text: //
  // Copyright (c) 2008-2016 the Urho3D project.
  //
  // Permission is hereby granted, free of charge, to any person obtaining a copy
  // of this software and associated documentation files (the "Software"), to deal
  // in the Software without restriction, including without limitation the rights
  // to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
  // copies of the Software, and to permit persons to whom the Software is
  // furnished to do so, subject to the following conditions:
  //
  // The above copyright notice and this permission notice shall be included in
  // all copies or substantial portions of the Software.
  //
  // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
  // IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
  // FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
  // AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
  // LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
  // OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
  // THE SOFTWARE.
  //
  
  #pragma once
  
  #include "../Core/Object.h"
  
  #include <SDL2/SDL_joystick.h>
  #include <SDL2/SDL_gamecontroller.h>
  #include <SDL2/SDL_keycode.h>
  #include <SDL2/SDL_mouse.h>
  
  namespace Urho3D
  {
  
  /// Mouse button pressed.
  URHO3D_EVENT(E_MOUSEBUTTONDOWN, MouseButtonDown)
  {
      URHO3D_PARAM(P_BUTTON, Button);                // int
      URHO3D_PARAM(P_BUTTONS, Buttons);              // int
      URHO3D_PARAM(P_QUALIFIERS, Qualifiers);        // int
  }
  
  /// Mouse button released.
  URHO3D_EVENT(E_MOUSEBUTTONUP, MouseButtonUp)
  {
      URHO3D_PARAM(P_BUTTON, Button);                // int
      URHO3D_PARAM(P_BUTTONS, Buttons);              // int
      URHO3D_PARAM(P_QUALIFIERS, Qualifiers);        // int
  }
  
  /// Mouse moved.
  URHO3D_EVENT(E_MOUSEMOVE, MouseMove)
  {
      URHO3D_PARAM(P_X, X);                          // int (only when mouse visible)
      URHO3D_PARAM(P_Y, Y);                          // int (only when mouse visible)
      URHO3D_PARAM(P_DX, DX);                        // int
      URHO3D_PARAM(P_DY, DY);                        // int
      URHO3D_PARAM(P_BUTTONS, Buttons);              // int
      URHO3D_PARAM(P_QUALIFIERS, Qualifiers);        // int
  }
  
  /// Mouse wheel moved.
  URHO3D_EVENT(E_MOUSEWHEEL, MouseWheel)
  {
      URHO3D_PARAM(P_WHEEL, Wheel);                  // int
      URHO3D_PARAM(P_BUTTONS, Buttons);              // int
      URHO3D_PARAM(P_QUALIFIERS, Qualifiers);        // int
  }
  
  /// Key pressed.
  URHO3D_EVENT(E_KEYDOWN, KeyDown)
  {
      URHO3D_PARAM(P_KEY, Key);                      // int
      URHO3D_PARAM(P_SCANCODE, Scancode);            // int
      URHO3D_PARAM(P_BUTTONS, Buttons);              // int
      URHO3D_PARAM(P_QUALIFIERS, Qualifiers);        // int
      URHO3D_PARAM(P_REPEAT, Repeat);                // bool
  }
  
  /// Key released.
  URHO3D_EVENT(E_KEYUP, KeyUp)
  {
      URHO3D_PARAM(P_KEY, Key);                      // int
      URHO3D_PARAM(P_SCANCODE, Scancode);            // int
      URHO3D_PARAM(P_BUTTONS, Buttons);              // int
      URHO3D_PARAM(P_QUALIFIERS, Qualifiers);        // int
  }
  
  /// Text input event.
  URHO3D_EVENT(E_TEXTINPUT, TextInput)
  {
      URHO3D_PARAM(P_TEXT, Text);                    // String
      URHO3D_PARAM(P_BUTTONS, Buttons);              // int
      URHO3D_PARAM(P_QUALIFIERS, Qualifiers);        // int
  }
  
  /// Joystick connected.
  URHO3D_EVENT(E_JOYSTICKCONNECTED, JoystickConnected)
  {
      URHO3D_PARAM(P_JOYSTICKID, JoystickID);        // int
  }
  
  /// Joystick disconnected.
  URHO3D_EVENT(E_JOYSTICKDISCONNECTED, JoystickDisconnected)
  {
      URHO3D_PARAM(P_JOYSTICKID, JoystickID);        // int
  }
  
  /// Joystick button pressed.
  URHO3D_EVENT(E_JOYSTICKBUTTONDOWN, JoystickButtonDown)
  {
      URHO3D_PARAM(P_JOYSTICKID, JoystickID);        // int
      URHO3D_PARAM(P_BUTTON, Button);                // int
  }
  
  /// Joystick button released.
  URHO3D_EVENT(E_JOYSTICKBUTTONUP, JoystickButtonUp)
  {
      URHO3D_PARAM(P_JOYSTICKID, JoystickID);        // int
      URHO3D_PARAM(P_BUTTON, Button);                // int
  }
  
  /// Joystick axis moved.
  URHO3D_EVENT(E_JOYSTICKAXISMOVE, JoystickAxisMove)
  {
      URHO3D_PARAM(P_JOYSTICKID, JoystickID);        // int
      URHO3D_PARAM(P_AXIS, Button);                  // int
      URHO3D_PARAM(P_POSITION, Position);            // float
  }
  
