text: [{"Owner":"michi","Date":"2015-06-19T12:38:27Z","Content":"_lt_div class_eq__qt_mages_qt__gt_\n\t\t\t\n_lt_p_gt_Hi_co__lt_/p_gt__lt_p_gt_I often have some backup objects in my scene on a different layer._lt_/p_gt__lt_p_gt_Is it possible to exclude specific objects from export?_lt_/p_gt_\n\n\n\t\t\t\n\t\t_lt_/div_gt_\n\n\t\t_lt_div class_eq__qt_ipsI_qt__gt__lt_/div_gt__lt_/div_gt_"},{"Owner":"JCPalmer","Date":"2015-06-19T13:28:12Z","Content":"_lt_div class_eq__qt_mages_qt__gt_\n\t\t\t\n_lt_p_gt_yes_co__lt_/p_gt__lt_p_gt__lt_a class_eq__qt_ipsAttachLink ipsAttachLink_image_qt_ href_eq__qt_http_dd_//www.html5gamedevs.com/uploads/monthly_06_2015/post-8492-0-71604600-1434720478.png_qt_ rel_eq__qt_external nofollow_qt__gt__lt_img src_eq__qt_http_dd_//www.html5gamedevs.com/uploads/monthly_06_2015/post-8492-0-71604600-1434720478.png_qt_ data-fileid_eq__qt_4497_qt_ class_eq__qt_ipsImage ipsImage_thumbnailed_qt_ alt_eq__qt_post-8492-0-71604600-1434720478.png_qt__gt__lt_/a_gt__lt_/p_gt_\n\n\n\t\t\t\n\t\t_lt_/div_gt_\n\n\t\t_lt_div class_eq__qt_ipsI_qt__gt__lt_/div_gt__lt_/div_gt_"},{"Owner":"gryff","Date":"2015-06-19T14:45:33Z","Content":"_lt_div class_eq__qt_mages_qt__gt_\n\t\t\t\n_lt_p_gt_Hi michi - welcome to the BJS forum._lt_/p_gt__lt_p_gt_ _lt_/p_gt__lt_p_gt_As JCP says just _qt__lt_em_gt_export current layer only_lt_/em_gt__qt_. Never had a problem with JCP_t_s exporter - it does a nice job._lt_/p_gt__lt_p_gt_ _lt_/p_gt__lt_p_gt_Sometimes_co_ that current layer can be complex and I want to hide some specific items to monitor how the building of other items is going. I could move those items I want to hide temporarily  to another layer but you can also use this little trick (see image below) - clicking on the camera icon besides the object so that is greyed out. Those objects will be exported - but be _lt_u_gt_invisible_lt_/u_gt_. _lt_/p_gt__lt_p_gt_ _lt_/p_gt__lt_p_gt_One thing I do sometimes wish for is _qt__lt_em_gt_exported selected layers only_lt_/em_gt__qt_ - so that the choice is not just one or all layers._lt_/p_gt__lt_p_gt_ _lt_/p_gt__lt_p_gt_cheers_co_ gryff _lt_img src_eq__qt_http_dd_//www.html5gamedevs.com/uploads/emoticons/default_smile.png_qt_ alt_eq__qt__dd_)_qt_ srcset_eq__qt_&lt_sm_fileStore.core_Emoticons&gt_sm_/emoticons/smile@2x.png 2x_qt_ width_eq__qt_20_qt_ height_eq__qt_20_qt__gt__lt_/p_gt__lt_p_gt_ _lt_/p_gt__lt_p_gt_ _lt_/p_gt__lt_p_gt__lt_a class_eq__qt_ipsAttachLink ipsAttachLink_image_qt_ href_eq__qt_http_dd_//www.html5gamedevs.com/uploads/monthly_06_2015/post-7026-0-09766100-1434724778.png_qt_ rel_eq__qt_external nofollow_qt__gt__lt_img src_eq__qt_http_dd_//www.html5gamedevs.com/uploads/monthly_06_2015/post-7026-0-09766100-1434724778.png_qt_ data-fileid_eq__qt_4498_qt_ class_eq__qt_ipsImage ipsImage_thumbnailed_qt_ alt_eq__qt_post-7026-0-09766100-1434724778.png_qt__gt__lt_/a_gt__lt_/p_gt_\n\n\n\t\t\t\n\t\t_lt_/div_gt_\n\n\t\t_lt_div class_eq__qt_ipsI_qt__gt__lt_/div_gt__lt_/div_gt_"},{"Owner":"michi","Date":"2015-06-19T15:27:02Z","Content":"_lt_div class_eq__qt_mages_qt__gt_\n\t\t\t\n_lt_p_gt_Great_co__lt_/p_gt__lt_p_gt_thank you very much!  _lt_img src_eq__qt_http_dd_//www.html5gamedevs.com/uploads/emoticons/default_smile.png_qt_ alt_eq__qt__dd_)_qt_ srcset_eq__qt_http_dd_//www.html5gamedevs.com/uploads/emoticons/smile@2x.png 2x_qt_ width_eq__qt_20_qt_ height_eq__qt_20_qt__gt__lt_/p_gt_\n\n\n\t\t\t\n\t\t_lt_/div_gt_\n\n\t\t_lt_div class_eq__qt_ipsI_qt__gt__lt_/div_gt__lt_/div_gt_"},{"Owner":"JCPalmer","Date":"2015-06-19T23:38:37Z","Content":"_lt_div class_eq__qt_mages_qt__gt_\n\t\t\t\n_lt_blockquote data-ipsquote_eq__qt__qt_ class_eq__qt_ipsQuote_qt_ data-ipsquote-contentcommentid_eq__qt_86563_qt_ data-ipsquote-contenttype_eq__qt_forums_qt_ data-ipsquote-contentclass_eq__qt_forums_Topic_qt_ data-ipsquote-contentid_eq__qt_15286_qt_ data-ipsquote-username_eq__qt_gryff_qt_ data-cite_eq__qt_gryff_qt_ data-ipsquote-timestamp_eq__qt_1434725133_qt__gt__lt_div_gt__lt_div_gt__lt_p_gt_One thing I do sometimes wish for is _qt__lt_em_gt_exported selected layers only_lt_/em_gt__qt_ - so that the choice is not just one or all layers._lt_/p_gt__lt_/div_gt__lt_/div_gt__lt_/blockquote_gt__lt_p_gt_Sorry_co_ have higher priorities right now.  Am exploring how to get procedural textures exported.  Gave up on the mapping of Blender procedurals to BJS_t_s.  Never going to work._lt_/p_gt__lt_p_gt_ _lt_/p_gt__lt_p_gt_Baking looking feasible so far.  Still operating the Blender user interface to produce.  Kind of slow &amp_sm_ a lot of flashing of different layout combos while it builds.  Thought at first something was wrong_co_ but realized Blender must be trying different layouts to map the object.  As part of a script_co_ do not think anything will be visible though_co_ except maybe the bake progress bar._lt_/p_gt__lt_p_gt_ _lt_/p_gt__lt_p_gt_Suppose that now I know how to do it_co_ I could just take care of my needs.  There are extra steps to do if you wish to keep it out of the exporter though.  You then have to delete the procedural textures &amp_sm_ add the file.  Also means you lose the ability to refine &amp_sm_ re-generate._lt_a class_eq__qt_ipsAttachLink ipsAttachLink_image_qt_ href_eq__qt_http_dd_//www.html5gamedevs.com/uploads/monthly_06_2015/post-8492-0-31037200-1434757155.png_qt_ rel_eq__qt_external nofollow_qt__gt__lt_img src_eq__qt_http_dd_//www.html5gamedevs.com/uploads/monthly_06_2015/post-8492-0-31037200-1434757155.png_qt_ data-fileid_eq__qt_4501_qt_ class_eq__qt_ipsImage ipsImage_thumbnailed_qt_ alt_eq__qt_post-8492-0-31037200-1434757155.png_qt__gt__lt_/a_gt__lt_/p_gt_\n\n\n\t\t\t\n\t\t_lt_/div_gt_\n\n\t\t_lt_div