text: define(function (require) {
      'use strict';
  
      var gamePlayOptions = {
          maxFruitsPerRound: 6
      };
  
      var gameFieldOptions = {
          containerId: 'game-field',
          canvasId: 'background-layer',
          width: 1000,
          height: 500,
          colors: {
              brown: '#673720',
              darkBrown: '#401c10'
          },
          imgSrc: 'images/nin.png'
      };
  
      var fruitLayerOptions = {
          containerId: 'game-field',
          canvasId: 'fruit-layer',
          width: 1000,
          height: 500
      };
  
      var playerOptions = {
          lives: 3
      };
  
      var playerLayerOptions = {
          containerId: 'game-field',
          canvasId: 'player-layer',
          width: 1000,
          height: 200
      };
  
      var eventListenerOptions = {
          startGameButtonId: '#start',
          exitFullscreenButtonId: '#exit-fullscreen',
          toggleFullscreenButtonId: '#fullscreen',
          gameFieldId: '#game-field',
          backgroundLayerId: '#background-layer',
          playerLayerId: '#player-layer',
          startGameSoundSrc: 'sounds/gong.wav',
          gameThemeSong: 'sounds/theme-song.wav',
          slashSoundSrc: 'sounds/slash-2.wav'
      };
  
      var stage = new Kinetic.Stage({
          container: 'game-field',
          width: gameFieldOptions.width,
          height: gameFieldOptions.height
      });
  
      return {
          gameFieldOptions: gameFieldOptions,
          fruitLayerOptions: fruitLayerOptions,
          eventListenerOptions: eventListenerOptions,
          stage: stage,
          gamePlayOptions: gamePlayOptions,
          playerOptions: playerOptions,
          playerLayerOptions: playerLayerOptions
      };
  });
  