text: #include <stdio.h>
  #include <iostream>
  #include "..\GasStationSimulation\constants.h"
  #include "..\rt.h"
  
  #ifndef __FuelTank__
  #define __FuelTank__
  
  
  class FuelTank {
  private:
  	// create tank data struct
  	struct fuelTankInfo *tank; 
  
  	// create tank data pool
  	CDataPool *tankDataPool;
  
  	// create fuel tank mutex
  	CMutex *FuelTankMutex;
  	
  
  public:
  	// constructor and destructor
  	FuelTank();
  	~FuelTank();
  	
  	void setPrice(int fueltype, float price);  // set price
  	float getPrice(int fueltype);			   // get current price
  	float readFuelLevel(int fueltype);		   // read current fuel level
  	//bool dispense(int fueltype);			   // dispense fuel on the corresponding tank
  	void refilling(int fueltype);			   // refill fuel tank of the corresponding tank
  	bool increment(int fueltype);			   // increment the fuel
  	bool decrement(int fueltype);			   // decrement the fuel
  	
  };
  
  #endif
  