text: //
  //  UIBezierPath+Equals.h
  //  LooseLeaf
  //
  //  Created by Adam Wulf on 6/3/14.
  //  Copyright (c) 2014 Milestone Made, LLC. All rights reserved.
  //
  
  #import <UIKit/UIKit.h>
  
  @interface UIBezierPath (Equals)
  
  // returns YES if the input path is equal
  // to the current path. convenience wrapper
  // around CGPathEqualToPath
  - (BOOL)isEqualToBezierPath:(UIBezierPath *)path;
  
  // returns YES if each point in each element of
  // our path is within accuracy distance of the other
  // path's element's point
  - (BOOL)isEqualToBezierPath:(UIBezierPath *)path withAccuracy:(CGFloat)accuracy;
  
  @end
  