text: #pragma once
  
  #include "Actor.h"
  
  class HealthBar :
      public Actor
  {
  public:
      HealthBar(string filename, float x, float y, int startingWidth, int height, Game* game);
      /* Game cycle */
      void draw(int scrollX = 0, int scrollY = 0, float rotation = 0.0) override;
      /* Counters */
      int currentWidth;
  
  };