text: 'use strict';
  
  var R6MLangTermsSimplifiedChinese = (function(R6MLangTerms, undefined) {
    var name = 'zh_cn',
      terms = {
        general: {
          pageTitle: '',
          pageTitleSelectMap: 'R6Maps.com - 选择地图',
          pageTitleStart: '',
          cameraViewCaption: '{floorName} 摄像头视角',
          shortcutTip: 'Shortcut: {shortcut}',
          menu: '列表',
          about: '关于',
          languageHeader: '语言',
          optionsHeader: '设置',
          labelLosOpacity: '摄像头视界不透明度',
          labelPercent: '{int}%',
          labelLosDefault: '(Default)',
          labelLos105: '(Huh?)',
          labelLos110: '(Ludicrous!）',
          labelRoomLabelStyle: '位置标签样式',
          labelNumberFloorsToDisplay: '楼层显示数量',
          lockPanning: '楼层同步',
          lockZooming: '锁定缩放',
          fullScreen: '全屏',
          enableScreenshots: '启用截屏',
          contributions: '贡献',
          supportSiteNote: '如果感觉本站对您有帮助，可以通过下方捐赠链接支持本项目。',
          latestUpdate: '2017年2月更新'
        },
        roomLabelStyles: {
          Dark: '黑色背景',
          Light: '透明背景(默认)',
          DarkAndLarge: '大号字体&黑色背景',
          LightAndLarge: '大号字体&透明背景',
          DarkAndSmall: '小号字体&黑色背景',
          LightAndSmall: '小号字体&透明背景',
          DisplayNone: '关闭'
        },
        floorDisplayOptions: {
          one: '1 - 单层',
          two: '2 - 左右分栏',
          four: '4 - 网格'
        },
        selectMaps: {
          selectAMap: '选择地图',
          homeLink: '选择地图'
        },
        compass: {
          letterN: '北',
          letterE: '东',
          letterS: '南',
          letterW: '西'
        },
        floorNames: {
          basement: { full: '地下', short: 'B' },
          firstFloor: { full: '1层', short: '1' },
          secondFloor: { full: '2层', short: '2' },
          thirdFloor: { full: '3层', short: '3' },
          fourthFloor: { full: '4层', short: '4' },
          roof: { full: '屋顶', short: 'R' }
        },
        objectives: {
          bombShortA: 'A',
          bombShortB: 'B',
          bomb: '炸弹',
          hostageShort: 'H',
          hostage: '人质',
          secureShort: 'S',
          secure: '肃清威胁',
          showAll: '显示全部'
        },
        legend: {
          breakableWalls: '可破坏墙面',
          breakableFloorTraps: '可破坏地板',
          ceilingHatches: '可破坏天花板',
          lineOfSightWalls: '可提供视野的墙面',
          lineOfSightFloors: '可提供视野的地面',
          droneTunnels: '无人机隧道',
          objectives: '目标',
          insertionPoints: '出生点',
          securityCameras: '摄像头',
          skylights: '天窗',
          onFloorAboveOrBelow: '梯子通向上层或下层',
          cameraLineOfSight: '摄像头视界',
          ladders: '梯子'
        },
        stats: {
          title: 'R6Maps.com - Stats',
          titleBeta: 'R6Maps.com - Stats BETA',
          headerMain: 'Stats',
          headerMainBeta: 'Stats BETA',
          headerFilters: '查询条件',
          headerMap: '地图统计数据',
          headerOperators: '特勤干员',
          headerAboutAndOptions: '概述/选项',
          headerWinReasons: '{role} 获胜原因',
          labelSeason: '赛季',
          labelPlatform: '平台',
          labelMap: '地图',
          labelGameMode: '模式',
          labelObjectiveLocation: '防守点位',
          allOption: '所有地图',
          seasonWithNumber: '赛季 {0}',
          objectiveRoomDivider: ' / ',
          ellipsis: '...',
          loadButtonText: '查询',
          averageRoundLength: '每轮次平均时长',
          numberSeconds: '{num} 秒',
          totalRoundsPlayed: '总对战次数',
          numberRounds: '{num} 局',
          tableHeaderAttackers: '进攻方',
          tableHeaderAttackersSingular: '进攻方',
          tableHeaderDefenders: '防守方',
          tableHeaderDefendersSingular: '防守方',
          tableHeaderName: '干员姓名',
          tableHeaderPickRate: '使用率',
          tableHeaderWinRate: '胜率',
          tableHeaderSurvivalRate: '存活率',
          tableHeaderKillsPerDeath: '战损比',
          tableHeaderKillsPerRound: '场均击杀',
          tableHeaderTotalRounds: '使用次数',
          tableHeaderAllRanks: '所有排名',
          tableNoteHeader: '说明:',
          tableNotePickRate: '基于排名的使用率为近似值，通过相应游戏场次计算获得。',
          tableNoteHeaders: '可点击表头进行排序',
          tableNoteWarningText: '橙色数据样本较少，仅供参考。',
          tableFewRoundsNote: '游戏场次样本较少，该数据仅供参考。',
          averagesAndTotals: '均值/总数',
          percentageFormat: '{num}%',
          instructions: '请设置查询条件并单击 \'查询\' 以获取结果.',
          noResults: '未能找到结果，请修改查询条件并重试。',
          error: '加载数据出错，请稍后重试。',
          chartHeader: '{role} 的 {stat}',
          loadedInfoLine1AllPlatforms: '{season} 赛季所有平台统计数据',
          loadedInfoLine1SinglePlatform: '{season} 赛季 {platform} 平台统计数据',
          loadedInfoLine2AllMapsAllModes: '所有地图 | 所有模式',
          loadedInfoLine2SingleMapAllModes: '{map} | 所有模式',
          loadedInfoLine2AllMapsSingleMode: '所有地图 | {mode}',
          loadedInfoLine2SingleMapSingleModeAllLocations: '{map} | {mode} | 所有位置',
          loadedInfoLine2SingleMapSingleModeSingleLocation: '{map} | {mode} | {location}',
          aboutLinksHeader: '相关链接',
          aboutR6MapsHome: 'R6Maps.com 主页',
          aboutR6MapsAbout: '关于 R6Maps.com',
          aboutBasedOnUbisoft: 'Ubisoft Data Peek 项目',
          winRatesForMap: '地图{map}的胜率',
          detailedStatsLink: '查看详细统计数据'
        },
        statsRoundWinReasons: {
          allTeamsDead: '歼灭所有敌方干员',
          attackersEliminated: '歼灭所有敌方干员',
          attackersKilledHostage: '人质死亡',
          attackersSurrendered: '投降',
          bombDeactivated_OneBomb: '炸弹解除',
          bombExploded: '炸弹爆炸',
