text: // Copyright 1998-2017 Epic Games, Inc. All Rights Reserved.
  
  #pragma once
  
  #include "Widgets/SCompoundWidget.h"
  #include "LoadingScreenSettings.h"
  
  class FDeferredCleanupSlateBrush;
  
  class SSimpleLoadingScreen : public SCompoundWidget
  {
  public:
  
  	SLATE_BEGIN_ARGS(SSimpleLoadingScreen) {}
  
  	SLATE_END_ARGS()
  
  	void Construct(const FArguments& InArgs, const FLoadingScreenDescription& ScreenDescription);
  
  private:
  	float GetDPIScale() const;
  	
  private:
  	TSharedPtr<FDeferredCleanupSlateBrush> LoadingScreenBrush;
  };
  