text: // Copyright 1998-2014 Epic Games, Inc. All Rights Reserved.
  
  #include "GameInventorySystem.h"
  #include "IGISPickupItem.h"
  
  UIGISPickupItem::UIGISPickupItem(const FObjectInitializer& ObjectInitializer)
  	: Super(ObjectInitializer)
  {
  }
  FPickupItemContainer IIGISPickupItem::GetItems()
  {
  	FPickupItemContainer temp;
  	return temp;
  }
  