text: class Agent:
  
      _total_points = None
      gamma = None
      alpha = None
      epsilon = None
  
      def __init__(self):
          self._total_points = 0
  
      def add_points(self, points):
          self._total_points += points
  
      def reset_points(self):
          self._total_points = 0
  
      def print_state(self):
          print(self.__class__.__name__, ' got: ', self._total_points)
  
      def set_alpha(self, alpha):
          self.alpha = alpha
  
      def set_gamma(self, gamma):
          self.gamma = gamma
  
      def set_epsilon(self, epsilon):
          self.epsilon = epsilon
  
      # for comfort (RLAgent overrides this)
      def decay_alpha(self, factor):
          return
  
      # for comfort (RLAgent overrides this)
      def decay_epsilon(self, factor):
          return
  
      # for comfort (RLAgent overrides this)
      def update(self, leg, round, action, next_leg, next_round, reward):
          return