text: #ifndef _ROS_cob_sound_PlayAction_h
  #define _ROS_cob_sound_PlayAction_h
  
  #include <stdint.h>
  #include <string.h>
  #include <stdlib.h>
  #include "ros/msg.h"
  #include "cob_sound/PlayActionGoal.h"
  #include "cob_sound/PlayActionResult.h"
  #include "cob_sound/PlayActionFeedback.h"
  
  namespace cob_sound
  {
  
    class PlayAction : public ros::Msg
    {
      public:
        typedef cob_sound::PlayActionGoal _action_goal_type;
        _action_goal_type action_goal;
        typedef cob_sound::PlayActionResult _action_result_type;
        _action_result_type action_result;
        typedef cob_sound::PlayActionFeedback _action_feedback_type;
        _action_feedback_type action_feedback;
  
      PlayAction():
        action_goal(),
        action_result(),
        action_feedback()
      {
      }
  
      virtual int serialize(unsigned char *outbuffer) const
      {
        int offset = 0;
        offset += this->action_goal.serialize(outbuffer + offset);
        offset += this->action_result.serialize(outbuffer + offset);
        offset += this->action_feedback.serialize(outbuffer + offset);
        return offset;
      }
  
      virtual int deserialize(unsigned char *inbuffer)
      {
        int offset = 0;
        offset += this->action_goal.deserialize(inbuffer + offset);
        offset += this->action_result.deserialize(inbuffer + offset);
        offset += this->action_feedback.deserialize(inbuffer + offset);
       return offset;
      }
  
      const char * getType(){ return "cob_sound/PlayAction"; };
      const char * getMD5(){ return "698163f0203728812f2f985294225b09"; };
  
    };
  
  }
  #endif