text: void LoadMap(autoTable<uint> *bmp);
  void LoadMap_x(autoTable<uint> *bmp);
  void SaveMap(autoTable<uint> *bmp);
  
  void SaveMap(autoList<uchar> *bmpImage);
  void SaveMap(char *bmpFile);
  void SaveMap_x(char *bmpFile);
  
  void RestoreOriginalMapsIfNeed(void);
  