text: var config = {
      width: 800,
      height: 600,
      type: Phaser.WEBGL,
      parent: 'phaser-example',
      scene: {
          preload: preload,
          create: create
      }
  };
  
  var game = new Phaser.Game(config);
  
  function preload ()
  {
      this.load.image('metal', 'assets/textures/alien-metal.jpg');
      this.load.image('test', 'assets/sprites/128x128.png');
  }
  
  function create ()
  {
      var graphics = this.add.graphics();
  
      graphics.setTexture('metal', null, 0);
  
      graphics.fillStyle(0x00ff00);
      graphics.fillTriangle(200, 200, 400, 50, 500, 300);
  
      graphics.fillStyle(0xff0000);
      graphics.fillTriangle(200, 200, 500, 300, 300, 300);
  
      graphics.setTexture('test', null, 2);
  
      graphics.fillStyle(0xff0000);
      graphics.fillTriangle(30, 550, 30, 250, 470, 550);
  
      graphics.setTexture();
  
      graphics.fillGradientStyle(0xff0000, 0x00ff00, 0x0000ff, 0xffff00);
      graphics.fillTriangle(650, 50, 550, 400, 750, 400);
  
      graphics.fillGradientStyle(0xff0000, 0xff0000, 0xffff00, 0xffff00);
      graphics.fillTriangle(600, 450, 700, 450, 650, 550);
  }
  