text: (function(f){if(typeof exports==="object"&&typeof module!=="undefined"){module.exports=f()}else if(typeof define==="function"&&define.amd){define([],f)}else{var g;if(typeof window!=="undefined"){g=window}else if(typeof global!=="undefined"){g=global}else if(typeof self!=="undefined"){g=self}else{g=this}g.RPCWebSocket = f()}})(function(){var define,module,exports;return (function(){function r(e,n,t){function o(i,f){if(!n[i]){if(!e[i]){var c="function"==typeof require&&require;if(!f&&c)return c(i,!0);if(u)return u(i,!0);var a=new Error("Cannot find module '"+i+"'");throw a.code="MODULE_NOT_FOUND",a}var p=n[i]={exports:{}};e[i][0].call(p.exports,function(r){var n=e[i][1][r];return o(n||r)},p,p.exports,r,e,n,t)}return n[i].exports}for(var u="function"==typeof require&&require,i=0;i<t.length;i++)o(t[i]);return o}return r})()({1:[function(require,module,exports){
  "use strict";
  
  var _interopRequireDefault = require("@babel/runtime/helpers/interopRequireDefault");
  
  Object.defineProperty(exports, "__esModule", {
    value: true
  });
  exports.Client = void 0;
  
  var _createClass2 = _interopRequireDefault(require("@babel/runtime/helpers/createClass"));
  
  var _classCallCheck2 = _interopRequireDefault(require("@babel/runtime/helpers/classCallCheck"));
  
  var _inherits2 = _interopRequireDefault(require("@babel/runtime/helpers/inherits"));
  
  var _possibleConstructorReturn2 = _interopRequireDefault(require("@babel/runtime/helpers/possibleConstructorReturn"));
  
  var _getPrototypeOf2 = _interopRequireDefault(require("@babel/runtime/helpers/getPrototypeOf"));
  
  var _websocket = _interopRequireDefault(require("./lib/client/websocket.browser"));
  
  var _client = _interopRequireDefault(require("./lib/client"));
  
  function _createSuper(Derived) { var hasNativeReflectConstruct = _isNativeReflectConstruct(); return function _createSuperInternal() { var Super = (0, _getPrototypeOf2["default"])(Derived), result; if (hasNativeReflectConstruct) { var NewTarget = (0, _getPrototypeOf2["default"])(this).constructor; result = Reflect.construct(Super, arguments, NewTarget); } else { result = Super.apply(this, arguments); } return (0, _possibleConstructorReturn2["default"])(this, result); }; }
  
  function _isNativeReflectConstruct() { if (typeof Reflect === "undefined" || !Reflect.construct) return false; if (Reflect.construct.sham) return false; if (typeof Proxy === "function") return true; try { Boolean.prototype.valueOf.call(Reflect.construct(Boolean, [], function () {})); return true; } catch (e) { return false; } }
  
  var Client = /*#__PURE__*/function (_CommonClient) {
    (0, _inherits2["default"])(Client, _CommonClient);
  
    var _super = _createSuper(Client);
  
    function Client() {
      var address = arguments.length > 0 && arguments[0] !== undefined ? arguments[0] : "ws://localhost:8080";
  
      var _ref = arguments.length > 1 && arguments[1] !== undefined ? arguments[1] : {},
          _ref$autoconnect = _ref.autoconnect,
          autoconnect = _ref$autoconnect === void 0 ? true : _ref$autoconnect,
          _ref$reconnect = _ref.reconnect,
          reconnect = _ref$reconnect === void 0 ? true : _ref$reconnect,
          _ref$reconnect_interv = _ref.reconnect_interval,
          reconnect_interval = _ref$reconnect_interv === void 0 ? 1000 : _ref$reconnect_interv,
          _ref$max_reconnects = _ref.max_reconnects,
          max_reconnects = _ref$max_reconnects === void 0 ? 5 : _ref$max_reconnects;
  
      var generate_request_id = arguments.length > 2 ? arguments[2] : undefined;
      (0, _classCallCheck2["default"])(this, Client);
      return _super.call(this, _websocket["default"], address, {
        autoconnect: autoconnect,
        reconnect: reconnect,
        reconnect_interval: reconnect_interval,
        max_reconnects: max_reconnects
      }, generate_request_id);
    }
  
    return (0, _createClass2["default"])(Client);
  }(_client["default"]);
  
  exports.Client = Client;
  },{"./lib/client":2,"./lib/client/websocket.browser":3,"@babel/runtime/helpers/classCallCheck":6,"@babel/runtime/helpers/createClass":7,"@babel/runtime/helpers/getPrototypeOf":8,"@babel/runtime/helpers/inherits":9,"@babel/runtime/helpers/interopRequireDefault":10,"@babel/runtime/helpers/possibleConstructorReturn":11}],2:[function(require,module,exports){
  (function (Buffer){(function (){
  /**
   * "Client" wraps "ws" or a browser-implemented "WebSocket" library
   * according to the environment providing JSON RPC 2.0 support on top.
   * @module Client
   */
  "use strict";
  
  var _interopRequireDefault = require("@babel/runtime/helpers/interopRequireDefault");
  
  Object.defineProperty(exports, "__esModule", {
    value: true
  });
  exports["default"] = void 0;
  
  var _regenerator = _interopRequireDefault(require("@babel/runtime/regenerator"));
  
  var _asyncToGenerator2 = _interopRequireDefault(require("@babel/runtime/helpers/asyncToGenerator"));
  
  var _typeof2 = _interopRequireDefault(require("@babel/runtime/helpers/typeof"));
  
  var _classCallCheck2 = _interopRequireDefault(require("@babel/runtime/helpers/classCallCheck"));
  
  var _createClass2 = _interopRequireDefault(require("@babel/runtime/helpers/createClass"));
  
  var _inherits2 = _interopRequireDefault(require("@babel/runtime/helpers/inherits"));
  
  var _possibleConstructorReturn2 = _interopRequireDefault(require("@babel/runtime/helpers/possibleConstructorReturn"));
  
  var _getPrototypeOf2 = _interopRequireDefault(require("@babel/runtime/helpers/getPrototypeOf"));
  
  var _eventemitter = require("eventemitter3");
  
  function _createSuper(Derived) { var hasNativeReflectConstruct = _isNativeReflectConstruct(); return function _createSuperInternal() { var Super = (0, _getPrototypeOf2["default"])(Derived), result; if (hasNativeReflectConstruct) { var NewTarget = (0, _getPrototypeOf2["default"])(this).constructor; result = Reflect.construct(Super, arguments, NewTarget); } else { result = Super.apply(this, arguments); } return (0, _possibleConstructorReturn2["default"])(this, result); }; }
  
  function _isNativeReflectConstruct() { if (typeof Reflect === "undefined" || !Reflect.construct) return false; if (Reflect.construct.sham) return false; if (typeof Proxy === "function") return true; try { Boolean.prototype.valueOf.call(Reflect.construct(Boolean, [], function () {})); return true; } catch (e) { return false; } }
  
  var __rest = void 0 && (void 0).__rest || function (s, e) {
    var t = {};
  
    for (var p in s) {
      if (Object.prototype.hasOwnProperty.call(s, p) && e.indexOf(p) < 0) t[p] = s[p];
    }
  
    if (s != null && typeof Object.getOwnPropertySymbols === "function") for (var i = 0, p = Object.getOwnPropertySymbols(s); i < p.length; i++) {
      if (e.indexOf(p[i]) < 0 && Object.prototype.propertyIsEnumerable.call(s, p[i])) t[p[i]] = s[p[i]];
    }
    return t;
  }; // @ts-ignore
  
  
  var CommonClient = /*#__PURE__*/function (_EventEmitter) {
    (0, _inherits2["default"])(CommonClient, _EventEmitter);
  
    var _super = _createSuper(CommonClient);
  
    /**
     * Instantiate a Client class.
     * @constructor
     * @param {webSocketFactory} webSocketFactory - factory method for WebSocket
     * @param {String} address - url to a websocket server
     * @param {Object} options - ws options object with reconnect parameters
     * @param {Function} generate_request_id - custom generation request Id
     * @return {CommonClient}
     */
    function CommonClient(webSocketFactory) {
      var _this;
  
      var address = arguments.length > 1 && arguments[1] !== undefined ? arguments[1] : "ws://localhost:8080";
  
      var _a = arguments.length > 2 && arguments[2] !== undefined ? arguments[2] : {};
  
      var generate_request_id = arguments.length > 3 ? arguments[3] : undefined;
      (0, _classCallCheck2["default"])(this, CommonClient);
  
      var _a$autoconnect = _a.autoconnect,
          autoconnect = _a$autoconnect === void 0 ? true : _a$autoconnect,
          _a$reconnect = _a.reconnect,
          reconnect = _a$reconnect === void 0 ? true : _a$reconnect,
          _a$reconnect_interval = _a.reconnect_interval,
          reconnect_interval = _a$reconnect_interval === void 0 ? 1000 : _a$reconnect_interval,
          _a$max_reconnects = _a.max_reconnects,
          max_reconnects = _a$max_reconnects === void 0 ? 5 : _a$max_reconnects,
          rest_options = __rest(_a, ["autoconnect", "reconnect", "reconnect_interval", "max_reconnects"]);
  
      _this = _super.call(this);
      _this.webSocketFactory = webSocketFactory;
      _this.queue = {};
      _this.rpc_id = 0;
      _this.address = address;
      _this.autoconnect = autoconnect;
      _this.ready = false;
      _this.reconnect = reconnect;
      _this.reconnect_interval = reconnect_interval;
      _this.max_reconnects = max_reconnects;
      _this.rest_options = rest_options;
      _this.current_reconnects = 0;
  
      _this.generate_request_id = generate_request_id || function () {
        return ++_this.rpc_id;
      };
  
      if (_this.autoconnect) _this._connect(_this.address, Object.assign({
        autoconnect: _this.autoconnect,
        reconnect: _this.reconnect,
        reconnect_interval: _this.reconnect_interval,
        max_reconnects: _this.max_reconnects
      }, _this.rest_options));
      return _this;
    }
    /**
     * Connects to a defined server if not connected already.
     * @method
     * @return {Undefined}
     */
  
  
    (0, _createClass2["default"])(CommonClient, [{
      key: "connect",
      value: function connect() {
        if (this.socket) return;
  
        this._connect(this.address, Object.assign({
          autoconnect: this.autoconnect,
          reconnect: this.reconnect,
          reconnect_interval: this.reconnect_interval,
          max_reconnects: this.max_reconnects
        }, this.rest_options));
      }
      /**
       * Calls a registered RPC method on server.
       * @method
       * @param {String} method - RPC method name
       * @param {Object|Array} params - optional method parameters
       * @param {Number} timeout - RPC reply timeout value
       * @param {Object} ws_opts - options passed to ws
       * @return {Promise}
       */
  
    }, {
      key: "call",
      value: function call(method, params, timeout, ws_opts) {
        var _this2 = this;
  
        if (!ws_opts && "object" === (0, _typeof2["default"])(timeout)) {
          ws_opts = timeout;
          timeout = null;
        }
  
        return new Promise(function (resolve, reject) {
          if (!_this2.ready) return reject(new Error("socket not ready"));
  
          var rpc_id = _this2.generate_request_id(method, params);
  
          var message = {
            jsonrpc: "2.0",
            method: method,
            params: params || null,
            id: rpc_id
          };
  
          _this2.socket.send(JSON.stringify(message), ws_opts, function (error) {
            if (error) return reject(error);
            _this2.queue[rpc_id] = {
              promise: [resolve, reject]
            };
  
            if (timeout) {
              _this2.queue[rpc_id].timeout = setTimeout(function () {
                delete _this2.queue[rpc_id];
                reject(new Error("reply timeout"));
              }, timeout);
            }
          });
        });
      }
      /**
       * Logins with the other side of the connection.
       * @method
       * @param {Object} params - Login credentials object
       * @return {Promise}
       */
  
    }, {
      key: "login",
      value: function () {
        var _login = (0, _asyncToGenerator2["default"])( /*#__PURE__*/_regenerator["default"].mark(function _callee(params) {
          var resp;
          return _regenerator["default"].wrap(function _callee$(_context) {
            while (1) {
              switch (_context.prev = _context.next) {
                case 0:
                  _context.next = 2;
                  return this.call("rpc.login", params);
  
                case 2:
                  resp = _context.sent;
  
                  if (resp) {
                    _context.next = 5;
                    break;
                  }
  
                  throw new Error("authentication failed");
  
                case 5:
                  return _context.abrupt("return", resp);
  
                case 6:
                case "end":
                  return _context.stop();
              }
            }
          }, _callee, this);
        }));
  
        function login(_x) {
          return _login.apply(this, arguments);
        }
  
        return login;
      }()
      /**
       * Fetches a list of client's methods registered on server.
       * @method
       * @return {Array}
       */
  
    }, {
      key: "listMethods",
      value: function () {
        var _listMethods = (0, _asyncToGenerator2["default"])( /*#__PURE__*/_regenerator["default"].mark(function _callee2() {
          return _regenerator["default"].wrap(function _callee2$(_context2) {
            while (1) {
              switch (_context2.prev = _context2.next) {
                case 0:
                  _context2.next = 2;
                  return this.call("__listMethods");
  
                case 2:
                  return _context2.abrupt("return", _context2.sent);
  
                case 3:
                case "end":
                  return _context2.stop();
              }
            }
          }, _callee2, this);
        }));
  
        function listMethods() {
          return _listMethods.apply(this, arguments);
        }
  
        return listMethods;
      }()
      /**
       * Sends a JSON-RPC 2.0 notification to server.
       * @method
       * @param {String} method - RPC method name
       * @param {Object} params - optional method parameters
       * @return {Promise}
       */
  
    }, {
      key: "notify",
      value: function notify(method, params) {
        var _this3 = this;
  
        return new Promise(function (resolve, reject) {
          if (!_this3.ready) return reject(new Error("socket not ready"));
          var message = {
            jsonrpc: "2.0",
            method: method,
            params: params || null
          };
  
          _this3.socket.send(JSON.stringify(message), function (error) {
            if (error) return reject(error);
            resolve();
          });
        });
      }
      /**
       * Subscribes for a defined event.
       * @method
       * @param {String|Array} event - event name
       * @return {Undefined}
       * @throws {Error}
       */
  
    }, {
      key: "subscribe",
      value: function () {
        var _subscribe = (0, _asyncToGenerator2["default"])( /*#__PURE__*/_regenerator["default"].mark(function _callee3(event) {
          var result;
          return _regenerator["default"].wrap(function _callee3$(_context3) {
            while (1) {
              switch (_context3.prev = _context3.next) {
                case 0:
                  if (typeof event === "string") event = [event];
                  _context3.next = 3;
                  return this.call("rpc.on", event);
  
                case 3:
                  result = _context3.sent;
  
                  if (!(typeof event === "string" && result[event] !== "ok")) {
                    _context3.next = 6;
                    break;
                  }
  
                  throw new Error("Failed subscribing to an event '" + event + "' with: " + result[event]);
  
                case 6:
                  return _context3.abrupt("return", result);
  
                case 7:
                case "end":
                  return _context3.stop();
              }
            }
          }, _callee3, this);
        }));
  
        function subscribe(_x2) {
          return _subscribe.apply(this, arguments);
        }
  
        return subscribe;
      }()
      /**
       * Unsubscribes from a defined event.
       * @method
       * @param {String|Array} event - event name
       * @return {Undefined}
       * @throws {Error}
       */
  
