text: #ifndef _ROS_shape_msgs_Mesh_h
  #define _ROS_shape_msgs_Mesh_h
  
  #include <stdint.h>
  #include <string.h>
  #include <stdlib.h>
  #include "ros/msg.h"
  #include "shape_msgs/MeshTriangle.h"
  #include "geometry_msgs/Point.h"
  
  namespace shape_msgs
  {
  
    class Mesh : public ros::Msg
    {
      public:
        uint32_t triangles_length;
        typedef shape_msgs::MeshTriangle _triangles_type;
        _triangles_type st_triangles;
        _triangles_type * triangles;
        uint32_t vertices_length;
        typedef geometry_msgs::Point _vertices_type;
        _vertices_type st_vertices;
        _vertices_type * vertices;
  
      Mesh():
        triangles_length(0), triangles(NULL),
        vertices_length(0), vertices(NULL)
      {
      }
  
      virtual int serialize(unsigned char *outbuffer) const
      {
        int offset = 0;
        *(outbuffer + offset + 0) = (this->triangles_length >> (8 * 0)) & 0xFF;
        *(outbuffer + offset + 1) = (this->triangles_length >> (8 * 1)) & 0xFF;
        *(outbuffer + offset + 2) = (this->triangles_length >> (8 * 2)) & 0xFF;
        *(outbuffer + offset + 3) = (this->triangles_length >> (8 * 3)) & 0xFF;
        offset += sizeof(this->triangles_length);
        for( uint32_t i = 0; i < triangles_length; i++){
        offset += this->triangles[i].serialize(outbuffer + offset);
        }
        *(outbuffer + offset + 0) = (this->vertices_length >> (8 * 0)) & 0xFF;
        *(outbuffer + offset + 1) = (this->vertices_length >> (8 * 1)) & 0xFF;
        *(outbuffer + offset + 2) = (this->vertices_length >> (8 * 2)) & 0xFF;
        *(outbuffer + offset + 3) = (this->vertices_length >> (8 * 3)) & 0xFF;
        offset += sizeof(this->vertices_length);
        for( uint32_t i = 0; i < vertices_length; i++){
        offset += this->vertices[i].serialize(outbuffer + offset);
        }
        return offset;
      }
  
      virtual int deserialize(unsigned char *inbuffer)
      {
        int offset = 0;
        uint32_t triangles_lengthT = ((uint32_t) (*(inbuffer + offset))); 
        triangles_lengthT |= ((uint32_t) (*(inbuffer + offset + 1))) << (8 * 1); 
        triangles_lengthT |= ((uint32_t) (*(inbuffer + offset + 2))) << (8 * 2); 
        triangles_lengthT |= ((uint32_t) (*(inbuffer + offset + 3))) << (8 * 3); 
        offset += sizeof(this->triangles_length);
        if(triangles_lengthT > triangles_length)
          this->triangles = (shape_msgs::MeshTriangle*)realloc(this->triangles, triangles_lengthT * sizeof(shape_msgs::MeshTriangle));
        triangles_length = triangles_lengthT;
        for( uint32_t i = 0; i < triangles_length; i++){
        offset += this->st_triangles.deserialize(inbuffer + offset);
          memcpy( &(this->triangles[i]), &(this->st_triangles), sizeof(shape_msgs::MeshTriangle));
        }
        uint32_t vertices_lengthT = ((uint32_t) (*(inbuffer + offset))); 
        vertices_lengthT |= ((uint32_t) (*(inbuffer + offset + 1))) << (8 * 1); 
        vertices_lengthT |= ((uint32_t) (*(inbuffer + offset + 2))) << (8 * 2); 
        vertices_lengthT |= ((uint32_t) (*(inbuffer + offset + 3))) << (8 * 3); 
        offset += sizeof(this->vertices_length);
        if(vertices_lengthT > vertices_length)
          this->vertices = (geometry_msgs::Point*)realloc(this->vertices, vertices_lengthT * sizeof(geometry_msgs::Point));
        vertices_length = vertices_lengthT;
        for( uint32_t i = 0; i < vertices_length; i++){
        offset += this->st_vertices.deserialize(inbuffer + offset);
          memcpy( &(this->vertices[i]), &(this->st_vertices), sizeof(geometry_msgs::Point));
        }
       return offset;
      }
  
      const char * getType(){ return "shape_msgs/Mesh"; };
      const char * getMD5(){ return "1ffdae9486cd3316a121c578b47a85cc"; };
  
    };
  
  }
  #endif