text: // Generated by the protocol buffer compiler.  DO NOT EDIT!
  // source: network_connection.proto
  
  #include "network_connection.pb.h"
  
  #include <algorithm>
  
  #include <google/protobuf/stubs/common.h>
  #include <google/protobuf/io/coded_stream.h>
  #include <google/protobuf/extension_set.h>
  #include <google/protobuf/wire_format_lite_inl.h>
  #include <google/protobuf/descriptor.h>
  #include <google/protobuf/generated_message_reflection.h>
  #include <google/protobuf/reflection_ops.h>
  #include <google/protobuf/wire_format.h>
  // @@protoc_insertion_point(includes)
  #include <google/protobuf/port_def.inc>
  
  void InitDefaults_network_5fconnection_2eproto() {
  }
  
  constexpr ::google::protobuf::Metadata* file_level_metadata_network_5fconnection_2eproto = nullptr;
  const ::google::protobuf::EnumDescriptor* file_level_enum_descriptors_network_5fconnection_2eproto[1];
  constexpr ::google::protobuf::ServiceDescriptor const** file_level_service_descriptors_network_5fconnection_2eproto = nullptr;
  const ::google::protobuf::uint32 TableStruct_network_5fconnection_2eproto::offsets[1] = {};
  static constexpr ::google::protobuf::internal::MigrationSchema* schemas = nullptr;
  static constexpr ::google::protobuf::Message* const* file_default_instances = nullptr;
  
  ::google::protobuf::internal::AssignDescriptorsTable assign_descriptors_table_network_5fconnection_2eproto = {
    {}, AddDescriptors_network_5fconnection_2eproto, "network_connection.proto", schemas,
    file_default_instances, TableStruct_network_5fconnection_2eproto::offsets,
    file_level_metadata_network_5fconnection_2eproto, 0, file_level_enum_descriptors_network_5fconnection_2eproto, file_level_service_descriptors_network_5fconnection_2eproto,
  };
  
