text: #pragma once
  
  #include "anim/KinCharacter.h"
  
  class cCarlKinCharacter : virtual public cKinCharacter
  {
  public:
  
      virtual bool LoadSkeleton(const Json::Value& root);
  	virtual int GetStateSize() const;
  	virtual void RecordState(double time, Eigen::VectorXd& out_state) const;
  
  protected:
  
  
  };
  