text: ﻿/**
   * Copyright Amazon.com, Inc. or its affiliates. All Rights Reserved.
   * SPDX-License-Identifier: Apache-2.0.
   */
  
  #pragma once
  #include <aws/ec2/EC2_EXPORTS.h>
  #include <aws/core/utils/memory/stl/AWSStreamFwd.h>
  #include <aws/ec2/model/PermissionGroup.h>
  #include <aws/core/utils/memory/stl/AWSString.h>
  #include <utility>
  
  namespace Aws
  {
  namespace Utils
  {
  namespace Xml
  {
    class XmlNode;
  } // namespace Xml
  } // namespace Utils
  namespace EC2
  {
  namespace Model
  {
  
    /**
     * <p>Describes a launch permission.</p><p><h3>See Also:</h3>   <a
     * href="http://docs.aws.amazon.com/goto/WebAPI/ec2-2016-11-15/LaunchPermission">AWS
     * API Reference</a></p>
     */
    class AWS_EC2_API LaunchPermission
    {
    public:
      LaunchPermission();
      LaunchPermission(const Aws::Utils::Xml::XmlNode& xmlNode);
      LaunchPermission& operator=(const Aws::Utils::Xml::XmlNode& xmlNode);
  
      void OutputToStream(Aws::OStream& ostream, const char* location, unsigned index, const char* locationValue) const;
      void OutputToStream(Aws::OStream& oStream, const char* location) const;
  
  
      /**
       * <p>The name of the group.</p>
       */
      inline const PermissionGroup& GetGroup() const{ return m_group; }
  
      /**
       * <p>The name of the group.</p>
       */
      inline bool GroupHasBeenSet() const { return m_groupHasBeenSet; }
  
      /**
       * <p>The name of the group.</p>
       */
      inline void SetGroup(const PermissionGroup& value) { m_groupHasBeenSet = true; m_group = value; }
  
      /**
       * <p>The name of the group.</p>
       */
      inline void SetGroup(PermissionGroup&& value) { m_groupHasBeenSet = true; m_group = std::move(value); }
  
      /**
       * <p>The name of the group.</p>
       */
      inline LaunchPermission& WithGroup(const PermissionGroup& value) { SetGroup(value); return *this;}
  
      /**
       * <p>The name of the group.</p>
       */
      inline LaunchPermission& WithGroup(PermissionGroup&& value) { SetGroup(std::move(value)); return *this;}
  
  
      /**
       * <p>The Amazon Web Services account ID.</p> <p>Constraints: Up to 10 000 account
       * IDs can be specified in a single request.</p>
       */
      inline const Aws::String& GetUserId() const{ return m_userId; }
  
      /**
       * <p>The Amazon Web Services account ID.</p> <p>Constraints: Up to 10 000 account
       * IDs can be specified in a single request.</p>
       */
      inline bool UserIdHasBeenSet() const { return m_userIdHasBeenSet; }
  
      /**
       * <p>The Amazon Web Services account ID.</p> <p>Constraints: Up to 10 000 account
       * IDs can be specified in a single request.</p>
       */
      inline void SetUserId(const Aws::String& value) { m_userIdHasBeenSet = true; m_userId = value; }
  
      /**
       * <p>The Amazon Web Services account ID.</p> <p>Constraints: Up to 10 000 account
       * IDs can be specified in a single request.</p>
       */
      inline void SetUserId(Aws::String&& value) { m_userIdHasBeenSet = true; m_userId = std::move(value); }
  
      /**
       * <p>The Amazon Web Services account ID.</p> <p>Constraints: Up to 10 000 account
       * IDs can be specified in a single request.</p>
       */
      inline void SetUserId(const char* value) { m_userIdHasBeenSet = true; m_userId.assign(value); }
  
      /**
       * <p>The Amazon Web Services account ID.</p> <p>Constraints: Up to 10 000 account
       * IDs can be specified in a single request.</p>
       */
      inline LaunchPermission& WithUserId(const Aws::String& value) { SetUserId(value); return *this;}
  
      /**
       * <p>The Amazon Web Services account ID.</p> <p>Constraints: Up to 10 000 account
       * IDs can be specified in a single request.</p>
       */
      inline LaunchPermission& WithUserId(Aws::String&& value) { SetUserId(std::move(value)); return *this;}
  
