text: ﻿#include "pch-c.h"
  #ifndef _MSC_VER
  # include <alloca.h>
  #else
  # include <malloc.h>
  #endif
  
  
  #include "codegen/il2cpp-codegen-metadata.h"
  
  
  
  
  
  // 0x00000001 UnityEngine.Collider UnityEngine.RaycastHit::get_collider()
  extern void RaycastHit_get_collider_m13A3DE16FBC631E0A1F987E0B22CE70AF8AB539E (void);
  // 0x00000002 UnityEngine.Vector3 UnityEngine.RaycastHit::get_point()
  extern void RaycastHit_get_point_m32F7282CBB2E13393A33BAD046BDA218E48DD21E (void);
  // 0x00000003 UnityEngine.Vector3 UnityEngine.RaycastHit::get_normal()
  extern void RaycastHit_get_normal_m2C813B25BAECD87FD9E9CB294278B291F4CC6674 (void);
  // 0x00000004 System.Single UnityEngine.RaycastHit::get_distance()
  extern void RaycastHit_get_distance_m85FCA98D7957C3BF1D449CA1B48C116CCD6226FA (void);
  // 0x00000005 System.String UnityEngine.PhysicsScene::ToString()
  extern void PhysicsScene_ToString_mBB6D0AC1E3E2EDC34CB4A7A34485B24B6271903F (void);
  // 0x00000006 System.Int32 UnityEngine.PhysicsScene::GetHashCode()
  extern void PhysicsScene_GetHashCode_m5344CC6CCCB1CA6EBB149775EE028089DD74B8A2 (void);
  // 0x00000007 System.Boolean UnityEngine.PhysicsScene::Equals(System.Object)
  extern void PhysicsScene_Equals_m2645ABB96C598F197F734EB712494795928CBCEC (void);
  // 0x00000008 System.Boolean UnityEngine.PhysicsScene::Equals(UnityEngine.PhysicsScene)
  extern void PhysicsScene_Equals_m8C948B86D105177D519A3608816CDC698C8686B8 (void);
  // 0x00000009 System.Boolean UnityEngine.PhysicsScene::Raycast(UnityEngine.Vector3,UnityEngine.Vector3,System.Single,System.Int32,UnityEngine.QueryTriggerInteraction)
  extern void PhysicsScene_Raycast_m8C3E61EB7C3DB8AAC6FEB098D815062BEF821187 (void);
  // 0x0000000A System.Boolean UnityEngine.PhysicsScene::Internal_RaycastTest(UnityEngine.PhysicsScene,UnityEngine.Ray,System.Single,System.Int32,UnityEngine.QueryTriggerInteraction)
  extern void PhysicsScene_Internal_RaycastTest_m6715CAD8D0330195269AA7FCCD91613BC564E3EB (void);
  // 0x0000000B System.Boolean UnityEngine.PhysicsScene::Raycast(UnityEngine.Vector3,UnityEngine.Vector3,UnityEngine.RaycastHit&,System.Single,System.Int32,UnityEngine.QueryTriggerInteraction)
  extern void PhysicsScene_Raycast_mFC0D59C4439EE9DA6E8AA5F6891915132D587208 (void);
  // 0x0000000C System.Boolean UnityEngine.PhysicsScene::Internal_Raycast(UnityEngine.PhysicsScene,UnityEngine.Ray,System.Single,UnityEngine.RaycastHit&,System.Int32,UnityEngine.QueryTriggerInteraction)
  extern void PhysicsScene_Internal_Raycast_m1E630AA11805114B090FC50741AEF64D677AF2C7 (void);
  // 0x0000000D System.Int32 UnityEngine.PhysicsScene::Raycast(UnityEngine.Vector3,UnityEngine.Vector3,UnityEngine.RaycastHit[],System.Single,System.Int32,UnityEngine.QueryTriggerInteraction)
