text: #pragma once
  #include "CoreMinimal.h"
  #include "UpgradeCostItem.generated.h"
  
  USTRUCT(BlueprintType)
  struct FUpgradeCostItem {
      GENERATED_BODY()
  public:
      UPROPERTY(EditAnywhere)
      TArray<int32> Amounts;
      
      FSD_API FUpgradeCostItem();
  };
  
  