text: //
  // Copyright (c) 2017 The nanoFramework project contributors
  // See LICENSE file in the project root for full license information.
  //
  #pragma once
  
  // Including SDKDDKVer.h defines the highest available Windows platform.
  
  // If you wish to build your application for a previous Windows platform, include WinSDKVer.h and
  // set the _WIN32_WINNT macro to the platform you wish to support before including SDKDDKVer.h.
  
  #include <SDKDDKVer.h>
  
  