text: #include "Event.h"
  
  
  namespace ShadowEngine {
  	namespace Events {
  
  		Event::Event() : _handled(false)
  		{
  		}
  		Event::Event(Event& ev)
  		{
  			this->_handled = ev._handled;
  		}
  		Event& Event::operator=(Event& ev)
  		{
  			if (this != &ev) {
  				this->_handled = ev._handled;
  			}
  			return *this;
  		}
  	
  	}
  }