text: #import "SVGSVGElement.h"
  
  @interface SVGSVGElement ()
  
  @property (nonatomic, strong, readwrite) /*FIXME: should be SVGAnimatedLength instead*/ SVGLength* x;
  @property (nonatomic, strong, readwrite) /*FIXME: should be SVGAnimatedLength instead*/ SVGLength* y;
  @property (nonatomic, strong, readwrite) /*FIXME: should be SVGAnimatedLength instead*/ SVGLength* width;
  @property (nonatomic, strong, readwrite) /*FIXME: should be SVGAnimatedLength instead*/ SVGLength* height;
  @property (nonatomic, strong, readwrite) NSString* contentScriptType;
  @property (nonatomic, strong, readwrite) NSString* contentStyleType;
  @property (nonatomic, readwrite) SVGRect viewport;
  @property (nonatomic, readwrite) float pixelUnitToMillimeterX;
  @property (nonatomic, readwrite) float pixelUnitToMillimeterY;
  @property (nonatomic, readwrite) float screenPixelToMillimeterX;
  @property (nonatomic, readwrite) float screenPixelToMillimeterY;
  @property (nonatomic, readwrite) BOOL useCurrentView;
  @property (nonatomic, strong, readwrite) SVGViewSpec* currentView;
  @property (nonatomic, readwrite) float currentScale;
  @property (nonatomic, strong, readwrite) SVGPoint* currentTranslate;
  
  @end
  