text: ﻿#pragma once
  
  #include "il2cpp-config.h"
  
  #ifndef _MSC_VER
  # include <alloca.h>
  #else
  # include <malloc.h>
  #endif
  
  #include <stdint.h>
  #include <assert.h>
  #include <exception>
  
  // UnityEngine.Events.UnityEvent`1<System.Object>
  struct UnityEvent_1_t2727799310;
  // UnityEngine.Events.UnityAction`1<System.Object>
  struct UnityAction_1_t4056035046;
  // System.Reflection.MethodInfo
  struct MethodInfo_t;
  // System.String
  struct String_t;
  // System.Object
  struct Il2CppObject;
  // UnityEngine.Events.BaseInvokableCall
  struct BaseInvokableCall_t2229564840;
  
  #include "codegen/il2cpp-codegen.h"
  #include "mscorlib_System_String2029220233.h"
  #include "mscorlib_System_Object2689449295.h"
  #include "mscorlib_System_Reflection_MethodInfo3330546337.h"
  
  // System.Void UnityEngine.Events.UnityEvent`1<System.Object>::.ctor()
  extern "C"  void UnityEvent_1__ctor_m2073978020_gshared (UnityEvent_1_t2727799310 * __this, const MethodInfo* method);
  #define UnityEvent_1__ctor_m2073978020(__this, method) ((  void (*) (UnityEvent_1_t2727799310 *, const MethodInfo*))UnityEvent_1__ctor_m2073978020_gshared)(__this, method)
  // System.Void UnityEngine.Events.UnityEvent`1<System.Object>::AddListener(UnityEngine.Events.UnityAction`1<T0>)
  extern "C"  void UnityEvent_1_AddListener_m22503421_gshared (UnityEvent_1_t2727799310 * __this, UnityAction_1_t4056035046 * ___call0, const MethodInfo* method);
  #define UnityEvent_1_AddListener_m22503421(__this, ___call0, method) ((  void (*) (UnityEvent_1_t2727799310 *, UnityAction_1_t4056035046 *, const MethodInfo*))UnityEvent_1_AddListener_m22503421_gshared)(__this, ___call0, method)
  // System.Void UnityEngine.Events.UnityEvent`1<System.Object>::RemoveListener(UnityEngine.Events.UnityAction`1<T0>)
  extern "C"  void UnityEvent_1_RemoveListener_m4278264272_gshared (UnityEvent_1_t2727799310 * __this, UnityAction_1_t4056035046 * ___call0, const MethodInfo* method);
  #define UnityEvent_1_RemoveListener_m4278264272(__this, ___call0, method) ((  void (*) (UnityEvent_1_t2727799310 *, UnityAction_1_t4056035046 *, const MethodInfo*))UnityEvent_1_RemoveListener_m4278264272_gshared)(__this, ___call0, method)
  // System.Reflection.MethodInfo UnityEngine.Events.UnityEvent`1<System.Object>::FindMethod_Impl(System.String,System.Object)
  extern "C"  MethodInfo_t * UnityEvent_1_FindMethod_Impl_m2223850067_gshared (UnityEvent_1_t2727799310 * __this, String_t* ___name0, Il2CppObject * ___targetObj1, const MethodInfo* method);
  #define UnityEvent_1_FindMethod_Impl_m2223850067(__this, ___name0, ___targetObj1, method) ((  MethodInfo_t * (*) (UnityEvent_1_t2727799310 *, String_t*, Il2CppObject *, const MethodInfo*))UnityEvent_1_FindMethod_Impl_m2223850067_gshared)(__this, ___name0, ___targetObj1, method)
  // UnityEngine.Events.BaseInvokableCall UnityEngine.Events.UnityEvent`1<System.Object>::GetDelegate(System.Object,System.Reflection.MethodInfo)
  extern "C"  BaseInvokableCall_t2229564840 * UnityEvent_1_GetDelegate_m669290055_gshared (UnityEvent_1_t2727799310 * __this, Il2CppObject * ___target0, MethodInfo_t * ___theFunction1, const MethodInfo* method);
  #define UnityEvent_1_GetDelegate_m669290055(__this, ___target0, ___theFunction1, method) ((  BaseInvokableCall_t2229564840 * (*) (UnityEvent_1_t2727799310 *, Il2CppObject *, MethodInfo_t *, const MethodInfo*))UnityEvent_1_GetDelegate_m669290055_gshared)(__this, ___target0, ___theFunction1, method)
  // UnityEngine.Events.BaseInvokableCall UnityEngine.Events.UnityEvent`1<System.Object>::GetDelegate(UnityEngine.Events.UnityAction`1<T0>)
  extern "C"  BaseInvokableCall_t2229564840 * UnityEvent_1_GetDelegate_m3098147632_gshared (Il2CppObject * __this /* static, unused */, UnityAction_1_t4056035046 * ___action0, const MethodInfo* method);
  #define UnityEvent_1_GetDelegate_m3098147632(__this /* static, unused */, ___action0, method) ((  BaseInvokableCall_t2229564840 * (*) (Il2CppObject * /* static, unused */, UnityAction_1_t4056035046 *, const MethodInfo*))UnityEvent_1_GetDelegate_m3098147632_gshared)(__this /* static, unused */, ___action0, method)
  // System.Void UnityEngine.Events.UnityEvent`1<System.Object>::Invoke(T0)
  extern "C"  void UnityEvent_1_Invoke_m838874366_gshared (UnityEvent_1_t2727799310 * __this, Il2CppObject * ___arg00, const MethodInfo* method);
  #define UnityEvent_1_Invoke_m838874366(__this, ___arg00, method) ((  void (*) (UnityEvent_1_t2727799310 *, Il2CppObject *, const MethodInfo*))UnityEvent_1_Invoke_m838874366_gshared)(__this, ___arg00, method)
  