text: //handle setupevents as quickly as possible
  const setupEvents = require('./installers/setupEvents')
  if (setupEvents.handleSquirrelEvent()) {
      // squirrel event handled and app will exit in 1000ms, so don't do anything else
      return;
  }
  
  const { app, BrowserWindow } = require('electron')
  
  
  // Keep a global reference of the window object, if you don't, the window will
  // be closed automatically when the JavaScript object is garbage collected.
  let win
  
  function createWindow () {
      // Create the browser window.
  
      let display = require('electron').screen.getPrimaryDisplay();
      let width = display.bounds.width;
      //let height = display.bounds.height;
  
      win = new BrowserWindow({ width: 400, height: 300})
  
      win.setPosition(width - 400, 0)
  
      // and load the index.html of the app.
      win.loadFile('index.html')
  
      // Open the DevTools.
      //win.webContents.openDevTools()
  
      // Emitted when the window is closed.
      win.on('closed', () => {
          // Dereference the window object, usually you would store windows
          // in an array if your app supports multi windows, this is the time
          // when you should delete the corresponding element.
          win = null
      })
  
      require('./menu')
  }
  
  // This method will be called when Electron has finished
  // initialization and is ready to create browser windows.
  // Some APIs can only be used after this event occurs.
  app.on('ready', createWindow)
  
  // Quit when all windows are closed.
  app.on('window-all-closed', () => {
      // On macOS it is common for applications and their menu bar
      // to stay active until the user quits explicitly with Cmd + Q
      if (process.platform !== 'darwin') {
          app.quit()
      }
  })
  
  app.on('activate', () => {
      // On macOS it's common to re-create a window in the app when the
      // dock icon is clicked and there are no other windows open.
      if (win === null) {
          createWindow()
      }
  })
  
  // In this file you can include the rest of your app's specific main process
  // code. You can also put them in separate files and require them here.
  
  