  const char descriptor_table_protodef_network_5fconnection_2eproto[] =
    "\n\030network_connection.proto\032 google/proto"
    "buf/descriptor.proto*\234C\n\033ENetworkDisconn"
    "ectionReason\022\036\n\032NETWORK_DISCONNECT_INVAL"
    "ID\020\000\022\037\n\033NETWORK_DISCONNECT_SHUTDOWN\020\001\022F\n"
    "%NETWORK_DISCONNECT_DISCONNECT_BY_USER\020\002"
    "\032\033\242\324\030\027#GameUI_Disconnect_User\022J\n\'NETWORK"
    "_DISCONNECT_DISCONNECT_BY_SERVER\020\003\032\035\242\324\030\031"
    "#GameUI_Disconnect_Server\022B\n\027NETWORK_DIS"
    "CONNECT_LOST\020\004\032%\242\324\030!#GameUI_Disconnect_C"
    "onnectionLost\022J\n\033NETWORK_DISCONNECT_OVER"
    "FLOW\020\005\032)\242\324\030%#GameUI_Disconnect_Connectio"
    "nOverflow\022I\n\037NETWORK_DISCONNECT_STEAM_BA"
    "NNED\020\006\032$\242\324\030 #GameUI_Disconnect_SteamIDBa"
    "nned\022G\n\036NETWORK_DISCONNECT_STEAM_INUSE\020\007"
    "\032#\242\324\030\037#GameUI_Disconnect_SteamIDInUse\022G\n"
    "\037NETWORK_DISCONNECT_STEAM_TICKET\020\010\032\"\242\324\030\036"
    "#GameUI_Disconnect_SteamTicket\022E\n\036NETWOR"
    "K_DISCONNECT_STEAM_LOGON\020\t\032!\242\324\030\035#GameUI_"
    "Disconnect_SteamLogon\022M\n&NETWORK_DISCONN"
    "ECT_STEAM_AUTHCANCELLED\020\n\032!\242\324\030\035#GameUI_D"
    "isconnect_SteamLogon\022O\n(NETWORK_DISCONNE"
    "CT_STEAM_AUTHALREADYUSED\020\013\032!\242\324\030\035#GameUI_"
    "Disconnect_SteamLogon\022K\n$NETWORK_DISCONN"
    "ECT_STEAM_AUTHINVALID\020\014\032!\242\324\030\035#GameUI_Dis"
    "connect_SteamLogon\022I\n$NETWORK_DISCONNECT"
    "_STEAM_VACBANSTATE\020\r\032\037\242\324\030\033#GameUI_Discon"
    "nect_SteamVAC\022S\n,NETWORK_DISCONNECT_STEA"
    "M_LOGGED_IN_ELSEWHERE\020\016\032!\242\324\030\035#GameUI_Dis"
    "connect_SteamInUse\022T\n+NETWORK_DISCONNECT"
    "_STEAM_VAC_CHECK_TIMEDOUT\020\017\032#\242\324\030\037#GameUI"
    "_Disconnect_SteamTimeOut\022I\n NETWORK_DISC"
    "ONNECT_STEAM_DROPPED\020\020\032#\242\324\030\037#GameUI_Disc"
    "onnect_SteamDropped\022M\n\"NETWORK_DISCONNEC"
    "T_STEAM_OWNERSHIP\020\021\032%\242\324\030!#GameUI_Disconn"
    "ect_SteamOwnership\022U\n&NETWORK_DISCONNECT"
    "_SERVERINFO_OVERFLOW\020\022\032)\242\324\030%#GameUI_Disc"
    "onnect_ServerInfoOverflow\022K\n#NETWORK_DIS"
    "CONNECT_TICKMSG_OVERFLOW\020\023\032\"\242\324\030\036#GameUI_"
    "Disconnect_TickMessage\022Y\n*NETWORK_DISCON"
    "NECT_STRINGTABLEMSG_OVERFLOW\020\024\032)\242\324\030%#Gam"
    "eUI_Disconnect_StringTableMessage\022S\n\'NET"
    "WORK_DISCONNECT_DELTAENTMSG_OVERFLOW\020\025\032&"
    "\242\324\030\"#GameUI_Disconnect_DeltaEntMessage\022Q"
    "\n&NETWORK_DISCONNECT_TEMPENTMSG_OVERFLOW"
    "\020\026\032%\242\324\030!#GameUI_Disconnect_TempEntMessag"
    "e\022O\n%NETWORK_DISCONNECT_SOUNDSMSG_OVERFL"
    "OW\020\027\032$\242\324\030 #GameUI_Disconnect_SoundsMessa"
    "ge\022P\n#NETWORK_DISCONNECT_SNAPSHOTOVERFLO"
    "W\020\030\032\'\242\324\030##GameUI_Disconnect_SnapshotOver"
    "flow\022J\n NETWORK_DISCONNECT_SNAPSHOTERROR"
    "\020\031\032$\242\324\030 #GameUI_Disconnect_SnapshotError"
    "\022P\n#NETWORK_DISCONNECT_RELIABLEOVERFLOW\020"
    "\032\032\'\242\324\030##GameUI_Disconnect_ReliableOverfl"
    "ow\022N\n\037NETWORK_DISCONNECT_BADDELTATICK\020\033\032"
