text: // Copyright (c) 2015 The Chromium Authors. All rights reserved.
  // Use of this source code is governed by a BSD-style license that can be
  // found in the LICENSE file.
  
  #ifndef UI_GL_GL_SURFACE_EGL_X11_H_
  #define UI_GL_GL_SURFACE_EGL_X11_H_
  
  #include <stdint.h>
  
  #include <string>
  
  #include "base/macros.h"
  #include "ui/events/platform/platform_event_dispatcher.h"
  #include "ui/gl/gl_export.h"
  #include "ui/gl/gl_surface_egl.h"
  
  namespace gfx {
  
  // Encapsulates an EGL surface bound to a view using the X Window System.
  class GL_EXPORT NativeViewGLSurfaceEGLX11 : public NativeViewGLSurfaceEGL,
                                              public ui::PlatformEventDispatcher {
   public:
    explicit NativeViewGLSurfaceEGLX11(EGLNativeWindowType window);
  
    // NativeViewGLSurfaceEGL overrides.
    EGLConfig GetConfig() override;
    void Destroy() override;
    bool Resize(const gfx::Size& size,
                float scale_factor,
                bool has_alpha) override;
    bool InitializeNativeWindow() override;
  
   private:
    ~NativeViewGLSurfaceEGLX11() override;
  
    EGLNativeWindowType parent_window_;
  
    // PlatformEventDispatcher implementation.
    bool CanDispatchEvent(const ui::PlatformEvent& event) override;
    uint32_t DispatchEvent(const ui::PlatformEvent& event) override;
  
    DISALLOW_COPY_AND_ASSIGN(NativeViewGLSurfaceEGLX11);
  };
  
  }  // namespace gfx
  
  #endif  // UI_GL_GL_SURFACE_EGL_X11_H_
  