text: /* =========================================================================================
  
     This is an auto-generated file: Any edits you make may be overwritten!
  
  */
  
  #pragma once
  
  namespace BinaryData
  {
      extern const char*   about_svg;
      const int            about_svgSize = 1108;
  
      extern const char*   audio_settings_svg;
      const int            audio_settings_svgSize = 2610;
  
      extern const char*   configure_svg;
      const int            configure_svgSize = 1998;
  
      extern const char*   dashboard_gauge_svg;
      const int            dashboard_gauge_svgSize = 1781;
  
      extern const char*   expand_svg;
      const int            expand_svgSize = 1044;
  
      extern const char*   mute_svg;
      const int            mute_svgSize = 1263;
  
      extern const char*   pause_svg;
      const int            pause_svgSize = 811;
  
      extern const char*   play_svg;
      const int            play_svgSize = 797;
  
      extern const char*   phase_invert_svg;
      const int            phase_invert_svgSize = 1297;
  
      extern const char*   screenshot_svg;
      const int            screenshot_svgSize = 2475;
  
      // Number of elements in the namedResourceList and originalFileNames arrays.
      const int namedResourceListSize = 10;
  
      // Points to the start of a list of resource names.
      extern const char* namedResourceList[];
  
      // Points to the start of a list of resource filenames.
      extern const char* originalFilenames[];
  
      // If you provide the name of one of the binary resource variables above, this function will
      // return the corresponding data and its size (or a null pointer if the name isn't found).
      const char* getNamedResource (const char* resourceNameUTF8, int& dataSizeInBytes);
  
      // If you provide the name of one of the binary resource variables above, this function will
      // return the corresponding original, non-mangled filename (or a null pointer if the name isn't found).
      const char* getNamedResourceOriginalFilename (const char* resourceNameUTF8);
  }
  