text: ﻿/**
   *	@file	blend_state.hpp
   *
   *	@brief	BlendState クラスの定義
   *
   *	@author	myoukaku
   */
  
  #ifndef BKSGE_CORE_RENDER_GL_DETAIL_BLEND_STATE_HPP
  #define BKSGE_CORE_RENDER_GL_DETAIL_BLEND_STATE_HPP
  
  #include <bksge/core/render/fwd/blend_state_fwd.hpp>
  
  namespace bksge
  {
  
  namespace render
  {
  
  namespace gl
  {
  
  class BlendState
  {
  public:
  	static void Apply(bksge::BlendState const& state);
  };
  
  }	// namespace gl
  
  }	// namespace render
  
  }	// namespace bksge
  
  #include <bksge/fnd/config.hpp>
  #if defined(BKSGE_HEADER_ONLY)
  #include <bksge/core/render/gl/detail/inl/blend_state_inl.hpp>
  #endif
  
  #endif // BKSGE_CORE_RENDER_GL_DETAIL_BLEND_STATE_HPP
  