text: /* Original code has been submitted by Liu Liu. Here is the copyright.
  ----------------------------------------------------------------------------------
   * An OpenCV Implementation of SURF
   * Further Information Refer to "SURF: Speed-Up Robust Feature"
   * Author: Liu Liu
   * liuliu.1987+opencv@gmail.com
   *
   * There are still serveral lacks for this experimental implementation:
   * 1.The interpolation of sub-pixel mentioned in article was not implemented yet;
   * 2.A comparision with original libSurf.so shows that the hessian detector is not a 100% match to their implementation;
   * 3.Due to above reasons, I recommanded the original one for study and reuse;
   *
   * However, the speed of this implementation is something comparable to original one.
   *
   * Copyright© 2008, Liu Liu All rights reserved.
   *
   * Redistribution and use in source and binary forms, with or
   * without modification, are permitted provided that the following
   * conditions are met:
   *  Redistributions of source code must retain the above
   *  copyright notice, this list of conditions and the following
   *  disclaimer.
   *  Redistributions in binary form must reproduce the above
   *  copyright notice, this list of conditions and the following
   *  disclaimer in the documentation and/or other materials
   *  provided with the distribution.
   *  The name of Contributor may not be used to endorse or
   *  promote products derived from this software without
   *  specific prior written permission.
   *
   * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND
   * CONTRIBUTORS "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES,
   * INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF
   * MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
   * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
   * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
   * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
   * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA,
   * OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
   * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR
   * TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT
   * OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY
   * OF SUCH DAMAGE.
   */
  
  /*
     The following changes have been made, comparing to the original contribution:
     1. A lot of small optimizations, less memory allocations, got rid of global buffers
     2. Reversed order of cvGetQuadrangleSubPix and cvResize calls; probably less accurate, but much faster
     3. The descriptor computing part (which is most expensive) is threaded using OpenMP
     (subpixel-accurate keypoint localization and scale estimation are still TBD)
  */
  
  /*
  KeyPoint position and scale interpolation has been implemented as described in
  the Brown and Lowe paper cited by the SURF paper.
  
  The sampling step along the x and y axes of the image for the determinant of the
  Hessian is now the same for each layer in an octave. While this increases the
  computation time, it ensures that a true 3x3x3 neighbourhood exists, with
  samples calculated at the same position in the layers above and below. This
  results in improved maxima detection and non-maxima suppression, and I think it
  is consistent with the description in the SURF paper.
  
  The wavelet size sampling interval has also been made consistent. The wavelet
  size at the first layer of the first octave is now 9 instead of 7. Along with
  regular position sampling steps, this makes location and scale interpolation
  easy. I think this is consistent with the SURF paper and original
  implementation.
  
  The scaling of the wavelet parameters has been fixed to ensure that the patterns
  are symmetric around the centre. Previously the truncation caused by integer
  division in the scaling ratio caused a bias towards the top left of the wavelet,
  resulting in inconsistent keypoint positions.
  
  The matrices for the determinant and trace of the Hessian are now reused in each
  octave.
  
  The extraction of the patch of pixels surrounding a keypoint used to build a
  descriptor has been simplified.
  
  KeyPoint descriptor normalisation has been changed from normalising each 4x4
  cell (resulting in a descriptor of magnitude 16) to normalising the entire
  descriptor to magnitude 1.
  
  The default number of octaves has been increased from 3 to 4 to match the
  original SURF binary default. The increase in computation time is minimal since
  the higher octaves are sampled sparsely.
  
  The default number of layers per octave has been reduced from 3 to 2, to prevent
  redundant calculation of similar sizes in consecutive octaves.  This decreases
  computation time. The number of features extracted may be less, however the
  additional features were mostly redundant.
  
  The radius of the circle of gradient samples used to assign an orientation has
  been increased from 4 to 6 to match the description in the SURF paper. This is
  now defined by ORI_RADIUS, and could be made into a parameter.
  
  The size of the sliding window used in orientation assignment has been reduced
  from 120 to 60 degrees to match the description in the SURF paper. This is now
  defined by ORI_WIN, and could be made into a parameter.
  
  Other options like  HAAR_SIZE0, HAAR_SIZE_INC, SAMPLE_STEP0, ORI_SEARCH_INC,
  ORI_SIGMA and DESC_SIGMA have been separated from the code and documented.
  These could also be made into parameters.
  
  Modifications by Ian Mahon
  
  */
  #include "precomp.hpp"
  #include "surf.hpp"
  
  namespace cv
  {
  namespace xfeatures2d
  {
  
  static const int   SURF_ORI_SEARCH_INC = 5;
  static const float SURF_ORI_SIGMA      = 2.5f;
  static const float SURF_DESC_SIGMA     = 3.3f;
  
  // Wavelet size at first layer of first octave.
  static const int SURF_HAAR_SIZE0 = 9;
  
  // Wavelet size increment between layers. This should be an even number,
  // such that the wavelet sizes in an octave are either all even or all odd.
  // This ensures that when looking for the neighbours of a sample, the layers
  // above and below are aligned correctly.
  static const int SURF_HAAR_SIZE_INC = 6;
  
  
  struct SurfHF
  {
      int p0, p1, p2, p3;
      float w;
  
