text: #pragma once
  
  #include "control_combase.h"
  #include "ai_monster_defs.h"
  
  class CControlMovementBase : public CControl_ComBase {
  	typedef CControl_ComBase inherited;
  
  	DEFINE_MAP			(u32, SVelocityParam, VELOCITY_MAP, VELOCITY_MAP_IT);
  	VELOCITY_MAP		m_velocities;
  
  	float				m_velocity;
  	float				m_accel;
  
  public:
  	virtual void	load			(LPCSTR section);
  
  	virtual void	reinit			();
  	virtual void	update_frame	();
  
  	void			load_velocity	(LPCSTR section, LPCSTR line, u32 param);
  	SVelocityParam	&get_velocity	(u32 velocity_id);
  
  
  			void	stop					();
  			void	stop_accel				();
  			void	set_velocity			(float val, bool max_acc = false); 
  			void	set_accel				(float val) {m_accel = val;}
  	
  	// services
  			float	get_velocity_from_path	();
  };