text: #pragma once
  
  struct ID3D11Device;
  struct ID3D11DeviceContext;
  
  #pragma pack(push, 1)
  namespace jc
  {
  class HDevice_t
  {
    public:
      char                 _pad[0x18];
      ID3D11Device*        m_device;
      ID3D11DeviceContext* m_deviceContext;
      char                 _pad2[0xE4];
      int32_t              m_screenWidth;
      int32_t              m_screenHeight;
  };
  }; // namespace jc
  #pragma pack(pop)
  