text: #pragma once
  
  #include "il2cpp.h"
  
  void UnityEngine_UI_CoroutineTween_TweenRunner__Start_d__2_FloatTween____ctor (UnityEngine_UI_CoroutineTween_TweenRunner__Start_d__2_FloatTween__o* __this, int32_t __1__state, const MethodInfo* method_info);
  void UnityEngine_UI_CoroutineTween_TweenRunner__Start_d__2_FloatTween___System_IDisposable_Dispose (UnityEngine_UI_CoroutineTween_TweenRunner__Start_d__2_FloatTween__o* __this, const MethodInfo* method_info);
  bool UnityEngine_UI_CoroutineTween_TweenRunner__Start_d__2_FloatTween___MoveNext (UnityEngine_UI_CoroutineTween_TweenRunner__Start_d__2_FloatTween__o* __this, const MethodInfo* method_info);
  Il2CppObject* UnityEngine_UI_CoroutineTween_TweenRunner__Start_d__2_FloatTween___System_Collections_Generic_IEnumerator_System_Object__get_Current (UnityEngine_UI_CoroutineTween_TweenRunner__Start_d__2_FloatTween__o* __this, const MethodInfo* method_info);
  void UnityEngine_UI_CoroutineTween_TweenRunner__Start_d__2_FloatTween___System_Collections_IEnumerator_Reset (UnityEngine_UI_CoroutineTween_TweenRunner__Start_d__2_FloatTween__o* __this, const MethodInfo* method_info);
  Il2CppObject* UnityEngine_UI_CoroutineTween_TweenRunner__Start_d__2_FloatTween___System_Collections_IEnumerator_get_Current (UnityEngine_UI_CoroutineTween_TweenRunner__Start_d__2_FloatTween__o* __this, const MethodInfo* method_info);
  