text: #pragma once
  
  #include "RE/BSTEvent.h"
  
  
  namespace RE
  {
  	class TESObjectREFR;
  	class InventoryEntryData;
  
  
  	struct Inventory
  	{
  	public:
  		struct Event
  		{
  		public:
  			// members
  			TESObjectREFR*		objRefr;	// 00
  			InventoryEntryData* entryData;	// 08
  			SInt32				newCount;	// 10
  			SInt32				prevCount;	// 14
  		};
  		STATIC_ASSERT(sizeof(Event) == 0x18);
  
  
  		static BSTEventSource<Inventory::Event>* GetEventSource();
  	};
  }
  