text: #pragma once
  // ::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::: //
  // The MIT License (MIT)
  // This source file is part of LORE
  // ( Lightweight Object-oriented Rendering Engine )
  //
  // Copyright (c) 2017-2021 Jordan Sparks
  //
  // Permission is hereby granted, free of charge, to any person obtaining a copy
  // of this software and associated documentation files ( the "Software" ), to deal
  // in the Software without restriction, including without limitation the rights
  // to use, copy, modify, merge, publish, distribute, sublicense, and / or sell
  // copies of the Software, and to permit persons to whom the Software is
  // furnished to do so, subject to the following conditions :
  //
  // The above copyright notice and this permission notice shall be included in
  // all copies or substantial portions of the Software.
  //
  // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
  // IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
  // FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.IN NO EVENT SHALL THE
  // AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
  // LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
  // OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
  // THE SOFTWARE.
  // ::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::: //
  
  #include <LORE/LorePlatform.h>
  
  // ::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::: //
  
  // C/C++/STL.
  #include <algorithm>
  #include <atomic>
  #include <cassert>
  #include <cctype>
  #include <chrono>
  #include <condition_variable>
  #include <ctime>
  #include <fstream>
  #include <functional>
  #include <map>
  #include <memory>
  #include <mutex>
  #include <set>
  #include <sstream>
  #include <stack>
  #include <string>
  #include <thread>
  #include <typeindex>
  #include <typeinfo>
  #include <queue>
  #include <unordered_map>
  #include <unordered_set>
  
  #if LORE_PLATFORM == LORE_WINDOWS
  #include <variant>
  #else
  #include "../External/variant/include/mpark/variant.hpp"
  #endif
  
  #include <vector>
  
  // ::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::: //
  
  // Windows.
  #if LORE_PLATFORM == LORE_WINDOWS
  #define NOMINMAX
  #include <Windows.h>
  #endif
  
  // ::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::: //
  
  // Lore.
  #include "Exports.h"
  #include "Types.h"
  #include "Core/ClassMacros.h"
  #include "Core/Logging/Log.h"
  #include "Core/Exception.h"
  #include "Memory/MemoryAccess.h"
  
  // ::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::: //
  
  // GLM.
  #define GLM_FORCE_CTOR_INIT
  #define GLM_ENABLE_EXPERIMENTAL
  #include <glm/glm.hpp>
  #include <glm/gtc/matrix_transform.hpp>
  #include <glm/gtc/quaternion.hpp>
  #include <glm/gtc/type_ptr.hpp>
  #include <glm/gtx/norm.hpp>
  
  // ::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::: //
  