          defendersEliminated: '歼灭所有敌方干员',
          defendersKilledHostage: '人质死亡',
          defendersSurrendered: '投降',
          defuserDeactivated: '拆弹器失效',
          hostageExtracted: '人质获救',
          noEnemies: '没有敌人',
          objectiveCaptured: '肃清威胁',
          objectiveProtected: '保卫成功',
          timeExpired: '超时'
        },
        ranks: {
          unranked: '未排名',
          copper: '紫铜',
          bronze: '青铜',
          silver: '白银',
          gold: '黄金',
          platinum: '白金',
          diamond: '钻石'
        },
        platforms: {
          pc: 'PC',
          xboxone: 'Xbox One',
          ps4: 'PS4'
        },
        seasons: {
          1: 'Black Ice',
          2: 'Dust Line',
          3: 'Skull Rain',
          4: 'Red Crow',
          5: 'Velvet Shell',
          6: 'Operation Health',
          7: 'Blood Orchid'
        },
        operators: {
          ash: 'Ash',
          bandit: 'Bandit',
          blackbeard: 'Blackbeard',
          blitz: 'Blitz',
          buck: 'Buck',
          capitao: 'Capitao',
          castle: 'Castle',
          caveira: 'Caveira',
          doc: 'Doc',
          echo: 'Echo',
          ela: 'Ela',
          frost: 'Frost',
          fuze: 'Fuze',
          gignRecruit: 'GIGN 新进干员',
          glaz: 'Glaz',
          gsg9Recruit: 'GSG9 新进干员',
          hibana: 'Hibana',
          iq: 'IQ',
          jackal: 'Jackal',
          jager: 'Jager',
          kapkan: 'Kapkan',
          lesion: 'Lesion',
          mira: 'Mira',
          montagne: 'Montagne',
          mute: 'Mute',
          pulse: 'Pulse',
          rook: 'Rook',
          sasRecruit: 'SAS 新进干员',
          sledge: 'Sledge',
          smoke: 'Smoke',
          spetsnazRecruit: 'Spetsnaz 新进干员',
          swatRecruit: 'SWAT 新进干员',
          tachanka: 'Lord Tachanka',
          thatcher: 'Thatcher',
          thermite: 'Thermite',
          twitch: 'Twitch',
          valkyrie: 'Valkyrie',
          ying: 'Ying'
        },
        mapNames: {
          bank: '银行',
          bartlett: '巴特雷特大学',
          border: '边境',
          chalet: '木屋',
          club: '俱乐部会所',
          consulate: '领事馆',
          coastline: '海岸线',
          favela: '贫民窟',
          hereford: '赫里福基地',
          house: '芝加哥豪宅',
          kanal: '运河',
          kafe: '杜斯妥也夫斯基<br/>咖啡馆',
          oregon: '奥勒冈乡间屋宅',
          plane: '总统专机',
          skyscraper: '摩天大楼',
          themepark: '主题乐园',
          tower: '塔楼',
          yacht: '游艇',
          fortress: '要塞',
          outback: '荒漠服务站',
          villa: '庄园'
        },
        mapRooms: {
          bank: {
            spawnBoulevard: '泊车柜台',
            spawnBackAlley: '巷弄出入口',
            printerRoom: '列印室',
            parkingLot: '泊车柜台',
            boulevard: '大道',
            jewelryFront: '首饰柜台',
            plaza: '广场',
            mainEntrance: '主要入口',
            garageRamp: '车库坡道',
            exteriorParking: '外部停车场',
            garageRoof: '车库屋顶',
            alleyAccess: '巷弄出入口',
            backAlleyRooftop: '后巷屋顶',
            backAlley: '后巷',
            highRoof: '上层屋顶',
            lowRoof: '下层屋顶',
            vault: '金库',
            goldVault: '黄金保险库',
            serverRoomStairs: '机房楼梯',
            serverRoom: '机房',
            CCTVRoom: '闭路电视室',
            loadingDock: '装卸台',
            secureHallway: '保全过道',
            sewer: '地道',
            lockers: '寄物柜区',
            vaultLobby: '金库门厅',
            vaultEntrance: '金库入口',
            mainStairway: '主台阶',
            bankGarage: '银行车库',
            elevators: '电梯',
            tellersOffice: '柜台人员<br/>办公室',
            archives: '档案室',
            tellers: '办事柜台',
            loanOffice: '贷款处',
            officeHallway: '办公室过道',
            skylightStairwell: '透天楼梯间',
            lobby: '门厅',
            openArea: '开阔区',
            staffRoom: '行员休息室',
            electricalRoom: '电气室',
            adminOffice: '管理处',
            ATMs: '提款机',
            executiveHallway: '主管过道',
            frontDesk: '接待厅',
            executiveLounge: '贵宾室<br/>（主管休息室）',
            CEOOffice: '执行长办公室',
            janitorCloset: '传达室',
            hallway: '过道',
            terrace: '露台',
            stockTradingRoom: '股票交易处',
            conferenceRoom: '讨论室'
          },
          bartlett: {
            archwayHall: '拱廊厅',
            archwaylHallway: '',
            backAlley: '后巷',
            bathroom: '浴室',
            campusField: '运动场',
            classroom: '教室',
            coatRoom: '衣帽间',
            compassHallway: '园厅过道',
            courtyard: '庭院',
            centralHallway: '中央过道',
            diningRoom: '饭厅',
            eastBalcony: '东侧阳台',
            eastCorridor: '东侧廊道',
            eastStairs: '东侧<br/>楼梯',
            festival: '展览场',
            frontEntrance: '前方入口',
            frontOffice: '办事处',
            frontPatio: '前方天井',
            gardenPass: '庭院<br/>引道',
            kitchen: '厨房',
            lobby: '门厅',
            lounge: '休息室',
            lowerLibrary: '下层图书馆',
            mainGate: '大门',
            mainOffice: '主办公室',
            modelHall: '模型厅',
            pantry: '食品室',
            parking: '停车场',
            pianoRoom: '钢琴室',
            readingRoom: '阅览室',
            roof: '屋顶',
            rowingMuseum: '划船博物馆',
            serviceRoom: '服务室',
            terrace: '露台',
            trophyRoom: '奖杯陈列室',
            upperLibrary: '上层图书馆',
            vistaHallway: '景观厅<br/>过道',
            westBalcony: '西侧阳台',
