text: #pragma once
  
  #include "SonificationState.h"
  
  namespace falconSound {
  
  class PausePlayingSonificationState : public SonificationState {
  public:
      explicit PausePlayingSonificationState(MainComponent& uiMainComponent);
  
      bool canTransitionFromState(const SonificationState& otherState) const override;
      void enter() override;
  
      void handleSonificationAudioSourceChanged() override;
  
      std::string name() const override;
  };
  
  }