text: 
  #pragma once
  
  #include "misc/Common.hpp"
  
  struct Coord {
      nook::U16 x, y;
      
      Coord() = default;
      Coord(nook::U16 x, nook::U16 y) : x(x), y(y) {}
      bool operator==(Coord c) { return x == c.x && y == c.y; }
      bool operator!=(Coord c) { return x != c.x || y != c.y; }
      
      nook::Point2 point() const { return nook::Point2(x, y); }
  };
  