text: #pragma once
  
  #ifndef P3_COMMON_H
  #define P3_COMMON_H
  
  #include <glm/glm.hpp>
  
  constexpr int cBoxColliderFaceCount = 6;
  constexpr int cBoxColliderVertCount = 8;
  constexpr int cMaxContactPointCount = 16;
  constexpr int cMaxColliderCount = 1024;
  constexpr int cMaxObjectCount = 1024;
  
  #endif // P3_COMMON_H
  