text: /*
   * Tests for the D3DX9 surface functions
   *
   * Copyright 2009 Tony Wasserka
   *
   * This library is free software; you can redistribute it and/or
   * modify it under the terms of the GNU Lesser General Public
   * License as published by the Free Software Foundation; either
   * version 2.1 of the License, or (at your option) any later version.
   *
   * This library is distributed in the hope that it will be useful,
   * but WITHOUT ANY WARRANTY; without even the implied warranty of
   * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
   * Lesser General Public License for more details.
   *
   * You should have received a copy of the GNU Lesser General Public
   * License along with this library; if not, write to the Free Software
   * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
   */
  
  #define COBJMACROS
  #include <assert.h>
  #include "wine/test.h"
  #include "d3dx9tex.h"
  #include "resources.h"
  
  #define check_release(obj, exp) _check_release(__LINE__, obj, exp)
  static inline void _check_release(unsigned int line, IUnknown *obj, int exp)
  {
      int ref = IUnknown_Release(obj);
      ok_(__FILE__, line)(ref == exp, "Invalid refcount. Expected %d, got %d\n", exp, ref);
  }
  
  /* 1x1 bmp (1 bpp) */
  static const unsigned char bmp_1bpp[] = {
  0x42,0x4d,0x42,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x3e,0x00,0x00,0x00,0x28,0x00,
  0x00,0x00,0x01,0x00,0x00,0x00,0x01,0x00,0x00,0x00,0x01,0x00,0x01,0x00,0x00,0x00,
  0x00,0x00,0x04,0x00,0x00,0x00,0x12,0x0b,0x00,0x00,0x12,0x0b,0x00,0x00,0x02,0x00,
  0x00,0x00,0x02,0x00,0x00,0x00,0xf1,0xf2,0xf3,0x80,0xf4,0xf5,0xf6,0x81,0x00,0x00,
  0x00,0x00
  };
  
  /* 1x1 bmp (2 bpp) */
  static const unsigned char bmp_2bpp[] = {
  0x42,0x4d,0x42,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x3e,0x00,0x00,0x00,0x28,0x00,
  0x00,0x00,0x01,0x00,0x00,0x00,0x01,0x00,0x00,0x00,0x01,0x00,0x02,0x00,0x00,0x00,
  0x00,0x00,0x04,0x00,0x00,0x00,0x12,0x0b,0x00,0x00,0x12,0x0b,0x00,0x00,0x02,0x00,
  0x00,0x00,0x02,0x00,0x00,0x00,0xf1,0xf2,0xf3,0x80,0xf4,0xf5,0xf6,0x81,0x00,0x00,
  0x00,0x00
  };
  
  /* 1x1 bmp (4 bpp) */
  static const unsigned char bmp_4bpp[] = {
  0x42,0x4d,0x42,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x3e,0x00,0x00,0x00,0x28,0x00,
  0x00,0x00,0x01,0x00,0x00,0x00,0x01,0x00,0x00,0x00,0x01,0x00,0x04,0x00,0x00,0x00,
  0x00,0x00,0x04,0x00,0x00,0x00,0x12,0x0b,0x00,0x00,0x12,0x0b,0x00,0x00,0x02,0x00,
  0x00,0x00,0x02,0x00,0x00,0x00,0xf1,0xf2,0xf3,0x80,0xf4,0xf5,0xf6,0x81,0x00,0x00,
  0x00,0x00
  };
  
  /* 1x1 bmp (8 bpp) */
  static const unsigned char bmp_8bpp[] = {
  0x42,0x4d,0x42,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x3e,0x00,0x00,0x00,0x28,0x00,
  0x00,0x00,0x01,0x00,0x00,0x00,0x01,0x00,0x00,0x00,0x01,0x00,0x08,0x00,0x00,0x00,
  0x00,0x00,0x04,0x00,0x00,0x00,0x12,0x0b,0x00,0x00,0x12,0x0b,0x00,0x00,0x02,0x00,
  0x00,0x00,0x02,0x00,0x00,0x00,0xf1,0xf2,0xf3,0x80,0xf4,0xf5,0xf6,0x81,0x00,0x00,
  0x00,0x00
  };
  
  static const unsigned char png_grayscale[] =
  {
      0x89, 0x50, 0x4e, 0x47, 0x0d, 0x0a, 0x1a, 0x0a, 0x00, 0x00, 0x00, 0x0d, 0x49,
      0x48, 0x44, 0x52, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x01, 0x08, 0x00,
      0x00, 0x00, 0x00, 0x3a, 0x7e, 0x9b, 0x55, 0x00, 0x00, 0x00, 0x0a, 0x49, 0x44,
      0x41, 0x54, 0x08, 0xd7, 0x63, 0xf8, 0x0f, 0x00, 0x01, 0x01, 0x01, 0x00, 0x1b,
      0xb6, 0xee, 0x56, 0x00, 0x00, 0x00, 0x00, 0x49, 0x45, 0x4e, 0x44, 0xae, 0x42,
      0x60, 0x82
  };
  
  /* 2x2 A8R8G8B8 pixel data */
  static const unsigned char pixdata[] = {
  0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff
  };
  
  /* invalid image file */
  static const unsigned char noimage[4] = {
  0x11,0x22,0x33,0x44
  };
  
  /* 2x2 24-bit dds, 2 mipmaps */
  static const unsigned char dds_24bit[] = {
  0x44,0x44,0x53,0x20,0x7c,0x00,0x00,0x00,0x07,0x10,0x0a,0x00,0x02,0x00,0x00,0x00,
  0x02,0x00,0x00,0x00,0x0c,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x02,0x00,0x00,0x00,
  0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
  0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
  0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x20,0x00,0x00,0x00,
  0x40,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x18,0x00,0x00,0x00,0x00,0x00,0xff,0x00,
  0x00,0xff,0x00,0x00,0xff,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x08,0x10,0x40,0x00,
  0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
  0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff
  };
  
  /* 2x2 16-bit dds, no mipmaps */
  static const unsigned char dds_16bit[] = {
  0x44,0x44,0x53,0x20,0x7c,0x00,0x00,0x00,0x07,0x10,0x08,0x00,0x02,0x00,0x00,0x00,
  0x02,0x00,0x00,0x00,0x08,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
  0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
  0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
  0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x20,0x00,0x00,0x00,
  0x40,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x10,0x00,0x00,0x00,0x00,0x7c,0x00,0x00,
  0xe0,0x03,0x00,0x00,0x1f,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x10,0x00,0x00,
  0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
  0xff,0x7f,0xff,0x7f,0xff,0x7f,0xff,0x7f
  };
  
  /* 4x4 cube map dds */
  static const unsigned char dds_cube_map[] = {
  0x44,0x44,0x53,0x20,0x7c,0x00,0x00,0x00,0x07,0x10,0x08,0x00,0x04,0x00,0x00,0x00,
  0x04,0x00,0x00,0x00,0x10,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
  0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
  0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
  0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x20,0x00,0x00,0x00,
  0x04,0x00,0x00,0x00,0x44,0x58,0x54,0x35,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
  0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x08,0x10,0x00,0x00,
  0x00,0xfe,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
  0xff,0xff,0x00,0x00,0x00,0x00,0x00,0x00,0xef,0x87,0x0f,0x78,0x05,0x05,0x50,0x50,
  0xff,0xff,0x00,0x00,0x00,0x00,0x00,0x00,0xef,0x87,0x0f,0x78,0x05,0x05,0x50,0x50,
  0xff,0xff,0x00,0x00,0x00,0x00,0x00,0x00,0xef,0x87,0x0f,0x78,0x05,0x05,0x50,0x50,
  0xff,0xff,0x00,0x00,0x00,0x00,0x00,0x00,0xef,0x87,0x0f,0x78,0x05,0x05,0x50,0x50,
  0xff,0xff,0x00,0x00,0x00,0x00,0x00,0x00,0xef,0x87,0x0f,0x78,0x05,0x05,0x50,0x50,
  0xff,0xff,0x00,0x00,0x00,0x00,0x00,0x00,0xef,0x87,0x0f,0x78,0x05,0x05,0x50,0x50
  };
  
  /* 4x4x2 volume map dds, 2 mipmaps */
  static const unsigned char dds_volume_map[] = {
  0x44,0x44,0x53,0x20,0x7c,0x00,0x00,0x00,0x07,0x10,0x8a,0x00,0x04,0x00,0x00,0x00,
  0x04,0x00,0x00,0x00,0x10,0x00,0x00,0x00,0x02,0x00,0x00,0x00,0x03,0x00,0x00,0x00,
  0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
  0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
  0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x20,0x00,0x00,0x00,
  0x04,0x00,0x00,0x00,0x44,0x58,0x54,0x33,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
  0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x08,0x10,0x40,0x00,
  0x00,0x00,0x20,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
  0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xef,0x87,0x0f,0x78,0x05,0x05,0x50,0x50,
  0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xef,0x87,0x0f,0x78,0x05,0x05,0x50,0x50,
  0xff,0x00,0xff,0x00,0x00,0x00,0x00,0x00,0x2f,0x7e,0xcf,0x79,0x01,0x54,0x5c,0x5c,
  0x0f,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x10,0x84,0xef,0x7b,0xaa,0xab,0xab,0xab
  };
  
  static HRESULT create_file(const char *filename, const unsigned char *data, const unsigned int size)
  {
      DWORD received;
      HANDLE hfile;
  
      hfile = CreateFileA(filename, GENERIC_WRITE, 0, NULL, CREATE_ALWAYS, FILE_ATTRIBUTE_NORMAL, 0);
      if(hfile == INVALID_HANDLE_VALUE) return HRESULT_FROM_WIN32(GetLastError());
  
      if(WriteFile(hfile, data, size, &received, NULL))
      {
          CloseHandle(hfile);
          return D3D_OK;
      }
  
      CloseHandle(hfile);
      return D3DERR_INVALIDCALL;
  }
  
  /* dds_header.flags */
  #define DDS_CAPS 0x00000001
  #define DDS_HEIGHT 0x00000002
  #define DDS_WIDTH 0x00000004
  #define DDS_PITCH 0x00000008
  #define DDS_PIXELFORMAT 0x00001000
  #define DDS_MIPMAPCOUNT 0x00020000
  #define DDS_LINEARSIZE 0x00080000
  
  /* dds_header.caps */
  #define DDSCAPS_ALPHA    0x00000002
  #define DDS_CAPS_TEXTURE 0x00001000
  
  /* dds_pixel_format.flags */
  #define DDS_PF_ALPHA 0x00000001
  #define DDS_PF_ALPHA_ONLY 0x00000002
  #define DDS_PF_FOURCC 0x00000004
  #define DDS_PF_RGB 0x00000040
  #define DDS_PF_LUMINANCE 0x00020000
  #define DDS_PF_BUMPDUDV 0x00080000
  
  struct dds_pixel_format
  {
      DWORD size;
      DWORD flags;
      DWORD fourcc;
      DWORD bpp;
      DWORD rmask;
      DWORD gmask;
      DWORD bmask;
      DWORD amask;
  };
  
  struct dds_header
  {
      DWORD size;
      DWORD flags;
      DWORD height;
      DWORD width;
      DWORD pitch_or_linear_size;
      DWORD depth;
      DWORD miplevels;
      DWORD reserved[11];
      struct dds_pixel_format pixel_format;
      DWORD caps;
      DWORD caps2;
      DWORD caps3;
      DWORD caps4;
      DWORD reserved2;
  };
  
  /* fills dds_header with reasonable default values */
  static void fill_dds_header(struct dds_header *header)
  {
      memset(header, 0, sizeof(*header));
  
      header->size = sizeof(*header);
      header->flags = DDS_CAPS | DDS_WIDTH | DDS_HEIGHT | DDS_PIXELFORMAT;
      header->height = 4;
      header->width = 4;
      header->pixel_format.size = sizeof(header->pixel_format);
      /* X8R8G8B8 */
      header->pixel_format.flags = DDS_PF_RGB;
      header->pixel_format.fourcc = 0;
      header->pixel_format.bpp = 32;
      header->pixel_format.rmask = 0xff0000;
      header->pixel_format.gmask = 0x00ff00;
      header->pixel_format.bmask = 0x0000ff;
      header->pixel_format.amask = 0;
      header->caps = DDS_CAPS_TEXTURE;
  }
  
  #define check_dds_pixel_format(flags, fourcc, bpp, rmask, gmask, bmask, amask, format) \
          check_dds_pixel_format_(__LINE__, flags, fourcc, bpp, rmask, gmask, bmask, amask, format)
  static void check_dds_pixel_format_(unsigned int line,
                                      DWORD flags, DWORD fourcc, DWORD bpp,
                                      DWORD rmask, DWORD gmask, DWORD bmask, DWORD amask,
                                      D3DFORMAT expected_format)
  {
      HRESULT hr;
      D3DXIMAGE_INFO info;
      struct
      {
          DWORD magic;
          struct dds_header header;
          BYTE data[256];
      } dds;
  
      dds.magic = MAKEFOURCC('D','D','S',' ');
      fill_dds_header(&dds.header);
      dds.header.pixel_format.flags = flags;
      dds.header.pixel_format.fourcc = fourcc;
      dds.header.pixel_format.bpp = bpp;
      dds.header.pixel_format.rmask = rmask;
      dds.header.pixel_format.gmask = gmask;
      dds.header.pixel_format.bmask = bmask;
      dds.header.pixel_format.amask = amask;
      memset(dds.data, 0, sizeof(dds.data));
  
      hr = D3DXGetImageInfoFromFileInMemory(&dds, sizeof(dds), &info);
      ok_(__FILE__, line)(hr == D3D_OK, "D3DXGetImageInfoFromFileInMemory returned %#x for pixel format %#x, expected %#x\n",
              hr, expected_format, D3D_OK);
      if (SUCCEEDED(hr))
      {
          ok_(__FILE__, line)(info.Format == expected_format, "D3DXGetImageInfoFromFileInMemory returned format %#x, expected %#x\n",
                  info.Format, expected_format);
      }
  }
  
  static void test_dds_header_handling(void)
  {
      int i;
      HRESULT hr;
      D3DXIMAGE_INFO info;
      struct
      {
          DWORD magic;
          struct dds_header header;
          BYTE data[4096 * 1024];
      } *dds;
  
