text: /**
   * Original code: automated SDL rect test written by Edgar Simo "bobbens"
   * New/updated tests: aschiffler at ferzkopp dot net
   */
  
  #include <stdio.h>
  
  #include "SDL.h"
  #include "SDL_test.h"
  
  /* ================= Test Case Implementation ================== */
  
  /* Helper functions */
  
  /* !
   * \brief Private helper to check SDL_IntersectRectAndLine results
   */
  void _validateIntersectRectAndLineResults(
      SDL_bool intersection, SDL_bool expectedIntersection,
      SDL_Rect *rect, SDL_Rect * refRect,
      int x1, int y1, int x2, int y2,
      int x1Ref, int y1Ref, int x2Ref, int y2Ref)
  {
      SDLTest_AssertCheck(intersection == expectedIntersection,
          "Check for correct intersection result: expected %s, got %s intersecting rect (%d,%d,%d,%d) with line (%d,%d - %d,%d)",
          (expectedIntersection == SDL_TRUE) ? "SDL_TRUE" : "SDL_FALSE",
          (intersection == SDL_TRUE) ? "SDL_TRUE" : "SDL_FALSE",
          refRect->x, refRect->y, refRect->w, refRect->h,
          x1Ref, y1Ref, x2Ref, y2Ref);
      SDLTest_AssertCheck(rect->x == refRect->x && rect->y == refRect->y && rect->w == refRect->w && rect->h == refRect->h,
          "Check that source rectangle was not modified: got (%d,%d,%d,%d) expected (%d,%d,%d,%d)",
          rect->x, rect->y, rect->w, rect->h,
          refRect->x, refRect->y, refRect->w, refRect->h);
      SDLTest_AssertCheck(x1 == x1Ref && y1 == y1Ref && x2 == x2Ref && y2 == y2Ref,
          "Check if line was incorrectly clipped or modified: got (%d,%d - %d,%d) expected (%d,%d - %d,%d)",
          x1, y1, x2, y2,
          x1Ref, y1Ref, x2Ref, y2Ref);
  }
  
  /* Test case functions */
  
  /* !
   * \brief Tests SDL_IntersectRectAndLine() clipping cases
   *
   * \sa
   * http://wiki.libsdl.org/SDL_IntersectRectAndLine
   */
  int
  rect_testIntersectRectAndLine (void *arg)
  {
      SDL_Rect refRect = { 0, 0, 32, 32 };
      SDL_Rect rect;
      int x1, y1;
      int x2, y2;
      SDL_bool intersected;
  
      int xLeft = -SDLTest_RandomIntegerInRange(1, refRect.w);
      int xRight = refRect.w + SDLTest_RandomIntegerInRange(1, refRect.w);
      int yTop = -SDLTest_RandomIntegerInRange(1, refRect.h);
      int yBottom = refRect.h + SDLTest_RandomIntegerInRange(1, refRect.h);
  
      x1 = xLeft;
      y1 = 15;
      x2 = xRight;
      y2 = 15;
      rect = refRect;
      intersected = SDL_IntersectRectAndLine(&rect, &x1, &y1, &x2, &y2);
      _validateIntersectRectAndLineResults(intersected, SDL_TRUE, &rect, &refRect, x1, y1, x2, y2, 0, 15, 31, 15);
  
      x1 = 15;
      y1 = yTop;
      x2 = 15;
      y2 = yBottom;
      rect = refRect;
      intersected = SDL_IntersectRectAndLine(&rect, &x1, &y1, &x2, &y2);
      _validateIntersectRectAndLineResults(intersected, SDL_TRUE, &rect, &refRect, x1, y1, x2, y2, 15, 0, 15, 31);
  
      x1 = -refRect.w;
      y1 = -refRect.h;
      x2 = 2*refRect.w;
      y2 = 2*refRect.h;
      rect = refRect;
      intersected = SDL_IntersectRectAndLine(&rect, &x1, &y1, &x2, &y2);
       _validateIntersectRectAndLineResults(intersected, SDL_TRUE, &rect, &refRect, x1, y1, x2, y2, 0, 0, 31, 31);
  
      x1 = 2*refRect.w;
      y1 = 2*refRect.h;
      x2 = -refRect.w;
      y2 = -refRect.h;
      rect = refRect;
      intersected = SDL_IntersectRectAndLine(&rect, &x1, &y1, &x2, &y2);
      _validateIntersectRectAndLineResults(intersected, SDL_TRUE, &rect, &refRect, x1, y1, x2, y2, 31, 31, 0, 0);
  
      x1 = -1;
      y1 = 32;
      x2 = 32;
      y2 = -1;
      rect = refRect;
      intersected = SDL_IntersectRectAndLine(&rect, &x1, &y1, &x2, &y2);
      _validateIntersectRectAndLineResults(intersected, SDL_TRUE, &rect, &refRect, x1, y1, x2, y2, 0, 31, 31, 0);
  
      x1 = 32;
      y1 = -1;
      x2 = -1;
      y2 = 32;
      rect = refRect;
      intersected = SDL_IntersectRectAndLine(&rect, &x1, &y1, &x2, &y2);
      _validateIntersectRectAndLineResults(intersected, SDL_TRUE, &rect, &refRect, x1, y1, x2, y2, 31, 0, 0, 31);
  
      return TEST_COMPLETED;
  }
  
  /* !
   * \brief Tests SDL_IntersectRectAndLine() non-clipping case line inside
   *
   * \sa
   * http://wiki.libsdl.org/SDL_IntersectRectAndLine
   */
  int
  rect_testIntersectRectAndLineInside (void *arg)
  {
      SDL_Rect refRect = { 0, 0, 32, 32 };
      SDL_Rect rect;
      int x1, y1;
      int x2, y2;
      SDL_bool intersected;
  
      int xmin = refRect.x;
      int xmax = refRect.x + refRect.w - 1;
      int ymin = refRect.y;
      int ymax = refRect.y + refRect.h - 1;
      int x1Ref = SDLTest_RandomIntegerInRange(xmin + 1, xmax - 1);
      int y1Ref = SDLTest_RandomIntegerInRange(ymin + 1, ymax - 1);
      int x2Ref = SDLTest_RandomIntegerInRange(xmin + 1, xmax - 1);
      int y2Ref = SDLTest_RandomIntegerInRange(ymin + 1, ymax - 1);
  
      x1 = x1Ref;
      y1 = y1Ref;
      x2 = x2Ref;
      y2 = y2Ref;
      rect = refRect;
      intersected = SDL_IntersectRectAndLine(&rect, &x1, &y1, &x2, &y2);
      _validateIntersectRectAndLineResults(intersected, SDL_TRUE, &rect, &refRect, x1, y1, x2, y2, x1Ref, y1Ref, x2Ref, y2Ref);
  
      x1 = x1Ref;
      y1 = y1Ref;
      x2 = xmax;
      y2 = ymax;
      rect = refRect;
      intersected = SDL_IntersectRectAndLine(&rect, &x1, &y1, &x2, &y2);
      _validateIntersectRectAndLineResults(intersected, SDL_TRUE, &rect, &refRect, x1, y1, x2, y2, x1Ref, y1Ref, xmax, ymax);
  
      x1 = xmin;
      y1 = ymin;
      x2 = x2Ref;
      y2 = y2Ref;
      rect = refRect;
      intersected = SDL_IntersectRectAndLine(&rect, &x1, &y1, &x2, &y2);
      _validateIntersectRectAndLineResults(intersected, SDL_TRUE, &rect, &refRect, x1, y1, x2, y2, xmin, ymin, x2Ref, y2Ref);
  
      x1 = xmin;
      y1 = ymin;
      x2 = xmax;
      y2 = ymax;
      rect = refRect;
      intersected = SDL_IntersectRectAndLine(&rect, &x1, &y1, &x2, &y2);
      _validateIntersectRectAndLineResults(intersected, SDL_TRUE, &rect, &refRect, x1, y1, x2, y2, xmin, ymin, xmax, ymax);
  
      x1 = xmin;
      y1 = ymax;
      x2 = xmax;
      y2 = ymin;
      rect = refRect;
      intersected = SDL_IntersectRectAndLine(&rect, &x1, &y1, &x2, &y2);
      _validateIntersectRectAndLineResults(intersected, SDL_TRUE, &rect, &refRect, x1, y1, x2, y2, xmin, ymax, xmax, ymin);
  
      return TEST_COMPLETED;
  }
  
  /* !
   * \brief Tests SDL_IntersectRectAndLine() non-clipping cases outside
   *
   * \sa
   * http://wiki.libsdl.org/SDL_IntersectRectAndLine
   */
  int
  rect_testIntersectRectAndLineOutside (void *arg)
  {
      SDL_Rect refRect = { 0, 0, 32, 32 };
      SDL_Rect rect;
      int x1, y1;
      int x2, y2;
      SDL_bool intersected;
  
      int xLeft = -SDLTest_RandomIntegerInRange(1, refRect.w);
      int xRight = refRect.w + SDLTest_RandomIntegerInRange(1, refRect.w);
      int yTop = -SDLTest_RandomIntegerInRange(1, refRect.h);
      int yBottom = refRect.h + SDLTest_RandomIntegerInRange(1, refRect.h);
  
      x1 = xLeft;
      y1 = 0;
      x2 = xLeft;
      y2 = 31;
      rect = refRect;
      intersected = SDL_IntersectRectAndLine(&rect, &x1, &y1, &x2, &y2);
      _validateIntersectRectAndLineResults(intersected, SDL_FALSE, &rect, &refRect, x1, y1, x2, y2, xLeft, 0, xLeft, 31);
  
      x1 = xRight;
      y1 = 0;
      x2 = xRight;
      y2 = 31;
      rect = refRect;
      intersected = SDL_IntersectRectAndLine(&rect, &x1, &y1, &x2, &y2);
      _validateIntersectRectAndLineResults(intersected, SDL_FALSE, &rect, &refRect, x1, y1, x2, y2, xRight, 0, xRight, 31);
  
      x1 = 0;
      y1 = yTop;
      x2 = 31;
      y2 = yTop;
      rect = refRect;
      intersected = SDL_IntersectRectAndLine(&rect, &x1, &y1, &x2, &y2);
      _validateIntersectRectAndLineResults(intersected, SDL_FALSE, &rect, &refRect, x1, y1, x2, y2, 0, yTop, 31, yTop);
  
      x1 = 0;
      y1 = yBottom;
      x2 = 31;
      y2 = yBottom;
      rect = refRect;
      intersected = SDL_IntersectRectAndLine(&rect, &x1, &y1, &x2, &y2);
      _validateIntersectRectAndLineResults(intersected, SDL_FALSE, &rect, &refRect, x1, y1, x2, y2, 0, yBottom, 31, yBottom);
  
      return TEST_COMPLETED;
  }
  
  /* !
   * \brief Tests SDL_IntersectRectAndLine() with empty rectangle
   *
   * \sa
   * http://wiki.libsdl.org/SDL_IntersectRectAndLine
   */
  int
  rect_testIntersectRectAndLineEmpty (void *arg)
  {
      SDL_Rect refRect;
      SDL_Rect rect;
      int x1, y1, x1Ref, y1Ref;
      int x2, y2, x2Ref, y2Ref;
      SDL_bool intersected;
  
