text: // SpriteEditView.h : interface of the CSpriteEditView class
  //
  
  
  #pragma once
  
  
  class CSpriteEditView : public CView
  {
  protected: // create from serialization only
  	CSpriteEditView();
  	DECLARE_DYNCREATE(CSpriteEditView)
  
  // Attributes
  public:
  	CSpriteEditDoc* GetDocument() const;
  
  // Operations
  public:
  
  // Overrides
  public:
  	virtual void OnDraw(CDC* pDC);  // overridden to draw this view
  	virtual BOOL PreCreateWindow(CREATESTRUCT& cs);
  protected:
  	virtual BOOL OnPreparePrinting(CPrintInfo* pInfo);
  	virtual void OnBeginPrinting(CDC* pDC, CPrintInfo* pInfo);
  	virtual void OnEndPrinting(CDC* pDC, CPrintInfo* pInfo);
  
  // Implementation
  public:
  	virtual ~CSpriteEditView();
  #ifdef _DEBUG
  	virtual void AssertValid() const;
  	virtual void Dump(CDumpContext& dc) const;
  #endif
  
  protected:
  
  // Generated message map functions
  protected:
  	DECLARE_MESSAGE_MAP()
  };
  
  #ifndef _DEBUG  // debug version in SpriteEditView.cpp
  inline CSpriteEditDoc* CSpriteEditView::GetDocument() const
     { return reinterpret_cast<CSpriteEditDoc*>(m_pDocument); }
  #endif
  
  