text: // Copyright 1998-2017 Epic Games, Inc. All Rights Reserved.
  #pragma once
  
  #include "CoreMinimal.h"
  #include "IPropertyUtilities.h"
  
  class IPropertyTableUtilities : public IPropertyUtilities
  {
  public:
  
  	virtual void RemoveColumn( const TSharedRef< class IPropertyTableColumn >& Column ) = 0;
  
  };
  