text: //========= Copyright (C) 1996-2005, Valve Corporation, All rights reserved. ============//
  //
  // Purpose: 
  //
  // $Workfile:     $
  // $NoKeywords: $
  //=============================================================================//
  
  
  #if defined(_WIN32) && !defined(_X360)
  #define WIN32_LEAN_AND_MEAN
  #define _WIN32_WINNT 0x0403
  #include <windows.h>
  #include <assert.h>
  #endif
  
  // tier0
  #include "tier0/basetypes.h"
  #include "tier0/dbgflag.h"
  #include "tier0/dbg.h"
  #ifdef STEAM
  #include "tier0/memhook.h"
  #endif
  #include "tier0/validator.h"
  
  // First include standard libraries
  #include "tier0/valve_off.h"
  #include <stdio.h>
  #include <ctype.h>
  #include <math.h>
  #include <malloc.h>
  #include <memory.h>
  #include <ctype.h>
  #include <limits.h>
  #include <assert.h>
  #include <map>
  #include <stddef.h>
  #ifdef _LINUX
  #include <ctype.h>
  #include <limits.h>
  #define _MAX_PATH PATH_MAX
  #endif
  
  #include "tier0/valve_on.h"
  
  
  
  
  
  
  
  