text: //  File doc/quickbook/eglplus/quickref/enums/context_flag.hpp
  //
  //  Automatically generated file, DO NOT modify manually.
  //  Edit the source 'source/enums/eglplus/context_flag.txt'
  //  or the 'source/enums/make_enum.py' script instead.
  //
  //  Copyright 2010-2019 Matus Chochlik.
  //  Distributed under the Boost Software License, Version 1.0.
  //  See accompanying file LICENSE_1_0.txt or copy at
  //  http://www.boost.org/LICENSE_1_0.txt
  //
  //[eglplus_enums_context_flag
  
  enum class ContextFlag : EGLenum
  {
  	OpenGLDebug             = EGL_CONTEXT_OPENGL_DEBUG_BIT,
  	OpenGLForwardCompatible = EGL_CONTEXT_OPENGL_FORWARD_COMPATIBLE_BIT,
  	OpenGLRobustAccess      = EGL_CONTEXT_OPENGL_ROBUST_ACCESS_BIT
  };
  
  template <>
  __Range<ContextFlag> __EnumValueRange<ContextFlag>();
  
  __StrCRef __EnumValueName(ContextFlag);
  
  //]
  