text: // Autogenerated from CppHeaderCreator
  // Created by Sc2ad
  // =========================================================================
  #pragma once
  // Begin includes
  #include "beatsaber-hook/shared/utils/typedefs.h"
  #include "beatsaber-hook/shared/utils/byref.hpp"
  // Including type: UnityEngine.TestRunner.NUnitExtensions.Runner.WorkItemFactory
  #include "UnityEngine/TestRunner/NUnitExtensions/Runner/WorkItemFactory.hpp"
  #include "beatsaber-hook/shared/utils/il2cpp-utils-methods.hpp"
  #include "beatsaber-hook/shared/utils/il2cpp-utils-properties.hpp"
  #include "beatsaber-hook/shared/utils/il2cpp-utils-fields.hpp"
  #include "beatsaber-hook/shared/utils/utils.h"
  // Completed includes
  // Begin forward declares
  // Forward declaring namespace: UnityEngine::TestRunner::NUnitExtensions::Runner
  namespace UnityEngine::TestRunner::NUnitExtensions::Runner {
    // Forward declaring type: UnityWorkItem
    class UnityWorkItem;
  }
  // Forward declaring namespace: NUnit::Framework::Internal
  namespace NUnit::Framework::Internal {
    // Forward declaring type: TestMethod
    class TestMethod;
  }
  // Forward declaring namespace: NUnit::Framework::Interfaces
  namespace NUnit::Framework::Interfaces {
    // Forward declaring type: ITestFilter
    class ITestFilter;
    // Forward declaring type: ITest
    class ITest;
  }
  // Completed forward declares
  // Type namespace: UnityEngine.TestRunner.NUnitExtensions.Runner
  namespace UnityEngine::TestRunner::NUnitExtensions::Runner {
    // Forward declaring type: PlaymodeWorkItemFactory
    class PlaymodeWorkItemFactory;
  }
  #include "beatsaber-hook/shared/utils/il2cpp-type-check.hpp"
  NEED_NO_BOX(::UnityEngine::TestRunner::NUnitExtensions::Runner::PlaymodeWorkItemFactory);
  DEFINE_IL2CPP_ARG_TYPE(::UnityEngine::TestRunner::NUnitExtensions::Runner::PlaymodeWorkItemFactory*, "UnityEngine.TestRunner.NUnitExtensions.Runner", "PlaymodeWorkItemFactory");
  // Type namespace: UnityEngine.TestRunner.NUnitExtensions.Runner
  namespace UnityEngine::TestRunner::NUnitExtensions::Runner {
    // Size: 0x10
    #pragma pack(push, 1)
    // Autogenerated type: UnityEngine.TestRunner.NUnitExtensions.Runner.PlaymodeWorkItemFactory
    // [TokenAttribute] Offset: FFFFFFFF
    class PlaymodeWorkItemFactory : public ::UnityEngine::TestRunner::NUnitExtensions::Runner::WorkItemFactory {
      public:
      // public System.Void .ctor()
      // Offset: 0x193FD50
      // Implemented from: UnityEngine.TestRunner.NUnitExtensions.Runner.WorkItemFactory
      // Base method: System.Void WorkItemFactory::.ctor()
      // Base method: System.Void Object::.ctor()
      template<::il2cpp_utils::CreationType creationType = ::il2cpp_utils::CreationType::Temporary>
      static PlaymodeWorkItemFactory* New_ctor() {
        static auto ___internal__logger = ::Logger::get().WithContext("::UnityEngine::TestRunner::NUnitExtensions::Runner::PlaymodeWorkItemFactory::.ctor");
        return THROW_UNLESS((::il2cpp_utils::New<PlaymodeWorkItemFactory*, creationType>()));
      }
      // protected override UnityEngine.TestRunner.NUnitExtensions.Runner.UnityWorkItem Create(NUnit.Framework.Internal.TestMethod method, NUnit.Framework.Interfaces.ITestFilter filter, NUnit.Framework.Interfaces.ITest loadedTest)
      // Offset: 0x193FCD0
      // Implemented from: UnityEngine.TestRunner.NUnitExtensions.Runner.WorkItemFactory
      // Base method: UnityEngine.TestRunner.NUnitExtensions.Runner.UnityWorkItem WorkItemFactory::Create(NUnit.Framework.Internal.TestMethod method, NUnit.Framework.Interfaces.ITestFilter filter, NUnit.Framework.Interfaces.ITest loadedTest)
      ::UnityEngine::TestRunner::NUnitExtensions::Runner::UnityWorkItem* Create(::NUnit::Framework::Internal::TestMethod* method, ::NUnit::Framework::Interfaces::ITestFilter* filter, ::NUnit::Framework::Interfaces::ITest* loadedTest);
    }; // UnityEngine.TestRunner.NUnitExtensions.Runner.PlaymodeWorkItemFactory
    #pragma pack(pop)
  }
  #include "beatsaber-hook/shared/utils/il2cpp-utils-methods.hpp"
  // Writing MetadataGetter for method: UnityEngine::TestRunner::NUnitExtensions::Runner::PlaymodeWorkItemFactory::New_ctor
  // Il2CppName: .ctor
  // Cannot get method pointer of value based method overload from template for constructor!
  // Try using FindMethod instead!
  // Writing MetadataGetter for method: UnityEngine::TestRunner::NUnitExtensions::Runner::PlaymodeWorkItemFactory::Create
  // Il2CppName: Create
  template<>
  struct ::il2cpp_utils::il2cpp_type_check::MetadataGetter<static_cast<::UnityEngine::TestRunner::NUnitExtensions::Runner::UnityWorkItem* (UnityEngine::TestRunner::NUnitExtensions::Runner::PlaymodeWorkItemFactory::*)(::NUnit::Framework::Internal::TestMethod*, ::NUnit::Framework::Interfaces::ITestFilter*, ::NUnit::Framework::Interfaces::ITest*)>(&UnityEngine::TestRunner::NUnitExtensions::Runner::PlaymodeWorkItemFactory::Create)> {
    static const MethodInfo* get() {
      static auto* method = &::il2cpp_utils::GetClassFromName("NUnit.Framework.Internal", "TestMethod")->byval_arg;
      static auto* filter = &::il2cpp_utils::GetClassFromName("NUnit.Framework.Interfaces", "ITestFilter")->byval_arg;
      static auto* loadedTest = &::il2cpp_utils::GetClassFromName("NUnit.Framework.Interfaces", "ITest")->byval_arg;
      return ::il2cpp_utils::FindMethod(classof(UnityEngine::TestRunner::NUnitExtensions::Runner::PlaymodeWorkItemFactory*), "Create", std::vector<Il2CppClass*>(), ::std::vector<const Il2CppType*>{method, filter, loadedTest});
    }
  };
  