    ")\242\324\030%#GameUI_Disconnect_BadClientDeltaTi"
    "ck\022H\n\037NETWORK_DISCONNECT_NOMORESPLITS\020\034\032"
    "#\242\324\030\037#GameUI_Disconnect_NoMoreSplits\022@\n\033"
    "NETWORK_DISCONNECT_TIMEDOUT\020\035\032\037\242\324\030\033#Game"
    "UI_Disconnect_TimedOut\022H\n\037NETWORK_DISCON"
    "NECT_DISCONNECTED\020\036\032#\242\324\030\037#GameUI_Disconn"
    "ect_Disconnected\022H\n\037NETWORK_DISCONNECT_L"
    "EAVINGSPLIT\020\037\032#\242\324\030\037#GameUI_Disconnect_Le"
    "avingSplit\022X\n\'NETWORK_DISCONNECT_DIFFERE"
    "NTCLASSTABLES\020 \032+\242\324\030\'#GameUI_Disconnect_"
    "DifferentClassTables\022P\n#NETWORK_DISCONNE"
    "CT_BADRELAYPASSWORD\020!\032\'\242\324\030##GameUI_Disco"
    "nnect_BadRelayPassword\022X\n\'NETWORK_DISCON"
    "NECT_BADSPECTATORPASSWORD\020\"\032+\242\324\030\'#GameUI"
    "_Disconnect_BadSpectatorPassword\022L\n!NETW"
    "ORK_DISCONNECT_HLTVRESTRICTED\020#\032%\242\324\030!#Ga"
    "meUI_Disconnect_HLTVRestricted\022H\n\037NETWOR"
    "K_DISCONNECT_NOSPECTATORS\020$\032#\242\324\030\037#GameUI"
    "_Disconnect_NoSpectators\022N\n\"NETWORK_DISC"
    "ONNECT_HLTVUNAVAILABLE\020%\032&\242\324\030\"#GameUI_Di"
    "sconnect_HLTVUnavailable\022@\n\033NETWORK_DISC"
    "ONNECT_HLTVSTOP\020&\032\037\242\324\030\033#GameUI_Disconnec"
    "t_HLTVStop\022<\n\031NETWORK_DISCONNECT_KICKED\020"
    "\'\032\035\242\324\030\031#GameUI_Disconnect_Kicked\022@\n\033NETW"
    "ORK_DISCONNECT_BANADDED\020(\032\037\242\324\030\033#GameUI_D"
    "isconnect_BanAdded\022H\n\037NETWORK_DISCONNECT"
    "_KICKBANADDED\020)\032#\242\324\030\037#GameUI_Disconnect_"
    "KickBanAdded\022D\n\035NETWORK_DISCONNECT_HLTVD"
    "IRECT\020*\032!\242\324\030\035#GameUI_Disconnect_HLTVDire"
    "ct\022\\\n)NETWORK_DISCONNECT_PURESERVER_CLIE"
    "NTEXTRA\020+\032-\242\324\030)#GameUI_Disconnect_PureSe"
    "rver_ClientExtra\022V\n&NETWORK_DISCONNECT_P"
    "URESERVER_MISMATCH\020,\032*\242\324\030&#GameUI_Discon"
    "nect_PureServer_Mismatch\022>\n\032NETWORK_DISC"
    "ONNECT_USERCMD\020-\032\036\242\324\030\032#GameUI_Disconnect"
    "_UserCmd\022N\n#NETWORK_DISCONNECT_REJECTED_"
    "BY_GAME\020.\032%\242\324\030!#GameUI_Disconnect_Reject"
    "edByGame\022T\n&NETWORK_DISCONNECT_MESSAGE_P"
    "ARSE_ERROR\020/\032(\242\324\030$#GameUI_Disconnect_Mes"
    "sageParseError\022X\n(NETWORK_DISCONNECT_INV"
    "ALID_MESSAGE_ERROR\0200\032*\242\324\030&#GameUI_Discon"
    "nect_InvalidMessageError\022T\n&NETWORK_DISC"
    "ONNECT_BAD_SERVER_PASSWORD\0201\032(\242\324\030$#GameU"
    "I_Disconnect_BadServerPassword\0221\n-NETWOR"
    "K_DISCONNECT_DIRECT_CONNECT_RESERVATION\020"
    "2\022S\n%NETWORK_DISCONNECT_CONNECTION_FAILU"
    "RE\0203\032(\242\324\030$#GameUI_Disconnect_ConnectionF"
    "ailure\022Y\n)NETWORK_DISCONNECT_NO_PEER_GRO"
    "UP_HANDLERS\0204\032*\242\324\030&#GameUI_Disconnect_No"
    "PeerGroupHandlers\022#\n\037NETWORK_DISCONNECT_"
    "RECONNECTION\0205\022H\n\037NETWORK_DISCONNECT_LOO"
    "PSHUTDOWN\0206\032#\242\324\030\037#GameUI_Disconnect_Loop"
    "Shutdown\022L\n!NETWORK_DISCONNECT_LOOPDEACT"
    "IVATE\0207\032%\242\324\030!#GameUI_Disconnect_LoopDeac"
    "tivate\022H\n\037NETWORK_DISCONNECT_HOST_ENDGAM"
    "E\0208\032#\242\324\030\037#GameUI_Disconnect_Host_EndGame"
    "\022\\\n*NETWORK_DISCONNECT_LOOP_LEVELLOAD_AC"
