text: //////////////////////////////////////////////////////////////////////////
  //
  //  Copyright (c) 2013, Image Engine Design Inc. All rights reserved.
  //
  //  Redistribution and use in source and binary forms, with or without
  //  modification, are permitted provided that the following conditions are
  //  met:
  //
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  //       notice, this list of conditions and the following disclaimer.
  //
  //     * Redistributions in binary form must reproduce the above copyright
  //       notice, this list of conditions and the following disclaimer in the
  //       documentation and/or other materials provided with the distribution.
  //
  //     * Neither the name of Image Engine Design nor the names of any
  //       other contributors to this software may be used to endorse or
  //       promote products derived from this software without specific prior
  //       written permission.
  //
  //  THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS
  //  IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO,
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  //////////////////////////////////////////////////////////////////////////
  
  #ifndef IECOREHOUDINI_FROMHOUDINICORTEXOBJECTCONVERTER_H
  #define IECOREHOUDINI_FROMHOUDINICORTEXOBJECTCONVERTER_H
  
  #include "IECoreHoudini/FromHoudiniGeometryConverter.h"
  #include "IECoreHoudini/TypeIds.h"
  
  #include "IECore/Object.h"
  
  namespace IECoreHoudini
  {
  
  /// Converter which converts from a Houdini GU_Detail to an IECore::Object. This converter
  /// extracts only a single IECore::Object from a single GU_CortexPrimitive in the detail.
  class IECOREHOUDINI_API FromHoudiniCortexObjectConverter : public IECoreHoudini::FromHoudiniGeometryConverter
  {
  	public :
  
  		IE_CORE_DECLARERUNTIMETYPEDEXTENSION( FromHoudiniCortexObjectConverter, FromHoudiniCortexObjectConverterTypeId, IECore::ToCoreConverter );
  
  		FromHoudiniCortexObjectConverter( const GU_DetailHandle &handle );
  		FromHoudiniCortexObjectConverter( const SOP_Node *sop );
  
  		virtual ~FromHoudiniCortexObjectConverter();
  
  		/// Determines if the given GU_Detail can be converted
  		static FromHoudiniGeometryConverter::Convertability canConvert( const GU_Detail *geo );
  
  	protected :
  
  		/// performs conversion to an IECore::Object
  		virtual IECore::ObjectPtr doDetailConversion( const GU_Detail *geo, const IECore::CompoundObject *operands ) const;
  
  	private :
  
  		IECore::ObjectPtr filterAttribs( const IECore::Object *object, const char *filter ) const;
  
  		static FromHoudiniGeometryConverter::Description<FromHoudiniCortexObjectConverter> m_description;
  		static FromHoudiniGeometryConverter::Description<FromHoudiniCortexObjectConverter> m_universalDescription;
  };
  
  // register our converter
  IE_CORE_DECLAREPTR( FromHoudiniCortexObjectConverter );
  
  }
  
  #endif // IECOREHOUDINI_FROMHOUDINICORTEXOBJECTCONVERTER_H
  