text: #pragma once
  /**
   * @file PlayerActorBase.h
   * @brief base class for PlayerActor
  * Vtable loc: 1D77980
  */
  
  #include "PlayerHackKeeper.h"
  #include "al/LiveActor/LiveActor.h"
  #include "game/Interfaces/IUsePlayerHack.h"
  
  class PlayerActorBase : public al::LiveActor , public IUsePlayerHack {
      public: 
          PlayerHackKeeper getPlayerHackKeeper();
  };