text: #include <igris/container/chunked_vector.h>
  
  LT_BEGIN_TEST(igris_test_suite, chunked_vector_allocator)
  {
  	igris::chunked_vector<int> vec(3);
  
  	vec.push_back(1);
  	CHECK(vec.size() == 1);
  	vec.push_back(2);
  	CHECK(vec.size() == 2);
  	vec.push_back(3);
  	CHECK(vec.size() == 3);
  	vec.push_back(4);
  	CHECK(vec.size() == 4);
  	vec.push_back(5);
  	CHECK(vec.size() == 5);
  	vec.push_back(6);
  	CHECK(vec.size() == 6);
  	vec.push_back(7);
  	CHECK(vec.size() == 7);
  
  	CHECK(vec[0] == 1);
  	CHECK(vec[1] == 2);
  	CHECK(vec[2] == 3);
  	CHECK(vec[3] == 4);
  	CHECK(vec[4] == 5);
  
  	CHECK(vec.size() == 7);
  
  	auto plane_vec = vec.to_vector();
  	CHECK(plane_vec.size() == 7);	
  }
  LT_END_TEST(chunked_vector_allocator)
  