text: // sol2 
  
  // The MIT License (MIT)
  
  // Copyright (c) 2013-2018 Rapptz, ThePhD and contributors
  
  // Permission is hereby granted, free of charge, to any person obtaining a copy of
  // this software and associated documentation files (the "Software"), to deal in
  // the Software without restriction, including without limitation the rights to
  // use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of
  // the Software, and to permit persons to whom the Software is furnished to do so,
  // subject to the following conditions:
  
  // The above copyright notice and this permission notice shall be included in all
  // copies or substantial portions of the Software.
  
  // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
  // IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS
  // FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR
  // COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER
  // IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
  // CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
  
  #ifndef SOL_STATE_HPP
  #define SOL_STATE_HPP
  
  #include "state_view.hpp"
  #include "thread.hpp"
  
  namespace sol {
  
  	class state : private std::unique_ptr<lua_State, detail::state_deleter>, public state_view {
  	private:
  		typedef std::unique_ptr<lua_State, detail::state_deleter> unique_base;
  
  	public:
  		state(lua_CFunction panic = default_at_panic)
  		: unique_base(luaL_newstate()), state_view(unique_base::get()) {
  			set_default_state(unique_base::get(), panic);
  		}
  
  		state(lua_CFunction panic, lua_Alloc alfunc, void* alpointer = nullptr)
  		: unique_base(lua_newstate(alfunc, alpointer)), state_view(unique_base::get()) {
  			set_default_state(unique_base::get(), panic);
  		}
  
  		state(const state&) = delete;
  		state(state&&) = default;
  		state& operator=(const state&) = delete;
  		state& operator=(state&& that) {
  			state_view::operator=(std::move(that));
  			unique_base::operator=(std::move(that));
  			return *this;
  		}
  
  		using state_view::get;
  
  		~state() {
  		}
  	};
  } // namespace sol
  
  #endif // SOL_STATE_HPP
  