text: #ifndef __LowPassComponent_h__
  #define __LowPassComponent_h__
  
  #include "EffectParameterComponent.h"
  
  class FloatValueParameter;
  class Source;
  
  class LowPassComponent : public EffectParameterComponent {
  public:
  	LowPassComponent();
  	virtual void reset();
  	virtual Source *create(Source *source);
  private:
    FloatValueParameter *mFrequency;
    FloatValueParameter *mResonance;
  };
  
  #endif