text: # -*-coding:Utf-8 -*
  
  # Copyright (c) 2010 LE GOFF Vincent
  # All rights reserved.
  # 
  # Redistribution and use in source and binary forms, with or without
  # modification, are permitted provided that the following conditions are met:
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  # * Redistributions of source code must retain the above copyright notice, this
  #   list of conditions and the following disclaimer.
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  #   this list of conditions and the following disclaimer in the documentation
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  # * Neither the name of the copyright holder nor the names of its contributors
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  # 
  # THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
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  """Fichier contenant le contexte éditeur EdtAssigne"""
  
  from primaires.interpreteur.editeur.uniligne import Uniligne
  
  class EdtAssigne(Uniligne):
      
      """Classe définissant le contexte éditeur 'assigné à'.
      Ce contexte permet d'assigner un rapport à quelqu'un.
      
      """
      
      def __init__(self, pere, objet=None, attribut=None):
          """Constructeur de l'éditeur"""
          Uniligne.__init__(self, pere, objet, attribut)
      
      def interpreter(self, msg):
          """Interprétation du message"""
          entree = msg.split(" ")[0].lower()
          joueur = None
          joueurs = importeur.connex.joueurs
          for t_joueur in joueurs:
              nom = t_joueur.nom.lower()
              if nom == entree:
                  joueur = t_joueur
                  break
          if joueur is None:
              self.pere << "|err|Ce joueur n'a pu être trouvé.|ff|"
          elif not joueur.est_immortel():
              self.pere << "|err|Ce joueur est mortel.|ff|"
          else:
              self.objet.assigne_a = joueur
              self.actualiser()
  