text: #ifndef CELIA_HPP
  #define CELIA_HPP
  
  #include "character.hpp"
  #include "sprite_sheet.hpp"
  
  /**
   * Class for the main character
   */
  class Celia : public Character {
  public:
  	/**
  	 * @param pos Vector center point of Celia
  	 */
  	Celia(const glob::vect &pos);
  
  	/**
  	 * Draw Celia on the RenderWindow
  	 *
  	 * @param RenderWindow RenderWindow to draw to
  	 */
  	void draw(sf::RenderWindow &);
  
  private:
  	SpriteSheet _sprite_sheet{"../resources/cannon-barrel.png", 64};
  	Loop _walking{0, 18, 40};
  };
  
  #endif
  