text: #pragma once
  
  #include <exception>
  #include <stdexcept>
  
  namespace pepr3d {
  
  /// Exception thrown when a required asset is not found in the assets/ directory
  class AssetNotFoundException : public std::runtime_error {
     public:
      using std::runtime_error::runtime_error;
  };
  
  }  // namespace pepr3d