text: // Autogenerated from CppHeaderCreator
  // Created by Sc2ad
  // =========================================================================
  #pragma once
  // Begin includes
  #include "extern/beatsaber-hook/shared/utils/typedefs.h"
  // Including type: PersistentScriptableObject
  #include "GlobalNamespace/PersistentScriptableObject.hpp"
  // Including type: IBeatmapLevelPack
  #include "GlobalNamespace/IBeatmapLevelPack.hpp"
  #include "extern/beatsaber-hook/shared/utils/il2cpp-utils-methods.hpp"
  #include "extern/beatsaber-hook/shared/utils/il2cpp-utils-properties.hpp"
  #include "extern/beatsaber-hook/shared/utils/il2cpp-utils-fields.hpp"
  #include "extern/beatsaber-hook/shared/utils/utils.h"
  // Completed includes
  // Begin forward declares
  // Forward declaring namespace: UnityEngine
  namespace UnityEngine {
    // Forward declaring type: Sprite
    class Sprite;
  }
  // Forward declaring namespace: GlobalNamespace
  namespace GlobalNamespace {
    // Forward declaring type: BeatmapLevelCollectionSO
    class BeatmapLevelCollectionSO;
    // Forward declaring type: IBeatmapLevelCollection
    class IBeatmapLevelCollection;
  }
  // Completed forward declares
  // Type namespace: 
  namespace GlobalNamespace {
    // Size: 0x40
    #pragma pack(push, 1)
    // Autogenerated type: BeatmapLevelPackSO
    class BeatmapLevelPackSO : public GlobalNamespace::PersistentScriptableObject/*, public GlobalNamespace::IBeatmapLevelPack*/ {
      public:
      // private System.String _packID
      // Size: 0x8
      // Offset: 0x18
      ::Il2CppString* packID;
      // Field size check
      static_assert(sizeof(::Il2CppString*) == 0x8);
      // private System.String _packName
      // Size: 0x8
      // Offset: 0x20
      ::Il2CppString* packName;
      // Field size check
      static_assert(sizeof(::Il2CppString*) == 0x8);
      // private System.String _shortPackName
      // Size: 0x8
      // Offset: 0x28
      ::Il2CppString* shortPackName;
      // Field size check
      static_assert(sizeof(::Il2CppString*) == 0x8);
      // private UnityEngine.Sprite _coverImage
      // Size: 0x8
      // Offset: 0x30
      UnityEngine::Sprite* coverImage;
      // Field size check
      static_assert(sizeof(UnityEngine::Sprite*) == 0x8);
      // [SpaceAttribute] Offset: 0xE16874
      // private BeatmapLevelCollectionSO _beatmapLevelCollection
      // Size: 0x8
      // Offset: 0x38
      GlobalNamespace::BeatmapLevelCollectionSO* beatmapLevelCollection;
      // Field size check
      static_assert(sizeof(GlobalNamespace::BeatmapLevelCollectionSO*) == 0x8);
      // Creating value type constructor for type: BeatmapLevelPackSO
      BeatmapLevelPackSO(::Il2CppString* packID_ = {}, ::Il2CppString* packName_ = {}, ::Il2CppString* shortPackName_ = {}, UnityEngine::Sprite* coverImage_ = {}, GlobalNamespace::BeatmapLevelCollectionSO* beatmapLevelCollection_ = {}) noexcept : packID{packID_}, packName{packName_}, shortPackName{shortPackName_}, coverImage{coverImage_}, beatmapLevelCollection{beatmapLevelCollection_} {}
      // Creating interface conversion operator: operator GlobalNamespace::IBeatmapLevelPack
      operator GlobalNamespace::IBeatmapLevelPack() noexcept {
        return *reinterpret_cast<GlobalNamespace::IBeatmapLevelPack*>(this);
      }
      // Deleting conversion operator: operator System::IntPtr
      constexpr operator System::IntPtr() const noexcept = delete;
      // public System.String get_packID()
      // Offset: 0x1076630
      ::Il2CppString* get_packID();
      // public System.String get_packName()
      // Offset: 0x1076638
      ::Il2CppString* get_packName();
      // public System.String get_shortPackName()
      // Offset: 0x1076640
      ::Il2CppString* get_shortPackName();
      // public System.String get_collectionName()
      // Offset: 0x1076648
      ::Il2CppString* get_collectionName();
      // public UnityEngine.Sprite get_coverImage()
      // Offset: 0x1076650
      UnityEngine::Sprite* get_coverImage();
      // public IBeatmapLevelCollection get_beatmapLevelCollection()
      // Offset: 0x1076658
      GlobalNamespace::IBeatmapLevelCollection* get_beatmapLevelCollection();
      // public System.Void .ctor()
      // Offset: 0x1076660
      // Implemented from: PersistentScriptableObject
      // Base method: System.Void PersistentScriptableObject::.ctor()
      // Base method: System.Void ScriptableObject::.ctor()
      // Base method: System.Void Object::.ctor()
      // Base method: System.Void Object::.ctor()
      template<::il2cpp_utils::CreationType creationType = ::il2cpp_utils::CreationType::Temporary>
      static BeatmapLevelPackSO* New_ctor() {
        static auto ___internal__logger = ::Logger::get().WithContext("GlobalNamespace::BeatmapLevelPackSO::.ctor");
        return THROW_UNLESS((::il2cpp_utils::New<BeatmapLevelPackSO*, creationType>()));
      }
    }; // BeatmapLevelPackSO
    #pragma pack(pop)
    static check_size<sizeof(BeatmapLevelPackSO), 56 + sizeof(GlobalNamespace::BeatmapLevelCollectionSO*)> __GlobalNamespace_BeatmapLevelPackSOSizeCheck;
    static_assert(sizeof(BeatmapLevelPackSO) == 0x40);
  }
  DEFINE_IL2CPP_ARG_TYPE(GlobalNamespace::BeatmapLevelPackSO*, "", "BeatmapLevelPackSO");
  