  extern void PhysicsScene_Raycast_m95CAB68EB9165E3AB2A4D441F7DF9767AD4B7F73 (void);
  // 0x0000000E System.Int32 UnityEngine.PhysicsScene::Internal_RaycastNonAlloc(UnityEngine.PhysicsScene,UnityEngine.Ray,UnityEngine.RaycastHit[],System.Single,System.Int32,UnityEngine.QueryTriggerInteraction)
  extern void PhysicsScene_Internal_RaycastNonAlloc_mE7833EE5F1082431A4C2D29362F5DCDEFBF6D2BD (void);
  // 0x0000000F System.Boolean UnityEngine.PhysicsScene::Internal_RaycastTest_Injected(UnityEngine.PhysicsScene&,UnityEngine.Ray&,System.Single,System.Int32,UnityEngine.QueryTriggerInteraction)
  extern void PhysicsScene_Internal_RaycastTest_Injected_m956474EFEA507F82ABE0BCB75DDB3CC8EFF4D12B (void);
  // 0x00000010 System.Boolean UnityEngine.PhysicsScene::Internal_Raycast_Injected(UnityEngine.PhysicsScene&,UnityEngine.Ray&,System.Single,UnityEngine.RaycastHit&,System.Int32,UnityEngine.QueryTriggerInteraction)
  extern void PhysicsScene_Internal_Raycast_Injected_m8868E0BF89F8C42D11F42F94F9CF767647433BB1 (void);
  // 0x00000011 System.Int32 UnityEngine.PhysicsScene::Internal_RaycastNonAlloc_Injected(UnityEngine.PhysicsScene&,UnityEngine.Ray&,UnityEngine.RaycastHit[],System.Single,System.Int32,UnityEngine.QueryTriggerInteraction)
  extern void PhysicsScene_Internal_RaycastNonAlloc_Injected_m59FB44C18E62D21E9320F30229C0AA9F9B971211 (void);
  // 0x00000012 UnityEngine.PhysicsScene UnityEngine.Physics::get_defaultPhysicsScene()
  extern void Physics_get_defaultPhysicsScene_mA6361488FBAC110DA8397E5E4CB473EBF4191010 (void);
  // 0x00000013 System.Boolean UnityEngine.Physics::Raycast(UnityEngine.Vector3,UnityEngine.Vector3,System.Single,System.Int32,UnityEngine.QueryTriggerInteraction)
  extern void Physics_Raycast_m9DE0EEA1CF8DEF7D06216225F19E2958D341F7BA (void);
  // 0x00000014 System.Boolean UnityEngine.Physics::Raycast(UnityEngine.Vector3,UnityEngine.Vector3,System.Single,System.Int32)
  extern void Physics_Raycast_m09F21E13465121A73F19C07FC5F5314CF15ACD15 (void);
  // 0x00000015 System.Boolean UnityEngine.Physics::Raycast(UnityEngine.Vector3,UnityEngine.Vector3,System.Single)
  extern void Physics_Raycast_m284670765E1627E43B7B0F5EC811A688EE595091 (void);
  // 0x00000016 System.Boolean UnityEngine.Physics::Raycast(UnityEngine.Vector3,UnityEngine.Vector3)
  extern void Physics_Raycast_mDA2EB8C7692308A7178222D31CBA4C7A1C7DC915 (void);
  // 0x00000017 System.Boolean UnityEngine.Physics::Raycast(UnityEngine.Vector3,UnityEngine.Vector3,UnityEngine.RaycastHit&,System.Single,System.Int32,UnityEngine.QueryTriggerInteraction)
  extern void Physics_Raycast_m2EA572B4613E1BD7DBAA299511CFD2DBA179A163 (void);
