text: exports.run = async (client, message) => {
      const setting = client.setting.get(message.guild.id);
  
      if (!setting._quizIsActive)
          return message.channel.send("There is no active game");
  
      await message.channel.send(`<@${client.activeGames[message.guild.id].host.id}> is currently hosting a game in <#${setting._quizTextChannel}>`);
  }