Math.sin(curangle) * radius;
  			inst.set_bbox_changed();
  			if (!this.testOverlap(inst, cursolid))
  			{
  				cursolid = obj ? null : this.testOverlapSolid(inst);
  				if (!cursolid)
  				{
  					clockwise_free_angle = curangle;
  					break;
  				}
  			}
  		}
  		if (i === 36)
  			clockwise_free_angle = cr.clamp_angle(startangle + cr.PI);
  		inst.x = objx;
  		inst.y = objy;
  		inst.set_bbox_changed();
  		if (clockwise_free_angle === anticlockwise_free_angle)
  			return clockwise_free_angle;
  		var half_diff = cr.angleDiff(clockwise_free_angle, anticlockwise_free_angle) / 2;
  		var normal;
  		if (cr.angleClockwise(clockwise_free_angle, anticlockwise_free_angle))
  		{
  			normal = cr.clamp_angle(anticlockwise_free_angle + half_diff + cr.PI);
  		}
  		else
  		{
  			normal = cr.clamp_angle(clockwise_free_angle + half_diff);
  		}
  ;
  		var vx = Math.cos(startangle);
  		var vy = Math.sin(startangle);
  		var nx = Math.cos(normal);
  		var ny = Math.sin(normal);
  		var v_dot_n = vx * nx + vy * ny;
  		var rx = vx - 2 * v_dot_n * nx;
  		var ry = vy - 2 * v_dot_n * ny;
  		return cr.angleTo(0, 0, rx, ry);
  	};
  	var triggerSheetIndex = -1;
  	Runtime.prototype.trigger = function (method, inst, value /* for fast triggers */)
  	{
  ;
  		if (!this.running_layout)
  			return false;
  		var sheet = this.running_layout.event_sheet;
  		if (!sheet)
  			return false;     // no event sheet active; nothing to trigger
  		var ret = false;
  		var r, i, len;
  		triggerSheetIndex++;
  		var deep_includes = sheet.deep_includes;
  		for (i = 0, len = deep_includes.length; i < len; ++i)
  		{
  			r = this.triggerOnSheet(method, inst, deep_includes[i], value);
  			ret = ret || r;
  		}
  		r = this.triggerOnSheet(method, inst, sheet, value);
  		ret = ret || r;
  		triggerSheetIndex--;
  		return ret;
      };
      Runtime.prototype.triggerOnSheet = function (method, inst, sheet, value)
      {
          var ret = false;
  		var i, leni, r, families;
  		if (!inst)
  		{
  			r = this.triggerOnSheetForTypeName(method, inst, "system", sheet, value);
  			ret = ret || r;
  		}
  		else
  		{
  			r = this.triggerOnSheetForTypeName(method, inst, inst.type.name, sheet, value);
  			ret = ret || r;
  			families = inst.type.families;
  			for (i = 0, leni = families.length; i < leni; ++i)
  			{
  				r = this.triggerOnSheetForTypeName(method, inst, families[i].name, sheet, value);
  				ret = ret || r;
  			}
  		}
  		return ret;             // true if anything got triggered
  	};
  	Runtime.prototype.triggerOnSheetForTypeName = function (method, inst, type_name, sheet, value)
  	{
  		var i, leni;
  		var ret = false, ret2 = false;
  		var trig, index;
  		var fasttrigger = (typeof value !== "undefined");
  		var triggers = (fasttrigger ? sheet.fasttriggers : sheet.triggers);
  		var obj_entry = triggers[type_name];
  		if (!obj_entry)
  			return ret;
  		var triggers_list = null;
  		for (i = 0, leni = obj_entry.length; i < leni; ++i)
  		{
  			if (obj_entry[i].method == method)
  			{
  				triggers_list = obj_entry[i].evs;
  				break;
  			}
  		}
  		if (!triggers_list)
  			return ret;
  		var triggers_to_fire;
  		if (fasttrigger)
  		{
  			triggers_to_fire = triggers_list[value];
  		}
  		else
  		{
  			triggers_to_fire = triggers_list;
  		}
  		if (!triggers_to_fire)
  			return null;
  		for (i = 0, leni = triggers_to_fire.length; i < leni; i++)
  		{
  			trig = triggers_to_fire[i][0];
  			index = triggers_to_fire[i][1];
  			ret2 = this.executeSingleTrigger(inst, type_name, trig, index);
  			ret = ret || ret2;
  		}
  		return ret;
  	};
  	Runtime.prototype.executeSingleTrigger = function (inst, type_name, trig, index)
  	{
  		var i, leni;
  		var ret = false;
  		this.trigger_depth++;
  		var current_event = this.getCurrentEventStack().current_event;
  		if (current_event)
  			this.pushCleanSol(current_event.solModifiersIncludingParents);
  		var isrecursive = (this.trigger_depth > 1);		// calling trigger from inside another trigger
  		this.pushCleanSol(trig.solModifiersIncludingParents);
  		if (isrecursive)
  			this.pushLocalVarStack();
  		var event_stack = this.pushEventStack(trig);
  		event_stack.current_event = trig;
  		if (inst)
  		{
  			var sol = this.types[type_name].getCurrentSol();
  			sol.select_all = false;
  			cr.clearArray(sol.instances);
  			sol.instances[0] = inst;
  			this.types[type_name].applySolToContainer();
  		}
  		var ok_to_run = true;
  		if (trig.parent)
  		{
  			var temp_parents_arr = event_stack.temp_parents_arr;
  			var cur_parent = trig.parent;
  			while (cur_parent)
  			{
  				temp_parents_arr.push(cur_parent);
  				cur_parent = cur_parent.parent;
  			}
  			temp_parents_arr.reverse();
  			for (i = 0, leni = temp_parents_arr.length; i < leni; i++)
  			{
  				if (!temp_parents_arr[i].run_pretrigger())   // parent event failed
  				{
  					ok_to_run = false;
  					break;
  				}
  			}
  		}
  		if (ok_to_run)
  		{
  			this.execcount++;
  			if (trig.orblock)
  				trig.run_orblocktrigger(index);
  			else
  				trig.run();
  			ret = ret || event_stack.last_event_true;
  		}
  		this.popEventStack();
  		if (isrecursive)
  			this.popLocalVarStack();
  		this.popSol(trig.solModifiersIncludingParents);
  		if (current_event)
  			this.popSol(current_event.solModifiersIncludingParents);
  		if (this.hasPendingInstances && this.isInOnDestroy === 0 && triggerSheetIndex === 0 && !this.isRunningEvents)
  		{
  			this.ClearDeathRow();
  		}
  		this.trigger_depth--;
  		return ret;
  	};
  	Runtime.prototype.getCurrentCondition = function ()
  	{
  		var evinfo = this.getCurrentEventStack();
  		return evinfo.current_event.conditions[evinfo.cndindex];
  	};
  	Runtime.prototype.getCurrentAction = function ()
  	{
  		var evinfo = this.getCurrentEventStack();
  		return evinfo.current_event.actions[evinfo.actindex];
  	};
  	Runtime.prototype.pushLocalVarStack = function ()
  	{
  		this.localvar_stack_index++;
  		if (this.localvar_stack_index >= this.localvar_stack.length)
  			this.localvar_stack.push([]);
  	};
  	Runtime.prototype.popLocalVarStack = function ()
  	{
  ;
  		this.localvar_stack_index--;
  	};
  	Runtime.prototype.getCurrentLocalVarStack = function ()
  	{
  		return this.localvar_stack[this.localvar_stack_index];
  	};
  	Runtime.prototype.pushEventStack = function (cur_event)
  	{
  		this.event_stack_index++;
  		if (this.event_stack_index >= this.event_stack.length)
  			this.event_stack.push(new cr.eventStackFrame());
  		var ret = this.getCurrentEventStack();
  		ret.reset(cur_event);
  		return ret;
  	};
  	Runtime.prototype.popEventStack = function ()
  	{
  ;
  		this.event_stack_index--;
  	};
  	Runtime.prototype.getCurrentEventStack = function ()
  	{
  		return this.event_stack[this.event_stack_index];
  	};
  	Runtime.prototype.pushLoopStack = function (name_)
  	{
  		this.loop_stack_index++;
  		if (this.loop_stack_index >= this.loop_stack.length)
  		{
  			this.loop_stack.push(cr.seal({ name: name_, index: 0, stopped: false }));
  		}
  		var ret = this.getCurrentLoop();
  		ret.name = name_;
  		ret.index = 0;
  		ret.stopped = false;
  		return ret;
  	};
  	Runtime.prototype.popLoopStack = function ()
  	{
  ;
  		this.loop_stack_index--;
  	};
  	Runtime.prototype.getCurrentLoop = function ()
  	{
  		return this.loop_stack[this.loop_stack_index];
  	};
  	Runtime.prototype.getEventVariableByName = function (name, scope)
  	{
  		var i, leni, j, lenj, sheet, e;
  		while (scope)
  		{
  			for (i = 0, leni = scope.subevents.length; i < leni; i++)
  			{
  				e = scope.subevents[i];
  				if (e instanceof cr.eventvariable && cr.equals_nocase(name, e.name))
  					return e;
  			}
  			scope = scope.parent;
  		}
  		for (i = 0, leni = this.eventsheets_by_index.length; i < leni; i++)
  		{
  			sheet = this.eventsheets_by_index[i];
  			for (j = 0, lenj = sheet.events.length; j < lenj; j++)
  			{
  				e = sheet.events[j];
  				if (e instanceof cr.eventvariable && cr.equals_nocase(name, e.name))
  					return e;
  			}
  		}
  		return null;
  	};
  	Runtime.prototype.getLayoutBySid = function (sid_)
  	{
  		var i, len;
  		for (i = 0, len = this.layouts_by_index.length; i < len; i++)
  		{
  			if (this.layouts_by_index[i].sid === sid_)
  				return this.layouts_by_index[i];
  		}
  		return null;
  	};
  	Runtime.prototype.getObjectTypeBySid = function (sid_)
  	{
  		var i, len;
  		for (i = 0, len = this.types_by_index.length; i < len; i++)
  		{
  			if (this.types_by_index[i].sid === sid_)
  				return this.types_by_index[i];
  		}
  		return null;
  	};
  	Runtime.prototype.getGroupBySid = function (sid_)
  	{
  		var i, len;
  		for (i = 0, len = this.allGroups.length; i < len; i++)
  		{
  			if (this.allGroups[i].sid === sid_)
  				return this.allGroups[i];
  		}
  		return null;
  	};
  	Runtime.prototype.doCanvasSnapshot = function (format_, quality_)
  	{
  		this.snapshotCanvas = [format_, quality_];
  		this.redraw = true;		// force redraw so snapshot is always taken
  	};
  	function makeSaveDb(e)
  	{
  		var db = e.target.result;
  		db.createObjectStore("saves", { keyPath: "slot" });
  	};
  	function IndexedDB_WriteSlot(slot_, data_, oncomplete_, onerror_)
  	{
  		var request = indexedDB.open("_C2SaveStates");
  		request.onupgradeneeded = makeSaveDb;
  		request.onerror = onerror_;
  		request.onsuccess = function (e)
  		{
  			var db = e.target.result;
  			db.onerror = onerror_;
  			var transaction = db.transaction(["saves"], "readwrite");
  			var objectStore = transaction.objectStore("saves");
  			var putReq = objectStore.put({"slot": slot_, "data": data_ });
  			putReq.onsuccess = oncomplete_;
  		};
  	};
  	function IndexedDB_ReadSlot(slot_, oncomplete_, onerror_)
  	{
  		var request = indexedDB.open("_C2SaveStates");
  		request.onupgradeneeded = makeSaveDb;
  		request.onerror = onerror_;
  		request.onsuccess = function (e)
  		{
  			var db = e.target.result;
  			db.onerror = onerror_;
  			var transaction = db.transaction(["saves"]);
  			var objectStore = transaction.objectStore("saves");
  			var readReq = objectStore.get(slot_);
  			readReq.onsuccess = function (e)
  			{
  				if (readReq.result)
  					oncomplete_(readReq.result["data"]);
  				else
  					oncomplete_(null);
  			};
  		};
  	};
  	Runtime.prototype.signalContinuousPreview = function ()
  	{
  		this.signalledContinuousPreview = true;
  	};
  	function doContinuousPreviewReload()
  	{
  		cr.logexport("Reloading for continuous preview");
  		if (!!window["c2cocoonjs"])
  		{
  			CocoonJS["App"]["reload"]();
  		}
  		else
  		{
  			if (window.location.search.indexOf("continuous") > -1)
  				window.location.reload(true);
  			else
  				window.location = window.location + "?continuous";
  		}
  	};
  	Runtime.prototype.handleSaveLoad = function ()
  	{
  		var self = this;
  		var savingToSlot = this.saveToSlot;
  		var savingJson = this.lastSaveJson;
  		var loadingFromSlot = this.loadFromSlot;
  		var continuous = false;
  		if (this.signalledContinuousPreview)
  		{
  			continuous = true;
  			savingToSlot = "__c2_continuouspreview";
  			this.signalledContinuousPreview = false;
  		}
  		if (savingToSlot.length)
  		{
  			this.ClearDeathRow();
  			savingJson = this.saveToJSONString();
  			if (window.indexedDB && !this.isCocoonJs)
  			{
  				IndexedDB_WriteSlot(savingToSlot, savingJson, function ()
  				{
  					cr.logexport("Saved state to IndexedDB storage (" + savingJson.length + " bytes)");
  					self.lastSaveJson = savingJson;
  					self.trigger(cr.system_object.prototype.cnds.OnSaveComplete, null);
  					self.lastSaveJson = "";
  					if (continuous)
  						doContinuousPreviewReload();
  				}, function (e)
  				{
  					try {
  						localStorage.setItem("__c2save_" + savingToSlot, savingJson);
  						cr.logexport("Saved state to WebStorage (" + savingJson.length + " bytes)");
  						self.lastSaveJson = savingJson;
  						self.trigger(cr.system_object.prototype.cnds.OnSaveComplete, null);
  						self.lastSaveJson = "";
  						if (continuous)
  							doContinuousPreviewReload();
  					}
  					catch (f)
  					{
  						cr.logexport("Failed to save game state: " + e + "; " + f);
  					}
  				});
  			}
  			else
  			{
  				try {
  					localStorage.setItem("__c2save_" + savingToSlot, savingJson);
  					cr.logexport("Saved state to WebStorage (" + savingJson.length + " bytes)");
  					self.lastSaveJson = savingJson;
  					this.trigger(cr.system_object.prototype.cnds.OnSaveComplete, null);
  					self.lastSaveJson = "";
  					if (continuous)
  						doContinuousPreviewReload();
  				}
  				catch (e)
  				{
  					cr.logexport("Error saving to WebStorage: " + e);
  				}
  			}
  			this.saveToSlot = "";
  			this.loadFromSlot = "";
  			this.loadFromJson = "";
  		}
  		if (loadingFromSlot.length)
  		{
  			if (window.indexedDB && !this.isCocoonJs)
  			{
  				IndexedDB_ReadSlot(loadingFromSlot, function (result_)
  				{
  					if (result_)
  					{
  						self.loadFromJson = result_;
  						cr.logexport("Loaded state from IndexedDB storage (" + self.loadFromJson.length + " bytes)");
  					}
  					else
  					{
  						self.loadFromJson = localStorage.getItem("__c2save_" + loadingFromSlot) || "";
  						cr.logexport("Loaded state from WebStorage (" + self.loadFromJson.length + " bytes)");
  					}
  					self.suspendDrawing = false;
  					if (!self.loadFromJson.length)
  						self.trigger(cr.system_object.prototype.cnds.OnLoadFailed, null);
  				}, function (e)
  				{
  					self.loadFromJson = localStorage.getItem("__c2save_" + loadingFromSlot) || "";
  					cr.logexport("Loaded state from WebStorage (" + self.loadFromJson.length + " bytes)");
  					self.suspendDrawing = false;
  					if (!self.loadFromJson.length)
  						self.trigger(cr.system_object.prototype.cnds.OnLoadFailed, null);
  				});
  			}
  			else
  			{
  				try {
  					this.loadFromJson = localStorage.getItem("__c2save_" + loadingFromSlot) || "";
  					cr.logexport("Loaded state from WebStorage (" + this.loadFromJson.length + " bytes)");
  				}
  				catch (e)
  				{
  					this.loadFromJson = "";
  				}
  				this.suspendDrawing = false;
  				if (!self.loadFromJson.length)
  					self.trigger(cr.system_object.prototype.cnds.OnLoadFailed, null);
  			}
  			this.loadFromSlot = "";
  			this.saveToSlot = "";
  		}
  		if (this.loadFromJson.length)
  		{
  			this.ClearDeathRow();
  			this.loadFromJSONString(this.loadFromJson);
  			this.lastSaveJson = this.loadFromJson;
  			this.trigger(cr.system_object.prototype.cnds.OnLoadComplete, null);
  			this.lastSaveJson = "";
  			this.loadFromJson = "";
  		}
  	};
  	function CopyExtraObject(extra)
  	{
  		var p, ret = {};
  		for (p in extra)
  		{
  			if (extra.hasOwnProperty(p))
  			{
  				if (extra[p] instanceof cr.ObjectSet)
  					continue;
  				if (extra[p] && typeof extra[p].c2userdata !== "undefined")
  					continue;
  				if (p === "spriteCreatedDestroyCallback")
  					continue;
  				ret[p] = extra[p];
  			}
  		}
  		return ret;
  	};
  	Runtime.prototype.saveToJSONString = function()
  	{
  		var i, len, j, lenj, type, layout, typeobj, g, c, a, v, p;
  		var o = {
  			"c2save":				true,
  			"version":				1,
  			"rt": {
  				"time":				this.kahanTime.sum,
  				"walltime":			this.wallTime.sum,
  				"timescale":		this.timescale,
  				"tickcount":		this.tickcount,
  				"execcount":		this.execcount,
  				"next_uid":			this.next_uid,
  				"running_layout":	this.running_layout.sid,
  				"start_time_offset": (Date.now() - this.start_time)
  			},
  			"types": {},
  			"layouts": {},
  			"events": {
  				"groups": {},
  				"cnds": {},
  				"acts": {},
  				"vars": {}
  			}
  		};
  		for (i = 0, len = this.types_by_index.length; i < len; i++)
  		{
  			type = this.types_by_index[i];
  			if (type.is_family || this.typeHasNoSaveBehavior(type))
  				continue;
  			typeobj = {
  				"instances": []
  			};
  			if (cr.hasAnyOwnProperty(type.extra))
  				typeobj["ex"] = CopyExtraObject(type.extra);
  			for (j = 0, lenj = type.instances.length; j < lenj; j++)
  			{
  				typeobj["instances"].push(this.saveInstanceToJSON(type.instances[j]));
  			}
  			o["types"][type.sid.toString()] = typeobj;
  		}
  		for (i = 0, len = this.layouts_by_index.length; i < len; i++)
  		{
  			layout = this.layouts_by_index[i];
  			o["layouts"][layout.sid.toString()] = layout.saveToJSON();
  		}
  		var ogroups = o["events"]["groups"];
  		for (i = 0, len = this.allGroups.length; i < len; i++)
  		{
  			g = this.allGroups[i];
  			ogroups[g.sid.toString()] = this.groups_by_name[g.group_name].group_active;
  		}
  		var ocnds = o["events"]["cnds"];
  		for (p in this.cndsBySid)
  		{
  			if (this.cndsBySid.hasOwnProperty(p))
  			{
  				c = this.cndsBySid[p];
  				if (cr.hasAnyOwnProperty(c.extra))
  					ocnds[p] = { "ex": CopyExtraObject(c.extra) };
  			}
  		}
  		var oacts = o["events"]["acts"];
  		for (p in this.actsBySid)
  		{
  			if (this.actsBySid.hasOwnProperty(p))
  			{
  				a = this.actsBySid[p];
  				if (cr.hasAnyOwnProperty(a.extra))
  					oacts[p] = { "ex": a.extra };
  			}
  		}
  		var ovars = o["events"]["vars"];
  		for (p in this.varsBySid)
  		{
  			if (this.varsBySid.hasOwnProperty(p))
  			{
  				v = this.varsBySid[p];
  				if (!v.is_constant && (!v.parent || v.is_static))
  					ovars[p] = v.data;
  			}
  		}
  		o["system"] = this.system.saveToJSON();
  		return JSON.stringify(o);
  	};
  	Runtime.prototype.refreshUidMap = function ()
  	{
  		var i, len, type, j, lenj, inst;
  		this.objectsByUid = {};
  		for (i = 0, len = this.types_by_index.length; i < len; i++)
  		{
  			type = this.types_by_index[i];
  			if (type.is_family)
  				continue;
  			for (j = 0, lenj = type.instances.length; j < lenj; j++)
  			{
  				inst = type.instances[j];
  				this.objectsByUid[inst.uid.toString()] = inst;
  			}
  		}
  	};
  	Runtime.prototype.loadFromJSONString = function (str)
  	{
  		var o = JSON.parse(str);
  		if (!o["c2save"])
  			return;		// probably not a c2 save state
  		if (o["version"] > 1)
  			return;		// from future version of c2; assume not compatible
  		this.isLoadingState = true;
  		var rt = o["rt"];
  		this.kahanTime.reset();
  		this.kahanTime.sum = rt["time"];
  		this.wallTime.reset();
  		this.wallTime.sum = rt["walltime"] || 0;
  		this.timescale = rt["timescale"];
  		this.tickcount = rt["tickcount"];
  		this.execcount = rt["execcount"];
  		this.start_time = Date.now() - rt["start_time_offset"];
  		var layout_sid = rt["running_layout"];
  		if (layout_sid !== this.running_layout.sid)
  		{
  			var changeToLayout = this.getLayoutBySid(layout_sid);
  			if (changeToLayout)
  				this.doChangeLayout(changeToLayout);
  			else
  				return;		// layout that was saved on has gone missing (deleted?)
  		}
  		var i, len, j, lenj, k, lenk, p, type, existing_insts, load_insts, inst, binst, layout, layer, g, iid, t;
  		var otypes = o["types"];
  		for (p in otypes)
  		{
  			if (otypes.hasOwnProperty(p))
  			{
  				type = this.getObjectTypeBySid(parseInt(p, 10));
  				if (!type || type.is_family || this.typeHasNoSaveBehavior(type))
  					continue;
  				if (otypes[p]["ex"])
  					type.extra = otypes[p]["ex"];
  				else
  					cr.wipe(type.extra);
  				existing_insts = type.instances;
  				load_insts = otypes[p]["instances"];
  				for (i = 0, len = cr.min(existing_insts.length, load_insts.length); i < len; i++)
  				{
  					this.loadInstanceFromJSON(existing_insts[i], load_insts[i]);
  				}
  				for (i = load_insts.length, len = existing_insts.length; i < len; i++)
  					this.DestroyInstance(existing_insts[i]);
  				for (i = existing_insts.length, len = load_insts.length; i < len; i++)
  				{
  					layer = null;
  					if (type.plugin.is_world)
  					{
  						layer = this.running_layout.getLayerBySid(load_insts[i]["w"]["l"]);
  						if (!layer)
  							continue;
  					}
  					inst = this.createInstanceFromInit(type.default_instance, layer, false, 0, 0, true);
  					this.loadInstanceFromJSON(inst, load_insts[i]);
  				}
  				type.stale_iids = true;
  			}
  		}
  		this.ClearDeathRow();
  		this.refreshUidMap();
  		var olayouts = o["layouts"];
  		for (p in olayouts)
  		{
  			if (olayouts.hasOwnProperty(p))
  			{
  				layout = this.getLayoutBySid(parseInt(p, 10));
  				if (!layout)
  					continue;		// must've gone missing
  				layout.loadFromJSON(olayouts[p]);
  			}
  		}
  		var ogroups = o["events"]["groups"];
  		for (p in ogroups)
  		{
  			if (ogroups.hasOwnProperty(p))
  			{
  				g = this.getGroupBySid(parseInt(p, 10));
  				if (g && this.groups_by_name[g.group_name])
  					this.groups_by_name[g.group_name].setGroupActive(ogroups[p]);
  			}
  		}
  		var ocnds = o["events"]["cnds"];
  		for (p in ocnds)
  		{
  			if (ocnds.hasOwnProperty(p) && this.cndsBySid.hasOwnProperty(p))
  			{
  				this.cndsBySid[p].extra = ocnds[p]["ex"];
  			}
  		}
  		var oacts = o["events"]["acts"];
  		for (p in oacts)
  		{
  			if (oacts.hasOwnProperty(p) && this.actsBySid.hasOwnProperty(p))
  			{
  				this.actsBySid[p].extra = oacts[p]["ex"];
  			}
  		}
  		var ovars = o["events"]["vars"];
  		for (p in ovars)
  		{
  			if (ovars.hasOwnProperty(p) && this.varsBySid.hasOwnProperty(p))
  			{
  				this.varsBySid[p].data = ovars[p];
  			}
  		}
  		this.next_uid = rt["next_uid"];
  		this.isLoadingState = false;
  		this.system.loadFromJSON(o["system"]);
  		for (i = 0, len = this.types_by_index.length; i < len; i++)
  		{
  			type = this.types_by_index[i];
  			if (type.is_family || this.typeHasNoSaveBehavior(type))
  				continue;
  			for (j = 0, lenj = type.instances.length; j < lenj; j++)
  			{
  				inst = type.instances[j];
  				if (type.is_contained)
  				{
  					iid = inst.get_iid();
  					cr.clearArray(inst.siblings);
  					for (k = 0, lenk = type.container.length; k < lenk; k++)
  					{
  						t = type.container[k];
  						if (type === t)
  							continue;
  ;
  						inst.siblings.push(t.instances[iid]);
  					}
  				}
  				if (inst.afterLoad)
  					inst.afterLoad();
  				if (inst.behavior_insts)
  				{
  					for (k = 0, lenk = inst.behavior_insts.length; k < lenk; k++)
  					{
  						binst = inst.behavior_insts[k];
  						if (binst.afterLoad)
  							binst.afterLoad();
  					}
  				}
  			}
  		}
  		this.redraw = true;
  	};
  	Runtime.prototype.saveInstanceToJSON = function(inst, state_only)
  	{
  		var i, len, world, behinst, et;
  		var type = inst.type;
  		var plugin = type.plugin;
  		var o = {};
  		if (state_only)
  			o["c2"] = true;		// mark as known json data from Construct 2
  		else
  			o["uid"] = inst.uid;
  		if (cr.hasAnyOwnProperty(inst.extra))
  			o["ex"] = CopyExtraObject(inst.extra);
  		if (inst.instance_vars && inst.instance_vars.length)
  		{
  			o["ivs"] = {};
  			for (i = 0, len = inst.instance_vars.length; i < len; i++)
  			{
  				o["ivs"][inst.type.instvar_sids[i].toString()] = inst.instance_vars[i];
  			}
  		}
  		if (plugin.is_world)
  		{
  			world = {
  				"x": inst.x,
  				"y": inst.y,
  				"w": inst.width,
  				"h": inst.height,
  				"l": inst.layer.sid,
  				"zi": inst.get_zindex()
  			};
  			if (inst.angle !== 0)
  				world["a"] = inst.angle;
  			if (inst.opacity !== 1)
  				world["o"] = inst.opacity;
  			if (inst.hotspotX !== 0.5)
  				world["hX"] = inst.hotspotX;
  			if (inst.hotspotY !== 0.5)
  				world["hY"] = inst.hotspotY;
  			if (inst.blend_mode !== 0)
  				world["bm"] = inst.blend_mode;
  			if (!inst.visible)
  				world["v"] = inst.visible;
  			if (!inst.collisionsEnabled)
  				world["ce"] = inst.collisionsEnabled;
  			if (inst.my_timescale !== -1)
  				world["mts"] = inst.my_timescale;
  			if (type.effect_types.length)
  			{
  				world["fx"] = [];
  				for (i = 0, len = type.effect_types.length; i < len; i++)
  				{
  					et = type.effect_types[i];
  					world["fx"].push({"name": et.name,
  									  "active": inst.active_effect_flags[et.index],
  									  "params": inst.effect_params[et.index] });
  				}
  			}
  			o["w"] = world;
  		}
  		if (inst.behavior_insts && inst.behavior_insts.length)
  		{
  			o["behs"] = {};
  			for (i = 0, len = inst.behavior_insts.length; i < len; i++)
  			{
  				behinst = inst.behavior_insts[i];
  				if (behinst.saveToJSON)
  					o["behs"][behinst.type.sid.toString()] = behinst.saveToJSON();
  			}
  		}
  		if (inst.saveToJSON)
  			o["data"] = inst.saveToJSON();
  		return o;
  	};
  	Runtime.prototype.getInstanceVarIndexBySid = function (type, sid_)
  	{
  		var i, len;
  		for (i = 0, len = type.instvar_sids.length; i < len; i++)
  		{
  			if (type.instvar_sids[i] === sid_)
  				return i;
  		}
  		return -1;
  	};
  	Runtime.prototype.getBehaviorIndexBySid = function (inst, sid_)
  	{
  		var i, len;
  		for (i = 0, len = inst.behavior_insts.length; i < len; i++)
  		{
  			if (inst.behavior_insts[i].type.sid === sid_)
  				return i;
  		}
  		return -1;
  	};
  	Runtime.prototype.loadInstanceFromJSON = function(inst, o, state_only)
  	{
  		var p, i, len, iv, oivs, world, fxindex, obehs, behindex;
  		var oldlayer;
  		var type = inst.type;
  		var plugin = type.plugin;
  		if (state_only)
  		{
  			if (!o["c2"])
  				return;
  		}
  		else
  			inst.uid = o["uid"];
  		if (o["ex"])
  			inst.extra = o["ex"];
  		else
  			cr.wipe(inst.extra);
  		oivs = o["ivs"];
  		if (oivs)
  		{
  			for (p in oivs)
  			{
  				if (oivs.hasOwnProperty(p))
  				{
  					iv = this.getInstanceVarIndexBySid(type, parseInt(p, 10));
  					if (iv < 0 || iv >= inst.instance_vars.length)
  						continue;		// must've gone missing
  					inst.instance_vars[iv] = oivs[p];
  				}
  			}
  		}
  		if (plugin.is_world)
  		{
  			world = o["w"];
  			if (inst.layer.sid !== world["l"])
  			{
  				oldlayer = inst.layer;
  				inst.layer = this.running_layout.getLayerBySid(world["l"]);
  				if (inst.layer)
  				{
  					oldlayer.removeFromInstanceList(inst, true);
  					inst.layer.appendToInstanceList(inst, true);
  					inst.set_bbox_changed();
  					inst.layer.setZIndicesStaleFrom(0);
  				}
  				else
  				{
  					inst.layer = oldlayer;
  					if (!state_only)
  						this.DestroyInstance(inst);
  				}
  			}
  			inst.x = world["x"];
  			inst.y = world["y"];
  			inst.width = world["w"];
  			inst.height = world["h"];
  			inst.zindex = world["zi"];
  			inst.angle = world.hasOwnProperty("a") ? world["a"] : 0;
  			inst.opacity = world.hasOwnProperty("o") ? world["o"] : 1;
  			inst.hotspotX = world.hasOwnProperty("hX") ? world["hX"] : 0.5;
  			inst.hotspotY = world.hasOwnProperty("hY") ? world["hY"] : 0.5;
  			inst.visible = world.hasOwnProperty("v") ? world["v"] : true;
  			inst.collisionsEnabled = world.hasOwnProperty("ce") ? world["ce"] : true;
  			inst.my_timescale = world.hasOwnProperty("mts") ? world["mts"] : -1;
  			inst.blend_mode = world.hasOwnProperty("bm") ? world["bm"] : 0;;
  			inst.compositeOp = cr.effectToCompositeOp(inst.blend_mode);
  			if (this.gl)
  				cr.setGLBlend(inst, inst.blend_mode, this.gl);
  			inst.set_bbox_changed();
  			if (world.hasOwnProperty("fx"))
  			{
  				for (i = 0, len = world["fx"].length; i < len; i++)
  				{
  					fxindex = type.getEffectIndexByName(world["fx"][i]["name"]);
  					if (fxindex < 0)
  						continue;		// must've gone missing
  					inst.active_effect_flags[fxindex] = world["fx"][i]["active"];
  					inst.effect_params[fxindex] = world["fx"][i]["params"];
  				}
  			}
  			inst.updateActiveEffects();
  		}
  		obehs = o["behs"];
  		if (obehs)
  		{
  			for (p in obehs)
  			{
  				if (obehs.hasOwnProperty(p))
  				{
  					behindex = this.getBehaviorIndexBySid(inst, parseInt(p, 10));
  					if (behindex < 0)
  						continue;		// must've gone missing
  					inst.behavior_insts[behindex].loadFromJSON(obehs[p]);
  				}
  			}
  		}
  		if (o["data"])
  			inst.loadFromJSON(o["data"]);
  	};
  	cr.runtime = Runtime;
  	cr.createRuntime = function (canvasid)
  	{
  		return new Runtime(document.getElementById(canvasid));
  	};
  	cr.createDCRuntime = function (w, h)
  	{
  		return new Runtime({ "dc": true, "width": w, "height": h });
  	};
  	window["cr_createRuntime"] = cr.createRuntime;
  	window["cr_createDCRuntime"] = cr.createDCRuntime;
  	window["createCocoonJSRuntime"] = function ()
  	{
  		window["c2cocoonjs"] = true;
  		var canvas = document.createElement("screencanvas") || document.createElement("canvas");
  		canvas.screencanvas = true;
  		document.body.appendChild(canvas);
  		var rt = new Runtime(canvas);
  		window["c2runtime"] = rt;
  		window.addEventListener("orientationchange", function () {
  			window["c2runtime"]["setSize"](window.innerWidth, window.innerHeight);
  		});
  		window["c2runtime"]["setSize"](window.innerWidth, window.innerHeight);
  		return rt;
  	};
  	window["createEjectaRuntime"] = function ()
  	{
  		var canvas = document.getElementById("canvas");
  		var rt = new Runtime(canvas);
  		window["c2runtime"] = rt;
  		window["c2runtime"]["setSize"](window.innerWidth, window.innerHeight);
  		return rt;
  	};
  }());
  window["cr_getC2Runtime"] = function()
  {
  	var canvas = document.getElementById("c2canvas");
  	if (canvas)
  		return canvas["c2runtime"];
  	else if (window["c2runtime"])
  		return window["c2runtime"];
  	else
  		return null;
  }
  window["cr_getSnapshot"] = function (format_, quality_)
  {
  	var runtime = window["cr_getC2Runtime"]();
  	if (runtime)
  		runtime.doCanvasSnapshot(format_, quality_);
  }
  window["cr_sizeCanvas"] = function(w, h)
  {
  	if (w === 0 || h === 0)
  		return;
  	var runtime = window["cr_getC2Runtime"]();
  	if (runtime)
  		runtime["setSize"](w, h);
  }
  window["cr_setSuspended"] = function(s)
  {
  	var runtime = window["cr_getC2Runtime"]();
  	if (runtime)
  		runtime["setSuspended"](s);
  }
  ;
  (function()
  {
  	function Layout(runtime, m)
  	{
  		this.runtime = runtime;
  		this.event_sheet = null;
  		this.scrollX = (this.runtime.original_width / 2);
  		this.scrollY = (this.runtime.original_height / 2);
  		this.scale = 1.0;
  		this.angle = 0;
  		this.first_visit = true;
  		this.name = m[0];
  		this.width = m[1];
  		this.height = m[2];
  		this.unbounded_scrolling = m[3];
  		this.sheetname = m[4];
  		this.sid = m[5];
  		var lm = m[6];
  		var i, len;
  		this.layers = [];
  		this.initial_types = [];
  		for (i = 0, len = lm.length; i < len; i++)
  		{
  			var layer = new cr.layer(this, lm[i]);
  			layer.number = i;
  			cr.seal(layer);
  			this.layers.push(layer);
  		}
  		var im = m[7];
  		this.initial_nonworld = [];
  		for (i = 0, len = im.length; i < len; i++)
  		{
  			var inst = im[i];
  			var type = this.runtime.types_by_index[inst[1]];
  ;
  			if (!type.default_instance)
  				type.default_instance = inst;
  			this.initial_nonworld.push(inst);
  			if (this.initial_types.indexOf(type) === -1)
  				this.initial_types.push(type);
  		}
  		this.effect_types = [];
  		this.active_effect_types = [];
  		this.shaders_preserve_opaqueness = true;
  		this.effect_params = [];
  		for (i = 0, len = m[8].length; i < len; i++)
  		{
  			this.effect_types.push({
  				id: m[8][i][0],
  				name: m[8][i][1],
  				shaderindex: -1,
  				preservesOpaqueness: false,
  				active: true,
  				index: i
  			});
  			this.effect_params.push(m[8][i][2].slice(0));
  		}
  		this.updateActiveEffects();
  		this.rcTex = new cr.rect(0, 0, 1, 1);
  		this.rcTex2 = new cr.rect(0, 0, 1, 1);
  		this.persist_data = {};
  	};
  	Layout.prototype.saveObjectToPersist = function (inst)
  	{
  		var sidStr = inst.type.sid.toString();
  		if (!this.persist_data.hasOwnProperty(sidStr))
  			this.persist_data[sidStr] = [];
  		var type_persist = this.persist_data[sidStr];
  		type_persist.push(this.runtime.saveInstanceToJSON(inst));
  	};
  	Layout.prototype.hasOpaqueBottomLayer = function ()
  	{
  		var layer = this.layers[0];
  		return !layer.transparent && layer.opacity === 1.0 && !layer.forceOwnTexture && layer.visible;
  	};
  	Layout.prototype.updateActiveEffects = function ()
  	{
  		cr.clearArray(this.active_effect_types);
  		this.shaders_preserve_opaqueness = true;
  		var i, len, et;
  		for (i = 0, len = this.effect_types.length; i < len; i++)
  		{
  			et = this.effect_types[i];
  			if (et.active)
  			{
  				this.active_effect_types.push(et);
  				if (!et.preservesOpaqueness)
  					this.shaders_preserve_opaqueness = false;
  			}
  		}
  	};
  	Layout.prototype.getEffectByName = function (name_)
  	{
  		var i, len, et;
  		for (i = 0, len = this.effect_types.length; i < len; i++)
  		{
  			et = this.effect_types[i];
  			if (et.name === name_)
  				return et;
  		}
  		return null;
  	};
  	var created_instances = [];
  	function sort_by_zindex(a, b)
  	{
  		return a.zindex - b.zindex;
  	};
  	var first_layout = true;
  	Layout.prototype.startRunning = function ()
  	{
  		if (this.sheetname)
  		{
  			this.event_sheet = this.runtime.eventsheets[this.sheetname];
  ;
  			this.event_sheet.updateDeepIncludes();
  		}
  		this.runtime.running_layout = this;
  		this.scrollX = (this.runtime.original_width / 2);
  		this.scrollY = (this.runtime.original_height / 2);
  		var i, k, len, lenk, type, type_instances, inst, iid, t, s, p, q, type_data, layer;
  		for (i = 0, len = this.runtime.types_by_index.length; i < len; i++)
  		{
  			type = this.runtime.types_by_index[i];
  			if (type.is_family)
  				continue;		// instances are only transferred for their real type
  			type_instances = type.instances;
  			for (k = 0, lenk = type_instances.length; k < lenk; k++)
  			{
  				inst = type_instances[k];
  				if (inst.layer)
  				{
  					var num = inst.layer.number;
  					if (num >= this.layers.length)
  						num = this.layers.length - 1;
  					inst.layer = this.layers[num];
  					if (inst.layer.instances.indexOf(inst) === -1)
  						inst.layer.instances.push(inst);
  					inst.layer.zindices_stale = true;
  				}
  			}
  		}
  		if (!first_layout)
  		{
  			for (i = 0, len = this.layers.length; i < len; ++i)
  			{
  				this.layers[i].instances.sort(sort_by_zindex);
  			}
  		}
  		var layer;
  		cr.clearArray(created_instances);
  		this.boundScrolling();
  		for (i = 0, len = this.layers.length; i < len; i++)
  		{
  			layer = this.layers[i];
  			layer.createInitialInstances();		// fills created_instances
  			layer.updateViewport(null);
  		}
  		var uids_changed = false;
  		if (!this.first_visit)
  		{
  			for (p in this.persist_data)
  			{
  				if (this.persist_data.hasOwnProperty(p))
  				{
  					type = this.runtime.getObjectTypeBySid(parseInt(p, 10));
  					if (!type || type.is_family || !this.runtime.typeHasPersistBehavior(type))
  						continue;
  					type_data = this.persist_data[p];
  					for (i = 0, len = type_data.length; i < len; i++)
  					{
  						layer = null;
  						if (type.plugin.is_world)
  						{
  							layer = this.getLayerBySid(type_data[i]["w"]["l"]);
  							if (!layer)
  								continue;
  						}
  						inst = this.runtime.createInstanceFromInit(type.default_instance, layer, false, 0, 0, true);
  						this.runtime.loadInstanceFromJSON(inst, type_data[i]);
  						uids_changed = true;
  						created_instances.push(inst);
  					}
  					cr.clearArray(type_data);
  				}
  			}
  			for (i = 0, len = this.layers.length; i < len; i++)
  			{
  				this.layers[i].instances.sort(sort_by_zindex);
  				this.layers[i].zindices_stale = true;		// in case of duplicates/holes
  			}
  		}
  		if (uids_changed)
  		{
  			this.runtime.ClearDeathRow();
  			this.runtime.refreshUidMap();
  		}
  		for (i = 0; i < created_instances.length; i++)
  		{
  			inst = created_instances[i];
  			if (!inst.type.is_contained)
  				continue;
  			iid = inst.get_iid();
  			for (k = 0, lenk = inst.type.container.length; k < lenk; k++)
  			{
  				t = inst.type.container[k];
  				if (inst.type === t)
  					continue;
  				if (t.instances.length > iid)
  					inst.siblings.push(t.instances[iid]);
  				else
  				{
  					if (!t.default_instance)
  					{
  					}
  					else
  					{
  						s = this.runtime.createInstanceFromInit(t.default_instance, inst.layer, true, inst.x, inst.y, true);
  						this.runtime.ClearDeathRow();
  						t.updateIIDs();
  						inst.siblings.push(s);
  						created_instances.push(s);		// come back around and link up its own instances too
  					}
  				}
  			}
  		}
  		for (i = 0, len = this.initial_nonworld.length; i < len; i++)
  		{
  			inst = this.runtime.createInstanceFromInit(this.initial_nonworld[i], null, true);
  ;
  		}
  		this.runtime.changelayout = null;
  		this.runtime.ClearDeathRow();
  		if (this.runtime.ctx && !this.runtime.isDomFree)
  		{
  			for (i = 0, len = this.runtime.types_by_index.length; i < len; i++)
  			{
  				t = this.runtime.types_by_index[i];
  				if (t.is_family || !t.instances.length || !t.preloadCanvas2D)
  					continue;
  				t.preloadCanvas2D(this.runtime.ctx);
  			}
  		}
  		/*
  		if (this.runtime.glwrap)
  		{
  			console.log("Estimated VRAM at layout start: " + this.runtime.glwrap.textureCount() + " textures, approx. " + Math.round(this.runtime.glwrap.estimateVRAM() / 1024) + " kb");
  		}
  		*/
  		for (i = 0, len = created_instances.length; i < len; i++)
  		{
  			inst = created_instances[i];
  			this.runtime.trigger(Object.getPrototypeOf(inst.type.plugin).cnds.OnCreated, inst);
  		}
  		cr.clearArray(created_instances);
  		if (!this.runtime.isLoadingState)
  		{
  			this.runtime.trigger(cr.system_object.prototype.cnds.OnLayoutStart, null);
  		}
  		this.first_visit = false;
  	};
  	Layout.prototype.createGlobalNonWorlds = function ()
  	{
  		var i, k, len, initial_inst, inst, type;
  		for (i = 0, k = 0, len = this.initial_nonworld.length; i < len; i++)
  		{
  			initial_inst = this.initial_nonworld[i];
  			type = this.runtime.types_by_index[initial_inst[1]];
  			if (type.global)
  			{
  				if (!type.is_contained)
  				{
  					inst = this.runtime.createInstanceFromInit(initial_inst, null, true);
  				}
  			}
  			else
  			{
  				this.initial_nonworld[k] = initial_inst;
  				k++;
  			}
  		}
  		cr.truncateArray(this.initial_nonworld, k);
  	};
  	Layout.prototype.stopRunning = function ()
  	{
  ;
  		/*
  		if (this.runtime.glwrap)
  		{
  			console.log("Estimated VRAM at layout end: " + this.runtime.glwrap.textureCount() + " textures, approx. " + Math.round(this.runtime.glwrap.estimateVRAM() / 1024) + " kb");
  		}
  		*/
  		if (!this.runtime.isLoadingState)
  		{
  			this.runtime.trigger(cr.system_object.prototype.cnds.OnLayoutEnd, null);
  		}
  		this.runtime.isEndingLayout = true;
  		cr.clearArray(this.runtime.system.waits);
  		var i, leni, j, lenj;
  		var layer_instances, inst, type;
  		if (!this.first_visit)
  		{
  			for (i = 0, leni = this.layers.length; i < leni; i++)
  			{
  				this.layers[i].updateZIndices();
  				layer_instances = this.layers[i].instances;
  				for (j = 0, lenj = layer_instances.length; j < lenj; j++)
  				{
  					inst = layer_instances[j];
  					if (!inst.type.global)
  					{
  						if (this.runtime.typeHasPersistBehavior(inst.type))
  							this.saveObjectToPersist(inst);
  					}
  				}
  			}
  		}
  		for (i = 0, leni = this.layers.length; i < leni; i++)
  		{
  			layer_instances = this.layers[i].instances;
  			for (j = 0, lenj = layer_instances.length; j < lenj; j++)
  			{
  				inst = layer_instances[j];
  				if (!inst.type.global)
  				{
  					this.runtime.DestroyInstance(inst);
  				}
  			}
  			this.runtime.ClearDeathRow();
  			cr.clearArray(layer_instances);
  			this.layers[i].zindices_stale = true;
  		}
  		for (i = 0, leni = this.runtime.types_by_index.length; i < leni; i++)
  		{
  			type = this.runtime.types_by_index[i];
  			if (type.global || type.plugin.is_world || type.plugin.singleglobal || type.is_family)
  				continue;
  			for (j = 0, lenj = type.instances.length; j < lenj; j++)
  				this.runtime.DestroyInstance(type.instances[j]);
  			this.runtime.ClearDeathRow();
  		}
  		first_layout = false;
  		this.runtime.isEndingLayout = false;
  	};
  	var temp_rect = new cr.rect(0, 0, 0, 0);
  	Layout.prototype.recreateInitialObjects = function (type, x1, y1, x2, y2)
  	{
  		temp_rect.set(x1, y1, x2, y2);
  		var i, len;
  		for (i = 0, len = this.layers.length; i < len; i++)
  		{
  			this.layers[i].recreateInitialObjects(type, temp_rect);
  		}
  	};
  	Layout.prototype.draw = function (ctx)
  	{
  		var layout_canvas;
  		var layout_ctx = ctx;
  		var ctx_changed = false;
  		var render_offscreen = !this.runtime.fullscreenScalingQuality;
  		if (render_offscreen)
  		{
  			if (!this.runtime.layout_canvas)
  			{
  				this.runtime.layout_canvas = document.createElement("canvas");
  				layout_canvas = this.runtime.layout_canvas;
  				layout_canvas.width = this.runtime.draw_width;
  				layout_canvas.height = this.runtime.draw_height;
  				this.runtime.layout_ctx = layout_canvas.getContext("2d");
  				ctx_changed = true;
  			}
  			layout_canvas = this.runtime.layout_canvas;
  			layout_ctx = this.runtime.layout_ctx;
  			if (layout_canvas.width !== this.runtime.draw_width)
  			{
  				layout_canvas.width = this.runtime.draw_width;
  				ctx_changed = true;
  			}
  			if (layout_canvas.height !== this.runtime.draw_height)
  			{
  				layout_canvas.height = this.runtime.draw_height;
  				ctx_changed = true;
  			}
  			if (ctx_changed)
  			{
  				layout_ctx["webkitImageSmoothingEnabled"] = this.runtime.linearSampling;
  				layout_ctx["mozImageSmoothingEnabled"] = this.runtime.linearSampling;
  				layout_ctx["msImageSmoothingEnabled"] = this.runtime.linearSampling;
  				layout_ctx["imageSmoothingEnabled"] = this.runtime.linearSampling;
  			}
  		}
  		layout_ctx.globalAlpha = 1;
  		layout_ctx.globalCompositeOperation = "source-over";
  		if (this.runtime.alphaBackground && !this.hasOpaqueBottomLayer())
  			layout_ctx.clearRect(0, 0, this.runtime.draw_width, this.runtime.draw_height);
  		var i, len, l;
  		for (i = 0, len = this.layers.length; i < len; i++)
  		{
  			l = this.layers[i];
  			if (l.visible && l.opacity > 0 && l.blend_mode !== 11 && (l.instances.length || !l.transparent))
  				l.draw(layout_ctx);
  			else
  				l.updateViewport(null);		// even if not drawing, keep viewport up to date
  		}
  		if (render_offscreen)
  		{
  			ctx.drawImage(layout_canvas, 0, 0, this.runtime.width, this.runtime.height);
  		}
  	};
  	Layout.prototype.drawGL_earlyZPass = function (glw)
  	{
  		glw.setEarlyZPass(true);
  		if (!this.runtime.layout_tex)
  		{
  			this.runtime.layout_tex = glw.createEmptyTexture(this.runtime.draw_width, this.runtime.draw_height, this.runtime.linearSampling);
  		}
  		if (this.runtime.layout_tex.c2width !== this.runtime.draw_width || this.runtime.layout_tex.c2height !== this.runtime.draw_height)
  		{
  			glw.deleteTexture(this.runtime.layout_tex);
  			this.runtime.layout_tex = glw.createEmptyTexture(this.runtime.draw_width, this.runtime.draw_height, this.runtime.linearSampling);
  		}
  		glw.setRenderingToTexture(this.runtime.layout_tex);
  		if (!this.runtime.fullscreenScalingQuality)
  		{
  			glw.setSize(this.runtime.draw_width, this.runtime.draw_height);
  		}
  		var i, l;
  		for (i = this.layers.length - 1; i >= 0; --i)
  		{
  			l = this.layers[i];
  			if (l.visible && l.opacity === 1 && l.shaders_preserve_opaqueness &&
  				l.blend_mode === 0 && (l.instances.length || !l.transparent))
  			{
  				l.drawGL_earlyZPass(glw);
  			}
  			else
  			{
  				l.updateViewport(null);		// even if not drawing, keep viewport up to date
  			}
  		}
  		glw.setEarlyZPass(false);
  	};
  	Layout.prototype.drawGL = function (glw)
  	{
  		var render_to_texture = (this.active_effect_types.length > 0 ||
  								 this.runtime.uses_background_blending ||
  								 !this.runtime.fullscreenScalingQuality ||
  								 this.runtime.enableFrontToBack);
  		if (render_to_texture)
  		{
  			if (!this.runtime.layout_tex)
  			{
  				this.runtime.layout_tex = glw.createEmptyTexture(this.runtime.draw_width, this.runtime.draw_height, this.runtime.linearSampling);
  			}
  			if (this.runtime.layout_tex.c2width !== this.runtime.draw_width || this.runtime.layout_tex.c2height !== this.runtime.draw_height)
  			{
  				glw.deleteTexture(this.runtime.layout_tex);
  				this.runtime.layout_tex = glw.createEmptyTexture(this.runtime.draw_width, this.runtime.draw_height, this.runtime.linearSampling);
  			}
  			glw.setRenderingToTexture(this.runtime.layout_tex);
  			if (!this.runtime.fullscreenScalingQuality)
  			{
  				glw.setSize(this.runtime.draw_width, this.runtime.draw_height);
  			}
  		}
  		else
  		{
  			if (this.runtime.layout_tex)
  			{
  				glw.setRenderingToTexture(null);
  				glw.deleteTexture(this.runtime.layout_tex);
  				this.runtime.layout_tex = null;
  			}
  		}
  		if (this.runtime.alphaBackground && !this.hasOpaqueBottomLayer())
  			glw.clear(0, 0, 0, 0);
  		var i, len, l;
  		for (i = 0, len = this.layers.length; i < len; i++)
  		{
  			l = this.layers[i];
  			if (l.visible && l.opacity > 0 && (l.instances.length || !l.transparent))
  				l.drawGL(glw);
  			else
  				l.updateViewport(null);		// even if not drawing, keep viewport up to date
  		}
  		if (render_to_texture)
  		{
  			if (this.active_effect_types.length === 0 ||
  				(this.active_effect_types.length === 1 && this.runtime.fullscreenScalingQuality))
  			{
  				if (this.active_effect_types.length === 1)
  				{
  					var etindex = this.active_effect_types[0].index;
  					glw.switchProgram(this.active_effect_types[0].shaderindex);
  					glw.setProgramParameters(null,								// backTex
  											 1.0 / this.runtime.draw_width,		// pixelWidth
  											 1.0 / this.runtime.draw_height,	// pixelHeight
  											 0.0, 0.0,							// destStart
  											 1.0, 1.0,							// destEnd
  											 this.scale,						// layerScale
  											 this.angle,						// layerAngle
  											 0.0, 0.0,							// viewOrigin
  											 this.runtime.draw_width / 2, this.runtime.draw_height / 2,	// scrollPos
  											 this.runtime.kahanTime.sum,		// seconds
  											 this.effect_params[etindex]);		// fx parameters
  					if (glw.programIsAnimated(this.active_effect_types[0].shaderindex))
  						this.runtime.redraw = true;
  				}
  				else
  					glw.switchProgram(0);
  				if (!this.runtime.fullscreenScalingQuality)
  				{
  					glw.setSize(this.runtime.width, this.runtime.height);
  				}
  				glw.setRenderingToTexture(null);				// to backbuffer
  				glw.setDepthTestEnabled(false);					// ignore depth buffer, copy full texture
  				glw.setOpacity(1);
  				glw.setTexture(this.runtime.layout_tex);
  				glw.setAlphaBlend();
  				glw.resetModelView();
  				glw.updateModelView();
  				var halfw = this.runtime.width / 2;
  				var halfh = this.runtime.height / 2;
  				glw.quad(-halfw, halfh, halfw, halfh, halfw, -halfh, -halfw, -halfh);
  				glw.setTexture(null);
  				glw.setDepthTestEnabled(true);					// turn depth test back on
  			}
  			else
  			{
  				this.renderEffectChain(glw, null, null, null);
  			}
  		}
  	};
  	Layout.prototype.getRenderTarget = function()
  	{
  		if (this.active_effect_types.length > 0 ||
  				this.runtime.uses_background_blending ||
  				!this.runtime.fullscreenScalingQuality ||
  				this.runtime.enableFrontToBack)
  		{
  			return this.runtime.layout_tex;
  		}
  		else
  		{
  			return null;
  		}
  	};
  	Layout.prototype.getMinLayerScale = function ()
  	{
  		var m = this.layers[0].getScale();
  		var i, len, l;
  		for (i = 1, len = this.layers.length; i < len; i++)
  		{
  			l = this.layers[i];
  			if (l.parallaxX === 0 && l.parallaxY === 0)
  				continue;
  			if (l.getScale() < m)
  				m = l.getScale();
  		}
  		return m;
  	};
  	Layout.prototype.scrollToX = function (x)
  	{
  		if (!this.unbounded_scrolling)
  		{
  			var widthBoundary = (this.runtime.draw_width * (1 / this.getMinLayerScale()) / 2);
  			if (x > this.width - widthBoundary)
  				x = this.width - widthBoundary;
  			if (x < widthBoundary)
  				x = widthBoundary;
  		}
  		if (this.scrollX !== x)
  		{
  			this.scrollX = x;
  			this.runtime.redraw = true;
  		}
  	};
  	Layout.prototype.scrollToY = function (y)
  	{
  		if (!this.unbounded_scrolling)
  		{
  			var heightBoundary = (this.runtime.draw_height * (1 / this.getMinLayerScale()) / 2);
  			if (y > this.height - heightBoundary)
  				y = this.height - heightBoundary;
  			if (y < heightBoundary)
  				y = heightBoundary;
  		}
  		if (this.scrollY !== y)
  		{
  			this.scrollY = y;
  			this.runtime.redraw = true;
  		}
  	};
  	Layout.prototype.boundScrolling = function ()
  	{
  		this.scrollToX(this.scrollX);
  		this.scrollToY(this.scrollY);
  	};
  	Layout.prototype.renderEffectChain = function (glw, layer, inst, rendertarget)
  	{
  		var active_effect_types = inst ?
  							inst.active_effect_types :
  							layer ?
  								layer.active_effect_types :
  								this.active_effect_types;
  		var layerScale = 1, layerAngle = 0, viewOriginLeft = 0, viewOriginTop = 0, viewOriginRight = this.runtime.draw_width, viewOriginBottom = this.runtime.draw_height;
  		if (inst)
  		{
  			layerScale = inst.layer.getScale();
  			layerAngle = inst.layer.getAngle();
  			viewOriginLeft = inst.layer.viewLeft;
  			viewOriginTop = inst.layer.viewTop;
  			viewOriginRight = inst.layer.viewRight;
  			viewOriginBottom = inst.layer.viewBottom;
  		}
  		else if (layer)
  		{
  			layerScale = layer.getScale();
  			layerAngle = layer.getAngle();
  			viewOriginLeft = layer.viewLeft;
  			viewOriginTop = layer.viewTop;
  			viewOriginRight = layer.viewRight;
  			viewOriginBottom = layer.viewBottom;
  		}
  		var fx_tex = this.runtime.fx_tex;
  		var i, len, last, temp, fx_index = 0, other_fx_index = 1;
  		var y, h;
  		var windowWidth = this.runtime.draw_width;
  		var windowHeight = this.runtime.draw_height;
  		var halfw = windowWidth / 2;
  		var halfh = windowHeight / 2;
  		var rcTex = layer ? layer.rcTex : this.rcTex;
  		var rcTex2 = layer ? layer.rcTex2 : this.rcTex2;
  		var screenleft = 0, clearleft = 0;
  		var screentop = 0, cleartop = 0;
  		var screenright = windowWidth, clearright = windowWidth;
  		var screenbottom = windowHeight, clearbottom = windowHeight;
  		var boxExtendHorizontal = 0;
  		var boxExtendVertical = 0;
  		var inst_layer_angle = inst ? inst.layer.getAngle() : 0;
  		if (inst)
  		{
  			for (i = 0, len = active_effect_types.length; i < len; i++)
  			{
  				boxExtendHorizontal += glw.getProgramBoxExtendHorizontal(active_effect_types[i].shaderindex);
  				boxExtendVertical += glw.getProgramBoxExtendVertical(active_effect_types[i].shaderindex);
  			}
  			var bbox = inst.bbox;
  			screenleft = layer.layerToCanvas(bbox.left, bbox.top, true, true);
  			screentop = layer.layerToCanvas(bbox.left, bbox.top, false, true);
  			screenright = layer.layerToCanvas(bbox.right, bbox.bottom, true, true);
  			screenbottom = layer.layerToCanvas(bbox.right, bbox.bottom, false, true);
  			if (inst_layer_angle !== 0)
  			{
  				var screentrx = layer.layerToCanvas(bbox.right, bbox.top, true, true);
  				var screentry = layer.layerToCanvas(bbox.right, bbox.top, false, true);
  				var screenblx = layer.layerToCanvas(bbox.left, bbox.bottom, true, true);
  				var screenbly = layer.layerToCanvas(bbox.left, bbox.bottom, false, true);
  				temp = Math.min(screenleft, screenright, screentrx, screenblx);
  				screenright = Math.max(screenleft, screenright, screentrx, screenblx);
  				screenleft = temp;
  				temp = Math.min(screentop, screenbottom, screentry, screenbly);
  				screenbottom = Math.max(screentop, screenbottom, screentry, screenbly);
  				screentop = temp;
  			}
  			screenleft -= boxExtendHorizontal;
  			screentop -= boxExtendVertical;
  			screenright += boxExtendHorizontal;
  			screenbottom += boxExtendVertical;
  			rcTex2.left = screenleft / windowWidth;
  			rcTex2.top = 1 - screentop / windowHeight;
  			rcTex2.right = screenright / windowWidth;
  			rcTex2.bottom = 1 - screenbottom / windowHeight;
  			clearleft = screenleft = cr.floor(screenleft);
  			cleartop = screentop = cr.floor(screentop);
  			clearright = screenright = cr.ceil(screenright);
  			clearbottom = screenbottom = cr.ceil(screenbottom);
  			clearleft -= boxExtendHorizontal;
  			cleartop -= boxExtendVertical;
  			clearright += boxExtendHorizontal;
  			clearbottom += boxExtendVertical;
  			if (screenleft < 0)					screenleft = 0;
  			if (screentop < 0)					screentop = 0;
  			if (screenright > windowWidth)		screenright = windowWidth;
  			if (screenbottom > windowHeight)	screenbottom = windowHeight;
  			if (clearleft < 0)					clearleft = 0;
  			if (cleartop < 0)					cleartop = 0;
  			if (clearright > windowWidth)		clearright = windowWidth;
  			if (clearbottom > windowHeight)		clearbottom = windowHeight;
  			rcTex.left = screenleft / windowWidth;
  			rcTex.top = 1 - screentop / windowHeight;
  			rcTex.right = screenright / windowWidth;
  			rcTex.bottom = 1 - screenbottom / windowHeight;
  		}
  		else
  		{
  			rcTex.left = rcTex2.left = 0;
  			rcTex.top = rcTex2.top = 0;
  			rcTex.right = rcTex2.right = 1;
  			rcTex.bottom = rcTex2.bottom = 1;
  		}
  		var pre_draw = (inst && (glw.programUsesDest(active_effect_types[0].shaderindex) || boxExtendHorizontal !== 0 || boxExtendVertical !== 0 || inst.opacity !== 1 || inst.type.plugin.must_predraw)) || (layer && !inst && layer.opacity !== 1);
  		glw.setAlphaBlend();
  		if (pre_draw)
  		{
  			if (!fx_tex[fx_index])
  			{
  				fx_tex[fx_index] = glw.createEmptyTexture(windowWidth, windowHeight, this.runtime.linearSampling);
  			}
  			if (fx_tex[fx_index].c2width !== windowWidth || fx_tex[fx_index].c2height !== windowHeight)
  			{
  				glw.deleteTexture(fx_tex[fx_index]);
  				fx_tex[fx_index] = glw.createEmptyTexture(windowWidth, windowHeight, this.runtime.linearSampling);
  			}
  			glw.switchProgram(0);
  			glw.setRenderingToTexture(fx_tex[fx_index]);
  			h = clearbottom - cleartop;
  			y = (windowHeight - cleartop) - h;
  			glw.clearRect(clearleft, y, clearright - clearleft, h);
  			if (inst)
  			{
  				inst.drawGL(glw);
  			}
  			else
  			{
  				glw.setTexture(this.runtime.layer_tex);
  				glw.setOpacity(layer.opacity);
  				glw.resetModelView();
  				glw.translate(-halfw, -halfh);
  				glw.updateModelView();
  				glw.quadTex(screenleft, screenbottom, screenright, screenbottom, screenright, screentop, screenleft, screentop, rcTex);
  			}
  			rcTex2.left = rcTex2.top = 0;
  			rcTex2.right = rcTex2.bottom = 1;
  			if (inst)
  			{
  				temp = rcTex.top;
  				rcTex.top = rcTex.bottom;
  				rcTex.bottom = temp;
  			}
  			fx_index = 1;
  			other_fx_index = 0;
  		}
  		glw.setOpacity(1);
  		var last = active_effect_types.length - 1;
  		var post_draw = glw.programUsesCrossSampling(active_effect_types[last].shaderindex) ||
  						(!layer && !inst && !this.runtime.fullscreenScalingQuality);
  		var etindex = 0;
  		for (i = 0, len = active_effect_types.length; i < len; i++)
  		{
  			if (!fx_tex[fx_index])
  			{
  				fx_tex[fx_index] = glw.createEmptyTexture(windowWidth, windowHeight, this.runtime.linearSampling);
  			}
  			if (fx_tex[fx_index].c2width !== windowWidth || fx_tex[fx_index].c2height !== windowHeight)
  			{
  				glw.deleteTexture(fx_tex[fx_index]);
  				fx_tex[fx_index] = glw.createEmptyTexture(windowWidth, windowHeight, this.runtime.linearSampling);
  			}
  			glw.switchProgram(active_effect_types[i].shaderindex);
  			etindex = active_effect_types[i].index;
  			if (glw.programIsAnimated(active_effect_types[i].shaderindex))
  				this.runtime.redraw = true;
  			if (i == 0 && !pre_draw)
  			{
  				glw.setRenderingToTexture(fx_tex[fx_index]);
  				h = clearbottom - cleartop;
  				y = (windowHeight - cleartop) - h;
  				glw.clearRect(clearleft, y, clearright - clearleft, h);
  				if (inst)
  				{
  					glw.setProgramParameters(rendertarget,					// backTex
  											 1.0 / inst.width,				// pixelWidth
  											 1.0 / inst.height,				// pixelHeight
  											 rcTex2.left, rcTex2.top,		// destStart
  											 rcTex2.right, rcTex2.bottom,	// destEnd
  											 layerScale,
  											 layerAngle,
  											 viewOriginLeft, viewOriginTop,
  											 (viewOriginLeft + viewOriginRight) / 2, (viewOriginTop + viewOriginBottom) / 2,
  											 this.runtime.kahanTime.sum,
  											 inst.effect_params[etindex]);	// fx params
  					inst.drawGL(glw);
  				}
  				else
  				{
  					glw.setProgramParameters(rendertarget,					// backTex
  											 1.0 / windowWidth,				// pixelWidth
  											 1.0 / windowHeight,			// pixelHeight
  											 0.0, 0.0,						// destStart
  											 1.0, 1.0,						// destEnd
  											 layerScale,
  											 layerAngle,
  											 viewOriginLeft, viewOriginTop,
  											 (viewOriginLeft + viewOriginRight) / 2, (viewOriginTop + viewOriginBottom) / 2,
  											 this.runtime.kahanTime.sum,
  											 layer ?						// fx params
  												layer.effect_params[etindex] :
  												this.effect_params[etindex]);
  					glw.setTexture(layer ? this.runtime.layer_tex : this.runtime.layout_tex);
  					glw.resetModelView();
  					glw.translate(-halfw, -halfh);
  					glw.updateModelView();
  					glw.quadTex(screenleft, screenbottom, screenright, screenbottom, screenright, screentop, screenleft, screentop, rcTex);
  				}
  				rcTex2.left = rcTex2.top = 0;
  				rcTex2.right = rcTex2.bottom = 1;
  				if (inst && !post_draw)
  				{
  					temp = screenbottom;
  					screenbottom = screentop;
  					screentop = temp;
  				}
  			}
  			else
  			{
  				glw.setProgramParameters(rendertarget,						// backTex
  										 1.0 / windowWidth,					// pixelWidth
  										 1.0 / windowHeight,				// pixelHeight
  										 rcTex2.left, rcTex2.top,			// destStart
  										 rcTex2.right, rcTex2.bottom,		// destEnd
  										 layerScale,
  										 layerAngle,
  										 viewOriginLeft, viewOriginTop,
  										 (viewOriginLeft + viewOriginRight) / 2, (viewOriginTop + viewOriginBottom) / 2,
  										 this.runtime.kahanTime.sum,
  										 inst ?								// fx params
  											inst.effect_params[etindex] :
  											layer ?
