text: // Copyright 2020 Tracer Interactive, LLC. All Rights Reserved.
  #include <UnrealHTMLModule.h>
  #include "Modules/ModuleManager.h"
  
  class FUnrealHTMLModule : public IUnrealHTML
  {
  public:
  	virtual void StartupModule() override
  	{
  		//
  	}
  
  	virtual void ShutdownModule() override
  	{
  		//
  	}
  };
  
  IMPLEMENT_MODULE(FUnrealHTMLModule, UnrealHTML);
  