      struct
      {
          struct dds_pixel_format pixel_format;
          DWORD flags;
          DWORD width;
          DWORD height;
          DWORD pitch;
          DWORD miplevels;
          DWORD pixel_data_size;
          struct
          {
              HRESULT hr;
              UINT miplevels;
          }
          expected;
      } tests[] = {
          /* pitch is ignored */
          { { 32, DDS_PF_RGB | DDS_PF_ALPHA, 0, 32, 0x00ff0000, 0x0000ff00, 0x000000ff, 0xff000000 }, 0, 4, 4, 0, 0,
            63 /* pixel data size */, { D3DXERR_INVALIDDATA, 0 } },
          { { 32, DDS_PF_RGB | DDS_PF_ALPHA, 0, 32, 0x00ff0000, 0x0000ff00, 0x000000ff, 0xff000000 }, DDS_PITCH, 4, 4, 0 /* pitch */, 0,
            64, { D3D_OK, 1 } },
          { { 32, DDS_PF_RGB | DDS_PF_ALPHA, 0, 32, 0x00ff0000, 0x0000ff00, 0x000000ff, 0xff000000 }, DDS_PITCH, 4, 4, 1 /* pitch */, 0,
            64, { D3D_OK, 1 } },
          { { 32, DDS_PF_RGB | DDS_PF_ALPHA, 0, 32, 0x00ff0000, 0x0000ff00, 0x000000ff, 0xff000000 }, DDS_PITCH, 4, 4, 2 /* pitch */, 0,
            64, { D3D_OK, 1 } },
          { { 32, DDS_PF_RGB | DDS_PF_ALPHA, 0, 32, 0x00ff0000, 0x0000ff00, 0x000000ff, 0xff000000 }, DDS_PITCH, 4, 4, 3 /* pitch */, 0,
            64, { D3D_OK, 1 } },
          { { 32, DDS_PF_RGB | DDS_PF_ALPHA, 0, 32, 0x00ff0000, 0x0000ff00, 0x000000ff, 0xff000000 }, DDS_PITCH, 4, 4, 4 /* pitch */, 0,
            64, { D3D_OK, 1 } },
          { { 32, DDS_PF_RGB | DDS_PF_ALPHA, 0, 32, 0x00ff0000, 0x0000ff00, 0x000000ff, 0xff000000 }, DDS_PITCH, 4, 4, 16 /* pitch */, 0,
            64, { D3D_OK, 1 } },
          { { 32, DDS_PF_RGB | DDS_PF_ALPHA, 0, 32, 0x00ff0000, 0x0000ff00, 0x000000ff, 0xff000000 }, DDS_PITCH, 4, 4, 1024 /* pitch */, 0,
            64, { D3D_OK, 1 } },
          { { 32, DDS_PF_RGB | DDS_PF_ALPHA, 0, 32, 0x00ff0000, 0x0000ff00, 0x000000ff, 0xff000000 }, DDS_PITCH, 4, 4, -1 /* pitch */, 0,
            64, { D3D_OK, 1 } },
          /* linear size is ignored */
          { { 32, DDS_PF_FOURCC, D3DFMT_DXT1, 0, 0, 0, 0, 0 }, 0, 4, 4, 0, 0,
            7 /* pixel data size */, { D3DXERR_INVALIDDATA, 1 } },
          { { 32, DDS_PF_FOURCC, D3DFMT_DXT1, 0, 0, 0, 0, 0 }, DDS_LINEARSIZE, 4, 4, 0 /* linear size */, 0,
            8, { D3D_OK, 1 } },
          { { 32, DDS_PF_FOURCC, D3DFMT_DXT1, 0, 0, 0, 0, 0 }, DDS_LINEARSIZE, 4, 4, 1 /* linear size */, 0,
            8, { D3D_OK, 1 } },
          { { 32, DDS_PF_FOURCC, D3DFMT_DXT1, 0, 0, 0, 0, 0 }, DDS_LINEARSIZE, 4, 4, 2 /* linear size */, 0,
            8, { D3D_OK, 1 } },
          { { 32, DDS_PF_FOURCC, D3DFMT_DXT1, 0, 0, 0, 0, 0 }, DDS_LINEARSIZE, 4, 4, 9 /* linear size */, 0,
            8, { D3D_OK, 1 } },
          { { 32, DDS_PF_FOURCC, D3DFMT_DXT1, 0, 0, 0, 0, 0 }, DDS_LINEARSIZE, 4, 4, 16 /* linear size */, 0,
            8, { D3D_OK, 1 } },
          { { 32, DDS_PF_FOURCC, D3DFMT_DXT1, 0, 0, 0, 0, 0 }, DDS_LINEARSIZE, 4, 4, -1 /* linear size */, 0,
            8, { D3D_OK, 1 } },
          /* integer overflows */
          { { 32, DDS_PF_RGB, 0, 32, 0xff0000, 0x00ff00, 0x0000ff, 0 }, 0, 0x80000000, 0x80000000 /* 0x80000000 * 0x80000000 * 4 = 0 */, 0, 0,
            64, { D3D_OK, 1 } },
          { { 32, DDS_PF_RGB, 0, 32, 0xff0000, 0x00ff00, 0x0000ff, 0 }, 0, 0x8000100, 0x800100 /* 0x8000100 * 0x800100 * 4 = 262144 */, 0, 0,
            64, { D3DXERR_INVALIDDATA, 0 } },
          { { 32, DDS_PF_RGB, 0, 32, 0xff0000, 0x00ff00, 0x0000ff, 0 }, 0, 0x80000001, 0x80000001 /* 0x80000001 * 0x80000001 * 4 = 4 */, 0, 0,
            4, { D3D_OK, 1 } },
          { { 32, DDS_PF_RGB, 0, 32, 0xff0000, 0x00ff00, 0x0000ff, 0 }, 0, 0x80000001, 0x80000001 /* 0x80000001 * 0x80000001 * 4 = 4 */, 0, 0,
            3 /* pixel data size */, { D3DXERR_INVALIDDATA, 0 } },
          /* file size is validated */
          { { 32, DDS_PF_RGB, 0, 24, 0xff0000, 0x00ff00, 0x0000ff, 0x000000 }, 0, 256, 64, 0, 0, 49151, { D3DXERR_INVALIDDATA, 0 } },
          { { 32, DDS_PF_RGB, 0, 24, 0xff0000, 0x00ff00, 0x0000ff, 0x000000 }, 0, 256, 64, 0, 0, 49152, { D3D_OK, 1 } },
          { { 32, DDS_PF_RGB, 0, 24, 0xff0000, 0x00ff00, 0x0000ff, 0x000000 }, DDS_MIPMAPCOUNT, 256, 64, 0, 4, 65279, { D3DXERR_INVALIDDATA, 0 } },
          { { 32, DDS_PF_RGB, 0, 24, 0xff0000, 0x00ff00, 0x0000ff, 0x000000 }, DDS_MIPMAPCOUNT, 256, 64, 0, 4, 65280, { D3D_OK, 4 } },
          { { 32, DDS_PF_RGB, 0, 24, 0xff0000, 0x00ff00, 0x0000ff, 0x000000 }, DDS_MIPMAPCOUNT, 256, 64, 0, 9, 65540, { D3DXERR_INVALIDDATA, 0 } },
          { { 32, DDS_PF_RGB, 0, 24, 0xff0000, 0x00ff00, 0x0000ff, 0x000000 }, DDS_MIPMAPCOUNT, 256, 64, 0, 9, 65541, { D3D_OK, 9 } },
          { { 32, DDS_PF_RGB, 0, 24, 0xff0000, 0x00ff00, 0x0000ff, 0x000000 }, 0, 256, 256, 0, 0, 196607, { D3DXERR_INVALIDDATA, 0 } },
          { { 32, DDS_PF_RGB, 0, 24, 0xff0000, 0x00ff00, 0x0000ff, 0x000000 }, 0, 256, 256, 0, 0, 196608, { D3D_OK, 1 } },
          { { 32, DDS_PF_RGB, 0, 24, 0xff0000, 0x00ff00, 0x0000ff, 0x000000 }, 0, 256, 256, 0, 0, 196609, { D3D_OK, 1 } },
          { { 32, DDS_PF_RGB, 0, 24, 0xff0000, 0x00ff00, 0x0000ff, 0x000000 }, DDS_MIPMAPCOUNT, 256, 256, 0, 1, 196607, { D3DXERR_INVALIDDATA, 0 } },
          { { 32, DDS_PF_RGB, 0, 24, 0xff0000, 0x00ff00, 0x0000ff, 0x000000 }, DDS_MIPMAPCOUNT, 256, 256, 0, 1, 196608, { D3D_OK, 1 } },
          { { 32, DDS_PF_RGB, 0, 24, 0xff0000, 0x00ff00, 0x0000ff, 0x000000 }, DDS_MIPMAPCOUNT, 256, 256, 0, 0, 196607, { D3DXERR_INVALIDDATA, 0 } },
          { { 32, DDS_PF_RGB, 0, 24, 0xff0000, 0x00ff00, 0x0000ff, 0x000000 }, DDS_MIPMAPCOUNT, 256, 256, 0, 0, 196608, { D3D_OK, 1 } },
          { { 32, DDS_PF_RGB, 0, 24, 0xff0000, 0x00ff00, 0x0000ff, 0x000000 }, DDS_MIPMAPCOUNT, 256, 256, 0, 0, 400000, { D3D_OK, 1 } },
          { { 32, DDS_PF_RGB, 0, 24, 0xff0000, 0x00ff00, 0x0000ff, 0x000000 }, DDS_MIPMAPCOUNT, 256, 256, 0, 9, 262142, { D3DXERR_INVALIDDATA, 0 } },
          { { 32, DDS_PF_RGB, 0, 24, 0xff0000, 0x00ff00, 0x0000ff, 0x000000 }, DDS_MIPMAPCOUNT, 256, 256, 0, 9, 262143, { D3D_OK, 9 } },
          { { 32, DDS_PF_RGB, 0, 24, 0xff0000, 0x00ff00, 0x0000ff, 0x000000 }, DDS_MIPMAPCOUNT, 256, 256, 0, 10, 262145, { D3DXERR_INVALIDDATA, 0 } },
          { { 32, DDS_PF_RGB, 0, 24, 0xff0000, 0x00ff00, 0x0000ff, 0x000000 }, DDS_MIPMAPCOUNT, 256, 256, 0, 10, 262146, { D3D_OK, 10 } },
          { { 32, DDS_PF_RGB, 0, 24, 0xff0000, 0x00ff00, 0x0000ff, 0x000000 }, DDS_MIPMAPCOUNT, 256, 256, 0, 20, 262175, { D3DXERR_INVALIDDATA, 0 } },
          { { 32, DDS_PF_RGB, 0, 24, 0xff0000, 0x00ff00, 0x0000ff, 0x000000 }, DDS_MIPMAPCOUNT, 256, 256, 0, 20, 262176, { D3D_OK, 20 } },
          { { 32, DDS_PF_FOURCC, D3DFMT_DXT1, 0, 0, 0, 0, 0 }, 0, 256, 256, 0, 0, 32767, { D3DXERR_INVALIDDATA, 0 } },
          { { 32, DDS_PF_FOURCC, D3DFMT_DXT1, 0, 0, 0, 0, 0 }, 0, 256, 256, 0, 0, 32768, { D3D_OK, 1 } },
          { { 32, DDS_PF_FOURCC, D3DFMT_DXT1, 0, 0, 0, 0, 0 }, DDS_MIPMAPCOUNT, 256, 256, 0, 0, 32767, { D3DXERR_INVALIDDATA, 0 } },
          { { 32, DDS_PF_FOURCC, D3DFMT_DXT1, 0, 0, 0, 0, 0 }, DDS_MIPMAPCOUNT, 256, 256, 0, 0, 32768, { D3D_OK, 1 } },
          { { 32, DDS_PF_FOURCC, D3DFMT_DXT1, 0, 0, 0, 0, 0 }, DDS_MIPMAPCOUNT, 256, 256, 0, 9, 43703, { D3DXERR_INVALIDDATA, 0 } },
          { { 32, DDS_PF_FOURCC, D3DFMT_DXT1, 0, 0, 0, 0, 0 }, DDS_MIPMAPCOUNT, 256, 256, 0, 9, 43704, { D3D_OK, 9 } },
          { { 32, DDS_PF_FOURCC, D3DFMT_DXT1, 0, 0, 0, 0, 0 }, DDS_MIPMAPCOUNT, 256, 256, 0, 20, 43791, { D3DXERR_INVALIDDATA, 0 } },
          { { 32, DDS_PF_FOURCC, D3DFMT_DXT1, 0, 0, 0, 0, 0 }, DDS_MIPMAPCOUNT, 256, 256, 0, 20, 43792, { D3D_OK, 20 } },
          { { 32, DDS_PF_FOURCC, D3DFMT_DXT4, 0, 0, 0, 0, 0 }, 0, 256, 256, 0, 0, 65535, { D3DXERR_INVALIDDATA, 0 } },
          { { 32, DDS_PF_FOURCC, D3DFMT_DXT4, 0, 0, 0, 0, 0 }, 0, 256, 256, 0, 0, 65536, { D3D_OK, 1 } },
          { { 32, DDS_PF_FOURCC, D3DFMT_DXT4, 0, 0, 0, 0, 0 }, DDS_MIPMAPCOUNT, 256, 256, 0, 0, 65535, { D3DXERR_INVALIDDATA, 0 } },
          { { 32, DDS_PF_FOURCC, D3DFMT_DXT4, 0, 0, 0, 0, 0 }, DDS_MIPMAPCOUNT, 256, 256, 0, 0, 65536, { D3D_OK, 1 } },
          { { 32, DDS_PF_FOURCC, D3DFMT_DXT4, 0, 0, 0, 0, 0 }, DDS_MIPMAPCOUNT, 256, 256, 0, 9, 87407, { D3DXERR_INVALIDDATA, 0 } },
          { { 32, DDS_PF_FOURCC, D3DFMT_DXT4, 0, 0, 0, 0, 0 }, DDS_MIPMAPCOUNT, 256, 256, 0, 9, 87408, { D3D_OK, 9 } },
          { { 32, DDS_PF_FOURCC, D3DFMT_DXT4, 0, 0, 0, 0, 0 }, DDS_MIPMAPCOUNT, 256, 256, 0, 20, 87583, { D3DXERR_INVALIDDATA, 0 } },
          { { 32, DDS_PF_FOURCC, D3DFMT_DXT4, 0, 0, 0, 0, 0 }, DDS_MIPMAPCOUNT, 256, 256, 0, 20, 87584, { D3D_OK, 20 } },
          { { 32, DDS_PF_FOURCC, D3DFMT_DXT4, 0, 0, 0, 0, 0 }, DDS_MIPMAPCOUNT, 256, 64, 0, 4, 21759, { D3DXERR_INVALIDDATA, 0 } },
          { { 32, DDS_PF_FOURCC, D3DFMT_DXT4, 0, 0, 0, 0, 0 }, DDS_MIPMAPCOUNT, 256, 64, 0, 4, 21760, { D3D_OK, 4 } },
          /* DDS_MIPMAPCOUNT is ignored */
          { { 32, DDS_PF_RGB, 0, 24, 0xff0000, 0x00ff00, 0x0000ff, 0x000000 }, 0, 256, 256, 0, 0, 262146, { D3D_OK, 1 } },
          { { 32, DDS_PF_RGB, 0, 24, 0xff0000, 0x00ff00, 0x0000ff, 0x000000 }, 0, 256, 256, 0, 2, 262146, { D3D_OK, 2 } },
          { { 32, DDS_PF_RGB, 0, 24, 0xff0000, 0x00ff00, 0x0000ff, 0x000000 }, 0, 256, 256, 0, 9, 262146, { D3D_OK, 9 } },
          { { 32, DDS_PF_RGB, 0, 24, 0xff0000, 0x00ff00, 0x0000ff, 0x000000 }, 0, 256, 256, 0, 10, 262146, { D3D_OK, 10 } },
      };
  
      dds = HeapAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY, sizeof(*dds));
      if (!dds)
      {
          skip("Failed to allocate memory.\n");
          return;
      }
  
      for (i = 0; i < ARRAY_SIZE(tests); i++)
      {
          DWORD file_size = sizeof(dds->magic) + sizeof(dds->header) + tests[i].pixel_data_size;
          assert(file_size <= sizeof(*dds));
  
          dds->magic = MAKEFOURCC('D','D','S',' ');
          fill_dds_header(&dds->header);
          dds->header.flags |= tests[i].flags;
          dds->header.width = tests[i].width;
          dds->header.height = tests[i].height;
          dds->header.pitch_or_linear_size = tests[i].pitch;
          dds->header.miplevels = tests[i].miplevels;
          dds->header.pixel_format = tests[i].pixel_format;
  
          hr = D3DXGetImageInfoFromFileInMemory(dds, file_size, &info);
          ok(hr == tests[i].expected.hr, "%d: D3DXGetImageInfoFromFileInMemory returned %#x, expected %#x\n",
                  i, hr, tests[i].expected.hr);
          if (SUCCEEDED(hr))
          {
              ok(info.MipLevels == tests[i].expected.miplevels, "%d: Got MipLevels %u, expected %u\n",
                      i, info.MipLevels, tests[i].expected.miplevels);
          }
      }
  