  												layer.effect_params[etindex] :
  												this.effect_params[etindex]);
  				glw.setTexture(null);
  				if (i === last && !post_draw)
  				{
  					if (inst)
  						glw.setBlend(inst.srcBlend, inst.destBlend);
  					else if (layer)
  						glw.setBlend(layer.srcBlend, layer.destBlend);
  					glw.setRenderingToTexture(rendertarget);
  				}
  				else
  				{
  					glw.setRenderingToTexture(fx_tex[fx_index]);
  					h = clearbottom - cleartop;
  					y = (windowHeight - cleartop) - h;
  					glw.clearRect(clearleft, y, clearright - clearleft, h);
  				}
  				glw.setTexture(fx_tex[other_fx_index]);
  				glw.resetModelView();
  				glw.translate(-halfw, -halfh);
  				glw.updateModelView();
  				glw.quadTex(screenleft, screenbottom, screenright, screenbottom, screenright, screentop, screenleft, screentop, rcTex);
  				if (i === last && !post_draw)
  					glw.setTexture(null);
  			}
  			fx_index = (fx_index === 0 ? 1 : 0);
  			other_fx_index = (fx_index === 0 ? 1 : 0);		// will be opposite to fx_index since it was just assigned
  		}
  		if (post_draw)
  		{
  			glw.switchProgram(0);
  			if (inst)
  				glw.setBlend(inst.srcBlend, inst.destBlend);
  			else if (layer)
  				glw.setBlend(layer.srcBlend, layer.destBlend);
  			else
  			{
  				if (!this.runtime.fullscreenScalingQuality)
  				{
  					glw.setSize(this.runtime.width, this.runtime.height);
  					halfw = this.runtime.width / 2;
  					halfh = this.runtime.height / 2;
  					screenleft = 0;
  					screentop = 0;
  					screenright = this.runtime.width;
  					screenbottom = this.runtime.height;
  				}
  			}
  			glw.setRenderingToTexture(rendertarget);
  			glw.setTexture(fx_tex[other_fx_index]);
  			glw.resetModelView();
  			glw.translate(-halfw, -halfh);
  			glw.updateModelView();
  			if (inst && active_effect_types.length === 1 && !pre_draw)
  				glw.quadTex(screenleft, screentop, screenright, screentop, screenright, screenbottom, screenleft, screenbottom, rcTex);
  			else
  				glw.quadTex(screenleft, screenbottom, screenright, screenbottom, screenright, screentop, screenleft, screentop, rcTex);
  			glw.setTexture(null);
  		}
  	};
  	Layout.prototype.getLayerBySid = function (sid_)
  	{
  		var i, len;
  		for (i = 0, len = this.layers.length; i < len; i++)
  		{
  			if (this.layers[i].sid === sid_)
  				return this.layers[i];
  		}
  		return null;
  	};
  	Layout.prototype.saveToJSON = function ()
  	{
  		var i, len, layer, et;
  		var o = {
  			"sx": this.scrollX,
  			"sy": this.scrollY,
  			"s": this.scale,
  			"a": this.angle,
  			"w": this.width,
  			"h": this.height,
  			"fv": this.first_visit,			// added r127
  			"persist": this.persist_data,
  			"fx": [],
  			"layers": {}
  		};
  		for (i = 0, len = this.effect_types.length; i < len; i++)
  		{
  			et = this.effect_types[i];
  			o["fx"].push({"name": et.name, "active": et.active, "params": this.effect_params[et.index] });
  		}
  		for (i = 0, len = this.layers.length; i < len; i++)
  		{
  			layer = this.layers[i];
  			o["layers"][layer.sid.toString()] = layer.saveToJSON();
  		}
  		return o;
  	};
  	Layout.prototype.loadFromJSON = function (o)
  	{
  		var i, j, len, fx, p, layer;
  		this.scrollX = o["sx"];
  		this.scrollY = o["sy"];
  		this.scale = o["s"];
  		this.angle = o["a"];
  		this.width = o["w"];
  		this.height = o["h"];
  		this.persist_data = o["persist"];
  		if (typeof o["fv"] !== "undefined")
  			this.first_visit = o["fv"];
  		var ofx = o["fx"];
  		for (i = 0, len = ofx.length; i < len; i++)
  		{
  			fx = this.getEffectByName(ofx[i]["name"]);
  			if (!fx)
  				continue;		// must've gone missing
  			fx.active = ofx[i]["active"];
  			this.effect_params[fx.index] = ofx[i]["params"];
  		}
  		this.updateActiveEffects();
  		var olayers = o["layers"];
  		for (p in olayers)
  		{
  			if (olayers.hasOwnProperty(p))
  			{
  				layer = this.getLayerBySid(parseInt(p, 10));
  				if (!layer)
  					continue;		// must've gone missing
  				layer.loadFromJSON(olayers[p]);
  			}
  		}
  	};
  	cr.layout = Layout;
  	function Layer(layout, m)
  	{
  		this.layout = layout;
  		this.runtime = layout.runtime;
  		this.instances = [];        // running instances
  		this.scale = 1.0;
  		this.angle = 0;
  		this.disableAngle = false;
  		this.tmprect = new cr.rect(0, 0, 0, 0);
  		this.tmpquad = new cr.quad();
  		this.viewLeft = 0;
  		this.viewRight = 0;
  		this.viewTop = 0;
  		this.viewBottom = 0;
  		this.zindices_stale = false;
  		this.zindices_stale_from = -1;		// first index that has changed, or -1 if no bound
  		this.clear_earlyz_index = 0;
  		this.name = m[0];
  		this.index = m[1];
  		this.sid = m[2];
  		this.visible = m[3];		// initially visible
  		this.background_color = m[4];
  		this.transparent = m[5];
  		this.parallaxX = m[6];
  		this.parallaxY = m[7];
  		this.opacity = m[8];
  		this.forceOwnTexture = m[9];
  		this.useRenderCells = m[10];
  		this.zoomRate = m[11];
  		this.blend_mode = m[12];
  		this.effect_fallback = m[13];
  		this.compositeOp = "source-over";
  		this.srcBlend = 0;
  		this.destBlend = 0;
  		this.render_grid = null;
  		this.last_render_list = alloc_arr();
  		this.render_list_stale = true;
  		this.last_render_cells = new cr.rect(0, 0, -1, -1);
  		this.cur_render_cells = new cr.rect(0, 0, -1, -1);
  		if (this.useRenderCells)
  		{
  			this.render_grid = new cr.RenderGrid(this.runtime.original_width, this.runtime.original_height);
  		}
  		this.render_offscreen = false;
  		var im = m[14];
  		var i, len;
  		this.startup_initial_instances = [];		// for restoring initial_instances after load
  		this.initial_instances = [];
  		this.created_globals = [];		// global object UIDs already created - for save/load to avoid recreating
  		for (i = 0, len = im.length; i < len; i++)
  		{
  			var inst = im[i];
  			var type = this.runtime.types_by_index[inst[1]];
  ;
  			if (!type.default_instance)
  			{
  				type.default_instance = inst;
  				type.default_layerindex = this.index;
  			}
  			this.initial_instances.push(inst);
  			if (this.layout.initial_types.indexOf(type) === -1)
  				this.layout.initial_types.push(type);
  		}
  		cr.shallowAssignArray(this.startup_initial_instances, this.initial_instances);
  		this.effect_types = [];
  		this.active_effect_types = [];
  		this.shaders_preserve_opaqueness = true;
  		this.effect_params = [];
  		for (i = 0, len = m[15].length; i < len; i++)
  		{
  			this.effect_types.push({
  				id: m[15][i][0],
  				name: m[15][i][1],
  				shaderindex: -1,
  				preservesOpaqueness: false,
  				active: true,
  				index: i
  			});
  			this.effect_params.push(m[15][i][2].slice(0));
  		}
  		this.updateActiveEffects();
  		this.rcTex = new cr.rect(0, 0, 1, 1);
  		this.rcTex2 = new cr.rect(0, 0, 1, 1);
  	};
  	Layer.prototype.updateActiveEffects = function ()
  	{
  		cr.clearArray(this.active_effect_types);
  		this.shaders_preserve_opaqueness = true;
  		var i, len, et;
  		for (i = 0, len = this.effect_types.length; i < len; i++)
  		{
  			et = this.effect_types[i];
  			if (et.active)
  			{
  				this.active_effect_types.push(et);
  				if (!et.preservesOpaqueness)
  					this.shaders_preserve_opaqueness = false;
  			}
  		}
  	};
  	Layer.prototype.getEffectByName = function (name_)
  	{
  		var i, len, et;
  		for (i = 0, len = this.effect_types.length; i < len; i++)
  		{
  			et = this.effect_types[i];
  			if (et.name === name_)
  				return et;
  		}
  		return null;
  	};
  	Layer.prototype.createInitialInstances = function ()
  	{
  		var i, k, len, inst, initial_inst, type, keep, hasPersistBehavior;
  		for (i = 0, k = 0, len = this.initial_instances.length; i < len; i++)
  		{
  			initial_inst = this.initial_instances[i];
  			type = this.runtime.types_by_index[initial_inst[1]];
  ;
  			hasPersistBehavior = this.runtime.typeHasPersistBehavior(type);
  			keep = true;
  			if (!hasPersistBehavior || this.layout.first_visit)
  			{
  				inst = this.runtime.createInstanceFromInit(initial_inst, this, true);
  ;
  				created_instances.push(inst);
  				if (inst.type.global)
  				{
  					keep = false;
  					this.created_globals.push(inst.uid);
  				}
  			}
  			if (keep)
  			{
  				this.initial_instances[k] = this.initial_instances[i];
  				k++;
  			}
  		}
  		this.initial_instances.length = k;
  		this.runtime.ClearDeathRow();		// flushes creation row so IIDs will be correct
  		if (!this.runtime.glwrap && this.effect_types.length)	// no WebGL renderer and shaders used
  			this.blend_mode = this.effect_fallback;				// use fallback blend mode
  		this.compositeOp = cr.effectToCompositeOp(this.blend_mode);
  		if (this.runtime.gl)
  			cr.setGLBlend(this, this.blend_mode, this.runtime.gl);
  		this.render_list_stale = true;
  	};
  	Layer.prototype.recreateInitialObjects = function (only_type, rc)
  	{
  		var i, len, initial_inst, type, wm, x, y, inst, j, lenj, s;
  		var types_by_index = this.runtime.types_by_index;
  		var only_type_is_family = only_type.is_family;
  		var only_type_members = only_type.members;
  		for (i = 0, len = this.initial_instances.length; i < len; ++i)
  		{
  			initial_inst = this.initial_instances[i];
  			wm = initial_inst[0];
  			x = wm[0];
  			y = wm[1];
  			if (!rc.contains_pt(x, y))
  				continue;		// not in the given area
  			type = types_by_index[initial_inst[1]];
  			if (type !== only_type)
  			{
  				if (only_type_is_family)
  				{
  					if (only_type_members.indexOf(type) < 0)
  						continue;
  				}
  				else
  					continue;		// only_type is not a family, and the initial inst type does not match
  			}
  			inst = this.runtime.createInstanceFromInit(initial_inst, this, false);
  			this.runtime.isInOnDestroy++;
  			this.runtime.trigger(Object.getPrototypeOf(type.plugin).cnds.OnCreated, inst);
  			if (inst.is_contained)
  			{
  				for (j = 0, lenj = inst.siblings.length; j < lenj; j++)
  				{
  					s = inst.siblings[i];
  					this.runtime.trigger(Object.getPrototypeOf(s.type.plugin).cnds.OnCreated, s);
  				}
  			}
  			this.runtime.isInOnDestroy--;
  		}
  	};
  	Layer.prototype.removeFromInstanceList = function (inst, remove_from_grid)
  	{
  		var index = cr.fastIndexOf(this.instances, inst);
  		if (index < 0)
  			return;		// not found
  		if (remove_from_grid && this.useRenderCells && inst.rendercells && inst.rendercells.right >= inst.rendercells.left)
  		{
  			inst.update_bbox();											// make sure actually in its current rendercells
  			this.render_grid.update(inst, inst.rendercells, null);		// no new range provided - remove only
  			inst.rendercells.set(0, 0, -1, -1);							// set to invalid state to indicate not inserted
  		}
  		if (index === this.instances.length - 1)
  			this.instances.pop();
  		else
  		{
  			cr.arrayRemove(this.instances, index);
  			this.setZIndicesStaleFrom(index);
  		}
  		this.render_list_stale = true;
  	};
  	Layer.prototype.appendToInstanceList = function (inst, add_to_grid)
  	{
  ;
  		inst.zindex = this.instances.length;
  		this.instances.push(inst);
  		if (add_to_grid && this.useRenderCells && inst.rendercells)
  		{
  			inst.set_bbox_changed();		// will cause immediate update and new insertion to grid
  		}
  		this.render_list_stale = true;
  	};
  	Layer.prototype.prependToInstanceList = function (inst, add_to_grid)
  	{
  ;
  		this.instances.unshift(inst);
  		this.setZIndicesStaleFrom(0);
  		if (add_to_grid && this.useRenderCells && inst.rendercells)
  		{
  			inst.set_bbox_changed();		// will cause immediate update and new insertion to grid
  		}
  	};
  	Layer.prototype.moveInstanceAdjacent = function (inst, other, isafter)
  	{
  ;
  		var myZ = inst.get_zindex();
  		var insertZ = other.get_zindex();
  		cr.arrayRemove(this.instances, myZ);
  		if (myZ < insertZ)
  			insertZ--;
  		if (isafter)
  			insertZ++;
  		if (insertZ === this.instances.length)
  			this.instances.push(inst);
  		else
  			this.instances.splice(insertZ, 0, inst);
  		this.setZIndicesStaleFrom(myZ < insertZ ? myZ : insertZ);
  	};
  	Layer.prototype.setZIndicesStaleFrom = function (index)
  	{
  		if (this.zindices_stale_from === -1)			// not yet set
  			this.zindices_stale_from = index;
  		else if (index < this.zindices_stale_from)		// determine minimum z index affected
  			this.zindices_stale_from = index;
  		this.zindices_stale = true;
  		this.render_list_stale = true;
  	};
  	Layer.prototype.updateZIndices = function ()
  	{
  		if (!this.zindices_stale)
  			return;
  		if (this.zindices_stale_from === -1)
  			this.zindices_stale_from = 0;
  		var i, len, inst;
  		if (this.useRenderCells)
  		{
  			for (i = this.zindices_stale_from, len = this.instances.length; i < len; ++i)
  			{
  				inst = this.instances[i];
  				inst.zindex = i;
  				this.render_grid.markRangeChanged(inst.rendercells);
  			}
  		}
  		else
  		{
  			for (i = this.zindices_stale_from, len = this.instances.length; i < len; ++i)
  			{
  				this.instances[i].zindex = i;
  			}
  		}
  		this.zindices_stale = false;
  		this.zindices_stale_from = -1;
  	};
  	Layer.prototype.getScale = function (include_aspect)
  	{
  		return this.getNormalScale() * (this.runtime.fullscreenScalingQuality || include_aspect ? this.runtime.aspect_scale : 1);
  	};
  	Layer.prototype.getNormalScale = function ()
  	{
  		return ((this.scale * this.layout.scale) - 1) * this.zoomRate + 1;
  	};
  	Layer.prototype.getAngle = function ()
  	{
  		if (this.disableAngle)
  			return 0;
  		return cr.clamp_angle(this.layout.angle + this.angle);
  	};
  	var arr_cache = [];
  	function alloc_arr()
  	{
  		if (arr_cache.length)
  			return arr_cache.pop();
  		else
  			return [];
  	}
  	function free_arr(a)
  	{
  		cr.clearArray(a);
  		arr_cache.push(a);
  	};
  	function mergeSortedZArrays(a, b, out)
  	{
  		var i = 0, j = 0, k = 0, lena = a.length, lenb = b.length, ai, bj;
  		out.length = lena + lenb;
  		for ( ; i < lena && j < lenb; ++k)
  		{
  			ai = a[i];
  			bj = b[j];
  			if (ai.zindex < bj.zindex)
  			{
  				out[k] = ai;
  				++i;
  			}
  			else
  			{
  				out[k] = bj;
  				++j;
  			}
  		}
  		for ( ; i < lena; ++i, ++k)
  			out[k] = a[i];
  		for ( ; j < lenb; ++j, ++k)
  			out[k] = b[j];
  	};
  	var next_arr = [];
  	function mergeAllSortedZArrays_pass(arr, first_pass)
  	{
  		var i, len, arr1, arr2, out;
  		for (i = 0, len = arr.length; i < len - 1; i += 2)
  		{
  			arr1 = arr[i];
  			arr2 = arr[i+1];
  			out = alloc_arr();
  			mergeSortedZArrays(arr1, arr2, out);
  			if (!first_pass)
  			{
  				free_arr(arr1);
  				free_arr(arr2);
  			}
  			next_arr.push(out);
  		}
  		if (len % 2 === 1)
  		{
  			if (first_pass)
  			{
  				arr1 = alloc_arr();
  				cr.shallowAssignArray(arr1, arr[len - 1]);
  				next_arr.push(arr1);
  			}
  			else
  			{
  				next_arr.push(arr[len - 1]);
  			}
  		}
  		cr.shallowAssignArray(arr, next_arr);
  		cr.clearArray(next_arr);
  	};
  	function mergeAllSortedZArrays(arr)
  	{
  		var first_pass = true;
  		while (arr.length > 1)
  		{
  			mergeAllSortedZArrays_pass(arr, first_pass);
  			first_pass = false;
  		}
  		return arr[0];
  	};
  	var render_arr = [];
  	Layer.prototype.getRenderCellInstancesToDraw = function ()
  	{
  ;
  		this.updateZIndices();
  		this.render_grid.queryRange(this.viewLeft, this.viewTop, this.viewRight, this.viewBottom, render_arr);
  		if (!render_arr.length)
  			return alloc_arr();
  		if (render_arr.length === 1)
  		{
  			var a = alloc_arr();
  			cr.shallowAssignArray(a, render_arr[0]);
  			cr.clearArray(render_arr);
  			return a;
  		}
  		var draw_list = mergeAllSortedZArrays(render_arr);
  		cr.clearArray(render_arr);
  		return draw_list;
  	};
  	Layer.prototype.draw = function (ctx)
  	{
  		this.render_offscreen = (this.forceOwnTexture || this.opacity !== 1.0 || this.blend_mode !== 0);
  		var layer_canvas = this.runtime.canvas;
  		var layer_ctx = ctx;
  		var ctx_changed = false;
  		if (this.render_offscreen)
  		{
  			if (!this.runtime.layer_canvas)
  			{
  				this.runtime.layer_canvas = document.createElement("canvas");
  ;
  				layer_canvas = this.runtime.layer_canvas;
  				layer_canvas.width = this.runtime.draw_width;
  				layer_canvas.height = this.runtime.draw_height;
  				this.runtime.layer_ctx = layer_canvas.getContext("2d");
  ;
  				ctx_changed = true;
  			}
  			layer_canvas = this.runtime.layer_canvas;
  			layer_ctx = this.runtime.layer_ctx;
  			if (layer_canvas.width !== this.runtime.draw_width)
  			{
  				layer_canvas.width = this.runtime.draw_width;
  				ctx_changed = true;
  			}
  			if (layer_canvas.height !== this.runtime.draw_height)
  			{
  				layer_canvas.height = this.runtime.draw_height;
  				ctx_changed = true;
  			}
  			if (ctx_changed)
  			{
  				layer_ctx["webkitImageSmoothingEnabled"] = this.runtime.linearSampling;
  				layer_ctx["mozImageSmoothingEnabled"] = this.runtime.linearSampling;
  				layer_ctx["msImageSmoothingEnabled"] = this.runtime.linearSampling;
  				layer_ctx["imageSmoothingEnabled"] = this.runtime.linearSampling;
  			}
  			if (this.transparent)
  				layer_ctx.clearRect(0, 0, this.runtime.draw_width, this.runtime.draw_height);
  		}
  		layer_ctx.globalAlpha = 1;
  		layer_ctx.globalCompositeOperation = "source-over";
  		if (!this.transparent)
  		{
  			layer_ctx.fillStyle = "rgb(" + this.background_color[0] + "," + this.background_color[1] + "," + this.background_color[2] + ")";
  			layer_ctx.fillRect(0, 0, this.runtime.draw_width, this.runtime.draw_height);
  		}
  		layer_ctx.save();
  		this.disableAngle = true;
  		var px = this.canvasToLayer(0, 0, true, true);
  		var py = this.canvasToLayer(0, 0, false, true);
  		this.disableAngle = false;
  		if (this.runtime.pixel_rounding)
  		{
  			px = Math.round(px);
  			py = Math.round(py);
  		}
  		this.rotateViewport(px, py, layer_ctx);
  		var myscale = this.getScale();
  		layer_ctx.scale(myscale, myscale);
  		layer_ctx.translate(-px, -py);
  		var instances_to_draw;
  		if (this.useRenderCells)
  		{
  			this.cur_render_cells.left = this.render_grid.XToCell(this.viewLeft);
  			this.cur_render_cells.top = this.render_grid.YToCell(this.viewTop);
  			this.cur_render_cells.right = this.render_grid.XToCell(this.viewRight);
  			this.cur_render_cells.bottom = this.render_grid.YToCell(this.viewBottom);
  			if (this.render_list_stale || !this.cur_render_cells.equals(this.last_render_cells))
  			{
  				free_arr(this.last_render_list);
  				instances_to_draw = this.getRenderCellInstancesToDraw();
  				this.render_list_stale = false;
  				this.last_render_cells.copy(this.cur_render_cells);
  			}
  			else
  				instances_to_draw = this.last_render_list;
  		}
  		else
  			instances_to_draw = this.instances;
  		var i, len, inst, last_inst = null;
  		for (i = 0, len = instances_to_draw.length; i < len; ++i)
  		{
  			inst = instances_to_draw[i];
  			if (inst === last_inst)
  				continue;
  			this.drawInstance(inst, layer_ctx);
  			last_inst = inst;
  		}
  		if (this.useRenderCells)
  			this.last_render_list = instances_to_draw;
  		layer_ctx.restore();
  		if (this.render_offscreen)
  		{
  			ctx.globalCompositeOperation = this.compositeOp;
  			ctx.globalAlpha = this.opacity;
  			ctx.drawImage(layer_canvas, 0, 0);
  		}
  	};
  	Layer.prototype.drawInstance = function(inst, layer_ctx)
  	{
  		if (!inst.visible || inst.width === 0 || inst.height === 0)
  			return;
  		inst.update_bbox();
  		var bbox = inst.bbox;
  		if (bbox.right < this.viewLeft || bbox.bottom < this.viewTop || bbox.left > this.viewRight || bbox.top > this.viewBottom)
  			return;
  		layer_ctx.globalCompositeOperation = inst.compositeOp;
  		inst.draw(layer_ctx);
  	};
  	Layer.prototype.updateViewport = function (ctx)
  	{
  		this.disableAngle = true;
  		var px = this.canvasToLayer(0, 0, true, true);
  		var py = this.canvasToLayer(0, 0, false, true);
  		this.disableAngle = false;
  		if (this.runtime.pixel_rounding)
  		{
  			px = Math.round(px);
  			py = Math.round(py);
  		}
  		this.rotateViewport(px, py, ctx);
  	};
  	Layer.prototype.rotateViewport = function (px, py, ctx)
  	{
  		var myscale = this.getScale();
  		this.viewLeft = px;
  		this.viewTop = py;
  		this.viewRight = px + (this.runtime.draw_width * (1 / myscale));
  		this.viewBottom = py + (this.runtime.draw_height * (1 / myscale));
  		var myAngle = this.getAngle();
  		if (myAngle !== 0)
  		{
  			if (ctx)
  			{
  				ctx.translate(this.runtime.draw_width / 2, this.runtime.draw_height / 2);
  				ctx.rotate(-myAngle);
  				ctx.translate(this.runtime.draw_width / -2, this.runtime.draw_height / -2);
  			}
  			this.tmprect.set(this.viewLeft, this.viewTop, this.viewRight, this.viewBottom);
  			this.tmprect.offset((this.viewLeft + this.viewRight) / -2, (this.viewTop + this.viewBottom) / -2);
  			this.tmpquad.set_from_rotated_rect(this.tmprect, myAngle);
  			this.tmpquad.bounding_box(this.tmprect);
  			this.tmprect.offset((this.viewLeft + this.viewRight) / 2, (this.viewTop + this.viewBottom) / 2);
  			this.viewLeft = this.tmprect.left;
  			this.viewTop = this.tmprect.top;
  			this.viewRight = this.tmprect.right;
  			this.viewBottom = this.tmprect.bottom;
  		}
  	}
  	Layer.prototype.drawGL_earlyZPass = function (glw)
  	{
  		var windowWidth = this.runtime.draw_width;
  		var windowHeight = this.runtime.draw_height;
  		var shaderindex = 0;
  		var etindex = 0;
  		this.render_offscreen = this.forceOwnTexture;
  		if (this.render_offscreen)
  		{
  			if (!this.runtime.layer_tex)
  			{
  				this.runtime.layer_tex = glw.createEmptyTexture(this.runtime.draw_width, this.runtime.draw_height, this.runtime.linearSampling);
  			}
  			if (this.runtime.layer_tex.c2width !== this.runtime.draw_width || this.runtime.layer_tex.c2height !== this.runtime.draw_height)
  			{
  				glw.deleteTexture(this.runtime.layer_tex);
  				this.runtime.layer_tex = glw.createEmptyTexture(this.runtime.draw_width, this.runtime.draw_height, this.runtime.linearSampling);
  			}
  			glw.setRenderingToTexture(this.runtime.layer_tex);
  		}
  		this.disableAngle = true;
  		var px = this.canvasToLayer(0, 0, true, true);
  		var py = this.canvasToLayer(0, 0, false, true);
  		this.disableAngle = false;
  		if (this.runtime.pixel_rounding)
  		{
  			px = Math.round(px);
  			py = Math.round(py);
  		}
  		this.rotateViewport(px, py, null);
  		var myscale = this.getScale();
  		glw.resetModelView();
  		glw.scale(myscale, myscale);
  		glw.rotateZ(-this.getAngle());
  		glw.translate((this.viewLeft + this.viewRight) / -2, (this.viewTop + this.viewBottom) / -2);
  		glw.updateModelView();
  		var instances_to_draw;
  		if (this.useRenderCells)
  		{
  			this.cur_render_cells.left = this.render_grid.XToCell(this.viewLeft);
  			this.cur_render_cells.top = this.render_grid.YToCell(this.viewTop);
  			this.cur_render_cells.right = this.render_grid.XToCell(this.viewRight);
  			this.cur_render_cells.bottom = this.render_grid.YToCell(this.viewBottom);
  			if (this.render_list_stale || !this.cur_render_cells.equals(this.last_render_cells))
  			{
  				free_arr(this.last_render_list);
  				instances_to_draw = this.getRenderCellInstancesToDraw();
  				this.render_list_stale = false;
  				this.last_render_cells.copy(this.cur_render_cells);
  			}
  			else
  				instances_to_draw = this.last_render_list;
  		}
  		else
  			instances_to_draw = this.instances;
  		var i, inst, last_inst = null;
  		for (i = instances_to_draw.length - 1; i >= 0; --i)
  		{
  			inst = instances_to_draw[i];
  			if (inst === last_inst)
  				continue;
  			this.drawInstanceGL_earlyZPass(instances_to_draw[i], glw);
  			last_inst = inst;
  		}
  		if (this.useRenderCells)
  			this.last_render_list = instances_to_draw;
  		if (!this.transparent)
  		{
  			this.clear_earlyz_index = this.runtime.earlyz_index++;
  			glw.setEarlyZIndex(this.clear_earlyz_index);
  			glw.setColorFillMode(1, 1, 1, 1);
  			glw.fullscreenQuad();		// fill remaining space in depth buffer with current Z value
  			glw.restoreEarlyZMode();
  		}
  	};
  	Layer.prototype.drawGL = function (glw)
  	{
  		var windowWidth = this.runtime.draw_width;
  		var windowHeight = this.runtime.draw_height;
  		var shaderindex = 0;
  		var etindex = 0;
  		this.render_offscreen = (this.forceOwnTexture || this.opacity !== 1.0 || this.active_effect_types.length > 0 || this.blend_mode !== 0);
  		if (this.render_offscreen)
  		{
  			if (!this.runtime.layer_tex)
  			{
  				this.runtime.layer_tex = glw.createEmptyTexture(this.runtime.draw_width, this.runtime.draw_height, this.runtime.linearSampling);
  			}
  			if (this.runtime.layer_tex.c2width !== this.runtime.draw_width || this.runtime.layer_tex.c2height !== this.runtime.draw_height)
  			{
  				glw.deleteTexture(this.runtime.layer_tex);
  				this.runtime.layer_tex = glw.createEmptyTexture(this.runtime.draw_width, this.runtime.draw_height, this.runtime.linearSampling);
  			}
  			glw.setRenderingToTexture(this.runtime.layer_tex);
  			if (this.transparent)
  				glw.clear(0, 0, 0, 0);
  		}
  		if (!this.transparent)
  		{
  			if (this.runtime.enableFrontToBack)
  			{
  				glw.setEarlyZIndex(this.clear_earlyz_index);
  				glw.setColorFillMode(this.background_color[0] / 255, this.background_color[1] / 255, this.background_color[2] / 255, 1);
  				glw.fullscreenQuad();
  				glw.setTextureFillMode();
  			}
  			else
  			{
  				glw.clear(this.background_color[0] / 255, this.background_color[1] / 255, this.background_color[2] / 255, 1);
  			}
  		}
  		this.disableAngle = true;
  		var px = this.canvasToLayer(0, 0, true, true);
  		var py = this.canvasToLayer(0, 0, false, true);
  		this.disableAngle = false;
  		if (this.runtime.pixel_rounding)
  		{
  			px = Math.round(px);
  			py = Math.round(py);
  		}
  		this.rotateViewport(px, py, null);
  		var myscale = this.getScale();
  		glw.resetModelView();
  		glw.scale(myscale, myscale);
  		glw.rotateZ(-this.getAngle());
  		glw.translate((this.viewLeft + this.viewRight) / -2, (this.viewTop + this.viewBottom) / -2);
  		glw.updateModelView();
  		var instances_to_draw;
  		if (this.useRenderCells)
  		{
  			this.cur_render_cells.left = this.render_grid.XToCell(this.viewLeft);
  			this.cur_render_cells.top = this.render_grid.YToCell(this.viewTop);
  			this.cur_render_cells.right = this.render_grid.XToCell(this.viewRight);
  			this.cur_render_cells.bottom = this.render_grid.YToCell(this.viewBottom);
  			if (this.render_list_stale || !this.cur_render_cells.equals(this.last_render_cells))
  			{
  				free_arr(this.last_render_list);
  				instances_to_draw = this.getRenderCellInstancesToDraw();
  				this.render_list_stale = false;
  				this.last_render_cells.copy(this.cur_render_cells);
  			}
  			else
  				instances_to_draw = this.last_render_list;
  		}
  		else
  			instances_to_draw = this.instances;
  		var i, len, inst, last_inst = null;
  		for (i = 0, len = instances_to_draw.length; i < len; ++i)
  		{
  			inst = instances_to_draw[i];
  			if (inst === last_inst)
  				continue;
  			this.drawInstanceGL(instances_to_draw[i], glw);
  			last_inst = inst;
  		}
  		if (this.useRenderCells)
  			this.last_render_list = instances_to_draw;
  		if (this.render_offscreen)
  		{
  			shaderindex = this.active_effect_types.length ? this.active_effect_types[0].shaderindex : 0;
  			etindex = this.active_effect_types.length ? this.active_effect_types[0].index : 0;
  			if (this.active_effect_types.length === 0 || (this.active_effect_types.length === 1 &&
  				!glw.programUsesCrossSampling(shaderindex) && this.opacity === 1))
  			{
  				if (this.active_effect_types.length === 1)
  				{
  					glw.switchProgram(shaderindex);
  					glw.setProgramParameters(this.layout.getRenderTarget(),		// backTex
  											 1.0 / this.runtime.draw_width,		// pixelWidth
  											 1.0 / this.runtime.draw_height,	// pixelHeight
  											 0.0, 0.0,							// destStart
  											 1.0, 1.0,							// destEnd
  											 myscale,							// layerScale
  											 this.getAngle(),
  											 this.viewLeft, this.viewTop,
  											 (this.viewLeft + this.viewRight) / 2, (this.viewTop + this.viewBottom) / 2,
  											 this.runtime.kahanTime.sum,
  											 this.effect_params[etindex]);		// fx parameters
  					if (glw.programIsAnimated(shaderindex))
  						this.runtime.redraw = true;
  				}
  				else
  					glw.switchProgram(0);
  				glw.setRenderingToTexture(this.layout.getRenderTarget());
  				glw.setOpacity(this.opacity);
  				glw.setTexture(this.runtime.layer_tex);
  				glw.setBlend(this.srcBlend, this.destBlend);
  				glw.resetModelView();
  				glw.updateModelView();
  				var halfw = this.runtime.draw_width / 2;
  				var halfh = this.runtime.draw_height / 2;
  				glw.quad(-halfw, halfh, halfw, halfh, halfw, -halfh, -halfw, -halfh);
  				glw.setTexture(null);
  			}
  			else
  			{
  				this.layout.renderEffectChain(glw, this, null, this.layout.getRenderTarget());
  			}
  		}
  	};
  	Layer.prototype.drawInstanceGL = function (inst, glw)
  	{
  ;
  		if (!inst.visible || inst.width === 0 || inst.height === 0)
  			return;
  		inst.update_bbox();
  		var bbox = inst.bbox;
  		if (bbox.right < this.viewLeft || bbox.bottom < this.viewTop || bbox.left > this.viewRight || bbox.top > this.viewBottom)
  			return;
  		glw.setEarlyZIndex(inst.earlyz_index);
  		if (inst.uses_shaders)
  		{
  			this.drawInstanceWithShadersGL(inst, glw);
  		}
  		else
  		{
  			glw.switchProgram(0);		// un-set any previously set shader
  			glw.setBlend(inst.srcBlend, inst.destBlend);
  			inst.drawGL(glw);
  		}
  	};
  	Layer.prototype.drawInstanceGL_earlyZPass = function (inst, glw)
  	{
  ;
  		if (!inst.visible || inst.width === 0 || inst.height === 0)
  			return;
  		inst.update_bbox();
  		var bbox = inst.bbox;
  		if (bbox.right < this.viewLeft || bbox.bottom < this.viewTop || bbox.left > this.viewRight || bbox.top > this.viewBottom)
  			return;
  		inst.earlyz_index = this.runtime.earlyz_index++;
  		if (inst.blend_mode !== 0 || inst.opacity !== 1 || !inst.shaders_preserve_opaqueness || !inst.drawGL_earlyZPass)
  			return;
  		glw.setEarlyZIndex(inst.earlyz_index);
  		inst.drawGL_earlyZPass(glw);
  	};
  	Layer.prototype.drawInstanceWithShadersGL = function (inst, glw)
  	{
  		var shaderindex = inst.active_effect_types[0].shaderindex;
  		var etindex = inst.active_effect_types[0].index;
  		var myscale = this.getScale();
  		if (inst.active_effect_types.length === 1 && !glw.programUsesCrossSampling(shaderindex) &&
  			!glw.programExtendsBox(shaderindex) && ((!inst.angle && !inst.layer.getAngle()) || !glw.programUsesDest(shaderindex)) &&
  			inst.opacity === 1 && !inst.type.plugin.must_predraw)
  		{
  			glw.switchProgram(shaderindex);
  			glw.setBlend(inst.srcBlend, inst.destBlend);
  			if (glw.programIsAnimated(shaderindex))
  				this.runtime.redraw = true;
  			var destStartX = 0, destStartY = 0, destEndX = 0, destEndY = 0;
  			if (glw.programUsesDest(shaderindex))
  			{
  				var bbox = inst.bbox;
  				var screenleft = this.layerToCanvas(bbox.left, bbox.top, true, true);
  				var screentop = this.layerToCanvas(bbox.left, bbox.top, false, true);
  				var screenright = this.layerToCanvas(bbox.right, bbox.bottom, true, true);
  				var screenbottom = this.layerToCanvas(bbox.right, bbox.bottom, false, true);
  				destStartX = screenleft / windowWidth;
  				destStartY = 1 - screentop / windowHeight;
  				destEndX = screenright / windowWidth;
  				destEndY = 1 - screenbottom / windowHeight;
  			}
  			glw.setProgramParameters(this.render_offscreen ? this.runtime.layer_tex : this.layout.getRenderTarget(), // backTex
  									 1.0 / inst.width,			// pixelWidth
  									 1.0 / inst.height,			// pixelHeight
  									 destStartX, destStartY,
  									 destEndX, destEndY,
  									 myscale,
  									 this.getAngle(),
  									 this.viewLeft, this.viewTop,
  									 (this.viewLeft + this.viewRight) / 2, (this.viewTop + this.viewBottom) / 2,
  									 this.runtime.kahanTime.sum,
  									 inst.effect_params[etindex]);
  			inst.drawGL(glw);
  		}
  		else
  		{
  			this.layout.renderEffectChain(glw, this, inst, this.render_offscreen ? this.runtime.layer_tex : this.layout.getRenderTarget());
  			glw.resetModelView();
  			glw.scale(myscale, myscale);
  			glw.rotateZ(-this.getAngle());
  			glw.translate((this.viewLeft + this.viewRight) / -2, (this.viewTop + this.viewBottom) / -2);
  			glw.updateModelView();
  		}
  	};
  	Layer.prototype.canvasToLayer = function (ptx, pty, getx, using_draw_area)
  	{
  		var multiplier = this.runtime.devicePixelRatio;
  		if (this.runtime.isRetina)
  		{
  			ptx *= multiplier;
  			pty *= multiplier;
  		}
  		var ox = this.runtime.parallax_x_origin;
  		var oy = this.runtime.parallax_y_origin;
  		var par_x = ((this.layout.scrollX - ox) * this.parallaxX) + ox;
  		var par_y = ((this.layout.scrollY - oy) * this.parallaxY) + oy;
  		var x = par_x;
  		var y = par_y;
  		var invScale = 1 / this.getScale(!using_draw_area);
  		if (using_draw_area)
  		{
  			x -= (this.runtime.draw_width * invScale) / 2;
  			y -= (this.runtime.draw_height * invScale) / 2;
  		}
  		else
  		{
  			x -= (this.runtime.width * invScale) / 2;
  			y -= (this.runtime.height * invScale) / 2;
  		}
  		x += ptx * invScale;
  		y += pty * invScale;
  		var a = this.getAngle();
  		if (a !== 0)
  		{
  			x -= par_x;
  			y -= par_y;
  			var cosa = Math.cos(a);
  			var sina = Math.sin(a);
  			var x_temp = (x * cosa) - (y * sina);
  			y = (y * cosa) + (x * sina);
  			x = x_temp;
  			x += par_x;
  			y += par_y;
  		}
  		return getx ? x : y;
  	};
  	Layer.prototype.layerToCanvas = function (ptx, pty, getx, using_draw_area)
  	{
  		var ox = this.runtime.parallax_x_origin;
  		var oy = this.runtime.parallax_y_origin;
  		var par_x = ((this.layout.scrollX - ox) * this.parallaxX) + ox;
  		var par_y = ((this.layout.scrollY - oy) * this.parallaxY) + oy;
  		var x = par_x;
  		var y = par_y;
  		var a = this.getAngle();
  		if (a !== 0)
  		{
  			ptx -= par_x;
  			pty -= par_y;
  			var cosa = Math.cos(-a);
  			var sina = Math.sin(-a);
  			var x_temp = (ptx * cosa) - (pty * sina);
  			pty = (pty * cosa) + (ptx * sina);
  			ptx = x_temp;
  			ptx += par_x;
  			pty += par_y;
  		}
  		var invScale = 1 / this.getScale(!using_draw_area);
  		if (using_draw_area)
  		{
  			x -= (this.runtime.draw_width * invScale) / 2;
  			y -= (this.runtime.draw_height * invScale) / 2;
  		}
  		else
  		{
  			x -= (this.runtime.width * invScale) / 2;
  			y -= (this.runtime.height * invScale) / 2;
  		}
  		x = (ptx - x) / invScale;
  		y = (pty - y) / invScale;
  		var multiplier = this.runtime.devicePixelRatio;
  		if (this.runtime.isRetina && !using_draw_area)
  		{
  			x /= multiplier;
  			y /= multiplier;
  		}
  		return getx ? x : y;
  	};
  	Layer.prototype.rotatePt = function (x_, y_, getx)
  	{
  		if (this.getAngle() === 0)
  			return getx ? x_ : y_;
  		var nx = this.layerToCanvas(x_, y_, true);
  		var ny = this.layerToCanvas(x_, y_, false);
  		this.disableAngle = true;
  		var px = this.canvasToLayer(nx, ny, true);
  		var py = this.canvasToLayer(nx, ny, true);
  		this.disableAngle = false;
  		return getx ? px : py;
  	};
  	Layer.prototype.saveToJSON = function ()
  	{
  		var i, len, et;
  		var o = {
  			"s": this.scale,
  			"a": this.angle,
  			"vl": this.viewLeft,
  			"vt": this.viewTop,
  			"vr": this.viewRight,
  			"vb": this.viewBottom,
  			"v": this.visible,
  			"bc": this.background_color,
  			"t": this.transparent,
  			"px": this.parallaxX,
  			"py": this.parallaxY,
  			"o": this.opacity,
  			"zr": this.zoomRate,
  			"fx": [],
  			"cg": this.created_globals,		// added r197; list of global UIDs already created
  			"instances": []
  		};
  		for (i = 0, len = this.effect_types.length; i < len; i++)
  		{
  			et = this.effect_types[i];
  			o["fx"].push({"name": et.name, "active": et.active, "params": this.effect_params[et.index] });
  		}
  		return o;
  	};
  	Layer.prototype.loadFromJSON = function (o)
  	{
  		var i, j, len, p, inst, fx;
  		this.scale = o["s"];
  		this.angle = o["a"];
  		this.viewLeft = o["vl"];
  		this.viewTop = o["vt"];
  		this.viewRight = o["vr"];
  		this.viewBottom = o["vb"];
  		this.visible = o["v"];
  		this.background_color = o["bc"];
  		this.transparent = o["t"];
  		this.parallaxX = o["px"];
  		this.parallaxY = o["py"];
  		this.opacity = o["o"];
  		this.zoomRate = o["zr"];
  		this.created_globals = o["cg"] || [];		// added r197
  		cr.shallowAssignArray(this.initial_instances, this.startup_initial_instances);
  		var temp_set = new cr.ObjectSet();
  		for (i = 0, len = this.created_globals.length; i < len; ++i)
  			temp_set.add(this.created_globals[i]);
  		for (i = 0, j = 0, len = this.initial_instances.length; i < len; ++i)
  		{
  			if (!temp_set.contains(this.initial_instances[i][2]))		// UID in element 2
  			{
  				this.initial_instances[j] = this.initial_instances[i];
  				++j;
  			}
  		}
  		cr.truncateArray(this.initial_instances, j);
  		var ofx = o["fx"];
  		for (i = 0, len = ofx.length; i < len; i++)
  		{
  			fx = this.getEffectByName(ofx[i]["name"]);
  			if (!fx)
  				continue;		// must've gone missing
  			fx.active = ofx[i]["active"];
  			this.effect_params[fx.index] = ofx[i]["params"];
  		}
  		this.updateActiveEffects();
  		this.instances.sort(sort_by_zindex);
  		this.zindices_stale = true;
  	};
  	cr.layer = Layer;
  }());
  ;
  (function()
  {
  	var allUniqueSolModifiers = [];
  	function testSolsMatch(arr1, arr2)
  	{
  		var i, len = arr1.length;
  		switch (len) {
  		case 0:
  			return true;
  		case 1:
  			return arr1[0] === arr2[0];
  		case 2:
  			return arr1[0] === arr2[0] && arr1[1] === arr2[1];
  		default:
  			for (i = 0; i < len; i++)
  			{
  				if (arr1[i] !== arr2[i])
  					return false;
  			}
  			return true;
  		}
  	};
  	function solArraySorter(t1, t2)
  	{
  		return t1.index - t2.index;
  	};
  	function findMatchingSolModifier(arr)
  	{
  		var i, len, u, temp, subarr;
  		if (arr.length === 2)
  		{
  			if (arr[0].index > arr[1].index)
  			{
  				temp = arr[0];
  				arr[0] = arr[1];
  				arr[1] = temp;
  			}
  		}
  		else if (arr.length > 2)
  			arr.sort(solArraySorter);		// so testSolsMatch compares in same order
  		if (arr.length >= allUniqueSolModifiers.length)
  			allUniqueSolModifiers.length = arr.length + 1;
  		if (!allUniqueSolModifiers[arr.length])
  			allUniqueSolModifiers[arr.length] = [];
  		subarr = allUniqueSolModifiers[arr.length];
  		for (i = 0, len = subarr.length; i < len; i++)
  		{
  			u = subarr[i];
  			if (testSolsMatch(arr, u))
  				return u;
  		}
  		subarr.push(arr);
  		return arr;
  	};
  	function EventSheet(runtime, m)
  	{
  		this.runtime = runtime;
  		this.triggers = {};
  		this.fasttriggers = {};
          this.hasRun = false;
          this.includes = new cr.ObjectSet(); 	// all event sheets included by this sheet, at first-level indirection only
  		this.deep_includes = [];				// all includes from this sheet recursively, in trigger order
  		this.already_included_sheets = [];		// used while building deep_includes
  		this.name = m[0];
  		var em = m[1];		// events model
  		this.events = [];       // triggers won't make it to this array
  		var i, len;
  		for (i = 0, len = em.length; i < len; i++)
  			this.init_event(em[i], null, this.events);
  	};
      EventSheet.prototype.toString = function ()
      {
          return this.name;
      };
  	EventSheet.prototype.init_event = function (m, parent, nontriggers)
  	{
  		switch (m[0]) {
  		case 0:	// event block
  		{
  			var block = new cr.eventblock(this, parent, m);
  			cr.seal(block);
  			if (block.orblock)
  			{
  				nontriggers.push(block);
  				var i, len;
  				for (i = 0, len = block.conditions.length; i < len; i++)
  				{
  					if (block.conditions[i].trigger)
  						this.init_trigger(block, i);
  				}
  			}
  			else
  			{
  				if (block.is_trigger())
  					this.init_trigger(block, 0);
  				else
  					nontriggers.push(block);
  			}
  			break;
  		}
  		case 1: // variable
  		{
  			var v = new cr.eventvariable(this, parent, m);
  			cr.seal(v);
  			nontriggers.push(v);
  			break;
  		}
          case 2:	// include
          {
              var inc = new cr.eventinclude(this, parent, m);
  			cr.seal(inc);
              nontriggers.push(inc);
  			break;
          }
  		default:
  ;
  		}
  	};
  	EventSheet.prototype.postInit = function ()
  	{
  		var i, len;
  		for (i = 0, len = this.events.length; i < len; i++)
  		{
  			this.events[i].postInit(i < len - 1 && this.events[i + 1].is_else_block);
  		}
  	};
  	EventSheet.prototype.updateDeepIncludes = function ()
  	{
  		cr.clearArray(this.deep_includes);
  		cr.clearArray(this.already_included_sheets);
  		this.addDeepIncludes(this);
  		cr.clearArray(this.already_included_sheets);
  	};
  	EventSheet.prototype.addDeepIncludes = function (root_sheet)
  	{
  		var i, len, inc, sheet;
  		var deep_includes = root_sheet.deep_includes;
  		var already_included_sheets = root_sheet.already_included_sheets;
  		var arr = this.includes.valuesRef();
  		for (i = 0, len = arr.length; i < len; ++i)
  		{
  			inc = arr[i];
  			sheet = inc.include_sheet;
  			if (!inc.isActive() || root_sheet === sheet || already_included_sheets.indexOf(sheet) > -1)
  				continue;
  			already_included_sheets.push(sheet);
  			sheet.addDeepIncludes(root_sheet);
  			deep_includes.push(sheet);
  		}
  	};
  	EventSheet.prototype.run = function (from_include)
  	{
  		if (!this.runtime.resuming_breakpoint)
  		{
  			this.hasRun = true;
  			if (!from_include)
  				this.runtime.isRunningEvents = true;
  		}
  		var i, len;
  		for (i = 0, len = this.events.length; i < len; i++)
  		{
  			var ev = this.events[i];
  			ev.run();
  				this.runtime.clearSol(ev.solModifiers);
  				if (this.runtime.hasPendingInstances)
  					this.runtime.ClearDeathRow();
  		}
  			if (!from_include)
  				this.runtime.isRunningEvents = false;
  	};
  	function isPerformanceSensitiveTrigger(method)
  	{
  		if (cr.plugins_.Sprite && method === cr.plugins_.Sprite.prototype.cnds.OnFrameChanged)
  		{
  			return true;
  		}
  		return false;
  	};
  	EventSheet.prototype.init_trigger = function (trig, index)
  	{
  		if (!trig.orblock)
  			this.runtime.triggers_to_postinit.push(trig);	// needs to be postInit'd later
  		var i, len;
  		var cnd = trig.conditions[index];
  		var type_name;
  		if (cnd.type)
  			type_name = cnd.type.name;
  		else
  			type_name = "system";
  		var fasttrigger = cnd.fasttrigger;
  		var triggers = (fasttrigger ? this.fasttriggers : this.triggers);
  		if (!triggers[type_name])
  			triggers[type_name] = [];
  		var obj_entry = triggers[type_name];
  		var method = cnd.func;
  		if (fasttrigger)
  		{
  			if (!cnd.parameters.length)				// no parameters
  				return;
  			var firstparam = cnd.parameters[0];
  			if (firstparam.type !== 1 ||			// not a string param
  				firstparam.expression.type !== 2)	// not a string literal node
  			{
  				return;
  			}
  			var fastevs;
  			var firstvalue = firstparam.expression.value.toLowerCase();
  			var i, len;
  			for (i = 0, len = obj_entry.length; i < len; i++)
  			{
  				if (obj_entry[i].method == method)
  				{
  					fastevs = obj_entry[i].evs;
  					if (!fastevs[firstvalue])
  						fastevs[firstvalue] = [[trig, index]];
  					else
  						fastevs[firstvalue].push([trig, index]);
  					return;
  				}
  			}
  			fastevs = {};
  			fastevs[firstvalue] = [[trig, index]];
  			obj_entry.push({ method: method, evs: fastevs });
  		}
  		else
  		{
  			for (i = 0, len = obj_entry.length; i < len; i++)
  			{
  				if (obj_entry[i].method == method)
  				{
  					obj_entry[i].evs.push([trig, index]);
  					return;
  				}
  			}
  			if (isPerformanceSensitiveTrigger(method))
  				obj_entry.unshift({ method: method, evs: [[trig, index]]});
  			else
  				obj_entry.push({ method: method, evs: [[trig, index]]});
  		}
  	};
  	cr.eventsheet = EventSheet;
  	function Selection(type)
  	{
  		this.type = type;
  		this.instances = [];        // subset of picked instances
  		this.else_instances = [];	// subset of unpicked instances
  		this.select_all = true;
  	};
  	Selection.prototype.hasObjects = function ()
  	{
  		if (this.select_all)
  			return this.type.instances.length;
  		else
  			return this.instances.length;
  	};
  	Selection.prototype.getObjects = function ()
  	{
  		if (this.select_all)
  			return this.type.instances;
  		else
  			return this.instances;
  	};
  	/*
  	Selection.prototype.ensure_picked = function (inst, skip_siblings)
  	{
  		var i, len;
  		var orblock = inst.runtime.getCurrentEventStack().current_event.orblock;
  		if (this.select_all)
  		{
  			this.select_all = false;
  			if (orblock)
  			{
  				cr.shallowAssignArray(this.else_instances, inst.type.instances);
  				cr.arrayFindRemove(this.else_instances, inst);
  			}
  			this.instances.length = 1;
  			this.instances[0] = inst;
  		}
  		else
  		{
  			if (orblock)
  			{
  				i = this.else_instances.indexOf(inst);
  				if (i !== -1)
  				{
  					this.instances.push(this.else_instances[i]);
  					this.else_instances.splice(i, 1);
  				}
  			}
  			else
  			{
  				if (this.instances.indexOf(inst) === -1)
  					this.instances.push(inst);
  			}
  		}
  		if (!skip_siblings)
  		{
  		}
  	};
  	*/
  	Selection.prototype.pick_one = function (inst)
  	{
  		if (!inst)
  			return;
  		if (inst.runtime.getCurrentEventStack().current_event.orblock)
  		{
  			if (this.select_all)
  			{
  				cr.clearArray(this.instances);
  				cr.shallowAssignArray(this.else_instances, inst.type.instances);
  				this.select_all = false;
  			}
  			var i = this.else_instances.indexOf(inst);
  			if (i !== -1)
  			{
  				this.instances.push(this.else_instances[i]);
  				this.else_instances.splice(i, 1);
  			}
  		}
  		else
  		{
  			this.select_all = false;
  			cr.clearArray(this.instances);
  			this.instances[0] = inst;
  		}
  	};
  	cr.selection = Selection;
  	function EventBlock(sheet, parent, m)
  	{
  		this.sheet = sheet;
  		this.parent = parent;
  		this.runtime = sheet.runtime;
  		this.solModifiers = [];
  		this.solModifiersIncludingParents = [];
  		this.solWriterAfterCnds = false;	// block does not change SOL after running its conditions
  		this.group = false;					// is group of events
  		this.initially_activated = false;	// if a group, is active on startup
  		this.toplevelevent = false;			// is an event block parented only by a top-level group
  		this.toplevelgroup = false;			// is parented only by other groups or is top-level (i.e. not in a subevent)
  		this.has_else_block = false;		// is followed by else
  ;
  		this.conditions = [];
  		this.actions = [];
  		this.subevents = [];
  		this.group_name = "";
  		this.group = false;
  		this.initially_activated = false;
  		this.group_active = false;
  		this.contained_includes = null;
          if (m[1])
          {
  			this.group_name = m[1][1].toLowerCase();
  			this.group = true;
  			this.initially_activated = !!m[1][0];
  			this.contained_includes = [];
  			this.group_active = this.initially_activated;
  			this.runtime.allGroups.push(this);
              this.runtime.groups_by_name[this.group_name] = this;
          }
  		this.orblock = m[2];
  		this.sid = m[4];
  		if (!this.group)
  			this.runtime.blocksBySid[this.sid.toString()] = this;
  		var i, len;
  		var cm = m[5];
  		for (i = 0, len = cm.length; i < len; i++)
  		{
  			var cnd = new cr.condition(this, cm[i]);
  			cnd.index = i;
  			cr.seal(cnd);
  			this.conditions.push(cnd);
  			/*
  			if (cnd.is_logical())
  				this.is_logical = true;
  			if (cnd.type && !cnd.type.plugin.singleglobal && this.cndReferences.indexOf(cnd.type) === -1)
  				this.cndReferences.push(cnd.type);
  			*/
  			this.addSolModifier(cnd.type);
  		}
  		var am = m[6];
  		for (i = 0, len = am.length; i < len; i++)
  		{
  			var act = new cr.action(this, am[i]);
  			act.index = i;
  			cr.seal(act);
  			this.actions.push(act);
  		}
  		if (m.length === 8)
  		{
  			var em = m[7];
  			for (i = 0, len = em.length; i < len; i++)
  				this.sheet.init_event(em[i], this, this.subevents);
  		}
  		this.is_else_block = false;
  		if (this.conditions.length)
  		{
  			this.is_else_block = (this.conditions[0].type == null && this.conditions[0].func == cr.system_object.prototype.cnds.Else);
  		}
  	};
  	window["_c2hh_"] = "2F0F5848EE0F8BAF0BE2B46F34D123B52B6B095A";
  	EventBlock.prototype.postInit = function (hasElse/*, prevBlock_*/)
  	{
  		var i, len;
  		var p = this.parent;
  		if (this.group)
  		{
  			this.toplevelgroup = true;
  			while (p)
  			{
  				if (!p.group)
  				{
  					this.toplevelgroup = false;
  					break;
  				}
  				p = p.parent;
  			}
  		}
  		this.toplevelevent = !this.is_trigger() && (!this.parent || (this.parent.group && this.parent.toplevelgroup));
  		this.has_else_block = !!hasElse;
  		this.solModifiersIncludingParents = this.solModifiers.slice(0);
  		p = this.parent;
  		while (p)
  		{
  			for (i = 0, len = p.solModifiers.length; i < len; i++)
  				this.addParentSolModifier(p.solModifiers[i]);
  			p = p.parent;
  		}
  		this.solModifiers = findMatchingSolModifier(this.solModifiers);
  		this.solModifiersIncludingParents = findMatchingSolModifier(this.solModifiersIncludingParents);
  		var i, len/*, s*/;
  		for (i = 0, len = this.conditions.length; i < len; i++)
  			this.conditions[i].postInit();
  		for (i = 0, len = this.actions.length; i < len; i++)
  			this.actions[i].postInit();
  		for (i = 0, len = this.subevents.length; i < len; i++)
  		{
  			this.subevents[i].postInit(i < len - 1 && this.subevents[i + 1].is_else_block);
  		}
  		/*
  		if (this.is_else_block && this.prev_block)
  		{
  			for (i = 0, len = this.prev_block.solModifiers.length; i < len; i++)
  			{
  				s = this.prev_block.solModifiers[i];
  				if (this.solModifiers.indexOf(s) === -1)
  					this.solModifiers.push(s);
  			}
  		}
  		*/
  	};
  	EventBlock.prototype.setGroupActive = function (a)
  	{
  		if (this.group_active === !!a)
  			return;		// same state
  		this.group_active = !!a;
  		var i, len;
  		for (i = 0, len = this.contained_includes.length; i < len; ++i)
  		{
  			this.contained_includes[i].updateActive();
  		}
  		if (len > 0 && this.runtime.running_layout.event_sheet)
  			this.runtime.running_layout.event_sheet.updateDeepIncludes();
  	};
  	function addSolModifierToList(type, arr)
  	{
  		var i, len, t;
  		if (!type)
  			return;
  		if (arr.indexOf(type) === -1)
  			arr.push(type);
  		if (type.is_contained)
  		{
  			for (i = 0, len = type.container.length; i < len; i++)
  			{
  				t = type.container[i];
  				if (type === t)
  					continue;		// already handled
  				if (arr.indexOf(t) === -1)
  					arr.push(t);
  			}
  		}
  	};
  	EventBlock.prototype.addSolModifier = function (type)
  	{
  		addSolModifierToList(type, this.solModifiers);
  	};
  	EventBlock.prototype.addParentSolModifier = function (type)
  	{
  		addSolModifierToList(type, this.solModifiersIncludingParents);
  	};
  	EventBlock.prototype.setSolWriterAfterCnds = function ()
  	{
  		this.solWriterAfterCnds = true;
  		if (this.parent)
  			this.parent.setSolWriterAfterCnds();
  	};
  	EventBlock.prototype.is_trigger = function ()
  	{
  		if (!this.conditions.length)    // no conditions
  			return false;
  		else
  			return this.conditions[0].trigger;
  	};
  	EventBlock.prototype.run = function ()
  	{
  		var i, len, c, any_true = false, cnd_result;
  		var runtime = this.runtime;
  		var evinfo = this.runtime.getCurrentEventStack();
  		evinfo.current_event = this;
  		var conditions = this.conditions;
  			if (!this.is_else_block)
  				evinfo.else_branch_ran = false;
  		if (this.orblock)
  		{
  			if (conditions.length === 0)
  				any_true = true;		// be sure to run if empty block
  				evinfo.cndindex = 0
  			for (len = conditions.length; evinfo.cndindex < len; evinfo.cndindex++)
  			{
  				c = conditions[evinfo.cndindex];
  				if (c.trigger)		// skip triggers when running OR block
  					continue;
  				cnd_result = c.run();
  				if (cnd_result)			// make sure all conditions run and run if any were true
  					any_true = true;
  			}
  			evinfo.last_event_true = any_true;
  			if (any_true)
  				this.run_actions_and_subevents();
  		}
  		else
  		{
  				evinfo.cndindex = 0
  			for (len = conditions.length; evinfo.cndindex < len; evinfo.cndindex++)
  			{
  				cnd_result = conditions[evinfo.cndindex].run();
  				if (!cnd_result)    // condition failed
  				{
  					evinfo.last_event_true = false;
  					if (this.toplevelevent && runtime.hasPendingInstances)
  						runtime.ClearDeathRow();
  					return;		// bail out now
  				}
  			}
  			evinfo.last_event_true = true;
  			this.run_actions_and_subevents();
  		}
  		this.end_run(evinfo);
  	};
  	EventBlock.prototype.end_run = function (evinfo)
  	{
  		if (evinfo.last_event_true && this.has_else_block)
  			evinfo.else_branch_ran = true;
  		if (this.toplevelevent && this.runtime.hasPendingInstances)
  			this.runtime.ClearDeathRow();
  	};
  	EventBlock.prototype.run_orblocktrigger = function (index)
  	{
  		var evinfo = this.runtime.getCurrentEventStack();
  		evinfo.current_event = this;
  		if (this.conditions[index].run())
  		{
  			this.run_actions_and_subevents();
  			this.runtime.getCurrentEventStack().last_event_true = true;
  		}
  	};
  	EventBlock.prototype.run_actions_and_subevents = function ()
  	{
  		var evinfo = this.runtime.getCurrentEventStack();
  		var len;
  		for (evinfo.actindex = 0, len = this.actions.length; evinfo.actindex < len; evinfo.actindex++)
  		{
  			if (this.actions[evinfo.actindex].run())
  				return;
  		}
  		this.run_subevents();
  	};
  	EventBlock.prototype.resume_actions_and_subevents = function ()
  	{
  		var evinfo = this.runtime.getCurrentEventStack();
  		var len;
  		for (len = this.actions.length; evinfo.actindex < len; evinfo.actindex++)
  		{
  			if (this.actions[evinfo.actindex].run())
  				return;
  		}
  		this.run_subevents();
  	};
  	EventBlock.prototype.run_subevents = function ()
  	{
  		if (!this.subevents.length)
  			return;
  		var i, len, subev, pushpop/*, skipped_pop = false, pop_modifiers = null*/;
  		var last = this.subevents.length - 1;
  			this.runtime.pushEventStack(this);
  		if (this.solWriterAfterCnds)
  		{
  			for (i = 0, len = this.subevents.length; i < len; i++)
  			{
  				subev = this.subevents[i];
  					pushpop = (!this.toplevelgroup || (!this.group && i < last));
  					if (pushpop)
  						this.runtime.pushCopySol(subev.solModifiers);
  				subev.run();
  					if (pushpop)
  						this.runtime.popSol(subev.solModifiers);
  					else
  						this.runtime.clearSol(subev.solModifiers);
  			}
  		}
  		else
  		{
  			for (i = 0, len = this.subevents.length; i < len; i++)
  			{
  				this.subevents[i].run();
  			}
  		}
  			this.runtime.popEventStack();
  	};
  	EventBlock.prototype.run_pretrigger = function ()
  	{
  		var evinfo = this.runtime.getCurrentEventStack();
  		evinfo.current_event = this;
  		var any_true = false;
  		var i, len;
  		for (evinfo.cndindex = 0, len = this.conditions.length; evinfo.cndindex < len; evinfo.cndindex++)
  		{
  ;
  			if (this.conditions[evinfo.cndindex].run())
  				any_true = true;
  			else if (!this.orblock)			// condition failed (let OR blocks run all conditions anyway)
  				return false;               // bail out
  		}
  		return this.orblock ? any_true : true;
  	};
  	EventBlock.prototype.retrigger = function ()
  	{
  		this.runtime.execcount++;
  		var prevcndindex = this.runtime.getCurrentEventStack().cndindex;
  		var len;
  		var evinfo = this.runtime.pushEventStack(this);
  		if (!this.orblock)
  		{
  			for (evinfo.cndindex = prevcndindex + 1, len = this.conditions.length; evinfo.cndindex < len; evinfo.cndindex++)
  			{
  				if (!this.conditions[evinfo.cndindex].run())    // condition failed
  				{
  					this.runtime.popEventStack();               // moving up level of recursion
  					return false;                               // bail out
  				}
  			}
  		}
  		this.run_actions_and_subevents();
  		this.runtime.popEventStack();
  		return true;		// ran an iteration
  	};
  	EventBlock.prototype.isFirstConditionOfType = function (cnd)
  	{
  		var cndindex = cnd.index;
  		if (cndindex === 0)
  			return true;
  		--cndindex;
  		for ( ; cndindex >= 0; --cndindex)
  		{
  			if (this.conditions[cndindex].type === cnd.type)
  				return false;
  		}
  		return true;
  	};
  	cr.eventblock = EventBlock;
  	function Condition(block, m)
  	{
  		this.block = block;
  		this.sheet = block.sheet;
  		this.runtime = block.runtime;
  		this.parameters = [];
  		this.results = [];
  		this.extra = {};		// for plugins to stow away some custom info
  		this.index = -1;
  		this.anyParamVariesPerInstance = false;
  		this.func = this.runtime.GetObjectReference(m[1]);
  ;
  		this.trigger = (m[3] > 0);
  		this.fasttrigger = (m[3] === 2);
  		this.looping = m[4];
  		this.inverted = m[5];
  		this.isstatic = m[6];
  		this.sid = m[7];
  		this.runtime.cndsBySid[this.sid.toString()] = this;
  		if (m[0] === -1)		// system object
  		{
  			this.type = null;
  			this.run = this.run_system;
  			this.behaviortype = null;
  			this.beh_index = -1;
  		}
  		else
  		{
  			this.type = this.runtime.types_by_index[m[0]];
  ;
  			if (this.isstatic)
  				this.run = this.run_static;
  			else
  				this.run = this.run_object;
  			if (m[2])
  			{
  				this.behaviortype = this.type.getBehaviorByName(m[2]);
  ;
  				this.beh_index = this.type.getBehaviorIndexByName(m[2]);
  ;
  			}
  			else
  			{
  				this.behaviortype = null;
  				this.beh_index = -1;
  			}
  			if (this.block.parent)
  				this.block.parent.setSolWriterAfterCnds();
  		}
  		if (this.fasttrigger)
  			this.run = this.run_true;
  		if (m.length === 10)
  		{
  			var i, len;
  			var em = m[9];
  			for (i = 0, len = em.length; i < len; i++)
  			{
  				var param = new cr.parameter(this, em[i]);
  				cr.seal(param);
  				this.parameters.push(param);
  			}
  			this.results.length = em.length;
  		}
  	};
  	Condition.prototype.postInit = function ()
  	{
  		var i, len, p;
  		for (i = 0, len = this.parameters.length; i < len; i++)
  		{
  			p = this.parameters[i];
  			p.postInit();
  			if (p.variesPerInstance)
  				this.anyParamVariesPerInstance = true;
  		}
  	};
  	/*
  	Condition.prototype.is_logical = function ()
  	{
  		return !this.type || this.type.plugin.singleglobal;
  	};
  	*/
  	Condition.prototype.run_true = function ()
  	{
  		return true;
  	};
  	Condition.prototype.run_system = function ()
  	{
  		var i, len;
  		for (i = 0, len = this.parameters.length; i < len; i++)
  			this.results[i] = this.parameters[i].get();
  		return cr.xor(this.func.apply(this.runtime.system, this.results), this.inverted);
  	};
  	Condition.prototype.run_static = function ()
  	{
  		var i, len;
  		for (i = 0, len = this.parameters.length; i < len; i++)
  			this.results[i] = this.parameters[i].get();
  		var ret = this.func.apply(this.behaviortype ? this.behaviortype : this.type, this.results);
  		this.type.applySolToContainer();
  		return ret;
  	};
  	Condition.prototype.run_object = function ()
  	{
  		var i, j, k, leni, lenj, p, ret, met, inst, s, sol2;
  		var type = this.type;
  		var sol = type.getCurrentSol();
  		var is_orblock = this.block.orblock && !this.trigger;		// triggers in OR blocks need to work normally
  		var offset = 0;
  		var is_contained = type.is_contained;
  		var is_family = type.is_family;
  		var family_index = type.family_index;
  		var beh_index = this.beh_index;
  		var is_beh = (beh_index > -1);
  		var params_vary = this.anyParamVariesPerInstance;
  		var parameters = this.parameters;
  		var results = this.results;
  		var inverted = this.inverted;
  		var func = this.func;
  		var arr, container;
  		if (params_vary)
  		{
  			for (j = 0, lenj = parameters.length; j < lenj; ++j)
  			{
  				p = parameters[j];
  				if (!p.variesPerInstance)
  					results[j] = p.get(0);
  			}
  		}
  		else
  		{
  			for (j = 0, lenj = parameters.length; j < lenj; ++j)
  				results[j] = parameters[j].get(0);
  		}
  		if (sol.select_all) {
  			cr.clearArray(sol.instances);       // clear contents
  			cr.clearArray(sol.else_instances);
  			arr = type.instances;
  			for (i = 0, leni = arr.length; i < leni; ++i)
  			{
  				inst = arr[i];
  ;
  				if (params_vary)
  				{
  					for (j = 0, lenj = parameters.length; j < lenj; ++j)
  					{
  						p = parameters[j];
  						if (p.variesPerInstance)
  							results[j] = p.get(i);        // default SOL index is current object
  					}
  				}
  				if (is_beh)
  				{
  					offset = 0;
  					if (is_family)
  					{
  						offset = inst.type.family_beh_map[family_index];
  					}
  					ret = func.apply(inst.behavior_insts[beh_index + offset], results);
  				}
  				else
  					ret = func.apply(inst, results);
  				met = cr.xor(ret, inverted);
  				if (met)
  					sol.instances.push(inst);
  				else if (is_orblock)					// in OR blocks, keep the instances not meeting the condition for subsequent testing
  					sol.else_instances.push(inst);
  			}
  			if (type.finish)
  				type.finish(true);
  			sol.select_all = false;
  			type.applySolToContainer();
  			return sol.hasObjects();
  		}
  		else {
  			k = 0;
  			var using_else_instances = (is_orblock && !this.block.isFirstConditionOfType(this));
  			arr = (using_else_instances ? sol.else_instances : sol.instances);
  			var any_true = false;
  			for (i = 0, leni = arr.length; i < leni; ++i)
  			{
  				inst = arr[i];
  ;
  				if (params_vary)
  				{
  					for (j = 0, lenj = parameters.length; j < lenj; ++j)
  					{
  						p = parameters[j];
  						if (p.variesPerInstance)
  							results[j] = p.get(i);        // default SOL index is current object
  					}
  				}
  				if (is_beh)
  				{
  					offset = 0;
  					if (is_family)
  					{
  						offset = inst.type.family_beh_map[family_index];
  					}
  					ret = func.apply(inst.behavior_insts[beh_index + offset], results);
  				}
  				else
  					ret = func.apply(inst, results);
  				if (cr.xor(ret, inverted))
  				{
  					any_true = true;
  					if (using_else_instances)
  					{
  						sol.instances.push(inst);
  						if (is_contained)
  						{
  							for (j = 0, lenj = inst.siblings.length; j < lenj; j++)
  							{
  								s = inst.siblings[j];
  								s.type.getCurrentSol().instances.push(s);
  							}
  						}
  					}
  					else
  					{
  						arr[k] = inst;
  						if (is_contained)
  						{
  							for (j = 0, lenj = inst.siblings.length; j < lenj; j++)
  							{
  								s = inst.siblings[j];
  								s.type.getCurrentSol().instances[k] = s;
  							}
  						}
  						k++;
  					}
  				}
  				else
  				{
  					if (using_else_instances)
  					{
  						arr[k] = inst;
  						if (is_contained)
  						{
  							for (j = 0, lenj = inst.siblings.length; j < lenj; j++)
  							{
  								s = inst.siblings[j];
  								s.type.getCurrentSol().else_instances[k] = s;
  							}
  						}
  						k++;
  					}
  					else if (is_orblock)
  					{
  						sol.else_instances.push(inst);
  						if (is_contained)
  						{
  							for (j = 0, lenj = inst.siblings.length; j < lenj; j++)
  							{
  								s = inst.siblings[j];
  								s.type.getCurrentSol().else_instances.push(s);
  							}
  						}
  					}
  				}
  			}
  			cr.truncateArray(arr, k);
  			if (is_contained)
  			{
  				container = type.container;
  				for (i = 0, leni = container.length; i < leni; i++)
  				{
  					sol2 = container[i].getCurrentSol();
  					if (using_else_instances)
  						cr.truncateArray(sol2.else_instances, k);
  					else
  						cr.truncateArray(sol2.instances, k);
  				}
  			}
  			var pick_in_finish = any_true;		// don't pick in finish() if we're only doing the logic test below
  			if (using_else_instances && !any_true)
  			{
  				for (i = 0, leni = sol.instances.length; i < leni; i++)
  				{
  					inst = sol.instances[i];
  					if (params_vary)
  					{
  						for (j = 0, lenj = parameters.length; j < lenj; j++)
  						{
  							p = parameters[j];
  							if (p.variesPerInstance)
  								results[j] = p.get(i);
  						}
  					}
  					if (is_beh)
  						ret = func.apply(inst.behavior_insts[beh_index], results);
  					else
  						ret = func.apply(inst, results);
  					if (cr.xor(ret, inverted))
  					{
  						any_true = true;
  						break;		// got our flag, don't need to test any more
  					}
  				}
  			}
  			if (type.finish)
  				type.finish(pick_in_finish || is_orblock);
  			return is_orblock ? any_true : sol.hasObjects();
  		}
  	};
  	cr.condition = Condition;
  	function Action(block, m)
  	{
  		this.block = block;
  		this.sheet = block.sheet;
  		this.runtime = block.runtime;
  		this.parameters = [];
  		this.results = [];
  		this.extra = {};		// for plugins to stow away some custom info
  		this.index = -1;
  		this.anyParamVariesPerInstance = false;
  		this.func = this.runtime.GetObjectReference(m[1]);
  ;
  		if (m[0] === -1)	// system
  		{
  			this.type = null;
  			this.run = this.run_system;
  			this.behaviortype = null;
  			this.beh_index = -1;
  		}
  		else
  		{
  			this.type = this.runtime.types_by_index[m[0]];
  ;
  			this.run = this.run_object;
  			if (m[2])
  			{
  				this.behaviortype = this.type.getBehaviorByName(m[2]);
  ;
  				this.beh_index = this.type.getBehaviorIndexByName(m[2]);
  ;
  			}
  			else
  			{
  				this.behaviortype = null;
  				this.beh_index = -1;
  			}
  		}
  		this.sid = m[3];
  		this.runtime.actsBySid[this.sid.toString()] = this;
  		if (m.length === 6)
  		{
  			var i, len;
  			var em = m[5];
  			for (i = 0, len = em.length; i < len; i++)
  			{
  				var param = new cr.parameter(this, em[i]);
  				cr.seal(param);
  				this.parameters.push(param);
  			}
  			this.results.length = em.length;
  		}
  	};
  	Action.prototype.postInit = function ()
  	{
  		var i, len, p;
  		for (i = 0, len = this.parameters.length; i < len; i++)
  		{
  			p = this.parameters[i];
  			p.postInit();
  			if (p.variesPerInstance)
  				this.anyParamVariesPerInstance = true;
  		}
  	};
  	Action.prototype.run_system = function ()
  	{
  		var runtime = this.runtime;
  		var i, len;
  		var parameters = this.parameters;
  		var results = this.results;
  		for (i = 0, len = parameters.length; i < len; ++i)
