text: #pragma once
  
  #include "RE/I/ISavePatcherInterface.h"
  
  namespace RE
  {
  	namespace SkyrimScript
  	{
  		class SavePatcher : public BSScript::ISavePatcherInterface
  		{
  		public:
  			inline static constexpr auto RTTI = RTTI_SkyrimScript__SavePatcher;
  
  			~SavePatcher() override;  // 00
  
  			// override (BSScript::ISavePatcherInterface)
  			void PatchStackFrame(BSScript::StackFrame* a_stackFrame, BSScript::IVirtualMachine* a_vm) override;  // 01
  		};
  		static_assert(sizeof(SavePatcher) == 0x8);
  	}
  }
  