text: // package/namespace models
  
  #ifndef TEXTUREDMODEL_H
  #define TEXTUREDMODEL_H
  
  #include "Headers.h"
  #include "RawModel.h"
  #include "ModelTexture.h"
  
  class TexturedModel {
  public:
  	TexturedModel(RawModel& model, ModelTexture& texture) : rawModel(model), texture(texture) {}
  	RawModel& getRawModel() {
  		return rawModel;
  	}
  	ModelTexture& getTexture() {
  		return texture;
  	}
  
  private:
  	RawModel& rawModel;
  	ModelTexture& texture;
  };
  
  #endif
  