text: #ifndef SC_COORDS
  #define SC_COORDS
  
  #include <stdint.h>
  
  struct sc_size {
      uint16_t width;
      uint16_t height;
  };
  
  struct sc_point {
      int32_t x;
      int32_t y;
  };
  
  struct sc_position {
      // The video screen size may be different from the real device screen size,
      // so store to which size the absolute position apply, to scale it
      // accordingly.
      struct sc_size screen_size;
      struct sc_point point;
  };
  
  #endif
  