text: // Copyright 1998-2019 Epic Games, Inc. All Rights Reserved.
  /*===========================================================================
  	Generated code exported from UnrealHeaderTool.
  	DO NOT modify this manually! Edit the corresponding .h files instead!
  ===========================================================================*/
  
  #include "UObject/ObjectMacros.h"
  #include "UObject/ScriptMacros.h"
  
  PRAGMA_DISABLE_DEPRECATION_WARNINGS
  #ifdef TEMPLERUNNER_TempleRunnerGameModeBase_generated_h
  #error "TempleRunnerGameModeBase.generated.h already included, missing '#pragma once' in TempleRunnerGameModeBase.h"
  #endif
  #define TEMPLERUNNER_TempleRunnerGameModeBase_generated_h
  
  #define TempleRunner_Source_TempleRunner_TempleRunnerGameModeBase_h_15_RPC_WRAPPERS
  #define TempleRunner_Source_TempleRunner_TempleRunnerGameModeBase_h_15_RPC_WRAPPERS_NO_PURE_DECLS
  #define TempleRunner_Source_TempleRunner_TempleRunnerGameModeBase_h_15_INCLASS_NO_PURE_DECLS \
  private: \
  	static void StaticRegisterNativesATempleRunnerGameModeBase(); \
  	friend struct Z_Construct_UClass_ATempleRunnerGameModeBase_Statics; \
  public: \
  	DECLARE_CLASS(ATempleRunnerGameModeBase, AGameModeBase, COMPILED_IN_FLAGS(0 | CLASS_Transient), CASTCLASS_None, TEXT("/Script/TempleRunner"), NO_API) \
  	DECLARE_SERIALIZER(ATempleRunnerGameModeBase)
  
  
  #define TempleRunner_Source_TempleRunner_TempleRunnerGameModeBase_h_15_INCLASS \
  private: \
  	static void StaticRegisterNativesATempleRunnerGameModeBase(); \
  	friend struct Z_Construct_UClass_ATempleRunnerGameModeBase_Statics; \
  public: \
  	DECLARE_CLASS(ATempleRunnerGameModeBase, AGameModeBase, COMPILED_IN_FLAGS(0 | CLASS_Transient), CASTCLASS_None, TEXT("/Script/TempleRunner"), NO_API) \
  	DECLARE_SERIALIZER(ATempleRunnerGameModeBase)
  
  
  #define TempleRunner_Source_TempleRunner_TempleRunnerGameModeBase_h_15_STANDARD_CONSTRUCTORS \
  	/** Standard constructor, called after all reflected properties have been initialized */ \
  	NO_API ATempleRunnerGameModeBase(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()); \
  	DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(ATempleRunnerGameModeBase) \
  	DECLARE_VTABLE_PTR_HELPER_CTOR(NO_API, ATempleRunnerGameModeBase); \
  DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(ATempleRunnerGameModeBase); \
  private: \
  	/** Private move- and copy-constructors, should never be used */ \
  	NO_API ATempleRunnerGameModeBase(ATempleRunnerGameModeBase&&); \
  	NO_API ATempleRunnerGameModeBase(const ATempleRunnerGameModeBase&); \
  public:
  
  
  #define TempleRunner_Source_TempleRunner_TempleRunnerGameModeBase_h_15_ENHANCED_CONSTRUCTORS \
  	/** Standard constructor, called after all reflected properties have been initialized */ \
  	NO_API ATempleRunnerGameModeBase(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()) : Super(ObjectInitializer) { }; \
  private: \
  	/** Private move- and copy-constructors, should never be used */ \
  	NO_API ATempleRunnerGameModeBase(ATempleRunnerGameModeBase&&); \
  	NO_API ATempleRunnerGameModeBase(const ATempleRunnerGameModeBase&); \
  public: \
  	DECLARE_VTABLE_PTR_HELPER_CTOR(NO_API, ATempleRunnerGameModeBase); \
  DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(ATempleRunnerGameModeBase); \
  	DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(ATempleRunnerGameModeBase)
  
  
  #define TempleRunner_Source_TempleRunner_TempleRunnerGameModeBase_h_15_PRIVATE_PROPERTY_OFFSET
  #define TempleRunner_Source_TempleRunner_TempleRunnerGameModeBase_h_12_PROLOG
  #define TempleRunner_Source_TempleRunner_TempleRunnerGameModeBase_h_15_GENERATED_BODY_LEGACY \
  PRAGMA_DISABLE_DEPRECATION_WARNINGS \
  public: \
  	TempleRunner_Source_TempleRunner_TempleRunnerGameModeBase_h_15_PRIVATE_PROPERTY_OFFSET \
  	TempleRunner_Source_TempleRunner_TempleRunnerGameModeBase_h_15_RPC_WRAPPERS \
  	TempleRunner_Source_TempleRunner_TempleRunnerGameModeBase_h_15_INCLASS \
  	TempleRunner_Source_TempleRunner_TempleRunnerGameModeBase_h_15_STANDARD_CONSTRUCTORS \
  public: \
  PRAGMA_ENABLE_DEPRECATION_WARNINGS
  
  
  #define TempleRunner_Source_TempleRunner_TempleRunnerGameModeBase_h_15_GENERATED_BODY \
  PRAGMA_DISABLE_DEPRECATION_WARNINGS \
  public: \
  	TempleRunner_Source_TempleRunner_TempleRunnerGameModeBase_h_15_PRIVATE_PROPERTY_OFFSET \
  	TempleRunner_Source_TempleRunner_TempleRunnerGameModeBase_h_15_RPC_WRAPPERS_NO_PURE_DECLS \
  	TempleRunner_Source_TempleRunner_TempleRunnerGameModeBase_h_15_INCLASS_NO_PURE_DECLS \
  	TempleRunner_Source_TempleRunner_TempleRunnerGameModeBase_h_15_ENHANCED_CONSTRUCTORS \
  private: \
  PRAGMA_ENABLE_DEPRECATION_WARNINGS
  
  
  template<> TEMPLERUNNER_API UClass* StaticClass<class ATempleRunnerGameModeBase>();
  
  #undef CURRENT_FILE_ID
  #define CURRENT_FILE_ID TempleRunner_Source_TempleRunner_TempleRunnerGameModeBase_h
  
  
  PRAGMA_ENABLE_DEPRECATION_WARNINGS
  