      refRect.x = SDLTest_RandomIntegerInRange(1, 1024);
      refRect.y = SDLTest_RandomIntegerInRange(1, 1024);
      refRect.w = 0;
      refRect.h = 0;
      x1Ref = refRect.x;
      y1Ref = refRect.y;
      x2Ref = SDLTest_RandomIntegerInRange(1, 1024);
      y2Ref = SDLTest_RandomIntegerInRange(1, 1024);
  
      x1 = x1Ref;
      y1 = y1Ref;
      x2 = x2Ref;
      y2 = y2Ref;
      rect = refRect;
      intersected = SDL_IntersectRectAndLine(&rect, &x1, &y1, &x2, &y2);
      _validateIntersectRectAndLineResults(intersected, SDL_FALSE, &rect, &refRect, x1, y1, x2, y2, x1Ref, y1Ref, x2Ref, y2Ref);
  
      return TEST_COMPLETED;
  }
  
  /* !
   * \brief Negative tests against SDL_IntersectRectAndLine() with invalid parameters
   *
   * \sa
   * http://wiki.libsdl.org/SDL_IntersectRectAndLine
   */
  int
  rect_testIntersectRectAndLineParam (void *arg)
  {
      SDL_Rect rect = { 0, 0, 32, 32 };
      int x1 = rect.w / 2;
      int y1 = rect.h / 2;
      int x2 = x1;
      int y2 = 2 * rect.h;
      SDL_bool intersected;
  
      intersected = SDL_IntersectRectAndLine(&rect, &x1, &y1, &x2, &y2);
      SDLTest_AssertCheck(intersected == SDL_TRUE, "Check that intersection result was SDL_TRUE");
  
      intersected = SDL_IntersectRectAndLine((SDL_Rect *)NULL, &x1, &y1, &x2, &y2);
      SDLTest_AssertCheck(intersected == SDL_FALSE, "Check that function returns SDL_FALSE when 1st parameter is NULL");
      intersected = SDL_IntersectRectAndLine(&rect, (int *)NULL, &y1, &x2, &y2);
      SDLTest_AssertCheck(intersected == SDL_FALSE, "Check that function returns SDL_FALSE when 2nd parameter is NULL");
      intersected = SDL_IntersectRectAndLine(&rect, &x1, (int *)NULL, &x2, &y2);
      SDLTest_AssertCheck(intersected == SDL_FALSE, "Check that function returns SDL_FALSE when 3rd parameter is NULL");
      intersected = SDL_IntersectRectAndLine(&rect, &x1, &y1, (int *)NULL, &y2);
      SDLTest_AssertCheck(intersected == SDL_FALSE, "Check that function returns SDL_FALSE when 4th parameter is NULL");
      intersected = SDL_IntersectRectAndLine(&rect, &x1, &y1, &x2, (int *)NULL);
      SDLTest_AssertCheck(intersected == SDL_FALSE, "Check that function returns SDL_FALSE when 5th parameter is NULL");
      intersected = SDL_IntersectRectAndLine((SDL_Rect *)NULL, (int *)NULL, (int *)NULL, (int *)NULL, (int *)NULL);
      SDLTest_AssertCheck(intersected == SDL_FALSE, "Check that function returns SDL_FALSE when all parameters are NULL");
  
      return TEST_COMPLETED;
  }
  
  /* !
   * \brief Private helper to check SDL_HasIntersection results
   */
  void _validateHasIntersectionResults(
      SDL_bool intersection, SDL_bool expectedIntersection,
      SDL_Rect *rectA, SDL_Rect *rectB, SDL_Rect *refRectA, SDL_Rect *refRectB)
  {
      SDLTest_AssertCheck(intersection == expectedIntersection,
          "Check intersection result: expected %s, got %s intersecting A (%d,%d,%d,%d) with B (%d,%d,%d,%d)",
          (expectedIntersection == SDL_TRUE) ? "SDL_TRUE" : "SDL_FALSE",
          (intersection == SDL_TRUE) ? "SDL_TRUE" : "SDL_FALSE",
          rectA->x, rectA->y, rectA->w, rectA->h,
          rectB->x, rectB->y, rectB->w, rectB->h);
      SDLTest_AssertCheck(rectA->x == refRectA->x && rectA->y == refRectA->y && rectA->w == refRectA->w && rectA->h == refRectA->h,
          "Check that source rectangle A was not modified: got (%d,%d,%d,%d) expected (%d,%d,%d,%d)",
          rectA->x, rectA->y, rectA->w, rectA->h,
          refRectA->x, refRectA->y, refRectA->w, refRectA->h);
      SDLTest_AssertCheck(rectB->x == refRectB->x && rectB->y == refRectB->y && rectB->w == refRectB->w && rectB->h == refRectB->h,
          "Check that source rectangle B was not modified: got (%d,%d,%d,%d) expected (%d,%d,%d,%d)",
          rectB->x, rectB->y, rectB->w, rectB->h,
          refRectB->x, refRectB->y, refRectB->w, refRectB->h);
  }
  
  /* !
   * \brief Private helper to check SDL_IntersectRect results
   */
  void _validateIntersectRectResults(
      SDL_bool intersection, SDL_bool expectedIntersection,
      SDL_Rect *rectA, SDL_Rect *rectB, SDL_Rect *refRectA, SDL_Rect *refRectB,
      SDL_Rect *result, SDL_Rect *expectedResult)
  {
      _validateHasIntersectionResults(intersection, expectedIntersection, rectA, rectB, refRectA, refRectB);
      if (result && expectedResult) {
          SDLTest_AssertCheck(result->x == expectedResult->x && result->y == expectedResult->y && result->w == expectedResult->w && result->h == expectedResult->h,
              "Check that intersection of rectangles A (%d,%d,%d,%d) and B (%d,%d,%d,%d) was correctly calculated, got (%d,%d,%d,%d) expected (%d,%d,%d,%d)",
              rectA->x, rectA->y, rectA->w, rectA->h,
              rectB->x, rectB->y, rectB->w, rectB->h,
              result->x, result->y, result->w, result->h,
              expectedResult->x, expectedResult->y, expectedResult->w, expectedResult->h);
      }
  }
  
  /* !
   * \brief Private helper to check SDL_UnionRect results
   */
  void _validateUnionRectResults(
      SDL_Rect *rectA, SDL_Rect *rectB, SDL_Rect *refRectA, SDL_Rect *refRectB,
      SDL_Rect *result, SDL_Rect *expectedResult)
  {
      SDLTest_AssertCheck(rectA->x == refRectA->x && rectA->y == refRectA->y && rectA->w == refRectA->w && rectA->h == refRectA->h,
          "Check that source rectangle A was not modified: got (%d,%d,%d,%d) expected (%d,%d,%d,%d)",
          rectA->x, rectA->y, rectA->w, rectA->h,
          refRectA->x, refRectA->y, refRectA->w, refRectA->h);
      SDLTest_AssertCheck(rectB->x == refRectB->x && rectB->y == refRectB->y && rectB->w == refRectB->w && rectB->h == refRectB->h,
          "Check that source rectangle B was not modified: got (%d,%d,%d,%d) expected (%d,%d,%d,%d)",
          rectB->x, rectB->y, rectB->w, rectB->h,
          refRectB->x, refRectB->y, refRectB->w, refRectB->h);
      SDLTest_AssertCheck(result->x == expectedResult->x && result->y == expectedResult->y && result->w == expectedResult->w && result->h == expectedResult->h,
          "Check that union of rectangles A (%d,%d,%d,%d) and B (%d,%d,%d,%d) was correctly calculated, got (%d,%d,%d,%d) expected (%d,%d,%d,%d)",
          rectA->x, rectA->y, rectA->w, rectA->h,
          rectB->x, rectB->y, rectB->w, rectB->h,
          result->x, result->y, result->w, result->h,
          expectedResult->x, expectedResult->y, expectedResult->w, expectedResult->h);
  }
  
  /* !
   * \brief Private helper to check SDL_RectEmpty results
   */
  void _validateRectEmptyResults(
      SDL_bool empty, SDL_bool expectedEmpty,
      SDL_Rect *rect, SDL_Rect *refRect)
  {
      SDLTest_AssertCheck(empty == expectedEmpty,
          "Check for correct empty result: expected %s, got %s testing (%d,%d,%d,%d)",
          (expectedEmpty == SDL_TRUE) ? "SDL_TRUE" : "SDL_FALSE",
          (empty == SDL_TRUE) ? "SDL_TRUE" : "SDL_FALSE",
          rect->x, rect->y, rect->w, rect->h);
      SDLTest_AssertCheck(rect->x == refRect->x && rect->y == refRect->y && rect->w == refRect->w && rect->h == refRect->h,
          "Check that source rectangle was not modified: got (%d,%d,%d,%d) expected (%d,%d,%d,%d)",
          rect->x, rect->y, rect->w, rect->h,
          refRect->x, refRect->y, refRect->w, refRect->h);
  }
  
  /* !
   * \brief Private helper to check SDL_RectEquals results
   */
  void _validateRectEqualsResults(
      SDL_bool equals, SDL_bool expectedEquals,
      SDL_Rect *rectA, SDL_Rect *rectB, SDL_Rect *refRectA, SDL_Rect *refRectB)
  {
      SDLTest_AssertCheck(equals == expectedEquals,
          "Check for correct equals result: expected %s, got %s testing (%d,%d,%d,%d) and (%d,%d,%d,%d)",
          (expectedEquals == SDL_TRUE) ? "SDL_TRUE" : "SDL_FALSE",
          (equals == SDL_TRUE) ? "SDL_TRUE" : "SDL_FALSE",
          rectA->x, rectA->y, rectA->w, rectA->h,
          rectB->x, rectB->y, rectB->w, rectB->h);
      SDLTest_AssertCheck(rectA->x == refRectA->x && rectA->y == refRectA->y && rectA->w == refRectA->w && rectA->h == refRectA->h,
          "Check that source rectangle A was not modified: got (%d,%d,%d,%d) expected (%d,%d,%d,%d)",
          rectA->x, rectA->y, rectA->w, rectA->h,
          refRectA->x, refRectA->y, refRectA->w, refRectA->h);
      SDLTest_AssertCheck(rectB->x == refRectB->x && rectB->y == refRectB->y && rectB->w == refRectB->w && rectB->h == refRectB->h,
          "Check that source rectangle B was not modified: got (%d,%d,%d,%d) expected (%d,%d,%d,%d)",
          rectB->x, rectB->y, rectB->w, rectB->h,
          refRectB->x, refRectB->y, refRectB->w, refRectB->h);
  }
  
  /* !
   * \brief Private helper to check SDL_FRectEquals results
   */
  void _validateFRectEqualsResults(
      SDL_bool equals, SDL_bool expectedEquals,
      SDL_FRect *rectA, SDL_FRect *rectB, SDL_FRect *refRectA, SDL_FRect *refRectB)
  {
      int cmpRes;
      SDLTest_AssertCheck(equals == expectedEquals,
          "Check for correct equals result: expected %s, got %s testing (%f,%f,%f,%f) and (%f,%f,%f,%f)",
          (expectedEquals == SDL_TRUE) ? "SDL_TRUE" : "SDL_FALSE",
          (equals == SDL_TRUE) ? "SDL_TRUE" : "SDL_FALSE",
          rectA->x, rectA->y, rectA->w, rectA->h,
          rectB->x, rectB->y, rectB->w, rectB->h);
      cmpRes = SDL_memcmp(rectA, refRectA, sizeof(*rectA));
      SDLTest_AssertCheck(cmpRes == 0,
          "Check that source rectangle A was not modified: got (%f,%f,%f,%f) expected (%f,%f,%f,%f)",
          rectA->x, rectA->y, rectA->w, rectA->h,
          refRectA->x, refRectA->y, refRectA->w, refRectA->h);
      cmpRes = SDL_memcmp(rectB, refRectB, sizeof(*rectB));
      SDLTest_AssertCheck(cmpRes == 0,
          "Check that source rectangle B was not modified: got (%f,%f,%f,%f) expected (%f,%f,%f,%f)",
          rectB->x, rectB->y, rectB->w, rectB->h,
          refRectB->x, refRectB->y, refRectB->w, refRectB->h);
  }
  
