text: /*
    Simple DirectMedia Layer
    Copyright (C) 1997-2022 Sam Lantinga <slouken@libsdl.org>
  
    This software is provided 'as-is', without any express or implied
    warranty.  In no event will the authors be held liable for any damages
    arising from the use of this software.
  
    Permission is granted to anyone to use this software for any purpose,
    including commercial applications, and to alter it and redistribute it
    freely, subject to the following restrictions:
  
    1. The origin of this software must not be misrepresented; you must not
       claim that you wrote the original software. If you use this software
       in a product, an acknowledgment in the product documentation would be
       appreciated but is not required.
    2. Altered source versions must be plainly marked as such, and must not be
       misrepresented as being the original software.
    3. This notice may not be removed or altered from any source distribution.
  */
  #include "../../SDL_internal.h"
  
  #include "../SDL_sysjoystick.h"
  
  #if SDL_JOYSTICK_DINPUT
  
  #include "SDL_windowsjoystick_c.h"
  #include "SDL_dinputjoystick_c.h"
  #include "SDL_rawinputjoystick_c.h"
  #include "SDL_xinputjoystick_c.h"
  #include "../hidapi/SDL_hidapijoystick_c.h"
  
  #ifndef DIDFT_OPTIONAL
  #define DIDFT_OPTIONAL      0x80000000
  #endif
  
  #define INPUT_QSIZE 128      /* Buffer up to 128 input messages */
  #define JOY_AXIS_THRESHOLD  (((SDL_JOYSTICK_AXIS_MAX)-(SDL_JOYSTICK_AXIS_MIN))/100)   /* 1% motion */
  
  #define CONVERT_MAGNITUDE(x)    (((x)*10000) / 0x7FFF)
  
  /* external variables referenced. */
  extern HWND SDL_HelperWindow;
  
  /* local variables */
  static SDL_bool coinitialized = SDL_FALSE;
  static LPDIRECTINPUT8 dinput = NULL;
  
