text: """
  pygame-menu
  https://github.com/ppizarror/pygame-menu
  
  VERTICAL MARGIN
  Vertical box margin.
  
  License:
  -------------------------------------------------------------------------------
  The MIT License (MIT)
  Copyright 2017-2021 Pablo Pizarro R. @ppizarror
  
  Permission is hereby granted, free of charge, to any person obtaining a
  copy of this software and associated documentation files (the "Software"),
  to deal in the Software without restriction, including without limitation
  the rights to use, copy, modify, merge, publish, distribute, sublicense,
  and/or sell copies of the Software, and to permit persons to whom the Software
  is furnished to do so, subject to the following conditions:
  
  The above copyright notice and this permission notice shall be included in all
  copies or substantial portions of the Software.
  
  THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
  IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
  FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
  AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY,
  WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
  CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
  -------------------------------------------------------------------------------
  """
  
  __all__ = ['VMargin']
  
  import pygame
  
  from pygame_menu.widgets.widget.none import NoneWidget
  
  from pygame_menu._types import NumberType
  
  
  # noinspection PyMissingOrEmptyDocstring
  class VMargin(NoneWidget):
      """
      Vertical margin widget. VMargin only accepts margin, not padding.
  
      .. note::
  
          This widget does not implement any transformation.
  
      :param margin: Vertical margin in px
      :param widget_id: ID of the widget
      """
  
      def __init__(
              self,
              margin: NumberType,
              widget_id: str = ''
      ) -> None:
          super(VMargin, self).__init__(widget_id=widget_id)
          self._rect.width = 0
          self._rect.height = int(margin)
  
      def get_rect(self, *args, **kwargs) -> 'pygame.Rect':
          return self._rect.copy()
  