class_eq__qt_ipsI_qt__gt__lt_/div_gt__lt_/div_gt_"},{"Owner":"gryff","Date":"2015-06-20T18:48:54Z","Content":"_lt_div class_eq__qt_mages_qt__gt_\n\t\t\t\n_lt_blockquote data-ipsquote_eq__qt__qt_ class_eq__qt_ipsQuote_qt__gt__lt_div_gt_Sorry_co_ have higher priorities right now._lt_/div_gt__lt_/blockquote_gt__lt_p_gt_ _lt_/p_gt__lt_p_gt_That_t_s OK Jeff - just something I wish for now and again when I have a complex scene like the Christmas Village I built a while back_lt_/p_gt__lt_p_gt_ _lt_/p_gt__lt_p_gt_As for Procedural textures - not something I use much_co_ but good luck with it._lt_/p_gt__lt_p_gt_ _lt_/p_gt__lt_p_gt_When I use the _qt_baking_qt_ process - most likely to bake from a highpoly (subdivided) mesh to a lowpoly (one I export) mesh._lt_/p_gt__lt_p_gt_ _lt_/p_gt__lt_p_gt_cheers_co_ gryff _lt_img src_eq__qt_http_dd_//www.html5gamedevs.com/uploads/emoticons/default_smile.png_qt_ alt_eq__qt__dd_)_qt_ srcset_eq__qt_http_dd_//www.html5gamedevs.com/uploads/emoticons/smile@2x.png 2x_qt_ width_eq__qt_20_qt_ height_eq__qt_20_qt__gt__lt_/p_gt_\n\n\n\t\t\t\n\t\t_lt_/div_gt_\n\n\t\t_lt_div class_eq__qt_ipsI_qt__gt__lt_/div_gt__lt_/div_gt_"},{"Owner":"JCPalmer","Date":"2015-06-21T15:30:52Z","Content":"_lt_div class_eq__qt_mages_qt__gt_\n\t\t\t\n_lt_p_gt_FYI_co__lt_/p_gt__lt_p_gt_I changed from active layer only to selected layers only.  Know this small python function means nothing to you_co_ but you might not be only reader._lt_/p_gt__lt_pre class_eq__qt_ipsCode prettyprint_qt__gt_    def isInSelectedLayer(self_co_ obj_co_ scene)_dd_        if not self.export_onlySelectedLayer_dd_            return True                for l in range(0_co_ len(scene.layers))_dd_            if obj.layers[l] and scene.layers[l]_dd_                return True        return False_lt_/pre_gt__lt_p_gt_The basic decision making plumbing about baking is complete.  Now for the Blender specific python API calls.  Will be a while before only selected layers shows up.  Not putting out by itself_co_ &amp_sm_ .babylon exporter is down stream of TOB from a development standpoint._lt_/p_gt_\n\n\n\t\t\t\n\t\t_lt_/div_gt_\n\n\t\t_lt_div class_eq__qt_ipsI_qt__gt__lt_/div_gt__lt_/div_gt_"},{"Owner":"8Observer8","Date":"2016-09-22T10:22:00Z","Content":"_lt_div class_eq__qt_mages_qt__gt_\n\t\t\t_lt_p_gt_\n\tWhy is it empty?\n_lt_/p_gt_\n_lt_p_gt__lt_a href_eq__qt_http_dd_//www.html5gamedevs.com/uploads/monthly_2016_09/TexturedCube.png.851cec21daee55a5154064d2ed19efb1.png_qt_ class_eq__qt_ipsAttachLink ipsAttachLink_image_qt__gt__lt_img data-fileid_eq__qt_9571_qt_ src_eq__qt_http_dd_//www.html5gamedevs.com/uploads/monthly_2016_09/TexturedCube.png.851cec21daee55a5154064d2ed19efb1.png_qt_ class_eq__qt_ipsImage ipsImage_thumbnailed_qt_ alt_eq__qt_TexturedCube.png_qt__gt__lt_/a_gt__lt_/p_gt_\n\n\t\t\t\n\t\t_lt_/div_gt_\n\n\t\t_lt_div class_eq__qt_ipsI_qt__gt__lt_/div_gt__lt_/div_gt_"},{"Owner":"8Observer8","Date":"2016-09-22T10:30:26Z","Content":"_lt_div class_eq__qt_mages_qt__gt_\n\t\t\t_lt_p_gt_\n\tI use version_dd_ 4.6.1 Is it good?