text: #include "ElfSymbolParser.h"
  
  nstool::ElfSymbolParser::ElfSymbolParser() :
  	mModuleName("nstool::ElfSymbolParser"),
  	mSymbolList()
  {
  }
  
  void nstool::ElfSymbolParser::operator=(const ElfSymbolParser& other)
  {
  	mSymbolList = other.mSymbolList;
  }
  
  bool nstool::ElfSymbolParser::operator==(const ElfSymbolParser& other) const
  {
  	return mSymbolList == other.mSymbolList;
  }
  
  bool nstool::ElfSymbolParser::operator!=(const ElfSymbolParser& other) const
  {
  	return !(*this == other);
  }
  
  void nstool::ElfSymbolParser::parseData(const byte_t *dyn_sym, size_t dyn_sym_size, const byte_t *dyn_str, size_t dyn_str_size, bool is64Bit)
  {
  	size_t dynSymSize = is64Bit ? sizeof(Elf64_Sym) : sizeof(Elf32_Sym);
  
  	sElfSymbol symbol;
  	for (size_t i = 0; i < dyn_sym_size; i += dynSymSize)
  	{
  		uint32_t name_pos;
  
  		if (is64Bit)
  		{
  			name_pos = tc::bn::detail::__le_uint32(((Elf64_Sym*)(dyn_sym + i))->st_name);
  			symbol.shn_index = tc::bn::detail::__le_uint16(((Elf64_Sym*)(dyn_sym + i))->st_shndx);
  			symbol.symbol_type = elf::get_elf_st_type(((Elf64_Sym*)(dyn_sym + i))->st_info);
  			symbol.symbol_binding = elf::get_elf_st_bind(((Elf64_Sym*)(dyn_sym + i))->st_info);
  		}
  		else
  		{
  			name_pos = tc::bn::detail::__le_uint32(((Elf32_Sym*)(dyn_sym + i))->st_name);
  			symbol.shn_index = tc::bn::detail::__le_uint16(((Elf32_Sym*)(dyn_sym + i))->st_shndx);
  			symbol.symbol_type = elf::get_elf_st_type(((Elf32_Sym*)(dyn_sym + i))->st_info);
  			symbol.symbol_binding = elf::get_elf_st_bind(((Elf32_Sym*)(dyn_sym + i))->st_info);
  		}
  
  		if (name_pos >= dyn_str_size)
  		{
  			throw tc::Exception(mModuleName, "Out of bounds symbol name offset");
  		}
  
  		//for (; dyn_str[name_pos] == 0x00 && name_pos < dyn_str_size; name_pos++);
  		
  		symbol.name = std::string((char*)&dyn_str[name_pos]);
  		mSymbolList.push_back(symbol);
  	}
  }
  
  const std::vector<nstool::ElfSymbolParser::sElfSymbol>& nstool::ElfSymbolParser::getSymbolList() const
  {
  	return mSymbolList;
  }