    "TIVATE\0209\032,\242\324\030(#GameUI_Disconnect_LoopLev"
    "elLoadActivate\022V\n\'NETWORK_DISCONNECT_CRE"
    "ATE_SERVER_FAILED\020:\032)\242\324\030%#GameUI_Disconn"
    "ect_CreateServerFailed\022D\n\032NETWORK_DISCON"
    "NECT_EXITING\020;\032$\242\324\030 #GameUI_Disconnect_E"
    "xitingEngine\022T\n)NETWORK_DISCONNECT_REQUE"
    "ST_HOSTSTATE_IDLE\020<\032%\242\324\030!#GameUI_Disconn"
    "ect_Request_HSIdle\022\\\n.NETWORK_DISCONNECT"
    "_REQUEST_HOSTSTATE_HLTVRELAY\020=\032(\242\324\030$#Gam"
    "eUI_Disconnect_Request_HLTVRelay\022Q\n*NETW"
    "ORK_DISCONNECT_CLIENT_CONSISTENCY_FAIL\020>"
    "\032!\242\324\030\035#GameUI_ClientConsistencyFail\022Q\n+N"
    "ETWORK_DISCONNECT_CLIENT_UNABLE_TO_CRC_M"
    "AP\020\?\032 \242\324\030\034#GameUI_ClientUnableToCRCMap\022="
    "\n NETWORK_DISCONNECT_CLIENT_NO_MAP\020@\032\027\242\324"
    "\030\023#GameUI_ClientNoMap\022K\n\'NETWORK_DISCONN"
    "ECT_CLIENT_DIFFERENT_MAP\020A\032\036\242\324\030\032#GameUI_"
    "ClientDifferentMap\022M\n(NETWORK_DISCONNECT"
    "_SERVER_REQUIRES_STEAM\020B\032\037\242\324\030\033#GameUI_Se"
    "rverRequireSteams\022M\n\"NETWORK_DISCONNECT_"
    "STEAM_DENY_MISC\020C\032%\242\324\030!#GameUI_Disconnec"
    "t_SteamDeny_Misc\022_\n,NETWORK_DISCONNECT_S"
    "TEAM_DENY_BAD_ANTI_CHEAT\020D\032-\242\324\030)#GameUI_"
    "Disconnect_SteamDeny_BadAntiCheat\022M\n\"NET"
    "WORK_DISCONNECT_SERVER_SHUTDOWN\020E\032%\242\324\030!#"
    "GameUI_Disconnect_ServerShutdown\022b\n,NETW"
    "ORK_DISCONNECT_SPLITPACKET_SEND_OVERFLOW"
    "\020F\0320\242\324\030,#GameUI_Disconnect_Splitpacket_S"
    "end_Overflow\022U\n&NETWORK_DISCONNECT_REPLA"
    "Y_INCOMPATIBLE\020G\032)\242\324\030%#GameUI_Disconnect"
    "_ReplayIncompatible\022Z\n+NETWORK_DISCONNEC"
    "T_CONNECT_REQUEST_TIMEDOUT\020H\032)\242\324\030%#GameU"
    "I_Disconnect_ConnectionTimedout\022U\n&NETWO"
    "RK_DISCONNECT_SERVER_INCOMPATIBLE\020I\032)\242\324\030"
    "%#GameUI_Disconnect_ServerIncompatible\022^"
    "\n*NETWORK_DISCONNECT_LOCALPROBLEM_MANYRE"
    "LAYS\020J\032.\242\324\030*#GameUI_Disconnect_LocalProb"
    "lem_ManyRelays\022z\n8NETWORK_DISCONNECT_LOC"
    "ALPROBLEM_HOSTEDSERVERPRIMARYRELAY\020K\032<\242\324"
    "\0308#GameUI_Disconnect_LocalProblem_Hosted"
    "ServerPrimaryRelay\022d\n-NETWORK_DISCONNECT"
    "_LOCALPROBLEM_NETWORKCONFIG\020L\0321\242\324\030-#Game"
    "UI_Disconnect_LocalProblem_NetworkConfig"
    "\022T\n%NETWORK_DISCONNECT_LOCALPROBLEM_OTHE"
    "R\020M\032)\242\324\030%#GameUI_Disconnect_LocalProblem"
    "_Other\022S\n!NETWORK_DISCONNECT_REMOTE_TIME"
    "OUT\020O\032,\242\324\030(#GameUI_Disconnect_RemoteProb"
    "lem_Timeout\022h\n,NETWORK_DISCONNECT_REMOTE"
    "_TIMEOUT_CONNECTING\020P\0326\242\324\0302#GameUI_Disco"
    "nnect_RemoteProblem_TimeoutConnecting\022O\n"
    "\037NETWORK_DISCONNECT_REMOTE_OTHER\020Q\032*\242\324\030&"
    "#GameUI_Disconnect_RemoteProblem_Other\022U"
    "\n\"NETWORK_DISCONNECT_REMOTE_BADCRYPT\020R\032-"
    "\242\324\030)#GameUI_Disconnect_RemoteProblem_Bad"
    "Crypt\022Z\n(NETWORK_DISCONNECT_REMOTE_CERTN"
    "OTTRUSTED\020S\032,\242\324\030(#GameUI_Disconnect_Remo"
    "teProblem_BadCert\022>\n\032NETWORK_DISCONNECT_"
    "UNUSUAL\020T\032\036\242\324\030\032#GameUI_Disconnect_Unusua"
