text: #include <GraphicsLib/Graphics/Scene/Components/Light/Base/Light.hpp>
  
  
  
  
  
  namespace cg
  {
  	Light::Type Light::getType() const noexcept
  	{
  		return m_type;
  	}
  	std::string Light::getName() const noexcept
  	{
  		return m_name;
  	}
  	Constant Light::getConstant() const noexcept
  	{
  		return *m_mainConstant;
  	}
  }
  