text: #include <MutilaDebug.h>
  #include "ClearMode.h"
  #include "Matrix.h"
  
  ClearMode_ ClearMode;
  
  void ClearMode_::start(const char* data)
  {
      DBLN(F("ClearMode::start"));
      Matrix.clear();
      Matrix.paint();
  }
  
  