text: 
  #include "pesPacket.h"
  
  void PESPacket::serialize(uint64_t pts, uint8_t streamID)
  {
      setStreamID(streamID);
      setPacketLength(0);
      resetFlags();
      setHeaderLength(PESPacket::HEADER_SIZE + PESPacket::PTS_SIZE);  // 14 bytes
      setPts(pts);
  }
  
  void PESPacket::serialize(uint64_t pts, uint64_t dts, uint8_t streamID)
  {
      setStreamID(streamID);
      setPacketLength(0);
      setHeaderLength(PESPacket::HEADER_SIZE + PESPacket::PTS_SIZE * 2);  // 19 bytes
      resetFlags();
      setPtsAndDts(pts, dts);
  }
  
  void PESPacket::serialize(uint8_t streamID)
  {
      setStreamID(streamID);
      setPacketLength(0);
      setHeaderLength(PESPacket::HEADER_SIZE);  // 19 bytes
      resetFlags();
  }
  