text: // Esfera.h: interface for the Esfera class.
  //
  //////////////////////////////////////////////////////////////////////
  
  #if !defined(afx_esfera_h__2e380920_f862_4b76_93c3_ff8a054d6612__included_)
  #define afx_esfera_h__2e380920_f862_4b76_93c3_ff8a054d6612__included_
  
  #if _msc_ver > 1000
  #pragma once
  #endif // _msc_ver > 1000
  
  #include "vector2d.h" 
  #include "objetomovil.h" 
  
  class Esfera  :public ObjetoMovil
  {
  	friend class Interaccion;
  public:
  	virtual Esfera* Dividir();
  	Esfera();
  	Esfera(float rad, float x=0.0f, float y=0.0f, float vx=0.0f, float vy=0.0f);
  	virtual ~Esfera();
  	
  	void Dibuja();
  	void SetColor( unsigned char r,unsigned char v, unsigned char a);
  	void SetRadio(float r);
  
  protected:
  	unsigned char rojo;
  	unsigned char verde;
  	unsigned char azul;
  	float radio;
  };
  
  #endif // !defined(afx_esfera_h__2e380920_f862_4b76_93c3_ff8a054d6612__included_)
  
  