text: #ifndef CONST_DEFINES_H
  #define CONST_DEFINES_H
  
  #define CLIVER 7556
  #define GetUserFromMob(mob) (((int)mob - 0x15C69B8) / 0x410)
  
  #define StartThread(thread) (CreateThread(NULL, 0, (LPTHREAD_START_ROUTINE)thread, NULL, 0, 0))
  #define MAX_MAINREFINELEVEL 15
  #define MAX_SKILLLIST 151
  
  #define m_HP 0
  #define m_MP 1
  
  #define REPLATION_A_TYPE 1
  #define REPLATION_B_TYPE 2
  #define REPLATION_C_TYPE 3
  #define REPLATION_D_TYPE 4
  #define REPLATION_E_TYPE 5
  #define REPLATION_ERROR  0
  
  #define MOB_EMPTY       0
  #define MOB_USERDOCK    1
  #define MOB_USER        2
  #define MOB_IDLE        3
  #define MOB_PEACE		4
  #define MOB_COMBAT      5
  #define MOB_RETURN		6
  #define MOB_FLEE		7
  #define MOB_ROAM		8
  
  #define	FACE 0
  #define	HELMET 1
  #define	ARMOR 2
  #define	PANTS 3
  #define	GLOVES 4
  #define	BOOTS 5
  #define	WEAPON 6
  #define	SHIELD 7
  #define	MOUNT 14
  #define	CAPE 15
  
  #define	MAX_EQUIP 16
  #define	MAX_INVEN 60
  #define	MAX_CARGO 128
  
  #define LEARN_00 0x00000001
  #define LEARN_01 0x00000002
  #define LEARN_02 0x00000004
  #define LEARN_03 0x00000008
  #define LEARN_04 0x00000010
  #define LEARN_05 0x00000020
  #define LEARN_06 0x00000040
  #define LEARN_07 0x00000080
  #define LEARN_08 0x00000100
  #define LEARN_09 0x00000200
  #define LEARN_10 0x00000400
  #define LEARN_11 0x00000800
  #define LEARN_12 0x00001000
  #define LEARN_13 0x00002000
  #define LEARN_14 0x00004000
  #define LEARN_15 0x00008000
  #define LEARN_16 0x00010000
  #define LEARN_17 0x00020000
  #define LEARN_18 0x00040000
  #define LEARN_19 0x00080000
  #define LEARN_20 0x00100000
  #define LEARN_21 0x00200000
  #define LEARN_22 0x00400000
  #define LEARN_23 0x00800000
  #define LEARN_24 0x01000000
  #define LEARN_25 0x02000000
  #define LEARN_26 0x04000000
  #define LEARN_27 0x08000000
  #define LEARN_28 0x10000000
  #define LEARN_29 0x20000000
  #define LEARN_30 0x40000000
  
  #endif