text: // Copyright (c) 2020 CS126SP20. All rights reserved.
  
  #ifndef SNAKE_PLAYER_H_
  #define SNAKE_PLAYER_H_
  
  #include <string>
  
  namespace snake {
  
  struct Player {
    Player(const std::string& name, size_t score) : name(name), score(score) {}
    std::string name;
    size_t score;
  };
  
  }  // namespace snake
  
  #endif  // SNAKE_PLAYER_H_
  