text: /*-----------------------------------------------------------------------------------------------
  The MIT License (MIT)
  
  Copyright (c) 2015-2021 OSRE ( Open Source Render Engine ) by Kim Kulling
  
  Permission is hereby granted, free of charge, to any person obtaining a copy of
  this software and associated documentation files (the "Software"), to deal in
  the Software without restriction, including without limitation the rights to
  use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of
  the Software, and to permit persons to whom the Software is furnished to do so,
  subject to the following conditions:
  
  The above copyright notice and this permission notice shall be included in all
  copies or substantial portions of the Software.
  
  THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
  IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS
  FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR
  COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER
  IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
  CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
  -----------------------------------------------------------------------------------------------*/
  #pragma once
  
  #include <osre/Common/Object.h>
  #include <osre/Scene/SceneCommon.h>
  
  // Forward declarations ---------------------------------------------------------------------------
  namespace OSRE {
  namespace App {
  	
  class World;
  
  class OSRE_EXPORT Project : public Common::Object {
  public:
  	Project();
  	~Project();
      bool create(const String &name, i32 major, i32 minor);
      bool isCreated() const;
      bool destroy();
      void setProjectName(const String& projectName);
      const String& getProjectName() const;
      void setActiveWorld(World* activeWorld);
      World* getActiveWorld() const;
      i32 getMajorVersion() const;
      i32 getMinorVersion() const;
      bool load(const String& name, i32& major, i32& minor, i32 flags);
  	bool save( const String &name, i32 flags);
  
  protected:
      bool loadMetadata(i32& major, i32& minor);
      bool saveMetadata(i32 major, i32 minor);
  
  private:
      Version m_version;
      i32 m_flags;
      String m_projectName;
      World *m_activeWorld;
  };
  
  } // Namespace App
  } // Namespace OSRE
  