text: const Discord = require("discord.js");
  const { promptMessage } = require("../../functions.js");
  
  const chooseArr = ["🗻", "📰", "✂"];
  
  exports.run = async (doky, message, args) => {
    
          const embed = new Discord.MessageEmbed()
              .setColor("#ffffff")
              .setFooter(message.guild.me.displayName, doky.user.displayAvatarURL())
              .setDescription("Adicione uma reação para começar a jogar!")
              .setTimestamp();
  
          const r = await message.channel.send(embed);
          const reacted = await promptMessage(r, message.author, 30, chooseArr);
  
          const dokyChoice = chooseArr[Math.floor(Math.random() * chooseArr.length)];
  
          const result = await getResult(reacted, dokyChoice);
          
  
          embed
          .setDescription("")
          .addField(result, `${reacted} vs ${dokyChoice}`);
  
          r.edit(embed);
    
          function getResult(me, dokyChosen) {
              if ((me === "🗻" && dokyChosen === "✂") ||
                  (me === "📰" && dokyChosen === "🗻") ||
                  (me === "✂" && dokyChosen === "📰")) {
                      return "Você ganhou!";
              } else if (me === dokyChosen) {
                  return "Empate!";
              } else {
                  return "Você perdeu!";
              }
          }
      }
  exports.help ={
    name: "jokenpo",
    aliases: ["pedrapapeltesoura", "ppt", "jkp", "rps"]
  }