text: ///
  /// PauseMenuRenderStage.h
  /// Seed of Andromeda
  ///
  /// Created by Benjamin Arnold on 30 Nov 2014
  /// Copyright 2014 Regrowth Studios
  /// MIT License
  ///
  /// Summary:
  /// Render stage for drawing the pause menu
  ///
  
  #pragma once
  
  #ifndef PauseMenuRenderStage_h__
  #define PauseMenuRenderStage_h__
  
  #include "IRenderStage.h"
  
  class PauseMenu;
  
  class PauseMenuRenderStage : public IRenderStage {
  public:
      void hook(const PauseMenu* pauseMenu);
  
      // Draws the render stage
      virtual void render(const Camera* camera = nullptr) override;
  
  private:
      const PauseMenu* _pauseMenu = nullptr; ///< Handle to pause menu for rendering
  };
  
  #endif // PauseMenuRenderStage_h__