text: #pragma once
  
  #include "Vector.hpp"
  #include "Graphics.hpp"
  #include "Material.hpp"
  
  class Plane
  {
  public:
  	Plane();
  	~Plane();
  
  	Vector3& GetPosition();
  	Angle3& GetRotation();
  	Vector3& GetScale();
  	Material& GetMaterial();
  
  	void Draw();
  
  private:
  	Material mat;
  
  	Vector3 position;
  	Angle3 rotation;
  	Vector3 scale;
  };