text: #include "vmath.h"
  #include "rendercontext.h"
  
  extern void text_draw_string
  (
  	const char* str,
  	vec3_t pos,
  	vec3_t sz,
  	const char* halign="center",
  	const char* valign="center",
  	float fadestart = -1
  );
  
  