text: #ifndef MY_HIGH_SCORE_H
  #define MY_HIGH_SCORE_H
  #include "menu.h"
  #include <SFML/Graphics/RenderWindow.hpp>
  #include "button.h"
  
  class my_high_score : public menu
  {
  public:
  	~my_high_score();
  	my_high_score();
  	void draw(sf::RenderWindow& main_win) override;
  	menu_factory::menu_factory::type_menu update() override;
  private:
  	text title_;
  	text error_;
  	button back_;
  	std::vector<std::pair<std::string, std::string>> score_vector_;
  	std::vector<text> score_vector_label_;
  	int nb_score_;
  };
  #endif
  