text: // Copyright 2018 The SwiftShader Authors. All Rights Reserved.
  //
  // Licensed under the Apache License, Version 2.0 (the "License");
  // you may not use this file except in compliance with the License.
  // You may obtain a copy of the License at
  //
  //    http://www.apache.org/licenses/LICENSE-2.0
  //
  // Unless required by applicable law or agreed to in writing, software
  // distributed under the License is distributed on an "AS IS" BASIS,
  // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
  // See the License for the specific language governing permissions and
  // limitations under the License.
  
  #ifndef VK_PIPELINE_LAYOUT_HPP_
  #define VK_PIPELINE_LAYOUT_HPP_
  
  #include "VkObject.hpp"
  
  namespace vk
  {
  
  class PipelineLayout : public Object<PipelineLayout, VkPipelineLayout>
  {
  public:
  	PipelineLayout(const VkPipelineLayoutCreateInfo* pCreateInfo, void* mem);
  	~PipelineLayout() = delete;
  	void destroy(const VkAllocationCallbacks* pAllocator);
  
  	static size_t ComputeRequiredAllocationSize(const VkPipelineLayoutCreateInfo* pCreateInfo);
  
  private:
  };
  
  static inline PipelineLayout* Cast(VkPipelineLayout object)
  {
  	return reinterpret_cast<PipelineLayout*>(object);
  }
  
  } // namespace vk
  
  #endif // VK_PIPELINE_LAYOUT_HPP_
  