text: /**
   * licensed to the apache software foundation (asf) under one
   * or more contributor license agreements.  see the notice file
   * distributed with this work for additional information
   * regarding copyright ownership.  the asf licenses this file
   * to you under the apache license, version 2.0 (the
   * "license"); you may not use this file except in compliance
   * with the license.  you may obtain a copy of the license at
   *
   * http://www.apache.org/licenses/license-2.0
   *
   * unless required by applicable law or agreed to in writing, software
   * distributed under the license is distributed on an "as is" basis,
   * without warranties or conditions of any kind, either express or implied.
   * see the license for the specific language governing permissions and
   * limitations under the license.
   */
  
  #include "hurricane/util/NetListener.h"
  #include "logging/Logging.h"
  
  #include <iostream>
  #include <thread>
  #include <chrono>
  
  namespace hurricane {
  namespace util {
  
  const int32_t DATA_BUFFER_SIZE = 65535;
  
  NetListener::NetListener(const hurricane::base::NetAddress& host) :
      _host(host) {
  }
  
  void NetListener::StartListen()
  {
      _server = std::make_shared<TcpServer>();
  
      _server->Listen(_host.GetHost(), _host.GetPort());
      LOG(LOG_INFO) << "Listen on " << _host.GetHost() << ":" << _host.GetPort();
  
      while ( true )
      {
          std::shared_ptr<TcpConnection> connection = std::shared_ptr<TcpConnection>(_server->Accept());
  
          LOG(LOG_ERROR) << "A client is connected";
  
          std::thread dataThread(std::bind(&NetListener::DataThreadMain, this, std::placeholders::_1),
                                 connection);
          dataThread.detach();
      }
  }
  
  void NetListener::DataThreadMain(std::shared_ptr<TcpConnection> connection)
  {
      int32_t _lostTime = 0;
  
      _connectionCallback(connection);
  
      try {
          char buffer[DATA_BUFFER_SIZE];
          while ( true ) {
              bool successful = connection->ReceiveAsync(buffer, DATA_BUFFER_SIZE);
  
              if ( !successful ) {
                  break;
              }
          }
      }
      catch ( const std::exception& e ) {
          LOG(LOG_ERROR) << e.what();
      }
  }
  
  void NetListener::OnConnection(ConnectionCallback callback) {
      _connectionCallback = callback;
  }
  
  }
  }
  