text: // Fill out your copyright notice in the Description page of Project Settings.
  
  
  #include "MyActor.h"
  
  // Sets default values
  AMyActor::AMyActor()
  {
   	// Set this actor to call Tick() every frame.  You can turn this off to improve performance if you don't need it.
  	PrimaryActorTick.bCanEverTick = true;
  
  }
  
  // Called when the game starts or when spawned
  void AMyActor::BeginPlay()
  {
  	Super::BeginPlay();
  	
  }
  
  // Called every frame
  void AMyActor::Tick(float DeltaTime)
  {
  	Super::Tick(DeltaTime);
  
  }
  
  