  			results[i] = parameters[i].get();
  		return this.func.apply(runtime.system, results);
  	};
  	Action.prototype.run_object = function ()
  	{
  		var type = this.type;
  		var beh_index = this.beh_index;
  		var family_index = type.family_index;
  		var params_vary = this.anyParamVariesPerInstance;
  		var parameters = this.parameters;
  		var results = this.results;
  		var func = this.func;
  		var instances = type.getCurrentSol().getObjects();
  		var is_family = type.is_family;
  		var is_beh = (beh_index > -1);
  		var i, j, leni, lenj, p, inst, offset;
  		if (params_vary)
  		{
  			for (j = 0, lenj = parameters.length; j < lenj; ++j)
  			{
  				p = parameters[j];
  				if (!p.variesPerInstance)
  					results[j] = p.get(0);
  			}
  		}
  		else
  		{
  			for (j = 0, lenj = parameters.length; j < lenj; ++j)
  				results[j] = parameters[j].get(0);
  		}
  		for (i = 0, leni = instances.length; i < leni; ++i)
  		{
  			inst = instances[i];
  			if (params_vary)
  			{
  				for (j = 0, lenj = parameters.length; j < lenj; ++j)
  				{
  					p = parameters[j];
  					if (p.variesPerInstance)
  						results[j] = p.get(i);    // pass i to use as default SOL index
  				}
  			}
  			if (is_beh)
  			{
  				offset = 0;
  				if (is_family)
  				{
  					offset = inst.type.family_beh_map[family_index];
  				}
  				func.apply(inst.behavior_insts[beh_index + offset], results);
  			}
  			else
  				func.apply(inst, results);
  		}
  		return false;
  	};
  	cr.action = Action;
  	var tempValues = [];
  	var tempValuesPtr = -1;
  	function pushTempValue()
  	{
  		tempValuesPtr++;
  		if (tempValues.length === tempValuesPtr)
  			tempValues.push(new cr.expvalue());
  		return tempValues[tempValuesPtr];
  	};
  	function popTempValue()
  	{
  		tempValuesPtr--;
  	};
  	function Parameter(owner, m)
  	{
  		this.owner = owner;
  		this.block = owner.block;
  		this.sheet = owner.sheet;
  		this.runtime = owner.runtime;
  		this.type = m[0];
  		this.expression = null;
  		this.solindex = 0;
  		this.get = null;
  		this.combosel = 0;
  		this.layout = null;
  		this.key = 0;
  		this.object = null;
  		this.index = 0;
  		this.varname = null;
  		this.eventvar = null;
  		this.fileinfo = null;
  		this.subparams = null;
  		this.variadicret = null;
  		this.subparams = null;
  		this.variadicret = null;
  		this.variesPerInstance = false;
  		var i, len, param;
  		switch (m[0])
  		{
  			case 0:		// number
  			case 7:		// any
  				this.expression = new cr.expNode(this, m[1]);
  				this.solindex = 0;
  				this.get = this.get_exp;
  				break;
  			case 1:		// string
  				this.expression = new cr.expNode(this, m[1]);
  				this.solindex = 0;
  				this.get = this.get_exp_str;
  				break;
  			case 5:		// layer
  				this.expression = new cr.expNode(this, m[1]);
  				this.solindex = 0;
  				this.get = this.get_layer;
  				break;
  			case 3:		// combo
  			case 8:		// cmp
  				this.combosel = m[1];
  				this.get = this.get_combosel;
  				break;
  			case 6:		// layout
  				this.layout = this.runtime.layouts[m[1]];
  ;
  				this.get = this.get_layout;
  				break;
  			case 9:		// keyb
  				this.key = m[1];
  				this.get = this.get_key;
  				break;
  			case 4:		// object
  				this.object = this.runtime.types_by_index[m[1]];
  ;
  				this.get = this.get_object;
  				this.block.addSolModifier(this.object);
  				if (this.owner instanceof cr.action)
  					this.block.setSolWriterAfterCnds();
  				else if (this.block.parent)
  					this.block.parent.setSolWriterAfterCnds();
  				break;
  			case 10:	// instvar
  				this.index = m[1];
  				if (owner.type.is_family)
  				{
  					this.get = this.get_familyvar;
  					this.variesPerInstance = true;
  				}
  				else
  					this.get = this.get_instvar;
  				break;
  			case 11:	// eventvar
  				this.varname = m[1];
  				this.eventvar = null;
  				this.get = this.get_eventvar;
  				break;
  			case 2:		// audiofile	["name", ismusic]
  			case 12:	// fileinfo		"name"
  				this.fileinfo = m[1];
  				this.get = this.get_audiofile;
  				break;
  			case 13:	// variadic
  				this.get = this.get_variadic;
  				this.subparams = [];
  				this.variadicret = [];
  				for (i = 1, len = m.length; i < len; i++)
  				{
  					param = new cr.parameter(this.owner, m[i]);
  					cr.seal(param);
  					this.subparams.push(param);
  					this.variadicret.push(0);
  				}
  				break;
  			default:
  ;
  		}
  	};
  	Parameter.prototype.postInit = function ()
  	{
  		var i, len;
  		if (this.type === 11)		// eventvar
  		{
  			this.eventvar = this.runtime.getEventVariableByName(this.varname, this.block.parent);
  ;
  		}
  		else if (this.type === 13)	// variadic, postInit all sub-params
  		{
  			for (i = 0, len = this.subparams.length; i < len; i++)
  				this.subparams[i].postInit();
  		}
  		if (this.expression)
  			this.expression.postInit();
  	};
  	Parameter.prototype.maybeVaryForType = function (t)
  	{
  		if (this.variesPerInstance)
  			return;				// already varies per instance, no need to check again
  		if (!t)
  			return;				// never vary for system type
  		if (!t.plugin.singleglobal)
  		{
  			this.variesPerInstance = true;
  			return;
  		}
  	};
  	Parameter.prototype.setVaries = function ()
  	{
  		this.variesPerInstance = true;
  	};
  	Parameter.prototype.get_exp = function (solindex)
  	{
  		this.solindex = solindex || 0;   // default SOL index to use
  		var temp = pushTempValue();
  		this.expression.get(temp);
  		popTempValue();
  		return temp.data;      			// return actual JS value, not expvalue
  	};
  	Parameter.prototype.get_exp_str = function (solindex)
  	{
  		this.solindex = solindex || 0;   // default SOL index to use
  		var temp = pushTempValue();
  		this.expression.get(temp);
  		popTempValue();
  		if (cr.is_string(temp.data))
  			return temp.data;
  		else
  			return "";
  	};
  	Parameter.prototype.get_object = function ()
  	{
  		return this.object;
  	};
  	Parameter.prototype.get_combosel = function ()
  	{
  		return this.combosel;
  	};
  	Parameter.prototype.get_layer = function (solindex)
  	{
  		this.solindex = solindex || 0;   // default SOL index to use
  		var temp = pushTempValue();
  		this.expression.get(temp);
  		popTempValue();
  		if (temp.is_number())
  			return this.runtime.getLayerByNumber(temp.data);
  		else
  			return this.runtime.getLayerByName(temp.data);
  	}
  	Parameter.prototype.get_layout = function ()
  	{
  		return this.layout;
  	};
  	Parameter.prototype.get_key = function ()
  	{
  		return this.key;
  	};
  	Parameter.prototype.get_instvar = function ()
  	{
  		return this.index;
  	};
  	Parameter.prototype.get_familyvar = function (solindex_)
  	{
  		var solindex = solindex_ || 0;
  		var familytype = this.owner.type;
  		var realtype = null;
  		var sol = familytype.getCurrentSol();
  		var objs = sol.getObjects();
  		if (objs.length)
  			realtype = objs[solindex % objs.length].type;
  		else if (sol.else_instances.length)
  			realtype = sol.else_instances[solindex % sol.else_instances.length].type;
  		else if (familytype.instances.length)
  			realtype = familytype.instances[solindex % familytype.instances.length].type;
  		else
  			return 0;
  		return this.index + realtype.family_var_map[familytype.family_index];
  	};
  	Parameter.prototype.get_eventvar = function ()
  	{
  		return this.eventvar;
  	};
  	Parameter.prototype.get_audiofile = function ()
  	{
  		return this.fileinfo;
  	};
  	Parameter.prototype.get_variadic = function ()
  	{
  		var i, len;
  		for (i = 0, len = this.subparams.length; i < len; i++)
  		{
  			this.variadicret[i] = this.subparams[i].get();
  		}
  		return this.variadicret;
  	};
  	cr.parameter = Parameter;
  	function EventVariable(sheet, parent, m)
  	{
  		this.sheet = sheet;
  		this.parent = parent;
  		this.runtime = sheet.runtime;
  		this.solModifiers = [];
  		this.name = m[1];
  		this.vartype = m[2];
  		this.initial = m[3];
  		this.is_static = !!m[4];
  		this.is_constant = !!m[5];
  		this.sid = m[6];
  		this.runtime.varsBySid[this.sid.toString()] = this;
  		this.data = this.initial;	// note: also stored in event stack frame for local nonstatic nonconst vars
  		if (this.parent)			// local var
  		{
  			if (this.is_static || this.is_constant)
  				this.localIndex = -1;
  			else
  				this.localIndex = this.runtime.stackLocalCount++;
  			this.runtime.all_local_vars.push(this);
  		}
  		else						// global var
  		{
  			this.localIndex = -1;
  			this.runtime.all_global_vars.push(this);
  		}
  	};
  	EventVariable.prototype.postInit = function ()
  	{
  		this.solModifiers = findMatchingSolModifier(this.solModifiers);
  	};
  	EventVariable.prototype.setValue = function (x)
  	{
  ;
  		var lvs = this.runtime.getCurrentLocalVarStack();
  		if (!this.parent || this.is_static || !lvs)
  			this.data = x;
  		else	// local nonstatic variable: use event stack to keep value at this level of recursion
  		{
  			if (this.localIndex >= lvs.length)
  				lvs.length = this.localIndex + 1;
  			lvs[this.localIndex] = x;
  		}
  	};
  	EventVariable.prototype.getValue = function ()
  	{
  		var lvs = this.runtime.getCurrentLocalVarStack();
  		if (!this.parent || this.is_static || !lvs || this.is_constant)
  			return this.data;
  		else	// local nonstatic variable
  		{
  			if (this.localIndex >= lvs.length)
  			{
  ;
  				return this.initial;
  			}
  			if (typeof lvs[this.localIndex] === "undefined")
  			{
  ;
  				return this.initial;
  			}
  			return lvs[this.localIndex];
  		}
  	};
  	EventVariable.prototype.run = function ()
  	{
  			if (this.parent && !this.is_static && !this.is_constant)
  				this.setValue(this.initial);
  	};
  	cr.eventvariable = EventVariable;
  	function EventInclude(sheet, parent, m)
  	{
  		this.sheet = sheet;
  		this.parent = parent;
  		this.runtime = sheet.runtime;
  		this.solModifiers = [];
  		this.include_sheet = null;		// determined in postInit
  		this.include_sheet_name = m[1];
  		this.active = true;
  	};
  	EventInclude.prototype.toString = function ()
  	{
  		return "include:" + this.include_sheet.toString();
  	};
  	EventInclude.prototype.postInit = function ()
  	{
          this.include_sheet = this.runtime.eventsheets[this.include_sheet_name];
  ;
  ;
          this.sheet.includes.add(this);
  		this.solModifiers = findMatchingSolModifier(this.solModifiers);
  		var p = this.parent;
  		while (p)
  		{
  			if (p.group)
  				p.contained_includes.push(this);
  			p = p.parent;
  		}
  		this.updateActive();
  	};
  	EventInclude.prototype.run = function ()
  	{
  			if (this.parent)
  				this.runtime.pushCleanSol(this.runtime.types_by_index);
          if (!this.include_sheet.hasRun)
              this.include_sheet.run(true);			// from include
  			if (this.parent)
  				this.runtime.popSol(this.runtime.types_by_index);
  	};
  	EventInclude.prototype.updateActive = function ()
  	{
  		var p = this.parent;
  		while (p)
  		{
  			if (p.group && !p.group_active)
  			{
  				this.active = false;
  				return;
  			}
  			p = p.parent;
  		}
  		this.active = true;
  	};
  	EventInclude.prototype.isActive = function ()
  	{
  		return this.active;
  	};
  	cr.eventinclude = EventInclude;
  	function EventStackFrame()
  	{
  		this.temp_parents_arr = [];
  		this.reset(null);
  		cr.seal(this);
  	};
  	EventStackFrame.prototype.reset = function (cur_event)
  	{
  		this.current_event = cur_event;
  		this.cndindex = 0;
  		this.actindex = 0;
  		cr.clearArray(this.temp_parents_arr);
  		this.last_event_true = false;
  		this.else_branch_ran = false;
  		this.any_true_state = false;
  	};
  	EventStackFrame.prototype.isModifierAfterCnds = function ()
  	{
  		if (this.current_event.solWriterAfterCnds)
  			return true;
  		if (this.cndindex < this.current_event.conditions.length - 1)
  			return !!this.current_event.solModifiers.length;
  		return false;
  	};
  	cr.eventStackFrame = EventStackFrame;
  }());
  (function()
  {
  	function ExpNode(owner_, m)
  	{
  		this.owner = owner_;
  		this.runtime = owner_.runtime;
  		this.type = m[0];
  ;
  		this.get = [this.eval_int,
  					this.eval_float,
  					this.eval_string,
  					this.eval_unaryminus,
  					this.eval_add,
  					this.eval_subtract,
  					this.eval_multiply,
  					this.eval_divide,
  					this.eval_mod,
  					this.eval_power,
  					this.eval_and,
  					this.eval_or,
  					this.eval_equal,
  					this.eval_notequal,
  					this.eval_less,
  					this.eval_lessequal,
  					this.eval_greater,
  					this.eval_greaterequal,
  					this.eval_conditional,
  					this.eval_system_exp,
  					this.eval_object_exp,
  					this.eval_instvar_exp,
  					this.eval_behavior_exp,
  					this.eval_eventvar_exp][this.type];
  		var paramsModel = null;
  		this.value = null;
  		this.first = null;
  		this.second = null;
  		this.third = null;
  		this.func = null;
  		this.results = null;
  		this.parameters = null;
  		this.object_type = null;
  		this.beh_index = -1;
  		this.instance_expr = null;
  		this.varindex = -1;
  		this.behavior_type = null;
  		this.varname = null;
  		this.eventvar = null;
  		this.return_string = false;
  		switch (this.type) {
  		case 0:		// int
  		case 1:		// float
  		case 2:		// string
  			this.value = m[1];
  			break;
  		case 3:		// unaryminus
  			this.first = new cr.expNode(owner_, m[1]);
  			break;
  		case 18:	// conditional
  			this.first = new cr.expNode(owner_, m[1]);
  			this.second = new cr.expNode(owner_, m[2]);
  			this.third = new cr.expNode(owner_, m[3]);
  			break;
  		case 19:	// system_exp
  			this.func = this.runtime.GetObjectReference(m[1]);
  ;
  			if (this.func === cr.system_object.prototype.exps.random
  			 || this.func === cr.system_object.prototype.exps.choose)
  			{
  				this.owner.setVaries();
  			}
  			this.results = [];
  			this.parameters = [];
  			if (m.length === 3)
  			{
  				paramsModel = m[2];
  				this.results.length = paramsModel.length + 1;	// must also fit 'ret'
  			}
  			else
  				this.results.length = 1;      // to fit 'ret'
  			break;
  		case 20:	// object_exp
  			this.object_type = this.runtime.types_by_index[m[1]];
  ;
  			this.beh_index = -1;
  			this.func = this.runtime.GetObjectReference(m[2]);
  			this.return_string = m[3];
  			if (cr.plugins_.Function && this.func === cr.plugins_.Function.prototype.exps.Call)
  			{
  				this.owner.setVaries();
  			}
  			if (m[4])
  				this.instance_expr = new cr.expNode(owner_, m[4]);
  			else
  				this.instance_expr = null;
  			this.results = [];
  			this.parameters = [];
  			if (m.length === 6)
  			{
  				paramsModel = m[5];
  				this.results.length = paramsModel.length + 1;
  			}
  			else
  				this.results.length = 1;	// to fit 'ret'
  			break;
  		case 21:		// instvar_exp
  			this.object_type = this.runtime.types_by_index[m[1]];
  ;
  			this.return_string = m[2];
  			if (m[3])
  				this.instance_expr = new cr.expNode(owner_, m[3]);
  			else
  				this.instance_expr = null;
  			this.varindex = m[4];
  			break;
  		case 22:		// behavior_exp
  			this.object_type = this.runtime.types_by_index[m[1]];
  ;
  			this.behavior_type = this.object_type.getBehaviorByName(m[2]);
  ;
  			this.beh_index = this.object_type.getBehaviorIndexByName(m[2]);
  			this.func = this.runtime.GetObjectReference(m[3]);
  			this.return_string = m[4];
  			if (m[5])
  				this.instance_expr = new cr.expNode(owner_, m[5]);
  			else
  				this.instance_expr = null;
  			this.results = [];
  			this.parameters = [];
  			if (m.length === 7)
  			{
  				paramsModel = m[6];
  				this.results.length = paramsModel.length + 1;
  			}
  			else
  				this.results.length = 1;	// to fit 'ret'
  			break;
  		case 23:		// eventvar_exp
  			this.varname = m[1];
  			this.eventvar = null;	// assigned in postInit
  			break;
  		}
  		this.owner.maybeVaryForType(this.object_type);
  		if (this.type >= 4 && this.type <= 17)
  		{
  			this.first = new cr.expNode(owner_, m[1]);
  			this.second = new cr.expNode(owner_, m[2]);
  		}
  		if (paramsModel)
  		{
  			var i, len;
  			for (i = 0, len = paramsModel.length; i < len; i++)
  				this.parameters.push(new cr.expNode(owner_, paramsModel[i]));
  		}
  		cr.seal(this);
  	};
  	ExpNode.prototype.postInit = function ()
  	{
  		if (this.type === 23)	// eventvar_exp
  		{
  			this.eventvar = this.owner.runtime.getEventVariableByName(this.varname, this.owner.block.parent);
  ;
  		}
  		if (this.first)
  			this.first.postInit();
  		if (this.second)
  			this.second.postInit();
  		if (this.third)
  			this.third.postInit();
  		if (this.instance_expr)
  			this.instance_expr.postInit();
  		if (this.parameters)
  		{
  			var i, len;
  			for (i = 0, len = this.parameters.length; i < len; i++)
  				this.parameters[i].postInit();
  		}
  	};
  	var tempValues = [];
  	var tempValuesPtr = -1;
  	function pushTempValue()
  	{
  		++tempValuesPtr;
  		if (tempValues.length === tempValuesPtr)
  			tempValues.push(new cr.expvalue());
  		return tempValues[tempValuesPtr];
  	};
  	function popTempValue()
  	{
  		--tempValuesPtr;
  	};
  	function eval_params(parameters, results, temp)
  	{
  		var i, len;
  		for (i = 0, len = parameters.length; i < len; ++i)
  		{
  			parameters[i].get(temp);
  			results[i + 1] = temp.data;   // passing actual javascript value as argument instead of expvalue
  		}
  	}
  	ExpNode.prototype.eval_system_exp = function (ret)
  	{
  		var parameters = this.parameters;
  		var results = this.results;
  		results[0] = ret;
  		var temp = pushTempValue();
  		eval_params(parameters, results, temp);
  		popTempValue();
  		this.func.apply(this.runtime.system, results);
  	};
  	ExpNode.prototype.eval_object_exp = function (ret)
  	{
  		var object_type = this.object_type;
  		var results = this.results;
  		var parameters = this.parameters;
  		var instance_expr = this.instance_expr;
  		var func = this.func;
  		var index = this.owner.solindex;			// default to parameter's intended SOL index
  		var sol = object_type.getCurrentSol();
  		var instances = sol.getObjects();
  		if (!instances.length)
  		{
  			if (sol.else_instances.length)
  				instances = sol.else_instances;
  			else
  			{
  				if (this.return_string)
  					ret.set_string("");
  				else
  					ret.set_int(0);
  				return;
  			}
  		}
  		results[0] = ret;
  		ret.object_class = object_type;		// so expression can access family type if need be
  		var temp = pushTempValue();
  		eval_params(parameters, results, temp);
  		if (instance_expr) {
  			instance_expr.get(temp);
  			if (temp.is_number()) {
  				index = temp.data;
  				instances = object_type.instances;    // pick from all instances, not SOL
  			}
  		}
  		popTempValue();
  		var len = instances.length;
  		if (index >= len || index <= -len)
  			index %= len;      // wraparound
  		if (index < 0)
  			index += len;
  		var returned_val = func.apply(instances[index], results);
  ;
  	};
  	ExpNode.prototype.eval_behavior_exp = function (ret)
  	{
  		var object_type = this.object_type;
  		var results = this.results;
  		var parameters = this.parameters;
  		var instance_expr = this.instance_expr;
  		var beh_index = this.beh_index;
  		var func = this.func;
  		var index = this.owner.solindex;			// default to parameter's intended SOL index
  		var sol = object_type.getCurrentSol();
  		var instances = sol.getObjects();
  		if (!instances.length)
  		{
  			if (sol.else_instances.length)
  				instances = sol.else_instances;
  			else
  			{
  				if (this.return_string)
  					ret.set_string("");
  				else
  					ret.set_int(0);
  				return;
  			}
  		}
  		results[0] = ret;
  		ret.object_class = object_type;		// so expression can access family type if need be
  		var temp = pushTempValue();
  		eval_params(parameters, results, temp);
  		if (instance_expr) {
  			instance_expr.get(temp);
  			if (temp.is_number()) {
  				index = temp.data;
  				instances = object_type.instances;    // pick from all instances, not SOL
  			}
  		}
  		popTempValue();
  		var len = instances.length;
  		if (index >= len || index <= -len)
  			index %= len;      // wraparound
  		if (index < 0)
  			index += len;
  		var inst = instances[index];
  		var offset = 0;
  		if (object_type.is_family)
  		{
  			offset = inst.type.family_beh_map[object_type.family_index];
  		}
  		var returned_val = func.apply(inst.behavior_insts[beh_index + offset], results);
  ;
  	};
  	ExpNode.prototype.eval_instvar_exp = function (ret)
  	{
  		var instance_expr = this.instance_expr;
  		var object_type = this.object_type;
  		var varindex = this.varindex;
  		var index = this.owner.solindex;		// default to parameter's intended SOL index
  		var sol = object_type.getCurrentSol();
  		var instances = sol.getObjects();
  		var inst;
  		if (!instances.length)
  		{
  			if (sol.else_instances.length)
  				instances = sol.else_instances;
  			else
  			{
  				if (this.return_string)
  					ret.set_string("");
  				else
  					ret.set_int(0);
  				return;
  			}
  		}
  		if (instance_expr)
  		{
  			var temp = pushTempValue();
  			instance_expr.get(temp);
  			if (temp.is_number())
  			{
  				index = temp.data;
  				var type_instances = object_type.instances;
  				if (type_instances.length !== 0)		// avoid NaN result with %
  				{
  					index %= type_instances.length;     // wraparound
  					if (index < 0)                      // offset
  						index += type_instances.length;
  				}
  				inst = object_type.getInstanceByIID(index);
  				var to_ret = inst.instance_vars[varindex];
  				if (cr.is_string(to_ret))
  					ret.set_string(to_ret);
  				else
  					ret.set_float(to_ret);
  				popTempValue();
  				return;         // done
  			}
  			popTempValue();
  		}
  		var len = instances.length;
  		if (index >= len || index <= -len)
  			index %= len;		// wraparound
  		if (index < 0)
  			index += len;
  		inst = instances[index];
  		var offset = 0;
  		if (object_type.is_family)
  		{
  			offset = inst.type.family_var_map[object_type.family_index];
  		}
  		var to_ret = inst.instance_vars[varindex + offset];
  		if (cr.is_string(to_ret))
  			ret.set_string(to_ret);
  		else
  			ret.set_float(to_ret);
  	};
  	ExpNode.prototype.eval_int = function (ret)
  	{
  		ret.type = cr.exptype.Integer;
  		ret.data = this.value;
  	};
  	ExpNode.prototype.eval_float = function (ret)
  	{
  		ret.type = cr.exptype.Float;
  		ret.data = this.value;
  	};
  	ExpNode.prototype.eval_string = function (ret)
  	{
  		ret.type = cr.exptype.String;
  		ret.data = this.value;
  	};
  	ExpNode.prototype.eval_unaryminus = function (ret)
  	{
  		this.first.get(ret);                // retrieve operand
  		if (ret.is_number())
  			ret.data = -ret.data;
  	};
  	ExpNode.prototype.eval_add = function (ret)
  	{
  		this.first.get(ret);                // left operand
  		var temp = pushTempValue();
  		this.second.get(temp);			// right operand
  		if (ret.is_number() && temp.is_number())
  		{
  			ret.data += temp.data;          // both operands numbers: add
  			if (temp.is_float())
  				ret.make_float();
  		}
  		popTempValue();
  	};
  	ExpNode.prototype.eval_subtract = function (ret)
  	{
  		this.first.get(ret);                // left operand
  		var temp = pushTempValue();
  		this.second.get(temp);			// right operand
  		if (ret.is_number() && temp.is_number())
  		{
  			ret.data -= temp.data;          // both operands numbers: subtract
  			if (temp.is_float())
  				ret.make_float();
  		}
  		popTempValue();
  	};
  	ExpNode.prototype.eval_multiply = function (ret)
  	{
  		this.first.get(ret);                // left operand
  		var temp = pushTempValue();
  		this.second.get(temp);			// right operand
  		if (ret.is_number() && temp.is_number())
  		{
  			ret.data *= temp.data;          // both operands numbers: multiply
  			if (temp.is_float())
  				ret.make_float();
  		}
  		popTempValue();
  	};
  	ExpNode.prototype.eval_divide = function (ret)
  	{
  		this.first.get(ret);                // left operand
  		var temp = pushTempValue();
  		this.second.get(temp);			// right operand
  		if (ret.is_number() && temp.is_number())
  		{
  			ret.data /= temp.data;          // both operands numbers: divide
  			ret.make_float();
  		}
  		popTempValue();
  	};
  	ExpNode.prototype.eval_mod = function (ret)
  	{
  		this.first.get(ret);                // left operand
  		var temp = pushTempValue();
  		this.second.get(temp);			// right operand
  		if (ret.is_number() && temp.is_number())
  		{
  			ret.data %= temp.data;          // both operands numbers: modulo
  			if (temp.is_float())
  				ret.make_float();
  		}
  		popTempValue();
  	};
  	ExpNode.prototype.eval_power = function (ret)
  	{
  		this.first.get(ret);                // left operand
  		var temp = pushTempValue();
  		this.second.get(temp);			// right operand
  		if (ret.is_number() && temp.is_number())
  		{
  			ret.data = Math.pow(ret.data, temp.data);   // both operands numbers: raise to power
  			if (temp.is_float())
  				ret.make_float();
  		}
  		popTempValue();
  	};
  	ExpNode.prototype.eval_and = function (ret)
  	{
  		this.first.get(ret);			// left operand
  		var temp = pushTempValue();
  		this.second.get(temp);			// right operand
  		if (temp.is_string() || ret.is_string())
  			this.eval_and_stringconcat(ret, temp);
  		else
  			this.eval_and_logical(ret, temp);
  		popTempValue();
  	};
  	ExpNode.prototype.eval_and_stringconcat = function (ret, temp)
  	{
  		if (ret.is_string() && temp.is_string())
  			this.eval_and_stringconcat_str_str(ret, temp);
  		else
  			this.eval_and_stringconcat_num(ret, temp);
  	};
  	ExpNode.prototype.eval_and_stringconcat_str_str = function (ret, temp)
  	{
  		ret.data += temp.data;
  	};
  	ExpNode.prototype.eval_and_stringconcat_num = function (ret, temp)
  	{
  		if (ret.is_string())
  		{
  			ret.data += (Math.round(temp.data * 1e10) / 1e10).toString();
  		}
  		else
  		{
  			ret.set_string(ret.data.toString() + temp.data);
  		}
  	};
  	ExpNode.prototype.eval_and_logical = function (ret, temp)
  	{
  		ret.set_int(ret.data && temp.data ? 1 : 0);
  	};
  	ExpNode.prototype.eval_or = function (ret)
  	{
  		this.first.get(ret);                // left operand
  		var temp = pushTempValue();
  		this.second.get(temp);			// right operand
  		if (ret.is_number() && temp.is_number())
  		{
  			if (ret.data || temp.data)
  				ret.set_int(1);
  			else
  				ret.set_int(0);
  		}
  		popTempValue();
  	};
  	ExpNode.prototype.eval_conditional = function (ret)
  	{
  		this.first.get(ret);                // condition operand
  		if (ret.data)                       // is true
  			this.second.get(ret);           // evaluate second operand to ret
  		else
  			this.third.get(ret);            // evaluate third operand to ret
  	};
  	ExpNode.prototype.eval_equal = function (ret)
  	{
  		this.first.get(ret);                // left operand
  		var temp = pushTempValue();
  		this.second.get(temp);			// right operand
  		ret.set_int(ret.data === temp.data ? 1 : 0);
  		popTempValue();
  	};
  	ExpNode.prototype.eval_notequal = function (ret)
  	{
  		this.first.get(ret);                // left operand
  		var temp = pushTempValue();
  		this.second.get(temp);			// right operand
  		ret.set_int(ret.data !== temp.data ? 1 : 0);
  		popTempValue();
  	};
  	ExpNode.prototype.eval_less = function (ret)
  	{
  		this.first.get(ret);                // left operand
  		var temp = pushTempValue();
  		this.second.get(temp);			// right operand
  		ret.set_int(ret.data < temp.data ? 1 : 0);
  		popTempValue();
  	};
  	ExpNode.prototype.eval_lessequal = function (ret)
  	{
  		this.first.get(ret);                // left operand
  		var temp = pushTempValue();
  		this.second.get(temp);			// right operand
  		ret.set_int(ret.data <= temp.data ? 1 : 0);
  		popTempValue();
  	};
  	ExpNode.prototype.eval_greater = function (ret)
  	{
  		this.first.get(ret);                // left operand
  		var temp = pushTempValue();
  		this.second.get(temp);			// right operand
  		ret.set_int(ret.data > temp.data ? 1 : 0);
  		popTempValue();
  	};
  	ExpNode.prototype.eval_greaterequal = function (ret)
  	{
  		this.first.get(ret);                // left operand
  		var temp = pushTempValue();
  		this.second.get(temp);			// right operand
  		ret.set_int(ret.data >= temp.data ? 1 : 0);
  		popTempValue();
  	};
  	ExpNode.prototype.eval_eventvar_exp = function (ret)
  	{
  		var val = this.eventvar.getValue();
  		if (cr.is_number(val))
  			ret.set_float(val);
  		else
  			ret.set_string(val);
  	};
  	cr.expNode = ExpNode;
  	function ExpValue(type, data)
  	{
  		this.type = type || cr.exptype.Integer;
  		this.data = data || 0;
  		this.object_class = null;
  ;
  ;
  ;
  		if (this.type == cr.exptype.Integer)
  			this.data = Math.floor(this.data);
  		cr.seal(this);
  	};
  	ExpValue.prototype.is_int = function ()
  	{
  		return this.type === cr.exptype.Integer;
  	};
  	ExpValue.prototype.is_float = function ()
  	{
  		return this.type === cr.exptype.Float;
  	};
  	ExpValue.prototype.is_number = function ()
  	{
  		return this.type === cr.exptype.Integer || this.type === cr.exptype.Float;
  	};
  	ExpValue.prototype.is_string = function ()
  	{
  		return this.type === cr.exptype.String;
  	};
  	ExpValue.prototype.make_int = function ()
  	{
  		if (!this.is_int())
  		{
  			if (this.is_float())
  				this.data = Math.floor(this.data);      // truncate float
  			else if (this.is_string())
  				this.data = parseInt(this.data, 10);
  			this.type = cr.exptype.Integer;
  		}
  	};
  	ExpValue.prototype.make_float = function ()
  	{
  		if (!this.is_float())
  		{
  			if (this.is_string())
  				this.data = parseFloat(this.data);
  			this.type = cr.exptype.Float;
  		}
  	};
  	ExpValue.prototype.make_string = function ()
  	{
  		if (!this.is_string())
  		{
  			this.data = this.data.toString();
  			this.type = cr.exptype.String;
  		}
  	};
  	ExpValue.prototype.set_int = function (val)
  	{
  ;
  		this.type = cr.exptype.Integer;
  		this.data = Math.floor(val);
  	};
  	ExpValue.prototype.set_float = function (val)
  	{
  ;
  		this.type = cr.exptype.Float;
  		this.data = val;
  	};
  	ExpValue.prototype.set_string = function (val)
  	{
  ;
  		this.type = cr.exptype.String;
  		this.data = val;
  	};
  	ExpValue.prototype.set_any = function (val)
  	{
  		if (cr.is_number(val))
  		{
  			this.type = cr.exptype.Float;
  			this.data = val;
  		}
  		else if (cr.is_string(val))
  		{
  			this.type = cr.exptype.String;
  			this.data = val.toString();
  		}
  		else
  		{
  			this.type = cr.exptype.Integer;
  			this.data = 0;
  		}
  	};
  	cr.expvalue = ExpValue;
  	cr.exptype = {
  		Integer: 0,     // emulated; no native integer support in javascript
  		Float: 1,
  		String: 2
  	};
  }());
  ;
  cr.system_object = function (runtime)
  {
      this.runtime = runtime;
  	this.waits = [];
  };
  cr.system_object.prototype.saveToJSON = function ()
  {
  	var o = {};
  	var i, len, j, lenj, p, w, t, sobj;
  	o["waits"] = [];
  	var owaits = o["waits"];
  	var waitobj;
  	for (i = 0, len = this.waits.length; i < len; i++)
  	{
  		w = this.waits[i];
  		waitobj = {
  			"t": w.time,
  			"st": w.signaltag,
  			"s": w.signalled,
  			"ev": w.ev.sid,
  			"sm": [],
  			"sols": {}
  		};
  		if (w.ev.actions[w.actindex])
  			waitobj["act"] = w.ev.actions[w.actindex].sid;
  		for (j = 0, lenj = w.solModifiers.length; j < lenj; j++)
  			waitobj["sm"].push(w.solModifiers[j].sid);
  		for (p in w.sols)
  		{
  			if (w.sols.hasOwnProperty(p))
  			{
  				t = this.runtime.types_by_index[parseInt(p, 10)];
  ;
  				sobj = {
  					"sa": w.sols[p].sa,
  					"insts": []
  				};
  				for (j = 0, lenj = w.sols[p].insts.length; j < lenj; j++)
  					sobj["insts"].push(w.sols[p].insts[j].uid);
  				waitobj["sols"][t.sid.toString()] = sobj;
  			}
  		}
  		owaits.push(waitobj);
  	}
  	return o;
  };
  cr.system_object.prototype.loadFromJSON = function (o)
  {
  	var owaits = o["waits"];
  	var i, len, j, lenj, p, w, addWait, e, aindex, t, savedsol, nusol, inst;
  	cr.clearArray(this.waits);
  	for (i = 0, len = owaits.length; i < len; i++)
  	{
  		w = owaits[i];
  		e = this.runtime.blocksBySid[w["ev"].toString()];
  		if (!e)
  			continue;	// event must've gone missing
  		aindex = -1;
  		for (j = 0, lenj = e.actions.length; j < lenj; j++)
  		{
  			if (e.actions[j].sid === w["act"])
  			{
  				aindex = j;
  				break;
  			}
  		}
  		if (aindex === -1)
  			continue;	// action must've gone missing
  		addWait = {};
  		addWait.sols = {};
  		addWait.solModifiers = [];
  		addWait.deleteme = false;
  		addWait.time = w["t"];
  		addWait.signaltag = w["st"] || "";
  		addWait.signalled = !!w["s"];
  		addWait.ev = e;
  		addWait.actindex = aindex;
  		for (j = 0, lenj = w["sm"].length; j < lenj; j++)
  		{
  			t = this.runtime.getObjectTypeBySid(w["sm"][j]);
  			if (t)
  				addWait.solModifiers.push(t);
  		}
  		for (p in w["sols"])
  		{
  			if (w["sols"].hasOwnProperty(p))
  			{
  				t = this.runtime.getObjectTypeBySid(parseInt(p, 10));
  				if (!t)
  					continue;		// type must've been deleted
  				savedsol = w["sols"][p];
  				nusol = {
  					sa: savedsol["sa"],
  					insts: []
  				};
  				for (j = 0, lenj = savedsol["insts"].length; j < lenj; j++)
  				{
  					inst = this.runtime.getObjectByUID(savedsol["insts"][j]);
  					if (inst)
  						nusol.insts.push(inst);
  				}
  				addWait.sols[t.index.toString()] = nusol;
  			}
  		}
  		this.waits.push(addWait);
  	}
  };
  (function ()
  {
  	var sysProto = cr.system_object.prototype;
  	function SysCnds() {};
      SysCnds.prototype.EveryTick = function()
      {
          return true;
      };
      SysCnds.prototype.OnLayoutStart = function()
      {
          return true;
      };
      SysCnds.prototype.OnLayoutEnd = function()
      {
          return true;
      };
      SysCnds.prototype.Compare = function(x, cmp, y)
      {
          return cr.do_cmp(x, cmp, y);
      };
      SysCnds.prototype.CompareTime = function (cmp, t)
      {
          var elapsed = this.runtime.kahanTime.sum;
          if (cmp === 0)
          {
              var cnd = this.runtime.getCurrentCondition();
              if (!cnd.extra["CompareTime_executed"])
              {
                  if (elapsed >= t)
                  {
                      cnd.extra["CompareTime_executed"] = true;
                      return true;
                  }
              }
              return false;
          }
          return cr.do_cmp(elapsed, cmp, t);
      };
      SysCnds.prototype.LayerVisible = function (layer)
      {
          if (!layer)
              return false;
          else
              return layer.visible;
      };
  	SysCnds.prototype.LayerEmpty = function (layer)
      {
          if (!layer)
              return false;
          else
              return !layer.instances.length;
      };
  	SysCnds.prototype.LayerCmpOpacity = function (layer, cmp, opacity_)
  	{
  		if (!layer)
  			return false;
  		return cr.do_cmp(layer.opacity * 100, cmp, opacity_);
  	};
      SysCnds.prototype.Repeat = function (count)
      {
  		var current_frame = this.runtime.getCurrentEventStack();
          var current_event = current_frame.current_event;
  		var solModifierAfterCnds = current_frame.isModifierAfterCnds();
          var current_loop = this.runtime.pushLoopStack();
          var i;
  		if (solModifierAfterCnds)
  		{
  			for (i = 0; i < count && !current_loop.stopped; i++)
  			{
  				this.runtime.pushCopySol(current_event.solModifiers);
  				current_loop.index = i;
  				current_event.retrigger();
  				this.runtime.popSol(current_event.solModifiers);
  			}
  		}
  		else
  		{
  			for (i = 0; i < count && !current_loop.stopped; i++)
  			{
  				current_loop.index = i;
  				current_event.retrigger();
  			}
  		}
          this.runtime.popLoopStack();
  		return false;
      };
  	SysCnds.prototype.While = function (count)
      {
  		var current_frame = this.runtime.getCurrentEventStack();
          var current_event = current_frame.current_event;
  		var solModifierAfterCnds = current_frame.isModifierAfterCnds();
          var current_loop = this.runtime.pushLoopStack();
          var i;
  		if (solModifierAfterCnds)
  		{
  			for (i = 0; !current_loop.stopped; i++)
  			{
  				this.runtime.pushCopySol(current_event.solModifiers);
  				current_loop.index = i;
  				if (!current_event.retrigger())		// one of the other conditions returned false
  					current_loop.stopped = true;	// break
  				this.runtime.popSol(current_event.solModifiers);
  			}
  		}
  		else
  		{
  			for (i = 0; !current_loop.stopped; i++)
  			{
  				current_loop.index = i;
  				if (!current_event.retrigger())
  					current_loop.stopped = true;
  			}
  		}
          this.runtime.popLoopStack();
  		return false;
      };
      SysCnds.prototype.For = function (name, start, end)
      {
          var current_frame = this.runtime.getCurrentEventStack();
          var current_event = current_frame.current_event;
  		var solModifierAfterCnds = current_frame.isModifierAfterCnds();
          var current_loop = this.runtime.pushLoopStack(name);
          var i;
  		if (end < start)
  		{
  			if (solModifierAfterCnds)
  			{
  				for (i = start; i >= end && !current_loop.stopped; --i)  // inclusive to end
  				{
  					this.runtime.pushCopySol(current_event.solModifiers);
  					current_loop.index = i;
  					current_event.retrigger();
  					this.runtime.popSol(current_event.solModifiers);
  				}
  			}
  			else
  			{
  				for (i = start; i >= end && !current_loop.stopped; --i)  // inclusive to end
  				{
  					current_loop.index = i;
  					current_event.retrigger();
  				}
  			}
  		}
  		else
  		{
  			if (solModifierAfterCnds)
  			{
  				for (i = start; i <= end && !current_loop.stopped; ++i)  // inclusive to end
  				{
  					this.runtime.pushCopySol(current_event.solModifiers);
  					current_loop.index = i;
  					current_event.retrigger();
  					this.runtime.popSol(current_event.solModifiers);
  				}
  			}
  			else
  			{
  				for (i = start; i <= end && !current_loop.stopped; ++i)  // inclusive to end
  				{
  					current_loop.index = i;
  					current_event.retrigger();
  				}
  			}
  		}
          this.runtime.popLoopStack();
  		return false;
      };
  	var foreach_instancestack = [];
  	var foreach_instanceptr = -1;
      SysCnds.prototype.ForEach = function (obj)
      {
          var sol = obj.getCurrentSol();
  		foreach_instanceptr++;
  		if (foreach_instancestack.length === foreach_instanceptr)
  			foreach_instancestack.push([]);
  		var instances = foreach_instancestack[foreach_instanceptr];
  		cr.shallowAssignArray(instances, sol.getObjects());
          var current_frame = this.runtime.getCurrentEventStack();
          var current_event = current_frame.current_event;
  		var solModifierAfterCnds = current_frame.isModifierAfterCnds();
          var current_loop = this.runtime.pushLoopStack();
          var i, len, j, lenj, inst, s, sol2;
  		var is_contained = obj.is_contained;
  		if (solModifierAfterCnds)
  		{
  			for (i = 0, len = instances.length; i < len && !current_loop.stopped; i++)
  			{
  				this.runtime.pushCopySol(current_event.solModifiers);
  				inst = instances[i];
  				sol = obj.getCurrentSol();
  				sol.select_all = false;
  				cr.clearArray(sol.instances);
  				sol.instances[0] = inst;
  				if (is_contained)
  				{
  					for (j = 0, lenj = inst.siblings.length; j < lenj; j++)
  					{
  						s = inst.siblings[j];
  						sol2 = s.type.getCurrentSol();
  						sol2.select_all = false;
  						cr.clearArray(sol2.instances);
  						sol2.instances[0] = s;
  					}
  				}
  				current_loop.index = i;
  				current_event.retrigger();
  				this.runtime.popSol(current_event.solModifiers);
  			}
  		}
  		else
  		{
  			sol.select_all = false;
  			cr.clearArray(sol.instances);
  			for (i = 0, len = instances.length; i < len && !current_loop.stopped; i++)
  			{
  				inst = instances[i];
  				sol.instances[0] = inst;
  				if (is_contained)
  				{
  					for (j = 0, lenj = inst.siblings.length; j < lenj; j++)
  					{
  						s = inst.siblings[j];
  						sol2 = s.type.getCurrentSol();
  						sol2.select_all = false;
  						cr.clearArray(sol2.instances);
  						sol2.instances[0] = s;
  					}
  				}
  				current_loop.index = i;
  				current_event.retrigger();
  			}
  		}
  		cr.clearArray(instances);
          this.runtime.popLoopStack();
  		foreach_instanceptr--;
  		return false;
      };
  	function foreach_sortinstances(a, b)
  	{
  		var va = a.extra["c2_feo_val"];
  		var vb = b.extra["c2_feo_val"];
  		if (cr.is_number(va) && cr.is_number(vb))
  			return va - vb;
  		else
  		{
  			va = "" + va;
  			vb = "" + vb;
  			if (va < vb)
  				return -1;
  			else if (va > vb)
  				return 1;
  			else
  				return 0;
  		}
  	};
  	SysCnds.prototype.ForEachOrdered = function (obj, exp, order)
      {
          var sol = obj.getCurrentSol();
  		foreach_instanceptr++;
  		if (foreach_instancestack.length === foreach_instanceptr)
  			foreach_instancestack.push([]);
  		var instances = foreach_instancestack[foreach_instanceptr];
  		cr.shallowAssignArray(instances, sol.getObjects());
          var current_frame = this.runtime.getCurrentEventStack();
          var current_event = current_frame.current_event;
  		var current_condition = this.runtime.getCurrentCondition();
  		var solModifierAfterCnds = current_frame.isModifierAfterCnds();
          var current_loop = this.runtime.pushLoopStack();
  		var i, len, j, lenj, inst, s, sol2;
  		for (i = 0, len = instances.length; i < len; i++)
  		{
  			instances[i].extra["c2_feo_val"] = current_condition.parameters[1].get(i);
  		}
  		instances.sort(foreach_sortinstances);
  		if (order === 1)
  			instances.reverse();
  		var is_contained = obj.is_contained;
  		if (solModifierAfterCnds)
  		{
  			for (i = 0, len = instances.length; i < len && !current_loop.stopped; i++)
  			{
  				this.runtime.pushCopySol(current_event.solModifiers);
  				inst = instances[i];
  				sol = obj.getCurrentSol();
  				sol.select_all = false;
  				cr.clearArray(sol.instances);
  				sol.instances[0] = inst;
  				if (is_contained)
  				{
  					for (j = 0, lenj = inst.siblings.length; j < lenj; j++)
  					{
  						s = inst.siblings[j];
  						sol2 = s.type.getCurrentSol();
  						sol2.select_all = false;
  						cr.clearArray(sol2.instances);
  						sol2.instances[0] = s;
  					}
  				}
  				current_loop.index = i;
  				current_event.retrigger();
  				this.runtime.popSol(current_event.solModifiers);
  			}
  		}
  		else
  		{
  			sol.select_all = false;
  			cr.clearArray(sol.instances);
  			for (i = 0, len = instances.length; i < len && !current_loop.stopped; i++)
  			{
  				inst = instances[i];
  				sol.instances[0] = inst;
  				if (is_contained)
  				{
  					for (j = 0, lenj = inst.siblings.length; j < lenj; j++)
  					{
  						s = inst.siblings[j];
  						sol2 = s.type.getCurrentSol();
  						sol2.select_all = false;
  						cr.clearArray(sol2.instances);
  						sol2.instances[0] = s;
  					}
  				}
  				current_loop.index = i;
  				current_event.retrigger();
  			}
  		}
  		cr.clearArray(instances);
          this.runtime.popLoopStack();
  		foreach_instanceptr--;
  		return false;
      };
  	SysCnds.prototype.PickByComparison = function (obj_, exp_, cmp_, val_)
  	{
  		var i, len, k, inst;
  		if (!obj_)
  			return;
  		foreach_instanceptr++;
  		if (foreach_instancestack.length === foreach_instanceptr)
  			foreach_instancestack.push([]);
  		var tmp_instances = foreach_instancestack[foreach_instanceptr];
  		var sol = obj_.getCurrentSol();
  		cr.shallowAssignArray(tmp_instances, sol.getObjects());
  		if (sol.select_all)
  			cr.clearArray(sol.else_instances);
  		var current_condition = this.runtime.getCurrentCondition();
  		for (i = 0, k = 0, len = tmp_instances.length; i < len; i++)
  		{
  			inst = tmp_instances[i];
  			tmp_instances[k] = inst;
  			exp_ = current_condition.parameters[1].get(i);
  			val_ = current_condition.parameters[3].get(i);
  			if (cr.do_cmp(exp_, cmp_, val_))
  			{
  				k++;
  			}
  			else
  			{
  				sol.else_instances.push(inst);
  			}
  		}
  		cr.truncateArray(tmp_instances, k);
  		sol.select_all = false;
  		cr.shallowAssignArray(sol.instances, tmp_instances);
  		cr.clearArray(tmp_instances);
  		foreach_instanceptr--;
  		obj_.applySolToContainer();
  		return !!sol.instances.length;
  	};
  	SysCnds.prototype.PickByEvaluate = function (obj_, exp_)
  	{
  		var i, len, k, inst;
  		if (!obj_)
  			return;
  		foreach_instanceptr++;
  		if (foreach_instancestack.length === foreach_instanceptr)
  			foreach_instancestack.push([]);
  		var tmp_instances = foreach_instancestack[foreach_instanceptr];
  		var sol = obj_.getCurrentSol();
  		cr.shallowAssignArray(tmp_instances, sol.getObjects());
  		if (sol.select_all)
  			cr.clearArray(sol.else_instances);
  		var current_condition = this.runtime.getCurrentCondition();
  		for (i = 0, k = 0, len = tmp_instances.length; i < len; i++)
  		{
  			inst = tmp_instances[i];
  			tmp_instances[k] = inst;
  			exp_ = current_condition.parameters[1].get(i);
  			if (exp_)
  			{
  				k++;
  			}
  			else
  			{
  				sol.else_instances.push(inst);
  			}
  		}
  		cr.truncateArray(tmp_instances, k);
  		sol.select_all = false;
  		cr.shallowAssignArray(sol.instances, tmp_instances);
  		cr.clearArray(tmp_instances);
  		foreach_instanceptr--;
  		obj_.applySolToContainer();
  		return !!sol.instances.length;
  	};
      SysCnds.prototype.TriggerOnce = function ()
      {
          var cndextra = this.runtime.getCurrentCondition().extra;
  		if (typeof cndextra["TriggerOnce_lastTick"] === "undefined")
  			cndextra["TriggerOnce_lastTick"] = -1;
          var last_tick = cndextra["TriggerOnce_lastTick"];
          var cur_tick = this.runtime.tickcount;
          cndextra["TriggerOnce_lastTick"] = cur_tick;
          return this.runtime.layout_first_tick || last_tick !== cur_tick - 1;
      };
      SysCnds.prototype.Every = function (seconds)
      {
          var cnd = this.runtime.getCurrentCondition();
          var last_time = cnd.extra["Every_lastTime"] || 0;
          var cur_time = this.runtime.kahanTime.sum;
  		if (typeof cnd.extra["Every_seconds"] === "undefined")
  			cnd.extra["Every_seconds"] = seconds;
  		var this_seconds = cnd.extra["Every_seconds"];
          if (cur_time >= last_time + this_seconds)
          {
              cnd.extra["Every_lastTime"] = last_time + this_seconds;
  			if (cur_time >= cnd.extra["Every_lastTime"] + 0.04)
  			{
  				cnd.extra["Every_lastTime"] = cur_time;
  			}
  			cnd.extra["Every_seconds"] = seconds;
              return true;
          }
  		else if (cur_time < last_time - 0.1)
  		{
  			cnd.extra["Every_lastTime"] = cur_time;
  		}
  		return false;
      };
      SysCnds.prototype.PickNth = function (obj, index)
      {
          if (!obj)
              return false;
          var sol = obj.getCurrentSol();
          var instances = sol.getObjects();
  		index = cr.floor(index);
          if (index < 0 || index >= instances.length)
              return false;
  		var inst = instances[index];
          sol.pick_one(inst);
  		obj.applySolToContainer();
          return true;
      };
  	SysCnds.prototype.PickRandom = function (obj)
      {
          if (!obj)
              return false;
          var sol = obj.getCurrentSol();
          var instances = sol.getObjects();
  		var index = cr.floor(Math.random() * instances.length);
          if (index >= instances.length)
              return false;
  		var inst = instances[index];
          sol.pick_one(inst);
  		obj.applySolToContainer();
          return true;
      };
  	SysCnds.prototype.CompareVar = function (v, cmp, val)
      {
          return cr.do_cmp(v.getValue(), cmp, val);
      };
      SysCnds.prototype.IsGroupActive = function (group)
      {
  		var g = this.runtime.groups_by_name[group.toLowerCase()];
          return g && g.group_active;
      };
  	SysCnds.prototype.IsPreview = function ()
  	{
  		return typeof cr_is_preview !== "undefined";
  	};
  	SysCnds.prototype.PickAll = function (obj)
      {
          if (!obj)
              return false;
  		if (!obj.instances.length)
  			return false;
          var sol = obj.getCurrentSol();
          sol.select_all = true;
  		obj.applySolToContainer();
          return true;
      };
  	SysCnds.prototype.IsMobile = function ()
  	{
  		return this.runtime.isMobile;
  	};
  	SysCnds.prototype.CompareBetween = function (x, a, b)
  	{
  		return x >= a && x <= b;
  	};
  	SysCnds.prototype.Else = function ()
  	{
  		var current_frame = this.runtime.getCurrentEventStack();
  		if (current_frame.else_branch_ran)
  			return false;		// another event in this else-if chain has run
  		else
  			return !current_frame.last_event_true;
  		/*
  		var current_frame = this.runtime.getCurrentEventStack();
          var current_event = current_frame.current_event;
  		var prev_event = current_event.prev_block;
  		if (!prev_event)
  			return false;
  		if (prev_event.is_logical)
  			return !this.runtime.last_event_true;
  		var i, len, j, lenj, s, sol, temp, inst, any_picked = false;
  		for (i = 0, len = prev_event.cndReferences.length; i < len; i++)
  		{
  			s = prev_event.cndReferences[i];
  			sol = s.getCurrentSol();
  			if (sol.select_all || sol.instances.length === s.instances.length)
  			{
  				sol.select_all = false;
  				sol.instances.length = 0;
  			}
  			else
  			{
  				if (sol.instances.length === 1 && sol.else_instances.length === 0 && s.instances.length >= 2)
  				{
  					inst = sol.instances[0];
  					sol.instances.length = 0;
  					for (j = 0, lenj = s.instances.length; j < lenj; j++)
  					{
  						if (s.instances[j] != inst)
  							sol.instances.push(s.instances[j]);
  					}
  					any_picked = true;
  				}
  				else
  				{
  					temp = sol.instances;
  					sol.instances = sol.else_instances;
  					sol.else_instances = temp;
  					any_picked = true;
  				}
  			}
  		}
  		return any_picked;
  		*/
  	};
  	SysCnds.prototype.OnLoadFinished = function ()
  	{
  		return true;
  	};
  	SysCnds.prototype.OnCanvasSnapshot = function ()
  	{
  		return true;
  	};
  	SysCnds.prototype.EffectsSupported = function ()
  	{
  		return !!this.runtime.glwrap;
  	};
  	SysCnds.prototype.OnSaveComplete = function ()
  	{
  		return true;
  	};
  	SysCnds.prototype.OnLoadComplete = function ()
  	{
  		return true;
  	};
  	SysCnds.prototype.OnLoadFailed = function ()
  	{
  		return true;
  	};
  	SysCnds.prototype.ObjectUIDExists = function (u)
  	{
  		return !!this.runtime.getObjectByUID(u);
  	};
  	SysCnds.prototype.IsOnPlatform = function (p)
  	{
  		var rt = this.runtime;
  		switch (p) {
  		case 0:		// HTML5 website
  			return !rt.isDomFree && !rt.isNodeWebkit && !rt.isCordova && !rt.isWinJS && !rt.isWindowsPhone8 && !rt.isBlackberry10 && !rt.isAmazonWebApp;
  		case 1:		// iOS
  			return rt.isiOS;
  		case 2:		// Android
  			return rt.isAndroid;
  		case 3:		// Windows 8
  			return rt.isWindows8App;
  		case 4:		// Windows Phone 8
  			return rt.isWindowsPhone8;
  		case 5:		// Blackberry 10
  			return rt.isBlackberry10;
  		case 6:		// Tizen
  			return rt.isTizen;
  		case 7:		// CocoonJS
  			return rt.isCocoonJs;
  		case 8:		// Cordova
  			return rt.isCordova;
  		case 9:	// Scirra Arcade
  			return rt.isArcade;
  		case 10:	// node-webkit
  			return rt.isNodeWebkit;
  		case 11:	// crosswalk
  			return rt.isCrosswalk;
  		case 12:	// amazon webapp
  			return rt.isAmazonWebApp;
  		default:	// should not be possible
  			return false;
  		}
  	};
  	var cacheRegex = null;
  	var lastRegex = "";
  	var lastFlags = "";
  	function getRegex(regex_, flags_)
  	{
  		if (!cacheRegex || regex_ !== lastRegex || flags_ !== lastFlags)
  		{
  			cacheRegex = new RegExp(regex_, flags_);
  			lastRegex = regex_;
  			lastFlags = flags_;
  		}
  		cacheRegex.lastIndex = 0;		// reset
  		return cacheRegex;
  	};
  	SysCnds.prototype.RegexTest = function (str_, regex_, flags_)
  	{
  		var regex = getRegex(regex_, flags_);
  		return regex.test(str_);
  	};
  	var tmp_arr = [];
  	SysCnds.prototype.PickOverlappingPoint = function (obj_, x_, y_)
  	{
  		if (!obj_)
              return false;
          var sol = obj_.getCurrentSol();
          var instances = sol.getObjects();
  		var current_event = this.runtime.getCurrentEventStack().current_event;
  		var orblock = current_event.orblock;
  		var cnd = this.runtime.getCurrentCondition();
  		var i, len, inst, pick;
  		if (sol.select_all)
  		{
  			cr.shallowAssignArray(tmp_arr, instances);
  			cr.clearArray(sol.else_instances);
  			sol.select_all = false;
  			cr.clearArray(sol.instances);
  		}
  		else
  		{
  			if (orblock)
  			{
  				cr.shallowAssignArray(tmp_arr, sol.else_instances);
  				cr.clearArray(sol.else_instances);
  			}
  			else
  			{
  				cr.shallowAssignArray(tmp_arr, instances);
  				cr.clearArray(sol.instances);
  			}
  		}
  		for (i = 0, len = tmp_arr.length; i < len; ++i)
  		{
  			inst = tmp_arr[i];
  			inst.update_bbox();
  			pick = cr.xor(inst.contains_pt(x_, y_), cnd.inverted);
  			if (pick)
  				sol.instances.push(inst);
  			else
  				sol.else_instances.push(inst);
  		}
  		obj_.applySolToContainer();
  		return cr.xor(!!sol.instances.length, cnd.inverted);
  	};
  	SysCnds.prototype.IsNaN = function (n)
  	{
  		return !!isNaN(n);
  	};
  	SysCnds.prototype.AngleWithin = function (a1, within, a2)
  	{
  		return cr.angleDiff(cr.to_radians(a1), cr.to_radians(a2)) <= cr.to_radians(within);
  	};
  	SysCnds.prototype.IsClockwiseFrom = function (a1, a2)
  	{
  		return cr.angleClockwise(cr.to_radians(a1), cr.to_radians(a2));
  	};
  	SysCnds.prototype.IsBetweenAngles = function (a, la, ua)
  	{
  		var angle = cr.to_clamped_radians(a);
  		var lower = cr.to_clamped_radians(la);
  		var upper = cr.to_clamped_radians(ua);
  		var obtuse = (!cr.angleClockwise(upper, lower));
  		if (obtuse)
  			return !(!cr.angleClockwise(angle, lower) && cr.angleClockwise(angle, upper));
  		else
  			return cr.angleClockwise(angle, lower) && !cr.angleClockwise(angle, upper);
  	};
  	SysCnds.prototype.IsValueType = function (x, t)
  	{
  		if (typeof x === "number")
  			return t === 0;
  		else		// string
  			return t === 1;
  	};
  	sysProto.cnds = new SysCnds();
      function SysActs() {};
      SysActs.prototype.GoToLayout = function (to)
      {
  		if (this.runtime.isloading)
  			return;		// cannot change layout while loading on loader layout
  		if (this.runtime.changelayout)
  			return;		// already changing to a different layout
  ;
          this.runtime.changelayout = to;
      };
  	SysActs.prototype.NextPrevLayout = function (prev)
      {
  		if (this.runtime.isloading)
  			return;		// cannot change layout while loading on loader layout
  		if (this.runtime.changelayout)
  			return;		// already changing to a different layout
  		var index = this.runtime.layouts_by_index.indexOf(this.runtime.running_layout);
  		if (prev && index === 0)
  			return;		// cannot go to previous layout from first layout
  		if (!prev && index === this.runtime.layouts_by_index.length - 1)
  			return;		// cannot go to next layout from last layout
  		var to = this.runtime.layouts_by_index[index + (prev ? -1 : 1)];
  ;
          this.runtime.changelayout = to;
      };
      SysActs.prototype.CreateObject = function (obj, layer, x, y)
      {
          if (!layer || !obj)
              return;
          var inst = this.runtime.createInstance(obj, layer, x, y);
  		if (!inst)
  			return;
  		this.runtime.isInOnDestroy++;
  		var i, len, s;
  		this.runtime.trigger(Object.getPrototypeOf(obj.plugin).cnds.OnCreated, inst);
  		if (inst.is_contained)
  		{
  			for (i = 0, len = inst.siblings.length; i < len; i++)
  			{
  				s = inst.siblings[i];
  				this.runtime.trigger(Object.getPrototypeOf(s.type.plugin).cnds.OnCreated, s);
  			}
  		}
  		this.runtime.isInOnDestroy--;
          var sol = obj.getCurrentSol();
          sol.select_all = false;
  		cr.clearArray(sol.instances);
  		sol.instances[0] = inst;
  		if (inst.is_contained)
  		{
  			for (i = 0, len = inst.siblings.length; i < len; i++)
  			{
  				s = inst.siblings[i];
  				sol = s.type.getCurrentSol();
  				sol.select_all = false;
  				cr.clearArray(sol.instances);
  				sol.instances[0] = s;
  			}
  		}
      };
      SysActs.prototype.SetLayerVisible = function (layer, visible_)
      {
          if (!layer)
              return;
  		if (layer.visible !== visible_)
  		{
  			layer.visible = visible_;
  			this.runtime.redraw = true;
  		}
      };
  	SysActs.prototype.SetLayerOpacity = function (layer, opacity_)
  	{
  		if (!layer)
  			return;
  		opacity_ = cr.clamp(opacity_ / 100, 0, 1);
  		if (layer.opacity !== opacity_)
  		{
  			layer.opacity = opacity_;
  			this.runtime.redraw = true;
  		}
  	};
  	SysActs.prototype.SetLayerScaleRate = function (layer, sr)
  	{
  		if (!layer)
  			return;
  		if (layer.zoomRate !== sr)
  		{
  			layer.zoomRate = sr;
  			this.runtime.redraw = true;
  		}
  	};
  	SysActs.prototype.SetLayerForceOwnTexture = function (layer, f)
  	{
  		if (!layer)
  			return;
  		f = !!f;
  		if (layer.forceOwnTexture !== f)
  		{
  			layer.forceOwnTexture = f;
  			this.runtime.redraw = true;
  		}
  	};
  	SysActs.prototype.SetLayoutScale = function (s)
  	{
  		if (!this.runtime.running_layout)
  			return;
  		if (this.runtime.running_layout.scale !== s)
  		{
  			this.runtime.running_layout.scale = s;
  			this.runtime.running_layout.boundScrolling();
  			this.runtime.redraw = true;
  		}
  	};
      SysActs.prototype.ScrollX = function(x)
      {
          this.runtime.running_layout.scrollToX(x);
      };
      SysActs.prototype.ScrollY = function(y)
      {
          this.runtime.running_layout.scrollToY(y);
      };
      SysActs.prototype.Scroll = function(x, y)
      {
          this.runtime.running_layout.scrollToX(x);
          this.runtime.running_layout.scrollToY(y);
      };
      SysActs.prototype.ScrollToObject = function(obj)
      {
          var inst = obj.getFirstPicked();
          if (inst)
          {
              this.runtime.running_layout.scrollToX(inst.x);
              this.runtime.running_layout.scrollToY(inst.y);
          }
      };
  	SysActs.prototype.SetVar = function(v, x)
  	{
  ;
  		if (v.vartype === 0)
  		{
  			if (cr.is_number(x))
  				v.setValue(x);
  			else
  				v.setValue(parseFloat(x));
  		}
  		else if (v.vartype === 1)
  			v.setValue(x.toString());
  	};
  	SysActs.prototype.AddVar = function(v, x)
  	{
  ;
  		if (v.vartype === 0)
  		{
  			if (cr.is_number(x))
  				v.setValue(v.getValue() + x);
  			else
  				v.setValue(v.getValue() + parseFloat(x));
  		}
  		else if (v.vartype === 1)
  			v.setValue(v.getValue() + x.toString());
  	};
  	SysActs.prototype.SubVar = function(v, x)
  	{
  ;
  		if (v.vartype === 0)
  		{
  			if (cr.is_number(x))
  				v.setValue(v.getValue() - x);
  			else
  				v.setValue(v.getValue() - parseFloat(x));
  		}
  	};
      SysActs.prototype.SetGroupActive = function (group, active)
      {
  		var g = this.runtime.groups_by_name[group.toLowerCase()];
  		if (!g)
  			return;
  		switch (active) {
  		case 0:
  			g.setGroupActive(false);
  			break;
  		case 1:
  			g.setGroupActive(true);
  			break;
  		case 2:
  			g.setGroupActive(!g.group_active);
  			break;
  		}
      };
      SysActs.prototype.SetTimescale = function (ts_)
      {
          var ts = ts_;
          if (ts < 0)
              ts = 0;
          this.runtime.timescale = ts;
      };
      SysActs.prototype.SetObjectTimescale = function (obj, ts_)
      {
          var ts = ts_;
          if (ts < 0)
              ts = 0;
          if (!obj)
              return;
          var sol = obj.getCurrentSol();
          var instances = sol.getObjects();
          var i, len;
          for (i = 0, len = instances.length; i < len; i++)
          {
              instances[i].my_timescale = ts;
          }
      };
      SysActs.prototype.RestoreObjectTimescale = function (obj)
      {
          if (!obj)
              return false;
          var sol = obj.getCurrentSol();
          var instances = sol.getObjects();
          var i, len;
          for (i = 0, len = instances.length; i < len; i++)
          {
              instances[i].my_timescale = -1.0;
          }
      };
  	var waitobjrecycle = [];
  	function allocWaitObject()
  	{
  		var w;
  		if (waitobjrecycle.length)
  			w = waitobjrecycle.pop();
  		else
  		{
  			w = {};
  			w.sols = {};
  			w.solModifiers = [];
  		}
  		w.deleteme = false;
  		return w;
  	};
  	function freeWaitObject(w)
  	{
  		cr.wipe(w.sols);
  		cr.clearArray(w.solModifiers);
  		waitobjrecycle.push(w);
  	};
  	var solstateobjects = [];
  	function allocSolStateObject()
  	{
  		var s;
  		if (solstateobjects.length)
  			s = solstateobjects.pop();
  		else
  		{
  			s = {};
  			s.insts = [];
  		}
  		s.sa = false;
  		return s;
  	};
  	function freeSolStateObject(s)
  	{
  		cr.clearArray(s.insts);
  		solstateobjects.push(s);
  	};
  	SysActs.prototype.Wait = function (seconds)
  	{
  		if (seconds < 0)
  			return;
  		var i, len, s, t, ss;
  		var evinfo = this.runtime.getCurrentEventStack();
  		var waitobj = allocWaitObject();
  		waitobj.time = this.runtime.kahanTime.sum + seconds;
  		waitobj.signaltag = "";
  		waitobj.signalled = false;
  		waitobj.ev = evinfo.current_event;
  		waitobj.actindex = evinfo.actindex + 1;	// pointing at next action
  		for (i = 0, len = this.runtime.types_by_index.length; i < len; i++)
  		{
  			t = this.runtime.types_by_index[i];
  			s = t.getCurrentSol();
  			if (s.select_all && evinfo.current_event.solModifiers.indexOf(t) === -1)
  				continue;
  			waitobj.solModifiers.push(t);
  			ss = allocSolStateObject();
  			ss.sa = s.select_all;
  			cr.shallowAssignArray(ss.insts, s.instances);
  			waitobj.sols[i.toString()] = ss;
  		}
  		this.waits.push(waitobj);
  		return true;
  	};
  	SysActs.prototype.WaitForSignal = function (tag)
  	{
  		var i, len, s, t, ss;
  		var evinfo = this.runtime.getCurrentEventStack();
  		var waitobj = allocWaitObject();
  		waitobj.time = -1;
  		waitobj.signaltag = tag.toLowerCase();
  		waitobj.signalled = false;
  		waitobj.ev = evinfo.current_event;
  		waitobj.actindex = evinfo.actindex + 1;	// pointing at next action
  		for (i = 0, len = this.runtime.types_by_index.length; i < len; i++)
  		{
  			t = this.runtime.types_by_index[i];
  			s = t.getCurrentSol();
  			if (s.select_all && evinfo.current_event.solModifiers.indexOf(t) === -1)
  				continue;
  			waitobj.solModifiers.push(t);
  			ss = allocSolStateObject();
  			ss.sa = s.select_all;
  			cr.shallowAssignArray(ss.insts, s.instances);
  			waitobj.sols[i.toString()] = ss;
  		}
  		this.waits.push(waitobj);
  		return true;
  	};
  	SysActs.prototype.Signal = function (tag)
  	{
  		var lowertag = tag.toLowerCase();
  		var i, len, w;
  		for (i = 0, len = this.waits.length; i < len; ++i)
  		{
  			w = this.waits[i];
  			if (w.time !== -1)
  				continue;					// timer wait, ignore
  			if (w.signaltag === lowertag)	// waiting for this signal
  				w.signalled = true;			// will run on next check
  		}
  	};
  	SysActs.prototype.SetLayerScale = function (layer, scale)
      {
          if (!layer)
              return;
  		if (layer.scale === scale)
  			return;
          layer.scale = scale;
          this.runtime.redraw = true;
      };
  	SysActs.prototype.ResetGlobals = function ()
  	{
  		var i, len, g;
  		for (i = 0, len = this.runtime.all_global_vars.length; i < len; i++)
  		{
  			g = this.runtime.all_global_vars[i];
  			g.data = g.initial;
  		}
  	};
  	SysActs.prototype.SetLayoutAngle = function (a)
  	{
  		a = cr.to_radians(a);
  		a = cr.clamp_angle(a);
  		if (this.runtime.running_layout)
  		{
  			if (this.runtime.running_layout.angle !== a)
  			{
  				this.runtime.running_layout.angle = a;
  				this.runtime.redraw = true;
  			}
  		}
  	};
  	SysActs.prototype.SetLayerAngle = function (layer, a)
      {
          if (!layer)
              return;
  		a = cr.to_radians(a);
  		a = cr.clamp_angle(a);
  		if (layer.angle === a)
  			return;
          layer.angle = a;
          this.runtime.redraw = true;
      };
  	SysActs.prototype.SetLayerParallax = function (layer, px, py)
      {
          if (!layer)
              return;
  		if (layer.parallaxX === px / 100 && layer.parallaxY === py / 100)
  			return;
          layer.parallaxX = px / 100;
  		layer.parallaxY = py / 100;
  		if (layer.parallaxX !== 1 || layer.parallaxY !== 1)
  		{
  			var i, len, instances = layer.instances;
  			for (i = 0, len = instances.length; i < len; ++i)
  			{
  				instances[i].type.any_instance_parallaxed = true;
  			}
  		}
          this.runtime.redraw = true;
      };
  	SysActs.prototype.SetLayerBackground = function (layer, c)
      {
          if (!layer)
              return;
  		var r = cr.GetRValue(c);
  		var g = cr.GetGValue(c);
  		var b = cr.GetBValue(c);
  		if (layer.background_color[0] === r && layer.background_color[1] === g && layer.background_color[2] === b)
  			return;
          layer.background_color[0] = r;
  		layer.background_color[1] = g;
  		layer.background_color[2] = b;
          this.runtime.redraw = true;
      };
  	SysActs.prototype.SetLayerTransparent = function (layer, t)
      {
          if (!layer)
              return;
  		if (!!t === !!layer.transparent)
  			return;
  		layer.transparent = !!t;
          this.runtime.redraw = true;
      };
  	SysActs.prototype.SetLayerBlendMode = function (layer, bm)
      {
          if (!layer)
              return;
  		if (layer.blend_mode === bm)
  			return;
  		layer.blend_mode = bm;
  		layer.compositeOp = cr.effectToCompositeOp(layer.blend_mode);
  		if (this.runtime.gl)
  			cr.setGLBlend(layer, layer.blend_mode, this.runtime.gl);
          this.runtime.redraw = true;
      };
  	SysActs.prototype.StopLoop = function ()
  	{
  		if (this.runtime.loop_stack_index < 0)
  			return;		// no loop currently running
  		this.runtime.getCurrentLoop().stopped = true;
  	};
  	SysActs.prototype.GoToLayoutByName = function (layoutname)
  	{
  		if (this.runtime.isloading)
  			return;		// cannot change layout while loading on loader layout
  		if (this.runtime.changelayout)
  			return;		// already changing to different layout
  ;
  		var l;