  /// Joystick POV hat moved.
  URHO3D_EVENT(E_JOYSTICKHATMOVE, JoystickHatMove)
  {
      URHO3D_PARAM(P_JOYSTICKID, JoystickID);        // int
      URHO3D_PARAM(P_HAT, Button);                   // int
      URHO3D_PARAM(P_POSITION, Position);            // int
  }
  
  /// Finger pressed on the screen.
  URHO3D_EVENT(E_TOUCHBEGIN, TouchBegin)
  {
      URHO3D_PARAM(P_TOUCHID, TouchID);              // int
      URHO3D_PARAM(P_X, X);                          // int
      URHO3D_PARAM(P_Y, Y);                          // int
      URHO3D_PARAM(P_PRESSURE, Pressure);            // float
  }
  
  /// Finger released from the screen.
  URHO3D_EVENT(E_TOUCHEND, TouchEnd)
  {
      URHO3D_PARAM(P_TOUCHID, TouchID);              // int
      URHO3D_PARAM(P_X, X);                          // int
      URHO3D_PARAM(P_Y, Y);                          // int
  }
  
  /// Finger moved on the screen.
  URHO3D_EVENT(E_TOUCHMOVE, TouchMove)
  {
      URHO3D_PARAM(P_TOUCHID, TouchID);              // int
      URHO3D_PARAM(P_X, X);                          // int
      URHO3D_PARAM(P_Y, Y);                          // int
      URHO3D_PARAM(P_DX, DX);                        // int
      URHO3D_PARAM(P_DY, DY);                        // int
      URHO3D_PARAM(P_PRESSURE, Pressure);            // float
  }
  
  /// A touch gesture finished recording.
  URHO3D_EVENT(E_GESTURERECORDED, GestureRecorded)
  {
      URHO3D_PARAM(P_GESTUREID, GestureID);          // unsigned
  }
  
  /// A recognized touch gesture was input by the user.
  URHO3D_EVENT(E_GESTUREINPUT, GestureInput)
  {
      URHO3D_PARAM(P_GESTUREID, GestureID);          // unsigned
      URHO3D_PARAM(P_CENTERX, CenterX);              // int
      URHO3D_PARAM(P_CENTERY, CenterY);              // int
      URHO3D_PARAM(P_NUMFINGERS, NumFingers);        // int
      URHO3D_PARAM(P_ERROR, Error);                  // float
  }
  
  /// Pinch/rotate multi-finger touch gesture motion update.
  URHO3D_EVENT(E_MULTIGESTURE, MultiGesture)
  {
      URHO3D_PARAM(P_CENTERX, CenterX);              // int
      URHO3D_PARAM(P_CENTERY, CenterY);              // int
      URHO3D_PARAM(P_NUMFINGERS, NumFingers);        // int
      URHO3D_PARAM(P_DTHETA, DTheta);                // float (degrees)
      URHO3D_PARAM(P_DDIST, DDist);                  // float
  }
  
  /// A file was drag-dropped into the application window.
  URHO3D_EVENT(E_DROPFILE, DropFile)
  {
      URHO3D_PARAM(P_FILENAME, FileName);            // String
  }
  
  /// Application input focus or minimization changed.
  URHO3D_EVENT(E_INPUTFOCUS, InputFocus)
  {
      URHO3D_PARAM(P_FOCUS, Focus);                  // bool
      URHO3D_PARAM(P_MINIMIZED, Minimized);          // bool
  }
  
  /// OS mouse cursor visibility changed.
  URHO3D_EVENT(E_MOUSEVISIBLECHANGED, MouseVisibleChanged)
  {
      URHO3D_PARAM(P_VISIBLE, Visible);              // bool
  }
  
  /// Mouse mode changed.
  URHO3D_EVENT(E_MOUSEMODECHANGED, MouseModeChanged)
  {
      URHO3D_PARAM(P_MODE, Mode);                    // MouseMode
      URHO3D_PARAM(P_MOUSELOCKED, MouseLocked);      // bool
  }
  
  /// Application exit requested.
  URHO3D_EVENT(E_EXITREQUESTED, ExitRequested)
  {
  }
  
  static const int MOUSEB_LEFT = SDL_BUTTON_LMASK;
  static const int MOUSEB_MIDDLE = SDL_BUTTON_MMASK;
  static const int MOUSEB_RIGHT = SDL_BUTTON_RMASK;
  static const int MOUSEB_X1 = SDL_BUTTON_X1MASK;
  static const int MOUSEB_X2 = SDL_BUTTON_X2MASK;
  
  static const int QUAL_SHIFT = 1;
  static const int QUAL_CTRL = 2;
  static const int QUAL_ALT = 4;
  static const int QUAL_ANY = 8;
  
