text: #ifndef MATERIALDX11_H
  #define MATERIALDX11_H
  
  #ifdef _WIN32
  #pragma once
  #endif
  
  #include "imaterialdx11.h"
  #include "utlsymbol.h"
  #include <KeyValues.h>
  
  class CMaterialDX11 : public IMaterialDX11
  {
  public:
  
  };
  
  #endif