text: /* Generated by RuntimeBrowser
     Image: /System/Library/PrivateFrameworks/GameCenterUI.framework/GameCenterUI
   */
  
  @interface GKImageColorPalette : GKColorPalette {
      double  _borderPercentageForBorderDetection;
      unsigned int  _brightnessHistogram;
      unsigned int  _brightnessSpread;
      NSArray * _bubbleColors;
      unsigned int  _grayscaleSpread;
      unsigned int  _hueHistogram;
      unsigned int  _hueSpread;
      struct HSVColor { double x1; double x2; double x3; } * _imageHSVMap;
      struct CGSize { 
          double width; 
          double height; 
      }  _imageSize;
      unsigned int  _saturationHistogram;
      unsigned int  _saturationSpread;
  }
  
  @property (retain) NSArray *bubbleColors;
  
  - (bool)analyzeImage:(struct CGImage { }*)arg1;
  - (id)bubbleColors;
  - (void)clearMainHistograms;
  - (void)clearSaturationAndBrightnessHistograms;
  - (void)dealloc;
  - (void)findBrightColors;
  - (void)generateHSVMapWithContext:(struct CGContext { }*)arg1;
  - (id)initWithImage:(id)arg1;
  - (void)iterateOverPixelsWithBlock:(id /* block */)arg1 forHue:(unsigned int)arg2;
  - (void)printHistogram:(unsigned int*)arg1 ofSize:(unsigned int)arg2;
  - (void)reset;
  - (void)setBubbleColors:(id)arg1;
  - (unsigned int)weightHistogram:(unsigned int*)arg1 size:(unsigned int)arg2 spread:(unsigned int)arg3;
  
  @end
  