text: // Fill out your copyright notice in the Description page of Project Settings.
  
  #pragma once
  
  #include "GameFramework/GameMode.h"
  #include "VRGameMode.generated.h"
  
  /**
   * 
   */
  UCLASS()
  class VIOLETRAYNE_API AVRGameMode : public AGameMode
  {
  	GENERATED_BODY()
  public:
  	virtual void StartPlay() override;
  	
  	
  	
  	
  };
  