text: //
  // TM & (c) 2020 Lucasfilm Entertainment Company Ltd. and Lucasfilm Ltd.
  // All rights reserved.  See LICENSE.txt for license.
  //
  
  #ifndef MATERIALX_GLUTIL_H
  #define MATERIALX_GLUTIL_H
  
  /// @file
  /// OpenGL utilities
  
  #include <MaterialXRenderGlsl/Export.h>
  
  #include <MaterialXCore/Library.h>
  
  namespace MaterialX
  {
  
  MX_RENDERGLSL_API void checkGlErrors(const string& context);
  
  } // namespace MaterialX
  
  #endif
  