text: #pragma once
  #include "Loader.h"
  #include "PSFFile.h"
  
  class NDS2SFLoader:
      public VGMLoader {
   public:
    NDS2SFLoader();
   public:
    ~NDS2SFLoader() override;
  
    PostLoadCommand Apply(RawFile *theFile) override;
    const wchar_t *psf_read_exe(RawFile *file, unsigned char *&exebuffer, size_t &exebuffersize);
   private:
    const wchar_t *load_psf_libs(PSFFile &psf, RawFile *file, unsigned char *&exebuffer, size_t &exebuffersize);
  };
  