text: ///////////////////////////////////////////////////////////////////////////////////
  /// OpenGL Mathematics (glm.g-truc.net)
  ///
  /// Copyright (c) 2005 - 2015 G-Truc Creation (www.g-truc.net)
  /// Permission is hereby granted, free of charge, to any person obtaining a copy
  /// of this software and associated documentation files (the "Software"), to deal
  /// in the Software without restriction, including without limitation the rights
  /// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
  /// copies of the Software, and to permit persons to whom the Software is
  /// furnished to do so, subject to the following conditions:
  /// 
  /// The above copyright notice and this permission notice shall be included in
  /// all copies or substantial portions of the Software.
  /// 
  /// Restrictions:
  ///		By making use of the Software for military purposes, you choose to make
  ///		a Bunny unhappy.
  /// 
  /// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
  /// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
  /// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
  /// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
  /// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
  /// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
  /// THE SOFTWARE.
  ///
  /// @ref core
  /// @file glm/detail/type_vec3.hpp
  /// @date 2008-08-22 / 2011-06-15
  /// @author Christophe Riccio
  ///////////////////////////////////////////////////////////////////////////////////
  
  #pragma once
  
  #include "type_vec.hpp"
  #ifdef GLM_SWIZZLE
  #	if GLM_HAS_ANONYMOUS_UNION
  #		include "_swizzle.hpp"
  #	else
  #		include "_swizzle_func.hpp"
  #	endif
  #endif //GLM_SWIZZLE
  #include <cstddef>
  
  namespace glm
  {
  	template <typename T, precision P = defaultp>
  	struct tvec3
  	{
  		// -- Implementation detail --
  
  		typedef tvec3<T, P> type;
  		typedef tvec3<bool, P> bool_type;
  		typedef T value_type;
  
  #		ifdef GLM_META_PROG_HELPERS
  			static GLM_RELAXED_CONSTEXPR length_t components = 3;
  			static GLM_RELAXED_CONSTEXPR precision prec = P;
  #		endif//GLM_META_PROG_HELPERS
  
  #		ifdef GLM_STATIC_CONST_MEMBERS
  		static const type ZERO;
  		static const type X;
  		static const type Y;
  		static const type Z;
  		static const type XY;
  		static const type XZ;
  		static const type YZ;
  		static const type XYZ;
  #		endif
  
  		// -- Data --
  
  #		if GLM_HAS_ANONYMOUS_UNION
  			union
  			{
  				struct{ T x, y, z; };
  				struct{ T r, g, b; };
  				struct{ T s, t, p; };
  
  #				ifdef GLM_SWIZZLE
  					_GLM_SWIZZLE3_2_MEMBERS(T, P, tvec2, x, y, z)
  					_GLM_SWIZZLE3_2_MEMBERS(T, P, tvec2, r, g, b)
  					_GLM_SWIZZLE3_2_MEMBERS(T, P, tvec2, s, t, p)
  					_GLM_SWIZZLE3_3_MEMBERS(T, P, tvec3, x, y, z)
  					_GLM_SWIZZLE3_3_MEMBERS(T, P, tvec3, r, g, b)
  					_GLM_SWIZZLE3_3_MEMBERS(T, P, tvec3, s, t, p)
  					_GLM_SWIZZLE3_4_MEMBERS(T, P, tvec4, x, y, z)
  					_GLM_SWIZZLE3_4_MEMBERS(T, P, tvec4, r, g, b)
  					_GLM_SWIZZLE3_4_MEMBERS(T, P, tvec4, s, t, p)
  #				endif//GLM_SWIZZLE
  			};
  #		else
  			union { T x, r, s; };
  			union { T y, g, t; };
  			union { T z, b, p; };
  
  #			ifdef GLM_SWIZZLE
  				GLM_SWIZZLE_GEN_VEC_FROM_VEC3(T, P, tvec3, tvec2, tvec3, tvec4)
  #			endif//GLM_SWIZZLE
  #		endif//GLM_LANG
  
