text: /****************************************************************************
  **
  ** Copyright (C) 2012 Nokia Corporation and/or its subsidiary(-ies).
  ** All rights reserved.
  ** Contact: Nokia Corporation (qt-info@nokia.com)
  **
  ** This file is part of the QtCore module of the Qt Toolkit.
  **
  ** $QT_BEGIN_LICENSE:LGPL$
  ** GNU Lesser General Public License Usage
  ** This file may be used under the terms of the GNU Lesser General Public
  ** License version 2.1 as published by the Free Software Foundation and
  ** appearing in the file LICENSE.LGPL included in the packaging of this
  ** file. Please review the following information to ensure the GNU Lesser
  ** General Public License version 2.1 requirements will be met:
  ** http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html.
  **
  ** In addition, as a special exception, Nokia gives you certain additional
  ** rights. These rights are described in the Nokia Qt LGPL Exception
  ** version 1.1, included in the file LGPL_EXCEPTION.txt in this package.
  **
  ** GNU General Public License Usage
  ** Alternatively, this file may be used under the terms of the GNU General
  ** Public License version 3.0 as published by the Free Software Foundation
  ** and appearing in the file LICENSE.GPL included in the packaging of this
  ** file. Please review the following information to ensure the GNU General
  ** Public License version 3.0 requirements will be met:
  ** http://www.gnu.org/copyleft/gpl.html.
  **
  ** Other Usage
  ** Alternatively, this file may be used in accordance with the terms and
  ** conditions contained in a signed written agreement between you and Nokia.
  **
  **
  **
  **
  **
  ** $QT_END_LICENSE$
  **
  ****************************************************************************/
  
  #ifndef QRECT_H
  #define QRECT_H
  
  #include <QtCore/qsize.h>
  #include <QtCore/qpoint.h>
  
  #ifdef topLeft
  #error qrect.h must be included before any header file that defines topLeft
  #endif
  
  QT_BEGIN_HEADER
  
  QT_BEGIN_NAMESPACE
  
  QT_MODULE(Core)
  
  class Q_CORE_EXPORT QRect
  {
  public:
      QRect() { x1 = y1 = 0; x2 = y2 = -1; }
      QRect(const QPoint &topleft, const QPoint &bottomright);
      QRect(const QPoint &topleft, const QSize &size);
      QRect(int left, int top, int width, int height);
  
      bool isNull() const;
      bool isEmpty() const;
      bool isValid() const;
  
      int left() const;
      int top() const;
      int right() const;
      int bottom() const;
      QRect normalized() const;
  
  #ifdef QT3_SUPPORT
      QT3_SUPPORT int &rLeft() { return x1; }
      QT3_SUPPORT int &rTop() { return y1; }
      QT3_SUPPORT int &rRight() { return x2; }
      QT3_SUPPORT int &rBottom() { return y2; }
  
      QT3_SUPPORT QRect normalize() const { return normalized(); }
  #endif
  
      int x() const;
      int y() const;
      void setLeft(int pos);
      void setTop(int pos);
      void setRight(int pos);
      void setBottom(int pos);
      void setX(int x);
      void setY(int y);
  
      void setTopLeft(const QPoint &p);
      void setBottomRight(const QPoint &p);
      void setTopRight(const QPoint &p);
      void setBottomLeft(const QPoint &p);
  
      QPoint topLeft() const;
      QPoint bottomRight() const;
      QPoint topRight() const;
      QPoint bottomLeft() const;
      QPoint center() const;
  
      void moveLeft(int pos);
      void moveTop(int pos);
      void moveRight(int pos);
      void moveBottom(int pos);
      void moveTopLeft(const QPoint &p);
      void moveBottomRight(const QPoint &p);
      void moveTopRight(const QPoint &p);
      void moveBottomLeft(const QPoint &p);
      void moveCenter(const QPoint &p);
  
      inline void translate(int dx, int dy);
      inline void translate(const QPoint &p);
      inline QRect translated(int dx, int dy) const;
      inline QRect translated(const QPoint &p) const;
  
      void moveTo(int x, int t);
      void moveTo(const QPoint &p);
  