\n_lt_/p_gt_\n\n\t\t\t\n\t\t_lt_/div_gt_\n\n\t\t_lt_div class_eq__qt_ipsI_qt__gt__lt_/div_gt__lt_/div_gt_"},{"Owner":"8Observer8","Date":"2016-09-22T10:47:40Z","Content":"_lt_div class_eq__qt_mages_qt__gt_\n\t\t\t_lt_p_gt_\n\tI found it_dd__lt_br /_gt__lt_br /_gt_\n\t \n_lt_/p_gt_\n_lt_p_gt__lt_a href_eq__qt_http_dd_//www.html5gamedevs.com/uploads/monthly_2016_09/57e3b6c925179_Exportonlyselectedlayers.png.8bb6b0c4298a086b5395b5ef13cc62dd.png_qt_ class_eq__qt_ipsAttachLink ipsAttachLink_image_qt__gt__lt_img data-fileid_eq__qt_9572_qt_ src_eq__qt_http_dd_//www.html5gamedevs.com/uploads/monthly_2016_09/57e3b6c925179_Exportonlyselectedlayers.png.8bb6b0c4298a086b5395b5ef13cc62dd.png_qt_ class_eq__qt_ipsImage ipsImage_thumbnailed_qt_ alt_eq__qt_Export only selected layers.png_qt__gt__lt_/a_gt__lt_/p_gt_\n\n\t\t\t\n\t\t_lt_/div_gt_\n\n\t\t_lt_div class_eq__qt_ipsI_qt__gt__lt_/div_gt__lt_/div_gt_"},{"Owner":"gryff","Date":"2016-09-22T12:29:05Z","Content":"_lt_div class_eq__qt_mages_qt__gt_\n\t\t\t\n_lt_p_gt_\n\t_lt_a contenteditable_eq__qt_false_qt_ data-ipshover_eq__qt__qt_ data-ipshover-target_eq__qt_http_dd_//www.html5gamedevs.com/profile/23299-8observer8/?do_eq_hovercard_qt_ data-mentionid_eq__qt_23299_qt_ href_eq__qt_http_dd_//www.html5gamedevs.com/profile/23299-8observer8/_qt_ rel_eq__qt__qt__gt_@8Observer8_lt_/a_gt_ _dd_ I use version 5.0.5\n_lt_/p_gt_\n\n_lt_p_gt_\n\tcheers_co_ gryff _lt_img alt_eq__qt__dd_)_qt_ data-emoticon_eq__qt__qt_ height_eq__qt_20_qt_ src_eq__qt_http_dd_//www.html5gamedevs.com/uploads/emoticons/default_smile.png_qt_ srcset_eq__qt_http_dd_//www.html5gamedevs.com/uploads/emoticons/smile@2x.png 2x_qt_ title_eq__qt__dd_)_qt_ width_eq__qt_20_qt_ /_gt__lt_/p_gt_\n\n\n\t\t\t\n\t\t_lt_/div_gt_\n\n\t\t_lt_div class_eq__qt_ipsI_qt__gt__lt_/div_gt__lt_/div_gt_"},{"Owner":"8Observer8","Date":"2016-09-22T12:51:31Z","Content":"_lt_div class_eq__qt_mages_qt__gt_\n\t\t\t\n_lt_blockquote class_eq__qt_ipsQuote_qt_ data-ipsquote_eq__qt__qt_ data-ipsquote-contentapp_eq__qt_forums_qt_ data-ipsquote-contentclass_eq__qt_forums_Topic_qt_ data-ipsquote-contentcommentid_eq__qt_145017_qt_ data-ipsquote-contentid_eq__qt_15286_qt_ data-ipsquote-contenttype_eq__qt_forums_qt_ data-ipsquote-timestamp_eq__qt_1474547345_qt_ data-ipsquote-userid_eq__qt_7026_qt_ data-ipsquote-username_eq__qt_gryff_qt__gt_\n\t_lt_div class_eq__qt_ipsQuote_citation_qt__gt_\n\t\t21 minutes ago_co_ gryff said_dd_\n\t_lt_/div_gt_\n\n\t_lt_div class_eq__qt_ipsQuote_contents_qt__gt_\n\t\t_lt_p_gt_\n\t\t\tI