text: /*
   * Copyright (C) 2005-2011 MaNGOS <http://getmangos.com/>
   *
   * This program is free software; you can redistribute it and/or modify
   * it under the terms of the GNU General Public License as published by
   * the Free Software Foundation; either version 2 of the License, or
   * (at your option) any later version.
   *
   * This program is distributed in the hope that it will be useful,
   * but WITHOUT ANY WARRANTY; without even the implied warranty of
   * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
   * GNU General Public License for more details.
   *
   * You should have received a copy of the GNU General Public License
   * along with this program; if not, write to the Free Software
   * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307  USA
   */
  
  #ifndef _CHANNEL_H
  #define _CHANNEL_H
  
  #include "Common.h"
  #include "WorldPacket.h"
  #include "Opcodes.h"
  #include "Player.h"
  
  #include <list>
  #include <map>
  #include <string>
  
  enum ChatNotify
  {
      CHAT_JOINED_NOTICE                = 0x00,               //+ "%s joined channel.";
      CHAT_LEFT_NOTICE                  = 0x01,               //+ "%s left channel.";
      //CHAT_SUSPENDED_NOTICE             = 0x01,             // "%s left channel.";
      CHAT_YOU_JOINED_NOTICE            = 0x02,               //+ "Joined Channel: [%s]"; -- You joined
      //CHAT_YOU_CHANGED_NOTICE           = 0x02,             // "Changed Channel: [%s]";
      CHAT_YOU_LEFT_NOTICE              = 0x03,               //+ "Left Channel: [%s]"; -- You left
      CHAT_WRONG_PASSWORD_NOTICE        = 0x04,               //+ "Wrong password for %s.";
      CHAT_NOT_MEMBER_NOTICE            = 0x05,               //+ "Not on channel %s.";
      CHAT_NOT_MODERATOR_NOTICE         = 0x06,               //+ "Not a moderator of %s.";
      CHAT_PASSWORD_CHANGED_NOTICE      = 0x07,               //+ "[%s] Password changed by %s.";
      CHAT_OWNER_CHANGED_NOTICE         = 0x08,               //+ "[%s] Owner changed to %s.";
      CHAT_PLAYER_NOT_FOUND_NOTICE      = 0x09,               //+ "[%s] Player %s was not found.";
      CHAT_NOT_OWNER_NOTICE             = 0x0A,               //+ "[%s] You are not the channel owner.";
      CHAT_CHANNEL_OWNER_NOTICE         = 0x0B,               //+ "[%s] Channel owner is %s.";
      CHAT_MODE_CHANGE_NOTICE           = 0x0C,               //?
      CHAT_ANNOUNCEMENTS_ON_NOTICE      = 0x0D,               //+ "[%s] Channel announcements enabled by %s.";
      CHAT_ANNOUNCEMENTS_OFF_NOTICE     = 0x0E,               //+ "[%s] Channel announcements disabled by %s.";
      CHAT_MODERATION_ON_NOTICE         = 0x0F,               //+ "[%s] Channel moderation enabled by %s.";
      CHAT_MODERATION_OFF_NOTICE        = 0x10,               //+ "[%s] Channel moderation disabled by %s.";
      CHAT_MUTED_NOTICE                 = 0x11,               //+ "[%s] You do not have permission to speak.";
      CHAT_PLAYER_KICKED_NOTICE         = 0x12,               //? "[%s] Player %s kicked by %s.";
      CHAT_BANNED_NOTICE                = 0x13,               //+ "[%s] You are banned from that channel.";
      CHAT_PLAYER_BANNED_NOTICE         = 0x14,               //? "[%s] Player %s banned by %s.";
      CHAT_PLAYER_UNBANNED_NOTICE       = 0x15,               //? "[%s] Player %s unbanned by %s.";
      CHAT_PLAYER_NOT_BANNED_NOTICE     = 0x16,               //+ "[%s] Player %s is not banned.";
      CHAT_PLAYER_ALREADY_MEMBER_NOTICE = 0x17,               //+ "[%s] Player %s is already on the channel.";
      CHAT_INVITE_NOTICE                = 0x18,               //+ "%2$s has invited you to join the channel '%1$s'.";
      CHAT_INVITE_WRONG_FACTION_NOTICE  = 0x19,               //+ "Target is in the wrong alliance for %s.";
      CHAT_WRONG_FACTION_NOTICE         = 0x1A,               //+ "Wrong alliance for %s.";
      CHAT_INVALID_NAME_NOTICE          = 0x1B,               //+ "Invalid channel name";
      CHAT_NOT_MODERATED_NOTICE         = 0x1C,               //+ "%s is not moderated";
      CHAT_PLAYER_INVITED_NOTICE        = 0x1D,               //+ "[%s] You invited %s to join the channel";
      CHAT_PLAYER_INVITE_BANNED_NOTICE  = 0x1E,               //+ "[%s] %s has been banned.";
      CHAT_THROTTLED_NOTICE             = 0x1F,               //+ "[%s] The number of messages that can be sent to this channel is limited, please wait to send another message.";
      CHAT_NOT_IN_AREA_NOTICE           = 0x20,               //+ "[%s] You are not in the correct area for this channel."; -- The user is trying to send a chat to a zone specific channel, and they're not physically in that zone.
      CHAT_NOT_IN_LFG_NOTICE            = 0x21,               //+ "[%s] You must be queued in looking for group before joining this channel."; -- The user must be in the looking for group system to join LFG chat channels.
      CHAT_VOICE_ON_NOTICE              = 0x22,               //+ "[%s] Channel voice enabled by %s.";
      CHAT_VOICE_OFF_NOTICE             = 0x23                //+ "[%s] Channel voice disabled by %s.";
      // 0x24 enable voice?
  };
  