  static const int KEY_A = 'A';
  static const int KEY_B = 'B';
  static const int KEY_C = 'C';
  static const int KEY_D = 'D';
  static const int KEY_E = 'E';
  static const int KEY_F = 'F';
  static const int KEY_G = 'G';
  static const int KEY_H = 'H';
  static const int KEY_I = 'I';
  static const int KEY_J = 'J';
  static const int KEY_K = 'K';
  static const int KEY_L = 'L';
  static const int KEY_M = 'M';
  static const int KEY_N = 'N';
  static const int KEY_O = 'O';
  static const int KEY_P = 'P';
  static const int KEY_Q = 'Q';
  static const int KEY_R = 'R';
  static const int KEY_S = 'S';
  static const int KEY_T = 'T';
  static const int KEY_U = 'U';
  static const int KEY_V = 'V';
  static const int KEY_W = 'W';
  static const int KEY_X = 'X';
  static const int KEY_Y = 'Y';
  static const int KEY_Z = 'Z';
  static const int KEY_0 = '0';
  static const int KEY_1 = '1';
  static const int KEY_2 = '2';
  static const int KEY_3 = '3';
  static const int KEY_4 = '4';
  static const int KEY_5 = '5';
  static const int KEY_6 = '6';
  static const int KEY_7 = '7';
  static const int KEY_8 = '8';
  static const int KEY_9 = '9';
  static const int KEY_BACKSPACE = SDLK_BACKSPACE;
  static const int KEY_TAB = SDLK_TAB;
  static const int KEY_RETURN = SDLK_RETURN;
  static const int KEY_RETURN2 = SDLK_RETURN2;
  static const int KEY_KP_ENTER = SDLK_KP_ENTER;
  static const int KEY_SHIFT = SDLK_LSHIFT;
  static const int KEY_CTRL = SDLK_LCTRL;
  static const int KEY_ALT = SDLK_LALT;
  static const int KEY_GUI = SDLK_LGUI;
  static const int KEY_PAUSE = SDLK_PAUSE;
  static const int KEY_CAPSLOCK = SDLK_CAPSLOCK;
  static const int KEY_ESC = SDLK_ESCAPE;
  static const int KEY_SPACE = SDLK_SPACE;
  static const int KEY_PAGEUP = SDLK_PAGEUP;
  static const int KEY_PAGEDOWN = SDLK_PAGEDOWN;
  static const int KEY_END = SDLK_END;
  static const int KEY_HOME = SDLK_HOME;
  static const int KEY_LEFT = SDLK_LEFT;
  static const int KEY_UP = SDLK_UP;
  static const int KEY_RIGHT = SDLK_RIGHT;
  static const int KEY_DOWN = SDLK_DOWN;
  static const int KEY_SELECT = SDLK_SELECT;
  static const int KEY_PRINTSCREEN = SDLK_PRINTSCREEN;
  static const int KEY_INSERT = SDLK_INSERT;
  static const int KEY_DELETE = SDLK_DELETE;
  static const int KEY_LGUI = SDLK_LGUI;
  static const int KEY_RGUI = SDLK_RGUI;
  static const int KEY_APPLICATION = SDLK_APPLICATION;
  static const int KEY_KP_0 = SDLK_KP_0;
  static const int KEY_KP_1 = SDLK_KP_1;
  static const int KEY_KP_2 = SDLK_KP_2;
  static const int KEY_KP_3 = SDLK_KP_3;
  static const int KEY_KP_4 = SDLK_KP_4;
  static const int KEY_KP_5 = SDLK_KP_5;
  static const int KEY_KP_6 = SDLK_KP_6;
  static const int KEY_KP_7 = SDLK_KP_7;
  static const int KEY_KP_8 = SDLK_KP_8;
  static const int KEY_KP_9 = SDLK_KP_9;
  static const int KEY_KP_MULTIPLY = SDLK_KP_MULTIPLY;
  static const int KEY_KP_PLUS = SDLK_KP_PLUS;
  static const int KEY_KP_MINUS = SDLK_KP_MINUS;
  static const int KEY_KP_PERIOD = SDLK_KP_PERIOD;
  static const int KEY_KP_DIVIDE = SDLK_KP_DIVIDE;
  static const int KEY_F1 = SDLK_F1;
  static const int KEY_F2 = SDLK_F2;
  static const int KEY_F3 = SDLK_F3;
  static const int KEY_F4 = SDLK_F4;
  static const int KEY_F5 = SDLK_F5;
  static const int KEY_F6 = SDLK_F6;
  static const int KEY_F7 = SDLK_F7;
  static const int KEY_F8 = SDLK_F8;
  static const int KEY_F9 = SDLK_F9;
  static const int KEY_F10 = SDLK_F10;
  static const int KEY_F11 = SDLK_F11;
  static const int KEY_F12 = SDLK_F12;
  static const int KEY_F13 = SDLK_F13;
  static const int KEY_F14 = SDLK_F14;
  static const int KEY_F15 = SDLK_F15;
  static const int KEY_F16 = SDLK_F16;
  static const int KEY_F17 = SDLK_F17;
  static const int KEY_F18 = SDLK_F18;
  static const int KEY_F19 = SDLK_F19;
  static const int KEY_F20 = SDLK_F20;
  static const int KEY_F21 = SDLK_F21;
  static const int KEY_F22 = SDLK_F22;
  static const int KEY_F23 = SDLK_F23;
  static const int KEY_F24 = SDLK_F24;
  static const int KEY_NUMLOCKCLEAR = SDLK_NUMLOCKCLEAR;
  static const int KEY_SCROLLLOCK = SDLK_SCROLLLOCK;
  static const int KEY_LSHIFT = SDLK_LSHIFT;
  static const int KEY_RSHIFT = SDLK_RSHIFT;
  static const int KEY_LCTRL = SDLK_LCTRL;
  static const int KEY_RCTRL = SDLK_RCTRL;
  static const int KEY_LALT = SDLK_LALT;
  static const int KEY_RALT = SDLK_RALT;
  
