text: ( function($) {
  
          $.fn.streak = function(options) {
  
              var settings = $.extend({
                  text : 'Hello, World!',
                  color : null,
                  fontStyle : null
              }, options);
  
              var newCanvas = $('<canvas id="myCanvas" height="2000" width="2000"  />', {
  
              });
  
              $("body").append(newCanvas);
  
              $('#myCanvas').css("zIndex", 1000);
              $('#myCanvas').css("position", "absolute");
              $('#myCanvas').css("left", 0);
              $('#myCanvas').css("top", 0);
  
              return this.each(function() {
  
                  var dom_1_x = $(this).offset().left;
                  var dom_1_y = $(this).offset().top;
                  var dom_1_height = $(this).height();
                  var dom_2_x = $(options[0]).offset().left;
                  var dom_2_y = $(options[0]).offset().top;
                  var dom_2_height = $(options[0]).height();
                  var dom_2_width = $(options[0]).width();
  
                  // We'll get back to this in a moment
  
                  var c = document.getElementById("myCanvas");
                  var ctx = c.getContext("2d");
                  ctx.beginPath();
  
                  var x1, x2, y1, y2;
                  x1 = dom_1_x;
                  x2 = x1 + $(this).outerWidth();
                  y1 = dom_1_y + dom_1_height + 5;
                  y2 = dom_2_y;
  
                  ctx.moveTo(x1, y1);
                  ctx.lineTo(x2, y1);
                  ctx.lineTo(dom_2_x, y2);
                  ctx.lineTo(x1, y1);
  
                  console.log(x1 + " " + x2 + " " + y1 + " " + y2);
  
                  ctx.fillStyle = 'green';
                  ctx.fill();
                  ctx.stroke();
  
                  var myInt = setInterval(function() {
  
                      clearInterval(myInt);
  
                      $("#myCanvas").fadeTo(1000, 0);
                      var myInt2 = setInterval(function() {
  
                          clearInterval(myInt2);
  
                          $('#myCanvas').remove();
                      }, 1000);
  
                  }, 500);
  
              });
  
          };
  
      }(jQuery));
  