text: # encoding: utf-8
  # module System.Windows.Media.Media3D.Converters calls itself Converters
  # from PresentationCore,Version=4.0.0.0,Culture=neutral,PublicKeyToken=31bf3856ad364e35
  # by generator 1.145
  # no doc
  # no imports
  
  # no functions
  # classes
  
  class Matrix3DValueSerializer(ValueSerializer):
   """
   Converts instances of System.String to and from instances of System.Windows.Media.Media3D.Matrix3D.
  
   
  
   Matrix3DValueSerializer()
   """
   def CanConvertFromString(self,value,context):
    """
    CanConvertFromString(self: Matrix3DValueSerializer,value: str,context: IValueSerializerContext) -> bool
  
    
  
     Determines if conversion from a given System.String to an instance of 
  
      System.Windows.Media.Media3D.Matrix3D is possible.
  
    
  
    
  
     value: String to evaluate for conversion.
  
     context: Context information used for conversion.
  
     Returns: true if the value can be converted; otherwise,false.
    """
    pass
   def CanConvertToString(self,value,context):
    """
    CanConvertToString(self: Matrix3DValueSerializer,value: object,context: IValueSerializerContext) -> bool
  
    
  
     Determines if an instance of System.Windows.Media.Media3D.Matrix3D can be 
  
      converted to a System.String.
  
    
  
    
  
     value: Instance of System.Windows.Media.Media3D.Matrix3D to evaluate for conversion.
  
     context: Context information used for conversion.
  
     Returns: true if value can be converted into a System.String; otherwise,false.
    """
    pass
   def ConvertFromString(self,value,context):
    """
    ConvertFromString(self: Matrix3DValueSerializer,value: str,context: IValueSerializerContext) -> object
  
    
  
     Converts a System.String into a System.Windows.Media.Media3D.Matrix3D.
  
    
  
     value: System.String value to convert into a System.Windows.Media.Media3D.Matrix3D.
  
     context: Context information used for conversion.
  
     Returns: A new instance of System.Windows.Media.Media3D.Matrix3D based on the supplied 
  
      value.
    """
    pass
   def ConvertToString(self,value,context):
    """
    ConvertToString(self: Matrix3DValueSerializer,value: object,context: IValueSerializerContext) -> str
  
    
  
     Converts an instance of System.Windows.Media.Media3D.Matrix3D to a 
  
      System.String.
  
    
  
    
  
     value: Instance of System.Windows.Media.Media3D.Matrix3D to evaluate for conversion.
  
     context: Context information used for conversion.
  
     Returns: A System.String representation of the supplied 
  
      System.Windows.Media.Media3D.Matrix3D object.
    """
    pass
  
  class Point3DCollectionValueSerializer(ValueSerializer):
   """
   Converts instances of System.String to and from instances of System.Windows.Media.Media3D.Point3DCollection.
  
   
  
   Point3DCollectionValueSerializer()
   """
   def CanConvertFromString(self,value,context):
    """
    CanConvertFromString(self: Point3DCollectionValueSerializer,value: str,context: IValueSerializerContext) -> bool
  
    
  
     Determines if conversion from a given System.String to an instance of 
  
      System.Windows.Media.Media3D.Point3DCollection is possible.
  
    
  
    
  
     value: String to evaluate for conversion.
  
     context: Context information used for conversion.
  
     Returns: true if the value can be converted; otherwise,false.
    """
    pass
   def CanConvertToString(self,value,context):
    """
    CanConvertToString(self: Point3DCollectionValueSerializer,value: object,context: IValueSerializerContext) -> bool
  
    
  
     Determines if an instance of System.Windows.Media.Media3D.Point3DCollection can 
  
      be converted to a System.String.
  
    
  
    
  
     value: Instance of System.Windows.Media.Media3D.Point3DCollection to evaluate for 
  
      conversion.
  
    
  
     context: Context information used for conversion.
  
     Returns: true if value can be converted into a System.String; otherwise,false.
    """
    pass
   def ConvertFromString(self,value,context):
    """
    ConvertFromString(self: Point3DCollectionValueSerializer,value: str,context: IValueSerializerContext) -> object
  
    
  
     Converts a System.String into a System.Windows.Media.Media3D.Point3DCollection.
  
