text: #ifndef STATE_GAME_OVER_H
  #define STATE_GAME_OVER_H
  
  #include "abstract.h"
  #include "../component/menu.h"
  
  namespace state
  {
  	class GameOver : public Abstract
  	{
  	public:
  		GameOver();
  		void update(Context *ctx);
  		void render(window::ptr &win);
  	private:
  	};
  }
  
  #endif // STATE_GAME_OVER_H