text: /**
  * @license Apache-2.0
  *
  * Copyright (c) 2018 The Stdlib Authors.
  *
  * Licensed under the Apache License, Version 2.0 (the "License");
  * you may not use this file except in compliance with the License.
  * You may obtain a copy of the License at
  *
  *    http://www.apache.org/licenses/LICENSE-2.0
  *
  * Unless required by applicable law or agreed to in writing, software
  * distributed under the License is distributed on an "AS IS" BASIS,
  * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
  * See the License for the specific language governing permissions and
  * limitations under the License.
  */
  
  'use strict';
  
  var discreteUniform = require( '@stdlib/random/base/discrete-uniform' );
  var shape2strides = require( './../../../base/shape2strides' );
  var strides2offset = require( './../../../base/strides2offset' );
  var randu = require( '@stdlib/random/base/randu' );
  var minmaxViewBufferIndex = require( './../lib' );
  
  var strides;
  var offset;
  var shape;
  var idx;
  var i;
  var j;
  
  shape = [ 0, 0, 0 ];
  
  for ( i = 0; i < 100; i++ ) {
  	// Generate a random array shape:
  	shape[ 0 ] = discreteUniform( 1, 10 );
  	shape[ 1 ] = discreteUniform( 1, 10 );
  	shape[ 2 ] = discreteUniform( 1, 10 );
  
  	// Generate strides:
  	if ( randu() < 0.5 ) {
  		strides = shape2strides( shape, 'row-major' );
  	} else {
  		strides = shape2strides( shape, 'column-major' );
  	}
  	j = discreteUniform( 0, shape.length-1 );
  	strides[ j ] *= ( randu() < 0.5 ) ? -1 : 1;
  
  	// Compute the index offset:
  	offset = strides2offset( shape, strides ) + 25; // include a view offset
  
  	// Compute the minimum and maximum linear indices:
  	idx = minmaxViewBufferIndex( shape, strides, offset );
  	console.log( 'Shape: %s. Strides: %s. Offset: %d. Min idx: %d. Max idx: %d.', shape.join( 'x' ), strides.join( ',' ), offset, idx[ 0 ], idx[ 1 ] );
  }
  