text: #ifndef ACTION_CHANGE_ANIMATION_H
  #define ACTION_CHANGE_ANIMATION_H
  
  #include "EventHandler.h"
  
  /** Message to request that the object's animation be changed */
  class ActionChangeAnimation : public Action {
  public:
  	ActionChangeAnimation(const string &_animationName) {
  		animationName = _animationName;
  	}
  	
  public:
  	string animationName;
  };
  
  #endif
  