            westCorridor: '西侧廊道'
          },
          border: {
            armoryLockers: '军械<br/>储物柜',
            tellers: '办事柜台',
            ventilationRoom: '通风<br/>机房',
            exitHallway: '出口过道',
            supplyCorridor: '材料室<br/>廊道',
            detention: '拘留室',
            customsInspection: '验关台',
            customsDesk: '验关<br/>服务台',
            centralStairs: '中央楼梯',
            serverRoom: '机房',
            supplyRoom: '材料室',
            workshop: '工作间',
            mainLobby: '主大厅',
            bathroom: '浴室',
            waitingRoom: '等候室',
            eastStairs: '东侧<br/>楼梯',
            passportCheck: '护照检查',
            archives: '档案室',
            offices: '办公室',
            officesHallway: '办公室<br/>过道',
            fountain: '喷水池',
            mainHallway: '主过道',
            armoryDesk: '军械<br/>作业台',
            securityRoom: '警卫室',
            breakRoom: '茶水间',
            spawnEastVehicleEntrance: '东侧<br/>车辆入口',
            spawnValley: '谷地',
            spawnWestVehicleExit: '西侧<br/>车辆出口',
            westTower: '西侧塔楼',
            pedestrianExit: '行人出口',
            valley: '谷地',
            parkingLotEntrance: '停车场<br/>入口',
            parkingLot: '停车场',
            westRoad: '西侧道路',
            vehicleCustoms: '车辆验关',
            crashScene: '车祸现场',
            eastRoad: '东侧道路',
            pedestrianEntrance: '行人入口',
            pedestrianCustoms: '行人验关',
            watchTower: '瞭望塔',
            eastAlley: '东侧小径',
            parkingLotAlley: '停车场<br/>小径',
            northBalcony: '北侧阳台',
            eastBalcony: '东侧阳台',
            westBalcony: '西侧<br/>阳台',
            southBalcony: '南侧阳台',
            roof: '屋顶'
          },
          chalet: {
            spawnFrontYard: '前院',
            spawnCampfire: '营火',
            spawnCliffside: '崖侧',
            spawnLakeside: '湖边',
            libraryStairs: '书房楼梯',
            snowmobileGarageCorridor: '雪橇车库廊道',
            snowmobileGarage: '雪橇<br/>车库',
            greatRoomStairs: '大厅<br/>楼梯',
            storageRoom: '贮藏室',
            wineCellar: '酒窖',
            wineStock: '酒储室',
            basementHallway: '地下室过道',
            backyardStairs: '后院楼梯',
            mainStairs: '主楼梯',
            mainGarage: '主车库',
            garageEntrance: '主车库<br/>入口',
            westEntrance: '西侧入口',
            gamingRoomHallway: ' 娱乐室<br/>过道',
            gamingRoom: '娱乐室',
            bar: '吧台',
            greatRoom: '大厅',
            diningRoom: '饭厅',
            mainEntrance: '主要入口',
            trophyRoom: '奖杯陈列室',
            kitchenHallway: '厨房<br/>过道',
            kitchen: '厨房',
            libraryHallway: '书房过道',
            libraryEntrance: '书房<br/>入口',
            library: '书房',
            bedroomTerrace: '卧室<br/>露台',
            fireplaceHallway: '壁炉<br/>过道',
            bedroomHallway: '卧室<br/>过道',
            masterBathroom: '主卧浴室',
            masterBedroom: '主卧室',
            office: '办公室',
            woodenTrail: '木板步道',
            campfireWood: '营火木堆',
            backyard: '后院',
            gazeebo: '凉亭',
            cliffsideStairs: '崖侧楼梯',
            cliffsideWoods: '崖侧树林',
            backyardPatio: '后院天井',
            officeBalcony: '办公室<br/>阳台',
            helipadTrail: '直升机停机坪<br/>步道',
            helipad: '直升机停机坪',
            frontYardPatio: '前院天井',
            frontYard: '前院',
            bathroomBalcony: '浴室<br/>阳台',
            libraryBalcony: '书房<br/>阳台',
            bedroomBalcony: '卧室<br/>阳台',
            snowmobiles: '雪橇车'
          },
          club: {
            spawnMainEntrance: '大门',
            spawnShippingDocks: '装卸码头',
            spawnWarehouse: '仓库',
            spawnConstructionSite: '建筑工地',
            easternSubroof: '东侧屋顶<br/>下层',
            constructionSite: '建筑工地',
            container: '货柜',
            graffitiArea: '涂鸦区',
            recreationArea: '休憩区',
            junkyard: '废物堆积场',
            VIPParking: '贵宾停车位',
            mainGate: '大门',
            parking: '停车场',
            kennels: '狗舍',
            trash: '垃圾场',
            centralSubroof: '中央屋顶<br/>下层',
            easternRoof: '东侧屋顶',
            centralRoof: '中央屋顶',
            westernRoof: '西侧屋顶',
            balcony: '阳台',
            escapeTunnel: '逃生<br/>通道',
            arsenalRoom: '武器室',
            basementHallway: '地下室过道',
            memorialRoom: '纪念品室',
            utilityRoom: '杂物间',
            oilPit: '油场',
            centralStairs: '中央<br/>楼梯',
            church: '教堂',
            frontPorch: '前方走廊',
            garage: '车库',
            lobby: '门厅',
            stockRoom: '储藏室',
            garageStorage: '车库<br/>贮藏室',
            lounge: '休息室',
            bar: '吧台',
            centralHallway: '中央过道',
            kitchen: '厨房',
            kitchenEntrance: '厨房<br/>入口',
            westernHallway: '西侧<br/>过道',
            stripClub: '脱衣舞厅',
            junkyardEntrance: '废物<br/>堆积场<br/>入口',
            sideEntrance: '侧边入口',
            changingRoom: '更衣室',
            bedroom: '卧室',
            bathroom: '浴室',
            bedroomHallway: '卧室过道',
            logisticOffice: '后勤<br/>办公室',
            gym: '健身房',
            secretStash: '秘密<br/>藏身处',
            CCTVRoom: '闭路电视室',
            cashRoom: '现金室',
            easternStairs: '东侧<br/>楼梯'
          },
          consulate: {
            spawnRiotBarricade: '镇暴路障',
            spawnPoliceLine: '警卫封锁线',
            spawnGasStation: '加油站',
            spawnSideEntrance: '侧边入口',
            exitStairs: '逃生梯',
