text: #ifndef KRITI_BULLET__OBJECT_FEEDBACK_H
  #define KRITI_BULLET__OBJECT_FEEDBACK_H
  
  #include "../math/Vector.h"
  #include "../math/Quaternion.h"
  
  namespace Kriti {
  namespace Bullet {
  
  class ObjectFeedback {
  public:
      virtual ~ObjectFeedback() {}
  
      virtual void transformUpdated(Math::Vector location,
          Math::Quaternion orientation) = 0;
  };
  
  }  // namespace Bullet
  }  // namespace Kriti
  
  #endif
  