text: /**
   * @author vHawk / https://github.com/vHawk/
   */
  
  export default class FrustumVertex {
  
  	constructor( x, y, z ) {
  
  		this.x = x || 0;
  		this.y = y || 0;
  		this.z = z || 0;
  
  	}
  
  	fromLerp( v1, v2, amount ) {
  
  		this.x = ( 1 - amount ) * v1.x + amount * v2.x;
  		this.y = ( 1 - amount ) * v1.y + amount * v2.y;
  		this.z = ( 1 - amount ) * v1.z + amount * v2.z;
  
  		return this;
  
  	}
  
  }
  