  #ifdef QT3_SUPPORT
      QT3_SUPPORT void moveBy(int dx, int dy) { translate(dx, dy); }
      QT3_SUPPORT void moveBy(const QPoint &p) { translate(p); }
  #endif
  
      void setRect(int x, int y, int w, int h);
      inline void getRect(int *x, int *y, int *w, int *h) const;
  
      void setCoords(int x1, int y1, int x2, int y2);
  #ifdef QT3_SUPPORT
      QT3_SUPPORT void addCoords(int x1, int y1, int x2, int y2);
  #endif
      inline void getCoords(int *x1, int *y1, int *x2, int *y2) const;
  
      inline void adjust(int x1, int y1, int x2, int y2);
      inline QRect adjusted(int x1, int y1, int x2, int y2) const;
  
      QSize size() const;
      int width() const;
      int height() const;
      void setWidth(int w);
      void setHeight(int h);
      void setSize(const QSize &s);
  
      QRect operator|(const QRect &r) const;
      QRect operator&(const QRect &r) const;
      QRect& operator|=(const QRect &r);
      QRect& operator&=(const QRect &r);
  
      bool contains(const QPoint &p, bool proper=false) const;
      bool contains(int x, int y) const; // inline methods, _don't_ merge these
      bool contains(int x, int y, bool proper) const;
      bool contains(const QRect &r, bool proper = false) const;
      QRect unite(const QRect &r) const;  // ### Qt 5: make QT4_SUPPORT
      QRect united(const QRect &other) const;
      QRect intersect(const QRect &r) const;  // ### Qt 5: make QT4_SUPPORT
      QRect intersected(const QRect &other) const;
      bool intersects(const QRect &r) const;
  
      friend Q_CORE_EXPORT_INLINE bool operator==(const QRect &, const QRect &);
      friend Q_CORE_EXPORT_INLINE bool operator!=(const QRect &, const QRect &);
  
  #ifdef QT3_SUPPORT
      inline QT3_SUPPORT void rect(int *x, int *y, int *w, int *h) const { getRect(x, y, w, h); }
      inline QT3_SUPPORT void coords(int *ax1, int *ay1, int *ax2, int *ay2) const
      { getCoords(ax1, ay1, ax2, ay2); }
  #endif
  
  private:
  #if defined(Q_WS_X11)
      friend void qt_setCoords(QRect *r, int xp1, int yp1, int xp2, int yp2);
  #endif
      // ### Qt 5;  remove the ifdef and just have the same order on all platforms.
  #if defined(Q_OS_MAC)
      int y1;
      int x1;
      int y2;
      int x2;
  #else
      int x1;
      int y1;
      int x2;
      int y2;
  #endif
  
  };
  Q_DECLARE_TYPEINFO(QRect, Q_MOVABLE_TYPE);
  
  Q_CORE_EXPORT_INLINE bool operator==(const QRect &, const QRect &);
  Q_CORE_EXPORT_INLINE bool operator!=(const QRect &, const QRect &);
  
  
  /*****************************************************************************
    QRect stream functions
   *****************************************************************************/
  #ifndef QT_NO_DATASTREAM
  Q_CORE_EXPORT QDataStream &operator<<(QDataStream &, const QRect &);
  Q_CORE_EXPORT QDataStream &operator>>(QDataStream &, QRect &);
  #endif
  
  /*****************************************************************************
    QRect inline member functions
   *****************************************************************************/
  
  inline QRect::QRect(int aleft, int atop, int awidth, int aheight)
  {
      x1 = aleft;
      y1 = atop;
      x2 = (aleft + awidth - 1);
      y2 = (atop + aheight - 1);
  }
  
  inline QRect::QRect(const QPoint &atopLeft, const QPoint &abottomRight)
  {
      x1 = atopLeft.x();
      y1 = atopLeft.y();
      x2 = abottomRight.x();
      y2 = abottomRight.y();
  }
  
  inline QRect::QRect(const QPoint &atopLeft, const QSize &asize)
  {
      x1 = atopLeft.x();
      y1 = atopLeft.y();
      x2 = (x1+asize.width() - 1);
      y2 = (y1+asize.height() - 1);
  }
  
