text: /*
   * Copyright (c) 2013-2020 Arm Limited. All rights reserved.
   *
   * SPDX-License-Identifier: Apache-2.0
   *
   * Licensed under the Apache License, Version 2.0 (the License); you may
   * not use this file except in compliance with the License.
   * You may obtain a copy of the License at
   *
   * www.apache.org/licenses/LICENSE-2.0
   *
   * Unless required by applicable law or agreed to in writing, software
   * distributed under the License is distributed on an AS IS BASIS, WITHOUT
   * WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
   * See the License for the specific language governing permissions and
   * limitations under the License.
   *
   * -----------------------------------------------------------------------------
   *
   * $Revision:   V5.5.1
   *
   * Project:     CMSIS-RTOS RTX
   * Title:       RTX Configuration definitions
   *
   * -----------------------------------------------------------------------------
   */
   
  #ifndef RTX_CONFIG_H_
  #define RTX_CONFIG_H_
   
  #ifdef   _RTE_
  #include "RTE_Components.h"
  #ifdef    RTE_RTX_CONFIG_H
  #include  RTE_RTX_CONFIG_H
  #endif
  #endif
  
  #ifndef RTE_Compiler_EventRecorder
  #define OS_EVR_INIT                 0
  #endif
  
  //-------- <<< Use Configuration Wizard in Context Menu >>> --------------------
   
  // <h>System Configuration
  // =======================
   
  //   <o>Global Dynamic Memory size [bytes] <0-1073741824:8>
  //   <i> Defines the combined global dynamic memory size.
  //   <i> Default: 32768
  #ifndef OS_DYNAMIC_MEM_SIZE
  #define OS_DYNAMIC_MEM_SIZE         24000
  #endif
   
  //   <o>Kernel Tick Frequency [Hz] <1-1000000>
  //   <i> Defines base time unit for delays and timeouts.
  //   <i> Default: 1000 (1ms tick)
  #ifndef OS_TICK_FREQ
  #define OS_TICK_FREQ                1000
  #endif
   
  //   <e>Round-Robin Thread switching
  //   <i> Enables Round-Robin Thread switching.
  #ifndef OS_ROBIN_ENABLE
  #define OS_ROBIN_ENABLE             1
  #endif
   
  //     <o>Round-Robin Timeout <1-1000>
  //     <i> Defines how many ticks a thread will execute before a thread switch.
  //     <i> Default: 5
  #ifndef OS_ROBIN_TIMEOUT
  #define OS_ROBIN_TIMEOUT            5
  #endif
   
  //   </e>
   
  //   <o>ISR FIFO Queue 
  //      <4=>  4 entries    <8=>   8 entries   <12=>  12 entries   <16=>  16 entries
  //     <24=> 24 entries   <32=>  32 entries   <48=>  48 entries   <64=>  64 entries
  //     <96=> 96 entries  <128=> 128 entries  <196=> 196 entries  <256=> 256 entries
  //   <i> RTOS Functions called from ISR store requests to this buffer.
  //   <i> Default: 16 entries
  #ifndef OS_ISR_FIFO_QUEUE
  #define OS_ISR_FIFO_QUEUE           16
  #endif
   
  //   <q>Object Memory usage counters
  //   <i> Enables object memory usage counters (requires RTX source variant).
  #ifndef OS_OBJ_MEM_USAGE
  #define OS_OBJ_MEM_USAGE            0
  #endif
   
  // </h>
   
  // <h>Thread Configuration
  // =======================
   
  //   <e>Object specific Memory allocation
  //   <i> Enables object specific memory allocation.
  #ifndef OS_THREAD_OBJ_MEM
  #define OS_THREAD_OBJ_MEM           0
  #endif
   
  //     <o>Number of user Threads <1-1000>
  //     <i> Defines maximum number of user threads that can be active at the same time.
  //     <i> Applies to user threads with system provided memory for control blocks.
  #ifndef OS_THREAD_NUM
  #define OS_THREAD_NUM               1
  #endif
   
  //     <o>Number of user Threads with default Stack size <0-1000>
  //     <i> Defines maximum number of user threads with default stack size.
  //     <i> Applies to user threads with zero stack size specified.
  #ifndef OS_THREAD_DEF_STACK_NUM
  #define OS_THREAD_DEF_STACK_NUM     0
  #endif
   
