text: var blessed = require("blessed");
  
  // Create a screen object.
  var screen = blessed.screen({
    smartCSR: true
  });
  
  screen.title = "my window title";
  
  // Create a box perfectly centered horizontally and vertically.
  var box = blessed.box({
    top: "center",
    left: "center",
    width: "50%",
    height: "50%",
    content: "Hello {bold}world{/bold}!",
    tags: true,
    border: {
      type: "line"
    },
    style: {
      fg: "white",
      bg: "magenta",
      border: {
        fg: "#f0f0f0"
      },
      hover: {
        bg: "green"
      }
    }
  });
  
  // Append our box to the screen.
  screen.append(box);
  
  // Add a png icon to the box
  var icon = blessed.image({
    parent: box,
    top: 0,
    left: 0,
    type: "overlay",
    width: "shrink",
    height: "shrink",
    file: __dirname + "/my-program-icon.png",
    search: false
  });
  
  // If our box is clicked, change the content.
  box.on("click", function(data) {
    box.setContent("{center}Some different {red-fg}content{/red-fg}.{/center}");
    screen.render();
  });
  
  // If box is focused, handle `enter`/`return` and give us some more content.
  box.key("enter", function(ch, key) {
    box.setContent(
      "{right}Even different {black-fg}content{/black-fg}.{/right}\n"
    );
    box.setLine(1, "bar");
    box.insertLine(1, "foo");
    screen.render();
  });
  
  // Quit on Escape, q, or Control-C.
  screen.key(["escape", "q", "C-c"], function(ch, key) {
    return process.exit(0);
  });
  
  // Focus our element.
  box.focus();
  
  // Render the screen.
  screen.render();
  