            garage: '车库',
            basementCorridor: '地下室廊道',
            securityRoom: '警卫室',
            cafeteria: '餐厅',
            mainStairs: '主楼梯',
            lockerHallway: '更衣室<br/>过道',
            serviceStairs: '服务人员楼梯',
            electricRoom: '电气室',
            storageRoom: '贮藏室',
            archives: '档案室',
            archivesCorridor: '档案室<br/>廊道',
            pressRoom: '新闻室',
            westCorridor: '西侧廊道',
            publicBathroom: '公共<br/>浴室',
            antechamber: '前厅',
            lobby: '门厅',
            eastCorridor: '东侧廊道',
            tellers: '办事柜台',
            visaOffice: '签证处',
            visaEntrance: '签证处<br/>入口',
            frontDoor: '前门',
            balcony: '阳台',
            copyRoom: '影印室',
            cabinet: '陈列室',
            administrationOffice: '管理处',
            breakRoom: '茶水间',
            frontOffice: '办事处',
            meetingRoom: '会议室',
            hallway: '过道',
            consulFrontDesk: '领事<br/>接待厅',
            privateBathroom: '私人浴室',
            waitingRoom: '等候室',
            consulateOffice: '领事<br/>办公室',
            garageWay: '车库通道',
            courtyard: '庭院',
            backCourtyard: '后方庭院',
            sideEntrance: '侧边入口',
            dumpster: '垃圾箱',
            parking: '停车场',
            gardens: '庭园',
            fountain: '喷水池',
            emergencyExit: '紧急<br/>逃生<br/>出口',
            garageRoof: '车库<br/>屋顶',
            memorialGarden: '纪念庭园',
            policeLine: '警卫封锁线',
            riotBarracade: '镇暴路障',
            eastFrontYard: '东侧前院',
            westFrontYard: '西侧前院',
            frontAlley: '前巷',
            buildingRoof: '领事馆屋顶'
          },
          coastline: {
            aquarium: '水族馆',
            backAlley: '后巷<br/>走道',
            balcony: '阳台',
            bathroom: '浴室',
            billiardsRoom: '撞球间',
            blueBar: '蔚蓝酒吧',
            cantina: '酒吧',
            courtyard: '庭院',
            djBooth: 'DJ 台',
            garageRoof: '车库屋顶',
            hallOfFame: '名人堂',
            hallway: '走廊',
            hookahDeck: '水烟天台',
            hookahLounge: '水烟间',
            kitchen: '厨房',
            mainEntrance: '主要<br/>入口',
            mainLobby: '主大厅',
            northStairs: '北方<br/>楼梯',
            office: '办公室',
            penthouse: '顶层房间',
            pool: '泳池',
            poolEntrance: '泳池入口',
            poolSide: '泳池边',
            rooftop: '屋顶',
            ruins: '废墟',
            securityRoom: '控制室',
            serviceEntrance: '维修入口<br/>（服务入口）',
            southHallway: '南方走廊',
            southPromenade: '南海滨步道',
            southStairs: '南方楼梯',
            sunriseBar: '日升酒吧',
            sunRoom: '阳光房',
            theater: '电影院',
            terrace: '平台',
            toilets: '厕所',
            vipLounge: '贵宾休息室',
            walkway: '走道'
          },
          favela: {
            packagingRoom: '包装室',
            footballApartment: '美式足球<br/>公寓',
            armoryRoom: '军械室',
            auntsApartment: '阿姨<br/>公寓',
            auntsBedroom: '阿姨卧室',
            growRoom: '植物<br/>成长间',
            bikersApartment: '骑士<br/>公寓',
            methLab: '制毒室',
            footballBedroom: '美式足球<br/>卧室',
            footballOffice: '美式足球<br/>办公室',
            bikersBedroom: '骑士<br/>卧室',
            backStairs: '后方楼梯',
            auntsHall: '阿姨主厅',
            kidsRoom: '小孩房间',
            mainStairs: '主楼梯',
            stairHall: '楼梯间',
            roof: '顶楼',
            laundryRoom: '洗衣间',
            vaultRoom: '金库',
            bikersGarage: '骑士<br/>车库',
            backAlley: '后巷走道',
            schoolAlley: '学校走道',
            footballPitch: '美式足球场',
            market: '市场',
            marketAlley: '市场<br/>走道',
            schoolRooftops: '学校<br/>屋顶',
            street: '街道',
            rooftops: '屋上',
            courtyard: '中庭',
            accessAlley: '连接走道',
            shop: '商店',
            marketRooftops: '市场屋顶'
          },
          hereford: {
            // spawns
            controlTower: '控制塔',
            shootingRange: '射击靶场',
            spitfireCourtyard: '喷火式战斗机庭院',
            // ext ground
            barnyard: '谷仓前院',
            westCourtyard: '西侧庭院',
            eastCourtyard: '东侧庭院',
            street: '街道',
            // basement
            barn: '谷仓',
            westTunnel: '西侧</br>通道',
            eastTunnel: '东侧</br>通道',
            generatorRoom: '发电室',
            blueStairs: '蓝色</br>楼梯',
            brewery: '酿酒间',
            fermentationChamber: '发酵间',
            mainStairs: '主楼梯',
            mainHallway: '主过道',
            barrelStorage: '酒桶</br>贮藏室',
            workshop: '工作间',
            // 1F
            foyer: '门厅',
            livingRoom: '客厅',
            pianoRoom: '钢琴室',
            garage: '车库',
            kitchen: '厨房',
            kitchenEntrance: '厨房</br>入口',
            diningRoom: '饭厅',
            prepArea: '备菜间',
            // 2F
            bathroom: '浴室',
            kidsRoom: '儿童房',
            masterBedroom: '主卧室',
            sewingRoom: '缝纫房间',
            blueHallway: '蓝色</br>过道',
            loomCloset: '织布间',
            loomRoom: '织布房间',
            laundryRoom: '洗衣间',
            balcony: '阳台',
            // 3F
            ammoStorage: '弹药</br>贮藏室',
            attic: '阁楼',
            tractorStorage: '拖拉机</br>贮藏室',
            // roof
            garageRoof: '车库屋顶',
            rooftop: '屋顶'
          },
          house: {
            spawnConstructionSite: '建筑工地<br/>（施工场）',
