text: 
  #include "lP2_TestGameModeInstantiator.h"
  
  #include "lP2_TestGameMode.h"
  #include "lGame/lP2World2D.h"
  
  #include <lGame/lGame.h>
  
  liGame *lP2_TestGameInstantiator::CreateGame(liApiAdapter &api_adapter,liResourceManager &resource_manager,liRenderer &renderer,liConsole &console)
  {
  	liWorld2D *World = new lP2World2D;
  	liGameMode *GameMode = new lP2_TestGameMode(api_adapter.GetInput(),*World,renderer);
  	liGame *Game = new lSimulationGame<liWorld2D>(console,GameMode,renderer,World);
  	//
  	return Game;
  }
  
  liGameInstantiator *CreateGameInstantiator()
  {
      return new lP2_TestGameInstantiator;
  }
  