    
  
     value: System.String value to convert into a 
  
      System.Windows.Media.Media3D.Point3DCollection.
  
    
  
     context: Context information used for conversion.
  
     Returns: A new instance of System.Windows.Media.Media3D.Point3DCollection based on the 
  
      supplied value.
    """
    pass
   def ConvertToString(self,value,context):
    """
    ConvertToString(self: Point3DCollectionValueSerializer,value: object,context: IValueSerializerContext) -> str
  
    
  
     Converts an instance of System.Windows.Media.Media3D.Point3DCollection to a 
  
      System.String.
  
    
  
    
  
     value: Instance of System.Windows.Media.Media3D.Point3DCollection to evaluate for 
  
      conversion.
  
    
  
     context: Context information used for conversion.
  
     Returns: A System.String representation of the supplied 
  
      System.Windows.Media.Media3D.Point3DCollection object.
    """
    pass
  
  class Point3DValueSerializer(ValueSerializer):
   """
   Converts instances of System.String to and from instances of System.Windows.Media.Media3D.Point3D.
  
   
  
   Point3DValueSerializer()
   """
   def CanConvertFromString(self,value,context):
    """
    CanConvertFromString(self: Point3DValueSerializer,value: str,context: IValueSerializerContext) -> bool
  
    
  
     Determines if conversion from a given System.String to an instance of 
  
      System.Windows.Media.Media3D.Point3D is possible.
  
    
  
    
  
     value: String to evaluate for conversion.
  
     context: Context information used for conversion.
  
     Returns: true if the value can be converted; otherwise,false.
    """
    pass
   def CanConvertToString(self,value,context):
    """
    CanConvertToString(self: Point3DValueSerializer,value: object,context: IValueSerializerContext) -> bool
  
    
  
     Determines if an instance of System.Windows.Media.Media3D.Point3D can be 
  
      converted to a System.String.
  
    
  
    
  
     value: Instance of System.Windows.Media.Media3D.Point3D to evaluate for conversion.
  
     context: Context information used for conversion.
  
     Returns: true if value can be converted into a System.String; otherwise,false.
    """
    pass
   def ConvertFromString(self,value,context):
    """
    ConvertFromString(self: Point3DValueSerializer,value: str,context: IValueSerializerContext) -> object
  
    
  
     Converts a System.String into a System.Windows.Media.Media3D.Point3D.
  
    
  
     value: System.String value to convert into a System.Windows.Media.Media3D.Point3D.
  
     context: Context information used for conversion.
  
     Returns: A new instance of System.Windows.Media.Media3D.Point3D based on the supplied 
  
      value.
    """
    pass
   def ConvertToString(self,value,context):
    """
    ConvertToString(self: Point3DValueSerializer,value: object,context: IValueSerializerContext) -> str
  
    
  
     Converts an instance of System.Windows.Media.Media3D.Point3D to a System.String.
  
    
  
     value: Instance of System.Windows.Media.Media3D.Point3D to evaluate for conversion.
  
     context: Context information used for conversion.
  
     Returns: A System.String representation of the supplied 
  
      System.Windows.Media.Media3D.Point3D object.
    """
    pass
  
  class Point4DValueSerializer(ValueSerializer):
   """
   Converts instances of System.String to and from instances of System.Windows.Media.Media3D.Point4D.
  
   
  
   Point4DValueSerializer()
   """
   def CanConvertFromString(self,value,context):
    """
    CanConvertFromString(self: Point4DValueSerializer,value: str,context: IValueSerializerContext) -> bool
  
    
  
     Determines if conversion from a given System.String to an instance of 
  
      System.Windows.Media.Media3D.Point4D is possible.
  
    
  
    
  
     value: String to evaluate for conversion.
  
     context: Context information used for conversion.
  
     Returns: true if the value can be converted; otherwise,false.
    """
    pass
   def CanConvertToString(self,value,context):
    """
    CanConvertToString(self: Point4DValueSerializer,value: object,context: IValueSerializerContext) -> bool
  
    
  
     Determines if an instance of System.Windows.Media.Media3D.Point4D can be 
  
      converted to a System.String.
  
    
  
    
  
     value: Instance of System.Windows.Media.Media3D.Point4D to evaluate for conversion.
  
     context: Context information used for conversion.
  