  static const int SCANCODE_UNKNOWN = SDL_SCANCODE_UNKNOWN;
  static const int SCANCODE_CTRL = SDL_SCANCODE_LCTRL;
  static const int SCANCODE_SHIFT = SDL_SCANCODE_LSHIFT;
  static const int SCANCODE_ALT = SDL_SCANCODE_LALT;
  static const int SCANCODE_GUI = SDL_SCANCODE_LGUI;
  static const int SCANCODE_A = SDL_SCANCODE_A;
  static const int SCANCODE_B = SDL_SCANCODE_B;
  static const int SCANCODE_C = SDL_SCANCODE_C;
  static const int SCANCODE_D = SDL_SCANCODE_D;
  static const int SCANCODE_E = SDL_SCANCODE_E;
  static const int SCANCODE_F = SDL_SCANCODE_F;
  static const int SCANCODE_G = SDL_SCANCODE_G;
  static const int SCANCODE_H = SDL_SCANCODE_H;
  static const int SCANCODE_I = SDL_SCANCODE_I;
  static const int SCANCODE_J = SDL_SCANCODE_J;
  static const int SCANCODE_K = SDL_SCANCODE_K;
  static const int SCANCODE_L = SDL_SCANCODE_L;
  static const int SCANCODE_M = SDL_SCANCODE_M;
  static const int SCANCODE_N = SDL_SCANCODE_N;
  static const int SCANCODE_O = SDL_SCANCODE_O;
  static const int SCANCODE_P = SDL_SCANCODE_P;
  static const int SCANCODE_Q = SDL_SCANCODE_Q;
  static const int SCANCODE_R = SDL_SCANCODE_R;
  static const int SCANCODE_S = SDL_SCANCODE_S;
  static const int SCANCODE_T = SDL_SCANCODE_T;
  static const int SCANCODE_U = SDL_SCANCODE_U;
  static const int SCANCODE_V = SDL_SCANCODE_V;
  static const int SCANCODE_W = SDL_SCANCODE_W;
  static const int SCANCODE_X = SDL_SCANCODE_X;
  static const int SCANCODE_Y = SDL_SCANCODE_Y;
  static const int SCANCODE_Z = SDL_SCANCODE_Z;
  static const int SCANCODE_1 = SDL_SCANCODE_1;
  static const int SCANCODE_2 = SDL_SCANCODE_2;
  static const int SCANCODE_3 = SDL_SCANCODE_3;
  static const int SCANCODE_4 = SDL_SCANCODE_4;
  static const int SCANCODE_5 = SDL_SCANCODE_5;
  static const int SCANCODE_6 = SDL_SCANCODE_6;
  static const int SCANCODE_7 = SDL_SCANCODE_7;
  static const int SCANCODE_8 = SDL_SCANCODE_8;
  static const int SCANCODE_9 = SDL_SCANCODE_9;
  static const int SCANCODE_0 = SDL_SCANCODE_0;
  static const int SCANCODE_RETURN = SDL_SCANCODE_RETURN;
  static const int SCANCODE_ESCAPE = SDL_SCANCODE_ESCAPE;
  static const int SCANCODE_BACKSPACE = SDL_SCANCODE_BACKSPACE;
  static const int SCANCODE_TAB = SDL_SCANCODE_TAB;
  static const int SCANCODE_SPACE = SDL_SCANCODE_SPACE;
  static const int SCANCODE_MINUS = SDL_SCANCODE_MINUS;
  static const int SCANCODE_EQUALS = SDL_SCANCODE_EQUALS;
  static const int SCANCODE_LEFTBRACKET = SDL_SCANCODE_LEFTBRACKET;
  static const int SCANCODE_RIGHTBRACKET = SDL_SCANCODE_RIGHTBRACKET;
  static const int SCANCODE_BACKSLASH = SDL_SCANCODE_BACKSLASH;
  static const int SCANCODE_NONUSHASH = SDL_SCANCODE_NONUSHASH;
  static const int SCANCODE_SEMICOLON = SDL_SCANCODE_SEMICOLON;
  static const int SCANCODE_APOSTROPHE = SDL_SCANCODE_APOSTROPHE;
  static const int SCANCODE_GRAVE = SDL_SCANCODE_GRAVE;
  static const int SCANCODE_COMMA = SDL_SCANCODE_COMMA;
  static const int SCANCODE_PERIOD = SDL_SCANCODE_PERIOD;
  static const int SCANCODE_SLASH = SDL_SCANCODE_SLASH;
  static const int SCANCODE_CAPSLOCK = SDL_SCANCODE_CAPSLOCK;
  static const int SCANCODE_F1 = SDL_SCANCODE_F1;
  static const int SCANCODE_F2 = SDL_SCANCODE_F2;
  static const int SCANCODE_F3 = SDL_SCANCODE_F3;
  static const int SCANCODE_F4 = SDL_SCANCODE_F4;
  static const int SCANCODE_F5 = SDL_SCANCODE_F5;
  static const int SCANCODE_F6 = SDL_SCANCODE_F6;
  static const int SCANCODE_F7 = SDL_SCANCODE_F7;
  static const int SCANCODE_F8 = SDL_SCANCODE_F8;
  static const int SCANCODE_F9 = SDL_SCANCODE_F9;
  static const int SCANCODE_F10 = SDL_SCANCODE_F10;