  // 0x00000018 System.Boolean UnityEngine.Physics::Raycast(UnityEngine.Vector3,UnityEngine.Vector3,UnityEngine.RaycastHit&,System.Single,System.Int32)
  extern void Physics_Raycast_mCBD5F7D498C246713EDDBB446E97205DA206C49C (void);
  // 0x00000019 System.Boolean UnityEngine.Physics::Raycast(UnityEngine.Vector3,UnityEngine.Vector3,UnityEngine.RaycastHit&,System.Single)
  extern void Physics_Raycast_m18E12C65F127D1AA50D196623F04F81CB138FD12 (void);
  // 0x0000001A System.Boolean UnityEngine.Physics::Raycast(UnityEngine.Vector3,UnityEngine.Vector3,UnityEngine.RaycastHit&)
  extern void Physics_Raycast_mE84D30EEFE59DA28DA172342068F092A35B2BE4A (void);
  // 0x0000001B System.Boolean UnityEngine.Physics::Raycast(UnityEngine.Ray,System.Single,System.Int32,UnityEngine.QueryTriggerInteraction)
  extern void Physics_Raycast_m77560CCAA49DC821E51FDDD1570B921D7704646F (void);
  // 0x0000001C System.Boolean UnityEngine.Physics::Raycast(UnityEngine.Ray,System.Single,System.Int32)
  extern void Physics_Raycast_mFDC4B8E7979495E3C22D0E3CEA4BCAB271EEC25A (void);
  // 0x0000001D System.Boolean UnityEngine.Physics::Raycast(UnityEngine.Ray,System.Single)
  extern void Physics_Raycast_mD7A711D3A790AC505F7229A4FFFA2E389008176B (void);
  // 0x0000001E System.Boolean UnityEngine.Physics::Raycast(UnityEngine.Ray)
  extern void Physics_Raycast_m111AFC36A136A67BE4776670E356E99A82010BFE (void);
  // 0x0000001F System.Boolean UnityEngine.Physics::Raycast(UnityEngine.Ray,UnityEngine.RaycastHit&,System.Single,System.Int32,UnityEngine.QueryTriggerInteraction)
  extern void Physics_Raycast_mCA3F2DD1DC08199AAD8466BB857318CD454AC774 (void);
  // 0x00000020 System.Boolean UnityEngine.Physics::Raycast(UnityEngine.Ray,UnityEngine.RaycastHit&,System.Single,System.Int32)
  extern void Physics_Raycast_m46E12070D6996F4C8C91D49ADC27C74AC1D6A3D8 (void);
  // 0x00000021 System.Boolean UnityEngine.Physics::Raycast(UnityEngine.Ray,UnityEngine.RaycastHit&,System.Single)
  extern void Physics_Raycast_mA64F8C30681E3A6A8F2B7EDE592FE7BBC0D354F4 (void);
  // 0x00000022 System.Boolean UnityEngine.Physics::Raycast(UnityEngine.Ray,UnityEngine.RaycastHit&)
  extern void Physics_Raycast_m80EC8EEDA0ABA8B01838BA9054834CD1A381916E (void);
  // 0x00000023 UnityEngine.RaycastHit[] UnityEngine.Physics::Internal_RaycastAll(UnityEngine.PhysicsScene,UnityEngine.Ray,System.Single,System.Int32,UnityEngine.QueryTriggerInteraction)
  extern void Physics_Internal_RaycastAll_m39EE7CF896F9D8BA58CC623F14E4DB0641480523 (void);
  // 0x00000024 UnityEngine.RaycastHit[] UnityEngine.Physics::RaycastAll(UnityEngine.Vector3,UnityEngine.Vector3,System.Single,System.Int32,UnityEngine.QueryTriggerInteraction)
  extern void Physics_RaycastAll_m5103E7C60CC66BAFA6534D1736138A92EB1EF2B8 (void);
