text: 'use strict';
  
  const assert = require('./../../assert');
  const common = require('./../../common');
  
  let battle;
  
  describe('Wonder Guard', function () {
  	afterEach(function () {
  		battle.destroy();
  	});
  
  	it('should make the user immune to damaging attacks that are not super effective', function () {
  		battle = common.createBattle();
  		battle.setPlayer('p1', {team: [{species: "Aerodactyl", ability: 'wonderguard', moves: ['sleeptalk']}]});
  		battle.setPlayer('p2', {team: [{species: "Smeargle", ability: 'owntempo', moves: ['knockoff', 'flamethrower', 'thousandarrows', 'moonblast']}]});
  		for (let i = 1; i <= 4; i++) {
  			battle.makeChoices('move sleeptalk', 'move ' + i);
  			assert.strictEqual(battle.p1.active[0].hp, battle.p1.active[0].maxhp);
  		}
  		// Thousand Arrows shouldn't add the Smack Down volatile if blocked by Wonder Guard
  		assert.false.hurts(battle.p1.active[0], () => battle.makeChoices('move sleeptalk', 'move thousandarrows'));
  	});
  
  	it('should not make the user immune to status moves', function () {
  		battle = common.createBattle();
  		battle.setPlayer('p1', {team: [{species: "Abra", ability: 'wonderguard', moves: ['teleport']}]});
  		battle.setPlayer('p2', {team: [{species: "Smeargle", ability: 'noguard', moves: ['poisongas', 'screech', 'healpulse', 'gastroacid']}]});
  		const wwTarget = battle.p1.active[0];
  		battle.makeChoices('move teleport', 'move poisongas');
  		assert.strictEqual(wwTarget.status, 'psn');
  		battle.makeChoices('move teleport', 'move screech');
  		assert.statStage(wwTarget, 'def', -2);
  		assert.hurtsBy(wwTarget, -Math.floor(wwTarget.maxhp / 8), () => battle.makeChoices('move teleport', 'move healpulse'));
  		battle.makeChoices('move teleport', 'move gastroacid');
  		assert.ok(wwTarget.volatiles['gastroacid']);
  		assert.false(wwTarget.hasAbility('wonderguard'));
  	});
  
  	it('should be suppressed by Mold Breaker', function () {
  		battle = common.createBattle();
  		battle.setPlayer('p1', {team: [{species: "Zekrom", ability: 'wonderguard', moves: ['sleeptalk']}]});
  		battle.setPlayer('p2', {team: [{species: "Reshiram", ability: 'turboblaze', moves: ['fusionflare']}]});
  		assert.hurts(battle.p1.active[0], () => battle.makeChoices('move sleeptalk', 'move fusionflare'));
  	});
  });
  