text: #pragma once
  
  #include "RE/Skyrim.h"
  
  
  class SetQuickLootVariable
  {
  public:
  	static bool Exec(const RE::SCRIPT_PARAMETER* a_paramInfo, RE::SCRIPT_FUNCTION::ScriptData* a_scriptData, RE::TESObjectREFR* a_thisObj, RE::TESObjectREFR* a_containingObj, RE::Script* a_scriptObj, RE::ScriptLocals* a_locals, double& a_result, UInt32& a_opcodeOffsetPtr);
  	static void Register();
  
  private:
  	SetQuickLootVariable() = delete;
  	SetQuickLootVariable(const SetQuickLootVariable&) = delete;
  	SetQuickLootVariable(SetQuickLootVariable&&) = delete;
  	~SetQuickLootVariable() = delete;
  
  	SetQuickLootVariable& operator=(const SetQuickLootVariable&) = delete;
  	SetQuickLootVariable& operator=(SetQuickLootVariable&&) = delete;
  
  	static void CPrint(const char* a_fmt, ...);
  	static const char* HelpStr();
  
  
  	static constexpr char LONG_NAME[] = "SetQuickLootVariable";
  	static constexpr char SHORT_NAME[] = "SQLV";
  };
  