  static const int SCANCODE_F11 = SDL_SCANCODE_F11;
  static const int SCANCODE_F12 = SDL_SCANCODE_F12;
  static const int SCANCODE_PRINTSCREEN = SDL_SCANCODE_PRINTSCREEN;
  static const int SCANCODE_SCROLLLOCK = SDL_SCANCODE_SCROLLLOCK;
  static const int SCANCODE_PAUSE = SDL_SCANCODE_PAUSE;
  static const int SCANCODE_INSERT = SDL_SCANCODE_INSERT;
  static const int SCANCODE_HOME = SDL_SCANCODE_HOME;
  static const int SCANCODE_PAGEUP = SDL_SCANCODE_PAGEUP;
  static const int SCANCODE_DELETE = SDL_SCANCODE_DELETE;
  static const int SCANCODE_END = SDL_SCANCODE_END;
  static const int SCANCODE_PAGEDOWN = SDL_SCANCODE_PAGEDOWN;
  static const int SCANCODE_RIGHT = SDL_SCANCODE_RIGHT;
  static const int SCANCODE_LEFT = SDL_SCANCODE_LEFT;
  static const int SCANCODE_DOWN = SDL_SCANCODE_DOWN;
  static const int SCANCODE_UP = SDL_SCANCODE_UP;
  static const int SCANCODE_NUMLOCKCLEAR = SDL_SCANCODE_NUMLOCKCLEAR;
  static const int SCANCODE_KP_DIVIDE = SDL_SCANCODE_KP_DIVIDE;
  static const int SCANCODE_KP_MULTIPLY = SDL_SCANCODE_KP_MULTIPLY;
  static const int SCANCODE_KP_MINUS = SDL_SCANCODE_KP_MINUS;
  static const int SCANCODE_KP_PLUS = SDL_SCANCODE_KP_PLUS;
  static const int SCANCODE_KP_ENTER = SDL_SCANCODE_KP_ENTER;
  static const int SCANCODE_KP_1 = SDL_SCANCODE_KP_1;
  static const int SCANCODE_KP_2 = SDL_SCANCODE_KP_2;
  static const int SCANCODE_KP_3 = SDL_SCANCODE_KP_3;
  static const int SCANCODE_KP_4 = SDL_SCANCODE_KP_4;
  static const int SCANCODE_KP_5 = SDL_SCANCODE_KP_5;
  static const int SCANCODE_KP_6 = SDL_SCANCODE_KP_6;
  static const int SCANCODE_KP_7 = SDL_SCANCODE_KP_7;
  static const int SCANCODE_KP_8 = SDL_SCANCODE_KP_8;
  static const int SCANCODE_KP_9 = SDL_SCANCODE_KP_9;
  static const int SCANCODE_KP_0 = SDL_SCANCODE_KP_0;
  static const int SCANCODE_KP_PERIOD = SDL_SCANCODE_KP_PERIOD;
  static const int SCANCODE_NONUSBACKSLASH = SDL_SCANCODE_NONUSBACKSLASH;
  static const int SCANCODE_APPLICATION = SDL_SCANCODE_APPLICATION;
  static const int SCANCODE_POWER = SDL_SCANCODE_POWER;
  static const int SCANCODE_KP_EQUALS = SDL_SCANCODE_KP_EQUALS;
  static const int SCANCODE_F13 = SDL_SCANCODE_F13;
  static const int SCANCODE_F14 = SDL_SCANCODE_F14;
  static const int SCANCODE_F15 = SDL_SCANCODE_F15;
  static const int SCANCODE_F16 = SDL_SCANCODE_F16;
  static const int SCANCODE_F17 = SDL_SCANCODE_F17;
  static const int SCANCODE_F18 = SDL_SCANCODE_F18;
  static const int SCANCODE_F19 = SDL_SCANCODE_F19;
  static const int SCANCODE_F20 = SDL_SCANCODE_F20;
  static const int SCANCODE_F21 = SDL_SCANCODE_F21;
  static const int SCANCODE_F22 = SDL_SCANCODE_F22;
  static const int SCANCODE_F23 = SDL_SCANCODE_F23;
  static const int SCANCODE_F24 = SDL_SCANCODE_F24;
  static const int SCANCODE_EXECUTE = SDL_SCANCODE_EXECUTE;
  static const int SCANCODE_HELP = SDL_SCANCODE_HELP;
  static const int SCANCODE_MENU = SDL_SCANCODE_MENU;
  static const int SCANCODE_SELECT = SDL_SCANCODE_SELECT;
  static const int SCANCODE_STOP = SDL_SCANCODE_STOP;
  static const int SCANCODE_AGAIN = SDL_SCANCODE_AGAIN;
  static const int SCANCODE_UNDO = SDL_SCANCODE_UNDO;
  static const int SCANCODE_CUT = SDL_SCANCODE_CUT;
  static const int SCANCODE_COPY = SDL_SCANCODE_COPY;
  static const int SCANCODE_PASTE = SDL_SCANCODE_PASTE;
  static const int SCANCODE_FIND = SDL_SCANCODE_FIND;
  static const int SCANCODE_MUTE = SDL_SCANCODE_MUTE;
  static const int SCANCODE_VOLUMEUP = SDL_SCANCODE_VOLUMEUP;
  static const int SCANCODE_VOLUMEDOWN = SDL_SCANCODE_VOLUMEDOWN;
  static const int SCANCODE_KP_COMMA = SDL_SCANCODE_KP_COMMA;
