text: #pragma once
  
  namespace Finite {
  
  	class Timestep
  	{
  	public:
  		Timestep(float time = 0.0f)
  			: m_Time(time) {}
  
  		operator float() const { return m_Time; }
  
  		float GetSeconds() const { return m_Time; }
  		float GetMilliseconds() const { return m_Time * 1000.0f; }
  	private:
  		// Time in seconds
  		float m_Time;
  	};
  }