text: /////////////////////////////////////////////////////////////////////////////
  // Name:        dModelPlugin.h
  // Purpose:     
  // Author:      Julio Jerez
  // Modified by: 
  // Created:     22/05/2010 07:45:05
  // RCS-ID:      
  // Copyright:   Copyright (c) <2010> <Newton Game Dynamics>
  // License:     
  // This software is provided 'as-is', without any express or implied
  // warranty. In no event will the authors be held liable for any damages
  // arising from the use of this software.
  // 
  // Permission is granted to anyone to use this software for any purpose,
  // including commercial applications, and to alter it and redistribute it
  // freely
  /////////////////////////////////////////////////////////////////////////////
  
  #ifndef __D_MODEL_PLUGIN_H__
  #define __D_MODEL_PLUGIN_H__
  
  #include "dPluginRecord.h"
  
  class dPluginInterface;
  
  class dModelPlugin: public dPluginRecord
  {
  public:
  	dModelPlugin(void) {};
  	virtual ~dModelPlugin(void) {};
  
  	virtual dPluginType GetType () { return m_model;}
  
  	virtual const char* GetMenuName () {return NULL;}
  	virtual const char* GetDescription () {return NULL;}
  
  	virtual bool Create (dPluginInterface* const interface) = 0;
  };
  
  
  
  #endif