      SurfHF(): p0(0), p1(0), p2(0), p3(0), w(0) {}
  };
  
  inline float calcHaarPattern( const int* origin, const SurfHF* f, int n )
  {
      double d = 0;
      for( int k = 0; k < n; k++ )
          d += (origin[f[k].p0] + origin[f[k].p3] - origin[f[k].p1] - origin[f[k].p2])*f[k].w;
      return (float)d;
  }
  
  static void
  resizeHaarPattern( const int src[][5], SurfHF* dst, int n, int oldSize, int newSize, int widthStep )
  {
      float ratio = (float)newSize/oldSize;
      for( int k = 0; k < n; k++ )
      {
          int dx1 = cvRound( ratio*src[k][0] );
          int dy1 = cvRound( ratio*src[k][1] );
          int dx2 = cvRound( ratio*src[k][2] );
          int dy2 = cvRound( ratio*src[k][3] );
          dst[k].p0 = dy1*widthStep + dx1;
          dst[k].p1 = dy2*widthStep + dx1;
          dst[k].p2 = dy1*widthStep + dx2;
          dst[k].p3 = dy2*widthStep + dx2;
          dst[k].w = src[k][4]/((float)(dx2-dx1)*(dy2-dy1));
      }
  }
  
  /*
   * Calculate the determinant and trace of the Hessian for a layer of the
   * scale-space pyramid
   */
  static void calcLayerDetAndTrace( const Mat& sum, int size, int sampleStep,
                                    Mat& det, Mat& trace )
  {
      const int NX=3, NY=3, NXY=4;
      const int dx_s[NX][5] = { {0, 2, 3, 7, 1}, {3, 2, 6, 7, -2}, {6, 2, 9, 7, 1} };
      const int dy_s[NY][5] = { {2, 0, 7, 3, 1}, {2, 3, 7, 6, -2}, {2, 6, 7, 9, 1} };
      const int dxy_s[NXY][5] = { {1, 1, 4, 4, 1}, {5, 1, 8, 4, -1}, {1, 5, 4, 8, -1}, {5, 5, 8, 8, 1} };
  
      SurfHF Dx[NX], Dy[NY], Dxy[NXY];
  
      if( size > sum.rows-1 || size > sum.cols-1 )
         return;
  
      resizeHaarPattern( dx_s , Dx , NX , 9, size, sum.cols );
      resizeHaarPattern( dy_s , Dy , NY , 9, size, sum.cols );
      resizeHaarPattern( dxy_s, Dxy, NXY, 9, size, sum.cols );
  
      /* The integral image 'sum' is one pixel bigger than the source image */
      int samples_i = 1+(sum.rows-1-size)/sampleStep;
      int samples_j = 1+(sum.cols-1-size)/sampleStep;
  
      /* Ignore pixels where some of the kernel is outside the image */
      int margin = (size/2)/sampleStep;
  
      for( int i = 0; i < samples_i; i++ )
      {
          const int* sum_ptr = sum.ptr<int>(i*sampleStep);
          float* det_ptr = &det.at<float>(i+margin, margin);
          float* trace_ptr = &trace.at<float>(i+margin, margin);
          for( int j = 0; j < samples_j; j++ )
          {
              float dx  = calcHaarPattern( sum_ptr, Dx , 3 );
              float dy  = calcHaarPattern( sum_ptr, Dy , 3 );
              float dxy = calcHaarPattern( sum_ptr, Dxy, 4 );
              sum_ptr += sampleStep;
              det_ptr[j] = dx*dy - 0.81f*dxy*dxy;
              trace_ptr[j] = dx + dy;
          }
      }
  }
  
  
  /*
   * Maxima location interpolation as described in "Invariant Features from
   * Interest Point Groups" by Matthew Brown and David Lowe. This is performed by
   * fitting a 3D quadratic to a set of neighbouring samples.
   *
   * The gradient vector and Hessian matrix at the initial keypoint location are
   * approximated using central differences. The linear system Ax = b is then
   * solved, where A is the Hessian, b is the negative gradient, and x is the
   * offset of the interpolated maxima coordinates from the initial estimate.
   * This is equivalent to an iteration of Netwon's optimisation algorithm.
   *
   * N9 contains the samples in the 3x3x3 neighbourhood of the maxima
   * dx is the sampling step in x
   * dy is the sampling step in y
   * ds is the sampling step in size
   * point contains the keypoint coordinates and scale to be modified
   *
   * Return value is 1 if interpolation was successful, 0 on failure.
   */
  static int
  interpolateKeypoint( float N9[3][9], int dx, int dy, int ds, KeyPoint& kpt )
  {
      Vec3f b(-(N9[1][5]-N9[1][3])/2,  // Negative 1st deriv with respect to x
              -(N9[1][7]-N9[1][1])/2,  // Negative 1st deriv with respect to y
              -(N9[2][4]-N9[0][4])/2); // Negative 1st deriv with respect to s
  
      Matx33f A(
          N9[1][3]-2*N9[1][4]+N9[1][5],            // 2nd deriv x, x
          (N9[1][8]-N9[1][6]-N9[1][2]+N9[1][0])/4, // 2nd deriv x, y
          (N9[2][5]-N9[2][3]-N9[0][5]+N9[0][3])/4, // 2nd deriv x, s
          (N9[1][8]-N9[1][6]-N9[1][2]+N9[1][0])/4, // 2nd deriv x, y
          N9[1][1]-2*N9[1][4]+N9[1][7],            // 2nd deriv y, y
          (N9[2][7]-N9[2][1]-N9[0][7]+N9[0][1])/4, // 2nd deriv y, s
          (N9[2][5]-N9[2][3]-N9[0][5]+N9[0][3])/4, // 2nd deriv x, s
          (N9[2][7]-N9[2][1]-N9[0][7]+N9[0][1])/4, // 2nd deriv y, s
          N9[0][4]-2*N9[1][4]+N9[2][4]);           // 2nd deriv s, s
  
