text: 
  #ifndef _PROP_FLORA_SNOW_LILY_H_
  #define _PROP_FLORA_SNOW_LILY_H_
  
  #include "after/entities/props/CTerrainProp.h"
  
  class PropFloraSnowLily : public CTerrainProp
  {
  	ClassName( "PropFloraSnowLily" );
  public:
  	explicit PropFloraSnowLily ( BlockTrackInfo const& inInfo );
  	~PropFloraSnowLily ( void );
  
  	void OnTerrainPlacement ( void );
  
  	// Lookat calls
  	void	OnInteractLookAt	( CActor* interactingActor );
  	void	OnInteractLookAway	( CActor* interactingActor );
  	// Interact call
  	void	OnInteract ( CActor* interactingActor );
  	// On-Punched
  	void	OnPunched ( RaycastHit const& hitInfo );
  };
  
  #endif//_PROP_FLORA_SNOW_LILY_H_