text: #ifndef BOUNDINGBOX_H
  #define BOUNDINGBOX_H
  
  #include "glTypes.h"
  #include "useful_things.h"
  
  using namespace std;
  
  class BoundingBox {
  public:
    BoundingBox() {
      memset( m_min, 0, sizeof(m_min) );
      memset( m_max, 0, sizeof(m_max) );
    }
  
    vert3 m_min;
    vert3 m_max;
  };
  
  #endif