      Vec3f x = A.solve(b, DECOMP_LU);
  
      bool ok = (x[0] != 0 || x[1] != 0 || x[2] != 0) &&
          std::abs(x[0]) <= 1 && std::abs(x[1]) <= 1 && std::abs(x[2]) <= 1;
  
      if( ok )
      {
          kpt.pt.x += x[0]*dx;
          kpt.pt.y += x[1]*dy;
          kpt.size = (float)cvRound( kpt.size + x[2]*ds );
      }
      return ok;
  }
  
  // Multi-threaded construction of the scale-space pyramid
  struct SURFBuildInvoker : ParallelLoopBody
  {
      SURFBuildInvoker( const Mat& _sum, const std::vector<int>& _sizes,
                        const std::vector<int>& _sampleSteps,
                        std::vector<Mat>& _dets, std::vector<Mat>& _traces )
      {
          sum = &_sum;
          sizes = &_sizes;
          sampleSteps = &_sampleSteps;
          dets = &_dets;
          traces = &_traces;
      }
  
      void operator()(const Range& range) const CV_OVERRIDE
      {
          for( int i=range.start; i<range.end; i++ )
              calcLayerDetAndTrace( *sum, (*sizes)[i], (*sampleSteps)[i], (*dets)[i], (*traces)[i] );
      }
  
      const Mat *sum;
      const std::vector<int> *sizes;
      const std::vector<int> *sampleSteps;
      std::vector<Mat>* dets;
      std::vector<Mat>* traces;
  };
  
  // Multi-threaded search of the scale-space pyramid for keypoints
  struct SURFFindInvoker : ParallelLoopBody
  {
      SURFFindInvoker( const Mat& _sum, const Mat& _mask_sum,
                       const std::vector<Mat>& _dets, const std::vector<Mat>& _traces,
                       const std::vector<int>& _sizes, const std::vector<int>& _sampleSteps,
                       const std::vector<int>& _middleIndices, std::vector<KeyPoint>& _keypoints,
                       int _nOctaveLayers, float _hessianThreshold )
      {
          sum = &_sum;
          mask_sum = &_mask_sum;
          dets = &_dets;
          traces = &_traces;
          sizes = &_sizes;
          sampleSteps = &_sampleSteps;
          middleIndices = &_middleIndices;
          keypoints = &_keypoints;
          nOctaveLayers = _nOctaveLayers;
          hessianThreshold = _hessianThreshold;
      }
  
      static void findMaximaInLayer( const Mat& sum, const Mat& mask_sum,
                     const std::vector<Mat>& dets, const std::vector<Mat>& traces,
                     const std::vector<int>& sizes, std::vector<KeyPoint>& keypoints,
                     int octave, int layer, float hessianThreshold, int sampleStep );
  
      void operator()(const Range& range) const CV_OVERRIDE
      {
          for( int i=range.start; i<range.end; i++ )
          {
              int layer = (*middleIndices)[i];
              int octave = i / nOctaveLayers;
              findMaximaInLayer( *sum, *mask_sum, *dets, *traces, *sizes,
                                 *keypoints, octave, layer, hessianThreshold,
                                 (*sampleSteps)[layer] );
          }
      }
  
      const Mat *sum;
      const Mat *mask_sum;
      const std::vector<Mat>* dets;
      const std::vector<Mat>* traces;
      const std::vector<int>* sizes;
      const std::vector<int>* sampleSteps;
      const std::vector<int>* middleIndices;
      std::vector<KeyPoint>* keypoints;
      int nOctaveLayers;
      float hessianThreshold;
  
      static Mutex findMaximaInLayer_m;
  };
  
  Mutex SURFFindInvoker::findMaximaInLayer_m;
  
  
  /*
   * Find the maxima in the determinant of the Hessian in a layer of the
   * scale-space pyramid
   */
  void SURFFindInvoker::findMaximaInLayer( const Mat& sum, const Mat& mask_sum,
                     const std::vector<Mat>& dets, const std::vector<Mat>& traces,
                     const std::vector<int>& sizes, std::vector<KeyPoint>& keypoints,
                     int octave, int layer, float hessianThreshold, int sampleStep )
  {
      // Wavelet Data
      const int NM=1;
      const int dm[NM][5] = { {0, 0, 9, 9, 1} };
      SurfHF Dm;
  
      int size = sizes[layer];
  
      // The integral image 'sum' is one pixel bigger than the source image
      int layer_rows = (sum.rows-1)/sampleStep;
      int layer_cols = (sum.cols-1)/sampleStep;
  
