text: inherit ITEM;
  inherit F_LIQUID;
  
  #include <ansi.h>
  
  void create()
  {
          set_name(HIY "爆姜鯽魚湯" NOR, ({"soup"}));
          set_weight(50);
          if (clonep())
                  set_default_object(__FILE__);
          else {
                  set("long", "一碗香氣撲鼻的鯽魚湯。\n");
                  set("unit", "碗");
                  set("value", 80);
                  set("max_liquid", 4);
          }
  
          set("liquid", ([
                      "type": "water",
                  "name": "鯽魚湯",
                  "remaining": 6,
                  "drunk_supply": 20,
          ]));
  }
  