  //     <o>Total Stack size [bytes] for user Threads with user-provided Stack size <0-1073741824:8>
  //     <i> Defines the combined stack size for user threads with user-provided stack size.
  //     <i> Applies to user threads with user-provided stack size and system provided memory for stack.
  //     <i> Default: 0
  #ifndef OS_THREAD_USER_STACK_SIZE
  #define OS_THREAD_USER_STACK_SIZE   0
  #endif
   
  //   </e>
   
  //   <o>Default Thread Stack size [bytes] <96-1073741824:8>
  //   <i> Defines stack size for threads with zero stack size specified.
  //   <i> Default: 3072
  #ifndef OS_STACK_SIZE
  #define OS_STACK_SIZE               3072
  #endif
   
  //   <o>Idle Thread Stack size [bytes] <72-1073741824:8>
  //   <i> Defines stack size for Idle thread.
  //   <i> Default: 512
  #ifndef OS_IDLE_THREAD_STACK_SIZE
  #define OS_IDLE_THREAD_STACK_SIZE   512
  #endif
   
  //   <o>Idle Thread TrustZone Module Identifier
  //   <i> Defines TrustZone Thread Context Management Identifier.
  //   <i> Applies only to cores with TrustZone technology.
  //   <i> Default: 0 (not used)
  #ifndef OS_IDLE_THREAD_TZ_MOD_ID
  #define OS_IDLE_THREAD_TZ_MOD_ID    0
  #endif
   
  //   <q>Stack overrun checking
  //   <i> Enables stack overrun check at thread switch.
  //   <i> Enabling this option increases slightly the execution time of a thread switch.
  #ifndef OS_STACK_CHECK
  #define OS_STACK_CHECK              1
  #endif
   
  //   <q>Stack usage watermark
  //   <i> Initializes thread stack with watermark pattern for analyzing stack usage.
  //   <i> Enabling this option increases significantly the execution time of thread creation.
  #ifndef OS_STACK_WATERMARK
  #define OS_STACK_WATERMARK          0
  #endif
   
  //   <o>Processor mode for Thread execution 
  //     <0=> Unprivileged mode 
  //     <1=> Privileged mode
  //   <i> Default: Privileged mode
  #ifndef OS_PRIVILEGE_MODE
  #define OS_PRIVILEGE_MODE           1
  #endif
   
  // </h>
   
  // <h>Timer Configuration
  // ======================
   
  //   <e>Object specific Memory allocation
  //   <i> Enables object specific memory allocation.
  #ifndef OS_TIMER_OBJ_MEM
  #define OS_TIMER_OBJ_MEM            0
  #endif
   
  //     <o>Number of Timer objects <1-1000>
  //     <i> Defines maximum number of objects that can be active at the same time.
  //     <i> Applies to objects with system provided memory for control blocks.
  #ifndef OS_TIMER_NUM
  #define OS_TIMER_NUM                1
  #endif
   
  //   </e>
   
  //   <o>Timer Thread Priority
  //      <8=> Low
  //     <16=> Below Normal  <24=> Normal  <32=> Above Normal
  //     <40=> High
  //     <48=> Realtime
  //   <i> Defines priority for timer thread
  //   <i> Default: High
  #ifndef OS_TIMER_THREAD_PRIO
  #define OS_TIMER_THREAD_PRIO        40
  #endif
   
  //   <o>Timer Thread Stack size [bytes] <0-1073741824:8>
  //   <i> Defines stack size for Timer thread.
  //   <i> May be set to 0 when timers are not used.
  //   <i> Default: 512
  #ifndef OS_TIMER_THREAD_STACK_SIZE
  #define OS_TIMER_THREAD_STACK_SIZE  512
  #endif
   
  //   <o>Timer Thread TrustZone Module Identifier
  //   <i> Defines TrustZone Thread Context Management Identifier.
  //   <i> Applies only to cores with TrustZone technology.
  //   <i> Default: 0 (not used)
  #ifndef OS_TIMER_THREAD_TZ_MOD_ID
  #define OS_TIMER_THREAD_TZ_MOD_ID   0
  #endif
   
