text: // Fill out your copyright notice in the Description page of Project Settings.
  
  #include "MyProject.h"
  #include "Resettable.h"
  
  
  // Sets default values
  AResettable::AResettable()
  {
   	// Set this actor to call Tick() every frame.  You can turn this off to improve performance if you don't need it.
  	PrimaryActorTick.bCanEverTick = true;
  
  }
  
  // Called when the game starts or when spawned
  void AResettable::BeginPlay()
  {
  	Super::BeginPlay();
  	
  }
  
  // Called every frame
  void AResettable::Tick( float DeltaTime )
  {
  	Super::Tick( DeltaTime );
  
  }
  
  void AResettable::reset()
  {
  
  }
  