text: // Copyright 1998-2015 Epic Games, Inc. All Rights Reserved.
  /*===========================================================================
  	C++ class header boilerplate exported from UnrealHeaderTool.
  	This is automatically generated by the tools.
  	DO NOT modify this manually! Edit the corresponding .h files instead!
  ===========================================================================*/
  
  #include "ObjectBase.h"
  
  PRAGMA_DISABLE_DEPRECATION_WARNINGS
  class UObject;
  struct FVector;
  struct FVector2D;
  class UBoxComponent;
  class AActor;
  #ifdef OFFSCREENINDICATOR_HUDBlueprintLibrary_generated_h
  #error "HUDBlueprintLibrary.generated.h already included, missing '#pragma once' in HUDBlueprintLibrary.h"
  #endif
  #define OFFSCREENINDICATOR_HUDBlueprintLibrary_generated_h
  
  #define Plugins_Example_Project_Plugins_OffscreenIndicator_Source_OffscreenIndicator_Public_HUDBlueprintLibrary_h_46_RPC_WRAPPERS \
   \
  	DECLARE_FUNCTION(execProjected2DBoundsWithOriginAndExtent) \
  	{ \
  		P_GET_OBJECT(UObject,Z_Param_WorldContextObject); \
  		P_GET_STRUCT(FVector,Z_Param_Origin); \
  		P_GET_STRUCT(FVector,Z_Param_Extents); \
  		P_GET_STRUCT_REF(FVector2D,Z_Param_Out_OutCenter); \
  		P_GET_STRUCT_REF(FVector2D,Z_Param_Out_OutSize); \
  		P_FINISH; \
  		UHUDBlueprintLibrary::Projected2DBoundsWithOriginAndExtent(Z_Param_WorldContextObject,Z_Param_Origin,Z_Param_Extents,Z_Param_Out_OutCenter,Z_Param_Out_OutSize); \
  	} \
   \
  	DECLARE_FUNCTION(execProjected2DBoundsBoxForBoxComponent) \
  	{ \
  		P_GET_OBJECT(UObject,Z_Param_WorldContextObject); \
  		P_GET_OBJECT(UBoxComponent,Z_Param_Component); \
  		P_GET_STRUCT_REF(FVector2D,Z_Param_Out_OutCenter); \
  		P_GET_STRUCT_REF(FVector2D,Z_Param_Out_OutSize); \
  		P_FINISH; \
  		UHUDBlueprintLibrary::Projected2DBoundsBoxForBoxComponent(Z_Param_WorldContextObject,Z_Param_Component,Z_Param_Out_OutCenter,Z_Param_Out_OutSize); \
  	} \
   \
  	DECLARE_FUNCTION(execProjected2DBoundsBoxForActor) \
  	{ \
  		P_GET_OBJECT(UObject,Z_Param_WorldContextObject); \
  		P_GET_OBJECT(AActor,Z_Param_Actor); \
  		P_GET_STRUCT_REF(FVector2D,Z_Param_Out_OutCenter); \
  		P_GET_STRUCT_REF(FVector2D,Z_Param_Out_OutSize); \
  		P_FINISH; \
  		UHUDBlueprintLibrary::Projected2DBoundsBoxForActor(Z_Param_WorldContextObject,Z_Param_Actor,Z_Param_Out_OutCenter,Z_Param_Out_OutSize); \
  	} \
   \
  	DECLARE_FUNCTION(execGetCurrentLevelName) \
  	{ \
  		P_GET_OBJECT(UObject,Z_Param_WorldContextObject); \
  		P_FINISH; \
  		*(FString*)Z_Param__Result=UHUDBlueprintLibrary::GetCurrentLevelName(Z_Param_WorldContextObject); \
  	} \
   \
  	DECLARE_FUNCTION(execIsPointOnScreenWithinDistance) \
  	{ \
  		P_GET_OBJECT(UObject,Z_Param_WorldContextObject); \
  		P_GET_STRUCT_REF(FVector,Z_Param_Out_InWorldLocation); \
  		P_GET_PROPERTY_REF(UFloatProperty,Z_Param_Out_InMaxDistance); \
  		P_FINISH; \
  		*(bool*)Z_Param__Result=UHUDBlueprintLibrary::IsPointOnScreenWithinDistance(Z_Param_WorldContextObject,Z_Param_Out_InWorldLocation,Z_Param_Out_InMaxDistance); \
  	} \
   \
  	DECLARE_FUNCTION(execFindScreenLocationForWorldLocation) \
  	{ \
  		P_GET_OBJECT(UObject,Z_Param_WorldContextObject); \
  		P_GET_STRUCT_REF(FVector,Z_Param_Out_InLocation); \
  		P_GET_PROPERTY(UFloatProperty,Z_Param_EdgePercent); \
  		P_GET_STRUCT_REF(FVector2D,Z_Param_Out_OutScreenPosition); \
  		P_GET_PROPERTY_REF(UFloatProperty,Z_Param_Out_OutRotationAngleDegrees); \
  		P_GET_UBOOL_REF(Z_Param_Out_bIsOnScreen); \
  		P_FINISH; \
  		UHUDBlueprintLibrary::FindScreenLocationForWorldLocation(Z_Param_WorldContextObject,Z_Param_Out_InLocation,Z_Param_EdgePercent,Z_Param_Out_OutScreenPosition,Z_Param_Out_OutRotationAngleDegrees,Z_Param_Out_bIsOnScreen); \
  	}
  
