text: /*
   * Open Surge Engine
   * set_player_inputmap.h - defines a new input mapping for a player
   * Copyright (C) 2011  Alexandre Martins <alemartf(at)gmail(dot)com>
   * http://opensnc.sourceforge.net
   *
   * This program is free software; you can redistribute it and/or modify
   * it under the terms of the GNU General Public License as published by
   * the Free Software Foundation; either version 2 of the License, or
   * (at your option) any later version.
   *
   * This program is distributed in the hope that it will be useful,
   * but WITHOUT ANY WARRANTY; without even the implied warranty of
   * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
   * GNU General Public License for more details.
   *
   * You should have received a copy of the GNU General Public License along
   * with this program; if not, write to the Free Software Foundation, Inc.,
   * 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
   */
  
  #ifndef _OD_SETPLAYERINPUTMAP_H
  #define _OD_SETPLAYERINPUTMAP_H
  
  #include "base/objectdecorator.h"
  
  objectmachine_t* objectdecorator_setplayerinputmap_new(objectmachine_t *decorated_machine, const char *button_name);
  
  #endif
  
  