text: // world config: global game settings
  world_config = {
  	hasMilitia: false,
  	nightbonus: {
  		active: false,
  		from: 0, 
  		till: 0
  		},
  	smithyLevels: true,
  	hasChurch: false,
  	hasArchers: false,
  	hasKnight: false,
  	speed: 1,
  	unitSpeed: 1,
  	farmLimit: 0,
  	minFake: 0,
  	hasMinFakeLimit: false,
  	coins: false,
  	maxNobleWalkingTime: 999
  };
  
  if (pers.get('worldconfig') !== '') {
  	world_config = JSON.parse(pers.get("worldconfig"));
  	
  } else {
  	// load new world through tw API
  	if (server_settings.ajaxAllowed) {
  		//<!--@@INCLUDE "config\world_config_getter.js" INDENT=4 //-->
  		world_config = world_config_getter();
  		
  	} else {
  		// Not allowed to get data with ajax: need to store the configuration here
  		//world_config = (function() {
  			// paste the world configurations for all worlds on servers that disallow ajax
  		//})();
          alert("No configurations present for this server! (see world_config.js)\nContinueing with default settings.");
  	}
  	
  	pers.set("worldconfig", JSON.stringify(world_config));
  }