text: import pygame
  from save import is_disabled
  
  
  class Options:
      def __init__(self, gui):
          self.choose_who_you_want_to_play_with = False
          self.choose_what_kind_of_game = True
          self.play_with_bot = False
          self.choose_new_game = True
          self.playing = True
          self.gui = gui
  
      def choose_with_play(self, pos_click):
          load_bot = is_disabled(True)
          load_player = is_disabled(False)
          self.gui.show_menu(load_bot, load_player)
          if 12 <= pos_click[0] <= 194 and 289 <= pos_click[1] <= 356:
              self.choose_new_game = True
              self.play_with_bot = False
              return True
  
          elif 402 <= pos_click[0] <= 584 and 293 <= pos_click[1] <= 360:
              self.choose_new_game = True
              self.play_with_bot = True
              return True
  
          elif 17 <= pos_click[0] <= 198 and 446 <= pos_click[1] <= 513 and load_player:
              self.choose_new_game = False
              self.play_with_bot = False
              return True
  
          elif 403 <= pos_click[0] <= 585 and 444 <= pos_click[1] <= 511 and load_bot:
              self.choose_new_game = False
              self.play_with_bot = True
              return True
  
      def choose_play_again(self, pos_click, winner):
          self.gui.won(winner)
          if 18 <= pos_click[0] <= 238 and 286 <= pos_click[1] <= 382:
              self.playing = True
              load_bot = is_disabled(True)
              load_player = is_disabled(False)
              self.gui.show_menu(load_bot, load_player)
              return True
  
          elif 373 <= pos_click[0] <= 593 and 287 <= pos_click[1] <= 383:
              quit()
  
      def showing(self, winner=None):
          clock = pygame.time.Clock()
          chosed = False
          while not chosed:
              for event in pygame.event.get():
                  if event.type == pygame.QUIT:
                      quit()
  
                  elif event.type == pygame.MOUSEBUTTONDOWN:
                      if winner is not None:
                          chosed = self.choose_play_again(event.pos, winner)
                      else:
                          chosed = self.choose_with_play(event.pos)
  
              clock.tick(30)
  