text: /**
   * @author       Richard Davey <rich@photonstorm.com>
   * @copyright    2020 Photon Storm Ltd.
   * @license      {@link https://opensource.org/licenses/MIT|MIT License}
   */
  
  /**
   * The Camera Fade In Start Event.
   * 
   * This event is dispatched by a Camera instance when the Fade In Effect starts.
   * 
   * Listen to it from a Camera instance using `Camera.on('camerafadeinstart', listener)`.
   *
   * @event Phaser.Cameras.Scene2D.Events#FADE_IN_START
   * @since 3.3.0
   * 
   * @param {Phaser.Cameras.Scene2D.Camera} camera - The camera that the effect began on.
   * @param {Phaser.Cameras.Scene2D.Effects.Fade} effect - A reference to the effect instance.
   * @param {integer} duration - The duration of the effect.
   * @param {integer} red - The red color channel value.
   * @param {integer} green - The green color channel value.
   * @param {integer} blue - The blue color channel value.
   */
  module.exports = 'camerafadeinstart';
  