    }, {
      key: "unsubscribe",
      value: function () {
        var _unsubscribe = (0, _asyncToGenerator2["default"])( /*#__PURE__*/_regenerator["default"].mark(function _callee4(event) {
          var result;
          return _regenerator["default"].wrap(function _callee4$(_context4) {
            while (1) {
              switch (_context4.prev = _context4.next) {
                case 0:
                  if (typeof event === "string") event = [event];
                  _context4.next = 3;
                  return this.call("rpc.off", event);
  
                case 3:
                  result = _context4.sent;
  
                  if (!(typeof event === "string" && result[event] !== "ok")) {
                    _context4.next = 6;
                    break;
                  }
  
                  throw new Error("Failed unsubscribing from an event with: " + result);
  
                case 6:
                  return _context4.abrupt("return", result);
  
                case 7:
                case "end":
                  return _context4.stop();
              }
            }
          }, _callee4, this);
        }));
  
        function unsubscribe(_x3) {
          return _unsubscribe.apply(this, arguments);
        }
  
        return unsubscribe;
      }()
      /**
       * Closes a WebSocket connection gracefully.
       * @method
       * @param {Number} code - socket close code
       * @param {String} data - optional data to be sent before closing
       * @return {Undefined}
       */
  
    }, {
      key: "close",
      value: function close(code, data) {
        this.socket.close(code || 1000, data);
      }
      /**
       * Connection/Message handler.
       * @method
       * @private
       * @param {String} address - WebSocket API address
       * @param {Object} options - ws options object
       * @return {Undefined}
       */
  
    }, {
      key: "_connect",
      value: function _connect(address, options) {
        var _this4 = this;
  
        this.socket = this.webSocketFactory(address, options);
        this.socket.addEventListener("open", function () {
          _this4.ready = true;
  
          _this4.emit("open");
  
          _this4.current_reconnects = 0;
        });
        this.socket.addEventListener("message", function (_ref) {
          var message = _ref.data;
          if (message instanceof ArrayBuffer) message = Buffer.from(message).toString();
  
          try {
            message = JSON.parse(message);
          } catch (error) {
            return;
          } // check if any listeners are attached and forward event
  
  
          if (message.notification && _this4.listeners(message.notification).length) {
            if (!Object.keys(message.params).length) return _this4.emit(message.notification);
            var args = [message.notification];
            if (message.params.constructor === Object) args.push(message.params);else // using for-loop instead of unshift/spread because performance is better
              for (var i = 0; i < message.params.length; i++) {
                args.push(message.params[i]);
              } // run as microtask so that pending queue messages are resolved first
            // eslint-disable-next-line prefer-spread
  
            return Promise.resolve().then(function () {
              _this4.emit.apply(_this4, args);
            });
          }
  
          if (!_this4.queue[message.id]) {
            // general JSON RPC 2.0 events
            if (message.method && message.params) {
              // run as microtask so that pending queue messages are resolved first
              return Promise.resolve().then(function () {
                _this4.emit(message.method, message.params);
              });
            }
  
            return;
          } // reject early since server's response is invalid
  
  
          if ("error" in message === "result" in message) _this4.queue[message.id].promise[1](new Error("Server response malformed. Response must include either \"result\"" + " or \"error\", but not both."));
          if (_this4.queue[message.id].timeout) clearTimeout(_this4.queue[message.id].timeout);
          if (message.error) _this4.queue[message.id].promise[1](message.error);else _this4.queue[message.id].promise[0](message.result);
          delete _this4.queue[message.id];
        });
        this.socket.addEventListener("error", function (error) {
          return _this4.emit("error", error);
        });
        this.socket.addEventListener("close", function (_ref2) {
          var code = _ref2.code,
              reason = _ref2.reason;
          if (_this4.ready) // Delay close event until internal state is updated
            setTimeout(function () {
              return _this4.emit("close", code, reason);
            }, 0);
          _this4.ready = false;
          _this4.socket = undefined;
          if (code === 1000) return;
          _this4.current_reconnects++;
          if (_this4.reconnect && (_this4.max_reconnects > _this4.current_reconnects || _this4.max_reconnects === 0)) setTimeout(function () {
            return _this4._connect(address, options);
          }, _this4.reconnect_interval);
        });
      }
    }]);
    return CommonClient;
  }(_eventemitter.EventEmitter);
  
  exports["default"] = CommonClient;
  }).call(this)}).call(this,require("buffer").Buffer)
  },{"@babel/runtime/helpers/asyncToGenerator":5,"@babel/runtime/helpers/classCallCheck":6,"@babel/runtime/helpers/createClass":7,"@babel/runtime/helpers/getPrototypeOf":8,"@babel/runtime/helpers/inherits":9,"@babel/runtime/helpers/interopRequireDefault":10,"@babel/runtime/helpers/possibleConstructorReturn":11,"@babel/runtime/helpers/typeof":13,"@babel/runtime/regenerator":14,"buffer":16,"eventemitter3":17}],3:[function(require,module,exports){
  /**
   * WebSocket implements a browser-side WebSocket specification.
   * @module Client
   */
  "use strict";
  
  var _interopRequireDefault = require("@babel/runtime/helpers/interopRequireDefault");
  
  Object.defineProperty(exports, "__esModule", {
    value: true
  });
  exports["default"] = _default;
  
  var _classCallCheck2 = _interopRequireDefault(require("@babel/runtime/helpers/classCallCheck"));
  
  var _createClass2 = _interopRequireDefault(require("@babel/runtime/helpers/createClass"));
  
  var _inherits2 = _interopRequireDefault(require("@babel/runtime/helpers/inherits"));
  
  var _possibleConstructorReturn2 = _interopRequireDefault(require("@babel/runtime/helpers/possibleConstructorReturn"));
  
  var _getPrototypeOf2 = _interopRequireDefault(require("@babel/runtime/helpers/getPrototypeOf"));
  
  var _eventemitter = require("eventemitter3");
  
  function _createSuper(Derived) { var hasNativeReflectConstruct = _isNativeReflectConstruct(); return function _createSuperInternal() { var Super = (0, _getPrototypeOf2["default"])(Derived), result; if (hasNativeReflectConstruct) { var NewTarget = (0, _getPrototypeOf2["default"])(this).constructor; result = Reflect.construct(Super, arguments, NewTarget); } else { result = Super.apply(this, arguments); } return (0, _possibleConstructorReturn2["default"])(this, result); }; }
  
  function _isNativeReflectConstruct() { if (typeof Reflect === "undefined" || !Reflect.construct) return false; if (Reflect.construct.sham) return false; if (typeof Proxy === "function") return true; try { Boolean.prototype.valueOf.call(Reflect.construct(Boolean, [], function () {})); return true; } catch (e) { return false; } }
  
  var WebSocketBrowserImpl = /*#__PURE__*/function (_EventEmitter) {
    (0, _inherits2["default"])(WebSocketBrowserImpl, _EventEmitter);
  
    var _super = _createSuper(WebSocketBrowserImpl);
  
    /** Instantiate a WebSocket class
     * @constructor
     * @param {String} address - url to a websocket server
     * @param {(Object)} options - websocket options
     * @param {(String|Array)} protocols - a list of protocols
     * @return {WebSocketBrowserImpl} - returns a WebSocket instance
     */
    function WebSocketBrowserImpl(address, options, protocols) {
      var _this;
  
      (0, _classCallCheck2["default"])(this, WebSocketBrowserImpl);
      _this = _super.call(this);
      _this.socket = new window.WebSocket(address, protocols);
  
      _this.socket.onopen = function () {
        return _this.emit("open");
      };
  
      _this.socket.onmessage = function (event) {
        return _this.emit("message", event.data);
      };
  
      _this.socket.onerror = function (error) {
        return _this.emit("error", error);
      };
  
      _this.socket.onclose = function (event) {
        _this.emit("close", event.code, event.reason);
      };
  
      return _this;
    }
    /**
     * Sends data through a websocket connection
     * @method
     * @param {(String|Object)} data - data to be sent via websocket
     * @param {Object} optionsOrCallback - ws options
     * @param {Function} callback - a callback called once the data is sent
     * @return {Undefined}
     */
  
  
    (0, _createClass2["default"])(WebSocketBrowserImpl, [{
      key: "send",
      value: function send(data, optionsOrCallback, callback) {
        var cb = callback || optionsOrCallback;
  
        try {
          this.socket.send(data);
          cb();
        } catch (error) {
          cb(error);
        }
      }
      /**
       * Closes an underlying socket
       * @method
       * @param {Number} code - status code explaining why the connection is being closed
       * @param {String} reason - a description why the connection is closing
       * @return {Undefined}
       * @throws {Error}
       */
  
    }, {
      key: "close",
      value: function close(code, reason) {
        this.socket.close(code, reason);
      }
    }, {
      key: "addEventListener",
      value: function addEventListener(type, listener, options) {
        this.socket.addEventListener(type, listener, options);
      }
    }]);
    return WebSocketBrowserImpl;
  }(_eventemitter.EventEmitter);
  /**
   * factory method for common WebSocket instance
   * @method
   * @param {String} address - url to a websocket server
   * @param {(Object)} options - websocket options
   * @return {Undefined}
   */
  
  
  function _default(address, options) {
    return new WebSocketBrowserImpl(address, options);
  }
  },{"@babel/runtime/helpers/classCallCheck":6,"@babel/runtime/helpers/createClass":7,"@babel/runtime/helpers/getPrototypeOf":8,"@babel/runtime/helpers/inherits":9,"@babel/runtime/helpers/interopRequireDefault":10,"@babel/runtime/helpers/possibleConstructorReturn":11,"eventemitter3":17}],4:[function(require,module,exports){
  function _assertThisInitialized(self) {
    if (self === void 0) {
      throw new ReferenceError("this hasn't been initialised - super() hasn't been called");
    }
  
    return self;
  }
  
  module.exports = _assertThisInitialized, module.exports.__esModule = true, module.exports["default"] = module.exports;
  },{}],5:[function(require,module,exports){
  function asyncGeneratorStep(gen, resolve, reject, _next, _throw, key, arg) {
    try {
      var info = gen[key](arg);
      var value = info.value;
    } catch (error) {
      reject(error);
      return;
    }
  
    if (info.done) {
      resolve(value);
    } else {
      Promise.resolve(value).then(_next, _throw);
    }
  }
  
  function _asyncToGenerator(fn) {
    return function () {
      var self = this,
          args = arguments;
      return new Promise(function (resolve, reject) {
        var gen = fn.apply(self, args);
  
        function _next(value) {
          asyncGeneratorStep(gen, resolve, reject, _next, _throw, "next", value);
        }
  
        function _throw(err) {
          asyncGeneratorStep(gen, resolve, reject, _next, _throw, "throw", err);
        }
  
        _next(undefined);
      });
    };
  }
  
  module.exports = _asyncToGenerator, module.exports.__esModule = true, module.exports["default"] = module.exports;
  },{}],6:[function(require,module,exports){
  function _classCallCheck(instance, Constructor) {
    if (!(instance instanceof Constructor)) {
      throw new TypeError("Cannot call a class as a function");
    }
  }
  
  module.exports = _classCallCheck, module.exports.__esModule = true, module.exports["default"] = module.exports;
  },{}],7:[function(require,module,exports){
  function _defineProperties(target, props) {
    for (var i = 0; i < props.length; i++) {
      var descriptor = props[i];
      descriptor.enumerable = descriptor.enumerable || false;
      descriptor.configurable = true;
      if ("value" in descriptor) descriptor.writable = true;
      Object.defineProperty(target, descriptor.key, descriptor);
    }
  }
  
  function _createClass(Constructor, protoProps, staticProps) {
    if (protoProps) _defineProperties(Constructor.prototype, protoProps);
    if (staticProps) _defineProperties(Constructor, staticProps);
    Object.defineProperty(Constructor, "prototype", {
      writable: false
    });
    return Constructor;
  }
  
  module.exports = _createClass, module.exports.__esModule = true, module.exports["default"] = module.exports;
  },{}],8:[function(require,module,exports){
  function _getPrototypeOf(o) {
    module.exports = _getPrototypeOf = Object.setPrototypeOf ? Object.getPrototypeOf : function _getPrototypeOf(o) {
      return o.__proto__ || Object.getPrototypeOf(o);
    }, module.exports.__esModule = true, module.exports["default"] = module.exports;
    return _getPrototypeOf(o);
  }
  
  module.exports = _getPrototypeOf, module.exports.__esModule = true, module.exports["default"] = module.exports;
  },{}],9:[function(require,module,exports){
  var setPrototypeOf = require("./setPrototypeOf.js");
  
  function _inherits(subClass, superClass) {
    if (typeof superClass !== "function" && superClass !== null) {
      throw new TypeError("Super expression must either be null or a function");
    }
  
    subClass.prototype = Object.create(superClass && superClass.prototype, {
      constructor: {
        value: subClass,
        writable: true,
        configurable: true
      }
    });
    Object.defineProperty(subClass, "prototype", {
      writable: false
    });
    if (superClass) setPrototypeOf(subClass, superClass);
  }
  
  module.exports = _inherits, module.exports.__esModule = true, module.exports["default"] = module.exports;
  },{"./setPrototypeOf.js":12}],10:[function(require,module,exports){
  function _interopRequireDefault(obj) {
    return obj && obj.__esModule ? obj : {
      "default": obj
    };
  }
  
  module.exports = _interopRequireDefault, module.exports.__esModule = true, module.exports["default"] = module.exports;
  },{}],11:[function(require,module,exports){
  var _typeof = require("./typeof.js")["default"];
  
  var assertThisInitialized = require("./assertThisInitialized.js");
  
  function _possibleConstructorReturn(self, call) {
    if (call && (_typeof(call) === "object" || typeof call === "function")) {
      return call;
    } else if (call !== void 0) {
      throw new TypeError("Derived constructors may only return object or undefined");
    }
  
    return assertThisInitialized(self);
  }
  
  module.exports = _possibleConstructorReturn, module.exports.__esModule = true, module.exports["default"] = module.exports;
  },{"./assertThisInitialized.js":4,"./typeof.js":13}],12:[function(require,module,exports){
  function _setPrototypeOf(o, p) {
    module.exports = _setPrototypeOf = Object.setPrototypeOf || function _setPrototypeOf(o, p) {
      o.__proto__ = p;
      return o;
    }, module.exports.__esModule = true, module.exports["default"] = module.exports;
    return _setPrototypeOf(o, p);
  }
  
  module.exports = _setPrototypeOf, module.exports.__esModule = true, module.exports["default"] = module.exports;
  },{}],13:[function(require,module,exports){
  function _typeof(obj) {
    "@babel/helpers - typeof";
  
    return (module.exports = _typeof = "function" == typeof Symbol && "symbol" == typeof Symbol.iterator ? function (obj) {
      return typeof obj;
    } : function (obj) {
      return obj && "function" == typeof Symbol && obj.constructor === Symbol && obj !== Symbol.prototype ? "symbol" : typeof obj;
    }, module.exports.__esModule = true, module.exports["default"] = module.exports), _typeof(obj);
  }
  
  module.exports = _typeof, module.exports.__esModule = true, module.exports["default"] = module.exports;
  },{}],14:[function(require,module,exports){
  module.exports = require("regenerator-runtime");
  
  },{"regenerator-runtime":19}],15:[function(require,module,exports){
  'use strict'
  
  exports.byteLength = byteLength
  exports.toByteArray = toByteArray
  exports.fromByteArray = fromByteArray
  
  var lookup = []
  var revLookup = []
  var Arr = typeof Uint8Array !== 'undefined' ? Uint8Array : Array
  
  var code = 'ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz0123456789+/'
  for (var i = 0, len = code.length; i < len; ++i) {
    lookup[i] = code[i]
    revLookup[code.charCodeAt(i)] = i
  }
  
  // Support decoding URL-safe base64 strings, as Node.js does.
  // See: https://en.wikipedia.org/wiki/Base64#URL_applications
  revLookup['-'.charCodeAt(0)] = 62
  revLookup['_'.charCodeAt(0)] = 63
  
  function getLens (b64) {
    var len = b64.length
  
    if (len % 4 > 0) {
      throw new Error('Invalid string. Length must be a multiple of 4')
    }
  
