text: #ifndef _SWAY_INPUT_CURSOR_H
  #define _SWAY_INPUT_CURSOR_H
  #include <stdbool.h>
  #include <stdint.h>
  #include <wlr/types/wlr_pointer_constraints_v1.h>
  #include <wlr/types/wlr_pointer_gestures_v1.h>
  #include <wlr/types/wlr_surface.h>
  #include "sway/input/seat.h"
  
  #define SWAY_CURSOR_PRESSED_BUTTONS_CAP 32
  
  #define SWAY_SCROLL_UP KEY_MAX + 1
  #define SWAY_SCROLL_DOWN KEY_MAX + 2
  #define SWAY_SCROLL_LEFT KEY_MAX + 3
  #define SWAY_SCROLL_RIGHT KEY_MAX + 4
  
  struct sway_cursor {
  	struct sway_seat *seat;
  	struct wlr_cursor *cursor;
  	struct {
  		double x, y;
  		struct sway_node *node;
  	} previous;
  	struct wlr_xcursor_manager *xcursor_manager;
  	struct wl_list tablets;
  	struct wl_list tablet_pads;
  
  	const char *image;
  	struct wl_client *image_client;
  	struct wlr_surface *image_surface;
  	int hotspot_x, hotspot_y;
  
  	struct wlr_pointer_constraint_v1 *active_constraint;
  	pixman_region32_t confine; // invalid if active_constraint == NULL
  
  	struct wlr_pointer_gestures_v1 *pointer_gestures;
  	struct wl_listener pinch_begin;
  	struct wl_listener pinch_update;
  	struct wl_listener pinch_end;
  	struct wl_listener swipe_begin;
  	struct wl_listener swipe_update;
  	struct wl_listener swipe_end;
  
  	struct wl_listener motion;
  	struct wl_listener motion_absolute;
  	struct wl_listener button;
  	struct wl_listener axis;
  	struct wl_listener frame;
  
  	struct wl_listener touch_down;
  	struct wl_listener touch_up;
  	struct wl_listener touch_motion;
  
  	struct wl_listener tool_axis;
  	struct wl_listener tool_tip;
  	struct wl_listener tool_proximity;
  	struct wl_listener tool_button;
  	uint32_t tool_buttons;
  
  	struct wl_listener request_set_cursor;
  	struct wl_listener image_surface_destroy;
  
  	struct wl_listener constraint_commit;
  
  	struct wl_event_source *hide_source;
  	bool hidden;
  
  	size_t pressed_button_count;
  };
  
  struct sway_node;
  
  struct sway_node *node_at_coords(
  		struct sway_seat *seat, double lx, double ly,
  		struct wlr_surface **surface, double *sx, double *sy);
  
  void sway_cursor_destroy(struct sway_cursor *cursor);
  struct sway_cursor *sway_cursor_create(struct sway_seat *seat);
  
  /**
   * "Rebase" a cursor on top of whatever view is underneath it.
   *
   * This chooses a cursor icon and sends a motion event to the surface.
   */
  void cursor_rebase(struct sway_cursor *cursor);
  void cursor_rebase_all(void);
  
  void cursor_handle_activity(struct sway_cursor *cursor,
  	enum sway_input_idle_source idle_source);
  void cursor_unhide(struct sway_cursor *cursor);
  int cursor_get_timeout(struct sway_cursor *cursor);
  
  void dispatch_cursor_button(struct sway_cursor *cursor,
  	struct wlr_input_device *device, uint32_t time_msec, uint32_t button,
  	enum wlr_button_state state);
  
  void dispatch_cursor_axis(struct sway_cursor *cursor,
  		struct wlr_event_pointer_axis *event);
  
  void cursor_set_image(struct sway_cursor *cursor, const char *image,
  	struct wl_client *client);
  
  void cursor_set_image_surface(struct sway_cursor *cursor,
  		struct wlr_surface *surface, int32_t hotspot_x, int32_t hotspot_y,
  		struct wl_client *client);
  
  void cursor_warp_to_container(struct sway_cursor *cursor,
  	struct sway_container *container);
  
  void cursor_warp_to_workspace(struct sway_cursor *cursor,
  		struct sway_workspace *workspace);
  
  
  void sway_cursor_constrain(struct sway_cursor *cursor,
  	struct wlr_pointer_constraint_v1 *constraint);
  
  uint32_t get_mouse_bindsym(const char *name, char **error);
  
  uint32_t get_mouse_bindcode(const char *name, char **error);
  
  // Considers both bindsym and bindcode
  uint32_t get_mouse_button(const char *name, char **error);
  
  const char *get_mouse_button_name(uint32_t button);
  
  #endif
  