  static const int SCANCODE_KP_EQUALSAS400 = SDL_SCANCODE_KP_EQUALSAS400;
  static const int SCANCODE_INTERNATIONAL1 = SDL_SCANCODE_INTERNATIONAL1;
  static const int SCANCODE_INTERNATIONAL2 = SDL_SCANCODE_INTERNATIONAL2;
  static const int SCANCODE_INTERNATIONAL3 = SDL_SCANCODE_INTERNATIONAL3;
  static const int SCANCODE_INTERNATIONAL4 = SDL_SCANCODE_INTERNATIONAL4;
  static const int SCANCODE_INTERNATIONAL5 = SDL_SCANCODE_INTERNATIONAL5;
  static const int SCANCODE_INTERNATIONAL6 = SDL_SCANCODE_INTERNATIONAL6;
  static const int SCANCODE_INTERNATIONAL7 = SDL_SCANCODE_INTERNATIONAL7;
  static const int SCANCODE_INTERNATIONAL8 = SDL_SCANCODE_INTERNATIONAL8;
  static const int SCANCODE_INTERNATIONAL9 = SDL_SCANCODE_INTERNATIONAL9;
  static const int SCANCODE_LANG1 = SDL_SCANCODE_LANG1;
  static const int SCANCODE_LANG2 = SDL_SCANCODE_LANG2;
  static const int SCANCODE_LANG3 = SDL_SCANCODE_LANG3;
  static const int SCANCODE_LANG4 = SDL_SCANCODE_LANG4;
  static const int SCANCODE_LANG5 = SDL_SCANCODE_LANG5;
  static const int SCANCODE_LANG6 = SDL_SCANCODE_LANG6;
  static const int SCANCODE_LANG7 = SDL_SCANCODE_LANG7;
  static const int SCANCODE_LANG8 = SDL_SCANCODE_LANG8;
  static const int SCANCODE_LANG9 = SDL_SCANCODE_LANG9;
  static const int SCANCODE_ALTERASE = SDL_SCANCODE_ALTERASE;
  static const int SCANCODE_SYSREQ = SDL_SCANCODE_SYSREQ;
  static const int SCANCODE_CANCEL = SDL_SCANCODE_CANCEL;
  static const int SCANCODE_CLEAR = SDL_SCANCODE_CLEAR;
  static const int SCANCODE_PRIOR = SDL_SCANCODE_PRIOR;
  static const int SCANCODE_RETURN2 = SDL_SCANCODE_RETURN2;
  static const int SCANCODE_SEPARATOR = SDL_SCANCODE_SEPARATOR;
  static const int SCANCODE_OUT = SDL_SCANCODE_OUT;
  static const int SCANCODE_OPER = SDL_SCANCODE_OPER;
  static const int SCANCODE_CLEARAGAIN = SDL_SCANCODE_CLEARAGAIN;
  static const int SCANCODE_CRSEL = SDL_SCANCODE_CRSEL;
  static const int SCANCODE_EXSEL = SDL_SCANCODE_EXSEL;
  static const int SCANCODE_KP_00 = SDL_SCANCODE_KP_00;
  static const int SCANCODE_KP_000 = SDL_SCANCODE_KP_000;
  static const int SCANCODE_THOUSANDSSEPARATOR = SDL_SCANCODE_THOUSANDSSEPARATOR;
  static const int SCANCODE_DECIMALSEPARATOR = SDL_SCANCODE_DECIMALSEPARATOR;
  static const int SCANCODE_CURRENCYUNIT = SDL_SCANCODE_CURRENCYUNIT;
  static const int SCANCODE_CURRENCYSUBUNIT = SDL_SCANCODE_CURRENCYSUBUNIT;
  static const int SCANCODE_KP_LEFTPAREN = SDL_SCANCODE_KP_LEFTPAREN;
  static const int SCANCODE_KP_RIGHTPAREN = SDL_SCANCODE_KP_RIGHTPAREN;
  static const int SCANCODE_KP_LEFTBRACE = SDL_SCANCODE_KP_LEFTBRACE;
  static const int SCANCODE_KP_RIGHTBRACE = SDL_SCANCODE_KP_RIGHTBRACE;
  static const int SCANCODE_KP_TAB = SDL_SCANCODE_KP_TAB;
  static const int SCANCODE_KP_BACKSPACE = SDL_SCANCODE_KP_BACKSPACE;
  static const int SCANCODE_KP_A = SDL_SCANCODE_KP_A;
  static const int SCANCODE_KP_B = SDL_SCANCODE_KP_B;
  static const int SCANCODE_KP_C = SDL_SCANCODE_KP_C;
  static const int SCANCODE_KP_D = SDL_SCANCODE_KP_D;
  static const int SCANCODE_KP_E = SDL_SCANCODE_KP_E;
  static const int SCANCODE_KP_F = SDL_SCANCODE_KP_F;
  static const int SCANCODE_KP_XOR = SDL_SCANCODE_KP_XOR;
  static const int SCANCODE_KP_POWER = SDL_SCANCODE_KP_POWER;
  static const int SCANCODE_KP_PERCENT = SDL_SCANCODE_KP_PERCENT;
  static const int SCANCODE_KP_LESS = SDL_SCANCODE_KP_LESS;
  static const int SCANCODE_KP_GREATER = SDL_SCANCODE_KP_GREATER;
  static const int SCANCODE_KP_AMPERSAND = SDL_SCANCODE_KP_AMPERSAND;
  static const int SCANCODE_KP_DBLAMPERSAND = SDL_SCANCODE_KP_DBLAMPERSAND;
  static const int SCANCODE_KP_VERTICALBAR = SDL_SCANCODE_KP_VERTICALBAR;