      HeapFree(GetProcessHeap(), 0, dds);
  }
  
  static void test_D3DXGetImageInfo(void)
  {
      HRESULT hr;
      D3DXIMAGE_INFO info;
      BOOL testdummy_ok, testbitmap_ok;
  
      hr = create_file("testdummy.bmp", noimage, sizeof(noimage));  /* invalid image */
      testdummy_ok = SUCCEEDED(hr);
  
      hr = create_file("testbitmap.bmp", bmp_1bpp, sizeof(bmp_1bpp));  /* valid image */
      testbitmap_ok = SUCCEEDED(hr);
  
      /* D3DXGetImageInfoFromFile */
      if(testbitmap_ok) {
          hr = D3DXGetImageInfoFromFileA("testbitmap.bmp", &info);
          ok(hr == D3D_OK, "D3DXGetImageInfoFromFile returned %#x, expected %#x\n", hr, D3D_OK);
  
          hr = D3DXGetImageInfoFromFileA("testbitmap.bmp", NULL); /* valid image, second parameter is NULL */
          ok(hr == D3D_OK, "D3DXGetImageInfoFromFile returned %#x, expected %#x\n", hr, D3D_OK);
      } else skip("Couldn't create \"testbitmap.bmp\"\n");
  
      if(testdummy_ok) {
          hr = D3DXGetImageInfoFromFileA("testdummy.bmp", NULL); /* invalid image, second parameter is NULL */
          ok(hr == D3D_OK, "D3DXGetImageInfoFromFile returned %#x, expected %#x\n", hr, D3D_OK);
  
          hr = D3DXGetImageInfoFromFileA("testdummy.bmp", &info);
          ok(hr == D3DXERR_INVALIDDATA, "D3DXGetImageInfoFromFile returned %#x, expected %#x\n", hr, D3DXERR_INVALIDDATA);
      } else skip("Couldn't create \"testdummy.bmp\"\n");
  
      hr = D3DXGetImageInfoFromFileA("filedoesnotexist.bmp", &info);
      ok(hr == D3DXERR_INVALIDDATA, "D3DXGetImageInfoFromFile returned %#x, expected %#x\n", hr, D3DXERR_INVALIDDATA);
  
      hr = D3DXGetImageInfoFromFileA("filedoesnotexist.bmp", NULL);
      ok(hr == D3DXERR_INVALIDDATA, "D3DXGetImageInfoFromFile returned %#x, expected %#x\n", hr, D3DXERR_INVALIDDATA);
  
      hr = D3DXGetImageInfoFromFileA("", &info);
      ok(hr == D3DXERR_INVALIDDATA, "D3DXGetImageInfoFromFile returned %#x, expected %#x\n", hr, D3DXERR_INVALIDDATA);
  
      hr = D3DXGetImageInfoFromFileA(NULL, &info);
      ok(hr == D3DERR_INVALIDCALL, "D3DXGetImageInfoFromFile returned %#x, expected %#x\n", hr, D3DERR_INVALIDCALL);
  
      hr = D3DXGetImageInfoFromFileA(NULL, NULL);
      ok(hr == D3DERR_INVALIDCALL, "D3DXGetImageInfoFromFile returned %#x, expected %#x\n", hr, D3DERR_INVALIDCALL);
  
  
      /* D3DXGetImageInfoFromResource */
      hr = D3DXGetImageInfoFromResourceA(NULL, MAKEINTRESOURCEA(IDB_BITMAP_1x1), &info); /* RT_BITMAP */
      ok(hr == D3D_OK, "D3DXGetImageInfoFromResource returned %#x, expected %#x\n", hr, D3D_OK);
  
      hr = D3DXGetImageInfoFromResourceA(NULL, MAKEINTRESOURCEA(IDB_BITMAP_1x1), NULL);
      ok(hr == D3D_OK, "D3DXGetImageInfoFromResource returned %#x, expected %#x\n", hr, D3D_OK);
  
      hr = D3DXGetImageInfoFromResourceA(NULL, MAKEINTRESOURCEA(IDD_BITMAPDATA_1x1), &info); /* RT_RCDATA */
      ok(hr == D3D_OK, "D3DXGetImageInfoFromResource returned %#x, expected %#x\n", hr, D3D_OK);
  
      hr = D3DXGetImageInfoFromResourceA(NULL, MAKEINTRESOURCEA(IDS_STRING), &info);
      ok(hr == D3DXERR_INVALIDDATA, "D3DXGetImageInfoFromResource returned %#x, expected %#x\n", hr, D3DXERR_INVALIDDATA);
  
      hr = D3DXGetImageInfoFromResourceA(NULL, MAKEINTRESOURCEA(IDS_STRING), NULL);
      ok(hr == D3DXERR_INVALIDDATA, "D3DXGetImageInfoFromResource returned %#x, expected %#x\n", hr, D3DXERR_INVALIDDATA);
  
      hr = D3DXGetImageInfoFromResourceA(NULL, "resourcedoesnotexist", &info);
      ok(hr == D3DXERR_INVALIDDATA, "D3DXGetImageInfoFromResource returned %#x, expected %#x\n", hr, D3DXERR_INVALIDDATA);
  
      hr = D3DXGetImageInfoFromResourceA(NULL, "resourcedoesnotexist", NULL);
      ok(hr == D3DXERR_INVALIDDATA, "D3DXGetImageInfoFromResource returned %#x, expected %#x\n", hr, D3DXERR_INVALIDDATA);
  
      hr = D3DXGetImageInfoFromResourceA(NULL, NULL, NULL);
      ok(hr == D3DXERR_INVALIDDATA, "D3DXGetImageInfoFromResource returned %#x, expected %#x\n", hr, D3DXERR_INVALIDDATA);
  
  
      /* D3DXGetImageInfoFromFileInMemory */
      hr = D3DXGetImageInfoFromFileInMemory(bmp_1bpp, sizeof(bmp_1bpp), &info);
      ok(hr == D3D_OK, "D3DXGetImageInfoFromFileInMemory returned %#x, expected %#x\n", hr, D3D_OK);
  
      hr = D3DXGetImageInfoFromFileInMemory(bmp_1bpp, sizeof(bmp_1bpp)+5, &info); /* too large size */
      ok(hr == D3D_OK, "D3DXGetImageInfoFromFileInMemory returned %#x, expected %#x\n", hr, D3D_OK);
  
      hr = D3DXGetImageInfoFromFileInMemory(bmp_1bpp, sizeof(bmp_1bpp), NULL);
      ok(hr == D3D_OK, "D3DXGetImageInfoFromFileInMemory returned %#x, expected %#x\n", hr, D3D_OK);
  
      hr = D3DXGetImageInfoFromFileInMemory(noimage, sizeof(noimage), NULL);
      ok(hr == D3D_OK, "D3DXGetImageInfoFromResource returned %#x, expected %#x\n", hr, D3D_OK);
  
      hr = D3DXGetImageInfoFromFileInMemory(noimage, sizeof(noimage), &info);
      ok(hr == D3DXERR_INVALIDDATA, "D3DXGetImageInfoFromFileInMemory returned %#x, expected %#x\n", hr, D3DXERR_INVALIDDATA);
  
      todo_wine {
          hr = D3DXGetImageInfoFromFileInMemory(bmp_1bpp, sizeof(bmp_1bpp)-1, &info);
          ok(hr == D3DXERR_INVALIDDATA, "D3DXGetImageInfoFromFileInMemory returned %#x, expected %#x\n", hr, D3DXERR_INVALIDDATA);
      }
  
      hr = D3DXGetImageInfoFromFileInMemory(bmp_1bpp+1, sizeof(bmp_1bpp)-1, &info);
      ok(hr == D3DXERR_INVALIDDATA, "D3DXGetImageInfoFromFileInMemory returned %#x, expected %#x\n", hr, D3DXERR_INVALIDDATA);
  
      hr = D3DXGetImageInfoFromFileInMemory(bmp_1bpp, 0, &info);
      ok(hr == D3DERR_INVALIDCALL, "D3DXGetImageInfoFromFileInMemory returned %#x, expected %#x\n", hr, D3DERR_INVALIDCALL);
  
      hr = D3DXGetImageInfoFromFileInMemory(bmp_1bpp, 0, NULL);
      ok(hr == D3DERR_INVALIDCALL, "D3DXGetImageInfoFromFileInMemory returned %#x, expected %#x\n", hr, D3DERR_INVALIDCALL);
  
      hr = D3DXGetImageInfoFromFileInMemory(noimage, 0, &info);
      ok(hr == D3DERR_INVALIDCALL, "D3DXGetImageInfoFromFileInMemory returned %#x, expected %#x\n", hr, D3DERR_INVALIDCALL);
  
      hr = D3DXGetImageInfoFromFileInMemory(noimage, 0, NULL);
      ok(hr == D3DERR_INVALIDCALL, "D3DXGetImageInfoFromFileInMemory returned %#x, expected %#x\n", hr, D3DERR_INVALIDCALL);
  
      hr = D3DXGetImageInfoFromFileInMemory(NULL, 0, &info);
      ok(hr == D3DERR_INVALIDCALL, "D3DXGetImageInfoFromFileInMemory returned %#x, expected %#x\n", hr, D3DERR_INVALIDCALL);
  
      hr = D3DXGetImageInfoFromFileInMemory(NULL, 4, NULL);
      ok(hr == D3DERR_INVALIDCALL, "D3DXGetImageInfoFromFileInMemory returned %#x, expected %#x\n", hr, D3DERR_INVALIDCALL);
  
      hr = D3DXGetImageInfoFromFileInMemory(NULL, 4, &info);
      ok(hr == D3DERR_INVALIDCALL, "D3DXGetImageInfoFromFileInMemory returned %#x, expected %#x\n", hr, D3DERR_INVALIDCALL);
  
      hr = D3DXGetImageInfoFromFileInMemory(NULL, 0, NULL);
      ok(hr == D3DERR_INVALIDCALL, "D3DXGetImageInfoFromFileInMemory returned %#x, expected %#x\n", hr, D3DERR_INVALIDCALL);
  
      /* test BMP support */
      hr = D3DXGetImageInfoFromFileInMemory(bmp_1bpp, sizeof(bmp_1bpp), &info);
      ok(hr == D3D_OK, "D3DXGetImageInfoFromFileInMemory returned %#x, expected %#x\n", hr, D3D_OK);
      ok(info.Depth == 1, "Got depth %u, expected 1\n", info.Depth);
      ok(info.Format == D3DFMT_P8, "Got format %u, expected %u\n", info.Format, D3DFMT_P8);
      hr = D3DXGetImageInfoFromFileInMemory(bmp_2bpp, sizeof(bmp_2bpp), &info);
      ok(hr == D3DXERR_INVALIDDATA, "D3DXGetImageInfoFromFileInMemory returned %#x, expected %#x\n", hr, D3DXERR_INVALIDDATA);
      hr = D3DXGetImageInfoFromFileInMemory(bmp_4bpp, sizeof(bmp_4bpp), &info);
      ok(hr == D3D_OK, "D3DXGetImageInfoFromFileInMemory returned %#x, expected %#x\n", hr, D3D_OK);
      ok(info.Depth == 1, "Got depth %u, expected 1\n", info.Depth);
      ok(info.Format == D3DFMT_P8, "Got format %u, expected %u\n", info.Format, D3DFMT_P8);
      hr = D3DXGetImageInfoFromFileInMemory(bmp_8bpp, sizeof(bmp_8bpp), &info);
      ok(hr == D3D_OK, "D3DXGetImageInfoFromFileInMemory returned %#x, expected %#x\n", hr, D3D_OK);
      ok(info.Depth == 1, "Got depth %u, expected 1\n", info.Depth);
      ok(info.Format == D3DFMT_P8, "Got format %u, expected %u\n", info.Format, D3DFMT_P8);
  
      /* Grayscale PNG */
      hr = D3DXGetImageInfoFromFileInMemory(png_grayscale, sizeof(png_grayscale), &info);
      ok(hr == D3D_OK, "D3DXGetImageInfoFromFileInMemory returned %#x, expected %#x\n", hr, D3D_OK);
      ok(info.Depth == 1, "Got depth %u, expected 1\n", info.Depth);
      ok(info.Format == D3DFMT_L8, "Got format %u, expected %u\n", info.Format, D3DFMT_L8);
  
