text: """
  This module is the public face of BombSquad. For most modding purposes,
  the functionality exposed here is all you should need.
  """
  
  # pull in our 'public' stuff
  from bsInternal import *
  #from advanced.settings import Settings, get_setting, set_setting, get_settings, \
  #    reload_settings, rewrite_settings, check_settings_file, write_log, save_settings
  #from advanced.text import format_spaces, word_equals, text_split
  from advanced import *
  from bsUtils import getLanguage, writeConfig, openURL, WeakCall, Call, \
      animate, animateArray, Lstr, uni, utf8, playMusic, PopupText, getConfig, \
      getNormalizedColor, isPointInBox, getTimeString, printError, \
      printErrorOnce, printException, getSharedObject, isBrowserLikelyAvailable, \
      OnScreenTimer, OnScreenCountdown
  from bsGame import Team, OutOfBoundsMessage, DieMessage, StandMessage, \
      PickUpMessage, DropMessage, PickedUpMessage, DroppedMessage, \
      ShouldShatterMessage, ImpactDamageMessage, FreezeMessage, ThawMessage, \
      HitMessage, Actor, NodeActor, Session, Activity, \
      GameActivity, FatalityAnimateMessage
  from bsCoopGame import CoopSession, CoopGameActivity, Level
  from bsTeamGame import TeamBaseSession, FreeForAllSession, TeamsSession, \
      TeamGameActivity, TeamGameResults
  from bsBomb import Bomb, TNTSpawner, BombFactory, Blast, PoisonBombHitMessage, TeleportBombHitMessage, \
      FireworkBombHitMessage, DirtBombOutMessage
  from bsPowerup import Powerup, PowerupMessage, PowerupAcceptMessage, \
      PowerupFactory, getDefaultPowerupDistribution
  from bsMap import Map, getMapsSupportingPlayType
  from bsFlag import FlagFactory, Flag, FlagPickedUpMessage, FlagDeathMessage, \
      FlagDroppedMessage
  from bsScoreBoard import ScoreBoard
  from bsScoreSet import PlayerScoredMessage
  from bsSpaz import SpazFactory, RespawnIcon, Spaz, PlayerSpaz, \
      PlayerSpazHurtMessage, PlayerSpazDeathMessage, BotSet, SpazBot, BunnyBot, \
      SpazBotDeathMessage, SpazBotPunchedMessage, SlowMoveMessage, \
      BomberBot, BomberBotLame, \
      BomberBotStaticLame, BomberBotStatic, BomberBotPro, BomberBotProShielded, \
      BomberBotProStatic, BomberBotProStaticShielded, ToughGuyBot, \
      ToughGuyBotLame, ToughGuyBotPro, ToughGuyBotProShielded, NinjaBot, \
      NinjaBotPro, NinjaBotProShielded, ChickBot, ChickBotStatic, ChickBotPro, \
      ChickBotProShielded, MelBot, MelBotStatic, PirateBot, \
      PirateBotNoTimeLimit, \
      PirateBotShielded
  from bsVector import Vector
  from chatCmd import dayCycle, is_num, bigger_than_zero, is_account, \
      get_account_string, ChatOptions, set_tint, set_motion, get_tint, \
      get_motion, get_normal_tint, gSettingsEnabled
  
  # change everything's listed module to ours
  import bs
  for obj in [getattr(bs, attr) for attr in dir(bs) if not attr.startswith('_')]:
      if getattr(obj, '__module__', None) not in [None, 'bs']:
          obj.__module__ = 'bs'
  
  