text: #pragma once
  
  #include "ofMain.h"
  #include "ofxSelflash.h"
  
  using namespace fl2d;
  class ofApp : public ofBaseApp{
      public:
      
  	public:
  		void setup();
  		void update();
  		void draw();
  
  		void keyPressed(int key);
  		void keyReleased(int key);
  		void mouseMoved(int x, int y );
  		void mouseDragged(int x, int y, int button);
  		void mousePressed(int x, int y, int button);
  		void mouseReleased(int x, int y, int button);
  		void mouseEntered(int x, int y);
  		void mouseExited(int x, int y);
  		void windowResized(int w, int h);
  		void dragEvent(ofDragInfo dragInfo);
  		void gotMessage(ofMessage msg);
  		
  };
  