text: import gym
  from gym import wrappers
  import retro
  
  class RandomAgent(gym.Wrapper):
      def __init__(self, 
                   game,
                   render,
                   state,
                   scenario,
                   save,
                   max_episodes=1000,
                   ):
          self.game = game
          self.max_episodes = max_episodes
          self.state = state
          self.scenario = scenario
          self.max_reward = -1 
          self.render = render
          self.save=save
  
      def act(self, observation, reward, done):
          return self.action_space.sample()
  
      def run(self):
          self.env = retro.make(game=self.game,
                                state=self.state,
                                scenario=self.scenario)
          self.action_space = self.env.action_space
          reward = 0
          total_reward = 0
          done = False
          for i in range(self.max_episodes):
              ob = self.env.reset()
              while True:
                  action = self.act(ob, reward, done)
                  if (self.render):
                      self.env.render()
                  ob, reward, done, _ = self.env.step(action)
                  total_reward += reward
                  if done:
                      if total_reward > self.max_reward:
                          print("Current Max Reward:",total_reward)
                          self.max_reward = total_reward
                          if (self.save is not None):
                              print("Saving is not currently allowed")
                      total_reward = 0
                      reward = 0
                      break
          self.env.close()
  