use version 5.0.5\n\t\t_lt_/p_gt_\n\t_lt_/div_gt_\n_lt_/blockquote_gt_\n\n_lt_p_gt_\n\tWhere did you get it? _lt_a href_eq__qt_https_dd_//github.com/BabylonJS/Babylon.js/blob/master/Exporters/Blender/io_export_babylon.py_qt_ rel_eq__qt_external nofollow_qt__gt_https_dd_//github.com/BabylonJS/Babylon.js/blob/master/Exporters/Blender/io_export_babylon.py_lt_/a_gt_\n_lt_/p_gt_\n\n\n\t\t\t\n\t\t_lt_/div_gt_\n\n\t\t_lt_div class_eq__qt_ipsI_qt__gt__lt_/div_gt__lt_/div_gt_"},{"Owner":"gryff","Date":"2016-09-22T13:01:37Z","Content":"_lt_div class_eq__qt_mages_qt__gt_\n\t\t\t\n_lt_p_gt_\n\tHere_dd_\n_lt_/p_gt_\n\n_lt_p_gt_\n\t_lt_a href_eq__qt_https_dd_//github.com/BabylonJS/Babylon.js/tree/master/Exporters/Blender_qt_ rel_eq__qt_external nofollow_qt__gt_Ver 5.0.5_lt_/a_gt_\n_lt_/p_gt_\n\n_lt_p_gt_\n\tAnd a useful tool for using layers is the_lt_u_gt_ Layer Management_lt_/u_gt_ addon . It allows you to give names to layers.\n_lt_/p_gt_\n\n_lt_p_gt_\n\tcheers_co_ gryff _lt_img alt_eq__qt__dd_)_qt_ data-emoticon_eq__qt__qt_ height_eq__qt_20_qt_ src_eq__qt_http_dd_//www.html5gamedevs.com/uploads/emoticons/default_smile.png_qt_ srcset_eq__qt_http_dd_//www.html5gamedevs.com/uploads/emoticons/smile@2x.png 2x_qt_ title_eq__qt__dd_)_qt_ width_eq__qt_20_qt_ /_gt__lt_/p_gt_\n\n_lt_p_gt_\n\t \n_lt_/p_gt_\n\n\n\t\t\t\n\t\t_lt_/div_gt_\n\n\t\t_lt_div class_eq__qt_ipsI_qt__gt__lt_/div_gt__lt_/div_gt_"},{"Owner":"8Observer8","Date":"2016-09-22T13:04:31Z","Content":"_lt_div class_eq__qt_mages_qt__gt_\n\t\t\t\n_lt_p_gt_\n\tIt is the same_dd_  _lt_span style_eq__qt_color_dd_rgb(24_co_54_co_145)_sm_font-family_dd_Consolas_co_ _t_Liberation Mono_t__co_ Menlo_co_ Courier_co_ monospace_sm_font-size_dd_12px_sm_font-style_dd_normal_sm_font-weight_dd_normal_sm_letter-spacing_dd_normal_sm_text-indent_dd_0px_sm_text-transform_dd_none_sm_white-space_dd_pre_sm_word-spacing_dd_0px_sm_background-color_dd_rgb(255_co_255_co_255)_sm__qt__gt__lt_span style_eq__qt_color_dd_rgb(24_co_54_co_145)_sm__qt__gt__t__lt_/span_gt_version_lt_span style_eq__qt_color_dd_rgb(24_co_54_co_145)_sm__qt__gt__t__lt_/span_gt__lt_/span_gt__lt_span style_eq__qt_color_dd_rgb(51_co_51_co_51)_sm_font-family_dd_Consolas_co_ _t_Liberation Mono_t__co_ Menlo_co_ Courier_co_ monospace_sm_font-size_dd_12px_sm_font-style_dd_normal_sm_font-weight_dd_normal_sm_letter-spacing_dd_normal_sm_text-indent_dd_0px_sm_text-transform_dd_none_sm_white-space_dd_pre_sm_word-spacing_dd_0px_sm_background-color_dd_rgb(255_co_255_co_255)_sm_float_dd_none_sm__qt__gt__dd_ (_lt_/span_gt__lt_span style_eq__qt_color_dd_rgb(0_co_134_co_179)_sm_font-family_dd_Consolas_co_ _t_Liberation Mono_t__co_ Menlo_co_ Courier_co_ monospace_sm_font-size_dd_12px_sm_font-style_dd_normal_sm_font-weight_dd_normal_sm_letter-spacing_dd_normal_sm_text-indent_dd_0px_sm_text-transform_dd_none_sm_white-space_dd_pre_sm_word-spacing_dd_0px_sm_background-color_dd_rgb(255_co_255_co_255)_sm__qt__gt_4_lt_/span_gt__lt_span style_eq__qt_color_dd_rgb(51_co_51_co_51)_sm_font-family_dd_Consolas_co_ _t_Liberation Mono_t__co_ Menlo_co_ Courier_co_ monospace_sm_font-size_dd_12px_sm_font-style_dd_normal_sm_font-weight_dd_normal_sm_letter-spacing_dd_normal_sm_text-indent_dd_0px_sm_text-transform_dd_none_sm_white-space_dd_pre_sm_word-spacing_dd_0px_sm_background-color_dd_rgb(255_co_255_co_255)_sm_float_dd_none_sm__qt__gt__co_ _lt_/span_gt__lt_span style_eq__qt_color_dd_rgb(0_co_134_co_179)_sm_font-family_dd_Consolas_co_ _t_Liberation Mono_t__co_ Menlo_co_ Courier_co_ monospace_sm_font-size_dd_12px_sm_font-style_dd_normal_sm_font-weight_dd_normal_sm_letter-spacing_dd_normal_sm_text-indent_dd_0px_sm_text-transform_dd_none_sm_white-space_dd_pre_sm_word-spacing_dd_0px_sm_background-color_dd_rgb(255_co_255_co_255)_sm__qt__gt_6_lt_/span_gt__lt_span style_eq__qt_color_dd_rgb(51_co_51_co_51)_sm_font-family_dd_Consolas_co_ _t_Liberation Mono_t__co_ Menlo_co_ Courier_co_ monospace_sm_font-size_dd_12px_sm_font-style_dd_normal_sm_font-weight_dd_normal_sm_letter-spacing_dd_normal_sm_text-indent_dd_0px_sm_text-transform_dd_none_sm_white-space_dd_pre_sm_word-spacing_dd_0px_sm_background-color_dd_rgb(255_co_255_co_255)_sm_float_dd_none_sm__qt__gt__co_ _lt_/span_gt__lt_span style_eq__qt_color_dd_rgb(0_co_134_co_179)_sm_font-family_dd_Consolas_co_ _t_Liberation Mono_t__co_ Menlo_co_ Courier_co_ monospace_sm_font-size_dd_12px_sm_font-style_dd_normal_sm_font-weight_dd_normal_sm_letter-spacing_dd_normal_sm_text-indent_dd_0px_sm_text-transform_dd_none_sm_white-space_dd_pre_sm_word-spacing_dd_0px_sm_background-color_dd_rgb(255_co_255_co_255)_sm__qt__gt_1_lt_/span_gt__lt_span style_eq__qt_color_dd_rgb(51_co_51_co_51)_sm_font-family_dd_Consolas_co_ _t_Liberation Mono_t__co_ Menlo_co_ Courier_co_ monospace_sm_font-size_dd_12px_sm_font-style_dd_normal_sm_font-weight_dd_normal_sm_letter-spacing_dd_normal_sm_text-indent_dd_0px_sm_text-transform_dd_none_sm_white-space_dd_pre_sm_word-spacing_dd_0px_sm_background-color_dd_rgb(255_co_255_co_255)_sm_float_dd_none_sm__qt__gt_)_co__lt_/span_gt_\n_lt_/p_gt_\n\n_lt_blockquote class_eq__qt_ipsQuote_qt_ data-ipsquote_eq__qt__qt_ data-ipsquote-contentapp_eq__qt_forums_qt_ data-ipsquote-contentclass_eq__qt_forums_Topic_qt_ data-ipsquote-contentcommentid_eq__qt_145023_qt_ data-ipsquote-contentid_eq__qt_15286_qt_ data-ipsquote-contenttype_eq__qt_forums_qt_ data-ipsquote-timestamp_eq__qt_1474549297_qt_ data-ipsquote-userid_eq__qt_7026_qt_ data-ipsquote-username_eq__qt_gryff_qt__gt_\n\t_lt_div class_eq__qt_ipsQuote_citation_qt__gt_\n\t\t2 minutes ago_co_ gryff said_dd_\n\t_lt_/div_gt_\n\n\t_lt_div class_eq__qt_ipsQuote_contents_qt__gt_\n\t\t_lt_p_gt_\n\t\t\tLayer Management\n\t\t_lt_/p_gt_\n\t_lt_/div_gt_\n_lt_/blockquote_gt_\n\n_lt_p_gt_\n\tI will try it! Thanks!