  /* Taken from Wine - Thanks! */
  static DIOBJECTDATAFORMAT dfDIJoystick2[] = {
      { &GUID_XAxis, DIJOFS_X, DIDFT_OPTIONAL | DIDFT_AXIS | DIDFT_ANYINSTANCE, DIDOI_ASPECTPOSITION },
      { &GUID_YAxis, DIJOFS_Y, DIDFT_OPTIONAL | DIDFT_AXIS | DIDFT_ANYINSTANCE, DIDOI_ASPECTPOSITION },
      { &GUID_ZAxis, DIJOFS_Z, DIDFT_OPTIONAL | DIDFT_AXIS | DIDFT_ANYINSTANCE, DIDOI_ASPECTPOSITION },
      { &GUID_RxAxis, DIJOFS_RX, DIDFT_OPTIONAL | DIDFT_AXIS | DIDFT_ANYINSTANCE, DIDOI_ASPECTPOSITION },
      { &GUID_RyAxis, DIJOFS_RY, DIDFT_OPTIONAL | DIDFT_AXIS | DIDFT_ANYINSTANCE, DIDOI_ASPECTPOSITION },
      { &GUID_RzAxis, DIJOFS_RZ, DIDFT_OPTIONAL | DIDFT_AXIS | DIDFT_ANYINSTANCE, DIDOI_ASPECTPOSITION },
      { &GUID_Slider, DIJOFS_SLIDER(0), DIDFT_OPTIONAL | DIDFT_AXIS | DIDFT_ANYINSTANCE, DIDOI_ASPECTPOSITION },
      { &GUID_Slider, DIJOFS_SLIDER(1), DIDFT_OPTIONAL | DIDFT_AXIS | DIDFT_ANYINSTANCE, DIDOI_ASPECTPOSITION },
      { &GUID_POV, DIJOFS_POV(0), DIDFT_OPTIONAL | DIDFT_POV | DIDFT_ANYINSTANCE, 0 },
      { &GUID_POV, DIJOFS_POV(1), DIDFT_OPTIONAL | DIDFT_POV | DIDFT_ANYINSTANCE, 0 },
      { &GUID_POV, DIJOFS_POV(2), DIDFT_OPTIONAL | DIDFT_POV | DIDFT_ANYINSTANCE, 0 },
      { &GUID_POV, DIJOFS_POV(3), DIDFT_OPTIONAL | DIDFT_POV | DIDFT_ANYINSTANCE, 0 },
      { NULL, DIJOFS_BUTTON(0), DIDFT_OPTIONAL | DIDFT_BUTTON | DIDFT_ANYINSTANCE, 0 },
      { NULL, DIJOFS_BUTTON(1), DIDFT_OPTIONAL | DIDFT_BUTTON | DIDFT_ANYINSTANCE, 0 },
      { NULL, DIJOFS_BUTTON(2), DIDFT_OPTIONAL | DIDFT_BUTTON | DIDFT_ANYINSTANCE, 0 },
      { NULL, DIJOFS_BUTTON(3), DIDFT_OPTIONAL | DIDFT_BUTTON | DIDFT_ANYINSTANCE, 0 },
      { NULL, DIJOFS_BUTTON(4), DIDFT_OPTIONAL | DIDFT_BUTTON | DIDFT_ANYINSTANCE, 0 },
      { NULL, DIJOFS_BUTTON(5), DIDFT_OPTIONAL | DIDFT_BUTTON | DIDFT_ANYINSTANCE, 0 },
      { NULL, DIJOFS_BUTTON(6), DIDFT_OPTIONAL | DIDFT_BUTTON | DIDFT_ANYINSTANCE, 0 },
      { NULL, DIJOFS_BUTTON(7), DIDFT_OPTIONAL | DIDFT_BUTTON | DIDFT_ANYINSTANCE, 0 },
      { NULL, DIJOFS_BUTTON(8), DIDFT_OPTIONAL | DIDFT_BUTTON | DIDFT_ANYINSTANCE, 0 },
      { NULL, DIJOFS_BUTTON(9), DIDFT_OPTIONAL | DIDFT_BUTTON | DIDFT_ANYINSTANCE, 0 },
      { NULL, DIJOFS_BUTTON(10), DIDFT_OPTIONAL | DIDFT_BUTTON | DIDFT_ANYINSTANCE, 0 },
      { NULL, DIJOFS_BUTTON(11), DIDFT_OPTIONAL | DIDFT_BUTTON | DIDFT_ANYINSTANCE, 0 },
      { NULL, DIJOFS_BUTTON(12), DIDFT_OPTIONAL | DIDFT_BUTTON | DIDFT_ANYINSTANCE, 0 },
      { NULL, DIJOFS_BUTTON(13), DIDFT_OPTIONAL | DIDFT_BUTTON | DIDFT_ANYINSTANCE, 0 },
      { NULL, DIJOFS_BUTTON(14), DIDFT_OPTIONAL | DIDFT_BUTTON | DIDFT_ANYINSTANCE, 0 },
      { NULL, DIJOFS_BUTTON(15), DIDFT_OPTIONAL | DIDFT_BUTTON | DIDFT_ANYINSTANCE, 0 },
      { NULL, DIJOFS_BUTTON(16), DIDFT_OPTIONAL | DIDFT_BUTTON | DIDFT_ANYINSTANCE, 0 },
      { NULL, DIJOFS_BUTTON(17), DIDFT_OPTIONAL | DIDFT_BUTTON | DIDFT_ANYINSTANCE, 0 },
      { NULL, DIJOFS_BUTTON(18), DIDFT_OPTIONAL | DIDFT_BUTTON | DIDFT_ANYINSTANCE, 0 },
      { NULL, DIJOFS_BUTTON(19), DIDFT_OPTIONAL | DIDFT_BUTTON | DIDFT_ANYINSTANCE, 0 },
      { NULL, DIJOFS_BUTTON(20), DIDFT_OPTIONAL | DIDFT_BUTTON | DIDFT_ANYINSTANCE, 0 },
      { NULL, DIJOFS_BUTTON(21), DIDFT_OPTIONAL | DIDFT_BUTTON | DIDFT_ANYINSTANCE, 0 },
      { NULL, DIJOFS_BUTTON(22), DIDFT_OPTIONAL | DIDFT_BUTTON | DIDFT_ANYINSTANCE, 0 },
      { NULL, DIJOFS_BUTTON(23), DIDFT_OPTIONAL | DIDFT_BUTTON | DIDFT_ANYINSTANCE, 0 },
      { NULL, DIJOFS_BUTTON(24), DIDFT_OPTIONAL | DIDFT_BUTTON | DIDFT_ANYINSTANCE, 0 },
      { NULL, DIJOFS_BUTTON(25), DIDFT_OPTIONAL | DIDFT_BUTTON | DIDFT_ANYINSTANCE, 0 },
      { NULL, DIJOFS_BUTTON(26), DIDFT_OPTIONAL | DIDFT_BUTTON | DIDFT_ANYINSTANCE, 0 },
      { NULL, DIJOFS_BUTTON(27), DIDFT_OPTIONAL | DIDFT_BUTTON | DIDFT_ANYINSTANCE, 0 },
      { NULL, DIJOFS_BUTTON(28), DIDFT_OPTIONAL | DIDFT_BUTTON | DIDFT_ANYINSTANCE, 0 },
      { NULL, DIJOFS_BUTTON(29), DIDFT_OPTIONAL | DIDFT_BUTTON | DIDFT_ANYINSTANCE, 0 },
      { NULL, DIJOFS_BUTTON(30), DIDFT_OPTIONAL | DIDFT_BUTTON | DIDFT_ANYINSTANCE, 0 },
      { NULL, DIJOFS_BUTTON(31), DIDFT_OPTIONAL | DIDFT_BUTTON | DIDFT_ANYINSTANCE, 0 },
      { NULL, DIJOFS_BUTTON(32), DIDFT_OPTIONAL | DIDFT_BUTTON | DIDFT_ANYINSTANCE, 0 },
      { NULL, DIJOFS_BUTTON(33), DIDFT_OPTIONAL | DIDFT_BUTTON | DIDFT_ANYINSTANCE, 0 },
      { NULL, DIJOFS_BUTTON(34), DIDFT_OPTIONAL | DIDFT_BUTTON | DIDFT_ANYINSTANCE, 0 },
      { NULL, DIJOFS_BUTTON(35), DIDFT_OPTIONAL | DIDFT_BUTTON | DIDFT_ANYINSTANCE, 0 },
      { NULL, DIJOFS_BUTTON(36), DIDFT_OPTIONAL | DIDFT_BUTTON | DIDFT_ANYINSTANCE, 0 },
      { NULL, DIJOFS_BUTTON(37), DIDFT_OPTIONAL | DIDFT_BUTTON | DIDFT_ANYINSTANCE, 0 },
      { NULL, DIJOFS_BUTTON(38), DIDFT_OPTIONAL | DIDFT_BUTTON | DIDFT_ANYINSTANCE, 0 },
      { NULL, DIJOFS_BUTTON(39), DIDFT_OPTIONAL | DIDFT_BUTTON | DIDFT_ANYINSTANCE, 0 },
      { NULL, DIJOFS_BUTTON(40), DIDFT_OPTIONAL | DIDFT_BUTTON | DIDFT_ANYINSTANCE, 0 },
      { NULL, DIJOFS_BUTTON(41), DIDFT_OPTIONAL | DIDFT_BUTTON | DIDFT_ANYINSTANCE, 0 },
      { NULL, DIJOFS_BUTTON(42), DIDFT_OPTIONAL | DIDFT_BUTTON | DIDFT_ANYINSTANCE, 0 },
      { NULL, DIJOFS_BUTTON(43), DIDFT_OPTIONAL | DIDFT_BUTTON | DIDFT_ANYINSTANCE, 0 },
      { NULL, DIJOFS_BUTTON(44), DIDFT_OPTIONAL | DIDFT_BUTTON | DIDFT_ANYINSTANCE, 0 },
      { NULL, DIJOFS_BUTTON(45), DIDFT_OPTIONAL | DIDFT_BUTTON | DIDFT_ANYINSTANCE, 0 },
      { NULL, DIJOFS_BUTTON(46), DIDFT_OPTIONAL | DIDFT_BUTTON | DIDFT_ANYINSTANCE, 0 },
      { NULL, DIJOFS_BUTTON(47), DIDFT_OPTIONAL | DIDFT_BUTTON | DIDFT_ANYINSTANCE, 0 },
      { NULL, DIJOFS_BUTTON(48), DIDFT_OPTIONAL | DIDFT_BUTTON | DIDFT_ANYINSTANCE, 0 },
      { NULL, DIJOFS_BUTTON(49), DIDFT_OPTIONAL | DIDFT_BUTTON | DIDFT_ANYINSTANCE, 0 },
      { NULL, DIJOFS_BUTTON(50), DIDFT_OPTIONAL | DIDFT_BUTTON | DIDFT_ANYINSTANCE, 0 },
      { NULL, DIJOFS_BUTTON(51), DIDFT_OPTIONAL | DIDFT_BUTTON | DIDFT_ANYINSTANCE, 0 },
      { NULL, DIJOFS_BUTTON(52), DIDFT_OPTIONAL | DIDFT_BUTTON | DIDFT_ANYINSTANCE, 0 },
      { NULL, DIJOFS_BUTTON(53), DIDFT_OPTIONAL | DIDFT_BUTTON | DIDFT_ANYINSTANCE, 0 },
      { NULL, DIJOFS_BUTTON(54), DIDFT_OPTIONAL | DIDFT_BUTTON | DIDFT_ANYINSTANCE, 0 },
      { NULL, DIJOFS_BUTTON(55), DIDFT_OPTIONAL | DIDFT_BUTTON | DIDFT_ANYINSTANCE, 0 },
      { NULL, DIJOFS_BUTTON(56), DIDFT_OPTIONAL | DIDFT_BUTTON | DIDFT_ANYINSTANCE, 0 },
      { NULL, DIJOFS_BUTTON(57), DIDFT_OPTIONAL | DIDFT_BUTTON | DIDFT_ANYINSTANCE, 0 },
      { NULL, DIJOFS_BUTTON(58), DIDFT_OPTIONAL | DIDFT_BUTTON | DIDFT_ANYINSTANCE, 0 },
      { NULL, DIJOFS_BUTTON(59), DIDFT_OPTIONAL | DIDFT_BUTTON | DIDFT_ANYINSTANCE, 0 },
      { NULL, DIJOFS_BUTTON(60), DIDFT_OPTIONAL | DIDFT_BUTTON | DIDFT_ANYINSTANCE, 0 },
      { NULL, DIJOFS_BUTTON(61), DIDFT_OPTIONAL | DIDFT_BUTTON | DIDFT_ANYINSTANCE, 0 },
      { NULL, DIJOFS_BUTTON(62), DIDFT_OPTIONAL | DIDFT_BUTTON | DIDFT_ANYINSTANCE, 0 },
      { NULL, DIJOFS_BUTTON(63), DIDFT_OPTIONAL | DIDFT_BUTTON | DIDFT_ANYINSTANCE, 0 },
      { NULL, DIJOFS_BUTTON(64), DIDFT_OPTIONAL | DIDFT_BUTTON | DIDFT_ANYINSTANCE, 0 },
      { NULL, DIJOFS_BUTTON(65), DIDFT_OPTIONAL | DIDFT_BUTTON | DIDFT_ANYINSTANCE, 0 },
      { NULL, DIJOFS_BUTTON(66), DIDFT_OPTIONAL | DIDFT_BUTTON | DIDFT_ANYINSTANCE, 0 },
      { NULL, DIJOFS_BUTTON(67), DIDFT_OPTIONAL | DIDFT_BUTTON | DIDFT_ANYINSTANCE, 0 },
      { NULL, DIJOFS_BUTTON(68), DIDFT_OPTIONAL | DIDFT_BUTTON | DIDFT_ANYINSTANCE, 0 },
      { NULL, DIJOFS_BUTTON(69), DIDFT_OPTIONAL | DIDFT_BUTTON | DIDFT_ANYINSTANCE, 0 },
      { NULL, DIJOFS_BUTTON(70), DIDFT_OPTIONAL | DIDFT_BUTTON | DIDFT_ANYINSTANCE, 0 },
      { NULL, DIJOFS_BUTTON(71), DIDFT_OPTIONAL | DIDFT_BUTTON | DIDFT_ANYINSTANCE, 0 },
      { NULL, DIJOFS_BUTTON(72), DIDFT_OPTIONAL | DIDFT_BUTTON | DIDFT_ANYINSTANCE, 0 },
      { NULL, DIJOFS_BUTTON(73), DIDFT_OPTIONAL | DIDFT_BUTTON | DIDFT_ANYINSTANCE, 0 },
