text: ﻿//
  // Copyright(c) 2016-2017 benikabocha.
  // Distributed under the MIT License (http://opensource.org/licenses/MIT)
  //
  
  #include "MMDMaterial.h"
  
  namespace saba
  {
  	MMDMaterial::MMDMaterial()
  		: m_diffuse(1)
  		, m_alpha(1)
  		, m_specular(0)
  		, m_specularPower(1)
  		, m_ambient(0.2f)
  		, m_edgeFlag(0)
  		, m_edgeSize(0)
  		, m_edgeColor(0.0f, 0.0f, 0.0f, 1.0f)
  		, m_spTextureMode(SphereTextureMode::None)
  		, m_textureMulFactor(1)
  		, m_spTextureMulFactor(1)
  		, m_toonTextureMulFactor(1)
  		, m_textureAddFactor(0)
  		, m_spTextureAddFactor(0)
  		, m_toonTextureAddFactor(0)
  		, m_bothFace(false)
  		, m_groundShadow(true)
  		, m_shadowCaster(true)
  		, m_shadowReceiver(true)
  	{
  	}
  }
  
  