text: del_items(0x8012F26C)
  SetType(0x8012F26C, "void GameOnlyTestRoutine__Fv()")
  del_items(0x8012F274)
  SetType(0x8012F274, "int vecleny__Fii(int a, int b)")
  del_items(0x8012F298)
  SetType(0x8012F298, "int veclenx__Fii(int a, int b)")
  del_items(0x8012F2C4)
  SetType(0x8012F2C4, "void GetDamageAmt__FiPiT1(int i, int *mind, int *maxd)")
  del_items(0x8012F8BC)
  SetType(0x8012F8BC, "int CheckBlock__Fiiii(int fx, int fy, int tx, int ty)")
  del_items(0x8012F9A4)
  SetType(0x8012F9A4, "int FindClosest__Fiii(int sx, int sy, int rad)")
  del_items(0x8012FB40)
  SetType(0x8012FB40, "int GetSpellLevel__Fii(int id, int sn)")
  del_items(0x8012FBB4)
  SetType(0x8012FBB4, "int GetDirection8__Fiiii(int x1, int y1, int x2, int y2)")
  del_items(0x8012FDD0)
  SetType(0x8012FDD0, "int GetDirection16__Fiiii(int x1, int y1, int x2, int y2)")
  del_items(0x8012FFEC)
  SetType(0x8012FFEC, "void DeleteMissile__Fii(int mi, int i)")
  del_items(0x80130044)
  SetType(0x80130044, "void GetMissileVel__Fiiiiii(int i, int sx, int sy, int dx, int dy, int v)")
  del_items(0x801301F8)
  SetType(0x801301F8, "void PutMissile__Fi(int i)")
  del_items(0x801302FC)
  SetType(0x801302FC, "void GetMissilePos__Fi(int i)")
  del_items(0x80130424)
  SetType(0x80130424, "void MoveMissilePos__Fi(int i)")
  del_items(0x8013058C)
  SetType(0x8013058C, "unsigned char MonsterTrapHit__FiiiiiUc(int m, int mindam, int maxdam, int dist, int t, int shift)")
  del_items(0x80130900)
  SetType(0x80130900, "unsigned char MonsterMHit__FiiiiiiUc(int pnum, int m, int mindam, int maxdam, int dist, int t, int shift)")
  del_items(0x80131060)
  SetType(0x80131060, "unsigned char PlayerMHit__FiiiiiiUcUc(int pnum, int m, int dist, int mind, int maxd, int mtype, int shift, int earflag)")
  del_items(0x80131ACC)
  SetType(0x80131ACC, "unsigned char Plr2PlrMHit__FiiiiiiUc(int pnum, int p, int mindam, int maxdam, int dist, int mtype, int shift)")
  del_items(0x801322A8)
  SetType(0x801322A8, "void CheckMissileCol__FiiiUciiUc(int i, int mindam, int maxdam, unsigned char shift, int mx, int my, int nodel)")
  del_items(0x80132724)
  SetType(0x80132724, "unsigned char GetTableValue__FUci(unsigned char code, int dir)")
  del_items(0x801327B8)
  SetType(0x801327B8, "void SetMissAnim__Fii(int mi, int animtype)")
  del_items(0x80132888)
  SetType(0x80132888, "void SetMissDir__Fii(int mi, int dir)")
  del_items(0x801328CC)
  SetType(0x801328CC, "void AddLArrow__Fiiiiiicii(int mi, int sx, int sy, int dx, int dy, int midir, int mienemy, int id, int dam)")
  del_items(0x80132A8C)
  SetType(0x80132A8C, "void AddArrow__Fiiiiiicii(int mi, int sx, int sy, int dx, int dy, int midir, int mienemy, int id, int dam)")
  del_items(0x80132C48)
  SetType(0x80132C48, "void GetVileMissPos__Fiii(int mi, int dx, int dy)")
  del_items(0x80132D6C)
  SetType(0x80132D6C, "void AddRndTeleport__Fiiiiiicii(int mi, int sx, int sy, int dx, int dy, int midir, int mienemy, int id, int dam)")
  del_items(0x801330DC)
  SetType(0x801330DC, "void AddFirebolt__Fiiiiiicii(int mi, int sx, int sy, int dx, int dy, int midir, int micaster, int id, int dam)")
  del_items(0x80133348)
  SetType(0x80133348, "void AddMagmaball__Fiiiiiicii(int mi, int sx, int sy, int dx, int dy, int midir, int mienemy, int id, int dam)")
  del_items(0x8013345C)
  SetType(0x8013345C, "void AddTeleport__Fiiiiiicii(int mi, int sx, int sy, int dx, int dy, int midir, int mienemy, int id, int dam)")
  del_items(0x80133654)
  SetType(0x80133654, "void AddLightball__Fiiiiiicii(int mi, int sx, int sy, int dx, int dy, int midir, int mienemy, int id, int dam)")
  del_items(0x801337A8)
  SetType(0x801337A8, "void AddFirewall__Fiiiiiicii(int mi, int sx, int sy, int dx, int dy, int midir, int mienemy, int id, int dam)")
  del_items(0x80133990)
