text: #include "keymap.h"
  
  #define KC_MO1 MO(1)
  #define KC_MO2 MO(2)
  
  const uint8_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
  [0] = KEYMAP( 
    ESC,  Q,    W,    E,    R,    T,    Y,    U,    I,    O,    P,    BSPC,
    LCTL, A,    S,    D,    F,    G,    H,    J,    K,    L,    SCLN, ENT,
    LSFT, Z,    X,    C,    V,    B,    N,    M,    COMM, DOT,  SLSH, RSFT,
    TAB, LGUI,  RSFT, LALT, MO2,     SPC,     MO1,  LEFT, DOWN, UP,   RGHT),
  [1] = KEYMAP( /* RAISE */
    GRV,  1,    2,    3,    4,    5,    6,    7,    8,    9,    0,    DEL,
    TRNS, F1,   F2,   F3,   F4,   F5,   F6,   4,    5,    6,   QUOT, TRNS,
    TRNS, F7,   F8,   F9,   F10,  F11,  F12,  1,    2,    3,   TRNS, PGUP,
    MPRV, MNXT, TRNS, MUTE, TRNS,    TRNS,    MO1,  0,  0,  TRNS, PGDN),
  [2] = KEYMAP( /* LOWER */
    TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, MINS,
    TRNS, TRNS, TRNS, PAUSE, TRNS, TRNS, TRNS, TRNS, LBRC, RBRC, BSLS, EQL,
    TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS,
    MPLY, MSTP, VOLU, VOLD, MO2,     TRNS,    TRNS, TRNS, TRNS, TRNS, TRNS),
  };
  const uint16_t PROGMEM fn_actions[] = {
      [10] = ACTION_MODS_KEY(MOD_LSFT, KC_1),
      [11] = ACTION_MODS_KEY(MOD_LSFT, KC_2),
      [12] = ACTION_MODS_KEY(MOD_LSFT, KC_3),
      [13] = ACTION_MODS_KEY(MOD_LSFT, KC_4),
      [14] = ACTION_MODS_KEY(MOD_LSFT, KC_5),
      [15] = ACTION_MODS_KEY(MOD_LSFT, KC_6),
      [16] = ACTION_MODS_KEY(MOD_LSFT, KC_7),
      [17] = ACTION_MODS_KEY(MOD_LSFT, KC_8),
      [18] = ACTION_MODS_KEY(MOD_LSFT, KC_9),
      [19] = ACTION_MODS_KEY(MOD_LSFT, KC_0),
      [20] = ACTION_MODS_KEY(MOD_LSFT, KC_MINS),
      [21] = ACTION_MODS_KEY(MOD_LSFT, KC_EQL),
      [22] = ACTION_MODS_KEY(MOD_LSFT, KC_GRV),
      [23] = ACTION_MODS_KEY(MOD_LSFT, KC_LBRC),
      [24] = ACTION_MODS_KEY(MOD_LSFT, KC_RBRC),
      [28] = ACTION_MODS_KEY(MOD_LSFT, KC_BSLS),
  
      [29] = ACTION_MODS_KEY(MOD_LSFT | MOD_RSFT, KC_PAUSE),
  };
  