text: inherit "room/room";
  object monster;
  
  reset(arg) {
   if(!monster) {
      monster = clone_object("/wizards/tiergon/dungeon/monsters/bcguard3");
      move_object(monster, this_object()); }
    if(arg) return;
  set_not_out(1);
  add_exit("east","/wizards/tiergon/dungeon/d1");
  add_exit("south","/wizards/tiergon/dungeon/e1");
  add_exit("up","/wizards/tiergon/dungeon/3xroad");  
  add_exit("down","/wizards/tiergon/dungeon/5xroad");
    short_desc = "Mine shaft";
    long_desc = "The twisting staircase continues both upwards and downwards\n"+
                "You can hear the clash of weapons coming from east.\n";
  }
  