text: #pragma once
  #include "Singleton.h"
  #include "MainCamera.h"
  
  class Global : public Singleton<Global>
  {
  private:
  	LPD3DXSPRITE sprite;
  public:
  	Global();
  	void CreateSprite();
  	LPD3DXSPRITE GetSprite();
  
  	void LostDevice();
  	void ResetDevice();
  
  	MainCamera* main;
  
  	void Update(float dt);
  
  	void Render();
  
  	void Release();
  };
  
  