text: #include "render/border_recognizer.h"
  #include "core/i_border_component.h"
  
  namespace render {
  
  BorderRecognizer::BorderRecognizer( int32_t Id )
      : Recognizer( Id )
  {
  }
  
  
  bool BorderRecognizer::Recognize( Actor const& actor ) const
  {
      //return false;
      Opt<IBorderComponent> borderC = actor.Get<IBorderComponent>();
      if ( !borderC.IsValid() )
      {
          return false;
      }
      return true;
  }
  
  } // namespace render
  
  