text: from toontown.coghq.SpecImports import *
  from toontown.toonbase import ToontownGlobals
  import random
  a = random.choice([0, 1, 2, 3, 4])
  b = random.choice([0, 1, 2, 3, 4])
  c = random.choice([0, 1, 2, 3, 4])
  d = random.choice([0, 1, 2, 3, 4])
  e = random.choice([0, 1, 2, 3, 4])
  f = random.choice([0, 1, 2, 3, 4])
  g = random.choice([0, 1, 2, 3, 4])
  h = random.choice([0, 1, 2, 3, 4])
  if a==1:
  	b=0
  	c=0
  	d=0
  	e=0
  	f=0
  	g=0
  	h=0
  elif b==1:
  	a=0
  	c=0
  	d=0
  	e=0
  	f=0
  	g=0
  	h=0
  elif c==1:
  	a=0
  	b=0
  	d=0
  	e=0
  	f=0
  	g=0
  	h=0
  elif d==1:
  	a=0
  	b=0
  	c=0
  	e=0
  	f=0
  	g=0
  	h=0
  elif e==1:
  	a=0
  	b=0
  	c=0
  	d=0
  	f=0
  	g=0
  	h=0
  elif f==1:
  	a=0
  	b=0
  	c=0
  	d=0
  	e=0
  	g=0
  	h=0
  elif g==1:
  	a=0
  	b=0
  	c=0
  	d=0
  	e=0
  	f=0
  	h=0
  else:
  	a=0
  	b=0
  	c=0
  	d=0
  	e=0
  	f=0
  	g=0
  	h=1
  CogParent = 10000
  AParent = 20000
  BParent = 20001
  CParent = 20002
  DParent = 20003
  EParent = 20004
  FParent = 20005
  GParent = 20006
  BattleCellId = 0
  BattleACellId = 1
  BattleBCellId = 2
  BattleCCellId = 3
  BattleDCellId = 4
  BattleECellId = 5
  BattleFCellId = 6
  BattleGCellId = 7
  BattleCells = {BattleCellId: {'parentEntId': CogParent,
                  'pos': Point3(0, 0, 0)},
   BattleACellId: {'parentEntId': AParent,
                       'pos': Point3(0, 0, 0)},
   BattleBCellId: {'parentEntId': BParent,
                       'pos': Point3(0, 0, 0)},
   BattleCCellId: {'parentEntId': CParent,
                       'pos': Point3(0, 0, 0)},
   BattleDCellId: {'parentEntId': DParent,
                       'pos': Point3(0, 0, 0)},
   BattleECellId: {'parentEntId': EParent,
                       'pos': Point3(0, 0, 0)},
   BattleFCellId: {'parentEntId': FParent,
                       'pos': Point3(0, 0, 0)},
   BattleGCellId: {'parentEntId': GParent,
                       'pos': Point3(0, 0, 0)}}
  CogData = [{'parentEntId': CogParent,
    'boss': a,
    'level': ToontownGlobals.BoardOfficeBossLevel,
    'battleCell': BattleCellId,
    'pos': Point3(0, 0, 0),
    'h': 180,
    'behavior': 'stand',
    'path': None,
    'skeleton': 0,
    'revives': 1},
   {'parentEntId': AParent,
    'boss': b,
    'level': ToontownGlobals.BoardOfficeBossLevel,
    'battleCell': BattleACellId,
    'pos': Point3(0, 0, 0),
    'h': 0,
    'behavior': 'stand',
    'path': None,
    'skeleton': 0,
    'revives': 1},
   {'parentEntId': BParent,
    'boss': c,
    'level': ToontownGlobals.BoardOfficeBossLevel,
    'battleCell': BattleBCellId,
    'pos': Point3(0, 0, 0),
    'h': 0,
    'behavior': 'stand',
    'path': None,
    'skeleton': 0,
    'revives': 1},
   {'parentEntId': CParent,
    'boss': d,
    'level': ToontownGlobals.BoardOfficeBossLevel,
    'battleCell': BattleCCellId,
    'pos': Point3(0, 0, 0),
    'h': 180,
    'behavior': 'stand',
    'path': None,
    'skeleton': 0,
    'revives': 1},
   {'parentEntId': DParent,
    'boss': e,
    'level': ToontownGlobals.BoardOfficeBossLevel,
    'battleCell': BattleDCellId,
    'pos': Point3(0, 0, 0),
    'h': 0,
    'behavior': 'stand',
    'path': None,
    'skeleton': 0,
    'revives': 1},
   {'parentEntId': EParent,
    'boss': f,
    'level': ToontownGlobals.BoardOfficeBossLevel,
    'battleCell': BattleECellId,
    'pos': Point3(0, 0, 0),
    'h': 0,
    'behavior': 'stand',
    'path': None,
    'skeleton': 0,
    'revives': 1},
   {'parentEntId': FParent,
    'boss': g,
    'level': ToontownGlobals.BoardOfficeBossLevel,
    'battleCell': BattleFCellId,
    'pos': Point3(0, 0, 0),
    'h': 0,
    'behavior': 'stand',
    'path': None,
    'skeleton': 0,
    'revives': 1},
   {'parentEntId': GParent,
    'boss': h,
    'level': ToontownGlobals.BoardOfficeBossLevel,
    'battleCell': BattleGCellId,
    'pos': Point3(0, 0, 0),
    'h': 0,
    'behavior': 'stand',
    'path': None,
    'skeleton': 0,
    'revives': 1}]
  ReserveCogData = []
  