text: #include <_100_per_random_table.hpp>
  
  
  START_ATF_NAMESPACE
      uint16_t _100_per_random_table::GetRand()
      {
          using org_ptr = uint16_t (WINAPIV*)(struct _100_per_random_table*);
          return (org_ptr(0x1400b81d0L))(this);
      };
      _100_per_random_table::_100_per_random_table()
      {
          using org_ptr = void (WINAPIV*)(struct _100_per_random_table*);
          (org_ptr(0x1400726c0L))(this);
      };
      void _100_per_random_table::ctor__100_per_random_table()
      {
          using org_ptr = void (WINAPIV*)(struct _100_per_random_table*);
          (org_ptr(0x1400726c0L))(this);
      };
      void _100_per_random_table::reset()
      {
          using org_ptr = void (WINAPIV*)(struct _100_per_random_table*);
          (org_ptr(0x1400727e0L))(this);
      };
  END_ATF_NAMESPACE
  