text: /*
   * Copyright (C) Research In Motion Limited 2010. All rights reserved.
   *
   * This library is free software; you can redistribute it and/or
   * modify it under the terms of the GNU Library General Public
   * License as published by the Free Software Foundation; either
   * version 2 of the License, or (at your option) any later version.
   *
   * This library is distributed in the hope that it will be useful,
   * but WITHOUT ANY WARRANTY; without even the implied warranty of
   * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
   * Library General Public License for more details.
   *
   * You should have received a copy of the GNU Library General Public License
   * along with this library; see the file COPYING.LIB.  If not, write to
   * the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor,
   * Boston, MA 02110-1301, USA.
   */
  
  #ifndef SVGPathSegListSource_h
  #define SVGPathSegListSource_h
  
  #if ENABLE(SVG)
  #include "FloatPoint.h"
  #include "SVGPathSeg.h"
  #include "SVGPathSegList.h"
  #include "SVGPathSource.h"
  #include <wtf/PassOwnPtr.h>
  #include <wtf/RefPtr.h>
  
  namespace WebCore {
  
  class SVGPathSegListSource : public SVGPathSource {
  public:
      static PassOwnPtr<SVGPathSegListSource> create(const SVGPathSegList& pathSegList)
      {
          return adoptPtr(new SVGPathSegListSource(pathSegList));
      }
  
  private:
      SVGPathSegListSource(const SVGPathSegList&);
  
      virtual bool hasMoreData() const;
      virtual bool moveToNextToken() { return true; }
      virtual bool parseSVGSegmentType(SVGPathSegType&);
      virtual SVGPathSegType nextCommand(SVGPathSegType);
  
      virtual bool parseMoveToSegment(FloatPoint&);
      virtual bool parseLineToSegment(FloatPoint&);
      virtual bool parseLineToHorizontalSegment(float&);
      virtual bool parseLineToVerticalSegment(float&);
      virtual bool parseCurveToCubicSegment(FloatPoint&, FloatPoint&, FloatPoint&);
      virtual bool parseCurveToCubicSmoothSegment(FloatPoint&, FloatPoint&);
      virtual bool parseCurveToQuadraticSegment(FloatPoint&, FloatPoint&);
      virtual bool parseCurveToQuadraticSmoothSegment(FloatPoint&);
      virtual bool parseArcToSegment(float&, float&, float&, bool&, bool&, FloatPoint&);
  
      const SVGPathSegList& m_pathSegList;
      RefPtr<SVGPathSeg> m_segment;
      int m_itemCurrent;
      int m_itemEnd;
  };
  
  } // namespace WebCore
  
  #endif // ENABLE(SVG)
  #endif // SVGPathSegListSource_h
  