  //   <o>Timer Callback Queue entries <0-256>
  //   <i> Number of concurrent active timer callback functions.
  //   <i> May be set to 0 when timers are not used.
  //   <i> Default: 4
  #ifndef OS_TIMER_CB_QUEUE
  #define OS_TIMER_CB_QUEUE           4
  #endif
   
  // </h>
   
  // <h>Event Flags Configuration
  // ============================
   
  //   <e>Object specific Memory allocation
  //   <i> Enables object specific memory allocation.
  #ifndef OS_EVFLAGS_OBJ_MEM
  #define OS_EVFLAGS_OBJ_MEM          0
  #endif
   
  //     <o>Number of Event Flags objects <1-1000>
  //     <i> Defines maximum number of objects that can be active at the same time.
  //     <i> Applies to objects with system provided memory for control blocks.
  #ifndef OS_EVFLAGS_NUM
  #define OS_EVFLAGS_NUM              1
  #endif
   
  //   </e>
   
  // </h>
   
  // <h>Mutex Configuration
  // ======================
   
  //   <e>Object specific Memory allocation
  //   <i> Enables object specific memory allocation.
  #ifndef OS_MUTEX_OBJ_MEM
  #define OS_MUTEX_OBJ_MEM            0
  #endif
   
  //     <o>Number of Mutex objects <1-1000>
  //     <i> Defines maximum number of objects that can be active at the same time.
  //     <i> Applies to objects with system provided memory for control blocks.
  #ifndef OS_MUTEX_NUM
  #define OS_MUTEX_NUM                1
  #endif
   
  //   </e>
   
  // </h>
   
  // <h>Semaphore Configuration
  // ==========================
   
  //   <e>Object specific Memory allocation
  //   <i> Enables object specific memory allocation.
  #ifndef OS_SEMAPHORE_OBJ_MEM
  #define OS_SEMAPHORE_OBJ_MEM        0
  #endif
   
  //     <o>Number of Semaphore objects <1-1000>
  //     <i> Defines maximum number of objects that can be active at the same time.
  //     <i> Applies to objects with system provided memory for control blocks.
  #ifndef OS_SEMAPHORE_NUM
  #define OS_SEMAPHORE_NUM            1
  #endif
   
  //   </e>
   
  // </h>
   
  // <h>Memory Pool Configuration
  // ============================
   
  //   <e>Object specific Memory allocation
  //   <i> Enables object specific memory allocation.
  #ifndef OS_MEMPOOL_OBJ_MEM
  #define OS_MEMPOOL_OBJ_MEM          0
  #endif
   
  //     <o>Number of Memory Pool objects <1-1000>
  //     <i> Defines maximum number of objects that can be active at the same time.
  //     <i> Applies to objects with system provided memory for control blocks.
  #ifndef OS_MEMPOOL_NUM
  #define OS_MEMPOOL_NUM              1
  #endif
   
  //     <o>Data Storage Memory size [bytes] <0-1073741824:8>
  //     <i> Defines the combined data storage memory size.
  //     <i> Applies to objects with system provided memory for data storage.
  //     <i> Default: 0
  #ifndef OS_MEMPOOL_DATA_SIZE
  #define OS_MEMPOOL_DATA_SIZE        0
  #endif
   
  //   </e>
   
  // </h>
   
  // <h>Message Queue Configuration
  // ==============================
   
  //   <e>Object specific Memory allocation
  //   <i> Enables object specific memory allocation.
  #ifndef OS_MSGQUEUE_OBJ_MEM
  #define OS_MSGQUEUE_OBJ_MEM         0
  #endif
   
  //     <o>Number of Message Queue objects <1-1000>
  //     <i> Defines maximum number of objects that can be active at the same time.
  //     <i> Applies to objects with system provided memory for control blocks.
  #ifndef OS_MSGQUEUE_NUM
  #define OS_MSGQUEUE_NUM             1
  #endif
   
