text: /*
   * Copyright  2019 Google LLC
   *
   * Licensed under the Apache License, Version 2.0 (the "License");
   * you may not use this file except in compliance with the License.
   * You may obtain a copy of the License at
   *
   *     https://www.apache.org/licenses/LICENSE-2.0
   *
   * Unless required by applicable law or agreed to in writing, software
   * distributed under the License is distributed on an "AS IS" BASIS,
   * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
   * See the License for the specific language governing permissions and
   * limitations under the License.
   */
  #ifndef ANDROID_FXLAB_TYPETESTS_H
  #define ANDROID_FXLAB_TYPETESTS_H
  
  
  #include <gtest/gtest.h>
  #include <iostream>
  #include <unistd.h>
  
  #include "../effects/Effects.h"
  #include "../FunctionList.h"
  namespace {
  TEST(TypeTests, Templating) {
      TremoloEffect t {1, 2};
      VibratoEffect<float*> v {1, 2};
      float x = 5;
      t(x);
      auto pass = std::get<0>(EffectsTuple);
      auto descrip = std::get<1>(EffectsTuple);
      auto vibdes = std::get<2>(EffectsTuple);
      auto gaindes = std::get<3>(EffectsTuple);
      auto f = descrip.buildDefaultEffect<float*>();
      auto g = vibdes.buildDefaultEffect<float*>();
      auto h = vibdes.buildDefaultEffect<float*>();
      f(&x, &x + 1); g(&x, &x + 1); h(&x, &x + 1);
      auto j = gaindes.buildDefaultEffect<float*>();
      auto k = gaindes.modifyEffect<float*>(j, std::array<float, 1> {10});
      float floatArr[4] = {1,2,3, 4};
      for (int i =0; i < 4; i++) {
          k(floatArr + i, floatArr + i + 1);
      }
      auto arr = std::array<float, 1> {10};
      auto data = std::array<int, 5> {1, 2, 3, 4, 5};
      std::function<void(int*, int*)> fe = std::get<Effect::GainDescription>(EffectsTuple).buildEffect<int*>(arr);
      fe(data.begin(), data.end());
      EXPECT_EQ(data[0], 2);
  
  }
  }
  #endif //ANDROID_FXLAB_TYPETESTS_H
  