text: // staff_book.c
  
  inherit ITEM;
  
  void create()
  {
  	set_name("杖法通解", ({"paper", "shu", "book"}));
  	set_weight(200);
  	if (clonep())
  		set_default_object(__FILE__);
  	else
  	{
  		set("unit", "本");
  		set("long", "这是一本破纸片，上面画着舞杖的小人。\n");
  		set("value", 100);
  		set("material", "paper");
  		set("skill", ([
  								 "name":"staff", // name of the skill
  						 "exp_required":10000,   // minimum combat experience required
  							"jing_cost":40,		 // jing cost every time study this
  						   "difficulty":20,		 // the base int to learn this skill
  							"max_skill":99,		 // the maximum level you can learn
  							"min_skill":30,		 // the minimum level you can learn
  		]));
  	}
  }
  