text: #pragma once
  
  #include "al/LiveActor/LiveActor.h"
  #include "game/Player/HackCap/CapMessageEnableChecker.h"
  #include "game/Player/HackCap/CapTargetInfo.h"
  
  namespace rs
  {
      void initItemByPlacementInfo(al::LiveActor *, al::ActorInitInfo const &, bool);
      float setShadowDropLength(al::LiveActor*, al::ActorInitInfo const&, char const*);
      CapTargetInfo* createCapTargetInfo(al::LiveActor*, char const*);
      void createCapMessageEnableChecker(CapMessageEnableChecker **,al::LiveActor *,al::ActorInitInfo const&);
  
  } // namespace rs
  