text: /*
   * Copyright 2012, Blender Foundation.
   *
   * This program is free software; you can redistribute it and/or
   * modify it under the terms of the GNU General Public License
   * as published by the Free Software Foundation; either version 2
   * of the License, or (at your option) any later version.
   *
   * This program is distributed in the hope that it will be useful,
   * but WITHOUT ANY WARRANTY; without even the implied warranty of
   * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
   * GNU General Public License for more details.
   *
   * You should have received a copy of the GNU General Public License
   * along with this program; if not, write to the Free Software Foundation,
   * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
   *
   * Contributor:
   *		Jeroen Bakker
   *		Monique Dewanchand
   *		Sergey Sharybin
   */
  
  #include "COM_MaskNode.h"
  #include "COM_ExecutionSystem.h"
  #include "COM_MaskOperation.h"
  
  extern "C" {
  #  include "DNA_mask_types.h"
  }
  
  MaskNode::MaskNode(bNode *editorNode) : Node(editorNode)
  {
  	/* pass */
  }
  
  void MaskNode::convertToOperations(NodeConverter &converter, const CompositorContext &context) const
  {
  	const RenderData *rd = context.getRenderData();
  
  	NodeOutput *outputMask = this->getOutputSocket(0);
  
  	bNode *editorNode = this->getbNode();
  	NodeMask *data = (NodeMask *)editorNode->storage;
  	Mask *mask = (Mask *)editorNode->id;
  
  	// always connect the output image
  	MaskOperation *operation = new MaskOperation();
  
  	if (editorNode->custom1 & CMP_NODEFLAG_MASK_FIXED) {
  		operation->setMaskWidth(data->size_x);
  		operation->setMaskHeight(data->size_y);
  	}
  	else if (editorNode->custom1 & CMP_NODEFLAG_MASK_FIXED_SCENE) {
  		operation->setMaskWidth(data->size_x * (rd->size / 100.0f));
  		operation->setMaskHeight(data->size_y * (rd->size / 100.0f));
  	}
  	else {
  		operation->setMaskWidth(rd->xsch * rd->size / 100.0f);
  		operation->setMaskHeight(rd->ysch * rd->size / 100.0f);
  	}
  
  	operation->setMask(mask);
  	operation->setFramenumber(context.getFramenumber());
  	operation->setSmooth((bool)(editorNode->custom1 & CMP_NODEFLAG_MASK_AA) != 0);
  	operation->setFeather((bool)(editorNode->custom1 & CMP_NODEFLAG_MASK_NO_FEATHER) == 0);
  
  	if ((editorNode->custom1 & CMP_NODEFLAG_MASK_MOTION_BLUR) &&
  	    (editorNode->custom2 > 1) &&
  	    (editorNode->custom3 > FLT_EPSILON))
  	{
  		operation->setMotionBlurSamples(editorNode->custom2);
  		operation->setMotionBlurShutter(editorNode->custom3);
  	}
  
  	converter.addOperation(operation);
  	converter.mapOutputSocket(outputMask, operation->getOutputSocket());
  }
  