text: /*
  // Copyright (c) 2016 Intel Corporation
  //
  // Licensed under the Apache License, Version 2.0 (the "License");
  // you may not use this file except in compliance with the License.
  // You may obtain a copy of the License at
  //
  //      http://www.apache.org/licenses/LICENSE-2.0
  //
  // Unless required by applicable law or agreed to in writing, software
  // distributed under the License is distributed on an "AS IS" BASIS,
  // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
  // See the License for the specific language governing permissions and
  // limitations under the License.
  */
  
  #include "primitive_gpu_base.h"
  #include <list>
  
  namespace cldnn {
  namespace gpu {
  
  bool is_user_cpu(const program_node* user) {
      if (user->can_be_optimized()) {
          auto users = user->get_users();
          for (const auto& u : users) {
              if (is_user_cpu(u)) {
                  return true;
              }
          }
          return false;
      }
      return user->get_selected_impl()->is_cpu();
  }
  
  bool is_any_user_cpu(const std::list<const program_node*>& users) {
      for (const auto& user : users) {
          if (is_user_cpu(user))
              return true;
      }
      return false;
  }
  }  // namespace gpu
  }  // namespace cldnn