text: /*=============================================================================
      Copyright (c) 2001-2011 Joel de Guzman
      Copyright (c) 2001-2011 Joel de Guzman
  
      Distributed under the Boost Software License, Version 1.0. (See accompanying
      file LICENSE_1_0.txt or copy at http://www.boost.org/LICENSE_1_0.txt)
  ==============================================================================*/
  #if !defined(FUSION_VECTOR20_05052005_0205)
  #define FUSION_VECTOR20_05052005_0205
  
  #include <boost/fusion/support/config.hpp>
  #include <boost/fusion/container/vector/detail/cpp03/vector20_fwd.hpp>
  #include <boost/fusion/support/sequence_base.hpp>
  #include <boost/fusion/support/is_sequence.hpp>
  #include <boost/fusion/support/detail/access.hpp>
  #include <boost/fusion/iterator/next.hpp>
  #include <boost/fusion/iterator/deref.hpp>
  #include <boost/fusion/sequence/intrinsic/begin.hpp>
  #include <boost/fusion/container/vector/detail/at_impl.hpp>
  #include <boost/fusion/container/vector/detail/value_at_impl.hpp>
  #include <boost/fusion/container/vector/detail/begin_impl.hpp>
  #include <boost/fusion/container/vector/detail/end_impl.hpp>
  
  #include <boost/mpl/void.hpp>
  #include <boost/mpl/int.hpp>
  #include <boost/mpl/at.hpp>
  #include <boost/mpl/bool.hpp>
  #include <boost/mpl/vector/vector20.hpp>
  #include <boost/type_traits/is_convertible.hpp>
  #include <boost/utility/enable_if.hpp>
  
  #include <boost/preprocessor/dec.hpp>
  #include <boost/preprocessor/iteration/iterate.hpp>
  #include <boost/preprocessor/repetition/enum.hpp>
  #include <boost/preprocessor/repetition/enum_shifted.hpp>
  #include <boost/preprocessor/repetition/enum_params.hpp>
  #include <boost/preprocessor/repetition/enum_binary_params.hpp>
  #include <boost/preprocessor/repetition/repeat_from_to.hpp>
  
  #if !defined(BOOST_FUSION_DONT_USE_PREPROCESSED_FILES)
  #include <boost/fusion/container/vector/detail/cpp03/preprocessed/vector20.hpp>
  #else
  #if defined(__WAVE__) && defined(BOOST_FUSION_CREATE_PREPROCESSED_FILES)
  #pragma wave option(preserve: 2, line: 0, output: "preprocessed/vector20.hpp")
  #endif
  
  /*=============================================================================
      Copyright (c) 2001-2011 Joel de Guzman
  
      Distributed under the Boost Software License, Version 1.0. (See accompanying
      file LICENSE_1_0.txt or copy at http://www.boost.org/LICENSE_1_0.txt)
  
      This is an auto-generated file. Do not edit!
  ==============================================================================*/
  
  #if defined(__WAVE__) && defined(BOOST_FUSION_CREATE_PREPROCESSED_FILES)
  #pragma wave option(preserve: 1)
  #endif
  
  namespace boost { namespace fusion
  {
      struct vector_tag;
      struct fusion_sequence_tag;
      struct random_access_traversal_tag;
  
  #define FUSION_HASH #
  // expand vector11 to vector20
  #define BOOST_PP_FILENAME_1 <boost/fusion/container/vector/detail/cpp03/vector_n.hpp>
  #define BOOST_PP_ITERATION_LIMITS (11, 20)
  #include BOOST_PP_ITERATE()
  #undef FUSION_HASH
  }}
  
  #if defined(__WAVE__) && defined(BOOST_FUSION_CREATE_PREPROCESSED_FILES)
  #pragma wave option(output: null)
  #endif
  
  #endif // BOOST_FUSION_DONT_USE_PREPROCESSED_FILES
  
  #endif
  
  