  SetType(0x80133990, "void AddFireball__Fiiiiiicii(int mi, int sx, int sy, int dx, int dy, int midir, int mienemy, int id, int dam)")
  del_items(0x80133BEC)
  SetType(0x80133BEC, "void AddLightctrl__Fiiiiiicii(int mi, int sx, int sy, int dx, int dy, int midir, int mienemy, int id, int dam)")
  del_items(0x80133CD4)
  SetType(0x80133CD4, "void AddLightning__Fiiiiiicii(int mi, int sx, int sy, int dx, int dy, int midir, int mienemy, int id, int dam)")
  del_items(0x80133E9C)
  SetType(0x80133E9C, "void AddMisexp__Fiiiiiicii(int mi, int sx, int sy, int dx, int dy, int midir, int mienemy, int id, int dam)")
  del_items(0x801340A8)
  SetType(0x801340A8, "void AddWeapexp__Fiiiiiicii(int mi, int sx, int sy, int dx, int dy, int midir, int mienemy, int id, int dam)")
  del_items(0x80134190)
  SetType(0x80134190, "unsigned char CheckIfTrig__Fii(int x, int y)")
  del_items(0x80134274)
  SetType(0x80134274, "void AddTown__Fiiiiiicii(int mi, int sx, int sy, int dx, int dy, int midir, int mienemy, int id, int dam)")
  del_items(0x80134698)
  SetType(0x80134698, "void AddFlash__Fiiiiiicii(int mi, int sx, int sy, int dx, int dy, int midir, int mienemy, int id, int dam)")
  del_items(0x801348A8)
  SetType(0x801348A8, "void AddFlash2__Fiiiiiicii(int mi, int sx, int sy, int dx, int dy, int midir, int mienemy, int id, int dam)")
  del_items(0x80134A88)
  SetType(0x80134A88, "void AddManashield__Fiiiiiicii(int mi, int sx, int sy, int dx, int dy, int midir, int mienemy, int id, int dam)")
  del_items(0x80134B50)
  SetType(0x80134B50, "void AddFiremove__Fiiiiiicii(int mi, int sx, int sy, int dx, int dy, int midir, int mienemy, int id, int dam)")
  del_items(0x80134CAC)
  SetType(0x80134CAC, "void AddGuardian__Fiiiiiicii(int mi, int sx, int sy, int dx, int dy, int midir, int mienemy, int id, int dam)")
  del_items(0x80135118)
  SetType(0x80135118, "void AddChain__Fiiiiiicii(int mi, int sx, int sy, int dx, int dy, int midir, int mienemy, int id, int dam)")
  del_items(0x80135174)
  SetType(0x80135174, "void AddRhino__Fiiiiiicii(int mi, int sx, int sy, int dx, int dy, int midir, int mienemy, int id, int dam)")
  del_items(0x80135330)
  SetType(0x80135330, "void AddFlare__Fiiiiiicii(int mi, int sx, int sy, int dx, int dy, int midir, int mienemy, int id, int dam)")
  del_items(0x80135614)
  SetType(0x80135614, "void AddAcid__Fiiiiiicii(int mi, int sx, int sy, int dx, int dy, int midir, int mienemy, int id, int dam)")
  del_items(0x80135718)
  SetType(0x80135718, "void AddAcidpud__Fiiiiiicii(int mi, int sx, int sy, int dx, int dy, int midir, int mienemy, int id, int dam)")
  del_items(0x801357F0)
  SetType(0x801357F0, "void AddStone__Fiiiiiicii(int mi, int sx, int sy, int dx, int dy, int midir, int mienemy, int id, int dam)")
  del_items(0x80135AE8)
  SetType(0x80135AE8, "void AddGolem__Fiiiiiicii(int mi, int sx, int sy, int dx, int dy, int midir, int mienemy, int id, int dam)")
  del_items(0x80135CA0)
  SetType(0x80135CA0, "void AddBoom__Fiiiiiicii(int mi, int sx, int sy, int dx, int dy, int midir, int mienemy, int id, int dam)")
  del_items(0x80135D34)
  SetType(0x80135D34, "void AddHeal__Fiiiiiicii(int mi, int sx, int sy, int dx, int dy, int midir, int mienemy, int id, int dam)")
  del_items(0x80135F5C)
  SetType(0x80135F5C, "void AddHealOther__Fiiiiiicii(int mi, int sx, int sy, int dx, int dy, int midir, int mienemy, int id, int dam)")
  del_items(0x80135FC4)
  SetType(0x80135FC4, "void AddElement__Fiiiiiicii(int mi, int sx, int sy, int dx, int dy, int midir, int mienemy, int id, int dam)")
  del_items(0x801361F0)
  SetType(0x801361F0, "void AddIdentify__Fiiiiiicii(int mi, int sx, int sy, int dx, int dy, int midir, int mienemy, int id, int dam)")
  del_items(0x801362A0)
  SetType(0x801362A0, "void AddFirewallC__Fiiiiiicii(int mi, int sx, int sy, int dx, int dy, int midir, int mienemy, int id, int dam)")
