text: //
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  // Copyright (c) 2008-2018 NVIDIA Corporation. All rights reserved.
  
  #ifndef PX_SERIALIZER_INTERNAL_H
  #define PX_SERIALIZER_INTERNAL_H
  
  /*!
  \file
  \brief NvParameterized serializer factory
  */
  
  
  #include "nvparameterized/NvSerializer.h"
  #include "nvparameterized/NvParameterizedTraits.h"
  
  namespace NvParameterized
  {
  
  PX_PUSH_PACK_DEFAULT
  
  /**
  \brief A factory function to create an instance of the Serializer class
  \param [in] type serializer type (binary, xml, etc.)
  \param [in] traits traits-object to do memory allocation, legacy version conversions, callback calls, etc.
  */
  Serializer *internalCreateSerializer(Serializer::SerializeType type, Traits *traits);
  
  
  // Query the current platform
  const SerializePlatform &GetCurrentPlatform();
  bool GetPlatform(const char *name, SerializePlatform &platform);
  const char *GetPlatformName(const SerializePlatform &platform);
  
  
  PX_POP_PACK
  
  } // end of namespace
  
  #endif
  