text: /*--------------------------------------------------------------------------------------
   Ethanon Engine (C) Copyright 2008-2013 Andre Santee
   http://ethanonengine.com/
  
      Permission is hereby granted, free of charge, to any person obtaining a copy of this
      software and associated documentation files (the "Software"), to deal in the
      Software without restriction, including without limitation the rights to use, copy,
      modify, merge, publish, distribute, sublicense, and/or sell copies of the Software,
      and to permit persons to whom the Software is furnished to do so, subject to the
      following conditions:
  
      The above copyright notice and this permission notice shall be included in all
      copies or substantial portions of the Software.
  
      THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED,
      INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A
      PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT
      HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF
      CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE
      OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
  --------------------------------------------------------------------------------------*/
  
  #ifndef SHARED_DATA_MANAGER_H_
  #define SHARED_DATA_MANAGER_H_
  
  #include "SharedDataManager.h"
  
  #include "SharedData.h"
  
  #include <map>
  
  namespace Platform {
  
  class SharedDataManager
  {
  	std::map<gs2d::str_type::string, SharedDataPtr> m_data;
  
  	bool Set(const gs2d::str_type::string& key, const gs2d::str_type::string& data, const bool forceValue);
  
  public:
  	void Create(const gs2d::str_type::string& key, const gs2d::str_type::string& data, const bool constant);
  	void Force(const gs2d::str_type::string& key, const gs2d::str_type::string& data);
  	bool Set(const gs2d::str_type::string& key, const gs2d::str_type::string& data);
  	bool IsConstant(const gs2d::str_type::string& key) const;
  	gs2d::str_type::string Get(const gs2d::str_type::string& key) const;
  	bool Exists(const gs2d::str_type::string& key) const;
  	bool Remove(const gs2d::str_type::string& key);
  };
  
  } // namespace Platform
  
  #endif
  