text: /*
  * This header is generated by classdump-dyld 1.0
  * on Tuesday, November 5, 2019 at 2:40:52 AM Mountain Standard Time
  * Operating System: Version 13.0 (Build 17J586)
  * Image Source: /System/Library/PrivateFrameworks/GameCenterUI.framework/GameCenterUI
  * classdump-dyld is licensed under GPLv3, Copyright © 2013-2016 by Elias Limneos.
  */
  
  #import <GameCenterUI/GameCenterUI-Structs.h>
  #import <GameCenterUI/GKBrush.h>
  
  @class NSPredicate, GKBrush;
  
  @interface GKConditionBrush : GKBrush {
  
  	NSPredicate* _predicate;
  	GKBrush* _yesBrush;
  	GKBrush* _noBrush;
  
  }
  
  @property (nonatomic,retain) NSPredicate * predicate;              //@synthesize predicate=_predicate - In the implementation block
  @property (nonatomic,retain) GKBrush * yesBrush;                   //@synthesize yesBrush=_yesBrush - In the implementation block
  @property (nonatomic,retain) GKBrush * noBrush;                    //@synthesize noBrush=_noBrush - In the implementation block
  -(id)copyWithZone:(NSZone*)arg1 ;
  -(void)setPredicate:(NSPredicate *)arg1 ;
  -(NSPredicate *)predicate;
  -(CGSize)sizeForInput:(id)arg1 ;
  -(void)drawInRect:(CGRect)arg1 withContext:(CGContextRef)arg2 input:(id)arg3 ;
  -(GKBrush *)yesBrush;
  -(void)setYesBrush:(GKBrush *)arg1 ;
  -(GKBrush *)noBrush;
  -(void)setNoBrush:(GKBrush *)arg1 ;
  @end
  
  