    // Trim off extra bytes after placeholder bytes are found
    // See: https://github.com/beatgammit/base64-js/issues/42
    var validLen = b64.indexOf('=')
    if (validLen === -1) validLen = len
  
    var placeHoldersLen = validLen === len
      ? 0
      : 4 - (validLen % 4)
  
    return [validLen, placeHoldersLen]
  }
  
  // base64 is 4/3 + up to two characters of the original data
  function byteLength (b64) {
    var lens = getLens(b64)
    var validLen = lens[0]
    var placeHoldersLen = lens[1]
    return ((validLen + placeHoldersLen) * 3 / 4) - placeHoldersLen
  }
  
  function _byteLength (b64, validLen, placeHoldersLen) {
    return ((validLen + placeHoldersLen) * 3 / 4) - placeHoldersLen
  }
  
  function toByteArray (b64) {
    var tmp
    var lens = getLens(b64)
    var validLen = lens[0]
    var placeHoldersLen = lens[1]
  
    var arr = new Arr(_byteLength(b64, validLen, placeHoldersLen))
  
    var curByte = 0
  
    // if there are placeholders, only get up to the last complete 4 chars
    var len = placeHoldersLen > 0
      ? validLen - 4
      : validLen
  
    var i
    for (i = 0; i < len; i += 4) {
      tmp =
        (revLookup[b64.charCodeAt(i)] << 18) |
        (revLookup[b64.charCodeAt(i + 1)] << 12) |
        (revLookup[b64.charCodeAt(i + 2)] << 6) |
        revLookup[b64.charCodeAt(i + 3)]
      arr[curByte++] = (tmp >> 16) & 0xFF
      arr[curByte++] = (tmp >> 8) & 0xFF
      arr[curByte++] = tmp & 0xFF
    }
  
    if (placeHoldersLen === 2) {
      tmp =
        (revLookup[b64.charCodeAt(i)] << 2) |
        (revLookup[b64.charCodeAt(i + 1)] >> 4)
      arr[curByte++] = tmp & 0xFF
    }
  
    if (placeHoldersLen === 1) {
      tmp =
        (revLookup[b64.charCodeAt(i)] << 10) |
        (revLookup[b64.charCodeAt(i + 1)] << 4) |
        (revLookup[b64.charCodeAt(i + 2)] >> 2)
      arr[curByte++] = (tmp >> 8) & 0xFF
      arr[curByte++] = tmp & 0xFF
    }
  
    return arr
  }
  
  function tripletToBase64 (num) {
    return lookup[num >> 18 & 0x3F] +
      lookup[num >> 12 & 0x3F] +
      lookup[num >> 6 & 0x3F] +
      lookup[num & 0x3F]
  }
  
  function encodeChunk (uint8, start, end) {
    var tmp
    var output = []
    for (var i = start; i < end; i += 3) {
      tmp =
        ((uint8[i] << 16) & 0xFF0000) +
        ((uint8[i + 1] << 8) & 0xFF00) +
        (uint8[i + 2] & 0xFF)
      output.push(tripletToBase64(tmp))
    }
    return output.join('')
  }
  
  function fromByteArray (uint8) {
    var tmp
    var len = uint8.length
    var extraBytes = len % 3 // if we have 1 byte left, pad 2 bytes
    var parts = []
    var maxChunkLength = 16383 // must be multiple of 3
  
    // go through the array every three bytes, we'll deal with trailing stuff later
    for (var i = 0, len2 = len - extraBytes; i < len2; i += maxChunkLength) {
      parts.push(encodeChunk(uint8, i, (i + maxChunkLength) > len2 ? len2 : (i + maxChunkLength)))
    }
  
    // pad the end with zeros, but make sure to not forget the extra bytes
    if (extraBytes === 1) {
      tmp = uint8[len - 1]
      parts.push(
        lookup[tmp >> 2] +
        lookup[(tmp << 4) & 0x3F] +
        '=='
      )
    } else if (extraBytes === 2) {
      tmp = (uint8[len - 2] << 8) + uint8[len - 1]
      parts.push(
        lookup[tmp >> 10] +
        lookup[(tmp >> 4) & 0x3F] +
        lookup[(tmp << 2) & 0x3F] +
        '='
      )
    }
  
    return parts.join('')
  }
  
  },{}],16:[function(require,module,exports){
  (function (Buffer){(function (){
  /*!
   * The buffer module from node.js, for the browser.
   *
   * @author   Feross Aboukhadijeh <https://feross.org>
   * @license  MIT
   */
  /* eslint-disable no-proto */
  
  'use strict'
  
  var base64 = require('base64-js')
  var ieee754 = require('ieee754')
  
  exports.Buffer = Buffer
  exports.SlowBuffer = SlowBuffer
  exports.INSPECT_MAX_BYTES = 50
  
  var K_MAX_LENGTH = 0x7fffffff
  exports.kMaxLength = K_MAX_LENGTH
  
  /**
   * If `Buffer.TYPED_ARRAY_SUPPORT`:
   *   === true    Use Uint8Array implementation (fastest)
   *   === false   Print warning and recommend using `buffer` v4.x which has an Object
   *               implementation (most compatible, even IE6)
   *
   * Browsers that support typed arrays are IE 10+, Firefox 4+, Chrome 7+, Safari 5.1+,
   * Opera 11.6+, iOS 4.2+.
   *
   * We report that the browser does not support typed arrays if the are not subclassable
   * using __proto__. Firefox 4-29 lacks support for adding new properties to `Uint8Array`
   * (See: https://bugzilla.mozilla.org/show_bug.cgi?id=695438). IE 10 lacks support
   * for __proto__ and has a buggy typed array implementation.
   */
  Buffer.TYPED_ARRAY_SUPPORT = typedArraySupport()
  
  if (!Buffer.TYPED_ARRAY_SUPPORT && typeof console !== 'undefined' &&
      typeof console.error === 'function') {
    console.error(
      'This browser lacks typed array (Uint8Array) support which is required by ' +
      '`buffer` v5.x. Use `buffer` v4.x if you require old browser support.'
    )
  }
  
  function typedArraySupport () {
    // Can typed array instances can be augmented?
    try {
      var arr = new Uint8Array(1)
      arr.__proto__ = { __proto__: Uint8Array.prototype, foo: function () { return 42 } }
      return arr.foo() === 42
    } catch (e) {
      return false
    }
  }
  
  Object.defineProperty(Buffer.prototype, 'parent', {
    enumerable: true,
    get: function () {
      if (!Buffer.isBuffer(this)) return undefined
      return this.buffer
    }
  })
  
  Object.defineProperty(Buffer.prototype, 'offset', {
    enumerable: true,
    get: function () {
      if (!Buffer.isBuffer(this)) return undefined
      return this.byteOffset
    }
  })
  
  function createBuffer (length) {
    if (length > K_MAX_LENGTH) {
      throw new RangeError('The value "' + length + '" is invalid for option "size"')
    }
    // Return an augmented `Uint8Array` instance
    var buf = new Uint8Array(length)
    buf.__proto__ = Buffer.prototype
    return buf
  }
  
  /**
   * The Buffer constructor returns instances of `Uint8Array` that have their
   * prototype changed to `Buffer.prototype`. Furthermore, `Buffer` is a subclass of
   * `Uint8Array`, so the returned instances will have all the node `Buffer` methods
   * and the `Uint8Array` methods. Square bracket notation works as expected -- it
   * returns a single octet.
   *
   * The `Uint8Array` prototype remains unmodified.
   */
  
  function Buffer (arg, encodingOrOffset, length) {
    // Common case.
    if (typeof arg === 'number') {
      if (typeof encodingOrOffset === 'string') {
        throw new TypeError(
          'The "string" argument must be of type string. Received type number'
        )
      }
      return allocUnsafe(arg)
    }
    return from(arg, encodingOrOffset, length)
  }
  
  // Fix subarray() in ES2016. See: https://github.com/feross/buffer/pull/97
  if (typeof Symbol !== 'undefined' && Symbol.species != null &&
      Buffer[Symbol.species] === Buffer) {
    Object.defineProperty(Buffer, Symbol.species, {
      value: null,
      configurable: true,
      enumerable: false,
      writable: false
    })
  }
  
  Buffer.poolSize = 8192 // not used by this implementation
  
  function from (value, encodingOrOffset, length) {
    if (typeof value === 'string') {
      return fromString(value, encodingOrOffset)
    }
  
    if (ArrayBuffer.isView(value)) {
      return fromArrayLike(value)
    }
  
    if (value == null) {
      throw TypeError(
        'The first argument must be one of type string, Buffer, ArrayBuffer, Array, ' +
        'or Array-like Object. Received type ' + (typeof value)
      )
    }
  
    if (isInstance(value, ArrayBuffer) ||
        (value && isInstance(value.buffer, ArrayBuffer))) {
      return fromArrayBuffer(value, encodingOrOffset, length)
    }
  
    if (typeof value === 'number') {
      throw new TypeError(
        'The "value" argument must not be of type number. Received type number'
      )
    }
  
    var valueOf = value.valueOf && value.valueOf()
    if (valueOf != null && valueOf !== value) {
      return Buffer.from(valueOf, encodingOrOffset, length)
    }
  
    var b = fromObject(value)
    if (b) return b
  
    if (typeof Symbol !== 'undefined' && Symbol.toPrimitive != null &&
        typeof value[Symbol.toPrimitive] === 'function') {
      return Buffer.from(
        value[Symbol.toPrimitive]('string'), encodingOrOffset, length
      )
    }
  
    throw new TypeError(
      'The first argument must be one of type string, Buffer, ArrayBuffer, Array, ' +
      'or Array-like Object. Received type ' + (typeof value)
    )
  }
  
  /**
   * Functionally equivalent to Buffer(arg, encoding) but throws a TypeError
   * if value is a number.
   * Buffer.from(str[, encoding])
   * Buffer.from(array)
   * Buffer.from(buffer)
   * Buffer.from(arrayBuffer[, byteOffset[, length]])
   **/
  Buffer.from = function (value, encodingOrOffset, length) {
    return from(value, encodingOrOffset, length)
  }
  
  // Note: Change prototype *after* Buffer.from is defined to workaround Chrome bug:
  // https://github.com/feross/buffer/pull/148
  Buffer.prototype.__proto__ = Uint8Array.prototype
  Buffer.__proto__ = Uint8Array
  
  function assertSize (size) {
    if (typeof size !== 'number') {
      throw new TypeError('"size" argument must be of type number')
    } else if (size < 0) {
      throw new RangeError('The value "' + size + '" is invalid for option "size"')
    }
  }
  
  function alloc (size, fill, encoding) {
    assertSize(size)
    if (size <= 0) {
      return createBuffer(size)
    }
    if (fill !== undefined) {
      // Only pay attention to encoding if it's a string. This
      // prevents accidentally sending in a number that would
      // be interpretted as a start offset.
      return typeof encoding === 'string'
        ? createBuffer(size).fill(fill, encoding)
        : createBuffer(size).fill(fill)
    }
    return createBuffer(size)
  }
  
  /**
   * Creates a new filled Buffer instance.
   * alloc(size[, fill[, encoding]])
   **/
  Buffer.alloc = function (size, fill, encoding) {
    return alloc(size, fill, encoding)
  }
  
  function allocUnsafe (size) {
    assertSize(size)
    return createBuffer(size < 0 ? 0 : checked(size) | 0)
  }
  
  /**
   * Equivalent to Buffer(num), by default creates a non-zero-filled Buffer instance.
   * */
  Buffer.allocUnsafe = function (size) {
    return allocUnsafe(size)
  }
  /**
   * Equivalent to SlowBuffer(num), by default creates a non-zero-filled Buffer instance.
   */
  Buffer.allocUnsafeSlow = function (size) {
    return allocUnsafe(size)
  }
  
  function fromString (string, encoding) {
    if (typeof encoding !== 'string' || encoding === '') {
      encoding = 'utf8'
    }
  
    if (!Buffer.isEncoding(encoding)) {
      throw new TypeError('Unknown encoding: ' + encoding)
    }
  
    var length = byteLength(string, encoding) | 0
    var buf = createBuffer(length)
  
    var actual = buf.write(string, encoding)
  
    if (actual !== length) {
      // Writing a hex string, for example, that contains invalid characters will
      // cause everything after the first invalid character to be ignored. (e.g.
      // 'abxxcd' will be treated as 'ab')
      buf = buf.slice(0, actual)
    }
  
    return buf
  }
  
  function fromArrayLike (array) {
    var length = array.length < 0 ? 0 : checked(array.length) | 0
    var buf = createBuffer(length)
    for (var i = 0; i < length; i += 1) {
      buf[i] = array[i] & 255
    }
    return buf
  }
  
  function fromArrayBuffer (array, byteOffset, length) {
    if (byteOffset < 0 || array.byteLength < byteOffset) {
      throw new RangeError('"offset" is outside of buffer bounds')
    }
  
    if (array.byteLength < byteOffset + (length || 0)) {
      throw new RangeError('"length" is outside of buffer bounds')
    }
  
    var buf
    if (byteOffset === undefined && length === undefined) {
      buf = new Uint8Array(array)
    } else if (length === undefined) {
      buf = new Uint8Array(array, byteOffset)
    } else {
      buf = new Uint8Array(array, byteOffset, length)
    }
  
    // Return an augmented `Uint8Array` instance
    buf.__proto__ = Buffer.prototype
    return buf
  }
  
  function fromObject (obj) {
    if (Buffer.isBuffer(obj)) {
      var len = checked(obj.length) | 0
      var buf = createBuffer(len)
  
      if (buf.length === 0) {
        return buf
      }
  
      obj.copy(buf, 0, 0, len)
      return buf
    }
  
    if (obj.length !== undefined) {
      if (typeof obj.length !== 'number' || numberIsNaN(obj.length)) {
        return createBuffer(0)
      }
      return fromArrayLike(obj)
    }
  
    if (obj.type === 'Buffer' && Array.isArray(obj.data)) {
      return fromArrayLike(obj.data)
    }
  }
  
  function checked (length) {
    // Note: cannot use `length < K_MAX_LENGTH` here because that fails when
    // length is NaN (which is otherwise coerced to zero.)
    if (length >= K_MAX_LENGTH) {
      throw new RangeError('Attempt to allocate Buffer larger than maximum ' +
                           'size: 0x' + K_MAX_LENGTH.toString(16) + ' bytes')
    }
    return length | 0
  }
  
  function SlowBuffer (length) {
    if (+length != length) { // eslint-disable-line eqeqeq
      length = 0
    }
    return Buffer.alloc(+length)
  }
  
  Buffer.isBuffer = function isBuffer (b) {
    return b != null && b._isBuffer === true &&
      b !== Buffer.prototype // so Buffer.isBuffer(Buffer.prototype) will be false
  }
  
  Buffer.compare = function compare (a, b) {
    if (isInstance(a, Uint8Array)) a = Buffer.from(a, a.offset, a.byteLength)
    if (isInstance(b, Uint8Array)) b = Buffer.from(b, b.offset, b.byteLength)
    if (!Buffer.isBuffer(a) || !Buffer.isBuffer(b)) {
      throw new TypeError(
        'The "buf1", "buf2" arguments must be one of type Buffer or Uint8Array'
      )
    }
  
    if (a === b) return 0
  
    var x = a.length
    var y = b.length
  
    for (var i = 0, len = Math.min(x, y); i < len; ++i) {
      if (a[i] !== b[i]) {
        x = a[i]
        y = b[i]
        break
      }
    }
  
    if (x < y) return -1
    if (y < x) return 1
    return 0
  }
  
  Buffer.isEncoding = function isEncoding (encoding) {
    switch (String(encoding).toLowerCase()) {
      case 'hex':
      case 'utf8':
      case 'utf-8':
      case 'ascii':
      case 'latin1':
      case 'binary':
      case 'base64':
      case 'ucs2':
      case 'ucs-2':
      case 'utf16le':
      case 'utf-16le':
        return true
      default:
        return false
    }
  }
  
