text: ﻿#pragma once
  #include "chess.h"
  
  class ChessBishop : public Chess
  {
  public:
  	ChessBishop(int init_cor_x, int init_cor_y, int team, int id, std::string const &path, bool gamma = false);
  	~ChessBishop();
  	virtual void show(Shader &input_shader);
  };
  
  