      /* test DDS support */
      hr = D3DXGetImageInfoFromFileInMemory(dds_24bit, sizeof(dds_24bit), &info);
      ok(hr == D3D_OK, "D3DXGetImageInfoFromFileInMemory returned %#x, expected %#x\n", hr, D3D_OK);
      if (hr == D3D_OK) {
          ok(info.Width == 2, "Got width %u, expected 2\n", info.Width);
          ok(info.Height == 2, "Got height %u, expected 2\n", info.Height);
          ok(info.Depth == 1, "Got depth %u, expected 1\n", info.Depth);
          ok(info.MipLevels == 2, "Got miplevels %u, expected 2\n", info.MipLevels);
          ok(info.Format == D3DFMT_R8G8B8, "Got format %#x, expected %#x\n", info.Format, D3DFMT_R8G8B8);
          ok(info.ResourceType == D3DRTYPE_TEXTURE, "Got resource type %#x, expected %#x\n", info.ResourceType, D3DRTYPE_TEXTURE);
          ok(info.ImageFileFormat == D3DXIFF_DDS, "Got image file format %#x, expected %#x\n", info.ImageFileFormat, D3DXIFF_DDS);
      } else skip("Couldn't get image info from 24-bit DDS file in memory\n");
  
      hr = D3DXGetImageInfoFromFileInMemory(dds_16bit, sizeof(dds_16bit), &info);
      ok(hr == D3D_OK, "D3DXGetImageInfoFromFileInMemory returned %#x, expected %#x\n", hr, D3D_OK);
      if (hr == D3D_OK) {
          ok(info.Width == 2, "Got width %u, expected 2\n", info.Width);
          ok(info.Height == 2, "Got height %u, expected 2\n", info.Height);
          ok(info.Depth == 1, "Got depth %u, expected 1\n", info.Depth);
          ok(info.MipLevels == 1, "Got miplevels %u, expected 1\n", info.MipLevels);
          ok(info.Format == D3DFMT_X1R5G5B5, "Got format %#x, expected %#x\n", info.Format, D3DFMT_X1R5G5B5);
          ok(info.ResourceType == D3DRTYPE_TEXTURE, "Got resource type %#x, expected %#x\n", info.ResourceType, D3DRTYPE_TEXTURE);
          ok(info.ImageFileFormat == D3DXIFF_DDS, "Got image file format %#x, expected %#x\n", info.ImageFileFormat, D3DXIFF_DDS);
      } else skip("Couldn't get image info from 16-bit DDS file in memory\n");
  
      hr = D3DXGetImageInfoFromFileInMemory(dds_cube_map, sizeof(dds_cube_map), &info);
      ok(hr == D3D_OK, "D3DXGetImageInfoFromFileInMemory returned %#x, expected %#x\n", hr, D3D_OK);
      if (hr == D3D_OK) {
          ok(info.Width == 4, "Got width %u, expected 4\n", info.Width);
          ok(info.Height == 4, "Got height %u, expected 4\n", info.Height);
          ok(info.Depth == 1, "Got depth %u, expected 1\n", info.Depth);
          ok(info.MipLevels == 1, "Got miplevels %u, expected 1\n", info.MipLevels);
          ok(info.Format == D3DFMT_DXT5, "Got format %#x, expected %#x\n", info.Format, D3DFMT_DXT5);
          ok(info.ResourceType == D3DRTYPE_CUBETEXTURE, "Got resource type %#x, expected %#x\n", info.ResourceType, D3DRTYPE_CUBETEXTURE);
          ok(info.ImageFileFormat == D3DXIFF_DDS, "Got image file format %#x, expected %#x\n", info.ImageFileFormat, D3DXIFF_DDS);
      } else skip("Couldn't get image info from cube map in memory\n");
  
      hr = D3DXGetImageInfoFromFileInMemory(dds_volume_map, sizeof(dds_volume_map), &info);
      ok(hr == D3D_OK, "D3DXGetImageInfoFromFileInMemory returned %#x, expected %#x\n", hr, D3D_OK);
      if (hr == D3D_OK) {
          ok(info.Width == 4, "Got width %u, expected 4\n", info.Width);
          ok(info.Height == 4, "Got height %u, expected 4\n", info.Height);
          ok(info.Depth == 2, "Got depth %u, expected 2\n", info.Depth);
          ok(info.MipLevels == 3, "Got miplevels %u, expected 3\n", info.MipLevels);
          ok(info.Format == D3DFMT_DXT3, "Got format %#x, expected %#x\n", info.Format, D3DFMT_DXT3);
          ok(info.ResourceType == D3DRTYPE_VOLUMETEXTURE, "Got resource type %#x, expected %#x\n", info.ResourceType, D3DRTYPE_VOLUMETEXTURE);
          ok(info.ImageFileFormat == D3DXIFF_DDS, "Got image file format %#x, expected %#x\n", info.ImageFileFormat, D3DXIFF_DDS);
      } else skip("Couldn't get image info from volume map in memory\n");
  
      check_dds_pixel_format(DDS_PF_FOURCC, D3DFMT_DXT1, 0, 0, 0, 0, 0, D3DFMT_DXT1);
      check_dds_pixel_format(DDS_PF_FOURCC, D3DFMT_DXT2, 0, 0, 0, 0, 0, D3DFMT_DXT2);
      check_dds_pixel_format(DDS_PF_FOURCC, D3DFMT_DXT3, 0, 0, 0, 0, 0, D3DFMT_DXT3);
      check_dds_pixel_format(DDS_PF_FOURCC, D3DFMT_DXT4, 0, 0, 0, 0, 0, D3DFMT_DXT4);
      check_dds_pixel_format(DDS_PF_FOURCC, D3DFMT_DXT5, 0, 0, 0, 0, 0, D3DFMT_DXT5);
      check_dds_pixel_format(DDS_PF_FOURCC, D3DFMT_R8G8_B8G8, 0, 0, 0, 0, 0, D3DFMT_R8G8_B8G8);
      check_dds_pixel_format(DDS_PF_FOURCC, D3DFMT_G8R8_G8B8, 0, 0, 0, 0, 0, D3DFMT_G8R8_G8B8);
      check_dds_pixel_format(DDS_PF_FOURCC, D3DFMT_UYVY, 0, 0, 0, 0, 0, D3DFMT_UYVY);
      check_dds_pixel_format(DDS_PF_FOURCC, D3DFMT_YUY2, 0, 0, 0, 0, 0, D3DFMT_YUY2);
      check_dds_pixel_format(DDS_PF_RGB, 0, 16, 0xf800, 0x07e0, 0x001f, 0, D3DFMT_R5G6B5);
      check_dds_pixel_format(DDS_PF_RGB | DDS_PF_ALPHA, 0, 16, 0x7c00, 0x03e0, 0x001f, 0x8000, D3DFMT_A1R5G5B5);
      check_dds_pixel_format(DDS_PF_RGB | DDS_PF_ALPHA, 0, 16, 0x0f00, 0x00f0, 0x000f, 0xf000, D3DFMT_A4R4G4B4);
      check_dds_pixel_format(DDS_PF_RGB, 0, 8, 0xe0, 0x1c, 0x03, 0, D3DFMT_R3G3B2);
      check_dds_pixel_format(DDS_PF_ALPHA_ONLY, 0, 8, 0, 0, 0, 0xff, D3DFMT_A8);
      check_dds_pixel_format(DDS_PF_RGB | DDS_PF_ALPHA, 0, 16, 0x00e0, 0x001c, 0x0003, 0xff00, D3DFMT_A8R3G3B2);
      check_dds_pixel_format(DDS_PF_RGB, 0, 16, 0xf00, 0x0f0, 0x00f, 0, D3DFMT_X4R4G4B4);
      check_dds_pixel_format(DDS_PF_RGB | DDS_PF_ALPHA, 0, 32, 0x3ff00000, 0x000ffc00, 0x000003ff, 0xc0000000, D3DFMT_A2B10G10R10);
      check_dds_pixel_format(DDS_PF_RGB | DDS_PF_ALPHA, 0, 32, 0x000003ff, 0x000ffc00, 0x3ff00000, 0xc0000000, D3DFMT_A2R10G10B10);
      check_dds_pixel_format(DDS_PF_RGB | DDS_PF_ALPHA, 0, 32, 0x00ff0000, 0x0000ff00, 0x000000ff, 0xff000000, D3DFMT_A8R8G8B8);
      check_dds_pixel_format(DDS_PF_RGB | DDS_PF_ALPHA, 0, 32, 0x000000ff, 0x0000ff00, 0x00ff0000, 0xff000000, D3DFMT_A8B8G8R8);
      check_dds_pixel_format(DDS_PF_RGB, 0, 32, 0xff0000, 0x00ff00, 0x0000ff, 0, D3DFMT_X8R8G8B8);
      check_dds_pixel_format(DDS_PF_RGB, 0, 32, 0x0000ff, 0x00ff00, 0xff0000, 0, D3DFMT_X8B8G8R8);
      check_dds_pixel_format(DDS_PF_RGB, 0, 24, 0xff0000, 0x00ff00, 0x0000ff, 0, D3DFMT_R8G8B8);
      check_dds_pixel_format(DDS_PF_RGB, 0, 32, 0x0000ffff, 0xffff0000, 0, 0, D3DFMT_G16R16);
      check_dds_pixel_format(DDS_PF_LUMINANCE, 0, 8, 0xff, 0, 0, 0, D3DFMT_L8);
      check_dds_pixel_format(DDS_PF_LUMINANCE, 0, 16, 0xffff, 0, 0, 0, D3DFMT_L16);
      check_dds_pixel_format(DDS_PF_LUMINANCE | DDS_PF_ALPHA, 0, 16, 0x00ff, 0, 0, 0xff00, D3DFMT_A8L8);
      check_dds_pixel_format(DDS_PF_LUMINANCE | DDS_PF_ALPHA, 0, 8, 0x0f, 0, 0, 0xf0, D3DFMT_A4L4);
      check_dds_pixel_format(DDS_PF_BUMPDUDV, 0, 16, 0x00ff, 0xff00, 0, 0, D3DFMT_V8U8);
      check_dds_pixel_format(DDS_PF_BUMPDUDV, 0, 32, 0x0000ffff, 0xffff0000, 0, 0, D3DFMT_V16U16);
  
      test_dds_header_handling();
  
      hr = D3DXGetImageInfoFromFileInMemory(dds_16bit, sizeof(dds_16bit) - 1, &info);
      ok(hr == D3DXERR_INVALIDDATA, "D3DXGetImageInfoFromFileInMemory returned %#x, expected %#x\n", hr, D3DXERR_INVALIDDATA);
  
      hr = D3DXGetImageInfoFromFileInMemory(dds_24bit, sizeof(dds_24bit) - 1, &info);
      ok(hr == D3DXERR_INVALIDDATA, "D3DXGetImageInfoFromFileInMemory returned %#x, expected %#x\n", hr, D3DXERR_INVALIDDATA);
  
      hr = D3DXGetImageInfoFromFileInMemory(dds_cube_map, sizeof(dds_cube_map) - 1, &info);
      ok(hr == D3DXERR_INVALIDDATA, "D3DXGetImageInfoFromFileInMemory returned %#x, expected %#x\n", hr, D3DXERR_INVALIDDATA);
  
      hr = D3DXGetImageInfoFromFileInMemory(dds_volume_map, sizeof(dds_volume_map) - 1, &info);
      ok(hr == D3DXERR_INVALIDDATA, "D3DXGetImageInfoFromFileInMemory returned %#x, expected %#x\n", hr, D3DXERR_INVALIDDATA);
  
  
      /* cleanup */
      if(testdummy_ok) DeleteFileA("testdummy.bmp");
      if(testbitmap_ok) DeleteFileA("testbitmap.bmp");
  }
  
  #define check_pixel_2bpp(lockrect, x, y, color) _check_pixel_2bpp(__LINE__, lockrect, x, y, color)
  static inline void _check_pixel_2bpp(unsigned int line, const D3DLOCKED_RECT *lockrect, int x, int y, WORD expected_color)
  {
      WORD color = ((WORD*)lockrect->pBits)[x + y * lockrect->Pitch / 2];
      ok_(__FILE__, line)(color == expected_color, "Got color 0x%04x, expected 0x%04x\n", color, expected_color);
  }
  
  #define check_pixel_4bpp(lockrect, x, y, color) _check_pixel_4bpp(__LINE__, lockrect, x, y, color)
  static inline void _check_pixel_4bpp(unsigned int line, const D3DLOCKED_RECT *lockrect, int x, int y, DWORD expected_color)
  {
     DWORD color = ((DWORD*)lockrect->pBits)[x + y * lockrect->Pitch / 4];
     ok_(__FILE__, line)(color == expected_color, "Got color 0x%08x, expected 0x%08x\n", color, expected_color);
  }
  
  static void test_D3DXLoadSurface(IDirect3DDevice9 *device)
  {
      HRESULT hr;
      BOOL testdummy_ok, testbitmap_ok;
      IDirect3DTexture9 *tex;
      IDirect3DSurface9 *surf, *newsurf;
      RECT rect, destrect;
      D3DLOCKED_RECT lockrect;
      const WORD pixdata_a8r3g3b2[] = { 0x57df, 0x98fc, 0xacdd, 0xc891 };
      const WORD pixdata_a1r5g5b5[] = { 0x46b5, 0x99c8, 0x06a2, 0x9431 };
      const WORD pixdata_r5g6b5[] = { 0x9ef6, 0x658d, 0x0aee, 0x42ee };
      const WORD pixdata_a8l8[] = { 0xff00, 0x00ff, 0xff30, 0x7f7f };
      const DWORD pixdata_g16r16[] = { 0x07d23fbe, 0xdc7f44a4, 0xe4d8976b, 0x9a84fe89 };
      const DWORD pixdata_a8b8g8r8[] = { 0xc3394cf0, 0x235ae892, 0x09b197fd, 0x8dc32bf6 };
      const DWORD pixdata_a2r10g10b10[] = { 0x57395aff, 0x5b7668fd, 0xb0d856b5, 0xff2c61d6 };
  
      hr = create_file("testdummy.bmp", noimage, sizeof(noimage));  /* invalid image */
      testdummy_ok = SUCCEEDED(hr);
  
      hr = create_file("testbitmap.bmp", bmp_1bpp, sizeof(bmp_1bpp));  /* valid image */
      testbitmap_ok = SUCCEEDED(hr);
  
      hr = IDirect3DDevice9_CreateOffscreenPlainSurface(device, 256, 256, D3DFMT_A8R8G8B8, D3DPOOL_DEFAULT, &surf, NULL);
      if(FAILED(hr)) {
          skip("Failed to create a surface (%#x)\n", hr);
          if(testdummy_ok) DeleteFileA("testdummy.bmp");
          if(testbitmap_ok) DeleteFileA("testbitmap.bmp");
          return;
      }
  
      /* D3DXLoadSurfaceFromFile */
      if(testbitmap_ok) {
          hr = D3DXLoadSurfaceFromFileA(surf, NULL, NULL, "testbitmap.bmp", NULL, D3DX_DEFAULT, 0, NULL);
          ok(hr == D3D_OK, "D3DXLoadSurfaceFromFile returned %#x, expected %#x\n", hr, D3D_OK);
  
          hr = D3DXLoadSurfaceFromFileA(NULL, NULL, NULL, "testbitmap.bmp", NULL, D3DX_DEFAULT, 0, NULL);
          ok(hr == D3DERR_INVALIDCALL, "D3DXLoadSurfaceFromFile returned %#x, expected %#x\n", hr, D3DERR_INVALIDCALL);
      } else skip("Couldn't create \"testbitmap.bmp\"\n");
  
      if(testdummy_ok) {
          hr = D3DXLoadSurfaceFromFileA(surf, NULL, NULL, "testdummy.bmp", NULL, D3DX_DEFAULT, 0, NULL);
          ok(hr == D3DXERR_INVALIDDATA, "D3DXLoadSurfaceFromFile returned %#x, expected %#x\n", hr, D3DXERR_INVALIDDATA);
      } else skip("Couldn't create \"testdummy.bmp\"\n");
  
      hr = D3DXLoadSurfaceFromFileA(surf, NULL, NULL, NULL, NULL, D3DX_DEFAULT, 0, NULL);
      ok(hr == D3DERR_INVALIDCALL, "D3DXLoadSurfaceFromFile returned %#x, expected %#x\n", hr, D3DERR_INVALIDCALL);
  
      hr = D3DXLoadSurfaceFromFileA(surf, NULL, NULL, "", NULL, D3DX_DEFAULT, 0, NULL);
      ok(hr == D3DXERR_INVALIDDATA, "D3DXLoadSurfaceFromFile returned %#x, expected %#x\n", hr, D3DXERR_INVALIDDATA);
  
