text: /*******************************************************************************
   * Copyright (c) 2008-2020 The Khronos Group Inc.
   *
   * Licensed under the Apache License, Version 2.0 (the "License");
   * you may not use this file except in compliance with the License.
   * You may obtain a copy of the License at
   *
   *    http://www.apache.org/licenses/LICENSE-2.0
   *
   * Unless required by applicable law or agreed to in writing, software
   * distributed under the License is distributed on an "AS IS" BASIS,
   * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
   * See the License for the specific language governing permissions and
   * limitations under the License.
   ******************************************************************************/
  
  #ifndef __OPENCL_CL_D3D10_H
  #define __OPENCL_CL_D3D10_H
  
  #include <d3d10.h>
  #include <CL/cl.h>
  #include <CL/cl_platform.h>
  
  #ifdef __cplusplus
  extern "C" {
  #endif
  
  /******************************************************************************
   * cl_khr_d3d10_sharing                                                       */
  #define cl_khr_d3d10_sharing 1
  
  typedef cl_uint cl_d3d10_device_source_khr;
  typedef cl_uint cl_d3d10_device_set_khr;
  
  /******************************************************************************/
  
  /* Error Codes */
  #define CL_INVALID_D3D10_DEVICE_KHR                  -1002
  #define CL_INVALID_D3D10_RESOURCE_KHR                -1003
  #define CL_D3D10_RESOURCE_ALREADY_ACQUIRED_KHR       -1004
  #define CL_D3D10_RESOURCE_NOT_ACQUIRED_KHR           -1005
  
  /* cl_d3d10_device_source_nv */
  #define CL_D3D10_DEVICE_KHR                          0x4010
  #define CL_D3D10_DXGI_ADAPTER_KHR                    0x4011
  
  /* cl_d3d10_device_set_nv */
  #define CL_PREFERRED_DEVICES_FOR_D3D10_KHR           0x4012
  #define CL_ALL_DEVICES_FOR_D3D10_KHR                 0x4013
  
  /* cl_context_info */
  #define CL_CONTEXT_D3D10_DEVICE_KHR                  0x4014
  #define CL_CONTEXT_D3D10_PREFER_SHARED_RESOURCES_KHR 0x402C
  
  /* cl_mem_info */
  #define CL_MEM_D3D10_RESOURCE_KHR                    0x4015
  
  /* cl_image_info */
  #define CL_IMAGE_D3D10_SUBRESOURCE_KHR               0x4016
  
  /* cl_command_type */
  #define CL_COMMAND_ACQUIRE_D3D10_OBJECTS_KHR         0x4017
  #define CL_COMMAND_RELEASE_D3D10_OBJECTS_KHR         0x4018
  
  /******************************************************************************/
  
  typedef CL_API_ENTRY cl_int (CL_API_CALL *clGetDeviceIDsFromD3D10KHR_fn)(
      cl_platform_id             platform,
      cl_d3d10_device_source_khr d3d_device_source,
      void *                     d3d_object,
      cl_d3d10_device_set_khr    d3d_device_set,
      cl_uint                    num_entries,
      cl_device_id *             devices,
      cl_uint *                  num_devices) CL_API_SUFFIX__VERSION_1_0;
  
  typedef CL_API_ENTRY cl_mem (CL_API_CALL *clCreateFromD3D10BufferKHR_fn)(
      cl_context     context,
      cl_mem_flags   flags,
      ID3D10Buffer * resource,
      cl_int *       errcode_ret) CL_API_SUFFIX__VERSION_1_0;
  
  typedef CL_API_ENTRY cl_mem (CL_API_CALL *clCreateFromD3D10Texture2DKHR_fn)(
      cl_context        context,
      cl_mem_flags      flags,
      ID3D10Texture2D * resource,
      UINT              subresource,
      cl_int *          errcode_ret) CL_API_SUFFIX__VERSION_1_0;
  
  typedef CL_API_ENTRY cl_mem (CL_API_CALL *clCreateFromD3D10Texture3DKHR_fn)(
      cl_context        context,
      cl_mem_flags      flags,
      ID3D10Texture3D * resource,
      UINT              subresource,
      cl_int *          errcode_ret) CL_API_SUFFIX__VERSION_1_0;
  
  typedef CL_API_ENTRY cl_int (CL_API_CALL *clEnqueueAcquireD3D10ObjectsKHR_fn)(
      cl_command_queue command_queue,
      cl_uint          num_objects,
      const cl_mem *   mem_objects,
      cl_uint          num_events_in_wait_list,
      const cl_event * event_wait_list,
      cl_event *       event) CL_API_SUFFIX__VERSION_1_0;
  
  typedef CL_API_ENTRY cl_int (CL_API_CALL *clEnqueueReleaseD3D10ObjectsKHR_fn)(
      cl_command_queue command_queue,
      cl_uint          num_objects,
      const cl_mem *   mem_objects,
      cl_uint          num_events_in_wait_list,
      const cl_event * event_wait_list,
      cl_event *       event) CL_API_SUFFIX__VERSION_1_0;
  
  #ifdef __cplusplus
  }
  #endif
  
  #endif  /* __OPENCL_CL_D3D10_H */
  
  