text: ﻿#pragma once
  
  #include "il2cpp-config.h"
  
  #ifndef _MSC_VER
  # include <alloca.h>
  #else
  # include <malloc.h>
  #endif
  
  #include <stdint.h>
  
  #include "mscorlib_System_Object2689449295.h"
  #include "UnityEngine_UnityEngine_AnimationEventSource3560017945.h"
  #include "UnityEngine_UnityEngine_AnimatorStateInfo2577870592.h"
  #include "UnityEngine_UnityEngine_AnimatorClipInfo3905751349.h"
  #include "UnityEngine_UnityEngine_Object1021602117.h"
  
  // System.String
  struct String_t;
  // UnityEngine.Object
  struct Object_t1021602117;
  // UnityEngine.AnimationState
  struct AnimationState_t1303741697;
  struct Object_t1021602117_marshaled_com;
  
  
  
  
  #ifdef __clang__
  #pragma clang diagnostic push
  #pragma clang diagnostic ignored "-Winvalid-offsetof"
  #pragma clang diagnostic ignored "-Wunused-variable"
  #endif
  
  // UnityEngine.AnimationEvent
  struct  AnimationEvent_t2428323300  : public Il2CppObject
  {
  public:
  	// System.Single UnityEngine.AnimationEvent::m_Time
  	float ___m_Time_0;
  	// System.String UnityEngine.AnimationEvent::m_FunctionName
  	String_t* ___m_FunctionName_1;
  	// System.String UnityEngine.AnimationEvent::m_StringParameter
  	String_t* ___m_StringParameter_2;
  	// UnityEngine.Object UnityEngine.AnimationEvent::m_ObjectReferenceParameter
  	Object_t1021602117 * ___m_ObjectReferenceParameter_3;
  	// System.Single UnityEngine.AnimationEvent::m_FloatParameter
  	float ___m_FloatParameter_4;
  	// System.Int32 UnityEngine.AnimationEvent::m_IntParameter
  	int32_t ___m_IntParameter_5;
  	// System.Int32 UnityEngine.AnimationEvent::m_MessageOptions
  	int32_t ___m_MessageOptions_6;
  	// UnityEngine.AnimationEventSource UnityEngine.AnimationEvent::m_Source
  	int32_t ___m_Source_7;
  	// UnityEngine.AnimationState UnityEngine.AnimationEvent::m_StateSender
  	AnimationState_t1303741697 * ___m_StateSender_8;
  	// UnityEngine.AnimatorStateInfo UnityEngine.AnimationEvent::m_AnimatorStateInfo
  	AnimatorStateInfo_t2577870592  ___m_AnimatorStateInfo_9;
  	// UnityEngine.AnimatorClipInfo UnityEngine.AnimationEvent::m_AnimatorClipInfo
  	AnimatorClipInfo_t3905751349  ___m_AnimatorClipInfo_10;
  
  public:
  	inline static int32_t get_offset_of_m_Time_0() { return static_cast<int32_t>(offsetof(AnimationEvent_t2428323300, ___m_Time_0)); }
  	inline float get_m_Time_0() const { return ___m_Time_0; }
  	inline float* get_address_of_m_Time_0() { return &___m_Time_0; }
  	inline void set_m_Time_0(float value)
  	{
  		___m_Time_0 = value;
  	}
  
  	inline static int32_t get_offset_of_m_FunctionName_1() { return static_cast<int32_t>(offsetof(AnimationEvent_t2428323300, ___m_FunctionName_1)); }
  	inline String_t* get_m_FunctionName_1() const { return ___m_FunctionName_1; }
  	inline String_t** get_address_of_m_FunctionName_1() { return &___m_FunctionName_1; }
  	inline void set_m_FunctionName_1(String_t* value)
  	{
  		___m_FunctionName_1 = value;
  		Il2CppCodeGenWriteBarrier(&___m_FunctionName_1, value);
  	}
  
  	inline static int32_t get_offset_of_m_StringParameter_2() { return static_cast<int32_t>(offsetof(AnimationEvent_t2428323300, ___m_StringParameter_2)); }
  	inline String_t* get_m_StringParameter_2() const { return ___m_StringParameter_2; }
  	inline String_t** get_address_of_m_StringParameter_2() { return &___m_StringParameter_2; }
  	inline void set_m_StringParameter_2(String_t* value)
  	{
  		___m_StringParameter_2 = value;
  		Il2CppCodeGenWriteBarrier(&___m_StringParameter_2, value);
  	}
  
  	inline static int32_t get_offset_of_m_ObjectReferenceParameter_3() { return static_cast<int32_t>(offsetof(AnimationEvent_t2428323300, ___m_ObjectReferenceParameter_3)); }
  	inline Object_t1021602117 * get_m_ObjectReferenceParameter_3() const { return ___m_ObjectReferenceParameter_3; }
  	inline Object_t1021602117 ** get_address_of_m_ObjectReferenceParameter_3() { return &___m_ObjectReferenceParameter_3; }
  	inline void set_m_ObjectReferenceParameter_3(Object_t1021602117 * value)
  	{
  		___m_ObjectReferenceParameter_3 = value;
  		Il2CppCodeGenWriteBarrier(&___m_ObjectReferenceParameter_3, value);
  	}
  
  	inline static int32_t get_offset_of_m_FloatParameter_4() { return static_cast<int32_t>(offsetof(AnimationEvent_t2428323300, ___m_FloatParameter_4)); }
  	inline float get_m_FloatParameter_4() const { return ___m_FloatParameter_4; }
  	inline float* get_address_of_m_FloatParameter_4() { return &___m_FloatParameter_4; }
  	inline void set_m_FloatParameter_4(float value)
  	{
  		___m_FloatParameter_4 = value;
  	}
  
