text: //
  //  LoadingScene.h
  // Nya
  //
  //  Created by German Torres on 11/18/15.
  //  This is the scene for the space port thingy
  //
  
  #ifndef __akua__LoadingScene__
  #define __akua__LoadingScene__
  
  #include "cocos2d.h"
  
  #include "kConstants.h"
  
  USING_NS_CC;
  
  class Loading : public Layer
  {
  public:
  	static Scene * createScene(int sceneNumber);
  	virtual bool init();
  	CREATE_FUNC(Loading);
  
  	int sceneNumber;
  private:
  	void loadLvl(float dt);
  };
  
  #endif /* defined(__akua__LoadingScene__) */