text: //
  //  p_subsystems.c
  //  Pong
  //
  //  Created by Kaji Tetsushi on 2/21/22.
  //  Copyright © 2022 Kaji Tetsushi. All rights reserved.
  //
  
  #include "pong_internal.h"
  
  bool p_subsystems_initializeSubsystems(void) {
      return SDL_Init(SDL_INIT_VIDEO) == 0;
  }
  
  void p_subsystems_destroySubsystems(void) {
      SDL_Quit();
  }
  