text: /* !!!! GENERATED FILE - DO NOT EDIT !!!!
   * --------------------------------------
   *
   * This file is part of liblcf. Copyright (c) 2018 liblcf authors.
   * https://github.com/EasyRPG/liblcf - https://easyrpg.org
   *
   * liblcf is Free/Libre Open Source Software, released under the MIT License.
   * For the full copyright and license information, please view the COPYING
   * file that was distributed with this source code.
   */
  
  #ifndef LCF_RPG_MUSIC_H
  #define LCF_RPG_MUSIC_H
  
  // Headers
  #include <stdint.h>
  #include <string>
  
  /**
   * RPG::Music class.
   */
  namespace RPG {
  	class Music {
  	public:
  		std::string name = "(OFF)";
  		int32_t fadein = 0;
  		int32_t volume = 100;
  		int32_t tempo = 100;
  		int32_t balance = 50;
  	};
  
  	inline bool operator==(const Music& l, const Music& r) {
  		return l.name == r.name
  		&& l.fadein == r.fadein
  		&& l.volume == r.volume
  		&& l.tempo == r.tempo
  		&& l.balance == r.balance;
  	}
  
  	inline bool operator!=(const Music& l, const Music& r) {
  		return !(l == r);
  	}
  }
  
  #endif
  