text: #include <ctime>
  #include "Player.h"
  
  Player::Player()
  {
  	score = 0;
  	health = 0;
  	name = "";
  }
  
  void Player::setHealth(float fHealth)
  {
  	if (fHealth > 100)
  		fHealth = 100;
  	else if (fHealth < 0)
  		fHealth = 0;
  
  	health = fHealth;
  }
  float Player::getHealth()
  {
  	return health;
  }
  
  int Player::getScore()
  {
  	return score;
  }
  void Player::setScore(int iScore)
  {
  	score = iScore;
  }
  
  void Player::setName( string sName )
  {
  	name = sName;
  }
  string Player::getName()
  {
  	return name;
  }
  
  void Player::display()
  {
  	cout << "Player has " << getHealth() << " health and a score of " << getScore() << endl;
  }
  
  void Player::run()
  {
  	cout << "Would you like to play a game?\n:";
  	char playG;
  	cin >> playG;
  
  	while (playG == 'y' || playG == 'Y')
  	{
  		int thisScore = 0;
  		int cScore = 0;
  
  		int wCount = 0;
  		while (wCount < 5)
  		{
  			srand((unsigned int)time(NULL)+rand()%30+rand()%100);
  			thisScore += rand() % 100 + 1;
  			wCount++;
  		}
  		setScore(thisScore);
  
  		cout << "Player 1: " << getName() << ", your score is: " << getScore() << endl;
  
  		cout << "Would you like to play again?\n:";
  		cin >> playG;
  	}
  }