text: #pragma once
  
  #include "il2cpp.h"
  
  UnityEngine_Renderer_o* RendererInfo__get_Renderer (RendererInfo_o __this, const MethodInfo* method_info);
  void RendererInfo__set_Renderer (RendererInfo_o __this, UnityEngine_Renderer_o* value, const MethodInfo* method_info);
  int32_t RendererInfo__get_MaterialCount (RendererInfo_o __this, const MethodInfo* method_info);
  void RendererInfo__set_MaterialCount (RendererInfo_o __this, int32_t value, const MethodInfo* method_info);
  void RendererInfo___ctor (RendererInfo_o __this, UnityEngine_Renderer_o* renderer, const MethodInfo* method_info);
  