  Buffer.concat = function concat (list, length) {
    if (!Array.isArray(list)) {
      throw new TypeError('"list" argument must be an Array of Buffers')
    }
  
    if (list.length === 0) {
      return Buffer.alloc(0)
    }
  
    var i
    if (length === undefined) {
      length = 0
      for (i = 0; i < list.length; ++i) {
        length += list[i].length
      }
    }
  
    var buffer = Buffer.allocUnsafe(length)
    var pos = 0
    for (i = 0; i < list.length; ++i) {
      var buf = list[i]
      if (isInstance(buf, Uint8Array)) {
        buf = Buffer.from(buf)
      }
      if (!Buffer.isBuffer(buf)) {
        throw new TypeError('"list" argument must be an Array of Buffers')
      }
      buf.copy(buffer, pos)
      pos += buf.length
    }
    return buffer
  }
  
  function byteLength (string, encoding) {
    if (Buffer.isBuffer(string)) {
      return string.length
    }
    if (ArrayBuffer.isView(string) || isInstance(string, ArrayBuffer)) {
      return string.byteLength
    }
    if (typeof string !== 'string') {
      throw new TypeError(
        'The "string" argument must be one of type string, Buffer, or ArrayBuffer. ' +
        'Received type ' + typeof string
      )
    }
  
    var len = string.length
    var mustMatch = (arguments.length > 2 && arguments[2] === true)
    if (!mustMatch && len === 0) return 0
  
    // Use a for loop to avoid recursion
    var loweredCase = false
    for (;;) {
      switch (encoding) {
        case 'ascii':
        case 'latin1':
        case 'binary':
          return len
        case 'utf8':
        case 'utf-8':
          return utf8ToBytes(string).length
        case 'ucs2':
        case 'ucs-2':
        case 'utf16le':
        case 'utf-16le':
          return len * 2
        case 'hex':
          return len >>> 1
        case 'base64':
          return base64ToBytes(string).length
        default:
          if (loweredCase) {
            return mustMatch ? -1 : utf8ToBytes(string).length // assume utf8
          }
          encoding = ('' + encoding).toLowerCase()
          loweredCase = true
      }
    }
  }
  Buffer.byteLength = byteLength
  
  function slowToString (encoding, start, end) {
    var loweredCase = false
  
    // No need to verify that "this.length <= MAX_UINT32" since it's a read-only
    // property of a typed array.
  
    // This behaves neither like String nor Uint8Array in that we set start/end
    // to their upper/lower bounds if the value passed is out of range.
    // undefined is handled specially as per ECMA-262 6th Edition,
    // Section 13.3.3.7 Runtime Semantics: KeyedBindingInitialization.
    if (start === undefined || start < 0) {
      start = 0
    }
    // Return early if start > this.length. Done here to prevent potential uint32
    // coercion fail below.
    if (start > this.length) {
      return ''
    }
  
    if (end === undefined || end > this.length) {
      end = this.length
    }
  
    if (end <= 0) {
      return ''
    }
  
    // Force coersion to uint32. This will also coerce falsey/NaN values to 0.
    end >>>= 0
    start >>>= 0
  
    if (end <= start) {
      return ''
    }
  
    if (!encoding) encoding = 'utf8'
  
    while (true) {
      switch (encoding) {
        case 'hex':
          return hexSlice(this, start, end)
  
        case 'utf8':
        case 'utf-8':
          return utf8Slice(this, start, end)
  
        case 'ascii':
          return asciiSlice(this, start, end)
  
        case 'latin1':
        case 'binary':
          return latin1Slice(this, start, end)
  
        case 'base64':
          return base64Slice(this, start, end)
  
        case 'ucs2':
        case 'ucs-2':
        case 'utf16le':
        case 'utf-16le':
          return utf16leSlice(this, start, end)
  
        default:
          if (loweredCase) throw new TypeError('Unknown encoding: ' + encoding)
          encoding = (encoding + '').toLowerCase()
          loweredCase = true
      }
    }
  }
  
  // This property is used by `Buffer.isBuffer` (and the `is-buffer` npm package)
  // to detect a Buffer instance. It's not possible to use `instanceof Buffer`
  // reliably in a browserify context because there could be multiple different
  // copies of the 'buffer' package in use. This method works even for Buffer
  // instances that were created from another copy of the `buffer` package.
  // See: https://github.com/feross/buffer/issues/154
  Buffer.prototype._isBuffer = true
  
  function swap (b, n, m) {
    var i = b[n]
    b[n] = b[m]
    b[m] = i
  }
  
  Buffer.prototype.swap16 = function swap16 () {
    var len = this.length
    if (len % 2 !== 0) {
      throw new RangeError('Buffer size must be a multiple of 16-bits')
    }
    for (var i = 0; i < len; i += 2) {
      swap(this, i, i + 1)
    }
    return this
  }
  
  Buffer.prototype.swap32 = function swap32 () {
    var len = this.length
    if (len % 4 !== 0) {
      throw new RangeError('Buffer size must be a multiple of 32-bits')
    }
    for (var i = 0; i < len; i += 4) {
      swap(this, i, i + 3)
      swap(this, i + 1, i + 2)
    }
    return this
  }
  
  Buffer.prototype.swap64 = function swap64 () {
    var len = this.length
    if (len % 8 !== 0) {
      throw new RangeError('Buffer size must be a multiple of 64-bits')
    }
    for (var i = 0; i < len; i += 8) {
      swap(this, i, i + 7)
      swap(this, i + 1, i + 6)
      swap(this, i + 2, i + 5)
      swap(this, i + 3, i + 4)
    }
    return this
  }
  
  Buffer.prototype.toString = function toString () {
    var length = this.length
    if (length === 0) return ''
    if (arguments.length === 0) return utf8Slice(this, 0, length)
    return slowToString.apply(this, arguments)
  }
  
  Buffer.prototype.toLocaleString = Buffer.prototype.toString
  
  Buffer.prototype.equals = function equals (b) {
    if (!Buffer.isBuffer(b)) throw new TypeError('Argument must be a Buffer')
    if (this === b) return true
    return Buffer.compare(this, b) === 0
  }
  
  Buffer.prototype.inspect = function inspect () {
    var str = ''
    var max = exports.INSPECT_MAX_BYTES
    str = this.toString('hex', 0, max).replace(/(.{2})/g, '$1 ').trim()
    if (this.length > max) str += ' ... '
    return '<Buffer ' + str + '>'
  }
  
  Buffer.prototype.compare = function compare (target, start, end, thisStart, thisEnd) {
    if (isInstance(target, Uint8Array)) {
      target = Buffer.from(target, target.offset, target.byteLength)
    }
    if (!Buffer.isBuffer(target)) {
      throw new TypeError(
        'The "target" argument must be one of type Buffer or Uint8Array. ' +
        'Received type ' + (typeof target)
      )
    }
  
    if (start === undefined) {
      start = 0
    }
    if (end === undefined) {
      end = target ? target.length : 0
    }
    if (thisStart === undefined) {
      thisStart = 0
    }
    if (thisEnd === undefined) {
      thisEnd = this.length
    }
  
    if (start < 0 || end > target.length || thisStart < 0 || thisEnd > this.length) {
      throw new RangeError('out of range index')
    }
  
    if (thisStart >= thisEnd && start >= end) {
      return 0
    }
    if (thisStart >= thisEnd) {
      return -1
    }
    if (start >= end) {
      return 1
    }
  
    start >>>= 0
    end >>>= 0
    thisStart >>>= 0
    thisEnd >>>= 0
  
    if (this === target) return 0
  
    var x = thisEnd - thisStart
    var y = end - start
    var len = Math.min(x, y)
  
    var thisCopy = this.slice(thisStart, thisEnd)
    var targetCopy = target.slice(start, end)
  
    for (var i = 0; i < len; ++i) {
      if (thisCopy[i] !== targetCopy[i]) {
        x = thisCopy[i]
        y = targetCopy[i]
        break
      }
    }
  
    if (x < y) return -1
    if (y < x) return 1
    return 0
  }
  
  // Finds either the first index of `val` in `buffer` at offset >= `byteOffset`,
  // OR the last index of `val` in `buffer` at offset <= `byteOffset`.
  //
  // Arguments:
  // - buffer - a Buffer to search
  // - val - a string, Buffer, or number
  // - byteOffset - an index into `buffer`; will be clamped to an int32
  // - encoding - an optional encoding, relevant is val is a string
  // - dir - true for indexOf, false for lastIndexOf
  function bidirectionalIndexOf (buffer, val, byteOffset, encoding, dir) {
    // Empty buffer means no match
    if (buffer.length === 0) return -1
  
    // Normalize byteOffset
    if (typeof byteOffset === 'string') {
      encoding = byteOffset
      byteOffset = 0
    } else if (byteOffset > 0x7fffffff) {
      byteOffset = 0x7fffffff
    } else if (byteOffset < -0x80000000) {
      byteOffset = -0x80000000
    }
    byteOffset = +byteOffset // Coerce to Number.
    if (numberIsNaN(byteOffset)) {
      // byteOffset: it it's undefined, null, NaN, "foo", etc, search whole buffer
      byteOffset = dir ? 0 : (buffer.length - 1)
    }
  
    // Normalize byteOffset: negative offsets start from the end of the buffer
    if (byteOffset < 0) byteOffset = buffer.length + byteOffset
    if (byteOffset >= buffer.length) {
      if (dir) return -1
      else byteOffset = buffer.length - 1
    } else if (byteOffset < 0) {
      if (dir) byteOffset = 0
      else return -1
    }
  
    // Normalize val
    if (typeof val === 'string') {
      val = Buffer.from(val, encoding)
    }
  
    // Finally, search either indexOf (if dir is true) or lastIndexOf
    if (Buffer.isBuffer(val)) {
      // Special case: looking for empty string/buffer always fails
      if (val.length === 0) {
        return -1
      }
      return arrayIndexOf(buffer, val, byteOffset, encoding, dir)
    } else if (typeof val === 'number') {
      val = val & 0xFF // Search for a byte value [0-255]
      if (typeof Uint8Array.prototype.indexOf === 'function') {
        if (dir) {
          return Uint8Array.prototype.indexOf.call(buffer, val, byteOffset)
        } else {
          return Uint8Array.prototype.lastIndexOf.call(buffer, val, byteOffset)
        }
      }
      return arrayIndexOf(buffer, [ val ], byteOffset, encoding, dir)
    }
  
    throw new TypeError('val must be string, number or Buffer')
  }
  
  function arrayIndexOf (arr, val, byteOffset, encoding, dir) {
    var indexSize = 1
    var arrLength = arr.length
    var valLength = val.length
  
    if (encoding !== undefined) {
      encoding = String(encoding).toLowerCase()
      if (encoding === 'ucs2' || encoding === 'ucs-2' ||
          encoding === 'utf16le' || encoding === 'utf-16le') {
        if (arr.length < 2 || val.length < 2) {
          return -1
        }
        indexSize = 2
        arrLength /= 2
        valLength /= 2
        byteOffset /= 2
      }
    }
  
    function read (buf, i) {
      if (indexSize === 1) {
        return buf[i]
      } else {
        return buf.readUInt16BE(i * indexSize)
      }
    }
  
    var i
    if (dir) {
      var foundIndex = -1
      for (i = byteOffset; i < arrLength; i++) {
        if (read(arr, i) === read(val, foundIndex === -1 ? 0 : i - foundIndex)) {
          if (foundIndex === -1) foundIndex = i
          if (i - foundIndex + 1 === valLength) return foundIndex * indexSize
        } else {
          if (foundIndex !== -1) i -= i - foundIndex
          foundIndex = -1
        }
      }
    } else {
      if (byteOffset + valLength > arrLength) byteOffset = arrLength - valLength
      for (i = byteOffset; i >= 0; i--) {
        var found = true
        for (var j = 0; j < valLength; j++) {
          if (read(arr, i + j) !== read(val, j)) {
            found = false
            break
          }
        }
        if (found) return i
      }
    }
  
    return -1
  }
  
  Buffer.prototype.includes = function includes (val, byteOffset, encoding) {
    return this.indexOf(val, byteOffset, encoding) !== -1
  }
  
  Buffer.prototype.indexOf = function indexOf (val, byteOffset, encoding) {
    return bidirectionalIndexOf(this, val, byteOffset, encoding, true)
  }
  
  Buffer.prototype.lastIndexOf = function lastIndexOf (val, byteOffset, encoding) {
    return bidirectionalIndexOf(this, val, byteOffset, encoding, false)
  }
  
  function hexWrite (buf, string, offset, length) {
    offset = Number(offset) || 0
    var remaining = buf.length - offset
    if (!length) {
      length = remaining
    } else {
      length = Number(length)
      if (length > remaining) {
        length = remaining
      }
    }
  
    var strLen = string.length
  
    if (length > strLen / 2) {
      length = strLen / 2
    }
    for (var i = 0; i < length; ++i) {
      var parsed = parseInt(string.substr(i * 2, 2), 16)
      if (numberIsNaN(parsed)) return i
      buf[offset + i] = parsed
    }
    return i
  }
  
  function utf8Write (buf, string, offset, length) {
    return blitBuffer(utf8ToBytes(string, buf.length - offset), buf, offset, length)
  }
  
  function asciiWrite (buf, string, offset, length) {
    return blitBuffer(asciiToBytes(string), buf, offset, length)
  }
  
  function latin1Write (buf, string, offset, length) {
    return asciiWrite(buf, string, offset, length)
  }
  
  function base64Write (buf, string, offset, length) {
    return blitBuffer(base64ToBytes(string), buf, offset, length)
  }
  
  function ucs2Write (buf, string, offset, length) {
    return blitBuffer(utf16leToBytes(string, buf.length - offset), buf, offset, length)
  }
  
  Buffer.prototype.write = function write (string, offset, length, encoding) {
    // Buffer#write(string)
    if (offset === undefined) {
      encoding = 'utf8'
      length = this.length
      offset = 0
    // Buffer#write(string, encoding)
    } else if (length === undefined && typeof offset === 'string') {
      encoding = offset
      length = this.length
      offset = 0
    // Buffer#write(string, offset[, length][, encoding])
    } else if (isFinite(offset)) {
      offset = offset >>> 0
      if (isFinite(length)) {
        length = length >>> 0
        if (encoding === undefined) encoding = 'utf8'
      } else {
        encoding = length
        length = undefined
      }
    } else {
      throw new Error(
        'Buffer.write(string, encoding, offset[, length]) is no longer supported'
      )
    }
  
    var remaining = this.length - offset
    if (length === undefined || length > remaining) length = remaining
  
    if ((string.length > 0 && (length < 0 || offset < 0)) || offset > this.length) {
      throw new RangeError('Attempt to write outside buffer bounds')
    }
  
    if (!encoding) encoding = 'utf8'
  
    var loweredCase = false
    for (;;) {
      switch (encoding) {
        case 'hex':
          return hexWrite(this, string, offset, length)
  
        case 'utf8':
        case 'utf-8':
          return utf8Write(this, string, offset, length)
  
        case 'ascii':
          return asciiWrite(this, string, offset, length)
  
        case 'latin1':
        case 'binary':
          return latin1Write(this, string, offset, length)
  
        case 'base64':
          // Warning: maxLength not taken into account in base64Write
          return base64Write(this, string, offset, length)
  
        case 'ucs2':
        case 'ucs-2':
        case 'utf16le':
        case 'utf-16le':
          return ucs2Write(this, string, offset, length)
  
        default:
          if (loweredCase) throw new TypeError('Unknown encoding: ' + encoding)
          encoding = ('' + encoding).toLowerCase()
          loweredCase = true
      }
    }
  }
  
