text: 
  #pragma once
  
  #include "BlockEntity.h"
  #include "../BlockEntities/MobHeadEntity.h"
  
  
  
  
  
  class cBlockMobHeadHandler :
  	public cBlockEntityHandler
  {
  	using super = cBlockEntityHandler;
  
  public:
  	cBlockMobHeadHandler(BLOCKTYPE a_BlockType):
  		super(a_BlockType)
  	{
  	}
  
  
  
  
  
  	virtual cItems ConvertToPickups(NIBBLETYPE a_BlockMeta, cBlockEntity * a_BlockEntity, const cEntity * a_Digger, const cItem * a_Tool) override
  	{
  		if ((a_BlockEntity == nullptr) || (a_BlockEntity->GetBlockType() != E_BLOCK_HEAD))
  		{
  			return {};
  		}
  		auto mobHeadEntity = static_cast<cMobHeadEntity *>(a_BlockEntity);
  		return cItem(E_ITEM_HEAD, 1, static_cast<short>(mobHeadEntity->GetType()));
  	}
  
  
  
  
  
  	virtual ColourID GetMapBaseColourID(NIBBLETYPE a_Meta) override
  	{
  		UNUSED(a_Meta);
  		return 0;
  	}
  } ;
  
  
  
  
  