      // Ignore pixels without a 3x3x3 neighbourhood in the layer above
      int margin = (sizes[layer+1]/2)/sampleStep+1;
  
      if( !mask_sum.empty() )
         resizeHaarPattern( dm, &Dm, NM, 9, size, mask_sum.cols );
  
      int step = (int)(dets[layer].step/dets[layer].elemSize());
  
      for( int i = margin; i < layer_rows - margin; i++ )
      {
          const float* det_ptr = dets[layer].ptr<float>(i);
          const float* trace_ptr = traces[layer].ptr<float>(i);
          for( int j = margin; j < layer_cols-margin; j++ )
          {
              float val0 = det_ptr[j];
              if( val0 > hessianThreshold )
              {
                  /* Coordinates for the start of the wavelet in the sum image. There
                     is some integer division involved, so don't try to simplify this
                     (cancel out sampleStep) without checking the result is the same */
                  int sum_i = sampleStep*(i-(size/2)/sampleStep);
                  int sum_j = sampleStep*(j-(size/2)/sampleStep);
  
                  /* The 3x3x3 neighbouring samples around the maxima.
                     The maxima is included at N9[1][4] */
  
                  const float *det1 = &dets[layer-1].at<float>(i, j);
                  const float *det2 = &dets[layer].at<float>(i, j);
                  const float *det3 = &dets[layer+1].at<float>(i, j);
                  float N9[3][9] = { { det1[-step-1], det1[-step], det1[-step+1],
                                       det1[-1]  , det1[0] , det1[1],
                                       det1[step-1] , det1[step] , det1[step+1]  },
                                     { det2[-step-1], det2[-step], det2[-step+1],
                                       det2[-1]  , det2[0] , det2[1],
                                       det2[step-1] , det2[step] , det2[step+1]  },
                                     { det3[-step-1], det3[-step], det3[-step+1],
                                       det3[-1]  , det3[0] , det3[1],
                                       det3[step-1] , det3[step] , det3[step+1]  } };
  
                  /* Check the mask - why not just check the mask at the center of the wavelet? */
                  if( !mask_sum.empty() )
                  {
                      const int* mask_ptr = &mask_sum.at<int>(sum_i, sum_j);
                      float mval = calcHaarPattern( mask_ptr, &Dm, 1 );
                      if( mval < 0.5 )
                          continue;
                  }
  
                  /* Non-maxima suppression. val0 is at N9[1][4]*/
                  if( val0 > N9[0][0] && val0 > N9[0][1] && val0 > N9[0][2] &&
                      val0 > N9[0][3] && val0 > N9[0][4] && val0 > N9[0][5] &&
                      val0 > N9[0][6] && val0 > N9[0][7] && val0 > N9[0][8] &&
                      val0 > N9[1][0] && val0 > N9[1][1] && val0 > N9[1][2] &&
                      val0 > N9[1][3]                    && val0 > N9[1][5] &&
                      val0 > N9[1][6] && val0 > N9[1][7] && val0 > N9[1][8] &&
                      val0 > N9[2][0] && val0 > N9[2][1] && val0 > N9[2][2] &&
                      val0 > N9[2][3] && val0 > N9[2][4] && val0 > N9[2][5] &&
                      val0 > N9[2][6] && val0 > N9[2][7] && val0 > N9[2][8] )
                  {
                      /* Calculate the wavelet center coordinates for the maxima */
                      float center_i = sum_i + (size-1)*0.5f;
                      float center_j = sum_j + (size-1)*0.5f;
  
                      KeyPoint kpt( center_j, center_i, (float)sizes[layer],
                                    -1, val0, octave, (trace_ptr[j] > 0) - (trace_ptr[j] < 0) );
  
                      /* Interpolate maxima location within the 3x3x3 neighbourhood  */
                      int ds = size - sizes[layer-1];
                      int interp_ok = interpolateKeypoint( N9, sampleStep, sampleStep, ds, kpt );
  
                      /* Sometimes the interpolation step gives a negative size etc. */
                      if( interp_ok  )
                      {
                          /*printf( "KeyPoint %f %f %d\n", point.pt.x, point.pt.y, point.size );*/
                          cv::AutoLock lock(findMaximaInLayer_m);
                          keypoints.push_back(kpt);
                      }
                  }
              }
          }
      }
  }
  
  struct KeypointGreater
  {
      inline bool operator()(const KeyPoint& kp1, const KeyPoint& kp2) const
      {
          if(kp1.response > kp2.response) return true;
          if(kp1.response < kp2.response) return false;
          if(kp1.size > kp2.size) return true;
          if(kp1.size < kp2.size) return false;
          if(kp1.octave > kp2.octave) return true;
          if(kp1.octave < kp2.octave) return false;
          if(kp1.pt.y < kp2.pt.y) return false;
          if(kp1.pt.y > kp2.pt.y) return true;
          return kp1.pt.x < kp2.pt.x;
      }
  };
  
  
  static void fastHessianDetector( const Mat& sum, const Mat& mask_sum, std::vector<KeyPoint>& keypoints,
                                   int nOctaves, int nOctaveLayers, float hessianThreshold )
  {
      /* Sampling step along image x and y axes at first octave. This is doubled
         for each additional octave. WARNING: Increasing this improves speed,
         however keypoint extraction becomes unreliable. */
      const int SAMPLE_STEP0 = 1;
  
      int nTotalLayers = (nOctaveLayers+2)*nOctaves;
      int nMiddleLayers = nOctaveLayers*nOctaves;
  
      std::vector<Mat> dets(nTotalLayers);
      std::vector<Mat> traces(nTotalLayers);
      std::vector<int> sizes(nTotalLayers);
      std::vector<int> sampleSteps(nTotalLayers);
      std::vector<int> middleIndices(nMiddleLayers);
  
      keypoints.clear();
  
