text: #pragma once
  
  #include "il2cpp.h"
  
  void UnityEngine_ContextMenu___ctor (UnityEngine_ContextMenu_o* __this, System_String_o* itemName, const MethodInfo* method_info);
  void UnityEngine_ContextMenu___ctor (UnityEngine_ContextMenu_o* __this, System_String_o* itemName, bool isValidateFunction, const MethodInfo* method_info);
  void UnityEngine_ContextMenu___ctor (UnityEngine_ContextMenu_o* __this, System_String_o* itemName, bool isValidateFunction, int32_t priority, const MethodInfo* method_info);
  