text: // Fill out your copyright notice in the Description page of Project Settings.
  
  #pragma once
  
  #include "CoreMinimal.h"
  #include "UEOSC/Include/UEOscElement.h"
  #include "VMT4UEStreamingData.generated.h"
  
  /**
   *
   */
  UCLASS()
  class VMT4UE_API UVMT4UEStreamingData : public UObject
  {
  	GENERATED_BODY()
  
  public:
  	FRWLock RWLock;
  	TMap<int, FTransform> trackerTransforms;
  
  	UFUNCTION()
  	void OnReceived(const FName &Address, const TArray<FUEOSCElement> &Data, const FString &SenderIp);
  };
  