text: #pragma once
  
  #include "il2cpp.h"
  
  void UnityEngine_Color32___ctor (UnityEngine_Color32_o __this, uint8_t r, uint8_t g, uint8_t b, uint8_t a, const MethodInfo* method_info);
  UnityEngine_Color32_o UnityEngine_Color32__op_Implicit (UnityEngine_Color_o c, const MethodInfo* method_info);
  UnityEngine_Color_o UnityEngine_Color32__op_Implicit (UnityEngine_Color32_o c, const MethodInfo* method_info);
  System_String_o* UnityEngine_Color32__ToString (UnityEngine_Color32_o __this, const MethodInfo* method_info);
  