text: #include "room.h"
  
  #undef EXTRA_RESET
  #define EXTRA_RESET\
          extra_reset();
  
  object monster;
  extra_reset() {
          if(!monster) {
             monster = clone_object("wizards/jenny/linnake/mosut/knight.c");
             move_object(monster, this_object());
          }
  }
  
  SIX_EXIT("/wizards/jenny/linnake/huoneet/ulkoovi.c", "west",
             "/wizards/jenny/linnake/huoneet/piha9.c", "north",
             "/wizards/jenny/linnake/huoneet/piha10.c", "northeast",
             "/wizards/jenny/linnake/huoneet/piha7.c", "east",
             "/wizards/jenny/linnake/huoneet/piha2.c", "southeast",
             "/wizards/jenny/linnake/huoneet/piha1.c", "south",
             "You are outside the castle",
             "You are walking outside the castle, there are trees around you\n" +
             "and it looks like knights are using this place as their training\n" +
             "zone. There are also some odd looking bushes nearby, who knows what\n" +
             "there might be.\n", 1)
  