text: /*-------------------------------------------------------------------------
     fsadd.c.c
  
     Copyright (C) 1991, Pipeline Associates, Inc
  
     This library is free software; you can redistribute it and/or modify it
     under the terms of the GNU General Public License as published by the
     Free Software Foundation; either version 2, or (at your option) any
     later version.
  
     This library is distributed in the hope that it will be useful,
     but WITHOUT ANY WARRANTY; without even the implied warranty of
     MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
     GNU General Public License for more details.
  
     You should have received a copy of the GNU General Public License 
     along with this library; see the file COPYING. If not, write to the
     Free Software Foundation, 51 Franklin Street, Fifth Floor, Boston,
     MA 02110-1301, USA.
  
     As a special exception, if you link this library with other files,
     some of which are compiled with SDCC, to produce an executable,
     this library does not by itself cause the resulting executable to
     be covered by the GNU General Public License. This exception does
     not however invalidate any other reasons why the executable file
     might be covered by the GNU General Public License.
  -------------------------------------------------------------------------*/
  /*
  ** libgcc support for software floating point.
  ** Copyright (C) 1991 by Pipeline Associates, Inc.  All rights reserved.
  ** Permission is granted to do *anything* you want with this file,
  ** commercial or otherwise, provided this message remains intact.  So there!
  ** I would appreciate receiving any updates/patches/changes that anyone
  ** makes, and am willing to be the repository for said changes (am I
  ** making a big mistake?).
  **
  ** Pat Wood
  ** Pipeline Associates, Inc.
  ** pipeline!phw@motown.com or
  ** sun!pipeline!phw or
  ** uunet!motown!pipeline!phw
  */
  
  #include <float.h>
  
  union float_long
    {
      float f;
      unsigned long l;
    };
  
  /* add two floats */
  float
  __fsadd (float a1, float a2) _FS_REENTRANT
  {
    volatile union float_long fl1, fl2;
    long mant1, mant2;
    int exp1, exp2;
    unsigned long sign = 0;
  
    fl1.f = a1;
    fl2.f = a2;
  
    /* check for zero args */
    if (!fl1.l)
      return fl2.f;
    if (!fl2.l)
      return fl1.f;
  
    exp1 = EXP (fl1.l);
    exp2 = EXP (fl2.l);
  
    if (exp1 > exp2 + 25)
      return fl1.f;
    if (exp2 > exp1 + 25)
      return fl2.f;
  
    mant1 = MANT (fl1.l);
    mant2 = MANT (fl2.l);
  
    if (SIGN (fl1.l))
      mant1 = -mant1;
    if (SIGN (fl2.l))
      mant2 = -mant2;
  
    if (exp1 > exp2)
      {
        mant2 >>= exp1 - exp2;
      }
    else
      {
        mant1 >>= exp2 - exp1;
        exp1 = exp2;
      }
    mant1 += mant2;
  
    if (mant1 < 0)
      {
        mant1 = -mant1;
        sign = SIGNBIT;
      }
    else if (!mant1)
      return (0);
  
    /* normalize */
    while (mant1 < HIDDEN)
      {
        mant1 <<= 1;
        --exp1;
      }
  
    /* round off */
    while (mant1 & 0xff000000)
      {
        if (mant1&1)
          mant1 += 2;
        mant1 >>= 1 ;
        exp1++;
      }
  
    /* turn off hidden bit */
    mant1 &= ~HIDDEN;
  
    /* pack up and go home */
    fl1.l = PACK (sign, (unsigned long) exp1, mant1);
  
    return fl1.f;
  }
  