text: // Blender_Screen_SET.h: interface for the Blender_Screen_SET class.
  //
  //////////////////////////////////////////////////////////////////////
  
  #if !defined(AFX_BLENDER_SCREEN_SET_H__A215FA40_D885_4D06_9032_ED934AE295E3__INCLUDED_2)
  #define AFX_BLENDER_SCREEN_SET_H__A215FA40_D885_4D06_9032_ED934AE295E3__INCLUDED_2
  #pragma once
  
  #include "blender.h"
  
  class ENGINE_API CBlender_Screen_BLEND : public CBlender  
  {
  public:
  	BP_Integer	oAREF;
  public:
  	virtual		LPCSTR		getComment()	{ return "screen-space blend "; }
  	
  	virtual		void		Save			(CFS_Base&  FS);
  	virtual		void		Load			(CStream&	FS);
  	
  	virtual		void		Compile			(CBlender_Recorder& RS, sh_list& L_textures, sh_list& L_constants, sh_list& L_matrices, int param=0, BOOL bEditor=FALSE);
  	
  	CBlender_Screen_BLEND();
  	virtual ~CBlender_Screen_BLEND();
  
  };
  
  #endif // !defined(AFX_BLENDER_SCREEN_SET_H__A215FA40_D885_4D06_9032_ED934AE295E3__INCLUDED_)
  