text: // Copyright 2017-present, Institute for Artificial Intelligence - University of Bremen
  
  #pragma once
  
  #include "CoreMinimal.h"
  #include "Styling/SlateStyle.h"
  
  /**
   * Sets all of the styles for the new added botton.
   */
  class UMCGraspEdStyle
  {
  public:
  	static void Initialize();
  	static void Shutdown();
  
  
  	//* Reloads textures used by slate renderer
  	static void ReloadTextures();
  
  	// @return The Slate style set for the game
  	static const ISlateStyle& Get();
  
  	static FName GetStyleSetName();
  
  private:
  	static TSharedRef< class FSlateStyleSet > Create();
  	static TSharedPtr< class FSlateStyleSet > StyleInstance;
  };
  