text: '''
  Notes
  =====
  This file is meant to be deployed alongside the included `init.py`, and invokes
  the automatic menu item creation on the default `GizmoPathManager` instance.
  Please see the docstring of the `init.py` for installation instructions and
  further information.
  
  Once installed, this script uses the default ``GizmoPathManager`` instance to
  automatically build hierarchical menu structures and commands for any gizmo
  files it locates by recursively searching its defined path(s). These menu
  hierarchies will be structured to match the layout of the gizmo files on disk,
  allowing for easy menu reorganization without any code changes.
  
  
  Sample Folder Structure
  -----------------------
  $HOME
      .nuke
          Gizmos    <- $NUKE_GIZMO_PATH environment variable points here.
              Channel    <- Each directory will generate a submenu
                  BumpNormals.gizmo    <- .gizmo files generate menu commands
                  Colormatte.gizmo
                  FacingRatio_v02.gizmo    <- '_v02' will be stripped
              Color
                  ColorAnalyses.gizmo
              Draw
                  AdvancedGrain.gizmo
              Transform
                  ITransform.gizmo
              ...
              ...
  
  This will produce a menu structure with menu commands generated from the gizmo
  file names minus the extension and, if present, a version suffix matching the
  form '_vxx'. So in the above example tree, the file 'FacingRatio_v02.gizmo'
  will generate a menu command simply labeled 'FacingRatio'.
  
  If directory names found in the search tree match any of Nuke's built-in menu
  names (e.g. Color, Filter, Draw, etc.), the gizmo menu commands will be added
  to them. Please note that currently, if the menu command matches the name of a
  command that already exists, it will replace the existing item.
  
  
  *Example gizmo names taken from Nukepedia.com
  '''
  if __name__ == '__main__':
      gizManager = globals().get('gizManager', None)
      if gizManager is None:
          print 'Problem finding GizmoPathManager - check that init.py was setup correctly'
      else:
          gizManager.addGizmoMenuItems()
          del gizManager
  