text: #ifndef Action_H
  #define Action_H
  #include <vector>
  #include "MMath.h"
  #include "Enemy.h"
  #include "Player.h"
  
  class Action {
  public:
  
  
  	virtual void doAction(Enemy &enemy, Player &player1) = 0;
  	virtual void unDoAction(Enemy &enemy, Player &player1) = 0;
  
  };
  
  #endif
  