text: #pragma once
  
  #include <windows.h>
  
  namespace SGS2D 
  {
  	class BasicTimer
  	{
  	public:
  		BasicTimer();
  		void Reset();
  		void Update(); 
  		float GetTotal();
  		float GetDelta();
  	private:
  		LARGE_INTEGER _frequency;
  		LARGE_INTEGER _currentTime;
  		LARGE_INTEGER _startTime;
  		LARGE_INTEGER _lastTime;
  		float _total;
  		float _delta;
  	};
  }