text: // basic_throwing.c
  
  inherit BOOK;
  
  void create()
  {
  	set_name("暗器入门", ({ "throwing book", "book" }));
  	set_weight(600);
  	if (clonep())
  		set_default_object(__FILE__);
  	else {
  		set("unit", "本");
  		set("long",
  "封面上写著「暗器入门」\n");
  		set("value", 200);
  		set("material", "paper");
  		set("skill", ([
  			"name": 	"throwing",
  			"exp_required":	1000,
  			"jing_cost":	20,
  			"difficulty":	20,
  			"max_skill":	19,
  		]));
  	}
  }
  