text: inherit NPC;
  
  void create()
  {
          set_name("老雇工", ({ "lao gugong","lao"}) );
          set("gender", "男性" );
          set("age", 50);
          set("long", "年迈的外地讨生活人。\n");
          set("attitude", "friendly");
          set("combat_exp", 5000);
          set("shen_type", 1);
          set_skill("unarmed", 35);
          set_skill("dodge", 35);
          set_skill("parry", 35);
          set_temp("apply/attack", 15);
          set_temp("apply/defense", 15);
          setup();
          carry_object("/clone/misc/cloth")->wear();
          add_money("silver", 1);
  }
  