text: inherit "room/room";
  int i;
  object monster01;
  
  reset(arg) {
    add_exit("north", "/wizards/ahma/castle/rooms/area37g");
    short_desc = "In the second floor of the cavern";
    long_desc = read_file("/wizards/ahma/castle/sfloordesc") +
                "The cavern ends in a sturdy looking stone wall.\n";
  
    set_not_out(1);
  
    i = random(3);
    
    if(i == 0) {
      if(!monster01) {
        monster01 = clone_object("/wizards/ahma/castle/mob/mob14");
        move_object(monster01, this_object());
      }
    }
    
    if(i == 1) {
      if(!monster01) {
        monster01 = clone_object("/wizards/ahma/castle/mob/mob15");
        move_object(monster01, this_object());
      }   
    
    }
    if(i == 2) {
      if(!monster01) {
        monster01 = clone_object("/wizards/ahma/castle/mob/mob13");
        move_object(monster01, this_object());
      }
    }
  }
  