text: // Generated by Haxe 4.1.5
  #ifndef INCLUDED_TitleState
  #define INCLUDED_TitleState
  
  #ifndef HXCPP_H
  #include <hxcpp.h>
  #endif
  
  #ifndef INCLUDED_MusicBeatState
  #include <MusicBeatState.h>
  #endif
  HX_DECLARE_CLASS0(Alphabet)
  HX_DECLARE_CLASS0(MusicBeatState)
  HX_DECLARE_CLASS0(TitleState)
  HX_DECLARE_CLASS1(flixel,FlxBasic)
  HX_DECLARE_CLASS1(flixel,FlxObject)
  HX_DECLARE_CLASS1(flixel,FlxSprite)
  HX_DECLARE_CLASS1(flixel,FlxState)
  HX_DECLARE_CLASS3(flixel,addons,transition,FlxTransitionableState)
  HX_DECLARE_CLASS3(flixel,addons,transition,TransitionData)
  HX_DECLARE_CLASS3(flixel,addons,ui,FlxUIState)
  HX_DECLARE_CLASS4(flixel,addons,ui,interfaces,IEventGetter)
  HX_DECLARE_CLASS4(flixel,addons,ui,interfaces,IFlxUIState)
  HX_DECLARE_CLASS2(flixel,group,FlxTypedGroup)
  HX_DECLARE_CLASS2(flixel,group,FlxTypedSpriteGroup)
  HX_DECLARE_CLASS2(flixel,util,IFlxDestroyable)
  
  
  
  class HXCPP_CLASS_ATTRIBUTES TitleState_obj : public  ::MusicBeatState_obj
  {
  	public:
  		typedef  ::MusicBeatState_obj super;
  		typedef TitleState_obj OBJ_;
  		TitleState_obj();
  
  	public:
  		enum { _hx_ClassId = 0x22c6bd01 };
  
  		void __construct( ::flixel::addons::transition::TransitionData TransIn, ::flixel::addons::transition::TransitionData TransOut);
  		inline void *operator new(size_t inSize, bool inContainer=true,const char *inName="TitleState")
  			{ return ::hx::Object::operator new(inSize,inContainer,inName); }
  		inline void *operator new(size_t inSize, int extra)
  			{ return ::hx::Object::operator new(inSize+extra,true,"TitleState"); }
  		static ::hx::ObjectPtr< TitleState_obj > __new( ::flixel::addons::transition::TransitionData TransIn, ::flixel::addons::transition::TransitionData TransOut);
  		static ::hx::ObjectPtr< TitleState_obj > __alloc(::hx::Ctx *_hx_ctx, ::flixel::addons::transition::TransitionData TransIn, ::flixel::addons::transition::TransitionData TransOut);
  		static void * _hx_vtable;
  		static Dynamic __CreateEmpty();
  		static Dynamic __Create(::hx::DynamicArray inArgs);
  		//~TitleState_obj();
  
  		HX_DO_RTTI_ALL;
  		::hx::Val __Field(const ::String &inString, ::hx::PropertyAccess inCallProp);
  		static bool __GetStatic(const ::String &inString, Dynamic &outValue, ::hx::PropertyAccess inCallProp);
  		::hx::Val __SetField(const ::String &inString,const ::hx::Val &inValue, ::hx::PropertyAccess inCallProp);
  		static bool __SetStatic(const ::String &inString, Dynamic &ioValue, ::hx::PropertyAccess inCallProp);
  		void __GetFields(Array< ::String> &outFields);
  		static void __register();
  		void __Mark(HX_MARK_PARAMS);
  		void __Visit(HX_VISIT_PARAMS);
  		bool _hx_isInstanceOf(int inClassId);
  		::String __ToString() const { return HX_("TitleState",79,8d,a1,8c); }
  
  		static void __boot();
  		static bool initialized;
  		 ::flixel::FlxSprite blackScreen;
  		 ::flixel::group::FlxTypedGroup credGroup;
  		 ::Alphabet credTextShit;
  		 ::flixel::group::FlxTypedGroup textGroup;
  		 ::flixel::FlxSprite ngSpr;
  		::Array< ::String > curWacky;
  		 ::flixel::FlxSprite wackyImage;
  		void create();
  
  		 ::flixel::FlxSprite logoBl;
  		 ::flixel::FlxSprite versusBump;
  		 ::flixel::FlxSprite gfDance;
  		bool danceLeft;
  		 ::flixel::FlxSprite titleText;
  		void startIntro();
  		::Dynamic startIntro_dyn();
  
  		::Array< ::Dynamic> getIntroTextShit();
  		::Dynamic getIntroTextShit_dyn();
  
  		bool transitioning;
  		void update(Float elapsed);
  
  		void createCoolText(::Array< ::String > textArray);
  		::Dynamic createCoolText_dyn();
  
  		void addMoreText(::String text);
  		::Dynamic addMoreText_dyn();
  
  		void deleteCoolText();
  		::Dynamic deleteCoolText_dyn();
  
  		void beatHit();
  
  		bool skippedIntro;
  		void skipIntro();
  		::Dynamic skipIntro_dyn();
  
  };
  
  
  #endif /* INCLUDED_TitleState */ 
  