      { NULL, DIJOFS_BUTTON(74), DIDFT_OPTIONAL | DIDFT_BUTTON | DIDFT_ANYINSTANCE, 0 },
      { NULL, DIJOFS_BUTTON(75), DIDFT_OPTIONAL | DIDFT_BUTTON | DIDFT_ANYINSTANCE, 0 },
      { NULL, DIJOFS_BUTTON(76), DIDFT_OPTIONAL | DIDFT_BUTTON | DIDFT_ANYINSTANCE, 0 },
      { NULL, DIJOFS_BUTTON(77), DIDFT_OPTIONAL | DIDFT_BUTTON | DIDFT_ANYINSTANCE, 0 },
      { NULL, DIJOFS_BUTTON(78), DIDFT_OPTIONAL | DIDFT_BUTTON | DIDFT_ANYINSTANCE, 0 },
      { NULL, DIJOFS_BUTTON(79), DIDFT_OPTIONAL | DIDFT_BUTTON | DIDFT_ANYINSTANCE, 0 },
      { NULL, DIJOFS_BUTTON(80), DIDFT_OPTIONAL | DIDFT_BUTTON | DIDFT_ANYINSTANCE, 0 },
      { NULL, DIJOFS_BUTTON(81), DIDFT_OPTIONAL | DIDFT_BUTTON | DIDFT_ANYINSTANCE, 0 },
      { NULL, DIJOFS_BUTTON(82), DIDFT_OPTIONAL | DIDFT_BUTTON | DIDFT_ANYINSTANCE, 0 },
      { NULL, DIJOFS_BUTTON(83), DIDFT_OPTIONAL | DIDFT_BUTTON | DIDFT_ANYINSTANCE, 0 },
      { NULL, DIJOFS_BUTTON(84), DIDFT_OPTIONAL | DIDFT_BUTTON | DIDFT_ANYINSTANCE, 0 },
      { NULL, DIJOFS_BUTTON(85), DIDFT_OPTIONAL | DIDFT_BUTTON | DIDFT_ANYINSTANCE, 0 },
      { NULL, DIJOFS_BUTTON(86), DIDFT_OPTIONAL | DIDFT_BUTTON | DIDFT_ANYINSTANCE, 0 },
      { NULL, DIJOFS_BUTTON(87), DIDFT_OPTIONAL | DIDFT_BUTTON | DIDFT_ANYINSTANCE, 0 },
      { NULL, DIJOFS_BUTTON(88), DIDFT_OPTIONAL | DIDFT_BUTTON | DIDFT_ANYINSTANCE, 0 },
      { NULL, DIJOFS_BUTTON(89), DIDFT_OPTIONAL | DIDFT_BUTTON | DIDFT_ANYINSTANCE, 0 },
      { NULL, DIJOFS_BUTTON(90), DIDFT_OPTIONAL | DIDFT_BUTTON | DIDFT_ANYINSTANCE, 0 },
      { NULL, DIJOFS_BUTTON(91), DIDFT_OPTIONAL | DIDFT_BUTTON | DIDFT_ANYINSTANCE, 0 },
      { NULL, DIJOFS_BUTTON(92), DIDFT_OPTIONAL | DIDFT_BUTTON | DIDFT_ANYINSTANCE, 0 },
      { NULL, DIJOFS_BUTTON(93), DIDFT_OPTIONAL | DIDFT_BUTTON | DIDFT_ANYINSTANCE, 0 },
      { NULL, DIJOFS_BUTTON(94), DIDFT_OPTIONAL | DIDFT_BUTTON | DIDFT_ANYINSTANCE, 0 },
      { NULL, DIJOFS_BUTTON(95), DIDFT_OPTIONAL | DIDFT_BUTTON | DIDFT_ANYINSTANCE, 0 },
      { NULL, DIJOFS_BUTTON(96), DIDFT_OPTIONAL | DIDFT_BUTTON | DIDFT_ANYINSTANCE, 0 },
      { NULL, DIJOFS_BUTTON(97), DIDFT_OPTIONAL | DIDFT_BUTTON | DIDFT_ANYINSTANCE, 0 },
      { NULL, DIJOFS_BUTTON(98), DIDFT_OPTIONAL | DIDFT_BUTTON | DIDFT_ANYINSTANCE, 0 },
      { NULL, DIJOFS_BUTTON(99), DIDFT_OPTIONAL | DIDFT_BUTTON | DIDFT_ANYINSTANCE, 0 },
      { NULL, DIJOFS_BUTTON(100), DIDFT_OPTIONAL | DIDFT_BUTTON | DIDFT_ANYINSTANCE, 0 },
      { NULL, DIJOFS_BUTTON(101), DIDFT_OPTIONAL | DIDFT_BUTTON | DIDFT_ANYINSTANCE, 0 },
      { NULL, DIJOFS_BUTTON(102), DIDFT_OPTIONAL | DIDFT_BUTTON | DIDFT_ANYINSTANCE, 0 },
      { NULL, DIJOFS_BUTTON(103), DIDFT_OPTIONAL | DIDFT_BUTTON | DIDFT_ANYINSTANCE, 0 },
      { NULL, DIJOFS_BUTTON(104), DIDFT_OPTIONAL | DIDFT_BUTTON | DIDFT_ANYINSTANCE, 0 },
      { NULL, DIJOFS_BUTTON(105), DIDFT_OPTIONAL | DIDFT_BUTTON | DIDFT_ANYINSTANCE, 0 },
      { NULL, DIJOFS_BUTTON(106), DIDFT_OPTIONAL | DIDFT_BUTTON | DIDFT_ANYINSTANCE, 0 },
      { NULL, DIJOFS_BUTTON(107), DIDFT_OPTIONAL | DIDFT_BUTTON | DIDFT_ANYINSTANCE, 0 },
      { NULL, DIJOFS_BUTTON(108), DIDFT_OPTIONAL | DIDFT_BUTTON | DIDFT_ANYINSTANCE, 0 },
      { NULL, DIJOFS_BUTTON(109), DIDFT_OPTIONAL | DIDFT_BUTTON | DIDFT_ANYINSTANCE, 0 },
      { NULL, DIJOFS_BUTTON(110), DIDFT_OPTIONAL | DIDFT_BUTTON | DIDFT_ANYINSTANCE, 0 },
      { NULL, DIJOFS_BUTTON(111), DIDFT_OPTIONAL | DIDFT_BUTTON | DIDFT_ANYINSTANCE, 0 },
      { NULL, DIJOFS_BUTTON(112), DIDFT_OPTIONAL | DIDFT_BUTTON | DIDFT_ANYINSTANCE, 0 },
      { NULL, DIJOFS_BUTTON(113), DIDFT_OPTIONAL | DIDFT_BUTTON | DIDFT_ANYINSTANCE, 0 },
      { NULL, DIJOFS_BUTTON(114), DIDFT_OPTIONAL | DIDFT_BUTTON | DIDFT_ANYINSTANCE, 0 },
      { NULL, DIJOFS_BUTTON(115), DIDFT_OPTIONAL | DIDFT_BUTTON | DIDFT_ANYINSTANCE, 0 },
      { NULL, DIJOFS_BUTTON(116), DIDFT_OPTIONAL | DIDFT_BUTTON | DIDFT_ANYINSTANCE, 0 },
      { NULL, DIJOFS_BUTTON(117), DIDFT_OPTIONAL | DIDFT_BUTTON | DIDFT_ANYINSTANCE, 0 },
      { NULL, DIJOFS_BUTTON(118), DIDFT_OPTIONAL | DIDFT_BUTTON | DIDFT_ANYINSTANCE, 0 },
      { NULL, DIJOFS_BUTTON(119), DIDFT_OPTIONAL | DIDFT_BUTTON | DIDFT_ANYINSTANCE, 0 },
      { NULL, DIJOFS_BUTTON(120), DIDFT_OPTIONAL | DIDFT_BUTTON | DIDFT_ANYINSTANCE, 0 },
      { NULL, DIJOFS_BUTTON(121), DIDFT_OPTIONAL | DIDFT_BUTTON | DIDFT_ANYINSTANCE, 0 },
      { NULL, DIJOFS_BUTTON(122), DIDFT_OPTIONAL | DIDFT_BUTTON | DIDFT_ANYINSTANCE, 0 },
      { NULL, DIJOFS_BUTTON(123), DIDFT_OPTIONAL | DIDFT_BUTTON | DIDFT_ANYINSTANCE, 0 },
      { NULL, DIJOFS_BUTTON(124), DIDFT_OPTIONAL | DIDFT_BUTTON | DIDFT_ANYINSTANCE, 0 },
      { NULL, DIJOFS_BUTTON(125), DIDFT_OPTIONAL | DIDFT_BUTTON | DIDFT_ANYINSTANCE, 0 },
      { NULL, DIJOFS_BUTTON(126), DIDFT_OPTIONAL | DIDFT_BUTTON | DIDFT_ANYINSTANCE, 0 },
      { NULL, DIJOFS_BUTTON(127), DIDFT_OPTIONAL | DIDFT_BUTTON | DIDFT_ANYINSTANCE, 0 },
      { &GUID_XAxis, FIELD_OFFSET(DIJOYSTATE2, lVX), DIDFT_OPTIONAL | DIDFT_AXIS | DIDFT_ANYINSTANCE, DIDOI_ASPECTVELOCITY },
      { &GUID_YAxis, FIELD_OFFSET(DIJOYSTATE2, lVY), DIDFT_OPTIONAL | DIDFT_AXIS | DIDFT_ANYINSTANCE, DIDOI_ASPECTVELOCITY },
      { &GUID_ZAxis, FIELD_OFFSET(DIJOYSTATE2, lVZ), DIDFT_OPTIONAL | DIDFT_AXIS | DIDFT_ANYINSTANCE, DIDOI_ASPECTVELOCITY },
      { &GUID_RxAxis, FIELD_OFFSET(DIJOYSTATE2, lVRx), DIDFT_OPTIONAL | DIDFT_AXIS | DIDFT_ANYINSTANCE, DIDOI_ASPECTVELOCITY },
      { &GUID_RyAxis, FIELD_OFFSET(DIJOYSTATE2, lVRy), DIDFT_OPTIONAL | DIDFT_AXIS | DIDFT_ANYINSTANCE, DIDOI_ASPECTVELOCITY },
      { &GUID_RzAxis, FIELD_OFFSET(DIJOYSTATE2, lVRz), DIDFT_OPTIONAL | DIDFT_AXIS | DIDFT_ANYINSTANCE, DIDOI_ASPECTVELOCITY },
      /* note: dwOfs value matches Windows */
      { &GUID_Slider, DIJOFS_SLIDER(0), DIDFT_OPTIONAL | DIDFT_AXIS | DIDFT_ANYINSTANCE, DIDOI_ASPECTVELOCITY },
      { &GUID_Slider, DIJOFS_SLIDER(1), DIDFT_OPTIONAL | DIDFT_AXIS | DIDFT_ANYINSTANCE, DIDOI_ASPECTVELOCITY },
      { &GUID_XAxis, FIELD_OFFSET(DIJOYSTATE2, lAX), DIDFT_OPTIONAL | DIDFT_AXIS | DIDFT_ANYINSTANCE, DIDOI_ASPECTACCEL },
      { &GUID_YAxis, FIELD_OFFSET(DIJOYSTATE2, lAY), DIDFT_OPTIONAL | DIDFT_AXIS | DIDFT_ANYINSTANCE, DIDOI_ASPECTACCEL },
      { &GUID_ZAxis, FIELD_OFFSET(DIJOYSTATE2, lAZ), DIDFT_OPTIONAL | DIDFT_AXIS | DIDFT_ANYINSTANCE, DIDOI_ASPECTACCEL },
      { &GUID_RxAxis, FIELD_OFFSET(DIJOYSTATE2, lARx), DIDFT_OPTIONAL | DIDFT_AXIS | DIDFT_ANYINSTANCE, DIDOI_ASPECTACCEL },
      { &GUID_RyAxis, FIELD_OFFSET(DIJOYSTATE2, lARy), DIDFT_OPTIONAL | DIDFT_AXIS | DIDFT_ANYINSTANCE, DIDOI_ASPECTACCEL },
      { &GUID_RzAxis, FIELD_OFFSET(DIJOYSTATE2, lARz), DIDFT_OPTIONAL | DIDFT_AXIS | DIDFT_ANYINSTANCE, DIDOI_ASPECTACCEL },
      /* note: dwOfs value matches Windows */
      { &GUID_Slider, DIJOFS_SLIDER(0), DIDFT_OPTIONAL | DIDFT_AXIS | DIDFT_ANYINSTANCE, DIDOI_ASPECTACCEL },
      { &GUID_Slider, DIJOFS_SLIDER(1), DIDFT_OPTIONAL | DIDFT_AXIS | DIDFT_ANYINSTANCE, DIDOI_ASPECTACCEL },
      { &GUID_XAxis, FIELD_OFFSET(DIJOYSTATE2, lFX), DIDFT_OPTIONAL | DIDFT_AXIS | DIDFT_ANYINSTANCE, DIDOI_ASPECTFORCE },
      { &GUID_YAxis, FIELD_OFFSET(DIJOYSTATE2, lFY), DIDFT_OPTIONAL | DIDFT_AXIS | DIDFT_ANYINSTANCE, DIDOI_ASPECTFORCE },
      { &GUID_ZAxis, FIELD_OFFSET(DIJOYSTATE2, lFZ), DIDFT_OPTIONAL | DIDFT_AXIS | DIDFT_ANYINSTANCE, DIDOI_ASPECTFORCE },
      { &GUID_RxAxis, FIELD_OFFSET(DIJOYSTATE2, lFRx), DIDFT_OPTIONAL | DIDFT_AXIS | DIDFT_ANYINSTANCE, DIDOI_ASPECTFORCE },
      { &GUID_RyAxis, FIELD_OFFSET(DIJOYSTATE2, lFRy), DIDFT_OPTIONAL | DIDFT_AXIS | DIDFT_ANYINSTANCE, DIDOI_ASPECTFORCE },
      { &GUID_RzAxis, FIELD_OFFSET(DIJOYSTATE2, lFRz), DIDFT_OPTIONAL | DIDFT_AXIS | DIDFT_ANYINSTANCE, DIDOI_ASPECTFORCE },
      /* note: dwOfs value matches Windows */
      { &GUID_Slider, DIJOFS_SLIDER(0), DIDFT_OPTIONAL | DIDFT_AXIS | DIDFT_ANYINSTANCE, DIDOI_ASPECTFORCE },
      { &GUID_Slider, DIJOFS_SLIDER(1), DIDFT_OPTIONAL | DIDFT_AXIS | DIDFT_ANYINSTANCE, DIDOI_ASPECTFORCE },
  };
  