  // 0x00000025 UnityEngine.RaycastHit[] UnityEngine.Physics::RaycastAll(UnityEngine.Vector3,UnityEngine.Vector3,System.Single,System.Int32)
  extern void Physics_RaycastAll_m2C977C8B022672F42B5E18F40B529C0A74B7E471 (void);
  // 0x00000026 UnityEngine.RaycastHit[] UnityEngine.Physics::RaycastAll(UnityEngine.Vector3,UnityEngine.Vector3,System.Single)
  extern void Physics_RaycastAll_m2BBC8D2731B38EE0B704A5C6A09D0F8BBA074A4D (void);
  // 0x00000027 UnityEngine.RaycastHit[] UnityEngine.Physics::RaycastAll(UnityEngine.Vector3,UnityEngine.Vector3)
  extern void Physics_RaycastAll_m83F28CB671653C07995FB1BCDC561121DE3D9CA6 (void);
  // 0x00000028 UnityEngine.RaycastHit[] UnityEngine.Physics::RaycastAll(UnityEngine.Ray,System.Single,System.Int32,UnityEngine.QueryTriggerInteraction)
  extern void Physics_RaycastAll_m55EB4478198ED6EF838500257FA3BE1A871D3605 (void);
  // 0x00000029 UnityEngine.RaycastHit[] UnityEngine.Physics::RaycastAll(UnityEngine.Ray,System.Single,System.Int32)
  extern void Physics_RaycastAll_mA24B9B922C98C5D18397FAE55C04AEAFDD47F029 (void);
  // 0x0000002A UnityEngine.RaycastHit[] UnityEngine.Physics::RaycastAll(UnityEngine.Ray,System.Single)
  extern void Physics_RaycastAll_m72947571EFB0EFB34E48340AA2EC0C8030D27C50 (void);
  // 0x0000002B UnityEngine.RaycastHit[] UnityEngine.Physics::RaycastAll(UnityEngine.Ray)
  extern void Physics_RaycastAll_m529EE59D6D03E4CFAECE4016C8CC4181BEC2D26D (void);
  // 0x0000002C System.Int32 UnityEngine.Physics::RaycastNonAlloc(UnityEngine.Ray,UnityEngine.RaycastHit[],System.Single,System.Int32,UnityEngine.QueryTriggerInteraction)
  extern void Physics_RaycastNonAlloc_m7C81125AD7D5891EBC3AB48C6DED7B60F53DF099 (void);
  // 0x0000002D System.Int32 UnityEngine.Physics::RaycastNonAlloc(UnityEngine.Ray,UnityEngine.RaycastHit[],System.Single,System.Int32)
  extern void Physics_RaycastNonAlloc_m8F62EE5A33E81A02E4983A171023B7BC4AC700CA (void);
  // 0x0000002E System.Int32 UnityEngine.Physics::RaycastNonAlloc(UnityEngine.Ray,UnityEngine.RaycastHit[],System.Single)
  extern void Physics_RaycastNonAlloc_m41BB7BB8755B09700C10F59A29C3541D45AB9CCD (void);
  // 0x0000002F System.Int32 UnityEngine.Physics::RaycastNonAlloc(UnityEngine.Ray,UnityEngine.RaycastHit[])
  extern void Physics_RaycastNonAlloc_mBC5BE514E55B8D98A8F4752DED6850E02EE8AD98 (void);
  // 0x00000030 System.Int32 UnityEngine.Physics::RaycastNonAlloc(UnityEngine.Vector3,UnityEngine.Vector3,UnityEngine.RaycastHit[],System.Single,System.Int32,UnityEngine.QueryTriggerInteraction)
  extern void Physics_RaycastNonAlloc_m2C90D14E472DE7929EFD54FDA7BC512D3FBDE4ED (void);
  // 0x00000031 System.Int32 UnityEngine.Physics::RaycastNonAlloc(UnityEngine.Vector3,UnityEngine.Vector3,UnityEngine.RaycastHit[],System.Single,System.Int32)