     Returns: true if value can be converted into a System.String; otherwise,false.
    """
    pass
   def ConvertFromString(self,value,context):
    """
    ConvertFromString(self: Point4DValueSerializer,value: str,context: IValueSerializerContext) -> object
  
    
  
     Converts a System.String into a System.Windows.Media.Media3D.Point4D.
  
    
  
     value: System.String value to convert into a System.Windows.Media.Media3D.Point4D.
  
     context: Context information used for conversion.
  
     Returns: A new instance of System.Windows.Media.Media3D.Point4D based on the supplied 
  
      value.
    """
    pass
   def ConvertToString(self,value,context):
    """
    ConvertToString(self: Point4DValueSerializer,value: object,context: IValueSerializerContext) -> str
  
    
  
     Converts an instance of System.Windows.Media.Media3D.Point4D to a System.String.
  
    
  
     value: Instance of System.Windows.Media.Media3D.Point4D to evaluate for conversion.
  
     context: Context information used for conversion.
  
     Returns: A System.String representation of the supplied 
  
      System.Windows.Media.Media3D.Point4D object.
    """
    pass
  
  class QuaternionValueSerializer(ValueSerializer):
   """
   Converts instances of System.String to and from instances of System.Windows.Media.Media3D.Quaternion.
  
   
  
   QuaternionValueSerializer()
   """
   def CanConvertFromString(self,value,context):
    """
    CanConvertFromString(self: QuaternionValueSerializer,value: str,context: IValueSerializerContext) -> bool
  
    
  
     Determines if conversion from a given System.String to an instance of 
  
      System.Windows.Media.Media3D.Quaternion is possible.
  
    
  
    
  
     value: String to evaluate for conversion.
  
     context: Context information used for conversion.
  
     Returns: true if the value can be converted; otherwise,false.
    """
    pass
   def CanConvertToString(self,value,context):
    """
    CanConvertToString(self: QuaternionValueSerializer,value: object,context: IValueSerializerContext) -> bool
  
    
  
     Determines if an instance of System.Windows.Media.Media3D.Quaternion can be 
  
      converted to a System.String.
  
    
  
    
  
     value: Instance of System.Windows.Media.Media3D.Quaternion to evaluate for conversion.
  
     context: Context information used for conversion.
  
     Returns: true if value can be converted into a System.String; otherwise,false.
    """
    pass
   def ConvertFromString(self,value,context):
    """
    ConvertFromString(self: QuaternionValueSerializer,value: str,context: IValueSerializerContext) -> object
  
    
  
     Converts a System.String into a System.Windows.Media.Media3D.Quaternion.
  
    
  
     value: System.String value to convert into a System.Windows.Media.Media3D.Quaternion.
  
     context: Context information used for conversion.
  
     Returns: A new instance of System.Windows.Media.Media3D.Quaternion based on the supplied 
  
      value.
    """
    pass
   def ConvertToString(self,value,context):
    """
    ConvertToString(self: QuaternionValueSerializer,value: object,context: IValueSerializerContext) -> str
  
    
  
     Converts an instance of System.Windows.Media.Media3D.Quaternion to a 
  
      System.String.
  
    
  
    
  
     value: Instance of System.Windows.Media.Media3D.Quaternion to evaluate for conversion.
  
     context: Context information used for conversion.
  
     Returns: A System.String representation of the supplied 
  
      System.Windows.Media.Media3D.Quaternion object.
    """
    pass
  
  class Rect3DValueSerializer(ValueSerializer):
   """
   Converts instances of System.String to and from instances of System.Windows.Media.Media3D.Rect3D.
  
   
  
   Rect3DValueSerializer()
   """
   def CanConvertFromString(self,value,context):
    """
    CanConvertFromString(self: Rect3DValueSerializer,value: str,context: IValueSerializerContext) -> bool
  
    
  
     Determines if conversion from a given System.String to an instance of 
  
      System.Windows.Media.Media3D.Rect3D is possible.
  
    
  
    
  
     value: String to evaluate for conversion.
  
     context: Context information used for conversion.
  
     Returns: true if the value can be converted; otherwise,false.
    """
    pass
   def CanConvertToString(self,value,context):
    """
    CanConvertToString(self: Rect3DValueSerializer,value: object,context: IValueSerializerContext) -> bool
  
    
  
     Determines if an instance of System.Windows.Media.Media3D.Rect3D can be 
  
      converted to a System.String.
  
