text: #include "README.h"
  
  #define RM_W 800
  #define RM_H RM_W
  
  void showReadMe()
  {
      sf::Texture texture;
      if (!texture.loadFromFile("data/backup.png")) {
          std::cerr << "Couldn’t load readme..." << std::endl;
          return;
      }
  
      sf::RenderWindow window(sf::VideoMode(RM_W, RM_H), "ReadMe");
      while (window.isOpen()) {
          sf::Event event;
          while (window.pollEvent(event)) {
              switch (event.type) {
                  case sf::Event::Closed:
                      window.close();
                      break;
                  case sf::Event::KeyPressed:
                      window.close();
                      break;
                  case sf::Event::MouseButtonPressed:
                      window.close();
                      break;
                  default: break;
              }
          }
  
          sf::RectangleShape rsh(sf::Vector2f(RM_W, RM_H));
          rsh.setPosition(0,0);
          rsh.setTexture(&texture, true);
  
          window.clear(sf::Color::White);
          window.draw(rsh);
          window.display();
      }
  }
  