text: /*
   * Copyright (C) 2000 Lars Knoll (knoll@kde.org)
   *           (C) 2000 Antti Koivisto (koivisto@kde.org)
   *           (C) 2000 Dirk Mueller (mueller@kde.org)
   * Copyright (C) 2003, 2005, 2006, 2007, 2008 Apple Inc. All rights reserved.
   * Copyright (C) 2006 Graham Dennis (graham.dennis@gmail.com)
   *
   * This library is free software; you can redistribute it and/or
   * modify it under the terms of the GNU Library General Public
   * License as published by the Free Software Foundation; either
   * version 2 of the License, or (at your option) any later version.
   *
   * This library is distributed in the hope that it will be useful,
   * but WITHOUT ANY WARRANTY; without even the implied warranty of
   * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
   * Library General Public License for more details.
   *
   * You should have received a copy of the GNU Library General Public License
   * along with this library; see the file COPYING.LIB.  If not, write to
   * the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor,
   * Boston, MA 02110-1301, USA.
   *
   */
  
  #ifndef StyleBackgroundData_h
  #define StyleBackgroundData_h
  
  #include "core/css/StyleColor.h"
  #include "core/style/FillLayer.h"
  #include "platform/graphics/Color.h"
  #include "wtf/PassRefPtr.h"
  #include "wtf/RefCounted.h"
  
  namespace blink {
  
  // TODO(sashab): Move this into a private class on ComputedStyle, and remove
  // all methods on it, merging them into copy/creation methods on ComputedStyle
  // instead. Keep the allocation logic, only allocating a new object if needed.
  class CORE_EXPORT StyleBackgroundData : public RefCounted<StyleBackgroundData> {
   public:
    static PassRefPtr<StyleBackgroundData> create() {
      return adoptRef(new StyleBackgroundData);
    }
    PassRefPtr<StyleBackgroundData> copy() const {
      return adoptRef(new StyleBackgroundData(*this));
    }
    ~StyleBackgroundData() {}
  
    bool operator==(const StyleBackgroundData&) const;
    bool operator!=(const StyleBackgroundData& o) const { return !(*this == o); }
  
    const FillLayer& background() const { return m_background; }
    const StyleColor& color() const { return m_color; }
  
   private:
    friend class ComputedStyle;
  
    StyleBackgroundData();
    StyleBackgroundData(const StyleBackgroundData&);
  
    FillLayer m_background;
    StyleColor m_color;
  };
  
  }  // namespace blink
  
  #endif  // StyleBackgroundData_h
  