  
      /* D3DXLoadSurfaceFromResource */
      hr = D3DXLoadSurfaceFromResourceA(surf, NULL, NULL, NULL,
              MAKEINTRESOURCEA(IDB_BITMAP_1x1), NULL, D3DX_DEFAULT, 0, NULL);
      ok(hr == D3D_OK, "D3DXLoadSurfaceFromResource returned %#x, expected %#x\n", hr, D3D_OK);
  
      hr = D3DXLoadSurfaceFromResourceA(surf, NULL, NULL, NULL,
              MAKEINTRESOURCEA(IDD_BITMAPDATA_1x1), NULL, D3DX_DEFAULT, 0, NULL);
      ok(hr == D3D_OK, "D3DXLoadSurfaceFromResource returned %#x, expected %#x\n", hr, D3D_OK);
  
      hr = D3DXLoadSurfaceFromResourceA(surf, NULL, NULL, NULL, NULL, NULL, D3DX_DEFAULT, 0, NULL);
      ok(hr == D3DXERR_INVALIDDATA, "D3DXLoadSurfaceFromResource returned %#x, expected %#x\n", hr, D3DXERR_INVALIDDATA);
  
      hr = D3DXLoadSurfaceFromResourceA(NULL, NULL, NULL, NULL,
              MAKEINTRESOURCEA(IDB_BITMAP_1x1), NULL, D3DX_DEFAULT, 0, NULL);
      ok(hr == D3DERR_INVALIDCALL, "D3DXLoadSurfaceFromResource returned %#x, expected %#x\n", hr, D3DERR_INVALIDCALL);
  
      hr = D3DXLoadSurfaceFromResourceA(surf, NULL, NULL, NULL,
              MAKEINTRESOURCEA(IDS_STRING), NULL, D3DX_DEFAULT, 0, NULL);
      ok(hr == D3DXERR_INVALIDDATA, "D3DXLoadSurfaceFromResource returned %#x, expected %#x\n", hr, D3DXERR_INVALIDDATA);
  
  
      /* D3DXLoadSurfaceFromFileInMemory */
      hr = D3DXLoadSurfaceFromFileInMemory(surf, NULL, NULL, bmp_1bpp, sizeof(bmp_1bpp), NULL, D3DX_DEFAULT, 0, NULL);
      ok(hr == D3D_OK, "D3DXLoadSurfaceFromFileInMemory returned %#x, expected %#x\n", hr, D3D_OK);
  
      hr = D3DXLoadSurfaceFromFileInMemory(surf, NULL, NULL, noimage, sizeof(noimage), NULL, D3DX_DEFAULT, 0, NULL);
      ok(hr == D3DXERR_INVALIDDATA, "D3DXLoadSurfaceFromFileInMemory returned %#x, expected %#x\n", hr, D3DXERR_INVALIDDATA);
  
      hr = D3DXLoadSurfaceFromFileInMemory(surf, NULL, NULL, bmp_1bpp, 0, NULL, D3DX_DEFAULT, 0, NULL);
      ok(hr == D3DERR_INVALIDCALL, "D3DXLoadSurfaceFromFileInMemory returned %#x, expected %#x\n", hr, D3DERR_INVALIDCALL);
  
      hr = D3DXLoadSurfaceFromFileInMemory(NULL, NULL, NULL, bmp_1bpp, sizeof(bmp_1bpp), NULL, D3DX_DEFAULT, 0, NULL);
      ok(hr == D3DERR_INVALIDCALL, "D3DXLoadSurfaceFromFileInMemory returned %#x, expected %#x\n", hr, D3DERR_INVALIDCALL);
  
      hr = D3DXLoadSurfaceFromFileInMemory(surf, NULL, NULL, NULL, 8, NULL, D3DX_DEFAULT, 0, NULL);
      ok(hr == D3DERR_INVALIDCALL, "D3DXLoadSurfaceFromFileInMemory returned %#x, expected %#x\n", hr, D3DERR_INVALIDCALL);
  
      hr = D3DXLoadSurfaceFromFileInMemory(surf, NULL, NULL, NULL, 0, NULL, D3DX_DEFAULT, 0, NULL);
      ok(hr == D3DERR_INVALIDCALL, "D3DXLoadSurfaceFromFileInMemory returned %#x, expected %#x\n", hr, D3DERR_INVALIDCALL);
  
      hr = D3DXLoadSurfaceFromFileInMemory(NULL, NULL, NULL, NULL, 0, NULL, D3DX_DEFAULT, 0, NULL);
      ok(hr == D3DERR_INVALIDCALL, "D3DXLoadSurfaceFromFileInMemory returned %#x, expected %#x\n", hr, D3DERR_INVALIDCALL);
  
  
      /* D3DXLoadSurfaceFromMemory */
      SetRect(&rect, 0, 0, 2, 2);
  
      hr = D3DXLoadSurfaceFromMemory(surf, NULL, NULL, pixdata, D3DFMT_A8R8G8B8, sizeof(pixdata), NULL, &rect, D3DX_FILTER_NONE, 0);
      ok(hr == D3D_OK, "D3DXLoadSurfaceFromMemory returned %#x, expected %#x\n", hr, D3D_OK);
  
      hr = D3DXLoadSurfaceFromMemory(surf, NULL, NULL, pixdata, D3DFMT_A8R8G8B8, 0, NULL, &rect, D3DX_FILTER_NONE, 0);
      ok(hr == D3D_OK, "D3DXLoadSurfaceFromMemory returned %#x, expected %#x\n", hr, D3D_OK);
  
      hr = D3DXLoadSurfaceFromMemory(surf, NULL, NULL, NULL, D3DFMT_A8R8G8B8, sizeof(pixdata), NULL, &rect, D3DX_DEFAULT, 0);
      ok(hr == D3DERR_INVALIDCALL, "D3DXLoadSurfaceFromMemory returned %#x, expected %#x\n", hr, D3DERR_INVALIDCALL);
  
      hr = D3DXLoadSurfaceFromMemory(NULL, NULL, NULL, pixdata, D3DFMT_A8R8G8B8, sizeof(pixdata), NULL, &rect, D3DX_DEFAULT, 0);
      ok(hr == D3DERR_INVALIDCALL, "D3DXLoadSurfaceFromMemory returned %#x, expected %#x\n", hr, D3DERR_INVALIDCALL);
  
      hr = D3DXLoadSurfaceFromMemory(surf, NULL, NULL, pixdata, D3DFMT_A8R8G8B8, sizeof(pixdata), NULL, NULL, D3DX_DEFAULT, 0);
      ok(hr == D3DERR_INVALIDCALL, "D3DXLoadSurfaceFromMemory returned %#x, expected %#x\n", hr, D3DERR_INVALIDCALL);
  
      hr = D3DXLoadSurfaceFromMemory(surf, NULL, NULL, pixdata, D3DFMT_UNKNOWN, sizeof(pixdata), NULL, &rect, D3DX_DEFAULT, 0);
      ok(hr == E_FAIL, "D3DXLoadSurfaceFromMemory returned %#x, expected %#x\n", hr, E_FAIL);
  
      SetRect(&destrect, -1, -1, 1, 1); /* destination rect is partially outside texture boundaries */
      hr = D3DXLoadSurfaceFromMemory(surf, NULL, &destrect, pixdata, D3DFMT_A8R8G8B8, sizeof(pixdata), NULL, &rect, D3DX_FILTER_NONE, 0);
      ok(hr == D3DERR_INVALIDCALL, "D3DXLoadSurfaceFromMemory returned %#x, expected %#x\n", hr, D3DERR_INVALIDCALL);
  
      SetRect(&destrect, 255, 255, 257, 257); /* destination rect is partially outside texture boundaries */
      hr = D3DXLoadSurfaceFromMemory(surf, NULL, &destrect, pixdata, D3DFMT_A8R8G8B8, sizeof(pixdata), NULL, &rect, D3DX_FILTER_NONE, 0);
      ok(hr == D3DERR_INVALIDCALL, "D3DXLoadSurfaceFromMemory returned %#x, expected %#x\n", hr, D3DERR_INVALIDCALL);
  
      SetRect(&destrect, 1, 1, 0, 0); /* left > right, top > bottom */
      hr = D3DXLoadSurfaceFromMemory(surf, NULL, &destrect, pixdata, D3DFMT_A8R8G8B8, sizeof(pixdata), NULL, &rect, D3DX_FILTER_NONE, 0);
      ok(hr == D3DERR_INVALIDCALL, "D3DXLoadSurfaceFromMemory returned %#x, expected %#x\n", hr, D3DERR_INVALIDCALL);
  
      SetRect(&destrect, 1, 2, 1, 2); /* left = right, top = bottom */
      hr = D3DXLoadSurfaceFromMemory(surf, NULL, &destrect, pixdata, D3DFMT_A8R8G8B8, sizeof(pixdata), NULL, &rect, D3DX_FILTER_NONE, 0);
      /* fails when debug version of d3d9 is used */
      ok(hr == D3D_OK || broken(hr == D3DERR_INVALIDCALL), "D3DXLoadSurfaceFromMemory returned %#x, expected %#x\n", hr, D3D_OK);
  
      SetRect(&destrect, 257, 257, 257, 257); /* left = right, top = bottom, but invalid values */
      hr = D3DXLoadSurfaceFromMemory(surf, NULL, &destrect, pixdata, D3DFMT_A8R8G8B8, sizeof(pixdata), NULL, &rect, D3DX_FILTER_NONE, 0);
      ok(hr == D3DERR_INVALIDCALL, "D3DXLoadSurfaceFromMemory returned %#x, expected %#x\n", hr, D3DERR_INVALIDCALL);
  
  
      /* D3DXLoadSurfaceFromSurface */
      hr = IDirect3DDevice9_CreateOffscreenPlainSurface(device, 256, 256, D3DFMT_A8R8G8B8, D3DPOOL_DEFAULT, &newsurf, NULL);
      if(SUCCEEDED(hr)) {
          hr = D3DXLoadSurfaceFromSurface(newsurf, NULL, NULL, surf, NULL, NULL, D3DX_DEFAULT, 0);
          ok(hr == D3D_OK, "D3DXLoadSurfaceFromSurface returned %#x, expected %#x\n", hr, D3D_OK);
  
          hr = D3DXLoadSurfaceFromSurface(NULL, NULL, NULL, surf, NULL, NULL, D3DX_DEFAULT, 0);
          ok(hr == D3DERR_INVALIDCALL, "D3DXLoadSurfaceFromSurface returned %#x, expected %#x\n", hr, D3DERR_INVALIDCALL);
  
          hr = D3DXLoadSurfaceFromSurface(newsurf, NULL, NULL, NULL, NULL, NULL, D3DX_DEFAULT, 0);
          ok(hr == D3DERR_INVALIDCALL, "D3DXLoadSurfaceFromSurface returned %#x, expected %#x\n", hr, D3DERR_INVALIDCALL);
  
          check_release((IUnknown*)newsurf, 0);
      } else skip("Failed to create a second surface\n");
  
      hr = IDirect3DDevice9_CreateTexture(device, 256, 256, 0, 0, D3DFMT_A8R8G8B8, D3DPOOL_DEFAULT, &tex, NULL);
      if (SUCCEEDED(hr))
      {
          IDirect3DTexture9_GetSurfaceLevel(tex, 0, &newsurf);
  
          hr = D3DXLoadSurfaceFromSurface(newsurf, NULL, NULL, surf, NULL, NULL, D3DX_DEFAULT, 0);
          ok(hr == D3D_OK, "D3DXLoadSurfaceFromSurface returned %#x, expected %#x\n", hr, D3D_OK);
  
          IDirect3DSurface9_Release(newsurf);
          IDirect3DTexture9_Release(tex);
      } else skip("Failed to create texture\n");
  
      /* non-lockable render target */
      hr = IDirect3DDevice9_CreateRenderTarget(device, 256, 256, D3DFMT_A8R8G8B8, D3DMULTISAMPLE_NONE, 0, FALSE, &newsurf, NULL);
      ok(hr == D3D_OK, "Unexpected hr %#x.\n", hr);
      hr = D3DXLoadSurfaceFromSurface(surf, NULL, NULL, newsurf, NULL, NULL, D3DX_FILTER_NONE, 0);
      ok(hr == D3D_OK, "Unexpected hr %#x.\n", hr);
      IDirect3DSurface9_Release(newsurf);
  
      /* non-lockable multisampled render target */
      hr = IDirect3DDevice9_CreateRenderTarget(device, 256, 256, D3DFMT_A8R8G8B8, D3DMULTISAMPLE_2_SAMPLES, 0, FALSE, &newsurf, NULL);
      if (SUCCEEDED(hr))
      {
         hr = D3DXLoadSurfaceFromSurface(surf, NULL, NULL, newsurf, NULL, NULL, D3DX_FILTER_NONE, 0);
         ok(hr == D3D_OK, "Unexpected hr %#x.\n", hr);
  
         IDirect3DSurface9_Release(newsurf);
      }
      else
      {
          skip("Failed to create multisampled render target.\n");
      }
  
      hr = IDirect3DDevice9_GetRenderTarget(device, 0, &newsurf);
      ok(hr == D3D_OK, "IDirect3DDevice9_GetRenderTarget returned %#x, expected %#x.\n", hr, D3D_OK);
  
      hr = D3DXLoadSurfaceFromSurface(newsurf, NULL, NULL, surf, NULL, NULL, D3DX_FILTER_NONE, 0);
      ok(hr == D3D_OK, "D3DXLoadSurfaceFromSurface returned %#x, expected %#x.\n", hr, D3D_OK);
      hr = D3DXLoadSurfaceFromSurface(surf, NULL, NULL, newsurf, NULL, NULL, D3DX_FILTER_NONE, 0);
      ok(hr == D3D_OK, "D3DXLoadSurfaceFromSurface returned %#x, expected %#x.\n", hr, D3D_OK);
      hr = D3DXLoadSurfaceFromSurface(surf, NULL, NULL, newsurf, NULL, NULL, D3DX_FILTER_NONE, 0xff000000);
      ok(hr == D3D_OK, "D3DXLoadSurfaceFromSurface returned %#x, expected %#x.\n", hr, D3D_OK);
      hr = D3DXLoadSurfaceFromSurface(surf, NULL, NULL, newsurf, NULL, NULL, D3DX_FILTER_TRIANGLE | D3DX_FILTER_MIRROR, 0);
      ok(hr == D3D_OK, "D3DXLoadSurfaceFromSurface returned %#x, expected %#x.\n", hr, D3D_OK);
      hr = D3DXLoadSurfaceFromSurface(surf, NULL, NULL, newsurf, NULL, NULL, D3DX_FILTER_LINEAR, 0);
      ok(hr == D3D_OK, "D3DXLoadSurfaceFromSurface returned %#x, expected %#x.\n", hr, D3D_OK);
  