  del_items(0x80136550)
  SetType(0x80136550, "void AddInfra__Fiiiiiicii(int mi, int sx, int sy, int dx, int dy, int midir, int mienemy, int id, int dam)")
  del_items(0x8013664C)
  SetType(0x8013664C, "void AddWave__Fiiiiiicii(int mi, int sx, int sy, int dx, int dy, int midir, int mienemy, int id, int dam)")
  del_items(0x801366D0)
  SetType(0x801366D0, "void AddNova__Fiiiiiicii(int mi, int sx, int sy, int dx, int dy, int midir, int mienemy, int id, int dam)")
  del_items(0x801368E8)
  SetType(0x801368E8, "void AddRepair__Fiiiiiicii(int mi, int sx, int sy, int dx, int dy, int midir, int mienemy, int id, int dam)")
  del_items(0x80136998)
  SetType(0x80136998, "void AddRecharge__Fiiiiiicii(int mi, int sx, int sy, int dx, int dy, int midir, int mienemy, int id, int dam)")
  del_items(0x80136A48)
  SetType(0x80136A48, "void AddDisarm__Fiiiiiicii(int mi, int sx, int sy, int dx, int dy, int midir, int mienemy, int id, int dam)")
  del_items(0x80136AB0)
  SetType(0x80136AB0, "void AddApoca__Fiiiiiicii(int mi, int sx, int sy, int dx, int dy, int midir, int mienemy, int id, int dam)")
  del_items(0x80136CEC)
  SetType(0x80136CEC, "void AddFlame__Fiiiiiicii(int mi, int sx, int sy, int dx, int dy, int midir, int mienemy, int id, int seqno)")
  del_items(0x80136F08)
  SetType(0x80136F08, "void AddFlamec__Fiiiiiicii(int mi, int sx, int sy, int dx, int dy, int midir, int mienemy, int id, int dam)")
  del_items(0x80136FF8)
  SetType(0x80136FF8, "void AddCbolt__Fiiiiiicii(int mi, int sx, int sy, int dx, int dy, int midir, int micaster, int id, int dam)")
  del_items(0x801371EC)
  SetType(0x801371EC, "void AddHbolt__Fiiiiiicii(int mi, int sx, int sy, int dx, int dy, int midir, int micaster, int id, int dam)")
  del_items(0x801373AC)
  SetType(0x801373AC, "void AddResurrect__Fiiiiiicii(int mi, int sx, int sy, int dx, int dy, int midir, int mienemy, int id, int dam)")
  del_items(0x80137420)
  SetType(0x80137420, "void AddResurrectBeam__Fiiiiiicii(int mi, int sx, int sy, int dx, int dy, int midir, int mienemy, int id, int dam)")
  del_items(0x801374A8)
  SetType(0x801374A8, "void AddTelekinesis__Fiiiiiicii(int mi, int sx, int sy, int dx, int dy, int midir, int mienemy, int id, int dam)")
  del_items(0x80137510)
  SetType(0x80137510, "void AddBoneSpirit__Fiiiiiicii(int mi, int sx, int sy, int dx, int dy, int midir, int mienemy, int id, int dam)")
  del_items(0x8013770C)
  SetType(0x8013770C, "void AddRportal__Fiiiiiicii(int mi, int sx, int sy, int dx, int dy, int midir, int mienemy, int id, int dam)")
  del_items(0x801377AC)
  SetType(0x801377AC, "void AddDiabApoca__Fiiiiiicii(int mi, int sx, int sy, int dx, int dy, int midir, int mienemy, int id, int dam)")
  del_items(0x801378E8)
  SetType(0x801378E8, "int AddMissile__Fiiiiiiciii(int sx, int sy, int v1, int v2, int midir, int mitype, int micaster, int id, int v3, int spllvl)")
  del_items(0x80137D38)
  SetType(0x80137D38, "int Sentfire__Fiii(int i, int sx, int sy)")
  del_items(0x80137F1C)
  SetType(0x80137F1C, "void MI_Dummy__Fi(int i)")
  del_items(0x80137F24)
  SetType(0x80137F24, "void MI_Golem__Fi(int i)")
  del_items(0x80138180)
  SetType(0x80138180, "void MI_SetManashield__Fi(int i)")
  del_items(0x801381BC)
  SetType(0x801381BC, "void MI_LArrow__Fi(int i)")
  del_items(0x80138924)
  SetType(0x80138924, "void MI_Arrow__Fi(int i)")
  del_items(0x80138B40)
  SetType(0x80138B40, "void MI_Firebolt__Fi(int i)")
  del_items(0x80139200)
  SetType(0x80139200, "void MI_Lightball__Fi(int i)")
  del_items(0x80139488)
  SetType(0x80139488, "void MI_Acidpud__Fi(int i)")
  del_items(0x80139598)
  SetType(0x80139598, "void MI_Firewall__Fi(int i)")
  del_items(0x8013985C)
  SetType(0x8013985C, "void MI_Fireball__Fi(int i)")
  del_items(0x8013A220)