  extern void Physics_RaycastNonAlloc_m316F597067055C9F923F57CC68D68FF917C3B4D1 (void);
  // 0x00000032 System.Int32 UnityEngine.Physics::RaycastNonAlloc(UnityEngine.Vector3,UnityEngine.Vector3,UnityEngine.RaycastHit[],System.Single)
  extern void Physics_RaycastNonAlloc_m1B8F31BF41F756F561F6AC3A2E0736F2BC9C4DB4 (void);
  // 0x00000033 System.Int32 UnityEngine.Physics::RaycastNonAlloc(UnityEngine.Vector3,UnityEngine.Vector3,UnityEngine.RaycastHit[])
  extern void Physics_RaycastNonAlloc_m9076DDE1A65F87DB3D2824DAD4E5B8B534159F1F (void);
  // 0x00000034 System.Void UnityEngine.Physics::get_defaultPhysicsScene_Injected(UnityEngine.PhysicsScene&)
  extern void Physics_get_defaultPhysicsScene_Injected_m0B71068269B3C8499A258BBCAEA7E3D9D020BADA (void);
  // 0x00000035 UnityEngine.RaycastHit[] UnityEngine.Physics::Internal_RaycastAll_Injected(UnityEngine.PhysicsScene&,UnityEngine.Ray&,System.Single,System.Int32,UnityEngine.QueryTriggerInteraction)
  extern void Physics_Internal_RaycastAll_Injected_mD4C3E8762D9FCEE654CE0415E636EB7DBEC92A5B (void);
  static Il2CppMethodPointer s_methodPointers[53] = 
  {
  	RaycastHit_get_collider_m13A3DE16FBC631E0A1F987E0B22CE70AF8AB539E,
  	RaycastHit_get_point_m32F7282CBB2E13393A33BAD046BDA218E48DD21E,
  	RaycastHit_get_normal_m2C813B25BAECD87FD9E9CB294278B291F4CC6674,
  	RaycastHit_get_distance_m85FCA98D7957C3BF1D449CA1B48C116CCD6226FA,
  	PhysicsScene_ToString_mBB6D0AC1E3E2EDC34CB4A7A34485B24B6271903F,
  	PhysicsScene_GetHashCode_m5344CC6CCCB1CA6EBB149775EE028089DD74B8A2,
  	PhysicsScene_Equals_m2645ABB96C598F197F734EB712494795928CBCEC,
  	PhysicsScene_Equals_m8C948B86D105177D519A3608816CDC698C8686B8,
  	PhysicsScene_Raycast_m8C3E61EB7C3DB8AAC6FEB098D815062BEF821187,
  	PhysicsScene_Internal_RaycastTest_m6715CAD8D0330195269AA7FCCD91613BC564E3EB,
  	PhysicsScene_Raycast_mFC0D59C4439EE9DA6E8AA5F6891915132D587208,
  	PhysicsScene_Internal_Raycast_m1E630AA11805114B090FC50741AEF64D677AF2C7,
  	PhysicsScene_Raycast_m95CAB68EB9165E3AB2A4D441F7DF9767AD4B7F73,
  	PhysicsScene_Internal_RaycastNonAlloc_mE7833EE5F1082431A4C2D29362F5DCDEFBF6D2BD,
  	PhysicsScene_Internal_RaycastTest_Injected_m956474EFEA507F82ABE0BCB75DDB3CC8EFF4D12B,
  	PhysicsScene_Internal_Raycast_Injected_m8868E0BF89F8C42D11F42F94F9CF767647433BB1,
  	PhysicsScene_Internal_RaycastNonAlloc_Injected_m59FB44C18E62D21E9320F30229C0AA9F9B971211,
  	Physics_get_defaultPhysicsScene_mA6361488FBAC110DA8397E5E4CB473EBF4191010,
  	Physics_Raycast_m9DE0EEA1CF8DEF7D06216225F19E2958D341F7BA,
  	Physics_Raycast_m09F21E13465121A73F19C07FC5F5314CF15ACD15,
  	Physics_Raycast_m284670765E1627E43B7B0F5EC811A688EE595091,
