text: // Copyright 1998-2015 Epic Games, Inc. All Rights Reserved.
  
  #include "AndroidRuntimeSettingsPrivatePCH.h"
  
  #include "AndroidRuntimeSettings.h"
  
  UAndroidRuntimeSettings::UAndroidRuntimeSettings(const FObjectInitializer& ObjectInitializer)
  	: Super(ObjectInitializer)
  	, Orientation(EAndroidScreenOrientation::Landscape)
  	, bEnableGooglePlaySupport(false)
  {
  
  }
  
  #if WITH_EDITOR
  void UAndroidRuntimeSettings::PostEditChangeProperty(struct FPropertyChangedEvent& PropertyChangedEvent)
  {
  	Super::PostEditChangeProperty(PropertyChangedEvent);
  
  	// Ensure that at least one architecture is supported
  	if (!bBuildForArmV7 && !bBuildForX86 && !bBuildForX8664)// && !bBuildForArm64)
  	{
  		bBuildForArmV7 = true;
  	}
  
  	// Ensure that at least one GPU architecture is supported
  	if (!bBuildForES2 && !bBuildForES31)
  	{
  		bBuildForES2 = true;
  	}
  }
  #endif
  