text: #include "Angel.h"
  
  #pragma once
  class Camera
  {
  public:
  	vec3 eyePoint;
  	vec3 up_eye;
  	float aspect;
  
  	Camera(){}
  	Camera(vec3 eye, vec3 up, float asp)
  		:eyePoint(eye),up_eye(up),aspect(asp){}
  	~Camera(){}
  };