text: #pragma once
  
  enum targ_mode_type
  {
      TARG_ANY,
      TARG_FRIEND,
      TARG_INJURED_FRIEND, // for healing
      TARG_HOSTILE,
      TARG_BEOGH_GIFTABLE,    // For Beogh followers who can be given gifts
      TARG_MOVABLE_OBJECT,    // Movable objects only
      TARG_MOBILE_MONSTER,    // Non-stationary monsters
      TARG_NUM_MODES
  };
  