  SetType(0x8013A220, "void MI_Lightctrl__Fi(int i)")
  del_items(0x8013A59C)
  SetType(0x8013A59C, "void MI_Lightning__Fi(int i)")
  del_items(0x8013A688)
  SetType(0x8013A688, "void MI_Town__Fi(int i)")
  del_items(0x8013A8C0)
  SetType(0x8013A8C0, "void MI_Flash__Fi(int i)")
  del_items(0x8013AC14)
  SetType(0x8013AC14, "void MI_Flash2__Fi(int i)")
  del_items(0x8013ADDC)
  SetType(0x8013ADDC, "void MI_Manashield__Fi(int i)")
  del_items(0x8013B100)
  SetType(0x8013B100, "void MI_Firemove__Fi(int i)")
  del_items(0x8013B38C)
  SetType(0x8013B38C, "void MI_Guardian__Fi(int i)")
  del_items(0x8013B63C)
  SetType(0x8013B63C, "void MI_Chain__Fi(int i)")
  del_items(0x8013B8A8)
  SetType(0x8013B8A8, "void MI_Weapexp__Fi(int i)")
  del_items(0x8013BB60)
  SetType(0x8013BB60, "void MI_Misexp__Fi(int i)")
  del_items(0x8013BE1C)
  SetType(0x8013BE1C, "void MI_Acidsplat__Fi(int i)")
  del_items(0x8013BFB8)
  SetType(0x8013BFB8, "void MI_Teleport__Fi(int i)")
  del_items(0x8013C380)
  SetType(0x8013C380, "void MI_Stone__Fi(int i)")
  del_items(0x8013C52C)
  SetType(0x8013C52C, "void MI_Boom__Fi(int i)")
  del_items(0x8013C624)
  SetType(0x8013C624, "void MI_Rhino__Fi(int i)")
  del_items(0x8013C9D0)
  SetType(0x8013C9D0, "void MI_FirewallC__Fi(int i)")
  del_items(0x8013CC58)
  SetType(0x8013CC58, "void MI_Infra__Fi(int i)")
  del_items(0x8013CD10)
  SetType(0x8013CD10, "void MI_Apoca__Fi(int i)")
  del_items(0x8013CFA4)
  SetType(0x8013CFA4, "void MI_Wave__Fi(int i)")
  del_items(0x8013D4A0)
  SetType(0x8013D4A0, "void MI_Nova__Fi(int i)")
  del_items(0x8013D760)
  SetType(0x8013D760, "void MI_Flame__Fi(int i)")
  del_items(0x8013D958)
  SetType(0x8013D958, "void MI_Flamec__Fi(int i)")
  del_items(0x8013DBE0)
  SetType(0x8013DBE0, "void MI_Cbolt__Fi(int i)")
  del_items(0x8013DEE4)
  SetType(0x8013DEE4, "void MI_Hbolt__Fi(int i)")
  del_items(0x8013E1F0)
  SetType(0x8013E1F0, "void MI_Element__Fi(int i)")
  del_items(0x8013E8A8)
  SetType(0x8013E8A8, "void MI_Bonespirit__Fi(int i)")
  del_items(0x8013ECB0)
  SetType(0x8013ECB0, "void MI_ResurrectBeam__Fi(int i)")
  del_items(0x8013ED20)
  SetType(0x8013ED20, "void MI_Rportal__Fi(int i)")
  del_items(0x8013EF44)
  SetType(0x8013EF44, "void ProcessMissiles__Fv()")
  del_items(0x8013F338)
  SetType(0x8013F338, "void ClearMissileSpot__Fi(int mi)")
  del_items(0x8013F3F0)
  SetType(0x8013F3F0, "void MoveToScrollTarget__7CBlocks(struct CBlocks *this)")
  del_items(0x8013F404)
  SetType(0x8013F404, "void MonstPartJump__Fi(int m)")
  del_items(0x8013F598)
  SetType(0x8013F598, "void DeleteMonster__Fi(int i)")
  del_items(0x8013F5D0)
  SetType(0x8013F5D0, "int M_GetDir__Fi(int i)")
  del_items(0x8013F62C)
  SetType(0x8013F62C, "void M_StartDelay__Fii(int i, int len)")
  del_items(0x8013F674)
  SetType(0x8013F674, "void M_StartRAttack__Fiii(int i, int missile_type, int dam)")
  del_items(0x8013F78C)
  SetType(0x8013F78C, "void M_StartRSpAttack__Fiii(int i, int missile_type, int dam)")
  del_items(0x8013F8B0)
  SetType(0x8013F8B0, "void M_StartSpAttack__Fi(int i)")
  del_items(0x8013F998)
  SetType(0x8013F998, "void M_StartEat__Fi(int i)")
  del_items(0x8013FA68)
  SetType(0x8013FA68, "void M_GetKnockback__Fi(int i)")
  del_items(0x8013FC40)
  SetType(0x8013FC40, "void M_StartHit__Fiii(int i, int pnum, int dam)")
  del_items(0x8013FF38)
  SetType(0x8013FF38, "void M_DiabloDeath__FiUc(int i, unsigned char sendmsg)")
  del_items(0x8014024C)
  SetType(0x8014024C, "void M2MStartHit__Fiii(int mid, int i, int dam)")
  del_items(0x801404F8)
  SetType(0x801404F8, "void MonstStartKill__FiiUc(int i, int pnum, unsigned char sendmsg)")
  del_items(0x801407E4)
  SetType(0x801407E4, "void M2MStartKill__Fii(int i, int mid)")
  del_items(0x80140BAC)
  SetType(0x80140BAC, "void M_StartKill__Fii(int i, int pnum)")
