text: class EchoEffect {
    constructor(audioContext, delayTime) {
      this.audioContext = audioContext
      this.delayTime = delayTime
      this.input = this.audioContext.createGain()
      this.output = this.audioContext.createGain()
  
      this.effectInput = this.audioContext.createGain()
      this.effectInput.gain.value = 0.75
  
      this.delay = this.audioContext.createDelay(1)
      this.delay.delayTime.value = delayTime
      this.decay = this.audioContext.createGain()
      this.decay.gain.value = 0.3
  
      this.compressor = this.audioContext.createDynamicsCompressor()
      this.compressor.threshold.value = -5
      this.compressor.knee.value = 15
      this.compressor.ratio.value = 12
      this.compressor.attack.value = 0
      this.compressor.release.value = 0.25
  
      this.input.connect(this.effectInput)
      this.effectInput.connect(this.delay)
      this.delay.connect(this.compressor)
      this.input.connect(this.compressor)
      this.delay.connect(this.decay)
      this.decay.connect(this.delay)
      this.compressor.connect(this.output)
    }
  }
  
  export default EchoEffect
  