text: #pragma once
  
  #include "glm\glm.hpp"
  
  #include "Component.h"
  
  class Position : public Component
  {
  public:
      Position();
      Position(float x, float y, float z);
      Position(glm::vec3 pos);
      ~Position();
  
      glm::vec3 position;
  };
  
  