  	Physics_Raycast_mDA2EB8C7692308A7178222D31CBA4C7A1C7DC915,
  	Physics_Raycast_m2EA572B4613E1BD7DBAA299511CFD2DBA179A163,
  	Physics_Raycast_mCBD5F7D498C246713EDDBB446E97205DA206C49C,
  	Physics_Raycast_m18E12C65F127D1AA50D196623F04F81CB138FD12,
  	Physics_Raycast_mE84D30EEFE59DA28DA172342068F092A35B2BE4A,
  	Physics_Raycast_m77560CCAA49DC821E51FDDD1570B921D7704646F,
  	Physics_Raycast_mFDC4B8E7979495E3C22D0E3CEA4BCAB271EEC25A,
  	Physics_Raycast_mD7A711D3A790AC505F7229A4FFFA2E389008176B,
  	Physics_Raycast_m111AFC36A136A67BE4776670E356E99A82010BFE,
  	Physics_Raycast_mCA3F2DD1DC08199AAD8466BB857318CD454AC774,
  	Physics_Raycast_m46E12070D6996F4C8C91D49ADC27C74AC1D6A3D8,
  	Physics_Raycast_mA64F8C30681E3A6A8F2B7EDE592FE7BBC0D354F4,
  	Physics_Raycast_m80EC8EEDA0ABA8B01838BA9054834CD1A381916E,
  	Physics_Internal_RaycastAll_m39EE7CF896F9D8BA58CC623F14E4DB0641480523,
  	Physics_RaycastAll_m5103E7C60CC66BAFA6534D1736138A92EB1EF2B8,
  	Physics_RaycastAll_m2C977C8B022672F42B5E18F40B529C0A74B7E471,
  	Physics_RaycastAll_m2BBC8D2731B38EE0B704A5C6A09D0F8BBA074A4D,
  	Physics_RaycastAll_m83F28CB671653C07995FB1BCDC561121DE3D9CA6,
  	Physics_RaycastAll_m55EB4478198ED6EF838500257FA3BE1A871D3605,
  	Physics_RaycastAll_mA24B9B922C98C5D18397FAE55C04AEAFDD47F029,
  	Physics_RaycastAll_m72947571EFB0EFB34E48340AA2EC0C8030D27C50,
  	Physics_RaycastAll_m529EE59D6D03E4CFAECE4016C8CC4181BEC2D26D,
  	Physics_RaycastNonAlloc_m7C81125AD7D5891EBC3AB48C6DED7B60F53DF099,
  	Physics_RaycastNonAlloc_m8F62EE5A33E81A02E4983A171023B7BC4AC700CA,
  	Physics_RaycastNonAlloc_m41BB7BB8755B09700C10F59A29C3541D45AB9CCD,
  	Physics_RaycastNonAlloc_mBC5BE514E55B8D98A8F4752DED6850E02EE8AD98,
  	Physics_RaycastNonAlloc_m2C90D14E472DE7929EFD54FDA7BC512D3FBDE4ED,
  	Physics_RaycastNonAlloc_m316F597067055C9F923F57CC68D68FF917C3B4D1,
  	Physics_RaycastNonAlloc_m1B8F31BF41F756F561F6AC3A2E0736F2BC9C4DB4,
  	Physics_RaycastNonAlloc_m9076DDE1A65F87DB3D2824DAD4E5B8B534159F1F,
  	Physics_get_defaultPhysicsScene_Injected_m0B71068269B3C8499A258BBCAEA7E3D9D020BADA,
  	Physics_Internal_RaycastAll_Injected_mD4C3E8762D9FCEE654CE0415E636EB7DBEC92A5B,
  };
  extern void RaycastHit_get_collider_m13A3DE16FBC631E0A1F987E0B22CE70AF8AB539E_AdjustorThunk (void);
  extern void RaycastHit_get_point_m32F7282CBB2E13393A33BAD046BDA218E48DD21E_AdjustorThunk (void);
  extern void RaycastHit_get_normal_m2C813B25BAECD87FD9E9CB294278B291F4CC6674_AdjustorThunk (void);
  extern void RaycastHit_get_distance_m85FCA98D7957C3BF1D449CA1B48C116CCD6226FA_AdjustorThunk (void);
  extern void PhysicsScene_ToString_mBB6D0AC1E3E2EDC34CB4A7A34485B24B6271903F_AdjustorThunk (void);
  extern void PhysicsScene_GetHashCode_m5344CC6CCCB1CA6EBB149775EE028089DD74B8A2_AdjustorThunk (void);
