text: /* globals GAME_TILESET_WIDTH, GAME_TILESET_HEIGHT */
  
  export const TILESET_WIDTH = GAME_TILESET_WIDTH;
  export const TILESET_HEIGHT = GAME_TILESET_HEIGHT;
  
  // DEPTHS
  export const BACKGROUND_DEPTH = 0;
  export const ENEMY_DEPTH = 10;
  export const HERO_DEPTH = 50;
  