text: //-------------------------------------------------------------------------------------------------------
  // Copyright (C) Microsoft. All rights reserved.
  // Licensed under the MIT license. See LICENSE.txt file in the project root for full license information.
  //-------------------------------------------------------------------------------------------------------
  #pragma once
  
  #include "CommonMin.h"
  
  // === Recycler Memory Header Files ===
  class FinalizableObject;
  namespace Js
  {
      class DefaultListLockPolicy;
  }
  
  #ifdef ENABLE_BASIC_TELEMETRY
  #include "GCTelemetry.h"
  #endif
  
  #include "Memory/IdleDecommitPageAllocator.h"
  #include "Memory/RecyclerPageAllocator.h"
  #include "Memory/FreeObject.h"
  #include "Memory/PagePool.h"
  
  #include "DataStructures/SimpleHashTable.h"
  #include "DataStructures/PageStack.h"
  #include "DataStructures/ContinuousPageStack.h"
  
  #include "Memory/RecyclerWriteBarrierManager.h"
  #include "Memory/HeapConstants.h"
  #include "Memory/HeapBlock.h"
  #include "Memory/SmallHeapBlockAllocator.h"
  #include "Memory/SmallNormalHeapBlock.h"
  #include "Memory/SmallLeafHeapBlock.h"
  #include "Memory/SmallFinalizableHeapBlock.h"
  #include "Memory/LargeHeapBlock.h"
  #include "Memory/HeapBucket.h"
  #include "Memory/SmallLeafHeapBucket.h"
  #include "Memory/SmallNormalHeapBucket.h"
  #include "Memory/SmallFinalizableHeapBucket.h"
  #include "Memory/LargeHeapBucket.h"
  #include "Memory/HeapInfo.h"
  
  #include "Memory/HeapBlockMap.h"
  #include "Memory/RecyclerObjectDumper.h"
  #include "Memory/RecyclerWeakReference.h"
  #include "Memory/RecyclerSweep.h"
  #include "Memory/RecyclerHeuristic.h"
  #include "Memory/MarkContext.h"
  #include "Memory/RecyclerWatsonTelemetry.h"
  #include "Memory/Recycler.h"
  