text: /**
   * @Author Nikola Lukic
   * @Description Matrix Engine Api Example.
   */
  
   export var runThis = (matrixEngine) => {
  
    let world = matrixEngine.matrixWorld.world;
    let App = matrixEngine.App;
  
    var textuteImageSamplers = {
      source: ["res/images/complex_texture_1/diffuse.png"],
      mix_operation: "multiply", // ENUM : multiply , divide
    };
  
    world.Add("sphereLightTex", 2, "MySphere", textuteImageSamplers);
  
    App.scene.MySphere.position.z = -10;
  };
  