text: /*
  -----------------------------------------------------------------------------
  This source file is part of OGRE
  (Object-oriented Graphics Rendering Engine)
  For the latest info, see http://www.ogre3d.org/
  
  Copyright (c) 2000-2009 Torus Knot Software Ltd
  
  Permission is hereby granted, free of charge, to any person obtaining a copy
  of this software and associated documentation files (the "Software"), to deal
  in the Software without restriction, including without limitation the rights
  to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
  copies of the Software, and to permit persons to whom the Software is
  furnished to do so, subject to the following conditions:
  
  The above copyright notice and this permission notice shall be included in
  all copies or substantial portions of the Software.
  
  THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
  IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
  FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
  AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
  LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
  OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
  THE SOFTWARE.
  -----------------------------------------------------------------------------
  */
  // Original author: Tels <http://bloodgate.com>, released as public domain
  #ifndef __EllipsoidEmitter_H__
  #define __EllipsoidEmitter_H__
  
  #include "OgreParticleFXPrerequisites.h"
  #include "OgreAreaEmitter.h"
  
  namespace Ogre {
  
      /** Particle emitter which emits particles randomly from points inside an ellipsoid.
      @remarks
          This basic particle emitter emits particles from a ellipsoid area.
          The initial direction of these particles can either be a single
          direction (i.e. a line), a random scattering inside a cone, or a random
          scattering in all directions, depending the 'angle' parameter, which
          is the angle across which to scatter the particles either side of the
          base direction of the emitter. 
      */
      class _OgreParticleFXExport EllipsoidEmitter : public AreaEmitter
      {
      public:
          // See AreaEmitter
  
          EllipsoidEmitter(ParticleSystem* psys);
  
          /** See ParticleEmitter. */
          void _initParticle(Particle* pParticle);
  
      protected:
          
  
      };
  
  }
  
  #endif
  
  