text: // Autogenerated from CppHeaderCreator
  // Created by Sc2ad
  // =========================================================================
  #pragma once
  // Begin includes
  #include "beatsaber-hook/shared/utils/typedefs.h"
  #include "beatsaber-hook/shared/utils/byref.hpp"
  // Including type: MultiplayerSessionManager
  #include "GlobalNamespace/MultiplayerSessionManager.hpp"
  #include "beatsaber-hook/shared/utils/il2cpp-utils-methods.hpp"
  #include "beatsaber-hook/shared/utils/il2cpp-utils-properties.hpp"
  #include "beatsaber-hook/shared/utils/il2cpp-utils-fields.hpp"
  #include "beatsaber-hook/shared/utils/utils.h"
  // Completed includes
  // Begin forward declares
  // Forward declaring namespace: System
  namespace System {
    // Forward declaring type: Func`2<T, TResult>
    template<typename T, typename TResult>
    class Func_2;
  }
  // Forward declaring namespace: GlobalNamespace
  namespace GlobalNamespace {
    // Forward declaring type: IConnectedPlayer
    class IConnectedPlayer;
  }
  // Completed forward declares
  #include "beatsaber-hook/shared/utils/il2cpp-type-check.hpp"
  NEED_NO_BOX(::GlobalNamespace::MultiplayerSessionManager::$$c);
  DEFINE_IL2CPP_ARG_TYPE(::GlobalNamespace::MultiplayerSessionManager::$$c*, "", "MultiplayerSessionManager/<>c");
  // Type namespace: 
  namespace GlobalNamespace {
    // Size: 0x10
    #pragma pack(push, 1)
    // Autogenerated type: MultiplayerSessionManager/<>c
    // [TokenAttribute] Offset: FFFFFFFF
    // [CompilerGeneratedAttribute] Offset: FFFFFFFF
    class MultiplayerSessionManager::$$c : public ::Il2CppObject {
      public:
      // Get static field: static public readonly MultiplayerSessionManager/<>c <>9
      static ::GlobalNamespace::MultiplayerSessionManager::$$c* _get_$$9();
      // Set static field: static public readonly MultiplayerSessionManager/<>c <>9
      static void _set_$$9(::GlobalNamespace::MultiplayerSessionManager::$$c* value);
      // Get static field: static public System.Func`2<IConnectedPlayer,System.Int32> <>9__102_0
      static ::System::Func_2<::GlobalNamespace::IConnectedPlayer*, int>* _get_$$9__102_0();
      // Set static field: static public System.Func`2<IConnectedPlayer,System.Int32> <>9__102_0
      static void _set_$$9__102_0(::System::Func_2<::GlobalNamespace::IConnectedPlayer*, int>* value);
      // static private System.Void .cctor()
      // Offset: 0x170564C
      static void _cctor();
      // System.Int32 <TryUpdateConnectedPlayer>b__102_0(IConnectedPlayer p)
      // Offset: 0x17056B8
      int $TryUpdateConnectedPlayer$b__102_0(::GlobalNamespace::IConnectedPlayer* p);
      // public System.Void .ctor()
      // Offset: 0x17056B0
      // Implemented from: System.Object
      // Base method: System.Void Object::.ctor()
      template<::il2cpp_utils::CreationType creationType = ::il2cpp_utils::CreationType::Temporary>
      static MultiplayerSessionManager::$$c* New_ctor() {
        static auto ___internal__logger = ::Logger::get().WithContext("::GlobalNamespace::MultiplayerSessionManager::$$c::.ctor");
        return THROW_UNLESS((::il2cpp_utils::New<MultiplayerSessionManager::$$c*, creationType>()));
      }
    }; // MultiplayerSessionManager/<>c
    #pragma pack(pop)
  }
  #include "beatsaber-hook/shared/utils/il2cpp-utils-methods.hpp"
  // Writing MetadataGetter for method: GlobalNamespace::MultiplayerSessionManager::$$c::_cctor
  // Il2CppName: .cctor
  template<>
  struct ::il2cpp_utils::il2cpp_type_check::MetadataGetter<static_cast<void (*)()>(&GlobalNamespace::MultiplayerSessionManager::$$c::_cctor)> {
    static const MethodInfo* get() {
      return ::il2cpp_utils::FindMethod(classof(GlobalNamespace::MultiplayerSessionManager::$$c*), ".cctor", std::vector<Il2CppClass*>(), ::std::vector<const Il2CppType*>{});
    }
  };
  // Writing MetadataGetter for method: GlobalNamespace::MultiplayerSessionManager::$$c::$TryUpdateConnectedPlayer$b__102_0
  // Il2CppName: <TryUpdateConnectedPlayer>b__102_0
  template<>
  struct ::il2cpp_utils::il2cpp_type_check::MetadataGetter<static_cast<int (GlobalNamespace::MultiplayerSessionManager::$$c::*)(::GlobalNamespace::IConnectedPlayer*)>(&GlobalNamespace::MultiplayerSessionManager::$$c::$TryUpdateConnectedPlayer$b__102_0)> {
    static const MethodInfo* get() {
      static auto* p = &::il2cpp_utils::GetClassFromName("", "IConnectedPlayer")->byval_arg;
      return ::il2cpp_utils::FindMethod(classof(GlobalNamespace::MultiplayerSessionManager::$$c*), "<TryUpdateConnectedPlayer>b__102_0", std::vector<Il2CppClass*>(), ::std::vector<const Il2CppType*>{p});
    }
  };
  // Writing MetadataGetter for method: GlobalNamespace::MultiplayerSessionManager::$$c::New_ctor
  // Il2CppName: .ctor
  // Cannot get method pointer of value based method overload from template for constructor!
  // Try using FindMethod instead!
  