  /* !
   * \brief Tests SDL_IntersectRect() with B fully inside A
   *
   * \sa
   * http://wiki.libsdl.org/SDL_IntersectRect
   */
  int rect_testIntersectRectInside (void *arg)
  {
      SDL_Rect refRectA = { 0, 0, 32, 32 };
      SDL_Rect refRectB;
      SDL_Rect rectA;
      SDL_Rect rectB;
      SDL_Rect result;
      SDL_bool intersection;
  
      /* rectB fully contained in rectA */
      refRectB.x = 0;
      refRectB.y = 0;
      refRectB.w = SDLTest_RandomIntegerInRange(refRectA.x + 1, refRectA.x + refRectA.w - 1);
      refRectB.h = SDLTest_RandomIntegerInRange(refRectA.y + 1, refRectA.y + refRectA.h - 1);
      rectA = refRectA;
      rectB = refRectB;
      intersection = SDL_IntersectRect(&rectA, &rectB, &result);
      _validateIntersectRectResults(intersection, SDL_TRUE, &rectA, &rectB, &refRectA, &refRectB, &result, &refRectB);
  
      return TEST_COMPLETED;
  }
  
  /* !
   * \brief Tests SDL_IntersectRect() with B fully outside A
   *
   * \sa
   * http://wiki.libsdl.org/SDL_IntersectRect
   */
  int rect_testIntersectRectOutside (void *arg)
  {
      SDL_Rect refRectA = { 0, 0, 32, 32 };
      SDL_Rect refRectB;
      SDL_Rect rectA;
      SDL_Rect rectB;
      SDL_Rect result;
      SDL_bool intersection;
  
      /* rectB fully outside of rectA */
      refRectB.x = refRectA.x + refRectA.w + SDLTest_RandomIntegerInRange(1, 10);
      refRectB.y = refRectA.y + refRectA.h + SDLTest_RandomIntegerInRange(1, 10);
      refRectB.w = refRectA.w;
      refRectB.h = refRectA.h;
      rectA = refRectA;
      rectB = refRectB;
      intersection = SDL_IntersectRect(&rectA, &rectB, &result);
      _validateIntersectRectResults(intersection, SDL_FALSE, &rectA, &rectB, &refRectA, &refRectB, (SDL_Rect *)NULL, (SDL_Rect *)NULL);
  
      return TEST_COMPLETED;
  }
  
  /* !
   * \brief Tests SDL_IntersectRect() with B partially intersecting A
   *
   * \sa
   * http://wiki.libsdl.org/SDL_IntersectRect
   */
  int rect_testIntersectRectPartial (void *arg)
  {
      SDL_Rect refRectA = { 0, 0, 32, 32 };
      SDL_Rect refRectB;
      SDL_Rect rectA;
      SDL_Rect rectB;
      SDL_Rect result;
      SDL_Rect expectedResult;
      SDL_bool intersection;
  
      /* rectB partially contained in rectA */
      refRectB.x = SDLTest_RandomIntegerInRange(refRectA.x + 1, refRectA.x + refRectA.w - 1);
      refRectB.y = SDLTest_RandomIntegerInRange(refRectA.y + 1, refRectA.y + refRectA.h - 1);
      refRectB.w = refRectA.w;
      refRectB.h = refRectA.h;
      rectA = refRectA;
      rectB = refRectB;
      expectedResult.x = refRectB.x;
      expectedResult.y = refRectB.y;
      expectedResult.w = refRectA.w - refRectB.x;
      expectedResult.h = refRectA.h - refRectB.y;
      intersection = SDL_IntersectRect(&rectA, &rectB, &result);
      _validateIntersectRectResults(intersection, SDL_TRUE, &rectA, &rectB, &refRectA, &refRectB, &result, &expectedResult);
  
      /* rectB right edge */
      refRectB.x = rectA.w - 1;
      refRectB.y = rectA.y;
      refRectB.w = SDLTest_RandomIntegerInRange(1, refRectA.w - 1);
      refRectB.h = SDLTest_RandomIntegerInRange(1, refRectA.h - 1);
      rectA = refRectA;
      rectB = refRectB;
      expectedResult.x = refRectB.x;
      expectedResult.y = refRectB.y;
      expectedResult.w = 1;
      expectedResult.h = refRectB.h;
      intersection = SDL_IntersectRect(&rectA, &rectB, &result);
      _validateIntersectRectResults(intersection, SDL_TRUE, &rectA, &rectB, &refRectA, &refRectB, &result, &expectedResult);
  
      /* rectB left edge */
      refRectB.x = 1 - rectA.w;
      refRectB.y = rectA.y;
      refRectB.w = refRectA.w;
      refRectB.h = SDLTest_RandomIntegerInRange(1, refRectA.h - 1);
      rectA = refRectA;
      rectB = refRectB;
      expectedResult.x = 0;
      expectedResult.y = refRectB.y;
      expectedResult.w = 1;
      expectedResult.h = refRectB.h;
      intersection = SDL_IntersectRect(&rectA, &rectB, &result);
      _validateIntersectRectResults(intersection, SDL_TRUE, &rectA, &rectB, &refRectA, &refRectB, &result, &expectedResult);
  
      /* rectB bottom edge */
      refRectB.x = rectA.x;
      refRectB.y = rectA.h - 1;
      refRectB.w = SDLTest_RandomIntegerInRange(1, refRectA.w - 1);
      refRectB.h = SDLTest_RandomIntegerInRange(1, refRectA.h - 1);
      rectA = refRectA;
      rectB = refRectB;
      expectedResult.x = refRectB.x;
      expectedResult.y = refRectB.y;
      expectedResult.w = refRectB.w;
      expectedResult.h = 1;
      intersection = SDL_IntersectRect(&rectA, &rectB, &result);
      _validateIntersectRectResults(intersection, SDL_TRUE, &rectA, &rectB, &refRectA, &refRectB, &result, &expectedResult);
  
      /* rectB top edge */
      refRectB.x = rectA.x;
      refRectB.y = 1 - rectA.h;
      refRectB.w = SDLTest_RandomIntegerInRange(1, refRectA.w - 1);
      refRectB.h = rectA.h;
      rectA = refRectA;
      rectB = refRectB;
      expectedResult.x = refRectB.x;
      expectedResult.y = 0;
      expectedResult.w = refRectB.w;
      expectedResult.h = 1;
      intersection = SDL_IntersectRect(&rectA, &rectB, &result);
      _validateIntersectRectResults(intersection, SDL_TRUE, &rectA, &rectB, &refRectA, &refRectB, &result, &expectedResult);
  
      return TEST_COMPLETED;
  }
  
  /* !
   * \brief Tests SDL_IntersectRect() with 1x1 pixel sized rectangles
   *
   * \sa
   * http://wiki.libsdl.org/SDL_IntersectRect
   */
  int rect_testIntersectRectPoint (void *arg)
  {
      SDL_Rect refRectA = { 0, 0, 1, 1 };
      SDL_Rect refRectB = { 0, 0, 1, 1 };
      SDL_Rect rectA;
      SDL_Rect rectB;
      SDL_Rect result;
      SDL_bool intersection;
      int offsetX, offsetY;
  
      /* intersecting pixels */
      refRectA.x = SDLTest_RandomIntegerInRange(1, 100);
      refRectA.y = SDLTest_RandomIntegerInRange(1, 100);
      refRectB.x = refRectA.x;
      refRectB.y = refRectA.y;
      rectA = refRectA;
      rectB = refRectB;
      intersection = SDL_IntersectRect(&rectA, &rectB, &result);
      _validateIntersectRectResults(intersection, SDL_TRUE, &rectA, &rectB, &refRectA, &refRectB, &result, &refRectA);
  
      /* non-intersecting pixels cases */
      for (offsetX = -1; offsetX <= 1; offsetX++) {
          for (offsetY = -1; offsetY <= 1; offsetY++) {
              if (offsetX != 0 || offsetY != 0) {
                  refRectA.x = SDLTest_RandomIntegerInRange(1, 100);
                  refRectA.y = SDLTest_RandomIntegerInRange(1, 100);
                  refRectB.x = refRectA.x;
                  refRectB.y = refRectA.y;
                  refRectB.x += offsetX;
                  refRectB.y += offsetY;
                  rectA = refRectA;
                  rectB = refRectB;
                  intersection = SDL_IntersectRect(&rectA, &rectB, &result);
                  _validateIntersectRectResults(intersection, SDL_FALSE, &rectA, &rectB, &refRectA, &refRectB, (SDL_Rect *)NULL, (SDL_Rect *)NULL);
              }
          }
      }
  
      return TEST_COMPLETED;
  }
  
  /* !
   * \brief Tests SDL_IntersectRect() with empty rectangles
   *
   * \sa
   * http://wiki.libsdl.org/SDL_IntersectRect
   */
  int rect_testIntersectRectEmpty (void *arg)
  {
      SDL_Rect refRectA;
      SDL_Rect refRectB;
      SDL_Rect rectA;
      SDL_Rect rectB;
      SDL_Rect result;
      SDL_bool intersection;
      SDL_bool empty;
  
      /* Rect A empty */
      result.w = SDLTest_RandomIntegerInRange(1, 100);
      result.h = SDLTest_RandomIntegerInRange(1, 100);
      refRectA.x = SDLTest_RandomIntegerInRange(1, 100);
      refRectA.y = SDLTest_RandomIntegerInRange(1, 100);
      refRectA.w = SDLTest_RandomIntegerInRange(1, 100);
      refRectA.h = SDLTest_RandomIntegerInRange(1, 100);
      refRectB = refRectA;
      refRectA.w = 0;
      refRectA.h = 0;
      rectA = refRectA;
      rectB = refRectB;
      intersection = SDL_IntersectRect(&rectA, &rectB, &result);
      _validateIntersectRectResults(intersection, SDL_FALSE, &rectA, &rectB, &refRectA, &refRectB, (SDL_Rect *)NULL, (SDL_Rect *)NULL);
      empty = (SDL_bool)SDL_RectEmpty(&result);
      SDLTest_AssertCheck(empty == SDL_TRUE, "Validate result is empty Rect; got: %s", (empty == SDL_TRUE) ? "SDL_TRUE" : "SDL_FALSE");
  
      /* Rect B empty */
      result.w = SDLTest_RandomIntegerInRange(1, 100);
      result.h = SDLTest_RandomIntegerInRange(1, 100);
      refRectA.x = SDLTest_RandomIntegerInRange(1, 100);
      refRectA.y = SDLTest_RandomIntegerInRange(1, 100);
      refRectA.w = SDLTest_RandomIntegerInRange(1, 100);
      refRectA.h = SDLTest_RandomIntegerInRange(1, 100);
      refRectB = refRectA;
      refRectB.w = 0;
      refRectB.h = 0;
      rectA = refRectA;
      rectB = refRectB;
      intersection = SDL_IntersectRect(&rectA, &rectB, &result);
      _validateIntersectRectResults(intersection, SDL_FALSE, &rectA, &rectB, &refRectA, &refRectB, (SDL_Rect *)NULL, (SDL_Rect *)NULL);
      empty = (SDL_bool)SDL_RectEmpty(&result);
      SDLTest_AssertCheck(empty == SDL_TRUE, "Validate result is empty Rect; got: %s", (empty == SDL_TRUE) ? "SDL_TRUE" : "SDL_FALSE");
  
