text: // Autogenerated from CppHeaderCreator
  // Created by Sc2ad
  // =========================================================================
  #pragma once
  // Begin includes
  #include "extern/beatsaber-hook/shared/utils/typedefs.h"
  // Including type: Oculus.Platform.VoipAudioSourceHiLevel
  #include "Oculus/Platform/VoipAudioSourceHiLevel.hpp"
  // Including type: UnityEngine.MonoBehaviour
  #include "UnityEngine/MonoBehaviour.hpp"
  #include "extern/beatsaber-hook/shared/utils/il2cpp-utils-methods.hpp"
  #include "extern/beatsaber-hook/shared/utils/il2cpp-utils-properties.hpp"
  #include "extern/beatsaber-hook/shared/utils/il2cpp-utils-fields.hpp"
  #include "extern/beatsaber-hook/shared/utils/utils.h"
  // Completed includes
  // Type namespace: Oculus.Platform
  namespace Oculus::Platform {
    // Size: 0x28
    #pragma pack(push, 1)
    // Autogenerated type: Oculus.Platform.VoipAudioSourceHiLevel/FilterReadDelegate
    class VoipAudioSourceHiLevel::FilterReadDelegate : public UnityEngine::MonoBehaviour {
      public:
      // public Oculus.Platform.VoipAudioSourceHiLevel parent
      // Size: 0x8
      // Offset: 0x18
      Oculus::Platform::VoipAudioSourceHiLevel* parent;
      // Field size check
      static_assert(sizeof(Oculus::Platform::VoipAudioSourceHiLevel*) == 0x8);
      // private System.Single[] scratchBuffer
      // Size: 0x8
      // Offset: 0x20
      ::Array<float>* scratchBuffer;
      // Field size check
      static_assert(sizeof(::Array<float>*) == 0x8);
      // Creating value type constructor for type: FilterReadDelegate
      FilterReadDelegate(Oculus::Platform::VoipAudioSourceHiLevel* parent_ = {}, ::Array<float>* scratchBuffer_ = {}) noexcept : parent{parent_}, scratchBuffer{scratchBuffer_} {}
      // Deleting conversion operator: operator System::IntPtr
      constexpr operator System::IntPtr() const noexcept = delete;
      // private System.Void Awake()
      // Offset: 0x23985C8
      void Awake();
      // private System.Void OnAudioFilterRead(System.Single[] data, System.Int32 channels)
      // Offset: 0x2398680
      void OnAudioFilterRead(::Array<float>* data, int channels);
      // public System.Void .ctor()
      // Offset: 0x2398B48
      // Implemented from: UnityEngine.MonoBehaviour
      // Base method: System.Void MonoBehaviour::.ctor()
      // Base method: System.Void Behaviour::.ctor()
      // Base method: System.Void Component::.ctor()
      // Base method: System.Void Object::.ctor()
      // Base method: System.Void Object::.ctor()
      template<::il2cpp_utils::CreationType creationType = ::il2cpp_utils::CreationType::Temporary>
      static VoipAudioSourceHiLevel::FilterReadDelegate* New_ctor() {
        static auto ___internal__logger = ::Logger::get().WithContext("Oculus::Platform::VoipAudioSourceHiLevel::FilterReadDelegate::.ctor");
        return THROW_UNLESS((::il2cpp_utils::New<VoipAudioSourceHiLevel::FilterReadDelegate*, creationType>()));
      }
    }; // Oculus.Platform.VoipAudioSourceHiLevel/FilterReadDelegate
    #pragma pack(pop)
    static check_size<sizeof(VoipAudioSourceHiLevel::FilterReadDelegate), 32 + sizeof(::Array<float>*)> __Oculus_Platform_VoipAudioSourceHiLevel_FilterReadDelegateSizeCheck;
    static_assert(sizeof(VoipAudioSourceHiLevel::FilterReadDelegate) == 0x28);
  }
  DEFINE_IL2CPP_ARG_TYPE(Oculus::Platform::VoipAudioSourceHiLevel::FilterReadDelegate*, "Oculus.Platform", "VoipAudioSourceHiLevel/FilterReadDelegate");
  