text: #include "pch.h"
  #include "RectView.h"
  #if __has_include("RectView.g.cpp")
  #include "RectView.g.cpp"
  #endif
  
  #include "JSValueXaml.h"
  #include "Utils.h"
  
  using namespace winrt;
  using namespace Microsoft::Graphics::Canvas;
  using namespace Microsoft::ReactNative;
  
  namespace winrt::RNSVG::implementation {
  void RectView::UpdateProperties(IJSValueReader const &reader, bool forceUpdate, bool invalidate) {
    const JSValueObject &propertyMap{JSValue::ReadObjectFrom(reader)};
  
    for (auto const &pair : propertyMap) {
      auto const &propertyName{pair.first};
      auto const &propertyValue{pair.second};
  
      if (propertyName == "width") {
        m_width = SVGLength::From(propertyValue);
      } else if (propertyName == "height") {
        m_height = SVGLength::From(propertyValue);
      } else if (propertyName == "x") {
        m_x = SVGLength::From(propertyValue);
      } else if (propertyName == "y") {
        m_y = SVGLength::From(propertyValue);
      } else if (propertyName == "rx") {
        m_rx = SVGLength::From(propertyValue);
      } else if (propertyName == "ry") {
        m_ry = SVGLength::From(propertyValue);
      }
    }
  
    __super::UpdateProperties(reader, forceUpdate, invalidate);
  }
  
  void RectView::CreateGeometry(UI::Xaml::CanvasControl const &canvas) {
    auto const &resourceCreator{canvas.try_as<ICanvasResourceCreator>()};
  
    float x{Utils::GetAbsoluteLength(m_x, canvas.Size().Width)};
    float y{Utils::GetAbsoluteLength(m_y, canvas.Size().Height)};
    float width{Utils::GetAbsoluteLength(m_width, canvas.Size().Width)};
    float height{Utils::GetAbsoluteLength(m_height, canvas.Size().Height)};
  
    auto const &rxLength{m_rx.Unit() == RNSVG::LengthType::Unknown ? m_ry : m_rx};
    auto const &ryLength{m_ry.Unit() == RNSVG::LengthType::Unknown ? m_rx : m_ry};
    float rx{Utils::GetAbsoluteLength(rxLength, canvas.Size().Width)};
    float ry{Utils::GetAbsoluteLength(ryLength, canvas.Size().Height)};
  
    Geometry(Geometry::CanvasGeometry::CreateRoundedRectangle(resourceCreator, x, y, width, height, rx, ry));
  }
  } // namespace winrt::RNSVG::implementation
  