  		// -- Component accesses --
  
  #		ifdef GLM_FORCE_SIZE_FUNC
  			/// Return the count of components of the vector
  			typedef size_t size_type;
  			GLM_FUNC_DECL GLM_CONSTEXPR size_type size() const;
  
  			GLM_FUNC_DECL T & operator[](size_type i);
  			GLM_FUNC_DECL T const & operator[](size_type i) const;
  #		else
  			/// Return the count of components of the vector
  			typedef length_t length_type;
  			GLM_FUNC_DECL GLM_CONSTEXPR length_type length() const;
  
  			GLM_FUNC_DECL T & operator[](length_type i);
  			GLM_FUNC_DECL T const & operator[](length_type i) const;
  #		endif//GLM_FORCE_SIZE_FUNC
  
  		// -- Implicit basic constructors --
  
  		GLM_FUNC_DECL tvec3() GLM_DEFAULT_CTOR;
  		GLM_FUNC_DECL tvec3(tvec3<T, P> const & v) GLM_DEFAULT;
  		template <precision Q>
  		GLM_FUNC_DECL tvec3(tvec3<T, Q> const & v);
  
  		// -- Explicit basic constructors --
  
  		GLM_FUNC_DECL explicit tvec3(ctor);
  		GLM_FUNC_DECL explicit tvec3(T const & scalar);
  		GLM_FUNC_DECL tvec3(T const & a, T const & b, T const & c);
  
  		// -- Conversion scalar constructors --
  
  		/// Explicit converions (From section 5.4.1 Conversion and scalar constructors of GLSL 1.30.08 specification)
  		template <typename A, typename B, typename C>
  		GLM_FUNC_DECL tvec3(A const & a, B const & b, C const & c);
  		template <typename A, typename B, typename C>
  		GLM_FUNC_DECL tvec3(tvec1<A, P> const & a, tvec1<B, P> const & b, tvec1<C, P> const & c);
  
  		// -- Conversion vector constructors --
  
  		/// Explicit conversions (From section 5.4.1 Conversion and scalar constructors of GLSL 1.30.08 specification)
  		template <typename A, typename B, precision Q>
  		GLM_FUNC_DECL explicit tvec3(tvec2<A, Q> const & a, B const & b);
  		/// Explicit conversions (From section 5.4.1 Conversion and scalar constructors of GLSL 1.30.08 specification)
  		template <typename A, typename B, precision Q>
  		GLM_FUNC_DECL explicit tvec3(tvec2<A, Q> const & a, tvec1<B, Q> const & b);
  		/// Explicit conversions (From section 5.4.1 Conversion and scalar constructors of GLSL 1.30.08 specification)
  		template <typename A, typename B, precision Q>
  		GLM_FUNC_DECL explicit tvec3(A const & a, tvec2<B, Q> const & b);
  		/// Explicit conversions (From section 5.4.1 Conversion and scalar constructors of GLSL 1.30.08 specification)
  		template <typename A, typename B, precision Q>
  		GLM_FUNC_DECL explicit tvec3(tvec1<A, Q> const & a, tvec2<B, Q> const & b);
  		/// Explicit conversions (From section 5.4.1 Conversion and scalar constructors of GLSL 1.30.08 specification)
  		template <typename U, precision Q>
  		GLM_FUNC_DECL explicit tvec3(tvec4<U, Q> const & v);
  
  		/// Explicit conversions (From section 5.4.1 Conversion and scalar constructors of GLSL 1.30.08 specification)
  		template <typename U, precision Q>
  		GLM_FUNC_DECL GLM_EXPLICIT tvec3(tvec3<U, Q> const & v);
  
