text: /*
   * Copyright (c) 2014 Chukong Technologies Inc.
   *
   * Permission is hereby granted, free of charge, to any person obtaining a copy
   * of this software and associated documentation files (the "Software"), to deal
   * in the Software without restriction, including without limitation the rights
   * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
   * copies of the Software, and to permit persons to whom the Software is
   * furnished to do so, subject to the following conditions:
   *
   * The above copyright notice and this permission notice shall be included in
   * all copies or substantial portions of the Software.
   *
   * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
   * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
   * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
   * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
   * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
   * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
   * THE SOFTWARE.
   */
  
  /************************  Cocostudio  *************************/
  
  ccs.Armature.prototype._ctor = function(name, parentBone) {
      // parentBone !== undefined && ccs.Armature.prototype.init.call(this, name, parentBone);
      if(parentBone !== undefined)
          ccs.Armature.prototype.init.call(this, name, parentBone);
      else if(name !== undefined)
          ccs.Armature.prototype.init.call(this, name);
  };
  
  ccs.Bone.prototype._ctor = function(name) {
      name !== undefined && ccs.Bone.prototype.init.call(this, name);
  };
  
  ccs.ArmatureAnimation.prototype._ctor = function(armature) {
      armature !== undefined && ccs.ArmatureAnimation.prototype.init.call(this, armature);
  };
  
  ccs.Tween.prototype._ctor = function(bone) {
      bone !== undefined && ccs.Tween.prototype.init.call(this, bone);
  };
  
  ccs.BatchNode.prototype._ctor = function() {
      ccs.BatchNode.prototype.init.call(this);
  };
  
  ccs.DecorativeDisplay.prototype._ctor = function() {
      ccs.DecorativeDisplay.prototype.init.call(this);
  };
  
  ccs.DisplayManager.prototype._ctor = function(bone) {
      bone !== undefined && ccs.DisplayManager.prototype.init.call(this, bone);
  };
  
  ccs.Skin.prototype._ctor = function(fileName, rect) {
      if (fileName == null || fileName == "") {
          ccs.Skin.prototype.init.call(this);
      } else {
          if(fileName[0] == "#"){
              ccs.Skin.prototype.initWithSpriteFrameName.call(this, fileName.substr(1));
          } else {
              rect ? ccs.Skin.prototype.initWithFile.call(this, fileName)
                  : ccs.Skin.prototype.initWithFile.call(this, fileName, rect);
          }
      }
  };
  
  ccs.ColliderDetector.prototype._ctor = function(bone) {
      bone !== undefined && ccs.ColliderDetector.prototype.init.call(this, bone);
  };
  
  ccs.TriggerObj.prototype._ctor = function() {
      ccs.TriggerObj.prototype.init.call(this);
  };
  
  ccs.ComAttribute.prototype._ctor = function() {
      ccs.ComAttribute.prototype.init.call(this);
  };
  
  ccs.ComAudio.prototype._ctor = function() {
      ccs.ComAudio.prototype.init.call(this);
  };
  
  ccs.ComController.prototype._ctor = function() {
      ccs.ComController.prototype.init.call(this);
  };
  
  ccs.ComRender.prototype._ctor = function() {
      ccs.ComRender.prototype.init.call(this);
  };