text: import { Scene } from 'phaser'
  import greenApple from '@/game/assets/imgs/greenApple.png'
  import redApple from '@/game/assets/imgs/redApple.png'
  import snakeBody from '@/game/assets/imgs/snakeBody2.png'
  import box from '@/game/assets/imgs/box.png'
  
  export default class BootScene extends Scene {
    constructor () {
      super({ key: 'BootScene' })
    }
  
    preload () {
  
      this.load.image('greenApple', greenApple);
      this.load.image('redApple', redApple);
      this.load.image('snakeBody', snakeBody);
      this.load.image('box', box);
      // this.load.bitmapFont('myFont', 'src/game/assets/fonts/font.png', 'src/game/assets/fonts/font.fnt');
    }
  
    create () {
      this.scene.start('PlayScene')
    }
  }
  