text: #pragma once
  #include "Graphics/RHI/RenderDevice.h"
  
  namespace Lumos
  {
      namespace Graphics
      {
          class VKRenderDevice : public RenderDevice
          {
          public:
              VKRenderDevice() = default;
              ~VKRenderDevice() = default;
  
              void Init() override;
  
              static void MakeDefault();
  
          protected:
              static RenderDevice* CreateFuncVulkan();
          };
      }
  }
  