text: def apply(match, owner, card):
      globals()[card.effect_id](match, owner, card)
  
  
  def add_a(match, owner, card):
      owner.resources.a += 1
  
  
  def add_b(match, owner, card):
      owner.resources.b += 1
  
  
  def one_damage(match, owner, card):
      target = match.next_player(current=owner)
      target.hp -= 1
  
  
  def counter(match, owner, card):
      match.stack.pop(-1)