      // Allocate space and calculate properties of each layer
      int index = 0, middleIndex = 0, step = SAMPLE_STEP0;
  
      for( int octave = 0; octave < nOctaves; octave++ )
      {
          for( int layer = 0; layer < nOctaveLayers+2; layer++ )
          {
              /* The integral image sum is one pixel bigger than the source image*/
              dets[index].create( (sum.rows-1)/step, (sum.cols-1)/step, CV_32F );
              traces[index].create( (sum.rows-1)/step, (sum.cols-1)/step, CV_32F );
              sizes[index] = (SURF_HAAR_SIZE0 + SURF_HAAR_SIZE_INC*layer) << octave;
              sampleSteps[index] = step;
  
              if( 0 < layer && layer <= nOctaveLayers )
                  middleIndices[middleIndex++] = index;
              index++;
          }
          step *= 2;
      }
  
      // Calculate hessian determinant and trace samples in each layer
      parallel_for_( Range(0, nTotalLayers),
                     SURFBuildInvoker(sum, sizes, sampleSteps, dets, traces) );
  
      // Find maxima in the determinant of the hessian
      parallel_for_( Range(0, nMiddleLayers),
                     SURFFindInvoker(sum, mask_sum, dets, traces, sizes,
                                     sampleSteps, middleIndices, keypoints,
                                     nOctaveLayers, hessianThreshold) );
  
      std::sort(keypoints.begin(), keypoints.end(), KeypointGreater());
  }
  
  
  struct SURFInvoker : ParallelLoopBody
  {
      enum { ORI_RADIUS = 6, ORI_WIN = 60, PATCH_SZ = 20 };
  
      SURFInvoker( const Mat& _img, const Mat& _sum,
                   std::vector<KeyPoint>& _keypoints, Mat& _descriptors,
                   bool _extended, bool _upright )
      {
          keypoints = &_keypoints;
          descriptors = &_descriptors;
          img = &_img;
          sum = &_sum;
          extended = _extended;
          upright = _upright;
  
          // Simple bound for number of grid points in circle of radius ORI_RADIUS
          const int nOriSampleBound = (2*ORI_RADIUS+1)*(2*ORI_RADIUS+1);
  
          // Allocate arrays
          apt.resize(nOriSampleBound);
          aptw.resize(nOriSampleBound);
          DW.resize(PATCH_SZ*PATCH_SZ);
  
          /* Coordinates and weights of samples used to calculate orientation */
          Mat G_ori = getGaussianKernel( 2*ORI_RADIUS+1, SURF_ORI_SIGMA, CV_32F );
          nOriSamples = 0;
          for( int i = -ORI_RADIUS; i <= ORI_RADIUS; i++ )
          {
              for( int j = -ORI_RADIUS; j <= ORI_RADIUS; j++ )
              {
                  if( i*i + j*j <= ORI_RADIUS*ORI_RADIUS )
                  {
                      apt[nOriSamples] = Point(i,j);
                      aptw[nOriSamples++] = G_ori.at<float>(i+ORI_RADIUS,0) * G_ori.at<float>(j+ORI_RADIUS,0);
                  }
              }
          }
          CV_Assert( nOriSamples <= nOriSampleBound );
  
          /* Gaussian used to weight descriptor samples */
          Mat G_desc = getGaussianKernel( PATCH_SZ, SURF_DESC_SIGMA, CV_32F );
          for( int i = 0; i < PATCH_SZ; i++ )
          {
              for( int j = 0; j < PATCH_SZ; j++ )
                  DW[i*PATCH_SZ+j] = G_desc.at<float>(i,0) * G_desc.at<float>(j,0);
          }
      }
  
      void operator()(const Range& range) const CV_OVERRIDE
      {
          /* X and Y gradient wavelet data */
          const int NX=2, NY=2;
          const int dx_s[NX][5] = {{0, 0, 2, 4, -1}, {2, 0, 4, 4, 1}};
          const int dy_s[NY][5] = {{0, 0, 4, 2, 1}, {0, 2, 4, 4, -1}};
  
          // Optimisation is better using nOriSampleBound than nOriSamples for
          // array lengths.  Maybe because it is a constant known at compile time
          const int nOriSampleBound =(2*ORI_RADIUS+1)*(2*ORI_RADIUS+1);
  
          float X[nOriSampleBound], Y[nOriSampleBound], angle[nOriSampleBound];
          uchar PATCH[PATCH_SZ+1][PATCH_SZ+1];
          float DX[PATCH_SZ][PATCH_SZ], DY[PATCH_SZ][PATCH_SZ];
          Mat _patch(PATCH_SZ+1, PATCH_SZ+1, CV_8U, PATCH);
  
          int dsize = extended ? 128 : 64;
  
          int k, k1 = range.start, k2 = range.end;
          float maxSize = 0;
          for( k = k1; k < k2; k++ )
          {
              maxSize = std::max(maxSize, (*keypoints)[k].size);
          }
          int imaxSize = std::max(cvCeil((PATCH_SZ+1)*maxSize*1.2f/9.0f), 1);
          cv::AutoBuffer<uchar> winbuf(imaxSize*imaxSize);
  
