text: //Coded by Bane//
  #include <std.h>
  #include "/d/laerad/laerad.h"
  
  inherit ASGARD;
  
  void create(){
      ::create();
  /*
     set_terrain(CITY);
     set_travel(PAVED_ROAD);
      set_name("South Thunder road");
      set_short("South Thunder road");
      set_long(
  	"%^BOLD%^South Thunder road%^RESET%^
  You are on one of Asgard's central roads.  The cobblestone street leads east "+
  	"towards the back gates of Asgard and west into the inner city.  "+
  	"You can see the backs of tall buildings and warehouses to the "+
  	"south and a dark looming tower in the distance to the north."
      );
      set_property("indoors",0);
      set_property("light",2);
      set_smell("default","A cool breeze blows through the street.");
      set_listen("default","Silence dominates this road.");
  */
      set_exits( ([
  	"east":"/d/laerad/parnelli/asgard/as55",
  	"west":"/d/laerad/parnelli/asgard/as51"
      ]) );
  }
  /*
  void reset(){
      ::reset();
      if(!present("guard")){
  	new("/d/laerad/mon/rguard")->move(this_object());
      }
  }
  */