  del_items(0x80140C9C)
  SetType(0x80140C9C, "void M_StartFadein__FiiUc(int i, int md, unsigned char backwards)")
  del_items(0x80140DF0)
  SetType(0x80140DF0, "void M_StartFadeout__FiiUc(int i, int md, unsigned char backwards)")
  del_items(0x80140F38)
  SetType(0x80140F38, "void M_StartHeal__Fi(int i)")
  del_items(0x80140FB8)
  SetType(0x80140FB8, "void M_ChangeLightOffset__Fi(int monst)")
  del_items(0x80141120)
  SetType(0x80141120, "int M_DoStand__Fi(int i)")
  del_items(0x80141188)
  SetType(0x80141188, "int M_DoWalk__Fi(int i)")
  del_items(0x8014140C)
  SetType(0x8014140C, "int M_DoWalk2__Fi(int i)")
  del_items(0x801415F8)
  SetType(0x801415F8, "int M_DoWalk3__Fi(int i)")
  del_items(0x801418BC)
  SetType(0x801418BC, "void M_TryM2MHit__Fiiiii(int i, int mid, int hper, int mind, int maxd)")
  del_items(0x80141A84)
  SetType(0x80141A84, "void M_TryH2HHit__Fiiiii(int i, int pnum, int Hit, int MinDam, int MaxDam)")
  del_items(0x80142098)
  SetType(0x80142098, "int M_DoAttack__Fi(int i)")
  del_items(0x8014223C)
  SetType(0x8014223C, "int M_DoRAttack__Fi(int i)")
  del_items(0x801423B4)
  SetType(0x801423B4, "int M_DoRSpAttack__Fi(int i)")
  del_items(0x801425A4)
  SetType(0x801425A4, "int M_DoSAttack__Fi(int i)")
  del_items(0x80142678)
  SetType(0x80142678, "int M_DoFadein__Fi(int i)")
  del_items(0x80142748)
  SetType(0x80142748, "int M_DoFadeout__Fi(int i)")
  del_items(0x8014285C)
  SetType(0x8014285C, "int M_DoHeal__Fi(int i)")
  del_items(0x80142908)
  SetType(0x80142908, "int M_DoTalk__Fi(int i)")
  del_items(0x80142E74)
  SetType(0x80142E74, "void M_Teleport__Fi(int i)")
  del_items(0x801430A8)
  SetType(0x801430A8, "int M_DoGotHit__Fi(int i)")
  del_items(0x80143108)
  SetType(0x80143108, "void DoEnding__Fv()")
  del_items(0x801431C8)
  SetType(0x801431C8, "void PrepDoEnding__Fv()")
  del_items(0x801432E0)
  SetType(0x801432E0, "int M_DoDeath__Fi(int i)")
  del_items(0x801434B0)
  SetType(0x801434B0, "int M_DoSpStand__Fi(int i)")
  del_items(0x80143554)
  SetType(0x80143554, "int M_DoDelay__Fi(int i)")
  del_items(0x80143644)
  SetType(0x80143644, "int M_DoStone__Fi(int i)")
  del_items(0x801436C8)
  SetType(0x801436C8, "void M_WalkDir__Fii(int i, int md)")
  del_items(0x801438F0)
  SetType(0x801438F0, "void GroupUnity__Fi(int i)")
  del_items(0x80143CDC)
  SetType(0x80143CDC, "unsigned char M_CallWalk__Fii(int i, int md)")
  del_items(0x80143EC8)
  SetType(0x80143EC8, "unsigned char M_PathWalk__Fi(int i, char plr2monst[9], unsigned char (*Check)())")
  del_items(0x80143F8C)
  SetType(0x80143F8C, "unsigned char M_CallWalk2__Fii(int i, int md)")
  del_items(0x801440A0)
  SetType(0x801440A0, "unsigned char M_DumbWalk__Fii(int i, int md)")
  del_items(0x801440F4)
  SetType(0x801440F4, "unsigned char M_RoundWalk__FiiRi(int i, int md, int *dir)")
  del_items(0x80144294)
  SetType(0x80144294, "void MAI_Zombie__Fi(int i)")
  del_items(0x8014448C)
  SetType(0x8014448C, "void MAI_SkelSd__Fi(int i)")
  del_items(0x80144624)
  SetType(0x80144624, "void MAI_Snake__Fi(int i)")
  del_items(0x80144A08)
  SetType(0x80144A08, "void MAI_Bat__Fi(int i)")
  del_items(0x80144DC0)
  SetType(0x80144DC0, "void MAI_SkelBow__Fi(int i)")
  del_items(0x80144FA4)
  SetType(0x80144FA4, "void MAI_Fat__Fi(int i)")
  del_items(0x80145154)
  SetType(0x80145154, "void MAI_Sneak__Fi(int i)")
  del_items(0x80145540)
  SetType(0x80145540, "void MAI_Fireman__Fi(int i)")
  del_items(0x80145838)
  SetType(0x80145838, "void MAI_Fallen__Fi(int i)")
  del_items(0x80145B54)
  SetType(0x80145B54, "void MAI_Cleaver__Fi(int i)")
  del_items(0x80145C3C)
  SetType(0x80145C3C, "void MAI_Round__FiUc(int i, unsigned char special)")
  del_items(0x801460A8)
  SetType(0x801460A8, "void MAI_GoatMc__Fi(int i)")
  del_items(0x801460C8)
