text: //========= Copyright Valve Corporation, All rights reserved. ============//
  //
  // Purpose: 
  //
  // $NoKeywords: $
  //=============================================================================//
  
  #ifndef TE_EFFECT_DISPATCH_H
  #define TE_EFFECT_DISPATCH_H
  #ifdef _WIN32
  #pragma once
  #endif
  
  
  #include "effect_dispatch_data.h"
  #include "recipientfilter.h"
  
  
  void DispatchEffect( const char *pName, const CEffectData &data );
  void DispatchEffect( const char *pName, const CEffectData &data, CRecipientFilter &filter );
  
  
  #endif // TE_EFFECT_DISPATCH_H
  