text: /**
   * Copyright (c) 2006-2020 LOVE Development Team
   *
   * This software is provided 'as-is', without any express or implied
   * warranty.  In no event will the authors be held liable for any damages
   * arising from the use of this software.
   *
   * Permission is granted to anyone to use this software for any purpose,
   * including commercial applications, and to alter it and redistribute it
   * freely, subject to the following restrictions:
   *
   * 1. The origin of this software must not be misrepresented; you must not
   *    claim that you wrote the original software. If you use this software
   *    in a product, an acknowledgment in the product documentation would be
   *    appreciated but is not required.
   * 2. Altered source versions must be plainly marked as such, and must not be
   *    misrepresented as being the original software.
   * 3. This notice may not be removed or altered from any source distribution.
   **/
  
  // LOVE
  #include "OpenGL.h"
  
  // C
  #include <stddef.h>
  #include <vector>
  
  #pragma once
  
  namespace love
  {
  namespace graphics
  {
  namespace opengl
  {
  
  class FenceSync
  {
  public:
  
  	FenceSync() : sync(0) {}
  	~FenceSync();
  
  	bool fence();
  	bool cpuWait();
  	void cleanup();
  
  private:
  
  	GLsync sync;
  
  }; // FenceSync
  
  } // opengl
  } // graphics
  } // love
  