text: /* See LICENSE file for copyright and license details. */
  
  /* appearance */
  static const unsigned int borderpx  = 2;        /* border pixel of windows */
  static const unsigned int snap      = 32;       /* snap pixel */
  static const unsigned int gappih    = 20;       /* horiz inner gap between windows */
  static const unsigned int gappiv    = 10;       /* vert inner gap between windows */
  static const unsigned int gappoh    = 10;       /* horiz outer gap between windows and screen edge */
  static const unsigned int gappov    = 30;       /* vert outer gap between windows and screen edge */
  static       int smartgaps          = 0;        /* 1 means no outer gap when there is only one window */
  static const int showbar            = 1;        /* 0 means no bar */
  static const int topbar             = 1;        /* 0 means bottom bar */
  static const char *fonts[]          = { "JetBrains Mono Nerd Font:style=Bold:size=12:antialias=true:autohint=true", "JoyPixels:size=10:antialias=true:autohint=true" }; 
  static const char dmenufont[]       = "monospace:size=10";
  static const char col_gray1[]       = "#222222";
  static const char col_gray2[]       = "#444444";
  static const char col_gray3[]       = "#bbbbbb";
  static const char col_gray4[]       = "#eeeeee";
  static const char col_cyan[]        = "#b57614";
  static const char *colors[][3]      = {
  	/*               fg         bg         border   */
  	[SchemeNorm] = { col_gray3, col_gray1, col_gray2 },
  	[SchemeSel]  = { col_gray4, col_cyan,  col_cyan  },
  };
  
  typedef struct {
  	const char *name;
  	const void *cmd;
  } Sp;
  const char *spcmd1[] = {"st", "-n", "spterm", "-g", "120x34", NULL };
  const char *spcmd2[] = {"/opt/piavpn/bin/pia-client", NULL };
  const char *spcmd3[] = {"keepassxc", NULL };
  static Sp scratchpads[] = {
  	/* name          cmd  */
  	{"spterm",      spcmd1},
  	{"pia-client",  spcmd2},
  	{"keepassxc",   spcmd3},
  };
  
  /* tagging */
  static const char *tags[] = { "1", "2", "3", "4", "5", "6", "7", "8", "9" };
  static const Rule rules[] = {
  	/* xprop(1):
  	 *	WM_CLASS(STRING) = instance, class
  	 *	WM_NAME(STRING) = title
  	 */
  	/* class      instance    title       tags mask     switchtotag    isfloating   monitor */
  	{ "Gimp",     NULL,       NULL,       0,            0,             1,           -1 },
      { "Galculator",     NULL, NULL,       0,            0,             1,           -1 },
  	{ "Firefox",  NULL,       NULL,       1 << 8,       0,             0,           -1 },
  	{ "Brave-browser",  NULL, NULL,		  2,			1,	           0,	        -1 },
  	{ "Thunar",         NULL, NULL,		  1 << 2,		1,	           0,	        -1 },
  	{ "Xed",            NULL, NULL,		  1 << 3,		1,	           0,	        -1 },
  	{ "Zathura",        NULL, NULL,		  1 << 3,		1,	           0,	        -1 },
  	{ "TelegramDesktop",  NULL, NULL,	  1,			0,	           0,	         1 },
  	{ "Transmission-gtk",  NULL, NULL,	  1 << 8,		0,	           1,	         1 },
  	{ NULL,		  "spterm",		NULL,	  SPTAG(0),	    0,             1,			-1 },
  	{ NULL,	      "pia-client", NULL,	  SPTAG(1),		0,             1,			-1 },
  	{ NULL,		  "keepassxc",	NULL,	  SPTAG(2),		0,             0,			-1 },
  };
  
  /* layout(s) */
  static const float mfact     = 0.55; /* factor of master area size [0.05..0.95] */
  static const int nmaster     = 1;    /* number of clients in master area */
  static const int resizehints = 1;    /* 1 means respect size hints in tiled resizals */
  
  #define FORCE_VSPLIT 1  /* nrowgrid layout: force two clients to always split vertically */
  #include "vanitygaps.c"
  
  static const Layout layouts[] = {
  	/* symbol     arrange function */
  	{ "[]=",      tile },    /* first entry is default */
  	{ "[M]",      monocle },
  	{ "[@]",      spiral },
  	{ "[\\]",     dwindle },
  	{ "H[]",      deck },
  	{ "TTT",      bstack },
  	{ "===",      bstackhoriz },
  	{ "HHH",      grid },
  	{ "###",      nrowgrid },
  	{ "---",      horizgrid },
  	{ ":::",      gaplessgrid },
  	{ "|M|",      centeredmaster },
  	{ ">M>",      centeredfloatingmaster },
  	{ "><>",      NULL },    /* no layout function means floating behavior */
  	{ NULL,       NULL },
  };
  
