text: 
  //////////////////////////////////////////////////////////////////////////////////
  //		Setup giant character							//
  //////////////////////////////////////////////////////////////////////////////////
  function defaultValuesGiantCharacter(giantCharacter){
  	giantCharacter.character.animationFPS = 5
  	giantCharacter.character.scale = 1/5
  	giantCharacter.character.object3d.position.x = 0
  	giantCharacter.character.object3d.position.y = 4.5
  	giantCharacter.character.object3d.position.z = -40
  
  	giantCharacter.character.addEventListener('loaded', function(){
  		giantCharacter.setSkinName('dead')
  		giantCharacter.setWeaponName('none')
  		giantCharacter.setAnimationName('flip')
  		gameLoaded()
  	})
  }
  //////////////////////////////////////////////////////////////////////////////////
  //		Giant character speed							//
  //////////////////////////////////////////////////////////////////////////////////
  var giantSpeed = 8.5
  function getGiantSpeed(){
  	return giantSpeed;
  }
  function incGiantSpeed(){
  	this.giantSpeed += 2;
  }
  