text: // Copyright 1998-2016 Epic Games, Inc. All Rights Reserved.
  
  #ifndef __BlutilityPrivatePCH_h__
  #define __BlutilityPrivatePCH_h__
  
  #include "UnrealEd.h"
  
  #include "IBlutilityModule.h"
  #include "Classes/EditorUtilityBlueprint.h"
  #include "Classes/EditorUtilityBlueprintFactory.h"
  #include "Classes/GlobalEditorUtilityBase.h"
  #include "Classes/PlacedEditorUtilityBase.h"
  
  
  #endif // __BlutilityPrivatePCH_h__
  