text: /*
   *  Copyright 2019-2021 Diligent Graphics LLC
   *  Copyright 2015-2019 Egor Yusov
   *  
   *  Licensed under the Apache License, Version 2.0 (the "License");
   *  you may not use this file except in compliance with the License.
   *  You may obtain a copy of the License at
   *  
   *      http://www.apache.org/licenses/LICENSE-2.0
   *  
   *  Unless required by applicable law or agreed to in writing, software
   *  distributed under the License is distributed on an "AS IS" BASIS,
   *  WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
   *  See the License for the specific language governing permissions and
   *  limitations under the License.
   *
   *  In no event and under no legal theory, whether in tort (including negligence), 
   *  contract, or otherwise, unless required by applicable law (such as deliberate 
   *  and grossly negligent acts) or agreed to in writing, shall any Contributor be
   *  liable for any damages, including any direct, indirect, special, incidental, 
   *  or consequential damages of any character arising as a result of this License or 
   *  out of the use or inability to use the software (including but not limited to damages 
   *  for loss of goodwill, work stoppage, computer failure or malfunction, or any and 
   *  all other commercial damages or losses), even if such Contributor has been advised 
   *  of the possibility of such damages.
   */
  
  #pragma once
  
  // clang-format off
  
  /// \file
  /// Definition of the Diligent::IFramebuffer interface and related data structures
  
  #include "DeviceObject.h"
  #include "RenderPass.h"
  #include "TextureView.h"
  
  DILIGENT_BEGIN_NAMESPACE(Diligent)
  
  // {05DA9E47-3CA6-4F96-A967-1DDDC53181A6}
  static const struct INTERFACE_ID IID_Framebuffer =
      { 0x5da9e47, 0x3ca6, 0x4f96, { 0xa9, 0x67, 0x1d, 0xdd, 0xc5, 0x31, 0x81, 0xa6 } };
  
  /// Framebuffer description.
  struct FramebufferDesc DILIGENT_DERIVE(DeviceObjectAttribs)
  
      /// Render pass that the framebuffer will be compatible with.
      IRenderPass*         pRenderPass     DEFAULT_INITIALIZER(nullptr);
  
      /// The number of attachments.
      Uint32               AttachmentCount DEFAULT_INITIALIZER(0);
  
      /// Pointer to the array of attachments.
      ITextureView* const* ppAttachments   DEFAULT_INITIALIZER(nullptr);
  
      /// Width of the framebuffer.
      Uint32               Width           DEFAULT_INITIALIZER(0);
  
      /// Height of the framebuffer.
      Uint32               Height          DEFAULT_INITIALIZER(0);
  
      /// The number of array slices in the framebuffer.
      Uint32               NumArraySlices  DEFAULT_INITIALIZER(0);
  };
  typedef struct FramebufferDesc FramebufferDesc;
  
  #if DILIGENT_CPP_INTERFACE
  
  /// Framebuffer interface
  
  /// Framebuffer has no methods.
  class IFramebuffer : public IDeviceObject
  {
  public:
      virtual const FramebufferDesc& DILIGENT_CALL_TYPE GetDesc() const override = 0;
  };
  
  #else
  
  struct IFramebuffer;
  
  //  C requires that a struct or union has at least one member
  //struct IFramebufferMethods
  //{
  //};
  
  struct IFramebufferVtbl
  {
      struct IObjectMethods       Object;
      struct IDeviceObjectMethods DeviceObject;
      //struct IFramebufferMethods  Framebuffer;
  };
  
  typedef struct IFramebuffer
  {
      struct IFramebufferVtbl* pVtbl;
  } IFramebuffer;
  
  #endif
  
  DILIGENT_END_NAMESPACE // namespace Diligent
  