text: //@group Systems
  
  #include "System_Console.h"
  #include "Log.h"
  
  #define IGNORE_MESSAGE(TYPE) if (a_pMsg->GetID() == TYPE::GetStaticID()) return
  #define LOG_MESSAGE(...) LOG_DEBUG(__VA_ARGS__)
  
  namespace DgE
  {
    MAKE_SYSTEM_DEFINITION(System_Console)
  
    System_Console::System_Console()
    {
  
    }
  
    System_Console::~System_Console()
    {
  
    }
  
    void System_Console::Update(float a_dt)
    {
  
    }
  
    void System_Console::HandleMessage(Message * a_pMsg)
    {
      //IGNORE_MESSAGE(Message_GUI_PointerMove);
      //LOG_MESSAGE("MSG: {}", a_pMsg->ToString());
    }
  }