  
  #define Plugins_Example_Project_Plugins_OffscreenIndicator_Source_OffscreenIndicator_Public_HUDBlueprintLibrary_h_46_RPC_WRAPPERS_NO_PURE_DECLS \
   \
  	DECLARE_FUNCTION(execProjected2DBoundsWithOriginAndExtent) \
  	{ \
  		P_GET_OBJECT(UObject,Z_Param_WorldContextObject); \
  		P_GET_STRUCT(FVector,Z_Param_Origin); \
  		P_GET_STRUCT(FVector,Z_Param_Extents); \
  		P_GET_STRUCT_REF(FVector2D,Z_Param_Out_OutCenter); \
  		P_GET_STRUCT_REF(FVector2D,Z_Param_Out_OutSize); \
  		P_FINISH; \
  		UHUDBlueprintLibrary::Projected2DBoundsWithOriginAndExtent(Z_Param_WorldContextObject,Z_Param_Origin,Z_Param_Extents,Z_Param_Out_OutCenter,Z_Param_Out_OutSize); \
  	} \
   \
  	DECLARE_FUNCTION(execProjected2DBoundsBoxForBoxComponent) \
  	{ \
  		P_GET_OBJECT(UObject,Z_Param_WorldContextObject); \
  		P_GET_OBJECT(UBoxComponent,Z_Param_Component); \
  		P_GET_STRUCT_REF(FVector2D,Z_Param_Out_OutCenter); \
  		P_GET_STRUCT_REF(FVector2D,Z_Param_Out_OutSize); \
  		P_FINISH; \
  		UHUDBlueprintLibrary::Projected2DBoundsBoxForBoxComponent(Z_Param_WorldContextObject,Z_Param_Component,Z_Param_Out_OutCenter,Z_Param_Out_OutSize); \
  	} \
   \
  	DECLARE_FUNCTION(execProjected2DBoundsBoxForActor) \
  	{ \
  		P_GET_OBJECT(UObject,Z_Param_WorldContextObject); \
  		P_GET_OBJECT(AActor,Z_Param_Actor); \
  		P_GET_STRUCT_REF(FVector2D,Z_Param_Out_OutCenter); \
  		P_GET_STRUCT_REF(FVector2D,Z_Param_Out_OutSize); \
  		P_FINISH; \
  		UHUDBlueprintLibrary::Projected2DBoundsBoxForActor(Z_Param_WorldContextObject,Z_Param_Actor,Z_Param_Out_OutCenter,Z_Param_Out_OutSize); \
  	} \
   \
  	DECLARE_FUNCTION(execGetCurrentLevelName) \
  	{ \
  		P_GET_OBJECT(UObject,Z_Param_WorldContextObject); \
  		P_FINISH; \
  		*(FString*)Z_Param__Result=UHUDBlueprintLibrary::GetCurrentLevelName(Z_Param_WorldContextObject); \
  	} \
   \
  	DECLARE_FUNCTION(execIsPointOnScreenWithinDistance) \
  	{ \
  		P_GET_OBJECT(UObject,Z_Param_WorldContextObject); \
  		P_GET_STRUCT_REF(FVector,Z_Param_Out_InWorldLocation); \
  		P_GET_PROPERTY_REF(UFloatProperty,Z_Param_Out_InMaxDistance); \
  		P_FINISH; \
  		*(bool*)Z_Param__Result=UHUDBlueprintLibrary::IsPointOnScreenWithinDistance(Z_Param_WorldContextObject,Z_Param_Out_InWorldLocation,Z_Param_Out_InMaxDistance); \
  	} \
   \
  	DECLARE_FUNCTION(execFindScreenLocationForWorldLocation) \
  	{ \
  		P_GET_OBJECT(UObject,Z_Param_WorldContextObject); \
  		P_GET_STRUCT_REF(FVector,Z_Param_Out_InLocation); \
  		P_GET_PROPERTY(UFloatProperty,Z_Param_EdgePercent); \
  		P_GET_STRUCT_REF(FVector2D,Z_Param_Out_OutScreenPosition); \
  		P_GET_PROPERTY_REF(UFloatProperty,Z_Param_Out_OutRotationAngleDegrees); \
  		P_GET_UBOOL_REF(Z_Param_Out_bIsOnScreen); \
  		P_FINISH; \
  		UHUDBlueprintLibrary::FindScreenLocationForWorldLocation(Z_Param_WorldContextObject,Z_Param_Out_InLocation,Z_Param_EdgePercent,Z_Param_Out_OutScreenPosition,Z_Param_Out_OutRotationAngleDegrees,Z_Param_Out_bIsOnScreen); \
  	}
  
