text: [{"Owner":"AticAtac","Date":"2017-08-30T21:14:04Z","Content":"_lt_div class_eq__qt_mages_qt__gt_\n\t\t\t\n_lt_p_gt_\n\tHi_co_\n_lt_/p_gt_\n\n_lt_p_gt_\n\ti am pretty new to html / javascript. Babylon.js based game run in browsers just like any websites. Does this mean that everyone can see the whole game code?\n_lt_/p_gt_\n\n\n\t\t\t\n\t\t_lt_/div_gt_\n\n\t\t_lt_div class_eq__qt_ipsI_qt__gt__lt_/div_gt__lt_/div_gt_"},{"Owner":"Deltakosh","Date":"2017-08-31T16:37:22Z","Content":"_lt_div class_eq__qt_mages_qt__gt_\n\t\t\t\n_lt_p_gt_\n\tWelcome!\n_lt_/p_gt_\n\n_lt_p_gt_\n\tand yes this is true. But you can minify your code to make it less _qt_readable_qt_\n_lt_/p_gt_\n\n_lt_p_gt_\n\tCheck babylon.max.js_dd_ _lt_a href_eq__qt_https_dd_//raw.githubusercontent.com/BabylonJS/Babylon.js/master/dist/preview%20release/babylon.max.js_qt_ rel_eq__qt_external nofollow_qt__gt_https_dd_//raw.githubusercontent.com/BabylonJS/Babylon.js/master/dist/preview release/babylon.max.js_lt_/a_gt_\n_lt_/p_gt_\n\n_lt_p_gt_\n\tand it_t_s minified version_dd_ _lt_a href_eq__qt_https_dd_//raw.githubusercontent.com/BabylonJS/Babylon.js/master/dist/preview%20release/babylon.js_qt_ rel_eq__qt_external nofollow_qt__gt_https_dd_//raw.githubusercontent.com/BabylonJS/Babylon.js/master/dist/preview release/babylon.js_lt_/a_gt_\n_lt_/p_gt_\n\n_lt_p_gt_\n\t \n_lt_/p_gt_\n\n\n\t\t\t\n\t\t_lt_/div_gt_\n\n\t\t_lt_div class_eq__qt_ipsI_qt__gt__lt_/div_gt__lt_/div_gt_"},{"Owner":"dbawel","Date":"2017-09-01T02:53:42Z","Content":"_lt_div class_eq__qt_mages_qt__gt_\n\t\t\t\n_lt_p_gt_\n\tWhat is it that you want to do which someone might take from you?\n_lt_/p_gt_\n\n_lt_p_gt_\n\t_lt_a contenteditable_eq__qt_false_qt_ data-ipshover_eq__qt__qt_ data-ipshover-target_eq__qt_http_dd_//www.html5gamedevs.com/profile/19199-pryme8/?do_eq_hovercard_qt_ data-mentionid_eq__qt_19199_qt_ href_eq__qt_http_dd_//www.html5gamedevs.com/profile/19199-pryme8/_qt_ rel_eq__qt__qt__gt_@Pryme8_lt_/a_gt_ helped me keep our valuable code server side_co_ but I don_t_t see any revolutions in JS code.\n_lt_/p_gt_\n\n_lt_p_gt_\n\tDB\n_lt_/p_gt_\n\n\n\t\t\t\n\t\t_lt_/div_gt_\n\n\t\t_lt_div class_eq__qt_ipsI_qt__gt__lt_/div_gt__lt_/div_gt_"},{"Owner":"brianzinn","Date":"2017-09-01T07:25:20Z","Content":"_lt_div class_eq__qt_mages_qt__gt_\n\t\t\t_lt_p_gt_\n\tIf somebody really wants your code they can often decompile your non-browser code as well (ie_dd_ java APK on Android).  If you use something like uglify (_lt_a href_eq__qt_https_dd_//github.com/mishoo/UglifyJS2_qt_ rel_eq__qt_external nofollow_qt__gt_https_dd_//github.com/mishoo/UglifyJS2_lt_/a_gt_) in your production build then you are making it a LOT more effort to understand and copy!\n_lt_/p_gt_\n\n\t\t\t\n\t\t_lt_/div_gt_\n\n\t\t_lt_div class_eq__qt_ipsI_qt__gt__lt_/div_gt__lt_/div_gt_"},{"Owner":"AticAtac","Date":"2017-09-01T08:24:25Z","Content":"_lt_div class_eq__qt_mages_qt__gt_\n\t\t\t\n_lt_p_gt_\n\tThanks for the great answers!\n_lt_/p_gt_\n\n_lt_p_gt_\n\tLooks like techniques like webpack_co_ uglifier_co_ etc. are the solution here.\n_lt_/p_gt_\n\n_lt_p_gt_\n\tBtw_co_ Babylon.js is great!\n_lt_/p_gt_\n\n\n\t\t\t\n\t\t_lt_/div_gt_\n\n\t\t_lt_div class_eq__qt_ipsI_qt__gt__lt_/div_gt__lt_/div_gt_"}]