  const DIDATAFORMAT SDL_c_dfDIJoystick2 = {
      sizeof(DIDATAFORMAT),
      sizeof(DIOBJECTDATAFORMAT),
      DIDF_ABSAXIS,
      sizeof(DIJOYSTATE2),
      SDL_arraysize(dfDIJoystick2),
      dfDIJoystick2
  };
  
  /* Convert a DirectInput return code to a text message */
  static int
  SetDIerror(const char *function, HRESULT code)
  {
      return SDL_SetError("%s() DirectX error 0x%8.8lx", function, code);
  }
  
  static SDL_bool
  SDL_IsXInputDevice(Uint16 vendor_id, Uint16 product_id, const char* hidPath)
  {
      SDL_GameControllerType type;
  
      /* XInput and RawInput backends will pick up XInput-compatible devices */
      if (!SDL_XINPUT_Enabled()
  #ifdef SDL_JOYSTICK_RAWINPUT
          && !RAWINPUT_IsEnabled()
  #endif
          ) {
          return SDL_FALSE;
      }
  
      /* If device path contains "IG_" then its an XInput device */
      /* See: https://docs.microsoft.com/windows/win32/xinput/xinput-and-directinput */
      if (SDL_strstr(hidPath, "IG_") != NULL) {
          return SDL_TRUE;
      }
  
      type = SDL_GetJoystickGameControllerType("", vendor_id, product_id, -1, 0, 0, 0);
      if (type == SDL_CONTROLLER_TYPE_XBOX360 ||
          type == SDL_CONTROLLER_TYPE_XBOXONE ||
          (vendor_id == USB_VENDOR_VALVE && product_id == USB_PRODUCT_STEAM_VIRTUAL_GAMEPAD)) {
          return SDL_TRUE;
      }
  
      return SDL_FALSE;
  }
  
  static SDL_bool
  QueryDeviceName(LPDIRECTINPUTDEVICE8 device, char** device_name)
  {
      DIPROPSTRING dipstr;
  
      if (!device || !device_name) {
          return SDL_FALSE;
      }
  
      dipstr.diph.dwSize = sizeof(dipstr);
      dipstr.diph.dwHeaderSize = sizeof(dipstr.diph);
      dipstr.diph.dwObj = 0;
      dipstr.diph.dwHow = DIPH_DEVICE;
  
      if (FAILED(IDirectInputDevice8_GetProperty(device, DIPROP_PRODUCTNAME, &dipstr.diph))) {
          return SDL_FALSE;
      }
  
      *device_name = WIN_StringToUTF8(dipstr.wsz);
  
      return SDL_TRUE;
  }
  
  static SDL_bool
  QueryDevicePath(LPDIRECTINPUTDEVICE8 device, char** device_path)
  {
      DIPROPGUIDANDPATH dippath;
  
      if (!device || !device_path) {
          return SDL_FALSE;
      }
  
      dippath.diph.dwSize = sizeof(dippath);
      dippath.diph.dwHeaderSize = sizeof(dippath.diph);
      dippath.diph.dwObj = 0;
      dippath.diph.dwHow = DIPH_DEVICE;
  
      if (FAILED(IDirectInputDevice8_GetProperty(device, DIPROP_GUIDANDPATH, &dippath.diph))) {
          return SDL_FALSE;
      }
  
