text: #pragma once
  #include "CoreMinimal.h"
  #include "UObject/NoExportTypes.h"
  #include "SDFHeightMaproperties.generated.h"
  
  USTRUCT(BlueprintType)
  struct FSDFHeightMaproperties {
      GENERATED_BODY()
  public:
      UPROPERTY(BlueprintReadWrite, EditAnywhere, meta=(AllowPrivateAccess=true))
      FVector Scale;
      
      FSDENGINE_API FSDFHeightMaproperties();
  };
  
  