text: // Autogenerated from CppHeaderCreator
  // Created by Sc2ad
  // =========================================================================
  #pragma once
  // Begin includes
  #include "beatsaber-hook/shared/utils/typedefs.h"
  #include "beatsaber-hook/shared/utils/byref.hpp"
  // Including type: UnityEngine.Bindings.NativeMethodAttribute
  #include "UnityEngine/Bindings/NativeMethodAttribute.hpp"
  // Including type: UnityEngine.Bindings.TargetType
  #include "UnityEngine/Bindings/TargetType.hpp"
  #include "beatsaber-hook/shared/utils/il2cpp-utils-methods.hpp"
  #include "beatsaber-hook/shared/utils/il2cpp-utils-properties.hpp"
  #include "beatsaber-hook/shared/utils/il2cpp-utils-fields.hpp"
  #include "beatsaber-hook/shared/utils/utils.h"
  #include "beatsaber-hook/shared/utils/typedefs-string.hpp"
  // Completed includes
  // Type namespace: UnityEngine.Bindings
  namespace UnityEngine::Bindings {
    // Forward declaring type: NativePropertyAttribute
    class NativePropertyAttribute;
  }
  #include "beatsaber-hook/shared/utils/il2cpp-type-check.hpp"
  NEED_NO_BOX(::UnityEngine::Bindings::NativePropertyAttribute);
  DEFINE_IL2CPP_ARG_TYPE(::UnityEngine::Bindings::NativePropertyAttribute*, "UnityEngine.Bindings", "NativePropertyAttribute");
  // Type namespace: UnityEngine.Bindings
  namespace UnityEngine::Bindings {
    // Size: 0x20
    #pragma pack(push, 1)
    // Autogenerated type: UnityEngine.Bindings.NativePropertyAttribute
    // [TokenAttribute] Offset: FFFFFFFF
    // [VisibleToOtherModulesAttribute] Offset: FFFFFFFF
    // [AttributeUsageAttribute] Offset: 6D0638
    class NativePropertyAttribute : public ::UnityEngine::Bindings::NativeMethodAttribute {
      public:
      public:
      // [DebuggerBrowsableAttribute] Offset: 0x6D0D08
      // private UnityEngine.Bindings.TargetType <TargetType>k__BackingField
      // Size: 0x4
      // Offset: 0x1C
      ::UnityEngine::Bindings::TargetType TargetType;
      // Field size check
      static_assert(sizeof(::UnityEngine::Bindings::TargetType) == 0x4);
      public:
      // Creating conversion operator: operator ::UnityEngine::Bindings::TargetType
      constexpr operator ::UnityEngine::Bindings::TargetType() const noexcept {
        return TargetType;
      }
      // Get instance field reference: private UnityEngine.Bindings.TargetType <TargetType>k__BackingField
      [[deprecated("Use field access instead!")]] ::UnityEngine::Bindings::TargetType& dyn_$TargetType$k__BackingField();
      // public System.Void set_TargetType(UnityEngine.Bindings.TargetType value)
      // Offset: 0x18FFB34
      void set_TargetType(::UnityEngine::Bindings::TargetType value);
      // public System.Void .ctor(System.String name, System.Boolean isFree, UnityEngine.Bindings.TargetType targetType)
      // Offset: 0x18FFB48
      template<::il2cpp_utils::CreationType creationType = ::il2cpp_utils::CreationType::Temporary>
      static NativePropertyAttribute* New_ctor(::StringW name, bool isFree, ::UnityEngine::Bindings::TargetType targetType) {
        static auto ___internal__logger = ::Logger::get().WithContext("::UnityEngine::Bindings::NativePropertyAttribute::.ctor");
        return THROW_UNLESS((::il2cpp_utils::New<NativePropertyAttribute*, creationType>(name, isFree, targetType)));
      }
      // public System.Void .ctor()
      // Offset: 0x18FFB3C
      // Implemented from: UnityEngine.Bindings.NativeMethodAttribute
      // Base method: System.Void NativeMethodAttribute::.ctor()
      template<::il2cpp_utils::CreationType creationType = ::il2cpp_utils::CreationType::Temporary>
      static NativePropertyAttribute* New_ctor() {
        static auto ___internal__logger = ::Logger::get().WithContext("::UnityEngine::Bindings::NativePropertyAttribute::.ctor");
        return THROW_UNLESS((::il2cpp_utils::New<NativePropertyAttribute*, creationType>()));
      }
      // public System.Void .ctor(System.String name)
      // Offset: 0x18FFB44
      // Implemented from: UnityEngine.Bindings.NativeMethodAttribute
      // Base method: System.Void NativeMethodAttribute::.ctor(System.String name)
      template<::il2cpp_utils::CreationType creationType = ::il2cpp_utils::CreationType::Temporary>
      static NativePropertyAttribute* New_ctor(::StringW name) {
        static auto ___internal__logger = ::Logger::get().WithContext("::UnityEngine::Bindings::NativePropertyAttribute::.ctor");
        return THROW_UNLESS((::il2cpp_utils::New<NativePropertyAttribute*, creationType>(name)));
      }
    }; // UnityEngine.Bindings.NativePropertyAttribute
    #pragma pack(pop)
    static check_size<sizeof(NativePropertyAttribute), 28 + sizeof(::UnityEngine::Bindings::TargetType)> __UnityEngine_Bindings_NativePropertyAttributeSizeCheck;
    static_assert(sizeof(NativePropertyAttribute) == 0x20);
  }
  #include "beatsaber-hook/shared/utils/il2cpp-utils-methods.hpp"
  // Writing MetadataGetter for method: UnityEngine::Bindings::NativePropertyAttribute::set_TargetType
  // Il2CppName: set_TargetType
  template<>
  struct ::il2cpp_utils::il2cpp_type_check::MetadataGetter<static_cast<void (UnityEngine::Bindings::NativePropertyAttribute::*)(::UnityEngine::Bindings::TargetType)>(&UnityEngine::Bindings::NativePropertyAttribute::set_TargetType)> {
    static const MethodInfo* get() {
      static auto* value = &::il2cpp_utils::GetClassFromName("UnityEngine.Bindings", "TargetType")->byval_arg;
      return ::il2cpp_utils::FindMethod(classof(UnityEngine::Bindings::NativePropertyAttribute*), "set_TargetType", std::vector<Il2CppClass*>(), ::std::vector<const Il2CppType*>{value});
    }
  };
  // Writing MetadataGetter for method: UnityEngine::Bindings::NativePropertyAttribute::New_ctor
  // Il2CppName: .ctor
  // Cannot get method pointer of value based method overload from template for constructor!
  // Try using FindMethod instead!
  // Writing MetadataGetter for method: UnityEngine::Bindings::NativePropertyAttribute::New_ctor
  // Il2CppName: .ctor
  // Cannot get method pointer of value based method overload from template for constructor!
  // Try using FindMethod instead!
  // Writing MetadataGetter for method: UnityEngine::Bindings::NativePropertyAttribute::New_ctor
  // Il2CppName: .ctor
  // Cannot get method pointer of value based method overload from template for constructor!
  // Try using FindMethod instead!
  