text: // shicong.c
  
  inherit NPC;
  
  void create()
  {
  	set_name("侍从", ({ "shi cong", "shi", "cong" }));
  	set("gender", "男性");
  	set("age", random(20) + 30);
  	set("str", 25);
  	set("dex", 16);
  	set("long", "一个文职大扮的侍从，他手持钢刀，寸步不离提督大人。\n");
  	set("combat_exp", 75000);
  	set("shen_type", 1);
  	set("attitude", "peaceful");
  
  	set_skill("unarmed", 60);
  	set_skill("force", 60);
  	set_skill("blade", 60);
  	set_skill("dodge", 60);
  	set_skill("parry", 60);
  	set_temp("apply/attack", 50);
  	set_temp("apply/defense", 50);
  	set_temp("apply/armor", 50);
  	set_temp("apply/damage", 30);
  
  	set("neili", 400); 
  	set("max_neili", 400);
  	set("jiali", 10);
  	setup();
  	carry_object("/d/city/obj/gangdao")->wield();
  	add_money("silver", random(15));
  }
  