      /* Rect A and B empty */
      result.w = SDLTest_RandomIntegerInRange(1, 100);
      result.h = SDLTest_RandomIntegerInRange(1, 100);
      refRectA.x = SDLTest_RandomIntegerInRange(1, 100);
      refRectA.y = SDLTest_RandomIntegerInRange(1, 100);
      refRectA.w = SDLTest_RandomIntegerInRange(1, 100);
      refRectA.h = SDLTest_RandomIntegerInRange(1, 100);
      refRectB = refRectA;
      refRectA.w = 0;
      refRectA.h = 0;
      refRectB.w = 0;
      refRectB.h = 0;
      rectA = refRectA;
      rectB = refRectB;
      intersection = SDL_IntersectRect(&rectA, &rectB, &result);
      _validateIntersectRectResults(intersection, SDL_FALSE, &rectA, &rectB, &refRectA, &refRectB, (SDL_Rect *)NULL, (SDL_Rect *)NULL);
      empty = (SDL_bool)SDL_RectEmpty(&result);
      SDLTest_AssertCheck(empty == SDL_TRUE, "Validate result is empty Rect; got: %s", (empty == SDL_TRUE) ? "SDL_TRUE" : "SDL_FALSE");
  
      return TEST_COMPLETED;
  }
  
  /* !
   * \brief Negative tests against SDL_IntersectRect() with invalid parameters
   *
   * \sa
   * http://wiki.libsdl.org/SDL_IntersectRect
   */
  int rect_testIntersectRectParam(void *arg)
  {
      SDL_Rect rectA;
      SDL_Rect rectB;
      SDL_Rect result;
      SDL_bool intersection;
  
      /* invalid parameter combinations */
      intersection = SDL_IntersectRect((SDL_Rect *)NULL, &rectB, &result);
      SDLTest_AssertCheck(intersection == SDL_FALSE, "Check that function returns SDL_FALSE when 1st parameter is NULL");
      intersection = SDL_IntersectRect(&rectA, (SDL_Rect *)NULL, &result);
      SDLTest_AssertCheck(intersection == SDL_FALSE, "Check that function returns SDL_FALSE when 2st parameter is NULL");
      intersection = SDL_IntersectRect(&rectA, &rectB, (SDL_Rect *)NULL);
      SDLTest_AssertCheck(intersection == SDL_FALSE, "Check that function returns SDL_FALSE when 3st parameter is NULL");
      intersection = SDL_IntersectRect((SDL_Rect *)NULL, (SDL_Rect *)NULL, &result);
      SDLTest_AssertCheck(intersection == SDL_FALSE, "Check that function returns SDL_FALSE when 1st and 2nd parameters are NULL");
      intersection = SDL_IntersectRect((SDL_Rect *)NULL, &rectB, (SDL_Rect *)NULL);
      SDLTest_AssertCheck(intersection == SDL_FALSE, "Check that function returns SDL_FALSE when 1st and 3rd parameters are NULL ");
      intersection = SDL_IntersectRect((SDL_Rect *)NULL, (SDL_Rect *)NULL, (SDL_Rect *)NULL);
      SDLTest_AssertCheck(intersection == SDL_FALSE, "Check that function returns SDL_FALSE when all parameters are NULL");
  
      return TEST_COMPLETED;
  }
  
  /* !
   * \brief Tests SDL_HasIntersection() with B fully inside A
   *
   * \sa
   * http://wiki.libsdl.org/SDL_HasIntersection
   */
  int rect_testHasIntersectionInside (void *arg)
  {
      SDL_Rect refRectA = { 0, 0, 32, 32 };
      SDL_Rect refRectB;
      SDL_Rect rectA;
      SDL_Rect rectB;
      SDL_bool intersection;
  
      /* rectB fully contained in rectA */
      refRectB.x = 0;
      refRectB.y = 0;
      refRectB.w = SDLTest_RandomIntegerInRange(refRectA.x + 1, refRectA.x + refRectA.w - 1);
      refRectB.h = SDLTest_RandomIntegerInRange(refRectA.y + 1, refRectA.y + refRectA.h - 1);
      rectA = refRectA;
      rectB = refRectB;
      intersection = SDL_HasIntersection(&rectA, &rectB);
      _validateHasIntersectionResults(intersection, SDL_TRUE, &rectA, &rectB, &refRectA, &refRectB);
  
      return TEST_COMPLETED;
  }
  
  /* !
   * \brief Tests SDL_HasIntersection() with B fully outside A
   *
   * \sa
   * http://wiki.libsdl.org/SDL_HasIntersection
   */
  int rect_testHasIntersectionOutside (void *arg)
  {
      SDL_Rect refRectA = { 0, 0, 32, 32 };
      SDL_Rect refRectB;
      SDL_Rect rectA;
      SDL_Rect rectB;
      SDL_bool intersection;
  
      /* rectB fully outside of rectA */
      refRectB.x = refRectA.x + refRectA.w + SDLTest_RandomIntegerInRange(1, 10);
      refRectB.y = refRectA.y + refRectA.h + SDLTest_RandomIntegerInRange(1, 10);
      refRectB.w = refRectA.w;
      refRectB.h = refRectA.h;
      rectA = refRectA;
      rectB = refRectB;
      intersection = SDL_HasIntersection(&rectA, &rectB);
      _validateHasIntersectionResults(intersection, SDL_FALSE, &rectA, &rectB, &refRectA, &refRectB);
  
      return TEST_COMPLETED;
  }
  
  /* !
   * \brief Tests SDL_HasIntersection() with B partially intersecting A
   *
   * \sa
   * http://wiki.libsdl.org/SDL_HasIntersection
   */
  int rect_testHasIntersectionPartial (void *arg)
  {
      SDL_Rect refRectA = { 0, 0, 32, 32 };
      SDL_Rect refRectB;
      SDL_Rect rectA;
      SDL_Rect rectB;
      SDL_bool intersection;
  
      /* rectB partially contained in rectA */
      refRectB.x = SDLTest_RandomIntegerInRange(refRectA.x + 1, refRectA.x + refRectA.w - 1);
      refRectB.y = SDLTest_RandomIntegerInRange(refRectA.y + 1, refRectA.y + refRectA.h - 1);
      refRectB.w = refRectA.w;
      refRectB.h = refRectA.h;
      rectA = refRectA;
      rectB = refRectB;
      intersection = SDL_HasIntersection(&rectA, &rectB);
      _validateHasIntersectionResults(intersection, SDL_TRUE, &rectA, &rectB, &refRectA, &refRectB);
  
      /* rectB right edge */
      refRectB.x = rectA.w - 1;
      refRectB.y = rectA.y;
      refRectB.w = SDLTest_RandomIntegerInRange(1, refRectA.w - 1);
      refRectB.h = SDLTest_RandomIntegerInRange(1, refRectA.h - 1);
      rectA = refRectA;
      rectB = refRectB;
      intersection = SDL_HasIntersection(&rectA, &rectB);
      _validateHasIntersectionResults(intersection, SDL_TRUE, &rectA, &rectB, &refRectA, &refRectB);
  
      /* rectB left edge */
      refRectB.x = 1 - rectA.w;
      refRectB.y = rectA.y;
      refRectB.w = refRectA.w;
      refRectB.h = SDLTest_RandomIntegerInRange(1, refRectA.h - 1);
      rectA = refRectA;
      rectB = refRectB;
      intersection = SDL_HasIntersection(&rectA, &rectB);
      _validateHasIntersectionResults(intersection, SDL_TRUE, &rectA, &rectB, &refRectA, &refRectB);
  
      /* rectB bottom edge */
      refRectB.x = rectA.x;
      refRectB.y = rectA.h - 1;
      refRectB.w = SDLTest_RandomIntegerInRange(1, refRectA.w - 1);
      refRectB.h = SDLTest_RandomIntegerInRange(1, refRectA.h - 1);
      rectA = refRectA;
      rectB = refRectB;
      intersection = SDL_HasIntersection(&rectA, &rectB);
      _validateHasIntersectionResults(intersection, SDL_TRUE, &rectA, &rectB, &refRectA, &refRectB);
  
      /* rectB top edge */
      refRectB.x = rectA.x;
      refRectB.y = 1 - rectA.h;
      refRectB.w = SDLTest_RandomIntegerInRange(1, refRectA.w - 1);
      refRectB.h = rectA.h;
      rectA = refRectA;
      rectB = refRectB;
      intersection = SDL_HasIntersection(&rectA, &rectB);
      _validateHasIntersectionResults(intersection, SDL_TRUE, &rectA, &rectB, &refRectA, &refRectB);
  
      return TEST_COMPLETED;
  }
  
  /* !
   * \brief Tests SDL_HasIntersection() with 1x1 pixel sized rectangles
   *
   * \sa
   * http://wiki.libsdl.org/SDL_HasIntersection
   */
  int rect_testHasIntersectionPoint (void *arg)
  {
      SDL_Rect refRectA = { 0, 0, 1, 1 };
      SDL_Rect refRectB = { 0, 0, 1, 1 };
      SDL_Rect rectA;
      SDL_Rect rectB;
      SDL_bool intersection;
      int offsetX, offsetY;
  
      /* intersecting pixels */
      refRectA.x = SDLTest_RandomIntegerInRange(1, 100);
      refRectA.y = SDLTest_RandomIntegerInRange(1, 100);
      refRectB.x = refRectA.x;
      refRectB.y = refRectA.y;
      rectA = refRectA;
      rectB = refRectB;
      intersection = SDL_HasIntersection(&rectA, &rectB);
      _validateHasIntersectionResults(intersection, SDL_TRUE, &rectA, &rectB, &refRectA, &refRectB);
  
      /* non-intersecting pixels cases */
      for (offsetX = -1; offsetX <= 1; offsetX++) {
          for (offsetY = -1; offsetY <= 1; offsetY++) {
              if (offsetX != 0 || offsetY != 0) {
                  refRectA.x = SDLTest_RandomIntegerInRange(1, 100);
                  refRectA.y = SDLTest_RandomIntegerInRange(1, 100);
                  refRectB.x = refRectA.x;
                  refRectB.y = refRectA.y;
                  refRectB.x += offsetX;
                  refRectB.y += offsetY;
                  rectA = refRectA;
                  rectB = refRectB;
                  intersection = SDL_HasIntersection(&rectA, &rectB);
                  _validateHasIntersectionResults(intersection, SDL_FALSE, &rectA, &rectB, &refRectA, &refRectB);
              }
          }
      }
  
      return TEST_COMPLETED;
  }
  
  /* !
   * \brief Tests SDL_HasIntersection() with empty rectangles
   *
   * \sa
   * http://wiki.libsdl.org/SDL_HasIntersection
   */
  int rect_testHasIntersectionEmpty (void *arg)
  {
      SDL_Rect refRectA;
      SDL_Rect refRectB;
      SDL_Rect rectA;
      SDL_Rect rectB;
      SDL_bool intersection;
  
