text: class RscText;
  
  class RscInGameUI {
      class ACE_RscOptics_vector;
  
      class TFD_RscOptics_vector: ACE_RscOptics_vector {
          controls[] = {
              "CA_FOVMode","ScopeBlack","Reticle","BodyNight","BodyDay","TrippleHeadLeft","TrippleHeadRight","CA_Zeroing","Magnification","ActiveDisplayHelper",
              "CA_Distance","CA_Heading","CA_OpticsPitch","CA_Elev","CA_OpticsZoom","CA_VisionMode","ACE_ScriptedDisplayControlsGroup","CA_Laser"
          };
  
          class CA_Laser: RscText {
              idc=158;
              style="0x30 + 0x800";
              sizeEx="0.038*SafezoneH";
              colorText[]={0.70599997,0.074500002,0.0196,1};
              shadow=0;
              font="EtelkaMonospacePro";
              text="\A3\ui_f\data\igui\rscingameui\rscoptics\laser_designator_iconLaserOn.paa";
              x="29.2 * (0.01875 * SafezoneH)";
              y="3 * (0.025 * SafezoneH)";
              w="3.5 * (0.01875 * SafezoneH)";
              h="1.5 * (0.025 * SafezoneH)";
          };
      };
  };
  