    
  
    
  
     value: Instance of System.Windows.Media.Media3D.Rect3D to evaluate for conversion.
  
     context: Context information used for conversion.
  
     Returns: true if value can be converted into a System.String; otherwise,false.
    """
    pass
   def ConvertFromString(self,value,context):
    """
    ConvertFromString(self: Rect3DValueSerializer,value: str,context: IValueSerializerContext) -> object
  
    
  
     Converts a System.String into a System.Windows.Media.Media3D.Rect3D.
  
    
  
     value: System.String value to convert into a System.Windows.Media.Media3D.Rect3D.
  
     context: Context information used for conversion.
  
     Returns: A new instance of System.Windows.Media.Media3D.Rect3D based on the supplied 
  
      value.
    """
    pass
   def ConvertToString(self,value,context):
    """
    ConvertToString(self: Rect3DValueSerializer,value: object,context: IValueSerializerContext) -> str
  
    
  
     Converts an instance of System.Windows.Media.Media3D.Rect3D to a System.String.
  
    
  
     value: Instance of System.Windows.Media.Media3D.Rect3D to evaluate for conversion.
  
     context: Context information used for conversion.
  
     Returns: A System.String representation of the supplied 
  
      System.Windows.Media.Media3D.Rect3D object.
    """
    pass
  
  class Size3DValueSerializer(ValueSerializer):
   """
   Converts instances of System.String to and from instances of System.Windows.Media.Media3D.Size3D.
  
   
  
   Size3DValueSerializer()
   """
   def CanConvertFromString(self,value,context):
    """
    CanConvertFromString(self: Size3DValueSerializer,value: str,context: IValueSerializerContext) -> bool
  
    
  
     Determines if conversion from a given System.String to an instance of 
  
      System.Windows.Media.Media3D.Size3D is possible.
  
    
  
    
  
     value: String to evaluate for conversion.
  
     context: Context information used for conversion.
  
     Returns: true if the value can be converted; otherwise,false.
    """
    pass
   def CanConvertToString(self,value,context):
    """
    CanConvertToString(self: Size3DValueSerializer,value: object,context: IValueSerializerContext) -> bool
  
    
  
     Determines if an instance of System.Windows.Media.Media3D.Size3D can be 
  
      converted to a System.String.
  
    
  
    
  
     value: Instance of System.Windows.Media.Media3D.Size3D to evaluate for conversion.
  
     context: Context information used for conversion.
  
     Returns: true if value can be converted into a System.String; otherwise,false.
    """
    pass
   def ConvertFromString(self,value,context):
    """
    ConvertFromString(self: Size3DValueSerializer,value: str,context: IValueSerializerContext) -> object
  
    
  
     Converts a System.String into a System.Windows.Media.Media3D.Size3D.
  
    
  
     value: System.String value to convert into a System.Windows.Media.Media3D.Size3D.
  
     context: Context information used for conversion.
  
     Returns: A new instance of System.Windows.Media.Media3D.Size3D based on the supplied 
  
      value.
    """
    pass
   def ConvertToString(self,value,context):
    """
    ConvertToString(self: Size3DValueSerializer,value: object,context: IValueSerializerContext) -> str
  
    
  
     Converts an instance of System.Windows.Media.Media3D.Size3D to a System.String.
  
    
  
     value: Instance of System.Windows.Media.Media3D.Size3D to evaluate for conversion.
  
     context: Context information used for conversion.
  
     Returns: A System.String representation of the supplied 
  
      System.Windows.Media.Media3D.Size3D object.
    """
    pass
  
  class Vector3DCollectionValueSerializer(ValueSerializer):
   """
   Converts instances of System.String to and from instances of System.Windows.Media.Media3D.Vector3DCollection.
  
   
  
   Vector3DCollectionValueSerializer()
   """
   def CanConvertFromString(self,value,context):
    """
    CanConvertFromString(self: Vector3DCollectionValueSerializer,value: str,context: IValueSerializerContext) -> bool
  
    
  
     Determines if conversion from a given System.String to an instance of 
  
      System.Windows.Media.Media3D.Vector3DCollection is possible.
  
