text: #pragma once
  
  
  #include "vcl/vcl.hpp"
  
  // Compute the interpolated position p(t) given a time t and the set of key_positions and key_frame
  vcl::vec3 const interpolation(float t, vcl::buffer<vcl::vec3> const& key_positions, vcl::buffer<float> const& key_times);
  
  