text: //
  // This file is part of the "gfx" project
  // See "LICENSE" for license information.
  //
  
  #ifndef GFX_LIMITATIONS_GUARD
  #define GFX_LIMITATIONS_GUARD
  
  namespace Gfx_lib {
  
  //----------------------------------------------------------------------------------------------------------------------
  
  constexpr auto max_vertex_input_attributes {16u};
  constexpr auto max_vertex_input_bindings {8u};
  constexpr auto max_shader_buffers {16u};
  constexpr auto max_shader_textures {16u};
  constexpr auto max_color_attachments {4u};
  
  //----------------------------------------------------------------------------------------------------------------------
  
  } // of namespace Gfx_lib
  
  #endif // GFX_LIMITATIONS_GUARD
  