text: #pragma once
  
  // @generated by tools/codegen/gen.py from Function.h
  
  #include <ATen/Context.h>
  #include <ATen/DeviceGuard.h>
  #include <ATen/TensorUtils.h>
  #include <ATen/TracerMode.h>
  #include <ATen/core/Generator.h>
  #include <ATen/core/Reduction.h>
  #include <ATen/core/Tensor.h>
  #include <c10/core/Scalar.h>
  #include <c10/core/Storage.h>
  #include <c10/core/TensorOptions.h>
  #include <c10/util/Deprecated.h>
  #include <c10/util/Optional.h>
  
  
  
  #include <ATen/ops/avg_pool3d_ops.h>
  
  namespace at {
  
  
  // aten::avg_pool3d.out(Tensor self, int[3] kernel_size, int[3] stride=[], int[3] padding=0, bool ceil_mode=False, bool count_include_pad=True, int? divisor_override=None, *, Tensor(a!) out) -> Tensor(a!)
  TORCH_API inline at::Tensor & avg_pool3d_out(at::Tensor & out, const at::Tensor & self, at::IntArrayRef kernel_size, at::IntArrayRef stride={}, at::IntArrayRef padding=0, bool ceil_mode=false, bool count_include_pad=true, c10::optional<int64_t> divisor_override=c10::nullopt) {
      return at::_ops::avg_pool3d_out::call(self, kernel_size, stride, padding, ceil_mode, count_include_pad, divisor_override, out);
  }
  
  // aten::avg_pool3d.out(Tensor self, int[3] kernel_size, int[3] stride=[], int[3] padding=0, bool ceil_mode=False, bool count_include_pad=True, int? divisor_override=None, *, Tensor(a!) out) -> Tensor(a!)
  TORCH_API inline at::Tensor & avg_pool3d_outf(const at::Tensor & self, at::IntArrayRef kernel_size, at::IntArrayRef stride, at::IntArrayRef padding, bool ceil_mode, bool count_include_pad, c10::optional<int64_t> divisor_override, at::Tensor & out) {
      return at::_ops::avg_pool3d_out::call(self, kernel_size, stride, padding, ceil_mode, count_include_pad, divisor_override, out);
  }
  
  // aten::avg_pool3d(Tensor self, int[3] kernel_size, int[3] stride=[], int[3] padding=0, bool ceil_mode=False, bool count_include_pad=True, int? divisor_override=None) -> Tensor
  TORCH_API inline at::Tensor avg_pool3d(const at::Tensor & self, at::IntArrayRef kernel_size, at::IntArrayRef stride={}, at::IntArrayRef padding=0, bool ceil_mode=false, bool count_include_pad=true, c10::optional<int64_t> divisor_override=c10::nullopt) {
      return at::_ops::avg_pool3d::call(self, kernel_size, stride, padding, ceil_mode, count_include_pad, divisor_override);
  }
  
  }
  