text: #ifndef __FUISPRITE_H__
  #define __FUISPRITE_H__
  
  #include "cocos2d.h"
  #include "FairyGUIMacros.h"
  
  NS_FGUI_BEGIN
  
  class FUISprite : public cocos2d::Sprite
  {
  public:
      FUISprite();
      virtual ~FUISprite();
  
      CREATE_FUNC(FUISprite);
  
      void clearContent();
      void setScale9Grid(cocos2d::Rect* value);
      void setGrayed(bool value);
  };
  
  NS_FGUI_END
  
  #endif
  