text: // shoes2.c example shoes
  
  #include <ansi.h>
  
  inherit EQUIP;
  
  void create()
  {
          set_name( "绣花鞋", ({ "shoes" }) );
          set_weight(1000);
          if( clonep() )
                  set_default_object(__FILE__);
          else {
                  set("unit", "双");
                  set("value", 0);
                  set("zhongling",1);
                  set("zhong",1);
                  set("long","这是钟灵的一双绣球鞋。\n");
                  set("material", "cloth");
                  set("armor_type", "feet");
                  set("armor_prop/personality", 1);
                  set("armor_prop/armor", 2);
                  set("armor_prop/dodge", 2);
                  set("female_only", 1);
                  set("wear_msg","$N穿上一双$n。\n");
                  set("remove_msg","$N将$n脱了下来。\n");
          }
  }
  