text: # # # # # # # # Define the validate function
  # # # # # # # def validate(hand):
  # # # # # # #     if hand < 0 or hand > 2:
  # # # # # # #         return False
  # # # # # # #     else:
  # # # # # # #         return True
  # # # # # # #
  # # # # # # #     # Add control flow based on the value hand
  # # # # # # #
  # # # # # # #
  # # # # # # # def print_hand(hand, name='Guest'):
  # # # # # # #     hands = ['Rock', 'Paper', 'Scissors']
  # # # # # # #     print(name + ' picked: ' + hands[hand])
  # # # # # # #     if validate(player_hand):
  # # # # # # #         print_hand(player_name, str(player_hand))
  # # # # # # #     else:
  # # # # # # #         return False
  # # # # # # #
  # # # # # # #
  # # # # # # # print('Starting the Rock Paper Scissors game!')
  # # # # # # # player_name = input('Please enter your name: ')
  # # # # # # #
  # # # # # # # print('Pick a hand: (0: Rock, 1: Paper, 2: Scissors)')
  # # # # # # # player_hand = int(input('Please enter a number (0-2): '))
  # # # # # # #
  # # # # # # # # Add control flow based on the return value of the validate function
  # # # # # # #
  # # # # # # # print_hand(player_hand, player_name)
  # # # # # #
  # # # # # #
  # # # # # # # Define the validate function
  # # # # # # def validate(hand):
  # # # # # #
  # # # # # #     if hand < 0 or hand > 2:
  # # # # # #         return False
  # # # # # #     else:
  # # # # # #         return True
  # # # # # #
  # # # # # #
  # # # # # # def print_hand(hand, name):
  # # # # # #     hands = ['Rock', 'Paper', 'Scissors']
  # # # # # #     print(name + ' picked: ' + hands[hand])
  # # # # # #
  # # # # # #
  # # # # # # print('Starting the Rock Paper Scissors game!')
  # # # # # # player_name = input('Please enter your name: ')
  # # # # # #
  # # # # # # print('Pick a hand: (0: Rock, 1: Paper, 2: Scissors)')
  # # # # # # player_hand = int(input('Please enter a number (0-2): '))
  # # # # # #
  # # # # # # if validate(player_hand):
  # # # # # #     print_hand(player_hand, player_name)
  # # # # # # else:
  # # # # # #     print('Please enter a valid number')
  # # # # #
  # # # # #
  # # # # # def validate(hand):
  # # # # #     if hand < 0 or hand > 2:
  # # # # #         return False
  # # # # #     return True
  # # # # #
  # # # # #
  # # # # # def print_hand(hand, name='Guest'):
  # # # # #     hands = ['Rock', 'Paper', 'Scissors']
  # # # # #     print(name + ' picked: ' + hands[hand])
  # # # # #
  # # # # #
  # # # # # # Define the judge function
  # # # # # def judge(player, computer):
  # # # # #     if player == computer:
  # # # # #         return "Draw"
  # # # # #     # Add control flow based on the comparison of player and computer
  # # # # #     elif player == 0 and computer == 1:
  # # # # #
  # # # # #
  # # # # #         return "Lose"
  # # # # #
  # # # # #
  # # # # # print('Starting the Rock Paper Scissors game!')
  # # # # # player_name = input('Please enter your name: ')
  # # # # #
  # # # # # print('Pick a hand: (0: Rock, 1: Paper, 2: Scissors)')
  # # # # # player_hand = int(input('Please enter a number (0-2): '))
  # # # # #
  # # # # # if validate(player_hand):
  # # # # #     computer_hand = 1
  # # # # #
  # # # # #     print_hand(player_hand, player_name)
  # # # # #     print_hand(computer_hand, 'Computer')
  # # # # #
  # # # # #     # Assign the return value of judge to the result variable
  # # # # #
  # # # # #     # Print the result variable
  # # # # #
  # # # # # else:
  # # # # #     print('Please enter a valid number')
  # # # # def validate(hand):
  # # # #     if hand < 0 or hand > 2:
  # # # #         return False
  # # # #     return True
  # # # #
  # # # #
  # # # # def print_hand(hand, name='Guest'):
  # # # #     hands = ['Rock', 'Paper', 'Scissors']
  # # # #     print(name + ' picked: ' + hands[hand])
  # # # #
  # # # #
  # # # # # Define the judge function
  # # # # def judge(player, computer):
  # # # #     if player == computer:
  # # # #         return "Draw"
  # # # #     # Add control flow based on the comparison of player and computer
  # # # #     elif player ==0 and computer== 1:
  # # # #         return "Lose"
  # # # #
  # # # #     elif player== 1 and computer == 2:
  # # # #         return "Lose"
  # # # #     elif player == 2 and computer == 0:
  # # # #         return "Lose"
  # # # #     else:
  # # # #         return "win"
  # # # #
  # # # #
  # # # # print('Starting the Rock Paper Scissors game!')
  # # # # player_name = input('Please enter your name: ')
  # # # #
  # # # # print('Pick a hand: (0: Rock, 1: Paper, 2: Scissors)')
  # # # # player_hand = int(input('Please enter a number (0-2): '))
  # # # #
  # # # # if validate(player_hand):
  # # # #     computer_hand = 1
  # # # #     print_hand(player_hand, player_name)
  # # # #     print_hand(computer_hand, 'Computer')
  # # # #     # Assign the return value of judge to the result variable
  # # # #     # Print the result variable
  # # # # else:
  # # # #     print('Please enter a valid number')
  # # # # result =judge(player_hand,computer_hand)
  # # # # print(result)
  # # #
  # # #
  # # #
  # # class MenuItem:
  # #     pass
  # #
  # #
  # # menu_item1 = MenuItem()
  # #
  # # menu_item1.name = 'Sandwich'
  # # print(menu_item1.name)
  # #
  # # menu_item1.price = 5
  # # print(menu_item1.price)
  # #
  # # # Create an instance of the MenuItem class
  # # menu_item2 = MenuItem()
  # #
  # # # Set the name of menu_item2 to 'Chocolate Cake'
  # # menu_item2.name = "Chocolate Cake"
  # #
  # # # Output the name of menu_item2
  # # print(menu_item2.name)
  # #
  # # # Set the price of menu_item2 to 4
  # #
  # #
  # # # Output the price of menu_item2a
  # #
  # class MenuItem:
  #
  #     def info(self):
  #         print(self.name,': $', str(self.price))
  #         # Output in the format '____: $____'
  #
  #         menu_item1 = MenuItem()
  #         menu_item1.name = 'Sandwich'
  #         menu_item1.price = 5
  #
  #         menu_item1.info()
  #
  #         menu_item2 = MenuItem()
  #         menu_item2.name = 'Chocolate Cake'
  #         menu_item2.price = 4
  #
  #         print(menu_item2.info())
  #
  #
  
  
  class MenuItem:
      def info(self):
          return self.name + ': $' + str(self.price)
  
      # Define the get_total_price method
      def get_total_price(self,count):
          total_price = count * self.price
          return total_price
          return 'Your total is $' + str(result)
  
  
  menu_item1 = MenuItem()
  menu_item1.name = 'Sandwich'
  menu_item1.price = 5
  result = get_total_price(4)
  print(menu_item1.info())
  
  # Call the get_total_price method
  
  
  # Output 'Your total is $____'
  
  