text: // due.c
  
  inherit NPC;
  inherit F_MASTER;
  
  string ask_me();
  
  void create()
  {
          set_name("渡厄", ({ "du-e", "e" }) );
          set("title", "少林長老");
          set("gender", "男性");
          set("age", 90);
          set("long",
                  "這是一個面頰深陷，瘦骨零丁的老僧，他臉色枯黃，如同一段枯木。\n");
  
          set("attitude", "peaceful");
          set("class", "bonze");
          set("combat_exp", 1500000);
          set("score", 200000);
  
          set("str", 30);
          set("int", 30);
          set("cor", 30);
          set("cps", 30);
          set("con", 30);
  
          set("qi", 4000);
          set("max_qi", 2000);
          set("neili", 4000);
          set("max_neili", 2000);
          set("jiali", 90);
  
          create_family("少林派", 35, "弟子");
          assign_apprentice("弟子", 0);
  
          set_skill("force", 150);
          set_skill("whip", 170);
          set_skill("parry", 180);
          set_skill("dodge", 180);
  
          set_skill("hunyuan-yiqi", 150);
          set_skill("riyue-bian", 190);
          set_skill("shaolin-shenfa", 180);
  
          map_skill("force", "hunyuan-yiqi");
          map_skill("whip",  "riyue-bian");
          map_skill("parry", "riyue-bian");
          map_skill("dodge", "shaolin-shenfa");
  
          setup();
          carry_object("/d/shaolin/obj/changbian")->wield();
  }
  