text: #include "/d/dagger/aketon/short.h"
  
  inherit ROOM;
  
  void create() {
     ::create();
     set_property("light",2);
     set_short("Patio of an elven home");
     set_long("%^GREEN%^Patio of an elven home%^RESET%^\n"+
     "You are standing on the patio of an elven home. A wooden porch"+
     " has been built across the branches and you have quite a good"+
     " view from up here, but there is no railing so you must be"+
     " careful not to fall. A large branch full of leaves arches over"+
     " the doorway to the southwest, giving half of the patio some shade"+
     " during the heat of the day. There always seems to be a wind"+
     " blowing through here, rustling the leaves and your clothing."+
     " This is quite a nice spot if you're not afraid of heights.");
     set_smell("default","You are assaulted by the many smells of the "
        "forest.");
     set_listen("default","The wind rustles through the leaves.");
     set_items(([
     "porch" : "The porch has been built of wood across the more slender"+
     " branches of the tree. It seems sturdy enough and will probably"+
     " hold, provided you aren't a giant.",
     "branch" : "A branch arches over the southwest doorway, it is covered"+
     " in many leaves and it provides half of the porch area with a lot"+
     " of shade during the day.",
     ]));
     set_exits( (["southwest":RPATH3+"3one12"]) );
  }
  