text: #pragma once
  #include "ai.h"
  
  class EvalAI: public AI
  {
  public:
  	EvalAI(const size_t& maxInstanceIdx, const size_t timeoutScds);
  
  	void explore(DbAction& actions, unsigned char threadIdx) override final;
  	unsigned short int eval(const std::vector<N_DarkLogic::State>& states, 
  		const unsigned char threadIdx) override final;
  	unsigned int value() const override final;
  };