text: #include <std.h>
  inherit ARMOUR;
  
  void create(){
  	::create();
  	set_name("Fullplate of the dragon");
  	set_id(({ "plate", " fullplate", " dragonplate" }));
  	set_short("%^WHITE%^%^BOLD%^Fullplate of the %^GREEN%^Emerald Dragon%^RESET%^");
  	set_obvious_short("%^BOLD%^%^GREEN%^A emerald green fullplate%^RESET%^");
  	set_long(
  @AVATAR
  %^BOLD%^%^WHITE%^This heavy fullplate is a true masterpiece, the plate is forged out of mithral, and is covered in %^GREEN%^emerald scales%^WHITE%^ and on the front you can a incredible dragons head carved into the front of the armor.
  
  AVATAR
  	);
  	set_weight(45);
  	set_value(5000);
  	set_type("armor");
  	set_limbs(({ "torso" }));
  	set_size(1);
  	set_property("enchantment",3);
  	set_ac(8);
  	set_wear((:TO,"wear_func":));
  	set_remove((:TO,"remove_func":));
  }
  int wear_func(){
  	tell_room(ETP,"%^WHITE%^%^BOLD%^"+ETO->query_cap_name()+" buckles up his fullplate",TP);
  	tell_object(TP,"%^WHITE%^%^BOLD%^You buckle up the heavy plate, and feel reinsured by its protection");
  	return 1;
  }
  int remove_func(){
  	tell_room(ETP,"%^WHITE%^%^BOLD%^"+ETO->query_cap_name()+" removes his plate and lets out a sob",TP);
  	tell_object(TP,"%^WHITE%^%^BOLD%^You remove the plate, and your body longs after its protection");
  	return 1;
  }
  