text: 
  #include "unity.h"
  #include "definitions.h"
  
  #if defined(__LYNX__)
  	const char nextMsg[] = " - Press OPTION 1 - ";
  	const char nextKey = 49;
  #elif defined(__NES__)
  	const char nextMsg[] = " - Press SELECT - ";
  	const char nextKey = KB_SP;
  #else
  	const char nextMsg[] = " - Press SPACE bar - ";
  	const char nextKey = KB_SP;
  #endif
  
  int main (void)
  {
  	// Set text mode colors
      textcolor(COLOR_WHITE);
      bordercolor(COLOR_BLACK);
      bgcolor(COLOR_BLACK);
  
  	// Run all demos
  	DemoHello();
  	DemoControls();
  	DemoNetwork();
  	DemoGfx();
  	DemoBitmap();
  	DemoCharmap();
  	DemoSprites();
  	
      // Done
      return EXIT_SUCCESS;
  }
  