    "l\022K\n!NETWORK_DISCONNECT_INTERNAL_ERROR\020U"
    "\032$\242\324\030 #GameUI_Disconnect_InternalError\022Q"
    "\n&NETWORK_DISCONNECT_REJECT_BADCHALLENGE"
    "\020\200\001\032$\242\324\030 #GameUI_ServerRejectBadChalleng"
    "e\022A\n!NETWORK_DISCONNECT_REJECT_NOLOBBY\020\201"
    "\001\032\031\242\324\030\025#GameUI_ServerNoLobby\022O\n(NETWORK_"
    "DISCONNECT_REJECT_BACKGROUND_MAP\020\202\001\032 \242\324\030"
    "\034#Valve_Reject_Background_Map\022M\n\'NETWORK"
    "_DISCONNECT_REJECT_SINGLE_PLAYER\020\203\001\032\037\242\324\030"
    "\033#Valve_Reject_Single_Player\022I\n%NETWORK_"
    "DISCONNECT_REJECT_HIDDEN_GAME\020\204\001\032\035\242\324\030\031#V"
    "alve_Reject_Hidden_Game\022O\n%NETWORK_DISCO"
    "NNECT_REJECT_LANRESTRICT\020\205\001\032#\242\324\030\037#GameUI"
    "_ServerRejectLANRestrict\022O\n%NETWORK_DISC"
    "ONNECT_REJECT_BADPASSWORD\020\206\001\032#\242\324\030\037#GameU"
    "I_ServerRejectBadPassword\022M\n$NETWORK_DIS"
    "CONNECT_REJECT_SERVERFULL\020\207\001\032\"\242\324\030\036#GameU"
    "I_ServerRejectServerFull\022]\n,NETWORK_DISC"
    "ONNECT_REJECT_INVALIDRESERVATION\020\210\001\032*\242\324\030"
    "&#GameUI_ServerRejectInvalidReservation\022"
    "S\n\'NETWORK_DISCONNECT_REJECT_FAILEDCHANN"
    "EL\020\211\001\032%\242\324\030!#GameUI_ServerRejectFailedCha"
    "nnel\022W\n,NETWORK_DISCONNECT_REJECT_CONNEC"
    "T_FROM_LOBBY\020\212\001\032$\242\324\030 #Valve_Reject_Conne"
    "ct_From_Lobby\022W\n,NETWORK_DISCONNECT_REJE"
    "CT_RESERVED_FOR_LOBBY\020\213\001\032$\242\324\030 #Valve_Rej"
    "ect_Reserved_For_Lobby\022Z\n*NETWORK_DISCON"
    "NECT_REJECT_INVALIDKEYLENGTH\020\214\001\032)\242\324\030%#Ga"
    "meUI_ServerReject_InvalidKeyLength\022O\n%NE"
    "TWORK_DISCONNECT_REJECT_OLDPROTOCOL\020\215\001\032#"
    "\242\324\030\037#GameUI_ServerRejectOldProtocol\022O\n%N"
    "ETWORK_DISCONNECT_REJECT_NEWPROTOCOL\020\216\001\032"
    "#\242\324\030\037#GameUI_ServerRejectNewProtocol\022[\n+"
    "NETWORK_DISCONNECT_REJECT_INVALIDCONNECT"
    "ION\020\217\001\032)\242\324\030%#GameUI_ServerRejectInvalidC"
    "onnection\022U\n(NETWORK_DISCONNECT_REJECT_I"
    "NVALIDCERTLEN\020\220\001\032&\242\324\030\"#GameUI_ServerReje"
    "ctInvalidCertLen\022_\n-NETWORK_DISCONNECT_R"
    "EJECT_INVALIDSTEAMCERTLEN\020\221\001\032+\242\324\030\'#GameU"
    "I_ServerRejectInvalidSteamCertLen\022C\n\037NET"
    "WORK_DISCONNECT_REJECT_STEAM\020\222\001\032\035\242\324\030\031#Ga"
    "meUI_ServerRejectSteam\022Q\n,NETWORK_DISCON"
    "NECT_REJECT_SERVERAUTHDISABLED\020\223\001\032\036\242\324\030\032#"
    "GameUI_ServerAuthDisabled\022Y\n0NETWORK_DIS"
    "CONNECT_REJECT_SERVERCDKEYAUTHINVALID\020\224\001"
    "\032\"\242\324\030\036#GameUI_ServerCDKeyAuthInvalid\022E\n "
    "NETWORK_DISCONNECT_REJECT_BANNED\020\225\001\032\036\242\324\030"
    "\032#GameUI_ServerRejectBanned:E\n\030network_c"
    "onnection_token\022!.google.protobuf.EnumVa"
    "lueOptions\030\304\212\003 \001(\tB\003\200\001\000"
    ;
  ::google::protobuf::internal::DescriptorTable descriptor_table_network_5fconnection_2eproto = {
    false, InitDefaults_network_5fconnection_2eproto, 
    descriptor_table_protodef_network_5fconnection_2eproto,
    "network_connection.proto", &assign_descriptors_table_network_5fconnection_2eproto, 8743,
  };
  
