text: const function808 = function (t, e, i) {
      "use strict";
      var n = this && this.__extends || function () {
          var t = Object.setPrototypeOf || {
              __proto__: []
          }
          instanceof Array && function (t, e) {
              t.__proto__ = e
          } || function (t, e) {
              for (var i in e) e.hasOwnProperty(i) && (t[i] = e[i])
          };
          return function (e, i) {
              function n() {
                  this.constructor = e
              }
              t(e, i), e.prototype = null === i ? Object.create(i) : (n.prototype = i.prototype, new n)
          }
      }();
      Object.defineProperty(e, "__esModule", {
          value: !0
      });
      var o = i(3),
          r = i(1),
          s = function (t) {
              function e() {
                  var e = t.call(this) || this;
                  return e._onClick = function () {
                      e.onClick()
                  }, e._onMouseOver = function () {
                      e.texture = e.texture_on
                  }, e._onMouseOut = function () {
                      e.texture = e.texture_off
                  }, e.texture_on = o.REMODEL_MAIN.getTexture(5), e.texture_off = o.REMODEL_MAIN.getTexture(4), e.texture_none = o.REMODEL_MAIN.getTexture(3), e.on(r.EventType.CLICK, e._onClick), e.on(r.EventType.MOUSEOVER, e._onMouseOver), e.on(r.EventType.MOUSEOUT, e._onMouseOut), e.interactive = e.buttonMode = !0, e
              }
              return n(e, t), e.prototype.update = function (t) {
                  this.texture = this.texture_none, this.interactive = this.buttonMode = !1, t && (this.texture = this.texture_off, this.interactive = this.buttonMode = !0)
              }, e.prototype.dispose = function () {
                  this.off(r.EventType.CLICK), this.off(r.EventType.MOUSEOVER), this.off(r.EventType.MOUSEOUT), this.onClick = null, this.texture_on = null, this.texture_off = null, this.texture_none = null, this.removeChildren()
              }, e
          }(PIXI.Sprite);
      e.KindaikaButton = s
  }