text: ﻿#pragma once
  
  #include "il2cpp-config.h"
  
  #ifndef _MSC_VER
  # include <alloca.h>
  #else
  # include <malloc.h>
  #endif
  
  #include <stdint.h>
  
  #include "mscorlib_System_Object2689449295.h"
  
  // UnityEngine.UI.Button
  struct Button_t2872111280;
  // System.Object
  struct Il2CppObject;
  
  
  
  
  #ifdef __clang__
  #pragma clang diagnostic push
  #pragma clang diagnostic ignored "-Winvalid-offsetof"
  #pragma clang diagnostic ignored "-Wunused-variable"
  #endif
  
  // UnityEngine.UI.Button/<OnFinishSubmit>c__Iterator0
  struct  U3COnFinishSubmitU3Ec__Iterator0_t99135383  : public Il2CppObject
  {
  public:
  	// System.Single UnityEngine.UI.Button/<OnFinishSubmit>c__Iterator0::<fadeTime>__0
  	float ___U3CfadeTimeU3E__0_0;
  	// System.Single UnityEngine.UI.Button/<OnFinishSubmit>c__Iterator0::<elapsedTime>__0
  	float ___U3CelapsedTimeU3E__0_1;
  	// UnityEngine.UI.Button UnityEngine.UI.Button/<OnFinishSubmit>c__Iterator0::$this
  	Button_t2872111280 * ___U24this_2;
  	// System.Object UnityEngine.UI.Button/<OnFinishSubmit>c__Iterator0::$current
  	Il2CppObject * ___U24current_3;
  	// System.Boolean UnityEngine.UI.Button/<OnFinishSubmit>c__Iterator0::$disposing
  	bool ___U24disposing_4;
  	// System.Int32 UnityEngine.UI.Button/<OnFinishSubmit>c__Iterator0::$PC
  	int32_t ___U24PC_5;
  
  public:
  	inline static int32_t get_offset_of_U3CfadeTimeU3E__0_0() { return static_cast<int32_t>(offsetof(U3COnFinishSubmitU3Ec__Iterator0_t99135383, ___U3CfadeTimeU3E__0_0)); }
  	inline float get_U3CfadeTimeU3E__0_0() const { return ___U3CfadeTimeU3E__0_0; }
  	inline float* get_address_of_U3CfadeTimeU3E__0_0() { return &___U3CfadeTimeU3E__0_0; }
  	inline void set_U3CfadeTimeU3E__0_0(float value)
  	{
  		___U3CfadeTimeU3E__0_0 = value;
  	}
  
  	inline static int32_t get_offset_of_U3CelapsedTimeU3E__0_1() { return static_cast<int32_t>(offsetof(U3COnFinishSubmitU3Ec__Iterator0_t99135383, ___U3CelapsedTimeU3E__0_1)); }
  	inline float get_U3CelapsedTimeU3E__0_1() const { return ___U3CelapsedTimeU3E__0_1; }
  	inline float* get_address_of_U3CelapsedTimeU3E__0_1() { return &___U3CelapsedTimeU3E__0_1; }
  	inline void set_U3CelapsedTimeU3E__0_1(float value)
  	{
  		___U3CelapsedTimeU3E__0_1 = value;
  	}
  
  	inline static int32_t get_offset_of_U24this_2() { return static_cast<int32_t>(offsetof(U3COnFinishSubmitU3Ec__Iterator0_t99135383, ___U24this_2)); }
  	inline Button_t2872111280 * get_U24this_2() const { return ___U24this_2; }
  	inline Button_t2872111280 ** get_address_of_U24this_2() { return &___U24this_2; }
  	inline void set_U24this_2(Button_t2872111280 * value)
  	{
  		___U24this_2 = value;
  		Il2CppCodeGenWriteBarrier(&___U24this_2, value);
  	}
  
  	inline static int32_t get_offset_of_U24current_3() { return static_cast<int32_t>(offsetof(U3COnFinishSubmitU3Ec__Iterator0_t99135383, ___U24current_3)); }
  	inline Il2CppObject * get_U24current_3() const { return ___U24current_3; }
  	inline Il2CppObject ** get_address_of_U24current_3() { return &___U24current_3; }
  	inline void set_U24current_3(Il2CppObject * value)
  	{
  		___U24current_3 = value;
  		Il2CppCodeGenWriteBarrier(&___U24current_3, value);
  	}
  
  	inline static int32_t get_offset_of_U24disposing_4() { return static_cast<int32_t>(offsetof(U3COnFinishSubmitU3Ec__Iterator0_t99135383, ___U24disposing_4)); }
  	inline bool get_U24disposing_4() const { return ___U24disposing_4; }
  	inline bool* get_address_of_U24disposing_4() { return &___U24disposing_4; }
  	inline void set_U24disposing_4(bool value)
  	{
  		___U24disposing_4 = value;
  	}
  
  	inline static int32_t get_offset_of_U24PC_5() { return static_cast<int32_t>(offsetof(U3COnFinishSubmitU3Ec__Iterator0_t99135383, ___U24PC_5)); }
  	inline int32_t get_U24PC_5() const { return ___U24PC_5; }
  	inline int32_t* get_address_of_U24PC_5() { return &___U24PC_5; }
  	inline void set_U24PC_5(int32_t value)
  	{
  		___U24PC_5 = value;
  	}
  };
  
  #ifdef __clang__
  #pragma clang diagnostic pop
  #endif
  