text: #pragma once
  #include "GLHook/GLHook.h"
  
  namespace DivaImGui::VGCST
  {
  	class GLComponentLight
  	{
  	public:
  		GLComponentLight();
  		~GLComponentLight();
  		void Initialize();
  		static GLHook::GLCtrl glctrl;
  		static int gamever;
  	};
  }
  