text: /**
   * Copyright 2017 Jacques Florence
   * All rights reserved.
   * See License.txt file
   *
   */
  
  
  
  #include "noLearning.h"
  
  #include <mdp/context.h>
  #include <mdp/policy.h>
  #include <mdp/rewards.h>
  #include <mdp/transitionMatrix.h>
  #include <mdp/stateSpace.h>
  
  using namespace Mdp;
  
  NoLearning::NoLearning(std::shared_ptr<Context> c) : LearningStrategy(c)
  {
  }
  
  
  void NoLearning::initializeModel()
  {
  	/*TODO FIXME Should we modify this ?*/
  	context->policy->initializeRandomly(context->randomGenerator);
  	context->matrix->initializeRandomly(context->randomGenerator);
  }
  
  
  void NoLearning::updateModel()
  {
  }
  
  
  
  
  