text: #ifndef EDITORSCENE_H
  #define EDITORSCENE_H
  
  #include "EditorWindow.h"
  
  class EditorScene : public EditorWindow
  {
  public:
  	EditorScene(const char* name = "null", bool startEnabled = false, ImGuiWindowFlags flags = ImGuiWindowFlags_None);
  	void Update();
  };
  
  #endif // !EDITORSCENE_H