text: import streamlit as st
  import requests
  import time
  from typing import Any
  from PIL import Image
  from streamlit.legacy_caching.caching import cache
  from class_play_game import Playgame
  
  st.title("Welcome to Hit&Blow Game!")
  col1, col2, col3 = st.columns(3)
  col2.write("よろしくね！")
  
  
  st.title('Counter Example using Callbacks with args')
  if 'count' not in st.session_state:
      st.session_state.count = 0
  
  @st.cache(allow_output_mutation=True)
  def cache_lst():
      lst = []
      return lst
  lst = []
  input = st.text_input('何か入力して下さい')
  if input:
      lst.append(input)
  st.table(lst)
  
  url = "https://damp-earth-70561.herokuapp.com"
  
  
  def get_room(session:requests.Session,room_id) -> Any:
      url_get_room = url + "/rooms/" + str(room_id)
      result = session.get(url_get_room)
      return result.json()
  
  
  # def main():
  #     session = requests.Session()
  #     st.title('Counter Example')
  #     if 'count' not in st.session_state:
  #         st.session_state.count = 0
  #     increment = st.button('Increment')
  #     if increment:
  #         st.session_state.count += 1
  #     st.write('Count = ', st.session_state.count)
  
  
  # if __name__ =="__main__":
  #     main()
  