text: // Copyright 2017 The Chromium Authors. All rights reserved.
  // Use of this source code is governed by a BSD-style license that can be
  // found in the LICENSE file.
  
  #ifndef CHROME_BROWSER_VR_ELEMENTS_FULL_SCREEN_RECT_H_
  #define CHROME_BROWSER_VR_ELEMENTS_FULL_SCREEN_RECT_H_
  
  #include "chrome/browser/vr/elements/rect.h"
  
  namespace vr {
  
  // A FullScreenRect ignores its inherited transform and fills the entire
  // viewport.
  class FullScreenRect : public Rect {
   public:
    FullScreenRect();
  
    FullScreenRect(const FullScreenRect&) = delete;
    FullScreenRect& operator=(const FullScreenRect&) = delete;
  
    ~FullScreenRect() override;
  
   private:
    void Render(UiElementRenderer* renderer,
                const CameraModel& model) const final;
    bool IsWorldPositioned() const final;
  };
  
  }  // namespace vr
  
  #endif  // CHROME_BROWSER_VR_ELEMENTS_FULL_SCREEN_RECT_H_
  