text: // Copyright Joyent, Inc. and other Node contributors.
  //
  // Permission is hereby granted, free of charge, to any person obtaining a
  // copy of this software and associated documentation files (the
  // "Software"), to deal in the Software without restriction, including
  // without limitation the rights to use, copy, modify, merge, publish,
  // distribute, sublicense, and/or sell copies of the Software, and to permit
  // persons to whom the Software is furnished to do so, subject to the
  // following conditions:
  //
  // The above copyright notice and this permission notice shall be included
  // in all copies or substantial portions of the Software.
  //
  // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
  // OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
  // MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN
  // NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM,
  // DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
  // OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
  // USE OR OTHER DEALINGS IN THE SOFTWARE.
  
  var common = require('../common');
  var assert = require('assert');
  var net = require('net');
  var msg = 'test';
  var stopped = true;
  var server1 = net.createServer({pauseOnConnect: true}, function(socket) {
    socket.on('data', function(data) {
      if (stopped) {
        assert(false, 'data event should not have happened yet');
      }
  
      assert.equal(data.toString(), msg, 'invalid data received');
      socket.end();
      server1.close();
    });
  
    setTimeout(function() {
      assert.equal(socket.bytesRead, 0, 'no data should have been read yet');
      socket.resume();
      stopped = false;
    }, 3000);
  });
  
  var server2 = net.createServer({pauseOnConnect: false}, function(socket) {
    socket.on('data', function(data) {
      assert.equal(data.toString(), msg, 'invalid data received');
      socket.end();
      server2.close();
    });
  });
  
  server1.listen(common.PORT, function() {
    net.createConnection({port: common.PORT}).write(msg);
  });
  
  server2.listen(common.PORT + 1, function() {
    net.createConnection({port: common.PORT + 1}).write(msg);
  });
  