text: //
  //  GameController.h
  //  GameController
  //
  //  Copyright (c) 2012 Apple Inc. All rights reserved.
  //
  
  #import <Foundation/Foundation.h>
  
  #if TARGET_OS_IPHONE
  #import <UIKit/UIViewController.h>
  #else
  #import <AppKit/NSViewController.h>
  #endif
  
  #import <GameController/GCExtern.h>
  
  #import <GameController/GCControllerElement.h>
  #import <GameController/GCControllerAxisInput.h>
  #import <GameController/GCControllerButtonInput.h>
  #import <GameController/GCControllerDirectionPad.h>
  
  #import <GameController/GCMotion.h>
  
  #import <GameController/GCGamepad.h>
  #import <GameController/GCGamepadSnapshot.h>
  
  #import <GameController/GCExtendedGamepad.h>
  #import <GameController/GCExtendedGamepadSnapshot.h>
  
  #import <GameController/GCMicroGamepad.h>
  #import <GameController/GCMicroGamepadSnapshot.h>
  
  #import <GameController/GCController.h>
  #import <GameController/GCEventViewController.h>
  