text: /*********************************************************************************
   *
   * Inviwo - Interactive Visualization Workshop
   *
   * Copyright (c) 2012-2020 Inviwo Foundation
   * All rights reserved.
   *
   * Redistribution and use in source and binary forms, with or without
   * modification, are permitted provided that the following conditions are met:
   *
   * 1. Redistributions of source code must retain the above copyright notice, this
   * list of conditions and the following disclaimer.
   * 2. Redistributions in binary form must reproduce the above copyright notice,
   * this list of conditions and the following disclaimer in the documentation
   * and/or other materials provided with the distribution.
   *
   * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND
   * ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
   * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
   * DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE LIABLE FOR
   * ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
   * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
   * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
   * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
   * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
   * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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   *********************************************************************************/
  
  #pragma once
  
  #include <inviwo/core/common/inviwocoredefine.h>
  #include <inviwo/core/common/inviwo.h>
  #include <inviwo/core/interaction/events/mouseinteractionevent.h>
  #include <inviwo/core/interaction/events/mousebuttons.h>
  #include <inviwo/core/util/constexprhash.h>
  
  namespace inviwo {
  
  class IVW_CORE_API MouseEvent : public MouseInteractionEvent {
  public:
      MouseEvent(MouseButton button = MouseButton::Left, MouseState state = MouseState::Press,
                 MouseButtons buttonState = MouseButtons(flags::empty),
                 KeyModifiers modifiers = KeyModifiers(flags::empty),
                 dvec2 normalizedPosition = dvec2(0), uvec2 canvasSize = uvec2(0),
                 double depth = 1.0);
  
      MouseEvent(const MouseEvent& rhs) = default;
      MouseEvent& operator=(const MouseEvent& that) = default;
      virtual MouseEvent* clone() const override;
      virtual ~MouseEvent() = default;
  
      /**
       *	The button responsible for the current event.
       */
      MouseButton button() const;
      void setButton(MouseButton button);
  
      /**
       *	The state of the button that generated the event.
       */
      MouseState state() const;
      void setState(MouseState state);
  
      virtual uint64_t hash() const override;
      static constexpr uint64_t chash() { return util::constexpr_hash("org.inviwo.MouseEvent"); }
  
      virtual void print(std::ostream& ss) const override;
  
  private:
      MouseButton button_;
      MouseState state_;
  };
  
  }  // namespace inviwo
  