text: /*
   * This source file is part of RmlUi, the HTML/CSS Interface Middleware
   *
   * For the latest information, see http://github.com/mikke89/RmlUi
   *
   * Copyright (c) 2008-2010 CodePoint Ltd, Shift Technology Ltd
   * Copyright (c) 2019 The RmlUi Team, and contributors
   *
   * Permission is hereby granted, free of charge, to any person obtaining a copy
   * of this software and associated documentation files (the "Software"), to deal
   * in the Software without restriction, including without limitation the rights
   * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
   * copies of the Software, and to permit persons to whom the Software is
   * furnished to do so, subject to the following conditions:
   *
   * The above copyright notice and this permission notice shall be included in
   * all copies or substantial portions of the Software.
   * 
   * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
   * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
   * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
   * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
   * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
   * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
   * THE SOFTWARE.
   *
   */
  
  #include "../../Include/RmlUi/Core/StyleSheet.h"
  #include "../../Include/RmlUi/Core/DecoratorInstancer.h"
  
  namespace Rml {
  
  DecoratorInstancer::DecoratorInstancer() : properties(10, 10)
  {
  }
  
  DecoratorInstancer::~DecoratorInstancer()
  {
  }
  
  // Returns the property specification associated with the instancer.
  const PropertySpecification& DecoratorInstancer::GetPropertySpecification() const
  {
  	return properties;
  }
  
  // Registers a property for the decorator.
  PropertyDefinition& DecoratorInstancer::RegisterProperty(const String& property_name, const String& default_value)
  {
  	return properties.RegisterProperty(property_name, default_value, false, false);
  }
  
  // Registers a shorthand property definition.
  ShorthandId DecoratorInstancer::RegisterShorthand(const String& shorthand_name, const String& property_names, ShorthandType type)
  {
  	return properties.RegisterShorthand(shorthand_name, property_names, type);
  }
  
  
  const Sprite* DecoratorInstancerInterface::GetSprite(const String& name) const {
  	return style_sheet.GetSprite(name);
  }
  
  Texture DecoratorInstancerInterface::GetTexture(const String& filename) const
  {
  	Texture texture;
  
  	if (!property_source)
  	{
  		Log::Message(Log::LT_WARNING, "Texture name '%s' in decorator could not be loaded, no property source available.", filename.c_str());
  		return texture;
  	}
  
  	texture.Set(filename, property_source->path);
  
  	return texture;
  }
  
  } // namespace Rml
  