text: #ifndef __SCENE_SERIALIZER_H__
  #define __SCENE_SERIALIZER_H__
  
  #include "JSON/parson.h"
  
  class SceneSerializer
  {
  public:
  	SceneSerializer();
  	~SceneSerializer();
  
  public:
  	void LoadScene(const char* scene_name);
  	void SaveScene(const char* scene_name) const;
  };
  
  #endif /* __SCENE_SERIALIZER_H__ */