text: /*
    ==============================================================================
  
     This file is part of the JUCE library.
     Copyright (c) 2017 - ROLI Ltd.
  
     JUCE is an open source library subject to commercial or open-source
     licensing.
  
     By using JUCE, you agree to the terms of both the JUCE 5 End-User License
     Agreement and JUCE 5 Privacy Policy (both updated and effective as of the
     27th April 2017).
  
     End User License Agreement: www.juce.com/juce-5-licence
     Privacy Policy: www.juce.com/juce-5-privacy-policy
  
     Or: You may also use this code under the terms of the GPL v3 (see
     www.gnu.org/licenses).
  
     JUCE IS PROVIDED "AS IS" WITHOUT ANY WARRANTY, AND ALL WARRANTIES, WHETHER
     EXPRESSED OR IMPLIED, INCLUDING MERCHANTABILITY AND FITNESS FOR PURPOSE, ARE
     DISCLAIMED.
  
    ==============================================================================
  */
  
  namespace juce
  {
  
  DrawableRectangle::DrawableRectangle() {}
  DrawableRectangle::~DrawableRectangle() {}
  
  DrawableRectangle::DrawableRectangle (const DrawableRectangle& other)
      : DrawableShape (other),
        bounds (other.bounds),
        cornerSize (other.cornerSize)
  {
      rebuildPath();
  }
  
  Drawable* DrawableRectangle::createCopy() const
  {
      return new DrawableRectangle (*this);
  }
  
  //==============================================================================
  void DrawableRectangle::setRectangle (Parallelogram<float> newBounds)
  {
      if (bounds != newBounds)
      {
          bounds = newBounds;
          rebuildPath();
      }
  }
  
  void DrawableRectangle::setCornerSize (Point<float> newSize)
  {
      if (cornerSize != newSize)
      {
          cornerSize = newSize;
          rebuildPath();
      }
  }
  
  void DrawableRectangle::rebuildPath()
  {
      auto w = bounds.getWidth();
      auto h = bounds.getHeight();
  
      Path newPath;
  
      if (cornerSize.x > 0 && cornerSize.y > 0)
          newPath.addRoundedRectangle (0, 0, w, h, cornerSize.x, cornerSize.y);
      else
          newPath.addRectangle (0, 0, w, h);
  
      newPath.applyTransform (AffineTransform::fromTargetPoints (Point<float>(),       bounds.topLeft,
                                                                 Point<float> (w, 0),  bounds.topRight,
                                                                 Point<float> (0, h),  bounds.bottomLeft));
  
      if (path != newPath)
      {
          path.swapWithPath (newPath);
          pathChanged();
      }
  }
  
  } // namespace juce
  