text: /*
   * This program is free software; you can redistribute it and/or
   * modify it under the terms of the GNU General Public License
   * as published by the Free Software Foundation; either version 2
   * of the License, or (at your option) any later version.
   *
   * This program is distributed in the hope that it will be useful,
   * but WITHOUT ANY WARRANTY; without even the implied warranty of
   * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
   * GNU General Public License for more details.
   *
   * You should have received a copy of the GNU General Public License
   * along with this program; if not, write to the Free Software  Foundation,
   * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
   *
   * The Original Code is Copyright (C) 2018, Blender Foundation
   * This is a new part of Blender
   */
  
  /** \file
   * \ingroup shader_fx
   */
  
  #include <stdio.h>
  
  #include "DNA_gpencil_types.h"
  #include "DNA_object_types.h"
  #include "DNA_scene_types.h"
  
  #include "BLI_math.h"
  #include "BLI_utildefines.h"
  
  #include "BKE_modifier.h"
  #include "BKE_shader_fx.h"
  
  #include "FX_shader_types.h"
  
  static void initData(ShaderFxData *md)
  {
    GlowShaderFxData *gpfx = (GlowShaderFxData *)md;
    ARRAY_SET_ITEMS(gpfx->glow_color, 0.75f, 1.0f, 1.0f, 1.0f);
    ARRAY_SET_ITEMS(gpfx->select_color, 0.0f, 0.0f, 0.0f);
    copy_v2_fl(gpfx->blur, 50.0f);
    gpfx->threshold = 0.1f;
    gpfx->samples = 8;
  }
  
  static void copyData(const ShaderFxData *md, ShaderFxData *target)
  {
    BKE_shaderfx_copyData_generic(md, target);
  }
  
  ShaderFxTypeInfo shaderfx_Type_Glow = {
      /* name */ "Glow",
      /* structName */ "GlowShaderFxData",
      /* structSize */ sizeof(GlowShaderFxData),
      /* type */ eShaderFxType_GpencilType,
      /* flags */ 0,
  
      /* copyData */ copyData,
  
      /* initData */ initData,
      /* freeData */ NULL,
      /* isDisabled */ NULL,
      /* updateDepsgraph */ NULL,
      /* dependsOnTime */ NULL,
      /* foreachObjectLink */ NULL,
      /* foreachIDLink */ NULL,
  };
  