  void AddDescriptors_network_5fconnection_2eproto() {
    static constexpr ::google::protobuf::internal::InitFunc deps[1] =
    {
      ::AddDescriptors_google_2fprotobuf_2fdescriptor_2eproto,
    };
   ::google::protobuf::internal::AddDescriptors(&descriptor_table_network_5fconnection_2eproto, deps, 1);
  }
  
  // Force running AddDescriptors() at dynamic initialization time.
  static bool dynamic_init_dummy_network_5fconnection_2eproto = []() { AddDescriptors_network_5fconnection_2eproto(); return true; }();
  const ::google::protobuf::EnumDescriptor* ENetworkDisconnectionReason_descriptor() {
    ::google::protobuf::internal::AssignDescriptors(&assign_descriptors_table_network_5fconnection_2eproto);
    return file_level_enum_descriptors_network_5fconnection_2eproto[0];
  }
  bool ENetworkDisconnectionReason_IsValid(int value) {
    switch (value) {
      case 0:
      case 1:
      case 2:
      case 3:
      case 4:
      case 5:
      case 6:
      case 7:
      case 8:
      case 9:
      case 10:
      case 11:
      case 12:
      case 13:
      case 14:
      case 15:
      case 16:
      case 17:
      case 18:
      case 19:
      case 20:
      case 21:
      case 22:
      case 23:
      case 24:
      case 25:
      case 26:
      case 27:
      case 28:
      case 29:
      case 30:
      case 31:
      case 32:
      case 33:
      case 34:
      case 35:
      case 36:
      case 37:
      case 38:
      case 39:
      case 40:
      case 41:
      case 42:
      case 43:
      case 44:
      case 45:
      case 46:
      case 47:
      case 48:
      case 49:
      case 50:
      case 51:
      case 52:
      case 53:
      case 54:
      case 55:
      case 56:
      case 57:
      case 58:
      case 59:
      case 60:
      case 61:
      case 62:
      case 63:
      case 64:
      case 65:
      case 66:
      case 67:
      case 68:
      case 69:
      case 70:
      case 71:
      case 72:
      case 73:
      case 74:
      case 75:
      case 76:
      case 77:
      case 79:
      case 80:
      case 81:
      case 82:
      case 83:
      case 84:
      case 85:
      case 128:
      case 129:
      case 130:
      case 131:
      case 132:
      case 133:
      case 134:
      case 135:
      case 136:
      case 137:
      case 138:
      case 139:
      case 140:
      case 141:
      case 142:
      case 143:
      case 144:
      case 145:
      case 146:
      case 147:
      case 148:
      case 149:
        return true;
      default:
        return false;
    }
  }
  
  const ::std::string network_connection_token_default("");
  ::google::protobuf::internal::ExtensionIdentifier< ::google::protobuf::EnumValueOptions,
      ::google::protobuf::internal::StringTypeTraits, 9, false >
    network_connection_token(kNetworkConnectionTokenFieldNumber, network_connection_token_default);
  
  // @@protoc_insertion_point(namespace_scope)
  namespace google {
  namespace protobuf {
  }  // namespace protobuf
  }  // namespace google
  
  // @@protoc_insertion_point(global_scope)
  #include <google/protobuf/port_undef.inc>
  