text: #ifndef WLED_CONST_H
  #define WLED_CONST_H
  
  /*
   * Readability defines and their associated numerical values + compile-time constants
   */
  
  //Defaults
  #define DEFAULT_CLIENT_SSID "Your_Network"
  #define DEFAULT_AP_PASS     "spacecadets"
  #define DEFAULT_OTA_PASS    "wledota"
  
  //increase if you need more
  #define WLED_MAX_USERMODS 4
  
  //Usermod IDs
  #define USERMOD_ID_RESERVED       0            //Unused. Might indicate no usermod present
  #define USERMOD_ID_UNSPECIFIED    1            //Default value for a general user mod that does not specify a custom ID
  #define USERMOD_ID_EXAMPLE        2            //Usermod "usermod_v2_example.h"
  #define USERMOD_ID_TEMPERATURE    3            //Usermod "usermod_temperature.h"
  
  //Access point behavior
  #define AP_BEHAVIOR_BOOT_NO_CONN  0            //Open AP when no connection after boot
  #define AP_BEHAVIOR_NO_CONN       1            //Open when no connection (either after boot or if connection is lost)
  #define AP_BEHAVIOR_ALWAYS        2            //Always open
  #define AP_BEHAVIOR_BUTTON_ONLY   3            //Only when button pressed for 6 sec
  
  //Notifier callMode
  #define NOTIFIER_CALL_MODE_INIT           0    //no updates on init, can be used to disable updates
  #define NOTIFIER_CALL_MODE_DIRECT_CHANGE  1
  #define NOTIFIER_CALL_MODE_BUTTON         2
  #define NOTIFIER_CALL_MODE_NOTIFICATION   3
  #define NOTIFIER_CALL_MODE_NIGHTLIGHT     4
  #define NOTIFIER_CALL_MODE_NO_NOTIFY      5
  #define NOTIFIER_CALL_MODE_FX_CHANGED     6    //no longer used
  #define NOTIFIER_CALL_MODE_HUE            7
  #define NOTIFIER_CALL_MODE_PRESET_CYCLE   8
  #define NOTIFIER_CALL_MODE_BLYNK          9
  #define NOTIFIER_CALL_MODE_ALEXA         10
  
  //RGB to RGBW conversion mode
  #define RGBW_MODE_MANUAL_ONLY     0            //No automatic white channel calculation. Manual white channel slider
  #define RGBW_MODE_AUTO_BRIGHTER   1            //New algorithm. Adds as much white as the darkest RGBW channel
  #define RGBW_MODE_AUTO_ACCURATE   2            //New algorithm. Adds as much white as the darkest RGBW channel and subtracts this amount from each RGB channel
  #define RGBW_MODE_DUAL            3            //Manual slider + auto calculation. Automatically calculates only if manual slider is set to off (0)
  #define RGBW_MODE_LEGACY          4            //Old floating algorithm. Too slow for realtime and palette support
  
  //realtime modes
  #define REALTIME_MODE_INACTIVE    0
  #define REALTIME_MODE_GENERIC     1
  #define REALTIME_MODE_UDP         2
  #define REALTIME_MODE_HYPERION    3
  #define REALTIME_MODE_E131        4
  #define REALTIME_MODE_ADALIGHT    5
  #define REALTIME_MODE_ARTNET      6
  #define REALTIME_MODE_TPM2NET     7
  
  //realtime override modes
  #define REALTIME_OVERRIDE_NONE    0
  #define REALTIME_OVERRIDE_ONCE    1
  #define REALTIME_OVERRIDE_ALWAYS  2
  
  //E1.31 DMX modes
  #define DMX_MODE_DISABLED         0            //not used
  #define DMX_MODE_SINGLE_RGB       1            //all LEDs same RGB color (3 channels)
  #define DMX_MODE_SINGLE_DRGB      2            //all LEDs same RGB color and master dimmer (4 channels)
  #define DMX_MODE_EFFECT           3            //trigger standalone effects of WLED (11 channels)
  #define DMX_MODE_MULTIPLE_RGB     4            //every LED is addressed with its own RGB (ledCount * 3 channels)
  #define DMX_MODE_MULTIPLE_DRGB    5            //every LED is addressed with its own RGB and share a master dimmer (ledCount * 3 + 1 channels)
  
  //Light capability byte (unused)
  #define TYPE_NONE                 0            //light is not configured
  #define TYPE_RESERVED             1            //unused. Might indicate a "virtual" light
  #define TYPE_WS2812_RGB           2
  #define TYPE_SK6812_RGBW          3
  #define TYPE_WS2812_WWA           4            //amber + warm + cold white
  #define TYPE_WS2801               5
  #define TYPE_ANALOG_1CH           6            //single channel PWM. Uses value of brightest RGBW channel
  #define TYPE_ANALOG_2CH           7            //analog WW + CW
  #define TYPE_ANALOG_3CH           8            //analog RGB
  #define TYPE_ANALOG_4CH           9            //analog RGBW
  #define TYPE_ANALOG_5CH          10            //analog RGB + WW + CW
  #define TYPE_APA102              11
  #define TYPE_LPD8806             12
  
  //Hue error codes
  #define HUE_ERROR_INACTIVE        0
  #define HUE_ERROR_UNAUTHORIZED    1
  #define HUE_ERROR_LIGHTID         3
  #define HUE_ERROR_PUSHLINK      101
  #define HUE_ERROR_JSON_PARSING  250
  #define HUE_ERROR_TIMEOUT       251
  #define HUE_ERROR_ACTIVE        255
  
  //Segment option byte bits
  #define SEG_OPTION_SELECTED       0
  #define SEG_OPTION_REVERSED       1
  #define SEG_OPTION_ON             2
  #define SEG_OPTION_PAUSED         3            //unused
  #define SEG_OPTION_NONUNITY       4            //Indicates that the effect does not use FRAMETIME or needs getPixelColor
  #define SEG_OPTION_TRANSITIONAL   7
  
  //EEPROM size
  #ifdef ESP8266
  #define EEPSIZE 4095  //Maximum is 4096
  #else
  #define EEPSIZE 4095  //Maximum is 4096
  #endif // ESP8266
  
  
  #define NTP_PACKET_SIZE 48
  
  // maximum number of LEDs - MAX_LEDS is coming from the JSON response getting too big, MAX_LEDS_DMA will become a timing issue
  #define MAX_LEDS 1500
  #define MAX_LEDS_DMA 500
  
  // string temp buffer (now stored in stack locally)
  #define OMAX 2048
  
  #define E131_MAX_UNIVERSE_COUNT 9
  
  #define ABL_MILLIAMPS_DEFAULT 950; // auto lower brightness to stay close to milliampere limit
  
  #endif
  