text: int HostNumber;//Host client number.
  bool isLoaded;//Detects if menu is loaded (Checks if menu stored its huds)
  bool isOpen[12];//The 12 Represents "12 Clients"
  bool isVer[12];//Detects if player has menu access!
  int Scroll[12];//scroll # you're on
  int MaxScroll[12];//Max amount of scrolls within the sub menu
  const char* Menu[12];//Sub menu you're in.
  int SelectedClient;//Determins the Client Selected in Players Menu
  char* Status[12];//Detects players Menu access level status, Example: VIP, Admin, Co-Host, Host