text: #ifndef PROJECTFARM_ACTION_TILE_H
  #define PROJECTFARM_ACTION_TILE_H
  
  #include <cstdint>
  #include <string>
  #include <unordered_map>
  
  namespace projectfarm::engine::world
  {
      struct ActionTile final
      {
          uint32_t X {0};
          uint32_t Y {0};
  
          std::unordered_map<std::string, std::string> Properties;
      };
  }
  
  #endif
  