text: #pragma once
  
  #include <EditorPluginScene/EditorPluginSceneDLL.h>
  #include <GuiFoundation/GuiFoundationDLL.h>
  #include <GuiFoundation/Action/BaseActions.h>
  
  /////
  class EZ_EDITORPLUGINSCENE_DLL ezSceneGizmoActions
  {
  public:
    static void RegisterActions();
    static void UnregisterActions();
  
    static void MapMenuActions(const char* szMapping, const char* szPath);
    static void MapToolbarActions(const char* szMapping, const char* szPath);
  
    static ezActionDescriptorHandle s_hGreyBoxingGizmo;
  };
  