text: #include <Windows.h>
  #include <d3d11_3.h>
  #include <d2d1_3.h>
  #include <dcomp.h>
  #include <dwrite_3.h>
  
  int main()
  {
      ID2D1SvgStrokeDashArray *pTemp = nullptr;
      IDCompositionVisual *pTemp1 = nullptr;
      IDCompositionGaussianBlurEffect *pTemp2 = nullptr;
      IDWriteFactory3 *pTemp3 = nullptr;
  }
  