text: #ifndef ODWROCENIECZASU_HPP
  #define ODWROCENIECZASU_HPP
  
  #include "cards/Playable.hpp"
  #include "cards/BaseCardImpl.hpp"
  
  namespace Cards{
  class OdwrocenieCzasu : public Playable, public BaseCardImpl{
  public:
      string getName() override;
      CardPtr makeNew() override;
  
      void played(GameServer& game) override;
  
      inline virtual ~OdwrocenieCzasu(){}
  };
  }
  
  #endif
  
  