          for( k = k1; k < k2; k++ )
          {
              int i, j, kk, nangle;
              float* vec;
              SurfHF dx_t[NX], dy_t[NY];
              KeyPoint& kp = (*keypoints)[k];
              float size = kp.size;
              Point2f center = kp.pt;
              /* The sampling intervals and wavelet sized for selecting an orientation
               and building the keypoint descriptor are defined relative to 's' */
              float s = size*1.2f/9.0f;
              /* To find the dominant orientation, the gradients in x and y are
               sampled in a circle of radius 6s using wavelets of size 4s.
               We ensure the gradient wavelet size is even to ensure the
               wavelet pattern is balanced and symmetric around its center */
              int grad_wav_size = 2*cvRound( 2*s );
              if( sum->rows < grad_wav_size || sum->cols < grad_wav_size )
              {
                  /* when grad_wav_size is too big,
                   * the sampling of gradient will be meaningless
                   * mark keypoint for deletion. */
                  kp.size = -1;
                  continue;
              }
  
              float descriptor_dir = 360.f - 90.f;
              if (upright == 0)
              {
                  resizeHaarPattern( dx_s, dx_t, NX, 4, grad_wav_size, sum->cols );
                  resizeHaarPattern( dy_s, dy_t, NY, 4, grad_wav_size, sum->cols );
                  for( kk = 0, nangle = 0; kk < nOriSamples; kk++ )
                  {
                      int x = cvRound( center.x + apt[kk].x*s - (float)(grad_wav_size-1)/2 );
                      int y = cvRound( center.y + apt[kk].y*s - (float)(grad_wav_size-1)/2 );
                      if( y < 0 || y >= sum->rows - grad_wav_size ||
                          x < 0 || x >= sum->cols - grad_wav_size )
                          continue;
                      const int* ptr = &sum->at<int>(y, x);
                      float vx = calcHaarPattern( ptr, dx_t, 2 );
                      float vy = calcHaarPattern( ptr, dy_t, 2 );
                      X[nangle] = vx*aptw[kk];
                      Y[nangle] = vy*aptw[kk];
                      nangle++;
                  }
                  if( nangle == 0 )
                  {
                      // No gradient could be sampled because the keypoint is too
                      // near too one or more of the sides of the image. As we
                      // therefore cannot find a dominant direction, we skip this
                      // keypoint and mark it for later deletion from the sequence.
                      kp.size = -1;
                      continue;
                  }
  
                  phase( Mat(1, nangle, CV_32F, X), Mat(1, nangle, CV_32F, Y), Mat(1, nangle, CV_32F, angle), true );
  
                  float bestx = 0, besty = 0, descriptor_mod = 0;
                  for( i = 0; i < 360; i += SURF_ORI_SEARCH_INC )
                  {
                      float sumx = 0, sumy = 0, temp_mod;
                      for( j = 0; j < nangle; j++ )
                      {
                          int d = std::abs(cvRound(angle[j]) - i);
                          if( d < ORI_WIN/2 || d > 360-ORI_WIN/2 )
                          {
                              sumx += X[j];
                              sumy += Y[j];
                          }
                      }
                      temp_mod = sumx*sumx + sumy*sumy;
                      if( temp_mod > descriptor_mod )
                      {
                          descriptor_mod = temp_mod;
                          bestx = sumx;
                          besty = sumy;
                      }
                  }
                  descriptor_dir = fastAtan2( -besty, bestx );
              }
              kp.angle = descriptor_dir;
              if( !descriptors || !descriptors->data )
                  continue;
  
              /* Extract a window of pixels around the keypoint of size 20s */
              int win_size = (int)((PATCH_SZ+1)*s);
              CV_Assert( imaxSize >= win_size );
              Mat win(win_size, win_size, CV_8U, winbuf);
  
              if( !upright )
              {
                  descriptor_dir *= (float)(CV_PI/180);
                  float sin_dir = -std::sin(descriptor_dir);
                  float cos_dir =  std::cos(descriptor_dir);
  
                  /* Subpixel interpolation version (slower). Subpixel not required since
                  the pixels will all get averaged when we scale down to 20 pixels */
                  /*
                  float w[] = { cos_dir, sin_dir, center.x,
                  -sin_dir, cos_dir , center.y };
                  CvMat W = cvMat(2, 3, CV_32F, w);
                  cvGetQuadrangleSubPix( img, &win, &W );
                  */
  
