text: #pragma once
  
  class NerdStatsDisplay : public TextElement
  {
  public:
  	NerdStatsDisplay();
  	void Initialize(std::shared_ptr<BrushRegistry> brushRegistry) override;
  	void Update(float timeTotal, float timeDelta) override;	
  	void UpdateFPS(int averageFPS);
  
  protected:
  	int m_averageFPS;
  	int m_lastShownFPS;
  
  private:
  	Platform::String^ m_Buffer;
  };