text: #define GLI_INCLUDE_EXT_SECONDARY_COLOR
  
  
  void glSecondaryColor3bEXT (GLbyte red, GLbyte green, GLbyte blue);
  
  void glSecondaryColor3bvEXT (const GLbyte *v);
  
  void glSecondaryColor3dEXT (GLdouble red, GLdouble green, GLdouble blue);
  
  void glSecondaryColor3dvEXT (const GLdouble *v);
  
  void glSecondaryColor3fEXT (GLfloat red, GLfloat green, GLfloat blue);
  
  void glSecondaryColor3fvEXT (const GLfloat *v);
  
  void glSecondaryColor3iEXT (GLint red, GLint green, GLint blue);
  
  void glSecondaryColor3ivEXT (const GLint *v);
  
  void glSecondaryColor3sEXT (GLshort red, GLshort green, GLshort blue);
  
  void glSecondaryColor3svEXT (const GLshort *v);
  
  void glSecondaryColor3ubEXT (GLubyte red, GLubyte green, GLubyte blue);
  
  void glSecondaryColor3ubvEXT (const GLubyte *v);
  
  void glSecondaryColor3uiEXT (GLuint red, GLuint green, GLuint blue);
  
  void glSecondaryColor3uivEXT (const GLuint *v);
  
  void glSecondaryColor3usEXT (GLushort red, GLushort green, GLushort blue);
  
  void glSecondaryColor3usvEXT (const GLushort *v);
  
  void glSecondaryColorPointerEXT (GLint size, GLenum[Main] type, GLsizei stride, const GLvoid *pointer);
  
  