text: /***
   *
   *	Copyright (c) 1996-2002, Valve LLC. All rights reserved.
   *
   *	This product contains software technology licensed from Id
   *	Software, Inc. ("Id Technology").  Id Technology (c) 1996 Id Software, Inc.
   *	All Rights Reserved.
   *
   *   Use, distribution, and modification of this source code and/or resulting
   *   object code is restricted to non-commercial enhancements to products from
   *   Valve LLC.  All other use, distribution, or modification is prohibited
   *   without written permission from Valve LLC.
   *
   ****/
  //
  //  cdll_dll.h
  
  // this file is included by both the game-dll and the client-dll,
  
  #ifndef CDLL_DLL_H
  #define CDLL_DLL_H
  
  #define MAX_WEAPONS 257 // ???
  
  #define MAX_WEAPON_SLOTS 9 // hud item selection slots
  #define MAX_ITEM_TYPES 6   // hud item selection slots
  
  #define MAX_ITEMS 5 // hard coded item types
  
  #define HIDEHUD_WEAPONS (1 << 0)
  #define HIDEHUD_FLASHLIGHT (1 << 1)
  #define HIDEHUD_ALL (1 << 2)
  #define HIDEHUD_HEALTH (1 << 3)
  
  #define MAX_AMMO_TYPES 32 // ???
  #define MAX_AMMO_SLOTS 32 // not really slots
  
  #define HUD_PRINTNOTIFY 1
  #define HUD_PRINTCONSOLE 2
  #define HUD_PRINTTALK 3
  #define HUD_PRINTCENTER 4
  
  
  #define WEAPON_SUIT 31
  
  #endif
  