text: /*=========================================================================
  
    Program:   Visualization Toolkit
    Module:    vtkFrameBufferObjectBase.h
  
    Copyright (c) Ken Martin, Will Schroeder, Bill Lorensen
    All rights reserved.
    See Copyright.txt or http://www.kitware.com/Copyright.htm for details.
  
       This software is distributed WITHOUT ANY WARRANTY; without even
       the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
       PURPOSE.  See the above copyright notice for more information.
  
  =========================================================================*/
  /**
   * @class   vtkFrameBufferObjectBase
   * @brief   abstract interface to OpenGL FBOs
   *
   * API for classes that encapsulate an OpenGL Frame Buffer Object.
  */
  
  #ifndef vtkFrameBufferObjectBase_h
  #define vtkFrameBufferObjectBase_h
  
  #include "vtkRenderingCoreModule.h" // For export macro
  #include "vtkObject.h"
  
  class vtkRenderer;
  class vtkProp;
  class vtkInformation;
  
  class VTKRENDERINGCORE_EXPORT vtkFrameBufferObjectBase : public vtkObject
  {
   public:
    vtkTypeMacro(vtkFrameBufferObjectBase, vtkObject);
    void PrintSelf(ostream& os, vtkIndent indent);
  
    //@{
    /**
     * Dimensions in pixels of the framebuffer.
     */
    virtual int *GetLastSize() = 0;
    virtual void GetLastSize (int &_arg1, int &_arg2) = 0;
    virtual void GetLastSize (int _arg[2]) = 0;
    //@}
  
  protected:
    vtkFrameBufferObjectBase(); // no default constructor.
    ~vtkFrameBufferObjectBase();
  
  private:
    vtkFrameBufferObjectBase(const vtkFrameBufferObjectBase &) VTK_DELETE_FUNCTION;
    void operator=(const vtkFrameBufferObjectBase &) VTK_DELETE_FUNCTION;
  };
  
  #endif
  