text: 
  // Main include for host application.
  // Include Platform.h first.
  
  #pragma once
  
  #if !defined(CORE_PLATFORM_H)
  	#error "Include Platform.h first!"
  #endif
  
  #include "Settings.h"
  #include "Configuration.h"
  #include "D3D.h"
  
  #include "World.h"
  
  // Nodes (not implicitly included above)
  #include "Xform.h"
  #include "MaterialParameter.h"
  
  // Non-node drawables
  #include "Metaballs.h"
  #include "Sprites.h"
  