text: #include "InputRecognizer.h"
  
  //---------------------------------------------------------------------------------------------------------------------
  void InputRecognizer::OnKeyPressed(int /* key */)
  {	
  }
  
  //---------------------------------------------------------------------------------------------------------------------
  void InputRecognizer::OnKeyReleased(int /* key */)
  {	
  }
  
  //---------------------------------------------------------------------------------------------------------------------
  void InputRecognizer::OnMouseVerticalScroll(MouseScroll::Direction /* direction */)
  {	
  }
  
  //---------------------------------------------------------------------------------------------------------------------
  void InputRecognizer::OnMouseButtonPressed(int /* button */, double /* xPos */, double /* yPos */)
  {	
  }
  
  //---------------------------------------------------------------------------------------------------------------------
  void InputRecognizer::OnMouseButtonReleased(int /* button */, double /* xPos */, double /* yPos */)
  {	
  }
  
  //---------------------------------------------------------------------------------------------------------------------
  void InputRecognizer::OnMouseMoved(double /* xPos */, double /*yPos*/)
  {	
  }