text: inherit "room/room";
  
  reset(arg) {
    if(arg) return;
    add_exit("north","/world/city/ice5");
    short_desc = "The entrance to the arena";
    long_desc = "This is the entrance room to the arena.\n"+
                "You can 'enter' it if you want.\n";
  }
  
  init() {
          ::init();
          add_action("enter_arena", "enter");
  }
  
  enter_arena() {
          object shadow;
          tell_object(this_player(), "You open the door inside the arena and step in.\n");
          say(this_player()->query_name()+" opens the door to arena and steps in.\n");
          this_player()->move_player("arena#/world/arena/arena");
  //      move_object(this_player(), "/world/arena/arena");
          shadow = clone_object("/world/arena/death_shadow");
          shadow->start(this_player());
          if(this_player()->query_wiz()) write("death shadow started.\n");
          return 1;
  }
  