text: # import turtle module
  import turtle as trtl
  
  # create turtle object
  painter = trtl.Turtle()
  painter.speed(10)
  painter.pensize(5)
  
  # this is a function I made so it was a bit quicker 
  # to move the turtle around and didn't copy and paste
  # the same three lines
  # function moveto makes it easier to move the turtle
  def moveto(x,y):
    painter.penup()
    painter.goto(x,y)
    painter.pendown()
   
  # add code here for a circle
  painter.circle(50)
  
  # move the turtle to another part of the screen
  moveto(-100,-100)
  
  # add code here for an arc
  painter.circle(75,274)
  
  # move the turtle to another part of the screen
  moveto(25, -100)
  
  # add code here for an arc that is greater than 90 degrees and has 5 steps
  painter.circle(75, 290, 5)
  
  # move the turtle to another part of the screen
  moveto(-100,100)
  
  # add code here to create a polygon of your choice using the circle method
  painter.setheading(90)
  painter.circle(45,360,8)
  
  # create screen object and make it persist
  wn = trtl.Screen()
  wn.mainloop()
  