text: #ifndef AUXPORT_RANDOM_H
  #define AUXPORT_RANDOM_H
  /*
  			AuxPort Library
  			"Generic Modules to facilitate C++ Windows Application development" - inpinseptipin
  
  			BSD 3-Clause License
  
  			Copyright (c) 2021, Satyarth Arora
  			All rights reserved.
  
  			Redistribution and use in source and binary forms, with or without
  			modification, are permitted provided that the following conditions are met:
  
  			1. Redistributions of source code must retain the above copyright notice, this
  			   list of conditions and the following disclaimer.
  
  			2. Redistributions in binary form must reproduce the above copyright notice,
  			   this list of conditions and the following disclaimer in the documentation
  			   and/or other materials provided with the distribution.
  
  			3. Neither the name of the copyright holder nor the names of its
  			   contributors may be used to endorse or promote products derived from
  			   this software without specific prior written permission.
  
  			THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
  			AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
  			IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
  			DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE
  			FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
  			DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
  			SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
  			CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY,
  			OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
  			OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
  
  */
  
  /*===================================================================================*/
  #include "../../Audio/Buffer/AuxPort_Buffer.h"
  #include <random>
  namespace AuxPort
  {
  /*===================================================================================*/
  /*
  	[Class] This class provides functions for Random Value Generation
  */
  	template<class bufferType>
  	class Random
  	{
  	public:
  /*===================================================================================*/
  /*
  	[Static] Generates a Random Signal with amplitude values between min and max size, Useful for Testing out DSP algorithms.
  */
  		static Audio::Buffer<float> generateAudio(const size_t& noOfSamples, float minSize = -1, float maxSize = 1)
  		{
  			std::random_device randomDevice;
  			std::default_random_engine generator(randomDevice());
  			std::uniform_real_distribution<float> distribution(minSize, maxSize);
  			Audio::Buffer<float> buffer(noOfSamples);
  			for (int32 i = 0; i < noOfSamples; i++)
  			{
  				buffer.pushBack(distribution(generator));
  			}
  			return buffer;
  		}
  	};
  }
  
  
  
  #endif