  inline bool QRect::isNull() const
  { return x2 == x1 - 1 && y2 == y1 - 1; }
  
  inline bool QRect::isEmpty() const
  { return x1 > x2 || y1 > y2; }
  
  inline bool QRect::isValid() const
  { return x1 <= x2 && y1 <= y2; }
  
  inline int QRect::left() const
  { return x1; }
  
  inline int QRect::top() const
  { return y1; }
  
  inline int QRect::right() const
  { return x2; }
  
  inline int QRect::bottom() const
  { return y2; }
  
  inline int QRect::x() const
  { return x1; }
  
  inline int QRect::y() const
  { return y1; }
  
  inline void QRect::setLeft(int pos)
  { x1 = pos; }
  
  inline void QRect::setTop(int pos)
  { y1 = pos; }
  
  inline void QRect::setRight(int pos)
  { x2 = pos; }
  
  inline void QRect::setBottom(int pos)
  { y2 = pos; }
  
  inline void QRect::setTopLeft(const QPoint &p)
  { x1 = p.x(); y1 = p.y(); }
  
  inline void QRect::setBottomRight(const QPoint &p)
  { x2 = p.x(); y2 = p.y(); }
  
  inline void QRect::setTopRight(const QPoint &p)
  { x2 = p.x(); y1 = p.y(); }
  
  inline void QRect::setBottomLeft(const QPoint &p)
  { x1 = p.x(); y2 = p.y(); }
  
  inline void QRect::setX(int ax)
  { x1 = ax; }
  
  inline void QRect::setY(int ay)
  { y1 = ay; }
  
  inline QPoint QRect::topLeft() const
  { return QPoint(x1, y1); }
  
  inline QPoint QRect::bottomRight() const
  { return QPoint(x2, y2); }
  
  inline QPoint QRect::topRight() const
  { return QPoint(x2, y1); }
  
  inline QPoint QRect::bottomLeft() const
  { return QPoint(x1, y2); }
  
  inline QPoint QRect::center() const
  { return QPoint((x1+x2)/2, (y1+y2)/2); }
  
  inline int QRect::width() const
  { return  x2 - x1 + 1; }
  
  inline int QRect::height() const
  { return  y2 - y1 + 1; }
  
  inline QSize QRect::size() const
  { return QSize(width(), height()); }
  
  inline void QRect::translate(int dx, int dy)
  {
      x1 += dx;
      y1 += dy;
      x2 += dx;
      y2 += dy;
  }
  
  inline void QRect::translate(const QPoint &p)
  {
      x1 += p.x();
      y1 += p.y();
      x2 += p.x();
      y2 += p.y();
  }
  
  inline QRect QRect::translated(int dx, int dy) const
  { return QRect(QPoint(x1 + dx, y1 + dy), QPoint(x2 + dx, y2 + dy)); }
  
  inline QRect QRect::translated(const QPoint &p) const
  { return QRect(QPoint(x1 + p.x(), y1 + p.y()), QPoint(x2 + p.x(), y2 + p.y())); }
  
  inline void QRect::moveTo(int ax, int ay)
  {
      x2 += ax - x1;
      y2 += ay - y1;
      x1 = ax;
      y1 = ay;
  }
  
  inline void QRect::moveTo(const QPoint &p)
  {
      x2 += p.x() - x1;
      y2 += p.y() - y1;
      x1 = p.x();
      y1 = p.y();
  }
  
  inline void QRect::moveLeft(int pos)
  { x2 += (pos - x1); x1 = pos; }
  
  inline void QRect::moveTop(int pos)
  { y2 += (pos - y1); y1 = pos; }
  
  inline void QRect::moveRight(int pos)
  {
      x1 += (pos - x2);
      x2 = pos;
  }
  
  inline void QRect::moveBottom(int pos)
  {
      y1 += (pos - y2);
      y2 = pos;
  }
  
  inline void QRect::moveTopLeft(const QPoint &p)
  {
      moveLeft(p.x());
      moveTop(p.y());
  }
  
