text: /******************************************************************************
  	Project: 	MicroMacro
  	Author: 	SolarStrike Software
  	URL:		www.solarstrike.net
  	License:	Modified BSD (see license.txt)
  ******************************************************************************/
  
  #ifndef INT64_LUA_H
  #define INT64_LUA_H
  
  	typedef union _LARGE_INTEGER LARGE_INTEGER;
  	typedef struct lua_State lua_State;
  
  	namespace LuaType
  	{
  		extern const char *metatable_int64;
  		extern const char *int64_highpart_name;
  		extern const char *int64_lowpart_name;
  	}
  
  	class Int64_lua
  	{
  		protected:
  			static int tostring(lua_State *);
  			static int add(lua_State *);
  			static int sub(lua_State *);
  			static int mul(lua_State *);
  			static int div(lua_State *);
  			static int eq(lua_State *);
  			static int lt(lua_State *);
  			static int gt(lua_State *);
  
  		public:
  			static int regmod(lua_State *);
  	};
  
  	bool lua_isint64(lua_State *, int);
  	LARGE_INTEGER lua_toint64(lua_State *, int);
  	void lua_pushint64(lua_State *, LARGE_INTEGER);
  
  #endif
  