text: 
  #pragma once
  
  // Local Headers
  #include "graphics/camera.hpp"
  
  class FlyingCamera
  {
  
    public:
  
      Camera *camera;
  
      float speedMultiplier = 1, mouseSensivity = 1;
  
      FlyingCamera(Camera *cam);
  
      CameraState calculate(float dt);
  
  };
  