text: #include <FalconEngine/Content/Asset.h>
  
  namespace FalconEngine
  {
  FALCON_ENGINE_RTTI_IMPLEMENT(Asset, Object);
  
  /************************************************************************/
  /* Constructors and Destructor                                          */
  /************************************************************************/
  Asset::Asset() :
      mAssetSource(AssetSource::None),
      mAssetType(AssetType::None)
  {
  }
  
  Asset::Asset(AssetSource assetSource, AssetType assetType, const std::string& fileName, const std::string& filePath) :
      mAssetSource(assetSource),
      mAssetType(assetType),
      mFileName(fileName),
      mFilePath(filePath)
  {
  }
  
  Asset::~Asset()
  {
  }
  
  std::string
  AddAssetExtension(const std::string& filePath)
  {
      return filePath + u8".bin";
  }
  
  }
  