      *device_path = WIN_StringToUTF8W(dippath.wszPath);
  
      /* Normalize path to upper case. */
      SDL_strupr(*device_path);
  
      return SDL_TRUE;
  }
  
  static SDL_bool
  QueryDeviceInfo(LPDIRECTINPUTDEVICE8 device, Uint16* vendor_id, Uint16* product_id)
  {
      DIPROPDWORD dipdw;
  
      if (!device || !vendor_id || !product_id) {
          return SDL_FALSE;
      }
  
      dipdw.diph.dwSize = sizeof(dipdw);
      dipdw.diph.dwHeaderSize = sizeof(dipdw.diph);
      dipdw.diph.dwObj = 0;
      dipdw.diph.dwHow = DIPH_DEVICE;
  
      if (FAILED(IDirectInputDevice8_GetProperty(device, DIPROP_VIDPID, &dipdw.diph))) {
          return SDL_FALSE;
      }
  
      *vendor_id = LOWORD(dipdw.dwData);
      *product_id = HIWORD(dipdw.dwData);
  
      return SDL_TRUE;
  }
  
  void FreeRumbleEffectData(DIEFFECT *effect)
  {
      if (!effect) {
          return;
      }
      SDL_free(effect->rgdwAxes);
      SDL_free(effect->rglDirection);
      SDL_free(effect->lpvTypeSpecificParams);
      SDL_free(effect);
  }
  
  DIEFFECT *CreateRumbleEffectData(Sint16 magnitude)
  {
      DIEFFECT *effect;
      DIPERIODIC *periodic;
  
      /* Create the effect */
      effect = (DIEFFECT *)SDL_calloc(1, sizeof(*effect));
      if (!effect) {
          return NULL;
      }
      effect->dwSize = sizeof(*effect);
      effect->dwGain = 10000;
      effect->dwFlags = DIEFF_OBJECTOFFSETS;
      effect->dwDuration = SDL_MAX_RUMBLE_DURATION_MS * 1000; /* In microseconds. */
      effect->dwTriggerButton = DIEB_NOTRIGGER;
  
      effect->cAxes = 2;
      effect->rgdwAxes = (DWORD *)SDL_calloc(effect->cAxes, sizeof(DWORD));
      if (!effect->rgdwAxes) {
          FreeRumbleEffectData(effect);
          return NULL;
      }
  
      effect->rglDirection = (LONG *)SDL_calloc(effect->cAxes, sizeof(LONG));
      if (!effect->rglDirection) {
          FreeRumbleEffectData(effect);
          return NULL;
      }
      effect->dwFlags |= DIEFF_CARTESIAN;
  
      periodic = (DIPERIODIC *)SDL_calloc(1, sizeof(*periodic));
      if (!periodic) {
          FreeRumbleEffectData(effect);
          return NULL;
      }
      periodic->dwMagnitude = CONVERT_MAGNITUDE(magnitude);
      periodic->dwPeriod = 1000000;
  
      effect->cbTypeSpecificParams = sizeof(*periodic);
      effect->lpvTypeSpecificParams = periodic;
  
      return effect;
  }
  
  int
  SDL_DINPUT_JoystickInit(void)
  {
      HRESULT result;
      HINSTANCE instance;
  
      result = WIN_CoInitialize();
      if (FAILED(result)) {
          return SetDIerror("CoInitialize", result);
      }
  
      coinitialized = SDL_TRUE;
  
      result = CoCreateInstance(&CLSID_DirectInput8, NULL, CLSCTX_INPROC_SERVER,
          &IID_IDirectInput8, (LPVOID *)&dinput);
  
      if (FAILED(result)) {
          return SetDIerror("CoCreateInstance", result);
      }
  
      /* Because we used CoCreateInstance, we need to Initialize it, first. */
      instance = GetModuleHandle(NULL);
      if (instance == NULL) {
          IDirectInput8_Release(dinput);
          dinput = NULL;
          return SDL_SetError("GetModuleHandle() failed with error code %lu.", GetLastError());
      }
      result = IDirectInput8_Initialize(dinput, instance, DIRECTINPUT_VERSION);
  
      if (FAILED(result)) {
          IDirectInput8_Release(dinput);
          dinput = NULL;
          return SetDIerror("IDirectInput::Initialize", result);
      }
      return 0;
  }
  
  /* helper function for direct input, gets called for each connected joystick */
  static BOOL CALLBACK
  EnumJoystickDetectCallback(LPCDIDEVICEINSTANCE pDeviceInstance, LPVOID pContext)
  {
  #define CHECK(expression) { if(!(expression)) goto err; }
      JoyStick_DeviceData *pNewJoystick = NULL;
      JoyStick_DeviceData *pPrevJoystick = NULL;
      Uint16 *guid16;
      Uint16 vendor = 0;
      Uint16 product = 0;
      Uint16 version = 0;
      char *hidPath = NULL;
      char *name = NULL;
      LPDIRECTINPUTDEVICE8 device = NULL;
  
      /* We are only supporting HID devices. */
      CHECK((pDeviceInstance->dwDevType & DIDEVTYPE_HID) != 0);
  
      CHECK(SUCCEEDED(IDirectInput8_CreateDevice(dinput, &pDeviceInstance->guidInstance, &device, NULL)));
      CHECK(QueryDeviceName(device, &name));
      CHECK(QueryDevicePath(device, &hidPath));
      CHECK(QueryDeviceInfo(device, &vendor, &product));
  
      CHECK(!SDL_IsXInputDevice(vendor, product, hidPath));
  
      pNewJoystick = *(JoyStick_DeviceData**)pContext;
      while (pNewJoystick) {
          /* update GUIDs of joysticks with matching paths, in case they're not open yet */
          if (SDL_strcmp(pNewJoystick->path, hidPath) == 0) {
              /* if we are replacing the front of the list then update it */
              if (pNewJoystick == *(JoyStick_DeviceData**)pContext) {
                  *(JoyStick_DeviceData**)pContext = pNewJoystick->pNext;
              }
              else if (pPrevJoystick) {
                  pPrevJoystick->pNext = pNewJoystick->pNext;
              }
  
              /* Update with new guid/etc, if it has changed */
              SDL_memcpy(&pNewJoystick->dxdevice, pDeviceInstance, sizeof(DIDEVICEINSTANCE));
  
              pNewJoystick->pNext = SYS_Joystick;
              SYS_Joystick = pNewJoystick;
  
              pNewJoystick = NULL;
              CHECK(FALSE);
          }
  
          pPrevJoystick = pNewJoystick;
          pNewJoystick = pNewJoystick->pNext;
      }
  
      pNewJoystick = (JoyStick_DeviceData *)SDL_malloc(sizeof(JoyStick_DeviceData));
      CHECK(pNewJoystick);
  
      SDL_zerop(pNewJoystick);
      SDL_strlcpy(pNewJoystick->path, hidPath, SDL_arraysize(pNewJoystick->path));
      SDL_memcpy(&pNewJoystick->dxdevice, pDeviceInstance, sizeof(DIDEVICEINSTANCE));
      SDL_memset(pNewJoystick->guid.data, 0, sizeof(pNewJoystick->guid.data));
  
      pNewJoystick->joystickname = SDL_CreateJoystickName(vendor, product, NULL, name);
      CHECK(pNewJoystick->joystickname);
  
      guid16 = (Uint16 *)pNewJoystick->guid.data;
      if (vendor && product) {
          *guid16++ = SDL_SwapLE16(SDL_HARDWARE_BUS_USB);
          *guid16++ = 0;
          *guid16++ = SDL_SwapLE16(vendor);
          *guid16++ = 0;
          *guid16++ = SDL_SwapLE16(product);
          *guid16++ = 0;
          *guid16++ = SDL_SwapLE16(version);
          *guid16++ = 0;
      } else {
          *guid16++ = SDL_SwapLE16(SDL_HARDWARE_BUS_BLUETOOTH);
          *guid16++ = 0;
          SDL_strlcpy((char*)guid16, pNewJoystick->joystickname, sizeof(pNewJoystick->guid.data) - 4);
      }
  
      CHECK(!SDL_ShouldIgnoreJoystick(pNewJoystick->joystickname, pNewJoystick->guid));
  
  #ifdef SDL_JOYSTICK_HIDAPI
      CHECK(!HIDAPI_IsDevicePresent(vendor, product, version, pNewJoystick->joystickname));
  #endif
  
  #ifdef SDL_JOYSTICK_RAWINPUT
      CHECK(!RAWINPUT_IsDevicePresent(vendor, product, version, pNewJoystick->joystickname));
  #endif
  