  //     <o>Data Storage Memory size [bytes] <0-1073741824:8>
  //     <i> Defines the combined data storage memory size.
  //     <i> Applies to objects with system provided memory for data storage.
  //     <i> Default: 0
  #ifndef OS_MSGQUEUE_DATA_SIZE
  #define OS_MSGQUEUE_DATA_SIZE       0
  #endif
   
  //   </e>
   
  // </h>
   
  // <h>Event Recorder Configuration
  // ===============================
   
  //   <e>Global Initialization
  //   <i> Initialize Event Recorder during 'osKernelInitialize'.
  #ifndef OS_EVR_INIT
  #define OS_EVR_INIT                 1
  #endif
   
  //     <q>Start recording
  //     <i> Start event recording after initialization.
  #ifndef OS_EVR_START
  #define OS_EVR_START                1
  #endif
   
  //     <h>Global Event Filter Setup
  //     <i> Initial recording level applied to all components.
  //       <o.0>Error events
  //       <o.1>API function call events
  //       <o.2>Operation events
  //       <o.3>Detailed operation events
  //     </h>
  #ifndef OS_EVR_LEVEL
  #define OS_EVR_LEVEL                0x00U
  #endif
   
  //     <h>RTOS Event Filter Setup
  //     <i> Recording levels for RTX components.
  //     <i> Only applicable if events for the respective component are generated.
   
  //       <h>Memory Management
  //       <i> Recording level for Memory Management events.
  //         <o.0>Error events
  //         <o.1>API function call events
  //         <o.2>Operation events
  //         <o.3>Detailed operation events
  //       </h>
  #ifndef OS_EVR_MEMORY_LEVEL 
  #define OS_EVR_MEMORY_LEVEL         0x01U
  #endif
   
  //       <h>Kernel
  //       <i> Recording level for Kernel events.
  //         <o.0>Error events
  //         <o.1>API function call events
  //         <o.2>Operation events
  //         <o.3>Detailed operation events
  //       </h>
  #ifndef OS_EVR_KERNEL_LEVEL 
  #define OS_EVR_KERNEL_LEVEL         0x01U
  #endif
   
  //       <h>Thread
  //       <i> Recording level for Thread events.
  //         <o.0>Error events
  //         <o.1>API function call events
  //         <o.2>Operation events
  //         <o.3>Detailed operation events
  //       </h>
  #ifndef OS_EVR_THREAD_LEVEL 
  #define OS_EVR_THREAD_LEVEL         0x05U
  #endif
   
  //       <h>Generic Wait
  //       <i> Recording level for Generic Wait events.
  //         <o.0>Error events
  //         <o.1>API function call events
  //         <o.2>Operation events
  //         <o.3>Detailed operation events
  //       </h>
  #ifndef OS_EVR_WAIT_LEVEL 
  #define OS_EVR_WAIT_LEVEL           0x01U
  #endif
   
  //       <h>Thread Flags
  //       <i> Recording level for Thread Flags events.
  //         <o.0>Error events
  //         <o.1>API function call events
  //         <o.2>Operation events
  //         <o.3>Detailed operation events
  //       </h>
  #ifndef OS_EVR_THFLAGS_LEVEL 
  #define OS_EVR_THFLAGS_LEVEL        0x01U
  #endif
   
  //       <h>Event Flags
  //       <i> Recording level for Event Flags events.
  //         <o.0>Error events
  //         <o.1>API function call events
  //         <o.2>Operation events
  //         <o.3>Detailed operation events
  //       </h>
  #ifndef OS_EVR_EVFLAGS_LEVEL 
  #define OS_EVR_EVFLAGS_LEVEL        0x01U
  #endif
   
  //       <h>Timer
  //       <i> Recording level for Timer events.
  //         <o.0>Error events
  //         <o.1>API function call events
  //         <o.2>Operation events
  //         <o.3>Detailed operation events
  //       </h>
  #ifndef OS_EVR_TIMER_LEVEL 
  #define OS_EVR_TIMER_LEVEL          0x01U
  #endif
   
  //       <h>Mutex
  //       <i> Recording level for Mutex events.
  //         <o.0>Error events
  //         <o.1>API function call events
  //         <o.2>Operation events
  //         <o.3>Detailed operation events
  //       </h>
  #ifndef OS_EVR_MUTEX_LEVEL 
  #define OS_EVR_MUTEX_LEVEL          0x01U
  #endif
   
