text: /*
   * MIT License
   *
   * Copyright (c) 2021 silicon-village
   *
   * Permission is hereby granted, free of charge, to any person obtaining a copy
   * of this software and associated documentation files (the "Software"), to deal
   * in the Software without restriction, including without limitation the rights
   * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
   * copies of the Software, and to permit persons to whom the Software is
   * furnished to do so, subject to the following conditions:
   *
   * The above copyright notice and this permission notice shall be included in all
   * copies or substantial portions of the Software.
   *
   * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
   * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
   * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
   * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
   * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
   * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
   * SOFTWARE.
   */
  
  #pragma once
  
  #include <memory>
  #include <string>
  #include <typeinfo>
  #include <unordered_map>
  #include <vector>
  
  #include "common/error.h"
  
  VKBP_DISABLE_WARNINGS()
  
  #include "common/glm_common.h"
  
  VKBP_ENABLE_WARNINGS()
  
  #include "scene_graph/components/material.h"
  
  namespace siren {
  namespace sg {
  class PBRMaterial : public Material {
   public:
    PBRMaterial(const std::string &name);
  
    virtual ~PBRMaterial() = default;
  
    virtual std::type_index get_type() override;
  
    glm::vec4 base_color_factor{0.0f, 0.0f, 0.0f, 0.0f};
  
    float metallic_factor{0.0f};
  
    float roughness_factor{0.0f};
  };
  
  }  // namespace sg
  }  // namespace siren
  