text: // Autogenerated from CppHeaderCreator
  // Created by Sc2ad
  // =========================================================================
  #pragma once
  // Begin includes
  #include <stdint.h>
  #include "extern/beatsaber-hook/shared/utils/byref.hpp"
  // Completed includes
  // Type namespace: UnityEngine.Timeline
  namespace UnityEngine::Timeline {
    // Forward declaring type: IInterval
    class IInterval;
  }
  #include "extern/beatsaber-hook/shared/utils/il2cpp-type-check.hpp"
  NEED_NO_BOX(UnityEngine::Timeline::IInterval);
  DEFINE_IL2CPP_ARG_TYPE(UnityEngine::Timeline::IInterval*, "UnityEngine.Timeline", "IInterval");
  // Type namespace: UnityEngine.Timeline
  namespace UnityEngine::Timeline {
    // Size: 0x10
    #pragma pack(push, 1)
    // Autogenerated type: UnityEngine.Timeline.IInterval
    // [TokenAttribute] Offset: FFFFFFFF
    class IInterval {
      public:
      // public System.Int64 get_intervalStart()
      // Offset: 0xFFFFFFFF
      int64_t get_intervalStart();
      // public System.Int64 get_intervalEnd()
      // Offset: 0xFFFFFFFF
      int64_t get_intervalEnd();
    }; // UnityEngine.Timeline.IInterval
    #pragma pack(pop)
  }
  #include "extern/beatsaber-hook/shared/utils/il2cpp-utils-methods.hpp"
  // Writing MetadataGetter for method: UnityEngine::Timeline::IInterval::get_intervalStart
  // Il2CppName: get_intervalStart
  template<>
  struct ::il2cpp_utils::il2cpp_type_check::MetadataGetter<static_cast<int64_t (UnityEngine::Timeline::IInterval::*)()>(&UnityEngine::Timeline::IInterval::get_intervalStart)> {
    static const MethodInfo* get() {
      return ::il2cpp_utils::FindMethod(classof(UnityEngine::Timeline::IInterval*), "get_intervalStart", std::vector<Il2CppClass*>(), ::std::vector<const Il2CppType*>{});
    }
  };
  // Writing MetadataGetter for method: UnityEngine::Timeline::IInterval::get_intervalEnd
  // Il2CppName: get_intervalEnd
  template<>
  struct ::il2cpp_utils::il2cpp_type_check::MetadataGetter<static_cast<int64_t (UnityEngine::Timeline::IInterval::*)()>(&UnityEngine::Timeline::IInterval::get_intervalEnd)> {
    static const MethodInfo* get() {
      return ::il2cpp_utils::FindMethod(classof(UnityEngine::Timeline::IInterval*), "get_intervalEnd", std::vector<Il2CppClass*>(), ::std::vector<const Il2CppType*>{});
    }
  };
  