text: ﻿#pragma once
  
  #include "il2cpp-config.h"
  
  #ifndef _MSC_VER
  # include <alloca.h>
  #else
  # include <malloc.h>
  #endif
  
  #include <stdint.h>
  
  
  #include "UnityEngine_UnityEngine_Behaviour200106419.h"
  
  #ifdef __clang__
  #pragma clang diagnostic push
  #pragma clang diagnostic ignored "-Winvalid-offsetof"
  #pragma clang diagnostic ignored "-Wunused-variable"
  #endif
  
  // UnityEngine.Collider2D
  struct  Collider2D_t1552025098  : public Behaviour_t200106419
  {
  public:
  
  public:
  };
  
  #ifdef __clang__
  #pragma clang diagnostic pop
  #endif
  