text: import { Texture } from "./texture";
  import { use_strict } from "../../core/util/string";
  export class CanvasTexture extends Texture {
      constructor(attrs) {
          super(attrs);
      }
      static init_CanvasTexture() {
          this.define(({ String }) => ({
              code: [String],
          }));
      }
      get func() {
          const code = use_strict(this.code);
          return new Function("ctx", "color", "scale", "weight", code);
      }
      get_pattern(color, scale, weight) {
          const canvas = document.createElement("canvas");
          canvas.width = scale;
          canvas.height = scale;
          const pattern_ctx = canvas.getContext("2d");
          this.func.call(this, pattern_ctx, color, scale, weight);
          return canvas;
      }
  }
  CanvasTexture.__name__ = "CanvasTexture";
  CanvasTexture.init_CanvasTexture();
  //# sourceMappingURL=canvas_texture.js.map