text: /*
   *  Copyright 2008-2013 NVIDIA Corporation
   *
   *  Licensed under the Apache License, Version 2.0 (the "License");
   *  you may not use this file except in compliance with the License.
   *  You may obtain a copy of the License at
   *
   *      http://www.apache.org/licenses/LICENSE-2.0
   *
   *  Unless required by applicable law or agreed to in writing, software
   *  distributed under the License is distributed on an "AS IS" BASIS,
   *  WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
   *  See the License for the specific language governing permissions and
   *  limitations under the License.
   */
  
  #pragma once
  
  #include <thrust/detail/config.h>
  
  THRUST_NAMESPACE_BEGIN
  namespace detail
  {
  
  
  template<typename Category, typename System, typename Traversal>
    struct iterator_category_with_system_and_traversal
      : Category
  {
  }; // end iterator_category_with_system_and_traversal
  
  
  // specialize iterator_category_to_system for iterator_category_with_system_and_traversal
  template<typename Category> struct iterator_category_to_system;
  
  template<typename Category, typename System, typename Traversal>
    struct iterator_category_to_system<iterator_category_with_system_and_traversal<Category,System,Traversal> >
  {
    typedef System type;
  }; // end iterator_category_to_system
  
  
  // specialize iterator_category_to_traversal for iterator_category_with_system_and_traversal
  template<typename Category> struct iterator_category_to_traversal;
  
  template<typename Category, typename System, typename Traversal>
    struct iterator_category_to_traversal<iterator_category_with_system_and_traversal<Category,System,Traversal> >
  {
    typedef Traversal type;
  }; // end iterator_category_to_traversal
  
  
  
  } // end detail
  THRUST_NAMESPACE_END
  
  