text: /*
   * Warhammer Age of Sigmar battle simulator.
   *
   * Copyright (C) 2021 by Rick Weyrauch - rpweyrauch@gmail.com
   *
   * This code is licensed under the MIT license (MIT) (http://opensource.org/licenses/MIT)
   */
  #pragma once
  
  #include <ironjawz/Ironjawz.h>
  
  class Unit;
  
  class Spell;
  
  namespace Ironjawz {
  
      Spell *CreateLore(Lore which, Unit *caster);
  
  } // namespace Ironjawz
  