text: from sys import exit
  from random import randint
  from textwrap import dedent
  
  
  class Scene(object):
  
      def enter(self):
          print("This scene is not yet configured")
          print("Subclass it and implement enter().")
          exit(1)
  
  
  class Engine(object):
  
      def __init__(self, scene_map):
          self.scene_map = scene_map
  
      def play(self):
          current_scene = self.scene_map.opening_scene()
          last_scene = self.scene_map.next_scene('finished')
  
          while current_scene != last_scene:
              next_scene_name = current_scene.enter()
              current_scene = self.scene_map.next_scene(next_scene_name)
  
          current_scene.enter()
  
  
  class Death(Scene):
      quips = [
          "You died. You kinda suck at this.",
          "Your Mom would be proud...if she were smarter.",
          "Such a loser.",
          "I have a small puppy that's better at this.",
          "You're worse than your Dad's jokes."
      ]
  
      def enter(self):
          print(Death.quips[randint(0, len(self.quips) - 1)])
          exit(1)
  
  
  class CentralCorridor(Scene):
  
      def enter(self):
          print(dedent("""
           The Gothons of Planet Percal #25 have invaded your ship and
           destroyed your entire crew. You are the last surviving
           member and your last mission is to get the neutron destruct
           bomb from the Weapons Armory, put it in the bridge, and
           blow the ship up after getting into an escape pod.
  
           You're running down the central corridor to the Weapons
           Armory when a Gothon jumps out, red scaly skin, dark grimy
           teeth, and evil clown costume flowing around his hate
           filled body. He's blocking the door to the Armory and
           about to pull a weapon to blast you.
           """))
  
          action = input("> ")
  
          if action == "shoot!":
              print(dedent("""
                   Quick on the draw you yank out your blaster and fire
                   at the Gothon. His clown costume is flowing and
                   moving around his body, which throws off your aim.
                   Your laser hits his costume but misses him entirely.
                   This completely ruins his brand new costume his mother
                   bought him, which makes him fly into an insane rage
                   and blast you repeatedly in the face until you are
                   dead. Then he eats you.
                  """))
              return 'death'
  
          elif action == "dodge!":
              print(dedent("""
                   Like a world class boxer you dodge, weave, slip and
                   slide right as the Gothon's blaster cranks a laser
                   past your head. In the middle of your artful dodge
                   your foot slips and you bang your head on the metal
                   wall and pass out. You wake up shortly after only to
                   die as the Gothon stomps on your head and eats you.
                   """))
              return 'death'
  
          elif action == "tell a joke":
              print(dedent("""
                   Lucky for you they made you learn Gothon insults in
                   the academy. You tell the one Gothon joke you know:
                   Lbhe zbgure vf fb sng, jura fur fvgf nebhaq gur ubhfr,
                   fur fvgf nebhaq gur ubhfr. The Gothon stops, tries
                   not to laugh, then busts out laughing and can't move.
                   While he's laughing you run up and shoot him square in
                   the head putting him down, then jump through the
                   Weapon Armory door.
                   """))
              return 'laser_weapon_armory'
  
          else:
              print("DOES NOT COMPUTE!")
              return 'central_corridor'
  
  
  class LaserWeaponArmory(Scene):
  
      def enter(self):
          print(dedent("""
               You do a dive roll into the Weapon Armory, crouch and scan
               the room for more Gothons that might be hiding. It's dead
               quiet, too quiet. You stand up and run to the far side of
               the room and find the neutron bomb in its container.
               There's a keypad lock on the box and you need the code to
               get the bomb out. If you get the code wrong 10 times then
               the lock closes forever and you can't get the bomb. The
               code is 3 digits.
               """))
  
          code = f"{randint(1,9)}{randint(1,9)}{randint(1,9)}"
          # i don't want to guess that 3 digits ;)
          print("HACK CODE!!! => ", code)
          guess = input("[keypad]> ")
          guesses = 0
  
