text: //Coded by Bane//
  #include <std.h>
  #include "/d/laerad/laerad.h"
  
  inherit ASGARD;
  
  void create(){
      ::create();
  /*
     set_terrain(CITY);
     set_travel(PAVED_ROAD);
      set_name("Nirvana avenue");
      set_short("Nirvana avenue");
      set_long(
  	"%^BOLD%^Nirvana avenue%^RESET%^
  You are in Asgard's residential area.  The cobblestone street leads north "+
  	"along the residential district and south towards Asgard's main "+
  	"road Excalibur.  You can see a few run down houses to the east, a "+
  	"couple peasants sit on the steps of some of the homes."
      );
      set_property("indoors",0);
      set_property("light",2);
      set_smell("default","A cool breeze blows through the street.");
      set_listen("default","You can hear the chatter of peasants.");
  */
      set_exits( ([
  	"east":"/d/laerad/parnelli/asgard/as24",
  	"north":"/d/laerad/parnelli/asgard/as17",
  	"south":"/d/laerad/parnelli/asgard/as15"
      ]) );
  }
  