text: '''OpenGL extension EXT.texture_sRGB_decode
  
  This module customises the behaviour of the 
  OpenGL.raw.GL.EXT.texture_sRGB_decode to provide a more 
  Python-friendly API
  
  Overview (from the spec)
  	
  	The EXT_texture_sRGB extension (promoted to core in OpenGL 2.1)
  	provides a texture format stored in the sRGB color space. Sampling one
  	of these textures will always return the color value decoded into a
  	linear color space. However, an application may wish to sample and
  	retrieve the undecoded sRGB data from the texture and manipulate
  	that directly.
  	
  	This extension adds a Texture Parameter and Sampler Object parameter to
  	allow sRGB textures to be read directly, without decoding.
  	
  	The new parameter, TEXTURE_SRGB_DECODE_EXT controls whether the 
  	decoding happens at sample time. It only applies to textures with an 
  	internal format that is sRGB and is ignored for all other textures. 
  	This value defaults to DECODE_EXT, which indicates the texture 
  	should be decoded to linear color space.
  
  The official definition of this extension is available here:
  http://www.opengl.org/registry/specs/EXT/texture_sRGB_decode.txt
  '''
  from OpenGL import platform, constant, arrays
  from OpenGL import extensions, wrapper
  import ctypes
  from OpenGL.raw.GL import _types, _glgets
  from OpenGL.raw.GL.EXT.texture_sRGB_decode import *
  from OpenGL.raw.GL.EXT.texture_sRGB_decode import _EXTENSION_NAME
  
  def glInitTextureSrgbDecodeEXT():
      '''Return boolean indicating whether this extension is available'''
      from OpenGL import extensions
      return extensions.hasGLExtension( _EXTENSION_NAME )
  
  
  ### END AUTOGENERATED SECTION