text: #pragma once
  
  class Mesh2D {
  public:
  	Mesh2D(){}
  	~Mesh2D(){}
  
  	void CalcuBound();
  	const Circle& GetCircleBound() const { return CircleBound; }
  	const Rectangle GetRectBound() const { return RectBound; }
  
  	std::vector<Vector2> _Vertices;
  	std::vector<int> _Indices;
  
  private:
  	Circle CircleBound;
  	Rectangle RectBound;
  };