      WINDOWS_AddJoystickDevice(pNewJoystick);
      pNewJoystick = NULL;
  
  err:
      if (pNewJoystick) {
          SDL_free(pNewJoystick->joystickname);
          SDL_free(pNewJoystick);
      }
  
      SDL_free(hidPath);
      SDL_free(name);
  
      if (device) {
          IDirectInputDevice8_Release(device);
      }
  
      return DIENUM_CONTINUE; /* get next device, please */
  #undef CHECK
  }
  
  void
  SDL_DINPUT_JoystickDetect(JoyStick_DeviceData **pContext)
  {
      IDirectInput8_EnumDevices(dinput, DI8DEVCLASS_GAMECTRL, EnumJoystickDetectCallback, pContext, DIEDFL_ATTACHEDONLY);
  }
  
  /* helper function for direct input, gets called for each connected joystick */
  typedef struct
  {
      Uint16 vendor;
      Uint16 product;
      SDL_bool present;
  } Joystick_PresentData;
  
  static BOOL CALLBACK
  EnumJoystickPresentCallback(LPCDIDEVICEINSTANCE pDeviceInstance, LPVOID pContext)
  {
  #define CHECK(expression) { if(!(expression)) goto err; }
      Joystick_PresentData *pData = (Joystick_PresentData *)pContext;
      Uint16 vendor = 0;
      Uint16 product = 0;
      LPDIRECTINPUTDEVICE8 device = NULL;
      BOOL result = DIENUM_CONTINUE;
  
      /* We are only supporting HID devices. */
      CHECK((pDeviceInstance->dwDevType & DIDEVTYPE_HID) != 0);
  
      CHECK(SUCCEEDED(IDirectInput8_CreateDevice(dinput, &pDeviceInstance->guidInstance, &device, NULL)));
      CHECK(QueryDeviceInfo(device, &vendor, &product));
  
      if (vendor == pData->vendor && product == pData->product) {
          pData->present = SDL_TRUE;
          result = DIENUM_STOP; /* found it */
      }
  
  err:
      if (device) {
          IDirectInputDevice8_Release(device);
      }
  
      return result;
  #undef CHECK
  }
  
  SDL_bool
  SDL_DINPUT_JoystickPresent(Uint16 vendor_id, Uint16 product_id, Uint16 version_number)
  {
      Joystick_PresentData data;
  
      if (dinput == NULL) {
          return SDL_FALSE;
      }
  
      data.vendor = vendor_id;
      data.product = product_id;
      data.present = SDL_FALSE;
      IDirectInput8_EnumDevices(dinput, DI8DEVCLASS_GAMECTRL, EnumJoystickPresentCallback, &data, DIEDFL_ATTACHEDONLY);
      return data.present;
  }
  
  static BOOL CALLBACK
  EnumDevObjectsCallback(LPCDIDEVICEOBJECTINSTANCE pDeviceObject, LPVOID pContext)
  {
      SDL_Joystick *joystick = (SDL_Joystick *)pContext;
      HRESULT result;
      input_t *in = &joystick->hwdata->Inputs[joystick->hwdata->NumInputs];
  
      if (pDeviceObject->dwType & DIDFT_BUTTON) {
          in->type = BUTTON;
          in->num = joystick->nbuttons;
          in->ofs = DIJOFS_BUTTON(in->num);
          joystick->nbuttons++;
      } else if (pDeviceObject->dwType & DIDFT_POV) {
          in->type = HAT;
          in->num = joystick->nhats;
          in->ofs = DIJOFS_POV(in->num);
          joystick->nhats++;
      } else if (pDeviceObject->dwType & DIDFT_AXIS) {
          DIPROPRANGE diprg;
          DIPROPDWORD dilong;
  
          in->type = AXIS;
          in->num = joystick->naxes;
          if (!SDL_memcmp(&pDeviceObject->guidType, &GUID_XAxis, sizeof(pDeviceObject->guidType)))
              in->ofs = DIJOFS_X;
          else if (!SDL_memcmp(&pDeviceObject->guidType, &GUID_YAxis, sizeof(pDeviceObject->guidType)))
              in->ofs = DIJOFS_Y;
          else if (!SDL_memcmp(&pDeviceObject->guidType, &GUID_ZAxis, sizeof(pDeviceObject->guidType)))
              in->ofs = DIJOFS_Z;
          else if (!SDL_memcmp(&pDeviceObject->guidType, &GUID_RxAxis, sizeof(pDeviceObject->guidType)))
              in->ofs = DIJOFS_RX;
          else if (!SDL_memcmp(&pDeviceObject->guidType, &GUID_RyAxis, sizeof(pDeviceObject->guidType)))
              in->ofs = DIJOFS_RY;
          else if (!SDL_memcmp(&pDeviceObject->guidType, &GUID_RzAxis, sizeof(pDeviceObject->guidType)))
              in->ofs = DIJOFS_RZ;
          else if (!SDL_memcmp(&pDeviceObject->guidType, &GUID_Slider, sizeof(pDeviceObject->guidType))) {
              in->ofs = DIJOFS_SLIDER(joystick->hwdata->NumSliders);
              ++joystick->hwdata->NumSliders;
          } else {
              return DIENUM_CONTINUE; /* not an axis we can grok */
          }
  
          diprg.diph.dwSize = sizeof(diprg);
          diprg.diph.dwHeaderSize = sizeof(diprg.diph);
          diprg.diph.dwObj = pDeviceObject->dwType;
          diprg.diph.dwHow = DIPH_BYID;
          diprg.lMin = SDL_JOYSTICK_AXIS_MIN;
          diprg.lMax = SDL_JOYSTICK_AXIS_MAX;
  
          result =
              IDirectInputDevice8_SetProperty(joystick->hwdata->InputDevice,
              DIPROP_RANGE, &diprg.diph);
          if (FAILED(result)) {
              return DIENUM_CONTINUE;     /* don't use this axis */
          }
  
          /* Set dead zone to 0. */
          dilong.diph.dwSize = sizeof(dilong);
          dilong.diph.dwHeaderSize = sizeof(dilong.diph);
          dilong.diph.dwObj = pDeviceObject->dwType;
          dilong.diph.dwHow = DIPH_BYID;
          dilong.dwData = 0;
          result =
              IDirectInputDevice8_SetProperty(joystick->hwdata->InputDevice,
              DIPROP_DEADZONE, &dilong.diph);
          if (FAILED(result)) {
              return DIENUM_CONTINUE;     /* don't use this axis */
          }
  
          joystick->naxes++;
      } else {
          /* not supported at this time */
          return DIENUM_CONTINUE;
      }
  
      joystick->hwdata->NumInputs++;
  
      if (joystick->hwdata->NumInputs == MAX_INPUTS) {
          return DIENUM_STOP;     /* too many */
      }
  
      return DIENUM_CONTINUE;
  }
  
  /* Sort using the data offset into the DInput struct.
   * This gives a reasonable ordering for the inputs.
   */
  static int
  SortDevFunc(const void *a, const void *b)
  {
      const input_t *inputA = (const input_t*)a;
      const input_t *inputB = (const input_t*)b;
  
      if (inputA->ofs < inputB->ofs)
          return -1;
      if (inputA->ofs > inputB->ofs)
          return 1;
      return 0;
  }
  
  /* Sort the input objects and recalculate the indices for each input. */
  static void
  SortDevObjects(SDL_Joystick *joystick)
  {
      input_t *inputs = joystick->hwdata->Inputs;
      int nButtons = 0;
      int nHats = 0;
      int nAxis = 0;
      int n;
  
      SDL_qsort(inputs, joystick->hwdata->NumInputs, sizeof(input_t), SortDevFunc);
  
      for (n = 0; n < joystick->hwdata->NumInputs; n++) {
          switch (inputs[n].type) {
          case BUTTON:
              inputs[n].num = nButtons;
              nButtons++;
              break;
  
          case HAT:
              inputs[n].num = nHats;
              nHats++;
              break;
  
          case AXIS:
              inputs[n].num = nAxis;
              nAxis++;
              break;
          }
      }
  }
  
  int
  SDL_DINPUT_JoystickOpen(SDL_Joystick * joystick, JoyStick_DeviceData *joystickdevice)
  {
      HRESULT result;
      DIPROPDWORD dipdw;
  
      joystick->hwdata->buffered = SDL_TRUE;
      joystick->hwdata->Capabilities.dwSize = sizeof(DIDEVCAPS);
  
      SDL_zero(dipdw);
      dipdw.diph.dwSize = sizeof(DIPROPDWORD);
      dipdw.diph.dwHeaderSize = sizeof(DIPROPHEADER);
  
      result =
          IDirectInput8_CreateDevice(dinput,
              &joystickdevice->dxdevice.guidInstance,
              &joystick->hwdata->InputDevice,
              NULL);
      if (FAILED(result)) {
          return SetDIerror("IDirectInput::CreateDevice", result);
      }
  
