text: // Copyright 1998-2015 Epic Games, Inc. All Rights Reserved.
  #pragma once
  
  #include "GameplayTaskResource.h"
  #include "AIResources.generated.h"
  
  UCLASS()
  class AIMODULE_API UAIResource_Movement : public UGameplayTaskResource
  {
  	GENERATED_BODY()
  };
  
  UCLASS()
  class AIMODULE_API UAIResource_Logic : public UGameplayTaskResource
  {
  	GENERATED_BODY()
  };
  