text: #pragma once
  #include "CoreMinimal.h"
  #include "CSGBaseComponent.h"
  #include "CSGRandomizeTransformProperties.h"
  #include "CSGRandomizeTransformComponent.generated.h"
  
  UCLASS(BlueprintType)
  class UCSGRandomizeTransformComponent : public UCSGBaseComponent {
      GENERATED_BODY()
  public:
      UPROPERTY(BlueprintReadWrite, EditAnywhere)
      FCSGRandomizeTransformProperties Properties;
      
      UCSGRandomizeTransformComponent();
  };
  
  