text: #pragma once
  
  #include <type_traits>
  #include "ClassId.h"
  
  class Entity;
  struct RecvTable;
  
  struct ClientClass {
      std::add_pointer_t<Entity* __cdecl(int, int)> createFunction;
      void* createEventFunction;
      char* networkName;
      RecvTable* recvTable;
      ClientClass* next;
      ClassId classId;
  };
  