text: #import <MetalPerformanceShaders/MetalPerformanceShaders.h>
  
  #include <vector>
  
  @interface MPSImage (Tensor)
  
  - (std::vector<int64_t>)sizes;
  - (int64_t)readCount;
  - (BOOL)isTemporaryImage;
  - (void)markRead;
  - (void)recycle;
  
  @end
  