text: #pragma once
  //------------------------------------------------------------------------------
  /**
  	An anim sample mask controls which samples should be used, and which should be avoided
  
  	(C) 2018-2020 Individual contributors, see AUTHORS file
  */
  //------------------------------------------------------------------------------
  #include "util/fixedarray.h"
  #include "util/stringatom.h"
  namespace CoreAnimation
  {
  
  struct AnimSampleMask
  {
  	Util::StringAtom name;
  	Util::FixedArray<Math::scalar> weights;
  
  	/// handle finding character joint masks
  	bool operator==(const AnimSampleMask& rhs) const { return name == rhs.name;  };
  };
  
  } // namespace CoreAnimation
  