text: #ifndef AMBER_GRAPHICS_GRAPHICS_SYSTEM_H
  #define AMBER_GRAPHICS_GRAPHICS_SYSTEM_H
  
  #include <Amber/util/common.h>
  #include <SDL.h>
  
  struct graphics_data {
      SDL_Window *win;
      SDL_GLContext gl_ctx;
      char *base_path;
      char *pref_path;
  };
  
  #define AMBER_ORG "sosscorp"
  #define AMBER_APP "Amber engine"
  
  #define WINDOW_HEIGHT 600
  #define WINDOW_WIDTH  700
  
  #endif /* AMBER_GRAPHICS_GRAPHICS_SYSTEM_H */
  