text: // Copyright 2014 The Chromium Authors. All rights reserved.
  // Use of this source code is governed by a BSD-style license that can be
  // found in the LICENSE file.
  
  #include "ash/snap_to_pixel_layout_manager.h"
  
  #include "ash/wm/window_properties.h"
  #include "ash/wm/window_util.h"
  #include "ui/aura/window.h"
  
  namespace ash {
  
  SnapToPixelLayoutManager::SnapToPixelLayoutManager(aura::Window* container) {
  }
  
  SnapToPixelLayoutManager::~SnapToPixelLayoutManager() {
  }
  
  void SnapToPixelLayoutManager::OnWindowResized() {
  }
  
  void SnapToPixelLayoutManager::OnWindowAddedToLayout(aura::Window* child) {
  }
  
  void SnapToPixelLayoutManager::OnWillRemoveWindowFromLayout(
      aura::Window* child) {
  }
  
  void SnapToPixelLayoutManager::OnWindowRemovedFromLayout(aura::Window* child) {
  }
  
  void SnapToPixelLayoutManager::OnChildWindowVisibilityChanged(
      aura::Window* child,
      bool visibile) {
  }
  
  void SnapToPixelLayoutManager::SetChildBounds(
      aura::Window* child,
      const gfx::Rect& requested_bounds) {
    SetChildBoundsDirect(child, requested_bounds);
    wm::SnapWindowToPixelBoundary(child);
  }
  
  }  // namespace ash
  