text: /* Copyright 2020 Google LLC
   *
   * Licensed under the Apache License, Version 2.0 (the "License");
   * you may not use this file except in compliance with the License.
   * You may obtain a copy of the License at
   *
   *     https://www.apache.org/licenses/LICENSE-2.0
   *
   * Unless required by applicable law or agreed to in writing, software
   * distributed under the License is distributed on an "AS IS" BASIS,
   * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
   * See the License for the specific language governing permissions and
   * limitations under the License.
   */
  
  #include "dsp/convert_sample.h"
  
  void ConvertSampleArrayInt16ToFloat(
      const int16_t* in, int num_samples, float* out) {
    int i;
    for (i = 0; i < num_samples; ++i) {
      out[i] = ConvertSampleInt16ToFloat(in[i]);
    }
  }
  
  void ConvertSampleArrayInt32ToFloat(
      const int32_t* in, int num_samples, float* out) {
    int i;
    for (i = 0; i < num_samples; ++i) {
      out[i] = ConvertSampleInt32ToFloat(in[i]);
    }
  }
  
  void ConvertSampleArrayFloatToInt16(
      const float* in, int num_samples, int16_t* out) {
    int i;
    for (i = 0; i < num_samples; ++i) {
      out[i] = ConvertSampleFloatToInt16(in[i]);
    }
  }
  
  void ConvertSampleArrayFloatToInt32(
      const float* in, int num_samples, int32_t* out) {
    int i;
    for (i = 0; i < num_samples; ++i) {
      out[i] = ConvertSampleFloatToInt32(in[i]);
    }
  }
  