text: /**
      * Interface for all Scenes. Scenes control the flow of logic
      *
      * Author: Skylar Payne
      * Date: 6/30/2013
      * File: IScene.h
  **/
  
  #pragma once
  
  class IScene
  {
      friend class SceneManager;
  public:
      virtual ~IScene() { }
  protected:
      virtual bool Load() = 0;
      virtual void Update() = 0;
      virtual void Unload() = 0;
  };
  