  		// -- Swizzle constructors --
  
  #		if GLM_HAS_ANONYMOUS_UNION && defined(GLM_SWIZZLE)
  			template <int E0, int E1, int E2>
  			GLM_FUNC_DECL tvec3(detail::_swizzle<3, T, P, tvec3<T, P>, E0, E1, E2, -1> const & that)
  			{
  				*this = that();
  			}
  
  			template <int E0, int E1>
  			GLM_FUNC_DECL tvec3(detail::_swizzle<2, T, P, tvec2<T, P>, E0, E1, -1, -2> const & v, T const & scalar)
  			{
  				*this = tvec3<T, P>(v(), scalar);
  			}
  
  			template <int E0, int E1>
  			GLM_FUNC_DECL tvec3(T const & scalar, detail::_swizzle<2, T, P, tvec2<T, P>, E0, E1, -1, -2> const & v)
  			{
  				*this = tvec3<T, P>(scalar, v());
  			}
  #		endif// GLM_HAS_ANONYMOUS_UNION && defined(GLM_SWIZZLE)
  
  		// -- Unary arithmetic operators --
  
  		GLM_FUNC_DECL tvec3<T, P> & operator=(tvec3<T, P> const & v) GLM_DEFAULT;
  
  		template <typename U>
  		GLM_FUNC_DECL tvec3<T, P> & operator=(tvec3<U, P> const & v);
  		template <typename U>
  		GLM_FUNC_DECL tvec3<T, P> & operator+=(U scalar);
  		template <typename U>
  		GLM_FUNC_DECL tvec3<T, P> & operator+=(tvec1<U, P> const & v);
  		template <typename U>
  		GLM_FUNC_DECL tvec3<T, P> & operator+=(tvec3<U, P> const & v);
  		template <typename U>
  		GLM_FUNC_DECL tvec3<T, P> & operator-=(U scalar);
  		template <typename U>
  		GLM_FUNC_DECL tvec3<T, P> & operator-=(tvec1<U, P> const & v);
  		template <typename U>
  		GLM_FUNC_DECL tvec3<T, P> & operator-=(tvec3<U, P> const & v);
  		template <typename U>
  		GLM_FUNC_DECL tvec3<T, P> & operator*=(U scalar);
  		template <typename U>
  		GLM_FUNC_DECL tvec3<T, P> & operator*=(tvec1<U, P> const & v);
  		template <typename U>
  		GLM_FUNC_DECL tvec3<T, P> & operator*=(tvec3<U, P> const & v);
  		template <typename U>
  		GLM_FUNC_DECL tvec3<T, P> & operator/=(U scalar);
  		template <typename U>
  		GLM_FUNC_DECL tvec3<T, P> & operator/=(tvec1<U, P> const & v);
  		template <typename U>
  		GLM_FUNC_DECL tvec3<T, P> & operator/=(tvec3<U, P> const & v);
  
  		// -- Increment and decrement operators --
  
  		GLM_FUNC_DECL tvec3<T, P> & operator++();
  		GLM_FUNC_DECL tvec3<T, P> & operator--();
  		GLM_FUNC_DECL tvec3<T, P> operator++(int);
  		GLM_FUNC_DECL tvec3<T, P> operator--(int);
  
