text: /**
  * Wi-Fi chat-plugin. Only works in a room with id 'wifi'
  * Handles giveaways in the formats: question, lottery, gts
  * Written by bumbadadabum, based on the original plugin as written by Codelegend, SilverTactic, DanielCranham
  **/
  
  'use strict';
  
  /** @type {typeof import('../../lib/fs').FS} */
  const FS = require(/** @type {any} */('../../.lib-dist/fs')).FS;
  
  Punishments.roomPunishmentTypes.set('GIVEAWAYBAN', 'banned from giveaways');
  
  const BAN_DURATION = 7 * 24 * 60 * 60 * 1000;
  const RECENT_THRESHOLD = 30 * 24 * 60 * 60 * 1000;
  
  const STATS_FILE = 'config/chat-plugins/wifi.json';
  
  /** @type {{[k: string]: number[]}} */
  let stats = {};
  try {
  	stats = require(`../../${STATS_FILE}`);
  } catch (e) {
  	if (e.code !== 'MODULE_NOT_FOUND' && e.code !== 'ENOENT') throw e;
  }
  if (!stats || typeof stats !== 'object') stats = {};
  
  function saveStats() {
  	FS(STATS_FILE).writeUpdate(() => JSON.stringify(stats));
  }
  
  /**
   * @param {string} str
   */
  function toPokemonId(str) {
  	return str.toLowerCase().replace(/é/g, 'e').replace(/[^a-z0-9 -/]/g, '');
  }
  
  class Giveaway {
  	/**
  	 * @param {User} host
  	 * @param {User} giver
  	 * @param {ChatRoom | GameRoom} room
  	 * @param {string} ot
  	 * @param {string} tid
  	 * @param {string} fc
  	 * @param {string} prize
  	 */
  	constructor(host, giver, room, ot, tid, fc, prize) {
  		// The massive amounts of typescipt ignores are to work around something that is impossible to implement in the current typescipt version, but should be available soon.
  		// I don't feel the need to fully overhaul the code structure to temporarily shut tsc up. I would rather use ignores for the time being to accomplish that.
  
  		this.gaNumber = ++room.gameNumber;
  		this.host = host;
  		this.giver = giver;
  		this.room = room;
  		this.ot = ot;
  		this.tid = tid;
  		this.fc = `${fc.substr(0, 4)}-${fc.substr(4, 4)}-${fc.substr(8, 4)}`;
  
  		this.prize = prize;
  		this.phase = 'pending';
  
  		/** @type {{[k: string]: string}} */
  		this.joined = {};
  
  		/** @type {NodeJS.Timer?} */
  		this.timer = null;
  
  		// This seems wrong but I can't find a better way to do this.
  		/** @type {Set<string>} */
  		// @ts-ignore
  		this.monIds = null;
  		this.sprite = '';
  		[this.monIds, this.sprite] = Giveaway.getSprite(prize);
  	}
  
  	generateReminder() {}
  
  	/**
  	 * @param {string} content
  	 */
  	send(content) {
  		this.room.add(`|uhtml|giveaway${this.gaNumber}${this.phase}|<div class="broadcast-blue">${content}</div>`);
  		this.room.update();
  	}
  
  	/**
  	 * @param {string} content
  	 */
  	changeUhtml(content) {
  		this.room.add(`|uhtmlchange|giveaway${this.gaNumber}${this.phase}|<div class="broadcast-blue">${content}</div>`);
  		this.room.update();
  	}
  
  	clearTimer() {
  		if (this.timer) {
  			clearTimeout(this.timer);
  			delete this.timer;
  		}
  	}
  
  	/**
  	 * @param {User} user
  	 */
  	checkJoined(user) {
  		for (let ip in this.joined) {
  			if (user.latestIp === ip) return ip;
  			if (this.joined[ip] in user.prevNames) return this.joined[ip];
  		}
  		return false;
  	}
  
  	/**
  	 * @param {User} user
  	 */
  	kickUser(user) {
  		for (let ip in this.joined) {
  			if (user.latestIp === ip || this.joined[ip] in user.prevNames) {
  				user.sendTo(this.room, `|uhtmlchange|giveaway${this.gaNumber}${this.phase}|<div class="broadcast-blue">${this.generateReminder()}</div>`);
  				delete this.joined[ip];
  			}
  		}
  	}
  
  	/**
  	 * @param {User} user
  	 */
  	checkExcluded(user) {
  		if (user === this.giver || user.latestIp in this.giver.ips || toID(user) in this.giver.prevNames) return true;
  		return false;
  	}
  
  	/**
  	 * @param {ChatRoom | GameRoom} room
  	 * @param {User} user
  	 */
  	static checkBanned(room, user) {
  		return Punishments.getRoomPunishType(room, toID(user)) === 'GIVEAWAYBAN';
  	}
  
  	/**
  	 * @param {ChatRoom | GameRoom} room
  	 * @param {User} user
  	 * @param {string} reason
  	 */
  	static ban(room, user, reason) {
  		Punishments.roomPunish(room, user, ['GIVEAWAYBAN', toID(user), Date.now() + BAN_DURATION, reason]);
  	}
  
  	/**
  	 * @param {ChatRoom | GameRoom} room
  	 * @param {User} user
  	 */
  	static unban(room, user) {
  		Punishments.roomUnpunish(room, toID(user), 'GIVEAWAYBAN', false);
  	}
  
