text: #ifndef PARAMETERS_H
  #define PARAMETERS_H
  
  #include "QVector3D"
  
  typedef QVector3D Vec3;
  
  static Vec3 gravityDir(0,-9.8,0);
  static float gravityLength                         = 9.8;
  static float distanceConstraintStrechR             = 1.0;
  static float distanceConstraintCompressR           = 1.0;
  static float shapeMatchingGoalAttract              = 1.0;
  static float frictionConstraintDynamicF            = 2.75;
  static float frictionConstraintStaticF             = 2.75;
  static float pbd_Damping                            = 0.03;
  
  static int preConditionIterations                  = 2;
  static int constraintIterations                    = 10;
  static float timeStepSize                          = 0.02;
  static float particleMass                          = 1.0;
  
  static bool showParticles;
  
  
  #endif // PARAMETERS_H
  