      /* Rect A empty */
      refRectA.x = SDLTest_RandomIntegerInRange(1, 100);
      refRectA.y = SDLTest_RandomIntegerInRange(1, 100);
      refRectA.w = SDLTest_RandomIntegerInRange(1, 100);
      refRectA.h = SDLTest_RandomIntegerInRange(1, 100);
      refRectB = refRectA;
      refRectA.w = 0;
      refRectA.h = 0;
      rectA = refRectA;
      rectB = refRectB;
      intersection = SDL_HasIntersection(&rectA, &rectB);
      _validateHasIntersectionResults(intersection, SDL_FALSE, &rectA, &rectB, &refRectA, &refRectB);
  
      /* Rect B empty */
      refRectA.x = SDLTest_RandomIntegerInRange(1, 100);
      refRectA.y = SDLTest_RandomIntegerInRange(1, 100);
      refRectA.w = SDLTest_RandomIntegerInRange(1, 100);
      refRectA.h = SDLTest_RandomIntegerInRange(1, 100);
      refRectB = refRectA;
      refRectB.w = 0;
      refRectB.h = 0;
      rectA = refRectA;
      rectB = refRectB;
      intersection = SDL_HasIntersection(&rectA, &rectB);
      _validateHasIntersectionResults(intersection, SDL_FALSE, &rectA, &rectB, &refRectA, &refRectB);
  
      /* Rect A and B empty */
      refRectA.x = SDLTest_RandomIntegerInRange(1, 100);
      refRectA.y = SDLTest_RandomIntegerInRange(1, 100);
      refRectA.w = SDLTest_RandomIntegerInRange(1, 100);
      refRectA.h = SDLTest_RandomIntegerInRange(1, 100);
      refRectB = refRectA;
      refRectA.w = 0;
      refRectA.h = 0;
      refRectB.w = 0;
      refRectB.h = 0;
      rectA = refRectA;
      rectB = refRectB;
      intersection = SDL_HasIntersection(&rectA, &rectB);
      _validateHasIntersectionResults(intersection, SDL_FALSE, &rectA, &rectB, &refRectA, &refRectB);
  
      return TEST_COMPLETED;
  }
  
  /* !
   * \brief Negative tests against SDL_HasIntersection() with invalid parameters
   *
   * \sa
   * http://wiki.libsdl.org/SDL_HasIntersection
   */
  int rect_testHasIntersectionParam(void *arg)
  {
      SDL_Rect rectA;
      SDL_Rect rectB;
      SDL_bool intersection;
  
      /* invalid parameter combinations */
      intersection = SDL_HasIntersection((SDL_Rect *)NULL, &rectB);
      SDLTest_AssertCheck(intersection == SDL_FALSE, "Check that function returns SDL_FALSE when 1st parameter is NULL");
      intersection = SDL_HasIntersection(&rectA, (SDL_Rect *)NULL);
      SDLTest_AssertCheck(intersection == SDL_FALSE, "Check that function returns SDL_FALSE when 2st parameter is NULL");
      intersection = SDL_HasIntersection((SDL_Rect *)NULL, (SDL_Rect *)NULL);
      SDLTest_AssertCheck(intersection == SDL_FALSE, "Check that function returns SDL_FALSE when all parameters are NULL");
  
      return TEST_COMPLETED;
  }
  
  /* !
   * \brief Test SDL_EnclosePoints() without clipping
   *
   * \sa
   * http://wiki.libsdl.org/SDL_EnclosePoints
   */
  int rect_testEnclosePoints(void *arg)
  {
      const int numPoints = 16;
      SDL_Point refPoints[16];
      SDL_Point points[16];
      SDL_Rect result;
      SDL_bool anyEnclosed;
      SDL_bool anyEnclosedNoResult;
      SDL_bool expectedEnclosed = SDL_TRUE;
      int newx, newy;
      int minx = 0, maxx = 0, miny = 0, maxy = 0;
      int i;
  
      /* Create input data, tracking result */
      for (i=0; i<numPoints; i++) {
          newx = SDLTest_RandomIntegerInRange(-1024, 1024);
          newy = SDLTest_RandomIntegerInRange(-1024, 1024);
          refPoints[i].x = newx;
          refPoints[i].y = newy;
          points[i].x = newx;
          points[i].y = newy;
          if (i==0) {
              minx = newx;
              maxx = newx;
              miny = newy;
              maxy = newy;
          } else {
              if (newx < minx) minx = newx;
              if (newx > maxx) maxx = newx;
              if (newy < miny) miny = newy;
              if (newy > maxy) maxy = newy;
          }
      }
  
      /* Call function and validate - special case: no result requested */
      anyEnclosedNoResult = SDL_EnclosePoints((const SDL_Point *)points, numPoints, (const SDL_Rect *)NULL, (SDL_Rect *)NULL);
      SDLTest_AssertCheck(expectedEnclosed==anyEnclosedNoResult,
          "Check expected return value %s, got %s",
          (expectedEnclosed==SDL_TRUE) ? "SDL_TRUE" : "SDL_FALSE",
          (anyEnclosedNoResult==SDL_TRUE) ? "SDL_TRUE" : "SDL_FALSE");
      for (i=0; i<numPoints; i++) {
          SDLTest_AssertCheck(refPoints[i].x==points[i].x && refPoints[i].y==points[i].y,
              "Check that source point %i was not modified: expected (%i,%i) actual (%i,%i)",
              i, refPoints[i].x, refPoints[i].y, points[i].x, points[i].y);
      }
  
      /* Call function and validate */
      anyEnclosed = SDL_EnclosePoints((const SDL_Point *)points, numPoints, (const SDL_Rect *)NULL, &result);
      SDLTest_AssertCheck(expectedEnclosed==anyEnclosed,
          "Check return value %s, got %s",
          (expectedEnclosed==SDL_TRUE) ? "SDL_TRUE" : "SDL_FALSE",
          (anyEnclosed==SDL_TRUE) ? "SDL_TRUE" : "SDL_FALSE");
      for (i=0; i<numPoints; i++) {
          SDLTest_AssertCheck(refPoints[i].x==points[i].x && refPoints[i].y==points[i].y,
              "Check that source point %i was not modified: expected (%i,%i) actual (%i,%i)",
              i, refPoints[i].x, refPoints[i].y, points[i].x, points[i].y);
      }
      SDLTest_AssertCheck(result.x==minx && result.y==miny && result.w==(maxx - minx + 1) && result.h==(maxy - miny + 1),
          "Resulting enclosing rectangle incorrect: expected (%i,%i - %i,%i), actual (%i,%i - %i,%i)",
          minx, miny, maxx, maxy, result.x, result.y, result.x + result.w - 1, result.y + result.h - 1);
  
      return TEST_COMPLETED;
  }
  
  /* !
   * \brief Test SDL_EnclosePoints() with repeated input points
   *
   * \sa
   * http://wiki.libsdl.org/SDL_EnclosePoints
   */
  int rect_testEnclosePointsRepeatedInput(void *arg)
  {
      const int numPoints = 8;
      const int halfPoints = 4;
      SDL_Point refPoints[8];
      SDL_Point points[8];
      SDL_Rect result;
      SDL_bool anyEnclosed;
      SDL_bool anyEnclosedNoResult;
      SDL_bool expectedEnclosed = SDL_TRUE;
      int newx, newy;
      int minx = 0, maxx = 0, miny = 0, maxy = 0;
      int i;
  
      /* Create input data, tracking result */
      for (i=0; i<numPoints; i++) {
          if (i < halfPoints) {
              newx = SDLTest_RandomIntegerInRange(-1024, 1024);
              newy = SDLTest_RandomIntegerInRange(-1024, 1024);
          } else {
              newx = refPoints[i-halfPoints].x;
              newy = refPoints[i-halfPoints].y;
          }
          refPoints[i].x = newx;
          refPoints[i].y = newy;
          points[i].x = newx;
          points[i].y = newy;
          if (i==0) {
              minx = newx;
              maxx = newx;
              miny = newy;
              maxy = newy;
          } else {
              if (newx < minx) minx = newx;
              if (newx > maxx) maxx = newx;
              if (newy < miny) miny = newy;
              if (newy > maxy) maxy = newy;
          }
      }
  
      /* Call function and validate - special case: no result requested */
      anyEnclosedNoResult = SDL_EnclosePoints((const SDL_Point *)points, numPoints, (const SDL_Rect *)NULL, (SDL_Rect *)NULL);
      SDLTest_AssertCheck(expectedEnclosed==anyEnclosedNoResult,
          "Check return value %s, got %s",
          (expectedEnclosed==SDL_TRUE) ? "SDL_TRUE" : "SDL_FALSE",
          (anyEnclosedNoResult==SDL_TRUE) ? "SDL_TRUE" : "SDL_FALSE");
      for (i=0; i<numPoints; i++) {
          SDLTest_AssertCheck(refPoints[i].x==points[i].x && refPoints[i].y==points[i].y,
              "Check that source point %i was not modified: expected (%i,%i) actual (%i,%i)",
              i, refPoints[i].x, refPoints[i].y, points[i].x, points[i].y);
      }
  
      /* Call function and validate */
      anyEnclosed = SDL_EnclosePoints((const SDL_Point *)points, numPoints, (const SDL_Rect *)NULL, &result);
      SDLTest_AssertCheck(expectedEnclosed==anyEnclosed,
          "Check return value %s, got %s",
          (expectedEnclosed==SDL_TRUE) ? "SDL_TRUE" : "SDL_FALSE",
          (anyEnclosed==SDL_TRUE) ? "SDL_TRUE" : "SDL_FALSE");
      for (i=0; i<numPoints; i++) {
          SDLTest_AssertCheck(refPoints[i].x==points[i].x && refPoints[i].y==points[i].y,
              "Check that source point %i was not modified: expected (%i,%i) actual (%i,%i)",
              i, refPoints[i].x, refPoints[i].y, points[i].x, points[i].y);
      }
      SDLTest_AssertCheck(result.x==minx && result.y==miny && result.w==(maxx - minx + 1) && result.h==(maxy - miny + 1),
          "Check resulting enclosing rectangle: expected (%i,%i - %i,%i), actual (%i,%i - %i,%i)",
          minx, miny, maxx, maxy, result.x, result.y, result.x + result.w - 1, result.y + result.h - 1);
  
      return TEST_COMPLETED;
  }
  
  /* !
   * \brief Test SDL_EnclosePoints() with clipping
   *
   * \sa
   * http://wiki.libsdl.org/SDL_EnclosePoints
   */
  int rect_testEnclosePointsWithClipping(void *arg)
  {
      const int numPoints = 16;
      SDL_Point refPoints[16];
      SDL_Point points[16];
      SDL_Rect refClip;
      SDL_Rect clip;
      SDL_Rect result;
      SDL_bool anyEnclosed;
      SDL_bool anyEnclosedNoResult;
      SDL_bool expectedEnclosed = SDL_FALSE;
      int newx, newy;
      int minx = 0, maxx = 0, miny = 0, maxy = 0;
      int i;
  
      /* Setup clipping rectangle */
      refClip.x = SDLTest_RandomIntegerInRange(-1024, 1024);
      refClip.y = SDLTest_RandomIntegerInRange(-1024, 1024);
      refClip.w = SDLTest_RandomIntegerInRange(1, 1024);
      refClip.h = SDLTest_RandomIntegerInRange(1, 1024);
  