  Buffer.prototype.toJSON = function toJSON () {
    return {
      type: 'Buffer',
      data: Array.prototype.slice.call(this._arr || this, 0)
    }
  }
  
  function base64Slice (buf, start, end) {
    if (start === 0 && end === buf.length) {
      return base64.fromByteArray(buf)
    } else {
      return base64.fromByteArray(buf.slice(start, end))
    }
  }
  
  function utf8Slice (buf, start, end) {
    end = Math.min(buf.length, end)
    var res = []
  
    var i = start
    while (i < end) {
      var firstByte = buf[i]
      var codePoint = null
      var bytesPerSequence = (firstByte > 0xEF) ? 4
        : (firstByte > 0xDF) ? 3
          : (firstByte > 0xBF) ? 2
            : 1
  
      if (i + bytesPerSequence <= end) {
        var secondByte, thirdByte, fourthByte, tempCodePoint
  
        switch (bytesPerSequence) {
          case 1:
            if (firstByte < 0x80) {
              codePoint = firstByte
            }
            break
          case 2:
            secondByte = buf[i + 1]
            if ((secondByte & 0xC0) === 0x80) {
              tempCodePoint = (firstByte & 0x1F) << 0x6 | (secondByte & 0x3F)
              if (tempCodePoint > 0x7F) {
                codePoint = tempCodePoint
              }
            }
            break
          case 3:
            secondByte = buf[i + 1]
            thirdByte = buf[i + 2]
            if ((secondByte & 0xC0) === 0x80 && (thirdByte & 0xC0) === 0x80) {
              tempCodePoint = (firstByte & 0xF) << 0xC | (secondByte & 0x3F) << 0x6 | (thirdByte & 0x3F)
              if (tempCodePoint > 0x7FF && (tempCodePoint < 0xD800 || tempCodePoint > 0xDFFF)) {
                codePoint = tempCodePoint
              }
            }
            break
          case 4:
            secondByte = buf[i + 1]
            thirdByte = buf[i + 2]
            fourthByte = buf[i + 3]
            if ((secondByte & 0xC0) === 0x80 && (thirdByte & 0xC0) === 0x80 && (fourthByte & 0xC0) === 0x80) {
              tempCodePoint = (firstByte & 0xF) << 0x12 | (secondByte & 0x3F) << 0xC | (thirdByte & 0x3F) << 0x6 | (fourthByte & 0x3F)
              if (tempCodePoint > 0xFFFF && tempCodePoint < 0x110000) {
                codePoint = tempCodePoint
              }
            }
        }
      }
  
      if (codePoint === null) {
        // we did not generate a valid codePoint so insert a
        // replacement char (U+FFFD) and advance only 1 byte
        codePoint = 0xFFFD
        bytesPerSequence = 1
      } else if (codePoint > 0xFFFF) {
        // encode to utf16 (surrogate pair dance)
        codePoint -= 0x10000
        res.push(codePoint >>> 10 & 0x3FF | 0xD800)
        codePoint = 0xDC00 | codePoint & 0x3FF
      }
  
      res.push(codePoint)
      i += bytesPerSequence
    }
  
    return decodeCodePointsArray(res)
  }
  
  // Based on http://stackoverflow.com/a/22747272/680742, the browser with
  // the lowest limit is Chrome, with 0x10000 args.
  // We go 1 magnitude less, for safety
  var MAX_ARGUMENTS_LENGTH = 0x1000
  
  function decodeCodePointsArray (codePoints) {
    var len = codePoints.length
    if (len <= MAX_ARGUMENTS_LENGTH) {
      return String.fromCharCode.apply(String, codePoints) // avoid extra slice()
    }
  
    // Decode in chunks to avoid "call stack size exceeded".
    var res = ''
    var i = 0
    while (i < len) {
      res += String.fromCharCode.apply(
        String,
        codePoints.slice(i, i += MAX_ARGUMENTS_LENGTH)
      )
    }
    return res
  }
  
  function asciiSlice (buf, start, end) {
    var ret = ''
    end = Math.min(buf.length, end)
  
    for (var i = start; i < end; ++i) {
      ret += String.fromCharCode(buf[i] & 0x7F)
    }
    return ret
  }
  
  function latin1Slice (buf, start, end) {
    var ret = ''
    end = Math.min(buf.length, end)
  
    for (var i = start; i < end; ++i) {
      ret += String.fromCharCode(buf[i])
    }
    return ret
  }
  
  function hexSlice (buf, start, end) {
    var len = buf.length
  
    if (!start || start < 0) start = 0
    if (!end || end < 0 || end > len) end = len
  
    var out = ''
    for (var i = start; i < end; ++i) {
      out += toHex(buf[i])
    }
    return out
  }
  
  function utf16leSlice (buf, start, end) {
    var bytes = buf.slice(start, end)
    var res = ''
    for (var i = 0; i < bytes.length; i += 2) {
      res += String.fromCharCode(bytes[i] + (bytes[i + 1] * 256))
    }
    return res
  }
  
  Buffer.prototype.slice = function slice (start, end) {
    var len = this.length
    start = ~~start
    end = end === undefined ? len : ~~end
  
    if (start < 0) {
      start += len
      if (start < 0) start = 0
    } else if (start > len) {
      start = len
    }
  
    if (end < 0) {
      end += len
      if (end < 0) end = 0
    } else if (end > len) {
      end = len
    }
  
    if (end < start) end = start
  
    var newBuf = this.subarray(start, end)
    // Return an augmented `Uint8Array` instance
    newBuf.__proto__ = Buffer.prototype
    return newBuf
  }
  
  /*
   * Need to make sure that buffer isn't trying to write out of bounds.
   */
  function checkOffset (offset, ext, length) {
    if ((offset % 1) !== 0 || offset < 0) throw new RangeError('offset is not uint')
    if (offset + ext > length) throw new RangeError('Trying to access beyond buffer length')
  }
  
  Buffer.prototype.readUIntLE = function readUIntLE (offset, byteLength, noAssert) {
    offset = offset >>> 0
    byteLength = byteLength >>> 0
    if (!noAssert) checkOffset(offset, byteLength, this.length)
  
    var val = this[offset]
    var mul = 1
    var i = 0
    while (++i < byteLength && (mul *= 0x100)) {
      val += this[offset + i] * mul
    }
  
    return val
  }
  
  Buffer.prototype.readUIntBE = function readUIntBE (offset, byteLength, noAssert) {
    offset = offset >>> 0
    byteLength = byteLength >>> 0
    if (!noAssert) {
      checkOffset(offset, byteLength, this.length)
    }
  
    var val = this[offset + --byteLength]
    var mul = 1
    while (byteLength > 0 && (mul *= 0x100)) {
      val += this[offset + --byteLength] * mul
    }
  
    return val
  }
  
  Buffer.prototype.readUInt8 = function readUInt8 (offset, noAssert) {
    offset = offset >>> 0
    if (!noAssert) checkOffset(offset, 1, this.length)
    return this[offset]
  }
  
  Buffer.prototype.readUInt16LE = function readUInt16LE (offset, noAssert) {
    offset = offset >>> 0
    if (!noAssert) checkOffset(offset, 2, this.length)
    return this[offset] | (this[offset + 1] << 8)
  }
  
  Buffer.prototype.readUInt16BE = function readUInt16BE (offset, noAssert) {
    offset = offset >>> 0
    if (!noAssert) checkOffset(offset, 2, this.length)
    return (this[offset] << 8) | this[offset + 1]
  }
  
  Buffer.prototype.readUInt32LE = function readUInt32LE (offset, noAssert) {
    offset = offset >>> 0
    if (!noAssert) checkOffset(offset, 4, this.length)
  
    return ((this[offset]) |
        (this[offset + 1] << 8) |
        (this[offset + 2] << 16)) +
        (this[offset + 3] * 0x1000000)
  }
  
  Buffer.prototype.readUInt32BE = function readUInt32BE (offset, noAssert) {
    offset = offset >>> 0
    if (!noAssert) checkOffset(offset, 4, this.length)
  
    return (this[offset] * 0x1000000) +
      ((this[offset + 1] << 16) |
      (this[offset + 2] << 8) |
      this[offset + 3])
  }
  
  Buffer.prototype.readIntLE = function readIntLE (offset, byteLength, noAssert) {
    offset = offset >>> 0
    byteLength = byteLength >>> 0
    if (!noAssert) checkOffset(offset, byteLength, this.length)
  
    var val = this[offset]
    var mul = 1
    var i = 0
    while (++i < byteLength && (mul *= 0x100)) {
      val += this[offset + i] * mul
    }
    mul *= 0x80
  
    if (val >= mul) val -= Math.pow(2, 8 * byteLength)
  
    return val
  }
  
  Buffer.prototype.readIntBE = function readIntBE (offset, byteLength, noAssert) {
    offset = offset >>> 0
    byteLength = byteLength >>> 0
    if (!noAssert) checkOffset(offset, byteLength, this.length)
  
    var i = byteLength
    var mul = 1
    var val = this[offset + --i]
    while (i > 0 && (mul *= 0x100)) {
      val += this[offset + --i] * mul
    }
    mul *= 0x80
  
    if (val >= mul) val -= Math.pow(2, 8 * byteLength)
  
    return val
  }
  
  Buffer.prototype.readInt8 = function readInt8 (offset, noAssert) {
    offset = offset >>> 0
    if (!noAssert) checkOffset(offset, 1, this.length)
    if (!(this[offset] & 0x80)) return (this[offset])
    return ((0xff - this[offset] + 1) * -1)
  }
  
  Buffer.prototype.readInt16LE = function readInt16LE (offset, noAssert) {
    offset = offset >>> 0
    if (!noAssert) checkOffset(offset, 2, this.length)
    var val = this[offset] | (this[offset + 1] << 8)
    return (val & 0x8000) ? val | 0xFFFF0000 : val
  }
  
  Buffer.prototype.readInt16BE = function readInt16BE (offset, noAssert) {
    offset = offset >>> 0
    if (!noAssert) checkOffset(offset, 2, this.length)
    var val = this[offset + 1] | (this[offset] << 8)
    return (val & 0x8000) ? val | 0xFFFF0000 : val
  }
  
  Buffer.prototype.readInt32LE = function readInt32LE (offset, noAssert) {
    offset = offset >>> 0
    if (!noAssert) checkOffset(offset, 4, this.length)
  
    return (this[offset]) |
      (this[offset + 1] << 8) |
      (this[offset + 2] << 16) |
      (this[offset + 3] << 24)
  }
  
  Buffer.prototype.readInt32BE = function readInt32BE (offset, noAssert) {
    offset = offset >>> 0
    if (!noAssert) checkOffset(offset, 4, this.length)
  
    return (this[offset] << 24) |
      (this[offset + 1] << 16) |
      (this[offset + 2] << 8) |
      (this[offset + 3])
  }
  
  Buffer.prototype.readFloatLE = function readFloatLE (offset, noAssert) {
    offset = offset >>> 0
    if (!noAssert) checkOffset(offset, 4, this.length)
    return ieee754.read(this, offset, true, 23, 4)
  }
  
  Buffer.prototype.readFloatBE = function readFloatBE (offset, noAssert) {
    offset = offset >>> 0
    if (!noAssert) checkOffset(offset, 4, this.length)
    return ieee754.read(this, offset, false, 23, 4)
  }
  
  Buffer.prototype.readDoubleLE = function readDoubleLE (offset, noAssert) {
    offset = offset >>> 0
    if (!noAssert) checkOffset(offset, 8, this.length)
    return ieee754.read(this, offset, true, 52, 8)
  }
  
  Buffer.prototype.readDoubleBE = function readDoubleBE (offset, noAssert) {
    offset = offset >>> 0
    if (!noAssert) checkOffset(offset, 8, this.length)
    return ieee754.read(this, offset, false, 52, 8)
  }
  
  function checkInt (buf, value, offset, ext, max, min) {
    if (!Buffer.isBuffer(buf)) throw new TypeError('"buffer" argument must be a Buffer instance')
    if (value > max || value < min) throw new RangeError('"value" argument is out of bounds')
    if (offset + ext > buf.length) throw new RangeError('Index out of range')
  }
  
  Buffer.prototype.writeUIntLE = function writeUIntLE (value, offset, byteLength, noAssert) {
    value = +value
    offset = offset >>> 0
    byteLength = byteLength >>> 0
    if (!noAssert) {
      var maxBytes = Math.pow(2, 8 * byteLength) - 1
      checkInt(this, value, offset, byteLength, maxBytes, 0)
    }
  
    var mul = 1
    var i = 0
    this[offset] = value & 0xFF
    while (++i < byteLength && (mul *= 0x100)) {
      this[offset + i] = (value / mul) & 0xFF
    }
  
    return offset + byteLength
  }
  
  Buffer.prototype.writeUIntBE = function writeUIntBE (value, offset, byteLength, noAssert) {
    value = +value
    offset = offset >>> 0
    byteLength = byteLength >>> 0
    if (!noAssert) {
      var maxBytes = Math.pow(2, 8 * byteLength) - 1
      checkInt(this, value, offset, byteLength, maxBytes, 0)
    }
  
    var i = byteLength - 1
    var mul = 1
    this[offset + i] = value & 0xFF
    while (--i >= 0 && (mul *= 0x100)) {
      this[offset + i] = (value / mul) & 0xFF
    }
  
    return offset + byteLength
  }
  
  Buffer.prototype.writeUInt8 = function writeUInt8 (value, offset, noAssert) {
    value = +value
    offset = offset >>> 0
    if (!noAssert) checkInt(this, value, offset, 1, 0xff, 0)
    this[offset] = (value & 0xff)
    return offset + 1
  }
  
  Buffer.prototype.writeUInt16LE = function writeUInt16LE (value, offset, noAssert) {
    value = +value
    offset = offset >>> 0
    if (!noAssert) checkInt(this, value, offset, 2, 0xffff, 0)
    this[offset] = (value & 0xff)
    this[offset + 1] = (value >>> 8)
    return offset + 2
  }
  
  Buffer.prototype.writeUInt16BE = function writeUInt16BE (value, offset, noAssert) {
    value = +value
    offset = offset >>> 0
    if (!noAssert) checkInt(this, value, offset, 2, 0xffff, 0)
    this[offset] = (value >>> 8)
    this[offset + 1] = (value & 0xff)
    return offset + 2
  }
  
  Buffer.prototype.writeUInt32LE = function writeUInt32LE (value, offset, noAssert) {
    value = +value
    offset = offset >>> 0
    if (!noAssert) checkInt(this, value, offset, 4, 0xffffffff, 0)
    this[offset + 3] = (value >>> 24)
    this[offset + 2] = (value >>> 16)
    this[offset + 1] = (value >>> 8)
    this[offset] = (value & 0xff)
    return offset + 4
  }
  
  Buffer.prototype.writeUInt32BE = function writeUInt32BE (value, offset, noAssert) {
    value = +value
    offset = offset >>> 0
    if (!noAssert) checkInt(this, value, offset, 4, 0xffffffff, 0)
    this[offset] = (value >>> 24)
    this[offset + 1] = (value >>> 16)
    this[offset + 2] = (value >>> 8)
    this[offset + 3] = (value & 0xff)
    return offset + 4
  }
  
