text: // Supported with union (c) 2018 Union team
  
  #ifndef __OVIS_FX__MULTI_TARGET_H__VER3__
  #define __OVIS_FX__MULTI_TARGET_H__VER3__
  
  #include "oVisFx.h"
  
  namespace Gothic_II_Addon {
  
    class oCVisFX_MultiTarget : public oCVisualFX {
    public:
      zCLASS_DECLARATION( oCVisFX_MultiTarget )
  
      zCArray<oCVisualFX*> visList;
  
      void oCVisFX_MultiTarget_OnInit()                      zCall( 0x0049EB40 );
      oCVisFX_MultiTarget()                                  zInit( oCVisFX_MultiTarget_OnInit() );
      static zCObject* _CreateNewInstance()                  zCall( 0x0049F750 );
      virtual zCClassDef* _GetClassDef() const               zCall( 0x0049EB80 );
      virtual void Archive( zCArchiver& )                    zCall( 0x0049F540 );
      virtual void Unarchive( zCArchiver& )                  zCall( 0x0049F550 );
      virtual ~oCVisFX_MultiTarget()                         zCall( 0x0049EBD0 );
      virtual void Open()                                    zCall( 0x0049ECF0 );
      virtual void Init( zCArray<zCVob*> )                   zCall( 0x0049ED80 );
      virtual void InvestNext()                              zCall( 0x0049F220 );
      virtual void SetLevel( int )                           zCall( 0x0049ED30 );
      virtual void Cast( int )                               zCall( 0x0049F260 );
      virtual void Stop( int )                               zCall( 0x0049F2D0 );
      virtual void Play( float, zMAT4 const*, zMAT4 const* ) zCall( 0x0049EB90 );
      virtual int IsFinished()                               zCall( 0x0049F440 );
      virtual void SetByScript( zSTRING const& )             zCall( 0x0049F340 );
      virtual void Reset()                                   zCall( 0x0049F400 );
      virtual void SetDamage( float )                        zCall( 0x0049F490 );
      virtual void SetDamageType( int )                      zCall( 0x0049F4F0 );
    };
  
  } // namespace Gothic_II_Addon
  
  #endif // __OVIS_FX__MULTI_TARGET_H__VER3__