  		for (l in this.runtime.layouts)
  		{
  			if (this.runtime.layouts.hasOwnProperty(l) && cr.equals_nocase(l, layoutname))
  			{
  				this.runtime.changelayout = this.runtime.layouts[l];
  				return;
  			}
  		}
  	};
  	SysActs.prototype.RestartLayout = function (layoutname)
  	{
  		if (this.runtime.isloading)
  			return;		// cannot restart loader layouts
  		if (this.runtime.changelayout)
  			return;		// already changing to a different layout
  ;
  		if (!this.runtime.running_layout)
  			return;
  		this.runtime.changelayout = this.runtime.running_layout;
  		var i, len, g;
  		for (i = 0, len = this.runtime.allGroups.length; i < len; i++)
  		{
  			g = this.runtime.allGroups[i];
  			g.setGroupActive(g.initially_activated);
  		}
  	};
  	SysActs.prototype.SnapshotCanvas = function (format_, quality_)
  	{
  		this.runtime.doCanvasSnapshot(format_ === 0 ? "image/png" : "image/jpeg", quality_ / 100);
  	};
  	SysActs.prototype.SetCanvasSize = function (w, h)
  	{
  		if (w <= 0 || h <= 0)
  			return;
  		var mode = this.runtime.fullscreen_mode;
  		var isfullscreen = (document["mozFullScreen"] || document["webkitIsFullScreen"] || !!document["msFullscreenElement"] || document["fullScreen"] || this.runtime.isNodeFullscreen);
  		if (isfullscreen && this.runtime.fullscreen_scaling > 0)
  			mode = this.runtime.fullscreen_scaling;
  		if (mode === 0)
  		{
  			this.runtime["setSize"](w, h, true);
  		}
  		else
  		{
  			this.runtime.original_width = w;
  			this.runtime.original_height = h;
  			this.runtime["setSize"](this.runtime.lastWindowWidth, this.runtime.lastWindowHeight, true);
  		}
  	};
  	SysActs.prototype.SetLayoutEffectEnabled = function (enable_, effectname_)
  	{
  		if (!this.runtime.running_layout || !this.runtime.glwrap)
  			return;
  		var et = this.runtime.running_layout.getEffectByName(effectname_);
  		if (!et)
  			return;		// effect name not found
  		var enable = (enable_ === 1);
  		if (et.active == enable)
  			return;		// no change
  		et.active = enable;
  		this.runtime.running_layout.updateActiveEffects();
  		this.runtime.redraw = true;
  	};
  	SysActs.prototype.SetLayerEffectEnabled = function (layer, enable_, effectname_)
  	{
  		if (!layer || !this.runtime.glwrap)
  			return;
  		var et = layer.getEffectByName(effectname_);
  		if (!et)
  			return;		// effect name not found
  		var enable = (enable_ === 1);
  		if (et.active == enable)
  			return;		// no change
  		et.active = enable;
  		layer.updateActiveEffects();
  		this.runtime.redraw = true;
  	};
  	SysActs.prototype.SetLayoutEffectParam = function (effectname_, index_, value_)
  	{
  		if (!this.runtime.running_layout || !this.runtime.glwrap)
  			return;
  		var et = this.runtime.running_layout.getEffectByName(effectname_);
  		if (!et)
  			return;		// effect name not found
  		var params = this.runtime.running_layout.effect_params[et.index];
  		index_ = Math.floor(index_);
  		if (index_ < 0 || index_ >= params.length)
  			return;		// effect index out of bounds
  		if (this.runtime.glwrap.getProgramParameterType(et.shaderindex, index_) === 1)
  			value_ /= 100.0;
  		if (params[index_] === value_)
  			return;		// no change
  		params[index_] = value_;
  		if (et.active)
  			this.runtime.redraw = true;
  	};
  	SysActs.prototype.SetLayerEffectParam = function (layer, effectname_, index_, value_)
  	{
  		if (!layer || !this.runtime.glwrap)
  			return;
  		var et = layer.getEffectByName(effectname_);
  		if (!et)
  			return;		// effect name not found
  		var params = layer.effect_params[et.index];
  		index_ = Math.floor(index_);
  		if (index_ < 0 || index_ >= params.length)
  			return;		// effect index out of bounds
  		if (this.runtime.glwrap.getProgramParameterType(et.shaderindex, index_) === 1)
  			value_ /= 100.0;
  		if (params[index_] === value_)
  			return;		// no change
  		params[index_] = value_;
  		if (et.active)
  			this.runtime.redraw = true;
  	};
  	SysActs.prototype.SaveState = function (slot_)
  	{
  		this.runtime.saveToSlot = slot_;
  	};
  	SysActs.prototype.LoadState = function (slot_)
  	{
  		this.runtime.loadFromSlot = slot_;
  	};
  	SysActs.prototype.LoadStateJSON = function (jsonstr_)
  	{
  		this.runtime.loadFromJson = jsonstr_;
  	};
  	SysActs.prototype.SetHalfFramerateMode = function (set_)
  	{
  		this.runtime.halfFramerateMode = (set_ !== 0);
  	};
  	SysActs.prototype.SetFullscreenQuality = function (q)
  	{
  		var isfullscreen = (document["mozFullScreen"] || document["webkitIsFullScreen"] || !!document["msFullscreenElement"] || document["fullScreen"] || this.isNodeFullscreen);
  		if (!isfullscreen && this.runtime.fullscreen_mode === 0)
  			return;
  		this.runtime.wantFullscreenScalingQuality = (q !== 0);
  		this.runtime["setSize"](this.runtime.lastWindowWidth, this.runtime.lastWindowHeight, true);
  	};
  	SysActs.prototype.ResetPersisted = function ()
  	{
  		var i, len;
  		for (i = 0, len = this.runtime.layouts_by_index.length; i < len; ++i)
  		{
  			this.runtime.layouts_by_index[i].persist_data = {};
  			this.runtime.layouts_by_index[i].first_visit = true;
  		}
  	};
  	SysActs.prototype.RecreateInitialObjects = function (obj, x1, y1, x2, y2)
  	{
  		if (!obj)
  			return;
  		this.runtime.running_layout.recreateInitialObjects(obj, x1, y1, x2, y2);
  	};
  	SysActs.prototype.SetPixelRounding = function (m)
  	{
  		this.runtime.pixel_rounding = (m !== 0);
  		this.runtime.redraw = true;
  	};
  	SysActs.prototype.SetMinimumFramerate = function (f)
  	{
  		if (f < 1)
  			f = 1;
  		if (f > 120)
  			f = 120;
  		this.runtime.minimumFramerate = f;
  	};
  	sysProto.acts = new SysActs();
      function SysExps() {};
      SysExps.prototype["int"] = function(ret, x)
      {
          if (cr.is_string(x))
          {
              ret.set_int(parseInt(x, 10));
              if (isNaN(ret.data))
                  ret.data = 0;
          }
          else
              ret.set_int(x);
      };
      SysExps.prototype["float"] = function(ret, x)
      {
          if (cr.is_string(x))
          {
              ret.set_float(parseFloat(x));
              if (isNaN(ret.data))
                  ret.data = 0;
          }
          else
              ret.set_float(x);
      };
      SysExps.prototype.str = function(ret, x)
      {
          if (cr.is_string(x))
              ret.set_string(x);
          else
              ret.set_string(x.toString());
      };
      SysExps.prototype.len = function(ret, x)
      {
          ret.set_int(x.length || 0);
      };
      SysExps.prototype.random = function (ret, a, b)
      {
          if (b === undefined)
          {
              ret.set_float(Math.random() * a);
          }
          else
          {
              ret.set_float(Math.random() * (b - a) + a);
          }
      };
      SysExps.prototype.sqrt = function(ret, x)
      {
          ret.set_float(Math.sqrt(x));
      };
      SysExps.prototype.abs = function(ret, x)
      {
          ret.set_float(Math.abs(x));
      };
      SysExps.prototype.round = function(ret, x)
      {
          ret.set_int(Math.round(x));
      };
      SysExps.prototype.floor = function(ret, x)
      {
          ret.set_int(Math.floor(x));
      };
      SysExps.prototype.ceil = function(ret, x)
      {
          ret.set_int(Math.ceil(x));
      };
      SysExps.prototype.sin = function(ret, x)
      {
          ret.set_float(Math.sin(cr.to_radians(x)));
      };
      SysExps.prototype.cos = function(ret, x)
      {
          ret.set_float(Math.cos(cr.to_radians(x)));
      };
      SysExps.prototype.tan = function(ret, x)
      {
          ret.set_float(Math.tan(cr.to_radians(x)));
      };
      SysExps.prototype.asin = function(ret, x)
      {
          ret.set_float(cr.to_degrees(Math.asin(x)));
      };
      SysExps.prototype.acos = function(ret, x)
      {
          ret.set_float(cr.to_degrees(Math.acos(x)));
      };
      SysExps.prototype.atan = function(ret, x)
      {
          ret.set_float(cr.to_degrees(Math.atan(x)));
      };
      SysExps.prototype.exp = function(ret, x)
      {
          ret.set_float(Math.exp(x));
      };
      SysExps.prototype.ln = function(ret, x)
      {
          ret.set_float(Math.log(x));
      };
      SysExps.prototype.log10 = function(ret, x)
      {
          ret.set_float(Math.log(x) / Math.LN10);
      };
      SysExps.prototype.max = function(ret)
      {
  		var max_ = arguments[1];
  		if (typeof max_ !== "number")
  			max_ = 0;
  		var i, len, a;
  		for (i = 2, len = arguments.length; i < len; i++)
  		{
  			a = arguments[i];
  			if (typeof a !== "number")
  				continue;		// ignore non-numeric types
  			if (max_ < a)
  				max_ = a;
  		}
  		ret.set_float(max_);
      };
      SysExps.prototype.min = function(ret)
      {
          var min_ = arguments[1];
  		if (typeof min_ !== "number")
  			min_ = 0;
  		var i, len, a;
  		for (i = 2, len = arguments.length; i < len; i++)
  		{
  			a = arguments[i];
  			if (typeof a !== "number")
  				continue;		// ignore non-numeric types
  			if (min_ > a)
  				min_ = a;
  		}
  		ret.set_float(min_);
      };
      SysExps.prototype.dt = function(ret)
      {
          ret.set_float(this.runtime.dt);
      };
      SysExps.prototype.timescale = function(ret)
      {
          ret.set_float(this.runtime.timescale);
      };
      SysExps.prototype.wallclocktime = function(ret)
      {
          ret.set_float((Date.now() - this.runtime.start_time) / 1000.0);
      };
      SysExps.prototype.time = function(ret)
      {
          ret.set_float(this.runtime.kahanTime.sum);
      };
      SysExps.prototype.tickcount = function(ret)
      {
          ret.set_int(this.runtime.tickcount);
      };
      SysExps.prototype.objectcount = function(ret)
      {
          ret.set_int(this.runtime.objectcount);
      };
      SysExps.prototype.fps = function(ret)
      {
          ret.set_int(this.runtime.fps);
      };
      SysExps.prototype.loopindex = function(ret, name_)
      {
  		var loop, i, len;
          if (!this.runtime.loop_stack.length)
          {
              ret.set_int(0);
              return;
          }
          if (name_)
          {
              for (i = this.runtime.loop_stack_index; i >= 0; --i)
              {
                  loop = this.runtime.loop_stack[i];
                  if (loop.name === name_)
                  {
                      ret.set_int(loop.index);
                      return;
                  }
              }
              ret.set_int(0);
          }
          else
          {
  			loop = this.runtime.getCurrentLoop();
  			ret.set_int(loop ? loop.index : -1);
          }
      };
      SysExps.prototype.distance = function(ret, x1, y1, x2, y2)
      {
          ret.set_float(cr.distanceTo(x1, y1, x2, y2));
      };
      SysExps.prototype.angle = function(ret, x1, y1, x2, y2)
      {
          ret.set_float(cr.to_degrees(cr.angleTo(x1, y1, x2, y2)));
      };
      SysExps.prototype.scrollx = function(ret)
      {
          ret.set_float(this.runtime.running_layout.scrollX);
      };
      SysExps.prototype.scrolly = function(ret)
      {
          ret.set_float(this.runtime.running_layout.scrollY);
      };
      SysExps.prototype.newline = function(ret)
      {
          ret.set_string("\n");
      };
      SysExps.prototype.lerp = function(ret, a, b, x)
      {
          ret.set_float(cr.lerp(a, b, x));
      };
  	SysExps.prototype.qarp = function(ret, a, b, c, x)
      {
          ret.set_float(cr.qarp(a, b, c, x));
      };
  	SysExps.prototype.cubic = function(ret, a, b, c, d, x)
      {
          ret.set_float(cr.cubic(a, b, c, d, x));
      };
  	SysExps.prototype.cosp = function(ret, a, b, x)
      {
          ret.set_float(cr.cosp(a, b, x));
      };
      SysExps.prototype.windowwidth = function(ret)
      {
          ret.set_int(this.runtime.width);
      };
      SysExps.prototype.windowheight = function(ret)
      {
          ret.set_int(this.runtime.height);
      };
  	SysExps.prototype.uppercase = function(ret, str)
  	{
  		ret.set_string(cr.is_string(str) ? str.toUpperCase() : "");
  	};
  	SysExps.prototype.lowercase = function(ret, str)
  	{
  		ret.set_string(cr.is_string(str) ? str.toLowerCase() : "");
  	};
  	SysExps.prototype.clamp = function(ret, x, l, u)
  	{
  		if (x < l)
  			ret.set_float(l);
  		else if (x > u)
  			ret.set_float(u);
  		else
  			ret.set_float(x);
  	};
  	SysExps.prototype.layerscale = function (ret, layerparam)
  	{
  		var layer = this.runtime.getLayer(layerparam);
  		if (!layer)
  			ret.set_float(0);
  		else
  			ret.set_float(layer.scale);
  	};
  	SysExps.prototype.layeropacity = function (ret, layerparam)
  	{
  		var layer = this.runtime.getLayer(layerparam);
  		if (!layer)
  			ret.set_float(0);
  		else
  			ret.set_float(layer.opacity * 100);
  	};
  	SysExps.prototype.layerscalerate = function (ret, layerparam)
  	{
  		var layer = this.runtime.getLayer(layerparam);
  		if (!layer)
  			ret.set_float(0);
  		else
  			ret.set_float(layer.zoomRate);
  	};
  	SysExps.prototype.layerparallaxx = function (ret, layerparam)
  	{
  		var layer = this.runtime.getLayer(layerparam);
  		if (!layer)
  			ret.set_float(0);
  		else
  			ret.set_float(layer.parallaxX * 100);
  	};
  	SysExps.prototype.layerparallaxy = function (ret, layerparam)
  	{
  		var layer = this.runtime.getLayer(layerparam);
  		if (!layer)
  			ret.set_float(0);
  		else
  			ret.set_float(layer.parallaxY * 100);
  	};
  	SysExps.prototype.layerindex = function (ret, layerparam)
  	{
  		var layer = this.runtime.getLayer(layerparam);
  		if (!layer)
  			ret.set_int(-1);
  		else
  			ret.set_int(layer.index);
  	};
  	SysExps.prototype.layoutscale = function (ret)
  	{
  		if (this.runtime.running_layout)
  			ret.set_float(this.runtime.running_layout.scale);
  		else
  			ret.set_float(0);
  	};
  	SysExps.prototype.layoutangle = function (ret)
  	{
  		ret.set_float(cr.to_degrees(this.runtime.running_layout.angle));
  	};
  	SysExps.prototype.layerangle = function (ret, layerparam)
  	{
  		var layer = this.runtime.getLayer(layerparam);
  		if (!layer)
  			ret.set_float(0);
  		else
  			ret.set_float(cr.to_degrees(layer.angle));
  	};
  	SysExps.prototype.layoutwidth = function (ret)
  	{
  		ret.set_int(this.runtime.running_layout.width);
  	};
  	SysExps.prototype.layoutheight = function (ret)
  	{
  		ret.set_int(this.runtime.running_layout.height);
  	};
  	SysExps.prototype.find = function (ret, text, searchstr)
  	{
  		if (cr.is_string(text) && cr.is_string(searchstr))
  			ret.set_int(text.search(new RegExp(cr.regexp_escape(searchstr), "i")));
  		else
  			ret.set_int(-1);
  	};
  	SysExps.prototype.left = function (ret, text, n)
  	{
  		ret.set_string(cr.is_string(text) ? text.substr(0, n) : "");
  	};
  	SysExps.prototype.right = function (ret, text, n)
  	{
  		ret.set_string(cr.is_string(text) ? text.substr(text.length - n) : "");
  	};
  	SysExps.prototype.mid = function (ret, text, index_, length_)
  	{
  		ret.set_string(cr.is_string(text) ? text.substr(index_, length_) : "");
  	};
  	SysExps.prototype.tokenat = function (ret, text, index_, sep)
  	{
  		if (cr.is_string(text) && cr.is_string(sep))
  		{
  			var arr = text.split(sep);
  			var i = cr.floor(index_);
  			if (i < 0 || i >= arr.length)
  				ret.set_string("");
  			else
  				ret.set_string(arr[i]);
  		}
  		else
  			ret.set_string("");
  	};
  	SysExps.prototype.tokencount = function (ret, text, sep)
  	{
  		if (cr.is_string(text) && text.length)
  			ret.set_int(text.split(sep).length);
  		else
  			ret.set_int(0);
  	};
  	SysExps.prototype.replace = function (ret, text, find_, replace_)
  	{
  		if (cr.is_string(text) && cr.is_string(find_) && cr.is_string(replace_))
  			ret.set_string(text.replace(new RegExp(cr.regexp_escape(find_), "gi"), replace_));
  		else
  			ret.set_string(cr.is_string(text) ? text : "");
  	};
  	SysExps.prototype.trim = function (ret, text)
  	{
  		ret.set_string(cr.is_string(text) ? text.trim() : "");
  	};
  	SysExps.prototype.pi = function (ret)
  	{
  		ret.set_float(cr.PI);
  	};
  	SysExps.prototype.layoutname = function (ret)
  	{
  		if (this.runtime.running_layout)
  			ret.set_string(this.runtime.running_layout.name);
  		else
  			ret.set_string("");
  	};
  	SysExps.prototype.renderer = function (ret)
  	{
  		ret.set_string(this.runtime.gl ? "webgl" : "canvas2d");
  	};
  	SysExps.prototype.rendererdetail = function (ret)
  	{
  		ret.set_string(this.runtime.glUnmaskedRenderer);
  	};
  	SysExps.prototype.anglediff = function (ret, a, b)
  	{
  		ret.set_float(cr.to_degrees(cr.angleDiff(cr.to_radians(a), cr.to_radians(b))));
  	};
  	SysExps.prototype.choose = function (ret)
  	{
  		var index = cr.floor(Math.random() * (arguments.length - 1));
  		ret.set_any(arguments[index + 1]);
  	};
  	SysExps.prototype.rgb = function (ret, r, g, b)
  	{
  		ret.set_int(cr.RGB(r, g, b));
  	};
  	SysExps.prototype.projectversion = function (ret)
  	{
  		ret.set_string(this.runtime.versionstr);
  	};
  	SysExps.prototype.projectname = function (ret)
  	{
  		ret.set_string(this.runtime.projectName);
  	};
  	SysExps.prototype.anglelerp = function (ret, a, b, x)
  	{
  		a = cr.to_radians(a);
  		b = cr.to_radians(b);
  		var diff = cr.angleDiff(a, b);
  		if (cr.angleClockwise(b, a))
  		{
  			ret.set_float(cr.to_clamped_degrees(a + diff * x));
  		}
  		else
  		{
  			ret.set_float(cr.to_clamped_degrees(a - diff * x));
  		}
  	};
  	SysExps.prototype.anglerotate = function (ret, a, b, c)
  	{
  		a = cr.to_radians(a);
  		b = cr.to_radians(b);
  		c = cr.to_radians(c);
  		ret.set_float(cr.to_clamped_degrees(cr.angleRotate(a, b, c)));
  	};
  	SysExps.prototype.zeropad = function (ret, n, d)
  	{
  		var s = (n < 0 ? "-" : "");
  		if (n < 0) n = -n;
  		var zeroes = d - n.toString().length;
  		for (var i = 0; i < zeroes; i++)
  			s += "0";
  		ret.set_string(s + n.toString());
  	};
  	SysExps.prototype.cpuutilisation = function (ret)
  	{
  		ret.set_float(this.runtime.cpuutilisation / 1000);
  	};
  	SysExps.prototype.viewportleft = function (ret, layerparam)
  	{
  		var layer = this.runtime.getLayer(layerparam);
  		ret.set_float(layer ? layer.viewLeft : 0);
  	};
  	SysExps.prototype.viewporttop = function (ret, layerparam)
  	{
  		var layer = this.runtime.getLayer(layerparam);
  		ret.set_float(layer ? layer.viewTop : 0);
  	};
  	SysExps.prototype.viewportright = function (ret, layerparam)
  	{
  		var layer = this.runtime.getLayer(layerparam);
  		ret.set_float(layer ? layer.viewRight : 0);
  	};
  	SysExps.prototype.viewportbottom = function (ret, layerparam)
  	{
  		var layer = this.runtime.getLayer(layerparam);
  		ret.set_float(layer ? layer.viewBottom : 0);
  	};
  	SysExps.prototype.loadingprogress = function (ret)
  	{
  		ret.set_float(this.runtime.loadingprogress);
  	};
  	SysExps.prototype.unlerp = function(ret, a, b, y)
      {
          ret.set_float(cr.unlerp(a, b, y));
      };
  	SysExps.prototype.canvassnapshot = function (ret)
  	{
  		ret.set_string(this.runtime.snapshotData);
  	};
  	SysExps.prototype.urlencode = function (ret, s)
  	{
  		ret.set_string(encodeURIComponent(s));
  	};
  	SysExps.prototype.urldecode = function (ret, s)
  	{
  		ret.set_string(decodeURIComponent(s));
  	};
  	SysExps.prototype.canvastolayerx = function (ret, layerparam, x, y)
  	{
  		var layer = this.runtime.getLayer(layerparam);
  		ret.set_float(layer ? layer.canvasToLayer(x, y, true) : 0);
  	};
  	SysExps.prototype.canvastolayery = function (ret, layerparam, x, y)
  	{
  		var layer = this.runtime.getLayer(layerparam);
  		ret.set_float(layer ? layer.canvasToLayer(x, y, false) : 0);
  	};
  	SysExps.prototype.layertocanvasx = function (ret, layerparam, x, y)
  	{
  		var layer = this.runtime.getLayer(layerparam);
  		ret.set_float(layer ? layer.layerToCanvas(x, y, true) : 0);
  	};
  	SysExps.prototype.layertocanvasy = function (ret, layerparam, x, y)
  	{
  		var layer = this.runtime.getLayer(layerparam);
  		ret.set_float(layer ? layer.layerToCanvas(x, y, false) : 0);
  	};
  	SysExps.prototype.savestatejson = function (ret)
  	{
  		ret.set_string(this.runtime.lastSaveJson);
  	};
  	SysExps.prototype.imagememoryusage = function (ret)
  	{
  		if (this.runtime.glwrap)
  			ret.set_float(Math.round(100 * this.runtime.glwrap.estimateVRAM() / (1024 * 1024)) / 100);
  		else
  			ret.set_float(0);
  	};
  	SysExps.prototype.regexsearch = function (ret, str_, regex_, flags_)
  	{
  		var regex = getRegex(regex_, flags_);
  		ret.set_int(str_ ? str_.search(regex) : -1);
  	};
  	SysExps.prototype.regexreplace = function (ret, str_, regex_, flags_, replace_)
  	{
  		var regex = getRegex(regex_, flags_);
  		ret.set_string(str_ ? str_.replace(regex, replace_) : "");
  	};
  	var regexMatches = [];
  	var lastMatchesStr = "";
  	var lastMatchesRegex = "";
  	var lastMatchesFlags = "";
  	function updateRegexMatches(str_, regex_, flags_)
  	{
  		if (str_ === lastMatchesStr && regex_ === lastMatchesRegex && flags_ === lastMatchesFlags)
  			return;
  		var regex = getRegex(regex_, flags_);
  		regexMatches = str_.match(regex);
  		lastMatchesStr = str_;
  		lastMatchesRegex = regex_;
  		lastMatchesFlags = flags_;
  	};
  	SysExps.prototype.regexmatchcount = function (ret, str_, regex_, flags_)
  	{
  		var regex = getRegex(regex_, flags_);
  		updateRegexMatches(str_, regex_, flags_);
  		ret.set_int(regexMatches ? regexMatches.length : 0);
  	};
  	SysExps.prototype.regexmatchat = function (ret, str_, regex_, flags_, index_)
  	{
  		index_ = Math.floor(index_);
  		var regex = getRegex(regex_, flags_);
  		updateRegexMatches(str_, regex_, flags_);
  		if (!regexMatches || index_ < 0 || index_ >= regexMatches.length)
  			ret.set_string("");
  		else
  			ret.set_string(regexMatches[index_]);
  	};
  	SysExps.prototype.infinity = function (ret)
  	{
  		ret.set_float(Infinity);
  	};
  	SysExps.prototype.setbit = function (ret, n, b, v)
  	{
  		n = n | 0;
  		b = b | 0;
  		v = (v !== 0 ? 1 : 0);
  		ret.set_int((n & ~(1 << b)) | (v << b));
  	};
  	SysExps.prototype.togglebit = function (ret, n, b)
  	{
  		n = n | 0;
  		b = b | 0;
  		ret.set_int(n ^ (1 << b));
  	};
  	SysExps.prototype.getbit = function (ret, n, b)
  	{
  		n = n | 0;
  		b = b | 0;
  		ret.set_int((n & (1 << b)) ? 1 : 0);
  	};
  	SysExps.prototype.originalwindowwidth = function (ret)
  	{
  		ret.set_int(this.runtime.original_width);
  	};
  	SysExps.prototype.originalwindowheight = function (ret)
  	{
  		ret.set_int(this.runtime.original_height);
  	};
  	sysProto.exps = new SysExps();
  	sysProto.runWaits = function ()
  	{
  		var i, j, len, w, k, s, ss;
  		var evinfo = this.runtime.getCurrentEventStack();
  		for (i = 0, len = this.waits.length; i < len; i++)
  		{
  			w = this.waits[i];
  			if (w.time === -1)		// signalled wait
  			{
  				if (!w.signalled)
  					continue;		// not yet signalled
  			}
  			else					// timer wait
  			{
  				if (w.time > this.runtime.kahanTime.sum)
  					continue;		// timer not yet expired
  			}
  			evinfo.current_event = w.ev;
  			evinfo.actindex = w.actindex;
  			evinfo.cndindex = 0;
  			for (k in w.sols)
  			{
  				if (w.sols.hasOwnProperty(k))
  				{
  					s = this.runtime.types_by_index[parseInt(k, 10)].getCurrentSol();
  					ss = w.sols[k];
  					s.select_all = ss.sa;
  					cr.shallowAssignArray(s.instances, ss.insts);
  					freeSolStateObject(ss);
  				}
  			}
  			w.ev.resume_actions_and_subevents();
  			this.runtime.clearSol(w.solModifiers);
  			w.deleteme = true;
  		}
  		for (i = 0, j = 0, len = this.waits.length; i < len; i++)
  		{
  			w = this.waits[i];
  			this.waits[j] = w;
  			if (w.deleteme)
  				freeWaitObject(w);
  			else
  				j++;
  		}
  		cr.truncateArray(this.waits, j);
  	};
  }());
  ;
  (function () {
  	cr.add_common_aces = function (m, pluginProto)
  	{
  		var singleglobal_ = m[1];
  		var position_aces = m[3];
  		var size_aces = m[4];
  		var angle_aces = m[5];
  		var appearance_aces = m[6];
  		var zorder_aces = m[7];
  		var effects_aces = m[8];
  		if (!pluginProto.cnds)
  			pluginProto.cnds = {};
  		if (!pluginProto.acts)
  			pluginProto.acts = {};
  		if (!pluginProto.exps)
  			pluginProto.exps = {};
  		var cnds = pluginProto.cnds;
  		var acts = pluginProto.acts;
  		var exps = pluginProto.exps;
  		if (position_aces)
  		{
  			cnds.CompareX = function (cmp, x)
  			{
  				return cr.do_cmp(this.x, cmp, x);
  			};
  			cnds.CompareY = function (cmp, y)
  			{
  				return cr.do_cmp(this.y, cmp, y);
  			};
  			cnds.IsOnScreen = function ()
  			{
  				var layer = this.layer;
  				this.update_bbox();
  				var bbox = this.bbox;
  				return !(bbox.right < layer.viewLeft || bbox.bottom < layer.viewTop || bbox.left > layer.viewRight || bbox.top > layer.viewBottom);
  			};
  			cnds.IsOutsideLayout = function ()
  			{
  				this.update_bbox();
  				var bbox = this.bbox;
  				var layout = this.runtime.running_layout;
  				return (bbox.right < 0 || bbox.bottom < 0 || bbox.left > layout.width || bbox.top > layout.height);
  			};
  			cnds.PickDistance = function (which, x, y)
  			{
  				var sol = this.getCurrentSol();
  				var instances = sol.getObjects();
  				if (!instances.length)
  					return false;
  				var inst = instances[0];
  				var pickme = inst;
  				var dist = cr.distanceTo(inst.x, inst.y, x, y);
  				var i, len, d;
  				for (i = 1, len = instances.length; i < len; i++)
  				{
  					inst = instances[i];
  					d = cr.distanceTo(inst.x, inst.y, x, y);
  					if ((which === 0 && d < dist) || (which === 1 && d > dist))
  					{
  						dist = d;
  						pickme = inst;
  					}
  				}
  				sol.pick_one(pickme);
  				return true;
  			};
  			acts.SetX = function (x)
  			{
  				if (this.x !== x)
  				{
  					this.x = x;
  					this.set_bbox_changed();
  				}
  			};
  			acts.SetY = function (y)
  			{
  				if (this.y !== y)
  				{
  					this.y = y;
  					this.set_bbox_changed();
  				}
  			};
  			acts.SetPos = function (x, y)
  			{
  				if (this.x !== x || this.y !== y)
  				{
  					this.x = x;
  					this.y = y;
  					this.set_bbox_changed();
  				}
  			};
  			acts.SetPosToObject = function (obj, imgpt)
  			{
  				var inst = obj.getPairedInstance(this);
  				if (!inst)
  					return;
  				var newx, newy;
  				if (inst.getImagePoint)
  				{
  					newx = inst.getImagePoint(imgpt, true);
  					newy = inst.getImagePoint(imgpt, false);
  				}
  				else
  				{
  					newx = inst.x;
  					newy = inst.y;
  				}
  				if (this.x !== newx || this.y !== newy)
  				{
  					this.x = newx;
  					this.y = newy;
  					this.set_bbox_changed();
  				}
  			};
  			acts.MoveForward = function (dist)
  			{
  				if (dist !== 0)
  				{
  					this.x += Math.cos(this.angle) * dist;
  					this.y += Math.sin(this.angle) * dist;
  					this.set_bbox_changed();
  				}
  			};
  			acts.MoveAtAngle = function (a, dist)
  			{
  				if (dist !== 0)
  				{
  					this.x += Math.cos(cr.to_radians(a)) * dist;
  					this.y += Math.sin(cr.to_radians(a)) * dist;
  					this.set_bbox_changed();
  				}
  			};
  			exps.X = function (ret)
  			{
  				ret.set_float(this.x);
  			};
  			exps.Y = function (ret)
  			{
  				ret.set_float(this.y);
  			};
  			exps.dt = function (ret)
  			{
  				ret.set_float(this.runtime.getDt(this));
  			};
  		}
  		if (size_aces)
  		{
  			cnds.CompareWidth = function (cmp, w)
  			{
  				return cr.do_cmp(this.width, cmp, w);
  			};
  			cnds.CompareHeight = function (cmp, h)
  			{
  				return cr.do_cmp(this.height, cmp, h);
  			};
  			acts.SetWidth = function (w)
  			{
  				if (this.width !== w)
  				{
  					this.width = w;
  					this.set_bbox_changed();
  				}
  			};
  			acts.SetHeight = function (h)
  			{
  				if (this.height !== h)
  				{
  					this.height = h;
  					this.set_bbox_changed();
  				}
  			};
  			acts.SetSize = function (w, h)
  			{
  				if (this.width !== w || this.height !== h)
  				{
  					this.width = w;
  					this.height = h;
  					this.set_bbox_changed();
  				}
  			};
  			exps.Width = function (ret)
  			{
  				ret.set_float(this.width);
  			};
  			exps.Height = function (ret)
  			{
  				ret.set_float(this.height);
  			};
  			exps.BBoxLeft = function (ret)
  			{
  				this.update_bbox();
  				ret.set_float(this.bbox.left);
  			};
  			exps.BBoxTop = function (ret)
  			{
  				this.update_bbox();
  				ret.set_float(this.bbox.top);
  			};
  			exps.BBoxRight = function (ret)
  			{
  				this.update_bbox();
  				ret.set_float(this.bbox.right);
  			};
  			exps.BBoxBottom = function (ret)
  			{
  				this.update_bbox();
  				ret.set_float(this.bbox.bottom);
  			};
  		}
  		if (angle_aces)
  		{
  			cnds.AngleWithin = function (within, a)
  			{
  				return cr.angleDiff(this.angle, cr.to_radians(a)) <= cr.to_radians(within);
  			};
  			cnds.IsClockwiseFrom = function (a)
  			{
  				return cr.angleClockwise(this.angle, cr.to_radians(a));
  			};
  			cnds.IsBetweenAngles = function (a, b)
  			{
  				var lower = cr.to_clamped_radians(a);
  				var upper = cr.to_clamped_radians(b);
  				var angle = cr.clamp_angle(this.angle);
  				var obtuse = (!cr.angleClockwise(upper, lower));
  				if (obtuse)
  					return !(!cr.angleClockwise(angle, lower) && cr.angleClockwise(angle, upper));
  				else
  					return cr.angleClockwise(angle, lower) && !cr.angleClockwise(angle, upper);
  			};
  			acts.SetAngle = function (a)
  			{
  				var newangle = cr.to_radians(cr.clamp_angle_degrees(a));
  				if (isNaN(newangle))
  					return;
  				if (this.angle !== newangle)
  				{
  					this.angle = newangle;
  					this.set_bbox_changed();
  				}
  			};
  			acts.RotateClockwise = function (a)
  			{
  				if (a !== 0 && !isNaN(a))
  				{
  					this.angle += cr.to_radians(a);
  					this.angle = cr.clamp_angle(this.angle);
  					this.set_bbox_changed();
  				}
  			};
  			acts.RotateCounterclockwise = function (a)
  			{
  				if (a !== 0 && !isNaN(a))
  				{
  					this.angle -= cr.to_radians(a);
  					this.angle = cr.clamp_angle(this.angle);
  					this.set_bbox_changed();
  				}
  			};
  			acts.RotateTowardAngle = function (amt, target)
  			{
  				var newangle = cr.angleRotate(this.angle, cr.to_radians(target), cr.to_radians(amt));
  				if (isNaN(newangle))
  					return;
  				if (this.angle !== newangle)
  				{
  					this.angle = newangle;
  					this.set_bbox_changed();
  				}
  			};
  			acts.RotateTowardPosition = function (amt, x, y)
  			{
  				var dx = x - this.x;
  				var dy = y - this.y;
  				var target = Math.atan2(dy, dx);
  				var newangle = cr.angleRotate(this.angle, target, cr.to_radians(amt));
  				if (isNaN(newangle))
  					return;
  				if (this.angle !== newangle)
  				{
  					this.angle = newangle;
  					this.set_bbox_changed();
  				}
  			};
  			acts.SetTowardPosition = function (x, y)
  			{
  				var dx = x - this.x;
  				var dy = y - this.y;
  				var newangle = Math.atan2(dy, dx);
  				if (isNaN(newangle))
  					return;
  				if (this.angle !== newangle)
  				{
  					this.angle = newangle;
  					this.set_bbox_changed();
  				}
  			};
  			exps.Angle = function (ret)
  			{
  				ret.set_float(cr.to_clamped_degrees(this.angle));
  			};
  		}
  		if (!singleglobal_)
  		{
  			cnds.CompareInstanceVar = function (iv, cmp, val)
  			{
  				return cr.do_cmp(this.instance_vars[iv], cmp, val);
  			};
  			cnds.IsBoolInstanceVarSet = function (iv)
  			{
  				return this.instance_vars[iv];
  			};
  			cnds.PickInstVarHiLow = function (which, iv)
  			{
  				var sol = this.getCurrentSol();
  				var instances = sol.getObjects();
  				if (!instances.length)
  					return false;
  				var inst = instances[0];
  				var pickme = inst;
  				var val = inst.instance_vars[iv];
  				var i, len, v;
  				for (i = 1, len = instances.length; i < len; i++)
  				{
  					inst = instances[i];
  					v = inst.instance_vars[iv];
  					if ((which === 0 && v < val) || (which === 1 && v > val))
  					{
  						val = v;
  						pickme = inst;
  					}
  				}
  				sol.pick_one(pickme);
  				return true;
  			};
  			cnds.PickByUID = function (u)
  			{
  				var i, len, j, inst, families, instances, sol;
  				var cnd = this.runtime.getCurrentCondition();
  				if (cnd.inverted)
  				{
  					sol = this.getCurrentSol();
  					if (sol.select_all)
  					{
  						sol.select_all = false;
  						cr.clearArray(sol.instances);
  						cr.clearArray(sol.else_instances);
  						instances = this.instances;
  						for (i = 0, len = instances.length; i < len; i++)
  						{
  							inst = instances[i];
  							if (inst.uid === u)
  								sol.else_instances.push(inst);
  							else
  								sol.instances.push(inst);
  						}
  						this.applySolToContainer();
  						return !!sol.instances.length;
  					}
  					else
  					{
  						for (i = 0, j = 0, len = sol.instances.length; i < len; i++)
  						{
  							inst = sol.instances[i];
  							sol.instances[j] = inst;
  							if (inst.uid === u)
  							{
  								sol.else_instances.push(inst);
  							}
  							else
  								j++;
  						}
  						cr.truncateArray(sol.instances, j);
  						this.applySolToContainer();
  						return !!sol.instances.length;
  					}
  				}
  				else
  				{
  					inst = this.runtime.getObjectByUID(u);
  					if (!inst)
  						return false;
  					sol = this.getCurrentSol();
  					if (!sol.select_all && sol.instances.indexOf(inst) === -1)
  						return false;		// not picked
  					if (this.is_family)
  					{
  						families = inst.type.families;
  						for (i = 0, len = families.length; i < len; i++)
  						{
  							if (families[i] === this)
  							{
  								sol.pick_one(inst);
  								this.applySolToContainer();
  								return true;
  							}
  						}
  					}
  					else if (inst.type === this)
  					{
  						sol.pick_one(inst);
  						this.applySolToContainer();
  						return true;
  					}
  					return false;
  				}
  			};
  			cnds.OnCreated = function ()
  			{
  				return true;
  			};
  			cnds.OnDestroyed = function ()
  			{
  				return true;
  			};
  			acts.SetInstanceVar = function (iv, val)
  			{
  				var myinstvars = this.instance_vars;
  				if (cr.is_number(myinstvars[iv]))
  				{
  					if (cr.is_number(val))
  						myinstvars[iv] = val;
  					else
  						myinstvars[iv] = parseFloat(val);
  				}
  				else if (cr.is_string(myinstvars[iv]))
  				{
  					if (cr.is_string(val))
  						myinstvars[iv] = val;
  					else
  						myinstvars[iv] = val.toString();
  				}
  				else
  ;
  			};
  			acts.AddInstanceVar = function (iv, val)
  			{
  				var myinstvars = this.instance_vars;
  				if (cr.is_number(myinstvars[iv]))
  				{
  					if (cr.is_number(val))
  						myinstvars[iv] += val;
  					else
  						myinstvars[iv] += parseFloat(val);
  				}
  				else if (cr.is_string(myinstvars[iv]))
  				{
  					if (cr.is_string(val))
  						myinstvars[iv] += val;
  					else
  						myinstvars[iv] += val.toString();
  				}
  				else
  ;
  			};
  			acts.SubInstanceVar = function (iv, val)
  			{
  				var myinstvars = this.instance_vars;
  				if (cr.is_number(myinstvars[iv]))
  				{
  					if (cr.is_number(val))
  						myinstvars[iv] -= val;
  					else
  						myinstvars[iv] -= parseFloat(val);
  				}
  				else
  ;
  			};
  			acts.SetBoolInstanceVar = function (iv, val)
  			{
  				this.instance_vars[iv] = val ? 1 : 0;
  			};
  			acts.ToggleBoolInstanceVar = function (iv)
  			{
  				this.instance_vars[iv] = 1 - this.instance_vars[iv];
  			};
  			acts.Destroy = function ()
  			{
  				this.runtime.DestroyInstance(this);
  			};
  			if (!acts.LoadFromJsonString)
  			{
  				acts.LoadFromJsonString = function (str_)
  				{
  					var o, i, len, binst;
  					try {
  						o = JSON.parse(str_);
  					}
  					catch (e) {
  						return;
  					}
  					this.runtime.loadInstanceFromJSON(this, o, true);
  					if (this.afterLoad)
  						this.afterLoad();
  					if (this.behavior_insts)
  					{
  						for (i = 0, len = this.behavior_insts.length; i < len; ++i)
  						{
  							binst = this.behavior_insts[i];
  							if (binst.afterLoad)
  								binst.afterLoad();
  						}
  					}
  				};
  			}
  			exps.Count = function (ret)
  			{
  				var count = ret.object_class.instances.length;
  				var i, len, inst;
  				for (i = 0, len = this.runtime.createRow.length; i < len; i++)
  				{
  					inst = this.runtime.createRow[i];
  					if (ret.object_class.is_family)
  					{
  						if (inst.type.families.indexOf(ret.object_class) >= 0)
  							count++;
  					}
  					else
  					{
  						if (inst.type === ret.object_class)
  							count++;
  					}
  				}
  				ret.set_int(count);
  			};
  			exps.PickedCount = function (ret)
  			{
  				ret.set_int(ret.object_class.getCurrentSol().getObjects().length);
  			};
  			exps.UID = function (ret)
  			{
  				ret.set_int(this.uid);
  			};
  			exps.IID = function (ret)
  			{
  				ret.set_int(this.get_iid());
  			};
  			if (!exps.AsJSON)
  			{
  				exps.AsJSON = function (ret)
  				{
  					ret.set_string(JSON.stringify(this.runtime.saveInstanceToJSON(this, true)));
  				};
  			}
  		}
  		if (appearance_aces)
  		{
  			cnds.IsVisible = function ()
  			{
  				return this.visible;
  			};
  			acts.SetVisible = function (v)
  			{
  				if (!v !== !this.visible)
  				{
  					this.visible = v;
  					this.runtime.redraw = true;
  				}
  			};
  			cnds.CompareOpacity = function (cmp, x)
  			{
  				return cr.do_cmp(cr.round6dp(this.opacity * 100), cmp, x);
  			};
  			acts.SetOpacity = function (x)
  			{
  				var new_opacity = x / 100.0;
  				if (new_opacity < 0)
  					new_opacity = 0;
  				else if (new_opacity > 1)
  					new_opacity = 1;
  				if (new_opacity !== this.opacity)
  				{
  					this.opacity = new_opacity;
  					this.runtime.redraw = true;
  				}
  			};
  			exps.Opacity = function (ret)
  			{
  				ret.set_float(cr.round6dp(this.opacity * 100.0));
  			};
  		}
  		if (zorder_aces)
  		{
  			cnds.IsOnLayer = function (layer_)
  			{
  				if (!layer_)
  					return false;
  				return this.layer === layer_;
  			};
  			cnds.PickTopBottom = function (which_)
  			{
  				var sol = this.getCurrentSol();
  				var instances = sol.getObjects();
  				if (!instances.length)
  					return false;
  				var inst = instances[0];
  				var pickme = inst;
  				var i, len;
  				for (i = 1, len = instances.length; i < len; i++)
  				{
  					inst = instances[i];
  					if (which_ === 0)
  					{
  						if (inst.layer.index > pickme.layer.index || (inst.layer.index === pickme.layer.index && inst.get_zindex() > pickme.get_zindex()))
  						{
  							pickme = inst;
  						}
  					}
  					else
  					{
  						if (inst.layer.index < pickme.layer.index || (inst.layer.index === pickme.layer.index && inst.get_zindex() < pickme.get_zindex()))
  						{
  							pickme = inst;
  						}
  					}
  				}
  				sol.pick_one(pickme);
  				return true;
  			};
  			acts.MoveToTop = function ()
  			{
  				var layer = this.layer;
  				var layer_instances = layer.instances;
  				if (layer_instances.length && layer_instances[layer_instances.length - 1] === this)
  					return;		// is already at top
  				layer.removeFromInstanceList(this, false);
  				layer.appendToInstanceList(this, false);
  				this.runtime.redraw = true;
  			};
  			acts.MoveToBottom = function ()
  			{
  				var layer = this.layer;
  				var layer_instances = layer.instances;
  				if (layer_instances.length && layer_instances[0] === this)
  					return;		// is already at bottom
  				layer.removeFromInstanceList(this, false);
  				layer.prependToInstanceList(this, false);
  				this.runtime.redraw = true;
  			};
  			acts.MoveToLayer = function (layerMove)
  			{
  				if (!layerMove || layerMove == this.layer)
  					return;
  				this.layer.removeFromInstanceList(this, true);
  				this.layer = layerMove;
  				layerMove.appendToInstanceList(this, true);
  				this.runtime.redraw = true;
  			};
  			acts.ZMoveToObject = function (where_, obj_)
  			{
  				var isafter = (where_ === 0);
  				if (!obj_)
  					return;
  				var other = obj_.getFirstPicked(this);
  				if (!other || other.uid === this.uid)
  					return;
  				if (this.layer.index !== other.layer.index)
  				{
  					this.layer.removeFromInstanceList(this, true);
  					this.layer = other.layer;
  					other.layer.appendToInstanceList(this, true);
  				}
  				this.layer.moveInstanceAdjacent(this, other, isafter);
  				this.runtime.redraw = true;
  			};
  			exps.LayerNumber = function (ret)
  			{
  				ret.set_int(this.layer.number);
  			};
  			exps.LayerName = function (ret)
  			{
  				ret.set_string(this.layer.name);
  			};
  			exps.ZIndex = function (ret)
  			{
  				ret.set_int(this.get_zindex());
  			};
  		}
  		if (effects_aces)
  		{
  			acts.SetEffectEnabled = function (enable_, effectname_)
  			{
  				if (!this.runtime.glwrap)
  					return;
  				var i = this.type.getEffectIndexByName(effectname_);
  				if (i < 0)
  					return;		// effect name not found
  				var enable = (enable_ === 1);
  				if (this.active_effect_flags[i] === enable)
  					return;		// no change
  				this.active_effect_flags[i] = enable;
  				this.updateActiveEffects();
  				this.runtime.redraw = true;
  			};
  			acts.SetEffectParam = function (effectname_, index_, value_)
  			{
  				if (!this.runtime.glwrap)
  					return;
  				var i = this.type.getEffectIndexByName(effectname_);
  				if (i < 0)
  					return;		// effect name not found
  				var et = this.type.effect_types[i];
  				var params = this.effect_params[i];
  				index_ = Math.floor(index_);
  				if (index_ < 0 || index_ >= params.length)
  					return;		// effect index out of bounds
  				if (this.runtime.glwrap.getProgramParameterType(et.shaderindex, index_) === 1)
  					value_ /= 100.0;
  				if (params[index_] === value_)
  					return;		// no change
  				params[index_] = value_;
  				if (et.active)
  					this.runtime.redraw = true;
  			};
  		}
  	};
  	cr.set_bbox_changed = function ()
  	{
  		this.bbox_changed = true;      		// will recreate next time box requested
  		this.cell_changed = true;
  		this.type.any_cell_changed = true;	// avoid unnecessary updateAllBBox() calls
  		this.runtime.redraw = true;     	// assume runtime needs to redraw
  		var i, len, callbacks = this.bbox_changed_callbacks;
  		for (i = 0, len = callbacks.length; i < len; ++i)
  		{
  			callbacks[i](this);
  		}
  		if (this.layer.useRenderCells)
  			this.update_bbox();
  	};
  	cr.add_bbox_changed_callback = function (f)
  	{
  		if (f)
  		{
  			this.bbox_changed_callbacks.push(f);
  		}
  	};
  	cr.update_bbox = function ()
  	{
  		if (!this.bbox_changed)
  			return;                 // bounding box not changed
  		var bbox = this.bbox;
  		var bquad = this.bquad;
  		bbox.set(this.x, this.y, this.x + this.width, this.y + this.height);
  		bbox.offset(-this.hotspotX * this.width, -this.hotspotY * this.height);
  		if (!this.angle)
  		{
  			bquad.set_from_rect(bbox);    // make bounding quad from box
  		}
  		else
  		{
  			bbox.offset(-this.x, -this.y);       			// translate to origin
  			bquad.set_from_rotated_rect(bbox, this.angle);	// rotate around origin
  			bquad.offset(this.x, this.y);      				// translate back to original position
  			bquad.bounding_box(bbox);
  		}
  		bbox.normalize();
  		this.bbox_changed = false;  // bounding box up to date
  		this.update_render_cell();
  	};
  	var tmprc = new cr.rect(0, 0, 0, 0);
  	cr.update_render_cell = function ()
  	{
  		if (!this.layer.useRenderCells)
  			return;
  		var mygrid = this.layer.render_grid;
  		var bbox = this.bbox;
  		tmprc.set(mygrid.XToCell(bbox.left), mygrid.YToCell(bbox.top), mygrid.XToCell(bbox.right), mygrid.YToCell(bbox.bottom));
  		if (this.rendercells.equals(tmprc))
  			return;
  		if (this.rendercells.right < this.rendercells.left)
  			mygrid.update(this, null, tmprc);		// first insertion with invalid rect: don't provide old range
  		else
  			mygrid.update(this, this.rendercells, tmprc);
  		this.rendercells.copy(tmprc);
  		this.layer.render_list_stale = true;
  	};
  	cr.update_collision_cell = function ()
  	{
  		if (!this.cell_changed || !this.collisionsEnabled)
  			return;
  		this.update_bbox();
  		var mygrid = this.type.collision_grid;
  		var bbox = this.bbox;
  		tmprc.set(mygrid.XToCell(bbox.left), mygrid.YToCell(bbox.top), mygrid.XToCell(bbox.right), mygrid.YToCell(bbox.bottom));
  		if (this.collcells.equals(tmprc))
  			return;
  		if (this.collcells.right < this.collcells.left)
  			mygrid.update(this, null, tmprc);		// first insertion with invalid rect: don't provide old range
  		else
  			mygrid.update(this, this.collcells, tmprc);
  		this.collcells.copy(tmprc);
  		this.cell_changed = false;
  	};
  	cr.inst_contains_pt = function (x, y)
  	{
  		if (!this.bbox.contains_pt(x, y))
  			return false;
  		if (!this.bquad.contains_pt(x, y))
  			return false;
  		if (this.collision_poly && !this.collision_poly.is_empty())
  		{
  			this.collision_poly.cache_poly(this.width, this.height, this.angle);
  			return this.collision_poly.contains_pt(x - this.x, y - this.y);
  		}
  		else
  			return true;
  	};
  	cr.inst_get_iid = function ()
  	{
  		this.type.updateIIDs();
  		return this.iid;
  	};
  	cr.inst_get_zindex = function ()
  	{
  		this.layer.updateZIndices();
  		return this.zindex;
  	};
  	cr.inst_updateActiveEffects = function ()
  	{
  		cr.clearArray(this.active_effect_types);
  		var i, len, et;
  		var preserves_opaqueness = true;
  		for (i = 0, len = this.active_effect_flags.length; i < len; i++)
  		{
  			if (this.active_effect_flags[i])
  			{
  				et = this.type.effect_types[i];
  				this.active_effect_types.push(et);
  				if (!et.preservesOpaqueness)
  					preserves_opaqueness = false;
  			}
  		}
  		this.uses_shaders = !!this.active_effect_types.length;
  		this.shaders_preserve_opaqueness = preserves_opaqueness;
  	};
  	cr.inst_toString = function ()
  	{
  		return "Inst" + this.puid;
  	};
  	cr.type_getFirstPicked = function (frominst)
  	{
  		if (frominst && frominst.is_contained && frominst.type != this)
  		{
  			var i, len, s;
  			for (i = 0, len = frominst.siblings.length; i < len; i++)
  			{
  				s = frominst.siblings[i];
  				if (s.type == this)
  					return s;
  			}
  		}
  		var instances = this.getCurrentSol().getObjects();
  		if (instances.length)
  			return instances[0];
  		else
  			return null;
  	};
  	cr.type_getPairedInstance = function (inst)
  	{
  		var instances = this.getCurrentSol().getObjects();
  		if (instances.length)
  			return instances[inst.get_iid() % instances.length];
  		else
  			return null;
  	};
  	cr.type_updateIIDs = function ()
  	{
  		if (!this.stale_iids || this.is_family)
  			return;		// up to date or is family - don't want family to overwrite IIDs
  		var i, len;
  		for (i = 0, len = this.instances.length; i < len; i++)
  			this.instances[i].iid = i;
  		var next_iid = i;
  		var createRow = this.runtime.createRow;
  		for (i = 0, len = createRow.length; i < len; ++i)
  		{
  			if (createRow[i].type === this)
  				createRow[i].iid = next_iid++;
  		}
  		this.stale_iids = false;
  	};
  	cr.type_getInstanceByIID = function (i)
  	{
  		if (i < this.instances.length)
  			return this.instances[i];
  		i -= this.instances.length;
  		var createRow = this.runtime.createRow;
  		var j, lenj;
  		for (j = 0, lenj = createRow.length; j < lenj; ++j)
  		{
  			if (createRow[j].type === this)
  			{
  				if (i === 0)
  					return createRow[j];
  				--i;
  			}
  		}
  ;
  		return null;
  	};
  	cr.type_getCurrentSol = function ()
  	{
  		return this.solstack[this.cur_sol];
  	};
  	cr.type_pushCleanSol = function ()
  	{
  		this.cur_sol++;
  		if (this.cur_sol === this.solstack.length)
  			this.solstack.push(new cr.selection(this));
  		else
  			this.solstack[this.cur_sol].select_all = true;  // else clear next SOL
  	};
  	cr.type_pushCopySol = function ()
  	{
  		this.cur_sol++;
  		if (this.cur_sol === this.solstack.length)
  			this.solstack.push(new cr.selection(this));
  		var clonesol = this.solstack[this.cur_sol];
  		var prevsol = this.solstack[this.cur_sol - 1];
  		if (prevsol.select_all)
  			clonesol.select_all = true;
  		else
  		{
  			clonesol.select_all = false;
  			cr.shallowAssignArray(clonesol.instances, prevsol.instances);
  			cr.shallowAssignArray(clonesol.else_instances, prevsol.else_instances);
  		}
  	};
  	cr.type_popSol = function ()
  	{
  ;
  		this.cur_sol--;
  	};
  	cr.type_getBehaviorByName = function (behname)
  	{
  		var i, len, j, lenj, f, index = 0;
  		if (!this.is_family)
  		{
  			for (i = 0, len = this.families.length; i < len; i++)
  			{
  				f = this.families[i];
  				for (j = 0, lenj = f.behaviors.length; j < lenj; j++)
  				{
  					if (behname === f.behaviors[j].name)
  					{
  						this.extra["lastBehIndex"] = index;
  						return f.behaviors[j];
  					}
  					index++;
  				}
  			}
  		}
  		for (i = 0, len = this.behaviors.length; i < len; i++) {
  			if (behname === this.behaviors[i].name)
  			{
  				this.extra["lastBehIndex"] = index;
  				return this.behaviors[i];
  			}
  			index++;
  		}
  		return null;
  	};
  	cr.type_getBehaviorIndexByName = function (behname)
  	{
  		var b = this.getBehaviorByName(behname);
  		if (b)
  			return this.extra["lastBehIndex"];
  		else
  			return -1;
  	};
  	cr.type_getEffectIndexByName = function (name_)
  	{
  		var i, len;
  		for (i = 0, len = this.effect_types.length; i < len; i++)
  		{
  			if (this.effect_types[i].name === name_)
  				return i;
  		}
  		return -1;
  	};
  	cr.type_applySolToContainer = function ()
  	{
  		if (!this.is_contained || this.is_family)
  			return;
  		var i, len, j, lenj, t, sol, sol2;
  		this.updateIIDs();
  		sol = this.getCurrentSol();
  		var select_all = sol.select_all;
  		var es = this.runtime.getCurrentEventStack();
  		var orblock = es && es.current_event && es.current_event.orblock;
  		for (i = 0, len = this.container.length; i < len; i++)
  		{
  			t = this.container[i];
  			if (t === this)
  				continue;
  			t.updateIIDs();
  			sol2 = t.getCurrentSol();
  			sol2.select_all = select_all;
  			if (!select_all)
  			{
  				cr.clearArray(sol2.instances);
  				for (j = 0, lenj = sol.instances.length; j < lenj; ++j)
  					sol2.instances[j] = t.getInstanceByIID(sol.instances[j].iid);
  				if (orblock)
  				{
  					cr.clearArray(sol2.else_instances);
  					for (j = 0, lenj = sol.else_instances.length; j < lenj; ++j)
  						sol2.else_instances[j] = t.getInstanceByIID(sol.else_instances[j].iid);
  				}
  			}
  		}
  	};
  	cr.type_toString = function ()
  	{
  		return "Type" + this.sid;
  	};
  	cr.do_cmp = function (x, cmp, y)
  	{
  		if (typeof x === "undefined" || typeof y === "undefined")
  			return false;
  		switch (cmp)
  		{
  			case 0:     // equal
  				return x === y;
  			case 1:     // not equal
  				return x !== y;
  			case 2:     // less
  				return x < y;
  			case 3:     // less/equal
  				return x <= y;
  			case 4:     // greater
  				return x > y;
  			case 5:     // greater/equal
  				return x >= y;
  			default:
  ;
  				return false;
  		}
  	};
  })();
  cr.shaders = {};
  cr.shaders["exposure"] = {src: ["varying mediump vec2 vTex;",
  "uniform lowp sampler2D samplerFront;",
  "uniform mediump float exposure;",
  "void main(void)",
  "{",
  "lowp vec4 front = texture2D(samplerFront, vTex);",
  "gl_FragColor = vec4(front.rgb * pow(2.0, exposure), front.a);",
  "}"
  ].join("\n"),
  	extendBoxHorizontal: 0,
  	extendBoxVertical: 0,
  	crossSampling: false,
  	preservesOpaqueness: true,
  	animated: false,
  	parameters: [["exposure", 0, 1]] }
  ;
  ;
  cr.plugins_.AJAX = function(runtime)
  {
  	this.runtime = runtime;
  };
  (function ()
  {
  	var isNWjs = false;
  	var path = null;
  	var fs = null;
  	var nw_appfolder = "";
  	var pluginProto = cr.plugins_.AJAX.prototype;
  	pluginProto.Type = function(plugin)
  	{
  		this.plugin = plugin;
  		this.runtime = plugin.runtime;
  	};
  	var typeProto = pluginProto.Type.prototype;
  	typeProto.onCreate = function()
  	{
  	};
  	pluginProto.Instance = function(type)
  	{
  		this.type = type;
  		this.runtime = type.runtime;
  		this.lastData = "";
  		this.curTag = "";
  		this.progress = 0;
  		this.timeout = -1;
  		isNWjs = this.runtime.isNWjs;
  		if (isNWjs)
  		{
  			path = require("path");
  			fs = require("fs");
  			nw_appfolder = path["dirname"](process["execPath"]) + "\\";
  		}
  	};
  	var instanceProto = pluginProto.Instance.prototype;
  	var theInstance = null;
  	window["C2_AJAX_DCSide"] = function (event_, tag_, param_)
  	{
  		if (!theInstance)
  			return;
  		if (event_ === "success")
  		{
  			theInstance.curTag = tag_;
  			theInstance.lastData = param_;
  			theInstance.runtime.trigger(cr.plugins_.AJAX.prototype.cnds.OnComplete, theInstance);
  		}
  		else if (event_ === "error")
  		{
  			theInstance.curTag = tag_;
  			theInstance.runtime.trigger(cr.plugins_.AJAX.prototype.cnds.OnError, theInstance);
  		}
  		else if (event_ === "progress")
  		{
  			theInstance.progress = param_;
  			theInstance.curTag = tag_;
  			theInstance.runtime.trigger(cr.plugins_.AJAX.prototype.cnds.OnProgress, theInstance);
  		}
  	};
  	instanceProto.onCreate = function()
  	{
  		theInstance = this;
  	};
  	instanceProto.saveToJSON = function ()
  	{
  		return { "lastData": this.lastData };
  	};
  	instanceProto.loadFromJSON = function (o)
  	{
  		this.lastData = o["lastData"];
  		this.curTag = "";
  		this.progress = 0;
  	};
  	var next_request_headers = {};
  	var next_override_mime = "";
  	instanceProto.doRequest = function (tag_, url_, method_, data_)
  	{
  		if (this.runtime.isDirectCanvas)
  		{
  			AppMobi["webview"]["execute"]('C2_AJAX_WebSide("' + tag_ + '", "' + url_ + '", "' + method_ + '", ' + (data_ ? '"' + data_ + '"' : "null") + ');');
  			return;
  		}
  		var self = this;
  		var request = null;
  		var doErrorFunc = function ()
  		{
  			self.curTag = tag_;
  			self.runtime.trigger(cr.plugins_.AJAX.prototype.cnds.OnError, self);
  		};
  		var errorFunc = function ()
  		{
  			if (isNWjs)
  			{
  				var filepath = nw_appfolder + url_;
  				if (fs["existsSync"](filepath))
  				{
  					fs["readFile"](filepath, {"encoding": "utf8"}, function (err, data) {
  						if (err)
  						{
  							doErrorFunc();
  							return;
  						}
  						self.lastData = data.replace(/\r\n/g, "\n")
  						self.runtime.trigger(cr.plugins_.AJAX.prototype.cnds.OnComplete, self);
  					});
  				}
  				else
  					doErrorFunc();
  			}
  			else
  				doErrorFunc();
  		};
  		var progressFunc = function (e)
  		{
  			if (!e["lengthComputable"])
  				return;
  			self.progress = e.loaded / e.total;
  			self.curTag = tag_;
  			self.runtime.trigger(cr.plugins_.AJAX.prototype.cnds.OnProgress, self);
  		};
  		try
  		{
  			if (this.runtime.isWindowsPhone8)
  				request = new ActiveXObject("Microsoft.XMLHTTP");
  			else
  				request = new XMLHttpRequest();
  			request.onreadystatechange = function()
  			{
  				if (request.readyState === 4)
  				{
  					self.curTag = tag_;
  					if (request.responseText)
  						self.lastData = request.responseText.replace(/\r\n/g, "\n");		// fix windows style line endings
  					else
  						self.lastData = "";
  					if (request.status >= 400)
  						self.runtime.trigger(cr.plugins_.AJAX.prototype.cnds.OnError, self);
  					else
  					{
  						if (!isNWjs || self.lastData.length)
  							self.runtime.trigger(cr.plugins_.AJAX.prototype.cnds.OnComplete, self);
  					}
  				}
  			};
  			if (!this.runtime.isWindowsPhone8)
  			{
  				request.onerror = errorFunc;
  				request.ontimeout = errorFunc;
  				request.onabort = errorFunc;
  				request["onprogress"] = progressFunc;
  			}
  			request.open(method_, url_);
  			if (!this.runtime.isWindowsPhone8)
  			{
  				if (this.timeout >= 0 && typeof request["timeout"] !== "undefined")
  					request["timeout"] = this.timeout;
  			}
  			try {
  				request.responseType = "text";
  			} catch (e) {}
  			if (data_)
  			{
  				if (request["setRequestHeader"] && !next_request_headers.hasOwnProperty("Content-Type"))
  				{
  					request["setRequestHeader"]("Content-Type", "application/x-www-form-urlencoded");
  				}
  			}
  			if (request["setRequestHeader"])
  			{
  				var p;
  				for (p in next_request_headers)
  				{
  					if (next_request_headers.hasOwnProperty(p))
  					{
  						try {
  							request["setRequestHeader"](p, next_request_headers[p]);
  						}
  						catch (e) {}
  					}
  				}
  				next_request_headers = {};
  			}
  			if (next_override_mime && request["overrideMimeType"])
  			{
  				try {
  					request["overrideMimeType"](next_override_mime);
  				}
  				catch (e) {}
  				next_override_mime = "";
  			}
  			if (data_)
  				request.send(data_);
  			else
  				request.send();
  		}
  		catch (e)
  		{
  			errorFunc();
  		}
  	};
  	function Cnds() {};
  	Cnds.prototype.OnComplete = function (tag)
  	{
  		return cr.equals_nocase(tag, this.curTag);
  	};
  	Cnds.prototype.OnError = function (tag)
  	{
  		return cr.equals_nocase(tag, this.curTag);
  	};
  	Cnds.prototype.OnProgress = function (tag)
  	{
  		return cr.equals_nocase(tag, this.curTag);
  	};
  	pluginProto.cnds = new Cnds();
  	function Acts() {};
  	Acts.prototype.Request = function (tag_, url_)
  	{
  		this.doRequest(tag_, url_, "GET");
  	};
  	Acts.prototype.RequestFile = function (tag_, file_)
  	{
  		this.doRequest(tag_, file_, "GET");
  	};
  	Acts.prototype.Post = function (tag_, url_, data_, method_)
  	{
  		this.doRequest(tag_, url_, method_, data_);
  	};
  	Acts.prototype.SetTimeout = function (t)
  	{
  		this.timeout = t * 1000;
  	};
  	Acts.prototype.SetHeader = function (n, v)
  	{
  		next_request_headers[n] = v;
  	};
  	Acts.prototype.OverrideMIMEType = function (m)
  	{
  		next_override_mime = m;
  	};
  	pluginProto.acts = new Acts();
  	function Exps() {};
  	Exps.prototype.LastData = function (ret)
  	{
  		ret.set_string(this.lastData);
  	};
  	Exps.prototype.Progress = function (ret)
  	{
  		ret.set_float(this.progress);
  	};
  	pluginProto.exps = new Exps();
  }());
  ;
  ;
  cr.plugins_.Arr = function(runtime)
  {
  	this.runtime = runtime;
  };
  (function ()
  {
  	var pluginProto = cr.plugins_.Arr.prototype;
  	pluginProto.Type = function(plugin)
  	{
  		this.plugin = plugin;
  		this.runtime = plugin.runtime;
  	};
  	var typeProto = pluginProto.Type.prototype;
  	typeProto.onCreate = function()
  	{
  	};
  	pluginProto.Instance = function(type)
  	{
  		this.type = type;
  		this.runtime = type.runtime;
  	};
  	var instanceProto = pluginProto.Instance.prototype;
  	var arrCache = [];
  	function allocArray()
  	{
  		if (arrCache.length)
  			return arrCache.pop();
  		else
  			return [];
  	};
  	if (!Array.isArray)
  	{
  		Array.isArray = function (vArg) {
  			return Object.prototype.toString.call(vArg) === "[object Array]";
  		};
  	}
  	function freeArray(a)
  	{
  		var i, len;
  		for (i = 0, len = a.length; i < len; i++)
  		{
  			if (Array.isArray(a[i]))
  				freeArray(a[i]);
  		}
  		cr.clearArray(a);
  		arrCache.push(a);
  	};
  	instanceProto.onCreate = function()
  	{
  		this.cx = this.properties[0];
  		this.cy = this.properties[1];
  		this.cz = this.properties[2];
  		if (!this.recycled)
  			this.arr = allocArray();
  		var a = this.arr;
  		a.length = this.cx;
  		var x, y, z;
  		for (x = 0; x < this.cx; x++)
  		{
  			if (!a[x])
  				a[x] = allocArray();
  			a[x].length = this.cy;
  			for (y = 0; y < this.cy; y++)
  			{
  				if (!a[x][y])
  					a[x][y] = allocArray();
  				a[x][y].length = this.cz;
  				for (z = 0; z < this.cz; z++)
  					a[x][y][z] = 0;
  			}
  		}
  		this.forX = [];
  		this.forY = [];
  		this.forZ = [];
  		this.forDepth = -1;
  	};
  	instanceProto.onDestroy = function ()
  	{
  		var x;
  		for (x = 0; x < this.cx; x++)
  			freeArray(this.arr[x]);		// will recurse down and recycle other arrays
  		cr.clearArray(this.arr);
  	};
  	instanceProto.at = function (x, y, z)
  	{
  		x = Math.floor(x);
  		y = Math.floor(y);
  		z = Math.floor(z);
  		if (isNaN(x) || x < 0 || x > this.cx - 1)
  			return 0;
  		if (isNaN(y) || y < 0 || y > this.cy - 1)
  			return 0;
  		if (isNaN(z) || z < 0 || z > this.cz - 1)
  			return 0;
  		return this.arr[x][y][z];
  	};
  	instanceProto.set = function (x, y, z, val)
  	{
  		x = Math.floor(x);
  		y = Math.floor(y);
  		z = Math.floor(z);
  		if (isNaN(x) || x < 0 || x > this.cx - 1)
  			return;
  		if (isNaN(y) || y < 0 || y > this.cy - 1)
  			return;
  		if (isNaN(z) || z < 0 || z > this.cz - 1)
  			return;
  		this.arr[x][y][z] = val;
  	};
  	instanceProto.getAsJSON = function ()
  	{
  		return JSON.stringify({
  			"c2array": true,
  			"size": [this.cx, this.cy, this.cz],
  			"data": this.arr
  		});
  	};
  	instanceProto.saveToJSON = function ()
  	{
  		return {
  			"size": [this.cx, this.cy, this.cz],
  			"data": this.arr
  		};
  	};
  	instanceProto.loadFromJSON = function (o)
  	{
  		var sz = o["size"];
  		this.cx = sz[0];
  		this.cy = sz[1];
  		this.cz = sz[2];
  		this.arr = o["data"];
  	};
  	instanceProto.setSize = function (w, h, d)
  	{
  		if (w < 0) w = 0;
  		if (h < 0) h = 0;
  		if (d < 0) d = 0;
  		if (this.cx === w && this.cy === h && this.cz === d)
  			return;		// no change
  		this.cx = w;
  		this.cy = h;
  		this.cz = d;
  		var x, y, z;
  		var a = this.arr;
  		a.length = w;
  		for (x = 0; x < this.cx; x++)
  		{
  			if (cr.is_undefined(a[x]))
  				a[x] = allocArray();
  			a[x].length = h;
  			for (y = 0; y < this.cy; y++)
  			{
  				if (cr.is_undefined(a[x][y]))
  					a[x][y] = allocArray();
  				a[x][y].length = d;
  				for (z = 0; z < this.cz; z++)
  				{
  					if (cr.is_undefined(a[x][y][z]))
  						a[x][y][z] = 0;
  				}
  			}
  		}
  	};
  	instanceProto.getForX = function ()
  	{
  		if (this.forDepth >= 0 && this.forDepth < this.forX.length)
  			return this.forX[this.forDepth];
  		else
  			return 0;
  	};
  	instanceProto.getForY = function ()
  	{
  		if (this.forDepth >= 0 && this.forDepth < this.forY.length)
  			return this.forY[this.forDepth];
  		else
  			return 0;
  	};
  	instanceProto.getForZ = function ()
  	{
  		if (this.forDepth >= 0 && this.forDepth < this.forZ.length)
  			return this.forZ[this.forDepth];
  		else
  			return 0;
  	};
  	function Cnds() {};
  	Cnds.prototype.CompareX = function (x, cmp, val)
  	{
  		return cr.do_cmp(this.at(x, 0, 0), cmp, val);
  	};
  	Cnds.prototype.CompareXY = function (x, y, cmp, val)
  	{
  		return cr.do_cmp(this.at(x, y, 0), cmp, val);
  	};
  	Cnds.prototype.CompareXYZ = function (x, y, z, cmp, val)
  	{
  		return cr.do_cmp(this.at(x, y, z), cmp, val);
  	};
  	instanceProto.doForEachTrigger = function (current_event)
  	{
  		this.runtime.pushCopySol(current_event.solModifiers);
  		current_event.retrigger();
  		this.runtime.popSol(current_event.solModifiers);
  	};
  	Cnds.prototype.ArrForEach = function (dims)
  	{
          var current_event = this.runtime.getCurrentEventStack().current_event;
  		this.forDepth++;
  		var forDepth = this.forDepth;
  		if (forDepth === this.forX.length)
  		{
  			this.forX.push(0);
  			this.forY.push(0);
  			this.forZ.push(0);
  		}
  		else
  		{
  			this.forX[forDepth] = 0;
  			this.forY[forDepth] = 0;
  			this.forZ[forDepth] = 0;
  		}
  		switch (dims) {
  		case 0:
  			for (this.forX[forDepth] = 0; this.forX[forDepth] < this.cx; this.forX[forDepth]++)
  			{
  				for (this.forY[forDepth] = 0; this.forY[forDepth] < this.cy; this.forY[forDepth]++)
  				{
  					for (this.forZ[forDepth] = 0; this.forZ[forDepth] < this.cz; this.forZ[forDepth]++)
  					{
  						this.doForEachTrigger(current_event);
  					}
  				}
  			}
  			break;
  		case 1:
  			for (this.forX[forDepth] = 0; this.forX[forDepth] < this.cx; this.forX[forDepth]++)
  			{
  				for (this.forY[forDepth] = 0; this.forY[forDepth] < this.cy; this.forY[forDepth]++)
  				{
  					this.doForEachTrigger(current_event);
  				}
  			}
  			break;
  		case 2:
  			for (this.forX[forDepth] = 0; this.forX[forDepth] < this.cx; this.forX[forDepth]++)
  			{
  				this.doForEachTrigger(current_event);
  			}
  			break;
  		}
  		this.forDepth--;
  		return false;
  	};
  	Cnds.prototype.CompareCurrent = function (cmp, val)
  	{
  		return cr.do_cmp(this.at(this.getForX(), this.getForY(), this.getForZ()), cmp, val);
  	};
  	Cnds.prototype.Contains = function(val)
  	{
  		var x, y, z;
  		for (x = 0; x < this.cx; x++)
  		{
  			for (y = 0; y < this.cy; y++)
  			{
  				for (z = 0; z < this.cz; z++)
  				{
  					if (this.arr[x][y][z] === val)
  						return true;
  				}
  			}
  		}
  		return false;
  	};
  	Cnds.prototype.IsEmpty = function ()
  	{
  		return this.cx === 0 || this.cy === 0 || this.cz === 0;
  	};
  	Cnds.prototype.CompareSize = function (axis, cmp, value)
  	{
  		var s = 0;
  		switch (axis) {
  		case 0:
  			s = this.cx;
  			break;
  		case 1:
  			s = this.cy;
  			break;
  		case 2:
  			s = this.cz;
  			break;
  		}
  		return cr.do_cmp(s, cmp, value);
  	};
  	pluginProto.cnds = new Cnds();
  	function Acts() {};
  	Acts.prototype.Clear = function ()
  	{
  		var x, y, z;
  		for (x = 0; x < this.cx; x++)
  			for (y = 0; y < this.cy; y++)
  				for (z = 0; z < this.cz; z++)
  					this.arr[x][y][z] = 0;
  	};
  	Acts.prototype.SetSize = function (w, h, d)
  	{
  		this.setSize(w, h, d);
  	};
  	Acts.prototype.SetX = function (x, val)
  	{
  		this.set(x, 0, 0, val);
  	};
  	Acts.prototype.SetXY = function (x, y, val)
  	{
  		this.set(x, y, 0, val);
  	};
  	Acts.prototype.SetXYZ = function (x, y, z, val)
  	{
  		this.set(x, y, z, val);
  	};
  	Acts.prototype.Push = function (where, value, axis)
  	{
  		var x = 0, y = 0, z = 0;
  		var a = this.arr;
  		switch (axis) {
  		case 0:	// X axis
  			if (where === 0)	// back
  			{
  				x = a.length;
  				a.push(allocArray());
  			}
  			else				// front
  			{
  				x = 0;
  				a.unshift(allocArray());
  			}
  			a[x].length = this.cy;
  			for ( ; y < this.cy; y++)
  			{
  				a[x][y] = allocArray();
  				a[x][y].length = this.cz;
  				for (z = 0; z < this.cz; z++)
  					a[x][y][z] = value;
  			}
  			this.cx++;
  			break;
  		case 1: // Y axis
  			for ( ; x < this.cx; x++)
  			{
  				if (where === 0)	// back
  				{
  					y = a[x].length;