      /* Acquire shared access. Exclusive access is required for forces,
      * though. */
      result =
          IDirectInputDevice8_SetCooperativeLevel(joystick->hwdata->
          InputDevice, SDL_HelperWindow,
          DISCL_EXCLUSIVE |
          DISCL_BACKGROUND);
      if (FAILED(result)) {
          return SetDIerror("IDirectInputDevice8::SetCooperativeLevel", result);
      }
  
      /* Use the extended data structure: DIJOYSTATE2. */
      result =
          IDirectInputDevice8_SetDataFormat(joystick->hwdata->InputDevice,
          &SDL_c_dfDIJoystick2);
      if (FAILED(result)) {
          return SetDIerror("IDirectInputDevice8::SetDataFormat", result);
      }
  
      /* Get device capabilities */
      result =
          IDirectInputDevice8_GetCapabilities(joystick->hwdata->InputDevice,
          &joystick->hwdata->Capabilities);
      if (FAILED(result)) {
          return SetDIerror("IDirectInputDevice8::GetCapabilities", result);
      }
  
      /* Force capable? */
      if (joystick->hwdata->Capabilities.dwFlags & DIDC_FORCEFEEDBACK) {
          result = IDirectInputDevice8_Acquire(joystick->hwdata->InputDevice);
          if (FAILED(result)) {
              return SetDIerror("IDirectInputDevice8::Acquire", result);
          }
  
          /* reset all actuators. */
          result =
              IDirectInputDevice8_SendForceFeedbackCommand(joystick->hwdata->
              InputDevice,
              DISFFC_RESET);
  
          /* Not necessarily supported, ignore if not supported.
          if (FAILED(result)) {
          return SetDIerror("IDirectInputDevice8::SendForceFeedbackCommand", result);
          }
          */
  
          result = IDirectInputDevice8_Unacquire(joystick->hwdata->InputDevice);
  
          if (FAILED(result)) {
              return SetDIerror("IDirectInputDevice8::Unacquire", result);
          }
  
          /* Turn on auto-centering for a ForceFeedback device (until told
          * otherwise). */
          dipdw.diph.dwObj = 0;
          dipdw.diph.dwHow = DIPH_DEVICE;
          dipdw.dwData = DIPROPAUTOCENTER_ON;
  
          result =
              IDirectInputDevice8_SetProperty(joystick->hwdata->InputDevice,
              DIPROP_AUTOCENTER, &dipdw.diph);
  
          /* Not necessarily supported, ignore if not supported.
          if (FAILED(result)) {
          return SetDIerror("IDirectInputDevice8::SetProperty", result);
          }
          */
      }
  
      /* What buttons and axes does it have? */
      IDirectInputDevice8_EnumObjects(joystick->hwdata->InputDevice,
          EnumDevObjectsCallback, joystick,
          DIDFT_BUTTON | DIDFT_AXIS | DIDFT_POV);
  
      /* Reorder the input objects. Some devices do not report the X axis as
      * the first axis, for example. */
      SortDevObjects(joystick);
  
      dipdw.diph.dwObj = 0;
      dipdw.diph.dwHow = DIPH_DEVICE;
      dipdw.dwData = INPUT_QSIZE;
  
      /* Set the buffer size */
      result =
          IDirectInputDevice8_SetProperty(joystick->hwdata->InputDevice,
          DIPROP_BUFFERSIZE, &dipdw.diph);
  
      if (result == DI_POLLEDDEVICE) {
          /* This device doesn't support buffering, so we're forced
           * to use less reliable polling. */
          joystick->hwdata->buffered = SDL_FALSE;
      } else if (FAILED(result)) {
          return SetDIerror("IDirectInputDevice8::SetProperty", result);
      }
      return 0;
  }
  
  static int
  SDL_DINPUT_JoystickInitRumble(SDL_Joystick * joystick, Sint16 magnitude)
  {
      HRESULT result;
  
      /* Reset and then enable actuators */
      result = IDirectInputDevice8_SendForceFeedbackCommand(joystick->hwdata->InputDevice, DISFFC_RESET);
      if (result == DIERR_INPUTLOST || result == DIERR_NOTEXCLUSIVEACQUIRED) {
          result = IDirectInputDevice8_Acquire(joystick->hwdata->InputDevice);
          if (SUCCEEDED(result)) {
              result = IDirectInputDevice8_SendForceFeedbackCommand(joystick->hwdata->InputDevice, DISFFC_RESET);
          }
      }
      if (FAILED(result)) {
          return SetDIerror("IDirectInputDevice8::SendForceFeedbackCommand(DISFFC_RESET)", result);
      }
  
      result = IDirectInputDevice8_SendForceFeedbackCommand(joystick->hwdata->InputDevice, DISFFC_SETACTUATORSON);
      if (FAILED(result)) {
          return SetDIerror("IDirectInputDevice8::SendForceFeedbackCommand(DISFFC_SETACTUATORSON)", result);
      }
  
      /* Create the effect */
      joystick->hwdata->ffeffect = CreateRumbleEffectData(magnitude);
      if (!joystick->hwdata->ffeffect) {
          return SDL_OutOfMemory();
      }
  
      result = IDirectInputDevice8_CreateEffect(joystick->hwdata->InputDevice, &GUID_Sine,
                                                joystick->hwdata->ffeffect, &joystick->hwdata->ffeffect_ref, NULL);
      if (FAILED(result)) {
          return SetDIerror("IDirectInputDevice8::CreateEffect", result);
      }
      return 0;
  }
  
  int
  SDL_DINPUT_JoystickRumble(SDL_Joystick * joystick, Uint16 low_frequency_rumble, Uint16 high_frequency_rumble)
  {
      HRESULT result;
  
      /* Scale and average the two rumble strengths */
      Sint16 magnitude = (Sint16)(((low_frequency_rumble / 2) + (high_frequency_rumble / 2)) / 2);
  
      if (!(joystick->hwdata->Capabilities.dwFlags & DIDC_FORCEFEEDBACK)) {
          return SDL_Unsupported();
      }
  
      if (joystick->hwdata->ff_initialized) {
          DIPERIODIC *periodic = ((DIPERIODIC *)joystick->hwdata->ffeffect->lpvTypeSpecificParams);
          periodic->dwMagnitude = CONVERT_MAGNITUDE(magnitude);
  
          result = IDirectInputEffect_SetParameters(joystick->hwdata->ffeffect_ref, joystick->hwdata->ffeffect, (DIEP_DURATION | DIEP_TYPESPECIFICPARAMS));
          if (result == DIERR_INPUTLOST) {
              result = IDirectInputDevice8_Acquire(joystick->hwdata->InputDevice);
              if (SUCCEEDED(result)) {
                  result = IDirectInputEffect_SetParameters(joystick->hwdata->ffeffect_ref, joystick->hwdata->ffeffect, (DIEP_DURATION | DIEP_TYPESPECIFICPARAMS));
              }
          }
          if (FAILED(result)) {
              return SetDIerror("IDirectInputDevice8::SetParameters", result);
          }
      } else {
          if (SDL_DINPUT_JoystickInitRumble(joystick, magnitude) < 0) {
              return -1;
          }
          joystick->hwdata->ff_initialized = SDL_TRUE;
      }
  
      result = IDirectInputEffect_Start(joystick->hwdata->ffeffect_ref, 1, 0);
      if (result == DIERR_INPUTLOST || result == DIERR_NOTEXCLUSIVEACQUIRED) {
          result = IDirectInputDevice8_Acquire(joystick->hwdata->InputDevice);
          if (SUCCEEDED(result)) {
              result = IDirectInputEffect_Start(joystick->hwdata->ffeffect_ref, 1, 0);
          }
      }
      if (FAILED(result)) {
          return SetDIerror("IDirectInputDevice8::Start", result);
      }
      return 0;
  }
  
  Uint32
  SDL_DINPUT_JoystickGetCapabilities(SDL_Joystick * joystick)
  {
      Uint32 result = 0;
  
      if (joystick->hwdata->Capabilities.dwFlags & DIDC_FORCEFEEDBACK) {
          result |= SDL_JOYCAP_RUMBLE;
      }
  
      return result;
  }
  
  static Uint8
  TranslatePOV(DWORD value)
  {
      const int HAT_VALS[] = {
          SDL_HAT_UP,
          SDL_HAT_UP | SDL_HAT_RIGHT,
          SDL_HAT_RIGHT,
          SDL_HAT_DOWN | SDL_HAT_RIGHT,
          SDL_HAT_DOWN,
          SDL_HAT_DOWN | SDL_HAT_LEFT,
          SDL_HAT_LEFT,
          SDL_HAT_UP | SDL_HAT_LEFT
      };
  
      if (LOWORD(value) == 0xFFFF)
          return SDL_HAT_CENTERED;
  