  	/**
  	 * @param {string} text
  	 *
  	 * @return {[Set<string>, string]}
  	 */
  	static getSprite(text) {
  		text = toPokemonId(text);
  		let mons = new Map();
  		let output = '';
  		let monIds = new Set();
  		for (let i in Dex.data.Pokedex) {
  			let id = i;
  			if (!Dex.data.Pokedex[i].baseSpecies && (Dex.data.Pokedex[i].species.includes(' '))) {
  				id = toPokemonId(Dex.data.Pokedex[i].species);
  			}
  			let regexp = new RegExp(`\\b${id}\\b`);
  			if (regexp.test(text)) {
  				let mon = Dex.getTemplate(i);
  				mons.set(mon.baseSpecies, mon);
  			}
  		}
  		// the previous regex doesn't match "nidoran-m" or "nidoran male"
  		if (/\bnidoran\W{0,1}m(ale){0,1}\b/.test(text)) {
  			mons.set('Nidoran-M', Dex.getTemplate('nidoranm'));
  		}
  		if (/\bnidoran\W{0,1}f(emale){0,1}\b/.test(text)) {
  			mons.set('Nidoran-F', Dex.getTemplate('nidoranf'));
  		}
  		text = toID(text);
  		if (mons.size) {
  			for (const [key, value] of mons) {
  				let spriteid = value.spriteid;
  				if (value.otherForms) {
  					for (let i = 0; i < value.otherForms.length; i++) {
  						if (text.includes(value.otherForms[i])) {
  							spriteid += '-' + value.otherForms[i].substr(key.length);
  							break; // We don't want to end up with deerling-summer-spring
  						}
  					}
  				}
  				if (value.otherFormes) {
  					for (let i = 0; i < value.otherFormes.length; i++) {
  						// Allow "alolan <name>" to match as well.
  						if (value.otherFormes[i].endsWith('alola')) {
  							if (/alolan?/.test(text)) {
  								spriteid += '-alola';
  								break;
  							}
  						}
  						if (text.includes(value.otherFormes[i])) {
  							spriteid += '-' + value.otherFormes[i].substr(key.length);
  							break; // We don't want to end up with landorus-therian-therian
  						}
  					}
  				}
  				monIds.add(spriteid);
  				if (mons.size > 1) {
  					output += `<psicon pokemon="${spriteid}" />`;
  				} else {
  					let shiny = (text.includes("shiny") && !text.includes("shinystone") ? '-shiny' : '');
  					output += `<img src="/sprites/xyani${shiny}/${spriteid}.gif">`;
  				}
  			}
  		}
  		return [monIds, output];
  	}
  
  	/**
  	 * @param {Set<string>} monIds
  	 */
  	static updateStats(monIds) {
  		for (let mon of monIds) {
  			if (!stats[mon]) stats[mon] = [];
  
  			stats[mon].push(Date.now());
  		}
  
  		saveStats();
  	}
  
  	/**
  	 * @param {string} rightSide
  	 */
  	generateWindow(rightSide) {
  		return `<p style="text-align:center;font-size:14pt;font-weight:bold;margin-bottom:2px;">It's giveaway time!</p>` +
  			`<p style="text-align:center;font-size:7pt;">Giveaway started by ${Chat.escapeHTML(this.host.name)}</p>` +
  			`<table style="margin-left:auto;margin-right:auto;"><tr><td style="text-align:center;width:45%">${this.sprite}<p style="font-weight:bold;">Giver: ${this.giver}</p>${Chat.formatText(this.prize, true)}<br />OT: ${Chat.escapeHTML(this.ot)}, TID: ${this.tid}</td>` +
  			`<td style="text-align:center;width:45%">${rightSide}</td></tr></table><p style="text-align:center;font-size:7pt;font-weight:bold;"><u>Note:</u> Unless otherwise stated, you must have a Switch and Pokémon Sword/Shield to receive the prize. Do not join if you are currently unable to trade.</p>`;
  	}
  }
  
  class QuestionGiveaway extends Giveaway {
  	/**
  	 * @param {User} host
  	 * @param {User} giver
  	 * @param {ChatRoom} room
  	 * @param {string} ot
  	 * @param {string} tid
  	 * @param {string} fc
  	 * @param {string} prize
  	 * @param {string} question
  	 * @param {string[]} answers
  	 */
  	constructor(host, giver, room, ot, tid, fc, prize, question, answers) {
  		super(host, giver, room, ot, tid, fc, prize);
  		this.type = 'question';
  		this.phase = 'pending';
  
  		this.question = question;
  		this.answers = QuestionGiveaway.sanitizeAnswers(answers);
  		/** @type {{[k: string]: number}} */
  		this.answered = {}; // userid: number of guesses
  
  		this.send(this.generateWindow('The question will be displayed in one minute! Use /ga to answer.'));
  
  		this.timer = setTimeout(() => this.start(), 1000 * 60);
  	}
  
  	generateQuestion() {
  		return this.generateWindow(`<p style="text-align:center;font-size:13pt;">Giveaway Question: <b>${this.question}</b></p><p style="text-align:center;">use /ga to guess.</p>`);
  	}
  
  	start() {
  		this.changeUhtml('<p style="text-align:center;font-size:13pt;font-weight:bold;">The giveaway has started! Scroll down to see the question.</p>');
  		this.phase = 'started';
  		this.send(this.generateQuestion());
  		this.timer = setTimeout(() => this.end(false), 1000 * 60 * 5);
  	}
  
  	/**
  	 * @param {User} user
  	 * @param {string} guess
  	 */
  	guessAnswer(user, guess) {
  		if (this.phase !== 'started') return user.sendTo(this.room, "The giveaway has not started yet.");
  
  		if (this.checkJoined(user) && Object.values(this.joined).indexOf(user.id) < 0) return user.sendTo(this.room, "You have already joined the giveaway.");
  		if (Giveaway.checkBanned(this.room, user)) return user.sendTo(this.room, "You are banned from entering giveaways.");
  		if (this.checkExcluded(user)) return user.sendTo(this.room, "You are disallowed from entering the giveaway.");
  
  		if (!this.answered[user.id]) this.answered[user.id] = 0;
  		if (this.answered[user.id] >= 3) return user.sendTo(this.room, "You have already guessed three times. You cannot guess anymore in this giveaway.");
  
  		let sanitized = toID(guess);
  
  		for (let i = 0; i < this.answers.length; i++) {
  			if (toID(this.answers[i]) === sanitized) {
  				this.winner = user;
  				this.clearTimer();
  				return this.end(false);
  			}
  		}
  
  		this.joined[user.latestIp] = user.id;
  		this.answered[user.id]++;
  		if (this.answered[user.id] >= 3) {
  			user.sendTo(this.room, `Your guess '${guess}' is wrong. You have used up all of your guesses. Better luck next time!`);
  		} else {
  			user.sendTo(this.room, `Your guess '${guess}' is wrong. Try again!`);
  		}
  	}
  
