text: #pragma once
  
  #include <string>
  #include <vector>
  
  namespace pragma
  {
  	class Mesh;
  	class MaterialLibrary;
  
  	// Parseo de elementos base (enteros, flotantes, strings...)
  	template<typename T>
  	T Parse(const std::string& aString);
  
  	void Tokenize(const char* aTextBuffer, std::vector<std::string>& aTokens);
  
  	bool ParseASE(const char* aFilename, Mesh& aMesh);
  	bool ParseOBJ(const char* aFilename, Mesh& aMesh, MaterialLibrary& aMaterialLibrary);
  }
  