text: /*!
   * @brief  Defines the minimum processing for performing pasing file. 
   * @author Hisashi Ikari
   * @file
   */
  #ifndef CNOID_UTIL_EXTPARSER_H_INCLUDED
  #define CNOID_UTIL_EXTPARSER_H_INCLUDED
  
  namespace cnoid {
  
  /*!
   * @brief It define a base class to parse the 3D model file.
   *        This will return SceneGraph in a single file that is specified.
   *        And this is the process of "Inline" for VRML.
   */
  class Parser
  {
  public:
      virtual SgGroup* createScene(const std::string& fileName) = 0;
  };
  
  };
  
  #endif
  
  
  
  