text: var collisionSounds = [
      'Cow',
      'Dog',
      'Horse',
      'Lion'
                        ];
  
  var turnSounds = [
      'Cat',
      'Pig',
      'Duck'
                    ];
  
  var stuckSounds = [
      'Bee',
      'Chicken',
      'Donkey'
                     ];
  
  var unstuckSounds = [
      'BabyBird',
      'Frog'
                       ];
  
  function pickOne(a) {
      return a[Math.floor(a.length * Math.random())];
  }
  
  function getRandomCollisionSound() {
      return pickOne(collisionSounds);
  }
  
  function getRandomTurnSound() {
      return pickOne(turnSounds);
  }
  
  function getRandomStuckSound() {
      return pickOne(stuckSounds);
  }
  
  function getRandomUnstuckSound() {
      return pickOne(stuckSounds);
  }
  
  // **************** End sounds.js ****************
  