text: #pragma once
  
  // gameAI.h
  
  #ifndef CIV4_GAME_AI_H
  #define CIV4_GAME_AI_H
  
  #include "CvGame.h"
  
  class CvGameAI : public CvGame
  {
  
  public:
  
    CvGameAI();
    virtual ~CvGameAI();
  
    void AI_init();
    void AI_uninit();
  	void AI_reset();
  
  	void AI_makeAssignWorkDirty();
  	void AI_updateAssignWork();
  
  	int AI_combatValue(UnitTypes eUnit);
  
  	int AI_turnsPercent(int iTurns, int iPercent);
  
  	virtual void read(FDataStreamBase* pStream);
  	virtual void write(FDataStreamBase* pStream);
  
  protected:
  
    int m_iPad;
  
  };
  
  #endif
  