text: // Autogenerated from CppHeaderCreator
  // Created by Sc2ad
  // =========================================================================
  #pragma once
  // Begin includes
  #include "extern/beatsaber-hook/shared/utils/typedefs.h"
  #include "extern/beatsaber-hook/shared/utils/byref.hpp"
  // Including type: UnityEngine.MonoBehaviour
  #include "UnityEngine/MonoBehaviour.hpp"
  #include "extern/beatsaber-hook/shared/utils/il2cpp-utils-methods.hpp"
  #include "extern/beatsaber-hook/shared/utils/il2cpp-utils-properties.hpp"
  #include "extern/beatsaber-hook/shared/utils/il2cpp-utils-fields.hpp"
  #include "extern/beatsaber-hook/shared/utils/utils.h"
  // Completed includes
  // Type namespace: 
  namespace GlobalNamespace {
    // Size: 0x28
    #pragma pack(push, 1)
    // Autogenerated type: PlayerSpaceConvertor
    // [TokenAttribute] Offset: FFFFFFFF
    class PlayerSpaceConvertor : public UnityEngine::MonoBehaviour {
      public:
      // private UnityEngine.Quaternion _worldToPlayerSpaceRotation
      // Size: 0x10
      // Offset: 0x18
      UnityEngine::Quaternion worldToPlayerSpaceRotation;
      // Field size check
      static_assert(sizeof(UnityEngine::Quaternion) == 0x10);
      // Creating value type constructor for type: PlayerSpaceConvertor
      PlayerSpaceConvertor(UnityEngine::Quaternion worldToPlayerSpaceRotation_ = {}) noexcept : worldToPlayerSpaceRotation{worldToPlayerSpaceRotation_} {}
      // Deleting conversion operator: operator System::IntPtr
      constexpr operator System::IntPtr() const noexcept = delete;
      // Get instance field: private UnityEngine.Quaternion _worldToPlayerSpaceRotation
      UnityEngine::Quaternion _get__worldToPlayerSpaceRotation();
      // Set instance field: private UnityEngine.Quaternion _worldToPlayerSpaceRotation
      void _set__worldToPlayerSpaceRotation(UnityEngine::Quaternion value);
      // public UnityEngine.Quaternion get_worldToPlayerSpaceRotation()
      // Offset: 0x1F58C84
      UnityEngine::Quaternion get_worldToPlayerSpaceRotation();
      // protected System.Void Start()
      // Offset: 0x1F58C90
      void Start();
      // public System.Void .ctor()
      // Offset: 0x1F58D4C
      // Implemented from: UnityEngine.MonoBehaviour
      // Base method: System.Void MonoBehaviour::.ctor()
      // Base method: System.Void Behaviour::.ctor()
      // Base method: System.Void Component::.ctor()
      // Base method: System.Void Object::.ctor()
      // Base method: System.Void Object::.ctor()
      template<::il2cpp_utils::CreationType creationType = ::il2cpp_utils::CreationType::Temporary>
      static PlayerSpaceConvertor* New_ctor() {
        static auto ___internal__logger = ::Logger::get().WithContext("GlobalNamespace::PlayerSpaceConvertor::.ctor");
        return THROW_UNLESS((::il2cpp_utils::New<PlayerSpaceConvertor*, creationType>()));
      }
    }; // PlayerSpaceConvertor
    #pragma pack(pop)
    static check_size<sizeof(PlayerSpaceConvertor), 24 + sizeof(UnityEngine::Quaternion)> __GlobalNamespace_PlayerSpaceConvertorSizeCheck;
    static_assert(sizeof(PlayerSpaceConvertor) == 0x28);
  }
  DEFINE_IL2CPP_ARG_TYPE(GlobalNamespace::PlayerSpaceConvertor*, "", "PlayerSpaceConvertor");
  #include "extern/beatsaber-hook/shared/utils/il2cpp-utils-methods.hpp"
  // Writing MetadataGetter for method: GlobalNamespace::PlayerSpaceConvertor::get_worldToPlayerSpaceRotation
  // Il2CppName: get_worldToPlayerSpaceRotation
  template<>
  struct ::il2cpp_utils::il2cpp_type_check::MetadataGetter<static_cast<UnityEngine::Quaternion (GlobalNamespace::PlayerSpaceConvertor::*)()>(&GlobalNamespace::PlayerSpaceConvertor::get_worldToPlayerSpaceRotation)> {
    static const MethodInfo* get() {
      return ::il2cpp_utils::FindMethod(classof(GlobalNamespace::PlayerSpaceConvertor*), "get_worldToPlayerSpaceRotation", std::vector<Il2CppClass*>(), ::std::vector<const Il2CppType*>{});
    }
  };
  // Writing MetadataGetter for method: GlobalNamespace::PlayerSpaceConvertor::Start
  // Il2CppName: Start
  template<>
  struct ::il2cpp_utils::il2cpp_type_check::MetadataGetter<static_cast<void (GlobalNamespace::PlayerSpaceConvertor::*)()>(&GlobalNamespace::PlayerSpaceConvertor::Start)> {
    static const MethodInfo* get() {
      return ::il2cpp_utils::FindMethod(classof(GlobalNamespace::PlayerSpaceConvertor*), "Start", std::vector<Il2CppClass*>(), ::std::vector<const Il2CppType*>{});
    }
  };
  // Writing MetadataGetter for method: GlobalNamespace::PlayerSpaceConvertor::New_ctor
  // Il2CppName: .ctor
  // Cannot get method pointer of value based method overload from template for constructor!
  // Try using FindMethod instead!
  