text: //
  // Created by Mazen on 10.03.18.
  //
  
  #include "Term.h"
  
  bool Term::isTrue() const {
      return value;
  }
  
  bool Term::setValue(bool value) {
      this->value = value;
  }
  
  int Term::getNumber() const {
      return number;
  }
  
  void Term::setNumber(int number) {
      Term::number = number;
  }
  
  bool Term::isSeen() const {
      return seen;
  }
  
  void Term::setSeen(bool seen) {
      Term::seen = seen;
  }
  
  const std::string &Term::getX() const {
      return X;
  }
  
  void Term::setX(const std::string &X) {
      Term::X = X;
  }
  
  const std::string &Term::getY() const {
      return Y;
  }
  
  void Term::setY(const std::string &Y) {
      Term::Y = Y;
  }
  
  bool Term::isInluded() const {
      return inluded;
  }
  
  void Term::setInluded(bool inluded) {
      Term::inluded = inluded;
  }
  
  int Term::getPosx() const {
      return posx;
  }
  
  void Term::setPosx(int posx) {
      Term::posx = posx;
  }
  
  int Term::getPosy() const {
      return posy;
  }
  
  void Term::setPosy(int posy) {
      Term::posy = posy;
  }
  
  