  inline void QRect::moveBottomRight(const QPoint &p)
  {
      moveRight(p.x());
      moveBottom(p.y());
  }
  
  inline void QRect::moveTopRight(const QPoint &p)
  {
      moveRight(p.x());
      moveTop(p.y());
  }
  
  inline void QRect::moveBottomLeft(const QPoint &p)
  {
      moveLeft(p.x());
      moveBottom(p.y());
  }
  
  inline void QRect::getRect(int *ax, int *ay, int *aw, int *ah) const
  {
      *ax = x1;
      *ay = y1;
      *aw = x2 - x1 + 1;
      *ah = y2 - y1 + 1;
  }
  
  inline void QRect::setRect(int ax, int ay, int aw, int ah)
  {
      x1 = ax;
      y1 = ay;
      x2 = (ax + aw - 1);
      y2 = (ay + ah - 1);
  }
  
  inline void QRect::getCoords(int *xp1, int *yp1, int *xp2, int *yp2) const
  {
      *xp1 = x1;
      *yp1 = y1;
      *xp2 = x2;
      *yp2 = y2;
  }
  
  inline void QRect::setCoords(int xp1, int yp1, int xp2, int yp2)
  {
      x1 = xp1;
      y1 = yp1;
      x2 = xp2;
      y2 = yp2;
  }
  
  #ifdef QT3_SUPPORT
  inline void QRect::addCoords(int dx1, int dy1, int dx2, int dy2)
  {
      adjust(dx1, dy1, dx2, dy2);
  }
  #endif
  
  inline QRect QRect::adjusted(int xp1, int yp1, int xp2, int yp2) const
  { return QRect(QPoint(x1 + xp1, y1 + yp1), QPoint(x2 + xp2, y2 + yp2)); }
  
  inline void QRect::adjust(int dx1, int dy1, int dx2, int dy2)
  {
      x1 += dx1;
      y1 += dy1;
      x2 += dx2;
      y2 += dy2;
  }
  
  inline void QRect::setWidth(int w)
  { x2 = (x1 + w - 1); }
  
  inline void QRect::setHeight(int h)
  { y2 = (y1 + h - 1); }
  
  inline void QRect::setSize(const QSize &s)
  {
      x2 = (s.width()  + x1 - 1);
      y2 = (s.height() + y1 - 1);
  }
  
  inline bool QRect::contains(int ax, int ay, bool aproper) const
  {
      return contains(QPoint(ax, ay), aproper);
  }
  
  inline bool QRect::contains(int ax, int ay) const
  {
      return contains(QPoint(ax, ay), false);
  }
  
  inline QRect& QRect::operator|=(const QRect &r)
  {
      *this = *this | r;
      return *this;
  }
  
  inline QRect& QRect::operator&=(const QRect &r)
  {
      *this = *this & r;
      return *this;
  }
  
  inline QRect QRect::intersect(const QRect &r) const
  {
      return *this & r;
  }
  
  inline QRect QRect::intersected(const QRect &other) const
  {
      return intersect(other);
  }
  
  inline QRect QRect::unite(const QRect &r) const
  {
      return *this | r;
  }
  
  inline QRect QRect::united(const QRect &r) const
  {
       return unite(r);
  }
  
  inline bool operator==(const QRect &r1, const QRect &r2)
  {
      return r1.x1==r2.x1 && r1.x2==r2.x2 && r1.y1==r2.y1 && r1.y2==r2.y2;
  }
  
  inline bool operator!=(const QRect &r1, const QRect &r2)
  {
      return r1.x1!=r2.x1 || r1.x2!=r2.x2 || r1.y1!=r2.y1 || r1.y2!=r2.y2;
  }
  