            spawnRiverDocks: '河岸码头',
            spawnAPCArea: '管制区域',
            spawnSideStreet: '侧街',
            depot: '库房',
            trainingRoom: '训练室',
            kitchenStairs: '厨房<br/>楼梯',
            sideStairs: '侧边<br/>楼梯',
            laundryRoom: '洗衣间',
            garage: '车库',
            livingRoom: '客厅',
            backEntrance: '后方入口',
            lobby: '门厅',
            kitchen: '厨房',
            office: '办公室',
            diningRoom: '饭厅',
            workshop: '工作间',
            kidsBedroom: '儿童卧室',
            upperHallway: '上方<br/>过道',
            lobbyStairs: '门厅<br/>楼梯',
            walkIn: '更衣间',
            masterBedroom: '主卧室',
            bathroom: '浴室',
            sideStreet: '侧街',
            garageEntrance: '车库入口',
            garden: '庭园',
            backAlley: '后巷',
            patio: '天井',
            jacuzzi: '按摩池',
            basementStairs: '地下室楼梯',
            treehouseAlley: '树屋<br/>小径',
            frontYard: '前院',
            frontStreet: '前街',
            frontPorch: '前方走廊',
            backPorch: '后方走廊',
            backPorchTop: '后方走廊顶部',
            frontPorchTop: '前方走廊顶部',
            rooftop: '屋顶'
          },
          kanal: {
            spawnFloatingDock: '浮动船坞',
            spawnSailboats: '帆船',
            spawnConstructionSite: '建筑工地',
            boatGarage: '船只场库',
            boatSupplies: '船只材料区',
            pipes: '渗漏的管线',
            boatSuppliesHallway: '船只<br/>材料区<br/>过道',
            lockerRoom: '更衣室',
            coastGuardStairs: '海巡队<br/>楼梯',
            showers: '淋浴间',
            showersCorridor: '淋浴间<br/>廊道',
            loadingDock: '装卸码头',
            machineHallway: '机器<br/>过道',
            controlCenterStairs: '控制中心<br/>楼梯',
            holdingRoom: '保藏室',
            holdingRoomHallway: '保藏室<br/>过道',
            radio: '无线电室',
            coastGuardOffice: '海巡队<br/>办公室',
            archives: '档案室',
            coastGuardHall: '海巡队<br/>过道',
            mainEntrance: '主要入口',
            lounge: '休息室',
            bridge: '桥梁',
            modelRoom: '模型室',
            securityRoom: '警卫室',
            projectorRoom: '放映室',
            mapsOffice: '地图办公室',
            mapsOfficeHallway: '地图办公室<br/>过道',
            kitchen: '厨房',
            cafeteria: '餐厅',
            plantsHallway: '工厂过道',
            thirdFloorExit: '3楼<br/>逃生口',
            controlRoom: '控制室',
            electricRoom: '电气室',
            controlRoomHallway: '控制房过道',
            serverRoom: '机房',
            lockgate: '闸门',
            quayContainers: '码头货柜',
            lockgateTunnel: '闸门隧道',
            waterWalkway: '水道',
            quayConstruction: '码头工地',
            constructionSite: '建筑工地',
            constructionEntrance: '工地<br/>入口',
            parkingAlley: '停车场小径',
            parkingEntrance: '停车场<br/>入口',
            middleRoad: '中间道路',
            forkliftAlley: '升降机<br/>小径',
            frontLawn: '前方草坪',
            basementStairs: '地下室楼梯',
            coastGuardRoof: '海巡队屋顶',
            bridgeRoof: '桥梁顶',
            roofBrickPile: '屋顶堆砖',
            balcony: '阳台',
            controlCenterRoof: '控制中心屋顶',
            dockStairs: '码头楼梯',
            parking: '停车场',
            boatCrane: '船只起重机',
            mapArchives: '地图<br/>档案室'
          },
          kafe: {
            // spawns
            riverDocks: '河岸码头',
            christmasMarket: '圣诞集市',
            park: '公园',
            // ext ground
            westMainStreet: '西侧大街',
            mainStreet: '大街',
            eastMainStreet: '东侧大街',
            bakeryParking: '面包店<br/>停车场',
            backAlley: '后巷',
            garage: '车库',
            // 1F
            bakery: '面包店',
            smallBakery: '小烘培房',
            redStairs: '红色</br>楼梯',
            coatCheck: '衣帽</br>寄存处',
            reception: '接待区',
            kitchenCooking: '后厨',
            kitchenService: '餐车',
            prepRoom: '准备间',
            freezer: '冷冻室',
            diningRoom: '饭厅',
            vipSection: '贵宾区',
            vipCorridor: 'VIP</br>走廊',
            whiteStairs: '白色</br>楼梯',
            mainCorridor: '主走廊',
            // 2F
            pillarRoom: '立柱大厅',
            museumEntrance: '博物馆入口',
            miningRoom: '矿机房间',
            trainMuseum: '火车博物馆',
            fireplaceHall: '壁炉大厅',
            readingRoomCorridor: '阅览室廊道',
            readingRoom: '阅览室',
            laundryRoom: '洗衣间',
            // 3F
            cigarBalcony: '雪茄</br>阳台',
            cigarShop: '雪茄店',
            cigarLounge: '雪茄区',
            bar: '吧台',
            barBackstore: '吧台</br>后方店铺',
            barFreezer: '酒吧</br>冷库',
            washrooms: '洗手间',
            cocktailLounge: '酒吧区',
            cocktailLoungeEntrace: '酒吧间</br>入口',
            cocktailBalcony: '酒吧</br>阳台',
            whiteCorridor: '白石走廊',
            // roof
            bakeryRoof: '面包店房顶',
            cafeRoofTop: '小餐馆屋顶',
            terrace: '露台'
          },
          oregon: {
            spawnJunkyard: '废物堆积场',
            spawnStreet: '街道',
            spawnConstructionSite: '建筑工地',
            towerStairs: '瞭望塔<br/>楼梯',
            boilerRoom: '锅炉室',
            electricRoom: '电气室',
            bunkerEntrance: '碉堡入口',
            bunker: '碉堡',
            basementCorridor: '地下室<br/>廊道',
            supplyRoom: '材料室',
            laundryRoom: '洗衣间',
            laundryStorage: '洗衣<br/>贮藏室',
            laundryStairs: '洗衣<br/>楼梯',
            office: '办公室',
