text: #pragma once
  #include "UiButton.h"
  #include "../../Data/Comanda.h"
  
  class Game;
  class UIManager;
  
  class NumeroButton : public UiButton
  {
  	string textura;
  	Comanda* c;
  public: 
  	NumeroButton(UIManager* uim, Game* mGame, string texturename, int x, int y, int w, int h,int id);
  	~NumeroButton();
  	void execute(bool& exit) override;
  	void update() override;
  	int idonline;
  };