text: import numpy as np
  import os
  
  
  GameSize = (250, 720)
  
  
  class MapScene():
      def __init__(self, SceneCreateInfoFile) -> None:
          pass
  
  class SceneManeger():
      def __init__(self, SceneDataDir="./data"):
          datafiles = os.listdir(SceneDataDir)
          self.jsonfiles = [f for f in datafiles if ".json" in f]
  
          self.scenekind = 0 # 0: map, 1: battle
          self.backgrond = {
                              0: np.zeros(GameSize, dtype=np.uint8),
                              1: np.full(GameSize, 50, dtype=np.uint8)
                           }
  
      def initialize():
          pass
  
  
  