text: #pragma once
  
  #include "midwork/CEnemy.h"
  #include "cocos2d.h"
  #include "cocostudio/CocoStudio.h"
  
  
  USING_NS_CC;
  
  class tallerEnemy : public CEnemy
  {
  private:
  
  public:
  	void characterInit(Sprite& loctag, Node& theScene);
  
  	int doRun();
  
  	int doJump();
  
  	int doRoll();
  
  	int doJumpHigh();
  
  	int doSpawn();
  
  	CEnemy::LV getDifficulty();
  };
  
  