text: 
  #include "ServerVictory.h"
  
  #include "BattleRoyale/core/GameMode/IPlayerState.h"
  #include "BattleRoyale/core/GameMode/PlayerState/FSM/PlayerStateContext.h"
  
  
  namespace BRPlayerStateFSM
  {
  	void ServerVictory::OnInit()
  	{
  		mPlayerState = GetContext()->GetPlayerState();
  	}
  	
  	void ServerVictory::OnEnter(float deltaTime)
  	{
  		GetContext()->StartTimer(mPlayerState->GetTimeBetweenEndOfGameAndStatsScreen());
  		mPlayerState->ShowVictoryScreen();
  	}
  };