text: 
  //////////////////////////////////////////////////////////////////////
  //
  //	Crytek Source code 
  //	Copyright (c) Crytek 2001-2004
  //
  //	File: FireType.h
  //	Description: Weapon fire types
  //	
  //	History:
  //	- August 2002: File created 
  //	- February 2005: Modified by Marco Corbetta for SDK release
  //
  //////////////////////////////////////////////////////////////////////
  
  #ifndef FIRETYPE_H
  #define FIRETYPE_H
  
  enum eFireType
  {
  	ePressing = 0x01,
  	eHolding = 0x02,
  	eReleasing = 0x04,
  	eCancel= 0x08,				// cancel current target
  	eNotFiring = 0x10,
  };
  
  #endif