text: // PenDialog.cpp : implementation file
  //
  
  #include "stdafx.h"
  #include "Sketcher.h"
  #include "PenDialog.h"
  
  
  // CPenDialog dialog
  
  IMPLEMENT_DYNAMIC(CPenDialog, CDialog)
  
  CPenDialog::CPenDialog(CWnd* pParent /*=NULL*/)
  	: CDialog(CPenDialog::IDD, pParent)
    ,m_PenWidth(0)
  {
  
  }
  
  CPenDialog::~CPenDialog()
  {
  }
  
  void CPenDialog::DoDataExchange(CDataExchange* pDX)
  {
  	CDialog::DoDataExchange(pDX);
  }
  
  
  BEGIN_MESSAGE_MAP(CPenDialog, CDialog)
    ON_BN_CLICKED(IDC_PENWIDTH0, &CPenDialog::OnPenwidth0)
    ON_BN_CLICKED(IDC_PENWIDTH1, &CPenDialog::OnPenwidth1)
    ON_BN_CLICKED(IDC_PENWIDTH2, &CPenDialog::OnPenwidth2)
    ON_BN_CLICKED(IDC_PENWIDTH3, &CPenDialog::OnPenwidth3)
    ON_BN_CLICKED(IDC_PENWIDTH4, &CPenDialog::OnPenwidth4)
    ON_BN_CLICKED(IDC_PENWIDTH5, &CPenDialog::OnPenwidth5)
  END_MESSAGE_MAP()
  
  
  // CPenDialog message handlers
  
  BOOL CPenDialog::OnInitDialog()
  {
    CDialog::OnInitDialog();
  
     // Check the radio button corresponding to the pen width
     switch(m_PenWidth)
     {
        case 1:
           CheckDlgButton(IDC_PENWIDTH1,1);
           break;
        case 2:
           CheckDlgButton(IDC_PENWIDTH2,1);
           break;
        case 3:
           CheckDlgButton(IDC_PENWIDTH3,1);
           break;
        case 4:
           CheckDlgButton(IDC_PENWIDTH4,1);
           break;
        case 5:
           CheckDlgButton(IDC_PENWIDTH5,1);
           break;
        default:
           CheckDlgButton(IDC_PENWIDTH0,1);
     }
  
    return TRUE;  // return TRUE unless you set the focus to a control
    // EXCEPTION: OCX Property Pages should return FALSE
  }
  
  void CPenDialog::OnPenwidth0()
  {
     m_PenWidth = 0;
  }
  
  void CPenDialog::OnPenwidth1()
  {
     m_PenWidth = 1;
  }
  
  void CPenDialog::OnPenwidth2()
  {
     m_PenWidth = 2;
  }
  
  void CPenDialog::OnPenwidth3()
  {
     m_PenWidth = 3;
  }
  
  void CPenDialog::OnPenwidth4()
  {
     m_PenWidth = 4;
  }
  
  void CPenDialog::OnPenwidth5()
  {
     m_PenWidth = 5;
  }
  