text: #ifndef _COMMON_H
  #define _COMMON_H
  
  #include "../src/CS2D/Model/Scene.cpp"
  #include "../src/CS2D/Other/GameParameters.cpp"
  #include "../src/CS2D/Other/SceneManager.cpp"
  #include "../src/Core/Collider/CircleCollider.cpp"
  #include "../src/Core/Collider/Collider.cpp"
  #include "../src/Core/Collider/RectangleCollider.cpp"
  #include "../src/Core/Loader/JSONLoader.cpp"
  #include "../src/Core/Loader/XMLLoader.cpp"
  #include "../src/Core/Manager/Input/InputStructs.cpp"
  #include "../src/Core/Manager/InputManager.cpp"
  #include "../src/Core/Manager/Logger.cpp"
  #include "../src/Core/Manager/MemoryOverride/MemoryOverride.cpp"
  #include "../src/Core/Manager/ObjectManager.cpp"
  #include "../src/Core/Manager/ResourceManager.cpp"
  #include "../src/Core/Manager/Timer.cpp"
  #include "../src/Core/Manager/Utils.cpp"
  #include "../src/Core/Math/Matrix4.cpp"
  #include "../src/Core/Math/Projection.cpp"
  #include "../src/Core/Math/Vector2.cpp"
  #include "../src/Core/Math/Vector3.cpp"
  #include "../src/Core/Model/Camera.cpp"
  #include "../src/Core/Model/GameObject.cpp"
  #include "../src/Core/Renderer/Circle.cpp"
  #include "../src/Core/Renderer/Outline.cpp"
  #include "../src/Core/Renderer/Shader.cpp"
  #include "../src/Core/Renderer/Sprite.cpp"
  #include "../src/Core/Renderer/SpriteRenderer.cpp"
  #include "../src/Core/Renderer/Square.cpp"
  #include "../src/Core/Renderer/SquareRenderer.cpp"
  #include "../src/Core/Renderer/TextRenderer.cpp"
  #include "../src/Core/Renderer/Texture.cpp"
  #include "../src/Core/UI/Label.cpp"
  #include "../src/Core/UI/ListItem.cpp"
  #include "../src/Core/UI/Panel.cpp"
  #include "../src/Core/UI/RadioButton.cpp"
  #include "../src/Core/UI/SpriteButton.cpp"
  #include "../src/Core/UI/TextBox.cpp"
  #include "../src/Core/UI/TextButton.cpp"
  #include "../src/Core/UI/UIObject.cpp"
  #include "../src/Core/Window.cpp"
  #include "CS2D/Game.cpp"
  #include "CS2D/Scene/TestScene.cpp"
  #include "Core/Renderer/BatchRenderer.cpp"
  #include "Core/Renderer/OutlineTest.cpp"
  #include "Core/Renderer/VertexArray.cpp"
  #include "Core/Renderer/VertexBuffer.cpp"
  #include "Core/Renderer/VertexBufferLayout.cpp"
  
  #endif