  	/**
  	 * @param {string} key
  	 * @param {string} value
  	 * @param {User} user
  	 */
  	change(key, value, user) {
  		if (user.id !== this.host.id) return user.sendTo(this.room, "Only the host can edit the giveaway.");
  		if (this.phase !== 'pending') return user.sendTo(this.room, "You cannot change the question or answer once the giveaway has started.");
  		if (key === 'question') {
  			this.question = value;
  			return user.sendTo(this.room, `The question has been changed to ${value}.`);
  		}
  		let ans = QuestionGiveaway.sanitizeAnswers(value.split(',').map(val => val.trim()));
  		if (!ans.length) return user.sendTo(this.room, "You must specify at least one answer and it must not contain any special characters.");
  		this.answers = ans;
  		user.sendTo(this.room, `The answer${Chat.plural(ans, "s have", "has")} been changed to ${ans.join(', ')}.`);
  	}
  
  	/**
  	 * @param {boolean} force
  	 */
  	end(force) {
  		if (force) {
  			this.clearTimer();
  			this.changeUhtml('<p style="text-align:center;font-size:13pt;font-weight:bold;">The giveaway was forcibly ended.</p>');
  			this.room.send("The giveaway was forcibly ended.");
  		} else {
  			if (!this.winner) {
  				this.changeUhtml('<p style="text-align:center;font-size:13pt;font-weight:bold;">The giveaway was forcibly ended.</p>');
  				this.room.send("The giveaway has been forcibly ended as no one has answered the question.");
  			} else {
  				this.changeUhtml('<p style="text-align:center;font-size:13pt;font-weight:bold;">The giveaway has ended! Scroll down to see the answer.</p>');
  				this.phase = 'ended';
  				this.clearTimer();
  				this.room.modlog(`(wifi) GIVEAWAY WIN: ${this.winner.name} won ${this.giver.name}'s giveaway for a "${this.prize}" (OT: ${this.ot} TID: ${this.tid} FC: ${this.fc})`);
  				this.send(this.generateWindow(`<p style="text-align:center;font-size:12pt;"><b>${Chat.escapeHTML(this.winner.name)}</b> won the giveaway! Congratulations!</p>` +
  				`<p style="text-align:center;">${this.question}<br />Correct answer${Chat.plural(this.answers)}: ${this.answers.join(', ')}</p>`));
  				this.winner.sendTo(this.room, `|raw|You have won the giveaway. PM <b>${Chat.escapeHTML(this.giver.name)}</b> (FC: ${this.fc}) to claim your prize!`);
  				if (this.winner.connected) this.winner.popup(`You have won the giveaway. PM **${this.giver.name}** (FC: ${this.fc}) to claim your prize!`);
  				if (this.giver.connected) this.giver.popup(`${this.winner.name} has won your question giveaway!`);
  				Giveaway.updateStats(this.monIds);
  			}
  		}
  
  		// @ts-ignore
  		delete this.room.giveaway;
  	}
  
  	/**
  	 * @param {string} str
  	 *
  	 * @return {string}
  	 */
  	static sanitize(str) {
  		return str.toLowerCase().replace(/[^a-z0-9 .-]+/ig, "").trim();
  	}
  
  	/**
  	 * @param {string[]} answers
  	 */
  	static sanitizeAnswers(answers) {
  		return answers.map(val => QuestionGiveaway.sanitize(val)).filter((val, index, array) => toID(val).length && array.indexOf(val) === index);
  	}
  
  	/**
  	 * @param {User} user
  	 */
  	checkExcluded(user) {
  		if (user === this.host || user.latestIp in this.host.ips || toID(user) in this.host.prevNames) return true;
  		return super.checkExcluded(user);
  	}
  }
  
  class LotteryGiveaway extends Giveaway {
  	/**
  	 * @param {User} host
  	 * @param {User} giver
  	 * @param {ChatRoom} room
  	 * @param {string} ot
  	 * @param {string} tid
  	 * @param {string} fc
  	 * @param {string} prize
  	 * @param {number} winners
  	 */
  	constructor(host, giver, room, ot, tid, fc, prize, winners) {
  		super(host, giver, room, ot, tid, fc, prize);
  
  		this.type = 'lottery';
  		this.phase = 'pending';
  
  		/** @type {User[]} */
  		this.winners = [];
  
  		this.maxwinners = winners || 1;
  
  		this.send(this.generateReminder(false));
  
  		this.timer = setTimeout(() => this.drawLottery(), 1000 * 60 * 2);
  	}
  
  	generateReminder(joined = false) {
  		let cmd = (joined ? 'Leave' : 'Join');
  		let button = `<button style="margin:4px;" name="send" value="/giveaway ${toID(cmd)}lottery"><font size=1><b>${cmd}</b></font></button>`;
  		return this.generateWindow(`The lottery drawing will occur in 2 minutes, and with ${Chat.count(this.maxwinners, "winners")}!<br />${button}</p>`);
  	}
  
  	display() {
  		let joined = this.generateReminder(true);
  		let notJoined = this.generateReminder();
  
  		for (let i in this.room.users) {
  			let thisUser = this.room.users[i];
  			if (this.checkJoined(thisUser)) {
  				thisUser.sendTo(this.room, `|uhtmlchange|giveaway${this.gaNumber}${this.phase}|<div class="broadcast-blue">${joined}</div>`);
  			} else {
  				thisUser.sendTo(this.room, `|uhtmlchange|giveaway${this.gaNumber}${this.phase}|<div class="broadcast-blue">${notJoined}</div>`);
  			}
  		}
  	}
  
