text: /*
   * Copyright (C) 2020 Deranged Senators
   *
   * Licensed under the Apache License, Version 2.0 (the "License");
   * you may not use this file except in compliance with the License.
   * You may obtain a copy of the License at
   *
   *      http://www.apache.org/licenses/LICENSE-2.0
   *
   * Unless required by applicable law or agreed to in writing, software
   * distributed under the License is distributed on an "AS IS" BASIS,
   * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
   * See the License for the specific language governing permissions and
   * limitations under the License.
   */
  #ifndef PLAYERLINK_SERVER_GAMEROOM_H
  #define PLAYERLINK_SERVER_GAMEROOM_H
  #include "Client.h"
  #define MAX_PLAYERS 8 // For the default game room... Allow 8 concurrent connections to take place
  
  namespace PlayerLink{namespace Server{
  
      /**
      * A GameRoom is a class which holds all players in a game
      */
      class GameRoom {
      public:
          /**
           * Broadcasts a message to all participants of a room
           * @param message
           */
          void broadcast(char* message);
  
      private:
          Client clients[MAX_PLAYERS];
  
      };
  }}
   
  
  
  #endif //PLAYERLINK_SERVER_GAMEROOM_H
  