  Buffer.prototype.writeIntLE = function writeIntLE (value, offset, byteLength, noAssert) {
    value = +value
    offset = offset >>> 0
    if (!noAssert) {
      var limit = Math.pow(2, (8 * byteLength) - 1)
  
      checkInt(this, value, offset, byteLength, limit - 1, -limit)
    }
  
    var i = 0
    var mul = 1
    var sub = 0
    this[offset] = value & 0xFF
    while (++i < byteLength && (mul *= 0x100)) {
      if (value < 0 && sub === 0 && this[offset + i - 1] !== 0) {
        sub = 1
      }
      this[offset + i] = ((value / mul) >> 0) - sub & 0xFF
    }
  
    return offset + byteLength
  }
  
  Buffer.prototype.writeIntBE = function writeIntBE (value, offset, byteLength, noAssert) {
    value = +value
    offset = offset >>> 0
    if (!noAssert) {
      var limit = Math.pow(2, (8 * byteLength) - 1)
  
      checkInt(this, value, offset, byteLength, limit - 1, -limit)
    }
  
    var i = byteLength - 1
    var mul = 1
    var sub = 0
    this[offset + i] = value & 0xFF
    while (--i >= 0 && (mul *= 0x100)) {
      if (value < 0 && sub === 0 && this[offset + i + 1] !== 0) {
        sub = 1
      }
      this[offset + i] = ((value / mul) >> 0) - sub & 0xFF
    }
  
    return offset + byteLength
  }
  
  Buffer.prototype.writeInt8 = function writeInt8 (value, offset, noAssert) {
    value = +value
    offset = offset >>> 0
    if (!noAssert) checkInt(this, value, offset, 1, 0x7f, -0x80)
    if (value < 0) value = 0xff + value + 1
    this[offset] = (value & 0xff)
    return offset + 1
  }
  
  Buffer.prototype.writeInt16LE = function writeInt16LE (value, offset, noAssert) {
    value = +value
    offset = offset >>> 0
    if (!noAssert) checkInt(this, value, offset, 2, 0x7fff, -0x8000)
    this[offset] = (value & 0xff)
    this[offset + 1] = (value >>> 8)
    return offset + 2
  }
  
  Buffer.prototype.writeInt16BE = function writeInt16BE (value, offset, noAssert) {
    value = +value
    offset = offset >>> 0
    if (!noAssert) checkInt(this, value, offset, 2, 0x7fff, -0x8000)
    this[offset] = (value >>> 8)
    this[offset + 1] = (value & 0xff)
    return offset + 2
  }
  
  Buffer.prototype.writeInt32LE = function writeInt32LE (value, offset, noAssert) {
    value = +value
    offset = offset >>> 0
    if (!noAssert) checkInt(this, value, offset, 4, 0x7fffffff, -0x80000000)
    this[offset] = (value & 0xff)
    this[offset + 1] = (value >>> 8)
    this[offset + 2] = (value >>> 16)
    this[offset + 3] = (value >>> 24)
    return offset + 4
  }
  
  Buffer.prototype.writeInt32BE = function writeInt32BE (value, offset, noAssert) {
    value = +value
    offset = offset >>> 0
    if (!noAssert) checkInt(this, value, offset, 4, 0x7fffffff, -0x80000000)
    if (value < 0) value = 0xffffffff + value + 1
    this[offset] = (value >>> 24)
    this[offset + 1] = (value >>> 16)
    this[offset + 2] = (value >>> 8)
    this[offset + 3] = (value & 0xff)
    return offset + 4
  }
  
  function checkIEEE754 (buf, value, offset, ext, max, min) {
    if (offset + ext > buf.length) throw new RangeError('Index out of range')
    if (offset < 0) throw new RangeError('Index out of range')
  }
  
  function writeFloat (buf, value, offset, littleEndian, noAssert) {
    value = +value
    offset = offset >>> 0
    if (!noAssert) {
      checkIEEE754(buf, value, offset, 4, 3.4028234663852886e+38, -3.4028234663852886e+38)
    }
    ieee754.write(buf, value, offset, littleEndian, 23, 4)
    return offset + 4
  }
  
  Buffer.prototype.writeFloatLE = function writeFloatLE (value, offset, noAssert) {
    return writeFloat(this, value, offset, true, noAssert)
  }
  
  Buffer.prototype.writeFloatBE = function writeFloatBE (value, offset, noAssert) {
    return writeFloat(this, value, offset, false, noAssert)
  }
  
  function writeDouble (buf, value, offset, littleEndian, noAssert) {
    value = +value
    offset = offset >>> 0
    if (!noAssert) {
      checkIEEE754(buf, value, offset, 8, 1.7976931348623157E+308, -1.7976931348623157E+308)
    }
    ieee754.write(buf, value, offset, littleEndian, 52, 8)
    return offset + 8
  }
  
  Buffer.prototype.writeDoubleLE = function writeDoubleLE (value, offset, noAssert) {
    return writeDouble(this, value, offset, true, noAssert)
  }
  
  Buffer.prototype.writeDoubleBE = function writeDoubleBE (value, offset, noAssert) {
    return writeDouble(this, value, offset, false, noAssert)
  }
  
  // copy(targetBuffer, targetStart=0, sourceStart=0, sourceEnd=buffer.length)
  Buffer.prototype.copy = function copy (target, targetStart, start, end) {
    if (!Buffer.isBuffer(target)) throw new TypeError('argument should be a Buffer')
    if (!start) start = 0
    if (!end && end !== 0) end = this.length
    if (targetStart >= target.length) targetStart = target.length
    if (!targetStart) targetStart = 0
    if (end > 0 && end < start) end = start
  
    // Copy 0 bytes; we're done
    if (end === start) return 0
    if (target.length === 0 || this.length === 0) return 0
  
    // Fatal error conditions
    if (targetStart < 0) {
      throw new RangeError('targetStart out of bounds')
    }
    if (start < 0 || start >= this.length) throw new RangeError('Index out of range')
    if (end < 0) throw new RangeError('sourceEnd out of bounds')
  
    // Are we oob?
    if (end > this.length) end = this.length
    if (target.length - targetStart < end - start) {
      end = target.length - targetStart + start
    }
  
    var len = end - start
  
    if (this === target && typeof Uint8Array.prototype.copyWithin === 'function') {
      // Use built-in when available, missing from IE11
      this.copyWithin(targetStart, start, end)
    } else if (this === target && start < targetStart && targetStart < end) {
      // descending copy from end
      for (var i = len - 1; i >= 0; --i) {
        target[i + targetStart] = this[i + start]
      }
    } else {
      Uint8Array.prototype.set.call(
        target,
        this.subarray(start, end),
        targetStart
      )
    }
  
    return len
  }
  
  // Usage:
  //    buffer.fill(number[, offset[, end]])
  //    buffer.fill(buffer[, offset[, end]])
  //    buffer.fill(string[, offset[, end]][, encoding])
  Buffer.prototype.fill = function fill (val, start, end, encoding) {
    // Handle string cases:
    if (typeof val === 'string') {
      if (typeof start === 'string') {
        encoding = start
        start = 0
        end = this.length
      } else if (typeof end === 'string') {
        encoding = end
        end = this.length
      }
      if (encoding !== undefined && typeof encoding !== 'string') {
        throw new TypeError('encoding must be a string')
      }
      if (typeof encoding === 'string' && !Buffer.isEncoding(encoding)) {
        throw new TypeError('Unknown encoding: ' + encoding)
      }
      if (val.length === 1) {
        var code = val.charCodeAt(0)
        if ((encoding === 'utf8' && code < 128) ||
            encoding === 'latin1') {
          // Fast path: If `val` fits into a single byte, use that numeric value.
          val = code
        }
      }
    } else if (typeof val === 'number') {
      val = val & 255
    }
  
    // Invalid ranges are not set to a default, so can range check early.
    if (start < 0 || this.length < start || this.length < end) {
      throw new RangeError('Out of range index')
    }
  
    if (end <= start) {
      return this
    }
  
    start = start >>> 0
    end = end === undefined ? this.length : end >>> 0
  
    if (!val) val = 0
  
    var i
    if (typeof val === 'number') {
      for (i = start; i < end; ++i) {
        this[i] = val
      }
    } else {
      var bytes = Buffer.isBuffer(val)
        ? val
        : Buffer.from(val, encoding)
      var len = bytes.length
      if (len === 0) {
        throw new TypeError('The value "' + val +
          '" is invalid for argument "value"')
      }
      for (i = 0; i < end - start; ++i) {
        this[i + start] = bytes[i % len]
      }
    }
  
    return this
  }
  
  // HELPER FUNCTIONS
  // ================
  
  var INVALID_BASE64_RE = /[^+/0-9A-Za-z-_]/g
  
  function base64clean (str) {
    // Node takes equal signs as end of the Base64 encoding
    str = str.split('=')[0]
    // Node strips out invalid characters like \n and \t from the string, base64-js does not
    str = str.trim().replace(INVALID_BASE64_RE, '')
    // Node converts strings with length < 2 to ''
    if (str.length < 2) return ''
    // Node allows for non-padded base64 strings (missing trailing ===), base64-js does not
    while (str.length % 4 !== 0) {
      str = str + '='
    }
    return str
  }
  
  function toHex (n) {
    if (n < 16) return '0' + n.toString(16)
    return n.toString(16)
  }
  
  function utf8ToBytes (string, units) {
    units = units || Infinity
    var codePoint
    var length = string.length
    var leadSurrogate = null
    var bytes = []
  
    for (var i = 0; i < length; ++i) {
      codePoint = string.charCodeAt(i)
  
      // is surrogate component
      if (codePoint > 0xD7FF && codePoint < 0xE000) {
        // last char was a lead
        if (!leadSurrogate) {
          // no lead yet
          if (codePoint > 0xDBFF) {
            // unexpected trail
            if ((units -= 3) > -1) bytes.push(0xEF, 0xBF, 0xBD)
            continue
          } else if (i + 1 === length) {
            // unpaired lead
            if ((units -= 3) > -1) bytes.push(0xEF, 0xBF, 0xBD)
            continue
          }
  
          // valid lead
          leadSurrogate = codePoint
  
          continue
        }
  
        // 2 leads in a row
        if (codePoint < 0xDC00) {
          if ((units -= 3) > -1) bytes.push(0xEF, 0xBF, 0xBD)
          leadSurrogate = codePoint
          continue
        }
  
        // valid surrogate pair
        codePoint = (leadSurrogate - 0xD800 << 10 | codePoint - 0xDC00) + 0x10000
      } else if (leadSurrogate) {
        // valid bmp char, but last char was a lead
        if ((units -= 3) > -1) bytes.push(0xEF, 0xBF, 0xBD)
      }
  
      leadSurrogate = null
  
      // encode utf8
      if (codePoint < 0x80) {
        if ((units -= 1) < 0) break
        bytes.push(codePoint)
      } else if (codePoint < 0x800) {
        if ((units -= 2) < 0) break
        bytes.push(
          codePoint >> 0x6 | 0xC0,
          codePoint & 0x3F | 0x80
        )
      } else if (codePoint < 0x10000) {
        if ((units -= 3) < 0) break
        bytes.push(
          codePoint >> 0xC | 0xE0,
          codePoint >> 0x6 & 0x3F | 0x80,
          codePoint & 0x3F | 0x80
        )
      } else if (codePoint < 0x110000) {
        if ((units -= 4) < 0) break
        bytes.push(
          codePoint >> 0x12 | 0xF0,
          codePoint >> 0xC & 0x3F | 0x80,
          codePoint >> 0x6 & 0x3F | 0x80,
          codePoint & 0x3F | 0x80
        )
      } else {
        throw new Error('Invalid code point')
      }
    }
  
    return bytes
  }
  
  function asciiToBytes (str) {
    var byteArray = []
    for (var i = 0; i < str.length; ++i) {
      // Node's code seems to be doing this and not & 0x7F..
      byteArray.push(str.charCodeAt(i) & 0xFF)
    }
    return byteArray
  }
  
  function utf16leToBytes (str, units) {
    var c, hi, lo
    var byteArray = []
    for (var i = 0; i < str.length; ++i) {
      if ((units -= 2) < 0) break
  
      c = str.charCodeAt(i)
      hi = c >> 8
      lo = c % 256
      byteArray.push(lo)
      byteArray.push(hi)
    }
  
    return byteArray
  }
  
  function base64ToBytes (str) {
    return base64.toByteArray(base64clean(str))
  }
  
  function blitBuffer (src, dst, offset, length) {
    for (var i = 0; i < length; ++i) {
      if ((i + offset >= dst.length) || (i >= src.length)) break
      dst[i + offset] = src[i]
    }
    return i
  }
  
  // ArrayBuffer or Uint8Array objects from other contexts (i.e. iframes) do not pass
  // the `instanceof` check but they should be treated as of that type.
  // See: https://github.com/feross/buffer/issues/166
  function isInstance (obj, type) {
    return obj instanceof type ||
      (obj != null && obj.constructor != null && obj.constructor.name != null &&
        obj.constructor.name === type.name)
  }
  function numberIsNaN (obj) {
    // For IE11 support
    return obj !== obj // eslint-disable-line no-self-compare
  }
  
  }).call(this)}).call(this,require("buffer").Buffer)
  },{"base64-js":15,"buffer":16,"ieee754":18}],17:[function(require,module,exports){
  'use strict';
  
  var has = Object.prototype.hasOwnProperty
    , prefix = '~';
  
  /**
   * Constructor to create a storage for our `EE` objects.
   * An `Events` instance is a plain object whose properties are event names.
   *
   * @constructor
   * @private
   */
  function Events() {}
  
  //
  // We try to not inherit from `Object.prototype`. In some engines creating an
  // instance in this way is faster than calling `Object.create(null)` directly.
  // If `Object.create(null)` is not supported we prefix the event names with a
  // character to make sure that the built-in object properties are not
  // overridden or used as an attack vector.
  //
  if (Object.create) {
    Events.prototype = Object.create(null);
  
    //
    // This hack is needed because the `__proto__` property is still inherited in
    // some old browsers like Android 4, iPhone 5.1, Opera 11 and Safari 5.
    //
    if (!new Events().__proto__) prefix = false;
  }
  
  /**
   * Representation of a single event listener.
   *
   * @param {Function} fn The listener function.
   * @param {*} context The context to invoke the listener with.
   * @param {Boolean} [once=false] Specify if the listener is a one-time listener.
   * @constructor
   * @private
   */
  function EE(fn, context, once) {
    this.fn = fn;
    this.context = context;
    this.once = once || false;
  }
  
  /**
   * Add a listener for a given event.
   *
   * @param {EventEmitter} emitter Reference to the `EventEmitter` instance.
   * @param {(String|Symbol)} event The event name.
   * @param {Function} fn The listener function.
   * @param {*} context The context to invoke the listener with.
   * @param {Boolean} once Specify if the listener is a one-time listener.
   * @returns {EventEmitter}
   * @private
   */
  function addListener(emitter, event, fn, context, once) {
    if (typeof fn !== 'function') {
      throw new TypeError('The listener must be a function');
    }
  
    var listener = new EE(fn, context || emitter, once)
      , evt = prefix ? prefix + event : event;
  
    if (!emitter._events[evt]) emitter._events[evt] = listener, emitter._eventsCount++;
    else if (!emitter._events[evt].fn) emitter._events[evt].push(listener);
    else emitter._events[evt] = [emitter._events[evt], listener];
  
    return emitter;
  }
  
  /**
   * Clear event by name.
   *
   * @param {EventEmitter} emitter Reference to the `EventEmitter` instance.
   * @param {(String|Symbol)} evt The Event name.
   * @private
   */
  function clearEvent(emitter, evt) {
    if (--emitter._eventsCount === 0) emitter._events = new Events();
    else delete emitter._events[evt];
  }
  
  /**
   * Minimal `EventEmitter` interface that is molded against the Node.js
   * `EventEmitter` interface.
   *
   * @constructor
   * @public
   */
  function EventEmitter() {
    this._events = new Events();
    this._eventsCount = 0;
  }
  
  /**
   * Return an array listing the events for which the emitter has registered
   * listeners.
   *
   * @returns {Array}
   * @public
   */
  EventEmitter.prototype.eventNames = function eventNames() {
    var names = []
      , events
      , name;
  
    if (this._eventsCount === 0) return names;
  
    for (name in (events = this._events)) {
      if (has.call(events, name)) names.push(prefix ? name.slice(1) : name);
    }
  
    if (Object.getOwnPropertySymbols) {
      return names.concat(Object.getOwnPropertySymbols(events));
    }
  
    return names;
  };
  
