text: /*
   * Copyright 2018 Aaron Barany
   *
   * Licensed under the Apache License, Version 2.0 (the "License");
   * you may not use this file except in compliance with the License.
   * You may obtain a copy of the License at
   *
   *     http://www.apache.org/licenses/LICENSE-2.0
   *
   * Unless required by applicable law or agreed to in writing, software
   * distributed under the License is distributed on an "AS IS" BASIS,
   * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
   * See the License for the specific language governing permissions and
   * limitations under the License.
   */
  
  #pragma once
  
  #include "Fixtures/FixtureBase.h"
  #include <DeepSea/Core/Types.h>
  
  class RenderPassFixtureBase : public FixtureBase
  {
  public:
  	void SetUp() override;
  	void TearDown() override;
  
  	dsRenderSurface* renderSurface;
  	dsFramebuffer* framebuffer;
  	dsRenderPass* renderPass;
  };
  