text:     class CampsLarge
      {
          name = $STR_ZECCUP_CampsLarge;
      };
      class CampsMedium
      {
          name = $STR_ZECCUP_CampsMedium;
      };
      class CampsSmall
      {
          name = $STR_ZECCUP_CampsSmall;
  		// EAST
  		class Camp_CUP_O_RU {
  			name = $STR_ZECCUP_MilitaryWoodland_CampsSmall_Camp_CUP_O_RU; // Credit: 2600K
  			icon = "\ca\data\flag_rus_co.paa";
  			side = 8;
  			class Object0 {side = 8; vehicle = "Land_CamoNetVar_EAST"; rank = ""; position[] = {-0.198975,-0.350586,0}; dir = 0;};
  			class Object1 {side = 8; vehicle = "Land_fort_bagfence_corner"; rank = ""; position[] = {-6.38623,-4.76758,0}; dir = 0;};
  			class Object2 {side = 8; vehicle = "Land_TentA_F"; rank = ""; position[] = {-3.92456,-1.60254,0}; dir = 255;};
  			class Object3 {side = 8; vehicle = "Land_TentA_F"; rank = ""; position[] = {-1.52368,2.18262,0}; dir = 315;};
  			class Object4 {side = 8; vehicle = "Land_Garbage_square5_F"; rank = ""; position[] = {-1.38159,-0.348633,0}; dir = 189.408;};
  			class Object5 {side = 8; vehicle = "Land_fort_bagfence_long"; rank = ""; position[] = {-3.27954,-5.60352,0}; dir = 195;};
  			class Object6 {side = 8; vehicle = "Land_CanisterPlastic_F"; rank = ""; position[] = {-0.145508,-2.92627,0}; dir = 209.057;};
  			class Object7 {side = 8; vehicle = "Land_CanisterPlastic_F"; rank = ""; position[] = {0.202148,-3.48779,0}; dir = 78.4311;};
  			class Object9 {side = 8; vehicle = "Land_fort_bagfence_long"; rank = ""; position[] = {-3.06226,6.87988,0}; dir = 360;};
  			class Object10 {side = 8; vehicle = "Land_fort_bagfence_long"; rank = ""; position[] = {-0.191162,6.50293,0}; dir = 15;};
  			class Object11 {side = 8; vehicle = "Land_WoodPile_large_F"; rank = ""; position[] = {-4.70874,3.21484,0}; dir = 210;};
  			class Object12 {side = 8; vehicle = "Land_TentA_F"; rank = ""; position[] = {5.20508,1.50342,0}; dir = 45;};
  			class Object13 {side = 8; vehicle = "Land_Garbage_square5_F"; rank = ""; position[] = {2.58423,0.399414,0}; dir = 189.408;};
  			class Object14 {side = 8; vehicle = "FirePlace_burning_F"; rank = ""; position[] = {1.45215,-2.11279,0}; dir = 0;};
  			class Object15 {side = 8; vehicle = "Land_TinContainer_F"; rank = ""; position[] = {0.538086,-3.4126,0}; dir = 269.616;};
  			class Object16 {side = 8; vehicle = "Land_WoodPile_F"; rank = ""; position[] = {5.33618,-2.84131,0}; dir = 37.7237;};
  			class Object17 {side = 8; vehicle = "Land_Axe_F"; rank = ""; position[] = {5.40234,-1.66602,0}; dir = 144.877;};
  			class Object18 {side = 8; vehicle = "Land_fort_bagfence_long"; rank = ""; position[] = {2.48682,5.40137,0}; dir = 30;};
  		};
  		// WEST
  		class Camp_CUP_B_CDF {
  			name = $STR_ZECCUP_MilitaryWoodland_CampsSmall_Camp_CUP_B_CDF; // Credit: 2600K
  			icon = "\ca\data\flag_usa_co.paa";
  			side = 8;
  			class Object0 {side = 8; vehicle = "Land_TentDome_F"; rank = ""; position[] = {-3.43848,0.661621,0}; dir = 210;};
  			class Object1 {side = 8; vehicle = "Land_Garbage_square5_F"; rank = ""; position[] = {-0.498779,-1.43359,0}; dir = 189.408;};
  			class Object2 {side = 8; vehicle = "Land_CanisterPlastic_F"; rank = ""; position[] = {-0.375,-4.625,0}; dir = 134.047;};
  			class Object3 {side = 8; vehicle = "Land_BagFenceRound"; rank = ""; position[] = {-1.65088,8.36035,0}; dir = 210;};
  			class Object4 {side = 8; vehicle = "Land_BagFenceRound"; rank = ""; position[] = {-5.43359,6.61914,0}; dir = 105;};
  			class Object5 {side = 8; vehicle = "Land_BagFenceEnd"; rank = ""; position[] = {-4.70093,4.49414,0}; dir = 60;};
  			class Object6 {side = 8; vehicle = "Land_BagFenceEnd"; rank = ""; position[] = {-0.716064,6.24854,0}; dir = 75;};
  			class Object7 {side = 8; vehicle = "Land_BagFenceShort"; rank = ""; position[] = {-3.73901,7.99902,0}; dir = 330;};
  			class Object8 {side = 8; vehicle = "Land_CamoNetVar_NATO"; rank = ""; position[] = {0.848877,-1.23779,0}; dir = 0;};
  			class Object9 {side = 8; vehicle = "Land_Garbage_square5_F"; rank = ""; position[] = {3.58325,-2.9624,0}; dir = 189.408;};
  			class Object10 {side = 8; vehicle = "Land_TentDome_F"; rank = ""; position[] = {6.28662,1.06348,0}; dir = 300;};
  			class Object11 {side = 8; vehicle = "Land_BagFenceRound"; rank = ""; position[] = {3.95361,-10.064,0}; dir = 15;};
  			class Object12 {side = 8; vehicle = "Land_BagFenceRound"; rank = ""; position[] = {6.30859,-8.74414,0}; dir = 285;};
  			class Object13 {side = 8; vehicle = "Campfire_burning_F"; rank = ""; position[] = {1.75,-1.75,0}; dir = 0;};
  			class Object14 {side = 8; vehicle = "Land_WoodPile_F"; rank = ""; position[] = {6.63403,-3.35352,0}; dir = 37.7237;};
  			class Object15 {side = 8; vehicle = "Land_BagFenceEnd"; rank = ""; position[] = {2.50366,-8.26611,0}; dir = 240;};
  			class Object16 {side = 8; vehicle = "Land_BagFenceEnd"; rank = ""; position[] = {5.57593,-6.61865,0}; dir = 240;};
  			class Object17 {side = 8; vehicle = "Land_CanisterPlastic_F"; rank = ""; position[] = {0,-4.25,0}; dir = 78.4311;};
  			class Object18 {side = 8; vehicle = "Land_Axe_F"; rank = ""; position[] = {6.7002,-2.17822,0}; dir = 144.877;};
  			class Object20 {side = 8; vehicle = "Land_WoodPile_large_F"; rank = ""; position[] = {2.45947,3.88965,0}; dir = 315;};
  		};
      };
  