text: /* =========================================================================================
  
     This is an auto-generated file: Any edits you make may be overwritten!
  
  */
  
  #pragma once
  
  namespace BinaryData
  {
      extern const char*   metalOne_wav;
      const int            metalOne_wavSize = 38644;
  
      // Number of elements in the namedResourceList and originalFileNames arrays.
      const int namedResourceListSize = 1;
  
      // Points to the start of a list of resource names.
      extern const char* namedResourceList[];
  
      // Points to the start of a list of resource filenames.
      extern const char* originalFilenames[];
  
      // If you provide the name of one of the binary resource variables above, this function will
      // return the corresponding data and its size (or a null pointer if the name isn't found).
      const char* getNamedResource (const char* resourceNameUTF8, int& dataSizeInBytes);
  
      // If you provide the name of one of the binary resource variables above, this function will
      // return the corresponding original, non-mangled filename (or a null pointer if the name isn't found).
      const char* getNamedResourceOriginalFilename (const char* resourceNameUTF8);
  }
  