      /* Create input data, tracking result */
      for (i=0; i<numPoints; i++) {
          newx = SDLTest_RandomIntegerInRange(-1024, 1024);
          newy = SDLTest_RandomIntegerInRange(-1024, 1024);
          refPoints[i].x = newx;
          refPoints[i].y = newy;
          points[i].x = newx;
          points[i].y = newy;
          if ((newx>=refClip.x) && (newx<(refClip.x + refClip.w)) &&
              (newy>=refClip.y) && (newy<(refClip.y + refClip.h))) {
              if (expectedEnclosed==SDL_FALSE) {
                  minx = newx;
                  maxx = newx;
                  miny = newy;
                  maxy = newy;
              } else {
                  if (newx < minx) minx = newx;
                  if (newx > maxx) maxx = newx;
                  if (newy < miny) miny = newy;
                  if (newy > maxy) maxy = newy;
              }
              expectedEnclosed = SDL_TRUE;
          }
      }
  
      /* Call function and validate - special case: no result requested */
      clip = refClip;
      anyEnclosedNoResult = SDL_EnclosePoints((const SDL_Point *)points, numPoints, (const SDL_Rect *)&clip, (SDL_Rect *)NULL);
      SDLTest_AssertCheck(expectedEnclosed==anyEnclosedNoResult,
          "Expected return value %s, got %s",
          (expectedEnclosed==SDL_TRUE) ? "SDL_TRUE" : "SDL_FALSE",
          (anyEnclosedNoResult==SDL_TRUE) ? "SDL_TRUE" : "SDL_FALSE");
      for (i=0; i<numPoints; i++) {
          SDLTest_AssertCheck(refPoints[i].x==points[i].x && refPoints[i].y==points[i].y,
              "Check that source point %i was not modified: expected (%i,%i) actual (%i,%i)",
              i, refPoints[i].x, refPoints[i].y, points[i].x, points[i].y);
      }
      SDLTest_AssertCheck(refClip.x==clip.x && refClip.y==clip.y && refClip.w==clip.w && refClip.h==clip.h,
          "Check that source clipping rectangle was not modified");
  
      /* Call function and validate */
      anyEnclosed = SDL_EnclosePoints((const SDL_Point *)points, numPoints, (const SDL_Rect *)&clip, &result);
      SDLTest_AssertCheck(expectedEnclosed==anyEnclosed,
          "Check return value %s, got %s",
          (expectedEnclosed==SDL_TRUE) ? "SDL_TRUE" : "SDL_FALSE",
          (anyEnclosed==SDL_TRUE) ? "SDL_TRUE" : "SDL_FALSE");
      for (i=0; i<numPoints; i++) {
          SDLTest_AssertCheck(refPoints[i].x==points[i].x && refPoints[i].y==points[i].y,
              "Check that source point %i was not modified: expected (%i,%i) actual (%i,%i)",
              i, refPoints[i].x, refPoints[i].y, points[i].x, points[i].y);
      }
      SDLTest_AssertCheck(refClip.x==clip.x && refClip.y==clip.y && refClip.w==clip.w && refClip.h==clip.h,
          "Check that source clipping rectangle was not modified");
      if (expectedEnclosed==SDL_TRUE) {
          SDLTest_AssertCheck(result.x==minx && result.y==miny && result.w==(maxx - minx + 1) && result.h==(maxy - miny + 1),
              "Check resulting enclosing rectangle: expected (%i,%i - %i,%i), actual (%i,%i - %i,%i)",
              minx, miny, maxx, maxy, result.x, result.y, result.x + result.w - 1, result.y + result.h - 1);
      }
  
      /* Empty clipping rectangle */
      clip.w = 0;
      clip.h = 0;
      expectedEnclosed = SDL_FALSE;
      anyEnclosed = SDL_EnclosePoints((const SDL_Point *)points, numPoints, (const SDL_Rect *)&clip, &result);
      SDLTest_AssertCheck(expectedEnclosed==anyEnclosed,
          "Check return value %s, got %s",
          (expectedEnclosed==SDL_TRUE) ? "SDL_TRUE" : "SDL_FALSE",
          (anyEnclosed==SDL_TRUE) ? "SDL_TRUE" : "SDL_FALSE");
  
      return TEST_COMPLETED;
  }
  
  /* !
   * \brief Negative tests against SDL_EnclosePoints() with invalid parameters
   *
   * \sa
   * http://wiki.libsdl.org/SDL_EnclosePoints
   */
  int rect_testEnclosePointsParam(void *arg)
  {
      SDL_Point points[1];
      int count;
      SDL_Rect clip;
      SDL_Rect result;
      SDL_bool anyEnclosed;
  
      /* invalid parameter combinations */
      anyEnclosed = SDL_EnclosePoints((SDL_Point *)NULL, 1, (const SDL_Rect *)&clip, &result);
      SDLTest_AssertCheck(anyEnclosed == SDL_FALSE, "Check that functions returns SDL_FALSE when 1st parameter is NULL");
      anyEnclosed = SDL_EnclosePoints((const SDL_Point *)points, 0, (const SDL_Rect *)&clip, &result);
      SDLTest_AssertCheck(anyEnclosed == SDL_FALSE, "Check that functions returns SDL_FALSE when 2nd parameter is 0");
      count = SDLTest_RandomIntegerInRange(-100, -1);
      anyEnclosed = SDL_EnclosePoints((const SDL_Point *)points, count, (const SDL_Rect *)&clip, &result);
      SDLTest_AssertCheck(anyEnclosed == SDL_FALSE, "Check that functions returns SDL_FALSE when 2nd parameter is %i (negative)", count);
      anyEnclosed = SDL_EnclosePoints((SDL_Point *)NULL, 0, (const SDL_Rect *)&clip, &result);
      SDLTest_AssertCheck(anyEnclosed == SDL_FALSE, "Check that functions returns SDL_FALSE when 1st parameter is NULL and 2nd parameter was 0");
  
      return TEST_COMPLETED;
  }
  
  /* !
   * \brief Tests SDL_UnionRect() where rect B is outside rect A
   *
   * \sa
   * http://wiki.libsdl.org/SDL_UnionRect
   */
  int rect_testUnionRectOutside(void *arg)
  {
      SDL_Rect refRectA, refRectB;
      SDL_Rect rectA, rectB;
      SDL_Rect expectedResult;
      SDL_Rect result;
      int minx, maxx, miny, maxy;
      int dx, dy;
  
      /* Union 1x1 outside */
      for (dx = -1; dx < 2; dx++) {
          for (dy = -1; dy < 2; dy++) {
              if ((dx != 0) || (dy != 0)) {
                  refRectA.x=SDLTest_RandomIntegerInRange(-1024, 1024);
                  refRectA.y=SDLTest_RandomIntegerInRange(-1024, 1024);
                  refRectA.w=1;
                  refRectA.h=1;
                  refRectB.x=SDLTest_RandomIntegerInRange(-1024, 1024) + dx*2048;
                  refRectB.y=SDLTest_RandomIntegerInRange(-1024, 1024) + dx*2048;
                  refRectB.w=1;
                  refRectB.h=1;
                  minx = (refRectA.x<refRectB.x) ? refRectA.x : refRectB.x;
                  maxx = (refRectA.x>refRectB.x) ? refRectA.x : refRectB.x;
                  miny = (refRectA.y<refRectB.y) ? refRectA.y : refRectB.y;
                  maxy = (refRectA.y>refRectB.y) ? refRectA.y : refRectB.y;
                  expectedResult.x = minx;
                  expectedResult.y = miny;
                  expectedResult.w = maxx - minx + 1;
                  expectedResult.h = maxy - miny + 1;
                  rectA = refRectA;
                  rectB = refRectB;
                  SDL_UnionRect(&rectA, &rectB, &result);
                  _validateUnionRectResults(&rectA, &rectB, &refRectA, &refRectB, &result, &expectedResult);
              }
          }
      }
  
      /* Union outside overlap */
      for (dx = -1; dx < 2; dx++) {
          for (dy = -1; dy < 2; dy++) {
              if ((dx != 0) || (dy != 0)) {
                  refRectA.x=SDLTest_RandomIntegerInRange(-1024, 1024);
                  refRectA.y=SDLTest_RandomIntegerInRange(-1024, 1024);
                  refRectA.w=SDLTest_RandomIntegerInRange(256, 512);
                  refRectA.h=SDLTest_RandomIntegerInRange(256, 512);
                  refRectB.x=refRectA.x + 1 + dx*2;
                  refRectB.y=refRectA.y + 1 + dy*2;
                  refRectB.w=refRectA.w - 2;
                  refRectB.h=refRectA.h - 2;
                  expectedResult = refRectA;
                  if (dx == -1) expectedResult.x--;
                  if (dy == -1) expectedResult.y--;
                  if ((dx == 1) || (dx == -1)) expectedResult.w++;
                  if ((dy == 1) || (dy == -1)) expectedResult.h++;
                  rectA = refRectA;
                  rectB = refRectB;
                  SDL_UnionRect(&rectA, &rectB, &result);
                  _validateUnionRectResults(&rectA, &rectB, &refRectA, &refRectB, &result, &expectedResult);
              }
          }
      }
  
      return TEST_COMPLETED;
  }
  
  /* !
   * \brief Tests SDL_UnionRect() where rect A or rect B are empty
   *
   * \sa
   * http://wiki.libsdl.org/SDL_UnionRect
   */
  int rect_testUnionRectEmpty(void *arg)
  {
      SDL_Rect refRectA, refRectB;
      SDL_Rect rectA, rectB;
      SDL_Rect expectedResult;
      SDL_Rect result;
  
      /* A empty */
      refRectA.x=SDLTest_RandomIntegerInRange(-1024, 1024);
      refRectA.y=SDLTest_RandomIntegerInRange(-1024, 1024);
      refRectA.w=0;
      refRectA.h=0;
      refRectB.x=SDLTest_RandomIntegerInRange(-1024, 1024);
      refRectB.y=SDLTest_RandomIntegerInRange(-1024, 1024);
      refRectB.w=SDLTest_RandomIntegerInRange(1, 1024);
      refRectB.h=SDLTest_RandomIntegerInRange(1, 1024);
      expectedResult = refRectB;
      rectA = refRectA;
      rectB = refRectB;
      SDL_UnionRect(&rectA, &rectB, &result);
      _validateUnionRectResults(&rectA, &rectB, &refRectA, &refRectB, &result, &expectedResult);
  
      /* B empty */
      refRectA.x=SDLTest_RandomIntegerInRange(-1024, 1024);
      refRectA.y=SDLTest_RandomIntegerInRange(-1024, 1024);
      refRectA.w=SDLTest_RandomIntegerInRange(1, 1024);
      refRectA.h=SDLTest_RandomIntegerInRange(1, 1024);
      refRectB.x=SDLTest_RandomIntegerInRange(-1024, 1024);
      refRectB.y=SDLTest_RandomIntegerInRange(-1024, 1024);
      refRectB.w=0;
      refRectB.h=0;
      expectedResult = refRectA;
      rectA = refRectA;
      rectB = refRectB;
      SDL_UnionRect(&rectA, &rectB, &result);
      _validateUnionRectResults(&rectA, &rectB, &refRectA, &refRectB, &result, &expectedResult);
  
