text: // Copyright 2016-present 650 Industries. All rights reserved.
  
  #import <EXGL-CPP/UEXGL.h>
  
  @interface EXGLObject : NSObject
  
  @property (nonatomic, assign) UEXGLContextId exglCtxId;
  @property (nonatomic, assign) UEXGLObjectId exglObjId;
  
  // For internal use by children -- use `[EXGLObject createWithConfig:...]` above to
  // create the `EXGLObject` of the right type
  - (instancetype)initWithConfig:(NSDictionary *)config;
  
  @end
  