text: #include "stdafx.h"
  
  #include "Headers/GenericDrawCommand.h"
  #include "Platform/Video/Buffers/VertexBuffer/Headers/VertexDataInterface.h"
  
  namespace Divide {
  
  bool Compatible(const GenericDrawCommand& lhs, const GenericDrawCommand& rhs) noexcept {
      return lhs._sourceBuffer == rhs._sourceBuffer &&
             lhs._bufferFlag == rhs._bufferFlag;
  }
  
  }; //namespace Divide
  