  	/**
  	 * @param {User} user
  	 */
  	addUser(user) {
  		if (this.phase !== 'pending') return user.sendTo(this.room, "The join phase of the lottery giveaway has ended.");
  
  		if (!user.named) return user.sendTo(this.room, "You need to choose a name before joining a lottery giveaway.");
  		if (this.checkJoined(user)) return user.sendTo(this.room, "You have already joined the giveaway.");
  		if (Giveaway.checkBanned(this.room, user)) return user.sendTo(this.room, "You are banned from entering giveaways.");
  		if (this.checkExcluded(user)) return user.sendTo(this.room, "You are disallowed from entering the giveaway.");
  
  		this.joined[user.latestIp] = user.id;
  		user.sendTo(this.room, `|uhtmlchange|giveaway${this.gaNumber}${this.phase}|<div class="broadcast-blue">${this.generateReminder(true)}</div>`);
  		user.sendTo(this.room, "You have successfully joined the lottery giveaway.");
  	}
  
  	/**
  	 * @param {User} user
  	 */
  	removeUser(user) {
  		if (this.phase !== 'pending') return user.sendTo(this.room, "The join phase of the lottery giveaway has ended.");
  		if (!this.checkJoined(user)) return user.sendTo(this.room, "You have not joined the lottery giveaway.");
  		for (let ip in this.joined) {
  			if (ip === user.latestIp || this.joined[ip] === user.id) {
  				delete this.joined[ip];
  			}
  		}
  		user.sendTo(this.room, `|uhtmlchange|giveaway${this.gaNumber}${this.phase}|<div class="broadcast-blue">${this.generateReminder(false)}</div>`);
  		user.sendTo(this.room, "You have left the lottery giveaway.");
  	}
  
  	drawLottery() {
  		this.clearTimer();
  
  		let userlist = Object.values(this.joined);
  		if (userlist.length < this.maxwinners) {
  			this.changeUhtml('<p style="text-align:center;font-size:13pt;font-weight:bold;">The giveaway was forcibly ended.</p>');
  			// @ts-ignore
  			delete this.room.giveaway;
  			return this.room.send("The giveaway has been forcibly ended as there are not enough participants.");
  		}
  
  		while (this.winners.length < this.maxwinners) {
  			let winner = Users.get(userlist.splice(Math.floor(Math.random() * userlist.length), 1)[0]);
  			if (!winner) continue;
  			this.winners.push(winner);
  		}
  		this.end();
  	}
  
  	end(force = false) {
  		if (force) {
  			this.clearTimer();
  			this.changeUhtml('<p style="text-align:center;font-size:13pt;font-weight:bold;">The giveaway was forcibly ended.</p>');
  			this.room.send("The giveaway was forcibly ended.");
  		} else {
  			this.changeUhtml(`<p style="text-align:center;font-size:13pt;font-weight:bold;">The giveaway has ended! Scroll down to see the winner${Chat.plural(this.winners)}.</p>`);
  			this.phase = 'ended';
  			let winnerNames = this.winners.map(winner => winner.name).join(', ');
  			this.room.modlog(`(wifi) GIVEAWAY WIN: ${winnerNames} won ${this.giver.name}'s giveaway for "${this.prize}" (OT: ${this.ot} TID: ${this.tid} FC: ${this.fc})`);
  			this.send(this.generateWindow(`<p style="text-align:center;font-size:10pt;font-weight:bold;">Lottery Draw</p><p style="text-align:center;">${Object.keys(this.joined).length} users joined the giveaway.<br />Our lucky winner${Chat.plural(this.winners)}: <b>${Chat.escapeHTML(winnerNames)}!</b> Congratulations!</p>`));
  			for (let i = 0; i < this.winners.length; i++) {
  				this.winners[i].sendTo(this.room, `|raw|You have won the lottery giveaway! PM <b>${this.giver.name}</b> (FC: ${this.fc}) to claim your prize!`);
  				if (this.winners[i].connected) this.winners[i].popup(`You have won the lottery giveaway! PM **${this.giver.name}** (FC: ${this.fc}) to claim your prize!`);
  			}
  			if (this.giver.connected) this.giver.popup(`The following users have won your lottery giveaway:\n${winnerNames}`);
  			Giveaway.updateStats(this.monIds);
  		}
  		// @ts-ignore
  		delete this.room.giveaway;
  	}
  }
  
  class GtsGiveaway {
  	/**
  	 * @param {ChatRoom} room
  	 * @param {User} giver
  	 * @param {number} amount
  	 * @param {string} summary
  	 * @param {string} deposit
  	 * @param {string} lookfor
  	 */
  	constructor(room, giver, amount, summary, deposit, lookfor) {
  		this.gtsNumber = ++room.gameNumber;
  		this.room = room;
  		this.giver = giver;
  		this.left = amount;
  		this.summary = summary;
  		this.deposit = GtsGiveaway.linkify(Chat.escapeHTML(deposit));
  		this.lookfor = lookfor;
  
  		// This seems wrong but I can't find a better way to do this.
  		/** @type {Set<string>} */
  		// @ts-ignore
  		this.monIds = null;
  		this.sprite = '';
  		[this.monIds, this.sprite] = Giveaway.getSprite(this.summary);
  
  		/** @type {string[]} */
  		this.sent = [];
  		this.noDeposits = false;
  
  		this.timer = setInterval(() => this.send(this.generateWindow()), 1000 * 60 * 5);
  		this.send(this.generateWindow());
  	}
  
  	/**
  	 * @param {string} content
  	 */
  	send(content) {
  		this.room.add(`|uhtml|gtsga${this.gtsNumber}|<div class="broadcast-blue">${content}</div>`);
  		this.room.update();
  	}
  
