text: // C:\diabpsx\PSXSRC\CREDITS.CPP
  
  #include "types.h"
  
  // address: 0x8013C874
  // line start: 171
  // line end:   177
  void InitCredits__Fv() {
  }
  
  
  // address: 0x8013C8B0
  // line start: 225
  // line end:   355
  int PrintCredits__FPciiiii(char *Str, int Y, int CharFade, int RFlag, int GFlag, int BFlag) {
  	// register: 18
  	register int CharHeight;
  	// register: 16
  	register int Loop;
  	// register: 21
  	register int Width;
  	// address: 0xFFFFFFA8
  	auto char *EndPtr;
  	// address: 0xFFFFFFB0
  	auto int X;
  	// register: 9
  	register int x0;
  	// register: 30
  	register int x1;
  	// register: 23
  	register int x2;
  	// register: 22
  	register int x3;
  	// register: 17
  	register int Fade;
  	// address: 0xFFFFFF88
  	// size: 0x28
  	auto struct POLY_FT4 *Ft4;
  	// register: 5
  	register int Col;
  	// address: 0xFFFFFFB8
  	auto int DoneFlag;
  }
  
  
  // address: 0x8013D0D0
  // line start: 361
  // line end:   379
  void DrawCreditsTitle__Fiiiii(int TitleNo, int TitleFade, int TitleMode, int NextTitleNo, int Y) {
  }
  
  
  // address: 0x8013D19C
  // line start: 386
  // line end:   404
  void DrawCreditsSubTitle__Fiiiii(int SubTitleNo, int SubTitleFade, int SubTitleMode, int NextSubTitleNo, int Y) {
  }
  
  
  // address: 0x8013D278
  // line start: 413
  // line end:   473
  void DoCredits__Fv() {
  	// address: 0xFFFFFF60
  	// size: 0x78
  	auto struct CScreen CreditsBack;
  	// register: 2
  	register int Y;
  	// register: 18
  	register int Fade;
  	// register: 30
  	register int Dx;
  	// register: 19
  	register int Mode;
  	// register: 21
  	register int TextNo;
  	// register: 23
  	register unsigned long CreditsCount;
  	{
  		{
  			{
  				{
  					{
  						{
  						}
  					}
  				}
  			}
  		}
  	}
  }
  
  
  