      /* A and B empty */
      refRectA.x=SDLTest_RandomIntegerInRange(-1024, 1024);
      refRectA.y=SDLTest_RandomIntegerInRange(-1024, 1024);
      refRectA.w=0;
      refRectA.h=0;
      refRectB.x=SDLTest_RandomIntegerInRange(-1024, 1024);
      refRectB.y=SDLTest_RandomIntegerInRange(-1024, 1024);
      refRectB.w=0;
      refRectB.h=0;
      result.x=0;
      result.y=0;
      result.w=0;
      result.h=0;
      expectedResult = result;
      rectA = refRectA;
      rectB = refRectB;
      SDL_UnionRect(&rectA, &rectB, &result);
      _validateUnionRectResults(&rectA, &rectB, &refRectA, &refRectB, &result, &expectedResult);
  
      return TEST_COMPLETED;
  }
  
  /* !
   * \brief Tests SDL_UnionRect() where rect B is inside rect A
   *
   * \sa
   * http://wiki.libsdl.org/SDL_UnionRect
   */
  int rect_testUnionRectInside(void *arg)
  {
      SDL_Rect refRectA, refRectB;
      SDL_Rect rectA, rectB;
      SDL_Rect expectedResult;
      SDL_Rect result;
      int dx, dy;
  
      /* Union 1x1 with itself */
      refRectA.x=SDLTest_RandomIntegerInRange(-1024, 1024);
      refRectA.y=SDLTest_RandomIntegerInRange(-1024, 1024);
      refRectA.w=1;
      refRectA.h=1;
      expectedResult = refRectA;
      rectA = refRectA;
      SDL_UnionRect(&rectA, &rectA, &result);
      _validateUnionRectResults(&rectA, &rectA, &refRectA, &refRectA, &result, &expectedResult);
  
      /* Union 1x1 somewhere inside */
      refRectA.x=SDLTest_RandomIntegerInRange(-1024, 1024);
      refRectA.y=SDLTest_RandomIntegerInRange(-1024, 1024);
      refRectA.w=SDLTest_RandomIntegerInRange(256, 1024);
      refRectA.h=SDLTest_RandomIntegerInRange(256, 1024);
      refRectB.x=refRectA.x + 1 + SDLTest_RandomIntegerInRange(1, refRectA.w - 2);
      refRectB.y=refRectA.y + 1 + SDLTest_RandomIntegerInRange(1, refRectA.h - 2);
      refRectB.w=1;
      refRectB.h=1;
      expectedResult = refRectA;
      rectA = refRectA;
      rectB = refRectB;
      SDL_UnionRect(&rectA, &rectB, &result);
      _validateUnionRectResults(&rectA, &rectB, &refRectA, &refRectB, &result, &expectedResult);
  
      /* Union inside with edges modified */
      for (dx = -1; dx < 2; dx++) {
          for (dy = -1; dy < 2; dy++) {
              if ((dx != 0) || (dy != 0)) {
                  refRectA.x=SDLTest_RandomIntegerInRange(-1024, 1024);
                  refRectA.y=SDLTest_RandomIntegerInRange(-1024, 1024);
                  refRectA.w=SDLTest_RandomIntegerInRange(256, 1024);
                  refRectA.h=SDLTest_RandomIntegerInRange(256, 1024);
                  refRectB = refRectA;
                  if (dx == -1) refRectB.x++;
                  if ((dx == 1) || (dx == -1)) refRectB.w--;
                  if (dy == -1) refRectB.y++;
                  if ((dy == 1) || (dy == -1)) refRectB.h--;
                  expectedResult = refRectA;
                  rectA = refRectA;
                  rectB = refRectB;
                  SDL_UnionRect(&rectA, &rectB, &result);
                  _validateUnionRectResults(&rectA, &rectB, &refRectA, &refRectB, &result, &expectedResult);
              }
          }
      }
  
      return TEST_COMPLETED;
  }
  
  /* !
   * \brief Negative tests against SDL_UnionRect() with invalid parameters
   *
   * \sa
   * http://wiki.libsdl.org/SDL_UnionRect
   */
  int rect_testUnionRectParam(void *arg)
  {
      SDL_Rect rectA, rectB;
      SDL_Rect result;
  
      /* invalid parameter combinations */
      SDL_UnionRect((SDL_Rect *)NULL, &rectB, &result);
      SDLTest_AssertPass("Check that function returns when 1st parameter is NULL");
      SDL_UnionRect(&rectA, (SDL_Rect *)NULL, &result);
      SDLTest_AssertPass("Check that function returns  when 2nd parameter is NULL");
      SDL_UnionRect(&rectA, &rectB, (SDL_Rect *)NULL);
      SDLTest_AssertPass("Check that function returns  when 3rd parameter is NULL");
      SDL_UnionRect((SDL_Rect *)NULL, &rectB, (SDL_Rect *)NULL);
      SDLTest_AssertPass("Check that function returns  when 1st and 3rd parameter are NULL");
      SDL_UnionRect(&rectA, (SDL_Rect *)NULL, (SDL_Rect *)NULL);
      SDLTest_AssertPass("Check that function returns  when 2nd and 3rd parameter are NULL");
      SDL_UnionRect((SDL_Rect *)NULL, (SDL_Rect *)NULL, (SDL_Rect *)NULL);
      SDLTest_AssertPass("Check that function returns  when all parameters are NULL");
  
      return TEST_COMPLETED;
  }
  
  /* !
   * \brief Tests SDL_RectEmpty() with various inputs
   *
   * \sa
   * http://wiki.libsdl.org/SDL_RectEmpty
   */
  int rect_testRectEmpty(void *arg)
  {
      SDL_Rect refRect;
      SDL_Rect rect;
      SDL_bool expectedResult;
      SDL_bool result;
      int w, h;
  
      /* Non-empty case */
      refRect.x=SDLTest_RandomIntegerInRange(-1024, 1024);
      refRect.y=SDLTest_RandomIntegerInRange(-1024, 1024);
      refRect.w=SDLTest_RandomIntegerInRange(256, 1024);
      refRect.h=SDLTest_RandomIntegerInRange(256, 1024);
      expectedResult = SDL_FALSE;
      rect = refRect;
      result = (SDL_bool)SDL_RectEmpty((const SDL_Rect *)&rect);
      _validateRectEmptyResults(result, expectedResult, &rect, &refRect);
  
      /* Empty case */
      for (w=-1; w<2; w++) {
          for (h=-1; h<2; h++) {
              if ((w != 1) || (h != 1)) {
                  refRect.x=SDLTest_RandomIntegerInRange(-1024, 1024);
                  refRect.y=SDLTest_RandomIntegerInRange(-1024, 1024);
                  refRect.w=w;
                  refRect.h=h;
                  expectedResult = SDL_TRUE;
                  rect = refRect;
                  result = (SDL_bool)SDL_RectEmpty((const SDL_Rect *)&rect);
                  _validateRectEmptyResults(result, expectedResult, &rect, &refRect);
              }
          }
      }
  
      return TEST_COMPLETED;
  }
  
  /* !
   * \brief Negative tests against SDL_RectEmpty() with invalid parameters
   *
   * \sa
   * http://wiki.libsdl.org/SDL_RectEmpty
   */
  int rect_testRectEmptyParam(void *arg)
  {
      SDL_bool result;
  
      /* invalid parameter combinations */
      result = (SDL_bool)SDL_RectEmpty((const SDL_Rect *)NULL);
      SDLTest_AssertCheck(result == SDL_TRUE, "Check that function returns TRUE when 1st parameter is NULL");
  
      return TEST_COMPLETED;
  }
  
  /* !
   * \brief Tests SDL_RectEquals() with various inputs
   *
   * \sa
   * http://wiki.libsdl.org/SDL_RectEquals
   */
  int rect_testRectEquals(void *arg)
  {
      SDL_Rect refRectA;
      SDL_Rect refRectB;
      SDL_Rect rectA;
      SDL_Rect rectB;
      SDL_bool expectedResult;
      SDL_bool result;
  
      /* Equals */
      refRectA.x=SDLTest_RandomIntegerInRange(-1024, 1024);
      refRectA.y=SDLTest_RandomIntegerInRange(-1024, 1024);
      refRectA.w=SDLTest_RandomIntegerInRange(1, 1024);
      refRectA.h=SDLTest_RandomIntegerInRange(1, 1024);
      refRectB = refRectA;
      expectedResult = SDL_TRUE;
      rectA = refRectA;
      rectB = refRectB;
      result = (SDL_bool)SDL_RectEquals((const SDL_Rect *)&rectA, (const SDL_Rect *)&rectB);
      _validateRectEqualsResults(result, expectedResult, &rectA, &rectB, &refRectA, &refRectB);
  
      return TEST_COMPLETED;
  }
  
  /* !
   * \brief Negative tests against SDL_RectEquals() with invalid parameters
   *
   * \sa
   * http://wiki.libsdl.org/SDL_RectEquals
   */
  int rect_testRectEqualsParam(void *arg)
  {
      SDL_Rect rectA;
      SDL_Rect rectB;
      SDL_bool result;
  
      /* data setup */
      rectA.x=SDLTest_RandomIntegerInRange(-1024, 1024);
      rectA.y=SDLTest_RandomIntegerInRange(-1024, 1024);
      rectA.w=SDLTest_RandomIntegerInRange(1, 1024);
      rectA.h=SDLTest_RandomIntegerInRange(1, 1024);
      rectB.x=SDLTest_RandomIntegerInRange(-1024, 1024);
      rectB.y=SDLTest_RandomIntegerInRange(-1024, 1024);
      rectB.w=SDLTest_RandomIntegerInRange(1, 1024);
      rectB.h=SDLTest_RandomIntegerInRange(1, 1024);
  
      /* invalid parameter combinations */
      result = (SDL_bool)SDL_RectEquals((const SDL_Rect *)NULL, (const SDL_Rect *)&rectB);
      SDLTest_AssertCheck(result == SDL_FALSE, "Check that function returns SDL_FALSE when 1st parameter is NULL");
      result = (SDL_bool)SDL_RectEquals((const SDL_Rect *)&rectA, (const SDL_Rect *)NULL);
      SDLTest_AssertCheck(result == SDL_FALSE, "Check that function returns SDL_FALSE when 2nd parameter is NULL");
      result = (SDL_bool)SDL_RectEquals((const SDL_Rect *)NULL, (const SDL_Rect *)NULL);
      SDLTest_AssertCheck(result == SDL_FALSE, "Check that function returns SDL_FALSE when 1st and 2nd parameter are NULL");
  
      return TEST_COMPLETED;
  }
  
  /* !
   * \brief Tests SDL_FRectEquals() with various inputs
   *
   * \sa
   * http://wiki.libsdl.org/SDL_FRectEquals
   */
  int rect_testFRectEquals(void *arg)
  {
      SDL_FRect refRectA;
      SDL_FRect refRectB;
      SDL_FRect rectA;
      SDL_FRect rectB;
      SDL_bool expectedResult;
      SDL_bool result;
  
      /* Equals */
      refRectA.x=(float)SDLTest_RandomIntegerInRange(-1024, 1024);
      refRectA.y=(float)SDLTest_RandomIntegerInRange(-1024, 1024);
      refRectA.w=(float)SDLTest_RandomIntegerInRange(1, 1024);
      refRectA.h=(float)SDLTest_RandomIntegerInRange(1, 1024);
      refRectB = refRectA;
      expectedResult = SDL_TRUE;
      rectA = refRectA;
      rectB = refRectB;
      result = (SDL_bool)SDL_FRectEquals((const SDL_FRect *)&rectA, (const SDL_FRect *)&rectB);
      _validateFRectEqualsResults(result, expectedResult, &rectA, &rectB, &refRectA, &refRectB);
  
      return TEST_COMPLETED;
  }
  
  /* !
   * \brief Negative tests against SDL_FRectEquals() with invalid parameters
   *
   * \sa
   * http://wiki.libsdl.org/SDL_FRectEquals
   */
  int rect_testFRectEqualsParam(void *arg)
  {
      SDL_FRect rectA;
      SDL_FRect rectB;
      SDL_bool result;
  
