text: #ifndef LLCE_PLATFORM_H
  #define LLCE_PLATFORM_H
  
  #include "consts.h"
  
  namespace llce {
  
  namespace platform {
      /// Namespace Functions ///
  
      bit8_t* allocBuffer( uint64_t pBufferLength, bit8_t* pBufferStart = nullptr );
      bool32_t deallocBuffer( bit8_t* pBuffer, uint64_t pBufferLength );
  
      void* dllLoadHandle( const char8_t* pDLLPath );
      bool32_t dllUnloadHandle( void* pDLLHandle, const char8_t* pDLLPath );
      void* dllLoadSymbol( void* pDLLHandle, const char8_t* pDLLSymbol );
  }
  
  }
  
  #endif
  