      IDirect3DSurface9_Release(newsurf);
  
      check_release((IUnknown*)surf, 0);
  
  
      /* test color conversion */
      /* A8R8G8B8 */
      hr = IDirect3DDevice9_CreateOffscreenPlainSurface(device, 2, 2, D3DFMT_A8R8G8B8, D3DPOOL_DEFAULT, &surf, NULL);
      if(FAILED(hr)) skip("Failed to create a surface (%#x)\n", hr);
      else {
          PALETTEENTRY palette;
  
          hr = D3DXLoadSurfaceFromMemory(surf, NULL, NULL, pixdata_a8r3g3b2, D3DFMT_A8R3G3B2, 4, NULL, &rect, D3DX_FILTER_NONE, 0);
          ok(hr == D3D_OK, "D3DXLoadSurfaceFromMemory returned %#x, expected %#x\n", hr, D3D_OK);
          IDirect3DSurface9_LockRect(surf, &lockrect, NULL, D3DLOCK_READONLY);
          check_pixel_4bpp(&lockrect, 0, 0, 0x57dbffff);
          check_pixel_4bpp(&lockrect, 1, 0, 0x98ffff00);
          check_pixel_4bpp(&lockrect, 0, 1, 0xacdbff55);
          check_pixel_4bpp(&lockrect, 1, 1, 0xc8929255);
          IDirect3DSurface9_UnlockRect(surf);
  
          hr = D3DXLoadSurfaceFromMemory(surf, NULL, NULL, pixdata_a1r5g5b5, D3DFMT_A1R5G5B5, 4, NULL, &rect, D3DX_FILTER_NONE, 0);
          ok(hr == D3D_OK, "D3DXLoadSurfaceFromMemory returned %#x, expected %#x\n", hr, D3D_OK);
          IDirect3DSurface9_LockRect(surf, &lockrect, NULL, D3DLOCK_READONLY);
          check_pixel_4bpp(&lockrect, 0, 0, 0x008cadad);
          check_pixel_4bpp(&lockrect, 1, 0, 0xff317342);
          check_pixel_4bpp(&lockrect, 0, 1, 0x0008ad10);
          check_pixel_4bpp(&lockrect, 1, 1, 0xff29088c);
          IDirect3DSurface9_UnlockRect(surf);
  
          hr = D3DXLoadSurfaceFromMemory(surf, NULL, NULL, pixdata_r5g6b5, D3DFMT_R5G6B5, 4, NULL, &rect, D3DX_FILTER_NONE, 0);
          ok(hr == D3D_OK, "D3DXLoadSurfaceFromMemory returned %#x, expected %#x\n", hr, D3D_OK);
          IDirect3DSurface9_LockRect(surf, &lockrect, NULL, D3DLOCK_READONLY);
          check_pixel_4bpp(&lockrect, 0, 0, 0xff9cdfb5);
          check_pixel_4bpp(&lockrect, 1, 0, 0xff63b26b);
          check_pixel_4bpp(&lockrect, 0, 1, 0xff085d73);
          check_pixel_4bpp(&lockrect, 1, 1, 0xff425d73);
          IDirect3DSurface9_UnlockRect(surf);
  
          hr = D3DXLoadSurfaceFromMemory(surf, NULL, NULL, pixdata_g16r16, D3DFMT_G16R16, 8, NULL, &rect, D3DX_FILTER_NONE, 0);
          ok(hr == D3D_OK, "D3DXLoadSurfaceFromMemory returned %#x, expected %#x\n", hr, D3D_OK);
          IDirect3DSurface9_LockRect(surf, &lockrect, NULL, D3DLOCK_READONLY);
          todo_wine {
              check_pixel_4bpp(&lockrect, 0, 0, 0xff3f08ff);
          }
          check_pixel_4bpp(&lockrect, 1, 0, 0xff44dcff);
          check_pixel_4bpp(&lockrect, 0, 1, 0xff97e4ff);
          check_pixel_4bpp(&lockrect, 1, 1, 0xfffe9aff);
          IDirect3DSurface9_UnlockRect(surf);
  
          hr = D3DXLoadSurfaceFromMemory(surf, NULL, NULL, pixdata_a8b8g8r8, D3DFMT_A8B8G8R8, 8, NULL, &rect, D3DX_FILTER_NONE, 0);
          ok(hr == D3D_OK, "D3DXLoadSurfaceFromMemory returned %#x, expected %#x\n", hr, D3D_OK);
          IDirect3DSurface9_LockRect(surf, &lockrect, NULL, D3DLOCK_READONLY);
          check_pixel_4bpp(&lockrect, 0, 0, 0xc3f04c39);
          check_pixel_4bpp(&lockrect, 1, 0, 0x2392e85a);
          check_pixel_4bpp(&lockrect, 0, 1, 0x09fd97b1);
          check_pixel_4bpp(&lockrect, 1, 1, 0x8df62bc3);
          IDirect3DSurface9_UnlockRect(surf);
  
          hr = D3DXLoadSurfaceFromMemory(surf, NULL, NULL, pixdata_a2r10g10b10, D3DFMT_A2R10G10B10, 8, NULL, &rect, D3DX_FILTER_NONE, 0);
          ok(hr == D3D_OK, "D3DXLoadSurfaceFromMemory returned %#x, expected %#x\n", hr, D3D_OK);
          IDirect3DSurface9_LockRect(surf, &lockrect, NULL, D3DLOCK_READONLY);
          check_pixel_4bpp(&lockrect, 0, 0, 0x555c95bf);
          check_pixel_4bpp(&lockrect, 1, 0, 0x556d663f);
          check_pixel_4bpp(&lockrect, 0, 1, 0xaac385ad);
          todo_wine {
              check_pixel_4bpp(&lockrect, 1, 1, 0xfffcc575);
          }
          IDirect3DSurface9_UnlockRect(surf);
  
          hr = D3DXLoadSurfaceFromMemory(surf, NULL, NULL, pixdata_a8l8,
                  D3DFMT_A8L8, 4, NULL, &rect, D3DX_FILTER_NONE, 0);
          ok(SUCCEEDED(hr), "Failed to load surface, hr %#x.\n", hr);
          hr = IDirect3DSurface9_LockRect(surf, &lockrect, NULL, D3DLOCK_READONLY);
          ok(SUCCEEDED(hr), "Failed to lock surface, hr %#x.\n", hr);
          check_pixel_4bpp(&lockrect, 0, 0, 0xff000000);
          check_pixel_4bpp(&lockrect, 1, 0, 0x00ffffff);
          check_pixel_4bpp(&lockrect, 0, 1, 0xff303030);
          check_pixel_4bpp(&lockrect, 1, 1, 0x7f7f7f7f);
          hr = IDirect3DSurface9_UnlockRect(surf);
          ok(SUCCEEDED(hr), "Failed to unlock surface, hr %#x.\n", hr);
  
          /* Test D3DXLoadSurfaceFromMemory with indexed color image */
          if (0)
          {
          /* Crashes on Nvidia Win10. */
          palette.peRed   = bmp_1bpp[56];
          palette.peGreen = bmp_1bpp[55];
          palette.peBlue  = bmp_1bpp[54];
          palette.peFlags = bmp_1bpp[57]; /* peFlags is the alpha component in DX8 and higher */
          hr = D3DXLoadSurfaceFromMemory(surf, NULL, NULL, &bmp_1bpp[62],
                  D3DFMT_P8, 1, (const PALETTEENTRY *)&palette, &rect, D3DX_FILTER_NONE, 0);
          ok(hr == D3D_OK, "D3DXLoadSurfaceFromFileInMemory returned %#x, expected %#x\n", hr, D3D_OK);
          hr = IDirect3DSurface9_LockRect(surf, &lockrect, NULL, D3DLOCK_READONLY);
          ok(SUCCEEDED(hr), "Failed to lock surface, hr %#x\n", hr);
          ok(*(DWORD*)lockrect.pBits == 0x80f3f2f1, "Pixel color mismatch: got %#x, expected 0x80f3f2f1\n", *(DWORD*)lockrect.pBits);
          hr = IDirect3DSurface9_UnlockRect(surf);
          ok(SUCCEEDED(hr), "Failed to unlock surface, hr %#x\n", hr);
          }
  
          /* Test D3DXLoadSurfaceFromFileInMemory with indexed color image (alpha is not taken into account for bmp file) */
          hr = D3DXLoadSurfaceFromFileInMemory(surf, NULL, NULL, bmp_1bpp, sizeof(bmp_1bpp), NULL, D3DX_FILTER_NONE, 0, NULL);
          ok(hr == D3D_OK, "D3DXLoadSurfaceFromFileInMemory returned %#x, expected %#x\n", hr, D3D_OK);
          hr = IDirect3DSurface9_LockRect(surf, &lockrect, NULL, D3DLOCK_READONLY);
          ok(SUCCEEDED(hr), "Failed to lock surface, hr %#x\n", hr);
          ok(*(DWORD*)lockrect.pBits == 0xfff3f2f1, "Pixel color mismatch: got %#x, expected 0xfff3f2f1\n", *(DWORD*)lockrect.pBits);
          hr = IDirect3DSurface9_UnlockRect(surf);
          ok(SUCCEEDED(hr), "Failed to unlock surface, hr %#x\n", hr);
  
          check_release((IUnknown*)surf, 0);
      }
  
      /* A1R5G5B5 */
      hr = IDirect3DDevice9_CreateOffscreenPlainSurface(device, 2, 2, D3DFMT_A1R5G5B5, D3DPOOL_DEFAULT, &surf, NULL);
      if(FAILED(hr)) skip("Failed to create a surface (%#x)\n", hr);
      else {
          hr = D3DXLoadSurfaceFromMemory(surf, NULL, NULL, pixdata_a8r3g3b2, D3DFMT_A8R3G3B2, 4, NULL, &rect, D3DX_FILTER_NONE, 0);
          ok(hr == D3D_OK, "D3DXLoadSurfaceFromMemory returned %#x, expected %#x\n", hr, D3D_OK);
          IDirect3DSurface9_LockRect(surf, &lockrect, NULL, D3DLOCK_READONLY);
          check_pixel_2bpp(&lockrect, 0, 0, 0x6fff);
          check_pixel_2bpp(&lockrect, 1, 0, 0xffe0);
          check_pixel_2bpp(&lockrect, 0, 1, 0xefea);
          check_pixel_2bpp(&lockrect, 1, 1, 0xca4a);
          IDirect3DSurface9_UnlockRect(surf);
  
          hr = D3DXLoadSurfaceFromMemory(surf, NULL, NULL, pixdata_a1r5g5b5, D3DFMT_A1R5G5B5, 4, NULL, &rect, D3DX_FILTER_NONE, 0);
          ok(hr == D3D_OK, "D3DXLoadSurfaceFromMemory returned %#x, expected %#x\n", hr, D3D_OK);
          IDirect3DSurface9_LockRect(surf, &lockrect, NULL, D3DLOCK_READONLY);
          check_pixel_2bpp(&lockrect, 0, 0, 0x46b5);
          check_pixel_2bpp(&lockrect, 1, 0, 0x99c8);
          check_pixel_2bpp(&lockrect, 0, 1, 0x06a2);
          check_pixel_2bpp(&lockrect, 1, 1, 0x9431);
          IDirect3DSurface9_UnlockRect(surf);
  
          hr = D3DXLoadSurfaceFromMemory(surf, NULL, NULL, pixdata_r5g6b5, D3DFMT_R5G6B5, 4, NULL, &rect, D3DX_FILTER_NONE, 0);
          ok(hr == D3D_OK, "D3DXLoadSurfaceFromMemory returned %#x, expected %#x\n", hr, D3D_OK);
          IDirect3DSurface9_LockRect(surf, &lockrect, NULL, D3DLOCK_READONLY);
          check_pixel_2bpp(&lockrect, 0, 0, 0xcf76);
          check_pixel_2bpp(&lockrect, 1, 0, 0xb2cd);
          check_pixel_2bpp(&lockrect, 0, 1, 0x856e);
          check_pixel_2bpp(&lockrect, 1, 1, 0xa16e);
          IDirect3DSurface9_UnlockRect(surf);
  
          hr = D3DXLoadSurfaceFromMemory(surf, NULL, NULL, pixdata_g16r16, D3DFMT_G16R16, 8, NULL, &rect, D3DX_FILTER_NONE, 0);
          ok(hr == D3D_OK, "D3DXLoadSurfaceFromMemory returned %#x, expected %#x\n", hr, D3D_OK);
          IDirect3DSurface9_LockRect(surf, &lockrect, NULL, D3DLOCK_READONLY);
          todo_wine {
              check_pixel_2bpp(&lockrect, 0, 0, 0xa03f);
          }
          check_pixel_2bpp(&lockrect, 1, 0, 0xa37f);
          check_pixel_2bpp(&lockrect, 0, 1, 0xcb9f);
          check_pixel_2bpp(&lockrect, 1, 1, 0xfe7f);
          IDirect3DSurface9_UnlockRect(surf);
  
          hr = D3DXLoadSurfaceFromMemory(surf, NULL, NULL, pixdata_a8b8g8r8, D3DFMT_A8B8G8R8, 8, NULL, &rect, D3DX_FILTER_NONE, 0);
          ok(hr == D3D_OK, "D3DXLoadSurfaceFromMemory returned %#x, expected %#x\n", hr, D3D_OK);
          IDirect3DSurface9_LockRect(surf, &lockrect, NULL, D3DLOCK_READONLY);
          todo_wine {
              check_pixel_2bpp(&lockrect, 0, 0, 0xf527);
              check_pixel_2bpp(&lockrect, 1, 0, 0x4b8b);
          }
          check_pixel_2bpp(&lockrect, 0, 1, 0x7e56);
          check_pixel_2bpp(&lockrect, 1, 1, 0xf8b8);
          IDirect3DSurface9_UnlockRect(surf);
  
          hr = D3DXLoadSurfaceFromMemory(surf, NULL, NULL, pixdata_a2r10g10b10, D3DFMT_A2R10G10B10, 8, NULL, &rect, D3DX_FILTER_NONE, 0);
          ok(hr == D3D_OK, "D3DXLoadSurfaceFromMemory returned %#x, expected %#x\n", hr, D3D_OK);
          IDirect3DSurface9_LockRect(surf, &lockrect, NULL, D3DLOCK_READONLY);
          check_pixel_2bpp(&lockrect, 0, 0, 0x2e57);
          todo_wine {
              check_pixel_2bpp(&lockrect, 1, 0, 0x3588);
          }
          check_pixel_2bpp(&lockrect, 0, 1, 0xe215);
          check_pixel_2bpp(&lockrect, 1, 1, 0xff0e);
          IDirect3DSurface9_UnlockRect(surf);
  
