text: #pragma once
  #include "dull_engine.h"
  #include <GLFW/glfw3.h>
  
  namespace DE
  {
  	class DE_API Window
  	{
  		public:
  			GLFWwindow * mWindow;
  			bool should_close;
  
  			void create(int width, int height);
  			void update();
  			void exit();
  	};
  
  	void key_clb(GLFWwindow * w, int key, int scancode, int action, int modes);
  	void mkey_clb(GLFWwindow * w, int button, int action, int mods);	
  	void resize_clb(GLFWwindow*win, int w, int h);
  }
  