text: #include "main.h"
  #ifndef WATER_BALLOON_H
  #define WATER_BALLOON_H
  
  
  class Water_balloon
  {
  public:
      Water_balloon() {}
      Water_balloon(float x, float y, color_t color);
      glm::vec3 position;
      color_t color;
      float rotation;
      double xspeed;
      double initial_y;
      double yspeed;
      double radius;
      double speed;
      void draw(glm::mat4 VP);
      void set_position(float x, float y);
      void tick();
      bounding_box_t bounding_box();
  private:
  VAO *object;
  
  };
  
  #endif // WATER_BALLOON_H
  