text: //-------------------------------------------------------------------------------
  // Copyright (C) Amazon.com, Inc. or its affiliates.
  // All Rights Reserved.
  //
  // Licensed under the terms set out in the LICENSE.HTML file included at the
  // root of the distribution; you may not use this file except in compliance
  // with the License.
  //
  // Do not remove or modify this notice or the LICENSE.HTML file.  This file
  // is distributed on an "AS IS" BASIS, WITHOUT WARRANTIES OF ANY KIND,
  // either express or implied. See the License for the specific language
  // governing permissions and limitations under the License.
  //-------------------------------------------------------------------------------
  
  // Original file Copyright Crytek GMBH or its affiliates, used under license.
  #pragma once
  #ifndef CRYINCLUDE_EDITORCOMMON_SLICEREDIT_H
  #define CRYINCLUDE_EDITORCOMMON_SLICEREDIT_H
  
  class SlicerEdit
  : public QLineEdit
  {
      Q_OBJECT
  
  public:
  
      SlicerEdit( SpriteBorder border,
                  QSize& unscaledPixmapSize,
                  ISprite* sprite );
  
      void SetManipulator(SlicerManipulator* manipulator);
  
      void setPixelPosition(float p);
  
  private:
  
      SlicerManipulator* m_manipulator;
  };
  
  #endif // CRYINCLUDE_EDITORCOMMON_SLICEREDIT_H
  