text: #pragma once
  
  #include "Point.h"
  #include "Tag.h"
  
  #include <vector>
  
  struct Polygon : public Point
  {
  	std::vector<Point> vertices;
  	std::vector<uint32_t> indices;
  
  	Polygon(std::string name) :
  		Point(name, Tags::POLYGON)
  	{
  
  	}
  };