text: #include "unrom_mapper.h"
  
  #include "gamepak.h"
  
  namespace sukiNES
  {
  	UnromMapper::UnromMapper(GamePak* gamepak)
  		: Mapper(gamepak)
  	{
  	}
  
  	void UnromMapper::write(word address, byte value)
  	{
  		gamepak()->changeBank(GamePak::Bank::LowerBank, value & 0xF);
  	}
  }