  //       <h>Semaphore
  //       <i> Recording level for Semaphore events.
  //         <o.0>Error events
  //         <o.1>API function call events
  //         <o.2>Operation events
  //         <o.3>Detailed operation events
  //       </h>
  #ifndef OS_EVR_SEMAPHORE_LEVEL 
  #define OS_EVR_SEMAPHORE_LEVEL      0x01U
  #endif
   
  //       <h>Memory Pool
  //       <i> Recording level for Memory Pool events.
  //         <o.0>Error events
  //         <o.1>API function call events
  //         <o.2>Operation events
  //         <o.3>Detailed operation events
  //       </h>
  #ifndef OS_EVR_MEMPOOL_LEVEL 
  #define OS_EVR_MEMPOOL_LEVEL        0x01U
  #endif
   
  //       <h>Message Queue
  //       <i> Recording level for Message Queue events.
  //         <o.0>Error events
  //         <o.1>API function call events
  //         <o.2>Operation events
  //         <o.3>Detailed operation events
  //       </h>
  #ifndef OS_EVR_MSGQUEUE_LEVEL 
  #define OS_EVR_MSGQUEUE_LEVEL       0x01U
  #endif
   
  //     </h>
   
  //   </e>
   
  //   <h>RTOS Event Generation
  //   <i> Enables event generation for RTX components (requires RTX source variant).
   
  //     <q>Memory Management
  //     <i> Enables Memory Management event generation.
  #ifndef OS_EVR_MEMORY
  #define OS_EVR_MEMORY               1
  #endif
   
  //     <q>Kernel
  //     <i> Enables Kernel event generation.
  #ifndef OS_EVR_KERNEL
  #define OS_EVR_KERNEL               1
  #endif
   
  //     <q>Thread
  //     <i> Enables Thread event generation.
  #ifndef OS_EVR_THREAD
  #define OS_EVR_THREAD               1
  #endif
   
  //     <q>Generic Wait
  //     <i> Enables Generic Wait event generation.
  #ifndef OS_EVR_WAIT
  #define OS_EVR_WAIT                 1
  #endif
   
  //     <q>Thread Flags
  //     <i> Enables Thread Flags event generation.
  #ifndef OS_EVR_THFLAGS
  #define OS_EVR_THFLAGS              1
  #endif
   
  //     <q>Event Flags
  //     <i> Enables Event Flags event generation.
  #ifndef OS_EVR_EVFLAGS
  #define OS_EVR_EVFLAGS              1
  #endif
   
  //     <q>Timer
  //     <i> Enables Timer event generation.
  #ifndef OS_EVR_TIMER
  #define OS_EVR_TIMER                1
  #endif
   
  //     <q>Mutex
  //     <i> Enables Mutex event generation.
  #ifndef OS_EVR_MUTEX
  #define OS_EVR_MUTEX                1
  #endif
   
  //     <q>Semaphore
  //     <i> Enables Semaphore event generation.
  #ifndef OS_EVR_SEMAPHORE
  #define OS_EVR_SEMAPHORE            1
  #endif
   
  //     <q>Memory Pool
  //     <i> Enables Memory Pool event generation.
  #ifndef OS_EVR_MEMPOOL
  #define OS_EVR_MEMPOOL              1
  #endif
   
  //     <q>Message Queue
  //     <i> Enables Message Queue event generation.
  #ifndef OS_EVR_MSGQUEUE
  #define OS_EVR_MSGQUEUE             1
  #endif
   
  //   </h>
   
  // </h>
   
  // Number of Threads which use standard C/C++ library libspace
  // (when thread specific memory allocation is not used).
  #if (OS_THREAD_OBJ_MEM == 0)
  #ifndef OS_THREAD_LIBSPACE_NUM
  #define OS_THREAD_LIBSPACE_NUM      4
  #endif
  #else
  #define OS_THREAD_LIBSPACE_NUM      OS_THREAD_NUM
  #endif
   
  //------------- <<< end of configuration section >>> ---------------------------
   
  #endif  // RTX_CONFIG_H_
  