text: const Canvas = require(`canvas`);
  
  module.exports = class Poutine {
      /**
       * Ad
       * @param {image} image1
       */
      async getImage(image1) {
          if (!image1) throw new Error(`You must provide an image as an argument`);
          const canvas = Canvas.createCanvas(600, 539);
          const ctx = canvas.getContext(`2d`);
          image1 = await Canvas.loadImage(image1);
          const background = await Canvas.loadImage(`${__dirname}/../../assets/poutine.png`);
          ctx.drawImage(image1, 350, 20, 135, 135);
          ctx.drawImage(background, 0, 0, 600, 539);
          return canvas.toBuffer();
      }
  };
  