text: /*
  MIT License
  
  Copyright (c) 2018 Blur Studio
  
  Permission is hereby granted, free of charge, to any person obtaining a copy
  of this software and associated documentation files (the "Software"), to deal
  in the Software without restriction, including without limitation the rights
  to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
  copies of the Software, and to permit persons to whom the Software is
  furnished to do so, subject to the following conditions:
  
  The above copyright notice and this permission notice shall be included in all
  copies or substantial portions of the Software.
  
  THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
  IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
  FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
  AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
  LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
  OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
  SOFTWARE.
  */
  
  #pragma once
  #include <maya/MPxNode.h>
  
  class riderConstraint : public MPxNode {
  public:
  	riderConstraint() {}
  	static void* creator() {
  		return new riderConstraint();
  	}
  	virtual MStatus compute(const MPlug& plug, MDataBlock& data);
  	static  MStatus initialize();
  
  public:
  	// inputs
  	static MObject aRotateOrder;
  	static MObject aGlobalOffset;
  	static MObject aGlobalSpread;
  	static MObject aUseCycle;
  	static MObject aNormalize;
  	static MObject aNormValue;
  	// inputs
  	static MObject aInputSplines;
  		static MObject aSpline;
  		static MObject aWeight;
  
  	static MObject aParams;
  		static MObject aParam;
  		static MObject aParentInverseMatrix;
  
  	// output
  	static MObject aOutputs;
  		static MObject aOutMat;
  		static MObject aTranslate;
  		static MObject aTranslateX;
  		static MObject aTranslateY;
  		static MObject aTranslateZ;
  		static MObject aRotate;
  		static MObject aRotateX;
  		static MObject aRotateY;
  		static MObject aRotateZ;
  		static MObject aScale;
  		static MObject aScaleX;
  		static MObject aScaleY;
  		static MObject aScaleZ;
  
  	static MTypeId id;
  };
  
  