  		// -- Unary bit operators --
  
  		template <typename U>
  		GLM_FUNC_DECL tvec3<T, P> & operator%=(U scalar);
  		template <typename U>
  		GLM_FUNC_DECL tvec3<T, P> & operator%=(tvec1<U, P> const & v);
  		template <typename U>
  		GLM_FUNC_DECL tvec3<T, P> & operator%=(tvec3<U, P> const & v);
  		template <typename U>
  		GLM_FUNC_DECL tvec3<T, P> & operator&=(U scalar);
  		template <typename U>
  		GLM_FUNC_DECL tvec3<T, P> & operator&=(tvec1<U, P> const & v);
  		template <typename U>
  		GLM_FUNC_DECL tvec3<T, P> & operator&=(tvec3<U, P> const & v);
  		template <typename U>
  		GLM_FUNC_DECL tvec3<T, P> & operator|=(U scalar);
  		template <typename U>
  		GLM_FUNC_DECL tvec3<T, P> & operator|=(tvec1<U, P> const & v);
  		template <typename U>
  		GLM_FUNC_DECL tvec3<T, P> & operator|=(tvec3<U, P> const & v);
  		template <typename U>
  		GLM_FUNC_DECL tvec3<T, P> & operator^=(U scalar);
  		template <typename U>
  		GLM_FUNC_DECL tvec3<T, P> & operator^=(tvec1<U, P> const & v);
  		template <typename U>
  		GLM_FUNC_DECL tvec3<T, P> & operator^=(tvec3<U, P> const & v);
  		template <typename U>
  		GLM_FUNC_DECL tvec3<T, P> & operator<<=(U scalar);
  		template <typename U>
  		GLM_FUNC_DECL tvec3<T, P> & operator<<=(tvec1<U, P> const & v);
  		template <typename U>
  		GLM_FUNC_DECL tvec3<T, P> & operator<<=(tvec3<U, P> const & v);
  		template <typename U>
  		GLM_FUNC_DECL tvec3<T, P> & operator>>=(U scalar);
  		template <typename U>
  		GLM_FUNC_DECL tvec3<T, P> & operator>>=(tvec1<U, P> const & v);
  		template <typename U>
  		GLM_FUNC_DECL tvec3<T, P> & operator>>=(tvec3<U, P> const & v);
  	};
  
  	// -- Unary operators --
  
  	template <typename T, precision P>
  	GLM_FUNC_DECL tvec3<T, P> operator+(tvec3<T, P> const & v);
  
  	template <typename T, precision P>
  	GLM_FUNC_DECL tvec3<T, P> operator-(tvec3<T, P> const & v);
  
  	// -- Binary operators --
  
  	template <typename T, precision P>
  	GLM_FUNC_DECL tvec3<T, P> operator+(tvec3<T, P> const & v, T const & scalar);
  
  	template <typename T, precision P>
  	GLM_FUNC_DECL tvec3<T, P> operator+(tvec3<T, P> const & v, tvec1<T, P> const & scalar);
  
  	template <typename T, precision P>
  	GLM_FUNC_DECL tvec3<T, P> operator+(T const & scalar, tvec3<T, P> const & v);
  
  	template <typename T, precision P>
  	GLM_FUNC_DECL tvec3<T, P> operator+(tvec1<T, P> const & scalar, tvec3<T, P> const & v);
  
  	template <typename T, precision P>
  	GLM_FUNC_DECL tvec3<T, P> operator+(tvec3<T, P> const & v1, tvec3<T, P> const & v2);
  
  	template <typename T, precision P>
  	GLM_FUNC_DECL tvec3<T, P> operator-(tvec3<T, P> const & v, T const & scalar);
  
  	template <typename T, precision P>
  	GLM_FUNC_DECL tvec3<T, P> operator-(tvec3<T, P> const & v, tvec1<T, P> const & scalar);
  
  	template <typename T, precision P>
  	GLM_FUNC_DECL tvec3<T, P> operator-(T const & scalar, tvec3<T, P> const & v);
  
  	template <typename T, precision P>
  	GLM_FUNC_DECL tvec3<T, P> operator-(tvec1<T, P> const & scalar, tvec3<T, P> const & v);
  
  	template <typename T, precision P>
  	GLM_FUNC_DECL tvec3<T, P> operator-(tvec3<T, P> const & v1, tvec3<T, P> const & v2);
  
  	template <typename T, precision P>
  	GLM_FUNC_DECL tvec3<T, P> operator*(tvec3<T, P> const & v, T const & scalar);
  
  	template <typename T, precision P>
  	GLM_FUNC_DECL tvec3<T, P> operator*(tvec3<T, P> const & v, tvec1<T, P> const & scalar);
  