      /* Round the value up: */
      value += 4500 / 2;
      value %= 36000;
      value /= 4500;
  
      if (value >= 8)
          return SDL_HAT_CENTERED;        /* shouldn't happen */
  
      return HAT_VALS[value];
  }
  
  /* Function to update the state of a joystick - called as a device poll.
   * This function shouldn't update the joystick structure directly,
   * but instead should call SDL_PrivateJoystick*() to deliver events
   * and update joystick device state.
   */
  static void
  UpdateDINPUTJoystickState_Polled(SDL_Joystick * joystick)
  {
      DIJOYSTATE2 state;
      HRESULT result;
      int i;
  
      result =
          IDirectInputDevice8_GetDeviceState(joystick->hwdata->InputDevice,
          sizeof(DIJOYSTATE2), &state);
      if (result == DIERR_INPUTLOST || result == DIERR_NOTACQUIRED) {
          IDirectInputDevice8_Acquire(joystick->hwdata->InputDevice);
          result =
              IDirectInputDevice8_GetDeviceState(joystick->hwdata->InputDevice,
              sizeof(DIJOYSTATE2), &state);
      }
  
      if (result != DI_OK) {
          return;
      }
  
      /* Set each known axis, button and POV. */
      for (i = 0; i < joystick->hwdata->NumInputs; ++i) {
          const input_t *in = &joystick->hwdata->Inputs[i];
  
          switch (in->type) {
          case AXIS:
              switch (in->ofs) {
              case DIJOFS_X:
                  SDL_PrivateJoystickAxis(joystick, in->num, (Sint16)state.lX);
                  break;
              case DIJOFS_Y:
                  SDL_PrivateJoystickAxis(joystick, in->num, (Sint16)state.lY);
                  break;
              case DIJOFS_Z:
                  SDL_PrivateJoystickAxis(joystick, in->num, (Sint16)state.lZ);
                  break;
              case DIJOFS_RX:
                  SDL_PrivateJoystickAxis(joystick, in->num, (Sint16)state.lRx);
                  break;
              case DIJOFS_RY:
                  SDL_PrivateJoystickAxis(joystick, in->num, (Sint16)state.lRy);
                  break;
              case DIJOFS_RZ:
                  SDL_PrivateJoystickAxis(joystick, in->num, (Sint16)state.lRz);
                  break;
              case DIJOFS_SLIDER(0):
                  SDL_PrivateJoystickAxis(joystick, in->num, (Sint16)state.rglSlider[0]);
                  break;
              case DIJOFS_SLIDER(1):
                  SDL_PrivateJoystickAxis(joystick, in->num, (Sint16)state.rglSlider[1]);
                  break;
              }
              break;
  
          case BUTTON:
              SDL_PrivateJoystickButton(joystick, in->num,
                  (Uint8)(state.rgbButtons[in->ofs - DIJOFS_BUTTON0] ? SDL_PRESSED : SDL_RELEASED));
              break;
          case HAT:
          {
              Uint8 pos = TranslatePOV(state.rgdwPOV[in->ofs - DIJOFS_POV(0)]);
              SDL_PrivateJoystickHat(joystick, in->num, pos);
              break;
          }
          }
      }
  }
  
  static void
  UpdateDINPUTJoystickState_Buffered(SDL_Joystick * joystick)
  {
      int i;
      HRESULT result;
      DWORD numevents;
      DIDEVICEOBJECTDATA evtbuf[INPUT_QSIZE];
  
      numevents = INPUT_QSIZE;
      result =
          IDirectInputDevice8_GetDeviceData(joystick->hwdata->InputDevice,
          sizeof(DIDEVICEOBJECTDATA), evtbuf,
          &numevents, 0);
      if (result == DIERR_INPUTLOST || result == DIERR_NOTACQUIRED) {
          IDirectInputDevice8_Acquire(joystick->hwdata->InputDevice);
          result =
              IDirectInputDevice8_GetDeviceData(joystick->hwdata->InputDevice,
              sizeof(DIDEVICEOBJECTDATA),
              evtbuf, &numevents, 0);
      }
  
      /* Handle the events or punt */
      if (FAILED(result)) {
          return;
      }
  
      for (i = 0; i < (int)numevents; ++i) {
          int j;
  
          for (j = 0; j < joystick->hwdata->NumInputs; ++j) {
              const input_t *in = &joystick->hwdata->Inputs[j];
  
              if (evtbuf[i].dwOfs != in->ofs)
                  continue;
  
              switch (in->type) {
              case AXIS:
                  SDL_PrivateJoystickAxis(joystick, in->num, (Sint16)evtbuf[i].dwData);
                  break;
              case BUTTON:
                  SDL_PrivateJoystickButton(joystick, in->num,
                      (Uint8)(evtbuf[i].dwData ? SDL_PRESSED : SDL_RELEASED));
                  break;
              case HAT:
                  {
                      Uint8 pos = TranslatePOV(evtbuf[i].dwData);
                      SDL_PrivateJoystickHat(joystick, in->num, pos);
                  }
                  break;
              }
          }
      }
  
      if (result == DI_BUFFEROVERFLOW) {
          /* Our buffer wasn't big enough to hold all the queued events,
           * so poll the device to make sure we have the complete state.
           */
          UpdateDINPUTJoystickState_Polled(joystick);
      }
  }
  
  void
  SDL_DINPUT_JoystickUpdate(SDL_Joystick * joystick)
  {
      HRESULT result;
  
      result = IDirectInputDevice8_Poll(joystick->hwdata->InputDevice);
      if (result == DIERR_INPUTLOST || result == DIERR_NOTACQUIRED) {
          IDirectInputDevice8_Acquire(joystick->hwdata->InputDevice);
          IDirectInputDevice8_Poll(joystick->hwdata->InputDevice);
      }
  
      if (joystick->hwdata->buffered) {
          UpdateDINPUTJoystickState_Buffered(joystick);
      } else {
          UpdateDINPUTJoystickState_Polled(joystick);
      }
  }
  
  void
  SDL_DINPUT_JoystickClose(SDL_Joystick * joystick)
  {
      if (joystick->hwdata->ffeffect_ref) {
          IDirectInputEffect_Unload(joystick->hwdata->ffeffect_ref);
          joystick->hwdata->ffeffect_ref = NULL;
      }
      if (joystick->hwdata->ffeffect) {
          FreeRumbleEffectData(joystick->hwdata->ffeffect);
          joystick->hwdata->ffeffect = NULL;
      }
      IDirectInputDevice8_Unacquire(joystick->hwdata->InputDevice);
      IDirectInputDevice8_Release(joystick->hwdata->InputDevice);
      joystick->hwdata->ff_initialized = SDL_FALSE;
  }
  
  void
  SDL_DINPUT_JoystickQuit(void)
  {
      if (dinput != NULL) {
          IDirectInput8_Release(dinput);
          dinput = NULL;
      }
  
      if (coinitialized) {
          WIN_CoUninitialize();
          coinitialized = SDL_FALSE;
      }
  }
  
  #else /* !SDL_JOYSTICK_DINPUT */
  
  typedef struct JoyStick_DeviceData JoyStick_DeviceData;
  
  int
  SDL_DINPUT_JoystickInit(void)
  {
      return 0;
  }
  
  void
  SDL_DINPUT_JoystickDetect(JoyStick_DeviceData **pContext)
  {
  }
  
  SDL_bool
  SDL_DINPUT_JoystickPresent(Uint16 vendor, Uint16 product, Uint16 version)
  {
      return SDL_FALSE;
  }
  
  int
  SDL_DINPUT_JoystickOpen(SDL_Joystick * joystick, JoyStick_DeviceData *joystickdevice)
  {
      return SDL_Unsupported();
  }
  
  int
  SDL_DINPUT_JoystickRumble(SDL_Joystick * joystick, Uint16 low_frequency_rumble, Uint16 high_frequency_rumble)
  {
      return SDL_Unsupported();
  }
  
  Uint32
  SDL_DINPUT_JoystickGetCapabilities(SDL_Joystick * joystick)
  {
      return 0;
  }
  
  void
  SDL_DINPUT_JoystickUpdate(SDL_Joystick * joystick)
  {
  }
  
  void
  SDL_DINPUT_JoystickClose(SDL_Joystick * joystick)
  {
  }
  
  void
  SDL_DINPUT_JoystickQuit(void)
  {
  }
  
  #endif /* SDL_JOYSTICK_DINPUT */
  
  /* vi: set ts=4 sw=4 expandtab: */
  