text: /*************************************************************************
  
      Atari ThunderJaws hardware
  
  *************************************************************************/
  
  #include "machine/atarigen.h"
  
  class thunderj_state : public atarigen_state
  {
  public:
  	static driver_data_t *alloc(running_machine &machine) { return auto_alloc_clear(&machine, thunderj_state(machine)); }
  
  	thunderj_state(running_machine &machine)
  		: atarigen_state(machine) { }
  
  	UINT8			alpha_tile_bank;
  };
  
  
  /*----------- defined in video/thunderj.c -----------*/
  
  VIDEO_START( thunderj );
  VIDEO_UPDATE( thunderj );
  
  void thunderj_mark_high_palette(bitmap_t *bitmap, UINT16 *pf, UINT16 *mo, int x, int y);
  