text: // Autogenerated from CppHeaderCreator
  // Created by Sc2ad
  // =========================================================================
  #pragma once
  // Begin includes
  #include "beatsaber-hook/shared/utils/typedefs.h"
  #include "beatsaber-hook/shared/utils/byref.hpp"
  // Including type: System.Enum
  #include "System/Enum.hpp"
  // Completed includes
  // Type namespace: UnityEngine.TextCore.LowLevel
  namespace UnityEngine::TextCore::LowLevel {
    // Forward declaring type: GlyphPackingMode
    struct GlyphPackingMode;
  }
  #include "beatsaber-hook/shared/utils/il2cpp-type-check.hpp"
  DEFINE_IL2CPP_ARG_TYPE(::UnityEngine::TextCore::LowLevel::GlyphPackingMode, "UnityEngine.TextCore.LowLevel", "GlyphPackingMode");
  // Type namespace: UnityEngine.TextCore.LowLevel
  namespace UnityEngine::TextCore::LowLevel {
    // Size: 0x4
    #pragma pack(push, 1)
    // Autogenerated type: UnityEngine.TextCore.LowLevel.GlyphPackingMode
    // [TokenAttribute] Offset: FFFFFFFF
    // [UsedByNativeCodeAttribute] Offset: 5BC5C0
    struct GlyphPackingMode/*, public ::System::Enum*/ {
      public:
      public:
      // public System.Int32 value__
      // Size: 0x4
      // Offset: 0x0
      int value;
      // Field size check
      static_assert(sizeof(int) == 0x4);
      public:
      // Creating value type constructor for type: GlyphPackingMode
      constexpr GlyphPackingMode(int value_ = {}) noexcept : value{value_} {}
      // Creating interface conversion operator: operator ::System::Enum
      operator ::System::Enum() noexcept {
        return *reinterpret_cast<::System::Enum*>(this);
      }
      // Creating conversion operator: operator int
      constexpr operator int() const noexcept {
        return value;
      }
      // static field const value: static public UnityEngine.TextCore.LowLevel.GlyphPackingMode BestShortSideFit
      static constexpr const int BestShortSideFit = 0;
      // Get static field: static public UnityEngine.TextCore.LowLevel.GlyphPackingMode BestShortSideFit
      static ::UnityEngine::TextCore::LowLevel::GlyphPackingMode _get_BestShortSideFit();
      // Set static field: static public UnityEngine.TextCore.LowLevel.GlyphPackingMode BestShortSideFit
      static void _set_BestShortSideFit(::UnityEngine::TextCore::LowLevel::GlyphPackingMode value);
      // static field const value: static public UnityEngine.TextCore.LowLevel.GlyphPackingMode BestLongSideFit
      static constexpr const int BestLongSideFit = 1;
      // Get static field: static public UnityEngine.TextCore.LowLevel.GlyphPackingMode BestLongSideFit
      static ::UnityEngine::TextCore::LowLevel::GlyphPackingMode _get_BestLongSideFit();
      // Set static field: static public UnityEngine.TextCore.LowLevel.GlyphPackingMode BestLongSideFit
      static void _set_BestLongSideFit(::UnityEngine::TextCore::LowLevel::GlyphPackingMode value);
      // static field const value: static public UnityEngine.TextCore.LowLevel.GlyphPackingMode BestAreaFit
      static constexpr const int BestAreaFit = 2;
      // Get static field: static public UnityEngine.TextCore.LowLevel.GlyphPackingMode BestAreaFit
      static ::UnityEngine::TextCore::LowLevel::GlyphPackingMode _get_BestAreaFit();
      // Set static field: static public UnityEngine.TextCore.LowLevel.GlyphPackingMode BestAreaFit
      static void _set_BestAreaFit(::UnityEngine::TextCore::LowLevel::GlyphPackingMode value);
      // static field const value: static public UnityEngine.TextCore.LowLevel.GlyphPackingMode BottomLeftRule
      static constexpr const int BottomLeftRule = 3;
      // Get static field: static public UnityEngine.TextCore.LowLevel.GlyphPackingMode BottomLeftRule
      static ::UnityEngine::TextCore::LowLevel::GlyphPackingMode _get_BottomLeftRule();
      // Set static field: static public UnityEngine.TextCore.LowLevel.GlyphPackingMode BottomLeftRule
      static void _set_BottomLeftRule(::UnityEngine::TextCore::LowLevel::GlyphPackingMode value);
      // static field const value: static public UnityEngine.TextCore.LowLevel.GlyphPackingMode ContactPointRule
      static constexpr const int ContactPointRule = 4;
      // Get static field: static public UnityEngine.TextCore.LowLevel.GlyphPackingMode ContactPointRule
      static ::UnityEngine::TextCore::LowLevel::GlyphPackingMode _get_ContactPointRule();
      // Set static field: static public UnityEngine.TextCore.LowLevel.GlyphPackingMode ContactPointRule
      static void _set_ContactPointRule(::UnityEngine::TextCore::LowLevel::GlyphPackingMode value);
      // Get instance field reference: public System.Int32 value__
      int& dyn_value__();
    }; // UnityEngine.TextCore.LowLevel.GlyphPackingMode
    #pragma pack(pop)
    static check_size<sizeof(GlyphPackingMode), 0 + sizeof(int)> __UnityEngine_TextCore_LowLevel_GlyphPackingModeSizeCheck;
    static_assert(sizeof(GlyphPackingMode) == 0x4);
  }
  #include "beatsaber-hook/shared/utils/il2cpp-utils-methods.hpp"
  