text: #include "../Public/AndroidInAppUpdateBPLib.h"
  
  #if PLATFORM_ANDROID
  #include "Android/AndroidJNI.h"
  #include "AndroidApplication.h"
  #endif
  
  void UAndroidInAppUpdateBPLib::TryRunImmediateUpdate()
  {
  #if PLATFORM_ANDROID
  	JNIEnv* env = FAndroidApplication::GetJavaEnv();
  	jmethodID CheckForUpdate = FJavaWrapper::FindMethod(env,
  		FJavaWrapper::GameActivityClassID,
  		"AndroidThunkJava_RunInAppUpdateCheck",
  		"()V", false);
  	FJavaWrapper::CallVoidMethod(env, FJavaWrapper::GameActivityThis, CheckForUpdate);
  #endif
  }