  					a[x].push(allocArray());
  				}
  				else				// front
  				{
  					y = 0;
  					a[x].unshift(allocArray());
  				}
  				a[x][y].length = this.cz;
  				for (z = 0; z < this.cz; z++)
  					a[x][y][z] = value;
  			}
  			this.cy++;
  			break;
  		case 2:	// Z axis
  			for ( ; x < this.cx; x++)
  			{
  				for (y = 0; y < this.cy; y++)
  				{
  					if (where === 0)	// back
  					{
  						a[x][y].push(value);
  					}
  					else				// front
  					{
  						a[x][y].unshift(value);
  					}
  				}
  			}
  			this.cz++;
  			break;
  		}
  	};
  	Acts.prototype.Pop = function (where, axis)
  	{
  		var x = 0, y = 0, z = 0;
  		var a = this.arr;
  		switch (axis) {
  		case 0:	// X axis
  			if (this.cx === 0)
  				break;
  			if (where === 0)	// back
  			{
  				freeArray(a.pop());
  			}
  			else				// front
  			{
  				freeArray(a.shift());
  			}
  			this.cx--;
  			break;
  		case 1: // Y axis
  			if (this.cy === 0)
  				break;
  			for ( ; x < this.cx; x++)
  			{
  				if (where === 0)	// back
  				{
  					freeArray(a[x].pop());
  				}
  				else				// front
  				{
  					freeArray(a[x].shift());
  				}
  			}
  			this.cy--;
  			break;
  		case 2:	// Z axis
  			if (this.cz === 0)
  				break;
  			for ( ; x < this.cx; x++)
  			{
  				for (y = 0; y < this.cy; y++)
  				{
  					if (where === 0)	// back
  					{
  						a[x][y].pop();
  					}
  					else				// front
  					{
  						a[x][y].shift();
  					}
  				}
  			}
  			this.cz--;
  			break;
  		}
  	};
  	Acts.prototype.Reverse = function (axis)
  	{
  		var x = 0, y = 0, z = 0;
  		var a = this.arr;
  		if (this.cx === 0 || this.cy === 0 || this.cz === 0)
  			return;		// no point reversing empty array
  		switch (axis) {
  		case 0:	// X axis
  			a.reverse();
  			break;
  		case 1: // Y axis
  			for ( ; x < this.cx; x++)
  				a[x].reverse();
  			break;
  		case 2:	// Z axis
  			for ( ; x < this.cx; x++)
  				for (y = 0; y < this.cy; y++)
  					a[x][y].reverse();
  			this.cz--;
  			break;
  		}
  	};
  	function compareValues(va, vb)
  	{
  		if (cr.is_number(va) && cr.is_number(vb))
  			return va - vb;
  		else
  		{
  			var sa = "" + va;
  			var sb = "" + vb;
  			if (sa < sb)
  				return -1;
  			else if (sa > sb)
  				return 1;
  			else
  				return 0;
  		}
  	}
  	Acts.prototype.Sort = function (axis)
  	{
  		var x = 0, y = 0, z = 0;
  		var a = this.arr;
  		if (this.cx === 0 || this.cy === 0 || this.cz === 0)
  			return;		// no point sorting empty array
  		switch (axis) {
  		case 0:	// X axis
  			a.sort(function (a, b) {
  				return compareValues(a[0][0], b[0][0]);
  			});
  			break;
  		case 1: // Y axis
  			for ( ; x < this.cx; x++)
  			{
  				a[x].sort(function (a, b) {
  					return compareValues(a[0], b[0]);
  				});
  			}
  			break;
  		case 2:	// Z axis
  			for ( ; x < this.cx; x++)
  			{
  				for (y = 0; y < this.cy; y++)
  				{
  					a[x][y].sort(compareValues);
  				}
  			}
  			break;
  		}
  	};
  	Acts.prototype.Delete = function (index, axis)
  	{
  		var x = 0, y = 0, z = 0;
  		index = Math.floor(index);
  		var a = this.arr;
  		if (index < 0)
  			return;
  		switch (axis) {
  		case 0:	// X axis
  			if (index >= this.cx)
  				break;
  			freeArray(a[index]);
  			a.splice(index, 1);
  			this.cx--;
  			break;
  		case 1: // Y axis
  			if (index >= this.cy)
  				break;
  			for ( ; x < this.cx; x++)
  			{
  				freeArray(a[x][index]);
  				a[x].splice(index, 1);
  			}
  			this.cy--;
  			break;
  		case 2:	// Z axis
  			if (index >= this.cz)
  				break;
  			for ( ; x < this.cx; x++)
  			{
  				for (y = 0; y < this.cy; y++)
  				{
  					a[x][y].splice(index, 1);
  				}
  			}
  			this.cz--;
  			break;
  		}
  	};
  	Acts.prototype.Insert = function (value, index, axis)
  	{
  		var x = 0, y = 0, z = 0;
  		index = Math.floor(index);
  		var a = this.arr;
  		if (index < 0)
  			return;
  		switch (axis) {
  		case 0:	// X axis
  			if (index > this.cx)
  				return;
  			x = index;
  			a.splice(x, 0, allocArray());
  			a[x].length = this.cy;
  			for ( ; y < this.cy; y++)
  			{
  				a[x][y] = allocArray();
  				a[x][y].length = this.cz;
  				for (z = 0; z < this.cz; z++)
  					a[x][y][z] = value;
  			}
  			this.cx++;
  			break;
  		case 1: // Y axis
  			if (index > this.cy)
  				return;
  			for ( ; x < this.cx; x++)
  			{
  				y = index;
  				a[x].splice(y, 0, allocArray());
  				a[x][y].length = this.cz;
  				for (z = 0; z < this.cz; z++)
  					a[x][y][z] = value;
  			}
  			this.cy++;
  			break;
  		case 2:	// Z axis
  			if (index > this.cz)
  				return;
  			for ( ; x < this.cx; x++)
  			{
  				for (y = 0; y < this.cy; y++)
  				{
  					a[x][y].splice(index, 0, value);
  				}
  			}
  			this.cz++;
  			break;
  		}
  	};
  	Acts.prototype.JSONLoad = function (json_)
  	{
  		var o;
  		try {
  			o = JSON.parse(json_);
  		}
  		catch(e) { return; }
  		if (!o["c2array"])		// presumably not a c2array object
  			return;
  		var sz = o["size"];
  		this.cx = sz[0];
  		this.cy = sz[1];
  		this.cz = sz[2];
  		this.arr = o["data"];
  	};
  	Acts.prototype.JSONDownload = function (filename)
  	{
  		var a = document.createElement("a");
  		if (typeof a.download === "undefined")
  		{
  			var str = 'data:text/html,' + encodeURIComponent("<p><a download='" + filename + "' href=\"data:application/json,"
  				+ encodeURIComponent(this.getAsJSON())
  				+ "\">Download link</a></p>");
  			window.open(str);
  		}
  		else
  		{
  			var body = document.getElementsByTagName("body")[0];
  			a.textContent = filename;
  			a.href = "data:application/json," + encodeURIComponent(this.getAsJSON());
  			a.download = filename;
  			body.appendChild(a);
  			var clickEvent = document.createEvent("MouseEvent");
  			clickEvent.initMouseEvent("click", true, true, window, 0, 0, 0, 0, 0, false, false, false, false, 0, null);
  			a.dispatchEvent(clickEvent);
  			body.removeChild(a);
  		}
  	};
  	pluginProto.acts = new Acts();
  	function Exps() {};
  	Exps.prototype.At = function (ret, x, y_, z_)
  	{
  		var y = y_ || 0;
  		var z = z_ || 0;
  		ret.set_any(this.at(x, y, z));
  	};
  	Exps.prototype.Width = function (ret)
  	{
  		ret.set_int(this.cx);
  	};
  	Exps.prototype.Height = function (ret)
  	{
  		ret.set_int(this.cy);
  	};
  	Exps.prototype.Depth = function (ret)
  	{
  		ret.set_int(this.cz);
  	};
  	Exps.prototype.CurX = function (ret)
  	{
  		ret.set_int(this.getForX());
  	};
  	Exps.prototype.CurY = function (ret)
  	{
  		ret.set_int(this.getForY());
  	};
  	Exps.prototype.CurZ = function (ret)
  	{
  		ret.set_int(this.getForZ());
  	};
  	Exps.prototype.CurValue = function (ret)
  	{
  		ret.set_any(this.at(this.getForX(), this.getForY(), this.getForZ()));
  	};
  	Exps.prototype.Front = function (ret)
  	{
  		ret.set_any(this.at(0, 0, 0));
  	};
  	Exps.prototype.Back = function (ret)
  	{
  		ret.set_any(this.at(this.cx - 1, 0, 0));
  	};
  	Exps.prototype.IndexOf = function (ret, v)
  	{
  		for (var i = 0; i < this.cx; i++)
  		{
  			if (this.arr[i][0][0] === v)
  			{
  				ret.set_int(i);
  				return;
  			}
  		}
  		ret.set_int(-1);
  	};
  	Exps.prototype.LastIndexOf = function (ret, v)
  	{
  		for (var i = this.cx - 1; i >= 0; i--)
  		{
  			if (this.arr[i][0][0] === v)
  			{
  				ret.set_int(i);
  				return;
  			}
  		}
  		ret.set_int(-1);
  	};
  	Exps.prototype.AsJSON = function (ret)
  	{
  		ret.set_string(this.getAsJSON());
  	};
  	pluginProto.exps = new Exps();
  }());
  ;
  ;
  cr.plugins_.Audio = function(runtime)
  {
  	this.runtime = runtime;
  };
  (function ()
  {
  	var pluginProto = cr.plugins_.Audio.prototype;
  	pluginProto.Type = function(plugin)
  	{
  		this.plugin = plugin;
  		this.runtime = plugin.runtime;
  	};
  	var typeProto = pluginProto.Type.prototype;
  	typeProto.onCreate = function()
  	{
  	};
  	var audRuntime = null;
  	var audInst = null;
  	var audTag = "";
  	var appPath = "";			// for Cordova only
  	var API_HTML5 = 0;
  	var API_WEBAUDIO = 1;
  	var API_CORDOVA = 2;
  	var API_APPMOBI = 3;
  	var api = API_HTML5;
  	var context = null;
  	var audioBuffers = [];		// cache of buffers
  	var audioInstances = [];	// cache of instances
  	var lastAudio = null;
  	var useOgg = false;			// determined at create time
  	var timescale_mode = 0;
  	var silent = false;
  	var masterVolume = 1;
  	var listenerX = 0;
  	var listenerY = 0;
  	var panningModel = 1;		// HRTF
  	var distanceModel = 1;		// Inverse
  	var refDistance = 10;
  	var maxDistance = 10000;
  	var rolloffFactor = 1;
  	var micSource = null;
  	var micTag = "";
  	var isMusicWorkaround = false;
  	var musicPlayNextTouch = [];
  	function dbToLinear(x)
  	{
  		var v = dbToLinear_nocap(x);
  		if (!isFinite(v))	// accidentally passing a string can result in NaN; set volume to 0 if so
  			v = 0;
  		if (v < 0)
  			v = 0;
  		if (v > 1)
  			v = 1;
  		return v;
  	};
  	function linearToDb(x)
  	{
  		if (x < 0)
  			x = 0;
  		if (x > 1)
  			x = 1;
  		return linearToDb_nocap(x);
  	};
  	function dbToLinear_nocap(x)
  	{
  		return Math.pow(10, x / 20);
  	};
  	function linearToDb_nocap(x)
  	{
  		return (Math.log(x) / Math.log(10)) * 20;
  	};
  	var effects = {};
  	function getDestinationForTag(tag)
  	{
  		tag = tag.toLowerCase();
  		if (effects.hasOwnProperty(tag))
  		{
  			if (effects[tag].length)
  				return effects[tag][0].getInputNode();
  		}
  		return context["destination"];
  	};
  	function createGain()
  	{
  		if (context["createGain"])
  			return context["createGain"]();
  		else
  			return context["createGainNode"]();
  	};
  	function createDelay(d)
  	{
  		if (context["createDelay"])
  			return context["createDelay"](d);
  		else
  			return context["createDelayNode"](d);
  	};
  	function startSource(s)
  	{
  		if (s["start"])
  			s["start"](0);
  		else
  			s["noteOn"](0);
  	};
  	function startSourceAt(s, x, d)
  	{
  		if (s["start"])
  			s["start"](0, x);
  		else
  			s["noteGrainOn"](0, x, d - x);
  	};
  	function stopSource(s)
  	{
  		try {
  			if (s["stop"])
  				s["stop"](0);
  			else
  				s["noteOff"](0);
  		}
  		catch (e) {}
  	};
  	function setAudioParam(ap, value, ramp, time)
  	{
  		if (!ap)
  			return;		// iOS is missing some parameters
  		ap["cancelScheduledValues"](0);
  		if (time === 0)
  		{
  			ap["value"] = value;
  			return;
  		}
  		var curTime = context["currentTime"];
  		time += curTime;
  		switch (ramp) {
  		case 0:		// step
  			ap["setValueAtTime"](value, time);
  			break;
  		case 1:		// linear
  			ap["setValueAtTime"](ap["value"], curTime);		// to set what to ramp from
  			ap["linearRampToValueAtTime"](value, time);
  			break;
  		case 2:		// exponential
  			ap["setValueAtTime"](ap["value"], curTime);		// to set what to ramp from
  			ap["exponentialRampToValueAtTime"](value, time);
  			break;
  		}
  	};
  	var filterTypes = ["lowpass", "highpass", "bandpass", "lowshelf", "highshelf", "peaking", "notch", "allpass"];
  	function FilterEffect(type, freq, detune, q, gain, mix)
  	{
  		this.type = "filter";
  		this.params = [type, freq, detune, q, gain, mix];
  		this.inputNode = createGain();
  		this.wetNode = createGain();
  		this.wetNode["gain"]["value"] = mix;
  		this.dryNode = createGain();
  		this.dryNode["gain"]["value"] = 1 - mix;
  		this.filterNode = context["createBiquadFilter"]();
  		if (typeof this.filterNode["type"] === "number")
  			this.filterNode["type"] = type;
  		else
  			this.filterNode["type"] = filterTypes[type];
  		this.filterNode["frequency"]["value"] = freq;
  		if (this.filterNode["detune"])		// iOS 6 doesn't have detune yet
  			this.filterNode["detune"]["value"] = detune;
  		this.filterNode["Q"]["value"] = q;
  		this.filterNode["gain"]["value"] = gain;
  		this.inputNode["connect"](this.filterNode);
  		this.inputNode["connect"](this.dryNode);
  		this.filterNode["connect"](this.wetNode);
  	};
  	FilterEffect.prototype.connectTo = function (node)
  	{
  		this.wetNode["disconnect"]();
  		this.wetNode["connect"](node);
  		this.dryNode["disconnect"]();
  		this.dryNode["connect"](node);
  	};
  	FilterEffect.prototype.remove = function ()
  	{
  		this.inputNode["disconnect"]();
  		this.filterNode["disconnect"]();
  		this.wetNode["disconnect"]();
  		this.dryNode["disconnect"]();
  	};
  	FilterEffect.prototype.getInputNode = function ()
  	{
  		return this.inputNode;
  	};
  	FilterEffect.prototype.setParam = function(param, value, ramp, time)
  	{
  		switch (param) {
  		case 0:		// mix
  			value = value / 100;
  			if (value < 0) value = 0;
  			if (value > 1) value = 1;
  			this.params[5] = value;
  			setAudioParam(this.wetNode["gain"], value, ramp, time);
  			setAudioParam(this.dryNode["gain"], 1 - value, ramp, time);
  			break;
  		case 1:		// filter frequency
  			this.params[1] = value;
  			setAudioParam(this.filterNode["frequency"], value, ramp, time);
  			break;
  		case 2:		// filter detune
  			this.params[2] = value;
  			setAudioParam(this.filterNode["detune"], value, ramp, time);
  			break;
  		case 3:		// filter Q
  			this.params[3] = value;
  			setAudioParam(this.filterNode["Q"], value, ramp, time);
  			break;
  		case 4:		// filter/delay gain (note value is in dB here)
  			this.params[4] = value;
  			setAudioParam(this.filterNode["gain"], value, ramp, time);
  			break;
  		}
  	};
  	function DelayEffect(delayTime, delayGain, mix)
  	{
  		this.type = "delay";
  		this.params = [delayTime, delayGain, mix];
  		this.inputNode = createGain();
  		this.wetNode = createGain();
  		this.wetNode["gain"]["value"] = mix;
  		this.dryNode = createGain();
  		this.dryNode["gain"]["value"] = 1 - mix;
  		this.mainNode = createGain();
  		this.delayNode = createDelay(delayTime);
  		this.delayNode["delayTime"]["value"] = delayTime;
  		this.delayGainNode = createGain();
  		this.delayGainNode["gain"]["value"] = delayGain;
  		this.inputNode["connect"](this.mainNode);
  		this.inputNode["connect"](this.dryNode);
  		this.mainNode["connect"](this.wetNode);
  		this.mainNode["connect"](this.delayNode);
  		this.delayNode["connect"](this.delayGainNode);
  		this.delayGainNode["connect"](this.mainNode);
  	};
  	DelayEffect.prototype.connectTo = function (node)
  	{
  		this.wetNode["disconnect"]();
  		this.wetNode["connect"](node);
  		this.dryNode["disconnect"]();
  		this.dryNode["connect"](node);
  	};
  	DelayEffect.prototype.remove = function ()
  	{
  		this.inputNode["disconnect"]();
  		this.mainNode["disconnect"]();
  		this.delayNode["disconnect"]();
  		this.delayGainNode["disconnect"]();
  		this.wetNode["disconnect"]();
  		this.dryNode["disconnect"]();
  	};
  	DelayEffect.prototype.getInputNode = function ()
  	{
  		return this.inputNode;
  	};
  	DelayEffect.prototype.setParam = function(param, value, ramp, time)
  	{
  		switch (param) {
  		case 0:		// mix
  			value = value / 100;
  			if (value < 0) value = 0;
  			if (value > 1) value = 1;
  			this.params[2] = value;
  			setAudioParam(this.wetNode["gain"], value, ramp, time);
  			setAudioParam(this.dryNode["gain"], 1 - value, ramp, time);
  			break;
  		case 4:		// filter/delay gain (note value is passed in dB but needs to be linear here)
  			this.params[1] = dbToLinear(value);
  			setAudioParam(this.delayGainNode["gain"], dbToLinear(value), ramp, time);
  			break;
  		case 5:		// delay time
  			this.params[0] = value;
  			setAudioParam(this.delayNode["delayTime"], value, ramp, time);
  			break;
  		}
  	};
  	function ConvolveEffect(buffer, normalize, mix, src)
  	{
  		this.type = "convolve";
  		this.params = [normalize, mix, src];
  		this.inputNode = createGain();
  		this.wetNode = createGain();
  		this.wetNode["gain"]["value"] = mix;
  		this.dryNode = createGain();
  		this.dryNode["gain"]["value"] = 1 - mix;
  		this.convolveNode = context["createConvolver"]();
  		if (buffer)
  		{
  			this.convolveNode["normalize"] = normalize;
  			this.convolveNode["buffer"] = buffer;
  		}
  		this.inputNode["connect"](this.convolveNode);
  		this.inputNode["connect"](this.dryNode);
  		this.convolveNode["connect"](this.wetNode);
  	};
  	ConvolveEffect.prototype.connectTo = function (node)
  	{
  		this.wetNode["disconnect"]();
  		this.wetNode["connect"](node);
  		this.dryNode["disconnect"]();
  		this.dryNode["connect"](node);
  	};
  	ConvolveEffect.prototype.remove = function ()
  	{
  		this.inputNode["disconnect"]();
  		this.convolveNode["disconnect"]();
  		this.wetNode["disconnect"]();
  		this.dryNode["disconnect"]();
  	};
  	ConvolveEffect.prototype.getInputNode = function ()
  	{
  		return this.inputNode;
  	};
  	ConvolveEffect.prototype.setParam = function(param, value, ramp, time)
  	{
  		switch (param) {
  		case 0:		// mix
  			value = value / 100;
  			if (value < 0) value = 0;
  			if (value > 1) value = 1;
  			this.params[1] = value;
  			setAudioParam(this.wetNode["gain"], value, ramp, time);
  			setAudioParam(this.dryNode["gain"], 1 - value, ramp, time);
  			break;
  		}
  	};
  	function FlangerEffect(delay, modulation, freq, feedback, mix)
  	{
  		this.type = "flanger";
  		this.params = [delay, modulation, freq, feedback, mix];
  		this.inputNode = createGain();
  		this.dryNode = createGain();
  		this.dryNode["gain"]["value"] = 1 - (mix / 2);
  		this.wetNode = createGain();
  		this.wetNode["gain"]["value"] = mix / 2;
  		this.feedbackNode = createGain();
  		this.feedbackNode["gain"]["value"] = feedback;
  		this.delayNode = createDelay(delay + modulation);
  		this.delayNode["delayTime"]["value"] = delay;
  		this.oscNode = context["createOscillator"]();
  		this.oscNode["frequency"]["value"] = freq;
  		this.oscGainNode = createGain();
  		this.oscGainNode["gain"]["value"] = modulation;
  		this.inputNode["connect"](this.delayNode);
  		this.inputNode["connect"](this.dryNode);
  		this.delayNode["connect"](this.wetNode);
  		this.delayNode["connect"](this.feedbackNode);
  		this.feedbackNode["connect"](this.delayNode);
  		this.oscNode["connect"](this.oscGainNode);
  		this.oscGainNode["connect"](this.delayNode["delayTime"]);
  		startSource(this.oscNode);
  	};
  	FlangerEffect.prototype.connectTo = function (node)
  	{
  		this.dryNode["disconnect"]();
  		this.dryNode["connect"](node);
  		this.wetNode["disconnect"]();
  		this.wetNode["connect"](node);
  	};
  	FlangerEffect.prototype.remove = function ()
  	{
  		this.inputNode["disconnect"]();
  		this.delayNode["disconnect"]();
  		this.oscNode["disconnect"]();
  		this.oscGainNode["disconnect"]();
  		this.dryNode["disconnect"]();
  		this.wetNode["disconnect"]();
  		this.feedbackNode["disconnect"]();
  	};
  	FlangerEffect.prototype.getInputNode = function ()
  	{
  		return this.inputNode;
  	};
  	FlangerEffect.prototype.setParam = function(param, value, ramp, time)
  	{
  		switch (param) {
  		case 0:		// mix
  			value = value / 100;
  			if (value < 0) value = 0;
  			if (value > 1) value = 1;
  			this.params[4] = value;
  			setAudioParam(this.wetNode["gain"], value / 2, ramp, time);
  			setAudioParam(this.dryNode["gain"], 1 - (value / 2), ramp, time);
  			break;
  		case 6:		// modulation
  			this.params[1] = value / 1000;
  			setAudioParam(this.oscGainNode["gain"], value / 1000, ramp, time);
  			break;
  		case 7:		// modulation frequency
  			this.params[2] = value;
  			setAudioParam(this.oscNode["frequency"], value, ramp, time);
  			break;
  		case 8:		// feedback
  			this.params[3] = value / 100;
  			setAudioParam(this.feedbackNode["gain"], value / 100, ramp, time);
  			break;
  		}
  	};
  	function PhaserEffect(freq, detune, q, modulation, modfreq, mix)
  	{
  		this.type = "phaser";
  		this.params = [freq, detune, q, modulation, modfreq, mix];
  		this.inputNode = createGain();
  		this.dryNode = createGain();
  		this.dryNode["gain"]["value"] = 1 - (mix / 2);
  		this.wetNode = createGain();
  		this.wetNode["gain"]["value"] = mix / 2;
  		this.filterNode = context["createBiquadFilter"]();
  		if (typeof this.filterNode["type"] === "number")
  			this.filterNode["type"] = 7;	// all-pass
  		else
  			this.filterNode["type"] = "allpass";
  		this.filterNode["frequency"]["value"] = freq;
  		if (this.filterNode["detune"])		// iOS 6 doesn't have detune yet
  			this.filterNode["detune"]["value"] = detune;
  		this.filterNode["Q"]["value"] = q;
  		this.oscNode = context["createOscillator"]();
  		this.oscNode["frequency"]["value"] = modfreq;
  		this.oscGainNode = createGain();
  		this.oscGainNode["gain"]["value"] = modulation;
  		this.inputNode["connect"](this.filterNode);
  		this.inputNode["connect"](this.dryNode);
  		this.filterNode["connect"](this.wetNode);
  		this.oscNode["connect"](this.oscGainNode);
  		this.oscGainNode["connect"](this.filterNode["frequency"]);
  		startSource(this.oscNode);
  	};
  	PhaserEffect.prototype.connectTo = function (node)
  	{
  		this.dryNode["disconnect"]();
  		this.dryNode["connect"](node);
  		this.wetNode["disconnect"]();
  		this.wetNode["connect"](node);
  	};
  	PhaserEffect.prototype.remove = function ()
  	{
  		this.inputNode["disconnect"]();
  		this.filterNode["disconnect"]();
  		this.oscNode["disconnect"]();
  		this.oscGainNode["disconnect"]();
  		this.dryNode["disconnect"]();
  		this.wetNode["disconnect"]();
  	};
  	PhaserEffect.prototype.getInputNode = function ()
  	{
  		return this.inputNode;
  	};
  	PhaserEffect.prototype.setParam = function(param, value, ramp, time)
  	{
  		switch (param) {
  		case 0:		// mix
  			value = value / 100;
  			if (value < 0) value = 0;
  			if (value > 1) value = 1;
  			this.params[5] = value;
  			setAudioParam(this.wetNode["gain"], value / 2, ramp, time);
  			setAudioParam(this.dryNode["gain"], 1 - (value / 2), ramp, time);
  			break;
  		case 1:		// filter frequency
  			this.params[0] = value;
  			setAudioParam(this.filterNode["frequency"], value, ramp, time);
  			break;
  		case 2:		// filter detune
  			this.params[1] = value;
  			setAudioParam(this.filterNode["detune"], value, ramp, time);
  			break;
  		case 3:		// filter Q
  			this.params[2] = value;
  			setAudioParam(this.filterNode["Q"], value, ramp, time);
  			break;
  		case 6:		// modulation
  			this.params[3] = value;
  			setAudioParam(this.oscGainNode["gain"], value, ramp, time);
  			break;
  		case 7:		// modulation frequency
  			this.params[4] = value;
  			setAudioParam(this.oscNode["frequency"], value, ramp, time);
  			break;
  		}
  	};
  	function GainEffect(g)
  	{
  		this.type = "gain";
  		this.params = [g];
  		this.node = createGain();
  		this.node["gain"]["value"] = g;
  	};
  	GainEffect.prototype.connectTo = function (node_)
  	{
  		this.node["disconnect"]();
  		this.node["connect"](node_);
  	};
  	GainEffect.prototype.remove = function ()
  	{
  		this.node["disconnect"]();
  	};
  	GainEffect.prototype.getInputNode = function ()
  	{
  		return this.node;
  	};
  	GainEffect.prototype.setParam = function(param, value, ramp, time)
  	{
  		switch (param) {
  		case 4:		// gain
  			this.params[0] = dbToLinear(value);
  			setAudioParam(this.node["gain"], dbToLinear(value), ramp, time);
  			break;
  		}
  	};
  	function TremoloEffect(freq, mix)
  	{
  		this.type = "tremolo";
  		this.params = [freq, mix];
  		this.node = createGain();
  		this.node["gain"]["value"] = 1 - (mix / 2);
  		this.oscNode = context["createOscillator"]();
  		this.oscNode["frequency"]["value"] = freq;
  		this.oscGainNode = createGain();
  		this.oscGainNode["gain"]["value"] = mix / 2;
  		this.oscNode["connect"](this.oscGainNode);
  		this.oscGainNode["connect"](this.node["gain"]);
  		startSource(this.oscNode);
  	};
  	TremoloEffect.prototype.connectTo = function (node_)
  	{
  		this.node["disconnect"]();
  		this.node["connect"](node_);
  	};
  	TremoloEffect.prototype.remove = function ()
  	{
  		this.oscNode["disconnect"]();
  		this.oscGainNode["disconnect"]();
  		this.node["disconnect"]();
  	};
  	TremoloEffect.prototype.getInputNode = function ()
  	{
  		return this.node;
  	};
  	TremoloEffect.prototype.setParam = function(param, value, ramp, time)
  	{
  		switch (param) {
  		case 0:		// mix
  			value = value / 100;
  			if (value < 0) value = 0;
  			if (value > 1) value = 1;
  			this.params[1] = value;
  			setAudioParam(this.node["gain"]["value"], 1 - (value / 2), ramp, time);
  			setAudioParam(this.oscGainNode["gain"]["value"], value / 2, ramp, time);
  			break;
  		case 7:		// modulation frequency
  			this.params[0] = value;
  			setAudioParam(this.oscNode["frequency"], value, ramp, time);
  			break;
  		}
  	};
  	function RingModulatorEffect(freq, mix)
  	{
  		this.type = "ringmod";
  		this.params = [freq, mix];
  		this.inputNode = createGain();
  		this.wetNode = createGain();
  		this.wetNode["gain"]["value"] = mix;
  		this.dryNode = createGain();
  		this.dryNode["gain"]["value"] = 1 - mix;
  		this.ringNode = createGain();
  		this.ringNode["gain"]["value"] = 0;
  		this.oscNode = context["createOscillator"]();
  		this.oscNode["frequency"]["value"] = freq;
  		this.oscNode["connect"](this.ringNode["gain"]);
  		startSource(this.oscNode);
  		this.inputNode["connect"](this.ringNode);
  		this.inputNode["connect"](this.dryNode);
  		this.ringNode["connect"](this.wetNode);
  	};
  	RingModulatorEffect.prototype.connectTo = function (node_)
  	{
  		this.wetNode["disconnect"]();
  		this.wetNode["connect"](node_);
  		this.dryNode["disconnect"]();
  		this.dryNode["connect"](node_);
  	};
  	RingModulatorEffect.prototype.remove = function ()
  	{
  		this.oscNode["disconnect"]();
  		this.ringNode["disconnect"]();
  		this.inputNode["disconnect"]();
  		this.wetNode["disconnect"]();
  		this.dryNode["disconnect"]();
  	};
  	RingModulatorEffect.prototype.getInputNode = function ()
  	{
  		return this.inputNode;
  	};
  	RingModulatorEffect.prototype.setParam = function(param, value, ramp, time)
  	{
  		switch (param) {
  		case 0:		// mix
  			value = value / 100;
  			if (value < 0) value = 0;
  			if (value > 1) value = 1;
  			this.params[1] = value;
  			setAudioParam(this.wetNode["gain"], value, ramp, time);
  			setAudioParam(this.dryNode["gain"], 1 - value, ramp, time);
  			break;
  		case 7:		// modulation frequency
  			this.params[0] = value;
  			setAudioParam(this.oscNode["frequency"], value, ramp, time);
  			break;
  		}
  	};
  	function DistortionEffect(threshold, headroom, drive, makeupgain, mix)
  	{
  		this.type = "distortion";
  		this.params = [threshold, headroom, drive, makeupgain, mix];
  		this.inputNode = createGain();
  		this.preGain = createGain();
  		this.postGain = createGain();
  		this.setDrive(drive, dbToLinear_nocap(makeupgain));
  		this.wetNode = createGain();
  		this.wetNode["gain"]["value"] = mix;
  		this.dryNode = createGain();
  		this.dryNode["gain"]["value"] = 1 - mix;
  		this.waveShaper = context["createWaveShaper"]();
  		this.curve = new Float32Array(65536);
  		this.generateColortouchCurve(threshold, headroom);
  		this.waveShaper.curve = this.curve;
  		this.inputNode["connect"](this.preGain);
  		this.inputNode["connect"](this.dryNode);
  		this.preGain["connect"](this.waveShaper);
  		this.waveShaper["connect"](this.postGain);
  		this.postGain["connect"](this.wetNode);
  	};
  	DistortionEffect.prototype.setDrive = function (drive, makeupgain)
  	{
  		if (drive < 0.01)
  			drive = 0.01;
  		this.preGain["gain"]["value"] = drive;
  		this.postGain["gain"]["value"] = Math.pow(1 / drive, 0.6) * makeupgain;
  	};
  	function e4(x, k)
  	{
  		return 1.0 - Math.exp(-k * x);
  	}
  	DistortionEffect.prototype.shape = function (x, linearThreshold, linearHeadroom)
  	{
  		var maximum = 1.05 * linearHeadroom * linearThreshold;
  		var kk = (maximum - linearThreshold);
  		var sign = x < 0 ? -1 : +1;
  		var absx = x < 0 ? -x : x;
  		var shapedInput = absx < linearThreshold ? absx : linearThreshold + kk * e4(absx - linearThreshold, 1.0 / kk);
  		shapedInput *= sign;
  		return shapedInput;
  	};
  	DistortionEffect.prototype.generateColortouchCurve = function (threshold, headroom)
  	{
  		var linearThreshold = dbToLinear_nocap(threshold);
  		var linearHeadroom = dbToLinear_nocap(headroom);
  		var n = 65536;
  		var n2 = n / 2;
  		var x = 0;
  		for (var i = 0; i < n2; ++i) {
  			x = i / n2;
  			x = this.shape(x, linearThreshold, linearHeadroom);
  			this.curve[n2 + i] = x;
  			this.curve[n2 - i - 1] = -x;
  		}
  	};
  	DistortionEffect.prototype.connectTo = function (node)
  	{
  		this.wetNode["disconnect"]();
  		this.wetNode["connect"](node);
  		this.dryNode["disconnect"]();
  		this.dryNode["connect"](node);
  	};
  	DistortionEffect.prototype.remove = function ()
  	{
  		this.inputNode["disconnect"]();
  		this.preGain["disconnect"]();
  		this.waveShaper["disconnect"]();
  		this.postGain["disconnect"]();
  		this.wetNode["disconnect"]();
  		this.dryNode["disconnect"]();
  	};
  	DistortionEffect.prototype.getInputNode = function ()
  	{
  		return this.inputNode;
  	};
  	DistortionEffect.prototype.setParam = function(param, value, ramp, time)
  	{
  		switch (param) {
  		case 0:		// mix
  			value = value / 100;
  			if (value < 0) value = 0;
  			if (value > 1) value = 1;
  			this.params[4] = value;
  			setAudioParam(this.wetNode["gain"], value, ramp, time);
  			setAudioParam(this.dryNode["gain"], 1 - value, ramp, time);
  			break;
  		}
  	};
  	function CompressorEffect(threshold, knee, ratio, attack, release)
  	{
  		this.type = "compressor";
  		this.params = [threshold, knee, ratio, attack, release];
  		this.node = context["createDynamicsCompressor"]();
  		try {
  			this.node["threshold"]["value"] = threshold;
  			this.node["knee"]["value"] = knee;
  			this.node["ratio"]["value"] = ratio;
  			this.node["attack"]["value"] = attack;
  			this.node["release"]["value"] = release;
  		}
  		catch (e) {}
  	};
  	CompressorEffect.prototype.connectTo = function (node_)
  	{
  		this.node["disconnect"]();
  		this.node["connect"](node_);
  	};
  	CompressorEffect.prototype.remove = function ()
  	{
  		this.node["disconnect"]();
  	};
  	CompressorEffect.prototype.getInputNode = function ()
  	{
  		return this.node;
  	};
  	CompressorEffect.prototype.setParam = function(param, value, ramp, time)
  	{
  	};
  	function AnalyserEffect(fftSize, smoothing)
  	{
  		this.type = "analyser";
  		this.params = [fftSize, smoothing];
  		this.node = context["createAnalyser"]();
  		this.node["fftSize"] = fftSize;
  		this.node["smoothingTimeConstant"] = smoothing;
  		this.freqBins = new Float32Array(this.node["frequencyBinCount"]);
  		this.signal = new Uint8Array(fftSize);
  		this.peak = 0;
  		this.rms = 0;
  	};
  	AnalyserEffect.prototype.tick = function ()
  	{
  		this.node["getFloatFrequencyData"](this.freqBins);
  		this.node["getByteTimeDomainData"](this.signal);
  		var fftSize = this.node["fftSize"];
  		var i = 0;
  		this.peak = 0;
  		var rmsSquaredSum = 0;
  		var s = 0;
  		for ( ; i < fftSize; i++)
  		{
  			s = (this.signal[i] - 128) / 128;
  			if (s < 0)
  				s = -s;
  			if (this.peak < s)
  				this.peak = s;
  			rmsSquaredSum += s * s;
  		}
  		this.peak = linearToDb(this.peak);
  		this.rms = linearToDb(Math.sqrt(rmsSquaredSum / fftSize));
  	};
  	AnalyserEffect.prototype.connectTo = function (node_)
  	{
  		this.node["disconnect"]();
  		this.node["connect"](node_);
  	};
  	AnalyserEffect.prototype.remove = function ()
  	{
  		this.node["disconnect"]();
  	};
  	AnalyserEffect.prototype.getInputNode = function ()
  	{
  		return this.node;
  	};
  	AnalyserEffect.prototype.setParam = function(param, value, ramp, time)
  	{
  	};
  	var OT_POS_SAMPLES = 4;
  	function ObjectTracker()
  	{
  		this.obj = null;
  		this.loadUid = 0;
  		this.speeds = [];
  		this.lastX = 0;
  		this.lastY = 0;
  		this.moveAngle = 0;
  	};
  	ObjectTracker.prototype.setObject = function (obj_)
  	{
  		this.obj = obj_;
  		if (this.obj)
  		{
  			this.lastX = this.obj.x;
  			this.lastY = this.obj.y;
  		}
  		cr.clearArray(this.speeds);
  	};
  	ObjectTracker.prototype.hasObject = function ()
  	{
  		return !!this.obj;
  	};
  	ObjectTracker.prototype.tick = function (dt)
  	{
  		if (!this.obj || dt === 0)
  			return;
  		this.moveAngle = cr.angleTo(this.lastX, this.lastY, this.obj.x, this.obj.y);
  		var s = cr.distanceTo(this.lastX, this.lastY, this.obj.x, this.obj.y) / dt;
  		if (this.speeds.length < OT_POS_SAMPLES)
  			this.speeds.push(s);
  		else
  		{
  			this.speeds.shift();
  			this.speeds.push(s);
  		}
  		this.lastX = this.obj.x;
  		this.lastY = this.obj.y;
  	};
  	ObjectTracker.prototype.getSpeed = function ()
  	{
  		if (!this.speeds.length)
  			return 0;
  		var i, len, sum = 0;
  		for (i = 0, len = this.speeds.length; i < len; i++)
  		{
  			sum += this.speeds[i];
  		}
  		return sum / this.speeds.length;
  	};
  	ObjectTracker.prototype.getVelocityX = function ()
  	{
  		return Math.cos(this.moveAngle) * this.getSpeed();
  	};
  	ObjectTracker.prototype.getVelocityY = function ()
  	{
  		return Math.sin(this.moveAngle) * this.getSpeed();
  	};
  	var iOShadtouch = false;	// has had touch input on iOS to work around web audio API muting
  	function C2AudioBuffer(src_, is_music)
  	{
  		this.src = src_;
  		this.myapi = api;
  		this.is_music = is_music;
  		this.added_end_listener = false;
  		var self = this;
  		this.outNode = null;
  		this.mediaSourceNode = null;
  		this.panWhenReady = [];		// for web audio API positioned sounds
  		this.seekWhenReady = 0;
  		this.pauseWhenReady = false;
  		this.supportWebAudioAPI = false;
  		this.failedToLoad = false;
  		this.wasEverReady = false;	// if a buffer is ever marked as ready, it's permanently considered ready after then.
  		if (api === API_WEBAUDIO && is_music)
  		{
  			this.myapi = API_HTML5;
  			this.outNode = createGain();
  		}
  		this.bufferObject = null;			// actual audio object
  		this.audioData = null;				// web audio api: ajax request result (compressed audio that needs decoding)
  		var request;
  		switch (this.myapi) {
  		case API_HTML5:
  			this.bufferObject = new Audio();
  			this.bufferObject.crossOrigin = "anonymous";
  			this.bufferObject.addEventListener("canplaythrough", function () {
  				self.wasEverReady = true;	// update loaded state so preload is considered complete
  			});
  			if (api === API_WEBAUDIO && context["createMediaElementSource"] && !/wiiu/i.test(navigator.userAgent))
  			{
  				this.supportWebAudioAPI = true;		// can be routed through web audio api
  				this.bufferObject.addEventListener("canplay", function ()
  				{
  					if (!self.mediaSourceNode)		// protect against this event firing twice
  					{
  						self.mediaSourceNode = context["createMediaElementSource"](self.bufferObject);
  						self.mediaSourceNode["connect"](self.outNode);
  					}
  				});
  			}
  			this.bufferObject.autoplay = false;	// this is only a source buffer, not an instance
  			this.bufferObject.preload = "auto";
  			this.bufferObject.src = src_;
  			break;
  		case API_WEBAUDIO:
  			request = new XMLHttpRequest();
  			request.open("GET", src_, true);
  			request.responseType = "arraybuffer";
  			request.onload = function () {
  				self.audioData = request.response;
  				self.decodeAudioBuffer();
  			};
  			request.onerror = function () {
  				self.failedToLoad = true;
  			};
  			request.send();
  			break;
  		case API_CORDOVA:
  			this.bufferObject = true;
  			break;
  		case API_APPMOBI:
  			this.bufferObject = true;
  			break;
  		}
  	};
  	C2AudioBuffer.prototype.decodeAudioBuffer = function ()
  	{
  		if (this.bufferObject || !this.audioData)
  			return;		// audio already decoded or AJAX request not yet complete
  		var self = this;
  		if (context["decodeAudioData"])
  		{
  			context["decodeAudioData"](this.audioData, function (buffer) {
  					self.bufferObject = buffer;
  					self.audioData = null;		// clear AJAX response to allow GC and save memory, only need the bufferObject now
  					var p, i, len, a;
  					if (!cr.is_undefined(self.playTagWhenReady) && !silent)
  					{
  						if (self.panWhenReady.length)
  						{
  							for (i = 0, len = self.panWhenReady.length; i < len; i++)
  							{
  								p = self.panWhenReady[i];
  								a = new C2AudioInstance(self, p.thistag);
  								a.setPannerEnabled(true);
  								if (typeof p.objUid !== "undefined")
  								{
  									p.obj = audRuntime.getObjectByUID(p.objUid);
  									if (!p.obj)
  										continue;
  								}
  								if (p.obj)
  								{
  									var px = cr.rotatePtAround(p.obj.x, p.obj.y, -p.obj.layer.getAngle(), listenerX, listenerY, true);
  									var py = cr.rotatePtAround(p.obj.x, p.obj.y, -p.obj.layer.getAngle(), listenerX, listenerY, false);
  									a.setPan(px, py, cr.to_degrees(p.obj.angle - p.obj.layer.getAngle()), p.ia, p.oa, p.og);
  									a.setObject(p.obj);
  								}
  								else
  								{
  									a.setPan(p.x, p.y, p.a, p.ia, p.oa, p.og);
  								}
  								a.play(self.loopWhenReady, self.volumeWhenReady, self.seekWhenReady);
  								if (self.pauseWhenReady)
  									a.pause();
  								audioInstances.push(a);
  							}
  							cr.clearArray(self.panWhenReady);
  						}
  						else
  						{
  							a = new C2AudioInstance(self, self.playTagWhenReady || "");		// sometimes playTagWhenReady is not set - TODO: why?
  							a.play(self.loopWhenReady, self.volumeWhenReady, self.seekWhenReady);
  							if (self.pauseWhenReady)
  								a.pause();
  							audioInstances.push(a);
  						}
  					}
  					else if (!cr.is_undefined(self.convolveWhenReady))
  					{
  						var convolveNode = self.convolveWhenReady.convolveNode;
  						convolveNode["normalize"] = self.normalizeWhenReady;
  						convolveNode["buffer"] = buffer;
  					}
  			}, function (e) {
  				self.failedToLoad = true;
  			});
  		}
  		else
  		{
  			this.bufferObject = context["createBuffer"](this.audioData, false);
  			this.audioData = null;		// clear AJAX response to allow GC and save memory, only need the bufferObject now
  			if (!cr.is_undefined(this.playTagWhenReady) && !silent)
  			{
  				var a = new C2AudioInstance(this, this.playTagWhenReady);
  				a.play(this.loopWhenReady, this.volumeWhenReady, this.seekWhenReady);
  				if (this.pauseWhenReady)
  					a.pause();
  				audioInstances.push(a);
  			}
  			else if (!cr.is_undefined(this.convolveWhenReady))
  			{
  				var convolveNode = this.convolveWhenReady.convolveNode;
  				convolveNode["normalize"] = this.normalizeWhenReady;
  				convolveNode["buffer"] = this.bufferObject;
  			}
  		}
  	};
  	C2AudioBuffer.prototype.isLoaded = function ()
  	{
  		switch (this.myapi) {
  		case API_HTML5:
  			var ret = this.bufferObject["readyState"] >= 4;	// HAVE_ENOUGH_DATA
  			if (ret)
  				this.wasEverReady = true;
  			return ret || this.wasEverReady;
  		case API_WEBAUDIO:
  			return !!this.audioData || !!this.bufferObject;
  		case API_CORDOVA:
  			return true;
  		case API_APPMOBI:
  			return true;
  		}
  		return false;
  	};
  	C2AudioBuffer.prototype.isLoadedAndDecoded = function ()
  	{
  		switch (this.myapi) {
  		case API_HTML5:
  			return this.isLoaded();		// no distinction between loaded and decoded in HTML5 audio, just rely on ready state
  		case API_WEBAUDIO:
  			return !!this.bufferObject;
  		case API_CORDOVA:
  			return true;
  		case API_APPMOBI:
  			return true;
  		}
  		return false;
  	};
  	C2AudioBuffer.prototype.hasFailedToLoad = function ()
  	{
  		switch (this.myapi) {
  		case API_HTML5:
  			return !!this.bufferObject["error"];
  		case API_WEBAUDIO:
  			return this.failedToLoad;
  		}
  		return false;
  	};
  	function C2AudioInstance(buffer_, tag_)
  	{
  		var self = this;
  		this.tag = tag_;
  		this.fresh = true;
  		this.stopped = true;
  		this.src = buffer_.src;
  		this.buffer = buffer_;
  		this.myapi = api;
  		this.is_music = buffer_.is_music;
  		this.playbackRate = 1;
  		this.hasPlaybackEnded = true;	// ended flag
  		this.resume_me = false;			// make sure resumes when leaving suspend
  		this.is_paused = false;
  		this.resume_position = 0;		// for web audio api to resume from correct playback position
  		this.looping = false;
  		this.is_muted = false;
  		this.is_silent = false;
  		this.volume = 1;
  		this.onended_handler = function ()
  		{
  			if (self.is_paused || self.resume_me)
  				return;
  			if (this !== self.active_buffer)
  				return;
  			self.hasPlaybackEnded = true;
  			self.stopped = true;
  			audTag = self.tag;
  			audRuntime.trigger(cr.plugins_.Audio.prototype.cnds.OnEnded, audInst);
  		};
  		this.active_buffer = null;
  		this.isTimescaled = ((timescale_mode === 1 && !this.is_music) || timescale_mode === 2);
  		this.mutevol = 1;
  		this.startTime = (this.isTimescaled ? audRuntime.kahanTime.sum : audRuntime.wallTime.sum);
  		this.gainNode = null;
  		this.pannerNode = null;
  		this.pannerEnabled = false;
  		this.objectTracker = null;
  		this.panX = 0;
  		this.panY = 0;
  		this.panAngle = 0;
  		this.panConeInner = 0;
  		this.panConeOuter = 0;
  		this.panConeOuterGain = 0;
  		this.instanceObject = null;
  		var add_end_listener = false;
  		if (this.myapi === API_WEBAUDIO && this.buffer.myapi === API_HTML5 && !this.buffer.supportWebAudioAPI)
  			this.myapi = API_HTML5;
  		switch (this.myapi) {
  		case API_HTML5:
  			if (this.is_music)
  			{
  				this.instanceObject = buffer_.bufferObject;
  				add_end_listener = !buffer_.added_end_listener;
  				buffer_.added_end_listener = true;
  			}
  			else
  			{
  				this.instanceObject = new Audio();
  				this.instanceObject.crossOrigin = "anonymous";
  				this.instanceObject.autoplay = false;
  				this.instanceObject.src = buffer_.bufferObject.src;
  				add_end_listener = true;
  			}
  			if (add_end_listener)
  			{
  				this.instanceObject.addEventListener('ended', function () {
  						audTag = self.tag;
  						self.stopped = true;
  						audRuntime.trigger(cr.plugins_.Audio.prototype.cnds.OnEnded, audInst);
  				});
  			}
  			break;
  		case API_WEBAUDIO:
  			this.gainNode = createGain();
  			this.gainNode["connect"](getDestinationForTag(tag_));
  			if (this.buffer.myapi === API_WEBAUDIO)
  			{
  				if (buffer_.bufferObject)
  				{
  					this.instanceObject = context["createBufferSource"]();
  					this.instanceObject["buffer"] = buffer_.bufferObject;
  					this.instanceObject["connect"](this.gainNode);
  				}
  			}
  			else
  			{
  				this.instanceObject = this.buffer.bufferObject;		// reference the audio element
  				this.buffer.outNode["connect"](this.gainNode);
  				if (!this.buffer.added_end_listener)
  				{
  					this.buffer.added_end_listener = true;
  					this.buffer.bufferObject.addEventListener('ended', function () {
  							audTag = self.tag;
  							self.stopped = true;
  							audRuntime.trigger(cr.plugins_.Audio.prototype.cnds.OnEnded, audInst);
  					});
  				}
  			}
  			break;
  		case API_CORDOVA:
  			this.instanceObject = new window["Media"](appPath + this.src, null, null, function (status) {
  					if (status === window["Media"]["MEDIA_STOPPED"])
  					{
  						self.hasPlaybackEnded = true;
  						self.stopped = true;
  						audTag = self.tag;
  						audRuntime.trigger(cr.plugins_.Audio.prototype.cnds.OnEnded, audInst);
  					}
  			});
  			break;
  		case API_APPMOBI:
  			this.instanceObject = true;
  			break;
  		}
  	};
  	C2AudioInstance.prototype.hasEnded = function ()
  	{
  		var time;
  		switch (this.myapi) {
  		case API_HTML5:
  			return this.instanceObject.ended;
  		case API_WEBAUDIO:
  			if (this.buffer.myapi === API_WEBAUDIO)
  			{
  				if (!this.fresh && !this.stopped && this.instanceObject["loop"])
  					return false;
  				if (this.is_paused)
  					return false;
  				return this.hasPlaybackEnded;
  			}
  			else
  				return this.instanceObject.ended;
  		case API_CORDOVA:
  			return this.hasPlaybackEnded;
  		case API_APPMOBI:
  			true;	// recycling an AppMobi sound does not matter because it will just do another throwaway playSound
  		}
  		return true;
  	};
  	C2AudioInstance.prototype.canBeRecycled = function ()
  	{
  		if (this.fresh || this.stopped)
  			return true;		// not yet used or is not playing
  		return this.hasEnded();
  	};
  	C2AudioInstance.prototype.setPannerEnabled = function (enable_)
  	{
  		if (api !== API_WEBAUDIO)
  			return;
  		if (!this.pannerEnabled && enable_)
  		{
  			if (!this.gainNode)
  				return;
  			if (!this.pannerNode)
  			{
  				this.pannerNode = context["createPanner"]();
  				if (typeof this.pannerNode["panningModel"] === "number")
  					this.pannerNode["panningModel"] = panningModel;
  				else
  					this.pannerNode["panningModel"] = ["equalpower", "HRTF", "soundfield"][panningModel];
  				if (typeof this.pannerNode["distanceModel"] === "number")
  					this.pannerNode["distanceModel"] = distanceModel;
  				else
  					this.pannerNode["distanceModel"] = ["linear", "inverse", "exponential"][distanceModel];
  				this.pannerNode["refDistance"] = refDistance;
  				this.pannerNode["maxDistance"] = maxDistance;
  				this.pannerNode["rolloffFactor"] = rolloffFactor;
  			}
  			this.gainNode["disconnect"]();
  			this.gainNode["connect"](this.pannerNode);
  			this.pannerNode["connect"](getDestinationForTag(this.tag));
  			this.pannerEnabled = true;
  		}
  		else if (this.pannerEnabled && !enable_)
  		{
  			if (!this.gainNode)
  				return;
  			this.pannerNode["disconnect"]();
  			this.gainNode["disconnect"]();
  			this.gainNode["connect"](getDestinationForTag(this.tag));
  			this.pannerEnabled = false;
  		}
  	};
  	C2AudioInstance.prototype.setPan = function (x, y, angle, innerangle, outerangle, outergain)
  	{
  		if (!this.pannerEnabled || api !== API_WEBAUDIO)
  			return;
  		this.pannerNode["setPosition"](x, y, 0);
  		this.pannerNode["setOrientation"](Math.cos(cr.to_radians(angle)), Math.sin(cr.to_radians(angle)), 0);
  		this.pannerNode["coneInnerAngle"] = innerangle;
  		this.pannerNode["coneOuterAngle"] = outerangle;
  		this.pannerNode["coneOuterGain"] = outergain;
  		this.panX = x;
  		this.panY = y;
  		this.panAngle = angle;
  		this.panConeInner = innerangle;
  		this.panConeOuter = outerangle;
  		this.panConeOuterGain = outergain;
  	};
  	C2AudioInstance.prototype.setObject = function (o)
  	{
  		if (!this.pannerEnabled || api !== API_WEBAUDIO)
  			return;
  		if (!this.objectTracker)
  			this.objectTracker = new ObjectTracker();
  		this.objectTracker.setObject(o);
  	};
  	C2AudioInstance.prototype.tick = function (dt)
  	{
  		if (!this.pannerEnabled || api !== API_WEBAUDIO || !this.objectTracker || !this.objectTracker.hasObject() || !this.isPlaying())
  		{
  			return;
  		}
  		this.objectTracker.tick(dt);
  		var inst = this.objectTracker.obj;
  		var px = cr.rotatePtAround(inst.x, inst.y, -inst.layer.getAngle(), listenerX, listenerY, true);
  		var py = cr.rotatePtAround(inst.x, inst.y, -inst.layer.getAngle(), listenerX, listenerY, false);
  		this.pannerNode["setPosition"](px, py, 0);
  		var a = 0;
  		if (typeof this.objectTracker.obj.angle !== "undefined")
  		{
  			a = inst.angle - inst.layer.getAngle();
  			this.pannerNode["setOrientation"](Math.cos(a), Math.sin(a), 0);
  		}
  		px = cr.rotatePtAround(this.objectTracker.getVelocityX(), this.objectTracker.getVelocityY(), -inst.layer.getAngle(), 0, 0, true);
  		py = cr.rotatePtAround(this.objectTracker.getVelocityX(), this.objectTracker.getVelocityY(), -inst.layer.getAngle(), 0, 0, false);
  		this.pannerNode["setVelocity"](px, py, 0);
  	};
  	C2AudioInstance.prototype.play = function (looping, vol, fromPosition)
  	{
  		var instobj = this.instanceObject;
  		this.looping = looping;
  		this.volume = vol;
  		var seekPos = fromPosition || 0;
  		switch (this.myapi) {
  		case API_HTML5:
  			if (instobj.playbackRate !== 1.0)
  				instobj.playbackRate = 1.0;
  			if (instobj.volume !== vol * masterVolume)
  				instobj.volume = vol * masterVolume;
  			if (instobj.loop !== looping)
  				instobj.loop = looping;
  			if (instobj.muted)
  				instobj.muted = false;
  			if (instobj.currentTime !== seekPos)
  			{
  				try {
  					instobj.currentTime = seekPos;
  				}
  				catch (err)
  				{
  ;
  				}
  			}
  			if (this.is_music && isMusicWorkaround && !audRuntime.isInUserInputEvent)
  				musicPlayNextTouch.push(this);
  			else
  			{
  				try {
  					this.instanceObject.play();
  				}
  				catch (e) {		// sometimes throws on WP8.1... try not to kill the app
  					if (console && console.log)
  						console.log("[C2] WARNING: exception trying to play audio '" + this.buffer.src + "': ", e);
  				}
  			}
  			break;
  		case API_WEBAUDIO:
  			this.muted = false;
  			this.mutevol = 1;
  			if (this.buffer.myapi === API_WEBAUDIO)
  			{
  				this.gainNode["gain"]["value"] = vol * masterVolume;
  				if (!this.fresh)
  				{
  					this.instanceObject = context["createBufferSource"]();
  					this.instanceObject["buffer"] = this.buffer.bufferObject;
  					this.instanceObject["connect"](this.gainNode);
  				}
  				this.instanceObject["onended"] = this.onended_handler;
  				this.active_buffer = this.instanceObject;
  				this.instanceObject.loop = looping;
  				this.hasPlaybackEnded = false;
  				if (seekPos === 0)
  					startSource(this.instanceObject);
  				else
  					startSourceAt(this.instanceObject, seekPos, this.getDuration());
  			}
  			else
  			{
  				if (instobj.playbackRate !== 1.0)
  					instobj.playbackRate = 1.0;
  				if (instobj.loop !== looping)
  					instobj.loop = looping;
  				instobj.volume = vol * masterVolume;
  				if (instobj.currentTime !== seekPos)
  				{
  					try {
  						instobj.currentTime = seekPos;
  					}
  					catch (err)
  					{
  ;
  					}
  				}
  				if (this.is_music && isMusicWorkaround && !audRuntime.isInUserInputEvent)
  					musicPlayNextTouch.push(this);
  				else
  					instobj.play();
  			}
  			break;
  		case API_CORDOVA:
  			if ((!this.fresh && this.stopped) || seekPos !== 0)
  				instobj["seekTo"](seekPos);
  			instobj["play"]();
  			this.hasPlaybackEnded = false;
  			break;
  		case API_APPMOBI:
  			if (audRuntime.isDirectCanvas)
  				AppMobi["context"]["playSound"](this.src, looping);
  			else
  				AppMobi["player"]["playSound"](this.src, looping);
  			break;
  		}
  		this.playbackRate = 1;
  		this.startTime = (this.isTimescaled ? audRuntime.kahanTime.sum : audRuntime.wallTime.sum) - seekPos;
  		this.fresh = false;
  		this.stopped = false;
  		this.is_paused = false;
  	};
  	C2AudioInstance.prototype.stop = function ()
  	{
  		switch (this.myapi) {
  		case API_HTML5:
  			if (!this.instanceObject.paused)
  				this.instanceObject.pause();
  			break;
  		case API_WEBAUDIO:
  			if (this.buffer.myapi === API_WEBAUDIO)
  				stopSource(this.instanceObject);
  			else
  			{
  				if (!this.instanceObject.paused)
  					this.instanceObject.pause();
  			}
  			break;
  		case API_CORDOVA:
  			this.instanceObject["stop"]();
  			break;
  		case API_APPMOBI:
  			if (audRuntime.isDirectCanvas)
  				AppMobi["context"]["stopSound"](this.src);
  			break;
  		}
  		this.stopped = true;
  		this.is_paused = false;
  	};
  	C2AudioInstance.prototype.pause = function ()
  	{
  		if (this.fresh || this.stopped || this.hasEnded() || this.is_paused)
  			return;
  		switch (this.myapi) {
  		case API_HTML5:
  			if (!this.instanceObject.paused)
  				this.instanceObject.pause();
  			break;
  		case API_WEBAUDIO:
  			if (this.buffer.myapi === API_WEBAUDIO)
  			{
  				this.resume_position = this.getPlaybackTime();
  				if (this.looping)
  					this.resume_position = this.resume_position % this.getDuration();
  				this.is_paused = true;
  				stopSource(this.instanceObject);
  			}
  			else
  			{
  				if (!this.instanceObject.paused)
  					this.instanceObject.pause();
  			}
  			break;
  		case API_CORDOVA:
  			this.instanceObject["pause"]();
  			break;
  		case API_APPMOBI:
  			if (audRuntime.isDirectCanvas)
  				AppMobi["context"]["stopSound"](this.src);
  			break;
  		}
  		this.is_paused = true;
  	};
  	C2AudioInstance.prototype.resume = function ()
  	{
  		if (this.fresh || this.stopped || this.hasEnded() || !this.is_paused)
  			return;
  		switch (this.myapi) {
  		case API_HTML5:
  			this.instanceObject.play();
  			break;
  		case API_WEBAUDIO:
  			if (this.buffer.myapi === API_WEBAUDIO)
  			{
  				this.instanceObject = context["createBufferSource"]();
  				this.instanceObject["buffer"] = this.buffer.bufferObject;
  				this.instanceObject["connect"](this.gainNode);
  				this.instanceObject["onended"] = this.onended_handler;
  				this.active_buffer = this.instanceObject;
  				this.instanceObject.loop = this.looping;
  				this.gainNode["gain"]["value"] = masterVolume * this.volume * this.mutevol;
  				this.startTime = (this.isTimescaled ? audRuntime.kahanTime.sum : audRuntime.wallTime.sum) - this.resume_position;
  				startSourceAt(this.instanceObject, this.resume_position, this.getDuration());
  			}
  			else
  			{
  				this.instanceObject.play();
  			}
  			break;
  		case API_CORDOVA:
  			this.instanceObject["play"]();
  			break;
  		case API_APPMOBI:
  			if (audRuntime.isDirectCanvas)
  				AppMobi["context"]["resumeSound"](this.src);
  			break;
  		}
  		this.is_paused = false;
  	};
  	C2AudioInstance.prototype.seek = function (pos)
  	{
  		if (this.fresh || this.stopped || this.hasEnded())
  			return;
  		switch (this.myapi) {
  		case API_HTML5:
  			try {
  				this.instanceObject.currentTime = pos;
  			}
  			catch (e) {}
  			break;
  		case API_WEBAUDIO:
  			if (this.buffer.myapi === API_WEBAUDIO)
  			{
  				if (this.is_paused)
  					this.resume_position = pos;
  				else
  				{
  					this.pause();
  					this.resume_position = pos;
  					this.resume();
  				}
  			}
  			else
  			{
  				try {
  					this.instanceObject.currentTime = pos;
  				}
  				catch (e) {}
  			}
  			break;
  		case API_CORDOVA:
  			break;
  		case API_APPMOBI:
  			if (audRuntime.isDirectCanvas)
  				AppMobi["context"]["seekSound"](this.src, pos);
  			break;
  		}
  	};
  	C2AudioInstance.prototype.reconnect = function (toNode)
  	{
  		if (this.myapi !== API_WEBAUDIO)
  			return;
  		if (this.pannerEnabled)
  		{
  			this.pannerNode["disconnect"]();
  			this.pannerNode["connect"](toNode);
  		}
  		else
  		{
  			this.gainNode["disconnect"]();
  			this.gainNode["connect"](toNode);
  		}
  	};
  	C2AudioInstance.prototype.getDuration = function ()
  	{
  		switch (this.myapi) {
  		case API_HTML5:
  			if (typeof this.instanceObject.duration !== "undefined")
  				return this.instanceObject.duration;
  			else
  				return 0;
  		case API_WEBAUDIO:
  			return this.buffer.bufferObject["duration"];
  		case API_CORDOVA:
  			return this.instanceObject["getDuration"]();
  		case API_APPMOBI:
  			if (audRuntime.isDirectCanvas)
  				return AppMobi["context"]["getDurationSound"](this.src);
  			else
  				return 0;
  		}
  		return 0;
  	};
  	C2AudioInstance.prototype.getPlaybackTime = function ()
  	{
  		var duration = this.getDuration();
  		var ret = 0;
  		switch (this.myapi) {
  		case API_HTML5:
  			if (typeof this.instanceObject.currentTime !== "undefined")
  				ret = this.instanceObject.currentTime;
  			break;
  		case API_WEBAUDIO:
  			if (this.buffer.myapi === API_WEBAUDIO)
  			{
  				if (this.is_paused)
  					return this.resume_position;
  				else
  					ret = (this.isTimescaled ? audRuntime.kahanTime.sum : audRuntime.wallTime.sum) - this.startTime;
  			}
  			else if (typeof this.instanceObject.currentTime !== "undefined")
  				ret = this.instanceObject.currentTime;
  			break;
  		case API_CORDOVA:
  			break;
  		case API_APPMOBI:
  			if (audRuntime.isDirectCanvas)
  				ret = AppMobi["context"]["getPlaybackTimeSound"](this.src);
  			break;
  		}
  		if (!this.looping && ret > duration)
  			ret = duration;
  		return ret;
  	};
  	C2AudioInstance.prototype.isPlaying = function ()
  	{
  		return !this.is_paused && !this.fresh && !this.stopped && !this.hasEnded();
  	};
  	C2AudioInstance.prototype.setVolume = function (v)
  	{
  		this.volume = v;
  		this.updateVolume();
  	};
  	C2AudioInstance.prototype.updateVolume = function ()
  	{
  		var volToSet = this.volume * masterVolume;
  		if (!isFinite(volToSet))
  			volToSet = 0;		// HTMLMediaElement throws if setting non-finite volume
  		switch (this.myapi) {
  		case API_HTML5:
  			if (typeof this.instanceObject.volume !== "undefined" && this.instanceObject.volume !== volToSet)
  				this.instanceObject.volume = volToSet;
  			break;
  		case API_WEBAUDIO:
  			if (this.buffer.myapi === API_WEBAUDIO)
  			{
  				this.gainNode["gain"]["value"] = volToSet * this.mutevol;
  			}
  			else
  			{
  				if (typeof this.instanceObject.volume !== "undefined" && this.instanceObject.volume !== volToSet)
  					this.instanceObject.volume = volToSet;
  			}
  			break;
  		case API_CORDOVA:
  			break;
  		case API_APPMOBI:
  			break;
  		}
  	};
  	C2AudioInstance.prototype.getVolume = function ()
  	{
  		return this.volume;
  	};
  	C2AudioInstance.prototype.doSetMuted = function (m)
  	{
  		switch (this.myapi) {
  		case API_HTML5:
  			if (this.instanceObject.muted !== !!m)
  				this.instanceObject.muted = !!m;
  			break;
  		case API_WEBAUDIO:
  			if (this.buffer.myapi === API_WEBAUDIO)
  			{
  				this.mutevol = (m ? 0 : 1);
  				this.gainNode["gain"]["value"] = masterVolume * this.volume * this.mutevol;
  			}
  			else
  			{
  				if (this.instanceObject.muted !== !!m)
  					this.instanceObject.muted = !!m;
  			}
  			break;
  		case API_CORDOVA:
  			break;
  		case API_APPMOBI:
  			break;
  		}
  	};
  	C2AudioInstance.prototype.setMuted = function (m)
  	{
  		this.is_muted = !!m;
  		this.doSetMuted(this.is_muted || this.is_silent);
  	};
  	C2AudioInstance.prototype.setSilent = function (m)
  	{
  		this.is_silent = !!m;
  		this.doSetMuted(this.is_muted || this.is_silent);
  	};
  	C2AudioInstance.prototype.setLooping = function (l)
  	{
  		this.looping = l;
  		switch (this.myapi) {
  		case API_HTML5:
  			if (this.instanceObject.loop !== !!l)
  				this.instanceObject.loop = !!l;
  			break;
  		case API_WEBAUDIO:
  			if (this.instanceObject.loop !== !!l)
  				this.instanceObject.loop = !!l;
  			break;
  		case API_CORDOVA:
  			break;
  		case API_APPMOBI:
  			if (audRuntime.isDirectCanvas)
  				AppMobi["context"]["setLoopingSound"](this.src, l);
  			break;
  		}
  	};
  	C2AudioInstance.prototype.setPlaybackRate = function (r)
  	{
  		this.playbackRate = r;
  		this.updatePlaybackRate();
  	};
  	C2AudioInstance.prototype.updatePlaybackRate = function ()
  	{
  		var r = this.playbackRate;
  		if (this.isTimescaled)
  			r *= audRuntime.timescale;
  		switch (this.myapi) {
  		case API_HTML5:
  			if (this.instanceObject.playbackRate !== r)
  				this.instanceObject.playbackRate = r;
  			break;
  		case API_WEBAUDIO:
  			if (this.buffer.myapi === API_WEBAUDIO)
  			{
  				if (this.instanceObject["playbackRate"]["value"] !== r)
  					this.instanceObject["playbackRate"]["value"] = r;
  			}
  			else
  			{
  				if (this.instanceObject.playbackRate !== r)
  					this.instanceObject.playbackRate = r;
  			}
  			break;
  		case API_CORDOVA:
  			break;
  		case API_APPMOBI:
  			break;
  		}
  	};
  	C2AudioInstance.prototype.setSuspended = function (s)
  	{
  		switch (this.myapi) {
  		case API_HTML5:
  			if (s)
  			{
  				if (this.isPlaying())
  				{
  					this.resume_me = true;
  					this.instanceObject["pause"]();
  				}
  				else
  					this.resume_me = false;
  			}
  			else
  			{
  				if (this.resume_me)
  				{
  					this.instanceObject["play"]();
  					this.resume_me = false;
  				}
  			}
  			break;
  		case API_WEBAUDIO:
  			if (s)
  			{
  				if (this.isPlaying())
  				{
  					this.resume_me = true;
  					if (this.buffer.myapi === API_WEBAUDIO)
  					{
  						this.resume_position = this.getPlaybackTime();
  						if (this.looping)
  							this.resume_position = this.resume_position % this.getDuration();
  						stopSource(this.instanceObject);
  					}
  					else
  						this.instanceObject["pause"]();
  				}
  				else
  					this.resume_me = false;
  			}
  			else
  			{
  				if (this.resume_me)
  				{
  					if (this.buffer.myapi === API_WEBAUDIO)
  					{
  						this.instanceObject = context["createBufferSource"]();
  						this.instanceObject["buffer"] = this.buffer.bufferObject;
  						this.instanceObject["connect"](this.gainNode);
  						this.instanceObject["onended"] = this.onended_handler;
  						this.active_buffer = this.instanceObject;
  						this.instanceObject.loop = this.looping;
  						this.gainNode["gain"]["value"] = masterVolume * this.volume * this.mutevol;
  						this.startTime = (this.isTimescaled ? audRuntime.kahanTime.sum : audRuntime.wallTime.sum) - this.resume_position;
  						startSourceAt(this.instanceObject, this.resume_position, this.getDuration());
  					}
  					else
  					{
  						this.instanceObject["play"]();
  					}
  					this.resume_me = false;
  				}
  			}
  			break;
  		case API_CORDOVA:
  			if (s)
  			{
  				if (this.isPlaying())
  				{
  					this.instanceObject["pause"]();
  					this.resume_me = true;
  				}
  				else
  					this.resume_me = false;
  			}
  			else
  			{
  				if (this.resume_me)
  				{
  					this.resume_me = false;
  					this.instanceObject["play"]();
  				}
  			}
  			break;
  		case API_APPMOBI:
  			break;
  		}
  	};
  	pluginProto.Instance = function(type)
  	{
  		this.type = type;
  		this.runtime = type.runtime;
  		audRuntime = this.runtime;
  		audInst = this;
  		this.listenerTracker = null;
  		this.listenerZ = -600;
  		if ((this.runtime.isiOS || (this.runtime.isAndroid && (this.runtime.isChrome || this.runtime.isAndroidStockBrowser))) && !this.runtime.isCrosswalk && !this.runtime.isDomFree && !this.runtime.isAmazonWebApp)
  		{
  			isMusicWorkaround = true;
  		}
  		context = null;
  		if (typeof AudioContext !== "undefined")
  		{
  			api = API_WEBAUDIO;
  			context = new AudioContext();
  		}
  		else if (typeof webkitAudioContext !== "undefined")
  		{
  			api = API_WEBAUDIO;
  			context = new webkitAudioContext();
  		}
  		if ((this.runtime.isiOS && api === API_WEBAUDIO) || isMusicWorkaround)
  		{
  			document.addEventListener("touchstart", function ()
  			{
  				var i, len, m;
  				if (!iOShadtouch && context)
  				{
  					var buffer = context["createBuffer"](1, 1, 22050);
  					var source = context["createBufferSource"]();
  					source["buffer"] = buffer;
  					source["connect"](context["destination"]);
  					startSource(source);
  					iOShadtouch = true;
  				}
  				if (isMusicWorkaround)
  				{
  					if (!silent)
  					{
  						for (i = 0, len = musicPlayNextTouch.length; i < len; ++i)
  						{
  							m = musicPlayNextTouch[i];
  							if (!m.stopped && !m.is_paused)
  								m.instanceObject.play();
  						}
  					}
  					cr.clearArray(musicPlayNextTouch);
  				}
  			}, true);
  		}
  		if (api !== API_WEBAUDIO)
  		{
  			if (this.runtime.isCordova && typeof window["Media"] !== "undefined")
  				api = API_CORDOVA;
  			else if (this.runtime.isAppMobi)
  				api = API_APPMOBI;
  		}
  		if (api === API_CORDOVA)
  		{
  			appPath = location.href;
  			var i = appPath.lastIndexOf("/");
  			if (i > -1)
  				appPath = appPath.substr(0, i + 1);
  			appPath = appPath.replace("file://", "");
  		}
  		if (this.runtime.isSafari && this.runtime.isWindows && typeof Audio === "undefined")
  		{
  			alert("It looks like you're using Safari for Windows without Quicktime.  Audio cannot be played until Quicktime is installed.");
  			this.runtime.DestroyInstance(this);
  		}
  		else
  		{
  			if (this.runtime.isDirectCanvas)
  				useOgg = this.runtime.isAndroid;		// AAC on iOS, OGG on Android
  			else
  			{
  				try {
  					useOgg = !!(new Audio().canPlayType('audio/ogg; codecs="vorbis"'));
  				}
  				catch (e)
  				{
  					useOgg = false;
  				}
  			}
  			switch (api) {
  			case API_HTML5:
  ;
  				break;
  			case API_WEBAUDIO:
  ;
  				break;
  			case API_CORDOVA:
  ;
  				break;
  			case API_APPMOBI:
  ;
  				break;
  			default:
  ;
  			}
  			this.runtime.tickMe(this);
  		}
  	};
  	var instanceProto = pluginProto.Instance.prototype;
  	instanceProto.onCreate = function ()
  	{
  		this.runtime.audioInstance = this;
  		timescale_mode = this.properties[0];	// 0 = off, 1 = sounds only, 2 = all
  		this.saveload = this.properties[1];		// 0 = all, 1 = sounds only, 2 = music only, 3 = none
  		this.playinbackground = (this.properties[2] !== 0);
  		panningModel = this.properties[3];		// 0 = equalpower, 1 = hrtf, 3 = soundfield
  		distanceModel = this.properties[4];		// 0 = linear, 1 = inverse, 2 = exponential
  		this.listenerZ = -this.properties[5];
  		refDistance = this.properties[6];
  		maxDistance = this.properties[7];
  		rolloffFactor = this.properties[8];
  		this.listenerTracker = new ObjectTracker();
  		var draw_width = (this.runtime.draw_width || this.runtime.width);
  		var draw_height = (this.runtime.draw_height || this.runtime.height);
  		if (api === API_WEBAUDIO)
  		{
  			if (typeof context["listener"]["dopplerFactor"] !== "undefined")
  				context["listener"]["dopplerFactor"] = 0;
  			context["listener"]["setPosition"](draw_width / 2, draw_height / 2, this.listenerZ);
  			context["listener"]["setOrientation"](0, 0, 1, 0, -1, 0);
  			window["c2OnAudioMicStream"] = function (localMediaStream, tag)
  			{
  				if (micSource)
  					micSource["disconnect"]();
  				micTag = tag.toLowerCase();
  				micSource = context["createMediaStreamSource"](localMediaStream);
  				micSource["connect"](getDestinationForTag(micTag));
  			};
  		}
  		this.runtime.addSuspendCallback(function(s)
  		{
  			audInst.onSuspend(s);
  		});
  		var self = this;
  		this.runtime.addDestroyCallback(function (inst)
  		{
  			self.onInstanceDestroyed(inst);
  		});
  	};
  	instanceProto.onInstanceDestroyed = function (inst)
  	{
  		var i, len, a;
  		for (i = 0, len = audioInstances.length; i < len; i++)
  		{
  			a = audioInstances[i];
  			if (a.objectTracker)
  			{
  				if (a.objectTracker.obj === inst)
  				{
  					a.objectTracker.obj = null;
  					if (a.pannerEnabled && a.isPlaying() && a.looping)
  						a.stop();
  				}
  			}
  		}
  		if (this.listenerTracker.obj === inst)
  			this.listenerTracker.obj = null;
  	};
  	instanceProto.saveToJSON = function ()
  	{
  		var o = {
  			"silent": silent,
  			"masterVolume": masterVolume,
  			"listenerZ": this.listenerZ,
