text: 
  #ifndef __PLAYER_SERVICE_PROTOCOL_H_
  #define __PLAYER_SERVICE_PROTOCOL_H_
  
  #include "PlayerMacros.h"
  
  PLAYER_NS_BEGIN
  
  class PlayerServiceProtocol
  {
  public:
      virtual ~PlayerServiceProtocol() {};
  };
  
  PLAYER_NS_END
  
  #endif // __PLAYER_SERVICE_PROTOCOL_H_
  