text: #include "precompiledHeaders.h"
  
  #include "GAME.h"
  
  int main(int argc, char ** argv) {
  	srand(uint(time(0)));
  	atexit( []() -> void {
  		cout << "Press any key to exit...";
  		//_getch();
  	});
  
  	uchar screenSizex, screenSizey;
  	screenSizex = 150;
  	screenSizey = 45;
  
  	GAME game(screenSizex, screenSizey);
  
  	if (game.MainMenu()) {
  		game.PrintCurrState();
  
  		while (game.GetIsRunning()) {
  			game.MainLoop();
  		}
  
  	}
  
  	return EXIT_END_OF_MAIN;
  }
  