  /* key definitions */
  #define MODKEY Mod4Mask
  #define TAGKEYS(KEY,TAG) \
  	{ MODKEY,                       KEY,      view,           {.ui = 1 << TAG} }, \
  	{ MODKEY|ControlMask,           KEY,      toggleview,     {.ui = 1 << TAG} }, \
  	{ MODKEY|ShiftMask,             KEY,      tag,            {.ui = 1 << TAG} }, \
  	{ MODKEY|ControlMask|ShiftMask, KEY,      toggletag,      {.ui = 1 << TAG} },
  
  /* helper for spawning shell commands in the pre dwm-5.0 fashion */
  #define SHCMD(cmd) { .v = (const char*[]){ "/bin/sh", "-c", cmd, NULL } }
  
  /* commands */
  static char dmenumon[2] = "0"; /* component of dmenucmd, manipulated in spawn() */
  static const char *dmenucmd[] = { "dmenu_run", "-m", dmenumon, "-fn", dmenufont, "-nb", col_gray1, "-nf", col_gray3, "-sb", col_cyan, "-sf", col_gray4, NULL };
  static const char *termcmd[]  = { "st", NULL };
  
  #include "movestack.c"
  static Key keys[] = {
  	/* modifier                     key        function        argument */
  	{ MODKEY,                       XK_Return, spawn,          {.v = termcmd } },
  	{ MODKEY,                       XK_b,      togglebar,      {0} },
  	{ MODKEY,                       XK_j,      focusstack,     {.i = +1 } },
  	{ MODKEY,                       XK_k,      focusstack,     {.i = -1 } },
  	{ MODKEY,                       XK_o,      incnmaster,     {.i = +1 } },
  	{ MODKEY|ShiftMask,             XK_o,      incnmaster,     {.i = -1 } },
  	{ MODKEY,                       XK_h,      setmfact,       {.f = -0.05} },
  	{ MODKEY,                       XK_l,      setmfact,       {.f = +0.05} },
      { MODKEY|ShiftMask,             XK_j,      movestack,      {.i = +1 } },
      { MODKEY|ShiftMask,             XK_k,      movestack,      {.i = -1 } },
  	{ MODKEY,                       XK_space,  zoom,           {0} },
  	{ MODKEY,                       XK_z,      incrgaps,       {.i = +3 } },
  	{ MODKEY,                       XK_x,      incrgaps,       {.i = -3 } },
  /*	{ MODKEY|Mod4Mask,              XK_i,      incrigaps,      {.i = +1 } },
  	{ MODKEY|Mod4Mask|ShiftMask,    XK_i,      incrigaps,      {.i = -1 } },
  	{ MODKEY|Mod4Mask,              XK_o,      incrogaps,      {.i = +1 } },
  	{ MODKEY|Mod4Mask|ShiftMask,    XK_o,      incrogaps,      {.i = -1 } },
  	{ MODKEY|Mod4Mask,              XK_6,      incrihgaps,     {.i = +1 } },
  	{ MODKEY|Mod4Mask|ShiftMask,    XK_6,      incrihgaps,     {.i = -1 } },
  	{ MODKEY|Mod4Mask,              XK_7,      incrivgaps,     {.i = +1 } },
  	{ MODKEY|Mod4Mask|ShiftMask,    XK_7,      incrivgaps,     {.i = -1 } },
  	{ MODKEY|Mod4Mask,              XK_8,      incrohgaps,     {.i = +1 } },
  	{ MODKEY|Mod4Mask|ShiftMask,    XK_8,      incrohgaps,     {.i = -1 } },
  	{ MODKEY|Mod4Mask,              XK_9,      incrovgaps,     {.i = +1 } },
  	{ MODKEY|Mod4Mask|ShiftMask,    XK_9,      incrovgaps,     {.i = -1 } }, */
  	{ MODKEY,                       XK_a,      togglegaps,     {0} },
  	{ MODKEY|ShiftMask,             XK_a,      defaultgaps,    {0} },
  	{ MODKEY,                       XK_Tab,    view,           {0} },
  	{ MODKEY,                       XK_q,      killclient,     {0} },
  	{ MODKEY,                       XK_t,      setlayout,      {.v = &layouts[0]} }, /*tile*/
  	{ MODKEY|ShiftMask,             XK_t,      setlayout,      {.v = &layouts[5]} }, /*Bstack*/
  	{ MODKEY,                       XK_y,      setlayout,      {.v = &layouts[3]} }, /*Dwindle*/
