text: #pragma once
  
  #include "Core/Types.h"
  
  namespace cube {
  	extern const uint32 numVertices;
  	extern const float32 vertices[];
  
  	extern const uint32 numUvCoords;
  	extern const float32 uvCoords[];
  
  	extern const uint32 numNormals;
  	extern const float32 normals[];
  
  	extern const uint32 numIndices;
  	extern const uint32 indices[];
  
  	void fill(std::vector<float32>& vertices, std::vector<float32>& uvCoords, std::vector<float32>& normals, std::vector<uint32>& indices);
  }