text: #pragma once
  #include <glad/glad.h>
  
  class opengl_mesh
  {
  public:
      unsigned int VBO;
      unsigned int VAO;
      unsigned int EBO;
  
  private:
      int v_num;
      int f_num;
  
  public:
      opengl_mesh();
      void set_data(float* verts, int* faces, int v_num, int f_num);
      void draw();
  };