text: /* Copyright (c) <2003-2011> <Julio Jerez, Newton Game Dynamics>
  * 
  * This software is provided 'as-is', without any express or implied
  * warranty. In no event will the authors be held liable for any damages
  * arising from the use of this software.
  * 
  * Permission is granted to anyone to use this software for any purpose,
  * including commercial applications, and to alter it and redistribute it
  * freely, subject to the following restrictions:
  * 
  * 1. The origin of this software must not be misrepresented; you must not
  * claim that you wrote the original software. If you use this software
  * in a product, an acknowledgment in the product documentation would be
  * appreciated but is not required.
  * 
  * 2. Altered source versions must be plainly marked as such, and must not be
  * misrepresented as being the original software.
  * 
  * 3. This notice may not be removed or altered from any source distribution.
  */
  
  /****************************************************************************
  *
  *  Visual C++ 6.0 created by: Julio Jerez
  *
  ****************************************************************************/
  #ifndef __dgPolygonSoupDatabase_H_
  #define __dgPolygonSoupDatabase_H_
  
  
  #include "dgStdafx.h"
  #include "dgRef.h"
  #include "dgArray.h"
  #include "dgIntersections.h"
  
  class dgMatrix;
  
  
  
  class dgPolygonSoupDatabase
  {
  	public:
  	dgFloat32 GetRadius() const;
  	dgInt32 GetVertexCount() const;
  	dgInt32 GetStrideInBytes() const;
  	dgFloat32* GetLocalVertexPool() const;
  
  	dgUnsigned32 GetTagId(const dgInt32* const face, dgInt32 indexCount) const;
  	void SetTagId(const dgInt32* const face, dgInt32 indexCount, dgUnsigned32 newID) const;
  
  	virtual void Serialize (dgSerialize callback, void* const userData) const = 0;
  	virtual void Deserialize (dgDeserialize callback, void* const userData) = 0;
  
  	
  	protected:
  	dgPolygonSoupDatabase(const char* const name = NULL);
  	virtual ~dgPolygonSoupDatabase ();
  
  	dgInt32 m_vertexCount;
  	dgInt32 m_strideInBytes;
  	dgFloat32* m_localVertex;
  };
  
  
  inline dgPolygonSoupDatabase::dgPolygonSoupDatabase(const char* const name)
  {
  	m_vertexCount = 0;
  	m_strideInBytes = 0;
  	m_localVertex = NULL;
  }
  
  inline dgPolygonSoupDatabase::~dgPolygonSoupDatabase ()
  {
  	if (m_localVertex) {
  		dgFreeStack (m_localVertex);
  	}
  }
  
  
  inline dgUnsigned32 dgPolygonSoupDatabase::GetTagId(const dgInt32* const face, dgInt32 indexCount) const
  {
  	return dgUnsigned32 (face[indexCount]);
  }
  
  inline void dgPolygonSoupDatabase::SetTagId(const dgInt32* const facePtr, dgInt32 indexCount, dgUnsigned32 newID) const
  {
  	dgUnsigned32* const face = (dgUnsigned32*) facePtr;
  	face[indexCount] = newID;
  }
  
  inline dgInt32 dgPolygonSoupDatabase::GetVertexCount()	const
  {
  	return m_vertexCount;
  }
  
  inline dgFloat32* dgPolygonSoupDatabase::GetLocalVertexPool() const
  {
  	return m_localVertex;
  }
  
  inline dgInt32 dgPolygonSoupDatabase::GetStrideInBytes() const
  {
  	return m_strideInBytes;
  }
  
  inline dgFloat32 dgPolygonSoupDatabase::GetRadius() const
  {
  	return 0.0f;
  }
  
  
  #endif
  
  