text: #pragma once
  #include "Vector2D.h"
  class ObjetoMovil
  {
  protected:
  	Vector2D pos, vel, acelr;
  
  public:
  	Vector2D GetPos();
  	Vector2D GetVel();
  
  	void SetPos(float px, float py);
  	void SetVel(float vx, float vy);
  	virtual void Move(float t);
  	ObjetoMovil(void);
  	~ObjetoMovil(void);
  };
  