text: /*
   * Copyright (c) 2020, Linus Groh <mail@linusgroh.de>
   * All rights reserved.
   *
   * Redistribution and use in source and binary forms, with or without
   * modification, are permitted provided that the following conditions are met:
   *
   * 1. Redistributions of source code must retain the above copyright notice, this
   *    list of conditions and the following disclaimer.
   *
   * 2. Redistributions in binary form must reproduce the above copyright notice,
   *    this list of conditions and the following disclaimer in the documentation
   *    and/or other materials provided with the distribution.
   *
   * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
   * AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
   * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
   * DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE
   * FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
   * DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
   * SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
   * CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY,
   * OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
   * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
   */
  
  #pragma once
  
  #include <AK/ByteBuffer.h>
  #include <LibJS/Runtime/Object.h>
  
  namespace JS {
  
  class ArrayBuffer : public Object {
      JS_OBJECT(ArrayBuffer, Object);
  
  public:
      static ArrayBuffer* create(GlobalObject&, size_t);
  
      ArrayBuffer(size_t, Object& prototype);
      virtual ~ArrayBuffer() override;
  
      size_t byte_length() const { return m_buffer.size(); }
      ByteBuffer& buffer() { return m_buffer; }
      const ByteBuffer& buffer() const { return m_buffer; }
  
  private:
      virtual bool is_array_buffer() const override { return true; }
  
      ByteBuffer m_buffer;
  };
  
  }
  