text: //
  //  Define the input file structure for reading ROOT data particles, and setup
  // a structure to read/rewind etc.  David Brown, LBNL 7 Jan. 2011
  //
  #include "mu2eFast/Mu2eInput.hh"
  
  Mu2eInput::Mu2eInput(){
  }
  
  Mu2eInput::~Mu2eInput(){
  }
  
  void
  Mu2eInput::clear(Mu2eEvent& event,bool del) {
    if(del){
      for(std::vector<TParticle*>::iterator ipart = event._particles.begin();
      ipart != event._particles.end(); ipart++){
        delete *ipart;
      }
    }
    event._particles.clear();
  }
  
  