text: // JAGLAVAK CHESS ENGINE (c) 2019 Stuart Riffle
  
  #define ENABLE_POPCNT (0)
  
  #include "Platform.h"
  #include "Chess/Core.h"
  #include "ScoreCard.h"
  #include "GamePlayer.h"
  
  extern void PlayGamesX64( const PlayoutParams* params, const Position* pos, ScoreCard* dest, int count )
  {
      GamePlayer< u64 > player( params );
      player.PlayGames( pos, dest, count );
  }
  
  