  	/**
  	 * @param {string} content
  	 */
  	changeUhtml(content) {
  		this.room.add(`|uhtmlchange|gtsga${this.gtsNumber}|<div class="broadcast-blue">${content}</div>`);
  		this.room.update();
  	}
  
  	clearTimer() {
  		if (this.timer) {
  			clearTimeout(this.timer);
  			delete this.timer;
  		}
  	}
  
  	generateWindow() {
  		let sentModifier = this.sent.length ? 5 : 0;
  		let rightSide = this.noDeposits ? `<strong>More Pokémon have been deposited than there are prizes in this giveaway and new deposits will not be accepted. If you have already deposited a Pokémon, please be patient, and do not withdraw your Pokémon.</strong>` : `To participate, deposit <strong>${this.deposit}</strong> into the GTS and look for <strong>${Chat.escapeHTML(this.lookfor)}</strong>`;
  		return `<p style="text-align:center;font-size:14pt;font-weight:bold;margin-bottom:2px;">There is a GTS giveaway going on!</p>` +
  			`<p style="text-align:center;font-size:10pt;margin-top:0px;">Hosted by: ${Chat.escapeHTML(this.giver.name)} | Left: <b>${this.left}</b></p>` +
  			`<table style="margin-left:auto;margin-right:auto;"><tr>` +
  			(sentModifier ? `<td style="text-align:center;width:10%"><b>Last winners:</b><br/>${this.sent.join('<br/>')}</td>` : '') +
  			`<td style="text-align:center;width:15%">${this.sprite}</td><td style="text-align:center;width:${40 - sentModifier}%">${Chat.formatText(this.summary, true)}</td>` +
  			`<td style="text-align:center;width:${35 - sentModifier}%">${rightSide}</td></tr></table>`;
  	}
  
  	/**
  	 * @param {number} number
  	 */
  	updateLeft(number) {
  		this.left = number;
  		if (this.left < 1) return this.end();
  
  		this.changeUhtml(this.generateWindow());
  	}
  
  	/**
  	 * @param {string} ign
  	 */
  	updateSent(ign) {
  		this.left--;
  		if (this.left < 1) return this.end();
  
  		this.sent.push(Chat.escapeHTML(ign));
  		if (this.sent.length > 5) this.sent.shift();
  
  		this.changeUhtml(this.generateWindow());
  	}
  
  	stopDeposits() {
  		this.noDeposits = true;
  
  		this.room.send(`|html|<p style="text-align:center;font-size:11pt">More Pokémon have been deposited than there are prizes in this giveaway and new deposits will not be accepted. If you have already deposited a Pokémon, please be patient, and do not withdraw your Pokémon.</p>`);
  		this.changeUhtml(this.generateWindow());
  	}
  
  	end(force = false) {
  		if (force) {
  			this.clearTimer();
  			this.changeUhtml('<p style="text-align:center;font-size:13pt;font-weight:bold;">The GTS giveaway was forcibly ended.</p>');
  			this.room.send("The GTS giveaway was forcibly ended.");
  		} else {
  			this.clearTimer();
  			this.changeUhtml(`<p style="text-align:center;font-size:13pt;font-weight:bold;">The GTS giveaway has finished.</p>`);
  			this.room.modlog(`(wifi) GTS FINISHED: ${this.giver.name} has finished their GTS giveaway for "${this.summary}"`);
  			this.send(`<p style="text-align:center;font-size:11pt">The GTS giveaway for a "<strong>${Chat.escapeHTML(this.lookfor)}</strong>" has finished.</p>`);
  			Giveaway.updateStats(this.monIds);
  		}
  		// @ts-ignore
  		delete this.room.gtsga;
  		return this.left;
  	}
  
  	// This currently doesn't match some of the edge cases the other pokemon matching function does account for (such as Type: Null). However, this should never be used as a fodder mon anyway, so I don't see a huge need to implement it.
  	/**
  	 * @param {string} text
  	 */
  	static linkify(text) {
  		let parsed = text.toLowerCase().replace(/é/g, 'e');
  
  		for (let i in Dex.data.Pokedex) {
  			let id = i;
  			if (!Dex.data.Pokedex[i].baseSpecies && (Dex.data.Pokedex[i].species.includes(' '))) {
  				id = toPokemonId(Dex.data.Pokedex[i].species);
  			}
  			let regexp = new RegExp(`\\b${id}\\b`, 'ig');
  			let res = regexp.exec(parsed);
  			if (res) {
  				let num = Dex.data.Pokedex[i].num < 100 ? (Dex.data.Pokedex[i].num < 10 ? `00${Dex.data.Pokedex[i].num}` : `0${Dex.data.Pokedex[i].num}`) : Dex.data.Pokedex[i].num;
  				return `${text.slice(0, res.index)}<a href="http://www.serebii.net/pokedex-sm/location/${num}.shtml">${text.slice(res.index, res.index + res[0].length)}</a>${text.slice(res.index + res[0].length)}`;
  			}
  		}
  		return text;
  	}
  }
  
  /** @type {ChatCommands} */
  let commands = {
  	// question giveaway.
  	quiz: 'question',
  	qg: 'question',
  	question(target, room, user) {
  		if (room.roomid !== 'wifi' || !target) return false;
  		// @ts-ignore
  		if (room.giveaway) return this.errorReply("There is already a giveaway going on!");
  
  		let [giver, ot, tid, fc, prize, question, ...answers] = target.split(target.includes('|') ? '|' : ',').map(param => param.trim());
  		if (!(giver && ot && tid && fc && prize && question && answers.length)) return this.errorReply("Invalid arguments specified - /question giver | ot | tid | fc | prize | question | answer(s)");
  		tid = toID(tid);
  		if (isNaN(parseInt(tid)) || tid.length < 5 || tid.length > 6) return this.errorReply("Invalid TID");
  		fc = toID(fc);
  		if (!parseInt(fc) || fc.length !== 12) return this.errorReply("Invalid FC");
  		let targetUser = Users.get(giver);
  		if (!targetUser || !targetUser.connected) return this.errorReply(`User '${giver}' is not online.`);
  		if (!user.can('warn', null, room) && !(user.can('broadcast', null, room) && user === targetUser)) return this.errorReply("/qg - Access denied.");
  		if (!targetUser.autoconfirmed) return this.errorReply(`User '${targetUser.name}' needs to be autoconfirmed to give something away.`);
  		if (Giveaway.checkBanned(room, targetUser)) return this.errorReply(`User '${targetUser.name}' is giveaway banned.`);
  