  /**
   * Return the listeners registered for a given event.
   *
   * @param {(String|Symbol)} event The event name.
   * @returns {Array} The registered listeners.
   * @public
   */
  EventEmitter.prototype.listeners = function listeners(event) {
    var evt = prefix ? prefix + event : event
      , handlers = this._events[evt];
  
    if (!handlers) return [];
    if (handlers.fn) return [handlers.fn];
  
    for (var i = 0, l = handlers.length, ee = new Array(l); i < l; i++) {
      ee[i] = handlers[i].fn;
    }
  
    return ee;
  };
  
  /**
   * Return the number of listeners listening to a given event.
   *
   * @param {(String|Symbol)} event The event name.
   * @returns {Number} The number of listeners.
   * @public
   */
  EventEmitter.prototype.listenerCount = function listenerCount(event) {
    var evt = prefix ? prefix + event : event
      , listeners = this._events[evt];
  
    if (!listeners) return 0;
    if (listeners.fn) return 1;
    return listeners.length;
  };
  
  /**
   * Calls each of the listeners registered for a given event.
   *
   * @param {(String|Symbol)} event The event name.
   * @returns {Boolean} `true` if the event had listeners, else `false`.
   * @public
   */
  EventEmitter.prototype.emit = function emit(event, a1, a2, a3, a4, a5) {
    var evt = prefix ? prefix + event : event;
  
    if (!this._events[evt]) return false;
  
    var listeners = this._events[evt]
      , len = arguments.length
      , args
      , i;
  
    if (listeners.fn) {
      if (listeners.once) this.removeListener(event, listeners.fn, undefined, true);
  
      switch (len) {
        case 1: return listeners.fn.call(listeners.context), true;
        case 2: return listeners.fn.call(listeners.context, a1), true;
        case 3: return listeners.fn.call(listeners.context, a1, a2), true;
        case 4: return listeners.fn.call(listeners.context, a1, a2, a3), true;
        case 5: return listeners.fn.call(listeners.context, a1, a2, a3, a4), true;
        case 6: return listeners.fn.call(listeners.context, a1, a2, a3, a4, a5), true;
      }
  
      for (i = 1, args = new Array(len -1); i < len; i++) {
        args[i - 1] = arguments[i];
      }
  
      listeners.fn.apply(listeners.context, args);
    } else {
      var length = listeners.length
        , j;
  
      for (i = 0; i < length; i++) {
        if (listeners[i].once) this.removeListener(event, listeners[i].fn, undefined, true);
  
        switch (len) {
          case 1: listeners[i].fn.call(listeners[i].context); break;
          case 2: listeners[i].fn.call(listeners[i].context, a1); break;
          case 3: listeners[i].fn.call(listeners[i].context, a1, a2); break;
          case 4: listeners[i].fn.call(listeners[i].context, a1, a2, a3); break;
          default:
            if (!args) for (j = 1, args = new Array(len -1); j < len; j++) {
              args[j - 1] = arguments[j];
            }
  
            listeners[i].fn.apply(listeners[i].context, args);
        }
      }
    }
  
    return true;
  };
  
  /**
   * Add a listener for a given event.
   *
   * @param {(String|Symbol)} event The event name.
   * @param {Function} fn The listener function.
   * @param {*} [context=this] The context to invoke the listener with.
   * @returns {EventEmitter} `this`.
   * @public
   */
  EventEmitter.prototype.on = function on(event, fn, context) {
    return addListener(this, event, fn, context, false);
  };
  
  /**
   * Add a one-time listener for a given event.
   *
   * @param {(String|Symbol)} event The event name.
   * @param {Function} fn The listener function.
   * @param {*} [context=this] The context to invoke the listener with.
   * @returns {EventEmitter} `this`.
   * @public
   */
  EventEmitter.prototype.once = function once(event, fn, context) {
    return addListener(this, event, fn, context, true);
  };
  
  /**
   * Remove the listeners of a given event.
   *
   * @param {(String|Symbol)} event The event name.
   * @param {Function} fn Only remove the listeners that match this function.
   * @param {*} context Only remove the listeners that have this context.
   * @param {Boolean} once Only remove one-time listeners.
   * @returns {EventEmitter} `this`.
   * @public
   */
  EventEmitter.prototype.removeListener = function removeListener(event, fn, context, once) {
    var evt = prefix ? prefix + event : event;
  
    if (!this._events[evt]) return this;
    if (!fn) {
      clearEvent(this, evt);
      return this;
    }
  
    var listeners = this._events[evt];
  
    if (listeners.fn) {
      if (
        listeners.fn === fn &&
        (!once || listeners.once) &&
        (!context || listeners.context === context)
      ) {
        clearEvent(this, evt);
      }
    } else {
      for (var i = 0, events = [], length = listeners.length; i < length; i++) {
        if (
          listeners[i].fn !== fn ||
          (once && !listeners[i].once) ||
          (context && listeners[i].context !== context)
        ) {
          events.push(listeners[i]);
        }
      }
  
      //
      // Reset the array, or remove it completely if we have no more listeners.
      //
      if (events.length) this._events[evt] = events.length === 1 ? events[0] : events;
      else clearEvent(this, evt);
    }
  
    return this;
  };
  
  /**
   * Remove all listeners, or those of the specified event.
   *
   * @param {(String|Symbol)} [event] The event name.
   * @returns {EventEmitter} `this`.
   * @public
   */
  EventEmitter.prototype.removeAllListeners = function removeAllListeners(event) {
    var evt;
  
    if (event) {
      evt = prefix ? prefix + event : event;
      if (this._events[evt]) clearEvent(this, evt);
    } else {
      this._events = new Events();
      this._eventsCount = 0;
    }
  
    return this;
  };
  
  //
  // Alias methods names because people roll like that.
  //
  EventEmitter.prototype.off = EventEmitter.prototype.removeListener;
  EventEmitter.prototype.addListener = EventEmitter.prototype.on;
  
  //
  // Expose the prefix.
  //
  EventEmitter.prefixed = prefix;
  
  //
  // Allow `EventEmitter` to be imported as module namespace.
  //
  EventEmitter.EventEmitter = EventEmitter;
  
  //
  // Expose the module.
  //
  if ('undefined' !== typeof module) {
    module.exports = EventEmitter;
  }
  
  },{}],18:[function(require,module,exports){
  /*! ieee754. BSD-3-Clause License. Feross Aboukhadijeh <https://feross.org/opensource> */
  exports.read = function (buffer, offset, isLE, mLen, nBytes) {
    var e, m
    var eLen = (nBytes * 8) - mLen - 1
    var eMax = (1 << eLen) - 1
    var eBias = eMax >> 1
    var nBits = -7
    var i = isLE ? (nBytes - 1) : 0
    var d = isLE ? -1 : 1
    var s = buffer[offset + i]
  
    i += d
  
    e = s & ((1 << (-nBits)) - 1)
    s >>= (-nBits)
    nBits += eLen
    for (; nBits > 0; e = (e * 256) + buffer[offset + i], i += d, nBits -= 8) {}
  
    m = e & ((1 << (-nBits)) - 1)
    e >>= (-nBits)
    nBits += mLen
    for (; nBits > 0; m = (m * 256) + buffer[offset + i], i += d, nBits -= 8) {}
  
    if (e === 0) {
      e = 1 - eBias
    } else if (e === eMax) {
      return m ? NaN : ((s ? -1 : 1) * Infinity)
    } else {
      m = m + Math.pow(2, mLen)
      e = e - eBias
    }
    return (s ? -1 : 1) * m * Math.pow(2, e - mLen)
  }
  
  exports.write = function (buffer, value, offset, isLE, mLen, nBytes) {
    var e, m, c
    var eLen = (nBytes * 8) - mLen - 1
    var eMax = (1 << eLen) - 1
    var eBias = eMax >> 1
    var rt = (mLen === 23 ? Math.pow(2, -24) - Math.pow(2, -77) : 0)
    var i = isLE ? 0 : (nBytes - 1)
    var d = isLE ? 1 : -1
    var s = value < 0 || (value === 0 && 1 / value < 0) ? 1 : 0
  
    value = Math.abs(value)
  
    if (isNaN(value) || value === Infinity) {
      m = isNaN(value) ? 1 : 0
      e = eMax
    } else {
      e = Math.floor(Math.log(value) / Math.LN2)
      if (value * (c = Math.pow(2, -e)) < 1) {
        e--
        c *= 2
      }
      if (e + eBias >= 1) {
        value += rt / c
      } else {
        value += rt * Math.pow(2, 1 - eBias)
      }
      if (value * c >= 2) {
        e++
        c /= 2
      }
  
      if (e + eBias >= eMax) {
        m = 0
        e = eMax
      } else if (e + eBias >= 1) {
        m = ((value * c) - 1) * Math.pow(2, mLen)
        e = e + eBias
      } else {
        m = value * Math.pow(2, eBias - 1) * Math.pow(2, mLen)
        e = 0
      }
    }
  
    for (; mLen >= 8; buffer[offset + i] = m & 0xff, i += d, m /= 256, mLen -= 8) {}
  
    e = (e << mLen) | m
    eLen += mLen
    for (; eLen > 0; buffer[offset + i] = e & 0xff, i += d, e /= 256, eLen -= 8) {}
  
    buffer[offset + i - d] |= s * 128
  }
  
  },{}],19:[function(require,module,exports){
  /**
   * Copyright (c) 2014-present, Facebook, Inc.
   *
   * This source code is licensed under the MIT license found in the
   * LICENSE file in the root directory of this source tree.
   */
  
  var runtime = (function (exports) {
    "use strict";
  
    var Op = Object.prototype;
    var hasOwn = Op.hasOwnProperty;
    var undefined; // More compressible than void 0.
    var $Symbol = typeof Symbol === "function" ? Symbol : {};
    var iteratorSymbol = $Symbol.iterator || "@@iterator";
    var asyncIteratorSymbol = $Symbol.asyncIterator || "@@asyncIterator";
    var toStringTagSymbol = $Symbol.toStringTag || "@@toStringTag";
  
    function define(obj, key, value) {
      Object.defineProperty(obj, key, {
        value: value,
        enumerable: true,
        configurable: true,
        writable: true
      });
      return obj[key];
    }
    try {
      // IE 8 has a broken Object.defineProperty that only works on DOM objects.
      define({}, "");
    } catch (err) {
      define = function(obj, key, value) {
        return obj[key] = value;
      };
    }
  
    function wrap(innerFn, outerFn, self, tryLocsList) {
      // If outerFn provided and outerFn.prototype is a Generator, then outerFn.prototype instanceof Generator.
      var protoGenerator = outerFn && outerFn.prototype instanceof Generator ? outerFn : Generator;
      var generator = Object.create(protoGenerator.prototype);
      var context = new Context(tryLocsList || []);
  
      // The ._invoke method unifies the implementations of the .next,
      // .throw, and .return methods.
      generator._invoke = makeInvokeMethod(innerFn, self, context);
  
      return generator;
    }
    exports.wrap = wrap;
  
    // Try/catch helper to minimize deoptimizations. Returns a completion
    // record like context.tryEntries[i].completion. This interface could
    // have been (and was previously) designed to take a closure to be
    // invoked without arguments, but in all the cases we care about we
    // already have an existing method we want to call, so there's no need
    // to create a new function object. We can even get away with assuming
    // the method takes exactly one argument, since that happens to be true
    // in every case, so we don't have to touch the arguments object. The
    // only additional allocation required is the completion record, which
    // has a stable shape and so hopefully should be cheap to allocate.
    function tryCatch(fn, obj, arg) {
      try {
        return { type: "normal", arg: fn.call(obj, arg) };
      } catch (err) {
        return { type: "throw", arg: err };
      }
    }
  
    var GenStateSuspendedStart = "suspendedStart";
    var GenStateSuspendedYield = "suspendedYield";
    var GenStateExecuting = "executing";
    var GenStateCompleted = "completed";
  
    // Returning this object from the innerFn has the same effect as
    // breaking out of the dispatch switch statement.
    var ContinueSentinel = {};
  
    // Dummy constructor functions that we use as the .constructor and
    // .constructor.prototype properties for functions that return Generator
    // objects. For full spec compliance, you may wish to configure your
    // minifier not to mangle the names of these two functions.
    function Generator() {}
    function GeneratorFunction() {}
    function GeneratorFunctionPrototype() {}
  
    // This is a polyfill for %IteratorPrototype% for environments that
    // don't natively support it.
    var IteratorPrototype = {};
    define(IteratorPrototype, iteratorSymbol, function () {
      return this;
    });
  
    var getProto = Object.getPrototypeOf;
    var NativeIteratorPrototype = getProto && getProto(getProto(values([])));
    if (NativeIteratorPrototype &&
        NativeIteratorPrototype !== Op &&
        hasOwn.call(NativeIteratorPrototype, iteratorSymbol)) {
      // This environment has a native %IteratorPrototype%; use it instead
      // of the polyfill.
      IteratorPrototype = NativeIteratorPrototype;
    }
  
    var Gp = GeneratorFunctionPrototype.prototype =
      Generator.prototype = Object.create(IteratorPrototype);
    GeneratorFunction.prototype = GeneratorFunctionPrototype;
    define(Gp, "constructor", GeneratorFunctionPrototype);
    define(GeneratorFunctionPrototype, "constructor", GeneratorFunction);
    GeneratorFunction.displayName = define(
      GeneratorFunctionPrototype,
      toStringTagSymbol,
      "GeneratorFunction"
    );
  
    // Helper for defining the .next, .throw, and .return methods of the
    // Iterator interface in terms of a single ._invoke method.
    function defineIteratorMethods(prototype) {
      ["next", "throw", "return"].forEach(function(method) {
        define(prototype, method, function(arg) {
          return this._invoke(method, arg);
        });
      });
    }
  
    exports.isGeneratorFunction = function(genFun) {
      var ctor = typeof genFun === "function" && genFun.constructor;
      return ctor
        ? ctor === GeneratorFunction ||
          // For the native GeneratorFunction constructor, the best we can
          // do is to check its .name property.
          (ctor.displayName || ctor.name) === "GeneratorFunction"
        : false;
    };
  
    exports.mark = function(genFun) {
      if (Object.setPrototypeOf) {
        Object.setPrototypeOf(genFun, GeneratorFunctionPrototype);
      } else {
        genFun.__proto__ = GeneratorFunctionPrototype;
        define(genFun, toStringTagSymbol, "GeneratorFunction");
      }
      genFun.prototype = Object.create(Gp);
      return genFun;
    };
  
    // Within the body of any async function, `await x` is transformed to
    // `yield regeneratorRuntime.awrap(x)`, so that the runtime can test
    // `hasOwn.call(value, "__await")` to determine if the yielded value is
    // meant to be awaited.
    exports.awrap = function(arg) {
      return { __await: arg };
    };
  
    function AsyncIterator(generator, PromiseImpl) {
      function invoke(method, arg, resolve, reject) {
        var record = tryCatch(generator[method], generator, arg);
        if (record.type === "throw") {
          reject(record.arg);
        } else {
          var result = record.arg;
          var value = result.value;
          if (value &&
              typeof value === "object" &&
              hasOwn.call(value, "__await")) {
            return PromiseImpl.resolve(value.__await).then(function(value) {
              invoke("next", value, resolve, reject);
            }, function(err) {
              invoke("throw", err, resolve, reject);
            });
          }
  
          return PromiseImpl.resolve(value).then(function(unwrapped) {
            // When a yielded Promise is resolved, its final value becomes
            // the .value of the Promise<{value,done}> result for the
            // current iteration.
            result.value = unwrapped;
            resolve(result);
          }, function(error) {
            // If a rejected Promise was yielded, throw the rejection back
            // into the async generator function so it can be handled there.
            return invoke("throw", error, resolve, reject);
          });
        }
      }
  
      var previousPromise;
  
      function enqueue(method, arg) {
        function callInvokeWithMethodAndArg() {
          return new PromiseImpl(function(resolve, reject) {
            invoke(method, arg, resolve, reject);
          });
        }
  
        return previousPromise =
          // If enqueue has been called before, then we want to wait until
          // all previous Promises have been resolved before calling invoke,
          // so that results are always delivered in the correct order. If
          // enqueue has not been called before, then it is important to
          // call invoke immediately, without waiting on a callback to fire,
          // so that the async generator function has the opportunity to do
          // any necessary setup in a predictable way. This predictability
          // is why the Promise constructor synchronously invokes its
          // executor callback, and why async functions synchronously
          // execute code before the first await. Since we implement simple
          // async functions in terms of async generators, it is especially
          // important to get this right, even though it requires care.
          previousPromise ? previousPromise.then(
            callInvokeWithMethodAndArg,
            // Avoid propagating failures to Promises returned by later
            // invocations of the iterator.
            callInvokeWithMethodAndArg
          ) : callInvokeWithMethodAndArg();
      }
  
