text: /*
   * Copyright 2011-2020 Branimir Karadzic. All rights reserved.
   * License: https://github.com/bkaradzic/bgfx#license-bsd-2-clause
   */
  
  #ifndef BGFX_SHADER_H
  #define BGFX_SHADER_H
  
  #include <bx/readerwriter.h>
  
  namespace bgfx
  {
  	///
  	void disassemble(bx::WriterI* _writer, bx::ReaderSeekerI* _reader, bx::Error* _err = NULL);
  
  	///
  	void disassemble(bx::WriterI* _writer, const void* _data, uint32_t _size, bx::Error* _err = NULL);
  
  } // namespace bgfx
  
  #endif // BGFX_SHADER_H
  