text: #include "testApp.h"
  
  //--------------------------------------------------------------
  void testApp::setup(){
  
  	sphereCenter = ofVec3f(0, 0, 0);
  
  	camera.setPosition(ofVec3f(0, 0, 0));
  
  	skybox.load();
  }
  
  //--------------------------------------------------------------
  void testApp::update(){
  
  }
  
  //--------------------------------------------------------------
  void testApp::draw(){
  
  	camera.begin();
  
      skybox.draw();
  
      camera.lookAt(ofVec3f(mouseY,  0,mouseX), ofVec3f(0, 1, 0));
  
  	camera.end();
  
  }
  
  //--------------------------------------------------------------
  void testApp::keyPressed(int key){
  
  }
  
  //--------------------------------------------------------------
  void testApp::keyReleased(int key){
  
  }
  //--------------------------------------------------------------
  void testApp::mouseMoved(int x, int y ){
  
  }
  
  //--------------------------------------------------------------
  void testApp::mouseDragged(int x, int y, int button){
  
  }
  
  //--------------------------------------------------------------
  void testApp::mousePressed(int x, int y, int button){
  
  }
  
  //--------------------------------------------------------------
  void testApp::mouseReleased(int x, int y, int button){
  
  }
  
  //--------------------------------------------------------------
  void testApp::windowResized(int w, int h){
  
  }
  