text: #ifndef __MIROENGINE_SYSTEMS_WINDOW_H
  #define __MIROENGINE_SYSTEMS_ENGINE_H
  
  // Main engine system
  
  // === SYSTEMS ===
  // Main engine system
  void S_Engine(EventType type, EventData* data);
  // Manages window and rendering
  void S_Window(EventType type, EventData* data);
  
  #endif
  