text: /*
                         * This header is generated by classdump-dyld 1.5
                         * on Wednesday, April 14, 2021 at 2:29:46 PM Mountain Standard Time
                         * Operating System: Version 14.4 (Build 18K802)
                         * Image Source: /System/Library/PrivateFrameworks/ProVideo.framework/ProVideo
                         * classdump-dyld is licensed under GPLv3, Copyright © 2013-2016 by Elias Limneos. Updated by Kevin Bradley.
                         */
  
  
  #import <ProVideo/ProVideo-Structs.h>
  @class TDreamGLProgramHelper;
  
  @interface TDreamProgramWrapper : NSObject {
  
  	int sizeUniform;
  	CGRect outputRect;
  	TDreamGLProgramHelper* filterProgram;
  	int filterPositionAttribute;
  	int filterTextureCoordinateAttribute;
  	int filterInputTextureUniform;
  	float texCoord0[8];
  
  }
  -(id)init;
  -(void)setSize:(CGSize)arg1 ;
  -(void)initializeAttributes;
  -(id)initWithFragmentShaderFromString:(id)arg1 ;
  -(void)setUniforms;
  -(void)setInputTexture0Rect:(CGRect)arg1 withinRect:(CGRect)arg2 ;
  -(void)renderTo:(unsigned)arg1 from:(unsigned)arg2 ;
  -(void)setOutputRect:(CGRect)arg1 ;
  -(id)initWithVertexShaderFromString:(id)arg1 fragmentShaderFromString:(id)arg2 ;
  -(void)initializeTexCoord0;
  -(id)initWithProgram:(id)arg1 ;
  -(id)getProgram;
  @end
  
  