text: #ifndef CoveringFireH
  #define CoveringFireH
  
  #include "Overwatch.h"
  
  class CoveringFire : public Overwatch {
  
  	//Methods
  	//===================================================
  public:
  	CoveringFire::CoveringFire(AICharacter * actor, int priority);
  
  	std::string toString();
  
  protected:
  	AICharacter* chooseTarget();
  	void engageTarget(AICharacter * target);
  };
  
  #endif