text: #include <std.h>
  inherit "/std/weapon";
  void create() {
     ::create();
     set_id(({"sword", "double bladed sword"}));
     set_name("double bladed sword");
     set_short("double bladed sword");
     set_long(
        "This sword consist of steel and wood. The shaft of the weapon is crafted"+
        " in a fashion similar to a thick staff. Set on both sides of the staff are"+
        " long blades so that the wielder can use either side of the weapon"+
        " to attack, giving weapon much versatility in combat."
     );
     set_weight(15);
     set_size(3);
     set_value(50);
     set_wc(2,8); //putting this a die higher than TT to reflect that we lack tech to make it usable as two weapons without needing ambidexterity
      set_type("thiefslashing");
     set_large_wc(2,8); //putting this a die higher than TT to reflect that we lack tech to make it usable as two weapons without needing ambidexterity
     set_weapon_prof("exotic");
     set_weapon_speed(10);
  
     set_critical_threat_range(2);
     set_critical_hit_multiplier(2);
     set_damage_type("slashing");
  }
  