text: #!/usr/bin/env python
  """
  A Simple wx example to test IPython's event loop integration.
  
  To run this do:
  
  In [5]: %gui wx  # or start IPython with '--gui wx' or '--pylab wx'
  
  In [6]: %run gui-wx.py
  
  Ref: Modified from wxPython source code wxPython/samples/simple/simple.py
  """
  
  import wx
  
  
  class MyFrame(wx.Frame):
      """
      This is MyFrame.  It just shows a few controls on a wxPanel,
      and has a simple menu.
      """
      def __init__(self, parent, title):
          wx.Frame.__init__(self, parent, -1, title,
                            pos=(150, 150), size=(350, 200))
  
          # Create the menubar
          menuBar = wx.MenuBar()
  
          # and a menu
          menu = wx.Menu()
  
          # add an item to the menu, using \tKeyName automatically
          # creates an accelerator, the third param is some help text
          # that will show up in the statusbar
          menu.Append(wx.ID_EXIT, "E&xit\tAlt-X", "Exit this simple sample")
  
          # bind the menu event to an event handler
          self.Bind(wx.EVT_MENU, self.OnTimeToClose, id=wx.ID_EXIT)
  
          # and put the menu on the menubar
          menuBar.Append(menu, "&File")
          self.SetMenuBar(menuBar)
  
          self.CreateStatusBar()
  
          # Now create the Panel to put the other controls on.
          panel = wx.Panel(self)
  
          # and a few controls
          text = wx.StaticText(panel, -1, "Hello World!")
          text.SetFont(wx.Font(14, wx.SWISS, wx.NORMAL, wx.BOLD))
          text.SetSize(text.GetBestSize())
          btn = wx.Button(panel, -1, "Close")
          funbtn = wx.Button(panel, -1, "Just for fun...")
  
          # bind the button events to handlers
          self.Bind(wx.EVT_BUTTON, self.OnTimeToClose, btn)
          self.Bind(wx.EVT_BUTTON, self.OnFunButton, funbtn)
  
          # Use a sizer to layout the controls, stacked vertically and with
          # a 10 pixel border around each
          sizer = wx.BoxSizer(wx.VERTICAL)
          sizer.Add(text, 0, wx.ALL, 10)
          sizer.Add(btn, 0, wx.ALL, 10)
          sizer.Add(funbtn, 0, wx.ALL, 10)
          panel.SetSizer(sizer)
          panel.Layout()
  
  
      def OnTimeToClose(self, evt):
          """Event handler for the button click."""
          print("See ya later!")
          self.Close()
  
      def OnFunButton(self, evt):
          """Event handler for the button click."""
          print("Having fun yet?")
  
  
  class MyApp(wx.App):
      def OnInit(self):
          frame = MyFrame(None, "Simple wxPython App")
          self.SetTopWindow(frame)
  
          print("Print statements go to this stdout window by default.")
  
          frame.Show(True)
          return True
  
  
  if __name__ == '__main__':
  
      app = wx.GetApp()
      if app is None:
          app = MyApp(redirect=False, clearSigInt=False)
      else:
          frame = MyFrame(None, "Simple wxPython App")
          app.SetTopWindow(frame)
          print("Print statements go to this stdout window by default.")
          frame.Show(True)
  
      try:
          from IPython.lib.inputhook import enable_wx
          enable_wx(app)
      except ImportError:
          app.MainLoop()
  