text: #include <X11/XF86keysym.h>
  
  /* See LICENSE file for copyright and license details. */
  
  /* appearance */
  static const unsigned int borderpx  = 1;        /* border pixel of windows */
  static const unsigned int snap      = 32;       /* snap pixel */
  static const unsigned int systraypinning = 0;   /* 0: sloppy systray follows selected monitor, >0: pin systray to monitor X */
  static const unsigned int systrayspacing = 2;   /* systray spacing */
  static const int systraypinningfailfirst = 1;   /* 1: if pinning fails, display systray on the first monitor, False: display systray on the last monitor*/
  static const int showsystray        = 1;     /* 0 means no systray */
  static const unsigned int gappih    = 10;       /* horiz inner gap between windows */
  static const unsigned int gappiv    = 10;       /* vert inner gap between windows */
  static const unsigned int gappoh    = 10;       /* horiz outer gap between windows and screen edge */
  static const unsigned int gappov    = 10;       /* vert outer gap between windows and screen edge */
  static const int smartgaps          = 1;        /* 1 means no outer gap when there is only one window */
  static const int showbar            = 1;        /* 0 means no bar */
  static const int topbar             = 0;        /* 0 means bottom bar */
  static const Bool viewontag         = True;     /* Switch view on tag switch */
  static const char *fonts[]          = { "SauceCodePro Nerd Font Mono:size=16" };
  static const char dmenufont[]       = "SauceCodePro Nerd Font Mono:size=16";
  static const char col_gray1[]       = "#222222";
  static const char col_gray2[]       = "#444444";
  static const char col_gray3[]       = "#bbbbbb";
  static const char col_gray4[]       = "#ffffff";
  static const char col_cyan[]        = "#37474F";
  static const char col_border[]        = "#42A5F5";
  static const unsigned int baralpha = 0xd0;
  static const unsigned int borderalpha = OPAQUE;
  static const char *colors[][3]      = {
  	/*               fg         bg         border   */
  	[SchemeNorm] = { col_gray3, col_gray1, col_gray2 },
  	[SchemeSel]  = { col_gray4, col_cyan,  col_border  },
  	[SchemeHid]  = { col_cyan,  col_gray1, col_border  },
  };
  static const unsigned int alphas[][3]      = {
  	/*               fg      bg        border     */
  	[SchemeNorm] = { OPAQUE, baralpha, borderalpha },
  	[SchemeSel]  = { OPAQUE, baralpha, borderalpha },
  };
  
  /* tagging */
  //static const char *tags[] = { "一", "二", "三", "四", "五", "六", "七", "八", "九" };
  static const char *tags[] = { "\uf120", "\uf7ae", "\uf121", "\uf04b", "\ue62e", "\uf251", "\ue727", "\uf537", "\uf684" };
  
  static const Rule rules[] = {
  	/* xprop(1):
  	 *	WM_CLASS(STRING) = instance, class
  	 *	WM_NAME(STRING) = title
  	 */
  	/* class      instance    title       tags mask     isfloating   monitor */
  	{ "Gimp",     NULL,       NULL,       0,            1,           -1 },
  	{ "chromium", NULL,       NULL,       1 << 8,       0,           -1 },
  	{ "geogebra", NULL,       NULL,       0,            1,           -1 },
  };
  
  /* layout(s) */
  static const float mfact     = 0.5; /* factor of master area size [0.05..0.95] */
  static const int nmaster     = 1;    /* number of clients in master area */
  static const int resizehints = 1;    /* 1 means respect size hints in tiled resizals */
  
  static const Layout layouts[] = {
  	/* symbol     arrange function */
  	{ "Til",      tile },    /* first entry is default */
  	{ "Nul",      NULL },    /* no layout function means floating behavior */
  	{ "Mon",      monocle },
  };
  
