text: // WidgetBlueprintGeneratedClass WBP_CreateCustomGame_MapButton.WBP_CreateCustomGame_MapButton_C
  // Size: 0x564 (Inherited: 0x4e0)
  struct UWBP_CreateCustomGame_MapButton_C : public UKSWidget {
  	struct FPointerToUberGraphFrame UberGraphFrame; // 0x4e0(0x08)
  	struct UWidgetAnimation* OnHover; // 0x4e8(0x08)
  	struct UImage* ActiveFrame; // 0x4f0(0x08)
  	struct UButton* HitTarget; // 0x4f8(0x08)
  	struct UWBP_QuickPlay_MapThumbnail_C* WBP_QuickPlay_MapThumbnail; // 0x500(0x08)
  	struct FMulticastInlineDelegate OnMapSelected; // 0x508(0x10)
  	struct FMapDetail MapInfo; // 0x518(0x48)
  	int32_t MapId; // 0x560(0x04)
  
  	bool NavigateConfirm(); // Function WBP_CreateCustomGame_MapButton.WBP_CreateCustomGame_MapButton_C.NavigateConfirm
  	void SetMap(int32_t MapId, struct FMapDetail MapInfo); // Function WBP_CreateCustomGame_MapButton.WBP_CreateCustomGame_MapButton_C.SetMap
  	void BndEvt__Button_195_K2Node_ComponentBoundEvent_1_OnButtonHoverEvent__DelegateSignature(); // Function WBP_CreateCustomGame_MapButton.WBP_CreateCustomGame_MapButton_C.BndEvt__Button_195_K2Node_ComponentBoundEvent_1_OnButtonHoverEvent__DelegateSignature
  	void BndEvt__Button_195_K2Node_ComponentBoundEvent_2_OnButtonHoverEvent__DelegateSignature(); // Function WBP_CreateCustomGame_MapButton.WBP_CreateCustomGame_MapButton_C.BndEvt__Button_195_K2Node_ComponentBoundEvent_2_OnButtonHoverEvent__DelegateSignature
  	void InitializeWidget(struct APUMG_HUD* HUD); // Function WBP_CreateCustomGame_MapButton.WBP_CreateCustomGame_MapButton_C.InitializeWidget
  	void GamepadHover(); // Function WBP_CreateCustomGame_MapButton.WBP_CreateCustomGame_MapButton_C.GamepadHover
  	void GamepadUnhover(); // Function WBP_CreateCustomGame_MapButton.WBP_CreateCustomGame_MapButton_C.GamepadUnhover
  	void BndEvt__HitTarget_K2Node_ComponentBoundEvent_0_OnButtonClickedEvent__DelegateSignature(); // Function WBP_CreateCustomGame_MapButton.WBP_CreateCustomGame_MapButton_C.BndEvt__HitTarget_K2Node_ComponentBoundEvent_0_OnButtonClickedEvent__DelegateSignature
  	void OnGamepadConfirm(); // Function WBP_CreateCustomGame_MapButton.WBP_CreateCustomGame_MapButton_C.OnGamepadConfirm
  	void ExecuteUbergraph_WBP_CreateCustomGame_MapButton(int32_t EntryPoint); // Function WBP_CreateCustomGame_MapButton.WBP_CreateCustomGame_MapButton_C.ExecuteUbergraph_WBP_CreateCustomGame_MapButton
  	void OnMapSelected__DelegateSignature(int32_t MapId); // Function WBP_CreateCustomGame_MapButton.WBP_CreateCustomGame_MapButton_C.OnMapSelected__DelegateSignature
  };
  
  