  SetType(0x801460C8, "void MAI_Ranged__FiiUc(int i, int missile_type, unsigned char special)")
  del_items(0x801462E8)
  SetType(0x801462E8, "void MAI_GoatBow__Fi(int i)")
  del_items(0x8014630C)
  SetType(0x8014630C, "void MAI_Succ__Fi(int i)")
  del_items(0x80146330)
  SetType(0x80146330, "void MAI_AcidUniq__Fi(int i)")
  del_items(0x80146354)
  SetType(0x80146354, "void MAI_Scav__Fi(int i)")
  del_items(0x8014676C)
  SetType(0x8014676C, "void MAI_Garg__Fi(int i)")
  del_items(0x8014694C)
  SetType(0x8014694C, "void MAI_RoundRanged__FiiUciUc(int i, int missile_type, unsigned char checkdoors, int dam, int lessmissiles)")
  del_items(0x80146E60)
  SetType(0x80146E60, "void MAI_Magma__Fi(int i)")
  del_items(0x80146E8C)
  SetType(0x80146E8C, "void MAI_Storm__Fi(int i)")
  del_items(0x80146EB8)
  SetType(0x80146EB8, "void MAI_Acid__Fi(int i)")
  del_items(0x80146EE8)
  SetType(0x80146EE8, "void MAI_Diablo__Fi(int i)")
  del_items(0x80146F14)
  SetType(0x80146F14, "void MAI_RR2__Fiii(int i, int mistype, int dam)")
  del_items(0x80147414)
  SetType(0x80147414, "void MAI_Mega__Fi(int i)")
  del_items(0x80147438)
  SetType(0x80147438, "void MAI_SkelKing__Fi(int i)")
  del_items(0x80147974)
  SetType(0x80147974, "void MAI_Rhino__Fi(int i)")
  del_items(0x80147E1C)
  SetType(0x80147E1C, "void MAI_Counselor__Fi(int i, unsigned char counsmiss[4], int _mx, int _my)")
  del_items(0x801482E8)
  SetType(0x801482E8, "void MAI_Garbud__Fi(int i)")
  del_items(0x801484F0)
  SetType(0x801484F0, "void MAI_Zhar__Fi(int i)")
  del_items(0x801486E8)
  SetType(0x801486E8, "void MAI_SnotSpil__Fi(int i)")
  del_items(0x80148934)
  SetType(0x80148934, "void MAI_Lazurus__Fi(int i)")
  del_items(0x80148BA8)
  SetType(0x80148BA8, "void MAI_Lazhelp__Fi(int i)")
  del_items(0x80148CC8)
  SetType(0x80148CC8, "void MAI_Lachdanan__Fi(int i)")
  del_items(0x80148E74)
  SetType(0x80148E74, "void MAI_Warlord__Fi(int i)")
  del_items(0x80148FC0)
  SetType(0x80148FC0, "void DeleteMonsterList__Fv()")
  del_items(0x801490DC)
  SetType(0x801490DC, "void ProcessMonsters__Fv()")
  del_items(0x8014966C)
  SetType(0x8014966C, "unsigned char DirOK__Fii(int i, int mdir)")
  del_items(0x80149A54)
  SetType(0x80149A54, "unsigned char PosOkMissile__Fii(int x, int y)")
  del_items(0x80149ABC)
  SetType(0x80149ABC, "unsigned char CheckNoSolid__Fii(int x, int y)")
  del_items(0x80149B00)
  SetType(0x80149B00, "unsigned char LineClearF__FPFii_Uciiii(unsigned char (*Clear)(), int x1, int y1, int x2, int y2)")
  del_items(0x80149D88)
  SetType(0x80149D88, "unsigned char LineClear__Fiiii(int x1, int y1, int x2, int y2)")
  del_items(0x80149DC8)
  SetType(0x80149DC8, "unsigned char LineClearF1__FPFiii_Uciiiii(unsigned char (*Clear)(), int monst, int x1, int y1, int x2, int y2)")
  del_items(0x8014A05C)
  SetType(0x8014A05C, "void M_FallenFear__Fii(int x, int y)")
  del_items(0x8014A22C)
  SetType(0x8014A22C, "void PrintMonstHistory__Fi(int mt)")
  del_items(0x8014A4E0)
  SetType(0x8014A4E0, "void PrintUniqueHistory__Fv()")
  del_items(0x8014A604)
  SetType(0x8014A604, "void MissToMonst__Fiii(int i, int x, int y)")
  del_items(0x8014AA80)
  SetType(0x8014AA80, "unsigned char PosOkMonst2__Fiii(int i, int x, int y)")
  del_items(0x8014AC9C)
  SetType(0x8014AC9C, "unsigned char PosOkMonst3__Fiii(int i, int x, int y)")
  del_items(0x8014AF90)
  SetType(0x8014AF90, "int M_SpawnSkel__Fiii(int x, int y, int dir)")
  del_items(0x8014B0E8)
  SetType(0x8014B0E8, "void TalktoMonster__Fi(int i)")
  del_items(0x8014B214)
  SetType(0x8014B214, "void SpawnGolum__Fiiii(int i, int x, int y, int mi)")
  del_items(0x8014B46C)
  SetType(0x8014B46C, "unsigned char CanTalkToMonst__Fi(int m)")
  del_items(0x8014B4A4)
  SetType(0x8014B4A4, "unsigned char CheckMonsterHit__FiRUc(int m, unsigned char *ret)")
  del_items(0x8014B570)
