text: /*
   * Mesa 3-D graphics library
   *
   * Copyright (C) 1999-2008  Brian Paul   All Rights Reserved.
   *
   * Permission is hereby granted, free of charge, to any person obtaining a
   * copy of this software and associated documentation files (the "Software"),
   * to deal in the Software without restriction, including without limitation
   * the rights to use, copy, modify, merge, publish, distribute, sublicense,
   * and/or sell copies of the Software, and to permit persons to whom the
   * Software is furnished to do so, subject to the following conditions:
   *
   * The above copyright notice and this permission notice shall be included
   * in all copies or substantial portions of the Software.
   *
   * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
   * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
   * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.  IN NO EVENT SHALL
   * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR
   * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
   * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
   * OTHER DEALINGS IN THE SOFTWARE.
   */
  
  
  /**
   * \file errors.h
   * Mesa debugging and error handling functions.
   *
   * This file provides functions to record errors, warnings, and miscellaneous
   * debug information.
   */
  
  
  #ifndef ERRORS_H
  #define ERRORS_H
  
  
  #include <stdio.h>
  #include <stdarg.h>
  #include "glheader.h"
  #include "mtypes.h"
  
  
  #ifdef __cplusplus
  extern "C" {
  #endif
  
  extern void
  _mesa_warning( struct gl_context *gc, const char *fmtString, ... ) PRINTFLIKE(2, 3);
  
  extern void
  _mesa_problem( const struct gl_context *ctx, const char *fmtString, ... ) PRINTFLIKE(2, 3);
  
  extern void
  _mesa_error( struct gl_context *ctx, GLenum error, const char *fmtString, ... ) PRINTFLIKE(3, 4);
  
  extern void
  _mesa_error_no_memory(const char *caller);
  
  extern void
  _mesa_debug( const struct gl_context *ctx, const char *fmtString, ... ) PRINTFLIKE(2, 3);
  
  extern void
  _mesa_log(const char *fmtString, ...) PRINTFLIKE(1, 2);
  
  extern FILE *
  _mesa_get_log_file(void);
  
  void
  _mesa_shader_debug(struct gl_context *ctx, GLenum type, GLuint *id,
                     const char *msg);
  
  extern void
  _mesa_gl_vdebug(struct gl_context *ctx,
                  GLuint *id,
                  enum mesa_debug_source source,
                  enum mesa_debug_type type,
                  enum mesa_debug_severity severity,
                  const char *fmtString,
                  va_list args);
  
  extern void
  _mesa_gl_debug(struct gl_context *ctx,
                 GLuint *id,
                 enum mesa_debug_source source,
                 enum mesa_debug_type type,
                 enum mesa_debug_severity severity,
                 const char *fmtString, ...) PRINTFLIKE(6, 7);
  
  #define _mesa_perf_debug(ctx, sev, ...) do {                              \
     static GLuint msg_id = 0;                                              \
     if (unlikely(ctx->Const.ContextFlags & GL_CONTEXT_FLAG_DEBUG_BIT)) {   \
        _mesa_gl_debug(ctx, &msg_id,                                        \
                       MESA_DEBUG_SOURCE_API,                               \
                       MESA_DEBUG_TYPE_PERFORMANCE,                         \
                       sev,                                                 \
                       __VA_ARGS__);                                        \
     }                                                                      \
  } while (0)
  
  
  #ifdef __cplusplus
  }
  #endif
  
  
  #endif /* ERRORS_H */
  