text: #pragma once
  #include <windows.h>
  #include <tchar.h>
  #include <stdio.h>
  #include <string>
  #include <vector>
  using namespace std;
  
  #include "dxsdk/Include/D3DX10math.h"
  
  #pragma comment(lib, "d3d10.lib")
  #pragma comment(lib, "d3dx10.lib")
  