  static const int SCANCODE_KP_DBLVERTICALBAR = SDL_SCANCODE_KP_DBLVERTICALBAR;
  static const int SCANCODE_KP_COLON = SDL_SCANCODE_KP_COLON;
  static const int SCANCODE_KP_HASH = SDL_SCANCODE_KP_HASH;
  static const int SCANCODE_KP_SPACE = SDL_SCANCODE_KP_SPACE;
  static const int SCANCODE_KP_AT = SDL_SCANCODE_KP_AT;
  static const int SCANCODE_KP_EXCLAM = SDL_SCANCODE_KP_EXCLAM;
  static const int SCANCODE_KP_MEMSTORE = SDL_SCANCODE_KP_MEMSTORE;
  static const int SCANCODE_KP_MEMRECALL = SDL_SCANCODE_KP_MEMRECALL;
  static const int SCANCODE_KP_MEMCLEAR = SDL_SCANCODE_KP_MEMCLEAR;
  static const int SCANCODE_KP_MEMADD = SDL_SCANCODE_KP_MEMADD;
  static const int SCANCODE_KP_MEMSUBTRACT = SDL_SCANCODE_KP_MEMSUBTRACT;
  static const int SCANCODE_KP_MEMMULTIPLY = SDL_SCANCODE_KP_MEMMULTIPLY;
  static const int SCANCODE_KP_MEMDIVIDE = SDL_SCANCODE_KP_MEMDIVIDE;
  static const int SCANCODE_KP_PLUSMINUS = SDL_SCANCODE_KP_PLUSMINUS;
  static const int SCANCODE_KP_CLEAR = SDL_SCANCODE_KP_CLEAR;
  static const int SCANCODE_KP_CLEARENTRY = SDL_SCANCODE_KP_CLEARENTRY;
  static const int SCANCODE_KP_BINARY = SDL_SCANCODE_KP_BINARY;
  static const int SCANCODE_KP_OCTAL = SDL_SCANCODE_KP_OCTAL;
  static const int SCANCODE_KP_DECIMAL = SDL_SCANCODE_KP_DECIMAL;
  static const int SCANCODE_KP_HEXADECIMAL = SDL_SCANCODE_KP_HEXADECIMAL;
  static const int SCANCODE_LCTRL = SDL_SCANCODE_LCTRL;
  static const int SCANCODE_LSHIFT = SDL_SCANCODE_LSHIFT;
  static const int SCANCODE_LALT = SDL_SCANCODE_LALT;
  static const int SCANCODE_LGUI = SDL_SCANCODE_LGUI;
  static const int SCANCODE_RCTRL = SDL_SCANCODE_RCTRL;
  static const int SCANCODE_RSHIFT = SDL_SCANCODE_RSHIFT;
  static const int SCANCODE_RALT = SDL_SCANCODE_RALT;
  static const int SCANCODE_RGUI = SDL_SCANCODE_RGUI;
  static const int SCANCODE_MODE = SDL_SCANCODE_MODE;
  static const int SCANCODE_AUDIONEXT = SDL_SCANCODE_AUDIONEXT;
  static const int SCANCODE_AUDIOPREV = SDL_SCANCODE_AUDIOPREV;
  static const int SCANCODE_AUDIOSTOP = SDL_SCANCODE_AUDIOSTOP;
  static const int SCANCODE_AUDIOPLAY = SDL_SCANCODE_AUDIOPLAY;
  static const int SCANCODE_AUDIOMUTE = SDL_SCANCODE_AUDIOMUTE;
  static const int SCANCODE_MEDIASELECT = SDL_SCANCODE_MEDIASELECT;
  static const int SCANCODE_WWW = SDL_SCANCODE_WWW;
  static const int SCANCODE_MAIL = SDL_SCANCODE_MAIL;
  static const int SCANCODE_CALCULATOR = SDL_SCANCODE_CALCULATOR;
  static const int SCANCODE_COMPUTER = SDL_SCANCODE_COMPUTER;
  static const int SCANCODE_AC_SEARCH = SDL_SCANCODE_AC_SEARCH;
  static const int SCANCODE_AC_HOME = SDL_SCANCODE_AC_HOME;
  static const int SCANCODE_AC_BACK = SDL_SCANCODE_AC_BACK;
  static const int SCANCODE_AC_FORWARD = SDL_SCANCODE_AC_FORWARD;
  static const int SCANCODE_AC_STOP = SDL_SCANCODE_AC_STOP;
  static const int SCANCODE_AC_REFRESH = SDL_SCANCODE_AC_REFRESH;
  static const int SCANCODE_AC_BOOKMARKS = SDL_SCANCODE_AC_BOOKMARKS;
  static const int SCANCODE_BRIGHTNESSDOWN = SDL_SCANCODE_BRIGHTNESSDOWN;
  static const int SCANCODE_BRIGHTNESSUP = SDL_SCANCODE_BRIGHTNESSUP;
  static const int SCANCODE_DISPLAYSWITCH = SDL_SCANCODE_DISPLAYSWITCH;
  static const int SCANCODE_KBDILLUMTOGGLE = SDL_SCANCODE_KBDILLUMTOGGLE;
  static const int SCANCODE_KBDILLUMDOWN = SDL_SCANCODE_KBDILLUMDOWN;
  static const int SCANCODE_KBDILLUMUP = SDL_SCANCODE_KBDILLUMUP;
  static const int SCANCODE_EJECT = SDL_SCANCODE_EJECT;
  static const int SCANCODE_SLEEP = SDL_SCANCODE_SLEEP;
  static const int SCANCODE_APP1 = SDL_SCANCODE_APP1;
  static const int SCANCODE_APP2 = SDL_SCANCODE_APP2;
  
