text: #pragma once
  #include "ParticleEmitterModule.h"
  #include "Math/vec3.h"
  namespace tzw {
  struct Particle;
  class ParticleUpdateSizeModule: public ParticleEmitterModule
  {
  public:
  	virtual ~ParticleUpdateSizeModule() = default;
  	ParticleUpdateSizeModule(float fromSize, float toSize);
  	virtual void process(Particle * particle, ParticleEmitter * emitter);
  private:
  	float m_fromSize;
  	float m_toSize;
  };
  
  } // namespace tzw