text: function AddNode(item) {
      this.item = item;
  }
  
  module.exports = AddNode;
  
  AddNode.prototype.build = function() {
      // Only add player controlled cells with this packet or it will bug the camera
      var buf = new ArrayBuffer(5);
      var view = new DataView(buf);
  
      view.setUint8(0, 32, true);
      view.setUint32(1, this.item.nodeId, true);
  
      return buf;
  };
  