text: #pragma bank 255
  
  // Background: sample_town
  
  #include "gbs_types.h"
  #include "data/tileset_1.h"
  #include "data/tilemap_11.h"
  #include "data/tilemap_attr_8.h"
  
  const void __at(255) __bank_background_11;
  
  const struct background_t background_11 = {
      .width = 56,
      .height = 56,
      .tileset = TO_FAR_PTR_T(tileset_1),
      .cgb_tileset = { NULL, NULL },
      .tilemap = TO_FAR_PTR_T(tilemap_11),
      .cgb_tilemap_attr = TO_FAR_PTR_T(tilemap_attr_8)
  };
  