text: function createScene(){const e=new VALO.WebGLRenderer({clearBeforeRender:!0,antialiazing:!0,inspector:!1});e.attachTo("scene-div");const n=new VALO.Scene;new VALO.DirectionalLight,n.helperManager=new VALO.HelperManager;const t=new VALO.FreeCamera(n);t.position.x=20,t.position.y=10,t.rotateY(Math.PI),t.setActive();const o=new VALO.PlaneGeometry,a=new VALO.StandardMaterial,r=new VALO.Mesh(o,a);n.add(r);const i=new VALO.BoxGeometry,s=new VALO.StandardMaterial,c=new VALO.Mesh(i,s);c.position.y=10,c.position.z=50,n.add(c);const d=new VALO.SphereGeometry,L=new VALO.Mesh(d,s);n.helperManager.add(L),L.position.x=20,L.position.y=10,L.position.z=50,n.add(L);const A=new VALO.Vector3(1,1,1).multiply(.01);e.runRenderLoop((()=>{L.rotate(A),c.rotate(A),e.render(n)}))}