text: //
  //  TouchEventLogger.h on Apr 3, 2018
  //  TodoSchool
  //
  //  Copyright (c) 2018 Enuma, Inc. All rights reserved.
  //  See LICENSE.md for more details.
  //
  
  #pragma once
  
  #include <cocos/cocos2d.h>
  #include <string>
  
  class TouchEventLogger: public cocos2d::Node {
  public:
      typedef cocos2d::Node Super;
      std::string _parentName;
      cocos2d::EventListener* _listener;
      
  public:
      void onEnterTransitionDidFinish() override;
      void onExitTransitionDidStart() override;
  
  public:
      TouchEventLogger(std::string parentName);
      static TouchEventLogger* create(std::string parentName);
      static cocos2d::Scene* wrapScene(cocos2d::Scene* scene);
  };
  
  //EOF
  