  #ifndef QT_NO_DEBUG_STREAM
  Q_CORE_EXPORT QDebug operator<<(QDebug, const QRect &);
  #endif
  
  
  class Q_CORE_EXPORT QRectF
  {
  public:
      QRectF() { xp = yp = 0.; w = h = 0.; }
      QRectF(const QPointF &topleft, const QSizeF &size);
      QRectF(const QPointF &topleft, const QPointF &bottomRight);
      QRectF(qreal left, qreal top, qreal width, qreal height);
      QRectF(const QRect &rect);
  
      bool isNull() const;
      bool isEmpty() const;
      bool isValid() const;
      QRectF normalized() const;
  
      inline qreal left() const { return xp; }
      inline qreal top() const { return yp; }
      inline qreal right() const { return xp + w; }
      inline qreal bottom() const { return yp + h; }
  
      inline qreal x() const;
      inline qreal y() const;
      inline void setLeft(qreal pos);
      inline void setTop(qreal pos);
      inline void setRight(qreal pos);
      inline void setBottom(qreal pos);
      inline void setX(qreal pos) { setLeft(pos); }
      inline void setY(qreal pos) { setTop(pos); }
  
      inline QPointF topLeft() const { return QPointF(xp, yp); }
      inline QPointF bottomRight() const { return QPointF(xp+w, yp+h); }
      inline QPointF topRight() const { return QPointF(xp+w, yp); }
      inline QPointF bottomLeft() const { return QPointF(xp, yp+h); }
      inline QPointF center() const;
  
      void setTopLeft(const QPointF &p);
      void setBottomRight(const QPointF &p);
      void setTopRight(const QPointF &p);
      void setBottomLeft(const QPointF &p);
  
      void moveLeft(qreal pos);
      void moveTop(qreal pos);
      void moveRight(qreal pos);
      void moveBottom(qreal pos);
      void moveTopLeft(const QPointF &p);
      void moveBottomRight(const QPointF &p);
      void moveTopRight(const QPointF &p);
      void moveBottomLeft(const QPointF &p);
      void moveCenter(const QPointF &p);
  
      void translate(qreal dx, qreal dy);
      void translate(const QPointF &p);
  
      QRectF translated(qreal dx, qreal dy) const;
      QRectF translated(const QPointF &p) const;
  
      void moveTo(qreal x, qreal t);
      void moveTo(const QPointF &p);
  
      void setRect(qreal x, qreal y, qreal w, qreal h);
      void getRect(qreal *x, qreal *y, qreal *w, qreal *h) const;
  
      void setCoords(qreal x1, qreal y1, qreal x2, qreal y2);
      void getCoords(qreal *x1, qreal *y1, qreal *x2, qreal *y2) const;
  
      inline void adjust(qreal x1, qreal y1, qreal x2, qreal y2);
      inline QRectF adjusted(qreal x1, qreal y1, qreal x2, qreal y2) const;
  
      QSizeF size() const;
      qreal width() const;
      qreal height() const;
      void setWidth(qreal w);
      void setHeight(qreal h);
      void setSize(const QSizeF &s);
  
      QRectF operator|(const QRectF &r) const;
      QRectF operator&(const QRectF &r) const;
      QRectF& operator|=(const QRectF &r);
      QRectF& operator&=(const QRectF &r);
  
      bool contains(const QPointF &p) const;
      bool contains(qreal x, qreal y) const;
      bool contains(const QRectF &r) const;
      QRectF unite(const QRectF &r) const;  // ### Qt 5: make QT4_SUPPORT
      QRectF united(const QRectF &other) const;
      QRectF intersect(const QRectF &r) const;  // ### Qt 5: make QT4_SUPPORT
      QRectF intersected(const QRectF &other) const;
      bool intersects(const QRectF &r) const;
  
      friend Q_CORE_EXPORT_INLINE bool operator==(const QRectF &, const QRectF &);
      friend Q_CORE_EXPORT_INLINE bool operator!=(const QRectF &, const QRectF &);
  
      QRect toRect() const;
      QRect toAlignedRect() const;
  
  private:
      qreal xp;
      qreal yp;
      qreal w;
      qreal h;
  };
  Q_DECLARE_TYPEINFO(QRectF, Q_MOVABLE_TYPE);
  
  Q_CORE_EXPORT_INLINE bool operator==(const QRectF &, const QRectF &);
  Q_CORE_EXPORT_INLINE bool operator!=(const QRectF &, const QRectF &);
  
