text: #pragma once
  #include <AzCore/EBus/EBus.h>
  
  namespace BirdEye
  {
      class CameraController
          : public AZ::EBusTraits
      {
      public:
          virtual const AZ::EntityId GetCameraEntityId() = 0;
      };
  
      using CameraControllerBus = AZ::EBus<CameraController>;
  }
  