  class Channel
  {
      enum ChannelFlags
      {
          CHANNEL_FLAG_NONE       = 0x00,
          CHANNEL_FLAG_CUSTOM     = 0x01,
          // 0x02
          CHANNEL_FLAG_TRADE      = 0x04,
          CHANNEL_FLAG_NOT_LFG    = 0x08,
          CHANNEL_FLAG_GENERAL    = 0x10,
          CHANNEL_FLAG_CITY       = 0x20,
          CHANNEL_FLAG_LFG        = 0x40,
          CHANNEL_FLAG_VOICE      = 0x80
          // General                  0x18 = 0x10 | 0x08
          // Trade                    0x3C = 0x20 | 0x10 | 0x08 | 0x04
          // LocalDefence             0x18 = 0x10 | 0x08
          // GuildRecruitment         0x38 = 0x20 | 0x10 | 0x08
          // LookingForGroup          0x50 = 0x40 | 0x10
      };
  
      enum ChannelDBCFlags
      {
          CHANNEL_DBC_FLAG_NONE       = 0x00000,
          CHANNEL_DBC_FLAG_INITIAL    = 0x00001,              // General, Trade, LocalDefense, LFG
          CHANNEL_DBC_FLAG_ZONE_DEP   = 0x00002,              // General, Trade, LocalDefense, GuildRecruitment
          CHANNEL_DBC_FLAG_GLOBAL     = 0x00004,              // WorldDefense
          CHANNEL_DBC_FLAG_TRADE      = 0x00008,              // Trade
          CHANNEL_DBC_FLAG_CITY_ONLY  = 0x00010,              // Trade, GuildRecruitment
          CHANNEL_DBC_FLAG_CITY_ONLY2 = 0x00020,              // Trade, GuildRecruitment
          CHANNEL_DBC_FLAG_DEFENSE    = 0x10000,              // LocalDefense, WorldDefense
          CHANNEL_DBC_FLAG_GUILD_REQ  = 0x20000,              // GuildRecruitment
          CHANNEL_DBC_FLAG_LFG        = 0x40000               // LookingForGroup
      };
  
      enum ChannelMemberFlags
      {
          MEMBER_FLAG_NONE        = 0x00,
          MEMBER_FLAG_OWNER       = 0x01,
          MEMBER_FLAG_MODERATOR   = 0x02,
          MEMBER_FLAG_VOICED      = 0x04,
          MEMBER_FLAG_MUTED       = 0x08,
          MEMBER_FLAG_CUSTOM      = 0x10,
          MEMBER_FLAG_MIC_MUTED   = 0x20,
          // 0x40
          // 0x80
      };
  
