text: #pragma once
  
  #include "il2cpp.h"
  
  void Dpr_UI_UIModelViewController___c__DisplayClass54_0___ctor (Dpr_UI_UIModelViewController___c__DisplayClass54_0_o* __this, const MethodInfo* method_info);
  bool Dpr_UI_UIModelViewController___c__DisplayClass54_0___OpLoadModel_b__0 (Dpr_UI_UIModelViewController___c__DisplayClass54_0_o* __this, Dpr_UI_UIModelViewController_ModelParam_o* x, const MethodInfo* method_info);
  void Dpr_UI_UIModelViewController___c__DisplayClass54_0___OpLoadModel_b__1 (Dpr_UI_UIModelViewController___c__DisplayClass54_0_o* __this, int32_t eventType, System_String_o* name, UnityEngine_Object_o* asset, const MethodInfo* method_info);
  