text: /*
   * This file is part of `et engine`
   * Copyright 2009-2016 by Sergey Reznik
   * Please, modify content only if you know what are you doing.
   *
   */
  
  #pragma once
  
  #include <et/imaging/texturedescription.h>
  
  namespace et
  {
  	namespace dds
  	{
  		void loadFromStream(std::istream& stream, TextureDescription& desc);
  		void loadFromFile(const std::string& path, TextureDescription& desc);
  
  		void loadInfoFromStream(std::istream& stream, TextureDescription& desc);
  		void loadInfoFromFile(const std::string& path, TextureDescription& desc);
  	}
  }
  
  