text: # Microsoft Developer Studio Project File - Name="7e3" - Package Owner=<4>
  # Microsoft Developer Studio Generated Build File, Format Version 6.00
  # ** DO NOT EDIT **
  
  # TARGTYPE "Win32 (x86) Console Application" 0x0103
  
  CFG=7e3 - Win32 Debug
  !MESSAGE This is not a valid makefile. To build this project using NMAKE,
  !MESSAGE use the Export Makefile command and run
  !MESSAGE 
  !MESSAGE NMAKE /f "7e3.mak".
  !MESSAGE 
  !MESSAGE You can specify a configuration when running NMAKE
  !MESSAGE by defining the macro CFG on the command line. For example:
  !MESSAGE 
  !MESSAGE NMAKE /f "7e3.mak" CFG="7e3 - Win32 Debug"
  !MESSAGE 
  !MESSAGE Possible choices for configuration are:
  !MESSAGE 
  !MESSAGE "7e3 - Win32 Release" (based on "Win32 (x86) Console Application")
  !MESSAGE "7e3 - Win32 Debug" (based on "Win32 (x86) Console Application")
  !MESSAGE 
  
  # Begin Project
  # PROP AllowPerConfigDependencies 0
  # PROP Scc_ProjName ""
  # PROP Scc_LocalPath ""
  CPP=cl.exe
  RSC=rc.exe
  
  !IF  "$(CFG)" == "7e3 - Win32 Release"
  
  # PROP BASE Use_MFC 0
  # PROP BASE Use_Debug_Libraries 0
  # PROP BASE Output_Dir "Release"
  # PROP BASE Intermediate_Dir "Release"
  # PROP BASE Target_Dir ""
  # PROP Use_MFC 0
  # PROP Use_Debug_Libraries 0
  # PROP Output_Dir "Release"
  # PROP Intermediate_Dir "Release"
  # PROP Target_Dir ""
  # ADD BASE CPP /nologo /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_CONSOLE" /D "_MBCS" /Yu"stdafx.h" /FD /c
  # ADD CPP /nologo /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_CONSOLE" /D "_MBCS" /Yu"stdafx.h" /FD /c
  # ADD BASE RSC /l 0x409 /d "NDEBUG"
  # ADD RSC /l 0x409 /d "NDEBUG"
  BSC32=bscmake.exe
  # ADD BASE BSC32 /nologo
  # ADD BSC32 /nologo
  LINK32=link.exe
  # ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib  kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /machine:I386
  # ADD LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib  kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /machine:I386
  
  !ELSEIF  "$(CFG)" == "7e3 - Win32 Debug"
  
  # PROP BASE Use_MFC 0
  # PROP BASE Use_Debug_Libraries 1
  # PROP BASE Output_Dir "Debug"
  # PROP BASE Intermediate_Dir "Debug"
  # PROP BASE Target_Dir ""
  # PROP Use_MFC 0
  # PROP Use_Debug_Libraries 1
  # PROP Output_Dir "Debug"
  # PROP Intermediate_Dir "Debug"
  # PROP Target_Dir ""
  # ADD BASE CPP /nologo /W3 /Gm /GX /ZI /Od /D "WIN32" /D "_DEBUG" /D "_CONSOLE" /D "_MBCS" /Yu"stdafx.h" /FD /GZ  /c
  # ADD CPP /nologo /W3 /Gm /GX /ZI /Od /D "WIN32" /D "_DEBUG" /D "_CONSOLE" /D "_MBCS" /Yu"stdafx.h" /FD /GZ  /c
  # ADD BASE RSC /l 0x409 /d "_DEBUG"
  # ADD RSC /l 0x409 /d "_DEBUG"
  BSC32=bscmake.exe
  # ADD BASE BSC32 /nologo
  # ADD BSC32 /nologo
  LINK32=link.exe
  # ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib  kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /debug /machine:I386 /pdbtype:sept
  # ADD LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib  kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /debug /machine:I386 /pdbtype:sept
  
  !ENDIF 
  
  # Begin Target
  
  # Name "7e3 - Win32 Release"
  # Name "7e3 - Win32 Debug"
  # Begin Group "Source Files"
  
  # PROP Default_Filter "cpp;c;cxx;rc;def;r;odl;idl;hpj;bat"
  # Begin Source File
  
  SOURCE=.\7e3.cpp
  # End Source File
  # Begin Source File
  
  SOURCE=.\StdAfx.cpp
  # ADD CPP /Yc"stdafx.h"
  # End Source File
  # End Group
  # Begin Group "Header Files"
  
  # PROP Default_Filter "h;hpp;hxx;hm;inl"
  # Begin Source File
  
  SOURCE=.\StdAfx.h
  # End Source File
  # End Group
  # Begin Group "Resource Files"
  
  # PROP Default_Filter "ico;cur;bmp;dlg;rc2;rct;bin;rgs;gif;jpg;jpeg;jpe"
  # End Group
  # Begin Source File
  
  SOURCE=.\ReadMe.txt
  # End Source File
  # End Target
  # End Project
  