text: #ifndef __ModuleScene_h__
  #define __ModuleScene_h__
  
  #include "Module.h"
  #include "MathGeoLib.h"
  #include "GL/glew.h"
  
  class ModuleScene : public Module
  {
  public:
      ModuleScene();
      ~ModuleScene();
  
  	bool            Init    ();
  	update_status   Update  ();
  	bool            CleanUp ();
  
  	bool drawLenna = false;
  	GLuint texture;
  private:
  	unsigned vbo = 0;
  };
  
  #endif
  