text: ﻿/*
   * Software License Agreement (BSD License)
   *
   * Copyright (c) 2011, Southwest Research Institute
   * All rights reserved.
   *
   * Redistribution and use in source and binary forms, with or without
   * modification, are permitted provided that the following conditions are met:
   *
   *       * Redistributions of source code must retain the above copyright
   *       notice, this list of conditions and the following disclaimer.
   *       * Redistributions in binary form must reproduce the above copyright
   *       notice, this list of conditions and the following disclaimer in the
   *       documentation and/or other materials provided with the distribution.
   *       * Neither the name of the Southwest Research Institute, nor the names
   *       of its contributors may be used to endorse or promote products derived
   *       from this software without specific prior written permission.
   *
   * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
   * AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
   * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
   * ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE
   * LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
   * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF
   * SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
   * INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN
   * CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
   * ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
   * POSSIBILITY OF SUCH DAMAGE.
   */
  
  #ifndef TCP_SERVER_H
  #define TCP_SERVER_H
  
  #ifndef FLATHEADERS
  #include "simple_message/socket/tcp_socket.h"
  #else
  #include "tcp_socket.h"
  #endif
  
  namespace industrial
  {
  namespace tcp_server
  {
  
  /**
   * \brief Defines TCP server functions.
   */
  class TcpServer : public industrial::tcp_socket::TcpSocket
  {
  public:
  
    /**
     * \brief Constructor
     */
    TcpServer();
  
    /**
     * \brief Destructor
     */
    ~TcpServer();
  
    /**
     * \brief initializes TCP server socket.  The connect method must be called
     * following initialization in order to communicate with the remote host.
     *
     * \param port_num port number (server & client port number must match)
     *
     * \return true on success, false otherwise (socket is invalid)
     */
    bool init(int port_num);
  
    // Overrides
    bool makeConnect();
  
  protected:
    /**
     * \brief server handle.  Every time a connection is made, the class generates
     * a new handle for sending/receiving.  The server handle is saved off to a
     * separate variable so that recoving a lost connection is possible.
     */
    int srvr_handle_;
  
    int getSrvrHandle() const
    {
      return srvr_handle_;
    }
  
    void setSrvrHandle(int srvr_handle_)
    {
      this->srvr_handle_ = srvr_handle_;
    }
  };
  
  } //simple_socket
  } //industrial
  
  #endif /* TCP_SERVER_H */
  