text: /*
   * Copyright (C) 2006 The Android Open Source Project
   *
   * Licensed under the Apache License, Version 2.0 (the "License");
   * you may not use this file except in compliance with the License.
   * You may obtain a copy of the License at
   *
   *      http://www.apache.org/licenses/LICENSE-2.0
   *
   * Unless required by applicable law or agreed to in writing, software
   * distributed under the License is distributed on an "AS IS" BASIS,
   * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
   * See the License for the specific language governing permissions and
   * limitations under the License.
   */
  
  #ifndef SkStroke_DEFINED
  #define SkStroke_DEFINED
  
  #include "SkPoint.h"
  #include "SkPaint.h"
  
  struct SkRect;
  class SkPath;
  
  #define SK_DefaultStrokeWidth       SK_Scalar1
  #define SK_DefaultMiterLimit        SkIntToScalar(4)
  
  
  /** \class SkStroke
      SkStroke is the utility class that constructs paths by stroking
      geometries (lines, rects, ovals, roundrects, paths). This is
      invoked when a geometry or text is drawn in a canvas with the
      kStroke_Mask bit set in the paint.
  */
  class SkStroke {
  public:
      SkStroke();
      SkStroke(const SkPaint&);
      SkStroke(const SkPaint&, SkScalar width);   // width overrides paint.getStrokeWidth()
  
      SkPaint::Cap    getCap() const { return (SkPaint::Cap)fCap; }
      void        setCap(SkPaint::Cap);
  
      SkPaint::Join   getJoin() const { return (SkPaint::Join)fJoin; }
      void        setJoin(SkPaint::Join);
  
      void    setMiterLimit(SkScalar);
      void    setWidth(SkScalar);
  
      bool    getDoFill() const { return SkToBool(fDoFill); }
      void    setDoFill(bool doFill) { fDoFill = SkToU8(doFill); }
  
      void    strokeLine(const SkPoint& start, const SkPoint& end, SkPath*) const;
      void    strokeRect(const SkRect& rect, SkPath*) const;
      void    strokeOval(const SkRect& oval, SkPath*) const;
      void    strokeRRect(const SkRect& rect, SkScalar rx, SkScalar ry, SkPath*) const;
      void    strokePath(const SkPath& path, SkPath*) const;
  
      ////////////////////////////////////////////////////////////////
  
  private:
      SkScalar    fWidth, fMiterLimit;
      uint8_t     fCap, fJoin;
      SkBool8     fDoFill;
  
      friend class SkPaint;
  };
  
  #endif
  
  