          while guess != code and guesses < 10:
              print("BZZZZEDDD!")
              guesses += 1
              guess = input("[keypad]> ")
  
          if guess == code:
              print(dedent("""
                   The container clicks open and the seal breaks, letting
                   gas out. You grab the neutron bomb and run as fast as
                   you can to the bridge where you must place it in the
                   right spot.
                   """))
              return 'the_bridge'
          else:
              print(dedent("""
                  The lock buzzes one last time and then you hear a
                   sickening melting sound as the mechanism is fused
                   together. You decide to sit there, and finally the
                   Gothons blow up the ship from their ship and you die.
                   """))
          return 'death'
  
  
  class TheBridge(Scene):
  
      def enter(self):
          print(dedent("""
               You burst onto the Bridge with the netron destruct bomb
               under your arm and surprise 5 Gothons who are trying to
               take control of the ship. Each of them has an even uglier
               clown costume than the last. They haven't pulled their
               weapons out yet, as they see the active bomb under your
               arm and don't want to set it off.
               """))
  
          action = input("> ")
  
          if action == "throw the bomb":
              print(dedent("""
                   In a panic you throw the bomb at the group of Gothons
                   and make a leap for the door. Right as you drop it a
                   Gothon shoots you right in the back killing you. As
                   you die you see another Gothon frantically try to
                   disarm the bomb. You die knowing they will probably
                   blow up when it goes off.
                   """))
              return 'death'
  
          elif action == "slowly place the bomb":
              print(dedent("""
                   You point your blaster at the bomb under your arm and
                   the Gothons put their hands up and start to sweat.
                   You inch backward to the door, open it, and then
                   carefully place the bomb on the floor, pointing your
                   blaster at it. You then jump back through the door,
                   punch the close button and blast the lock so the
                   Gothons can't get out. Now that the bomb is placed
                   you run to the escape pod to get off this tin can.
                   """))
  
              return 'escape_pod'
  
          else:
              print("DOES NOT COMPUTE!")
              return "the_bridge"
  
  
  class EscapePod(Scene):
  
      def enter(self):
          print(dedent("""
               You rush through the ship desperately trying to make it to
               the escape pod before the whole ship explodes. It seems
               like hardly any Gothons are on the ship, so your run is
               clear of interference. You get to the chamber with the
               escape pods, and now need to pick one to take. Some of
               them could be damaged but you don't have time to look.
               There's 5 pods, which one do you take?
               """))
  
          good_pod = randint(1, 5)
          # I don't want to guess again
          print("HACK Good Pod!!! => ", good_pod)
          guess = input("[pod #]> ")
  
          if int(guess) != good_pod:
              print(dedent("""
                   You jump into pod {guess} and hit the eject button.
                   The pod escapes out into the void of space, then
                   implodes as the hull ruptures, crushing your body into
                   jam jelly.
                   """))
              return 'death'
          else:
              print(dedent("""
                   You jump into pod {guess} and hit the eject button.
                   The pod easily slides out into space heading to the
                   planet below. As it flies to the planet, you look
                   back and see your ship implode then explode like a
                   bright star, taking out the Gothon ship at the same
                   time. You won!
                   """))
  
              return 'finished'
  
  
  class Finished(Scene):
  
      def enter(self):
          print("You won! Good job.")
          return 'finished'
  
  
  class Map(object):
      scenes = {
          'central_corridor': CentralCorridor(),
          'laser_weapon_armory': LaserWeaponArmory(),
          'the_bridge': TheBridge(),
          'escape_pod': EscapePod(),
          'death': Death(),
          'finished': Finished(),
      }
  
      def __init__(self, start_scene):
          self.start_scene = start_scene
  
      def next_scene(self, scene_name):
          val = Map.scenes.get(scene_name)
          return val
  
      def opening_scene(self):
          return self.next_scene(self.start_scene)
  
  
  a_map = Map('central_corridor')
  a_game = Engine(a_map)
  a_game.play()