text: /*
  * This header is generated by classdump-dyld 1.0
  * on Tuesday, November 5, 2019 at 2:39:28 AM Mountain Standard Time
  * Operating System: Version 13.0 (Build 17J586)
  * Image Source: /System/Library/PrivateFrameworks/Celestial.framework/Celestial
  * classdump-dyld is licensed under GPLv3, Copyright © 2013-2016 by Elias Limneos.
  */
  
  #import <Celestial/Celestial-Structs.h>
  #import <Celestial/MTLRenderCommandEncoder.h>
  
  @protocol MTLRenderCommandEncoder;
  @class CMMTLCommandBuffer, CMMTLRenderPipelineState, MTLRenderPassDescriptor, NSString;
  
  @interface CMMTLRenderCommandEncoder : NSObject <MTLRenderCommandEncoder> {
  
  	CMMTLCommandBuffer* _cmCommandBuffer;
  	id<MTLRenderCommandEncoder> _renderEncoder;
  	CMMTLRenderPipelineState* _cmRenderPipelineState;
  	MTLRenderPassDescriptor* _renderPassDescriptor;
  
  }
  
  @property (readonly) unsigned long long hash; 
  @property (readonly) Class superclass; 
  @property (copy,readonly) NSString * description; 
  @property (copy,readonly) NSString * debugDescription; 
  @property (readonly) id<MTLDevice> device; 
  @property (copy) NSString * label; 
  -(void)forwardInvocation:(id)arg1 ;
  -(void)endEncoding;
  -(void)setRenderPipelineState:(id)arg1 ;
  -(void)setFragmentBuffer:(id)arg1 offset:(unsigned long long)arg2 atIndex:(unsigned long long)arg3 ;
  -(void)setFragmentTexture:(id)arg1 atIndex:(unsigned long long)arg2 ;
  -(id)initWithCMMTLCommandBuffer:(id)arg1 renderDescriptor:(id)arg2 ;
  @end
  
  