text: /* Copyright 2013-2019 MultiMC Contributors
   *
   * Licensed under the Apache License, Version 2.0 (the "License");
   * you may not use this file except in compliance with the License.
   * You may obtain a copy of the License at
   *
   *     http://www.apache.org/licenses/LICENSE-2.0
   *
   * Unless required by applicable law or agreed to in writing, software
   * distributed under the License is distributed on an "AS IS" BASIS,
   * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
   * See the License for the specific language governing permissions and
   * limitations under the License.
   */
  
  #pragma once
  
  #include <QString>
  #include <QMap>
  #include "net/NetAction.h"
  #include "net/NetJob.h"
  
  struct AssetObject
  {
      QString getRelPath();
      QUrl getUrl();
      QString getLocalPath();
      NetActionPtr getDownloadAction();
  
      QString hash;
      qint64 size;
  };
  
  struct AssetsIndex
  {
      NetJobPtr getDownloadJob();
  
      QString id;
      QMap<QString, AssetObject> objects;
      bool isVirtual = false;
      bool mapToResources = false;
  };
  
  /// FIXME: this is absolutely horrendous. REDO!!!!
  namespace AssetsUtils
  {
  bool loadAssetsIndexJson(const QString &id, const QString &file, AssetsIndex& index);
  
  QDir getAssetsDir(const QString &assetsId, const QString &resourcesFolder);
  
  /// Reconstruct a virtual assets folder for the given assets ID and return the folder
  bool reconstructAssets(QString assetsId, QString resourcesFolder);
  }
  