text: #pragma once
  
  #include "Types.h"
  
  #include "PoolAllocator.h"
  #include "AllocatedVariables.h"
  
  #include "Renderer.h"
  
  namespace LL {
  
  	void launch() {
  		initAllocatores();
  
  		LLR::init();
  	}
  
  	void terminate() {
  		LLR::terminate();
  
  		terminateAllocatores();
  	}
  }