text: /* AUTOGENERATED FILE. DO NOT EDIT. */
  
  //=======Test Runner Used To Run Each Test Below=====
  #define RUN_TEST(TestFunc, TestLineNum) \
  { \
    Unity.CurrentTestName = #TestFunc; \
    Unity.CurrentTestLineNumber = TestLineNum; \
    Unity.NumberOfTests++; \
    CMock_Init(); \
    if (TEST_PROTECT()) \
    { \
      CEXCEPTION_T e; \
      Try { \
        setUp(); \
        TestFunc(); \
      } Catch(e) { TEST_ASSERT_EQUAL_HEX32_MESSAGE(CEXCEPTION_NONE, e, "Unhandled Exception!"); } \
    } \
    if (TEST_PROTECT() && !TEST_IS_IGNORED) \
    { \
      tearDown(); \
      CMock_Verify(); \
    } \
    CMock_Destroy(); \
    UnityConcludeTest(); \
  }
  
  //=======Automagically Detected Files To Include=====
  #include "unity.h"
  #include "cmock.h"
  #include "two.h"
  #include "three.h"
  #include <four.h>
  #include <setjmp.h>
  #include <stdio.h>
  #include "CException.h"
  #include "funky.h"
  #include <setjmp.h>
  #include "Mockstanky.h"
  
  //=======External Functions This Runner Calls=====
  extern void setUp(void);
  extern void tearDown(void);
  extern void test_TheFirstThingToTest(void);
  extern void test_TheSecondThingToTest(void);
  
  
  //=======Mock Management=====
  static void CMock_Init(void)
  {
    Mockstanky_Init();
  }
  static void CMock_Verify(void)
  {
    Mockstanky_Verify();
  }
  static void CMock_Destroy(void)
  {
    Mockstanky_Destroy();
  }
  
  //=======Suite Setup=====
  static int suite_setup(void)
  {
  a_yaml_setup();
  }
  
  //=======Test Reset Option=====
  void resetTest(void);
  void resetTest(void)
  {
    CMock_Verify();
    CMock_Destroy();
    tearDown();
    CMock_Init();
    setUp();
  }
  
  
  //=======MAIN=====
  int main(void)
  {
    suite_setup();
    UnityBegin("testdata/mocksample.c");
    RUN_TEST(test_TheFirstThingToTest, 21);
    RUN_TEST(test_TheSecondThingToTest, 43);
  
    CMock_Guts_MemFreeFinal();
    return (UnityEnd());
  }
  