          hr = D3DXLoadSurfaceFromMemory(surf, NULL, NULL, pixdata_a8l8,
                  D3DFMT_A8L8, 4, NULL, &rect, D3DX_FILTER_NONE, 0);
          ok(SUCCEEDED(hr), "Failed to load surface, hr %#x.\n", hr);
          hr = IDirect3DSurface9_LockRect(surf, &lockrect, NULL, D3DLOCK_READONLY);
          ok(SUCCEEDED(hr), "Failed to lock surface, hr %#x.\n", hr);
          check_pixel_2bpp(&lockrect, 0, 0, 0x8000);
          check_pixel_2bpp(&lockrect, 1, 0, 0x7fff);
          check_pixel_2bpp(&lockrect, 0, 1, 0x98c6);
          check_pixel_2bpp(&lockrect, 1, 1, 0x3def);
          hr = IDirect3DSurface9_UnlockRect(surf);
          ok(SUCCEEDED(hr), "Failed to unlock surface, hr %#x.\n", hr);
  
          check_release((IUnknown*)surf, 0);
      }
  
      /* A8L8 */
      hr = IDirect3DDevice9_CreateTexture(device, 2, 2, 1, 0, D3DFMT_A8L8, D3DPOOL_MANAGED, &tex, NULL);
      if (FAILED(hr))
          skip("Failed to create A8L8 texture, hr %#x.\n", hr);
      else
      {
          hr = IDirect3DTexture9_GetSurfaceLevel(tex, 0, &surf);
          ok(SUCCEEDED(hr), "Failed to get the surface, hr %#x.\n", hr);
  
          hr = D3DXLoadSurfaceFromMemory(surf, NULL, NULL, pixdata_a8r3g3b2,
                  D3DFMT_A8R3G3B2, 4, NULL, &rect, D3DX_FILTER_NONE, 0);
          ok(SUCCEEDED(hr), "Failed to load surface, hr %#x.\n", hr);
          hr = IDirect3DSurface9_LockRect(surf, &lockrect, NULL, D3DLOCK_READONLY);
          ok(SUCCEEDED(hr), "Failed to lock surface, hr %#x.\n", hr);
          check_pixel_2bpp(&lockrect, 0, 0, 0x57f7);
          check_pixel_2bpp(&lockrect, 1, 0, 0x98ed);
          check_pixel_2bpp(&lockrect, 0, 1, 0xaceb);
          check_pixel_2bpp(&lockrect, 1, 1, 0xc88d);
          hr = IDirect3DSurface9_UnlockRect(surf);
          ok(SUCCEEDED(hr), "Failed to unlock surface, hr %#x.\n", hr);
  
          hr = D3DXLoadSurfaceFromMemory(surf, NULL, NULL, pixdata_a1r5g5b5,
                  D3DFMT_A1R5G5B5, 4, NULL, &rect, D3DX_FILTER_NONE, 0);
          ok(hr == D3D_OK, "D3DXLoadSurfaceFromMemory returned %#x, expected %#x\n", hr, D3D_OK);
          hr = IDirect3DSurface9_LockRect(surf, &lockrect, NULL, D3DLOCK_READONLY);
          ok(SUCCEEDED(hr), "Failed to lock surface, hr %#x.\n", hr);
          check_pixel_2bpp(&lockrect, 0, 0, 0x00a6);
          check_pixel_2bpp(&lockrect, 1, 0, 0xff62);
          check_pixel_2bpp(&lockrect, 0, 1, 0x007f);
          check_pixel_2bpp(&lockrect, 1, 1, 0xff19);
          hr = IDirect3DSurface9_UnlockRect(surf);
          ok(SUCCEEDED(hr), "Failed to unlock surface, hr %#x.\n", hr);
  
          hr = D3DXLoadSurfaceFromMemory(surf, NULL, NULL, pixdata_r5g6b5,
                  D3DFMT_R5G6B5, 4, NULL, &rect, D3DX_FILTER_NONE, 0);
          ok(SUCCEEDED(hr), "Failed to load surface, hr %#x.\n", hr);
          hr = IDirect3DSurface9_LockRect(surf, &lockrect, NULL, D3DLOCK_READONLY);
          ok(SUCCEEDED(hr), "Failed to lock surface, hr %#x.\n", hr);
          check_pixel_2bpp(&lockrect, 0, 0, 0xffce);
          check_pixel_2bpp(&lockrect, 1, 0, 0xff9c);
          check_pixel_2bpp(&lockrect, 0, 1, 0xff4d);
          check_pixel_2bpp(&lockrect, 1, 1, 0xff59);
          hr = IDirect3DSurface9_UnlockRect(surf);
          ok(SUCCEEDED(hr), "Failed to unlock surface, hr %#x.\n", hr);
  
          hr = D3DXLoadSurfaceFromMemory(surf, NULL, NULL, pixdata_g16r16,
                  D3DFMT_G16R16, 8, NULL, &rect, D3DX_FILTER_NONE, 0);
          ok(SUCCEEDED(hr), "Failed to load surface, hr %#x.\n", hr);
          hr = IDirect3DSurface9_LockRect(surf, &lockrect, NULL, D3DLOCK_READONLY);
          ok(SUCCEEDED(hr), "Failed to lock surface, hr %#x.\n", hr);
          check_pixel_2bpp(&lockrect, 0, 0, 0xff25);
          check_pixel_2bpp(&lockrect, 1, 0, 0xffbe);
          check_pixel_2bpp(&lockrect, 0, 1, 0xffd6);
          check_pixel_2bpp(&lockrect, 1, 1, 0xffb6);
          hr = IDirect3DSurface9_UnlockRect(surf);
          ok(SUCCEEDED(hr), "Failed to unlock surface, hr %#x.\n", hr);
  
          hr = D3DXLoadSurfaceFromMemory(surf, NULL, NULL, pixdata_a8b8g8r8,
                  D3DFMT_A8B8G8R8, 8, NULL, &rect, D3DX_FILTER_NONE, 0);
          ok(SUCCEEDED(hr), "Failed to load surface, hr %#x.\n", hr);
          hr = IDirect3DSurface9_LockRect(surf, &lockrect, NULL, D3DLOCK_READONLY);
          ok(SUCCEEDED(hr), "Failed to lock surface, hr %#x.\n", hr);
          check_pixel_2bpp(&lockrect, 0, 0, 0xc36d);
          check_pixel_2bpp(&lockrect, 1, 0, 0x23cb);
          check_pixel_2bpp(&lockrect, 0, 1, 0x09af);
          check_pixel_2bpp(&lockrect, 1, 1, 0x8d61);
          hr = IDirect3DSurface9_UnlockRect(surf);
          ok(SUCCEEDED(hr), "Failed to unlock surface, hr %#x.\n", hr);
  
          hr = D3DXLoadSurfaceFromMemory(surf, NULL, NULL, pixdata_a2r10g10b10,
                  D3DFMT_A2R10G10B10, 8, NULL, &rect, D3DX_FILTER_NONE, 0);
          ok(SUCCEEDED(hr), "Failed to load surface, hr %#x.\n", hr);
          hr = IDirect3DSurface9_LockRect(surf, &lockrect, NULL, D3DLOCK_READONLY);
          ok(SUCCEEDED(hr), "Failed to lock surface, hr %#x.\n", hr);
          check_pixel_2bpp(&lockrect, 0, 0, 0x558c);
          check_pixel_2bpp(&lockrect, 1, 0, 0x5565);
          check_pixel_2bpp(&lockrect, 0, 1, 0xaa95);
          check_pixel_2bpp(&lockrect, 1, 1, 0xffcb);
          hr = IDirect3DSurface9_UnlockRect(surf);
          ok(SUCCEEDED(hr), "Failed to unlock surface, hr %#x.\n", hr);
  
          hr = D3DXLoadSurfaceFromMemory(surf, NULL, NULL, pixdata_a8l8,
                  D3DFMT_A8L8, 4, NULL, &rect, D3DX_FILTER_NONE, 0);
          ok(SUCCEEDED(hr), "Failed to load surface, hr %#x.\n", hr);
          hr = IDirect3DSurface9_LockRect(surf, &lockrect, NULL, D3DLOCK_READONLY);
          ok(SUCCEEDED(hr), "Failed to lock surface, hr %#x.\n", hr);
          check_pixel_2bpp(&lockrect, 0, 0, 0xff00);
          check_pixel_2bpp(&lockrect, 1, 0, 0x00ff);
          check_pixel_2bpp(&lockrect, 0, 1, 0xff30);
          check_pixel_2bpp(&lockrect, 1, 1, 0x7f7f);
          hr = IDirect3DSurface9_UnlockRect(surf);
          ok(SUCCEEDED(hr), "Failed to unlock surface, hr %#x.\n", hr);
  
          check_release((IUnknown*)surf, 1);
          check_release((IUnknown*)tex, 0);
      }
  
      /* DXT1, DXT2, DXT3, DXT4, DXT5 */
      hr = IDirect3DDevice9_CreateOffscreenPlainSurface(device, 4, 4, D3DFMT_A8R8G8B8, D3DPOOL_SYSTEMMEM, &surf, NULL);
      if (FAILED(hr))
          skip("Failed to create R8G8B8 surface, hr %#x.\n", hr);
      else
      {
          hr = D3DXLoadSurfaceFromFileInMemory(surf, NULL, NULL, dds_24bit, sizeof(dds_24bit), NULL, D3DX_FILTER_NONE, 0, NULL);
          ok(SUCCEEDED(hr), "Failed to load surface, hr %#x.\n", hr);
  
          hr = IDirect3DDevice9_CreateTexture(device, 4, 4, 1, 0, D3DFMT_DXT2, D3DPOOL_SYSTEMMEM, &tex, NULL);
          if (FAILED(hr))
              skip("Failed to create DXT2 texture, hr %#x.\n", hr);
          else
          {
              hr = IDirect3DTexture9_GetSurfaceLevel(tex, 0, &newsurf);
              ok(SUCCEEDED(hr), "Failed to get the surface, hr %#x.\n", hr);
              hr = D3DXLoadSurfaceFromSurface(newsurf, NULL, NULL, surf, NULL, NULL, D3DX_FILTER_NONE, 0);
              todo_wine ok(SUCCEEDED(hr), "Failed to convert pixels to DXT2 format.\n");
              check_release((IUnknown*)newsurf, 1);
              check_release((IUnknown*)tex, 0);
          }
  
          hr = IDirect3DDevice9_CreateTexture(device, 4, 4, 1, 0, D3DFMT_DXT3, D3DPOOL_SYSTEMMEM, &tex, NULL);
          if (FAILED(hr))
              skip("Failed to create DXT3 texture, hr %#x.\n", hr);
          else
          {
              hr = IDirect3DTexture9_GetSurfaceLevel(tex, 0, &newsurf);
              ok(SUCCEEDED(hr), "Failed to get the surface, hr %#x.\n", hr);
              hr = D3DXLoadSurfaceFromSurface(newsurf, NULL, NULL, surf, NULL, NULL, D3DX_FILTER_NONE, 0);
              todo_wine ok(SUCCEEDED(hr), "Failed to convert pixels to DXT3 format.\n");
              check_release((IUnknown*)newsurf, 1);
              check_release((IUnknown*)tex, 0);
          }
  
          hr = IDirect3DDevice9_CreateTexture(device, 4, 4, 1, 0, D3DFMT_DXT4, D3DPOOL_SYSTEMMEM, &tex, NULL);
          if (FAILED(hr))
              skip("Failed to create DXT4 texture, hr %#x.\n", hr);
          else
          {
              hr = IDirect3DTexture9_GetSurfaceLevel(tex, 0, &newsurf);
              ok(SUCCEEDED(hr), "Failed to get the surface, hr %#x.\n", hr);
              hr = D3DXLoadSurfaceFromSurface(newsurf, NULL, NULL, surf, NULL, NULL, D3DX_FILTER_NONE, 0);
              todo_wine ok(SUCCEEDED(hr), "Failed to convert pixels to DXT4 format.\n");
              check_release((IUnknown*)newsurf, 1);
              check_release((IUnknown*)tex, 0);
          }
  
          hr = IDirect3DDevice9_CreateTexture(device, 4, 4, 1, 0, D3DFMT_DXT5, D3DPOOL_SYSTEMMEM, &tex, NULL);
          if (FAILED(hr))
              skip("Failed to create DXT5 texture, hr %#x.\n", hr);
          else
          {
              hr = IDirect3DTexture9_GetSurfaceLevel(tex, 0, &newsurf);
              ok(SUCCEEDED(hr), "Failed to get the surface, hr %#x.\n", hr);
              hr = D3DXLoadSurfaceFromSurface(newsurf, NULL, NULL, surf, NULL, NULL, D3DX_FILTER_NONE, 0);
              todo_wine ok(SUCCEEDED(hr), "Failed to convert pixels to DXT5 format.\n");
              check_release((IUnknown*)newsurf, 1);
              check_release((IUnknown*)tex, 0);
          }
  
          hr = IDirect3DDevice9_CreateTexture(device, 4, 4, 1, 0, D3DFMT_DXT1, D3DPOOL_SYSTEMMEM, &tex, NULL);
          if (FAILED(hr))
              skip("Failed to create DXT1 texture, hr %#x.\n", hr);
          else
          {
              hr = IDirect3DTexture9_GetSurfaceLevel(tex, 0, &newsurf);
              ok(SUCCEEDED(hr), "Failed to get the surface, hr %#x.\n", hr);
              hr = D3DXLoadSurfaceFromSurface(newsurf, NULL, NULL, surf, NULL, NULL, D3DX_FILTER_NONE, 0);
              todo_wine ok(SUCCEEDED(hr), "Failed to convert pixels to DXT1 format.\n");
  
              hr = D3DXLoadSurfaceFromSurface(surf, NULL, NULL, newsurf, NULL, NULL, D3DX_FILTER_NONE, 0);
              todo_wine ok(SUCCEEDED(hr), "Failed to convert pixels from DXT1 format.\n");
  
              check_release((IUnknown*)newsurf, 1);
              check_release((IUnknown*)tex, 0);
          }
  
          check_release((IUnknown*)surf, 0);
      }
  
      /* cleanup */
      if(testdummy_ok) DeleteFileA("testdummy.bmp");
      if(testbitmap_ok) DeleteFileA("testbitmap.bmp");
  }
  
  static void test_D3DXSaveSurfaceToFileInMemory(IDirect3DDevice9 *device)
  {
      static const struct
      {
          DWORD usage;
          D3DPOOL pool;
      }
      test_access_types[] =
      {
          {0,  D3DPOOL_MANAGED},
          {0,  D3DPOOL_DEFAULT},
          {D3DUSAGE_RENDERTARGET, D3DPOOL_DEFAULT},
      };
  
      struct
      {
           DWORD magic;
           struct dds_header header;
           BYTE *data;
      } *dds;
      IDirect3DSurface9 *surface;
      IDirect3DTexture9 *texture;
      ID3DXBuffer *buffer;
      unsigned int i;
      HRESULT hr;
      RECT rect;
  
      hr = IDirect3DDevice9_CreateOffscreenPlainSurface(device, 4, 4, D3DFMT_A8R8G8B8, D3DPOOL_SCRATCH, &surface, NULL);
      if (FAILED(hr)) {
         skip("Couldn't create surface\n");
         return;
      }
  
