text: #pragma once
  
  #include "il2cpp.h"
  
  void System_Collections_Generic_List_StencilMaterial_MatEntry____ctor (System_Collections_Generic_List_StencilMaterial_MatEntry__o* __this, const MethodInfo* method_info);
  int32_t System_Collections_Generic_List_StencilMaterial_MatEntry___get_Count (System_Collections_Generic_List_StencilMaterial_MatEntry__o* __this, const MethodInfo* method_info);
  UnityEngine_UI_StencilMaterial_MatEntry_o* System_Collections_Generic_List_StencilMaterial_MatEntry___get_Item (System_Collections_Generic_List_StencilMaterial_MatEntry__o* __this, int32_t index, const MethodInfo* method_info);
  void System_Collections_Generic_List_StencilMaterial_MatEntry___Add (System_Collections_Generic_List_StencilMaterial_MatEntry__o* __this, UnityEngine_UI_StencilMaterial_MatEntry_o* item, const MethodInfo* method_info);
  void System_Collections_Generic_List_StencilMaterial_MatEntry___Clear (System_Collections_Generic_List_StencilMaterial_MatEntry__o* __this, const MethodInfo* method_info);
  void System_Collections_Generic_List_StencilMaterial_MatEntry___RemoveAt (System_Collections_Generic_List_StencilMaterial_MatEntry__o* __this, int32_t index, const MethodInfo* method_info);
  