  			"listenerUid": this.listenerTracker.hasObject() ? this.listenerTracker.obj.uid : -1,
  			"playing": [],
  			"effects": {}
  		};
  		var playingarr = o["playing"];
  		var i, len, a, d, p, panobj, playbackTime;
  		for (i = 0, len = audioInstances.length; i < len; i++)
  		{
  			a = audioInstances[i];
  			if (!a.isPlaying())
  				continue;				// no need to save stopped sounds
  			if (this.saveload === 3)	// not saving/loading any sounds/music
  				continue;
  			if (a.is_music && this.saveload === 1)	// not saving/loading music
  				continue;
  			if (!a.is_music && this.saveload === 2)	// not saving/loading sound
  				continue;
  			playbackTime = a.getPlaybackTime();
  			if (a.looping)
  				playbackTime = playbackTime % a.getDuration();
  			d = {
  				"tag": a.tag,
  				"buffersrc": a.buffer.src,
  				"is_music": a.is_music,
  				"playbackTime": playbackTime,
  				"volume": a.volume,
  				"looping": a.looping,
  				"muted": a.is_muted,
  				"playbackRate": a.playbackRate,
  				"paused": a.is_paused,
  				"resume_position": a.resume_position
  			};
  			if (a.pannerEnabled)
  			{
  				d["pan"] = {};
  				panobj = d["pan"];
  				if (a.objectTracker && a.objectTracker.hasObject())
  				{
  					panobj["objUid"] = a.objectTracker.obj.uid;
  				}
  				else
  				{
  					panobj["x"] = a.panX;
  					panobj["y"] = a.panY;
  					panobj["a"] = a.panAngle;
  				}
  				panobj["ia"] = a.panConeInner;
  				panobj["oa"] = a.panConeOuter;
  				panobj["og"] = a.panConeOuterGain;
  			}
  			playingarr.push(d);
  		}
  		var fxobj = o["effects"];
  		var fxarr;
  		for (p in effects)
  		{
  			if (effects.hasOwnProperty(p))
  			{
  				fxarr = [];
  				for (i = 0, len = effects[p].length; i < len; i++)
  				{
  					fxarr.push({ "type": effects[p][i].type, "params": effects[p][i].params });
  				}
  				fxobj[p] = fxarr;
  			}
  		}
  		return o;
  	};
  	var objectTrackerUidsToLoad = [];
  	instanceProto.loadFromJSON = function (o)
  	{
  		var setSilent = o["silent"];
  		masterVolume = o["masterVolume"];
  		this.listenerZ = o["listenerZ"];
  		this.listenerTracker.setObject(null);
  		var listenerUid = o["listenerUid"];
  		if (listenerUid !== -1)
  		{
  			this.listenerTracker.loadUid = listenerUid;
  			objectTrackerUidsToLoad.push(this.listenerTracker);
  		}
  		var playingarr = o["playing"];
  		var i, len, d, src, is_music, tag, playbackTime, looping, vol, b, a, p, pan, panObjUid;
  		if (this.saveload !== 3)
  		{
  			for (i = 0, len = audioInstances.length; i < len; i++)
  			{
  				a = audioInstances[i];
  				if (a.is_music && this.saveload === 1)
  					continue;		// only saving/loading sound: leave music playing
  				if (!a.is_music && this.saveload === 2)
  					continue;		// only saving/loading music: leave sound playing
  				a.stop();
  			}
  		}
  		var fxarr, fxtype, fxparams, fx;
  		for (p in effects)
  		{
  			if (effects.hasOwnProperty(p))
  			{
  				for (i = 0, len = effects[p].length; i < len; i++)
  					effects[p][i].remove();
  			}
  		}
  		cr.wipe(effects);
  		for (p in o["effects"])
  		{
  			if (o["effects"].hasOwnProperty(p))
  			{
  				fxarr = o["effects"][p];
  				for (i = 0, len = fxarr.length; i < len; i++)
  				{
  					fxtype = fxarr[i]["type"];
  					fxparams = fxarr[i]["params"];
  					switch (fxtype) {
  					case "filter":
  						addEffectForTag(p, new FilterEffect(fxparams[0], fxparams[1], fxparams[2], fxparams[3], fxparams[4], fxparams[5]));
  						break;
  					case "delay":
  						addEffectForTag(p, new DelayEffect(fxparams[0], fxparams[1], fxparams[2]));
  						break;
  					case "convolve":
  						src = fxparams[2];
  						b = this.getAudioBuffer(src, false);
  						if (b.bufferObject)
  						{
  							fx = new ConvolveEffect(b.bufferObject, fxparams[0], fxparams[1], src);
  						}
  						else
  						{
  							fx = new ConvolveEffect(null, fxparams[0], fxparams[1], src);
  							b.normalizeWhenReady = fxparams[0];
  							b.convolveWhenReady = fx;
  						}
  						addEffectForTag(p, fx);
  						break;
  					case "flanger":
  						addEffectForTag(p, new FlangerEffect(fxparams[0], fxparams[1], fxparams[2], fxparams[3], fxparams[4]));
  						break;
  					case "phaser":
  						addEffectForTag(p, new PhaserEffect(fxparams[0], fxparams[1], fxparams[2], fxparams[3], fxparams[4], fxparams[5]));
  						break;
  					case "gain":
  						addEffectForTag(p, new GainEffect(fxparams[0]));
  						break;
  					case "tremolo":
  						addEffectForTag(p, new TremoloEffect(fxparams[0], fxparams[1]));
  						break;
  					case "ringmod":
  						addEffectForTag(p, new RingModulatorEffect(fxparams[0], fxparams[1]));
  						break;
  					case "distortion":
  						addEffectForTag(p, new DistortionEffect(fxparams[0], fxparams[1], fxparams[2], fxparams[3], fxparams[4]));
  						break;
  					case "compressor":
  						addEffectForTag(p, new CompressorEffect(fxparams[0], fxparams[1], fxparams[2], fxparams[3], fxparams[4]));
  						break;
  					case "analyser":
  						addEffectForTag(p, new AnalyserEffect(fxparams[0], fxparams[1]));
  						break;
  					}
  				}
  			}
  		}
  		for (i = 0, len = playingarr.length; i < len; i++)
  		{
  			if (this.saveload === 3)	// not saving/loading any sounds/music
  				continue;
  			d = playingarr[i];
  			src = d["buffersrc"];
  			is_music = d["is_music"];
  			tag = d["tag"];
  			playbackTime = d["playbackTime"];
  			looping = d["looping"];
  			vol = d["volume"];
  			pan = d["pan"];
  			panObjUid = (pan && pan.hasOwnProperty("objUid")) ? pan["objUid"] : -1;
  			if (is_music && this.saveload === 1)	// not saving/loading music
  				continue;
  			if (!is_music && this.saveload === 2)	// not saving/loading sound
  				continue;
  			a = this.getAudioInstance(src, tag, is_music, looping, vol);
  			if (!a)
  			{
  				b = this.getAudioBuffer(src, is_music);
  				b.seekWhenReady = playbackTime;
  				b.pauseWhenReady = d["paused"];
  				if (pan)
  				{
  					if (panObjUid !== -1)
  					{
  						b.panWhenReady.push({ objUid: panObjUid, ia: pan["ia"], oa: pan["oa"], og: pan["og"], thistag: tag });
  					}
  					else
  					{
  						b.panWhenReady.push({ x: pan["x"], y: pan["y"], a: pan["a"], ia: pan["ia"], oa: pan["oa"], og: pan["og"], thistag: tag });
  					}
  				}
  				continue;
  			}
  			a.resume_position = d["resume_position"];
  			a.setPannerEnabled(!!pan);
  			a.play(looping, vol, playbackTime);
  			a.updatePlaybackRate();
  			a.updateVolume();
  			a.doSetMuted(a.is_muted || a.is_silent);
  			if (d["paused"])
  				a.pause();
  			if (d["muted"])
  				a.setMuted(true);
  			a.doSetMuted(a.is_muted || a.is_silent);
  			if (pan)
  			{
  				if (panObjUid !== -1)
  				{
  					a.objectTracker = a.objectTracker || new ObjectTracker();
  					a.objectTracker.loadUid = panObjUid;
  					objectTrackerUidsToLoad.push(a.objectTracker);
  				}
  				else
  				{
  					a.setPan(pan["x"], pan["y"], pan["a"], pan["ia"], pan["oa"], pan["og"]);
  				}
  			}
  		}
  		if (setSilent && !silent)			// setting silent
  		{
  			for (i = 0, len = audioInstances.length; i < len; i++)
  				audioInstances[i].setSilent(true);
  			silent = true;
  		}
  		else if (!setSilent && silent)		// setting not silent
  		{
  			for (i = 0, len = audioInstances.length; i < len; i++)
  				audioInstances[i].setSilent(false);
  			silent = false;
  		}
  	};
  	instanceProto.afterLoad = function ()
  	{
  		var i, len, ot, inst;
  		for (i = 0, len = objectTrackerUidsToLoad.length; i < len; i++)
  		{
  			ot = objectTrackerUidsToLoad[i];
  			inst = this.runtime.getObjectByUID(ot.loadUid);
  			ot.setObject(inst);
  			ot.loadUid = -1;
  			if (inst)
  			{
  				listenerX = inst.x;
  				listenerY = inst.y;
  			}
  		}
  		cr.clearArray(objectTrackerUidsToLoad);
  	};
  	instanceProto.onSuspend = function (s)
  	{
  		if (this.playinbackground)
  			return;
  		if (!s && context && context["resume"])
  			context["resume"]();
  		var i, len;
  		for (i = 0, len = audioInstances.length; i < len; i++)
  			audioInstances[i].setSuspended(s);
  		if (s && context && context["suspend"])
  			context["suspend"]();
  	};
  	instanceProto.tick = function ()
  	{
  		var dt = this.runtime.dt;
  		var i, len, a;
  		for (i = 0, len = audioInstances.length; i < len; i++)
  		{
  			a = audioInstances[i];
  			a.tick(dt);
  			if (timescale_mode !== 0)
  				a.updatePlaybackRate();
  		}
  		var p, arr, f;
  		for (p in effects)
  		{
  			if (effects.hasOwnProperty(p))
  			{
  				arr = effects[p];
  				for (i = 0, len = arr.length; i < len; i++)
  				{
  					f = arr[i];
  					if (f.tick)
  						f.tick();
  				}
  			}
  		}
  		if (api === API_WEBAUDIO && this.listenerTracker.hasObject())
  		{
  			this.listenerTracker.tick(dt);
  			listenerX = this.listenerTracker.obj.x;
  			listenerY = this.listenerTracker.obj.y;
  			context["listener"]["setPosition"](this.listenerTracker.obj.x, this.listenerTracker.obj.y, this.listenerZ);
  			context["listener"]["setVelocity"](this.listenerTracker.getVelocityX(), this.listenerTracker.getVelocityY(), 0);
  		}
  	};
  	var preload_list = [];
  	instanceProto.setPreloadList = function (arr)
  	{
  		var i, len, p, filename, size, isOgg;
  		var total_size = 0;
  		for (i = 0, len = arr.length; i < len; ++i)
  		{
  			p = arr[i];
  			filename = p[0];
  			size = p[1] * 2;
  			isOgg = (filename.length > 4 && filename.substr(filename.length - 4) === ".ogg");
  			if ((isOgg && useOgg) || (!isOgg && !useOgg))
  			{
  				preload_list.push({
  					filename: filename,
  					size: size,
  					obj: null
  				});
  				total_size += size;
  			}
  		}
  		return total_size;
  	};
  	instanceProto.startPreloads = function ()
  	{
  		var i, len, p, src;
  		for (i = 0, len = preload_list.length; i < len; ++i)
  		{
  			p = preload_list[i];
  			src = this.runtime.files_subfolder + p.filename;
  			p.obj = this.getAudioBuffer(src, false);
  		}
  	};
  	instanceProto.getPreloadedSize = function ()
  	{
  		var completed = 0;
  		var i, len, p;
  		for (i = 0, len = preload_list.length; i < len; ++i)
  		{
  			p = preload_list[i];
  			if (p.obj.isLoadedAndDecoded() || p.obj.hasFailedToLoad() || this.runtime.isDomFree || this.runtime.isAndroidStockBrowser)
  			{
  				completed += p.size;
  			}
  			else if (p.obj.isLoaded())	// downloaded but not decoded: only happens in Web Audio API, count as half-way progress
  			{
  				completed += Math.floor(p.size / 2);
  			}
  		};
  		return completed;
  	};
  	instanceProto.getAudioBuffer = function (src_, is_music)
  	{
  		var i, len, a, ret = null, j, k, lenj, ai;
  		for (i = 0, len = audioBuffers.length; i < len; i++)
  		{
  			a = audioBuffers[i];
  			if (a.src === src_)
  			{
  				ret = a;
  				break;
  			}
  		}
  		if (!ret)
  		{
  			ret = new C2AudioBuffer(src_, is_music);
  			audioBuffers.push(ret);
  		}
  		return ret;
  	};
  	instanceProto.getAudioInstance = function (src_, tag, is_music, looping, vol)
  	{
  		var i, len, a;
  		for (i = 0, len = audioInstances.length; i < len; i++)
  		{
  			a = audioInstances[i];
  			if (a.src === src_ && (a.canBeRecycled() || is_music))
  			{
  				a.tag = tag;
  				return a;
  			}
  		}
  		var b = this.getAudioBuffer(src_, is_music);
  		if (!b.bufferObject)
  		{
  			if (tag !== "<preload>")
  			{
  				b.playTagWhenReady = tag;
  				b.loopWhenReady = looping;
  				b.volumeWhenReady = vol;
  			}
  			return null;
  		}
  		a = new C2AudioInstance(b, tag);
  		audioInstances.push(a);
  		return a;
  	};
  	var taggedAudio = [];
  	function SortByIsPlaying(a, b)
  	{
  		var an = a.isPlaying() ? 1 : 0;
  		var bn = b.isPlaying() ? 1 : 0;
  		if (an === bn)
  			return 0;
  		else if (an < bn)
  			return 1;
  		else
  			return -1;
  	};
  	function getAudioByTag(tag, sort_by_playing)
  	{
  		cr.clearArray(taggedAudio);
  		if (!tag.length)
  		{
  			if (!lastAudio || lastAudio.hasEnded())
  				return;
  			else
  			{
  				cr.clearArray(taggedAudio);
  				taggedAudio[0] = lastAudio;
  				return;
  			}
  		}
  		var i, len, a;
  		for (i = 0, len = audioInstances.length; i < len; i++)
  		{
  			a = audioInstances[i];
  			if (cr.equals_nocase(tag, a.tag))
  				taggedAudio.push(a);
  		}
  		if (sort_by_playing)
  			taggedAudio.sort(SortByIsPlaying);
  	};
  	function reconnectEffects(tag)
  	{
  		var i, len, arr, n, toNode = context["destination"];
  		if (effects.hasOwnProperty(tag))
  		{
  			arr = effects[tag];
  			if (arr.length)
  			{
  				toNode = arr[0].getInputNode();
  				for (i = 0, len = arr.length; i < len; i++)
  				{
  					n = arr[i];
  					if (i + 1 === len)
  						n.connectTo(context["destination"]);
  					else
  						n.connectTo(arr[i + 1].getInputNode());
  				}
  			}
  		}
  		getAudioByTag(tag);
  		for (i = 0, len = taggedAudio.length; i < len; i++)
  			taggedAudio[i].reconnect(toNode);
  		if (micSource && micTag === tag)
  		{
  			micSource["disconnect"]();
  			micSource["connect"](toNode);
  		}
  	};
  	function addEffectForTag(tag, fx)
  	{
  		if (!effects.hasOwnProperty(tag))
  			effects[tag] = [fx];
  		else
  			effects[tag].push(fx);
  		reconnectEffects(tag);
  	};
  	function Cnds() {};
  	Cnds.prototype.OnEnded = function (t)
  	{
  		return cr.equals_nocase(audTag, t);
  	};
  	Cnds.prototype.PreloadsComplete = function ()
  	{
  		var i, len;
  		for (i = 0, len = audioBuffers.length; i < len; i++)
  		{
  			if (!audioBuffers[i].isLoadedAndDecoded() && !audioBuffers[i].hasFailedToLoad())
  				return false;
  		}
  		return true;
  	};
  	Cnds.prototype.AdvancedAudioSupported = function ()
  	{
  		return api === API_WEBAUDIO;
  	};
  	Cnds.prototype.IsSilent = function ()
  	{
  		return silent;
  	};
  	Cnds.prototype.IsAnyPlaying = function ()
  	{
  		var i, len;
  		for (i = 0, len = audioInstances.length; i < len; i++)
  		{
  			if (audioInstances[i].isPlaying())
  				return true;
  		}
  		return false;
  	};
  	Cnds.prototype.IsTagPlaying = function (tag)
  	{
  		getAudioByTag(tag);
  		var i, len;
  		for (i = 0, len = taggedAudio.length; i < len; i++)
  		{
  			if (taggedAudio[i].isPlaying())
  				return true;
  		}
  		return false;
  	};
  	pluginProto.cnds = new Cnds();
  	function Acts() {};
  	Acts.prototype.Play = function (file, looping, vol, tag)
  	{
  		if (silent)
  			return;
  		var v = dbToLinear(vol);
  		var is_music = file[1];
  		var src = this.runtime.files_subfolder + file[0] + (useOgg ? ".ogg" : ".m4a");
  		lastAudio = this.getAudioInstance(src, tag, is_music, looping!==0, v);
  		if (!lastAudio)
  			return;
  		lastAudio.setPannerEnabled(false);
  		lastAudio.play(looping!==0, v);
  	};
  	Acts.prototype.PlayAtPosition = function (file, looping, vol, x_, y_, angle_, innerangle_, outerangle_, outergain_, tag)
  	{
  		if (silent)
  			return;
  		var v = dbToLinear(vol);
  		var is_music = file[1];
  		var src = this.runtime.files_subfolder + file[0] + (useOgg ? ".ogg" : ".m4a");
  		lastAudio = this.getAudioInstance(src, tag, is_music, looping!==0, v);
  		if (!lastAudio)
  		{
  			var b = this.getAudioBuffer(src, is_music);
  			b.panWhenReady.push({ x: x_, y: y_, a: angle_, ia: innerangle_, oa: outerangle_, og: dbToLinear(outergain_), thistag: tag });
  			return;
  		}
  		lastAudio.setPannerEnabled(true);
  		lastAudio.setPan(x_, y_, angle_, innerangle_, outerangle_, dbToLinear(outergain_));
  		lastAudio.play(looping!==0, v);
  	};
  	Acts.prototype.PlayAtObject = function (file, looping, vol, obj, innerangle, outerangle, outergain, tag)
  	{
  		if (silent || !obj)
  			return;
  		var inst = obj.getFirstPicked();
  		if (!inst)
  			return;
  		var v = dbToLinear(vol);
  		var is_music = file[1];
  		var src = this.runtime.files_subfolder + file[0] + (useOgg ? ".ogg" : ".m4a");
  		lastAudio = this.getAudioInstance(src, tag, is_music, looping!==0, v);
  		if (!lastAudio)
  		{
  			var b = this.getAudioBuffer(src, is_music);
  			b.panWhenReady.push({ obj: inst, ia: innerangle, oa: outerangle, og: dbToLinear(outergain), thistag: tag });
  			return;
  		}
  		lastAudio.setPannerEnabled(true);
  		var px = cr.rotatePtAround(inst.x, inst.y, -inst.layer.getAngle(), listenerX, listenerY, true);
  		var py = cr.rotatePtAround(inst.x, inst.y, -inst.layer.getAngle(), listenerX, listenerY, false);
  		lastAudio.setPan(px, py, cr.to_degrees(inst.angle - inst.layer.getAngle()), innerangle, outerangle, dbToLinear(outergain));
  		lastAudio.setObject(inst);
  		lastAudio.play(looping!==0, v);
  	};
  	Acts.prototype.PlayByName = function (folder, filename, looping, vol, tag)
  	{
  		if (silent)
  			return;
  		var v = dbToLinear(vol);
  		var is_music = (folder === 1);
  		var src = this.runtime.files_subfolder + filename.toLowerCase() + (useOgg ? ".ogg" : ".m4a");
  		lastAudio = this.getAudioInstance(src, tag, is_music, looping!==0, v);
  		if (!lastAudio)
  			return;
  		lastAudio.setPannerEnabled(false);
  		lastAudio.play(looping!==0, v);
  	};
  	Acts.prototype.PlayAtPositionByName = function (folder, filename, looping, vol, x_, y_, angle_, innerangle_, outerangle_, outergain_, tag)
  	{
  		if (silent)
  			return;
  		var v = dbToLinear(vol);
  		var is_music = (folder === 1);
  		var src = this.runtime.files_subfolder + filename.toLowerCase() + (useOgg ? ".ogg" : ".m4a");
  		lastAudio = this.getAudioInstance(src, tag, is_music, looping!==0, v);
  		if (!lastAudio)
  		{
  			var b = this.getAudioBuffer(src, is_music);
  			b.panWhenReady.push({ x: x_, y: y_, a: angle_, ia: innerangle_, oa: outerangle_, og: dbToLinear(outergain_), thistag: tag });
  			return;
  		}
  		lastAudio.setPannerEnabled(true);
  		lastAudio.setPan(x_, y_, angle_, innerangle_, outerangle_, dbToLinear(outergain_));
  		lastAudio.play(looping!==0, v);
  	};
  	Acts.prototype.PlayAtObjectByName = function (folder, filename, looping, vol, obj, innerangle, outerangle, outergain, tag)
  	{
  		if (silent || !obj)
  			return;
  		var inst = obj.getFirstPicked();
  		if (!inst)
  			return;
  		var v = dbToLinear(vol);
  		var is_music = (folder === 1);
  		var src = this.runtime.files_subfolder + filename.toLowerCase() + (useOgg ? ".ogg" : ".m4a");
  		lastAudio = this.getAudioInstance(src, tag, is_music, looping!==0, v);
  		if (!lastAudio)
  		{
  			var b = this.getAudioBuffer(src, is_music);
  			b.panWhenReady.push({ obj: inst, ia: innerangle, oa: outerangle, og: dbToLinear(outergain), thistag: tag });
  			return;
  		}
  		lastAudio.setPannerEnabled(true);
  		var px = cr.rotatePtAround(inst.x, inst.y, -inst.layer.getAngle(), listenerX, listenerY, true);
  		var py = cr.rotatePtAround(inst.x, inst.y, -inst.layer.getAngle(), listenerX, listenerY, false);
  		lastAudio.setPan(px, py, cr.to_degrees(inst.angle - inst.layer.getAngle()), innerangle, outerangle, dbToLinear(outergain));
  		lastAudio.setObject(inst);
  		lastAudio.play(looping!==0, v);
  	};
  	Acts.prototype.SetLooping = function (tag, looping)
  	{
  		getAudioByTag(tag);
  		var i, len;
  		for (i = 0, len = taggedAudio.length; i < len; i++)
  			taggedAudio[i].setLooping(looping === 0);
  	};
  	Acts.prototype.SetMuted = function (tag, muted)
  	{
  		getAudioByTag(tag);
  		var i, len;
  		for (i = 0, len = taggedAudio.length; i < len; i++)
  			taggedAudio[i].setMuted(muted === 0);
  	};
  	Acts.prototype.SetVolume = function (tag, vol)
  	{
  		getAudioByTag(tag);
  		var v = dbToLinear(vol);
  		var i, len;
  		for (i = 0, len = taggedAudio.length; i < len; i++)
  			taggedAudio[i].setVolume(v);
  	};
  	Acts.prototype.Preload = function (file)
  	{
  		if (silent)
  			return;
  		var is_music = file[1];
  		var src = this.runtime.files_subfolder + file[0] + (useOgg ? ".ogg" : ".m4a");
  		if (api === API_APPMOBI)
  		{
  			if (this.runtime.isDirectCanvas)
  				AppMobi["context"]["loadSound"](src);
  			else
  				AppMobi["player"]["loadSound"](src);
  			return;
  		}
  		else if (api === API_CORDOVA)
  		{
  			return;
  		}
  		this.getAudioInstance(src, "<preload>", is_music, false);
  	};
  	Acts.prototype.PreloadByName = function (folder, filename)
  	{
  		if (silent)
  			return;
  		var is_music = (folder === 1);
  		var src = this.runtime.files_subfolder + filename.toLowerCase() + (useOgg ? ".ogg" : ".m4a");
  		if (api === API_APPMOBI)
  		{
  			if (this.runtime.isDirectCanvas)
  				AppMobi["context"]["loadSound"](src);
  			else
  				AppMobi["player"]["loadSound"](src);
  			return;
  		}
  		else if (api === API_CORDOVA)
  		{
  			return;
  		}
  		this.getAudioInstance(src, "<preload>", is_music, false);
  	};
  	Acts.prototype.SetPlaybackRate = function (tag, rate)
  	{
  		getAudioByTag(tag);
  		if (rate < 0.0)
  			rate = 0;
  		var i, len;
  		for (i = 0, len = taggedAudio.length; i < len; i++)
  			taggedAudio[i].setPlaybackRate(rate);
  	};
  	Acts.prototype.Stop = function (tag)
  	{
  		getAudioByTag(tag);
  		var i, len;
  		for (i = 0, len = taggedAudio.length; i < len; i++)
  			taggedAudio[i].stop();
  	};
  	Acts.prototype.StopAll = function ()
  	{
  		var i, len;
  		for (i = 0, len = audioInstances.length; i < len; i++)
  			audioInstances[i].stop();
  	};
  	Acts.prototype.SetPaused = function (tag, state)
  	{
  		getAudioByTag(tag);
  		var i, len;
  		for (i = 0, len = taggedAudio.length; i < len; i++)
  		{
  			if (state === 0)
  				taggedAudio[i].pause();
  			else
  				taggedAudio[i].resume();
  		}
  	};
  	Acts.prototype.Seek = function (tag, pos)
  	{
  		getAudioByTag(tag);
  		var i, len;
  		for (i = 0, len = taggedAudio.length; i < len; i++)
  		{
  			taggedAudio[i].seek(pos);
  		}
  	};
  	Acts.prototype.SetSilent = function (s)
  	{
  		var i, len;
  		if (s === 2)					// toggling
  			s = (silent ? 1 : 0);		// choose opposite state
  		if (s === 0 && !silent)			// setting silent
  		{
  			for (i = 0, len = audioInstances.length; i < len; i++)
  				audioInstances[i].setSilent(true);
  			silent = true;
  		}
  		else if (s === 1 && silent)		// setting not silent
  		{
  			for (i = 0, len = audioInstances.length; i < len; i++)
  				audioInstances[i].setSilent(false);
  			silent = false;
  		}
  	};
  	Acts.prototype.SetMasterVolume = function (vol)
  	{
  		masterVolume = dbToLinear(vol);
  		var i, len;
  		for (i = 0, len = audioInstances.length; i < len; i++)
  			audioInstances[i].updateVolume();
  	};
  	Acts.prototype.AddFilterEffect = function (tag, type, freq, detune, q, gain, mix)
  	{
  		if (api !== API_WEBAUDIO || type < 0 || type >= filterTypes.length || !context["createBiquadFilter"])
  			return;
  		tag = tag.toLowerCase();
  		mix = mix / 100;
  		if (mix < 0) mix = 0;
  		if (mix > 1) mix = 1;
  		addEffectForTag(tag, new FilterEffect(type, freq, detune, q, gain, mix));
  	};
  	Acts.prototype.AddDelayEffect = function (tag, delay, gain, mix)
  	{
  		if (api !== API_WEBAUDIO)
  			return;
  		tag = tag.toLowerCase();
  		mix = mix / 100;
  		if (mix < 0) mix = 0;
  		if (mix > 1) mix = 1;
  		addEffectForTag(tag, new DelayEffect(delay, dbToLinear(gain), mix));
  	};
  	Acts.prototype.AddFlangerEffect = function (tag, delay, modulation, freq, feedback, mix)
  	{
  		if (api !== API_WEBAUDIO || !context["createOscillator"])
  			return;
  		tag = tag.toLowerCase();
  		mix = mix / 100;
  		if (mix < 0) mix = 0;
  		if (mix > 1) mix = 1;
  		addEffectForTag(tag, new FlangerEffect(delay / 1000, modulation / 1000, freq, feedback / 100, mix));
  	};
  	Acts.prototype.AddPhaserEffect = function (tag, freq, detune, q, mod, modfreq, mix)
  	{
  		if (api !== API_WEBAUDIO || !context["createOscillator"])
  			return;
  		tag = tag.toLowerCase();
  		mix = mix / 100;
  		if (mix < 0) mix = 0;
  		if (mix > 1) mix = 1;
  		addEffectForTag(tag, new PhaserEffect(freq, detune, q, mod, modfreq, mix));
  	};
  	Acts.prototype.AddConvolutionEffect = function (tag, file, norm, mix)
  	{
  		if (api !== API_WEBAUDIO || !context["createConvolver"])
  			return;
  		var doNormalize = (norm === 0);
  		var src = this.runtime.files_subfolder + file[0] + (useOgg ? ".ogg" : ".m4a");
  		var b = this.getAudioBuffer(src, false);
  		tag = tag.toLowerCase();
  		mix = mix / 100;
  		if (mix < 0) mix = 0;
  		if (mix > 1) mix = 1;
  		var fx;
  		if (b.bufferObject)
  		{
  			fx = new ConvolveEffect(b.bufferObject, doNormalize, mix, src);
  		}
  		else
  		{
  			fx = new ConvolveEffect(null, doNormalize, mix, src);
  			b.normalizeWhenReady = doNormalize;
  			b.convolveWhenReady = fx;
  		}
  		addEffectForTag(tag, fx);
  	};
  	Acts.prototype.AddGainEffect = function (tag, g)
  	{
  		if (api !== API_WEBAUDIO)
  			return;
  		tag = tag.toLowerCase();
  		addEffectForTag(tag, new GainEffect(dbToLinear(g)));
  	};
  	Acts.prototype.AddMuteEffect = function (tag)
  	{
  		if (api !== API_WEBAUDIO)
  			return;
  		tag = tag.toLowerCase();
  		addEffectForTag(tag, new GainEffect(0));	// re-use gain effect with 0 gain
  	};
  	Acts.prototype.AddTremoloEffect = function (tag, freq, mix)
  	{
  		if (api !== API_WEBAUDIO || !context["createOscillator"])
  			return;
  		tag = tag.toLowerCase();
  		mix = mix / 100;
  		if (mix < 0) mix = 0;
  		if (mix > 1) mix = 1;
  		addEffectForTag(tag, new TremoloEffect(freq, mix));
  	};
  	Acts.prototype.AddRingModEffect = function (tag, freq, mix)
  	{
  		if (api !== API_WEBAUDIO || !context["createOscillator"])
  			return;
  		tag = tag.toLowerCase();
  		mix = mix / 100;
  		if (mix < 0) mix = 0;
  		if (mix > 1) mix = 1;
  		addEffectForTag(tag, new RingModulatorEffect(freq, mix));
  	};
  	Acts.prototype.AddDistortionEffect = function (tag, threshold, headroom, drive, makeupgain, mix)
  	{
  		if (api !== API_WEBAUDIO || !context["createWaveShaper"])
  			return;
  		tag = tag.toLowerCase();
  		mix = mix / 100;
  		if (mix < 0) mix = 0;
  		if (mix > 1) mix = 1;
  		addEffectForTag(tag, new DistortionEffect(threshold, headroom, drive, makeupgain, mix));
  	};
  	Acts.prototype.AddCompressorEffect = function (tag, threshold, knee, ratio, attack, release)
  	{
  		if (api !== API_WEBAUDIO || !context["createDynamicsCompressor"])
  			return;
  		tag = tag.toLowerCase();
  		addEffectForTag(tag, new CompressorEffect(threshold, knee, ratio, attack / 1000, release / 1000));
  	};
  	Acts.prototype.AddAnalyserEffect = function (tag, fftSize, smoothing)
  	{
  		if (api !== API_WEBAUDIO)
  			return;
  		tag = tag.toLowerCase();
  		addEffectForTag(tag, new AnalyserEffect(fftSize, smoothing));
  	};
  	Acts.prototype.RemoveEffects = function (tag)
  	{
  		if (api !== API_WEBAUDIO)
  			return;
  		tag = tag.toLowerCase();
  		var i, len, arr;
  		if (effects.hasOwnProperty(tag))
  		{
  			arr = effects[tag];
  			if (arr.length)
  			{
  				for (i = 0, len = arr.length; i < len; i++)
  					arr[i].remove();
  				cr.clearArray(arr);
  				reconnectEffects(tag);
  			}
  		}
  	};
  	Acts.prototype.SetEffectParameter = function (tag, index, param, value, ramp, time)
  	{
  		if (api !== API_WEBAUDIO)
  			return;
  		tag = tag.toLowerCase();
  		index = Math.floor(index);
  		var arr;
  		if (!effects.hasOwnProperty(tag))
  			return;
  		arr = effects[tag];
  		if (index < 0 || index >= arr.length)
  			return;
  		arr[index].setParam(param, value, ramp, time);
  	};
  	Acts.prototype.SetListenerObject = function (obj_)
  	{
  		if (!obj_ || api !== API_WEBAUDIO)
  			return;
  		var inst = obj_.getFirstPicked();
  		if (!inst)
  			return;
  		this.listenerTracker.setObject(inst);
  		listenerX = inst.x;
  		listenerY = inst.y;
  	};
  	Acts.prototype.SetListenerZ = function (z)
  	{
  		this.listenerZ = z;
  	};
  	pluginProto.acts = new Acts();
  	function Exps() {};
  	Exps.prototype.Duration = function (ret, tag)
  	{
  		getAudioByTag(tag, true);
  		if (taggedAudio.length)
  			ret.set_float(taggedAudio[0].getDuration());
  		else
  			ret.set_float(0);
  	};
  	Exps.prototype.PlaybackTime = function (ret, tag)
  	{
  		getAudioByTag(tag, true);
  		if (taggedAudio.length)
  			ret.set_float(taggedAudio[0].getPlaybackTime());
  		else
  			ret.set_float(0);
  	};
  	Exps.prototype.Volume = function (ret, tag)
  	{
  		getAudioByTag(tag, true);
  		if (taggedAudio.length)
  		{
  			var v = taggedAudio[0].getVolume();
  			ret.set_float(linearToDb(v));
  		}
  		else
  			ret.set_float(0);
  	};
  	Exps.prototype.MasterVolume = function (ret)
  	{
  		ret.set_float(linearToDb(masterVolume));
  	};
  	Exps.prototype.EffectCount = function (ret, tag)
  	{
  		tag = tag.toLowerCase();
  		var arr = null;
  		if (effects.hasOwnProperty(tag))
  			arr = effects[tag];
  		ret.set_int(arr ? arr.length : 0);
  	};
  	function getAnalyser(tag, index)
  	{
  		var arr = null;
  		if (effects.hasOwnProperty(tag))
  			arr = effects[tag];
  		if (arr && index >= 0 && index < arr.length && arr[index].freqBins)
  			return arr[index];
  		else
  			return null;
  	};
  	Exps.prototype.AnalyserFreqBinCount = function (ret, tag, index)
  	{
  		tag = tag.toLowerCase();
  		index = Math.floor(index);
  		var analyser = getAnalyser(tag, index);
  		ret.set_int(analyser ? analyser.node["frequencyBinCount"] : 0);
  	};
  	Exps.prototype.AnalyserFreqBinAt = function (ret, tag, index, bin)
  	{
  		tag = tag.toLowerCase();
  		index = Math.floor(index);
  		bin = Math.floor(bin);
  		var analyser = getAnalyser(tag, index);
  		if (!analyser)
  			ret.set_float(0);
  		else if (bin < 0 || bin >= analyser.node["frequencyBinCount"])
  			ret.set_float(0);
  		else
  			ret.set_float(analyser.freqBins[bin]);
  	};
  	Exps.prototype.AnalyserPeakLevel = function (ret, tag, index)
  	{
  		tag = tag.toLowerCase();
  		index = Math.floor(index);
  		var analyser = getAnalyser(tag, index);
  		if (analyser)
  			ret.set_float(analyser.peak);
  		else
  			ret.set_float(0);
  	};
  	Exps.prototype.AnalyserRMSLevel = function (ret, tag, index)
  	{
  		tag = tag.toLowerCase();
  		index = Math.floor(index);
  		var analyser = getAnalyser(tag, index);
  		if (analyser)
  			ret.set_float(analyser.rms);
  		else
  			ret.set_float(0);
  	};
  	pluginProto.exps = new Exps();
  }());
  ;
  ;
  cr.plugins_.Browser = function(runtime)
  {
  	this.runtime = runtime;
  };
  (function ()
  {
  	var pluginProto = cr.plugins_.Browser.prototype;
  	pluginProto.Type = function(plugin)
  	{
  		this.plugin = plugin;
  		this.runtime = plugin.runtime;
  	};
  	var typeProto = pluginProto.Type.prototype;
  	typeProto.onCreate = function()
  	{
  	};
  	pluginProto.Instance = function(type)
  	{
  		this.type = type;
  		this.runtime = type.runtime;
  	};
  	var instanceProto = pluginProto.Instance.prototype;
  	instanceProto.onCreate = function()
  	{
  		var self = this;
  		window.addEventListener("resize", function () {
  			self.runtime.trigger(cr.plugins_.Browser.prototype.cnds.OnResize, self);
  		});
  		if (typeof navigator.onLine !== "undefined")
  		{
  			window.addEventListener("online", function() {
  				self.runtime.trigger(cr.plugins_.Browser.prototype.cnds.OnOnline, self);
  			});
  			window.addEventListener("offline", function() {
  				self.runtime.trigger(cr.plugins_.Browser.prototype.cnds.OnOffline, self);
  			});
  		}
  		if (typeof window.applicationCache !== "undefined")
  		{
  			window.applicationCache.addEventListener('updateready', function() {
  				self.runtime.loadingprogress = 1;
  				self.runtime.trigger(cr.plugins_.Browser.prototype.cnds.OnUpdateReady, self);
  			});
  			window.applicationCache.addEventListener('progress', function(e) {
  				self.runtime.loadingprogress = e["loaded"] / e["total"];
  			});
  		}
  		if (!this.runtime.isDirectCanvas)
  		{
  			document.addEventListener("appMobi.device.update.available", function() {
  				self.runtime.trigger(cr.plugins_.Browser.prototype.cnds.OnUpdateReady, self);
  			});
  			document.addEventListener("backbutton", function() {
  				self.runtime.trigger(cr.plugins_.Browser.prototype.cnds.OnBackButton, self);
  			});
  			document.addEventListener("menubutton", function() {
  				self.runtime.trigger(cr.plugins_.Browser.prototype.cnds.OnMenuButton, self);
  			});
  			document.addEventListener("searchbutton", function() {
  				self.runtime.trigger(cr.plugins_.Browser.prototype.cnds.OnSearchButton, self);
  			});
  			document.addEventListener("tizenhwkey", function (e) {
  				var ret;
  				switch (e["keyName"]) {
  				case "back":
  					ret = self.runtime.trigger(cr.plugins_.Browser.prototype.cnds.OnBackButton, self);
  					if (!ret)
  					{
  						if (window["tizen"])
  							window["tizen"]["application"]["getCurrentApplication"]()["exit"]();
  					}
  					break;
  				case "menu":
  					ret = self.runtime.trigger(cr.plugins_.Browser.prototype.cnds.OnMenuButton, self);
  					if (!ret)
  						e.preventDefault();
  					break;
  				}
  			});
  		}
  		if (this.runtime.isWinJS && WinJS["Application"])
  		{
  			WinJS["Application"]["onbackclick"] = function (e)
  			{
  				return !!self.runtime.trigger(cr.plugins_.Browser.prototype.cnds.OnBackButton, self);
  			};
  		}
  		this.runtime.addSuspendCallback(function(s) {
  			if (s)
  			{
  				self.runtime.trigger(cr.plugins_.Browser.prototype.cnds.OnPageHidden, self);
  			}
  			else
  			{
  				self.runtime.trigger(cr.plugins_.Browser.prototype.cnds.OnPageVisible, self);
  			}
  		});
  		this.is_arcade = (typeof window["is_scirra_arcade"] !== "undefined");
  	};
  	var batteryManager = null;
  	var loadedBatteryManager = false;
  	function maybeLoadBatteryManager()
  	{
  		if (loadedBatteryManager)
  			return;
  		if (!navigator["getBattery"])
  			return;
  		var promise = navigator["getBattery"]();
  		loadedBatteryManager = true;
  		if (promise)
  		{
  			promise.then(function (manager) {
  				batteryManager = manager;
  			});
  		}
  	};
  	function Cnds() {};
  	Cnds.prototype.CookiesEnabled = function()
  	{
  		return navigator ? navigator.cookieEnabled : false;
  	};
  	Cnds.prototype.IsOnline = function()
  	{
  		return navigator ? navigator.onLine : false;
  	};
  	Cnds.prototype.HasJava = function()
  	{
  		return navigator ? navigator.javaEnabled() : false;
  	};
  	Cnds.prototype.OnOnline = function()
  	{
  		return true;
  	};
  	Cnds.prototype.OnOffline = function()
  	{
  		return true;
  	};
  	Cnds.prototype.IsDownloadingUpdate = function ()
  	{
  		if (typeof window["applicationCache"] === "undefined")
  			return false;
  		else
  			return window["applicationCache"]["status"] === window["applicationCache"]["DOWNLOADING"];
  	};
  	Cnds.prototype.OnUpdateReady = function ()
  	{
  		return true;
  	};
  	Cnds.prototype.PageVisible = function ()
  	{
  		return !this.runtime.isSuspended;
  	};
  	Cnds.prototype.OnPageVisible = function ()
  	{
  		return true;
  	};
  	Cnds.prototype.OnPageHidden = function ()
  	{
  		return true;
  	};
  	Cnds.prototype.OnResize = function ()
  	{
  		return true;
  	};
  	Cnds.prototype.IsFullscreen = function ()
  	{
  		return !!(document["mozFullScreen"] || document["webkitIsFullScreen"] || document["fullScreen"] || this.runtime.isNodeFullscreen);
  	};
  	Cnds.prototype.OnBackButton = function ()
  	{
  		return true;
  	};
  	Cnds.prototype.OnMenuButton = function ()
  	{
  		return true;
  	};
  	Cnds.prototype.OnSearchButton = function ()
  	{
  		return true;
  	};
  	Cnds.prototype.IsMetered = function ()
  	{
  		var connection = navigator["connection"] || navigator["mozConnection"] || navigator["webkitConnection"];
  		if (!connection)
  			return false;
  		return !!connection["metered"];
  	};
  	Cnds.prototype.IsCharging = function ()
  	{
  		var battery = navigator["battery"] || navigator["mozBattery"] || navigator["webkitBattery"];
  		if (battery)
  		{
  			return !!battery["charging"]
  		}
  		else
  		{
  			maybeLoadBatteryManager();
  			if (batteryManager)
  			{
  				return !!batteryManager["charging"];
  			}
  			else
  			{
  				return true;		// if unknown, default to charging (powered)
  			}
  		}
  	};
  	Cnds.prototype.IsPortraitLandscape = function (p)
  	{
  		var current = (window.innerWidth <= window.innerHeight ? 0 : 1);
  		return current === p;
  	};
  	Cnds.prototype.SupportsFullscreen = function ()
  	{
  		if (this.runtime.isNodeWebkit)
  			return true;
  		var elem = this.runtime.canvasdiv || this.runtime.canvas;
  		return !!(elem["requestFullscreen"] || elem["mozRequestFullScreen"] || elem["msRequestFullscreen"] || elem["webkitRequestFullScreen"]);
  	};
  	pluginProto.cnds = new Cnds();
  	function Acts() {};
  	Acts.prototype.Alert = function (msg)
  	{
  		if (!this.runtime.isDomFree)
  			alert(msg.toString());
  	};
  	Acts.prototype.Close = function ()
  	{
  		if (this.runtime.isCocoonJs)
  			CocoonJS["App"]["forceToFinish"]();
  		else if (window["tizen"])
  			window["tizen"]["application"]["getCurrentApplication"]()["exit"]();
  		else if (navigator["app"] && navigator["app"]["exitApp"])
  			navigator["app"]["exitApp"]();
  		else if (navigator["device"] && navigator["device"]["exitApp"])
  			navigator["device"]["exitApp"]();
  		else if (!this.is_arcade && !this.runtime.isDomFree)
  			window.close();
  	};
  	Acts.prototype.Focus = function ()
  	{
  		if (this.runtime.isNodeWebkit)
  		{
  			var win = window["nwgui"]["Window"]["get"]();
  			win["focus"]();
  		}
  		else if (!this.is_arcade && !this.runtime.isDomFree)
  			window.focus();
  	};
  	Acts.prototype.Blur = function ()
  	{
  		if (this.runtime.isNodeWebkit)
  		{
  			var win = window["nwgui"]["Window"]["get"]();
  			win["blur"]();
  		}
  		else if (!this.is_arcade && !this.runtime.isDomFree)
  			window.blur();
  	};
  	Acts.prototype.GoBack = function ()
  	{
  		if (navigator["app"] && navigator["app"]["backHistory"])
  			navigator["app"]["backHistory"]();
  		else if (!this.is_arcade && !this.runtime.isDomFree && window.back)
  			window.back();
  	};
  	Acts.prototype.GoForward = function ()
  	{
  		if (!this.is_arcade && !this.runtime.isDomFree && window.forward)
  			window.forward();
  	};
  	Acts.prototype.GoHome = function ()
  	{
  		if (!this.is_arcade && !this.runtime.isDomFree && window.home)
  			window.home();
  	};
  	Acts.prototype.GoToURL = function (url, target)
  	{
  		if (this.runtime.isCocoonJs)
  			CocoonJS["App"]["openURL"](url);
  		else if (this.runtime.isEjecta)
  			ejecta["openURL"](url);
  		else if (this.runtime.isWinJS)
  			Windows["System"]["Launcher"]["launchUriAsync"](new Windows["Foundation"]["Uri"](url));
  		else if (navigator["app"] && navigator["app"]["loadUrl"])
  			navigator["app"]["loadUrl"](url, { "openExternal": true });
  		else if (this.runtime.isCordova)
  			window.open(url, "_system");
  		else if (!this.is_arcade && !this.runtime.isDomFree)
  		{
  			if (target === 2 && !this.is_arcade)		// top
  				window.top.location = url;
  			else if (target === 1 && !this.is_arcade)	// parent
  				window.parent.location = url;
  			else					// self
  				window.location = url;
  		}
  	};
  	Acts.prototype.GoToURLWindow = function (url, tag)
  	{
  		if (this.runtime.isCocoonJs)
  			CocoonJS["App"]["openURL"](url);
  		else if (this.runtime.isEjecta)
  			ejecta["openURL"](url);
  		else if (this.runtime.isWinJS)
  			Windows["System"]["Launcher"]["launchUriAsync"](new Windows["Foundation"]["Uri"](url));
  		else if (navigator["app"] && navigator["app"]["loadUrl"])
  			navigator["app"]["loadUrl"](url, { "openExternal": true });
  		else if (this.runtime.isCordova)
  			window.open(url, "_system");
  		else if (!this.is_arcade && !this.runtime.isDomFree)
  			window.open(url, tag);
  	};
  	Acts.prototype.Reload = function ()
  	{
  		if (!this.is_arcade && !this.runtime.isDomFree)
  			window.location.reload();
  	};
  	var firstRequestFullscreen = true;
  	var crruntime = null;
  	function onFullscreenError(e)
  	{
  		if (console && console.warn)
  			console.warn("Fullscreen request failed: ", e);
  		crruntime["setSize"](window.innerWidth, window.innerHeight);
  	};
  	Acts.prototype.RequestFullScreen = function (stretchmode)
  	{
  		if (this.runtime.isDomFree)
  		{
  			cr.logexport("[Construct 2] Requesting fullscreen is not supported on this platform - the request has been ignored");
  			return;
  		}
  		if (stretchmode >= 2)
  			stretchmode += 1;
  		if (stretchmode === 6)
  			stretchmode = 2;
  		if (this.runtime.isNodeWebkit)
  		{
  			if (this.runtime.isDebug)
  			{
  				debuggerFullscreen(true);
  			}
  			else if (!this.runtime.isNodeFullscreen && window["nwgui"])
  			{
  				window["nwgui"]["Window"]["get"]()["enterFullscreen"]();
  				this.runtime.isNodeFullscreen = true;
  				this.runtime.fullscreen_scaling = (stretchmode >= 2 ? stretchmode : 0);
  			}
  		}
  		else
  		{
  			if (document["mozFullScreen"] || document["webkitIsFullScreen"] || !!document["msFullscreenElement"] || document["fullScreen"] || document["fullScreenElement"])
  			{
  				return;
  			}
  			this.runtime.fullscreen_scaling = (stretchmode >= 2 ? stretchmode : 0);
  			var elem = this.runtime.canvasdiv || this.runtime.canvas;
  			if (firstRequestFullscreen)
  			{
  				firstRequestFullscreen = false;
  				crruntime = this.runtime;
  				elem.addEventListener("mozfullscreenerror", onFullscreenError);
  				elem.addEventListener("webkitfullscreenerror", onFullscreenError);
  				elem.addEventListener("MSFullscreenError", onFullscreenError);
  				elem.addEventListener("fullscreenerror", onFullscreenError);
  			}
  			if (elem["requestFullscreen"])
  				elem["requestFullscreen"]();
  			else if (elem["mozRequestFullScreen"])
  				elem["mozRequestFullScreen"]();
  			else if (elem["msRequestFullscreen"])
  				elem["msRequestFullscreen"]();
  			else if (elem["webkitRequestFullScreen"])
  			{
  				if (typeof Element !== "undefined" && typeof Element["ALLOW_KEYBOARD_INPUT"] !== "undefined")
  					elem["webkitRequestFullScreen"](Element["ALLOW_KEYBOARD_INPUT"]);
  				else
  					elem["webkitRequestFullScreen"]();
  			}
  		}
  	};
  	Acts.prototype.CancelFullScreen = function ()
  	{
  		if (this.runtime.isDomFree)
  		{
  			cr.logexport("[Construct 2] Exiting fullscreen is not supported on this platform - the request has been ignored");
  			return;
  		}
  		if (this.runtime.isNodeWebkit)
  		{
  			if (this.runtime.isDebug)
  			{
  				debuggerFullscreen(false);
  			}
  			else if (this.runtime.isNodeFullscreen && window["nwgui"])
  			{
  				window["nwgui"]["Window"]["get"]()["leaveFullscreen"]();
  				this.runtime.isNodeFullscreen = false;
  			}
  		}
  		else
  		{
  			if (document["exitFullscreen"])
  				document["exitFullscreen"]();
  			else if (document["mozCancelFullScreen"])
  				document["mozCancelFullScreen"]();
  			else if (document["msExitFullscreen"])
  				document["msExitFullscreen"]();
  			else if (document["webkitCancelFullScreen"])
  				document["webkitCancelFullScreen"]();
  		}
  	};
  	Acts.prototype.Vibrate = function (pattern_)
  	{
  		try {
  			var arr = pattern_.split(",");
  			var i, len;
  			for (i = 0, len = arr.length; i < len; i++)
  			{
  				arr[i] = parseInt(arr[i], 10);
  			}
  			if (navigator["vibrate"])
  				navigator["vibrate"](arr);
  			else if (navigator["mozVibrate"])
  				navigator["mozVibrate"](arr);
  			else if (navigator["webkitVibrate"])
  				navigator["webkitVibrate"](arr);
  			else if (navigator["msVibrate"])
  				navigator["msVibrate"](arr);
  		}
  		catch (e) {}
  	};
  	Acts.prototype.InvokeDownload = function (url_, filename_)
  	{
  		var a = document.createElement("a");
  		if (typeof a["download"] === "undefined")
  		{
  			window.open(url_);
  		}
  		else
  		{
  			var body = document.getElementsByTagName("body")[0];
  			a.textContent = filename_;
  			a.href = url_;
  			a["download"] = filename_;
  			body.appendChild(a);
  			var clickEvent = document.createEvent("MouseEvent");
  			clickEvent.initMouseEvent("click", true, true, window, 0, 0, 0, 0, 0, false, false, false, false, 0, null);
  			a.dispatchEvent(clickEvent);
  			body.removeChild(a);
  		}
  	};
  	Acts.prototype.InvokeDownloadString = function (str_, mimetype_, filename_)
  	{
  		var datauri = "data:" + mimetype_ + "," + encodeURIComponent(str_);
  		var a = document.createElement("a");
  		if (typeof a["download"] === "undefined")
  		{
  			window.open(datauri);
  		}
  		else
  		{
  			var body = document.getElementsByTagName("body")[0];
  			a.textContent = filename_;
  			a.href = datauri;
  			a["download"] = filename_;
  			body.appendChild(a);
  			var clickEvent = document.createEvent("MouseEvent");
  			clickEvent.initMouseEvent("click", true, true, window, 0, 0, 0, 0, 0, false, false, false, false, 0, null);
  			a.dispatchEvent(clickEvent);
  			body.removeChild(a);
  		}
  	};
  	Acts.prototype.ConsoleLog = function (type_, msg_)
  	{
  		if (typeof console === "undefined")
  			return;
  		if (type_ === 0 && console.log)
  			console.log(msg_.toString());
  		if (type_ === 1 && console.warn)
  			console.warn(msg_.toString());
  		if (type_ === 2 && console.error)
  			console.error(msg_.toString());
  	};
  	Acts.prototype.ConsoleGroup = function (name_)
  	{
  		if (console && console.group)
  			console.group(name_);
  	};
  	Acts.prototype.ConsoleGroupEnd = function ()
  	{
  		if (console && console.groupEnd)
  			console.groupEnd();
  	};
  	Acts.prototype.ExecJs = function (js_)
  	{
  		try {
  			if (eval)
  				eval(js_);
  		}
  		catch (e)
  		{
  			if (console && console.error)
  				console.error("Error executing Javascript: ", e);
  		}
  	};
  	var orientations = [
  		"portrait",
  		"landscape",
  		"portrait-primary",
  		"portrait-secondary",
  		"landscape-primary",
  		"landscape-secondary"
  	];
  	Acts.prototype.LockOrientation = function (o)
  	{
  		o = Math.floor(o);
  		if (o < 0 || o >= orientations.length)
  			return;
  		this.runtime.autoLockOrientation = false;
  		var orientation = orientations[o];
  		if (screen["orientation"] && screen["orientation"]["lock"])
  			screen["orientation"]["lock"](orientation);
  		else if (screen["lockOrientation"])
  			screen["lockOrientation"](orientation);
  		else if (screen["webkitLockOrientation"])
  			screen["webkitLockOrientation"](orientation);
  		else if (screen["mozLockOrientation"])
  			screen["mozLockOrientation"](orientation);
  		else if (screen["msLockOrientation"])
  			screen["msLockOrientation"](orientation);
  	};
  	Acts.prototype.UnlockOrientation = function ()
  	{
  		this.runtime.autoLockOrientation = false;
  		if (screen["orientation"] && screen["orientation"]["unlock"])
  			screen["orientation"]["unlock"]();
  		else if (screen["unlockOrientation"])
  			screen["unlockOrientation"]();
  		else if (screen["webkitUnlockOrientation"])
  			screen["webkitUnlockOrientation"]();
  		else if (screen["mozUnlockOrientation"])
  			screen["mozUnlockOrientation"]();
  		else if (screen["msUnlockOrientation"])
  			screen["msUnlockOrientation"]();
  	};
  	pluginProto.acts = new Acts();
  	function Exps() {};
  	Exps.prototype.URL = function (ret)
  	{
  		ret.set_string(this.runtime.isDomFree ? "" : window.location.toString());
  	};
  	Exps.prototype.Protocol = function (ret)
  	{
  		ret.set_string(this.runtime.isDomFree ? "" : window.location.protocol);
  	};
  	Exps.prototype.Domain = function (ret)
  	{
  		ret.set_string(this.runtime.isDomFree ? "" : window.location.hostname);
  	};
  	Exps.prototype.PathName = function (ret)
  	{
  		ret.set_string(this.runtime.isDomFree ? "" : window.location.pathname);
  	};
  	Exps.prototype.Hash = function (ret)
  	{
  		ret.set_string(this.runtime.isDomFree ? "" : window.location.hash);
  	};
  	Exps.prototype.Referrer = function (ret)
  	{
  		ret.set_string(this.runtime.isDomFree ? "" : document.referrer);
  	};
  	Exps.prototype.Title = function (ret)
  	{
  		ret.set_string(this.runtime.isDomFree ? "" : document.title);
  	};
  	Exps.prototype.Name = function (ret)
  	{
  		ret.set_string(this.runtime.isDomFree ? "" : navigator.appName);
  	};
  	Exps.prototype.Version = function (ret)
  	{
  		ret.set_string(this.runtime.isDomFree ? "" : navigator.appVersion);
  	};
  	Exps.prototype.Language = function (ret)
  	{
  		if (navigator && navigator.language)
  			ret.set_string(navigator.language);
  		else
  			ret.set_string("");
  	};
  	Exps.prototype.Platform = function (ret)
  	{
  		ret.set_string(this.runtime.isDomFree ? "" : navigator.platform);
  	};
  	Exps.prototype.Product = function (ret)
  	{
  		if (navigator && navigator.product)
  			ret.set_string(navigator.product);
  		else
  			ret.set_string("");
  	};
  	Exps.prototype.Vendor = function (ret)
  	{
  		if (navigator && navigator.vendor)
  			ret.set_string(navigator.vendor);
  		else
  			ret.set_string("");
  	};
  	Exps.prototype.UserAgent = function (ret)
  	{
  		ret.set_string(this.runtime.isDomFree ? "" : navigator.userAgent);
  	};
  	Exps.prototype.QueryString = function (ret)
  	{
  		ret.set_string(this.runtime.isDomFree ? "" : window.location.search);
  	};
  	Exps.prototype.QueryParam = function (ret, paramname)
  	{
  		if (this.runtime.isDomFree)
  		{
  			ret.set_string("");
  			return;
  		}
  		var match = RegExp('[?&]' + paramname + '=([^&]*)').exec(window.location.search);
  		if (match)
  			ret.set_string(decodeURIComponent(match[1].replace(/\+/g, ' ')));
  		else
  			ret.set_string("");
  	};
  	Exps.prototype.Bandwidth = function (ret)
  	{
  		var connection = navigator["connection"] || navigator["mozConnection"] || navigator["webkitConnection"];
  		if (!connection)
  			ret.set_float(Number.POSITIVE_INFINITY);
  		else
  		{
  			if (typeof connection["bandwidth"] !== "undefined")
  				ret.set_float(connection["bandwidth"]);
  			else if (typeof connection["downlinkMax"] !== "undefined")
  				ret.set_float(connection["downlinkMax"]);
  			else
  				ret.set_float(Number.POSITIVE_INFINITY);
  		}
  	};
  	Exps.prototype.ConnectionType = function (ret)
  	{
  		var connection = navigator["connection"] || navigator["mozConnection"] || navigator["webkitConnection"];
  		if (!connection)
  			ret.set_string("unknown");
  		else
  		{
  			ret.set_string(connection["type"] || "unknown");
  		}
  	};
  	Exps.prototype.BatteryLevel = function (ret)
  	{
  		var battery = navigator["battery"] || navigator["mozBattery"] || navigator["webkitBattery"];
  		if (battery)
  		{
  			ret.set_float(battery["level"]);
  		}
  		else
  		{
  			maybeLoadBatteryManager();
  			if (batteryManager)
  			{
  				ret.set_float(batteryManager["level"]);
  			}
  			else
  			{
  				ret.set_float(1);		// not supported/unknown: assume charged
  			}
  		}
  	};
  	Exps.prototype.BatteryTimeLeft = function (ret)
  	{
  		var battery = navigator["battery"] || navigator["mozBattery"] || navigator["webkitBattery"];
  		if (battery)
  		{
  			ret.set_float(battery["dischargingTime"]);
  		}
  		else
  		{
  			maybeLoadBatteryManager();
  			if (batteryManager)
  			{
  				ret.set_float(batteryManager["dischargingTime"]);
  			}
  			else
  			{
  				ret.set_float(Number.POSITIVE_INFINITY);		// not supported/unknown: assume infinite time left
  			}
  		}
  	};
  	Exps.prototype.ExecJS = function (ret, js_)
  	{
  		if (!eval)
  		{
  			ret.set_any(0);
  			return;
  		}
  		var result = 0;
  		try {
  			result = eval(js_);
  		}
  		catch (e)
  		{
  			if (console && console.error)
  				console.error("Error executing Javascript: ", e);
  		}
  		if (typeof result === "number")
  			ret.set_any(result);
  		else if (typeof result === "string")
  			ret.set_any(result);
  		else if (typeof result === "boolean")
  			ret.set_any(result ? 1 : 0);
  		else
  			ret.set_any(0);
  	};
  	Exps.prototype.ScreenWidth = function (ret)
  	{
  		ret.set_int(screen.width);
  	};
  	Exps.prototype.ScreenHeight = function (ret)
  	{
  		ret.set_int(screen.height);
  	};
  	Exps.prototype.DevicePixelRatio = function (ret)
  	{
  		ret.set_float(this.runtime.devicePixelRatio);
  	};
  	pluginProto.exps = new Exps();
  }());
  ;
  ;
  cr.plugins_.Dictionary = function(runtime)
  {
  	this.runtime = runtime;
  };
  (function ()
  {
  	var pluginProto = cr.plugins_.Dictionary.prototype;
  	pluginProto.Type = function(plugin)
  	{
  		this.plugin = plugin;
  		this.runtime = plugin.runtime;
  	};
  	var typeProto = pluginProto.Type.prototype;
  	typeProto.onCreate = function()
  	{
  	};
  	pluginProto.Instance = function(type)
  	{
  		this.type = type;
  		this.runtime = type.runtime;
  	};
  	var instanceProto = pluginProto.Instance.prototype;
  	instanceProto.onCreate = function()
  	{
  		this.dictionary = {};
  		this.cur_key = "";		// current key in for-each loop
  		this.key_count = 0;
  	};
  	instanceProto.saveToJSON = function ()
  	{
  		return this.dictionary;
  	};
  	instanceProto.loadFromJSON = function (o)
  	{
  		this.dictionary = o;
  		this.key_count = 0;
  		for (var p in this.dictionary)
  		{
  			if (this.dictionary.hasOwnProperty(p))
  				this.key_count++;
  		}
  	};
  	function Cnds() {};
  	Cnds.prototype.CompareValue = function (key_, cmp_, value_)
  	{
  		return cr.do_cmp(this.dictionary[key_], cmp_, value_);
  	};
  	Cnds.prototype.ForEachKey = function ()
  	{
  		var current_event = this.runtime.getCurrentEventStack().current_event;
  		for (var p in this.dictionary)
  		{
  			if (this.dictionary.hasOwnProperty(p))
  			{
  				this.cur_key = p;
  				this.runtime.pushCopySol(current_event.solModifiers);
  				current_event.retrigger();
  				this.runtime.popSol(current_event.solModifiers);
  			}
  		}
  		this.cur_key = "";
  		return false;
  	};
  	Cnds.prototype.CompareCurrentValue = function (cmp_, value_)
  	{
  		return cr.do_cmp(this.dictionary[this.cur_key], cmp_, value_);
  	};
  	Cnds.prototype.HasKey = function (key_)
  	{
  		return this.dictionary.hasOwnProperty(key_);
  	};
  	Cnds.prototype.IsEmpty = function ()
  	{
  		return this.key_count === 0;
  	};
  	pluginProto.cnds = new Cnds();
  	function Acts() {};
  	Acts.prototype.AddKey = function (key_, value_)
  	{
  		if (!this.dictionary.hasOwnProperty(key_))
  			this.key_count++;
  		this.dictionary[key_] = value_;
  	};
  	Acts.prototype.SetKey = function (key_, value_)
  	{
  		if (this.dictionary.hasOwnProperty(key_))
  			this.dictionary[key_] = value_;
  	};
  	Acts.prototype.DeleteKey = function (key_)
  	{
  		if (this.dictionary.hasOwnProperty(key_))
  		{
  			delete this.dictionary[key_];
  			this.key_count--;
  		}
  	};
  	Acts.prototype.Clear = function ()
  	{
  		cr.wipe(this.dictionary);		// avoid garbaging
  		this.key_count = 0;
  	};
  	Acts.prototype.JSONLoad = function (json_)
  	{
  		var o;
  		try {
  			o = JSON.parse(json_);
  		}
  		catch(e) { return; }
  		if (!o["c2dictionary"])		// presumably not a c2dictionary object
  			return;
  		this.dictionary = o["data"];
  		this.key_count = 0;
  		for (var p in this.dictionary)
  		{
  			if (this.dictionary.hasOwnProperty(p))
  				this.key_count++;
  		}
  	};
  	Acts.prototype.JSONDownload = function (filename)
  	{
  		var a = document.createElement("a");
  		if (typeof a.download === "undefined")
  		{
  			var str = 'data:text/html,' + encodeURIComponent("<p><a download='data.json' href=\"data:application/json,"
  				+ encodeURIComponent(JSON.stringify({
  						"c2dictionary": true,
  						"data": this.dictionary
  					}))
  				+ "\">Download link</a></p>");
  			window.open(str);
  		}
  		else
  		{
  			var body = document.getElementsByTagName("body")[0];
  			a.textContent = filename;
  			a.href = "data:application/json," + encodeURIComponent(JSON.stringify({
  						"c2dictionary": true,
  						"data": this.dictionary
  					}));
  			a.download = filename;
  			body.appendChild(a);
  			var clickEvent = document.createEvent("MouseEvent");
  			clickEvent.initMouseEvent("click", true, true, window, 0, 0, 0, 0, 0, false, false, false, false, 0, null);
  			a.dispatchEvent(clickEvent);
  			body.removeChild(a);
  		}
  	};
  	pluginProto.acts = new Acts();
  	function Exps() {};
  	Exps.prototype.Get = function (ret, key_)
  	{
  		if (this.dictionary.hasOwnProperty(key_))
  			ret.set_any(this.dictionary[key_]);
  		else
  			ret.set_int(0);
  	};
  	Exps.prototype.KeyCount = function (ret)
  	{
  		ret.set_int(this.key_count);
  	};
  	Exps.prototype.CurrentKey = function (ret)
  	{
  		ret.set_string(this.cur_key);
  	};
  	Exps.prototype.CurrentValue = function (ret)
  	{
  		if (this.dictionary.hasOwnProperty(this.cur_key))
  			ret.set_any(this.dictionary[this.cur_key]);
  		else
  			ret.set_int(0);
  	};
  	Exps.prototype.AsJSON = function (ret)
  	{
  		ret.set_string(JSON.stringify({
  			"c2dictionary": true,
  			"data": this.dictionary
  		}));
  	};
  	pluginProto.exps = new Exps();
  }());
  ;
  ;
  cr.plugins_.Function = function(runtime)
  {
  	this.runtime = runtime;
  };
  (function ()
  {
  	var pluginProto = cr.plugins_.Function.prototype;
  	pluginProto.Type = function(plugin)
  	{
  		this.plugin = plugin;
  		this.runtime = plugin.runtime;
  	};
  	var typeProto = pluginProto.Type.prototype;
  	typeProto.onCreate = function()
  	{
  	};
  	pluginProto.Instance = function(type)
  	{
  		this.type = type;
  		this.runtime = type.runtime;
  	};
  	var instanceProto = pluginProto.Instance.prototype;
  	var funcStack = [];
  	var funcStackPtr = -1;
  	var isInPreview = false;	// set in onCreate
  	function FuncStackEntry()
  	{
  		this.name = "";
  		this.retVal = 0;
  		this.params = [];
  	};
  	function pushFuncStack()
  	{
  		funcStackPtr++;
  		if (funcStackPtr === funcStack.length)
  			funcStack.push(new FuncStackEntry());
  		return funcStack[funcStackPtr];
  	};
  	function getCurrentFuncStack()
  	{
  		if (funcStackPtr < 0)
  			return null;
  		return funcStack[funcStackPtr];
  	};
  	function getOneAboveFuncStack()
  	{
  		if (!funcStack.length)
  			return null;
  		var i = funcStackPtr + 1;
  		if (i >= funcStack.length)
  			i = funcStack.length - 1;
  		return funcStack[i];
  	};
  	function popFuncStack()
  	{
  ;
  		funcStackPtr--;
  	};
  	instanceProto.onCreate = function()
  	{
  		isInPreview = (typeof cr_is_preview !== "undefined");
  		var self = this;
  		window["c2_callFunction"] = function (name_, params_)
  		{
  			var i, len, v;
  			var fs = pushFuncStack();
  			fs.name = name_.toLowerCase();
  			fs.retVal = 0;
  			if (params_)
  			{
  				fs.params.length = params_.length;
  				for (i = 0, len = params_.length; i < len; ++i)
  				{
  					v = params_[i];
  					if (typeof v === "number" || typeof v === "string")
  						fs.params[i] = v;
  					else if (typeof v === "boolean")
  						fs.params[i] = (v ? 1 : 0);
  					else
  						fs.params[i] = 0;
  				}
  			}
  			else
  			{
  				cr.clearArray(fs.params);
  			}
  			self.runtime.trigger(cr.plugins_.Function.prototype.cnds.OnFunction, self, fs.name);
  			popFuncStack();
  			return fs.retVal;
  		};
  	};
  	function Cnds() {};
  	Cnds.prototype.OnFunction = function (name_)
  	{
  		var fs = getCurrentFuncStack();
  		if (!fs)
  			return false;
  		return cr.equals_nocase(name_, fs.name);
  	};
  	Cnds.prototype.CompareParam = function (index_, cmp_, value_)
  	{
  		var fs = getCurrentFuncStack();
  		if (!fs)
  			return false;
  		index_ = cr.floor(index_);
  		if (index_ < 0 || index_ >= fs.params.length)
  			return false;
  		return cr.do_cmp(fs.params[index_], cmp_, value_);
  	};
  	pluginProto.cnds = new Cnds();
  	function Acts() {};
  	Acts.prototype.CallFunction = function (name_, params_)
  	{
  		var fs = pushFuncStack();
  		fs.name = name_.toLowerCase();
  		fs.retVal = 0;
  		cr.shallowAssignArray(fs.params, params_);
  		var ran = this.runtime.trigger(cr.plugins_.Function.prototype.cnds.OnFunction, this, fs.name);
  		if (isInPreview && !ran)
  		{
  ;
  		}
  		popFuncStack();
  	};
  	Acts.prototype.SetReturnValue = function (value_)
  	{
  		var fs = getCurrentFuncStack();
  		if (fs)
  			fs.retVal = value_;
  		else
  ;
  	};
  	Acts.prototype.CallExpression = function (unused)
  	{
  	};
  	pluginProto.acts = new Acts();
  	function Exps() {};
  	Exps.prototype.ReturnValue = function (ret)
  	{
  		var fs = getOneAboveFuncStack();
  		if (fs)
  			ret.set_any(fs.retVal);
  		else
  			ret.set_int(0);
  	};
  	Exps.prototype.ParamCount = function (ret)
  	{
  		var fs = getCurrentFuncStack();
  		if (fs)
  			ret.set_int(fs.params.length);
  		else
  		{
  ;
  			ret.set_int(0);
  		}
  	};
  	Exps.prototype.Param = function (ret, index_)
  	{
  		index_ = cr.floor(index_);
  		var fs = getCurrentFuncStack();
  		if (fs)
  		{
  			if (index_ >= 0 && index_ < fs.params.length)
  			{
  				ret.set_any(fs.params[index_]);
  			}
  			else
  			{
  ;
  				ret.set_int(0);
  			}
  		}
  		else
  		{
  ;
  			ret.set_int(0);
  		}
  	};
  	Exps.prototype.Call = function (ret, name_)
  	{
  		var fs = pushFuncStack();
  		fs.name = name_.toLowerCase();
  		fs.retVal = 0;
  		cr.clearArray(fs.params);
  		var i, len;
  		for (i = 2, len = arguments.length; i < len; i++)
  			fs.params.push(arguments[i]);
  		var ran = this.runtime.trigger(cr.plugins_.Function.prototype.cnds.OnFunction, this, fs.name);
  		if (isInPreview && !ran)
  		{
  ;
  		}
  		popFuncStack();
  		ret.set_any(fs.retVal);
  	};
  	pluginProto.exps = new Exps();
  }());
  ;
  ;
  cr.plugins_.Mouse = function(runtime)
  {
  	this.runtime = runtime;
  };
  (function ()
  {
  	var pluginProto = cr.plugins_.Mouse.prototype;
  	pluginProto.Type = function(plugin)
  	{
  		this.plugin = plugin;
  		this.runtime = plugin.runtime;
  	};
  	var typeProto = pluginProto.Type.prototype;
  	typeProto.onCreate = function()
  	{
  	};
  	pluginProto.Instance = function(type)
  	{
  		this.type = type;
  		this.runtime = type.runtime;
  		this.buttonMap = new Array(4);		// mouse down states
  		this.mouseXcanvas = 0;				// mouse position relative to canvas
  		this.mouseYcanvas = 0;
  		this.triggerButton = 0;
  		this.triggerType = 0;
  		this.triggerDir = 0;
  		this.handled = false;
  	};
  	var instanceProto = pluginProto.Instance.prototype;
  	instanceProto.onCreate = function()
  	{
  		var self = this;
  		if (!this.runtime.isDomFree)
  		{
  			jQuery(document).mousemove(
  				function(info) {
  					self.onMouseMove(info);
  				}
  			);
  			jQuery(document).mousedown(
  				function(info) {
  					self.onMouseDown(info);
  				}
  			);
  			jQuery(document).mouseup(
  				function(info) {
  					self.onMouseUp(info);
  				}
  			);
  			jQuery(document).dblclick(
  				function(info) {
  					self.onDoubleClick(info);
  				}
  			);
  			var wheelevent = function(info) {
  								self.onWheel(info);
  							};
  			document.addEventListener("mousewheel", wheelevent, false);
  			document.addEventListener("DOMMouseScroll", wheelevent, false);
  		}
  	};
  	var dummyoffset = {left: 0, top: 0};
  	instanceProto.onMouseMove = function(info)
  	{
  		var offset = this.runtime.isDomFree ? dummyoffset : jQuery(this.runtime.canvas).offset();
  		this.mouseXcanvas = info.pageX - offset.left;
  		this.mouseYcanvas = info.pageY - offset.top;
  	};
  	instanceProto.mouseInGame = function ()
  	{
  		if (this.runtime.fullscreen_mode > 0)
  			return true;
  		return this.mouseXcanvas >= 0 && this.mouseYcanvas >= 0
  		    && this.mouseXcanvas < this.runtime.width && this.mouseYcanvas < this.runtime.height;
  	};
  	instanceProto.onMouseDown = function(info)
  	{
  		if (!this.mouseInGame())
  			return;
  		this.buttonMap[info.which] = true;
  		this.runtime.isInUserInputEvent = true;
  		this.runtime.trigger(cr.plugins_.Mouse.prototype.cnds.OnAnyClick, this);
  		this.triggerButton = info.which - 1;	// 1-based
  		this.triggerType = 0;					// single click
  		this.runtime.trigger(cr.plugins_.Mouse.prototype.cnds.OnClick, this);
  		this.runtime.trigger(cr.plugins_.Mouse.prototype.cnds.OnObjectClicked, this);
  		this.runtime.isInUserInputEvent = false;
  	};
  	instanceProto.onMouseUp = function(info)
  	{
  		if (!this.buttonMap[info.which])
  			return;
  		if (this.runtime.had_a_click && !this.runtime.isMobile)
  			info.preventDefault();
  		this.runtime.had_a_click = true;
  		this.buttonMap[info.which] = false;
  		this.runtime.isInUserInputEvent = true;
  		this.triggerButton = info.which - 1;	// 1-based
  		this.runtime.trigger(cr.plugins_.Mouse.prototype.cnds.OnRelease, this);
  		this.runtime.isInUserInputEvent = false;
  	};
  	instanceProto.onDoubleClick = function(info)
  	{
  		if (!this.mouseInGame())
  			return;
  		info.preventDefault();
  		this.runtime.isInUserInputEvent = true;
  		this.triggerButton = info.which - 1;	// 1-based
  		this.triggerType = 1;					// double click
  		this.runtime.trigger(cr.plugins_.Mouse.prototype.cnds.OnClick, this);
  		this.runtime.trigger(cr.plugins_.Mouse.prototype.cnds.OnObjectClicked, this);
  		this.runtime.isInUserInputEvent = false;
  	};
  	instanceProto.onWheel = function (info)
  	{
  		var delta = info.wheelDelta ? info.wheelDelta : info.detail ? -info.detail : 0;
  		this.triggerDir = (delta < 0 ? 0 : 1);
  		this.handled = false;
  		this.runtime.isInUserInputEvent = true;
  		this.runtime.trigger(cr.plugins_.Mouse.prototype.cnds.OnWheel, this);
  		this.runtime.isInUserInputEvent = false;
  		if (this.handled && cr.isCanvasInputEvent(info))
  			info.preventDefault();
  	};
  	function Cnds() {};
  	Cnds.prototype.OnClick = function (button, type)
  	{
  		return button === this.triggerButton && type === this.triggerType;
  	};
  	Cnds.prototype.OnAnyClick = function ()
  	{
  		return true;
  	};
  	Cnds.prototype.IsButtonDown = function (button)
  	{
  		return this.buttonMap[button + 1];	// jQuery uses 1-based buttons for some reason
  	};
  	Cnds.prototype.OnRelease = function (button)
  	{
  		return button === this.triggerButton;
  	};
  	Cnds.prototype.IsOverObject = function (obj)
  	{
  		var cnd = this.runtime.getCurrentCondition();
  		var mx = this.mouseXcanvas;
  		var my = this.mouseYcanvas;
  		return cr.xor(this.runtime.testAndSelectCanvasPointOverlap(obj, mx, my, cnd.inverted), cnd.inverted);
  	};
  	Cnds.prototype.OnObjectClicked = function (button, type, obj)
  	{
  		if (button !== this.triggerButton || type !== this.triggerType)
  			return false;	// wrong click type
  		return this.runtime.testAndSelectCanvasPointOverlap(obj, this.mouseXcanvas, this.mouseYcanvas, false);
  	};
  	Cnds.prototype.OnWheel = function (dir)
  	{
  		this.handled = true;
  		return dir === this.triggerDir;
  	};
  	pluginProto.cnds = new Cnds();
  	function Acts() {};
  	var lastSetCursor = null;
  	Acts.prototype.SetCursor = function (c)
  	{
  		if (this.runtime.isDomFree)
  			return;
  		var cursor_style = ["auto", "pointer", "text", "crosshair", "move", "help", "wait", "none"][c];
