text: #pragma once
  
  #include "DebugInfo.h"
  
  class GameView;
  class GameController;
  class DebugLines : public DebugInfo
  {
  	GameView * view;
  	GameController * controller;
  public:
  	DebugLines(unsigned int id, GameView * view, GameController * controller);
  	void Draw() override;
  	virtual ~DebugLines();
  };
  