text: #include "irr/asset/CBAWMeshFileLoader.h"
  
  namespace irr
  {
  namespace asset
  {
  template<> // V2 to V3 conversion
  io::IReadFile* CBAWMeshFileLoader::createConvertIntoVer_spec<3>(SContext& _ctx, io::IReadFile* _baw2file, asset::IAssetLoader::IAssetLoaderOverride* _override, const CommonDataTuple<2>& _common);
  
  template<> // V1 to V2 conversion
  io::IReadFile* CBAWMeshFileLoader::createConvertIntoVer_spec<2>(SContext& _ctx, io::IReadFile* _baw1file, asset::IAssetLoader::IAssetLoaderOverride* _override, const CommonDataTuple<1>& _common);
  
  template<> // V0 to V1 conversion
  io::IReadFile* CBAWMeshFileLoader::createConvertIntoVer_spec<1>(SContext& _ctx, io::IReadFile* _baw0file, asset::IAssetLoader::IAssetLoaderOverride* _override, const CommonDataTuple<0>& _common);
  }
  }
  