text: /*
   * Copyright (c) 2011 Dan Dennedy <dan@dennedy.org>
   *
   * Permission is hereby granted, free of charge, to any person obtaining a copy
   * of this software and associated documentation files (the "Software"), to deal
   * in the Software without restriction, including without limitation the rights
   * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
   * copies of the Software, and to permit persons to whom the Software is
   * furnished to do so, subject to the following conditions:
   *
   * The above copyright notice and this permission notice shall be included in
   * all copies or substantial portions of the Software.
   *
   * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
   * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
   * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
   * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
   * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
   * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
   * THE SOFTWARE.
   */
  
  #ifndef MAINWINDOW_H
  #define MAINWINDOW_H
  
  #ifdef HAVE_CONFIG_H
  # include "config.h"
  #endif
  
  #include <QMainWindow>
  
  #include "mltcontroller.h"
  #include "ui_mainwindow.h"
  
  #ifdef Q_WS_MAC
  #   include "glwidget.h"
  #endif
  
  class MainWindow : public QMainWindow
  {
      Q_OBJECT
  
  public:
      MainWindow(const QString &_filename, QWidget *parent = 0);
      ~MainWindow();
      void initializeMlt ();
  
  private:
      void resizeEvent (QResizeEvent* event);
      void forceResize ();
  
      Ui_MainWindow* ui;
      MltController* mlt;
      QString filename;
  #ifdef Q_WS_MAC
      GLWidget* gl;
      static void on_frame_show(mlt_consumer, MainWindow*, mlt_frame);
  #endif
  
  Q_SIGNALS:
      void showImageSignal(QImage);
  
  public Q_SLOTS:
      void openVideo ();
      void play ();
      void pause ();
      void onShowFrame (void* frame, unsigned position);
  
  };
  
  #endif // MAINWINDOW_H
  