text: /*
  Copyright (C) 1997-2001 Id Software, Inc.
  Copyright (C) 2000-2002 Mr. Hyde and Mad Dog
  
  This program is free software; you can redistribute it and/or
  modify it under the terms of the GNU General Public License
  as published by the Free Software Foundation; either version 2
  of the License, or (at your option) any later version.
  
  This program is distributed in the hope that it will be useful,
  but WITHOUT ANY WARRANTY; without even the implied warranty of
  MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  
  
  See the GNU General Public License for more details.
  
  You should have received a copy of the GNU General Public License
  along with this program; if not, write to the Free Software
  Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA  02111-1307, USA.
  
  */
  
  // G:\quake2\baseq2\models/monsters/flyer
  
  // This file generated by ModelGen - Do NOT Modify
  
  #define ACTION_nothing			0
  #define ACTION_attack1			1
  #define ACTION_attack2			2
  #define ACTION_run				3
  #define ACTION_walk				4
  
  #define FRAME_start01         	0
  #define FRAME_start02         	1
  #define FRAME_start03         	2
  #define FRAME_start04         	3
  #define FRAME_start05         	4
  #define FRAME_start06         	5
  #define FRAME_stop01          	6
  #define FRAME_stop02          	7
  #define FRAME_stop03          	8
  #define FRAME_stop04          	9
  #define FRAME_stop05          	10
  #define FRAME_stop06          	11
  #define FRAME_stop07          	12
  #define FRAME_stand01         	13
  #define FRAME_stand02         	14
  #define FRAME_stand03         	15
  #define FRAME_stand04         	16
  #define FRAME_stand05         	17
  #define FRAME_stand06         	18
  #define FRAME_stand07         	19
  #define FRAME_stand08         	20
  #define FRAME_stand09         	21
  #define FRAME_stand10         	22
  #define FRAME_stand11         	23
  #define FRAME_stand12         	24
  #define FRAME_stand13         	25
  #define FRAME_stand14         	26
  #define FRAME_stand15         	27
  #define FRAME_stand16         	28
  #define FRAME_stand17         	29
  #define FRAME_stand18         	30
  #define FRAME_stand19         	31
  #define FRAME_stand20         	32
  #define FRAME_stand21         	33
  #define FRAME_stand22         	34
  #define FRAME_stand23         	35
  #define FRAME_stand24         	36
  #define FRAME_stand25         	37
  #define FRAME_stand26         	38
  #define FRAME_stand27         	39
  #define FRAME_stand28         	40
  #define FRAME_stand29         	41
  #define FRAME_stand30         	42
  #define FRAME_stand31         	43
  #define FRAME_stand32         	44
  #define FRAME_stand33         	45
  #define FRAME_stand34         	46
  #define FRAME_stand35         	47
  #define FRAME_stand36         	48
  #define FRAME_stand37         	49
  #define FRAME_stand38         	50
  #define FRAME_stand39         	51
  #define FRAME_stand40         	52
  #define FRAME_stand41         	53
  #define FRAME_stand42         	54
  #define FRAME_stand43         	55
  #define FRAME_stand44         	56
  #define FRAME_stand45         	57
  #define FRAME_attak101        	58
  #define FRAME_attak102        	59
  #define FRAME_attak103        	60
  #define FRAME_attak104        	61
  #define FRAME_attak105        	62
  #define FRAME_attak106        	63
  #define FRAME_attak107        	64
  #define FRAME_attak108        	65
  #define FRAME_attak109        	66
  #define FRAME_attak110        	67
  #define FRAME_attak111        	68
  #define FRAME_attak112        	69
  #define FRAME_attak113        	70
  #define FRAME_attak114        	71
  #define FRAME_attak115        	72
  #define FRAME_attak116        	73
  #define FRAME_attak117        	74
  #define FRAME_attak118        	75
  #define FRAME_attak119        	76
  #define FRAME_attak120        	77
  #define FRAME_attak121        	78
  #define FRAME_attak201        	79
  #define FRAME_attak202        	80
  #define FRAME_attak203        	81
  #define FRAME_attak204        	82
  #define FRAME_attak205        	83
  #define FRAME_attak206        	84
  #define FRAME_attak207        	85
  #define FRAME_attak208        	86
  #define FRAME_attak209        	87
  #define FRAME_attak210        	88
  #define FRAME_attak211        	89
  #define FRAME_attak212        	90
  #define FRAME_attak213        	91
  #define FRAME_attak214        	92
  #define FRAME_attak215        	93
  #define FRAME_attak216        	94
  #define FRAME_attak217        	95
  #define FRAME_bankl01         	96
  #define FRAME_bankl02         	97
  #define FRAME_bankl03         	98
  #define FRAME_bankl04         	99
  #define FRAME_bankl05         	100
  #define FRAME_bankl06         	101
  #define FRAME_bankl07         	102
  #define FRAME_bankr01         	103
  #define FRAME_bankr02         	104
  #define FRAME_bankr03         	105
  #define FRAME_bankr04         	106
  #define FRAME_bankr05         	107
  #define FRAME_bankr06         	108
  #define FRAME_bankr07         	109
  #define FRAME_rollf01         	110
  #define FRAME_rollf02         	111
  #define FRAME_rollf03         	112
  #define FRAME_rollf04         	113
  #define FRAME_rollf05         	114
  #define FRAME_rollf06         	115
  #define FRAME_rollf07         	116
  #define FRAME_rollf08         	117
  #define FRAME_rollf09         	118
  #define FRAME_rollr01         	119
  #define FRAME_rollr02         	120
  #define FRAME_rollr03         	121
  #define FRAME_rollr04         	122
  #define FRAME_rollr05         	123
  #define FRAME_rollr06         	124
  #define FRAME_rollr07         	125
  #define FRAME_rollr08         	126
  #define FRAME_rollr09         	127
  #define FRAME_defens01        	128
  #define FRAME_defens02        	129
  #define FRAME_defens03        	130
  #define FRAME_defens04        	131
  #define FRAME_defens05        	132
  #define FRAME_defens06        	133
  #define FRAME_pain101         	134
  #define FRAME_pain102         	135
  #define FRAME_pain103         	136
  #define FRAME_pain104         	137
  #define FRAME_pain105         	138
  #define FRAME_pain106         	139
  #define FRAME_pain107         	140
  #define FRAME_pain108         	141
  #define FRAME_pain109         	142
  #define FRAME_pain201         	143
  #define FRAME_pain202         	144
  #define FRAME_pain203         	145
  #define FRAME_pain204         	146
  #define FRAME_pain301         	147
  #define FRAME_pain302         	148
  #define FRAME_pain303         	149
  #define FRAME_pain304         	150
  
  #define MODEL_SCALE		1.000000
  