text: 
  //
  // Created by Bayramov Nidjat on 18.12.18.
  //
  
  #ifndef LAB_3_LEFTSELECTIONBUTTON_H
  #define LAB_3_LEFTSELECTIONBUTTON_H
  
  #include "Button.h"
  
  class LeftSelectionButton : public Button {
      public:
          LeftSelectionButton(const std::string &button_name, const int &x, const int &y) : Button(button_name, x, y) {
              getButtonNormalTexture().loadFromFile("../src/Buttons/LeftSelectionButton/left_selection.png");
              getButtonSelectedTexture().loadFromFile("../src/Buttons/LeftSelectionButton/selected_left_selection.png");
              getButtonInvisibleTexture().loadFromFile("../src/Buttons/LeftSelectionButton/invisible_left_selection.png");
  
              getButtonSprite().setTexture(getButtonNormalTexture());
          }
  };
  
  #endif //LAB_3_LEFTSELECTIONBUTTON_H
  