  		// @ts-ignore
  		room.giveaway = new QuestionGiveaway(user, targetUser, room, ot, tid, fc, prize, question, answers);
  
  		this.privateModAction(`(${user.name} started a question giveaway for ${targetUser.name})`);
  		this.modlog('QUESTION GIVEAWAY', null, `for ${targetUser.getLastId()}`);
  	},
  	changeanswer: 'changequestion',
  	changequestion(target, room, user, conn, cmd) {
  		if (room.roomid !== 'wifi') return false;
  		// @ts-ignore
  		if (!room.giveaway) return this.errorReply("There is no giveaway going on at the moment.");
  		// @ts-ignore
  		if (room.giveaway.type !== 'question') return this.errorReply("This is not a question giveaway.");
  
  		target = target.trim();
  		if (!target) return this.errorReply("You must include a question or an answer.");
  		// @ts-ignore
  		room.giveaway.change(cmd.substr(6), target, user);
  	},
  	showanswer: 'viewanswer',
  	viewanswer(target, room, user) {
  		if (room.roomid !== 'wifi') return false;
  		// @ts-ignore
  		let giveaway = room.giveaway;
  		if (!giveaway) return this.errorReply("There is no giveaway going on at the moment.");
  		if (giveaway.type !== 'question') return this.errorReply("This is not a question giveaway.");
  		if (user.id !== giveaway.host.id && user.id !== giveaway.giver.id) return;
  
  		this.sendReply(`The giveaway question is ${giveaway.question}.\n` +
  			`The answer${Chat.plural(giveaway.answers, 's are', ' is')} ${giveaway.answers.join(', ')}.`);
  	},
  	guessanswer: 'guess',
  	guess(target, room, user) {
  		if (room.roomid !== 'wifi') return this.errorReply("This command can only be used in the Wi-Fi room.");
  		if (!this.canTalk()) return;
  		// @ts-ignore
  		if (!room.giveaway) return this.errorReply("There is no giveaway going on at the moment.");
  		// @ts-ignore
  		if (room.giveaway.type !== 'question') return this.errorReply("This is not a question giveaway.");
  		// @ts-ignore
  		room.giveaway.guessAnswer(user, target);
  	},
  
  	// lottery giveaway.
  	lg: 'lottery',
  	lotto: 'lottery',
  	lottery(target, room, user) {
  		if (room.roomid !== 'wifi' || !target) return false;
  		// @ts-ignore
  		if (room.giveaway) return this.errorReply("There is already a giveaway going on!");
  
  		let [giver, ot, tid, fc, prize, winners] = target.split(target.includes('|') ? '|' : ',').map(param => param.trim());
  		if (!(giver && ot && tid && fc && prize)) return this.errorReply("Invalid arguments specified - /lottery giver | ot | tid | fc | prize | winners");
  		tid = toID(tid);
  		if (isNaN(parseInt(tid)) || tid.length < 5 || tid.length > 6) return this.errorReply("Invalid TID");
  		fc = toID(fc);
  		if (!parseInt(fc) || fc.length !== 12) return this.errorReply("Invalid FC");
  		let targetUser = Users.get(giver);
  		if (!targetUser || !targetUser.connected) return this.errorReply(`User '${giver}' is not online.`);
  		if (!user.can('warn', null, room) && !(user.can('broadcast', null, room) && user === targetUser)) return this.errorReply("/lg - Access denied.");
  		if (!targetUser.autoconfirmed) return this.errorReply(`User '${targetUser.name}' needs to be autoconfirmed to give something away.`);
  		if (Giveaway.checkBanned(room, targetUser)) return this.errorReply(`User '${targetUser.name}' is giveaway banned.`);
  
  		let numWinners = 1;
  		if (winners) {
  			numWinners = parseInt(winners);
  			if (isNaN(numWinners) || numWinners < 1 || numWinners > 5) return this.errorReply("The lottery giveaway can have a minimum of 1 and a maximum of 5 winners.");
  		}
  
  		// @ts-ignore
  		room.giveaway = new LotteryGiveaway(user, targetUser, room, ot, tid, fc, prize, numWinners);
  
  		this.privateModAction(`(${user.name} started a lottery giveaway for ${targetUser.name})`);
  		this.modlog('LOTTERY GIVEAWAY', null, `for ${targetUser.getLastId()}`);
  	},
  	leavelotto: 'join',
  	leavelottery: 'join',
  	leave: 'join',
  	joinlotto: 'join',
  	joinlottery: 'join',
  	join(target, room, user, conn, cmd) {
  		if (room.roomid !== 'wifi') return this.errorReply("This command can only be used in the Wi-Fi room.");
  		if (!this.canTalk() || user.semilocked) return;
  		// @ts-ignore
  		let giveaway = room.giveaway;
  		if (!giveaway) return this.errorReply("There is no giveaway going on at the moment.");
  		if (giveaway.type !== 'lottery') return this.errorReply("This is not a lottery giveaway.");
  
  		switch (cmd) {
  		case 'joinlottery':
  		case 'join':
  		case 'joinlotto':
  			giveaway.addUser(user);
  			break;
  		case 'leavelottery':
  		case 'leave':
  		case 'leavelotto':
  			giveaway.removeUser(user);
  			break;
  		}
  	},
  	// gts commands
  	gts: {
  		new: 'start',
  		start(target, room, user) {
  			if (room.roomid !== 'wifi' || !target) return false;
  			// @ts-ignore
  			if (room.gtsga) return this.errorReply("There is already a GTS giveaway going on!");
  
  			let [giver, amountStr, summary, deposit, lookfor] = target.split(target.includes('|') ? '|' : ',').map(param => param.trim());
  			if (!(giver && amountStr && summary && deposit && lookfor)) return this.errorReply("Invalid arguments specified - /gts start giver | amount | summary | deposit | lookfor");
  			let amount = parseInt(amountStr);
  			if (!amount || amount < 20 || amount > 100) return this.errorReply("Please enter a valid amount. For a GTS giveaway, you need to give away at least 20 mons, and no more than 100.");
  			let targetUser = Users.get(giver);
  			if (!targetUser || !targetUser.connected) return this.errorReply(`User '${giver}' is not online.`);
  			if (!this.can('warn', null, room)) return this.errorReply("Permission denied.");
  			if (!targetUser.autoconfirmed) return this.errorReply(`User '${targetUser.name}' needs to be autoconfirmed to host a giveaway.`);
  			if (Giveaway.checkBanned(room, targetUser)) return this.errorReply(`User '${targetUser.name}' is giveaway banned.`);
  
