text: #ifndef BACKGROUND_H
  #define BACKGROUND_H
  
  #include "texture.h"
  
  #include <string>
  
  class Background {
      Texture t;
      int scrollingOffset;
  public:
      Background(const std::string& path);
  
      void render();
      void scroll();
  };
  
  #endif // BACKGROUND_H
  