text: #ifndef IMPORT_OBJ_SETUP_H
  #define IMPORT_OBJ_SETUP_H
  
  
  #include "Bullet3AppSupport/CommonRigidBodySetup.h"
  
  class ImportObjDemo : public CommonRigidBodySetup
  {
  	struct SimpleOpenGL3App* m_app;
  public:
      ImportObjDemo(SimpleOpenGL3App* app);
      virtual ~ImportObjDemo();
      
  	virtual void initPhysics(GraphicsPhysicsBridge& gfxBridge);
  };
  
  #endif //IMPORT_OBJ_SETUP_H
  