  	{ MODKEY|ShiftMask,             XK_y,      setlayout,      {.v = &layouts[2]} }, /*Spiral*/
  	{ MODKEY,                       XK_u,      setlayout,      {.v = &layouts[1]} }, /*Monocle*/
  	{ MODKEY|ShiftMask,             XK_u,      setlayout,      {.v = &layouts[4]} }, /*Deck*/
  	{ MODKEY,                       XK_i,      setlayout,      {.v = &layouts[7]} }, /*Grid */
  	{ MODKEY|ShiftMask,             XK_i,      setlayout,      {.v = &layouts[11]} }, /*Centered Master*/
  	{ MODKEY|ShiftMask,		        XK_bracketleft,  cyclelayout,    {.i = -1 } },
  	{ MODKEY|ShiftMask,             XK_bracketright, cyclelayout,    {.i = +1 } },
  /*	{ MODKEY,                       XK_z,      setlayout,      {0} },*/
  	{ MODKEY|ShiftMask,             XK_space,  togglefloating, {0} },
  	{ MODKEY,                       XK_s,      togglesticky,   {0} },
  	{ MODKEY|ShiftMask,             XK_f,      togglefullscr,  {0} },
  	{ MODKEY,                       XK_0,      view,           {.ui = ~0 } },
  	{ MODKEY|ShiftMask,             XK_0,      tag,            {.ui = ~0 } },
  	{ MODKEY,                       XK_comma,  focusmon,       {.i = -1 } },
  	{ MODKEY,                       XK_period, focusmon,       {.i = +1 } },
  	{ MODKEY|ShiftMask,             XK_comma,  tagmon,         {.i = -1 } },
  	{ MODKEY|ShiftMask,             XK_period, tagmon,         {.i = +1 } },
  	{ MODKEY|ShiftMask,		        XK_Return, togglescratch,  {.ui = 0 } },
      { MODKEY|ShiftMask,  			XK_v,	   togglescratch,  {.ui = 1 } },
  	{ MODKEY|ShiftMask,	   			XK_p,	   togglescratch,  {.ui = 2 } },
  	TAGKEYS(                        XK_1,                      0)
  	TAGKEYS(                        XK_2,                      1)
  	TAGKEYS(                        XK_3,                      2)
  	TAGKEYS(                        XK_4,                      3)
  	TAGKEYS(                        XK_5,                      4)
  	TAGKEYS(                        XK_6,                      5)
  	TAGKEYS(                        XK_7,                      6)
  	TAGKEYS(                        XK_8,                      7)
  	TAGKEYS(                        XK_9,                      8)
  	{ MODKEY,             XK_BackSpace,        quit,          {0} },
  };
  
  /* button definitions */
  /* click can be ClkTagBar, ClkLtSymbol, ClkStatusText, ClkWinTitle, ClkClientWin, or ClkRootWin */
  static Button buttons[] = {
  	/* click                event mask      button          function        argument */
  	{ ClkLtSymbol,          0,              Button1,        setlayout,      {0} },
  	{ ClkLtSymbol,          0,              Button3,        setlayout,      {.v = &layouts[2]} },
  	{ ClkWinTitle,          0,              Button2,        zoom,           {0} },
  	{ ClkStatusText,        0,              Button2,        spawn,          {.v = termcmd } },
  	{ ClkClientWin,         MODKEY,         Button1,        movemouse,      {0} },
  	{ ClkClientWin,         MODKEY,         Button2,        togglefloating, {0} },
  	{ ClkClientWin,         MODKEY,         Button3,        resizemouse,    {0} },
  	{ ClkTagBar,            0,              Button1,        view,           {0} },
  	{ ClkTagBar,            0,              Button3,        toggleview,     {0} },
  	{ ClkTagBar,            MODKEY,         Button1,        tag,            {0} },
  	{ ClkTagBar,            MODKEY,         Button3,        toggletag,      {0} },
  };
  
  