text: #include "achievements.h"
  
  /*
  	Casual Game Engine (dnyCasualGameEngine) developed by Daniel Brendel
  
  	(C) 2021 - 2022 by Daniel Brendel
  
  	Contact: dbrendel1988<at>gmail<dot>com
  	GitHub: https://github.com/danielbrendel/
  
  	Released under the MIT license
  */
  
  namespace Achievements {
  	void CSteamAchievements::OnUserStatsReceived(UserStatsReceived_t* pCallback)
  	{
  		//Callback for received stats result
  	}
  
  	void CSteamAchievements::OnUserStatsStored(UserStatsStored_t* pCallback)
  	{
  		//Callback for stored stats result
  	}
  }