text: /*********************************************************************
  *                SEGGER Microcontroller GmbH & Co. KG                *
  *        Solutions for real time microcontroller applications        *
  **********************************************************************
  *                                                                    *
  *        (c) 1996 - 2016  SEGGER Microcontroller GmbH & Co. KG       *
  *                                                                    *
  *        Internet: www.segger.com    Support:  support@segger.com    *
  *                                                                    *
  **********************************************************************
  
  ** emWin V5.38 - Graphical user interface for embedded applications **
  All  Intellectual Property rights  in the Software belongs to  SEGGER.
  emWin is protected by  international copyright laws.  Knowledge of the
  source code may not be used to write a similar product.  This file may
  only be used in accordance with the following terms:
  
  The software has been licensed to  NXP Semiconductors USA, Inc.  whose
  registered  office  is  situated  at 411 E. Plumeria Drive, San  Jose,
  CA 95134, USA  solely for  the  purposes  of  creating  libraries  for
  NXPs M0, M3/M4 and  ARM7/9 processor-based  devices,  sublicensed  and
  distributed under the terms and conditions of the NXP End User License
  Agreement.
  Full source code is available at: www.segger.com
  
  We appreciate your understanding and fairness.
  ----------------------------------------------------------------------
  Licensing information
  
  Licensor:                 SEGGER Microcontroller Systems LLC
  Licensed to:              NXP Semiconductors, 1109 McKay Dr, M/S 76, San Jose, CA 95131, USA
  Licensed SEGGER software: emWin
  License number:           GUI-00186
  License model:            emWin License Agreement, dated August 20th 2011
  Licensed product:         -
  Licensed platform:        NXP's ARM 7/9, Cortex-M0,M3,M4
  Licensed number of seats: -
  ----------------------------------------------------------------------
  File        : CHECKBOX_Private.h
  Purpose     : CHECKBOX private header file
  --------------------END-OF-HEADER-------------------------------------
  */
  
  #ifndef CHECKBOX_PRIVATE_H
  #define CHECKBOX_PRIVATE_H
  
  #include "WM.h"
  #include "WIDGET.h"
  #include "CHECKBOX.h"
  
  #if GUI_WINSUPPORT
  
  /*********************************************************************
  *
  *       Defines
  *
  **********************************************************************
  */
  #ifndef   CHECKBOX_BKCOLOR0_DEFAULT
    #define CHECKBOX_BKCOLOR0_DEFAULT 0x808080           /* Inactive color */
  #endif
  
  #ifndef   CHECKBOX_BKCOLOR1_DEFAULT
    #define CHECKBOX_BKCOLOR1_DEFAULT GUI_WHITE          /* Active color */
  #endif
  
  #ifndef   CHECKBOX_FGCOLOR0_DEFAULT
    #define CHECKBOX_FGCOLOR0_DEFAULT 0x101010
  #endif
  
  #ifndef   CHECKBOX_FGCOLOR1_DEFAULT
    #define CHECKBOX_FGCOLOR1_DEFAULT GUI_BLACK
  #endif
  
  #ifndef   CHECKBOX_DEFAULT_SIZE
    #define CHECKBOX_DEFAULT_SIZE          15
  #endif
  
  /*********************************************************************
  *
  *       Object definition
  *
  **********************************************************************
  */
  typedef struct {
    unsigned              (* pfGetButtonSize)(void);
    WIDGET_DRAW_ITEM_FUNC  * pfDrawSkin;
  } CHECKBOX_SKIN_PRIVATE;
  
  typedef struct {
    const GUI_FONT      * pFont;
    GUI_COLOR             aBkColorBox[2]; /* Colors used to draw the box background */
    GUI_COLOR             BkColor;        /* Widget background color */
    GUI_COLOR             TextColor;
    GUI_COLOR             FocusColor;
    CHECKBOX_SKIN_PRIVATE SkinPrivate;
    I16                   Align;
    U8                    Spacing;
    const GUI_BITMAP    * apBm[6];
  } CHECKBOX_PROPS;
  
  typedef struct {
    WIDGET              Widget;
    CHECKBOX_PROPS      Props;
    WIDGET_SKIN const * pWidgetSkin;
    U8                  NumStates;
    U8                  CurrentState;
    WM_HMEM             hpText;
    U32                 ButtonSize;
  } CHECKBOX_Obj;
  
  /*********************************************************************
  *
  *       Macros for internal use
  *
  **********************************************************************
  */
  #if GUI_DEBUG_LEVEL >= GUI_DEBUG_LEVEL_CHECK_ALL
    #define CHECKBOX_INIT_ID(p) (p->Widget.DebugId = CHECKBOX_ID)
  #else
    #define CHECKBOX_INIT_ID(p)
  #endif
  
  #if GUI_DEBUG_LEVEL >= GUI_DEBUG_LEVEL_CHECK_ALL
    CHECKBOX_Obj * CHECKBOX_LockH(CHECKBOX_Handle h);
    #define CHECKBOX_LOCK_H(h)   CHECKBOX_LockH(h)
  #else
    #define CHECKBOX_LOCK_H(h)   (CHECKBOX_Obj *)GUI_LOCK_H(h)
  #endif
  
  /*********************************************************************
  *
  *       Private functions
  *
  **********************************************************************
  */
  unsigned CHECKBOX__GetButtonSize(void);
  
  /*********************************************************************
  *
  *       Public data (internal defaults)
  *
  **********************************************************************
  */
  extern CHECKBOX_PROPS      CHECKBOX__DefaultProps;
  
  extern const WIDGET_SKIN   CHECKBOX__SkinClassic;
  extern       WIDGET_SKIN   CHECKBOX__Skin;
  
  extern WIDGET_SKIN const * CHECKBOX__pSkinDefault;
  
  /*********************************************************************
  *
  *       Extern data
  *
  **********************************************************************
  */
  extern const GUI_BITMAP    CHECKBOX__abmCheck[2];
  
  #endif   /* GUI_WINSUPPORT */
  #endif   /* CHECKBOX_PRIVATE_H */
  
  /*************************** End of file ****************************/
  