  			// @ts-ignore
  			room.gtsga = new GtsGiveaway(room, targetUser, amount, summary, deposit, lookfor);
  
  			this.privateModAction(`(${user.name} started a GTS giveaway for ${targetUser.name} with ${amount} Pokémon)`);
  			this.modlog('GTS GIVEAWAY', null, `for ${targetUser.getLastId()} with ${amount} Pokémon`);
  		},
  		left(target, room, user) {
  			if (room.roomid !== 'wifi') return false;
  			// @ts-ignore
  			if (!room.gtsga) return this.errorReply("There is no GTS giveaway going on!");
  			// @ts-ignore
  			if (!user.can('warn', null, room) && user !== room.gtsga.giver) return this.errorReply("Only the host or a staff member can update GTS giveaways.");
  			if (!target) {
  				if (!this.runBroadcast()) return;
  				// @ts-ignore
  				let output = `The GTS giveaway from ${room.gtsga.giver} has ${room.gtsga.left} Pokémon remaining!`;
  				// @ts-ignore
  				if (room.gtsga.sent.length) output += `Last winners: ${room.gtsga.sent.join(', ')}`;
  				return this.sendReply(output);
  			}
  			let newamount = parseInt(target);
  			if (isNaN(newamount)) return this.errorReply("Please enter a valid amount.");
  			// @ts-ignore
  			if (newamount > room.gtsga.left) return this.errorReply("The new amount must be lower than the old amount.");
  			// @ts-ignore
  			if (newamount < room.gtsga.left - 1) this.modlog(`GTS GIVEAWAY`, null, `set from ${room.gtsga.left} to ${newamount} left`);
  
  			// @ts-ignore
  			room.gtsga.updateLeft(newamount);
  		},
  		sent(target, room, user) {
  			if (room.roomid !== 'wifi') return false;
  			// @ts-ignore
  			if (!room.gtsga) return this.errorReply("There is no GTS giveaway going on!");
  			// @ts-ignore
  			if (!user.can('warn', null, room) && user !== room.gtsga.giver) return this.errorReply("Only the host or a staff member can update GTS giveaways.");
  
  			if (!target || target.length > 12) return this.errorReply("Please enter a valid IGN.");
  
  			// @ts-ignore
  			room.gtsga.updateSent(target);
  		},
  		full(target, room, user) {
  			if (room.roomid !== 'wifi') return false;
  			// @ts-ignore
  			if (!room.gtsga) return this.errorReply("There is no GTS giveaway going on!");
  			// @ts-ignore
  			if (!user.can('warn', null, room) && user !== room.gtsga.giver) return this.errorReply("Only the host or a staff member can update GTS giveaways.");
  			// @ts-ignore
  			if (room.gtsga.noDeposits) return this.errorReply("The GTS giveaway was already set to not accept deposits.");
  
  			// @ts-ignore
  			room.gtsga.stopDeposits();
  		},
  		end(target, room, user) {
  			if (room.roomid !== 'wifi') return this.errorReply("This command can only be used in the Wi-Fi room.");
  			// @ts-ignore
  			if (!room.gtsga) return this.errorReply("There is no GTS giveaway going on at the moment.");
  			if (!this.can('warn', null, room)) return false;
  
  			if (target && target.length > 300) {
  				return this.errorReply("The reason is too long. It cannot exceed 300 characters.");
  			}
  			// @ts-ignore
  			const amount = room.gtsga.end(true);
  			if (target) target = `: ${target}`;
  			this.modlog('GTS END', null, `with ${amount} left${target}`);
  			this.privateModAction(`(The giveaway was forcibly ended by ${user.name} with ${amount} left${target})`);
  		},
  	},
  	// general.
  	ban(target, room, user) {
  		if (!target) return false;
  		if (room.roomid !== 'wifi') return this.errorReply("This command can only be used in the Wi-Fi room.");
  		if (!this.can('warn', null, room)) return false;
  
  		target = this.splitTarget(target, false);
  		let targetUser = this.targetUser;
  		if (!targetUser) return this.errorReply(`User '${this.targetUsername}' not found.`);
  		if (target.length > 300) {
  			return this.errorReply("The reason is too long. It cannot exceed 300 characters.");
  		}
  		if (Punishments.getRoomPunishType(room, this.targetUsername)) return this.errorReply(`User '${this.targetUsername}' is already punished in this room.`);
  
  		Giveaway.ban(room, targetUser, target);
  		// @ts-ignore
  		if (room.giveaway) room.giveaway.kickUser(targetUser);
  		this.modlog('GIVEAWAYBAN', targetUser, target);
  		if (target) target = ` (${target})`;
  		this.privateModAction(`(${targetUser.name} was banned from entering giveaways by ${user.name}.${target})`);
  	},
  	unban(target, room, user) {
  		if (!target) return false;
  		if (room.roomid !== 'wifi') return this.errorReply("This command can only be used in the Wi-Fi room.");
  		if (!this.can('warn', null, room)) return false;
  
  		this.splitTarget(target, false);
  		let targetUser = this.targetUser;
  		if (!targetUser) return this.errorReply(`User '${this.targetUsername}' not found.`);
  		if (!Giveaway.checkBanned(room, targetUser)) return this.errorReply(`User '${this.targetUsername}' isn't banned from entering giveaways.`);
  