    
  
    
  
     value: String to evaluate for conversion.
  
     context: Context information used for conversion.
  
     Returns: true if the value can be converted; otherwise,false.
    """
    pass
   def CanConvertToString(self,value,context):
    """
    CanConvertToString(self: Vector3DCollectionValueSerializer,value: object,context: IValueSerializerContext) -> bool
  
    
  
     Determines if an instance of System.Windows.Media.Media3D.Vector3DCollection 
  
      can be converted to a System.String.
  
    
  
    
  
     value: Instance of System.Windows.Media.Media3D.Vector3DCollection to evaluate for 
  
      conversion.
  
    
  
     context: Context information used for conversion.
  
     Returns: true if value can be converted into a System.String; otherwise,false.
    """
    pass
   def ConvertFromString(self,value,context):
    """
    ConvertFromString(self: Vector3DCollectionValueSerializer,value: str,context: IValueSerializerContext) -> object
  
    
  
     Converts a System.String into a System.Windows.Media.Media3D.Vector3DCollection.
  
    
  
     value: System.String value to convert into a 
  
      System.Windows.Media.Media3D.Vector3DCollection.
  
    
  
     context: Context information used for conversion.
  
     Returns: A new instance of System.Windows.Media.Media3D.Vector3DCollection based on the 
  
      supplied value.
    """
    pass
   def ConvertToString(self,value,context):
    """
    ConvertToString(self: Vector3DCollectionValueSerializer,value: object,context: IValueSerializerContext) -> str
  
    
  
     Converts an instance of System.Windows.Media.Media3D.Vector3DCollection to a 
  
      System.String.
  
    
  
    
  
     value: Instance of System.Windows.Media.Media3D.Vector3DCollection to evaluate for 
  
      conversion.
  
    
  
     context: Context information used for conversion.
  
     Returns: A System.String representation of the supplied 
  
      System.Windows.Media.Media3D.Vector3DCollection object.
    """
    pass
  
  class Vector3DValueSerializer(ValueSerializer):
   """
   Converts instances of System.String to and from instances of System.Windows.Media.Media3D.Vector3D.
  
   
  
   Vector3DValueSerializer()
   """
   def CanConvertFromString(self,value,context):
    """
    CanConvertFromString(self: Vector3DValueSerializer,value: str,context: IValueSerializerContext) -> bool
  
    
  
     Determines if conversion from a given System.String to an instance of 
  
      System.Windows.Media.Media3D.Vector3D is possible.
  
    
  
    
  
     value: String to evaluate for conversion.
  
     context: Context information used for conversion.
  
     Returns: true if the value can be converted; otherwise,false.
    """
    pass
   def CanConvertToString(self,value,context):
    """
    CanConvertToString(self: Vector3DValueSerializer,value: object,context: IValueSerializerContext) -> bool
  
    
  
     Determines if an instance of System.Windows.Media.Media3D.Vector3D can be 
  
      converted to a System.String.
  
    
  
    
  
     value: Instance of System.Windows.Media.Media3D.Vector3D to evaluate for conversion.
  
     context: Context information used for conversion.
  
     Returns: true if value can be converted into a System.String; otherwise,false.
    """
    pass
   def ConvertFromString(self,value,context):
    """
    ConvertFromString(self: Vector3DValueSerializer,value: str,context: IValueSerializerContext) -> object
  
    
  
     Converts a System.String into a System.Windows.Media.Media3D.Vector3D.
  
    
  
     value: System.String value to convert into a System.Windows.Media.Media3D.Vector3D.
  
     context: Context information used for conversion.
  
     Returns: A new instance of System.Windows.Media.Media3D.Vector3D based on the supplied 
  
      value.
    """
    pass
   def ConvertToString(self,value,context):
    """
    ConvertToString(self: Vector3DValueSerializer,value: object,context: IValueSerializerContext) -> str
  
    
  
     Converts an instance of System.Windows.Media.Media3D.Vector3D to a 
  
      System.String.
  
    
  
    
  
     value: Instance of System.Windows.Media.Media3D.Vector3D to evaluate for conversion.
  
     context: Context information used for conversion.
  
     Returns: A System.String representation of the supplied 
  
      System.Windows.Media.Media3D.Vector3D object.
    """
    pass
  
  