text: 
  var bootState = {
      create: function (){
          
          //scaling window
  		this.scale.scaleMode = Phaser.ScaleManager.SHOW_ALL;
          this.scale.maxWidth = this.game.width;
          this.scale.maxHeight = this.game.height;
          this.scale.windowConstraints.bottom="visual";
          this.scale.pageAlignHorizontally = true;
          this.scale.pageAlignVertically = true;
  
          
          game.state.start('load');
          
      }
  }