  SetType(0x8014B570, "void MAI_Golum__Fi(int i)")
  del_items(0x8014B8E4)
  SetType(0x8014B8E4, "unsigned char MAI_Path__Fi(int i)")
  del_items(0x8014BA48)
  SetType(0x8014BA48, "void M_StartAttack__Fi(int i)")
  del_items(0x8014BB30)
  SetType(0x8014BB30, "void M_StartWalk__Fiiiiii(int i, int xvel, int yvel, int xadd, int yadd, int EndDir)")
  del_items(0x8014BC90)
  SetType(0x8014BC90, "void FreeInvGFX__Fv()")
  del_items(0x8014BC98)
  SetType(0x8014BC98, "void InvDrawSlot__Fiii(int X, int Y, int Frame)")
  del_items(0x8014BD1C)
  SetType(0x8014BD1C, "void InvDrawSlotBack__FiiiiUc(int X, int Y, int W, int H, int Flag)")
  del_items(0x8014BF70)
  SetType(0x8014BF70, "void InvDrawItem__FiiiUci(int ItemX, int ItemY, int ItemNo, unsigned char StatFlag, int TransFlag)")
  del_items(0x8014C040)
  SetType(0x8014C040, "void InvDrawSlots__Fv()")
  del_items(0x8014C318)
  SetType(0x8014C318, "void PrintStat__FiiPcUc(int Y, int Txt0, char *Txt1, unsigned char Col)")
  del_items(0x8014C3E4)
  SetType(0x8014C3E4, "void DrawInvStats__Fv()")
  del_items(0x8014CF00)
  SetType(0x8014CF00, "void DrawInvBack__Fv()")
  del_items(0x8014CF88)
  SetType(0x8014CF88, "void DrawInvCursor__Fv()")
  del_items(0x8014D464)
  SetType(0x8014D464, "void DrawInvMsg__Fv()")
  del_items(0x8014D62C)
  SetType(0x8014D62C, "void DrawInvUnique__Fv()")
  del_items(0x8014D750)
  SetType(0x8014D750, "void DrawInv__Fv()")
  del_items(0x8014D790)
  SetType(0x8014D790, "void DrawInvTSK__FP4TASK(struct TASK *T)")
  del_items(0x8014DAD4)
  SetType(0x8014DAD4, "void DoThatDrawInv__Fv()")
  del_items(0x8014E29C)
  SetType(0x8014E29C, "unsigned char AutoPlace__FiiiiUc(int pnum, int ii, int sx, int sy, int saveflag)")
  del_items(0x8014E5BC)
  SetType(0x8014E5BC, "unsigned char SpecialAutoPlace__FiiiiUc(int pnum, int ii, int sx, int sy, int saveflag)")
  del_items(0x8014E958)
  SetType(0x8014E958, "unsigned char GoldAutoPlace__Fi(int pnum)")
  del_items(0x8014EE28)
  SetType(0x8014EE28, "unsigned char WeaponAutoPlace__Fi(int pnum)")
  del_items(0x8014F0B4)
  SetType(0x8014F0B4, "int SwapItem__FP10ItemStructT0(struct ItemStruct *a, struct ItemStruct *b)")
  del_items(0x8014F1B0)
  SetType(0x8014F1B0, "void CheckInvPaste__Fiii(int pnum, int mx, int my)")
  del_items(0x80150E9C)
  SetType(0x80150E9C, "void CheckInvCut__Fiii(int pnum, int mx, int my)")
  del_items(0x8015194C)
  SetType(0x8015194C, "void RemoveInvItem__Fii(int pnum, int iv)")
  del_items(0x80151BF4)
  SetType(0x80151BF4, "void RemoveSpdBarItem__Fii(int pnum, int iv)")
  del_items(0x80151CE8)
  SetType(0x80151CE8, "void CheckInvScrn__Fv()")
  del_items(0x80151D60)
  SetType(0x80151D60, "void CheckItemStats__Fi(int pnum)")
  del_items(0x80151DE4)
  SetType(0x80151DE4, "void CheckBookLevel__Fi(int pnum)")
  del_items(0x80151F18)
  SetType(0x80151F18, "void CheckQuestItem__Fi(int pnum)")
  del_items(0x80152394)
  SetType(0x80152394, "void InvGetItem__Fii(int pnum, int ii)")
  del_items(0x80152690)
  SetType(0x80152690, "void AutoGetItem__Fii(int pnum, int ii)")
  del_items(0x80153100)
  SetType(0x80153100, "void SyncGetItem__FiiiUsi(int x, int y, int idx, unsigned short ci, int iseed)")
  del_items(0x8015328C)
  SetType(0x8015328C, "unsigned char TryInvPut__Fv()")
  del_items(0x80153454)
  SetType(0x80153454, "int InvPutItem__Fiii(int pnum, int x, int y)")
  del_items(0x801538FC)
  SetType(0x801538FC, "int SyncPutItem__FiiiiUsiUciiiiiUl(int pnum, int x, int y, int idx, int icreateinfo, int iseed, int Id, int dur, int mdur, int ch, int mch, int ivalue, unsigned long ibuff)")
  del_items(0x80153E58)
  SetType(0x80153E58, "char CheckInvHLight__Fv()")
  del_items(0x801541A0)
  SetType(0x801541A0, "void RemoveScroll__Fi(int pnum)")
  del_items(0x80154384)
  SetType(0x80154384, "unsigned char UseScroll__Fv()")
  del_items(0x801545EC)
