text: // Autogenerated from CppHeaderCreator
  // Created by Sc2ad
  // =========================================================================
  #pragma once
  // Begin includes
  #include "extern/beatsaber-hook/shared/utils/typedefs.h"
  // Including type: ColorSO
  #include "GlobalNamespace/ColorSO.hpp"
  // Including type: UnityEngine.Color
  #include "UnityEngine/Color.hpp"
  #include "extern/beatsaber-hook/shared/utils/il2cpp-utils-methods.hpp"
  #include "extern/beatsaber-hook/shared/utils/il2cpp-utils-properties.hpp"
  #include "extern/beatsaber-hook/shared/utils/il2cpp-utils-fields.hpp"
  #include "extern/beatsaber-hook/shared/utils/utils.h"
  // Completed includes
  // Begin forward declares
  // Forward declaring namespace: GlobalNamespace
  namespace GlobalNamespace {
    // Forward declaring type: SimpleColorSO
    class SimpleColorSO;
  }
  // Completed forward declares
  // Type namespace: 
  namespace GlobalNamespace {
    // Size: 0x30
    #pragma pack(push, 1)
    // Autogenerated type: MultipliedColorSO
    class MultipliedColorSO : public GlobalNamespace::ColorSO {
      public:
      // private SimpleColorSO _baseColor
      // Size: 0x8
      // Offset: 0x18
      GlobalNamespace::SimpleColorSO* baseColor;
      // Field size check
      static_assert(sizeof(GlobalNamespace::SimpleColorSO*) == 0x8);
      // private UnityEngine.Color _multiplierColor
      // Size: 0x10
      // Offset: 0x20
      UnityEngine::Color multiplierColor;
      // Field size check
      static_assert(sizeof(UnityEngine::Color) == 0x10);
      // Creating value type constructor for type: MultipliedColorSO
      MultipliedColorSO(GlobalNamespace::SimpleColorSO* baseColor_ = {}, UnityEngine::Color multiplierColor_ = {}) noexcept : baseColor{baseColor_}, multiplierColor{multiplierColor_} {}
      // Deleting conversion operator: operator System::IntPtr
      constexpr operator System::IntPtr() const noexcept = delete;
      // public override UnityEngine.Color get_color()
      // Offset: 0x23D6E8C
      // Implemented from: ColorSO
      // Base method: UnityEngine.Color ColorSO::get_color()
      UnityEngine::Color get_color();
      // public System.Void .ctor()
      // Offset: 0x23D6EF4
      // Implemented from: ColorSO
      // Base method: System.Void ColorSO::.ctor()
      // Base method: System.Void PersistentScriptableObject::.ctor()
      // Base method: System.Void ScriptableObject::.ctor()
      // Base method: System.Void Object::.ctor()
      // Base method: System.Void Object::.ctor()
      template<::il2cpp_utils::CreationType creationType = ::il2cpp_utils::CreationType::Temporary>
      static MultipliedColorSO* New_ctor() {
        static auto ___internal__logger = ::Logger::get().WithContext("GlobalNamespace::MultipliedColorSO::.ctor");
        return THROW_UNLESS((::il2cpp_utils::New<MultipliedColorSO*, creationType>()));
      }
    }; // MultipliedColorSO
    #pragma pack(pop)
    static check_size<sizeof(MultipliedColorSO), 32 + sizeof(UnityEngine::Color)> __GlobalNamespace_MultipliedColorSOSizeCheck;
    static_assert(sizeof(MultipliedColorSO) == 0x30);
  }
  DEFINE_IL2CPP_ARG_TYPE(GlobalNamespace::MultipliedColorSO*, "", "MultipliedColorSO");
  