text: from src.state import State
  
  import pygame
  
  class GameOverState(State):
      def __init__(self, stateManager):
          self.stateManager = stateManager
          self.AM = self.stateManager.AM
          self.width = pygame.display.get_surface().get_width()
          self.height = pygame.display.get_surface().get_height()
  
          def handleEvents(self, events):
              pass
  
          def tick(self, clock):
              pass
  
          def blit(self, surface):
              pass
  
          def join(self, old_state = None):
              pass
  