text: #pragma once
  
  struct Message;
  
  void validation_set_shaders(const std::vector<fs::path>& shaders);
  void validation_enable_messages(bool enable);
  void validation_clear_error_state();
  bool validation_get_error_state();
  void validation_error(const std::string& msg);
  bool validation_check_message_queue(Message& msg);
  void validation_enable_messages(bool enable);
  