text: #pragma once
  
  #include "il2cpp.h"
  
  void Dpr_Battle_View_BattleDebug__Log (Il2CppObject* msg, const MethodInfo* method_info);
  void Dpr_Battle_View_BattleDebug__NormalLog (Il2CppObject* msg, const MethodInfo* method_info);
  void Dpr_Battle_View_BattleDebug__LogWarning (Il2CppObject* msg, const MethodInfo* method_info);
  void Dpr_Battle_View_BattleDebug__LogSeq (Il2CppObject* msg, const MethodInfo* method_info);
  void Dpr_Battle_View_BattleDebug__LogError (Il2CppObject* msg, const MethodInfo* method_info);
  void Dpr_Battle_View_BattleDebug__LogErrorSeq (Il2CppObject* msg, const MethodInfo* method_info);
  void Dpr_Battle_View_BattleDebug__LogErrorSeqOldMacro (Il2CppObject* oldEffect, Il2CppObject* newEffect, const MethodInfo* method_info);
  void Dpr_Battle_View_BattleDebug__Assert (bool condition, const MethodInfo* method_info);
  void Dpr_Battle_View_BattleDebug__Assert (bool condition, Il2CppObject* msg, bool isEditorPause, const MethodInfo* method_info);
  void Dpr_Battle_View_BattleDebug__OutputMonitor (System_String_o* label, Il2CppObject* value, float life, const MethodInfo* method_info);
  void Dpr_Battle_View_BattleDebug__OutputMonitorCmd (Il2CppObject* value, float life, const MethodInfo* method_info);
  void Dpr_Battle_View_BattleDebug__OutputMonitorCmdWait (Il2CppObject* value, float life, const MethodInfo* method_info);
  void Dpr_Battle_View_BattleDebug__OutputSuspend (Il2CppObject* value, float life, const MethodInfo* method_info);
  void Dpr_Battle_View_BattleDebug__FrameLog (Il2CppObject* value, const MethodInfo* method_info);
  void Dpr_Battle_View_BattleDebug__StartStopwatch (System_String_o* key, const MethodInfo* method_info);
  void Dpr_Battle_View_BattleDebug__LapStopwatch (System_String_o* key, System_String_o* label, const MethodInfo* method_info);
  void Dpr_Battle_View_BattleDebug__StopStopwatch (System_String_o* key, System_String_o* label, const MethodInfo* method_info);
  void Dpr_Battle_View_BattleDebug___cctor (const MethodInfo* method_info);
  