text: #pragma once
  
  // This file is generated from the Game's Reflection data
  
  #include <cstdint>
  #include <RED4ext/Common.hpp>
  #include <RED4ext/REDhash.hpp>
  #include <RED4ext/Types/generated/game/ui/SideScrollerMiniGamePlayerController.hpp>
  
  namespace RED4ext
  {
  namespace game::ui { 
  struct RoachRacePlayerController : game::ui::SideScrollerMiniGamePlayerController
  {
      static constexpr const char* NAME = "gameuiRoachRacePlayerController";
      static constexpr const char* ALIAS = "RoachRacePlayerController";
  
      uint8_t unk78[0x88 - 0x78]; // 78
  };
  RED4EXT_ASSERT_SIZE(RoachRacePlayerController, 0x88);
  } // namespace game::ui
  using RoachRacePlayerController = game::ui::RoachRacePlayerController;
  } // namespace RED4ext
  