  /* key definitions */
  #define MODKEY Mod4Mask
  #define TAGKEYS(KEY,TAG) \
  	{ MODKEY,                       KEY,      view,           {.ui = 1 << TAG} }, \
  	{ MODKEY|ControlMask,           KEY,      toggleview,     {.ui = 1 << TAG} }, \
  	{ MODKEY|ShiftMask,             KEY,      tag,            {.ui = 1 << TAG} }, \
  	{ MODKEY|ControlMask|ShiftMask, KEY,      toggletag,      {.ui = 1 << TAG} },
  
  /* helper for spawning shell commands in the pre dwm-5.0 fashion */
  #define SHCMD(cmd) { .v = (const char*[]){ "/bin/sh", "-c", cmd, NULL } }
  
  /* commands */
  static char dmenumon[2] = "0"; /* component of dmenucmd, manipulated in spawn() */
  static const char *dmenucmd[] = { "dmenu_run", "-m", dmenumon, "-fn", dmenufont, "-nb", col_gray1, "-nf", col_gray3, "-sb", col_cyan, "-sf", col_gray4, NULL };
  static const char *termcmd[]  = { "st", NULL };
  static const char *browsercmd[]  = { "chromium", NULL };
  
  static const char *upvol[]   = { "/home/tujiay/scripts/vol-up.sh",  NULL };
  static const char *downvol[] = { "/home/tujiay/scripts/vol-down.sh",  NULL };
  static const char *mutevol[] = { "/home/tujiay/scripts/vol-toggle.sh",  NULL };
  
  static const char *wpcmd[]  = { "/home/tujiay/scripts/wp-change.sh", NULL };
  static const char *sktogglecmd[]  = { "/home/tujiay/scripts/sck-tog.sh", NULL };
  static const char *scratchpadcmd[] = { "st", "-t", "scratchpad", "-g", "80x24", NULL };
  
  static const char *suspendcmd[]  = { "/home/tujiay/scripts/suspend.sh", NULL };
  
  static const char *screenshotcmd[] = { "flameshot", "gui", NULL };
  