  
  #define Plugins_Example_Project_Plugins_OffscreenIndicator_Source_OffscreenIndicator_Public_HUDBlueprintLibrary_h_46_INCLASS_NO_PURE_DECLS \
  	private: \
  	static void StaticRegisterNativesUHUDBlueprintLibrary(); \
  	friend OFFSCREENINDICATOR_API class UClass* Z_Construct_UClass_UHUDBlueprintLibrary(); \
  	public: \
  	DECLARE_CLASS(UHUDBlueprintLibrary, UBlueprintFunctionLibrary, COMPILED_IN_FLAGS(0), 0, OffscreenIndicator, NO_API) \
  	DECLARE_SERIALIZER(UHUDBlueprintLibrary) \
  	/** Indicates whether the class is compiled into the engine */    enum {IsIntrinsic=COMPILED_IN_INTRINSIC}; \
  	virtual UObject* _getUObject() const override { return const_cast<UHUDBlueprintLibrary*>(this); }
  
  
  #define Plugins_Example_Project_Plugins_OffscreenIndicator_Source_OffscreenIndicator_Public_HUDBlueprintLibrary_h_46_INCLASS \
  	private: \
  	static void StaticRegisterNativesUHUDBlueprintLibrary(); \
  	friend OFFSCREENINDICATOR_API class UClass* Z_Construct_UClass_UHUDBlueprintLibrary(); \
  	public: \
  	DECLARE_CLASS(UHUDBlueprintLibrary, UBlueprintFunctionLibrary, COMPILED_IN_FLAGS(0), 0, OffscreenIndicator, NO_API) \
  	DECLARE_SERIALIZER(UHUDBlueprintLibrary) \
  	/** Indicates whether the class is compiled into the engine */    enum {IsIntrinsic=COMPILED_IN_INTRINSIC}; \
  	virtual UObject* _getUObject() const override { return const_cast<UHUDBlueprintLibrary*>(this); }
  
