text: #ifndef SCREEN_TEST_SOUND_H
  #define SCREEN_TEST_SOUND_H
  
  #include "BitmapText.h"
  #include "RageSound.h"
  #include "Screen.h"
  
  /** @brief The number of sounds allowed for testing. */
  const int nsounds = 5;
  
  class ScreenTestSound : public Screen
  {
    public:
  	void Init() override;
  	~ScreenTestSound() override;
  
  	bool Input(const InputEventPlus& input) override;
  
  	void Update(float f) override;
  	void UpdateText(int n);
  
  	struct Sound
  	{
  		RageSound s;
  		BitmapText txt;
  	};
  	Sound s[nsounds];
  	vector<RageSound*> m_sSoundCopies[nsounds];
  	BitmapText HEEEEEEEEELP;
  
  	int selected;
  };
  
  #endif
  
  /**
   * @file
   * @author Glenn Maynard (c) 2003
   * @section LICENSE
   * All rights reserved.
   *
   * Permission is hereby granted, free of charge, to any person obtaining a
   * copy of this software and associated documentation files (the
   * "Software"), to deal in the Software without restriction, including
   * without limitation the rights to use, copy, modify, merge, publish,
   * distribute, and/or sell copies of the Software, and to permit persons to
   * whom the Software is furnished to do so, provided that the above
   * copyright notice(s) and this permission notice appear in all copies of
   * the Software and that both the above copyright notice(s) and this
   * permission notice appear in supporting documentation.
   *
   * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
   * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
   * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT OF
   * THIRD PARTY RIGHTS. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR HOLDERS
   * INCLUDED IN THIS NOTICE BE LIABLE FOR ANY CLAIM, OR ANY SPECIAL INDIRECT
   * OR CONSEQUENTIAL DAMAGES, OR ANY DAMAGES WHATSOEVER RESULTING FROM LOSS
   * OF USE, DATA OR PROFITS, WHETHER IN AN ACTION OF CONTRACT, NEGLIGENCE OR
   * OTHER TORTIOUS ACTION, ARISING OUT OF OR IN CONNECTION WITH THE USE OR
   * PERFORMANCE OF THIS SOFTWARE.
   */
  