text: #include "stdafx.h"
  #include "FrameContainerQueue.h"
  
  FrameContainerQueue::FrameContainerQueue(size_t capacity) :bounded_buffer<frame_container>(capacity) {
  }
  
  void FrameContainerQueue::push(frame_container item)
  {
  	bounded_buffer<frame_container>::push(item);
  }
  
  frame_container FrameContainerQueue::pop()
  {
  	return bounded_buffer<frame_container>::pop();
  }
  
  bool FrameContainerQueue::try_push(frame_container item)
  {
  	return bounded_buffer<frame_container>::try_push(item);
  }
  
  frame_container FrameContainerQueue::try_pop()
  {
  	return bounded_buffer<frame_container>::try_pop();
  }
  
  bool FrameContainerQueue::isFull()
  {
  	return bounded_buffer<frame_container>::isFull();
  }
  
  void FrameContainerQueue::clear()
  {
  	return bounded_buffer<frame_container>::clear();
  }
  
  void FrameContainerQueue::accept()
  {
  	return bounded_buffer<frame_container>::accept();
  }
  
  size_t FrameContainerQueue::size()
  {
  	return bounded_buffer<frame_container>::size();
  }
  