text: /*!
  	@file
  	@author		Albert Semenov
  	@date		07/2012
  */
  
  #include "Precompiled.h"
  #include "ImageListControl.h"
  #include "FactoryManager.h"
  #include "CommandManager.h"
  
  namespace tools
  {
  
  	FACTORY_ITEM_ATTRIBUTE(ImageListControl)
  
  	void ImageListControl::OnInitialise(Control* _parent, MyGUI::Widget* _place, const std::string& _layoutName)
  	{
  		DataListBaseControl::OnInitialise(_parent, _place, _layoutName);
  
  		CommandManager::getInstance().getEvent("Command_CreateImageData")->connect(static_cast<DataListBaseControl*>(this), &DataListBaseControl::commandCreateData);
  		CommandManager::getInstance().getEvent("Command_CloneImageData")->connect(static_cast<DataListBaseControl*>(this), &DataListBaseControl::commandCloneData);
  		CommandManager::getInstance().getEvent("Command_DestroyImageData")->connect(static_cast<DataListBaseControl*>(this), &DataListBaseControl::commandDestroyData);
  		CommandManager::getInstance().getEvent("Command_RenameImageData")->connect(static_cast<DataListBaseControl*>(this), &DataListBaseControl::commandRenameData);
  
  		setDataInfo("Root", "Image", "Name", "UniqueName");
  	}
  
  }
  