text: algorithm='ddpg'
  env_class='UnityMLVector'
  model_class='LowDim2x'
  
  environment = {
      'name': 'compiled_unity_environments/Reacher.app'
  }
  
  model = {
      'state_size': 33,
      'action_size': 4,
  }
  
  agent = {
      'action_size': 4,
      'update_every': 2,
  }
  
  train = {
      'n_episodes': 2000,
      'solve_score': 30.0,
      'graph_when_done': True
  }
  