text: const Card = require('../../Card.js');
  
  class OnyxKnight extends Card {
      setupCardAbilities(ability) {
          this.play({
              gameAction: ability.actions.destroy((context) => ({
                  target: context.game.creaturesInPlay.filter((card) => card.power % 2 !== 0)
              }))
          });
      }
  }
  
  OnyxKnight.id = 'onyx-knight';
  
  module.exports = OnyxKnight;
  