text: //must have
  #include "Win32Template.h"
  
  GameWindow window;
  AWS::Square square;
  AWS::Text text;
  
  void GameWindow::initialize()
  {
  	text.Init();
  	square.Create();
  }
  
  void GameWindow::mainLoop()
  {
  	text.Scl(1.0f, 1.0f, 1.0f);
  	text.SetText("Hello world!", 0.5f, 0.7f, 0.2f, 1.0f);
  	text.Draw();
  
  	square.SetColor(0.3f, 0.9f, 0.5f, 1.0f);
  	square.SetScale(0.5f, 0.5f, 0.5f);
  	square.DrawSquare(GL_TRIANGLES);
  }
  
  int main()
  {
  	window.createWindow(800, 600, "Window", nullptr);
  
  	return 0;
  }