text: //@COPYRIGHT@//
  //
  // Copyright (c) 2011, Tomoto S. Washio
  // All rights reserved.
  //
  // Redistribution and use in source and binary forms, with or without
  // modification, are permitted provided that the following conditions are met:
  //   * Redistributions of source code must retain the above copyright
  //     notice, this list of conditions and the following disclaimer.
  //   * Redistributions in binary form must reproduce the above copyright
  //     notice, this list of conditions and the following disclaimer in the
  //     documentation and/or other materials provided with the distribution.
  //   * Neither the name of the Tomoto S. Washio nor the names of his
  //     contributors may be used to endorse or promote products derived from
  //     this software without specific prior written permission.
  // 
  // THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND
  // ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
  // WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
  // DISCLAIMED. IN NO EVENT SHALL TOMOTO S. WASHIO BE LIABLE FOR ANY
  // DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
  // (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
  // LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
  // ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
  // (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
  // SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
  //
  //@COPYRIGHT@//
  
  #include "WideshotRenderer.h"
  
  const M3DVector4f BEAM_COLOR = { 1.0f, 1.0f, 0.9f, 1.0f };
  
  WideshotRenderer::WideshotRenderer(RenderingContext* rctx, VoxelObjectMapper* voxelObjectMapper, SparkRenderer* sparkRenderer)
  : AbstractSimpleBeamRenderer(rctx, voxelObjectMapper, sparkRenderer, "wideshotAlpha.png", 1.0f, BEAM_COLOR, 1)
  {
  }
  
  WideshotRenderer::~WideshotRenderer()
  {
  }
  