      struct PlayerInfo
      {
          uint64 player;
          uint8 flags;
  
          bool HasFlag(uint8 flag) { return flags & flag; }
          void SetFlag(uint8 flag) { if(!HasFlag(flag)) flags |= flag; }
          bool IsOwner() { return flags & MEMBER_FLAG_OWNER; }
          void SetOwner(bool state)
          {
              if(state) flags |= MEMBER_FLAG_OWNER;
              else flags &= ~MEMBER_FLAG_OWNER;
          }
          bool IsModerator() { return flags & MEMBER_FLAG_MODERATOR; }
          void SetModerator(bool state)
          {
              if(state) flags |= MEMBER_FLAG_MODERATOR;
              else flags &= ~MEMBER_FLAG_MODERATOR;
          }
          bool IsMuted() { return flags & MEMBER_FLAG_MUTED; }
          void SetMuted(bool state)
          {
              if(state) flags |= MEMBER_FLAG_MUTED;
              else flags &= ~MEMBER_FLAG_MUTED;
          }
      };
  
      typedef     std::map<uint64, PlayerInfo> PlayerList;
      PlayerList  players;
      typedef     std::set<uint64> BannedList;
      BannedList  banned;
      bool        m_announce;
      bool        m_moderate;
      std::string m_name;
      std::string m_password;
      uint8       m_flags;
      uint32      m_channelId;
      uint64      m_ownerGUID;
  
      private:
          // initial packet data (notify type and channel name)
          void MakeNotifyPacket(WorldPacket *data, uint8 notify_type);
          // type specific packet data
          void MakeJoined(WorldPacket *data, uint64 guid);                        //+ 0x00
          void MakeLeft(WorldPacket *data, uint64 guid);                          //+ 0x01
          void MakeYouJoined(WorldPacket *data);                                  //+ 0x02
          void MakeYouLeft(WorldPacket *data);                                    //+ 0x03
          void MakeWrongPassword(WorldPacket *data);                              //? 0x04
          void MakeNotMember(WorldPacket *data);                                  //? 0x05
          void MakeNotModerator(WorldPacket *data);                               //? 0x06
          void MakePasswordChanged(WorldPacket *data, uint64 guid);               //+ 0x07
          void MakeOwnerChanged(WorldPacket *data, uint64 guid);                  //? 0x08
          void MakePlayerNotFound(WorldPacket *data, const std::string& name);    //+ 0x09
          void MakeNotOwner(WorldPacket *data);                                   //? 0x0A
          void MakeChannelOwner(WorldPacket *data);                               //? 0x0B
          void MakeModeChange(WorldPacket *data, uint64 guid, uint8 oldflags);    //+ 0x0C
          void MakeAnnouncementsOn(WorldPacket *data, uint64 guid);               //+ 0x0D
          void MakeAnnouncementsOff(WorldPacket *data, uint64 guid);              //+ 0x0E
          void MakeModerationOn(WorldPacket *data, uint64 guid);                  //+ 0x0F
          void MakeModerationOff(WorldPacket *data, uint64 guid);                 //+ 0x10
          void MakeMuted(WorldPacket *data);                                      //? 0x11
          void MakePlayerKicked(WorldPacket *data, uint64 bad, uint64 good);      //? 0x12
          void MakeBanned(WorldPacket *data);                                     //? 0x13
          void MakePlayerBanned(WorldPacket *data, uint64 bad, uint64 good);      //? 0x14
          void MakePlayerUnbanned(WorldPacket *data, uint64 bad, uint64 good);    //? 0x15
          void MakePlayerNotBanned(WorldPacket *data, uint64 guid);               //? 0x16
          void MakePlayerAlreadyMember(WorldPacket *data, uint64 guid);           //+ 0x17
          void MakeInvite(WorldPacket *data, uint64 guid);                        //? 0x18
          void MakeInviteWrongFaction(WorldPacket *data);                         //? 0x19
          void MakeWrongFaction(WorldPacket *data);                               //? 0x1A
          void MakeInvalidName(WorldPacket *data);                                //? 0x1B
          void MakeNotModerated(WorldPacket *data);                               //? 0x1C
          void MakePlayerInvited(WorldPacket *data, const std::string& name);     //+ 0x1D
          void MakePlayerInviteBanned(WorldPacket *data, uint64 guid);            //? 0x1E
          void MakeThrottled(WorldPacket *data);                                  //? 0x1F
          void MakeNotInArea(WorldPacket *data);                                  //? 0x20
          void MakeNotInLfg(WorldPacket *data);                                   //? 0x21
          void MakeVoiceOn(WorldPacket *data, uint64 guid);                       //+ 0x22
          void MakeVoiceOff(WorldPacket *data, uint64 guid);                      //+ 0x23
  
