text: /*
  * All or portions of this file Copyright (c) Amazon.com, Inc. or its affiliates or
  * its licensors.
  *
  * For complete copyright and license terms please see the LICENSE at the root of this
  * distribution (the "License"). All use of this software is governed by the License,
  * or, if provided, by the license below or the license accompanying this file. Do not
  * remove or modify any license notices. This file is distributed on an "AS IS" BASIS,
  * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
  *
  */
  #pragma once
  
  #include <AzCore/EBus/EBus.h>
  #include <AzCore/std/string/string.h>
  #include <AzCore/Serialization/SerializeContext.h>
  
  class QWidget;
  
  namespace ScriptCanvasEditor
  {
      class SystemRequests : public AZ::EBusTraits
      {
      public:
          static const AZ::EBusAddressPolicy AddressPolicy = AZ::EBusAddressPolicy::Single;
  
          virtual void AddAsyncJob(AZStd::function<void()>&& jobFunc) = 0;
      };
  
      using SystemRequestBus = AZ::EBus<SystemRequests>;
  
      class UIRequests : public AZ::EBusTraits
      {
      public:
          static const AZ::EBusAddressPolicy AddressPolicy = AZ::EBusAddressPolicy::Single;
  
          virtual QWidget* GetMainWindow() = 0;
      };
  
      using UIRequestBus = AZ::EBus<UIRequests>;
  
      class UINotifications : public AZ::EBusTraits
      {
      public:
          static const AZ::EBusAddressPolicy AddressPolicy = AZ::EBusAddressPolicy::Single;
  
          virtual void MainWindowCreationEvent(QWidget* /*mainWindow*/) {};
      };
  
      using UINotificationBus = AZ::EBus<UINotifications>;
  
      inline const char* GetViewPaneName()
      {
          return "Script Canvas (PREVIEW)";
      }
  }
  