      SetRectEmpty(&rect);
      hr = D3DXSaveSurfaceToFileInMemory(&buffer, D3DXIFF_BMP, surface, NULL, &rect);
      /* fails with the debug version of d3d9 */
      ok(hr == D3D_OK || broken(hr == D3DERR_INVALIDCALL), "D3DXSaveSurfaceToFileInMemory returned %#x, expected %#x\n", hr, D3D_OK);
      if (SUCCEEDED(hr)) {
          DWORD size = ID3DXBuffer_GetBufferSize(buffer);
          ok(size > 0, "ID3DXBuffer_GetBufferSize returned %u, expected > 0\n", size);
          ID3DXBuffer_Release(buffer);
      }
  
      SetRectEmpty(&rect);
      hr = D3DXSaveSurfaceToFileInMemory(&buffer, D3DXIFF_DDS, surface, NULL, &rect);
      todo_wine ok(hr == D3D_OK, "Got unexpected hr %#x.\n", hr);
      if (SUCCEEDED(hr))
      {
          dds = ID3DXBuffer_GetBufferPointer(buffer);
  
          ok(dds->magic == MAKEFOURCC('D','D','S',' '), "Got unexpected DDS signature %#x.\n", dds->magic);
          ok(dds->header.size == sizeof(dds->header), "Got unexpected DDS size %u.\n", dds->header.size);
          ok(!dds->header.height, "Got unexpected height %u.\n", dds->header.height);
          ok(!dds->header.width, "Got unexpected width %u.\n", dds->header.width);
          ok(!dds->header.depth, "Got unexpected depth %u.\n", dds->header.depth);
          ok(!dds->header.miplevels, "Got unexpected miplevels %u.\n", dds->header.miplevels);
          ok(!dds->header.pitch_or_linear_size, "Got unexpected pitch_or_linear_size %u.\n", dds->header.pitch_or_linear_size);
          ok(dds->header.caps == (DDS_CAPS_TEXTURE | DDSCAPS_ALPHA), "Got unexpected caps %#x.\n", dds->header.caps);
          ok(dds->header.flags == (DDS_CAPS | DDS_HEIGHT | DDS_WIDTH | DDS_PIXELFORMAT),
                  "Got unexpected flags %#x.\n", dds->header.flags);
          ID3DXBuffer_Release(buffer);
      }
  
      hr = D3DXSaveSurfaceToFileInMemory(&buffer, D3DXIFF_DDS, surface, NULL, NULL);
      ok(hr == D3D_OK, "Got unexpected hr %#x.\n", hr);
  
      dds = ID3DXBuffer_GetBufferPointer(buffer);
      ok(dds->magic == MAKEFOURCC('D','D','S',' '), "Got unexpected DDS signature %#x.\n", dds->magic);
      ok(dds->header.size == sizeof(dds->header), "Got unexpected DDS size %u.\n", dds->header.size);
      ok(dds->header.height == 4, "Got unexpected height %u.\n", dds->header.height);
      ok(dds->header.width == 4, "Got unexpected width %u.\n", dds->header.width);
      ok(!dds->header.depth, "Got unexpected depth %u.\n", dds->header.depth);
      ok(!dds->header.miplevels, "Got unexpected miplevels %u.\n", dds->header.miplevels);
      ok(!dds->header.pitch_or_linear_size, "Got unexpected pitch_or_linear_size %u.\n", dds->header.pitch_or_linear_size);
      todo_wine ok(dds->header.caps == (DDS_CAPS_TEXTURE | DDSCAPS_ALPHA), "Got unexpected caps %#x.\n", dds->header.caps);
      ok(dds->header.flags == (DDS_CAPS | DDS_HEIGHT | DDS_WIDTH | DDS_PIXELFORMAT),
              "Got unexpected flags %#x.\n", dds->header.flags);
      ID3DXBuffer_Release(buffer);
  
      IDirect3DSurface9_Release(surface);
  
      for (i = 0; i < ARRAY_SIZE(test_access_types); ++i)
      {
          hr = IDirect3DDevice9_CreateTexture(device, 4, 4, 0, test_access_types[i].usage,
                  D3DFMT_A8R8G8B8, test_access_types[i].pool, &texture, NULL);
          ok(hr == D3D_OK, "Unexpected hr %#x, i %u.\n", hr, i);
  
          hr = IDirect3DTexture9_GetSurfaceLevel(texture, 0, &surface);
          ok(hr == D3D_OK, "Unexpected hr %#x, i %u.\n", hr, i);
  
          hr = D3DXSaveSurfaceToFileInMemory(&buffer, D3DXIFF_DDS, surface, NULL, NULL);
          ok(hr == D3D_OK, "Unexpected hr %#x, i %u.\n", hr, i);
          ID3DXBuffer_Release(buffer);
  
          hr = D3DXSaveSurfaceToFileInMemory(&buffer, D3DXIFF_BMP, surface, NULL, NULL);
          ok(hr == D3D_OK, "Unexpected hr %#x, i %u.\n", hr, i);
          ID3DXBuffer_Release(buffer);
  
          IDirect3DSurface9_Release(surface);
          IDirect3DTexture9_Release(texture);
      }
  }
  
  static void test_D3DXSaveSurfaceToFile(IDirect3DDevice9 *device)
  {
      HRESULT hr;
      IDirect3DSurface9 *surface;
      RECT rect;
      D3DLOCKED_RECT lock_rect;
      D3DXIMAGE_INFO image_info;
      const BYTE pixels[] = { 0xff, 0x00, 0x00, 0x00, 0xff, 0x00,
                              0x00, 0x00, 0xff, 0x00, 0x00, 0xff };
      DWORD pitch = sizeof(pixels) / 2;
  
      hr = IDirect3DDevice9_CreateOffscreenPlainSurface(device, 2, 2, D3DFMT_R8G8B8, D3DPOOL_SCRATCH, &surface, NULL);
      if (FAILED(hr)) {
         skip("Couldn't create surface\n");
         return;
      }
  
      SetRect(&rect, 0, 0, 2, 2);
      hr = D3DXLoadSurfaceFromMemory(surface, NULL, NULL, pixels, D3DFMT_R8G8B8, pitch, NULL, &rect, D3DX_FILTER_NONE, 0);
      if (SUCCEEDED(hr)) {
          hr = D3DXSaveSurfaceToFileA("saved_surface.bmp", D3DXIFF_BMP, surface, NULL, NULL);
          ok(hr == D3D_OK, "D3DXSaveSurfaceToFileA returned %#x, expected %#x\n", hr, D3D_OK);
  
          hr = D3DXLoadSurfaceFromFileA(surface, NULL, NULL, "saved_surface.bmp", NULL, D3DX_FILTER_NONE, 0, &image_info);
          ok(hr == D3D_OK, "Couldn't load saved surface %#x\n", hr);
          if (FAILED(hr)) goto next_tests;
  
          ok(image_info.Width == 2, "Wrong width %u\n", image_info.Width);
          ok(image_info.Height == 2, "Wrong height %u\n", image_info.Height);
          ok(image_info.Format == D3DFMT_R8G8B8, "Wrong format %#x\n", image_info.Format);
          ok(image_info.ImageFileFormat == D3DXIFF_BMP, "Wrong file format %u\n", image_info.ImageFileFormat);
  
          hr = IDirect3DSurface9_LockRect(surface, &lock_rect, NULL, D3DLOCK_READONLY);
          ok(hr == D3D_OK, "Couldn't lock surface %#x\n", hr);
          if (FAILED(hr)) goto next_tests;
  
          ok(!memcmp(lock_rect.pBits, pixels, pitch), "Pixel data mismatch in first row\n");
          ok(!memcmp((BYTE *)lock_rect.pBits + lock_rect.Pitch, pixels + pitch, pitch), "Pixel data mismatch in second row\n");
  
          IDirect3DSurface9_UnlockRect(surface);
      } else skip("Couldn't fill surface\n");
  
  next_tests:
      hr = D3DXSaveSurfaceToFileA(NULL, D3DXIFF_BMP, surface, NULL, NULL);
      ok(hr == D3DERR_INVALIDCALL, "D3DXSaveSurfaceToFileA returned %#x, expected %#x\n", hr, D3DERR_INVALIDCALL);
  
      /* PPM and TGA are supported, even though MSDN claims they aren't */
      todo_wine {
      hr = D3DXSaveSurfaceToFileA("saved_surface.ppm", D3DXIFF_PPM, surface, NULL, NULL);
      ok(hr == D3D_OK, "D3DXSaveSurfaceToFileA returned %#x, expected %#x\n", hr, D3D_OK);
      hr = D3DXSaveSurfaceToFileA("saved_surface.tga", D3DXIFF_TGA, surface, NULL, NULL);
      ok(hr == D3D_OK, "D3DXSaveSurfaceToFileA returned %#x, expected %#x\n", hr, D3D_OK);
      }
  
      hr = D3DXSaveSurfaceToFileA("saved_surface.dds", D3DXIFF_DDS, surface, NULL, NULL);
      ok(hr == D3D_OK, "D3DXSaveSurfaceToFileA returned %#x, expected %#x\n", hr, D3D_OK);
      if (SUCCEEDED(hr)) {
          hr = D3DXLoadSurfaceFromFileA(surface, NULL, NULL, "saved_surface.dds", NULL, D3DX_FILTER_NONE, 0, &image_info);
          ok(hr == D3D_OK, "Couldn't load saved surface %#x\n", hr);
  
          if (SUCCEEDED(hr)) {
              ok(image_info.Width == 2, "Wrong width %u\n", image_info.Width);
              ok(image_info.Format == D3DFMT_R8G8B8, "Wrong format %#x\n", image_info.Format);
              ok(image_info.ImageFileFormat == D3DXIFF_DDS, "Wrong file format %u\n", image_info.ImageFileFormat);
  
              hr = IDirect3DSurface9_LockRect(surface, &lock_rect, NULL, D3DLOCK_READONLY);
              ok(hr == D3D_OK, "Couldn't lock surface %#x\n", hr);
              if (SUCCEEDED(hr)) {
                  ok(!memcmp(lock_rect.pBits, pixels, pitch), "Pixel data mismatch in first row\n");
                  ok(!memcmp((BYTE *)lock_rect.pBits + lock_rect.Pitch, pixels + pitch, pitch), "Pixel data mismatch in second row\n");
                  IDirect3DSurface9_UnlockRect(surface);
              }
          }
      } else skip("Couldn't save surface\n");
  
      hr = D3DXSaveSurfaceToFileA("saved_surface", D3DXIFF_PFM + 1, surface, NULL, NULL);
      ok(hr == D3DERR_INVALIDCALL, "D3DXSaveSurfaceToFileA returned %#x, expected %#x\n", hr, D3DERR_INVALIDCALL);
  
      SetRect(&rect, 0, 0, 4, 4);
      hr = D3DXSaveSurfaceToFileA("saved_surface.bmp", D3DXIFF_BMP, surface, NULL, &rect);
      ok(hr == D3DERR_INVALIDCALL, "D3DXSaveSurfaceToFileA returned %#x, expected %#x\n", hr, D3DERR_INVALIDCALL);
      SetRect(&rect, 2, 0, 1, 4);
      hr = D3DXSaveSurfaceToFileA("saved_surface.bmp", D3DXIFF_BMP, surface, NULL, &rect);
      ok(hr == D3DERR_INVALIDCALL, "D3DXSaveSurfaceToFileA returned %#x, expected %#x\n", hr, D3DERR_INVALIDCALL);
      SetRect(&rect, 0, 2, 4, 1);
      hr = D3DXSaveSurfaceToFileA("saved_surface.bmp", D3DXIFF_BMP, surface, NULL, &rect);
      ok(hr == D3DERR_INVALIDCALL, "D3DXSaveSurfaceToFileA returned %#x, expected %#x\n", hr, D3DERR_INVALIDCALL);
      SetRect(&rect, -1, -1, 2, 2);
      hr = D3DXSaveSurfaceToFileA("saved_surface.bmp", D3DXIFF_BMP, surface, NULL, &rect);
      ok(hr == D3DERR_INVALIDCALL, "D3DXSaveSurfaceToFileA returned %#x, expected %#x\n", hr, D3DERR_INVALIDCALL);
      SetRectEmpty(&rect);
      hr = D3DXSaveSurfaceToFileA("saved_surface.bmp", D3DXIFF_BMP, surface, NULL, &rect);
      /* fails when debug version of d3d9 is used */
      ok(hr == D3D_OK || broken(hr == D3DERR_INVALIDCALL), "D3DXSaveSurfaceToFileA returned %#x, expected %#x\n", hr, D3D_OK);
  
      DeleteFileA("saved_surface.bmp");
      DeleteFileA("saved_surface.ppm");
      DeleteFileA("saved_surface.tga");
      DeleteFileA("saved_surface.dds");
  
      IDirect3DSurface9_Release(surface);
  }
  
  START_TEST(surface)
  {
      HWND wnd;
      IDirect3D9 *d3d;
      IDirect3DDevice9 *device;
      D3DPRESENT_PARAMETERS d3dpp;
      HRESULT hr;
  
      if (!(wnd = CreateWindowA("static", "d3dx9_test", WS_OVERLAPPEDWINDOW, 0, 0,
              640, 480, NULL, NULL, NULL, NULL)))
      {
          skip("Couldn't create application window\n");
          return;
      }
      d3d = Direct3DCreate9(D3D_SDK_VERSION);
      if (!d3d) {
          skip("Couldn't create IDirect3D9 object\n");
          DestroyWindow(wnd);
          return;
      }
  
      ZeroMemory(&d3dpp, sizeof(d3dpp));
      d3dpp.Windowed   = TRUE;
      d3dpp.SwapEffect = D3DSWAPEFFECT_DISCARD;
      hr = IDirect3D9_CreateDevice(d3d, D3DADAPTER_DEFAULT, D3DDEVTYPE_HAL, wnd, D3DCREATE_SOFTWARE_VERTEXPROCESSING, &d3dpp, &device);
      if(FAILED(hr)) {
          skip("Failed to create IDirect3DDevice9 object %#x\n", hr);
          IDirect3D9_Release(d3d);
          DestroyWindow(wnd);
          return;
      }
  
      test_D3DXGetImageInfo();
      test_D3DXLoadSurface(device);
      test_D3DXSaveSurfaceToFileInMemory(device);
      test_D3DXSaveSurfaceToFile(device);
  
      check_release((IUnknown*)device, 0);
      check_release((IUnknown*)d3d, 0);
      DestroyWindow(wnd);
  }
  