text: #include <std.h>
  #include "/d/islands/dinosaur/lake/lake.h"
  
  inherit MAIN;
  
  void create(){
      ::create();
      set_short("Underwater Cave");
      set_long(
        "You are in a great underwater cavern.  All around you there is nothing but water and more water."
      );
      set_light(-1);
      set_property("indoors", 1);
      set_items( ([
        "water" : "water water everywhere AND YOU'RE GONNA DROWN IN IT!",
      ]) );
      set_exits( ([
        "up" : CAVEONE "cave83+2.c",
        "north" : CAVEONE "cave93+1.c",
      ]) );
  }
  