  SetType(0x801545EC, "void UseStaffCharge__FP12PlayerStruct(struct PlayerStruct *ptrplr)")
  del_items(0x80154654)
  SetType(0x80154654, "unsigned char UseStaff__Fv()")
  del_items(0x80154714)
  SetType(0x80154714, "void StartGoldDrop__Fv()")
  del_items(0x80154810)
  SetType(0x80154810, "unsigned char UseInvItem__Fii(int pnum, int cii)")
  del_items(0x80154D34)
  SetType(0x80154D34, "void DoTelekinesis__Fv()")
  del_items(0x80154E5C)
  SetType(0x80154E5C, "long CalculateGold__Fi(int pnum)")
  del_items(0x80154F94)
  SetType(0x80154F94, "unsigned char DropItemBeforeTrig__Fv()")
  del_items(0x80154FEC)
  SetType(0x80154FEC, "void ControlInv__Fv()")
  del_items(0x801552F8)
  SetType(0x801552F8, "void InvGetItemWH__Fi(int Pos)")
  del_items(0x801553EC)
  SetType(0x801553EC, "void InvAlignObject__Fv()")
  del_items(0x801555A0)
  SetType(0x801555A0, "void InvSetItemCurs__Fv()")
  del_items(0x80155730)
  SetType(0x80155730, "void InvMoveCursLeft__Fv()")
  del_items(0x801558D8)
  SetType(0x801558D8, "void InvMoveCursRight__Fv()")
  del_items(0x80155B8C)
  SetType(0x80155B8C, "void InvMoveCursUp__Fv()")
  del_items(0x80155D84)
  SetType(0x80155D84, "void InvMoveCursDown__Fv()")
  del_items(0x8015608C)
  SetType(0x8015608C, "void DumpMonsters__7CBlocks(struct CBlocks *this)")
  del_items(0x801560B4)
  SetType(0x801560B4, "void Flush__4CPad(struct CPad *this)")
  del_items(0x801560D8)
  SetType(0x801560D8, "void SetRGB__6DialogUcUcUc(struct Dialog *this, unsigned char R, unsigned char G, unsigned char B)")
  del_items(0x801560F8)
  SetType(0x801560F8, "void SetBack__6Dialogi(struct Dialog *this, int Type)")
  del_items(0x80156100)
  SetType(0x80156100, "void SetBorder__6Dialogi(struct Dialog *this, int Type)")
  del_items(0x80156108)
  SetType(0x80156108, "int SetOTpos__6Dialogi(struct Dialog *this, int OT)")
  del_items(0x80156114)
  SetType(0x80156114, "void ___6Dialog(struct Dialog *this, int __in_chrg)")
  del_items(0x8015613C)
  SetType(0x8015613C, "struct Dialog *__6Dialog(struct Dialog *this)")
  del_items(0x80156198)
  SetType(0x80156198, "void StartAutomap__Fv()")
  del_items(0x801561A8)
  SetType(0x801561A8, "void AutomapUp__Fv()")
  del_items(0x801561C8)
  SetType(0x801561C8, "void AutomapDown__Fv()")
  del_items(0x801561E8)
  SetType(0x801561E8, "void AutomapLeft__Fv()")
  del_items(0x80156208)
  SetType(0x80156208, "void AutomapRight__Fv()")
  del_items(0x80156228)
  SetType(0x80156228, "struct LINE_F2 *AMGetLine__FUcUcUc(unsigned char R, unsigned char G, unsigned char B)")
  del_items(0x801562D4)
  SetType(0x801562D4, "void AmDrawLine__Fiiii(int x0, int y0, int x1, int y1)")
  del_items(0x8015633C)
  SetType(0x8015633C, "void AmDrawPlayer__Fiiiii(int x0, int y0, int x1, int y1, int PNum)")
  del_items(0x801563C4)
  SetType(0x801563C4, "void DrawAutomapPlr__Fv()")
  del_items(0x80156714)
  SetType(0x80156714, "void DrawAutoMapVertWall__Fiiii(int X, int Y, int Length, int asd)")
  del_items(0x80156808)
  SetType(0x80156808, "void DrawAutoMapHorzWall__Fiiii(int X, int Y, int Length, int asd)")
  del_items(0x801568FC)
  SetType(0x801568FC, "void DrawAutoMapVertDoor__Fii(int X, int Y)")
  del_items(0x80156AD0)
  SetType(0x80156AD0, "void DrawAutoMapHorzDoor__Fii(int X, int Y)")
  del_items(0x80156CA8)
  SetType(0x80156CA8, "void DrawAutoMapVertGrate__Fii(int X, int Y)")
  del_items(0x80156D5C)
  SetType(0x80156D5C, "void DrawAutoMapHorzGrate__Fii(int X, int Y)")
  del_items(0x80156E10)
  SetType(0x80156E10, "void DrawAutoMapSquare__Fii(int X, int Y)")
  del_items(0x80156F58)
  SetType(0x80156F58, "void DrawAutoMapStairs__Fii(int X, int Y)")
  del_items(0x80157158)
  SetType(0x80157158, "void DrawAutomap__Fv()")
  del_items(0x801575FC)
  SetType(0x801575FC, "void PRIM_GetPrim__FPP7LINE_F2(struct LINE_F2 **Prim)")
  