text: #ifndef RX_HUD_FRAME_GRAPH_H
  #define RX_HUD_FRAME_GRAPH_H
  
  namespace Rx::Render {
    struct Immediate2D;
  } // namespace Rx::Render
  
  namespace Rx::hud {
  
  struct FrameGraph {
    FrameGraph(Render::Immediate2D* _immediate);
    void render();
  private:
    Render::Immediate2D* m_immediate;
  };
  
  } // namespace rx::hud
  
  #endif // RX_HUD_FRAME_GRAPH_H
  