text: #pragma once
  #include "MessageWindow.h"
  
  class TextWindow :
  	public MessageWindow
  {
  public:
  	TextWindow(int, int = -1);
  	~TextWindow();
  
  	virtual void Update()override;
  
  	virtual void Draw()override;
  
  	virtual int Init(std::shared_ptr<const std::vector<std::string>>, Vector2D<int>, Vector2D<int>)override;
  
  	virtual int RecieveMessage(const std::string&, int = -1)override;
  
  private:
  	virtual void SelectKeyPushed()override;
  	int _popopo_sph;
  };
  