text: if(typeof window !== "undefined"){
    var Gun = window.Gun;
  } else { 
    var Gun = require('gun/gun');
  }
  
  const rel_ = Gun.val.rel._;  // '#'
  const node_ = Gun.node._;  // '_'
  
  Gun.chain.unset = function(node){
  	if( this && node && node[node_] && node[node_].put && node[node_].put[node_] && node[node_].put[node_][rel_] )
  		this.put( { [node[node_].put[node_][rel_]]:null} );
  	return this;
  }
  