text: // Autogenerated from CppHeaderCreator
  // Created by Sc2ad
  // =========================================================================
  #pragma once
  // Begin includes
  #include "extern/beatsaber-hook/shared/utils/typedefs.h"
  #include "extern/beatsaber-hook/shared/utils/byref.hpp"
  // Including type: UnityEngine.MonoBehaviour
  #include "UnityEngine/MonoBehaviour.hpp"
  // Including type: UnityEngine.LayerMask
  #include "UnityEngine/LayerMask.hpp"
  #include "extern/beatsaber-hook/shared/utils/il2cpp-utils-methods.hpp"
  #include "extern/beatsaber-hook/shared/utils/il2cpp-utils-properties.hpp"
  #include "extern/beatsaber-hook/shared/utils/il2cpp-utils-fields.hpp"
  #include "extern/beatsaber-hook/shared/utils/utils.h"
  // Completed includes
  // Begin forward declares
  // Forward declaring namespace: UnityEngine
  namespace UnityEngine {
    // Forward declaring type: Transform
    class Transform;
    // Forward declaring type: Camera
    class Camera;
  }
  // Completed forward declares
  // Type namespace: LIV.SDK.Unity
  namespace LIV::SDK::Unity {
    // Forward declaring type: LIV
    class LIV;
  }
  #include "extern/beatsaber-hook/shared/utils/il2cpp-type-check.hpp"
  NEED_NO_BOX(LIV::SDK::Unity::LIV);
  DEFINE_IL2CPP_ARG_TYPE(LIV::SDK::Unity::LIV*, "LIV.SDK.Unity", "LIV");
  // Type namespace: LIV.SDK.Unity
  namespace LIV::SDK::Unity {
    // Size: 0x30
    #pragma pack(push, 1)
    // Autogenerated type: LIV.SDK.Unity.LIV
    // [TokenAttribute] Offset: FFFFFFFF
    // [AddComponentMenu] Offset: EE6000
    class LIV : public UnityEngine::MonoBehaviour {
      public:
      #ifdef USE_CODEGEN_FIELDS
      public:
      #else
      protected:
      #endif
      // [TooltipAttribute] Offset: 0xEE6038
      // public UnityEngine.Transform TrackedSpaceOrigin
      // Size: 0x8
      // Offset: 0x18
      UnityEngine::Transform* TrackedSpaceOrigin;
      // Field size check
      static_assert(sizeof(UnityEngine::Transform*) == 0x8);
      // [SpaceAttribute] Offset: 0xEE6070
      // public UnityEngine.Camera HMDCamera
      // Size: 0x8
      // Offset: 0x20
      UnityEngine::Camera* HMDCamera;
      // Field size check
      static_assert(sizeof(UnityEngine::Camera*) == 0x8);
      // [SpaceAttribute] Offset: 0xEE6080
      // public System.Boolean DisableStandardAssets
      // Size: 0x1
      // Offset: 0x28
      bool DisableStandardAssets;
      // Field size check
      static_assert(sizeof(bool) == 0x1);
      // Padding between fields: DisableStandardAssets and: SpectatorLayerMask
      char __padding2[0x3] = {};
      // [SpaceAttribute] Offset: 0xEE6090
      // public UnityEngine.LayerMask SpectatorLayerMask
      // Size: 0x4
      // Offset: 0x2C
      UnityEngine::LayerMask SpectatorLayerMask;
      // Field size check
      static_assert(sizeof(UnityEngine::LayerMask) == 0x4);
      public:
      // Deleting conversion operator: operator System::IntPtr
      constexpr operator System::IntPtr() const noexcept = delete;
      // Get instance field reference: public UnityEngine.Transform TrackedSpaceOrigin
      UnityEngine::Transform*& dyn_TrackedSpaceOrigin();
      // Get instance field reference: public UnityEngine.Camera HMDCamera
      UnityEngine::Camera*& dyn_HMDCamera();
      // Get instance field reference: public System.Boolean DisableStandardAssets
      bool& dyn_DisableStandardAssets();
      // Get instance field reference: public UnityEngine.LayerMask SpectatorLayerMask
      UnityEngine::LayerMask& dyn_SpectatorLayerMask();
      // public System.Void .ctor()
      // Offset: 0x2613678
      // Implemented from: UnityEngine.MonoBehaviour
      // Base method: System.Void MonoBehaviour::.ctor()
      // Base method: System.Void Behaviour::.ctor()
      // Base method: System.Void Component::.ctor()
      // Base method: System.Void Object::.ctor()
      // Base method: System.Void Object::.ctor()
      template<::il2cpp_utils::CreationType creationType = ::il2cpp_utils::CreationType::Temporary>
      static LIV* New_ctor() {
        static auto ___internal__logger = ::Logger::get().WithContext("LIV::SDK::Unity::LIV::.ctor");
        return THROW_UNLESS((::il2cpp_utils::New<LIV*, creationType>()));
      }
    }; // LIV.SDK.Unity.LIV
    #pragma pack(pop)
    static check_size<sizeof(LIV), 44 + sizeof(UnityEngine::LayerMask)> __LIV_SDK_Unity_LIVSizeCheck;
    static_assert(sizeof(LIV) == 0x30);
  }
  #include "extern/beatsaber-hook/shared/utils/il2cpp-utils-methods.hpp"
  // Writing MetadataGetter for method: LIV::SDK::Unity::LIV::New_ctor
  // Il2CppName: .ctor
  // Cannot get method pointer of value based method overload from template for constructor!
  // Try using FindMethod instead!
  