text: #pragma once
  #include "Point2D.h"
  class Parent
  {
  public:
  	Parent();
  	~Parent();
  private:
  	Point2D current;
  	Point2D prev;
  	bool has_prev;
  public:
  	Parent(Point2D c, Point2D p, bool has);
  	bool operator==(Parent other);
  	bool HasParent();
  	Point2D GetPrev();
  	Point2D GetCurrent();
  };
  
  