text: [{"Owner":"hit2501","Date":"2017-06-01T21:52:00Z","Content":"_lt_div class_eq__qt_mages_qt__gt_\n\t\t\t\n_lt_p_gt_\n\tHi_co_ I_t_m working on VR web apps but I saw that when I use VRDeviceOrientationFreeCamera the user still can move (on PC) the camera with arrows. I tried to use _qt_VRDeviceOrientationArcRotateCamera_qt_ but in console I get _qt_VRDeviceOrientationArcRotateCamera is not a constructor_qt_\n_lt_/p_gt_\n\n_lt_p_gt_\n\tWhat can I do?\n_lt_/p_gt_\n\n_lt_p_gt_\n\tThank you all.\n_lt_/p_gt_\n\n_lt_p_gt_\n\tEdit_dd_ I tried also a registerBeforeRender with a 0_co_0_co_0 position for the camera but it still moves with arrows.\n_lt_/p_gt_\n\n\n\t\t\t\n\t\t_lt_/div_gt_\n\n\t\t_lt_div class_eq__qt_ipsI_qt__gt__lt_/div_gt__lt_/div_gt_"},{"Owner":"Deltakosh","Date":"2017-06-02T02:11:42Z","Content":"_lt_div class_eq__qt_mages_qt__gt_\n\t\t\t\n_lt_p_gt_\n\tHello\n_lt_/p_gt_\n\n_lt_p_gt_\n\tyou can just remove the keyboard handler with_dd_ camera.inputs.remove(camera.inputs.attached.keyboard)\n_lt_/p_gt_\n\n_lt_p_gt_\n\tMore doc_dd_ _lt_a href_eq__qt_http_dd_//doc.babylonjs.com/tutorials/customizing_camera_inputs_qt_ rel_eq__qt_external nofollow_qt__gt_http_dd_//doc.babylonjs.com/tutorials/customizing_camera_inputs_lt_/a_gt_\n_lt_/p_gt_\n\n\n\t\t\t\n\t\t_lt_/div_gt_\n\n\t\t_lt_div class_eq__qt_ipsI_qt__gt__lt_/div_gt__lt_/div_gt_"},{"Owner":"hit2501","Date":"2017-11-11T13:40:14Z","Content":"_lt_div class_eq__qt_mages_qt__gt_\n\t\t\t_lt_p_gt_\n\tThat is what I was looking for_co_ thank yoy and sorry for the delay.\n_lt_/p_gt_\n\n\t\t\t\n\t\t_lt_/div_gt_\n\n\t\t_lt_div class_eq__qt_ipsI_qt__gt__lt_/div_gt__lt_/div_gt_"}]