text: // Copyright 1998-2019 Epic Games, Inc. All Rights Reserved.
  
  #pragma once
  
  #include "CoreMinimal.h"
  #include "Styling/SlateStyle.h"
  
  /**  */
  class FUE4TipsWindowStyle
  {
  public:
  
  	static void Initialize();
  
  	static void Shutdown();
  
  	/** reloads textures used by slate renderer */
  	static void ReloadTextures();
  
  	/** @return The Slate style set for the Shooter game */
  	static const ISlateStyle& Get();
  
  	static FName GetStyleSetName();
  
  private:
  
  	static TSharedRef< class FSlateStyleSet > Create();
  
  private:
  
  	static TSharedPtr< class FSlateStyleSet > StyleInstance;
  };