text: #ifndef TILE_HPP
  #define TILE_HPP
  
  #include "SFML/Graphics.hpp"
  
  class tile {
  public:
  
      tile(const int place, sf::Vector2f position, sf::Vector2f size, sf::Color color);
      void draw(sf::RenderWindow & w);
      const int getPlace();
      void setColor(sf::Color c);
  
  private:
  
      const int place;
      sf::RectangleShape shape;
      sf::Vector2f position;
      sf::Vector2f size;
      sf::Color color;
  
  };
  
  #endif // TILE_HPP
  