text: /*
    ==============================================================================
  
     This file is part of the JUCE library.
     Copyright (c) 2020 - Raw Material Software Limited
  
     JUCE is an open source library subject to commercial or open-source
     licensing.
  
     By using JUCE, you agree to the terms of both the JUCE 6 End-User License
     Agreement and JUCE Privacy Policy (both effective as of the 16th June 2020).
  
     End User License Agreement: www.juce.com/juce-6-licence
     Privacy Policy: www.juce.com/juce-privacy-policy
  
     Or: You may also use this code under the terms of the GPL v3 (see
     www.gnu.org/licenses).
  
     JUCE IS PROVIDED "AS IS" WITHOUT ANY WARRANTY, AND ALL WARRANTIES, WHETHER
     EXPRESSED OR IMPLIED, INCLUDING MERCHANTABILITY AND FITNESS FOR PURPOSE, ARE
     DISCLAIMED.
  
    ==============================================================================
  */
  
  namespace juce
  {
  
  #if JUCE_IOS || DOXYGEN
  
  //==============================================================================
  /**
      An iOS-specific class that can create and embed an UIView inside itself.
  
      To use it, create one of these, put it in place and make sure it's visible in a
      window, then use setView() to assign a UIView to it. The view will then be
      moved and resized to follow the movements of this component.
  
      Of course, since the view is a native object, it'll obliterate any
      JUCE components that may overlap this component, but that's life.
  
      @tags{GUI}
  */
  class JUCE_API  UIViewComponent   : public Component
  {
  public:
      //==============================================================================
      /** Create an initially-empty container. */
      UIViewComponent();
  
      /** Destructor. */
      ~UIViewComponent() override;
  
      /** Assigns an UIView to this peer.
  
          The view will be retained and released by this component for as long as
          it is needed. To remove the current view, just call setView (nullptr).
  
          Note: A void* is used here to avoid including the cocoa headers as
          part of JuceHeader.h, but the method expects an UIView*.
      */
      void setView (void* uiView);
  
      /** Returns the current UIView.
  
          Note: A void* is returned here to avoid the needing to include the cocoa
          headers, so you should just cast the return value to an UIView*.
      */
      void* getView() const;
  
      /** Resizes this component to fit the view that it contains. */
      void resizeToFitView();
  
      //==============================================================================
      /** @internal */
      void paint (Graphics&) override;
  
  
  private:
      class Pimpl;
      std::unique_ptr<Pimpl> pimpl;
  
      JUCE_DECLARE_NON_COPYABLE_WITH_LEAK_DETECTOR (UIViewComponent)
  };
  
  #endif
  
  } // namespace juce
  