text: #include <SFML/Graphics.h>
  #include <SFML/System.h>
  #include <stdio.h>
  #include <stdarg.h>
  #include "window.h"
  #include "sprite.h"
  
  void draw(sfRenderWindow **win, int nb, ...)
  {
      va_list arg;
  
      va_start(arg, nb);
      sfRenderWindow_clear(*win, sfBlack);
      for (int i = 0; i != nb; i++)
          sfRenderWindow_drawSprite(*win, va_arg(arg, sfSprite *), NULL);
      sfRenderWindow_display(*win);
      va_end(arg);
  }
  