  		Giveaway.unban(room, targetUser);
  		this.privateModAction(`${targetUser.name} was unbanned from entering giveaways by ${user.name}.`);
  		this.modlog('GIVEAWAYUNBAN', targetUser, null, {noip: 1, noalts: 1});
  	},
  	stop: 'end',
  	end(target, room, user) {
  		if (room.roomid !== 'wifi') return this.errorReply("This command can only be used in the Wi-Fi room.");
  		// @ts-ignore
  		if (!room.giveaway) return this.errorReply("There is no giveaway going on at the moment.");
  		// @ts-ignore
  		if (!this.can('warn', null, room) && user.id !== room.giveaway.host.id) return false;
  
  		if (target && target.length > 300) {
  			return this.errorReply("The reason is too long. It cannot exceed 300 characters.");
  		}
  		// @ts-ignore
  		room.giveaway.end(true);
  		this.modlog('GIVEAWAY END', null, target);
  		if (target) target = `: ${target}`;
  		this.privateModAction(`(The giveaway was forcibly ended by ${user.name}${target})`);
  	},
  	rm: 'remind',
  	remind(target, room, user) {
  		if (room.roomid !== 'wifi') return this.errorReply("This command can only be used in the Wi-Fi room.");
  		// @ts-ignore
  		let giveaway = room.giveaway;
  		if (!giveaway) return this.errorReply("There is no giveaway going on at the moment.");
  		if (!this.runBroadcast()) return;
  		if (giveaway.type === 'question') {
  			if (giveaway.phase !== 'started') return this.errorReply("The giveaway has not started yet.");
  			// @ts-ignore
  			room.giveaway.send(room.giveaway.generateQuestion());
  		} else {
  			// @ts-ignore
  			room.giveaway.display();
  		}
  	},
  	count(target, room, user) {
  		if (room.roomid !== 'wifi') return this.errorReply("This command can only be used in the Wi-Fi room.");
  		target = [...Giveaway.getSprite(target)[0]][0];
  		if (!target) return this.errorReply("No mon entered - /giveaway count pokemon.");
  		if (!this.runBroadcast()) return;
  
  		let count = stats[target];
  
  		if (!count) return this.sendReplyBox("This Pokémon has never been given away.");
  		let recent = count.filter(val => val + RECENT_THRESHOLD > Date.now()).length;
  
  		this.sendReplyBox(`This Pokémon has been given away ${Chat.count(count, "times")}, a total of ${Chat.count(recent, "times")} in the past month.`);
  	},
  	'': 'help',
  	help(target, room, user) {
  		if (room.roomid !== 'wifi') return this.errorReply("This command can only be used in the Wi-Fi room.");
  
  		let reply = '';
  		switch (target) {
  		case 'staff':
  			if (!this.can('broadcast', null, room)) return;
  			reply = '<strong>Staff commands:</strong><br />' +
  			        '- question or qg <em>User | OT | TID | Friend Code | Prize | Question | Answer[ | Answer2 | Answer3]</em> - Start a new question giveaway (voices can only host for themselves, staff can for all users) (Requires: + % @ # & ~)<br />' +
  			        '- lottery or lg <em>User | OT | TID | Friend Code | Prize[| Number of Winners]</em> - Starts a lottery giveaway (voices can only host for themselves, staff can for all users) (Requires: + % @ # & ~)<br />' +
  			        '- changequestion - Changes the question of a question giveaway (Requires: giveaway host)<br />' +
  			        '- changeanswer - Changes the answer of a question giveaway (Requires: giveaway host)<br />' +
  					'- viewanswer - Shows the answer in a question giveaway (only to giveaway host/giver)<br />' +
  					'- ban - Temporarily bans a user from entering giveaways (Requires: % @ # & ~)<br />' +
  			        '- end - Forcibly ends the current giveaway (Requires: % @ # & ~)<br />' +
  					'- count <em>Mon</em> - Displays how often a certain mon has been given away. Use <code>!giveaway count</code> to broadcast this to the entire room<br />';
  			break;
  		case 'gts':
  			if (!this.can('broadcast', null, room)) return;
  			reply = '<strong>GTS giveaway commands:</strong><br />' +
  			        '- gts start <em>User | Amount | Summary of given mon | What to deposit | What to look for</em> - Starts a gts giveaway (Requires: % @ # & ~)<br />' +
  					'- gts left <em>Amount</em> - Updates the amount left for the current GTS giveaway. Without an amount specified, shows how many Pokémon are left, and who the latest winners are.<br />' +
  					'- gts sent <em>IGN</em> - Adds an ign to the list of latest winners, and updates left count accordingly.<br />' +
  					'- gts full - Signifies enough mons have been received, and will update the GTS giveaway to reflect that.<br />' +
  			        '- gts end - Forcibly ends the current gts giveaway (Requires: % @ # & ~)<br />';
  			break;
  		case 'game':
  		case 'giveaway':
  		case 'user':
  			if (!this.runBroadcast()) return;
  			reply = '<strong>Giveaway participation commands: </strong> (start with /giveaway, except for /ga) <br />' +
  			        '- guess or /ga <em>answer</em> - Guesses the answer for a question giveaway<br />' +
  			        '- viewanswer - Shows the answer in a question giveaway (only to host/giver)<br />' +
  			        '- remind - Shows the details of the current giveaway (can be broadcast)<br />' +
  			        '- join or joinlottery - Joins a lottery giveaway<br />' +
  			        '- leave or leavelottery - Leaves a lottery giveaway<br />';
  			break;
  		default:
  			if (!this.runBroadcast()) return;
  			reply = '<b>Wi-Fi room Giveaway help and info</b><br />' +
  			'- help user - shows list of participation commands<br />' +
  			'- help staff - shows giveaway staff commands (Requires: + % @ # & ~)<br />' +
  			'- help gts - shows gts giveaway commands (Requires: + % @ # & ~)';
  		}
  		this.sendReplyBox(reply);
  	},
  };
  
  exports.commands = {
  	'giveaway': commands,
  	'ga': commands.guess,
  	'gh': commands.help,
  	'qg': commands.question,
  	'lg': commands.lottery,
  	'gts': commands.gts,
  	'left': commands.left,
  	'sent': commands.sent,
  };
  