text: /************************************************************************************
  * Matt's Game Engine is licensed under a BSD 3-Clause License                       *
  *                                                                                   *
  * BSD 3-Clause License                                                              *
  *                                                                                   *
  * Copyright (c) 2020, Matthew Krueger                                               *
  * All rights reserved.                                                              *
  *                                                                                   *
  * Redistribution and use in source and binary forms, with or without                *
  * modification, are permitted provided that the following conditions are met:       *
  *                                                                                   *
  * 1. Redistributions of source code must retain the above copyright notice, this    *
  *    list of conditions and the following disclaimer.                               *
  *                                                                                   *
  * 2. Redistributions in binary form must reproduce the above copyright notice,      *
  *    this list of conditions and the following disclaimer in the documentation      *
  *    and/or other materials provided with the distribution.                         *
  *                                                                                   *
  * 3. Neither the name of the copyright holder nor the names of its                  *
  *    contributors may be used to endorse or promote products derived from           *
  *    this software without specific prior written permission.                       *
  *                                                                                   *
  * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"       *
  * AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE         *
  * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE    *
  * DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE      *
  * FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL        *
  * DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR        *
  * SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER        *
  * CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY,     *
  * OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE     *
  * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.              *
  ************************************************************************************/
  
  
  #ifndef MATTS_GAME_ENGINE_PCH_H
  #define MATTS_GAME_ENGINE_PCH_H
  
  #include <glad/glad.h>
  #include <GLFW/glfw3.h>
  #include <stdlib.h>
  #include <stdio.h>
  #include <stdbool.h>
  #include "linmath.h"
  
  #include "UsefulMacros.h"
  #include "../Logging/EngineLogger.h"
  
  #endif //MATTS_GAME_ENGINE_PCH_H
  