text: //-----------------------------------------------------------------------------
  // Window_SkillStatus
  //
  // The window for displaying the skill user's status on the skill screen.
  
  function Window_SkillStatus() {
      this.initialize.apply(this, arguments);
  }
  
  Window_SkillStatus.prototype = Object.create(Window_Base.prototype);
  Window_SkillStatus.prototype.constructor = Window_SkillStatus;
  
  Window_SkillStatus.prototype.initialize = function(x, y, width, height) {
      Window_Base.prototype.initialize.call(this, x, y, width, height);
      this._actor = null;
  };
  
  Window_SkillStatus.prototype.setActor = function(actor) {
      if (this._actor !== actor) {
          this._actor = actor;
          this.refresh();
      }
  };
  
  Window_SkillStatus.prototype.refresh = function() {
      this.contents.clear();
      if (this._actor) {
          var w = this.width - this.padding * 2;
          var h = this.height - this.padding * 2;
          var y = h / 2 - this.lineHeight() * 1.5;
          var width = w - 162 - this.textPadding();
          this.drawActorFace(this._actor, 0, 0, 144, h);
          this.drawActorSimpleStatus(this._actor, 162, y, width);
      }
  };
  