text: //
  // Created by rodo on 2020-01-24.
  //
  
  #ifndef GLES3JNI_DEMOENGINE_H
  #define GLES3JNI_DEMOENGINE_H
  
  #include "olcPixelGameEngine.h"
  
  class DemoEngine : public olc::PixelGameEngine {
  
  	bool OnUserCreate();
  	bool OnUserUpdate(float fElapsedTime);
  };
  
  
  #endif //GLES3JNI_DEMOENGINE_H
  