text: #include "io/wrapper.h"
  
  namespace telef::io
  {
    MeshNormalDepthRendererWrapper::MeshNormalDepthRendererWrapper()
    {
        inner = boost::make_shared<MeshNormalDepthRenderer>();
    }
  
    MeshNormalDepthRendererWrapper::InputPtrT 
    MeshNormalDepthRendererWrapper::_processData(MeshNormalDepthRendererWrapper::InputPtrT input)
    {
        return inner->operator()(input);
    }
  
  }