text: #pragma once
  
  #ifndef __Sen_10_Camera__
  #define __Sen_10_Camera__
  
  #include "Sen_09_ModelViewProjection.h"
  #include "LearnOpenGL_GLFW/SenFreeSpaceAbstract.h"
  
  #include "SenFreeSpacePieces/Sen_Cube.h"
  
  class Sen_10_Camera : public SenFreeSpaceAbstract
  {
  public:
  	Sen_10_Camera();
  	virtual ~Sen_10_Camera();
  
  protected:
  	void paintFreeSpaceGL();
  	void initGlfwGlewGL();
  	void cleanFreeSpace();
  
  	Sen_Cube backgroundCube;
  
  	float viewCenter = -3.0f;
  };
  
  
  #endif
  