text: // Fill out your copyright notice in the Description page of Project Settings.
  
  #pragma once
  
  #include "CoreMinimal.h"
  #include "GameFramework/GameModeBase.h"
  #include "DesignerPluginGameModeBase.generated.h"
  
  /**
   * 
   */
  UCLASS()
  class DESIGNERPLUGIN_API ADesignerPluginGameModeBase : public AGameModeBase
  {
  	GENERATED_BODY()
  	
  	
  	
  	
  };
  