text: // Houzi Game Engine
  // Copyright (c) 2018 Davide Corradi
  // Licensed under the MIT license.
  
  #include "hou/al/test_al_base.hpp"
  
  
  
  test_al_base::test_al_base()
    : testing::Test()
    , m_device()
    , m_context(m_device)
  {
    set_context_current();
  }
  
  
  
  void test_al_base::set_context_current()
  {
    hou::al::context::set_current(m_context);
  }
  