text: 
  
  #ifndef _CVIDEOCONFIGWINDOW_
  #define _CVIDEOCONFIGWINDOW_
  
  //#include "guimanager.h"
  #include "dynagui.h"
  
  class CVideoConfigWindow:public DynaGUIButtonListener {
  
      public:
      CVideoConfigWindow();
      ~CVideoConfigWindow();
      bool done();
      void onButtonPress( DButton* b);
  
      private:
      DynaGUI* mGUI;
      DWindow* mWindow;
      DButton* mToggleFullscreenButton;
  
      DButton* mPreviousResolutionButton;
      DText* mResolutionText;
      DButton* mNextResolutionButton;
      DButton* mSwitchResolution;
  
      Ogre::String mCurrentResolution;
      Ogre::StringVector mPossibleResolutions;
  
      DButton* mOKButton;
  
      int mResolutionIndex;
      int mScreenWidth;
      int mScreenHeight;
  
      bool mDone;
  
  };
  
  
  #endif
  
  