\n_lt_/p_gt_\n\n\n\t\t\t\n\t\t_lt_/div_gt_\n\n\t\t_lt_div class_eq__qt_ipsI_qt__gt__lt_/div_gt__lt_/div_gt_"},{"Owner":"gryff","Date":"2016-09-22T13:17:51Z","Content":"_lt_div class_eq__qt_mages_qt__gt_\n\t\t\t\n_lt_p_gt_\n\tNo they are not the same. If you notice the exporter _dd_ _qt_io_export_babylon.py_qt_ was last updated 3 months ago. Ver 5.0.5 was last updated 18 days ago.  When installing 5.0.5 just point the _qt_Install From File_qt_ to the zip file itself - no need to unzip it.\n_lt_/p_gt_\n\n_lt_p_gt_\n\tcheers_co_ gryff _lt_img alt_eq__qt__dd_)_qt_ data-emoticon_eq__qt__qt_ height_eq__qt_20_qt_ src_eq__qt_http_dd_//www.html5gamedevs.com/uploads/emoticons/default_smile.png_qt_ srcset_eq__qt_http_dd_//www.html5gamedevs.com/uploads/emoticons/smile@2x.png 2x_qt_ title_eq__qt__dd_)_qt_ width_eq__qt_20_qt_ /_gt__lt_/p_gt_\n\n\n\t\t\t\n\t\t_lt_/div_gt_\n\n\t\t_lt_div class_eq__qt_ipsI_qt__gt__lt_/div_gt__lt_/div_gt_"},{"Owner":"8Observer8","Date":"2016-09-22T14:58:15Z","Content":"_lt_div class_eq__qt_mages_qt__gt_\n\t\t\t_lt_p_gt_\n\tOh_co_ yes! Sorry. I see now that it is the archive _qt_Blender2Babylon-5.0.zip_qt_. I unziped it but I didn_t_t saw _lt_span style_eq__qt_color_dd_rgb(39_co_42_co_52)_sm_font-family_dd__t_Helvetica Neue_t__co_ Helvetica_co_ Arial_co_ sans-serif_sm_font-size_dd_14px_sm_font-style_dd_normal_sm_font-weight_dd_normal_sm_letter-spacing_dd_normal_sm_text-indent_dd_0px_sm_text-transform_dd_none_sm_white-space_dd_normal_sm_word-spacing_dd_0px_sm_background-color_dd_rgb(255_co_255_co_255)_sm_float_dd_none_sm__qt__gt__qt_io_export_babylon.py_qt_ in it._lt_/span_gt_ I did not know that I can install from .zip. I delected _lt_span style_eq__qt_color_dd_rgb(39_co_42_co_52)_sm_font-family_dd__t_Helvetica Neue_t__co_ Helvetica_co_ Arial_co_ sans-serif_sm_font-size_dd_14px_sm_font-style_dd_normal_sm_font-weight_dd_normal_sm_letter-spacing_dd_normal_sm_text-indent_dd_0px_sm_text-transform_dd_none_sm_white-space_dd_normal_sm_word-spacing_dd_0px_sm_background-color_dd_rgb(255_co_255_co_255)_sm_float_dd_none_sm__qt__gt__qt_io_export_babylon.py_qt_ file_co_ restarted Blender_co_ and Installed this exporter from zip. I tryed it on SandBox_co_ It is works! Thanks _lt_img alt_eq__qt__dd_)_qt_ data-emoticon_eq__qt__qt_ height_eq__qt_20_qt_ src_eq__qt_http_dd_//www.html5gamedevs.com/uploads/emoticons/default_smile.png_qt_ srcset_eq__qt_http_dd_//www.html5gamedevs.com/uploads/emoticons/smile@2x.png 2x_qt_ title_eq__qt__dd_)_qt_ width_eq__qt_20_qt_ /_gt_ _lt_/span_gt_\n_lt_/p_gt_\n\n\t\t\t\n\t\t_lt_/div_gt_\n\n\t\t_lt_div class_eq__qt_ipsI_qt__gt__lt_/div_gt__lt_/div_gt_"}]