            diningHall: '食堂',
            diningHallCorridor: '食堂廊道',
            showers: '淋浴间',
            kitchen: '厨房',
            bathroom: '浴室',
            dormStairs: '宿舍楼梯',
            pantry: '食品室',
            bathroomCorridor: '浴室廊道',
            classroom: '教室',
            lobby: '门厅',
            mainStairs: '主楼梯',
            meetingHall: '会议厅',
            rearStage: '舞台后方',
            garage: '车库',
            officeStorage: '办公<br/>贮藏室',
            kidsDorm: '儿童宿舍',
            dormMainHall: '宿舍正厅',
            smallDorms: '小型宿舍',
            armoryCorridor: '军械室廊道',
            masterBedroom: '主卧室',
            armory: '军械室',
            walkIn: '更衣间',
            attic: '阁楼',
            watchTower: '瞭望塔',
            busYard: '巴士停车场',
            junkyard: '废物堆积场',
            farmlands: '农田',
            shootingRange: '靶场',
            constructionSite: '建筑工地',
            parking: '停车场',
            mainEntrance: '主要入口',
            street: '街道',
            balcony: '阳台',
            diningHallRoof: '食堂屋顶',
            officeRoof: '办公室屋顶',
            meetingHallEntrance: '会议厅入口',
            garageRoof: '车库屋顶',
            dormsRoof: '宿舍屋顶',
            meetingHallRoof: '会议厅<br/>屋顶',
            supplyCloset: '材料间'
          },
          plane: {
            spawnOfficialEntrance: '主要入口',
            spawnReporterEntrance: '记者入口',
            spawnServiceEntrance: '前方维修口',
            pressBathroom: '媒体<br/>盥洗室',
            meetingRoom: '会议室',
            frontHallway: '前方<br/>过道',
            executiveOffice: '主管<br/>办公室',
            mainEntrance: '前方搭乗口',
            frontStairs: '前方楼梯',
            pantry: '食品室',
            kitchen: '厨房',
            executiveHallway: '主管过道',
            executiveBedroom: '主管卧室',
            changeRoom: '更衣室',
            laund: '洗衣间',
            frontServiceEntrance: '前方维修口',
            rightWing: '右机翼',
            backServiceEntrance: '后方维修口',
            reporterEntrance: '记者入口',
            leftWing: '左机翼',
            staffSection: '幕僚办公区',
            securityRoom: '警卫室',
            pressSectionA: '新闻宣传部 A',
            pressSectionB: '新闻宣传部 B',
            backStairs: '后方楼梯',
            cargoHold: '货舱',
            serviceCorridor: '空服员廊道',
            storage: '贮藏室',
            luggageHold: '行李舱',
            firstAidStation: '急救站',
            cargoFrontEntrance: '货物<br/>前方入口',
            cockpitStairs: '驾驶舱楼梯',
            cabinStaff: '空服<br/>人员区',
            radioCabin: '无线电舱室',
            cabin: '驾驶舱',
            caterer: '供餐口',
            serverRoomA: '机房 A',
            serverRoomB: '机房 B',
            technicalSeating: '技术人员座位',
            ladderRoom: '阶梯间'
          },
          skyscraper: {
            helipad: '停机坪',
            tower: '塔楼',
            ventilationUnits: '通风单位',
            kitchen: '厨房',
            pantry: '餐具间',
            deliveryRoom: '传递室',
            houseLobby: '房子大厅',
            houseEntrance: '房子<br/>入口',
            mainEntrance: '主入口',
            reception: '接待厅',
            bedroom: '卧室',
            closet: '衣柜',
            bathroom: '浴室',
            houseStairs: '房子<br/>楼梯',
            restaurant: '餐厅',
            toilet: '厕所',
            bbq: '烤肉区',
            backHallway: '后廊',
            mainStairs: '主楼梯',
            geishaRoom: '艺妓房',
            hallway: '走廊',
            karaoke: '卡拉 OK',
            teaRoom: '茶水间',
            taiko: '太鼓',
            terrace: '天台',
            backStairs: '后侧<br/>楼梯',
            houseBalcony: '房子阳台',
            exhibition: '展览厅',
            lounge: '休息室',
            workOffice: '办公室',
            clearance: 'VIP<br/>休息室',
            peacefullTree: '平和之树',
            contemplationGarden: '沉思庭园',
            westGarden: '西侧庭园',
            bridge: '桥',
            gazeebo: '凉亭',
            restBalcony: '休憩<br/>阳台',
            northGarden: '北侧庭园',
            eastGarden: '东侧庭园',
            sandGarden: '沙庭园',
            sidePath: '侧边<br/>通道',
            sideStairs: '侧边<br/>楼梯',
            dragonStatue: '龙雕像',
            coveredWalkway: '遮阳通道'
          },
          themepark: {
            arcadeRoof: '游乐中心<br/>屋顶',
            arcadeEntrance: '游乐中心<br/>入口',
            arcadeStairs: '游乐中心<br/>楼梯',
            arcadeToilet: '游乐中心<br/>厕所',
            barrelRoom: '木桶间',
            backAlley: '后巷走道',
            bumperCars: '碰碰车',
            bunk: '床铺',
            bunkToilet: '床铺厕所',
            cafe: '咖啡厅',
            cafeCorridor: '咖啡厅走廊',
            cafeStairs: '咖啡厅<br/>楼梯',
            cafeTerrace: '咖啡厅<br/>阳台',
            cashStash: '现金<br/>存放处',
            coffinRoom: '棺木房',
            controlRoom: '控制间',
            crypt: '墓穴',
            dayCare: '托儿所',
            drugLab: '毒品<br/>实验室',
            drugStorage: '毒品<br/>贮藏室',
            executionRoom: '处刑室',
            fuelStorage: '燃料贮藏室',
            gallery: '画廊',
            gargoyle: '石像鬼',
            gargoyleStorage: '石像鬼<br/>贮藏室',
            guestInfo: '访客<br/>信息处',
            hauntedBalcony: '闹鬼<br/>阳台',
            hauntedDining: '闹鬼<br/>餐厅',
            hauntedEntrance: '闹鬼<br/>入口',
            hauntedRoof: '闹鬼<br/>屋顶',
            hauntedShop: '闹鬼<br/>商店',
            hauntedStairs: '闹鬼<br/>楼梯',
            initiationRoom: '入会房',
            jointCorridor: '共同<br/>走廊',
            liftCar: '千斤顶',
            loadingDeck: '卸货<br/>港口',
            lockerRoom: '置屋室',
            mainEntrance: '主要入口',
            office: '办公室',
