text: /*
  	This is the core header of the engine.
  	Import it to your project, to get acess to all of the modules.
  
  	You might as well want to import a specific module, do that by
  	including it specifically
  */
  
  #pragma once
  #include "components.h"
  #include "events.h"
  #include "game.h"
  #include "tvxutil.h"
  
  #define IRIS_RENDERER
  