          void SendToAll(WorldPacket *data, uint64 p = 0);
          void SendToOne(WorldPacket *data, uint64 who);
  
          bool IsOn(uint64 who) const { return players.find(who) != players.end(); }
          bool IsBanned(uint64 guid) const { return banned.find(guid) != banned.end(); }
  
          uint8 GetPlayerFlags(uint64 p) const
          {
              PlayerList::const_iterator p_itr = players.find(p);
              if(p_itr == players.end())
                  return 0;
  
              return p_itr->second.flags;
          }
  
          void SetModerator(uint64 p, bool set)
          {
              if(players[p].IsModerator() != set)
              {
                  uint8 oldFlag = GetPlayerFlags(p);
                  players[p].SetModerator(set);
  
                  WorldPacket data;
                  MakeModeChange(&data, p, oldFlag);
                  SendToAll(&data);
              }
          }
  
          void SetMute(uint64 p, bool set)
          {
              if(players[p].IsMuted() != set)
              {
                  uint8 oldFlag = GetPlayerFlags(p);
                  players[p].SetMuted(set);
  
                  WorldPacket data;
                  MakeModeChange(&data, p, oldFlag);
                  SendToAll(&data);
              }
          }
  
      public:
          Channel(const std::string& name, uint32 channel_id);
          std::string GetName() const { return m_name; }
          uint32 GetChannelId() const { return m_channelId; }
          bool IsConstant() const { return m_channelId != 0; }
          bool IsAnnounce() const { return m_announce; }
          bool IsLFG() const { return GetFlags() & CHANNEL_FLAG_LFG; }
          std::string GetPassword() const { return m_password; }
          void SetPassword(const std::string& npassword) { m_password = npassword; }
          void SetAnnounce(bool nannounce) { m_announce = nannounce; }
          uint32 GetNumPlayers() const { return players.size(); }
          uint8 GetFlags() const { return m_flags; }
          bool HasFlag(uint8 flag) { return m_flags & flag; }
  
          void Join(uint64 p, const char *pass);
          void Leave(uint64 p, bool send = true);
          void KickOrBan(uint64 good, const char *badname, bool ban);
          void Kick(uint64 good, const char *badname) { KickOrBan(good, badname, false); }
          void Ban(uint64 good, const char *badname) { KickOrBan(good, badname, true); }
          void UnBan(uint64 good, const char *badname);
          void Password(uint64 p, const char *pass);
          void SetMode(uint64 p, const char *p2n, bool mod, bool set);
          void SetOwner(uint64 p, bool exclaim = true);
          void SetOwner(uint64 p, const char *newname);
          void SendWhoOwner(uint64 p);
          void SetModerator(uint64 p, const char *newname) { SetMode(p, newname, true, true); }
          void UnsetModerator(uint64 p, const char *newname) { SetMode(p, newname, true, false); }
          void SetMute(uint64 p, const char *newname) { SetMode(p, newname, false, true); }
          void UnsetMute(uint64 p, const char *newname) { SetMode(p, newname, false, false); }
          void List(Player* p);
          void Announce(uint64 p);
          void Moderate(uint64 p);
          void Say(uint64 p, const char *what, uint32 lang);
          void Invite(uint64 p, const char *newp);
          void Voice(uint64 guid1, uint64 guid2);
          void DeVoice(uint64 guid1, uint64 guid2);
          void JoinNotify(uint64 guid);                                           // invisible notify
          void LeaveNotify(uint64 guid);                                          // invisible notify
  };
  #endif
  