text: //
  //  Mud.h
  //  Alchemy
  //
  //  Created by Kyounghwan on 2014. 3. 1..
  //
  //
  
  #ifndef __Alchemy__Mud__
  #define __Alchemy__Mud__
  
  #include "Common.h"
  #include "../Alchemy.h"
  #include "../Monster.h"
  
  class Mud : public Alchemy
  {
  public:
  	Mud(unsigned char index);
  	Mud(string name);
  	~Mud();
  
  	static Alchemy* create(PEObject*  obj);
  	bool PE_update(unsigned int flag);
  	void PE_initAnimation(void);
  
  private:
  	int isAttack;
  	Size m_winSize;
  	_STRUCT_TIMEVAL event_time[2];
  };
  
  #endif /* defined(__Alchemy__Mud__) */
  