text: ﻿#pragma once
  
  #include "il2cpp-config.h"
  
  #ifndef _MSC_VER
  # include <alloca.h>
  #else
  # include <malloc.h>
  #endif
  
  #include <stdint.h>
  
  // System.String
  struct String_t;
  // UnityEngine.Texture
  struct Texture_t2243626319;
  // UnityEngine.GUIContent
  struct GUIContent_t4210063000;
  
  #include "mscorlib_System_Object2689449295.h"
  
  #ifdef __clang__
  #pragma clang diagnostic push
  #pragma clang diagnostic ignored "-Winvalid-offsetof"
  #pragma clang diagnostic ignored "-Wunused-variable"
  #endif
  
  // UnityEngine.GUIContent
  struct  GUIContent_t4210063000  : public Il2CppObject
  {
  public:
  	// System.String UnityEngine.GUIContent::m_Text
  	String_t* ___m_Text_0;
  	// UnityEngine.Texture UnityEngine.GUIContent::m_Image
  	Texture_t2243626319 * ___m_Image_1;
  	// System.String UnityEngine.GUIContent::m_Tooltip
  	String_t* ___m_Tooltip_2;
  
  public:
  	inline static int32_t get_offset_of_m_Text_0() { return static_cast<int32_t>(offsetof(GUIContent_t4210063000, ___m_Text_0)); }
  	inline String_t* get_m_Text_0() const { return ___m_Text_0; }
  	inline String_t** get_address_of_m_Text_0() { return &___m_Text_0; }
  	inline void set_m_Text_0(String_t* value)
  	{
  		___m_Text_0 = value;
  		Il2CppCodeGenWriteBarrier(&___m_Text_0, value);
  	}
  
  	inline static int32_t get_offset_of_m_Image_1() { return static_cast<int32_t>(offsetof(GUIContent_t4210063000, ___m_Image_1)); }
  	inline Texture_t2243626319 * get_m_Image_1() const { return ___m_Image_1; }
  	inline Texture_t2243626319 ** get_address_of_m_Image_1() { return &___m_Image_1; }
  	inline void set_m_Image_1(Texture_t2243626319 * value)
  	{
  		___m_Image_1 = value;
  		Il2CppCodeGenWriteBarrier(&___m_Image_1, value);
  	}
  
  	inline static int32_t get_offset_of_m_Tooltip_2() { return static_cast<int32_t>(offsetof(GUIContent_t4210063000, ___m_Tooltip_2)); }
  	inline String_t* get_m_Tooltip_2() const { return ___m_Tooltip_2; }
  	inline String_t** get_address_of_m_Tooltip_2() { return &___m_Tooltip_2; }
  	inline void set_m_Tooltip_2(String_t* value)
  	{
  		___m_Tooltip_2 = value;
  		Il2CppCodeGenWriteBarrier(&___m_Tooltip_2, value);
  	}
  };
  
  struct GUIContent_t4210063000_StaticFields
  {
  public:
  	// UnityEngine.GUIContent UnityEngine.GUIContent::s_Text
  	GUIContent_t4210063000 * ___s_Text_3;
  	// UnityEngine.GUIContent UnityEngine.GUIContent::s_Image
  	GUIContent_t4210063000 * ___s_Image_4;
  	// UnityEngine.GUIContent UnityEngine.GUIContent::s_TextImage
  	GUIContent_t4210063000 * ___s_TextImage_5;
  	// UnityEngine.GUIContent UnityEngine.GUIContent::none
  	GUIContent_t4210063000 * ___none_6;
  
  public:
  	inline static int32_t get_offset_of_s_Text_3() { return static_cast<int32_t>(offsetof(GUIContent_t4210063000_StaticFields, ___s_Text_3)); }
  	inline GUIContent_t4210063000 * get_s_Text_3() const { return ___s_Text_3; }
  	inline GUIContent_t4210063000 ** get_address_of_s_Text_3() { return &___s_Text_3; }
  	inline void set_s_Text_3(GUIContent_t4210063000 * value)
  	{
  		___s_Text_3 = value;
  		Il2CppCodeGenWriteBarrier(&___s_Text_3, value);
  	}
  
  	inline static int32_t get_offset_of_s_Image_4() { return static_cast<int32_t>(offsetof(GUIContent_t4210063000_StaticFields, ___s_Image_4)); }
  	inline GUIContent_t4210063000 * get_s_Image_4() const { return ___s_Image_4; }
  	inline GUIContent_t4210063000 ** get_address_of_s_Image_4() { return &___s_Image_4; }
  	inline void set_s_Image_4(GUIContent_t4210063000 * value)
  	{
  		___s_Image_4 = value;
  		Il2CppCodeGenWriteBarrier(&___s_Image_4, value);
  	}
  
  	inline static int32_t get_offset_of_s_TextImage_5() { return static_cast<int32_t>(offsetof(GUIContent_t4210063000_StaticFields, ___s_TextImage_5)); }
  	inline GUIContent_t4210063000 * get_s_TextImage_5() const { return ___s_TextImage_5; }
  	inline GUIContent_t4210063000 ** get_address_of_s_TextImage_5() { return &___s_TextImage_5; }
  	inline void set_s_TextImage_5(GUIContent_t4210063000 * value)
  	{
  		___s_TextImage_5 = value;
  		Il2CppCodeGenWriteBarrier(&___s_TextImage_5, value);
  	}
  
  	inline static int32_t get_offset_of_none_6() { return static_cast<int32_t>(offsetof(GUIContent_t4210063000_StaticFields, ___none_6)); }
  	inline GUIContent_t4210063000 * get_none_6() const { return ___none_6; }
  	inline GUIContent_t4210063000 ** get_address_of_none_6() { return &___none_6; }
  	inline void set_none_6(GUIContent_t4210063000 * value)
  	{
  		___none_6 = value;
  		Il2CppCodeGenWriteBarrier(&___none_6, value);
  	}
  };
  
  #ifdef __clang__
  #pragma clang diagnostic pop
  #endif
  // Native definition for P/Invoke marshalling of UnityEngine.GUIContent
  struct GUIContent_t4210063000_marshaled_pinvoke
  {
  	char* ___m_Text_0;
  	Texture_t2243626319 * ___m_Image_1;
  	char* ___m_Tooltip_2;
  };
  // Native definition for COM marshalling of UnityEngine.GUIContent
  struct GUIContent_t4210063000_marshaled_com
  {
  	Il2CppChar* ___m_Text_0;
  	Texture_t2243626319 * ___m_Image_1;
  	Il2CppChar* ___m_Tooltip_2;
  };
  