            officeToilet: '办公室<br/>厕所',
            palms: '棕榈树',
            propStorage: '支柱贮藏室',
            railOverlook: '轨道<br/>眺望处',
            railCorridor: '轨道走廊',
            railPlatform: '轨道<br/>平台',
            railRamp: '轨道斜坡',
            roboCircuit: '机器线圈',
            serviceCorridor: '员工<br/>走廊',
            serviceEntry: '员工<br/>入口',
            southExit: '南方<br/>出口',
            sweetShop: '甜点店',
            teacups: '茶杯',
            upperArcade: '上层<br/>游乐中心',
            village: '村庄'
          },
          tower: {
            // EXT/Spawn
            northRoof: '北方屋顶',
            northRoofNotShown: '北方屋顶<br/>(未显示)',
            southRoof: '南方屋顶',
            southRoofNotShown: '南方屋顶<br/>(未显示)',
            roofAccess: '屋顶<br/>出入口',
            northRappel: '',
            southRappel: '',
            // 3F
            mezzanine: '夹层',
            ventilation: '通风处',
            // 2F
            centerAtrium: '中央<br/>天井',
            infoBooth: '信息<br/>柜台',
            eastAtrium: '东侧<br/>天井',
            westAtrium: '西侧<br/>天井',
            eastBalcony: '东侧<br/>阳台',
            westBalcony: '西侧<br/>阳台',
            galleryMain: '画廊<br/>主展场',
            mediaCenter: '媒体<br/>中心',
            galleryAnnex: '画廊<br/>次要展场',
            giftShop: '礼品店',
            exhibitRoom: '展览室',
            lanternRoom: '灯笼室',
            elevator: '电梯',
            officesHallway: '办公室<br/>走廊',
            exhibitHallway: '展览<br/>走廊',
            offices: '办公室',
            companyReception: '公司<br/>接待处',
            supplyRoom: '材料室',
            meetingRoom: '会议室',
            ceoOffice: '执行长<br/>办公室',
            bathroom: '浴室',
            serverRoom: '机房',
            // 2F to 1F Stairs
            northStairs: '北方<br/>楼梯',
            westStairs: '西方<br/>楼梯',
            eastStairs: '东方<br/>楼梯',
            // 1F
            mainReception: '主要<br/>接待处',
            centerHallway: '中央<br/>走廊',
            teaRoom: '茶室',
            lounge: '休息室',
            bar: '酒吧',
            kitchen: '厨房',
            restaurant: '餐厅',
            birdRoom: '鸟室',
            restaurantReception: '餐厅<br/>接待处',
            restaurantHallway: '餐厅<br/>走廊',
            barHallway: '酒吧<br/>走廊',
            westObservatory: '西侧<br/>观景台',
            bonsaiRoom: '盆栽间',
            traditionalHall: '传统<br/>大厅',
            gameRoom: '游戏间',
            eastObservatory: '东侧<br/>观景台',
            fountain: '喷泉',
            //Air Ducts:
            northAirDuct: '北方<br/>通风口',
            eastAirDuct: '东方<br/>通风口',
            westAirDuct: '西方<br/>通风口'
          },
          yacht: {
            spawnSubmarine: '潜水艇',
            spawnZodiak: '黄道带',
            spawnSnowMobile: '摩托雪橇',
            mapsRoom: '地图室',
            cockpit: '驾驶室',
            cockpitHallway: '驾驶室过道',
            captainsOffice: '船长办公室',
            cockpitBalcony: '驾驶室<br/>阳台',
            topDeckStairs: '顶层<br/>甲板<br/>楼梯',
            helipadEntrance: '直升机<br/>停机坪入口',
            helipad: '直升机停机坪',
            spaDeck: '水浴甲板',
            eastDeck: '东侧甲板',
            westDeck: '西侧甲板',
            frontDeck: '前方<br/>甲板',
            masterBedroom: '主卧室',
            casino: '赌博区',
            pokerRoom: '扑克室',
            bathroom: '盥洗室',
            bedroomHallway: '卧室过道',
            casinoHallway: '赌博区过道',
            globeHallway: '球形过道',
            lounge: '休息室',
            cafeteria: '餐厅',
            engine: '引擎',
            backEntrance: '引擎<br/>后方入口',
            rearDeck: '后方<br/>甲板',
            serverRoom: '机房',
            engineStorage: '引擎<br/>贮藏室',
            engineControl: '引擎<br/>控制室',
            backStairs: '后方<br/>楼梯',
            emergencyExit: '紧急逃生出口',
            engineHallway: '引擎过道',
            frontStairs: '前方<br/>楼梯',
            kitchen: '厨房',
            staffDormitory: '员工宿舍',
            westBalcony: '西侧阳台',
            eastBalcony: '东侧阳台',
            kitchenHallway: '厨房过道',
            kitchenStairs: '厨房楼梯',
            kitchenPantry: '厨房<br/>食品室',
            infirmary: '医务室',
            borealSubRoom: 'Akiark<br/>分室',
            cafeteriaHallway: '餐厅过道',
            engineUtility: '引擎<br/>工具室',
            submarine: '潜水艇',
            westGlacier: '西侧冰川',
            eastHullBreach: '东船身突破口',
            eastGlacier: '东侧冰川',
            frozenRiver: '冰河',
            zodiac: '黄道带',
            westHullBreach: '西船身突破口',
            kingOfTheWorld: '世界<br/>之王',
            roof: '屋顶',
            anchorName: '船锚室',
            aklarkSubEntrance: 'Aklark 分室<br/>入口'
          },
          fortress: {
            // spawns
            mainGate: '主门',
            parking: '停车场',
            garden: '庭园',
            stable: '马厩',
            // ext ground
            gardenPath: '花园小道',
            stablePath: '马厩小道',
            cliffside: '崖边',
            courtyardPath: '庭院通道',
            unloadingZone: '卸货区',
            frontEntrance: '正门',
            cannonOverlook: '大炮上方',
            // 1F
            lobbyStairs: '门厅</br>楼梯',
            lobby: '门厅',
            office: '办公室',
            courtyardLadder: '庭院</br>梯子',
            musicRoom: '音乐室',
            courtyard: '庭院',
            diningRoom: '饭厅',
            sittingRoom: '会客厅',
            mainHallway: '主过道',
            waitingRoom: '等候室',
            changingRoom: '更衣室',
            kitchen: '厨房',
            infirmary: '医务室',
            centralStairs: '中央</br>楼梯',
            hammam: '土耳其</br>浴场',
