text: class Soldier {
  public:
  	Soldier();
  	~Soldier();
  
  	void Attack();
  
  	bool Die();
  
  	int ModifyEnemyLifes(int lifesToModify, bool minus);
  
  	int GetLifes();
  
  	int GetEnemyLifes();
  
  	void SetEnemyLifes(int lif);
  
  	void SetLifes(int lif);
  
  //	int ModifyLifes(int lifesToModify, bool minus);
  	
  	
  
  private:
  	int lifeEnemy;
  
  };