  static Key keys[] = {
  	/* modifier            key                      function        argument */
  	{ MODKEY,              XK_s,                    spawn,          {.v = dmenucmd } },
  	{ MODKEY,              XK_Return,               spawn,          {.v = termcmd } },
  	{ MODKEY,              XK_c,                    spawn,          {.v = browsercmd } },
  	{ MODKEY|ShiftMask,    XK_p,                    spawn,          {.v = suspendcmd } },
  	{ MODKEY|ControlMask,  XK_s,                    spawn,          {.v = sktogglecmd } },
  	{ 0,                   XF86XK_AudioLowerVolume, spawn,          {.v = downvol } },
  	{ 0,                   XF86XK_AudioMute,        spawn,          {.v = mutevol } },
  	{ 0,                   XF86XK_AudioRaiseVolume, spawn,          {.v = upvol   } },
  	{ MODKEY,              XK_bracketleft,          spawn,          {.v = downvol } },
  	{ MODKEY,              XK_backslash,            spawn,          {.v = mutevol } },
  	{ MODKEY,              XK_bracketright,         spawn,          {.v = upvol   } },
  	{ MODKEY,              XK_b,                    spawn,          {.v = wpcmd } },
  	{ 0,                   XK_Print,                spawn,          {.v = screenshotcmd } },
  	{ MODKEY|ShiftMask,    XK_e,                    rotatestack,    {.i = +1 } },
  	{ MODKEY|ShiftMask,    XK_u,                    rotatestack,    {.i = -1 } },
  	{ MODKEY,              XK_e,                    focusstack,     {.i = +1 } },
  	{ MODKEY,              XK_u,                    focusstack,     {.i = -1 } },
  	{ MODKEY,              XK_n,                    viewtoleft,     {0} },
  	{ MODKEY,              XK_i,                    viewtoright,    {0} },
  	{ MODKEY|ShiftMask,    XK_n,                    tagtoleft,      {0} },
  	{ MODKEY|ShiftMask,    XK_i,                    tagtoright,     {0} },
  	{ MODKEY|ShiftMask,    XK_h,                    incnmaster,     {.i = +1 } },
  	{ MODKEY|ShiftMask,    XK_l,                    incnmaster,     {.i = -1 } },
  	{ MODKEY,              XK_h,                    setmfact,       {.f = -0.05} },
  	{ MODKEY,              XK_l,                    setmfact,       {.f = +0.05} },
  	{ MODKEY,              XK_k,                    hidewin,        {0} },
  	{ MODKEY|ShiftMask,    XK_k,                    restorewin,     {0} },
  	{ MODKEY,              XK_o,                    hideotherwins,  {0}},
  	{ MODKEY|ShiftMask,    XK_o,                    restoreotherwins, {0}},
  	{ MODKEY|ShiftMask,    XK_Return,               zoom,           {0} },
  	{ MODKEY,              XK_Tab,                  view,           {0} },
  	{ MODKEY|ShiftMask,    XK_q,                    killclient,     {0} },
  	{ MODKEY,              XK_t,                    setlayout,      {.v = &layouts[0]} },
  	{ MODKEY,              XK_m,                    setlayout,      {.v = &layouts[2]} },
  	{ MODKEY|ShiftMask,    XK_f,                    fullscreen,     {0} },
  	{ MODKEY,              XK_space,                setlayout,      {0} },
  	{ MODKEY|ShiftMask,    XK_space,                togglefloating, {0} },
  	{ MODKEY,              XK_apostrophe,           togglescratch,  {.v = scratchpadcmd } },
  	{ MODKEY,              XK_0,                    view,           {.ui = ~0 } },
  	{ MODKEY|ShiftMask,    XK_0,                    tag,            {.ui = ~0 } },
  	{ MODKEY,              XK_comma,                focusmon,       {.i = -1 } },
  	{ MODKEY,              XK_period,               focusmon,       {.i = +1 } },
  	{ MODKEY|ShiftMask,    XK_comma,                tagmon,         {.i = -1 } },
  	{ MODKEY|ShiftMask,    XK_period,               tagmon,         {.i = +1 } },
  	TAGKEYS(               XK_1,                      0)
  	TAGKEYS(               XK_2,                      1)
  	TAGKEYS(               XK_3,                      2)
  	TAGKEYS(               XK_4,                      3)
  	TAGKEYS(               XK_5,                      4)
  	TAGKEYS(               XK_6,                      5)
  	TAGKEYS(               XK_7,                      6)
  	TAGKEYS(               XK_8,                      7)
  	TAGKEYS(               XK_9,                      8)
  	{ MODKEY|ControlMask,  XK_q,      quit,           {0} },
  };
  
  /* button definitions */
  /* click can be ClkTagBar, ClkLtSymbol, ClkStatusText, ClkWinTitle, ClkClientWin, or ClkRootWin */
  static Button buttons[] = {
  	/* click                event mask      button          function        argument */
  	{ ClkLtSymbol,          0,              Button1,        setlayout,      {0} },
  	{ ClkLtSymbol,          0,              Button3,        setlayout,      {.v = &layouts[2]} },
  	{ ClkWinTitle,          0,              Button1,        togglewin,      {0} },
  	{ ClkWinTitle,          0,              Button2,        zoom,           {0} },
  	{ ClkStatusText,        0,              Button2,        spawn,          {.v = termcmd } },
  	{ ClkClientWin,         MODKEY,         Button1,        movemouse,      {0} },
  	{ ClkClientWin,         MODKEY,         Button2,        togglefloating, {0} },
  	{ ClkClientWin,         MODKEY,         Button3,        resizemouse,    {0} },
  	{ ClkTagBar,            0,              Button1,        view,           {0} },
  	{ ClkTagBar,            0,              Button3,        toggleview,     {0} },
  	{ ClkTagBar,            MODKEY,         Button1,        tag,            {0} },
  	{ ClkTagBar,            MODKEY,         Button3,        toggletag,      {0} },
  };
  
  