text: #ifndef __FluidGridConvert_h__
  #define __FluidGridConvert_h__
  
  #include <maya/MPxNode.h>
  
  #include <maya/MString.h>
  #include <maya/MTypeId.h>
  
  #if MAYA_API_VERSION >= 201400
  
  class FluidGridConvert : public MPxNode
  {
  public:
      FluidGridConvert();
      virtual ~FluidGridConvert();
  
      virtual MStatus compute(const MPlug &plug, MDataBlock &data);
  
      static void *creator();
      static MStatus initialize();
  
      static MString typeName;
      static MTypeId typeId;
  
      static MObject conversionMode;
  
      static MObject resolution;
  
      static MObject inGridX;
      static MObject inGridY;
      static MObject inGridZ;
  
      static MObject outGrid;
  };
  
  #endif // MAYA_API_VERSION check
  
  #endif
  