text: /*
    -----------------------------------------------------------------------------
    This source file is part of OGRE-Next
    (Object-oriented Graphics Rendering Engine)
    For the latest info, see http://www.ogre3d.org
  
  Copyright (c) 2000-present Torus Knot Software Ltd
  
    Permission is hereby granted, free of charge, to any person obtaining a copy
    of this software and associated documentation files (the "Software"), to deal
    in the Software without restriction, including without limitation the rights
    to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
    copies of the Software, and to permit persons to whom the Software is
    furnished to do so, subject to the following conditions:
  
    The above copyright notice and this permission notice shall be included in
    all copies or substantial portions of the Software.
  
    THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
    IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
    FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
    AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
    LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
    OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
    THE SOFTWARE.
    -----------------------------------------------------------------------------
  */
  
  #ifndef _OgreVulkanWin32Support_H_
  #define _OgreVulkanWin32Support_H_
  
  #define DEFINING_VK_SUPPORT_IMPL
  #include "OgreVulkanSupport.h"
  
  #define WIN32_LEAN_AND_MEAN
  #define VC_EXTRALEAN
  #include <windows.h>
  
  namespace Ogre
  {
      class VulkanWin32Window;
      class _OgreVulkanExport VulkanWin32Support final : public VulkanSupport
      {
      public:
          VulkanWin32Support();
          /**
           * Add any special config values to the system.
           * Must have a "Full Screen" value that is a bool and a "Video Mode" value
           * that is a string in the form of wxhxb
           */
          void addConfig( VulkanRenderSystem *renderSystem ) override;
  
          void setConfigOption( const String &name, const String &value ) override;
  
      private:
          // Allowed video modes
          FastArray<DEVMODE> mDevModes;
          vector<int>::type mFSAALevels;
  
          void refreshConfig();
      };
  
  }  // namespace Ogre
  
  #endif
  