  
  /*****************************************************************************
    QRectF stream functions
   *****************************************************************************/
  #ifndef QT_NO_DATASTREAM
  Q_CORE_EXPORT QDataStream &operator<<(QDataStream &, const QRectF &);
  Q_CORE_EXPORT QDataStream &operator>>(QDataStream &, QRectF &);
  #endif
  
  /*****************************************************************************
    QRectF inline member functions
   *****************************************************************************/
  
  inline QRectF::QRectF(qreal aleft, qreal atop, qreal awidth, qreal aheight)
      : xp(aleft), yp(atop), w(awidth), h(aheight)
  {
  }
  
  inline QRectF::QRectF(const QPointF &atopLeft, const QSizeF &asize)
  {
      xp = atopLeft.x();
      yp = atopLeft.y();
      w = asize.width();
      h = asize.height();
  }
  
  inline QRectF::QRectF(const QPointF &atopLeft, const QPointF &abottomRight)
  {
      xp = atopLeft.x();
      yp = atopLeft.y();
      w = abottomRight.x() - xp;
      h = abottomRight.y() - yp;
  }
  
  inline QRectF::QRectF(const QRect &r)
      : xp(r.x()), yp(r.y()), w(r.width()), h(r.height())
  {
  }
  
  inline bool QRectF::isNull() const
  { return w == 0. && h == 0.; }
  
  inline bool QRectF::isEmpty() const
  { return w <= 0. || h <= 0.; }
  
  inline bool QRectF::isValid() const
  { return w > 0. && h > 0.; }
  
  inline qreal QRectF::x() const
  { return xp; }
  
  inline qreal QRectF::y() const
  { return yp; }
  
  inline void QRectF::setLeft(qreal pos) { qreal diff = pos - xp; xp += diff; w -= diff; }
  
  inline void QRectF::setRight(qreal pos) { w = pos - xp; }
  
  inline void QRectF::setTop(qreal pos) { qreal diff = pos - yp; yp += diff; h -= diff; }
  
  inline void QRectF::setBottom(qreal pos) { h = pos - yp; }
  
  inline void QRectF::setTopLeft(const QPointF &p) { setLeft(p.x()); setTop(p.y()); }
  
  inline void QRectF::setTopRight(const QPointF &p) { setRight(p.x()); setTop(p.y()); }
  
  inline void QRectF::setBottomLeft(const QPointF &p) { setLeft(p.x()); setBottom(p.y()); }
  
  inline void QRectF::setBottomRight(const QPointF &p) { setRight(p.x()); setBottom(p.y()); }
  
  inline QPointF QRectF::center() const
  { return QPointF(xp + w/2, yp + h/2); }
  
  inline void QRectF::moveLeft(qreal pos) { xp = pos; }
  
  inline void QRectF::moveTop(qreal pos) { yp = pos; }
  
  inline void QRectF::moveRight(qreal pos) { xp = pos - w; }
  
  inline void QRectF::moveBottom(qreal pos) { yp = pos - h; }
  
  inline void QRectF::moveTopLeft(const QPointF &p) { moveLeft(p.x()); moveTop(p.y()); }
  
  inline void QRectF::moveTopRight(const QPointF &p) { moveRight(p.x()); moveTop(p.y()); }
  
  inline void QRectF::moveBottomLeft(const QPointF &p) { moveLeft(p.x()); moveBottom(p.y()); }
  
  inline void QRectF::moveBottomRight(const QPointF &p) { moveRight(p.x()); moveBottom(p.y()); }
  
  inline void QRectF::moveCenter(const QPointF &p) { xp = p.x() - w/2; yp = p.y() - h/2; }
  
  inline qreal QRectF::width() const
  { return w; }
  
  inline qreal QRectF::height() const
  { return h; }
  
  inline QSizeF QRectF::size() const
  { return QSizeF(w, h); }
  
  inline void QRectF::translate(qreal dx, qreal dy)
  {
      xp += dx;
      yp += dy;
  }
  
  inline void QRectF::translate(const QPointF &p)
  {
      xp += p.x();
      yp += p.y();
  }
  
