text: /*
                         * This header is generated by classdump-dyld 1.0
                         * on Monday, September 28, 2020 at 5:58:25 PM Mountain Standard Time
                         * Operating System: Version 14.0 (Build 18A373)
                         * Image Source: /System/Library/Frameworks/SpriteKit.framework/SpriteKit
                         * classdump-dyld is licensed under GPLv3, Copyright © 2013-2016 by Elias Limneos.
                         */
  
  #import <SpriteKit/SpriteKit-Structs.h>
  #import <SpriteKit/SKSpriteNode.h>
  
  @protocol SKButtonNodeSpriteDelegate;
  @class NSObject, SKAction;
  
  @interface SKButtonNodeSprite : SKSpriteNode {
  
  	NSObject*<SKButtonNodeSpriteDelegate> _delegate;
  	SKAction* _downAction;
  	SKAction* _upAction;
  	/*^block*/id _downBlock;
  	/*^block*/id _upBlock;
  	/*^block*/id _upInsideBlock;
  	int _touches;
  
  }
  
  @property (assign,nonatomic,__weak) NSObject*<SKButtonNodeSpriteDelegate> delegate;              //@synthesize delegate=_delegate - In the implementation block
  @property (nonatomic,retain) SKAction * downAction;                                              //@synthesize downAction=_downAction - In the implementation block
  @property (nonatomic,retain) SKAction * upAction;                                                //@synthesize upAction=_upAction - In the implementation block
  +(BOOL)supportsSecureCoding;
  +(id)buttonWithFontNamed:(id)arg1 ;
  -(SKAction *)upAction;
  -(id)copyWithZone:(NSZone*)arg1 ;
  -(void)touchesEnded:(id)arg1 withEvent:(id)arg2 ;
  -(void)onTouchUpInside:(/*^block*/id)arg1 ;
  -(id)init;
  -(void)setDelegate:(NSObject*<SKButtonNodeSpriteDelegate>)arg1 ;
  -(id)initWithCoder:(id)arg1 ;
  -(void)encodeWithCoder:(id)arg1 ;
  -(NSObject*<SKButtonNodeSpriteDelegate>)delegate;
  -(void)touchesBegan:(id)arg1 withEvent:(id)arg2 ;
  -(void)setDownAction:(SKAction *)arg1 ;
  -(void)setUpAction:(SKAction *)arg1 ;
  -(void)touchBegan:(unsigned long long)arg1 location:(CGPoint)arg2 ;
  -(void)touchEnded:(unsigned long long)arg1 location:(CGPoint)arg2 ;
  -(void)touchMoved:(unsigned long long)arg1 location:(CGPoint)arg2 ;
  -(void)onTouchUp:(/*^block*/id)arg1 ;
  -(void)onTouchDownInside:(/*^block*/id)arg1 ;
  -(SKAction *)downAction;
  @end
  
  