text: 
  const webgl = {
    locations: {
      a_position: '',
    },
    gl: {
      TRIANGLES: 1,
      TRIANGLE_STRIP: 2,
      createBuffer: () => {},
      bindBuffer: () => {},
      bufferData: () => {},
      enableVertexAttribArray: () => {},
      vertexAttribPointer: () => {},
      uniformMatrix3fv: () => {},
      uniform4f: () => {},
      uniform1f: () => {},
      uniform1i: () => {},
      drawArrays: () => {},
      clearColor: () => {},
      clear: () => {},
    },
  };
  
  export default webgl;
  