  		if (lastSetCursor === cursor_style)
  			return;		// redundant
  		lastSetCursor = cursor_style;
  		document.body.style.cursor = cursor_style;
  	};
  	Acts.prototype.SetCursorSprite = function (obj)
  	{
  		if (this.runtime.isDomFree || this.runtime.isMobile || !obj)
  			return;
  		var inst = obj.getFirstPicked();
  		if (!inst || !inst.curFrame)
  			return;
  		var frame = inst.curFrame;
  		if (lastSetCursor === frame)
  			return;		// already set this frame
  		lastSetCursor = frame;
  		var datauri = frame.getDataUri();
  		var cursor_style = "url(" + datauri + ") " + Math.round(frame.hotspotX * frame.width) + " " + Math.round(frame.hotspotY * frame.height) + ", auto";
  		document.body.style.cursor = "";
  		document.body.style.cursor = cursor_style;
  	};
  	pluginProto.acts = new Acts();
  	function Exps() {};
  	Exps.prototype.X = function (ret, layerparam)
  	{
  		var layer, oldScale, oldZoomRate, oldParallaxX, oldAngle;
  		if (cr.is_undefined(layerparam))
  		{
  			layer = this.runtime.getLayerByNumber(0);
  			oldScale = layer.scale;
  			oldZoomRate = layer.zoomRate;
  			oldParallaxX = layer.parallaxX;
  			oldAngle = layer.angle;
  			layer.scale = 1;
  			layer.zoomRate = 1.0;
  			layer.parallaxX = 1.0;
  			layer.angle = 0;
  			ret.set_float(layer.canvasToLayer(this.mouseXcanvas, this.mouseYcanvas, true));
  			layer.scale = oldScale;
  			layer.zoomRate = oldZoomRate;
  			layer.parallaxX = oldParallaxX;
  			layer.angle = oldAngle;
  		}
  		else
  		{
  			if (cr.is_number(layerparam))
  				layer = this.runtime.getLayerByNumber(layerparam);
  			else
  				layer = this.runtime.getLayerByName(layerparam);
  			if (layer)
  				ret.set_float(layer.canvasToLayer(this.mouseXcanvas, this.mouseYcanvas, true));
  			else
  				ret.set_float(0);
  		}
  	};
  	Exps.prototype.Y = function (ret, layerparam)
  	{
  		var layer, oldScale, oldZoomRate, oldParallaxY, oldAngle;
  		if (cr.is_undefined(layerparam))
  		{
  			layer = this.runtime.getLayerByNumber(0);
  			oldScale = layer.scale;
  			oldZoomRate = layer.zoomRate;
  			oldParallaxY = layer.parallaxY;
  			oldAngle = layer.angle;
  			layer.scale = 1;
  			layer.zoomRate = 1.0;
  			layer.parallaxY = 1.0;
  			layer.angle = 0;
  			ret.set_float(layer.canvasToLayer(this.mouseXcanvas, this.mouseYcanvas, false));
  			layer.scale = oldScale;
  			layer.zoomRate = oldZoomRate;
  			layer.parallaxY = oldParallaxY;
  			layer.angle = oldAngle;
  		}
  		else
  		{
  			if (cr.is_number(layerparam))
  				layer = this.runtime.getLayerByNumber(layerparam);
  			else
  				layer = this.runtime.getLayerByName(layerparam);
  			if (layer)
  				ret.set_float(layer.canvasToLayer(this.mouseXcanvas, this.mouseYcanvas, false));
  			else
  				ret.set_float(0);
  		}
  	};
  	Exps.prototype.AbsoluteX = function (ret)
  	{
  		ret.set_float(this.mouseXcanvas);
  	};
  	Exps.prototype.AbsoluteY = function (ret)
  	{
  		ret.set_float(this.mouseYcanvas);
  	};
  	pluginProto.exps = new Exps();
  }());
  ;
  ;
  cr.plugins_.Sprite = function(runtime)
  {
  	this.runtime = runtime;
  };
  (function ()
  {
  	var pluginProto = cr.plugins_.Sprite.prototype;
  	pluginProto.Type = function(plugin)
  	{
  		this.plugin = plugin;
  		this.runtime = plugin.runtime;
  	};
  	var typeProto = pluginProto.Type.prototype;
  	function frame_getDataUri()
  	{
  		if (this.datauri.length === 0)
  		{
  			var tmpcanvas = document.createElement("canvas");
  			tmpcanvas.width = this.width;
  			tmpcanvas.height = this.height;
  			var tmpctx = tmpcanvas.getContext("2d");
  			if (this.spritesheeted)
  			{
  				tmpctx.drawImage(this.texture_img, this.offx, this.offy, this.width, this.height,
  										 0, 0, this.width, this.height);
  			}
  			else
  			{
  				tmpctx.drawImage(this.texture_img, 0, 0, this.width, this.height);
  			}
  			this.datauri = tmpcanvas.toDataURL("image/png");
  		}
  		return this.datauri;
  	};
  	typeProto.onCreate = function()
  	{
  		if (this.is_family)
  			return;
  		var i, leni, j, lenj;
  		var anim, frame, animobj, frameobj, wt, uv;
  		this.all_frames = [];
  		this.has_loaded_textures = false;
  		for (i = 0, leni = this.animations.length; i < leni; i++)
  		{
  			anim = this.animations[i];
  			animobj = {};
  			animobj.name = anim[0];
  			animobj.speed = anim[1];
  			animobj.loop = anim[2];
  			animobj.repeatcount = anim[3];
  			animobj.repeatto = anim[4];
  			animobj.pingpong = anim[5];
  			animobj.sid = anim[6];
  			animobj.frames = [];
  			for (j = 0, lenj = anim[7].length; j < lenj; j++)
  			{
  				frame = anim[7][j];
  				frameobj = {};
  				frameobj.texture_file = frame[0];
  				frameobj.texture_filesize = frame[1];
  				frameobj.offx = frame[2];
  				frameobj.offy = frame[3];
  				frameobj.width = frame[4];
  				frameobj.height = frame[5];
  				frameobj.duration = frame[6];
  				frameobj.hotspotX = frame[7];
  				frameobj.hotspotY = frame[8];
  				frameobj.image_points = frame[9];
  				frameobj.poly_pts = frame[10];
  				frameobj.pixelformat = frame[11];
  				frameobj.spritesheeted = (frameobj.width !== 0);
  				frameobj.datauri = "";		// generated on demand and cached
  				frameobj.getDataUri = frame_getDataUri;
  				uv = {};
  				uv.left = 0;
  				uv.top = 0;
  				uv.right = 1;
  				uv.bottom = 1;
  				frameobj.sheetTex = uv;
  				frameobj.webGL_texture = null;
  				wt = this.runtime.findWaitingTexture(frame[0]);
  				if (wt)
  				{
  					frameobj.texture_img = wt;
  				}
  				else
  				{
  					frameobj.texture_img = new Image();
  					frameobj.texture_img.cr_src = frame[0];
  					frameobj.texture_img.cr_filesize = frame[1];
  					frameobj.texture_img.c2webGL_texture = null;
  					this.runtime.waitForImageLoad(frameobj.texture_img, frame[0]);
  				}
  				cr.seal(frameobj);
  				animobj.frames.push(frameobj);
  				this.all_frames.push(frameobj);
  			}
  			cr.seal(animobj);
  			this.animations[i] = animobj;		// swap array data for object
  		}
  	};
  	typeProto.updateAllCurrentTexture = function ()
  	{
  		var i, len, inst;
  		for (i = 0, len = this.instances.length; i < len; i++)
  		{
  			inst = this.instances[i];
  			inst.curWebGLTexture = inst.curFrame.webGL_texture;
  		}
  	};
  	typeProto.onLostWebGLContext = function ()
  	{
  		if (this.is_family)
  			return;
  		var i, len, frame;
  		for (i = 0, len = this.all_frames.length; i < len; ++i)
  		{
  			frame = this.all_frames[i];
  			frame.texture_img.c2webGL_texture = null;
  			frame.webGL_texture = null;
  		}
  		this.has_loaded_textures = false;
  		this.updateAllCurrentTexture();
  	};
  	typeProto.onRestoreWebGLContext = function ()
  	{
  		if (this.is_family || !this.instances.length)
  			return;
  		var i, len, frame;
  		for (i = 0, len = this.all_frames.length; i < len; ++i)
  		{
  			frame = this.all_frames[i];
  			frame.webGL_texture = this.runtime.glwrap.loadTexture(frame.texture_img, false, this.runtime.linearSampling, frame.pixelformat);
  		}
  		this.updateAllCurrentTexture();
  	};
  	typeProto.loadTextures = function ()
  	{
  		if (this.is_family || this.has_loaded_textures || !this.runtime.glwrap)
  			return;
  		var i, len, frame;
  		for (i = 0, len = this.all_frames.length; i < len; ++i)
  		{
  			frame = this.all_frames[i];
  			frame.webGL_texture = this.runtime.glwrap.loadTexture(frame.texture_img, false, this.runtime.linearSampling, frame.pixelformat);
  		}
  		this.has_loaded_textures = true;
  	};
  	typeProto.unloadTextures = function ()
  	{
  		if (this.is_family || this.instances.length || !this.has_loaded_textures)
  			return;
  		var i, len, frame;
  		for (i = 0, len = this.all_frames.length; i < len; ++i)
  		{
  			frame = this.all_frames[i];
  			this.runtime.glwrap.deleteTexture(frame.webGL_texture);
  			frame.webGL_texture = null;
  		}
  		this.has_loaded_textures = false;
  	};
  	var already_drawn_images = [];
  	typeProto.preloadCanvas2D = function (ctx)
  	{
  		var i, len, frameimg;
  		cr.clearArray(already_drawn_images);
  		for (i = 0, len = this.all_frames.length; i < len; ++i)
  		{
  			frameimg = this.all_frames[i].texture_img;
  			if (already_drawn_images.indexOf(frameimg) !== -1)
  					continue;
  			ctx.drawImage(frameimg, 0, 0);
  			already_drawn_images.push(frameimg);
  		}
  	};
  	pluginProto.Instance = function(type)
  	{
  		this.type = type;
  		this.runtime = type.runtime;
  		var poly_pts = this.type.animations[0].frames[0].poly_pts;
  		if (this.recycled)
  			this.collision_poly.set_pts(poly_pts);
  		else
  			this.collision_poly = new cr.CollisionPoly(poly_pts);
  	};
  	var instanceProto = pluginProto.Instance.prototype;
  	instanceProto.onCreate = function()
  	{
  		this.visible = (this.properties[0] === 0);	// 0=visible, 1=invisible
  		this.isTicking = false;
  		this.inAnimTrigger = false;
  		this.collisionsEnabled = (this.properties[3] !== 0);
  		if (!(this.type.animations.length === 1 && this.type.animations[0].frames.length === 1) && this.type.animations[0].speed !== 0)
  		{
  			this.runtime.tickMe(this);
  			this.isTicking = true;
  		}
  		this.cur_animation = this.getAnimationByName(this.properties[1]) || this.type.animations[0];
  		this.cur_frame = this.properties[2];
  		if (this.cur_frame < 0)
  			this.cur_frame = 0;
  		if (this.cur_frame >= this.cur_animation.frames.length)
  			this.cur_frame = this.cur_animation.frames.length - 1;
  		var curanimframe = this.cur_animation.frames[this.cur_frame];
  		this.collision_poly.set_pts(curanimframe.poly_pts);
  		this.hotspotX = curanimframe.hotspotX;
  		this.hotspotY = curanimframe.hotspotY;
  		this.cur_anim_speed = this.cur_animation.speed;
  		if (this.recycled)
  			this.animTimer.reset();
  		else
  			this.animTimer = new cr.KahanAdder();
  		this.frameStart = this.getNowTime();
  		this.animPlaying = true;
  		this.animRepeats = 0;
  		this.animForwards = true;
  		this.animTriggerName = "";
  		this.changeAnimName = "";
  		this.changeAnimFrom = 0;
  		this.changeAnimFrame = -1;
  		this.type.loadTextures();
  		var i, leni, j, lenj;
  		var anim, frame, uv, maintex;
  		for (i = 0, leni = this.type.animations.length; i < leni; i++)
  		{
  			anim = this.type.animations[i];
  			for (j = 0, lenj = anim.frames.length; j < lenj; j++)
  			{
  				frame = anim.frames[j];
  				if (frame.width === 0)
  				{
  					frame.width = frame.texture_img.width;
  					frame.height = frame.texture_img.height;
  				}
  				if (frame.spritesheeted)
  				{
  					maintex = frame.texture_img;
  					uv = frame.sheetTex;
  					uv.left = frame.offx / maintex.width;
  					uv.top = frame.offy / maintex.height;
  					uv.right = (frame.offx + frame.width) / maintex.width;
  					uv.bottom = (frame.offy + frame.height) / maintex.height;
  					if (frame.offx === 0 && frame.offy === 0 && frame.width === maintex.width && frame.height === maintex.height)
  					{
  						frame.spritesheeted = false;
  					}
  				}
  			}
  		}
  		this.curFrame = this.cur_animation.frames[this.cur_frame];
  		this.curWebGLTexture = this.curFrame.webGL_texture;
  	};
  	instanceProto.saveToJSON = function ()
  	{
  		var o = {
  			"a": this.cur_animation.sid,
  			"f": this.cur_frame,
  			"cas": this.cur_anim_speed,
  			"fs": this.frameStart,
  			"ar": this.animRepeats,
  			"at": this.animTimer.sum
  		};
  		if (!this.animPlaying)
  			o["ap"] = this.animPlaying;
  		if (!this.animForwards)
  			o["af"] = this.animForwards;
  		return o;
  	};
  	instanceProto.loadFromJSON = function (o)
  	{
  		var anim = this.getAnimationBySid(o["a"]);
  		if (anim)
  			this.cur_animation = anim;
  		this.cur_frame = o["f"];
  		if (this.cur_frame < 0)
  			this.cur_frame = 0;
  		if (this.cur_frame >= this.cur_animation.frames.length)
  			this.cur_frame = this.cur_animation.frames.length - 1;
  		this.cur_anim_speed = o["cas"];
  		this.frameStart = o["fs"];
  		this.animRepeats = o["ar"];
  		this.animTimer.reset();
  		this.animTimer.sum = o["at"];
  		this.animPlaying = o.hasOwnProperty("ap") ? o["ap"] : true;
  		this.animForwards = o.hasOwnProperty("af") ? o["af"] : true;
  		this.curFrame = this.cur_animation.frames[this.cur_frame];
  		this.curWebGLTexture = this.curFrame.webGL_texture;
  		this.collision_poly.set_pts(this.curFrame.poly_pts);
  		this.hotspotX = this.curFrame.hotspotX;
  		this.hotspotY = this.curFrame.hotspotY;
  	};
  	instanceProto.animationFinish = function (reverse)
  	{
  		this.cur_frame = reverse ? 0 : this.cur_animation.frames.length - 1;
  		this.animPlaying = false;
  		this.animTriggerName = this.cur_animation.name;
  		this.inAnimTrigger = true;
  		this.runtime.trigger(cr.plugins_.Sprite.prototype.cnds.OnAnyAnimFinished, this);
  		this.runtime.trigger(cr.plugins_.Sprite.prototype.cnds.OnAnimFinished, this);
  		this.inAnimTrigger = false;
  		this.animRepeats = 0;
  	};
  	instanceProto.getNowTime = function()
  	{
  		return this.animTimer.sum;
  	};
  	instanceProto.tick = function()
  	{
  		this.animTimer.add(this.runtime.getDt(this));
  		if (this.changeAnimName.length)
  			this.doChangeAnim();
  		if (this.changeAnimFrame >= 0)
  			this.doChangeAnimFrame();
  		var now = this.getNowTime();
  		var cur_animation = this.cur_animation;
  		var prev_frame = cur_animation.frames[this.cur_frame];
  		var next_frame;
  		var cur_frame_time = prev_frame.duration / this.cur_anim_speed;
  		if (this.animPlaying && now >= this.frameStart + cur_frame_time)
  		{
  			if (this.animForwards)
  			{
  				this.cur_frame++;
  			}
  			else
  			{
  				this.cur_frame--;
  			}
  			this.frameStart += cur_frame_time;
  			if (this.cur_frame >= cur_animation.frames.length)
  			{
  				if (cur_animation.pingpong)
  				{
  					this.animForwards = false;
  					this.cur_frame = cur_animation.frames.length - 2;
  				}
  				else if (cur_animation.loop)
  				{
  					this.cur_frame = cur_animation.repeatto;
  				}
  				else
  				{
  					this.animRepeats++;
  					if (this.animRepeats >= cur_animation.repeatcount)
  					{
  						this.animationFinish(false);
  					}
  					else
  					{
  						this.cur_frame = cur_animation.repeatto;
  					}
  				}
  			}
  			if (this.cur_frame < 0)
  			{
  				if (cur_animation.pingpong)
  				{
  					this.cur_frame = 1;
  					this.animForwards = true;
  					if (!cur_animation.loop)
  					{
  						this.animRepeats++;
  						if (this.animRepeats >= cur_animation.repeatcount)
  						{
  							this.animationFinish(true);
  						}
  					}
  				}
  				else
  				{
  					if (cur_animation.loop)
  					{
  						this.cur_frame = cur_animation.repeatto;
  					}
  					else
  					{
  						this.animRepeats++;
  						if (this.animRepeats >= cur_animation.repeatcount)
  						{
  							this.animationFinish(true);
  						}
  						else
  						{
  							this.cur_frame = cur_animation.repeatto;
  						}
  					}
  				}
  			}
  			if (this.cur_frame < 0)
  				this.cur_frame = 0;
  			else if (this.cur_frame >= cur_animation.frames.length)
  				this.cur_frame = cur_animation.frames.length - 1;
  			if (now > this.frameStart + (cur_animation.frames[this.cur_frame].duration / this.cur_anim_speed))
  			{
  				this.frameStart = now;
  			}
  			next_frame = cur_animation.frames[this.cur_frame];
  			this.OnFrameChanged(prev_frame, next_frame);
  			this.runtime.redraw = true;
  		}
  	};
  	instanceProto.getAnimationByName = function (name_)
  	{
  		var i, len, a;
  		for (i = 0, len = this.type.animations.length; i < len; i++)
  		{
  			a = this.type.animations[i];
  			if (cr.equals_nocase(a.name, name_))
  				return a;
  		}
  		return null;
  	};
  	instanceProto.getAnimationBySid = function (sid_)
  	{
  		var i, len, a;
  		for (i = 0, len = this.type.animations.length; i < len; i++)
  		{
  			a = this.type.animations[i];
  			if (a.sid === sid_)
  				return a;
  		}
  		return null;
  	};
  	instanceProto.doChangeAnim = function ()
  	{
  		var prev_frame = this.cur_animation.frames[this.cur_frame];
  		var anim = this.getAnimationByName(this.changeAnimName);
  		this.changeAnimName = "";
  		if (!anim)
  			return;
  		if (cr.equals_nocase(anim.name, this.cur_animation.name) && this.animPlaying)
  			return;
  		this.cur_animation = anim;
  		this.cur_anim_speed = anim.speed;
  		if (this.cur_frame < 0)
  			this.cur_frame = 0;
  		if (this.cur_frame >= this.cur_animation.frames.length)
  			this.cur_frame = this.cur_animation.frames.length - 1;
  		if (this.changeAnimFrom === 1)
  			this.cur_frame = 0;
  		this.animPlaying = true;
  		this.frameStart = this.getNowTime();
  		this.animForwards = true;
  		this.OnFrameChanged(prev_frame, this.cur_animation.frames[this.cur_frame]);
  		this.runtime.redraw = true;
  	};
  	instanceProto.doChangeAnimFrame = function ()
  	{
  		var prev_frame = this.cur_animation.frames[this.cur_frame];
  		var prev_frame_number = this.cur_frame;
  		this.cur_frame = cr.floor(this.changeAnimFrame);
  		if (this.cur_frame < 0)
  			this.cur_frame = 0;
  		if (this.cur_frame >= this.cur_animation.frames.length)
  			this.cur_frame = this.cur_animation.frames.length - 1;
  		if (prev_frame_number !== this.cur_frame)
  		{
  			this.OnFrameChanged(prev_frame, this.cur_animation.frames[this.cur_frame]);
  			this.frameStart = this.getNowTime();
  			this.runtime.redraw = true;
  		}
  		this.changeAnimFrame = -1;
  	};
  	instanceProto.OnFrameChanged = function (prev_frame, next_frame)
  	{
  		var oldw = prev_frame.width;
  		var oldh = prev_frame.height;
  		var neww = next_frame.width;
  		var newh = next_frame.height;
  		if (oldw != neww)
  			this.width *= (neww / oldw);
  		if (oldh != newh)
  			this.height *= (newh / oldh);
  		this.hotspotX = next_frame.hotspotX;
  		this.hotspotY = next_frame.hotspotY;
  		this.collision_poly.set_pts(next_frame.poly_pts);
  		this.set_bbox_changed();
  		this.curFrame = next_frame;
  		this.curWebGLTexture = next_frame.webGL_texture;
  		var i, len, b;
  		for (i = 0, len = this.behavior_insts.length; i < len; i++)
  		{
  			b = this.behavior_insts[i];
  			if (b.onSpriteFrameChanged)
  				b.onSpriteFrameChanged(prev_frame, next_frame);
  		}
  		this.runtime.trigger(cr.plugins_.Sprite.prototype.cnds.OnFrameChanged, this);
  	};
  	instanceProto.draw = function(ctx)
  	{
  		ctx.globalAlpha = this.opacity;
  		var cur_frame = this.curFrame;
  		var spritesheeted = cur_frame.spritesheeted;
  		var cur_image = cur_frame.texture_img;
  		var myx = this.x;
  		var myy = this.y;
  		var w = this.width;
  		var h = this.height;
  		if (this.angle === 0 && w >= 0 && h >= 0)
  		{
  			myx -= this.hotspotX * w;
  			myy -= this.hotspotY * h;
  			if (this.runtime.pixel_rounding)
  			{
  				myx = Math.round(myx);
  				myy = Math.round(myy);
  			}
  			if (spritesheeted)
  			{
  				ctx.drawImage(cur_image, cur_frame.offx, cur_frame.offy, cur_frame.width, cur_frame.height,
  										 myx, myy, w, h);
  			}
  			else
  			{
  				ctx.drawImage(cur_image, myx, myy, w, h);
  			}
  		}
  		else
  		{
  			if (this.runtime.pixel_rounding)
  			{
  				myx = Math.round(myx);
  				myy = Math.round(myy);
  			}
  			ctx.save();
  			var widthfactor = w > 0 ? 1 : -1;
  			var heightfactor = h > 0 ? 1 : -1;
  			ctx.translate(myx, myy);
  			if (widthfactor !== 1 || heightfactor !== 1)
  				ctx.scale(widthfactor, heightfactor);
  			ctx.rotate(this.angle * widthfactor * heightfactor);
  			var drawx = 0 - (this.hotspotX * cr.abs(w))
  			var drawy = 0 - (this.hotspotY * cr.abs(h));
  			if (spritesheeted)
  			{
  				ctx.drawImage(cur_image, cur_frame.offx, cur_frame.offy, cur_frame.width, cur_frame.height,
  										 drawx, drawy, cr.abs(w), cr.abs(h));
  			}
  			else
  			{
  				ctx.drawImage(cur_image, drawx, drawy, cr.abs(w), cr.abs(h));
  			}
  			ctx.restore();
  		}
  		/*
  		ctx.strokeStyle = "#f00";
  		ctx.lineWidth = 3;
  		ctx.beginPath();
  		this.collision_poly.cache_poly(this.width, this.height, this.angle);
  		var i, len, ax, ay, bx, by;
  		for (i = 0, len = this.collision_poly.pts_count; i < len; i++)
  		{
  			ax = this.collision_poly.pts_cache[i*2] + this.x;
  			ay = this.collision_poly.pts_cache[i*2+1] + this.y;
  			bx = this.collision_poly.pts_cache[((i+1)%len)*2] + this.x;
  			by = this.collision_poly.pts_cache[((i+1)%len)*2+1] + this.y;
  			ctx.moveTo(ax, ay);
  			ctx.lineTo(bx, by);
  		}
  		ctx.stroke();
  		ctx.closePath();
  		*/
  		/*
  		if (this.behavior_insts.length >= 1 && this.behavior_insts[0].draw)
  		{
  			this.behavior_insts[0].draw(ctx);
  		}
  		*/
  	};
  	instanceProto.drawGL_earlyZPass = function(glw)
  	{
  		this.drawGL(glw);
  	};
  	instanceProto.drawGL = function(glw)
  	{
  		glw.setTexture(this.curWebGLTexture);
  		glw.setOpacity(this.opacity);
  		var cur_frame = this.curFrame;
  		var q = this.bquad;
  		if (this.runtime.pixel_rounding)
  		{
  			var ox = Math.round(this.x) - this.x;
  			var oy = Math.round(this.y) - this.y;
  			if (cur_frame.spritesheeted)
  				glw.quadTex(q.tlx + ox, q.tly + oy, q.trx + ox, q.try_ + oy, q.brx + ox, q.bry + oy, q.blx + ox, q.bly + oy, cur_frame.sheetTex);
  			else
  				glw.quad(q.tlx + ox, q.tly + oy, q.trx + ox, q.try_ + oy, q.brx + ox, q.bry + oy, q.blx + ox, q.bly + oy);
  		}
  		else
  		{
  			if (cur_frame.spritesheeted)
  				glw.quadTex(q.tlx, q.tly, q.trx, q.try_, q.brx, q.bry, q.blx, q.bly, cur_frame.sheetTex);
  			else
  				glw.quad(q.tlx, q.tly, q.trx, q.try_, q.brx, q.bry, q.blx, q.bly);
  		}
  	};
  	instanceProto.getImagePointIndexByName = function(name_)
  	{
  		var cur_frame = this.curFrame;
  		var i, len;
  		for (i = 0, len = cur_frame.image_points.length; i < len; i++)
  		{
  			if (cr.equals_nocase(name_, cur_frame.image_points[i][0]))
  				return i;
  		}
  		return -1;
  	};
  	instanceProto.getImagePoint = function(imgpt, getX)
  	{
  		var cur_frame = this.curFrame;
  		var image_points = cur_frame.image_points;
  		var index;
  		if (cr.is_string(imgpt))
  			index = this.getImagePointIndexByName(imgpt);
  		else
  			index = imgpt - 1;	// 0 is origin
  		index = cr.floor(index);
  		if (index < 0 || index >= image_points.length)
  			return getX ? this.x : this.y;	// return origin
  		var x = (image_points[index][1] - cur_frame.hotspotX) * this.width;
  		var y = image_points[index][2];
  		y = (y - cur_frame.hotspotY) * this.height;
  		var cosa = Math.cos(this.angle);
  		var sina = Math.sin(this.angle);
  		var x_temp = (x * cosa) - (y * sina);
  		y = (y * cosa) + (x * sina);
  		x = x_temp;
  		x += this.x;
  		y += this.y;
  		return getX ? x : y;
  	};
  	function Cnds() {};
  	var arrCache = [];
  	function allocArr()
  	{
  		if (arrCache.length)
  			return arrCache.pop();
  		else
  			return [0, 0, 0];
  	};
  	function freeArr(a)
  	{
  		a[0] = 0;
  		a[1] = 0;
  		a[2] = 0;
  		arrCache.push(a);
  	};
  	function makeCollKey(a, b)
  	{
  		if (a < b)
  			return "" + a + "," + b;
  		else
  			return "" + b + "," + a;
  	};
  	function collmemory_add(collmemory, a, b, tickcount)
  	{
  		var a_uid = a.uid;
  		var b_uid = b.uid;
  		var key = makeCollKey(a_uid, b_uid);
  		if (collmemory.hasOwnProperty(key))
  		{
  			collmemory[key][2] = tickcount;
  			return;
  		}
  		var arr = allocArr();
  		arr[0] = a_uid;
  		arr[1] = b_uid;
  		arr[2] = tickcount;
  		collmemory[key] = arr;
  	};
  	function collmemory_remove(collmemory, a, b)
  	{
  		var key = makeCollKey(a.uid, b.uid);
  		if (collmemory.hasOwnProperty(key))
  		{
  			freeArr(collmemory[key]);
  			delete collmemory[key];
  		}
  	};
  	function collmemory_removeInstance(collmemory, inst)
  	{
  		var uid = inst.uid;
  		var p, entry;
  		for (p in collmemory)
  		{
  			if (collmemory.hasOwnProperty(p))
  			{
  				entry = collmemory[p];
  				if (entry[0] === uid || entry[1] === uid)
  				{
  					freeArr(collmemory[p]);
  					delete collmemory[p];
  				}
  			}
  		}
  	};
  	var last_coll_tickcount = -2;
  	function collmemory_has(collmemory, a, b)
  	{
  		var key = makeCollKey(a.uid, b.uid);
  		if (collmemory.hasOwnProperty(key))
  		{
  			last_coll_tickcount = collmemory[key][2];
  			return true;
  		}
  		else
  		{
  			last_coll_tickcount = -2;
  			return false;
  		}
  	};
  	var candidates1 = [];
  	Cnds.prototype.OnCollision = function (rtype)
  	{
  		if (!rtype)
  			return false;
  		var runtime = this.runtime;
  		var cnd = runtime.getCurrentCondition();
  		var ltype = cnd.type;
  		var collmemory = null;
  		if (cnd.extra["collmemory"])
  		{
  			collmemory = cnd.extra["collmemory"];
  		}
  		else
  		{
  			collmemory = {};
  			cnd.extra["collmemory"] = collmemory;
  		}
  		if (!cnd.extra["spriteCreatedDestroyCallback"])
  		{
  			cnd.extra["spriteCreatedDestroyCallback"] = true;
  			runtime.addDestroyCallback(function(inst) {
  				collmemory_removeInstance(cnd.extra["collmemory"], inst);
  			});
  		}
  		var lsol = ltype.getCurrentSol();
  		var rsol = rtype.getCurrentSol();
  		var linstances = lsol.getObjects();
  		var rinstances;
  		var l, linst, r, rinst;
  		var curlsol, currsol;
  		var tickcount = this.runtime.tickcount;
  		var lasttickcount = tickcount - 1;
  		var exists, run;
  		var current_event = runtime.getCurrentEventStack().current_event;
  		var orblock = current_event.orblock;
  		for (l = 0; l < linstances.length; l++)
  		{
  			linst = linstances[l];
  			if (rsol.select_all)
  			{
  				linst.update_bbox();
  				this.runtime.getCollisionCandidates(linst.layer, rtype, linst.bbox, candidates1);
  				rinstances = candidates1;
  			}
  			else
  				rinstances = rsol.getObjects();
  			for (r = 0; r < rinstances.length; r++)
  			{
  				rinst = rinstances[r];
  				if (runtime.testOverlap(linst, rinst) || runtime.checkRegisteredCollision(linst, rinst))
  				{
  					exists = collmemory_has(collmemory, linst, rinst);
  					run = (!exists || (last_coll_tickcount < lasttickcount));
  					collmemory_add(collmemory, linst, rinst, tickcount);
  					if (run)
  					{
  						runtime.pushCopySol(current_event.solModifiers);
  						curlsol = ltype.getCurrentSol();
  						currsol = rtype.getCurrentSol();
  						curlsol.select_all = false;
  						currsol.select_all = false;
  						if (ltype === rtype)
  						{
  							curlsol.instances.length = 2;	// just use lsol, is same reference as rsol
  							curlsol.instances[0] = linst;
  							curlsol.instances[1] = rinst;
  							ltype.applySolToContainer();
  						}
  						else
  						{
  							curlsol.instances.length = 1;
  							currsol.instances.length = 1;
  							curlsol.instances[0] = linst;
  							currsol.instances[0] = rinst;
  							ltype.applySolToContainer();
  							rtype.applySolToContainer();
  						}
  						current_event.retrigger();
  						runtime.popSol(current_event.solModifiers);
  					}
  				}
  				else
  				{
  					collmemory_remove(collmemory, linst, rinst);
  				}
  			}
  			cr.clearArray(candidates1);
  		}
  		return false;
  	};
  	var rpicktype = null;
  	var rtopick = new cr.ObjectSet();
  	var needscollisionfinish = false;
  	var candidates2 = [];
  	var temp_bbox = new cr.rect(0, 0, 0, 0);
  	function DoOverlapCondition(rtype, offx, offy)
  	{
  		if (!rtype)
  			return false;
  		var do_offset = (offx !== 0 || offy !== 0);
  		var oldx, oldy, ret = false, r, lenr, rinst;
  		var cnd = this.runtime.getCurrentCondition();
  		var ltype = cnd.type;
  		var inverted = cnd.inverted;
  		var rsol = rtype.getCurrentSol();
  		var orblock = this.runtime.getCurrentEventStack().current_event.orblock;
  		var rinstances;
  		if (rsol.select_all)
  		{
  			this.update_bbox();
  			temp_bbox.copy(this.bbox);
  			temp_bbox.offset(offx, offy);
  			this.runtime.getCollisionCandidates(this.layer, rtype, temp_bbox, candidates2);
  			rinstances = candidates2;
  		}
  		else if (orblock)
  			rinstances = rsol.else_instances;
  		else
  			rinstances = rsol.instances;
  		rpicktype = rtype;
  		needscollisionfinish = (ltype !== rtype && !inverted);
  		if (do_offset)
  		{
  			oldx = this.x;
  			oldy = this.y;
  			this.x += offx;
  			this.y += offy;
  			this.set_bbox_changed();
  		}
  		for (r = 0, lenr = rinstances.length; r < lenr; r++)
  		{
  			rinst = rinstances[r];
  			if (this.runtime.testOverlap(this, rinst))
  			{
  				ret = true;
  				if (inverted)
  					break;
  				if (ltype !== rtype)
  					rtopick.add(rinst);
  			}
  		}
  		if (do_offset)
  		{
  			this.x = oldx;
  			this.y = oldy;
  			this.set_bbox_changed();
  		}
  		cr.clearArray(candidates2);
  		return ret;
  	};
  	typeProto.finish = function (do_pick)
  	{
  		if (!needscollisionfinish)
  			return;
  		if (do_pick)
  		{
  			var orblock = this.runtime.getCurrentEventStack().current_event.orblock;
  			var sol = rpicktype.getCurrentSol();
  			var topick = rtopick.valuesRef();
  			var i, len, inst;
  			if (sol.select_all)
  			{
  				sol.select_all = false;
  				cr.clearArray(sol.instances);
  				for (i = 0, len = topick.length; i < len; ++i)
  				{
  					sol.instances[i] = topick[i];
  				}
  				if (orblock)
  				{
  					cr.clearArray(sol.else_instances);
  					for (i = 0, len = rpicktype.instances.length; i < len; ++i)
  					{
  						inst = rpicktype.instances[i];
  						if (!rtopick.contains(inst))
  							sol.else_instances.push(inst);
  					}
  				}
  			}
  			else
  			{
  				if (orblock)
  				{
  					var initsize = sol.instances.length;
  					for (i = 0, len = topick.length; i < len; ++i)
  					{
  						sol.instances[initsize + i] = topick[i];
  						cr.arrayFindRemove(sol.else_instances, topick[i]);
  					}
  				}
  				else
  				{
  					cr.shallowAssignArray(sol.instances, topick);
  				}
  			}
  			rpicktype.applySolToContainer();
  		}
  		rtopick.clear();
  		needscollisionfinish = false;
  	};
  	Cnds.prototype.IsOverlapping = function (rtype)
  	{
  		return DoOverlapCondition.call(this, rtype, 0, 0);
  	};
  	Cnds.prototype.IsOverlappingOffset = function (rtype, offx, offy)
  	{
  		return DoOverlapCondition.call(this, rtype, offx, offy);
  	};
  	Cnds.prototype.IsAnimPlaying = function (animname)
  	{
  		if (this.changeAnimName.length)
  			return cr.equals_nocase(this.changeAnimName, animname);
  		else
  			return cr.equals_nocase(this.cur_animation.name, animname);
  	};
  	Cnds.prototype.CompareFrame = function (cmp, framenum)
  	{
  		return cr.do_cmp(this.cur_frame, cmp, framenum);
  	};
  	Cnds.prototype.CompareAnimSpeed = function (cmp, x)
  	{
  		var s = (this.animForwards ? this.cur_anim_speed : -this.cur_anim_speed);
  		return cr.do_cmp(s, cmp, x);
  	};
  	Cnds.prototype.OnAnimFinished = function (animname)
  	{
  		return cr.equals_nocase(this.animTriggerName, animname);
  	};
  	Cnds.prototype.OnAnyAnimFinished = function ()
  	{
  		return true;
  	};
  	Cnds.prototype.OnFrameChanged = function ()
  	{
  		return true;
  	};
  	Cnds.prototype.IsMirrored = function ()
  	{
  		return this.width < 0;
  	};
  	Cnds.prototype.IsFlipped = function ()
  	{
  		return this.height < 0;
  	};
  	Cnds.prototype.OnURLLoaded = function ()
  	{
  		return true;
  	};
  	Cnds.prototype.IsCollisionEnabled = function ()
  	{
  		return this.collisionsEnabled;
  	};
  	pluginProto.cnds = new Cnds();
  	function Acts() {};
  	Acts.prototype.Spawn = function (obj, layer, imgpt)
  	{
  		if (!obj || !layer)
  			return;
  		var inst = this.runtime.createInstance(obj, layer, this.getImagePoint(imgpt, true), this.getImagePoint(imgpt, false));
  		if (!inst)
  			return;
  		if (typeof inst.angle !== "undefined")
  		{
  			inst.angle = this.angle;
  			inst.set_bbox_changed();
  		}
  		this.runtime.isInOnDestroy++;
  		var i, len, s;
  		this.runtime.trigger(Object.getPrototypeOf(obj.plugin).cnds.OnCreated, inst);
  		if (inst.is_contained)
  		{
  			for (i = 0, len = inst.siblings.length; i < len; i++)
  			{
  				s = inst.siblings[i];
  				this.runtime.trigger(Object.getPrototypeOf(s.type.plugin).cnds.OnCreated, s);
  			}
  		}
  		this.runtime.isInOnDestroy--;
  		var cur_act = this.runtime.getCurrentAction();
  		var reset_sol = false;
  		if (cr.is_undefined(cur_act.extra["Spawn_LastExec"]) || cur_act.extra["Spawn_LastExec"] < this.runtime.execcount)
  		{
  			reset_sol = true;
  			cur_act.extra["Spawn_LastExec"] = this.runtime.execcount;
  		}
  		var sol;
  		if (obj != this.type)
  		{
  			sol = obj.getCurrentSol();
  			sol.select_all = false;
  			if (reset_sol)
  			{
  				cr.clearArray(sol.instances);
  				sol.instances[0] = inst;
  			}
  			else
  				sol.instances.push(inst);
  			if (inst.is_contained)
  			{
  				for (i = 0, len = inst.siblings.length; i < len; i++)
  				{
  					s = inst.siblings[i];
  					sol = s.type.getCurrentSol();
  					sol.select_all = false;
  					if (reset_sol)
  					{
  						cr.clearArray(sol.instances);
  						sol.instances[0] = s;
  					}
  					else
  						sol.instances.push(s);
  				}
  			}
  		}
  	};
  	Acts.prototype.SetEffect = function (effect)
  	{
  		this.blend_mode = effect;
  		this.compositeOp = cr.effectToCompositeOp(effect);
  		cr.setGLBlend(this, effect, this.runtime.gl);
  		this.runtime.redraw = true;
  	};
  	Acts.prototype.StopAnim = function ()
  	{
  		this.animPlaying = false;
  	};
  	Acts.prototype.StartAnim = function (from)
  	{
  		this.animPlaying = true;
  		this.frameStart = this.getNowTime();
  		if (from === 1 && this.cur_frame !== 0)
  		{
  			this.changeAnimFrame = 0;
  			if (!this.inAnimTrigger)
  				this.doChangeAnimFrame();
  		}
  		if (!this.isTicking)
  		{
  			this.runtime.tickMe(this);
  			this.isTicking = true;
  		}
  	};
  	Acts.prototype.SetAnim = function (animname, from)
  	{
  		this.changeAnimName = animname;
  		this.changeAnimFrom = from;
  		if (!this.isTicking)
  		{
  			this.runtime.tickMe(this);
  			this.isTicking = true;
  		}
  		if (!this.inAnimTrigger)
  			this.doChangeAnim();
  	};
  	Acts.prototype.SetAnimFrame = function (framenumber)
  	{
  		this.changeAnimFrame = framenumber;
  		if (!this.isTicking)
  		{
  			this.runtime.tickMe(this);
  			this.isTicking = true;
  		}
  		if (!this.inAnimTrigger)
  			this.doChangeAnimFrame();
  	};
  	Acts.prototype.SetAnimSpeed = function (s)
  	{
  		this.cur_anim_speed = cr.abs(s);
  		this.animForwards = (s >= 0);
  		if (!this.isTicking)
  		{
  			this.runtime.tickMe(this);
  			this.isTicking = true;
  		}
  	};
  	Acts.prototype.SetMirrored = function (m)
  	{
  		var neww = cr.abs(this.width) * (m === 0 ? -1 : 1);
  		if (this.width === neww)
  			return;
  		this.width = neww;
  		this.set_bbox_changed();
  	};
  	Acts.prototype.SetFlipped = function (f)
  	{
  		var newh = cr.abs(this.height) * (f === 0 ? -1 : 1);
  		if (this.height === newh)
  			return;
  		this.height = newh;
  		this.set_bbox_changed();
  	};
  	Acts.prototype.SetScale = function (s)
  	{
  		var cur_frame = this.curFrame;
  		var mirror_factor = (this.width < 0 ? -1 : 1);
  		var flip_factor = (this.height < 0 ? -1 : 1);
  		var new_width = cur_frame.width * s * mirror_factor;
  		var new_height = cur_frame.height * s * flip_factor;
  		if (this.width !== new_width || this.height !== new_height)
  		{
  			this.width = new_width;
  			this.height = new_height;
  			this.set_bbox_changed();
  		}
  	};
  	Acts.prototype.LoadURL = function (url_, resize_)
  	{
  		var img = new Image();
  		var self = this;
  		var curFrame_ = this.curFrame;
  		img.onload = function ()
  		{
  			if (curFrame_.texture_img.src === img.src)
  			{
  				if (self.runtime.glwrap && self.curFrame === curFrame_)
  					self.curWebGLTexture = curFrame_.webGL_texture;
  				if (resize_ === 0)		// resize to image size
  				{
  					self.width = img.width;
  					self.height = img.height;
  					self.set_bbox_changed();
  				}
  				self.runtime.redraw = true;
  				self.runtime.trigger(cr.plugins_.Sprite.prototype.cnds.OnURLLoaded, self);
  				return;
  			}
  			curFrame_.texture_img = img;
  			curFrame_.offx = 0;
  			curFrame_.offy = 0;
  			curFrame_.width = img.width;
  			curFrame_.height = img.height;
  			curFrame_.spritesheeted = false;
  			curFrame_.datauri = "";
  			curFrame_.pixelformat = 0;	// reset to RGBA, since we don't know what type of image will have come in
  			if (self.runtime.glwrap)
  			{
  				if (curFrame_.webGL_texture)
  					self.runtime.glwrap.deleteTexture(curFrame_.webGL_texture);
  				curFrame_.webGL_texture = self.runtime.glwrap.loadTexture(img, false, self.runtime.linearSampling);
  				if (self.curFrame === curFrame_)
  					self.curWebGLTexture = curFrame_.webGL_texture;
  				self.type.updateAllCurrentTexture();
  			}
  			if (resize_ === 0)		// resize to image size
  			{
  				self.width = img.width;
  				self.height = img.height;
  				self.set_bbox_changed();
  			}
  			self.runtime.redraw = true;
  			self.runtime.trigger(cr.plugins_.Sprite.prototype.cnds.OnURLLoaded, self);
  		};
  		if (url_.substr(0, 5) !== "data:")
  			img["crossOrigin"] = "anonymous";
  		img.src = url_;
  	};
  	Acts.prototype.SetCollisions = function (set_)
  	{
  		if (this.collisionsEnabled === (set_ !== 0))
  			return;		// no change
  		this.collisionsEnabled = (set_ !== 0);
  		if (this.collisionsEnabled)
  			this.set_bbox_changed();		// needs to be added back to cells
  		else
  		{
  			if (this.collcells.right >= this.collcells.left)
  				this.type.collision_grid.update(this, this.collcells, null);
  			this.collcells.set(0, 0, -1, -1);
  		}
  	};
  	pluginProto.acts = new Acts();
  	function Exps() {};
  	Exps.prototype.AnimationFrame = function (ret)
  	{
  		ret.set_int(this.cur_frame);
  	};
  	Exps.prototype.AnimationFrameCount = function (ret)
  	{
  		ret.set_int(this.cur_animation.frames.length);
  	};
  	Exps.prototype.AnimationName = function (ret)
  	{
  		ret.set_string(this.cur_animation.name);
  	};
  	Exps.prototype.AnimationSpeed = function (ret)
  	{
  		ret.set_float(this.animForwards ? this.cur_anim_speed : -this.cur_anim_speed);
  	};
  	Exps.prototype.ImagePointX = function (ret, imgpt)
  	{
  		ret.set_float(this.getImagePoint(imgpt, true));
  	};
  	Exps.prototype.ImagePointY = function (ret, imgpt)
  	{
  		ret.set_float(this.getImagePoint(imgpt, false));
  	};
  	Exps.prototype.ImagePointCount = function (ret)
  	{
  		ret.set_int(this.curFrame.image_points.length);
  	};
  	Exps.prototype.ImageWidth = function (ret)
  	{
  		ret.set_float(this.curFrame.width);
  	};
  	Exps.prototype.ImageHeight = function (ret)
  	{
  		ret.set_float(this.curFrame.height);
  	};
  	pluginProto.exps = new Exps();
  }());
  /* global cr,log,assert2 */
  /* jshint globalstrict: true */
  /* jshint strict: true */
  ;
  ;
  cr.plugins_.Spritefont2 = function(runtime)
  {
  	this.runtime = runtime;
  };
  (function ()
  {
  	var pluginProto = cr.plugins_.Spritefont2.prototype;
  	pluginProto.onCreate = function ()
  	{
  	};
  	pluginProto.Type = function(plugin)
  	{
  		this.plugin = plugin;
  		this.runtime = plugin.runtime;
  	};
  	var typeProto = pluginProto.Type.prototype;
  	typeProto.onCreate = function()
  	{
  		if (this.is_family)
  			return;
  		this.texture_img = new Image();
  		this.runtime.waitForImageLoad(this.texture_img, this.texture_file);
  		this.webGL_texture = null;
  	};
  	typeProto.onLostWebGLContext = function ()
  	{
  		if (this.is_family)
  			return;
  		this.webGL_texture = null;
  	};
  	typeProto.onRestoreWebGLContext = function ()
  	{
  		if (this.is_family || !this.instances.length)
  			return;
  		if (!this.webGL_texture)
  		{
  			this.webGL_texture = this.runtime.glwrap.loadTexture(this.texture_img, false, this.runtime.linearSampling, this.texture_pixelformat);
  		}
  		var i, len;
  		for (i = 0, len = this.instances.length; i < len; i++)
  			this.instances[i].webGL_texture = this.webGL_texture;
  	};
  	typeProto.unloadTextures = function ()
  	{
  		if (this.is_family || this.instances.length || !this.webGL_texture)
  			return;
  		this.runtime.glwrap.deleteTexture(this.webGL_texture);
  		this.webGL_texture = null;
  	};
  	typeProto.preloadCanvas2D = function (ctx)
  	{
  		ctx.drawImage(this.texture_img, 0, 0);
  	};
  	pluginProto.Instance = function(type)
  	{
  		this.type = type;
  		this.runtime = type.runtime;
  	};
  	var instanceProto = pluginProto.Instance.prototype;
  	instanceProto.onDestroy = function()
  	{
  		freeAllLines (this.lines);
  		freeAllClip  (this.clipList);
  		freeAllClipUV(this.clipUV);
  		cr.wipe(this.characterWidthList);
  	};
  	instanceProto.onCreate = function()
  	{
  		this.texture_img      = this.type.texture_img;
  		this.characterWidth   = this.properties[0];
  		this.characterHeight  = this.properties[1];
  		this.characterSet     = this.properties[2];
  		this.text             = this.properties[3];
  		this.characterScale   = this.properties[4];
  		this.visible          = (this.properties[5] === 0);	// 0=visible, 1=invisible
  		this.halign           = this.properties[6]/2.0;		// 0=left, 1=center, 2=right
  		this.valign           = this.properties[7]/2.0;		// 0=top, 1=center, 2=bottom
  		this.wrapbyword       = (this.properties[9] === 0);	// 0=word, 1=character
  		this.characterSpacing = this.properties[10];
  		this.lineHeight       = this.properties[11];
  		this.textWidth  = 0;
  		this.textHeight = 0;
  		if (this.recycled)
  		{
  			cr.clearArray(this.lines);
  			cr.wipe(this.clipList);
  			cr.wipe(this.clipUV);
  			cr.wipe(this.characterWidthList);
  		}
  		else
  		{
  			this.lines = [];
  			this.clipList = {};
  			this.clipUV = {};
  			this.characterWidthList = {};
  		}
  		this.text_changed = true;
  		this.lastwrapwidth = this.width;
  		if (this.runtime.glwrap)
  		{
  			if (!this.type.webGL_texture)
  			{
  				this.type.webGL_texture = this.runtime.glwrap.loadTexture(this.type.texture_img, false, this.runtime.linearSampling, this.type.texture_pixelformat);
  			}
  			this.webGL_texture = this.type.webGL_texture;
  		}
  		this.SplitSheet();
  	};
  	instanceProto.saveToJSON = function ()
  	{
  		var save = {
  			"t": this.text,
  			"csc": this.characterScale,
  			"csp": this.characterSpacing,
  			"lh": this.lineHeight,
  			"tw": this.textWidth,
  			"th": this.textHeight,
  			"lrt": this.last_render_tick,
  			"ha": this.halign,
  			"va": this.valign,
  			"cw": {}
  		};
  		for (var ch in this.characterWidthList)
  			save["cw"][ch] = this.characterWidthList[ch];
  		return save;
  	};
  	instanceProto.loadFromJSON = function (o)
  	{
  		this.text = o["t"];
  		this.characterScale = o["csc"];
  		this.characterSpacing = o["csp"];
  		this.lineHeight = o["lh"];
  		this.textWidth = o["tw"];
  		this.textHeight = o["th"];
  		this.last_render_tick = o["lrt"];
  		if (o.hasOwnProperty("ha"))
  			this.halign = o["ha"];
  		if (o.hasOwnProperty("va"))
  			this.valign = o["va"];
  		for(var ch in o["cw"])
  			this.characterWidthList[ch] = o["cw"][ch];
  		this.text_changed = true;
  		this.lastwrapwidth = this.width;
  	};
  	function trimRight(text)
  	{
  		return text.replace(/\s\s*$/, '');
  	}
  	var MAX_CACHE_SIZE = 1000;
  	function alloc(cache,Constructor)
  	{
  		if (cache.length)
  			return cache.pop();
  		else
  			return new Constructor();
  	}
  	function free(cache,data)
  	{
  		if (cache.length < MAX_CACHE_SIZE)
  		{
  			cache.push(data);
  		}
  	}
  	function freeAll(cache,dataList,isArray)
  	{
  		if (isArray) {
  			var i, len;
  			for (i = 0, len = dataList.length; i < len; i++)
  			{
  				free(cache,dataList[i]);
  			}
  			cr.clearArray(dataList);
  		} else {
  			var prop;
  			for(prop in dataList) {
  				if(Object.prototype.hasOwnProperty.call(dataList,prop)) {
  					free(cache,dataList[prop]);
  					delete dataList[prop];
  				}
  			}
  		}
  	}
  	function addLine(inst,lineIndex,cur_line) {
  		var lines = inst.lines;
  		var line;
  		cur_line = trimRight(cur_line);
  		if (lineIndex >= lines.length)
  			lines.push(allocLine());
  		line = lines[lineIndex];
  		line.text = cur_line;
  		line.width = inst.measureWidth(cur_line);
  		inst.textWidth = cr.max(inst.textWidth,line.width);
  	}
  	var linesCache = [];
  	function allocLine()       { return alloc(linesCache,Object); }
  	function freeLine(l)       { free(linesCache,l); }
  	function freeAllLines(arr) { freeAll(linesCache,arr,true); }
  	function addClip(obj,property,x,y,w,h) {
  		if (obj[property] === undefined) {
  			obj[property] = alloc(clipCache,Object);
  		}
  		obj[property].x = x;
  		obj[property].y = y;
  		obj[property].w = w;
  		obj[property].h = h;
  	}
  	var clipCache = [];
  	function allocClip()      { return alloc(clipCache,Object); }
  	function freeAllClip(obj) { freeAll(clipCache,obj,false);}
  	function addClipUV(obj,property,left,top,right,bottom) {
  		if (obj[property] === undefined) {
  			obj[property] = alloc(clipUVCache,cr.rect);
  		}
  		obj[property].left   = left;
  		obj[property].top    = top;
  		obj[property].right  = right;
  		obj[property].bottom = bottom;
  	}
  	var clipUVCache = [];
  	function allocClipUV()      { return alloc(clipUVCache,cr.rect);}
  	function freeAllClipUV(obj) { freeAll(clipUVCache,obj,false);}
  	instanceProto.SplitSheet = function() {
  		var texture      = this.texture_img;
  		var texWidth     = texture.width;
  		var texHeight    = texture.height;
  		var charWidth    = this.characterWidth;
  		var charHeight   = this.characterHeight;
  		var charU        = charWidth /texWidth;
  		var charV        = charHeight/texHeight;
  		var charSet      = this.characterSet ;
  		var cols = Math.floor(texWidth/charWidth);
  		var rows = Math.floor(texHeight/charHeight);
  		for ( var c = 0; c < charSet.length; c++) {
  			if  (c >= cols * rows) break;
  			var x = c%cols;
  			var y = Math.floor(c/cols);
  			var letter = charSet.charAt(c);
  			if (this.runtime.glwrap) {
  				addClipUV(
  					this.clipUV, letter,
  					x * charU ,
  					y * charV ,
  					(x+1) * charU ,
  					(y+1) * charV
  				);
  			} else {
  				addClip(
  					this.clipList, letter,
  					x * charWidth,
  					y * charHeight,
  					charWidth,
  					charHeight
  				);
  			}
  		}
  	};
  	/*
       *	Word-Wrapping
       */
  	var wordsCache = [];
  	pluginProto.TokeniseWords = function (text)
  	{
  		cr.clearArray(wordsCache);
  		var cur_word = "";
  		var ch;
  		var i = 0;
  		while (i < text.length)
  		{
  			ch = text.charAt(i);
  			if (ch === "\n")
  			{
  				if (cur_word.length)
  				{
  					wordsCache.push(cur_word);
  					cur_word = "";
  				}
  				wordsCache.push("\n");
  				++i;
  			}
  			else if (ch === " " || ch === "\t" || ch === "-")
  			{
  				do {
  					cur_word += text.charAt(i);
  					i++;
  				}
  				while (i < text.length && (text.charAt(i) === " " || text.charAt(i) === "\t"));
  				wordsCache.push(cur_word);
  				cur_word = "";
  			}
  			else if (i < text.length)
  			{
  				cur_word += ch;
  				i++;
  			}
  		}
  		if (cur_word.length)
  			wordsCache.push(cur_word);
  	};
  	pluginProto.WordWrap = function (inst)
  	{
  		var text = inst.text;
  		var lines = inst.lines;
  		if (!text || !text.length)
  		{
  			freeAllLines(lines);
  			return;
  		}
  		var width = inst.width;
  		if (width <= 2.0)
  		{
  			freeAllLines(lines);
  			return;
  		}
  		var charWidth = inst.characterWidth;
  		var charScale = inst.characterScale;
  		var charSpacing = inst.characterSpacing;
  		if ( (text.length * (charWidth * charScale + charSpacing) - charSpacing) <= width && text.indexOf("\n") === -1)
  		{
  			var all_width = inst.measureWidth(text);
  			if (all_width <= width)
  			{
  				freeAllLines(lines);
  				lines.push(allocLine());
  				lines[0].text = text;
  				lines[0].width = all_width;
  				inst.textWidth  = all_width;
  				inst.textHeight = inst.characterHeight * charScale + inst.lineHeight;
  				return;
  			}
  		}
  		var wrapbyword = inst.wrapbyword;
  		this.WrapText(inst);
  		inst.textHeight = lines.length * (inst.characterHeight * charScale + inst.lineHeight);
  	};
  	pluginProto.WrapText = function (inst)
  	{
  		var wrapbyword = inst.wrapbyword;
  		var text       = inst.text;
  		var lines      = inst.lines;
  		var width      = inst.width;
  		var wordArray;
  		if (wrapbyword) {
  			this.TokeniseWords(text);	// writes to wordsCache
  			wordArray = wordsCache;
  		} else {
  			wordArray = text;
  		}
  		var cur_line = "";
  		var prev_line;
  		var line_width;
  		var i;
  		var lineIndex = 0;
  		var line;
  		var ignore_newline = false;
  		for (i = 0; i < wordArray.length; i++)
  		{
  			if (wordArray[i] === "\n")
  			{
  				if (ignore_newline === true) {
  					ignore_newline = false;
  				} else {
  					addLine(inst,lineIndex,cur_line);
  					lineIndex++;
  				}
  				cur_line = "";
  				continue;
  			}
  			ignore_newline = false;
  			prev_line = cur_line;
  			cur_line += wordArray[i];
  			line_width = inst.measureWidth(trimRight(cur_line));
  			if (line_width > width)
  			{
  				if (prev_line === "") {
  					addLine(inst,lineIndex,cur_line);
  					cur_line = "";
  					ignore_newline = true;
  				} else {
  					addLine(inst,lineIndex,prev_line);
  					cur_line = wordArray[i];
  				}
  				lineIndex++;
  				if (!wrapbyword && cur_line === " ")
  					cur_line = "";
  			}
  		}
  		if (trimRight(cur_line).length)
  		{
  			addLine(inst,lineIndex,cur_line);
  			lineIndex++;
  		}
  		for (i = lineIndex; i < lines.length; i++)
  			freeLine(lines[i]);
  		lines.length = lineIndex;
  	};
  	instanceProto.measureWidth = function(text) {
  		var spacing = this.characterSpacing;
  		var len     = text.length;
  		var width   = 0;
  		for (var i = 0; i < len; i++) {
  			width += this.getCharacterWidth(text.charAt(i)) * this.characterScale + spacing;
  		}
  		width -= (width > 0) ? spacing : 0;
  		return width;
  	};
  	/***/
  	instanceProto.getCharacterWidth = function(character) {
  		var widthList = this.characterWidthList;
  		if (widthList[character] !== undefined) {
  			return widthList[character];
  		} else {
  			return this.characterWidth;
  		}
  	};
  	instanceProto.rebuildText = function() {
  		if (this.text_changed || this.width !== this.lastwrapwidth) {
  			this.textWidth = 0;
  			this.textHeight = 0;
  			this.type.plugin.WordWrap(this);
  			this.text_changed = false;
  			this.lastwrapwidth = this.width;
  		}
  	};
  	var EPSILON = 0.00001;
  	instanceProto.draw = function(ctx, glmode)
  	{
  		var texture = this.texture_img;
  		if (this.text !== "" && texture != null) {
  			this.rebuildText();
  			if (this.height < this.characterHeight*this.characterScale + this.lineHeight) {
  				return;
  			}
  			ctx.globalAlpha = this.opacity;
  			var myx = this.x;
  			var myy = this.y;
  			if (this.runtime.pixel_rounding)
  			{
  				myx = Math.round(myx);
  				myy = Math.round(myy);
  			}
  			var viewLeft = this.layer.viewLeft;
  			var viewTop = this.layer.viewTop;
  			var viewRight = this.layer.viewRight;
  			var viewBottom = this.layer.viewBottom;
  			ctx.save();
  			ctx.translate(myx, myy);
  			ctx.rotate(this.angle);
  			var ha         = this.halign;
  			var va         = this.valign;
  			var scale      = this.characterScale;
  			var charHeight = this.characterHeight * scale;
  			var lineHeight = this.lineHeight;
  			var charSpace  = this.characterSpacing;
  			var lines = this.lines;
  			var textHeight = this.textHeight;
  			var letterWidth;
  			var halign;
  			var valign = va * cr.max(0,(this.height - textHeight));
  			var offx = -(this.hotspotX * this.width);
  			var offy = -(this.hotspotY * this.height);
  			offy += valign;
  			var drawX ;
  			var drawY = offy;
  			var roundX, roundY;
  			for(var i = 0; i < lines.length; i++) {
  				var line = lines[i].text;
  				var len  = lines[i].width;
  				halign = ha * cr.max(0,this.width - len);
  				drawX = offx + halign;
  				drawY += lineHeight;
  				if (myy + drawY + charHeight < viewTop)
  				{
  					drawY += charHeight;
  					continue;
  				}
  				for(var j = 0; j < line.length; j++) {
  					var letter = line.charAt(j);
  					letterWidth = this.getCharacterWidth(letter);
  					var clip = this.clipList[letter];
  					if (myx + drawX + letterWidth * scale + charSpace < viewLeft)
  					{
  						drawX += letterWidth * scale + charSpace;
  						continue;
  					}
  					if ( drawX + letterWidth * scale > this.width + EPSILON ) {
  						break;
  					}
  					if (clip !== undefined) {
  						roundX = drawX;
  						roundY = drawY;
  						if (this.angle === 0)
  						{
  							roundX = Math.round(roundX);
  							roundY = Math.round(roundY);
  						}
  						ctx.drawImage( this.texture_img,
  									 clip.x, clip.y, clip.w, clip.h,
  									 roundX,roundY,clip.w*scale,clip.h*scale);
  					}
  					drawX += letterWidth * scale + charSpace;
  					if (myx + drawX > viewRight)
  						break;
  				}
  				drawY += charHeight;
  				if (drawY + charHeight + lineHeight > this.height || myy + drawY > viewBottom)
  				{
  					break;
  				}
  			}
  			ctx.restore();
  		}
  	};
  	var dQuad = new cr.quad();
  	function rotateQuad(quad,cosa,sina) {
  		var x_temp;
  		x_temp   = (quad.tlx * cosa) - (quad.tly * sina);
  		quad.tly = (quad.tly * cosa) + (quad.tlx * sina);
  		quad.tlx = x_temp;
  		x_temp    = (quad.trx * cosa) - (quad.try_ * sina);
  		quad.try_ = (quad.try_ * cosa) + (quad.trx * sina);
  		quad.trx  = x_temp;
  		x_temp   = (quad.blx * cosa) - (quad.bly * sina);
  		quad.bly = (quad.bly * cosa) + (quad.blx * sina);
  		quad.blx = x_temp;
  		x_temp    = (quad.brx * cosa) - (quad.bry * sina);
  		quad.bry = (quad.bry * cosa) + (quad.brx * sina);
  		quad.brx  = x_temp;
  	}
  	instanceProto.drawGL = function(glw)
  	{
  		glw.setTexture(this.webGL_texture);
  		glw.setOpacity(this.opacity);
  		if (!this.text)
  			return;
  		this.rebuildText();
  		if (this.height < this.characterHeight*this.characterScale + this.lineHeight) {
  			return;
  		}
  		this.update_bbox();
  		var q = this.bquad;
  		var ox = 0;
  		var oy = 0;
  		if (this.runtime.pixel_rounding)
  		{
  			ox = Math.round(this.x) - this.x;
  			oy = Math.round(this.y) - this.y;
  		}
  		var viewLeft = this.layer.viewLeft;
  		var viewTop = this.layer.viewTop;
  		var viewRight = this.layer.viewRight;
  		var viewBottom = this.layer.viewBottom;
  		var angle      = this.angle;
  		var ha         = this.halign;
  		var va         = this.valign;
  		var scale      = this.characterScale;
  		var charHeight = this.characterHeight * scale;   // to precalculate in onCreate or on change
  		var lineHeight = this.lineHeight;
  		var charSpace  = this.characterSpacing;
  		var lines = this.lines;
  		var textHeight = this.textHeight;
  		var letterWidth;
  		var cosa,sina;
  		if (angle !== 0)
  		{
  			cosa = Math.cos(angle);
  			sina = Math.sin(angle);
  		}
  		var halign;
  		var valign = va * cr.max(0,(this.height - textHeight));
  		var offx = q.tlx + ox;
  		var offy = q.tly + oy;
  		var drawX ;
  		var drawY = valign;
  		var roundX, roundY;
  		for(var i = 0; i < lines.length; i++) {
  			var line       = lines[i].text;
  			var lineWidth  = lines[i].width;
  			halign = ha * cr.max(0,this.width - lineWidth);
  			drawX = halign;
  			drawY += lineHeight;
  			if (angle === 0 && offy + drawY + charHeight < viewTop)
  			{
  				drawY += charHeight;
  				continue;
  			}
  			for(var j = 0; j < line.length; j++) {
  				var letter = line.charAt(j);
  				letterWidth = this.getCharacterWidth(letter);
  				var clipUV = this.clipUV[letter];
  				if (offx + drawX + letterWidth * scale + charSpace < viewLeft)
  				{
  					drawX += letterWidth * scale + charSpace;
  					continue;
  				}
  				if (drawX + letterWidth * scale > this.width + EPSILON)
  				{
  					break;
  				}
  				if (clipUV !== undefined) {
  					var clipWidth  = this.characterWidth*scale;
  					var clipHeight = this.characterHeight*scale;
  					roundX = drawX;
  					roundY = drawY;
  					if (angle === 0)
  					{
  						roundX = Math.round(roundX);
  						roundY = Math.round(roundY);
  					}
  					dQuad.tlx  = roundX;
  					dQuad.tly  = roundY;
  					dQuad.trx  = roundX + clipWidth;
  					dQuad.try_ = roundY ;
  					dQuad.blx  = roundX;
  					dQuad.bly  = roundY + clipHeight;
  					dQuad.brx  = roundX + clipWidth;
  					dQuad.bry  = roundY + clipHeight;
  					if(angle !== 0)
  					{
  						rotateQuad(dQuad,cosa,sina);
  					}
  					dQuad.offset(offx,offy);
  					glw.quadTex(
  						dQuad.tlx, dQuad.tly,
  						dQuad.trx, dQuad.try_,
  						dQuad.brx, dQuad.bry,
  						dQuad.blx, dQuad.bly,
  						clipUV
  					);
  				}
  				drawX += letterWidth * scale + charSpace;
  				if (angle === 0 && offx + drawX > viewRight)
  					break;
  			}
  			drawY += charHeight;
  			if (drawY + charHeight + lineHeight > this.height || offy + drawY > viewBottom)
  			{
  				break;
  			}
  		}
  	};
  	function Cnds() {}
  	Cnds.prototype.CompareText = function(text_to_compare, case_sensitive)
  	{
  		if (case_sensitive)
  			return this.text == text_to_compare;
  		else
  			return cr.equals_nocase(this.text, text_to_compare);
  	};
  	pluginProto.cnds = new Cnds();
  	function Acts() {}
  	Acts.prototype.SetText = function(param)
  	{
  		if (cr.is_number(param) && param < 1e9)
  			param = Math.round(param * 1e10) / 1e10;	// round to nearest ten billionth - hides floating point errors
  		var text_to_set = param.toString();
  		if (this.text !== text_to_set)
  		{
  			this.text = text_to_set;
  			this.text_changed = true;
  			this.runtime.redraw = true;
  		}
  	};
  	Acts.prototype.AppendText = function(param)
  	{
  		if (cr.is_number(param))
  			param = Math.round(param * 1e10) / 1e10;	// round to nearest ten billionth - hides floating point errors
  		var text_to_append = param.toString();
  		if (text_to_append)	// not empty
  		{
  			this.text += text_to_append;
  			this.text_changed = true;
  			this.runtime.redraw = true;
  		}
  	};
  	Acts.prototype.SetScale = function(param)
  	{
  		if (param !== this.characterScale) {
  			this.characterScale = param;
  			this.text_changed = true;
  			this.runtime.redraw = true;
  		}
  	};
  	Acts.prototype.SetCharacterSpacing = function(param)
  	{
  		if (param !== this.CharacterSpacing) {
  			this.characterSpacing = param;
  			this.text_changed = true;
  			this.runtime.redraw = true;
  		}
  	};
  	Acts.prototype.SetLineHeight = function(param)
  	{
  		if (param !== this.lineHeight) {
  			this.lineHeight = param;
  			this.text_changed = true;
  			this.runtime.redraw = true;
  		}
  	};
  	instanceProto.SetCharWidth = function(character,width) {
  		var w = parseInt(width,10);
  		if (this.characterWidthList[character] !== w) {
  			this.characterWidthList[character] = w;
  			this.text_changed = true;
  			this.runtime.redraw = true;
  		}
  	};
  	Acts.prototype.SetCharacterWidth = function(characterSet,width)
  	{
  		if (characterSet !== "") {
  			for(var c = 0; c < characterSet.length; c++) {
  				this.SetCharWidth(characterSet.charAt(c),width);
  			}
  		}
  	};
  	Acts.prototype.SetEffect = function (effect)
  	{
  		this.blend_mode = effect;
  		this.compositeOp = cr.effectToCompositeOp(effect);
  		cr.setGLBlend(this, effect, this.runtime.gl);
  		this.runtime.redraw = true;
  	};
  	Acts.prototype.SetHAlign = function (a)
  	{
  		this.halign = a / 2.0;
  		this.text_changed = true;
  		this.runtime.redraw = true;
  	};
  	Acts.prototype.SetVAlign = function (a)
  	{
  		this.valign = a / 2.0;
  		this.text_changed = true;
  		this.runtime.redraw = true;
  	};
  	pluginProto.acts = new Acts();
  	function Exps() {}
  	Exps.prototype.CharacterWidth = function(ret,character)
  	{
  		ret.set_int(this.getCharacterWidth(character));
  	};
  	Exps.prototype.CharacterHeight = function(ret)
  	{
  		ret.set_int(this.characterHeight);
  	};
  	Exps.prototype.CharacterScale = function(ret)
  	{
  		ret.set_float(this.characterScale);
  	};
  	Exps.prototype.CharacterSpacing = function(ret)
  	{
  		ret.set_int(this.characterSpacing);
  	};
  	Exps.prototype.LineHeight = function(ret)
  	{
  		ret.set_int(this.lineHeight);
  	};
  	Exps.prototype.Text = function(ret)
  	{
  		ret.set_string(this.text);
  	};
  	Exps.prototype.TextWidth = function (ret)
  	{
  		this.rebuildText();
  		ret.set_float(this.textWidth);
  	};
  	Exps.prototype.TextHeight = function (ret)
  	{
  		this.rebuildText();
  		ret.set_float(this.textHeight);
  	};
  	pluginProto.exps = new Exps();
  }());
  ;
  ;
  cr.plugins_.Touch = function(runtime)
  {
  	this.runtime = runtime;
  };
  (function ()
  {
  	var pluginProto = cr.plugins_.Touch.prototype;
  	pluginProto.Type = function(plugin)
  	{
  		this.plugin = plugin;
  		this.runtime = plugin.runtime;
  	};
  	var typeProto = pluginProto.Type.prototype;
  	typeProto.onCreate = function()
  	{
  	};
  	pluginProto.Instance = function(type)
  	{
  		this.type = type;
  		this.runtime = type.runtime;
  		this.touches = [];
  		this.mouseDown = false;
  	};
  	var instanceProto = pluginProto.Instance.prototype;
  	var dummyoffset = {left: 0, top: 0};
  	instanceProto.findTouch = function (id)
  	{
  		var i, len;
  		for (i = 0, len = this.touches.length; i < len; i++)
  		{
  			if (this.touches[i]["id"] === id)
  				return i;
  		}
  		return -1;
  	};
  	var appmobi_accx = 0;
  	var appmobi_accy = 0;
  	var appmobi_accz = 0;
  	function AppMobiGetAcceleration(evt)
  	{
  		appmobi_accx = evt.x;
  		appmobi_accy = evt.y;
  		appmobi_accz = evt.z;
  	};
  	var pg_accx = 0;
  	var pg_accy = 0;
  	var pg_accz = 0;
  	function PhoneGapGetAcceleration(evt)
  	{
  		pg_accx = evt.x;
  		pg_accy = evt.y;
  		pg_accz = evt.z;
  	};
  	var theInstance = null;
  	var touchinfo_cache = [];
  	function AllocTouchInfo(x, y, id, index)
  	{
  		var ret;
  		if (touchinfo_cache.length)
  			ret = touchinfo_cache.pop();
  		else
  			ret = new TouchInfo();
  		ret.init(x, y, id, index);
  		return ret;
  	};
  	function ReleaseTouchInfo(ti)
  	{
  		if (touchinfo_cache.length < 100)
  			touchinfo_cache.push(ti);
  	};
  	var GESTURE_HOLD_THRESHOLD = 15;		// max px motion for hold gesture to register
  	var GESTURE_HOLD_TIMEOUT = 500;			// time for hold gesture to register
  	var GESTURE_TAP_TIMEOUT = 333;			// time for tap gesture to register
  	var GESTURE_DOUBLETAP_THRESHOLD = 25;	// max distance apart for taps to be
  	function TouchInfo()
  	{
  		this.starttime = 0;
  		this.time = 0;
  		this.lasttime = 0;
  		this.startx = 0;
  		this.starty = 0;
  		this.x = 0;
  		this.y = 0;
  		this.lastx = 0;
  		this.lasty = 0;
  		this["id"] = 0;
  		this.startindex = 0;
  		this.triggeredHold = false;
  		this.tooFarForHold = false;
  	};
  	TouchInfo.prototype.init = function (x, y, id, index)
  	{
  		var nowtime = cr.performance_now();
  		this.time = nowtime;
  		this.lasttime = nowtime;
  		this.starttime = nowtime;
  		this.startx = x;
  		this.starty = y;
  		this.x = x;
  		this.y = y;
  		this.lastx = x;
  		this.lasty = y;
  		this["id"] = id;
  		this.startindex = index;
  		this.triggeredHold = false;
  		this.tooFarForHold = false;
  	};
  	TouchInfo.prototype.update = function (nowtime, x, y)
  	{
  		this.lasttime = this.time;
  		this.time = nowtime;
  		this.lastx = this.x;
  		this.lasty = this.y;
  		this.x = x;
  		this.y = y;
  		if (!this.tooFarForHold && cr.distanceTo(this.startx, this.starty, this.x, this.y) >= GESTURE_HOLD_THRESHOLD)
  		{
  			this.tooFarForHold = true;
  		}
  	};
  	TouchInfo.prototype.maybeTriggerHold = function (inst, index)
  	{
  		if (this.triggeredHold)
  			return;		// already triggered this gesture
  		var nowtime = cr.performance_now();
  		if (nowtime - this.starttime >= GESTURE_HOLD_TIMEOUT && !this.tooFarForHold && cr.distanceTo(this.startx, this.starty, this.x, this.y) < GESTURE_HOLD_THRESHOLD)
  		{
  			this.triggeredHold = true;
  			inst.trigger_index = this.startindex;
  			inst.trigger_id = this["id"];
  			inst.getTouchIndex = index;
  			inst.runtime.trigger(cr.plugins_.Touch.prototype.cnds.OnHoldGesture, inst);
  			inst.curTouchX = this.x;
  			inst.curTouchY = this.y;
  			inst.runtime.trigger(cr.plugins_.Touch.prototype.cnds.OnHoldGestureObject, inst);
  			inst.getTouchIndex = 0;
  		}
  	};
  	var lastTapX = -1000;
  	var lastTapY = -1000;
  	var lastTapTime = -10000;
  	TouchInfo.prototype.maybeTriggerTap = function (inst, index)
  	{
  		if (this.triggeredHold)
  			return;
  		var nowtime = cr.performance_now();
  		if (nowtime - this.starttime <= GESTURE_TAP_TIMEOUT && !this.tooFarForHold && cr.distanceTo(this.startx, this.starty, this.x, this.y) < GESTURE_HOLD_THRESHOLD)
  		{
  			inst.trigger_index = this.startindex;
  			inst.trigger_id = this["id"];
  			inst.getTouchIndex = index;
  			if ((nowtime - lastTapTime <= GESTURE_TAP_TIMEOUT * 2) && cr.distanceTo(lastTapX, lastTapY, this.x, this.y) < GESTURE_DOUBLETAP_THRESHOLD)
  			{
  				inst.runtime.trigger(cr.plugins_.Touch.prototype.cnds.OnDoubleTapGesture, inst);
  				inst.curTouchX = this.x;
  				inst.curTouchY = this.y;
  				inst.runtime.trigger(cr.plugins_.Touch.prototype.cnds.OnDoubleTapGestureObject, inst);
  				lastTapX = -1000;
  				lastTapY = -1000;
  				lastTapTime = -10000;
  			}
  			else
  			{
  				inst.runtime.trigger(cr.plugins_.Touch.prototype.cnds.OnTapGesture, inst);
  				inst.curTouchX = this.x;
  				inst.curTouchY = this.y;
  				inst.runtime.trigger(cr.plugins_.Touch.prototype.cnds.OnTapGestureObject, inst);
  				lastTapX = this.x;
  				lastTapY = this.y;
  				lastTapTime = nowtime;
  			}
  			inst.getTouchIndex = 0;
  		}
  	};
  	instanceProto.onCreate = function()
  	{
  		theInstance = this;
  		this.isWindows8 = !!(typeof window["c2isWindows8"] !== "undefined" && window["c2isWindows8"]);
  		this.orient_alpha = 0;
  		this.orient_beta = 0;
  		this.orient_gamma = 0;
  		this.acc_g_x = 0;
  		this.acc_g_y = 0;
  		this.acc_g_z = 0;
  		this.acc_x = 0;
  		this.acc_y = 0;
  		this.acc_z = 0;
  		this.curTouchX = 0;
  		this.curTouchY = 0;
  		this.trigger_index = 0;
  		this.trigger_id = 0;
  		this.getTouchIndex = 0;
  		this.useMouseInput = (this.properties[0] !== 0);
  		var elem = (this.runtime.fullscreen_mode > 0) ? document : this.runtime.canvas;
  		var elem2 = document;
  		if (this.runtime.isDirectCanvas)
  			elem2 = elem = window["Canvas"];
  		else if (this.runtime.isCocoonJs)
  			elem2 = elem = window;
  		var self = this;
  		if (window.navigator["pointerEnabled"])
  		{
  			elem.addEventListener("pointerdown",
  				function(info) {
  					self.onPointerStart(info);
  				},
  				false
  			);
  			elem.addEventListener("pointermove",
  				function(info) {
  					self.onPointerMove(info);
  				},
  				false
