text: #pragma once
  #include <unordered_map>
  #include <string>
  #include <memory>
  
  namespace dxshoot {
  
  class ImageLoader
  {
  public:
  	ImageLoader();
  	~ImageLoader();
  	int load(const char* fileName);
  
  private:
  	using ImageDict = std::unordered_map<std::string, int>;
  	constexpr static char* BasePath = "Contents\\Sprites\\";
  
  	std::unique_ptr<ImageDict> items;
  };
  
  
  }