text: #ifndef CC_INPUTHANDLER_H
  #define CC_INPUTHANDLER_H
  #include "Input.h"
  /* Implements base handlers for mouse and keyboard input.
     Copyright 2014-2019 ClassiCube | Licensed under BSD-3
  */
  struct Screen;
  
  bool InputHandler_IsMousePressed(MouseButton button);
  bool InputHandler_SetFOV(int fov);
  void InputHandler_PickBlocks(bool cooldown, bool left, bool middle, bool right);
  void InputHandler_Init(void);
  void InputHandler_ScreenChanged(struct Screen* oldScreen, struct Screen* newScreen);
  #endif
  