text: /*
    Simple DirectMedia Layer
    Copyright (C) 1997-2017 Sam Lantinga <slouken@libsdl.org>
  
    This software is provided 'as-is', without any express or implied
    warranty.  In no event will the authors be held liable for any damages
    arising from the use of this software.
  
    Permission is granted to anyone to use this software for any purpose,
    including commercial applications, and to alter it and redistribute it
    freely, subject to the following restrictions:
  
    1. The origin of this software must not be misrepresented; you must not
       claim that you wrote the original software. If you use this software
       in a product, an acknowledgment in the product documentation would be
       appreciated but is not required.
    2. Altered source versions must be plainly marked as such, and must not be
       misrepresented as being the original software.
    3. This notice may not be removed or altered from any source distribution.
  */
  
  
  #include "../../SDL_internal.h"
  
  #if SDL_VIDEO_DRIVER_EMSCRIPTEN
  
  #include <emscripten/emscripten.h>
  #include <emscripten/html5.h>
  
  #include "SDL_emscriptenmouse.h"
  
  #include "../../events/SDL_mouse_c.h"
  #include "SDL_assert.h"
  
  static SDL_Cursor*
  Emscripten_CreateCursorFromString(const char* cursor_str, SDL_bool is_custom)
  {
      SDL_Cursor* cursor;
      Emscripten_CursorData *curdata;
  
      cursor = SDL_calloc(1, sizeof(SDL_Cursor));
      if (cursor) {
          curdata = (Emscripten_CursorData *) SDL_calloc(1, sizeof(*curdata));
          if (!curdata) {
              SDL_OutOfMemory();
              SDL_free(cursor);
              return NULL;
          }
  
          curdata->system_cursor = cursor_str;
          curdata->is_custom = is_custom;
          cursor->driverdata = curdata;
      }
      else {
          SDL_OutOfMemory();
      }
  
      return cursor;
  }
  
  static SDL_Cursor*
  Emscripten_CreateDefaultCursor()
  {
      return Emscripten_CreateCursorFromString("default", SDL_FALSE);
  }
  
  static SDL_Cursor*
  Emscripten_CreateCursor(SDL_Surface* surface, int hot_x, int hot_y)
  {
      const char *cursor_url = NULL;
      SDL_Surface *conv_surf;
  
      conv_surf = SDL_ConvertSurfaceFormat(surface, SDL_PIXELFORMAT_ABGR8888, 0);
  
      if (!conv_surf) {
          return NULL;
      }
  
      cursor_url = (const char *)EM_ASM_INT({
          var w = $0;
          var h = $1;
          var hot_x = $2;
          var hot_y = $3;
          var pixels = $4;
  
          var canvas = document.createElement("canvas");
          canvas.width = w;
          canvas.height = h;
  
          var ctx = canvas.getContext("2d");
  
          var image = ctx.createImageData(w, h);
          var data = image.data;
          var src = pixels >> 2;
          var dst = 0;
          var num;
          if (typeof CanvasPixelArray !== 'undefined' && data instanceof CanvasPixelArray) {
              // IE10/IE11: ImageData objects are backed by the deprecated CanvasPixelArray,
              // not UInt8ClampedArray. These don't have buffers, so we need to revert
              // to copying a byte at a time. We do the undefined check because modern
              // browsers do not define CanvasPixelArray anymore.
              num = data.length;
              while (dst < num) {
                  var val = HEAP32[src]; // This is optimized. Instead, we could do {{{ makeGetValue('buffer', 'dst', 'i32') }}};
                  data[dst  ] = val & 0xff;
                  data[dst+1] = (val >> 8) & 0xff;
                  data[dst+2] = (val >> 16) & 0xff;
                  data[dst+3] = (val >> 24) & 0xff;
                  src++;
                  dst += 4;
              }
          } else {
              var data32 = new Int32Array(data.buffer);
              num = data32.length;
              data32.set(HEAP32.subarray(src, src + num));
          }
  
          ctx.putImageData(image, 0, 0);
          var url = hot_x === 0 && hot_y === 0
              ? "url(" + canvas.toDataURL() + "), auto"
              : "url(" + canvas.toDataURL() + ") " + hot_x + " " + hot_y + ", auto";
  
          var urlBuf = _malloc(url.length + 1);
          stringToUTF8(url, urlBuf, url.length + 1);
  
          return urlBuf;
      }, surface->w, surface->h, hot_x, hot_y, conv_surf->pixels);
  
