text: // youngwoman.c
  
  inherit NPC;
  
  void create()
  {
          set_name("年轻少妇",({ "nianqing shaofu","shaofu" }) );
          set("gender", "女性" );
          set("age", 16);
          set("long",
  "这是一个长途疲惫的年轻少妇。\n");
          set_temp("apply/defense", 5);
          set("combat_exp", 1000);
          set("shen", 500);
          set("shen_type", 1);
          set("str", 20);
          set("dex", 20);
          set("con", 20);
          set("int", 20);
          set_skill("unarmed", 10);
          set_skill("dodge", 10);
          set_skill("parry", 10);
          set_skill("sword", 10);
          set_skill("force", 10);
          set_temp("apply/attack", 10000);
          set_temp("apply/defense", 10000);
          set_temp("apply/damage", 20);
          set_temp("apply/armor", 40);
  
          set("attitude", "friendly");
          setup();
          carry_object("/d/city/obj/cloth")->wear();
  }
  