text: ﻿/*******************************************************************************
   * This file is part of Tiny3D (Tiny 3D Graphic Rendering Engine)
   * Copyright (C) 2015-2020  Answer Wong
   * For latest info, see https://github.com/answerear/Tiny3D
   *
   * This program is free software: you can redistribute it and/or modify
   * it under the terms of the GNU Lesser General Public License as published by
   * the Free Software Foundation, either version 3 of the License, or
   * (at your option) any later version.
   *
   * This program is distributed in the hope that it will be useful,
   * but WITHOUT ANY WARRANTY; without even the implied warranty of
   * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
   * GNU Lesser General Public License for more details.
   *
   * You should have received a copy of the GNU Lesser General Public License
   * along with this program.  If not, see <http://www.gnu.org/licenses/>.
   ******************************************************************************/
  
  #include "Adapter/Windows/T3DWin32Console.h"
  #include <windows.h>
  
  
  namespace Tiny3D
  {
      //--------------------------------------------------------------------------
  
      T3D_IMPLEMENT_CLASS_1(Win32Console, IConsole);
  
      //--------------------------------------------------------------------------
  
      Win32Console::Win32Console()
      {
  
      }
  
      //--------------------------------------------------------------------------
  
      void Win32Console::print(const char *pText)
      {
          printf(pText);
          OutputDebugString(pText);
      }
  }
  