text: /*
   * Copyright 2011 Google Inc.
   *
   * Use of this source code is governed by a BSD-style license that can be
   * found in the LICENSE file.
   */
  
  #include "SkTypes.h"
  
  #if SK_SUPPORT_GPU
  
  #include "GrContextFactory.h"
  #include "GrCaps.h"
  #include "Test.h"
  
  using namespace sk_gpu_test;
  
  DEF_GPUTEST(GrContextFactory_NVPRContextOptionHasPathRenderingSupport, reporter, /*factory*/) {
      // Test that if NVPR is requested, the context always has path rendering
      // or the context creation fails.
      GrContextFactory testFactory;
      // Test that if NVPR is possible, caps are in sync.
      for (int i = 0; i < GrContextFactory::kContextTypeCnt; ++i) {
          GrContextFactory::ContextType ctxType = static_cast<GrContextFactory::ContextType>(i);
          GrContext* context = testFactory.get(ctxType,
                                             GrContextFactory::ContextOverrides::kRequireNVPRSupport);
          if (!context) {
              continue;
          }
          REPORTER_ASSERT(
              reporter,
              context->caps()->shaderCaps()->pathRenderingSupport());
      }
  }
  
  DEF_GPUTEST(GrContextFactory_NoPathRenderingIfNVPRDisabled, reporter, /*factory*/) {
      // Test that if NVPR is explicitly disabled, the context has no path rendering support.
  
      GrContextFactory testFactory;
      for (int i = 0; i <= GrContextFactory::kLastContextType; ++i) {
          GrContextFactory::ContextType ctxType = (GrContextFactory::ContextType)i;
          GrContext* context =
              testFactory.get(ctxType, GrContextFactory::ContextOverrides::kDisableNVPR);
          if (context) {
              REPORTER_ASSERT(
                  reporter,
                  !context->caps()->shaderCaps()->pathRenderingSupport());
          }
      }
  }
  
  DEF_GPUTEST(GrContextFactory_RequiredSRGBSupport, reporter, /*factory*/) {
      // Test that if sRGB support is requested, the context always has that capability
      // or the context creation fails. Also test that if the creation fails, a context
      // created without that flag would not have had sRGB support.
      GrContextFactory testFactory;
      // Test that if sRGB is requested, caps are in sync.
      for (int i = 0; i < GrContextFactory::kContextTypeCnt; ++i) {
          GrContextFactory::ContextType ctxType = static_cast<GrContextFactory::ContextType>(i);
          GrContext* context =
              testFactory.get(ctxType, GrContextFactory::ContextOverrides::kRequireSRGBSupport);
  
          if (context) {
              REPORTER_ASSERT(reporter, context->caps()->srgbSupport());
          } else {
              context = testFactory.get(ctxType);
              if (context) {
                  REPORTER_ASSERT(reporter, !context->caps()->srgbSupport());
              }
          }
      }
  }
  
  DEF_GPUTEST(GrContextFactory_abandon, reporter, /*factory*/) {
      GrContextFactory testFactory;
      for (int i = 0; i < GrContextFactory::kContextTypeCnt; ++i) {
          GrContextFactory::ContextType ctxType = (GrContextFactory::ContextType) i;
          ContextInfo info1 = testFactory.getContextInfo(ctxType);
          if (!info1.grContext()) {
              continue;
          }
          REPORTER_ASSERT(reporter, info1.testContext());
           // Ref for comparison. The API does not explicitly say that this stays alive.
          info1.grContext()->ref();
          testFactory.abandonContexts();
  
          // Test that we get different context after abandon.
          ContextInfo info2 = testFactory.getContextInfo(ctxType);
          REPORTER_ASSERT(reporter, info2.grContext());
          REPORTER_ASSERT(reporter, info2.testContext());
  
          REPORTER_ASSERT(reporter, info1.grContext() != info2.grContext());
          // The GL context should also change, but it also could get the same address.
  
          info1.grContext()->unref();
      }
  }
  
  DEF_GPUTEST(GrContextFactory_sharedContexts, reporter, /*factory*/) {
      GrContextFactory testFactory;
  
      for (int i = 0; i < GrContextFactory::kContextTypeCnt; ++i) {
          GrContextFactory::ContextType ctxType = static_cast<GrContextFactory::ContextType>(i);
          ContextInfo info1 = testFactory.getContextInfo(ctxType);
          if (!info1.grContext()) {
              continue;
          }
  
          // Ref for passing in. The API does not explicitly say that this stays alive.
          info1.grContext()->ref();
          testFactory.abandonContexts();
  
          // Test that creating a context in a share group with an abandoned context fails.
          ContextInfo info2 = testFactory.getSharedContextInfo(info1.grContext());
          REPORTER_ASSERT(reporter, !info2.grContext());
          info1.grContext()->unref();
  
          // Create a new base context
          ContextInfo info3 = testFactory.getContextInfo(ctxType);
          if (!info3.grContext()) {
              // Vulkan NexusPlayer bot fails here. Sigh.
              continue;
          }
  
          // Creating a context in a share group may fail, but should never crash.
          ContextInfo info4 = testFactory.getSharedContextInfo(info3.grContext());
          if (!info4.grContext()) {
              continue;
          }
          REPORTER_ASSERT(reporter, info3.grContext() != info4.grContext());
          REPORTER_ASSERT(reporter, info3.testContext() != info4.testContext());
  
          // Passing a different index should create a new (unique) context.
          ContextInfo info5 = testFactory.getSharedContextInfo(info3.grContext(), 1);
          REPORTER_ASSERT(reporter, info5.grContext());
          REPORTER_ASSERT(reporter, info5.testContext());
          REPORTER_ASSERT(reporter, info5.grContext() != info4.grContext());
          REPORTER_ASSERT(reporter, info5.testContext() != info4.testContext());
      }
  }
  
  #endif
  