text: //Copy a map data using 32 bit units. (Recommended)
  
  #include <background/bg_map_32.h>
  
  void bg_map_32(const void *src_, u32 length, u32 sbb) {
  	u32 *src = (u32*)src_;
  	u32 *dst = (u32*)&se_memory[sbb][0];
  	int ii;
  	
  	for(ii = 0; ii < length; ii++) {
  		dst[ii] = src[ii];
  	}
  }