text: #pragma once
  
  
  namespace RE
  {
  	class IAnimationSetCallbackFunctor
  	{
  	public:
  		inline static const void* RTTI = RTTI_IAnimationSetCallbackFunctor;
  
  
  		virtual ~IAnimationSetCallbackFunctor();	// 00
  
  		// add
  		virtual void Unk_01(void);					// 01
  	};
  	static_assert(sizeof(IAnimationSetCallbackFunctor) == 0x8);
  }
  