text: // Fill out your copyright notice in the Description page of Project Settings.
  
  #pragma once
  
  #include "CoreMinimal.h"
  #include "AIController.h"
  #include "Employee_AIController.generated.h"
  
  /**
   * 
   */
  UCLASS()
  class CODESLAVE_API AEmployee_AIController : public AAIController
  {
  	GENERATED_BODY()
  
  private:
  
  	typedef void (AEmployee_AIController::*funcPtr)(void);
  
  	funcPtr AISchedule[24];
  
  public:
  	virtual void BeginPlay() override;
  
  	virtual void Tick(float DeltaSec) override;
  
  	void PlayBehaviour(int32 scheduleIndex);
  
  private:
  
  	virtual void BehaviourEmpty() {};
  };
  