text: #pragma once
  
  class CVisualZone :
  	public CCustomZone
  {
  	typedef				CCustomZone		inherited	;
  	MotionID			m_idle_animation			;
  	MotionID			m_attack_animation			;
  	u32					m_dwAttackAnimaionStart		;
  	u32					m_dwAttackAnimaionEnd		;
  public:
  	CVisualZone				()						;
  	virtual			~CVisualZone					()						;
  	virtual BOOL	net_Spawn						(CSE_Abstract* DC)				;
  	virtual void	SwitchZoneState					(EZoneState new_state)	;
  	virtual void	Load							(LPCSTR section)		;
  	virtual void	UpdateBlowout					()						;
  protected:
  private:
  };
  