  	template <typename T, precision P>
  	GLM_FUNC_DECL tvec3<T, P> operator*(T const & scalar, tvec3<T, P> const & v);
  
  	template <typename T, precision P>
  	GLM_FUNC_DECL tvec3<T, P> operator*(tvec1<T, P> const & scalar, tvec3<T, P> const & v);
  
  	template <typename T, precision P>
  	GLM_FUNC_DECL tvec3<T, P> operator*(tvec3<T, P> const & v1, tvec3<T, P> const & v2);
  
  	template <typename T, precision P>
  	GLM_FUNC_DECL tvec3<T, P> operator/(tvec3<T, P> const & v, T const & scalar);
  
  	template <typename T, precision P>
  	GLM_FUNC_DECL tvec3<T, P> operator/(tvec3<T, P> const & v, tvec1<T, P> const & scalar);
  
  	template <typename T, precision P>
  	GLM_FUNC_DECL tvec3<T, P> operator/(T const & scalar, tvec3<T, P> const & v);
  
  	template <typename T, precision P>
  	GLM_FUNC_DECL tvec3<T, P> operator/(tvec1<T, P> const & scalar, tvec3<T, P> const & v);
  
  	template <typename T, precision P>
  	GLM_FUNC_DECL tvec3<T, P> operator/(tvec3<T, P> const & v1, tvec3<T, P> const & v2);
  
  	template <typename T, precision P>
  	GLM_FUNC_DECL tvec3<T, P> operator%(tvec3<T, P> const & v, T const & scalar);
  
  	template <typename T, precision P>
  	GLM_FUNC_DECL tvec3<T, P> operator%(tvec3<T, P> const & v, tvec1<T, P> const & scalar);
  
  	template <typename T, precision P>
  	GLM_FUNC_DECL tvec3<T, P> operator%(T const & scalar, tvec3<T, P> const & v);
  
  	template <typename T, precision P>
  	GLM_FUNC_DECL tvec3<T, P> operator%(tvec1<T, P> const & scalar, tvec3<T, P> const & v);
  
  	template <typename T, precision P>
  	GLM_FUNC_DECL tvec3<T, P> operator%(tvec3<T, P> const & v1, tvec3<T, P> const & v2);
  
  	template <typename T, precision P>
  	GLM_FUNC_DECL tvec3<T, P> operator&(tvec3<T, P> const & v, T const & scalar);
  
  	template <typename T, precision P>
  	GLM_FUNC_DECL tvec3<T, P> operator&(tvec3<T, P> const & v, tvec1<T, P> const & scalar);
  
  	template <typename T, precision P>
  	GLM_FUNC_DECL tvec3<T, P> operator&(T const & scalar, tvec3<T, P> const & v);
  
  	template <typename T, precision P>
  	GLM_FUNC_DECL tvec3<T, P> operator&(tvec1<T, P> const & scalar, tvec3<T, P> const & v);
  
  	template <typename T, precision P>
  	GLM_FUNC_DECL tvec3<T, P> operator&(tvec3<T, P> const & v1, tvec3<T, P> const & v2);
  
  	template <typename T, precision P>
  	GLM_FUNC_DECL tvec3<T, P> operator|(tvec3<T, P> const & v, T const & scalar);
  
  	template <typename T, precision P>
  	GLM_FUNC_DECL tvec3<T, P> operator|(tvec3<T, P> const & v, tvec1<T, P> const & scalar);
  
  	template <typename T, precision P>
  	GLM_FUNC_DECL tvec3<T, P> operator|(T const & scalar, tvec3<T, P> const & v);
  
  	template <typename T, precision P>
  	GLM_FUNC_DECL tvec3<T, P> operator|(tvec1<T, P> const & scalar, tvec3<T, P> const & v);
  
  	template <typename T, precision P>
  	GLM_FUNC_DECL tvec3<T, P> operator|(tvec3<T, P> const & v1, tvec3<T, P> const & v2);
  