      /**
       * <p>The Amazon Web Services account ID.</p> <p>Constraints: Up to 10 000 account
       * IDs can be specified in a single request.</p>
       */
      inline LaunchPermission& WithUserId(const char* value) { SetUserId(value); return *this;}
  
  
      /**
       * <p>The Amazon Resource Name (ARN) of an organization.</p>
       */
      inline const Aws::String& GetOrganizationArn() const{ return m_organizationArn; }
  
      /**
       * <p>The Amazon Resource Name (ARN) of an organization.</p>
       */
      inline bool OrganizationArnHasBeenSet() const { return m_organizationArnHasBeenSet; }
  
      /**
       * <p>The Amazon Resource Name (ARN) of an organization.</p>
       */
      inline void SetOrganizationArn(const Aws::String& value) { m_organizationArnHasBeenSet = true; m_organizationArn = value; }
  
      /**
       * <p>The Amazon Resource Name (ARN) of an organization.</p>
       */
      inline void SetOrganizationArn(Aws::String&& value) { m_organizationArnHasBeenSet = true; m_organizationArn = std::move(value); }
  
      /**
       * <p>The Amazon Resource Name (ARN) of an organization.</p>
       */
      inline void SetOrganizationArn(const char* value) { m_organizationArnHasBeenSet = true; m_organizationArn.assign(value); }
  
      /**
       * <p>The Amazon Resource Name (ARN) of an organization.</p>
       */
      inline LaunchPermission& WithOrganizationArn(const Aws::String& value) { SetOrganizationArn(value); return *this;}
  
      /**
       * <p>The Amazon Resource Name (ARN) of an organization.</p>
       */
      inline LaunchPermission& WithOrganizationArn(Aws::String&& value) { SetOrganizationArn(std::move(value)); return *this;}
  
      /**
       * <p>The Amazon Resource Name (ARN) of an organization.</p>
       */
      inline LaunchPermission& WithOrganizationArn(const char* value) { SetOrganizationArn(value); return *this;}
  
  
      /**
       * <p>The Amazon Resource Name (ARN) of an organizational unit (OU).</p>
       */
      inline const Aws::String& GetOrganizationalUnitArn() const{ return m_organizationalUnitArn; }
  
      /**
       * <p>The Amazon Resource Name (ARN) of an organizational unit (OU).</p>
       */
      inline bool OrganizationalUnitArnHasBeenSet() const { return m_organizationalUnitArnHasBeenSet; }
  
      /**
       * <p>The Amazon Resource Name (ARN) of an organizational unit (OU).</p>
       */
      inline void SetOrganizationalUnitArn(const Aws::String& value) { m_organizationalUnitArnHasBeenSet = true; m_organizationalUnitArn = value; }
  
      /**
       * <p>The Amazon Resource Name (ARN) of an organizational unit (OU).</p>
       */
      inline void SetOrganizationalUnitArn(Aws::String&& value) { m_organizationalUnitArnHasBeenSet = true; m_organizationalUnitArn = std::move(value); }
  
      /**
       * <p>The Amazon Resource Name (ARN) of an organizational unit (OU).</p>
       */
      inline void SetOrganizationalUnitArn(const char* value) { m_organizationalUnitArnHasBeenSet = true; m_organizationalUnitArn.assign(value); }
  
      /**
       * <p>The Amazon Resource Name (ARN) of an organizational unit (OU).</p>
       */
      inline LaunchPermission& WithOrganizationalUnitArn(const Aws::String& value) { SetOrganizationalUnitArn(value); return *this;}
  
      /**
       * <p>The Amazon Resource Name (ARN) of an organizational unit (OU).</p>
       */
      inline LaunchPermission& WithOrganizationalUnitArn(Aws::String&& value) { SetOrganizationalUnitArn(std::move(value)); return *this;}
  
      /**
       * <p>The Amazon Resource Name (ARN) of an organizational unit (OU).</p>
       */
      inline LaunchPermission& WithOrganizationalUnitArn(const char* value) { SetOrganizationalUnitArn(value); return *this;}
  
    private:
  
      PermissionGroup m_group;
      bool m_groupHasBeenSet;
  
      Aws::String m_userId;
      bool m_userIdHasBeenSet;
  
      Aws::String m_organizationArn;
      bool m_organizationArnHasBeenSet;
  
      Aws::String m_organizationalUnitArn;
      bool m_organizationalUnitArnHasBeenSet;
    };
  
  } // namespace Model
  } // namespace EC2
  } // namespace Aws
  