text: //HEADER_GOES_HERE
  #ifndef __DEBUG_H__
  #define __DEBUG_H__
  
  extern void *pSquareCel;
  extern char dMonsDbg[17][112][112];
  extern char dFlagDbg[17][112][112];
  
  void __cdecl LoadDebugGFX();
  void __cdecl FreeDebugGFX();
  void __cdecl CheckDungeonClear();
  #ifdef _DEBUG
  void __cdecl GiveGoldCheat();
  void __cdecl StoresCheat();
  void __cdecl TakeGoldCheat();
  void __cdecl MaxSpellsCheat();
  void __fastcall SetSpellLevelCheat(char spl, int spllvl);
  void __cdecl SetAllSpellsCheat();
  void __fastcall PrintDebugPlayer(bool bNextPlayer);
  void __cdecl PrintDebugQuest();
  void __fastcall PrintDebugMonster(int m);
  void __cdecl GetDebugMonster();
  void __cdecl NextDebugMonster();
  #endif
  
  #endif /* __DEBUG_H__ */
  