text: #include "../include/map.h"
  #include "../include/mapscene.h"
  #include "../include/parallaxscene.h"
  
  MapScene::MapScene(Map * map, Image * imageBack, Image * imageFront): ParallaxScene(imageBack, imageFront) {
  	m_map = map;
  }
  
  void MapScene::Update(double elapsed) {
  	ParallaxScene::Update(elapsed, m_map);
  }
  
  void MapScene::RenderAfterBackground() const{
  	m_map->Render();
  }