  	template <typename T, precision P>
  	GLM_FUNC_DECL tvec3<T, P> operator^(tvec3<T, P> const & v, T const & scalar);
  
  	template <typename T, precision P>
  	GLM_FUNC_DECL tvec3<T, P> operator^(tvec3<T, P> const & v, tvec1<T, P> const & scalar);
  
  	template <typename T, precision P>
  	GLM_FUNC_DECL tvec3<T, P> operator^(T const & scalar, tvec3<T, P> const & v);
  
  	template <typename T, precision P>
  	GLM_FUNC_DECL tvec3<T, P> operator^(tvec1<T, P> const & scalar, tvec3<T, P> const & v);
  
  	template <typename T, precision P>
  	GLM_FUNC_DECL tvec3<T, P> operator^(tvec3<T, P> const & v1, tvec3<T, P> const & v2);
  
  	template <typename T, precision P>
  	GLM_FUNC_DECL tvec3<T, P> operator<<(tvec3<T, P> const & v, T const & scalar);
  
  	template <typename T, precision P>
  	GLM_FUNC_DECL tvec3<T, P> operator<<(tvec3<T, P> const & v, tvec1<T, P> const & scalar);
  
  	template <typename T, precision P>
  	GLM_FUNC_DECL tvec3<T, P> operator<<(T const & scalar, tvec3<T, P> const & v);
  
  	template <typename T, precision P>
  	GLM_FUNC_DECL tvec3<T, P> operator<<(tvec1<T, P> const & scalar, tvec3<T, P> const & v);
  
  	template <typename T, precision P>
  	GLM_FUNC_DECL tvec3<T, P> operator<<(tvec3<T, P> const & v1, tvec3<T, P> const & v2);
  
  	template <typename T, precision P>
  	GLM_FUNC_DECL tvec3<T, P> operator>>(tvec3<T, P> const & v, T const & scalar);
  
  	template <typename T, precision P>
  	GLM_FUNC_DECL tvec3<T, P> operator>>(tvec3<T, P> const & v, tvec1<T, P> const & scalar);
  
  	template <typename T, precision P>
  	GLM_FUNC_DECL tvec3<T, P> operator>>(T const & scalar, tvec3<T, P> const & v);
  
  	template <typename T, precision P>
  	GLM_FUNC_DECL tvec3<T, P> operator>>(tvec1<T, P> const & scalar, tvec3<T, P> const & v);
  
  	template <typename T, precision P>
  	GLM_FUNC_DECL tvec3<T, P> operator>>(tvec3<T, P> const & v1, tvec3<T, P> const & v2);
  
  	template <typename T, precision P> 
  	GLM_FUNC_DECL tvec3<T, P> operator~(tvec3<T, P> const & v);
  
  	// -- Boolean operators --
  
  	template <typename T, precision P>
  	GLM_FUNC_DECL bool operator==(tvec3<T, P> const & v1, tvec3<T, P> const & v2);
  
  	template <typename T, precision P>
  	GLM_FUNC_DECL bool operator!=(tvec3<T, P> const & v1, tvec3<T, P> const & v2);
  
  	template <precision P>
  	GLM_FUNC_DECL tvec3<bool, P> operator&&(tvec3<bool, P> const & v1, tvec3<bool, P> const & v2);
  
  	template <precision P>
  	GLM_FUNC_DECL tvec3<bool, P> operator||(tvec3<bool, P> const & v1, tvec3<bool, P> const & v2);
  
  	// -- Is type --
  
  	template <typename T, precision P>
  	struct type<T, P, tvec3>
  	{
  		static bool const is_vec = true;
  		static bool const is_mat = false;
  		static bool const is_quat = false;
  	};
  }//namespace glm
  
  #ifndef GLM_EXTERNAL_TEMPLATE
  #include "type_vec3.inl"
  #endif//GLM_EXTERNAL_TEMPLATE
  