      SDL_FreeSurface(conv_surf);
  
      return Emscripten_CreateCursorFromString(cursor_url, SDL_TRUE);
  }
  
  static SDL_Cursor*
  Emscripten_CreateSystemCursor(SDL_SystemCursor id)
  {
      const char *cursor_name = NULL;
  
      switch(id) {
          case SDL_SYSTEM_CURSOR_ARROW:
              cursor_name = "default";
              break;
          case SDL_SYSTEM_CURSOR_IBEAM:
              cursor_name = "text";
              break;
          case SDL_SYSTEM_CURSOR_WAIT:
              cursor_name = "wait";
              break;
          case SDL_SYSTEM_CURSOR_CROSSHAIR:
              cursor_name = "crosshair";
              break;
          case SDL_SYSTEM_CURSOR_WAITARROW:
              cursor_name = "progress";
              break;
          case SDL_SYSTEM_CURSOR_SIZENWSE:
              cursor_name = "nwse-resize";
              break;
          case SDL_SYSTEM_CURSOR_SIZENESW:
              cursor_name = "nesw-resize";
              break;
          case SDL_SYSTEM_CURSOR_SIZEWE:
              cursor_name = "ew-resize";
              break;
          case SDL_SYSTEM_CURSOR_SIZENS:
              cursor_name = "ns-resize";
              break;
          case SDL_SYSTEM_CURSOR_SIZEALL:
              cursor_name = "move";
              break;
          case SDL_SYSTEM_CURSOR_NO:
              cursor_name = "not-allowed";
              break;
          case SDL_SYSTEM_CURSOR_HAND:
              cursor_name = "pointer";
              break;
          default:
              SDL_assert(0);
              return NULL;
      }
  
      return Emscripten_CreateCursorFromString(cursor_name, SDL_FALSE);
  }
  
  static void
  Emscripten_FreeCursor(SDL_Cursor* cursor)
  {
      Emscripten_CursorData *curdata;
      if (cursor) {
          curdata = (Emscripten_CursorData *) cursor->driverdata;
  
          if (curdata != NULL) {
              if (curdata->is_custom) {
                  SDL_free((char *)curdata->system_cursor);
              }
              SDL_free(cursor->driverdata);
          }
  
          SDL_free(cursor);
      }
  }
  
  static int
  Emscripten_ShowCursor(SDL_Cursor* cursor)
  {
      Emscripten_CursorData *curdata;
      if (SDL_GetMouseFocus() != NULL) {
          if(cursor && cursor->driverdata) {
              curdata = (Emscripten_CursorData *) cursor->driverdata;
  
              if(curdata->system_cursor) {
                  EM_ASM_INT({
                      if (Module['canvas']) {
                          Module['canvas'].style['cursor'] = UTF8ToString($0);
                      }
                      return 0;
                  }, curdata->system_cursor);
              }
          }
          else {
              EM_ASM(
                  if (Module['canvas']) {
                      Module['canvas'].style['cursor'] = 'none';
                  }
              );
          }
      }
      return 0;
  }
  
  static void
  Emscripten_WarpMouse(SDL_Window* window, int x, int y)
  {
      SDL_Unsupported();
  }
  
  static int
  Emscripten_SetRelativeMouseMode(SDL_bool enabled)
  {
      /* TODO: pointer lock isn't actually enabled yet */
      if(enabled) {
          if(emscripten_request_pointerlock(NULL, 1) >= EMSCRIPTEN_RESULT_SUCCESS) {
              return 0;
          }
      } else {
          if(emscripten_exit_pointerlock() >= EMSCRIPTEN_RESULT_SUCCESS) {
              return 0;
          }
      }
      return -1;
  }
  
  void
  Emscripten_InitMouse()
  {
      SDL_Mouse* mouse = SDL_GetMouse();
  
      mouse->CreateCursor         = Emscripten_CreateCursor;
      mouse->ShowCursor           = Emscripten_ShowCursor;
      mouse->FreeCursor           = Emscripten_FreeCursor;
      mouse->WarpMouse            = Emscripten_WarpMouse;
      mouse->CreateSystemCursor   = Emscripten_CreateSystemCursor;
      mouse->SetRelativeMouseMode = Emscripten_SetRelativeMouseMode;
  
      SDL_SetDefaultCursor(Emscripten_CreateDefaultCursor());
  }
  
  void
  Emscripten_FiniMouse()
  {
  }
  
  #endif /* SDL_VIDEO_DRIVER_EMSCRIPTEN */
  
  /* vi: set ts=4 sw=4 expandtab: */
  
  