text: 
  ID3D11VertexShader* ezGALShaderDX11::GetDXVertexShader() const
  {
    return m_pVertexShader;
  }
  
  ID3D11HullShader* ezGALShaderDX11::GetDXHullShader() const
  {
    return m_pHullShader;
  }
  
  ID3D11DomainShader* ezGALShaderDX11::GetDXDomainShader() const
  {
    return m_pDomainShader;
  }
  
  ID3D11GeometryShader* ezGALShaderDX11::GetDXGeometryShader() const
  {
    return m_pGeometryShader;
  }
  
  ID3D11PixelShader* ezGALShaderDX11::GetDXPixelShader() const
  {
    return m_pPixelShader;
  }
  
  ID3D11ComputeShader* ezGALShaderDX11::GetDXComputeShader() const
  {
    return m_pComputeShader;
  }