text: /*
    Copyright (C) 1997-2016 Sam Lantinga <slouken@libsdl.org>
  
    This software is provided 'as-is', without any express or implied
    warranty.  In no event will the authors be held liable for any damages
    arising from the use of this software.
  
    Permission is granted to anyone to use this software for any purpose,
    including commercial applications, and to alter it and redistribute it
    freely.
  */
  
  #include <stdlib.h>
  #include <stdio.h>
  
  #include "SDL_test_common.h"
  
  static SDLTest_CommonState *state;
  
  /* Call this instead of exit(), so we can clean up SDL: atexit() is evil. */
  static void
  quit(int rc)
  {
      SDLTest_CommonQuit(state);
      exit(rc);
  }
  
  int
  main(int argc, char *argv[])
  {
      int i, done;
      SDL_Event event;
  
      /* Enable standard application logging */
      SDL_LogSetPriority(SDL_LOG_CATEGORY_APPLICATION, SDL_LOG_PRIORITY_INFO);
  
      /* Initialize test framework */
      state = SDLTest_CommonCreateState(argv, SDL_INIT_VIDEO);
      if (!state) {
          return 1;
      }
  
      for (i = 1; i < argc;) {
          int consumed;
  
          consumed = SDLTest_CommonArg(state, i);
          /* needed voodoo to allow app to launch via OS X Finder */
          if (SDL_strncmp(argv[i], "-psn", 4)==0) {
              consumed = 1;
          }
          if (consumed == 0) {
              consumed = -1;
          }
          if (consumed < 0) {
              SDL_Log("Usage: %s %s\n", argv[0], SDLTest_CommonUsage(state));
              quit(1);
          }
          i += consumed;
      }
      if (!SDLTest_CommonInit(state)) {
          quit(2);
      }
  
      for (i = 0; i < state->num_windows; ++i) {
          SDL_Renderer *renderer = state->renderers[i];
          SDL_SetRenderDrawColor(renderer, 0xA0, 0xA0, 0xA0, 0xFF);
          SDL_RenderClear(renderer);
          SDL_RenderPresent(renderer);
      }
  
      SDL_EventState(SDL_DROPFILE, SDL_ENABLE);
  
      /* Main render loop */
      done = 0;
      while (!done) {
          /* Check for events */
          while (SDL_PollEvent(&event)) {
              SDLTest_CommonEvent(state, &event, &done);
  
              if (event.type == SDL_DROPFILE) {
                  char *dropped_filedir = event.drop.file;
                  SDL_Log("File dropped on window: %s", dropped_filedir);
                  SDL_free(dropped_filedir);
              }
          }
      }
  
      quit(0);
      /* keep the compiler happy ... */
      return(0);
  }
  
  /* vi: set ts=4 sw=4 expandtab: */
  