text: /*=============================================================================
      Copyright (c) 2001-2007 Joel de Guzman
  
      Distributed under the Boost Software License, Version 1.0. (See accompanying 
      file LICENSE_1_0.txt or copy at http://www.boost.org/LICENSE_1_0.txt)
  ==============================================================================*/
  #ifndef BOOST_PP_IS_ITERATING
  #ifndef PHOENIX_OBJECT_DETAIL_CONSTRUCT_HPP
  #define PHOENIX_OBJECT_DETAIL_CONSTRUCT_HPP
  
  #include <boost/preprocessor/iterate.hpp>
  #include <boost/preprocessor/repetition/enum_params.hpp>
  #include <boost/preprocessor/repetition/enum_binary_params.hpp>
  
  #define BOOST_PP_ITERATION_PARAMS_1                                             \
      (3, (3, PHOENIX_COMPOSITE_LIMIT,                                            \
      "boost/spirit/home/phoenix/object/detail/construct.hpp"))
  #include BOOST_PP_ITERATE()
  
  #endif
  
  ///////////////////////////////////////////////////////////////////////////////
  //
  //  Preprocessor vertical repetition code
  //
  ///////////////////////////////////////////////////////////////////////////////
  #else // defined(BOOST_PP_IS_ITERATING)
  
  #define N BOOST_PP_ITERATION()
  
      template <typename T, BOOST_PP_ENUM_PARAMS(N, typename A)>
      inline actor<typename as_composite<detail::construct_eval<T>
          , BOOST_PP_ENUM_PARAMS(N, A)>::type>
      construct(BOOST_PP_ENUM_BINARY_PARAMS(N, A, const& _))
      {
          return compose<detail::construct_eval<T> >(BOOST_PP_ENUM_PARAMS(N, _));
      }
  
  #undef N
  #endif // defined(BOOST_PP_IS_ITERATING)
  
  
  