      // Define the unified helper method that is used to implement .next,
      // .throw, and .return (see defineIteratorMethods).
      this._invoke = enqueue;
    }
  
    defineIteratorMethods(AsyncIterator.prototype);
    define(AsyncIterator.prototype, asyncIteratorSymbol, function () {
      return this;
    });
    exports.AsyncIterator = AsyncIterator;
  
    // Note that simple async functions are implemented on top of
    // AsyncIterator objects; they just return a Promise for the value of
    // the final result produced by the iterator.
    exports.async = function(innerFn, outerFn, self, tryLocsList, PromiseImpl) {
      if (PromiseImpl === void 0) PromiseImpl = Promise;
  
      var iter = new AsyncIterator(
        wrap(innerFn, outerFn, self, tryLocsList),
        PromiseImpl
      );
  
      return exports.isGeneratorFunction(outerFn)
        ? iter // If outerFn is a generator, return the full iterator.
        : iter.next().then(function(result) {
            return result.done ? result.value : iter.next();
          });
    };
  
    function makeInvokeMethod(innerFn, self, context) {
      var state = GenStateSuspendedStart;
  
      return function invoke(method, arg) {
        if (state === GenStateExecuting) {
          throw new Error("Generator is already running");
        }
  
        if (state === GenStateCompleted) {
          if (method === "throw") {
            throw arg;
          }
  
          // Be forgiving, per 25.3.3.3.3 of the spec:
          // https://people.mozilla.org/~jorendorff/es6-draft.html#sec-generatorresume
          return doneResult();
        }
  
        context.method = method;
        context.arg = arg;
  
        while (true) {
          var delegate = context.delegate;
          if (delegate) {
            var delegateResult = maybeInvokeDelegate(delegate, context);
            if (delegateResult) {
              if (delegateResult === ContinueSentinel) continue;
              return delegateResult;
            }
          }
  
          if (context.method === "next") {
            // Setting context._sent for legacy support of Babel's
            // function.sent implementation.
            context.sent = context._sent = context.arg;
  
          } else if (context.method === "throw") {
            if (state === GenStateSuspendedStart) {
              state = GenStateCompleted;
              throw context.arg;
            }
  
            context.dispatchException(context.arg);
  
          } else if (context.method === "return") {
            context.abrupt("return", context.arg);
          }
  
          state = GenStateExecuting;
  
          var record = tryCatch(innerFn, self, context);
          if (record.type === "normal") {
            // If an exception is thrown from innerFn, we leave state ===
            // GenStateExecuting and loop back for another invocation.
            state = context.done
              ? GenStateCompleted
              : GenStateSuspendedYield;
  
            if (record.arg === ContinueSentinel) {
              continue;
            }
  
            return {
              value: record.arg,
              done: context.done
            };
  
          } else if (record.type === "throw") {
            state = GenStateCompleted;
            // Dispatch the exception by looping back around to the
            // context.dispatchException(context.arg) call above.
            context.method = "throw";
            context.arg = record.arg;
          }
        }
      };
    }
  
    // Call delegate.iterator[context.method](context.arg) and handle the
    // result, either by returning a { value, done } result from the
    // delegate iterator, or by modifying context.method and context.arg,
    // setting context.delegate to null, and returning the ContinueSentinel.
    function maybeInvokeDelegate(delegate, context) {
      var method = delegate.iterator[context.method];
      if (method === undefined) {
        // A .throw or .return when the delegate iterator has no .throw
        // method always terminates the yield* loop.
        context.delegate = null;
  
        if (context.method === "throw") {
          // Note: ["return"] must be used for ES3 parsing compatibility.
          if (delegate.iterator["return"]) {
            // If the delegate iterator has a return method, give it a
            // chance to clean up.
            context.method = "return";
            context.arg = undefined;
            maybeInvokeDelegate(delegate, context);
  
            if (context.method === "throw") {
              // If maybeInvokeDelegate(context) changed context.method from
              // "return" to "throw", let that override the TypeError below.
              return ContinueSentinel;
            }
          }
  
          context.method = "throw";
          context.arg = new TypeError(
            "The iterator does not provide a 'throw' method");
        }
  
        return ContinueSentinel;
      }
  
      var record = tryCatch(method, delegate.iterator, context.arg);
  
      if (record.type === "throw") {
        context.method = "throw";
        context.arg = record.arg;
        context.delegate = null;
        return ContinueSentinel;
      }
  
      var info = record.arg;
  
      if (! info) {
        context.method = "throw";
        context.arg = new TypeError("iterator result is not an object");
        context.delegate = null;
        return ContinueSentinel;
      }
  
      if (info.done) {
        // Assign the result of the finished delegate to the temporary
        // variable specified by delegate.resultName (see delegateYield).
        context[delegate.resultName] = info.value;
  
        // Resume execution at the desired location (see delegateYield).
        context.next = delegate.nextLoc;
  
        // If context.method was "throw" but the delegate handled the
        // exception, let the outer generator proceed normally. If
        // context.method was "next", forget context.arg since it has been
        // "consumed" by the delegate iterator. If context.method was
        // "return", allow the original .return call to continue in the
        // outer generator.
        if (context.method !== "return") {
          context.method = "next";
          context.arg = undefined;
        }
  
      } else {
        // Re-yield the result returned by the delegate method.
        return info;
      }
  
      // The delegate iterator is finished, so forget it and continue with
      // the outer generator.
      context.delegate = null;
      return ContinueSentinel;
    }
  
    // Define Generator.prototype.{next,throw,return} in terms of the
    // unified ._invoke helper method.
    defineIteratorMethods(Gp);
  
    define(Gp, toStringTagSymbol, "Generator");
  
    // A Generator should always return itself as the iterator object when the
    // @@iterator function is called on it. Some browsers' implementations of the
    // iterator prototype chain incorrectly implement this, causing the Generator
    // object to not be returned from this call. This ensures that doesn't happen.
    // See https://github.com/facebook/regenerator/issues/274 for more details.
    define(Gp, iteratorSymbol, function() {
      return this;
    });
  
    define(Gp, "toString", function() {
      return "[object Generator]";
    });
  
    function pushTryEntry(locs) {
      var entry = { tryLoc: locs[0] };
  
      if (1 in locs) {
        entry.catchLoc = locs[1];
      }
  
      if (2 in locs) {
        entry.finallyLoc = locs[2];
        entry.afterLoc = locs[3];
      }
  
      this.tryEntries.push(entry);
    }
  
    function resetTryEntry(entry) {
      var record = entry.completion || {};
      record.type = "normal";
      delete record.arg;
      entry.completion = record;
    }
  
    function Context(tryLocsList) {
      // The root entry object (effectively a try statement without a catch
      // or a finally block) gives us a place to store values thrown from
      // locations where there is no enclosing try statement.
      this.tryEntries = [{ tryLoc: "root" }];
      tryLocsList.forEach(pushTryEntry, this);
      this.reset(true);
    }
  
    exports.keys = function(object) {
      var keys = [];
      for (var key in object) {
        keys.push(key);
      }
      keys.reverse();
  
      // Rather than returning an object with a next method, we keep
      // things simple and return the next function itself.
      return function next() {
        while (keys.length) {
          var key = keys.pop();
          if (key in object) {
            next.value = key;
            next.done = false;
            return next;
          }
        }
  
        // To avoid creating an additional object, we just hang the .value
        // and .done properties off the next function object itself. This
        // also ensures that the minifier will not anonymize the function.
        next.done = true;
        return next;
      };
    };
  
    function values(iterable) {
      if (iterable) {
        var iteratorMethod = iterable[iteratorSymbol];
        if (iteratorMethod) {
          return iteratorMethod.call(iterable);
        }
  
        if (typeof iterable.next === "function") {
          return iterable;
        }
  
        if (!isNaN(iterable.length)) {
          var i = -1, next = function next() {
            while (++i < iterable.length) {
              if (hasOwn.call(iterable, i)) {
                next.value = iterable[i];
                next.done = false;
                return next;
              }
            }
  
            next.value = undefined;
            next.done = true;
  
            return next;
          };
  
          return next.next = next;
        }
      }
  
      // Return an iterator with no values.
      return { next: doneResult };
    }
    exports.values = values;
  
    function doneResult() {
      return { value: undefined, done: true };
    }
  
    Context.prototype = {
      constructor: Context,
  
      reset: function(skipTempReset) {
        this.prev = 0;
        this.next = 0;
        // Resetting context._sent for legacy support of Babel's
        // function.sent implementation.
        this.sent = this._sent = undefined;
        this.done = false;
        this.delegate = null;
  
        this.method = "next";
        this.arg = undefined;
  
        this.tryEntries.forEach(resetTryEntry);
  
        if (!skipTempReset) {
          for (var name in this) {
            // Not sure about the optimal order of these conditions:
            if (name.charAt(0) === "t" &&
                hasOwn.call(this, name) &&
                !isNaN(+name.slice(1))) {
              this[name] = undefined;
            }
          }
        }
      },
  
      stop: function() {
        this.done = true;
  
        var rootEntry = this.tryEntries[0];
        var rootRecord = rootEntry.completion;
        if (rootRecord.type === "throw") {
          throw rootRecord.arg;
        }
  
        return this.rval;
      },
  
      dispatchException: function(exception) {
        if (this.done) {
          throw exception;
        }
  
        var context = this;
        function handle(loc, caught) {
          record.type = "throw";
          record.arg = exception;
          context.next = loc;
  
          if (caught) {
            // If the dispatched exception was caught by a catch block,
            // then let that catch block handle the exception normally.
            context.method = "next";
            context.arg = undefined;
          }
  
          return !! caught;
        }
  
        for (var i = this.tryEntries.length - 1; i >= 0; --i) {
          var entry = this.tryEntries[i];
          var record = entry.completion;
  
          if (entry.tryLoc === "root") {
            // Exception thrown outside of any try block that could handle
            // it, so set the completion value of the entire function to
            // throw the exception.
            return handle("end");
          }
  
          if (entry.tryLoc <= this.prev) {
            var hasCatch = hasOwn.call(entry, "catchLoc");
            var hasFinally = hasOwn.call(entry, "finallyLoc");
  
            if (hasCatch && hasFinally) {
              if (this.prev < entry.catchLoc) {
                return handle(entry.catchLoc, true);
              } else if (this.prev < entry.finallyLoc) {
                return handle(entry.finallyLoc);
              }
  
            } else if (hasCatch) {
              if (this.prev < entry.catchLoc) {
                return handle(entry.catchLoc, true);
              }
  
            } else if (hasFinally) {
              if (this.prev < entry.finallyLoc) {
                return handle(entry.finallyLoc);
              }
  
            } else {
              throw new Error("try statement without catch or finally");
            }
          }
        }
      },
  
      abrupt: function(type, arg) {
        for (var i = this.tryEntries.length - 1; i >= 0; --i) {
          var entry = this.tryEntries[i];
          if (entry.tryLoc <= this.prev &&
              hasOwn.call(entry, "finallyLoc") &&
              this.prev < entry.finallyLoc) {
            var finallyEntry = entry;
            break;
          }
        }
  
        if (finallyEntry &&
            (type === "break" ||
             type === "continue") &&
            finallyEntry.tryLoc <= arg &&
            arg <= finallyEntry.finallyLoc) {
          // Ignore the finally entry if control is not jumping to a
          // location outside the try/catch block.
          finallyEntry = null;
        }
  
        var record = finallyEntry ? finallyEntry.completion : {};
        record.type = type;
        record.arg = arg;
  
        if (finallyEntry) {
          this.method = "next";
          this.next = finallyEntry.finallyLoc;
          return ContinueSentinel;
        }
  
        return this.complete(record);
      },
  
      complete: function(record, afterLoc) {
        if (record.type === "throw") {
          throw record.arg;
        }
  
        if (record.type === "break" ||
            record.type === "continue") {
          this.next = record.arg;
        } else if (record.type === "return") {
          this.rval = this.arg = record.arg;
          this.method = "return";
          this.next = "end";
        } else if (record.type === "normal" && afterLoc) {
          this.next = afterLoc;
        }
  
        return ContinueSentinel;
      },
  
      finish: function(finallyLoc) {
        for (var i = this.tryEntries.length - 1; i >= 0; --i) {
          var entry = this.tryEntries[i];
          if (entry.finallyLoc === finallyLoc) {
            this.complete(entry.completion, entry.afterLoc);
            resetTryEntry(entry);
            return ContinueSentinel;
          }
        }
      },
  
      "catch": function(tryLoc) {
        for (var i = this.tryEntries.length - 1; i >= 0; --i) {
          var entry = this.tryEntries[i];
          if (entry.tryLoc === tryLoc) {
            var record = entry.completion;
            if (record.type === "throw") {
              var thrown = record.arg;
              resetTryEntry(entry);
            }
            return thrown;
          }
        }
  
        // The context.catch method must only be called with a location
        // argument that corresponds to a known catch block.
        throw new Error("illegal catch attempt");
      },
  
      delegateYield: function(iterable, resultName, nextLoc) {
        this.delegate = {
          iterator: values(iterable),
          resultName: resultName,
          nextLoc: nextLoc
        };
  
        if (this.method === "next") {
          // Deliberately forget the last sent value so that we don't
          // accidentally pass it on to the delegate.
          this.arg = undefined;
        }
  
        return ContinueSentinel;
      }
    };
  
    // Regardless of whether this script is executing as a CommonJS module
    // or not, return the runtime object so that we can declare the variable
    // regeneratorRuntime in the outer scope, which allows this module to be
    // injected easily by `bin/regenerator --include-runtime script.js`.
    return exports;
  
  }(
    // If this script is executing as a CommonJS module, use module.exports
    // as the regeneratorRuntime namespace. Otherwise create a new empty
    // object. Either way, the resulting object will be used to initialize
    // the regeneratorRuntime variable at the top of this file.
    typeof module === "object" ? module.exports : {}
  ));
  
  try {
    regeneratorRuntime = runtime;
  } catch (accidentalStrictMode) {
    // This module should not be running in strict mode, so the above
    // assignment should always work unless something is misconfigured. Just
    // in case runtime.js accidentally runs in strict mode, in modern engines
    // we can explicitly access globalThis. In older engines we can escape
    // strict mode using a global Function call. This could conceivably fail
    // if a Content Security Policy forbids using Function, but in that case
    // the proper solution is to fix the accidental strict mode problem. If
    // you've misconfigured your bundler to force strict mode and applied a
    // CSP to forbid Function, and you're not willing to fix either of those
    // problems, please detail your unique predicament in a GitHub issue.
    if (typeof globalThis === "object") {
      globalThis.regeneratorRuntime = runtime;
    } else {
      Function("r", "regeneratorRuntime = r")(runtime);
    }
  }
  
  },{}]},{},[1])(1)
  });
  