  	inline static int32_t get_offset_of_m_IntParameter_5() { return static_cast<int32_t>(offsetof(AnimationEvent_t2428323300, ___m_IntParameter_5)); }
  	inline int32_t get_m_IntParameter_5() const { return ___m_IntParameter_5; }
  	inline int32_t* get_address_of_m_IntParameter_5() { return &___m_IntParameter_5; }
  	inline void set_m_IntParameter_5(int32_t value)
  	{
  		___m_IntParameter_5 = value;
  	}
  
  	inline static int32_t get_offset_of_m_MessageOptions_6() { return static_cast<int32_t>(offsetof(AnimationEvent_t2428323300, ___m_MessageOptions_6)); }
  	inline int32_t get_m_MessageOptions_6() const { return ___m_MessageOptions_6; }
  	inline int32_t* get_address_of_m_MessageOptions_6() { return &___m_MessageOptions_6; }
  	inline void set_m_MessageOptions_6(int32_t value)
  	{
  		___m_MessageOptions_6 = value;
  	}
  
  	inline static int32_t get_offset_of_m_Source_7() { return static_cast<int32_t>(offsetof(AnimationEvent_t2428323300, ___m_Source_7)); }
  	inline int32_t get_m_Source_7() const { return ___m_Source_7; }
  	inline int32_t* get_address_of_m_Source_7() { return &___m_Source_7; }
  	inline void set_m_Source_7(int32_t value)
  	{
  		___m_Source_7 = value;
  	}
  
  	inline static int32_t get_offset_of_m_StateSender_8() { return static_cast<int32_t>(offsetof(AnimationEvent_t2428323300, ___m_StateSender_8)); }
  	inline AnimationState_t1303741697 * get_m_StateSender_8() const { return ___m_StateSender_8; }
  	inline AnimationState_t1303741697 ** get_address_of_m_StateSender_8() { return &___m_StateSender_8; }
  	inline void set_m_StateSender_8(AnimationState_t1303741697 * value)
  	{
  		___m_StateSender_8 = value;
  		Il2CppCodeGenWriteBarrier(&___m_StateSender_8, value);
  	}
  
  	inline static int32_t get_offset_of_m_AnimatorStateInfo_9() { return static_cast<int32_t>(offsetof(AnimationEvent_t2428323300, ___m_AnimatorStateInfo_9)); }
  	inline AnimatorStateInfo_t2577870592  get_m_AnimatorStateInfo_9() const { return ___m_AnimatorStateInfo_9; }
  	inline AnimatorStateInfo_t2577870592 * get_address_of_m_AnimatorStateInfo_9() { return &___m_AnimatorStateInfo_9; }
  	inline void set_m_AnimatorStateInfo_9(AnimatorStateInfo_t2577870592  value)
  	{
  		___m_AnimatorStateInfo_9 = value;
  	}
  
  	inline static int32_t get_offset_of_m_AnimatorClipInfo_10() { return static_cast<int32_t>(offsetof(AnimationEvent_t2428323300, ___m_AnimatorClipInfo_10)); }
  	inline AnimatorClipInfo_t3905751349  get_m_AnimatorClipInfo_10() const { return ___m_AnimatorClipInfo_10; }
  	inline AnimatorClipInfo_t3905751349 * get_address_of_m_AnimatorClipInfo_10() { return &___m_AnimatorClipInfo_10; }
  	inline void set_m_AnimatorClipInfo_10(AnimatorClipInfo_t3905751349  value)
  	{
  		___m_AnimatorClipInfo_10 = value;
  	}
  };
  
  #ifdef __clang__
  #pragma clang diagnostic pop
  #endif
  // Native definition for P/Invoke marshalling of UnityEngine.AnimationEvent
  struct AnimationEvent_t2428323300_marshaled_pinvoke
  {
  	float ___m_Time_0;
  	char* ___m_FunctionName_1;
  	char* ___m_StringParameter_2;
  	Object_t1021602117_marshaled_pinvoke ___m_ObjectReferenceParameter_3;
  	float ___m_FloatParameter_4;
  	int32_t ___m_IntParameter_5;
  	int32_t ___m_MessageOptions_6;
  	int32_t ___m_Source_7;
  	AnimationState_t1303741697 * ___m_StateSender_8;
  	AnimatorStateInfo_t2577870592  ___m_AnimatorStateInfo_9;
  	AnimatorClipInfo_t3905751349  ___m_AnimatorClipInfo_10;
  };
  // Native definition for COM marshalling of UnityEngine.AnimationEvent
  struct AnimationEvent_t2428323300_marshaled_com
  {
  	float ___m_Time_0;
  	Il2CppChar* ___m_FunctionName_1;
  	Il2CppChar* ___m_StringParameter_2;
  	Object_t1021602117_marshaled_com* ___m_ObjectReferenceParameter_3;
  	float ___m_FloatParameter_4;
  	int32_t ___m_IntParameter_5;
  	int32_t ___m_MessageOptions_6;
  	int32_t ___m_Source_7;
  	AnimationState_t1303741697 * ___m_StateSender_8;
  	AnimatorStateInfo_t2577870592  ___m_AnimatorStateInfo_9;
  	AnimatorClipInfo_t3905751349  ___m_AnimatorClipInfo_10;
  };
  