text: // stdafx.h : include file for standard system include files,
  // or project specific include files that are used frequently, but
  // are changed infrequently
  //
  
  #pragma once
  
  
  #include <iostream>
  #include <tchar.h>
  #include <stdio.h>
  
  #include "stl_ext.h"
  
  #define WML_USE_WGL 1
  #define WIN32 1
  #include "WmlGraphics.h"
  #include "WmlCommand.h"
  
  using namespace Wml;
  
  // TODO: reference additional headers your program requires here
  #include "imdebug.h"
  #include <brook.hpp>
  #include "lib.h"
  
  extern "C"
  {
    int triBoxOverlap(float boxcenter[3], float boxhalfsize[3], float triverts[3][3]);
  }
  
  