                  float win_offset = -(float)(win_size-1)/2;
                  float start_x = center.x + win_offset*cos_dir + win_offset*sin_dir;
                  float start_y = center.y - win_offset*sin_dir + win_offset*cos_dir;
                  uchar* WIN = win.data;
  #if 0
                  // Nearest neighbour version (faster)
                  for( i = 0; i < win_size; i++, start_x += sin_dir, start_y += cos_dir )
                  {
                      float pixel_x = start_x;
                      float pixel_y = start_y;
                      for( j = 0; j < win_size; j++, pixel_x += cos_dir, pixel_y -= sin_dir )
                      {
                          int x = std::min(std::max(cvRound(pixel_x), 0), img->cols-1);
                          int y = std::min(std::max(cvRound(pixel_y), 0), img->rows-1);
                          WIN[i*win_size + j] = img->at<uchar>(y, x);
                      }
                  }
  #else
                  int ncols1 = img->cols-1, nrows1 = img->rows-1;
                  size_t imgstep = img->step;
                  for( i = 0; i < win_size; i++, start_x += sin_dir, start_y += cos_dir )
                  {
                      double pixel_x = start_x;
                      double pixel_y = start_y;
                      for( j = 0; j < win_size; j++, pixel_x += cos_dir, pixel_y -= sin_dir )
                      {
                          int ix = cvFloor(pixel_x), iy = cvFloor(pixel_y);
                          if( (unsigned)ix < (unsigned)ncols1 &&
                              (unsigned)iy < (unsigned)nrows1 )
                          {
                              float a = (float)(pixel_x - ix), b = (float)(pixel_y - iy);
                              const uchar* imgptr = &img->at<uchar>(iy, ix);
                              WIN[i*win_size + j] = (uchar)
                                  cvRound(imgptr[0]*(1.f - a)*(1.f - b) +
                                          imgptr[1]*a*(1.f - b) +
                                          imgptr[imgstep]*(1.f - a)*b +
                                          imgptr[imgstep+1]*a*b);
                          }
                          else
                          {
                              int x = std::min(std::max(cvRound(pixel_x), 0), ncols1);
                              int y = std::min(std::max(cvRound(pixel_y), 0), nrows1);
                              WIN[i*win_size + j] = img->at<uchar>(y, x);
                          }
                      }
                  }
  #endif
              }
              else
              {
                  // extract rect - slightly optimized version of the code above
                  // TODO: find faster code, as this is simply an extract rect operation,
                  //       e.g. by using cvGetSubRect, problem is the border processing
                  // descriptor_dir == 90 grad
                  // sin_dir == 1
                  // cos_dir == 0
  
                  float win_offset = -(float)(win_size-1)/2;
                  int start_x = cvRound(center.x + win_offset);
                  int start_y = cvRound(center.y - win_offset);
                  uchar* WIN = win.data;
                  for( i = 0; i < win_size; i++, start_x++ )
                  {
                      int pixel_x = start_x;
                      int pixel_y = start_y;
                      for( j = 0; j < win_size; j++, pixel_y-- )
                      {
                          int x = MAX( pixel_x, 0 );
                          int y = MAX( pixel_y, 0 );
                          x = MIN( x, img->cols-1 );
                          y = MIN( y, img->rows-1 );
                          WIN[i*win_size + j] = img->at<uchar>(y, x);
                      }
                  }
              }
              // Scale the window to size PATCH_SZ so each pixel's size is s. This
              // makes calculating the gradients with wavelets of size 2s easy
              resize(win, _patch, _patch.size(), 0, 0, INTER_AREA);
  
              // Calculate gradients in x and y with wavelets of size 2s
              for( i = 0; i < PATCH_SZ; i++ )
                  for( j = 0; j < PATCH_SZ; j++ )
                  {
                      float dw = DW[i*PATCH_SZ + j];
                      float vx = (PATCH[i][j+1] - PATCH[i][j] + PATCH[i+1][j+1] - PATCH[i+1][j])*dw;
                      float vy = (PATCH[i+1][j] - PATCH[i][j] + PATCH[i+1][j+1] - PATCH[i][j+1])*dw;
                      DX[i][j] = vx;
                      DY[i][j] = vy;
                  }
  
              // Construct the descriptor
              vec = descriptors->ptr<float>(k);
              for( kk = 0; kk < dsize; kk++ )
                  vec[kk] = 0;
              double square_mag = 0;
              if( extended )
              {
                  // 128-bin descriptor
                  for( i = 0; i < 4; i++ )
                      for( j = 0; j < 4; j++ )
                      {
                          for(int y = i*5; y < i*5+5; y++ )
                          {
                              for(int x = j*5; x < j*5+5; x++ )
                              {
                                  float tx = DX[y][x], ty = DY[y][x];
                                  if( ty >= 0 )
                                  {
                                      vec[0] += tx;
                                      vec[1] += (float)fabs(tx);
                                  } else {
                                      vec[2] += tx;
                                      vec[3] += (float)fabs(tx);
                                  }
                                  if ( tx >= 0 )
                                  {
                                      vec[4] += ty;
                                      vec[5] += (float)fabs(ty);
                                  } else {
                                      vec[6] += ty;
                                      vec[7] += (float)fabs(ty);
                                  }
                              }
                          }
                          for( kk = 0; kk < 8; kk++ )
                              square_mag += vec[kk]*vec[kk];
                          vec += 8;
                      }
              }
              else
              {
                  // 64-bin descriptor
                  for( i = 0; i < 4; i++ )
                      for( j = 0; j < 4; j++ )
                      {
                          for(int y = i*5; y < i*5+5; y++ )
                          {
                              for(int x = j*5; x < j*5+5; x++ )
                              {
                                  float tx = DX[y][x], ty = DY[y][x];
                                  vec[0] += tx; vec[1] += ty;
                                  vec[2] += (float)fabs(tx); vec[3] += (float)fabs(ty);
                              }
                          }
                          for( kk = 0; kk < 4; kk++ )
                              square_mag += vec[kk]*vec[kk];
                          vec+=4;
                      }
              }
  
              // unit vector is essential for contrast invariance
              vec = descriptors->ptr<float>(k);
              float scale = (float)(1./(std::sqrt(square_mag) + DBL_EPSILON));
              for( kk = 0; kk < dsize; kk++ )
                  vec[kk] *= scale;
          }
      }
  
