text: #ifndef OBJECTTYPE_H
  #define OBJECTTYPE_H
  
  const int castleType = 1;
  const int brickPlatformType = 2;
  const int coinType = 3;
  const int goombaType = 4;
  const int piranhaType = 5;
  const int questBoxType = 6;
  const int turtleType = 7;
  const int noteBoxType = 8;
  const int stretchType = 9;
  const int wallPlatformType = 10;
  const int giantGoombaType = 11;
  const int flagType = 12;
  const int warpTubeType = 13;
  const int stairBlockType = 14;
  const int bombType = 15;
  const int redTurtleType = 16;
  const int spinyType = 17;
  const int mushroomType = 18;
  
  
  #endif // OBJECTTYPE_H
  