text: import { } from '../lib/phaser.min.js'
  import { } from '../lib/phaser-raycaster.js'
  import { } from '../lib/phaser-illuminated.js'
  import Config from './Config.js'
  import Arena from './scenes/Arena.js'
  class Game extends Phaser.Game {
      constructor (config) {
          super(
              Object.assign(config, {
                  scene: [Arena],
              }),
          )
      }
  }
  window.addEventListener('load', () => {
      var game = new Game(Config)
  })
  document.onmousemove = () => {
      window.focus()
  }
  