  extern void PhysicsScene_Equals_m2645ABB96C598F197F734EB712494795928CBCEC_AdjustorThunk (void);
  extern void PhysicsScene_Equals_m8C948B86D105177D519A3608816CDC698C8686B8_AdjustorThunk (void);
  extern void PhysicsScene_Raycast_m8C3E61EB7C3DB8AAC6FEB098D815062BEF821187_AdjustorThunk (void);
  extern void PhysicsScene_Raycast_mFC0D59C4439EE9DA6E8AA5F6891915132D587208_AdjustorThunk (void);
  extern void PhysicsScene_Raycast_m95CAB68EB9165E3AB2A4D441F7DF9767AD4B7F73_AdjustorThunk (void);
  static Il2CppTokenAdjustorThunkPair s_adjustorThunks[11] = 
  {
  	{ 0x06000001, RaycastHit_get_collider_m13A3DE16FBC631E0A1F987E0B22CE70AF8AB539E_AdjustorThunk },
  	{ 0x06000002, RaycastHit_get_point_m32F7282CBB2E13393A33BAD046BDA218E48DD21E_AdjustorThunk },
  	{ 0x06000003, RaycastHit_get_normal_m2C813B25BAECD87FD9E9CB294278B291F4CC6674_AdjustorThunk },
  	{ 0x06000004, RaycastHit_get_distance_m85FCA98D7957C3BF1D449CA1B48C116CCD6226FA_AdjustorThunk },
  	{ 0x06000005, PhysicsScene_ToString_mBB6D0AC1E3E2EDC34CB4A7A34485B24B6271903F_AdjustorThunk },
  	{ 0x06000006, PhysicsScene_GetHashCode_m5344CC6CCCB1CA6EBB149775EE028089DD74B8A2_AdjustorThunk },
  	{ 0x06000007, PhysicsScene_Equals_m2645ABB96C598F197F734EB712494795928CBCEC_AdjustorThunk },
  	{ 0x06000008, PhysicsScene_Equals_m8C948B86D105177D519A3608816CDC698C8686B8_AdjustorThunk },
  	{ 0x06000009, PhysicsScene_Raycast_m8C3E61EB7C3DB8AAC6FEB098D815062BEF821187_AdjustorThunk },
  	{ 0x0600000B, PhysicsScene_Raycast_mFC0D59C4439EE9DA6E8AA5F6891915132D587208_AdjustorThunk },
  	{ 0x0600000D, PhysicsScene_Raycast_m95CAB68EB9165E3AB2A4D441F7DF9767AD4B7F73_AdjustorThunk },
  };
  static const int32_t s_InvokerIndices[53] = 
  {
  	1087,
  	1117,
  	1117,
  	1109,
  	1087,
  	1076,
  	848,
  	850,
  	119,
  	1260,
  	70,
  	1195,
  	56,
  	1176,
  	1249,
  	1188,
  	1169,
  	1872,
  	1263,
  	1377,
  	1495,
  	1654,
  	1196,
  	1262,
  	1376,
  	1494,
  	1373,
  	1492,
  	1649,
  	1816,
  	1261,
  	1372,
  	1491,
  	1648,
  	1247,
  	1248,
  	1347,
  	1473,
  	1608,
  	1345,
  	1470,
  	1603,
  	1795,
  	1234,
  	1311,
  	1435,
  	1576,
  	1177,
  	1235,
  	1312,
  	1437,
  	1845,
  	1236,
  };
  extern const CustomAttributesCacheGenerator g_UnityEngine_PhysicsModule_AttributeGenerators[];
  IL2CPP_EXTERN_C const Il2CppCodeGenModule g_UnityEngine_PhysicsModule_CodeGenModule;
  const Il2CppCodeGenModule g_UnityEngine_PhysicsModule_CodeGenModule = 
  {
  	"UnityEngine.PhysicsModule.dll",
  	53,
  	s_methodPointers,
  	11,
  	s_adjustorThunks,
  	s_InvokerIndices,
  	0,
  	NULL,
  	0,
  	NULL,
  	0,
  	NULL,
  	NULL,
  	g_UnityEngine_PhysicsModule_AttributeGenerators,
  	NULL, // module initializer,
  	NULL,
  	NULL,
  	NULL,
  };
  