text: /*
   * cocos2d for iPhone: http://www.cocos2d-iphone.org
   *
   * Copyright (c) 2010 Ricardo Quesada
   * Copyright (c) 2011 Zynga Inc.
   *
   * Permission is hereby granted, free of charge, to any person obtaining a copy
   * of this software and associated documentation files (the "Software"), to deal
   * in the Software without restriction, including without limitation the rights
   * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
   * copies of the Software, and to permit persons to whom the Software is
   * furnished to do so, subject to the following conditions:
   *
   * The above copyright notice and this permission notice shall be included in
   * all copies or substantial portions of the Software.
   *
   * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
   * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
   * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
   * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
   * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
   * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
   * THE SOFTWARE.
   *
   *
   * File autogenerated with Xcode. Adapted for cocos2d needs.
   */
  
  // Only compile this code on iOS. These files should NOT be included on your Mac project.
  // But in case they are included, it won't be compiled.
  #import <Availability.h>
  #ifdef __IPHONE_OS_VERSION_MAX_ALLOWED
  
  #import <QuartzCore/QuartzCore.h>
  
  #import <OpenGLES/EAGL.h>
  #import <OpenGLES/EAGLDrawable.h>
  
  @protocol ESRenderer <NSObject>
  
  - (id) initWithDepthFormat:(unsigned int)depthFormat withPixelFormat:(unsigned int)pixelFormat withSharegroup:(EAGLSharegroup*)sharegroup withMultiSampling:(BOOL) multiSampling withNumberOfSamples:(unsigned int) requestedSamples;
  
  - (BOOL) resizeFromLayer:(CAEAGLLayer *)layer;
  
  - (EAGLContext*) context;
  - (CGSize) backingSize;
  
  - (unsigned int) colorRenderBuffer;
  - (unsigned int) defaultFrameBuffer;
  - (unsigned int) msaaFrameBuffer;
  - (unsigned int) msaaColorBuffer;
  @end
  
  #endif // __IPHONE_OS_VERSION_MAX_ALLOWED
  