      /* data setup -- For the purpose of this test, the values don't matter. */
      rectA.x=SDLTest_RandomFloat();
      rectA.y=SDLTest_RandomFloat();
      rectA.w=SDLTest_RandomFloat();
      rectA.h=SDLTest_RandomFloat();
      rectB.x=SDLTest_RandomFloat();
      rectB.y=SDLTest_RandomFloat();
      rectB.w=SDLTest_RandomFloat();
      rectB.h=SDLTest_RandomFloat();
  
      /* invalid parameter combinations */
      result = (SDL_bool)SDL_FRectEquals((const SDL_FRect *)NULL, (const SDL_FRect *)&rectB);
      SDLTest_AssertCheck(result == SDL_FALSE, "Check that function returns SDL_FALSE when 1st parameter is NULL");
      result = (SDL_bool)SDL_FRectEquals((const SDL_FRect *)&rectA, (const SDL_FRect *)NULL);
      SDLTest_AssertCheck(result == SDL_FALSE, "Check that function returns SDL_FALSE when 2nd parameter is NULL");
      result = (SDL_bool)SDL_FRectEquals((const SDL_FRect *)NULL, (const SDL_FRect *)NULL);
      SDLTest_AssertCheck(result == SDL_FALSE, "Check that function returns SDL_FALSE when 1st and 2nd parameter are NULL");
  
      return TEST_COMPLETED;
  }
  
  /* ================= Test References ================== */
  
  /* Rect test cases */
  
  /* SDL_IntersectRectAndLine */
  static const SDLTest_TestCaseReference rectTest1 =
          { (SDLTest_TestCaseFp)rect_testIntersectRectAndLine,"rect_testIntersectRectAndLine",  "Tests SDL_IntersectRectAndLine clipping cases", TEST_ENABLED };
  
  static const SDLTest_TestCaseReference rectTest2 =
          { (SDLTest_TestCaseFp)rect_testIntersectRectAndLineInside, "rect_testIntersectRectAndLineInside", "Tests SDL_IntersectRectAndLine with line fully contained in rect", TEST_ENABLED };
  
  static const SDLTest_TestCaseReference rectTest3 =
          { (SDLTest_TestCaseFp)rect_testIntersectRectAndLineOutside, "rect_testIntersectRectAndLineOutside", "Tests SDL_IntersectRectAndLine with line fully outside of rect", TEST_ENABLED };
  
  static const SDLTest_TestCaseReference rectTest4 =
          { (SDLTest_TestCaseFp)rect_testIntersectRectAndLineEmpty, "rect_testIntersectRectAndLineEmpty", "Tests SDL_IntersectRectAndLine with empty rectangle ", TEST_ENABLED };
  
  static const SDLTest_TestCaseReference rectTest5 =
          { (SDLTest_TestCaseFp)rect_testIntersectRectAndLineParam, "rect_testIntersectRectAndLineParam", "Negative tests against SDL_IntersectRectAndLine with invalid parameters", TEST_ENABLED };
  
  /* SDL_IntersectRect */
  static const SDLTest_TestCaseReference rectTest6 =
          { (SDLTest_TestCaseFp)rect_testIntersectRectInside, "rect_testIntersectRectInside", "Tests SDL_IntersectRect with B fully contained in A", TEST_ENABLED };
  
  static const SDLTest_TestCaseReference rectTest7 =
          { (SDLTest_TestCaseFp)rect_testIntersectRectOutside, "rect_testIntersectRectOutside", "Tests SDL_IntersectRect with B fully outside of A", TEST_ENABLED };
  
  static const SDLTest_TestCaseReference rectTest8 =
          { (SDLTest_TestCaseFp)rect_testIntersectRectPartial, "rect_testIntersectRectPartial", "Tests SDL_IntersectRect with B partially intersecting A", TEST_ENABLED };
  
  static const SDLTest_TestCaseReference rectTest9 =
          { (SDLTest_TestCaseFp)rect_testIntersectRectPoint, "rect_testIntersectRectPoint", "Tests SDL_IntersectRect with 1x1 sized rectangles", TEST_ENABLED };
  
  static const SDLTest_TestCaseReference rectTest10 =
          { (SDLTest_TestCaseFp)rect_testIntersectRectEmpty, "rect_testIntersectRectEmpty", "Tests SDL_IntersectRect with empty rectangles", TEST_ENABLED };
  
  static const SDLTest_TestCaseReference rectTest11 =
          { (SDLTest_TestCaseFp)rect_testIntersectRectParam, "rect_testIntersectRectParam", "Negative tests against SDL_IntersectRect with invalid parameters", TEST_ENABLED };
  
  /* SDL_HasIntersection */
  static const SDLTest_TestCaseReference rectTest12 =
          { (SDLTest_TestCaseFp)rect_testHasIntersectionInside, "rect_testHasIntersectionInside", "Tests SDL_HasIntersection with B fully contained in A", TEST_ENABLED };
  
  static const SDLTest_TestCaseReference rectTest13 =
          { (SDLTest_TestCaseFp)rect_testHasIntersectionOutside, "rect_testHasIntersectionOutside", "Tests SDL_HasIntersection with B fully outside of A", TEST_ENABLED };
  
  static const SDLTest_TestCaseReference rectTest14 =
          { (SDLTest_TestCaseFp)rect_testHasIntersectionPartial,"rect_testHasIntersectionPartial",  "Tests SDL_HasIntersection with B partially intersecting A", TEST_ENABLED };
  
  static const SDLTest_TestCaseReference rectTest15 =
          { (SDLTest_TestCaseFp)rect_testHasIntersectionPoint, "rect_testHasIntersectionPoint", "Tests SDL_HasIntersection with 1x1 sized rectangles", TEST_ENABLED };
  
  static const SDLTest_TestCaseReference rectTest16 =
          { (SDLTest_TestCaseFp)rect_testHasIntersectionEmpty, "rect_testHasIntersectionEmpty", "Tests SDL_HasIntersection with empty rectangles", TEST_ENABLED };
  
  static const SDLTest_TestCaseReference rectTest17 =
          { (SDLTest_TestCaseFp)rect_testHasIntersectionParam, "rect_testHasIntersectionParam", "Negative tests against SDL_HasIntersection with invalid parameters", TEST_ENABLED };
  
  /* SDL_EnclosePoints */
  static const SDLTest_TestCaseReference rectTest18 =
          { (SDLTest_TestCaseFp)rect_testEnclosePoints, "rect_testEnclosePoints", "Tests SDL_EnclosePoints without clipping", TEST_ENABLED };
  
  static const SDLTest_TestCaseReference rectTest19 =
          { (SDLTest_TestCaseFp)rect_testEnclosePointsWithClipping, "rect_testEnclosePointsWithClipping", "Tests SDL_EnclosePoints with clipping", TEST_ENABLED };
  
  static const SDLTest_TestCaseReference rectTest20 =
          { (SDLTest_TestCaseFp)rect_testEnclosePointsRepeatedInput, "rect_testEnclosePointsRepeatedInput", "Tests SDL_EnclosePoints with repeated input", TEST_ENABLED };
  
  static const SDLTest_TestCaseReference rectTest21 =
          { (SDLTest_TestCaseFp)rect_testEnclosePointsParam, "rect_testEnclosePointsParam", "Negative tests against SDL_EnclosePoints with invalid parameters", TEST_ENABLED };
  
  /* SDL_UnionRect */
  static const SDLTest_TestCaseReference rectTest22 =
          { (SDLTest_TestCaseFp)rect_testUnionRectInside, "rect_testUnionRectInside", "Tests SDL_UnionRect where rect B is inside rect A", TEST_ENABLED };
  
  static const SDLTest_TestCaseReference rectTest23 =
          { (SDLTest_TestCaseFp)rect_testUnionRectOutside, "rect_testUnionRectOutside", "Tests SDL_UnionRect where rect B is outside rect A", TEST_ENABLED };
  
  static const SDLTest_TestCaseReference rectTest24 =
          { (SDLTest_TestCaseFp)rect_testUnionRectEmpty, "rect_testUnionRectEmpty", "Tests SDL_UnionRect where rect A or rect B are empty", TEST_ENABLED };
  
  static const SDLTest_TestCaseReference rectTest25 =
          { (SDLTest_TestCaseFp)rect_testUnionRectParam, "rect_testUnionRectParam", "Negative tests against SDL_UnionRect with invalid parameters", TEST_ENABLED };
  
  /* SDL_RectEmpty */
  static const SDLTest_TestCaseReference rectTest26 =
          { (SDLTest_TestCaseFp)rect_testRectEmpty, "rect_testRectEmpty", "Tests SDL_RectEmpty with various inputs", TEST_ENABLED };
  
  static const SDLTest_TestCaseReference rectTest27 =
          { (SDLTest_TestCaseFp)rect_testRectEmptyParam, "rect_testRectEmptyParam", "Negative tests against SDL_RectEmpty with invalid parameters", TEST_ENABLED };
  
  /* SDL_RectEquals */
  
  static const SDLTest_TestCaseReference rectTest28 =
          { (SDLTest_TestCaseFp)rect_testRectEquals, "rect_testRectEquals", "Tests SDL_RectEquals with various inputs", TEST_ENABLED };
  
  static const SDLTest_TestCaseReference rectTest29 =
          { (SDLTest_TestCaseFp)rect_testRectEqualsParam, "rect_testRectEqualsParam", "Negative tests against SDL_RectEquals with invalid parameters", TEST_ENABLED };
  
  /* SDL_FRectEquals */
  
  static const SDLTest_TestCaseReference rectTest30 =
          { (SDLTest_TestCaseFp)rect_testFRectEquals, "rect_testFRectEquals", "Tests SDL_FRectEquals with various inputs", TEST_ENABLED };
  
  static const SDLTest_TestCaseReference rectTest31 =
          { (SDLTest_TestCaseFp)rect_testFRectEqualsParam, "rect_testFRectEqualsParam", "Negative tests against SDL_FRectEquals with invalid parameters", TEST_ENABLED };
  
  /* !
   * \brief Sequence of Rect test cases; functions that handle simple rectangles including overlaps and merges.
   *
   * \sa
   * http://wiki.libsdl.org/CategoryRect
   */
  static const SDLTest_TestCaseReference *rectTests[] =  {
      &rectTest1, &rectTest2, &rectTest3, &rectTest4, &rectTest5, &rectTest6, &rectTest7, &rectTest8, &rectTest9, &rectTest10, &rectTest11, &rectTest12, &rectTest13, &rectTest14,
      &rectTest15, &rectTest16, &rectTest17, &rectTest18, &rectTest19, &rectTest20, &rectTest21, &rectTest22, &rectTest23, &rectTest24, &rectTest25, &rectTest26, &rectTest27,
      &rectTest28, &rectTest29, &rectTest30, &rectTest31, NULL
  };
  
  
  /* Rect test suite (global) */
  SDLTest_TestSuiteReference rectTestSuite = {
      "Rect",
      NULL,
      rectTests,
      NULL
  };
  