  static const int HAT_CENTER = SDL_HAT_CENTERED;
  static const int HAT_UP = SDL_HAT_UP;
  static const int HAT_RIGHT = SDL_HAT_RIGHT;
  static const int HAT_DOWN = SDL_HAT_DOWN;
  static const int HAT_LEFT = SDL_HAT_LEFT;
  
  static const int CONTROLLER_BUTTON_A = SDL_CONTROLLER_BUTTON_A;
  static const int CONTROLLER_BUTTON_B = SDL_CONTROLLER_BUTTON_B;
  static const int CONTROLLER_BUTTON_X = SDL_CONTROLLER_BUTTON_X;
  static const int CONTROLLER_BUTTON_Y = SDL_CONTROLLER_BUTTON_Y;
  static const int CONTROLLER_BUTTON_BACK = SDL_CONTROLLER_BUTTON_BACK;
  static const int CONTROLLER_BUTTON_GUIDE = SDL_CONTROLLER_BUTTON_GUIDE;
  static const int CONTROLLER_BUTTON_START = SDL_CONTROLLER_BUTTON_START;
  static const int CONTROLLER_BUTTON_LEFTSTICK = SDL_CONTROLLER_BUTTON_LEFTSTICK;
  static const int CONTROLLER_BUTTON_RIGHTSTICK = SDL_CONTROLLER_BUTTON_RIGHTSTICK;
  static const int CONTROLLER_BUTTON_LEFTSHOULDER = SDL_CONTROLLER_BUTTON_LEFTSHOULDER;
  static const int CONTROLLER_BUTTON_RIGHTSHOULDER = SDL_CONTROLLER_BUTTON_RIGHTSHOULDER;
  static const int CONTROLLER_BUTTON_DPAD_UP = SDL_CONTROLLER_BUTTON_DPAD_UP;
  static const int CONTROLLER_BUTTON_DPAD_DOWN = SDL_CONTROLLER_BUTTON_DPAD_DOWN;
  static const int CONTROLLER_BUTTON_DPAD_LEFT = SDL_CONTROLLER_BUTTON_DPAD_LEFT;
  static const int CONTROLLER_BUTTON_DPAD_RIGHT = SDL_CONTROLLER_BUTTON_DPAD_RIGHT;
  
  static const int CONTROLLER_AXIS_LEFTX = SDL_CONTROLLER_AXIS_LEFTX;
  static const int CONTROLLER_AXIS_LEFTY = SDL_CONTROLLER_AXIS_LEFTY;
  static const int CONTROLLER_AXIS_RIGHTX = SDL_CONTROLLER_AXIS_RIGHTX;
  static const int CONTROLLER_AXIS_RIGHTY = SDL_CONTROLLER_AXIS_RIGHTY;
  static const int CONTROLLER_AXIS_TRIGGERLEFT = SDL_CONTROLLER_AXIS_TRIGGERLEFT;
  static const int CONTROLLER_AXIS_TRIGGERRIGHT = SDL_CONTROLLER_AXIS_TRIGGERRIGHT;
  
  }
  