            cafeteria: '餐厅',
            showers: '淋浴间',
            hammamHallway: '土耳其浴场</br>过道',
            oldTowerStairs: '陈旧塔楼</br>楼梯',
            laundryRoom: '洗衣间',
            // 2F
            towerStairs: '塔楼楼梯',
            towerHallway: '塔楼过道',
            towerRenovation: '装修</br>塔楼',
            courtyardTower: '庭院</br>塔楼',
            centralStairsHall: '中央楼梯</br>走廊',
            museum: '博物馆',
            commandersOffice: '指挥官</br>办公室',
            bedroom: '卧室',
            bathroom: '浴室',
            shishaLounge: '水烟区',
            shishaHallway: '水烟过道',
            dormitory: '宿舍',
            briefingRoom: '新闻</br>发布室',
            gamesRoom: '游戏房间',
            // 3F
            oldTower: '陈旧的</br>塔楼',
            // ext roof
            westTower: '西侧塔楼',
            eastTower: '东侧塔楼',
            guardTower: '哨塔',
            modernRoof: '现代的</br>屋顶',
            oldRoof: '老旧的</br>屋顶',
            courtyardBalcony: '庭院阳台',
            hammamRoof: '土耳其浴场</br>屋顶'
          },
          outback: {
            // spawns
            storageYard: '户外堆场',
            gasPumps: '燃料泵',
            camping: '帐篷',
            // ext ground
            picnicArea: '野餐区',
            miniGolf: '迷你高尔夫球场',
            motelParkingLot: '汽车旅馆</br>停车场',
            motelWalkway: '汽车旅馆</br>走道',
            restaurantParking: '餐厅</br>停车位',
            // 1F
            motelBackStairs: '汽车</br>旅馆</br>后门</br>楼梯',
            backEntrance: '后方</br>入口',
            backStairs: '后方</br>楼梯',
            bushrangerRoom: '绿林</br>游侠房',
            bathroom: '浴室',
            bathroomHall: '浴室</br>过道',
            closet: '衣柜',
            natureRoom: '自然</br>风情房',
            reptileHallway: '腹地</br>过道',
            motelReception: '汽车</br>旅馆</br>接待厅',
            kitchen: '厨房',
            kitchenHallway: '厨房过道',
            restaurant: '餐厅',
            restaurantLobby: '餐厅</br>门厅',
            restaurantEntrance: '餐厅入口',
            restaurantStairs: '餐厅楼梯',
            compressorRoom: '压缩机房',
            gearStore: '工具店',
            garage: '车库',
            beerFridge: '酒</br>库',
            waitingRoom: '等</br>候</br>室',
            convenienceStore: '便利店',
            loadingBay: '卸货台',
            // 2F
            motelHallway: '汽车旅馆过道',
            dorms: '宿舍',
            laundry: '洗衣间',
            showers: '淋浴间',
            pianoRoom: '钢琴室',
            pianoStairs: '钢琴室</br>楼梯',
            gamesRoom: '游戏间',
            terrace: '露台',
            terraceStairs: '露台</br>楼梯',
            mezzanine: '楼间夹层',
            mechanicalBull: '电动</br>公牛',
            partyRoom: '聚会厅',
            electricalRoom: '电</br>器</br>室',
            office: '办公室',
            officeSupplies: '办公</br>用品店',
            garageLounge: '车库</br>休息室',
            garageStairs: '车库',
            // roof
            motelBalcony: '汽车旅馆阳台',
            motelRoof: '汽车旅馆屋顶',
            restaurantRoof: '餐厅屋顶',
            garageRoof: '车库屋顶',
            convenienceStoreRoof: '便利店屋顶'
          },
          villa: {
            // spawns
            spawnMainRoad: '主路',
            spawnRuins: '废墟',
            spawnFountain: '喷泉',
            // ext ground
            mainRoad: '主路',
            ruins: '废墟',
            fountain: '喷泉',
            stable: '马厩',
            stableYard: '马厩院子',
            roundabout: 'U型道路',
            terrace: '露台',
            balcony: '阳台',
            driveway: '车道',
            garden: '花园',
            pergola: '藤架',
            chapel: '小教堂',
            sideRoad: '侧路',
            // basement
            redStairs: '红色</br>楼梯',
            backStairs: '后侧</br>楼梯',
            pantryStairs: '食品储藏区</br>楼梯',
            crypt: '墓穴',
            cryptEntrance: '墓穴入口',
            cryptTunnel: '墓穴通道',
            cellarTunnel: '酒窖通道',
            tastingRoom: '品酒室',
            archHallway: '拱形</br>过道',
            wineCellar: '酒窖',
            artStorage: '美术</br>贮藏室',
            oldOffice: '旧办公室',
            garage: '车库',
            // 1F
            mainStairs: '主楼梯',
            frontEntrance: '正门',
            mainEntrance: '主要</br>入口',
            mainHallway: '主过道',
            library: '书房',
            toilet: '厕所',
            livingRoom: '客厅',
            gallery: '画廊',
            mudroom: '玄关</br>置衣间',
            pianoRoom: '钢琴室',
            artStudio: '美术室',
            greenhouse: '温室',
            skylightHallway: '透光</br>过道',
            backHallway: '后侧过道',
            chinaRoom: '瓷器</br>房间',
            kitchen: '厨房',
            pantry: '食品储藏间',
            diningRoom: '饭厅',
            laundry: '洗衣间',
            memorialRoom: '纪念品房间',
            bicycleStorage: '自行</br>车库',
            // 2F
            veranda: '走廊',
            bedroomRoof: '卧室屋顶',
            study: '书房',
            aviatorRoom: '飞行员房间',
            gamesRoom: '游戏</br>房间',
            huntingVault: '猎具房间',
            classicalHall: '古典</br>大厅',
            landing: '楼梯</br>平台',
            trophyEntrance: '奖杯</br>入口',
            trophyRoom: '奖杯</br>陈列室',
            astronomyRoom: '天文</br>观测室',
            masterBathroom: '主卧浴室',
            masterBedroom: '主卧室',
            walkInCloset: '衣帽间',
            statuaryRoom: '雕像</br>房间',
            // roof
            roof: '屋顶',
            skylightRoof: '透光屋顶'
          }
        }
      };
  
    R6MLangTerms.registerLanguage(name, terms);
  
    return  {
      name: name,
      terms: terms
    };
  })(R6MLangTerms);
  