  
  #define Plugins_Example_Project_Plugins_OffscreenIndicator_Source_OffscreenIndicator_Public_HUDBlueprintLibrary_h_46_STANDARD_CONSTRUCTORS \
  	/** Standard constructor, called after all reflected properties have been initialized */ \
  	NO_API UHUDBlueprintLibrary(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()); \
  	DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UHUDBlueprintLibrary) \
  	DECLARE_VTABLE_PTR_HELPER_CTOR(NO_API, UHUDBlueprintLibrary); \
  DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UHUDBlueprintLibrary); \
  private: \
  	/** Private copy-constructor, should never be used */ \
  	NO_API UHUDBlueprintLibrary(const UHUDBlueprintLibrary& InCopy); \
  public:
  
  
  #define Plugins_Example_Project_Plugins_OffscreenIndicator_Source_OffscreenIndicator_Public_HUDBlueprintLibrary_h_46_ENHANCED_CONSTRUCTORS \
  	/** Standard constructor, called after all reflected properties have been initialized */ \
  	NO_API UHUDBlueprintLibrary(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()) : Super(ObjectInitializer) { }; \
  private: \
  	/** Private copy-constructor, should never be used */ \
  	NO_API UHUDBlueprintLibrary(const UHUDBlueprintLibrary& InCopy); \
  public: \
  	DECLARE_VTABLE_PTR_HELPER_CTOR(NO_API, UHUDBlueprintLibrary); \
  DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UHUDBlueprintLibrary); \
  	DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UHUDBlueprintLibrary)
  
  
  #define Plugins_Example_Project_Plugins_OffscreenIndicator_Source_OffscreenIndicator_Public_HUDBlueprintLibrary_h_43_PROLOG
  #define Plugins_Example_Project_Plugins_OffscreenIndicator_Source_OffscreenIndicator_Public_HUDBlueprintLibrary_h_46_GENERATED_BODY_LEGACY \
  PRAGMA_DISABLE_DEPRECATION_WARNINGS \
  public: \
  	Plugins_Example_Project_Plugins_OffscreenIndicator_Source_OffscreenIndicator_Public_HUDBlueprintLibrary_h_46_RPC_WRAPPERS \
  	Plugins_Example_Project_Plugins_OffscreenIndicator_Source_OffscreenIndicator_Public_HUDBlueprintLibrary_h_46_INCLASS \
  	Plugins_Example_Project_Plugins_OffscreenIndicator_Source_OffscreenIndicator_Public_HUDBlueprintLibrary_h_46_STANDARD_CONSTRUCTORS \
  public: \
  PRAGMA_ENABLE_DEPRECATION_WARNINGS
  
  
  #define Plugins_Example_Project_Plugins_OffscreenIndicator_Source_OffscreenIndicator_Public_HUDBlueprintLibrary_h_46_GENERATED_BODY \
  PRAGMA_DISABLE_DEPRECATION_WARNINGS \
  public: \
  	Plugins_Example_Project_Plugins_OffscreenIndicator_Source_OffscreenIndicator_Public_HUDBlueprintLibrary_h_46_RPC_WRAPPERS_NO_PURE_DECLS \
  	Plugins_Example_Project_Plugins_OffscreenIndicator_Source_OffscreenIndicator_Public_HUDBlueprintLibrary_h_46_INCLASS_NO_PURE_DECLS \
  	Plugins_Example_Project_Plugins_OffscreenIndicator_Source_OffscreenIndicator_Public_HUDBlueprintLibrary_h_46_ENHANCED_CONSTRUCTORS \
  private: \
  PRAGMA_ENABLE_DEPRECATION_WARNINGS
  
  
  #undef CURRENT_FILE_ID
  #define CURRENT_FILE_ID Plugins_Example_Project_Plugins_OffscreenIndicator_Source_OffscreenIndicator_Public_HUDBlueprintLibrary_h
  
  
  PRAGMA_ENABLE_DEPRECATION_WARNINGS
  