text: /*
    Simple DirectMedia Layer
    Copyright (C) 1997-2013 Sam Lantinga <slouken@libsdl.org>
  
    This software is provided 'as-is', without any express or implied
    warranty.  In no event will the authors be held liable for any damages
    arising from the use of this software.
  
    Permission is granted to anyone to use this software for any purpose,
    including commercial applications, and to alter it and redistribute it
    freely, subject to the following restrictions:
  
    1. The origin of this software must not be misrepresented; you must not
       claim that you wrote the original software. If you use this software
       in a product, an acknowledgment in the product documentation would be
       appreciated but is not required.
    2. Altered source versions must be plainly marked as such, and must not be
       misrepresented as being the original software.
    3. This notice may not be removed or altered from any source distribution.
  */
  #include "SDL_config.h"
  
  #if SDL_VIDEO_DRIVER_ANDROID
  
  #include "../SDL_sysvideo.h"
  #include "../../events/SDL_keyboard_c.h"
  #include "../../events/SDL_mouse_c.h"
  
  #include "SDL_androidvideo.h"
  #include "SDL_androidwindow.h"
  
  int
  Android_CreateWindow(_THIS, SDL_Window * window)
  {
      SDL_WindowData *data;
      
      if (Android_Window) {
          return SDL_SetError("Android only supports one window");
      }
      
      Android_PauseSem = SDL_CreateSemaphore(0);
      Android_ResumeSem = SDL_CreateSemaphore(0);
  
      /* Adjust the window data to match the screen */
      window->x = 0;
      window->y = 0;
      window->w = Android_ScreenWidth;
      window->h = Android_ScreenHeight;
  
      window->flags &= ~SDL_WINDOW_RESIZABLE;     /* window is NEVER resizeable */
      window->flags |= SDL_WINDOW_FULLSCREEN;     /* window is always fullscreen */
      window->flags &= ~SDL_WINDOW_HIDDEN;
      window->flags |= SDL_WINDOW_SHOWN;          /* only one window on Android */
      window->flags |= SDL_WINDOW_INPUT_FOCUS;    /* always has input focus */
  
      /* One window, it always has focus */
      SDL_SetMouseFocus(window);
      SDL_SetKeyboardFocus(window);
      
      data = (SDL_WindowData *) SDL_calloc(1, sizeof(*data));
      if (!data) {
          return SDL_OutOfMemory();
      }
      
      data->native_window = Android_JNI_GetNativeWindow();
      
      if (!data->native_window) {
          SDL_free(data);
          return SDL_SetError("Could not fetch native window");
      }
      
      data->egl_surface = SDL_EGL_CreateSurface(_this, (NativeWindowType) data->native_window);
  
      if (data->egl_surface == EGL_NO_SURFACE) {
          ANativeWindow_release(data->native_window);
          SDL_free(data);
          return SDL_SetError("Could not create GLES window surface");
      }
  
      window->driverdata = data;
      Android_Window = window;
      
      return 0;
  }
  
  void
  Android_SetWindowTitle(_THIS, SDL_Window * window)
  {
      Android_JNI_SetActivityTitle(window->title);
  }
  
  void
  Android_DestroyWindow(_THIS, SDL_Window * window)
  {
      SDL_WindowData *data;
      
      if (window == Android_Window) {
          Android_Window = NULL;
          if (Android_PauseSem) SDL_DestroySemaphore(Android_PauseSem);
          if (Android_ResumeSem) SDL_DestroySemaphore(Android_ResumeSem);
          Android_PauseSem = NULL;
          Android_ResumeSem = NULL;
          
          if(window->driverdata) {
              data = (SDL_WindowData *) window->driverdata;
              if (data->egl_surface != EGL_NO_SURFACE) {
                  SDL_EGL_DestroySurface(_this, data->egl_surface);
              }
              if(data->native_window) {
                  ANativeWindow_release(data->native_window);
              }
              SDL_free(window->driverdata);
              window->driverdata = NULL;
          }
      }
  }
  
  #endif /* SDL_VIDEO_DRIVER_ANDROID */
  
  /* vi: set ts=4 sw=4 expandtab: */
  