text: /*
   * The MIT License
   *
   * Copyright (c) 1997-2019 The University of Utah
   *
   * Permission is hereby granted, free of charge, to any person obtaining a copy
   * of this software and associated documentation files (the "Software"), to
   * deal in the Software without restriction, including without limitation the
   * rights to use, copy, modify, merge, publish, distribute, sublicense, and/or
   * sell copies of the Software, and to permit persons to whom the Software is
   * furnished to do so, subject to the following conditions:
   *
   * The above copyright notice and this permission notice shall be included in
   * all copies or substantial portions of the Software.
   *
   * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
   * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
   * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
   * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
   * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
   * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
   * IN THE SOFTWARE.
   */
  
  #ifndef CCA_COMPONENTS_LOADBALANCERS_SIMPLELOADBALANCER_H
  #define CCA_COMPONENTS_LOADBALANCERS_SIMPLELOADBALANCER_H
  
  #include <CCA/Components/LoadBalancers/LoadBalancerCommon.h>
  
  namespace Uintah {
  
  /**************************************
  
   CLASS
     SimpleLoadBalancer
  
  
   GENERAL INFORMATION
  
   SimpleLoadBalancer.h
  
   Steven G. Parker
   Department of Computer Science
   University of Utah
  
   Center for the Simulation of Accidental Fires and Explosions (C-SAFE)
  
  
   KEYWORDS
     SimpleLoadBalancer
  
   DESCRIPTION
  
   ****************************************/
  
  class Patch;
  class ProcessorGroup;
  
  class SimpleLoadBalancer : public LoadBalancerCommon {
  
  public:
  
    SimpleLoadBalancer(const ProcessorGroup* myworld);
  
    virtual ~SimpleLoadBalancer() {};
  
    virtual int getPatchwiseProcessorAssignment(const Patch * patch);
  
    //! The old processor is the same as the current for this load balancer.
    virtual int getOldProcessorAssignment(const Patch * patch)
    {
      return getPatchwiseProcessorAssignment(patch);
    }
  
    virtual bool needRecompile( const GridP& ) { return false; };
  
  private:
  
    // eliminate copy, assignment and move
    SimpleLoadBalancer( const SimpleLoadBalancer & )            = delete;
    SimpleLoadBalancer& operator=( const SimpleLoadBalancer & ) = delete;
    SimpleLoadBalancer( SimpleLoadBalancer && )                 = delete;
    SimpleLoadBalancer& operator=( SimpleLoadBalancer && )      = delete;
  
  };
  
  }  // End namespace Uintah
  
  #endif // CCA_COMPONENTS_LOADBALANCERS_SIMPLELOADBALANCER_H
  
  