text: 
  #ifndef ENEMY_ASSAULT_2_IMG_H
  #define ENEMY_ASSAULT_2_IMG_H
  // SVG Graphic source: svg_docs/enemies_output_from_ai/assault_2_img.svg
  // Number bytes 35
  const PROGMEM BYTE enemy_assault_2_img[] = {
      128,    // Width (128 px)
      73,    // Height (73 px)
      8,    // Number of rows of coords (8)
  //  x0,     y0,    x1,    y1
      -55,    -37,    -9,    9,
      -64,    9,    -37,    -18,
      -37,    0,    0,    -37,
      0,    -37,    37,    0,
      -55,    37,    -9,    -9,
      55,    -37,    9,    9,
      64,    9,    37,    -18,
      55,    37,    9,    -9,
  
  };
  #endif
  