  inline void QRectF::moveTo(qreal ax, qreal ay)
  {
      xp = ax;
      yp = ay;
  }
  
  inline void QRectF::moveTo(const QPointF &p)
  {
      xp = p.x();
      yp = p.y();
  }
  
  inline QRectF QRectF::translated(qreal dx, qreal dy) const
  { return QRectF(xp + dx, yp + dy, w, h); }
  
  inline QRectF QRectF::translated(const QPointF &p) const
  { return QRectF(xp + p.x(), yp + p.y(), w, h); }
  
  inline void QRectF::getRect(qreal *ax, qreal *ay, qreal *aaw, qreal *aah) const
  {
      *ax = this->xp;
      *ay = this->yp;
      *aaw = this->w;
      *aah = this->h;
  }
  
  inline void QRectF::setRect(qreal ax, qreal ay, qreal aaw, qreal aah)
  {
      this->xp = ax;
      this->yp = ay;
      this->w = aaw;
      this->h = aah;
  }
  
  inline void QRectF::getCoords(qreal *xp1, qreal *yp1, qreal *xp2, qreal *yp2) const
  {
      *xp1 = xp;
      *yp1 = yp;
      *xp2 = xp + w;
      *yp2 = yp + h;
  }
  
  inline void QRectF::setCoords(qreal xp1, qreal yp1, qreal xp2, qreal yp2)
  {
      xp = xp1;
      yp = yp1;
      w = xp2 - xp1;
      h = yp2 - yp1;
  }
  
  inline void QRectF::adjust(qreal xp1, qreal yp1, qreal xp2, qreal yp2)
  { xp += xp1; yp += yp1; w += xp2 - xp1; h += yp2 - yp1; }
  
  inline QRectF QRectF::adjusted(qreal xp1, qreal yp1, qreal xp2, qreal yp2) const
  { return QRectF(xp + xp1, yp + yp1, w + xp2 - xp1, h + yp2 - yp1); }
  
  inline void QRectF::setWidth(qreal aw)
  { this->w = aw; }
  
  inline void QRectF::setHeight(qreal ah)
  { this->h = ah; }
  
  inline void QRectF::setSize(const QSizeF &s)
  {
      w = s.width();
      h = s.height();
  }
  
  inline bool QRectF::contains(qreal ax, qreal ay) const
  {
      return contains(QPointF(ax, ay));
  }
  
  inline QRectF& QRectF::operator|=(const QRectF &r)
  {
      *this = *this | r;
      return *this;
  }
  
  inline QRectF& QRectF::operator&=(const QRectF &r)
  {
      *this = *this & r;
      return *this;
  }
  
  inline QRectF QRectF::intersect(const QRectF &r) const
  {
      return *this & r;
  }
  
  inline QRectF QRectF::intersected(const QRectF &r) const
  {
      return intersect(r);
  }
  
  inline QRectF QRectF::unite(const QRectF &r) const
  {
      return *this | r;
  }
  
  inline QRectF QRectF::united(const QRectF &r) const
  {
      return unite(r);
  }
  
  inline bool operator==(const QRectF &r1, const QRectF &r2)
  {
      return qFuzzyCompare(r1.xp, r2.xp) && qFuzzyCompare(r1.yp, r2.yp)
             && qFuzzyCompare(r1.w, r2.w) && qFuzzyCompare(r1.h, r2.h);
  }
  
  inline bool operator!=(const QRectF &r1, const QRectF &r2)
  {
      return !qFuzzyCompare(r1.xp, r2.xp) || !qFuzzyCompare(r1.yp, r2.yp)
             || !qFuzzyCompare(r1.w, r2.w) || !qFuzzyCompare(r1.h, r2.h);
  }
  
  inline QRect QRectF::toRect() const
  {
      return QRect(qRound(xp), qRound(yp), qRound(w), qRound(h));
  }
  
  #ifndef QT_NO_DEBUG_STREAM
  Q_CORE_EXPORT QDebug operator<<(QDebug, const QRectF &);
  #endif
  
  QT_END_NAMESPACE
  
  QT_END_HEADER
  
  #endif // QRECT_H
  