      // Parameters
      const Mat* img;
      const Mat* sum;
      std::vector<KeyPoint>* keypoints;
      Mat* descriptors;
      bool extended;
      bool upright;
  
      // Pre-calculated values
      int nOriSamples;
      std::vector<Point> apt;
      std::vector<float> aptw;
      std::vector<float> DW;
  };
  
  
  SURF_Impl::SURF_Impl(double _threshold, int _nOctaves, int _nOctaveLayers, bool _extended, bool _upright)
  {
      hessianThreshold = _threshold;
      extended = _extended;
      upright = _upright;
      nOctaves = _nOctaves;
      nOctaveLayers = _nOctaveLayers;
  }
  
  int SURF_Impl::descriptorSize() const { return extended ? 128 : 64; }
  int SURF_Impl::descriptorType() const { return CV_32F; }
  int SURF_Impl::defaultNorm() const { return NORM_L2; }
  
  
  void SURF_Impl::detectAndCompute(InputArray _img, InputArray _mask,
                        CV_OUT std::vector<KeyPoint>& keypoints,
                        OutputArray _descriptors,
                        bool useProvidedKeypoints)
  {
      int imgtype = _img.type(), imgcn = CV_MAT_CN(imgtype);
      bool doDescriptors = _descriptors.needed();
  
      CV_Assert(!_img.empty() && CV_MAT_DEPTH(imgtype) == CV_8U && (imgcn == 1 || imgcn == 3 || imgcn == 4));
      CV_Assert(_descriptors.needed() || !useProvidedKeypoints);
  
  #ifdef HAVE_OPENCL
      if( ocl::useOpenCL() && _img.isUMat())
      {
          SURF_OCL ocl_surf;
          UMat gpu_kpt;
          bool ok = ocl_surf.init(this);
  
          if( ok )
          {
              if( !_descriptors.needed() )
              {
                  ok = ocl_surf.detect(_img, _mask, gpu_kpt);
              }
              else
              {
                  if(useProvidedKeypoints)
                      ocl_surf.uploadKeypoints(keypoints, gpu_kpt);
                  ok = ocl_surf.detectAndCompute(_img, _mask, gpu_kpt, _descriptors, useProvidedKeypoints);
              }
          }
          if( ok )
          {
              if(!useProvidedKeypoints)
                  ocl_surf.downloadKeypoints(gpu_kpt, keypoints);
              return;
          }
      }
  #endif // HAVE_OPENCL
  
      Mat img = _img.getMat(), mask = _mask.getMat(), mask1, sum, msum;
  
      if( imgcn > 1 )
          cvtColor(img, img, COLOR_BGR2GRAY);
  
      CV_Assert(mask.empty() || (mask.type() == CV_8U && mask.size() == img.size()));
      CV_Assert(hessianThreshold >= 0);
      CV_Assert(nOctaves > 0);
      CV_Assert(nOctaveLayers > 0);
  
      integral(img, sum, CV_32S);
  
      // Compute keypoints only if we are not asked for evaluating the descriptors are some given locations:
      if( !useProvidedKeypoints )
      {
          if( !mask.empty() )
          {
              cv::min(mask, 1, mask1);
              integral(mask1, msum, CV_32S);
          }
          fastHessianDetector( sum, msum, keypoints, nOctaves, nOctaveLayers, (float)hessianThreshold );
      }
  
      int i, j, N = (int)keypoints.size();
      if( N > 0 )
      {
          Mat descriptors;
          bool _1d = false;
          int dcols = extended ? 128 : 64;
          size_t dsize = dcols*sizeof(float);
  
          if( doDescriptors )
          {
              _1d = _descriptors.kind() == _InputArray::STD_VECTOR && _descriptors.type() == CV_32F;
              if( _1d )
              {
                  _descriptors.create(N*dcols, 1, CV_32F);
                  descriptors = _descriptors.getMat().reshape(1, N);
              }
              else
              {
                  _descriptors.create(N, dcols, CV_32F);
                  descriptors = _descriptors.getMat();
              }
          }
  
          // we call SURFInvoker in any case, even if we do not need descriptors,
          // since it computes orientation of each feature.
          parallel_for_(Range(0, N), SURFInvoker(img, sum, keypoints, descriptors, extended, upright) );
  
          // remove keypoints that were marked for deletion
          for( i = j = 0; i < N; i++ )
          {
              if( keypoints[i].size > 0 )
              {
                  if( i > j )
                  {
                      keypoints[j] = keypoints[i];
                      if( doDescriptors )
                          memcpy( descriptors.ptr(j), descriptors.ptr(i), dsize);
                  }
                  j++;
              }
          }
          if( N > j )
          {
              N = j;
              keypoints.resize(N);
              if( doDescriptors )
              {
                  Mat d = descriptors.rowRange(0, N);
                  if( _1d )
                      d = d.reshape(1, N*dcols);
                  d.copyTo(_descriptors);
              }
          }
      }
  }
  
  Ptr<SURF> SURF::create(double _threshold, int _nOctaves, int _nOctaveLayers, bool _extended, bool _upright)
  {
      return makePtr<SURF_Impl>(_threshold, _nOctaves, _nOctaveLayers, _extended, _upright);
  }
  
  }
  }
  
  