text: #ifndef _DeadPoint_H_
  #define _DeadPoint_H_
  
  
  
  #include "StaticObject.h"
  class DeadPoint :
  	public StaticObject
  {
  public:
  	DeadPoint(UINT id, int x, int y, int width, int height);
  	~DeadPoint();
  };
  
  #endif // !_DeadPoint_H_