text: #pragma once
  #ifndef ROOM_H
  #define ROOM_H
  
  #include "entity.h"
  #include "globals.h"
  
  class Exit;
  
  
  class Room : public Entity{
  public:
  	Room();
  	Room(const string name, const string description);
  	virtual ~Room();
  	void Update();
  	Exit* GetExit(const GAME_DIRECTION);
  	void Look() const;
  };
  
  #endif // !ROOM_H
  
  