  			);
  			elem2.addEventListener("pointerup",
  				function(info) {
  					self.onPointerEnd(info, false);
  				},
  				false
  			);
  			elem2.addEventListener("pointercancel",
  				function(info) {
  					self.onPointerEnd(info, true);
  				},
  				false
  			);
  			if (this.runtime.canvas)
  			{
  				this.runtime.canvas.addEventListener("MSGestureHold", function(e) {
  					e.preventDefault();
  				}, false);
  				document.addEventListener("MSGestureHold", function(e) {
  					e.preventDefault();
  				}, false);
  				this.runtime.canvas.addEventListener("gesturehold", function(e) {
  					e.preventDefault();
  				}, false);
  				document.addEventListener("gesturehold", function(e) {
  					e.preventDefault();
  				}, false);
  			}
  		}
  		else if (window.navigator["msPointerEnabled"])
  		{
  			elem.addEventListener("MSPointerDown",
  				function(info) {
  					self.onPointerStart(info);
  				},
  				false
  			);
  			elem.addEventListener("MSPointerMove",
  				function(info) {
  					self.onPointerMove(info);
  				},
  				false
  			);
  			elem2.addEventListener("MSPointerUp",
  				function(info) {
  					self.onPointerEnd(info, false);
  				},
  				false
  			);
  			elem2.addEventListener("MSPointerCancel",
  				function(info) {
  					self.onPointerEnd(info, true);
  				},
  				false
  			);
  			if (this.runtime.canvas)
  			{
  				this.runtime.canvas.addEventListener("MSGestureHold", function(e) {
  					e.preventDefault();
  				}, false);
  				document.addEventListener("MSGestureHold", function(e) {
  					e.preventDefault();
  				}, false);
  			}
  		}
  		else
  		{
  			elem.addEventListener("touchstart",
  				function(info) {
  					self.onTouchStart(info);
  				},
  				false
  			);
  			elem.addEventListener("touchmove",
  				function(info) {
  					self.onTouchMove(info);
  				},
  				false
  			);
  			elem2.addEventListener("touchend",
  				function(info) {
  					self.onTouchEnd(info, false);
  				},
  				false
  			);
  			elem2.addEventListener("touchcancel",
  				function(info) {
  					self.onTouchEnd(info, true);
  				},
  				false
  			);
  		}
  		if (this.isWindows8)
  		{
  			var win8accelerometerFn = function(e) {
  					var reading = e["reading"];
  					self.acc_x = reading["accelerationX"];
  					self.acc_y = reading["accelerationY"];
  					self.acc_z = reading["accelerationZ"];
  				};
  			var win8inclinometerFn = function(e) {
  					var reading = e["reading"];
  					self.orient_alpha = reading["yawDegrees"];
  					self.orient_beta = reading["pitchDegrees"];
  					self.orient_gamma = reading["rollDegrees"];
  				};
  			var accelerometer = Windows["Devices"]["Sensors"]["Accelerometer"]["getDefault"]();
              if (accelerometer)
  			{
                  accelerometer["reportInterval"] = Math.max(accelerometer["minimumReportInterval"], 16);
  				accelerometer.addEventListener("readingchanged", win8accelerometerFn);
              }
  			var inclinometer = Windows["Devices"]["Sensors"]["Inclinometer"]["getDefault"]();
  			if (inclinometer)
  			{
  				inclinometer["reportInterval"] = Math.max(inclinometer["minimumReportInterval"], 16);
  				inclinometer.addEventListener("readingchanged", win8inclinometerFn);
  			}
  			document.addEventListener("visibilitychange", function(e) {
  				if (document["hidden"] || document["msHidden"])
  				{
  					if (accelerometer)
  						accelerometer.removeEventListener("readingchanged", win8accelerometerFn);
  					if (inclinometer)
  						inclinometer.removeEventListener("readingchanged", win8inclinometerFn);
  				}
  				else
  				{
  					if (accelerometer)
  						accelerometer.addEventListener("readingchanged", win8accelerometerFn);
  					if (inclinometer)
  						inclinometer.addEventListener("readingchanged", win8inclinometerFn);
  				}
  			}, false);
  		}
  		else
  		{
  			window.addEventListener("deviceorientation", function (eventData) {
  				self.orient_alpha = eventData["alpha"] || 0;
  				self.orient_beta = eventData["beta"] || 0;
  				self.orient_gamma = eventData["gamma"] || 0;
  			}, false);
  			window.addEventListener("devicemotion", function (eventData) {
  				if (eventData["accelerationIncludingGravity"])
  				{
  					self.acc_g_x = eventData["accelerationIncludingGravity"]["x"] || 0;
  					self.acc_g_y = eventData["accelerationIncludingGravity"]["y"] || 0;
  					self.acc_g_z = eventData["accelerationIncludingGravity"]["z"] || 0;
  				}
  				if (eventData["acceleration"])
  				{
  					self.acc_x = eventData["acceleration"]["x"] || 0;
  					self.acc_y = eventData["acceleration"]["y"] || 0;
  					self.acc_z = eventData["acceleration"]["z"] || 0;
  				}
  			}, false);
  		}
  		if (this.useMouseInput && !this.runtime.isDomFree)
  		{
  			jQuery(document).mousemove(
  				function(info) {
  					self.onMouseMove(info);
  				}
  			);
  			jQuery(document).mousedown(
  				function(info) {
  					self.onMouseDown(info);
  				}
  			);
  			jQuery(document).mouseup(
  				function(info) {
  					self.onMouseUp(info);
  				}
  			);
  		}
  		if (!this.runtime.isiOS && this.runtime.isCordova && navigator["accelerometer"] && navigator["accelerometer"]["watchAcceleration"])
  		{
  			navigator["accelerometer"]["watchAcceleration"](PhoneGapGetAcceleration, null, { "frequency": 40 });
  		}
  		this.runtime.tick2Me(this);
  	};
  	instanceProto.onPointerMove = function (info)
  	{
  		if (info["pointerType"] === info["MSPOINTER_TYPE_MOUSE"] || info["pointerType"] === "mouse")
  			return;
  		if (info.preventDefault)
  			info.preventDefault();
  		var i = this.findTouch(info["pointerId"]);
  		var nowtime = cr.performance_now();
  		if (i >= 0)
  		{
  			var offset = this.runtime.isDomFree ? dummyoffset : jQuery(this.runtime.canvas).offset();
  			var t = this.touches[i];
  			if (nowtime - t.time < 2)
  				return;
  			t.update(nowtime, info.pageX - offset.left, info.pageY - offset.top);
  		}
  	};
  	instanceProto.onPointerStart = function (info)
  	{
  		if (info["pointerType"] === info["MSPOINTER_TYPE_MOUSE"] || info["pointerType"] === "mouse")
  			return;
  		if (info.preventDefault && cr.isCanvasInputEvent(info))
  			info.preventDefault();
  		var offset = this.runtime.isDomFree ? dummyoffset : jQuery(this.runtime.canvas).offset();
  		var touchx = info.pageX - offset.left;
  		var touchy = info.pageY - offset.top;
  		var nowtime = cr.performance_now();
  		this.trigger_index = this.touches.length;
  		this.trigger_id = info["pointerId"];
  		this.touches.push(AllocTouchInfo(touchx, touchy, info["pointerId"], this.trigger_index));
  		this.runtime.isInUserInputEvent = true;
  		this.runtime.trigger(cr.plugins_.Touch.prototype.cnds.OnNthTouchStart, this);
  		this.runtime.trigger(cr.plugins_.Touch.prototype.cnds.OnTouchStart, this);
  		this.curTouchX = touchx;
  		this.curTouchY = touchy;
  		this.runtime.trigger(cr.plugins_.Touch.prototype.cnds.OnTouchObject, this);
  		this.runtime.isInUserInputEvent = false;
  	};
  	instanceProto.onPointerEnd = function (info, isCancel)
  	{
  		if (info["pointerType"] === info["MSPOINTER_TYPE_MOUSE"] || info["pointerType"] === "mouse")
  			return;
  		if (info.preventDefault && cr.isCanvasInputEvent(info))
  			info.preventDefault();
  		var i = this.findTouch(info["pointerId"]);
  		this.trigger_index = (i >= 0 ? this.touches[i].startindex : -1);
  		this.trigger_id = (i >= 0 ? this.touches[i]["id"] : -1);
  		this.runtime.isInUserInputEvent = true;
  		this.runtime.trigger(cr.plugins_.Touch.prototype.cnds.OnNthTouchEnd, this);
  		this.runtime.trigger(cr.plugins_.Touch.prototype.cnds.OnTouchEnd, this);
  		if (i >= 0)
  		{
  			if (!isCancel)
  				this.touches[i].maybeTriggerTap(this, i);
  			ReleaseTouchInfo(this.touches[i]);
  			this.touches.splice(i, 1);
  		}
  		this.runtime.isInUserInputEvent = false;
  	};
  	instanceProto.onTouchMove = function (info)
  	{
  		if (info.preventDefault)
  			info.preventDefault();
  		var nowtime = cr.performance_now();
  		var i, len, t, u;
  		for (i = 0, len = info.changedTouches.length; i < len; i++)
  		{
  			t = info.changedTouches[i];
  			var j = this.findTouch(t["identifier"]);
  			if (j >= 0)
  			{
  				var offset = this.runtime.isDomFree ? dummyoffset : jQuery(this.runtime.canvas).offset();
  				u = this.touches[j];
  				if (nowtime - u.time < 2)
  					continue;
  				u.update(nowtime, t.pageX - offset.left, t.pageY - offset.top);
  			}
  		}
  	};
  	instanceProto.onTouchStart = function (info)
  	{
  		if (info.preventDefault && cr.isCanvasInputEvent(info))
  			info.preventDefault();
  		var offset = this.runtime.isDomFree ? dummyoffset : jQuery(this.runtime.canvas).offset();
  		var nowtime = cr.performance_now();
  		this.runtime.isInUserInputEvent = true;
  		var i, len, t, j;
  		for (i = 0, len = info.changedTouches.length; i < len; i++)
  		{
  			t = info.changedTouches[i];
  			j = this.findTouch(t["identifier"]);
  			if (j !== -1)
  				continue;
  			var touchx = t.pageX - offset.left;
  			var touchy = t.pageY - offset.top;
  			this.trigger_index = this.touches.length;
  			this.trigger_id = t["identifier"];
  			this.touches.push(AllocTouchInfo(touchx, touchy, t["identifier"], this.trigger_index));
  			this.runtime.trigger(cr.plugins_.Touch.prototype.cnds.OnNthTouchStart, this);
  			this.runtime.trigger(cr.plugins_.Touch.prototype.cnds.OnTouchStart, this);
  			this.curTouchX = touchx;
  			this.curTouchY = touchy;
  			this.runtime.trigger(cr.plugins_.Touch.prototype.cnds.OnTouchObject, this);
  		}
  		this.runtime.isInUserInputEvent = false;
  	};
  	instanceProto.onTouchEnd = function (info, isCancel)
  	{
  		if (info.preventDefault && cr.isCanvasInputEvent(info))
  			info.preventDefault();
  		this.runtime.isInUserInputEvent = true;
  		var i, len, t, j;
  		for (i = 0, len = info.changedTouches.length; i < len; i++)
  		{
  			t = info.changedTouches[i];
  			j = this.findTouch(t["identifier"]);
  			if (j >= 0)
  			{
  				this.trigger_index = this.touches[j].startindex;
  				this.trigger_id = this.touches[j]["id"];
  				this.runtime.trigger(cr.plugins_.Touch.prototype.cnds.OnNthTouchEnd, this);
  				this.runtime.trigger(cr.plugins_.Touch.prototype.cnds.OnTouchEnd, this);
  				if (!isCancel)
  					this.touches[j].maybeTriggerTap(this, j);
  				ReleaseTouchInfo(this.touches[j]);
  				this.touches.splice(j, 1);
  			}
  		}
  		this.runtime.isInUserInputEvent = false;
  	};
  	instanceProto.getAlpha = function ()
  	{
  		if (this.runtime.isCordova && this.orient_alpha === 0 && pg_accz !== 0)
  			return pg_accz * 90;
  		else
  			return this.orient_alpha;
  	};
  	instanceProto.getBeta = function ()
  	{
  		if (this.runtime.isCordova && this.orient_beta === 0 && pg_accy !== 0)
  			return pg_accy * 90;
  		else
  			return this.orient_beta;
  	};
  	instanceProto.getGamma = function ()
  	{
  		if (this.runtime.isCordova && this.orient_gamma === 0 && pg_accx !== 0)
  			return pg_accx * 90;
  		else
  			return this.orient_gamma;
  	};
  	var noop_func = function(){};
  	instanceProto.onMouseDown = function(info)
  	{
  		var t = { pageX: info.pageX, pageY: info.pageY, "identifier": 0 };
  		var fakeinfo = { changedTouches: [t] };
  		this.onTouchStart(fakeinfo);
  		this.mouseDown = true;
  	};
  	instanceProto.onMouseMove = function(info)
  	{
  		if (!this.mouseDown)
  			return;
  		var t = { pageX: info.pageX, pageY: info.pageY, "identifier": 0 };
  		var fakeinfo = { changedTouches: [t] };
  		this.onTouchMove(fakeinfo);
  	};
  	instanceProto.onMouseUp = function(info)
  	{
  		if (info.preventDefault && this.runtime.had_a_click && !this.runtime.isMobile)
  			info.preventDefault();
  		this.runtime.had_a_click = true;
  		var t = { pageX: info.pageX, pageY: info.pageY, "identifier": 0 };
  		var fakeinfo = { changedTouches: [t] };
  		this.onTouchEnd(fakeinfo);
  		this.mouseDown = false;
  	};
  	instanceProto.tick2 = function()
  	{
  		var i, len, t;
  		var nowtime = cr.performance_now();
  		for (i = 0, len = this.touches.length; i < len; ++i)
  		{
  			t = this.touches[i];
  			if (t.time <= nowtime - 50)
  				t.lasttime = nowtime;
  			t.maybeTriggerHold(this, i);
  		}
  	};
  	function Cnds() {};
  	Cnds.prototype.OnTouchStart = function ()
  	{
  		return true;
  	};
  	Cnds.prototype.OnTouchEnd = function ()
  	{
  		return true;
  	};
  	Cnds.prototype.IsInTouch = function ()
  	{
  		return this.touches.length;
  	};
  	Cnds.prototype.OnTouchObject = function (type)
  	{
  		if (!type)
  			return false;
  		return this.runtime.testAndSelectCanvasPointOverlap(type, this.curTouchX, this.curTouchY, false);
  	};
  	var touching = [];
  	Cnds.prototype.IsTouchingObject = function (type)
  	{
  		if (!type)
  			return false;
  		var sol = type.getCurrentSol();
  		var instances = sol.getObjects();
  		var px, py;
  		var i, leni, j, lenj;
  		for (i = 0, leni = instances.length; i < leni; i++)
  		{
  			var inst = instances[i];
  			inst.update_bbox();
  			for (j = 0, lenj = this.touches.length; j < lenj; j++)
  			{
  				var touch = this.touches[j];
  				px = inst.layer.canvasToLayer(touch.x, touch.y, true);
  				py = inst.layer.canvasToLayer(touch.x, touch.y, false);
  				if (inst.contains_pt(px, py))
  				{
  					touching.push(inst);
  					break;
  				}
  			}
  		}
  		if (touching.length)
  		{
  			sol.select_all = false;
  			cr.shallowAssignArray(sol.instances, touching);
  			type.applySolToContainer();
  			cr.clearArray(touching);
  			return true;
  		}
  		else
  			return false;
  	};
  	Cnds.prototype.CompareTouchSpeed = function (index, cmp, s)
  	{
  		index = Math.floor(index);
  		if (index < 0 || index >= this.touches.length)
  			return false;
  		var t = this.touches[index];
  		var dist = cr.distanceTo(t.x, t.y, t.lastx, t.lasty);
  		var timediff = (t.time - t.lasttime) / 1000;
  		var speed = 0;
  		if (timediff > 0)
  			speed = dist / timediff;
  		return cr.do_cmp(speed, cmp, s);
  	};
  	Cnds.prototype.OrientationSupported = function ()
  	{
  		return typeof window["DeviceOrientationEvent"] !== "undefined";
  	};
  	Cnds.prototype.MotionSupported = function ()
  	{
  		return typeof window["DeviceMotionEvent"] !== "undefined";
  	};
  	Cnds.prototype.CompareOrientation = function (orientation_, cmp_, angle_)
  	{
  		var v = 0;
  		if (orientation_ === 0)
  			v = this.getAlpha();
  		else if (orientation_ === 1)
  			v = this.getBeta();
  		else
  			v = this.getGamma();
  		return cr.do_cmp(v, cmp_, angle_);
  	};
  	Cnds.prototype.CompareAcceleration = function (acceleration_, cmp_, angle_)
  	{
  		var v = 0;
  		if (acceleration_ === 0)
  			v = this.acc_g_x;
  		else if (acceleration_ === 1)
  			v = this.acc_g_y;
  		else if (acceleration_ === 2)
  			v = this.acc_g_z;
  		else if (acceleration_ === 3)
  			v = this.acc_x;
  		else if (acceleration_ === 4)
  			v = this.acc_y;
  		else if (acceleration_ === 5)
  			v = this.acc_z;
  		return cr.do_cmp(v, cmp_, angle_);
  	};
  	Cnds.prototype.OnNthTouchStart = function (touch_)
  	{
  		touch_ = Math.floor(touch_);
  		return touch_ === this.trigger_index;
  	};
  	Cnds.prototype.OnNthTouchEnd = function (touch_)
  	{
  		touch_ = Math.floor(touch_);
  		return touch_ === this.trigger_index;
  	};
  	Cnds.prototype.HasNthTouch = function (touch_)
  	{
  		touch_ = Math.floor(touch_);
  		return this.touches.length >= touch_ + 1;
  	};
  	Cnds.prototype.OnHoldGesture = function ()
  	{
  		return true;
  	};
  	Cnds.prototype.OnTapGesture = function ()
  	{
  		return true;
  	};
  	Cnds.prototype.OnDoubleTapGesture = function ()
  	{
  		return true;
  	};
  	Cnds.prototype.OnHoldGestureObject = function (type)
  	{
  		if (!type)
  			return false;
  		return this.runtime.testAndSelectCanvasPointOverlap(type, this.curTouchX, this.curTouchY, false);
  	};
  	Cnds.prototype.OnTapGestureObject = function (type)
  	{
  		if (!type)
  			return false;
  		return this.runtime.testAndSelectCanvasPointOverlap(type, this.curTouchX, this.curTouchY, false);
  	};
  	Cnds.prototype.OnDoubleTapGestureObject = function (type)
  	{
  		if (!type)
  			return false;
  		return this.runtime.testAndSelectCanvasPointOverlap(type, this.curTouchX, this.curTouchY, false);
  	};
  	pluginProto.cnds = new Cnds();
  	function Exps() {};
  	Exps.prototype.TouchCount = function (ret)
  	{
  		ret.set_int(this.touches.length);
  	};
  	Exps.prototype.X = function (ret, layerparam)
  	{
  		var index = this.getTouchIndex;
  		if (index < 0 || index >= this.touches.length)
  		{
  			ret.set_float(0);
  			return;
  		}
  		var layer, oldScale, oldZoomRate, oldParallaxX, oldAngle;
  		if (cr.is_undefined(layerparam))
  		{
  			layer = this.runtime.getLayerByNumber(0);
  			oldScale = layer.scale;
  			oldZoomRate = layer.zoomRate;
  			oldParallaxX = layer.parallaxX;
  			oldAngle = layer.angle;
  			layer.scale = 1;
  			layer.zoomRate = 1.0;
  			layer.parallaxX = 1.0;
  			layer.angle = 0;
  			ret.set_float(layer.canvasToLayer(this.touches[index].x, this.touches[index].y, true));
  			layer.scale = oldScale;
  			layer.zoomRate = oldZoomRate;
  			layer.parallaxX = oldParallaxX;
  			layer.angle = oldAngle;
  		}
  		else
  		{
  			if (cr.is_number(layerparam))
  				layer = this.runtime.getLayerByNumber(layerparam);
  			else
  				layer = this.runtime.getLayerByName(layerparam);
  			if (layer)
  				ret.set_float(layer.canvasToLayer(this.touches[index].x, this.touches[index].y, true));
  			else
  				ret.set_float(0);
  		}
  	};
  	Exps.prototype.XAt = function (ret, index, layerparam)
  	{
  		index = Math.floor(index);
  		if (index < 0 || index >= this.touches.length)
  		{
  			ret.set_float(0);
  			return;
  		}
  		var layer, oldScale, oldZoomRate, oldParallaxX, oldAngle;
  		if (cr.is_undefined(layerparam))
  		{
  			layer = this.runtime.getLayerByNumber(0);
  			oldScale = layer.scale;
  			oldZoomRate = layer.zoomRate;
  			oldParallaxX = layer.parallaxX;
  			oldAngle = layer.angle;
  			layer.scale = 1;
  			layer.zoomRate = 1.0;
  			layer.parallaxX = 1.0;
  			layer.angle = 0;
  			ret.set_float(layer.canvasToLayer(this.touches[index].x, this.touches[index].y, true));
  			layer.scale = oldScale;
  			layer.zoomRate = oldZoomRate;
  			layer.parallaxX = oldParallaxX;
  			layer.angle = oldAngle;
  		}
  		else
  		{
  			if (cr.is_number(layerparam))
  				layer = this.runtime.getLayerByNumber(layerparam);
  			else
  				layer = this.runtime.getLayerByName(layerparam);
  			if (layer)
  				ret.set_float(layer.canvasToLayer(this.touches[index].x, this.touches[index].y, true));
  			else
  				ret.set_float(0);
  		}
  	};
  	Exps.prototype.XForID = function (ret, id, layerparam)
  	{
  		var index = this.findTouch(id);
  		if (index < 0)
  		{
  			ret.set_float(0);
  			return;
  		}
  		var touch = this.touches[index];
  		var layer, oldScale, oldZoomRate, oldParallaxX, oldAngle;
  		if (cr.is_undefined(layerparam))
  		{
  			layer = this.runtime.getLayerByNumber(0);
  			oldScale = layer.scale;
  			oldZoomRate = layer.zoomRate;
  			oldParallaxX = layer.parallaxX;
  			oldAngle = layer.angle;
  			layer.scale = 1;
  			layer.zoomRate = 1.0;
  			layer.parallaxX = 1.0;
  			layer.angle = 0;
  			ret.set_float(layer.canvasToLayer(touch.x, touch.y, true));
  			layer.scale = oldScale;
  			layer.zoomRate = oldZoomRate;
  			layer.parallaxX = oldParallaxX;
  			layer.angle = oldAngle;
  		}
  		else
  		{
  			if (cr.is_number(layerparam))
  				layer = this.runtime.getLayerByNumber(layerparam);
  			else
  				layer = this.runtime.getLayerByName(layerparam);
  			if (layer)
  				ret.set_float(layer.canvasToLayer(touch.x, touch.y, true));
  			else
  				ret.set_float(0);
  		}
  	};
  	Exps.prototype.Y = function (ret, layerparam)
  	{
  		var index = this.getTouchIndex;
  		if (index < 0 || index >= this.touches.length)
  		{
  			ret.set_float(0);
  			return;
  		}
  		var layer, oldScale, oldZoomRate, oldParallaxY, oldAngle;
  		if (cr.is_undefined(layerparam))
  		{
  			layer = this.runtime.getLayerByNumber(0);
  			oldScale = layer.scale;
  			oldZoomRate = layer.zoomRate;
  			oldParallaxY = layer.parallaxY;
  			oldAngle = layer.angle;
  			layer.scale = 1;
  			layer.zoomRate = 1.0;
  			layer.parallaxY = 1.0;
  			layer.angle = 0;
  			ret.set_float(layer.canvasToLayer(this.touches[index].x, this.touches[index].y, false));
  			layer.scale = oldScale;
  			layer.zoomRate = oldZoomRate;
  			layer.parallaxY = oldParallaxY;
  			layer.angle = oldAngle;
  		}
  		else
  		{
  			if (cr.is_number(layerparam))
  				layer = this.runtime.getLayerByNumber(layerparam);
  			else
  				layer = this.runtime.getLayerByName(layerparam);
  			if (layer)
  				ret.set_float(layer.canvasToLayer(this.touches[index].x, this.touches[index].y, false));
  			else
  				ret.set_float(0);
  		}
  	};
  	Exps.prototype.YAt = function (ret, index, layerparam)
  	{
  		index = Math.floor(index);
  		if (index < 0 || index >= this.touches.length)
  		{
  			ret.set_float(0);
  			return;
  		}
  		var layer, oldScale, oldZoomRate, oldParallaxY, oldAngle;
  		if (cr.is_undefined(layerparam))
  		{
  			layer = this.runtime.getLayerByNumber(0);
  			oldScale = layer.scale;
  			oldZoomRate = layer.zoomRate;
  			oldParallaxY = layer.parallaxY;
  			oldAngle = layer.angle;
  			layer.scale = 1;
  			layer.zoomRate = 1.0;
  			layer.parallaxY = 1.0;
  			layer.angle = 0;
  			ret.set_float(layer.canvasToLayer(this.touches[index].x, this.touches[index].y, false));
  			layer.scale = oldScale;
  			layer.zoomRate = oldZoomRate;
  			layer.parallaxY = oldParallaxY;
  			layer.angle = oldAngle;
  		}
  		else
  		{
  			if (cr.is_number(layerparam))
  				layer = this.runtime.getLayerByNumber(layerparam);
  			else
  				layer = this.runtime.getLayerByName(layerparam);
  			if (layer)
  				ret.set_float(layer.canvasToLayer(this.touches[index].x, this.touches[index].y, false));
  			else
  				ret.set_float(0);
  		}
  	};
  	Exps.prototype.YForID = function (ret, id, layerparam)
  	{
  		var index = this.findTouch(id);
  		if (index < 0)
  		{
  			ret.set_float(0);
  			return;
  		}
  		var touch = this.touches[index];
  		var layer, oldScale, oldZoomRate, oldParallaxY, oldAngle;
  		if (cr.is_undefined(layerparam))
  		{
  			layer = this.runtime.getLayerByNumber(0);
  			oldScale = layer.scale;
  			oldZoomRate = layer.zoomRate;
  			oldParallaxY = layer.parallaxY;
  			oldAngle = layer.angle;
  			layer.scale = 1;
  			layer.zoomRate = 1.0;
  			layer.parallaxY = 1.0;
  			layer.angle = 0;
  			ret.set_float(layer.canvasToLayer(touch.x, touch.y, false));
  			layer.scale = oldScale;
  			layer.zoomRate = oldZoomRate;
  			layer.parallaxY = oldParallaxY;
  			layer.angle = oldAngle;
  		}
  		else
  		{
  			if (cr.is_number(layerparam))
  				layer = this.runtime.getLayerByNumber(layerparam);
  			else
  				layer = this.runtime.getLayerByName(layerparam);
  			if (layer)
  				ret.set_float(layer.canvasToLayer(touch.x, touch.y, false));
  			else
  				ret.set_float(0);
  		}
  	};
  	Exps.prototype.AbsoluteX = function (ret)
  	{
  		if (this.touches.length)
  			ret.set_float(this.touches[0].x);
  		else
  			ret.set_float(0);
  	};
  	Exps.prototype.AbsoluteXAt = function (ret, index)
  	{
  		index = Math.floor(index);
  		if (index < 0 || index >= this.touches.length)
  		{
  			ret.set_float(0);
  			return;
  		}
  		ret.set_float(this.touches[index].x);
  	};
  	Exps.prototype.AbsoluteXForID = function (ret, id)
  	{
  		var index = this.findTouch(id);
  		if (index < 0)
  		{
  			ret.set_float(0);
  			return;
  		}
  		var touch = this.touches[index];
  		ret.set_float(touch.x);
  	};
  	Exps.prototype.AbsoluteY = function (ret)
  	{
  		if (this.touches.length)
  			ret.set_float(this.touches[0].y);
  		else
  			ret.set_float(0);
  	};
  	Exps.prototype.AbsoluteYAt = function (ret, index)
  	{
  		index = Math.floor(index);
  		if (index < 0 || index >= this.touches.length)
  		{
  			ret.set_float(0);
  			return;
  		}
  		ret.set_float(this.touches[index].y);
  	};
  	Exps.prototype.AbsoluteYForID = function (ret, id)
  	{
  		var index = this.findTouch(id);
  		if (index < 0)
  		{
  			ret.set_float(0);
  			return;
  		}
  		var touch = this.touches[index];
  		ret.set_float(touch.y);
  	};
  	Exps.prototype.SpeedAt = function (ret, index)
  	{
  		index = Math.floor(index);
  		if (index < 0 || index >= this.touches.length)
  		{
  			ret.set_float(0);
  			return;
  		}
  		var t = this.touches[index];
  		var dist = cr.distanceTo(t.x, t.y, t.lastx, t.lasty);
  		var timediff = (t.time - t.lasttime) / 1000;
  		if (timediff === 0)
  			ret.set_float(0);
  		else
  			ret.set_float(dist / timediff);
  	};
  	Exps.prototype.SpeedForID = function (ret, id)
  	{
  		var index = this.findTouch(id);
  		if (index < 0)
  		{
  			ret.set_float(0);
  			return;
  		}
  		var touch = this.touches[index];
  		var dist = cr.distanceTo(touch.x, touch.y, touch.lastx, touch.lasty);
  		var timediff = (touch.time - touch.lasttime) / 1000;
  		if (timediff === 0)
  			ret.set_float(0);
  		else
  			ret.set_float(dist / timediff);
  	};
  	Exps.prototype.AngleAt = function (ret, index)
  	{
  		index = Math.floor(index);
  		if (index < 0 || index >= this.touches.length)
  		{
  			ret.set_float(0);
  			return;
  		}
  		var t = this.touches[index];
  		ret.set_float(cr.to_degrees(cr.angleTo(t.lastx, t.lasty, t.x, t.y)));
  	};
  	Exps.prototype.AngleForID = function (ret, id)
  	{
  		var index = this.findTouch(id);
  		if (index < 0)
  		{
  			ret.set_float(0);
  			return;
  		}
  		var touch = this.touches[index];
  		ret.set_float(cr.to_degrees(cr.angleTo(touch.lastx, touch.lasty, touch.x, touch.y)));
  	};
  	Exps.prototype.Alpha = function (ret)
  	{
  		ret.set_float(this.getAlpha());
  	};
  	Exps.prototype.Beta = function (ret)
  	{
  		ret.set_float(this.getBeta());
  	};
  	Exps.prototype.Gamma = function (ret)
  	{
  		ret.set_float(this.getGamma());
  	};
  	Exps.prototype.AccelerationXWithG = function (ret)
  	{
  		ret.set_float(this.acc_g_x);
  	};
  	Exps.prototype.AccelerationYWithG = function (ret)
  	{
  		ret.set_float(this.acc_g_y);
  	};
  	Exps.prototype.AccelerationZWithG = function (ret)
  	{
  		ret.set_float(this.acc_g_z);
  	};
  	Exps.prototype.AccelerationX = function (ret)
  	{
  		ret.set_float(this.acc_x);
  	};
  	Exps.prototype.AccelerationY = function (ret)
  	{
  		ret.set_float(this.acc_y);
  	};
  	Exps.prototype.AccelerationZ = function (ret)
  	{
  		ret.set_float(this.acc_z);
  	};
  	Exps.prototype.TouchIndex = function (ret)
  	{
  		ret.set_int(this.trigger_index);
  	};
  	Exps.prototype.TouchID = function (ret)
  	{
  		ret.set_float(this.trigger_id);
  	};
  	pluginProto.exps = new Exps();
  }());
  ;
  ;
  cr.behaviors.Bullet = function(runtime)
  {
  	this.runtime = runtime;
  };
  (function ()
  {
  	var behaviorProto = cr.behaviors.Bullet.prototype;
  	behaviorProto.Type = function(behavior, objtype)
  	{
  		this.behavior = behavior;
  		this.objtype = objtype;
  		this.runtime = behavior.runtime;
  	};
  	var behtypeProto = behaviorProto.Type.prototype;
  	behtypeProto.onCreate = function()
  	{
  	};
  	behaviorProto.Instance = function(type, inst)
  	{
  		this.type = type;
  		this.behavior = type.behavior;
  		this.inst = inst;				// associated object instance to modify
  		this.runtime = type.runtime;
  	};
  	var behinstProto = behaviorProto.Instance.prototype;
  	behinstProto.onCreate = function()
  	{
  		var speed = this.properties[0];
  		this.acc = this.properties[1];
  		this.g = this.properties[2];
  		this.bounceOffSolid = (this.properties[3] !== 0);
  		this.setAngle = (this.properties[4] !== 0);
  		this.dx = Math.cos(this.inst.angle) * speed;
  		this.dy = Math.sin(this.inst.angle) * speed;
  		this.lastx = this.inst.x;
  		this.lasty = this.inst.y;
  		this.lastKnownAngle = this.inst.angle;
  		this.travelled = 0;
  		this.enabled = (this.properties[5] !== 0);
  	};
  	behinstProto.saveToJSON = function ()
  	{
  		return {
  			"acc": this.acc,
  			"g": this.g,
  			"dx": this.dx,
  			"dy": this.dy,
  			"lx": this.lastx,
  			"ly": this.lasty,
  			"lka": this.lastKnownAngle,
  			"t": this.travelled,
  			"e": this.enabled
  		};
  	};
  	behinstProto.loadFromJSON = function (o)
  	{
  		this.acc = o["acc"];
  		this.g = o["g"];
  		this.dx = o["dx"];
  		this.dy = o["dy"];
  		this.lastx = o["lx"];
  		this.lasty = o["ly"];
  		this.lastKnownAngle = o["lka"];
  		this.travelled = o["t"];
  		this.enabled = o["e"];
  	};
  	behinstProto.tick = function ()
  	{
  		if (!this.enabled)
  			return;
  		var dt = this.runtime.getDt(this.inst);
  		var s, a;
  		var bounceSolid, bounceAngle;
  		if (this.inst.angle !== this.lastKnownAngle)
  		{
  			if (this.setAngle)
  			{
  				s = cr.distanceTo(0, 0, this.dx, this.dy);
  				this.dx = Math.cos(this.inst.angle) * s;
  				this.dy = Math.sin(this.inst.angle) * s;
  			}
  			this.lastKnownAngle = this.inst.angle;
  		}
  		if (this.acc !== 0)
  		{
  			s = cr.distanceTo(0, 0, this.dx, this.dy);
  			if (this.dx === 0 && this.dy === 0)
  				a = this.inst.angle;
  			else
  				a = cr.angleTo(0, 0, this.dx, this.dy);
  			s += this.acc * dt;
  			if (s < 0)
  				s = 0;
  			this.dx = Math.cos(a) * s;
  			this.dy = Math.sin(a) * s;
  		}
  		if (this.g !== 0)
  			this.dy += this.g * dt;
  		this.lastx = this.inst.x;
  		this.lasty = this.inst.y;
  		if (this.dx !== 0 || this.dy !== 0)
  		{
  			this.inst.x += this.dx * dt;
  			this.inst.y += this.dy * dt;
  			this.travelled += cr.distanceTo(0, 0, this.dx * dt, this.dy * dt)
  			if (this.setAngle)
  			{
  				this.inst.angle = cr.angleTo(0, 0, this.dx, this.dy);
  				this.inst.set_bbox_changed();
  				this.lastKnownAngle = this.inst.angle;
  			}
  			this.inst.set_bbox_changed();
  			if (this.bounceOffSolid)
  			{
  				bounceSolid = this.runtime.testOverlapSolid(this.inst);
  				if (bounceSolid)
  				{
  					this.runtime.registerCollision(this.inst, bounceSolid);
  					s = cr.distanceTo(0, 0, this.dx, this.dy);
  					bounceAngle = this.runtime.calculateSolidBounceAngle(this.inst, this.lastx, this.lasty);
  					this.dx = Math.cos(bounceAngle) * s;
  					this.dy = Math.sin(bounceAngle) * s;
  					this.inst.x += this.dx * dt;			// move out for one tick since the object can't have spent a tick in the solid
  					this.inst.y += this.dy * dt;
  					this.inst.set_bbox_changed();
  					if (this.setAngle)
  					{
  						this.inst.angle = bounceAngle;
  						this.lastKnownAngle = bounceAngle;
  						this.inst.set_bbox_changed();
  					}
  					if (!this.runtime.pushOutSolid(this.inst, this.dx / s, this.dy / s, Math.max(s * 2.5 * dt, 30)))
  						this.runtime.pushOutSolidNearest(this.inst, 100);
  				}
  			}
  		}
  	};
  	function Cnds() {};
  	Cnds.prototype.CompareSpeed = function (cmp, s)
  	{
  		return cr.do_cmp(cr.distanceTo(0, 0, this.dx, this.dy), cmp, s);
  	};
  	Cnds.prototype.CompareTravelled = function (cmp, d)
  	{
  		return cr.do_cmp(this.travelled, cmp, d);
  	};
  	behaviorProto.cnds = new Cnds();
  	function Acts() {};
  	Acts.prototype.SetSpeed = function (s)
  	{
  		var a = cr.angleTo(0, 0, this.dx, this.dy);
  		this.dx = Math.cos(a) * s;
  		this.dy = Math.sin(a) * s;
  	};
  	Acts.prototype.SetAcceleration = function (a)
  	{
  		this.acc = a;
  	};
  	Acts.prototype.SetGravity = function (g)
  	{
  		this.g = g;
  	};
  	Acts.prototype.SetAngleOfMotion = function (a)
  	{
  		a = cr.to_radians(a);
  		var s = cr.distanceTo(0, 0, this.dx, this.dy)
  		this.dx = Math.cos(a) * s;
  		this.dy = Math.sin(a) * s;
  	};
  	Acts.prototype.Bounce = function (objtype)
  	{
  		if (!objtype)
  			return;
  		var otherinst = objtype.getFirstPicked(this.inst);
  		if (!otherinst)
  			return;
  		var dt = this.runtime.getDt(this.inst);
  		var s = cr.distanceTo(0, 0, this.dx, this.dy);
  		var bounceAngle = this.runtime.calculateSolidBounceAngle(this.inst, this.lastx, this.lasty, otherinst);
  		this.dx = Math.cos(bounceAngle) * s;
  		this.dy = Math.sin(bounceAngle) * s;
  		this.inst.x += this.dx * dt;			// move out for one tick since the object can't have spent a tick in the solid
  		this.inst.y += this.dy * dt;
  		this.inst.set_bbox_changed();
  		if (this.setAngle)
  		{
  			this.inst.angle = bounceAngle;
  			this.lastKnownAngle = bounceAngle;
  			this.inst.set_bbox_changed();
  		}
  		if (this.bounceOffSolid)
  		{
  			if (!this.runtime.pushOutSolid(this.inst, this.dx / s, this.dy / s, Math.max(s * 2.5 * dt, 30)))
  				this.runtime.pushOutSolidNearest(this.inst, 100);
  		}
  		else
  		{
  			this.runtime.pushOut(this.inst, this.dx / s, this.dy / s, Math.max(s * 2.5 * dt, 30), otherinst)
  		}
  	};
  	Acts.prototype.SetDistanceTravelled = function (d)
  	{
  		this.travelled = d;
  	};
  	Acts.prototype.SetEnabled = function (en)
  	{
  		this.enabled = (en === 1);
  	};
  	behaviorProto.acts = new Acts();
  	function Exps() {};
  	Exps.prototype.Speed = function (ret)
  	{
  		var s = cr.distanceTo(0, 0, this.dx, this.dy);
  		s = cr.round6dp(s);
  		ret.set_float(s);
  	};
  	Exps.prototype.Acceleration = function (ret)
  	{
  		ret.set_float(this.acc);
  	};
  	Exps.prototype.AngleOfMotion = function (ret)
  	{
  		ret.set_float(cr.to_degrees(cr.angleTo(0, 0, this.dx, this.dy)));
  	};
  	Exps.prototype.DistanceTravelled = function (ret)
  	{
  		ret.set_float(this.travelled);
  	};
  	behaviorProto.exps = new Exps();
  }());
  ;
  ;
  cr.behaviors.Fade = function(runtime)
  {
  	this.runtime = runtime;
  };
  (function ()
  {
  	var behaviorProto = cr.behaviors.Fade.prototype;
  	behaviorProto.Type = function(behavior, objtype)
  	{
  		this.behavior = behavior;
  		this.objtype = objtype;
  		this.runtime = behavior.runtime;
  	};
  	var behtypeProto = behaviorProto.Type.prototype;
  	behtypeProto.onCreate = function()
  	{
  	};
  	behaviorProto.Instance = function(type, inst)
  	{
  		this.type = type;
  		this.behavior = type.behavior;
  		this.inst = inst;				// associated object instance to modify
  		this.runtime = type.runtime;
  	};
  	var behinstProto = behaviorProto.Instance.prototype;
  	behinstProto.onCreate = function()
  	{
  		this.activeAtStart = this.properties[0] === 1;
  		this.setMaxOpacity = false;					// used to retrieve maxOpacity once in first 'Start fade' action if initially inactive
  		this.fadeInTime = this.properties[1];
  		this.waitTime = this.properties[2];
  		this.fadeOutTime = this.properties[3];
  		this.destroy = this.properties[4];			// 0 = no, 1 = after fade out
  		this.stage = this.activeAtStart ? 0 : 3;		// 0 = fade in, 1 = wait, 2 = fade out, 3 = done
  		if (this.recycled)
  			this.stageTime.reset();
  		else
  			this.stageTime = new cr.KahanAdder();
  		this.maxOpacity = (this.inst.opacity ? this.inst.opacity : 1.0);
  		if (this.activeAtStart)
  		{
  			if (this.fadeInTime === 0)
  			{
  				this.stage = 1;
  				if (this.waitTime === 0)
  					this.stage = 2;
  			}
  			else
  			{
  				this.inst.opacity = 0;
  				this.runtime.redraw = true;
  			}
  		}
  	};
  	behinstProto.saveToJSON = function ()
  	{
  		return {
  			"fit": this.fadeInTime,
  			"wt": this.waitTime,
  			"fot": this.fadeOutTime,
  			"s": this.stage,
  			"st": this.stageTime.sum,
  			"mo": this.maxOpacity,
  		};
  	};
  	behinstProto.loadFromJSON = function (o)
  	{
  		this.fadeInTime = o["fit"];
  		this.waitTime = o["wt"];
  		this.fadeOutTime = o["fot"];
  		this.stage = o["s"];
  		this.stageTime.reset();
  		this.stageTime.sum = o["st"];
  		this.maxOpacity = o["mo"];
  	};
  	behinstProto.tick = function ()
  	{
  		this.stageTime.add(this.runtime.getDt(this.inst));
  		if (this.stage === 0)
  		{
  			this.inst.opacity = (this.stageTime.sum / this.fadeInTime) * this.maxOpacity;
  			this.runtime.redraw = true;
  			if (this.inst.opacity >= this.maxOpacity)
  			{
  				this.inst.opacity = this.maxOpacity;
  				this.stage = 1;	// wait stage
  				this.stageTime.reset();
  				this.runtime.trigger(cr.behaviors.Fade.prototype.cnds.OnFadeInEnd, this.inst);
  			}
  		}
  		if (this.stage === 1)
  		{
  			if (this.stageTime.sum >= this.waitTime)
  			{
  				this.stage = 2;	// fade out stage
  				this.stageTime.reset();
  				this.runtime.trigger(cr.behaviors.Fade.prototype.cnds.OnWaitEnd, this.inst);
  			}
  		}
  		if (this.stage === 2)
  		{
  			if (this.fadeOutTime !== 0)
  			{
  				this.inst.opacity = this.maxOpacity - ((this.stageTime.sum / this.fadeOutTime) * this.maxOpacity);
  				this.runtime.redraw = true;
  				if (this.inst.opacity < 0)
  				{
  					this.inst.opacity = 0;
  					this.stage = 3;	// done
  					this.stageTime.reset();
  					this.runtime.trigger(cr.behaviors.Fade.prototype.cnds.OnFadeOutEnd, this.inst);
  					if (this.destroy === 1)
  						this.runtime.DestroyInstance(this.inst);
  				}
  			}
  		}
  	};
  	behinstProto.doStart = function ()
  	{
  		this.stage = 0;
  		this.stageTime.reset();
  		if (this.fadeInTime === 0)
  		{
  			this.stage = 1;
  			if (this.waitTime === 0)
  				this.stage = 2;
  		}
  		else
  		{
  			this.inst.opacity = 0;
  			this.runtime.redraw = true;
  		}
  	};
  	function Cnds() {};
  	Cnds.prototype.OnFadeOutEnd = function ()
  	{
  		return true;
  	};
  	Cnds.prototype.OnFadeInEnd = function ()
  	{
  		return true;
  	};
  	Cnds.prototype.OnWaitEnd = function ()
  	{
  		return true;
  	};
  	behaviorProto.cnds = new Cnds();
  	function Acts() {};
  	Acts.prototype.StartFade = function ()
  	{
  		if (!this.activeAtStart && !this.setMaxOpacity)
  		{
  			this.maxOpacity = (this.inst.opacity ? this.inst.opacity : 1.0);
  			this.setMaxOpacity = true;
  		}
  		if (this.stage === 3)
  			this.doStart();
  	};
  	Acts.prototype.RestartFade = function ()
  	{
  		this.doStart();
  	};
  	Acts.prototype.SetFadeInTime = function (t)
  	{
  		if (t < 0)
  			t = 0;
  		this.fadeInTime = t;
  	};
  	Acts.prototype.SetWaitTime = function (t)
  	{
  		if (t < 0)
  			t = 0;
  		this.waitTime = t;
  	};
  	Acts.prototype.SetFadeOutTime = function (t)
  	{
  		if (t < 0)
  			t = 0;
  		this.fadeOutTime = t;
  	};
  	behaviorProto.acts = new Acts();
  	function Exps() {};
  	Exps.prototype.FadeInTime = function (ret)
  	{
  		ret.set_float(this.fadeInTime);
  	};
  	Exps.prototype.WaitTime = function (ret)
  	{
  		ret.set_float(this.waitTime);
  	};
  	Exps.prototype.FadeOutTime = function (ret)
  	{
  		ret.set_float(this.fadeOutTime);
  	};
  	behaviorProto.exps = new Exps();
  }());
  ;
  ;
  cr.behaviors.Rex_MoveTo = function(runtime)
  {
  	this.runtime = runtime;
  };
  (function ()
  {
  	var behaviorProto = cr.behaviors.Rex_MoveTo.prototype;
  	behaviorProto.Type = function(behavior, objtype)
  	{
  		this.behavior = behavior;
  		this.objtype = objtype;
  		this.runtime = behavior.runtime;
  	};
  	var behtypeProto = behaviorProto.Type.prototype;
  	behtypeProto.onCreate = function()
  	{
  	};
  	behaviorProto.Instance = function(type, inst)
  	{
  		this.type = type;
  		this.behavior = type.behavior;
  		this.inst = inst;				// associated object instance to modify
  		this.runtime = type.runtime;
  	};
  	var behinstProto = behaviorProto.Instance.prototype;
  	behinstProto.onCreate = function()
  	{
          this.enabled = (this.properties[0] == 1);
          if (!this.recycled)
          {
              this.move_params = {"max":0,
                                  "acc":0,
                                  "dec":0};
          }
          this.move_params["max"] = this.properties[1];
          this.move_params["acc"] = this.properties[2];
          this.move_params["dec"] = this.properties[3];
          this.soild_stop_enable = (this.properties[4] === 1);
          this.is_continue_mode = (this.properties[5] === 1);
          if (!this.recycled)
          {
              this.target = {"x":0 , "y":0, "a":0};
          }
          this.is_moving = false;
          this.current_speed = 0;
          this.remain_distance = 0;
          this.remain_dt = 0;
          if (!this.recycled)
          {
              this._pre_pos = {"x":0,"y":0};
          }
          this._pre_pos["x"] = 0;
          this._pre_pos["y"] = 0;
          this._moving_angle_info = new_point(this._moving_angle_info);
          this._moving_angle_start_info = new_point(this._moving_angle_start_info);
          this._last_tick = null;
          this.is_my_call = false;
  	};
      var new_point = function (point)
      {
          if (point == null)
              point = {};
          point["x"] = 0;
          point["y"] = 0;
          point["a"] = -1;
          return point;
      };
  	behinstProto.tick = function ()
  	{
  	    this.remain_dt = 0;
          if ( (!this.enabled) || (!this.is_moving) )
              return;
  		var dt = this.runtime.getDt(this.inst);
  		this.move(dt);
  	};
  	behinstProto.move = function (dt)
  	{
          if (dt == 0)   // can not move if dt == 0
              return;
          if ((this._pre_pos["x"] !== this.inst.x) || (this._pre_pos["y"] !== this.inst.y))
  		    this._reset_current_pos();    // reset this.remain_distance
          var is_slow_down = false;
          if (this.move_params["dec"] != 0)
          {
              var _speed = this.current_speed;
              var _distance = (_speed*_speed)/(2*this.move_params["dec"]); // (v*v)/(2*a)
              is_slow_down = (_distance >= this.remain_distance);
          }
          var acc = (is_slow_down)? (-this.move_params["dec"]):this.move_params["acc"];
          if (acc != 0)
          {
              this.SetCurrentSpeed( this.current_speed + (acc * dt) );
          }
          var distance = this.current_speed * dt;
          this.remain_distance -= distance;
          var is_hit_target = false;
          if ( (this.remain_distance <= 0) || (this.current_speed <= 0) )
          {
              is_hit_target = true;
              this.inst.x = this.target["x"];
              this.inst.y = this.target["y"];
              if (this.current_speed > 0)
                  this.remain_dt = (-this.remain_distance)/this.current_speed;
              this.moving_angle_get();
              this.SetCurrentSpeed(0);
          }
          else
          {
              var angle = this.target["a"];
              this.inst.x += (distance * Math.cos(angle));
              this.inst.y += (distance * Math.sin(angle));
          }
  		this.inst.set_bbox_changed();
          var is_solid_stop = false;
          if (this.soild_stop_enable)
          {
  		    var collobj = this.runtime.testOverlapSolid(this.inst);
  		    if (collobj)
  		    {
  			    this.runtime.registerCollision(this.inst, collobj);
  			    this.runtime.pushOutSolidNearest(this.inst);
                  is_solid_stop = true;
  		    }
          }
  		this._pre_pos["x"] = this.inst.x;
  		this._pre_pos["y"] = this.inst.y;
          if (is_solid_stop)
          {
              this.is_moving = false;  // stop
              this.is_my_call = true;
              this.runtime.trigger(cr.behaviors.Rex_MoveTo.prototype.cnds.OnSolidStop, this.inst);
              this.is_my_call = false;
          }
          else if (is_hit_target)
          {
              this.is_moving = false;  // stop
              this.is_my_call = true;
              this.runtime.trigger(cr.behaviors.Rex_MoveTo.prototype.cnds.OnHitTarget, this.inst);
              this.is_my_call = false;
          }
  	};
  	behinstProto.tick2 = function ()
  	{
          this._moving_angle_info["x"] = this.inst.x;
  		this._moving_angle_info["y"] = this.inst.y;
      };
  	behinstProto.SetCurrentSpeed = function(speed)
  	{
          if (speed != null)
          {
              this.current_speed = (speed > this.move_params["max"])?
                                   this.move_params["max"]: speed;
          }
          else if (this.move_params["acc"]==0)
          {
              this.current_speed = this.move_params["max"];
          }
  	};
  	behinstProto._reset_current_pos = function ()
  	{
          var dx = this.target["x"] - this.inst.x;
          var dy = this.target["y"] - this.inst.y;
          this.target["a"] = Math.atan2(dy, dx);
          this.remain_distance = Math.sqrt( (dx*dx) + (dy*dy) );
  		this._pre_pos["x"] = this.inst.x;
  		this._pre_pos["y"] = this.inst.y;
  	};
  	behinstProto.SetTargetPos = function (_x, _y)
  	{
  		this.target["x"] = _x;
          this.target["y"] = _y;
          this.SetCurrentSpeed(null);
          this._reset_current_pos();
  		this._moving_angle_info["x"] = this.inst.x;
  		this._moving_angle_info["y"] = this.inst.y;
          this.is_moving = true;
          this._moving_angle_start_info["x"] = this.inst.x;
          this._moving_angle_start_info["y"] = this.inst.y;
          this._moving_angle_start_info["a"] = cr.to_clamped_degrees(cr.angleTo(this.inst.x, this.inst.y, _x, _y));
          if (this.is_continue_mode)
              this.move(this.remain_dt);
  	};
  	behinstProto.is_tick_changed = function ()
  	{
  	    var cur_tick = this.runtime.tickcount;
  		var tick_changed = (this._last_tick != cur_tick);
          this._last_tick = cur_tick;
  		return tick_changed;
  	};
   	behinstProto.moving_angle_get = function (ret)
  	{
          if (this.is_tick_changed())
          {
              var dx = this.inst.x - this._moving_angle_info["x"];
              var dy = this.inst.y - this._moving_angle_info["y"];
              if ((dx!=0) || (dy!=0))
                  this._moving_angle_info["a"] = cr.to_clamped_degrees(Math.atan2(dy,dx));
          }
  		return this._moving_angle_info["a"];
  	};
  	behinstProto.saveToJSON = function ()
  	{
  		return { "en": this.enabled,
  		         "v": this.move_params,
                   "t": this.target,
                   "is_m": this.is_moving,
                   "c_spd" : this.current_speed,
                   "rd" : this.remain_distance,
                   "pp": this._pre_pos,
                   "ma": this._moving_angle_info,
                   "ms": this._moving_angle_start_info,
                   "lt": this._last_tick,
                 };
  	};
  	behinstProto.loadFromJSON = function (o)
  	{
  		this.enabled = o["en"];
  		this.move_params = o["v"];
  		this.target = o["t"];
  		this.is_moving = o["is_m"];
  		this.current_speed = o["c_spd"];
  		this.remain_distance = o["rd"];
          this._pre_pos = o["pp"];
          this._moving_angle_info = o["ma"];
          this._moving_angle_start_info = o["ms"];
          this._last_tick = o["lt"];
  	};
  	function Cnds() {};
  	behaviorProto.cnds = new Cnds();
  	Cnds.prototype.OnHitTarget = function ()
  	{
  		return (this.is_my_call);
  	};
  	Cnds.prototype.CompareSpeed = function (cmp, s)
  	{
  		return cr.do_cmp(this.current_speed, cmp, s);
  	};
      Cnds.prototype.OnMoving = function ()  // deprecated
  	{
  		return false;
  	};
  	Cnds.prototype.IsMoving = function ()
  	{
  		return (this.enabled && this.is_moving);
  	};
  	Cnds.prototype.CompareMovingAngle = function (cmp, s)
  	{
          var angle = this.moving_angle_get();
          if (angle != (-1))
  		    return cr.do_cmp(this.moving_angle_get(), cmp, s);
          else
              return false;
  	};
  	Cnds.prototype.OnSolidStop = function ()
  	{
  		return (this.is_my_call);
  	};
  	function Acts() {};
  	behaviorProto.acts = new Acts();
  	Acts.prototype.SetEnabled = function (en)
  	{
  		this.enabled = (en === 1);
  	};
  	Acts.prototype.SetMaxSpeed = function (s)
  	{
  		this.move_params["max"] = s;
          this.SetCurrentSpeed(null);
  	};
  	Acts.prototype.SetAcceleration = function (a)
  	{
  		this.move_params["acc"] = a;
          this.SetCurrentSpeed(null);
  	};
  	Acts.prototype.SetDeceleration = function (a)
  	{
  		this.move_params["dec"] = a;
  	};
  	Acts.prototype.SetTargetPos = function (x, y)
  	{
          this.SetTargetPos(x, y)
  	};
  	Acts.prototype.SetCurrentSpeed = function (s)
  	{
          this.SetCurrentSpeed(s);
  	};
   	Acts.prototype.SetTargetPosOnObject = function (objtype)
  	{
  		if (!objtype)
  			return;
  		var inst = objtype.getFirstPicked();
          if (inst != null)
              this.SetTargetPos(inst.x, inst.y);
  	};
   	Acts.prototype.SetTargetPosByDeltaXY = function (dx, dy)
  	{
          this.SetTargetPos(this.inst.x + dx, this.inst.y + dy);
  	};
   	Acts.prototype.SetTargetPosByDistanceAngle = function (distance, angle)
  	{
          var a = cr.to_clamped_radians(angle);
          var dx = distance*Math.cos(a);
          var dy = distance*Math.sin(a);
          this.SetTargetPos(this.inst.x + dx, this.inst.y + dy);
  	};
   	Acts.prototype.Stop = function ()
  	{
          this.is_moving = false;
  	};
   	Acts.prototype.SetTargetPosOnUID = function (uid)
  	{
  		var inst = this.runtime.getObjectByUID(uid);
          if (inst != null)
              this.SetTargetPos(inst.x, inst.y);
  	};
  	function Exps() {};
  	behaviorProto.exps = new Exps();
  	Exps.prototype.Activated = function (ret)
  	{
  		ret.set_int((this.enabled)? 1:0);
  	};
  	Exps.prototype.Speed = function (ret)
  	{
  		ret.set_float(this.current_speed);
  	};
  	Exps.prototype.MaxSpeed = function (ret)
  	{
  		ret.set_float(this.move_params["max"]);
  	};
  	Exps.prototype.Acc = function (ret)
  	{
  		ret.set_float(this.move_params["acc"]);
  	};
   	Exps.prototype.Dec = function (ret)
  	{
  		ret.set_float(this.move_params["dec"]);
  	};
  	Exps.prototype.TargetX = function (ret)
  	{
  		ret.set_float(this.target["x"]);
  	};
   	Exps.prototype.TargetY = function (ret)
  	{
  		ret.set_float(this.target["y"]);
  	};
   	Exps.prototype.MovingAngle = function (ret)
  	{
  		ret.set_float(this.moving_angle_get());
  	};
   	Exps.prototype.MovingAngleStart = function (ret)
  	{
  		ret.set_float(this._moving_angle_start_info["a"]);
  	};
  }());
  ;
  ;
  cr.behaviors.Rotate = function(runtime)
  {
  	this.runtime = runtime;
  };
  (function ()
  {
  	var behaviorProto = cr.behaviors.Rotate.prototype;
  	behaviorProto.Type = function(behavior, objtype)
  	{
  		this.behavior = behavior;
  		this.objtype = objtype;
  		this.runtime = behavior.runtime;
  	};
  	var behtypeProto = behaviorProto.Type.prototype;
  	behtypeProto.onCreate = function()
  	{
  	};
  	behaviorProto.Instance = function(type, inst)
  	{
  		this.type = type;
  		this.behavior = type.behavior;
  		this.inst = inst;				// associated object instance to modify
  		this.runtime = type.runtime;
  	};
  	var behinstProto = behaviorProto.Instance.prototype;
  	behinstProto.onCreate = function()
  	{
  		this.speed = cr.to_radians(this.properties[0]);
  		this.acc = cr.to_radians(this.properties[1]);
  	};
  	behinstProto.saveToJSON = function ()
  	{
  		return {
  			"speed": this.speed,
  			"acc": this.acc
  		};
  	};
  	behinstProto.loadFromJSON = function (o)
  	{
  		this.speed = o["speed"];
  		this.acc = o["acc"];
  	};
  	behinstProto.tick = function ()
  	{
  		var dt = this.runtime.getDt(this.inst);
  		if (dt === 0)
  			return;
  		if (this.acc !== 0)
  			this.speed += this.acc * dt;
  		if (this.speed !== 0)
  		{
  			this.inst.angle = cr.clamp_angle(this.inst.angle + this.speed * dt);
  			this.inst.set_bbox_changed();
  		}
  	};
  	function Cnds() {};
  	behaviorProto.cnds = new Cnds();
  	function Acts() {};
  	Acts.prototype.SetSpeed = function (s)
  	{
  		this.speed = cr.to_radians(s);
  	};
  	Acts.prototype.SetAcceleration = function (a)
  	{
  		this.acc = cr.to_radians(a);
  	};
  	behaviorProto.acts = new Acts();
  	function Exps() {};
  	Exps.prototype.Speed = function (ret)
  	{
  		ret.set_float(cr.to_degrees(this.speed));
  	};
  	Exps.prototype.Acceleration = function (ret)
  	{
  		ret.set_float(cr.to_degrees(this.acc));
  	};
  	behaviorProto.exps = new Exps();
  }());
  ;
  ;
  cr.behaviors.Sin = function(runtime)
  {
  	this.runtime = runtime;
  };
  (function ()
  {
  	var behaviorProto = cr.behaviors.Sin.prototype;
  	behaviorProto.Type = function(behavior, objtype)
  	{
  		this.behavior = behavior;
  		this.objtype = objtype;
  		this.runtime = behavior.runtime;
  	};
  	var behtypeProto = behaviorProto.Type.prototype;
  	behtypeProto.onCreate = function()
  	{
  	};
  	behaviorProto.Instance = function(type, inst)
  	{
  		this.type = type;
  		this.behavior = type.behavior;
  		this.inst = inst;				// associated object instance to modify
  		this.runtime = type.runtime;
  		this.i = 0;		// period offset (radians)
  	};
  	var behinstProto = behaviorProto.Instance.prototype;
  	var _2pi = 2 * Math.PI;
  	var _pi_2 = Math.PI / 2;
  	var _3pi_2 = (3 * Math.PI) / 2;
  	behinstProto.onCreate = function()
  	{
  		this.active = (this.properties[0] === 1);
  		this.movement = this.properties[1]; // 0=Horizontal|1=Vertical|2=Size|3=Width|4=Height|5=Angle|6=Opacity|7=Value only
  		this.wave = this.properties[2];		// 0=Sine|1=Triangle|2=Sawtooth|3=Reverse sawtooth|4=Square
  		this.period = this.properties[3];
  		this.period += Math.random() * this.properties[4];								// period random
  		if (this.period === 0)
  			this.i = 0;
  		else
  		{
  			this.i = (this.properties[5] / this.period) * _2pi;								// period offset
  			this.i += ((Math.random() * this.properties[6]) / this.period) * _2pi;			// period offset random
  		}
  		this.mag = this.properties[7];													// magnitude
  		this.mag += Math.random() * this.properties[8];									// magnitude random
  		this.initialValue = 0;
  		this.initialValue2 = 0;
  		this.ratio = 0;
  		this.init();
  	};
  	behinstProto.saveToJSON = function ()
  	{
  		return {
  			"i": this.i,
  			"a": this.active,
  			"mv": this.movement,
  			"w": this.wave,
  			"p": this.period,
  			"mag": this.mag,
  			"iv": this.initialValue,
  			"iv2": this.initialValue2,
  			"r": this.ratio,
  			"lkv": this.lastKnownValue,
  			"lkv2": this.lastKnownValue2
  		};
  	};
  	behinstProto.loadFromJSON = function (o)
  	{
  		this.i = o["i"];
  		this.active = o["a"];
  		this.movement = o["mv"];
  		this.wave = o["w"];
  		this.period = o["p"];
  		this.mag = o["mag"];
  		this.initialValue = o["iv"];
  		this.initialValue2 = o["iv2"] || 0;
  		this.ratio = o["r"];
  		this.lastKnownValue = o["lkv"];
  		this.lastKnownValue2 = o["lkv2"] || 0;
  	};
  	behinstProto.init = function ()
  	{
  		switch (this.movement) {
  		case 0:		// horizontal
  			this.initialValue = this.inst.x;
  			break;
  		case 1:		// vertical
  			this.initialValue = this.inst.y;
  			break;
  		case 2:		// size
  			this.initialValue = this.inst.width;
  			this.ratio = this.inst.height / this.inst.width;
  			break;
  		case 3:		// width
  			this.initialValue = this.inst.width;
  			break;
  		case 4:		// height
  			this.initialValue = this.inst.height;
  			break;
  		case 5:		// angle
  			this.initialValue = this.inst.angle;
  			this.mag = cr.to_radians(this.mag);		// convert magnitude from degrees to radians
  			break;
  		case 6:		// opacity
  			this.initialValue = this.inst.opacity;
  			break;
  		case 7:
  			this.initialValue = 0;
  			break;
  		case 8:		// forwards/backwards
  			this.initialValue = this.inst.x;
  			this.initialValue2 = this.inst.y;
  			break;
  		default:
  ;
  		}
  		this.lastKnownValue = this.initialValue;
  		this.lastKnownValue2 = this.initialValue2;
  	};
  	behinstProto.waveFunc = function (x)
  	{
  		x = x % _2pi;
  		switch (this.wave) {
  		case 0:		// sine
  			return Math.sin(x);
  		case 1:		// triangle
  			if (x <= _pi_2)
  				return x / _pi_2;
  			else if (x <= _3pi_2)
  				return 1 - (2 * (x - _pi_2) / Math.PI);
  			else
  				return (x - _3pi_2) / _pi_2 - 1;
  		case 2:		// sawtooth
  			return 2 * x / _2pi - 1;
  		case 3:		// reverse sawtooth
  			return -2 * x / _2pi + 1;
  		case 4:		// square
  			return x < Math.PI ? -1 : 1;
  		};
  		return 0;
  	};
  	behinstProto.tick = function ()
  	{
  		var dt = this.runtime.getDt(this.inst);
  		if (!this.active || dt === 0)
  			return;
  		if (this.period === 0)
  			this.i = 0;
  		else
  		{
  			this.i += (dt / this.period) * _2pi;
  			this.i = this.i % _2pi;
  		}
  		switch (this.movement) {
  		case 0:		// horizontal
  			if (this.inst.x !== this.lastKnownValue)
  				this.initialValue += this.inst.x - this.lastKnownValue;
  			this.inst.x = this.initialValue + this.waveFunc(this.i) * this.mag;
  			this.lastKnownValue = this.inst.x;
  			break;
  		case 1:		// vertical
  			if (this.inst.y !== this.lastKnownValue)
  				this.initialValue += this.inst.y - this.lastKnownValue;
  			this.inst.y = this.initialValue + this.waveFunc(this.i) * this.mag;
  			this.lastKnownValue = this.inst.y;
  			break;
  		case 2:		// size
  			this.inst.width = this.initialValue + this.waveFunc(this.i) * this.mag;
  			this.inst.height = this.inst.width * this.ratio;
  			break;
  		case 3:		// width
  			this.inst.width = this.initialValue + this.waveFunc(this.i) * this.mag;
  			break;
  		case 4:		// height
  			this.inst.height = this.initialValue + this.waveFunc(this.i) * this.mag;
  			break;
  		case 5:		// angle
  			if (this.inst.angle !== this.lastKnownValue)
  				this.initialValue = cr.clamp_angle(this.initialValue + (this.inst.angle - this.lastKnownValue));
  			this.inst.angle = cr.clamp_angle(this.initialValue + this.waveFunc(this.i) * this.mag);
  			this.lastKnownValue = this.inst.angle;
  			break;
  		case 6:		// opacity
  			this.inst.opacity = this.initialValue + (this.waveFunc(this.i) * this.mag) / 100;
  			if (this.inst.opacity < 0)
  				this.inst.opacity = 0;
  			else if (this.inst.opacity > 1)
  				this.inst.opacity = 1;
  			break;
  		case 8:		// forwards/backwards
  			if (this.inst.x !== this.lastKnownValue)
  				this.initialValue += this.inst.x - this.lastKnownValue;
  			if (this.inst.y !== this.lastKnownValue2)
  				this.initialValue2 += this.inst.y - this.lastKnownValue2;
  			this.inst.x = this.initialValue + Math.cos(this.inst.angle) * this.waveFunc(this.i) * this.mag;
  			this.inst.y = this.initialValue2 + Math.sin(this.inst.angle) * this.waveFunc(this.i) * this.mag;
  			this.lastKnownValue = this.inst.x;
  			this.lastKnownValue2 = this.inst.y;
  			break;
  		}
  		this.inst.set_bbox_changed();
  	};
  	behinstProto.onSpriteFrameChanged = function (prev_frame, next_frame)
  	{
  		switch (this.movement) {
  		case 2:	// size
  			this.initialValue *= (next_frame.width / prev_frame.width);
  			this.ratio = next_frame.height / next_frame.width;
  			break;
  		case 3:	// width
  			this.initialValue *= (next_frame.width / prev_frame.width);
  			break;
  		case 4:	// height
  			this.initialValue *= (next_frame.height / prev_frame.height);
  			break;
  		}
  	};
  	function Cnds() {};
  	Cnds.prototype.IsActive = function ()
  	{
  		return this.active;
  	};
  	Cnds.prototype.CompareMovement = function (m)
  	{
  		return this.movement === m;
  	};
  	Cnds.prototype.ComparePeriod = function (cmp, v)
  	{
  		return cr.do_cmp(this.period, cmp, v);
  	};
  	Cnds.prototype.CompareMagnitude = function (cmp, v)
  	{
  		if (this.movement === 5)
  			return cr.do_cmp(this.mag, cmp, cr.to_radians(v));
  		else
  			return cr.do_cmp(this.mag, cmp, v);
  	};
  	Cnds.prototype.CompareWave = function (w)
  	{
  		return this.wave === w;
  	};
  	behaviorProto.cnds = new Cnds();
  	function Acts() {};
  	Acts.prototype.SetActive = function (a)
  	{
  		this.active = (a === 1);
  	};
  	Acts.prototype.SetPeriod = function (x)
  	{
  		this.period = x;
  	};
  	Acts.prototype.SetMagnitude = function (x)
  	{
  		this.mag = x;
  		if (this.movement === 5)	// angle
  			this.mag = cr.to_radians(this.mag);
  	};
  	Acts.prototype.SetMovement = function (m)
  	{
  		if (this.movement === 5)
  			this.mag = cr.to_degrees(this.mag);
  		this.movement = m;
  		this.init();
  	};
  	Acts.prototype.SetWave = function (w)
  	{
  		this.wave = w;
  	};
  	Acts.prototype.SetPhase = function (x)
  	{
  		this.i = (x * _2pi) % _2pi;
  	};
  	Acts.prototype.UpdateInitialState = function ()
  	{
  		this.init();
  	};
  	behaviorProto.acts = new Acts();
  	function Exps() {};
  	Exps.prototype.CyclePosition = function (ret)
  	{
  		ret.set_float(this.i / _2pi);
  	};
  	Exps.prototype.Period = function (ret)
  	{
  		ret.set_float(this.period);
  	};
  	Exps.prototype.Magnitude = function (ret)
  	{
  		if (this.movement === 5)	// angle
  			ret.set_float(cr.to_degrees(this.mag));
  		else
  			ret.set_float(this.mag);
  	};
  	Exps.prototype.Value = function (ret)
  	{
  		ret.set_float(this.waveFunc(this.i) * this.mag);
  	};
  	behaviorProto.exps = new Exps();
  }());
  ;
  ;
  cr.behaviors.wrap = function(runtime)
  {
  	this.runtime = runtime;
  };
  (function ()
  {
  	var behaviorProto = cr.behaviors.wrap.prototype;
  	behaviorProto.Type = function(behavior, objtype)
  	{
  		this.behavior = behavior;
  		this.objtype = objtype;
  		this.runtime = behavior.runtime;
  	};
  	var behtypeProto = behaviorProto.Type.prototype;
  	behtypeProto.onCreate = function()
  	{
  	};
  	behaviorProto.Instance = function(type, inst)
  	{
  		this.type = type;
  		this.behavior = type.behavior;
  		this.inst = inst;				// associated object instance to modify
  		this.runtime = type.runtime;
  	};
  	var behinstProto = behaviorProto.Instance.prototype;
  	behinstProto.onCreate = function()
  	{
  		this.mode = this.properties[0];		// 0 = wrap to layout, 1 = wrap to viewport
  	};
  	behinstProto.tick = function ()
  	{
  		var inst = this.inst;
  		inst.update_bbox();
  		var bbox = inst.bbox;
  		var layer = inst.layer;
  		var layout = layer.layout;
  		var lbound = 0, rbound = 0, tbound = 0, bbound = 0;
  		if (this.mode === 0)
  		{
  			rbound = layout.width;
  			bbound = layout.height;
  		}
  		else
  		{
  			lbound = layer.viewLeft;
  			rbound = layer.viewRight;
  			tbound = layer.viewTop;
  			bbound = layer.viewBottom;
  		}
  		if (bbox.right < lbound)
  		{
  			inst.x = (rbound - 1) + (inst.x - bbox.left);
  			inst.set_bbox_changed();
  		}
  		else if (bbox.left > rbound)
  		{
  			inst.x = (lbound + 1) - (bbox.right - inst.x);
  			inst.set_bbox_changed();
  		}
  		else if (bbox.bottom < tbound)
  		{
  			inst.y = (bbound - 1) + (inst.y - bbox.top);
  			inst.set_bbox_changed();
  		}
  		else if (bbox.top > bbound)
  		{
  			inst.y = (tbound + 1) - (bbox.bottom - inst.y);
  			inst.set_bbox_changed();
  		}
  	};
  }());
  cr.getObjectRefTable = function () { return [
  	cr.plugins_.Dictionary,
  	cr.plugins_.Mouse,
  	cr.plugins_.Function,
  	cr.plugins_.Sprite,
  	cr.plugins_.Spritefont2,
  	cr.plugins_.Touch,
  	cr.plugins_.AJAX,
  	cr.plugins_.Arr,
  	cr.plugins_.Audio,
  	cr.plugins_.Browser,
  	cr.behaviors.Fade,
  	cr.behaviors.Sin,
  	cr.behaviors.Rex_MoveTo,
  	cr.behaviors.Rotate,
  	cr.behaviors.Bullet,
  	cr.behaviors.wrap,
  	cr.system_object.prototype.cnds.OnLayoutStart,
  	cr.system_object.prototype.acts.SetGroupActive,
  	cr.system_object.prototype.acts.SetVar,
  	cr.system_object.prototype.cnds.EveryTick,
  	cr.plugins_.Spritefont2.prototype.acts.SetText,
  	cr.system_object.prototype.cnds.IsGroupActive,
  	cr.plugins_.Function.prototype.cnds.OnFunction,
  	cr.plugins_.Arr.prototype.cnds.ArrForEach,
  	cr.plugins_.Arr.prototype.cnds.CompareCurrent,
  	cr.system_object.prototype.acts.CreateObject,
  	cr.plugins_.Arr.prototype.exps.CurY,
  	cr.plugins_.Sprite.prototype.acts.SetCollisions,
  	cr.plugins_.Sprite.prototype.acts.SetY,
  	cr.plugins_.Arr.prototype.exps.CurX,
  	cr.plugins_.Arr.prototype.acts.SetXYZ,
  	cr.system_object.prototype.exps["int"],
  	cr.system_object.prototype.exps.random,
  	cr.plugins_.Sprite.prototype.exps.UID,
  	cr.plugins_.Sprite.prototype.acts.SetAnim,
  	cr.plugins_.Arr.prototype.exps.At,
  	cr.plugins_.Sprite.prototype.acts.SetInstanceVar,
  	cr.plugins_.Sprite.prototype.exps.Y,
  	cr.plugins_.Sprite.prototype.acts.SetBoolInstanceVar,
  	cr.plugins_.Function.prototype.acts.CallFunction,
  	cr.system_object.prototype.cnds.For,
  	cr.plugins_.Function.prototype.exps.Param,
  	cr.system_object.prototype.exps.loopindex,
  	cr.plugins_.Sprite.prototype.cnds.CompareInstanceVar,
  	cr.plugins_.Sprite.prototype.acts.MoveAtAngle,
  	cr.plugins_.Sprite.prototype.cnds.IsBoolInstanceVarSet,
  	cr.system_object.prototype.cnds.ForEach,
  	cr.system_object.prototype.exps.layoutheight,
  	cr.plugins_.Sprite.prototype.acts.MoveToBottom,
  	cr.system_object.prototype.acts.AddVar,
  	cr.plugins_.Sprite.prototype.acts.SetAnimFrame,
  	cr.plugins_.Sprite.prototype.acts.Spawn,
  	cr.system_object.prototype.acts.Wait,
  	cr.behaviors.Fade.prototype.acts.StartFade,
  	cr.behaviors.Rex_MoveTo.prototype.acts.SetEnabled,
  	cr.plugins_.Arr.prototype.cnds.Contains,
  	cr.system_object.prototype.cnds.CompareVar,
  	cr.system_object.prototype.cnds.Compare,
  	cr.plugins_.Sprite.prototype.cnds.PickByUID,
  	cr.plugins_.Arr.prototype.acts.Clear,
  	cr.system_object.prototype.cnds.Else,
  	cr.plugins_.Sprite.prototype.acts.Destroy,
  	cr.system_object.prototype.exps.layoutwidth,
  	cr.plugins_.Arr.prototype.acts.SetSize,
  	cr.plugins_.AJAX.prototype.acts.Post,
  	cr.system_object.prototype.exps.dt,
  	cr.plugins_.Sprite.prototype.cnds.CompareY,
  	cr.system_object.prototype.cnds.Every,
  	cr.plugins_.Touch.prototype.cnds.IsTouchingObject,
  	cr.plugins_.Arr.prototype.acts.SetXY,
  	cr.plugins_.Sprite.prototype.exps.X,
  	cr.plugins_.Sprite.prototype.acts.SetPos,
  	cr.system_object.prototype.cnds.CompareBetween,
  	cr.system_object.prototype.exps.distance,
  	cr.plugins_.Touch.prototype.cnds.OnTouchEnd,
  	cr.plugins_.Arr.prototype.cnds.CompareXY,
  	cr.system_object.prototype.exps.lerp,
  	cr.plugins_.Sprite.prototype.cnds.CompareX,
  	cr.system_object.prototype.exps.clamp,
  	cr.system_object.prototype.acts.SubVar,
  	cr.system_object.prototype.acts.GoToLayout,
  	cr.plugins_.Sprite.prototype.cnds.OnCreated,
  	cr.behaviors.Rex_MoveTo.prototype.acts.SetTargetPosOnObject,
  	cr.plugins_.Sprite.prototype.cnds.OnCollision,
  	cr.plugins_.AJAX.prototype.cnds.OnComplete,
  	cr.plugins_.Dictionary.prototype.acts.JSONLoad,
  	cr.plugins_.AJAX.prototype.exps.LastData,
  	cr.plugins_.Dictionary.prototype.exps.Get,
  	cr.plugins_.Mouse.prototype.cnds.IsButtonDown,
  	cr.plugins_.Mouse.prototype.acts.SetCursorSprite,
  	cr.plugins_.Touch.prototype.cnds.OnTouchObject,
  	cr.plugins_.Audio.prototype.acts.Play,
  	cr.plugins_.Browser.prototype.acts.GoToURL,
  	cr.system_object.prototype.acts.SetTimescale,
  	cr.plugins_.Audio.prototype.acts.Stop,
  	cr.system_object.prototype.exps.round,
  	cr.system_object.prototype.exps.loadingprogress,
  	cr.plugins_.Sprite.prototype.acts.SetWidth,
  	cr.system_object.prototype.cnds.OnLoadFinished,
  	cr.plugins_.Audio.prototype.acts.Preload
  ];};
  