text: /*************************************************************************/
  /*  editor_run_native.cpp                                                */
  /*************************************************************************/
  /*                       This file is part of:                           */
  /*                           GODOT ENGINE                                */
  /*                      https://godotengine.org                          */
  /*************************************************************************/
  /* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur.                 */
  /* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md).   */
  /*                                                                       */
  /* Permission is hereby granted, free of charge, to any person obtaining */
  /* a copy of this software and associated documentation files (the       */
  /* "Software"), to deal in the Software without restriction, including   */
  /* without limitation the rights to use, copy, modify, merge, publish,   */
  /* distribute, sublicense, and/or sell copies of the Software, and to    */
  /* permit persons to whom the Software is furnished to do so, subject to */
  /* the following conditions:                                             */
  /*                                                                       */
  /* The above copyright notice and this permission notice shall be        */
  /* included in all copies or substantial portions of the Software.       */
  /*                                                                       */
  /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,       */
  /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF    */
  /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
  /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY  */
  /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,  */
  /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE     */
  /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.                */
  /*************************************************************************/
  
  #include "editor_run_native.h"
  
  #include "editor_export.h"
  #include "editor_node.h"
  #include "editor_scale.h"
  
  void EditorRunNative::_notification(int p_what) {
  
  	if (p_what == NOTIFICATION_ENTER_TREE) {
  
  		for (int i = 0; i < EditorExport::get_singleton()->get_export_platform_count(); i++) {
  
  			Ref<EditorExportPlatform> eep = EditorExport::get_singleton()->get_export_platform(i);
  			if (eep.is_null())
  				continue;
  			Ref<ImageTexture> icon = eep->get_run_icon();
  			if (!icon.is_null()) {
  				Ref<Image> im = icon->get_data();
  				im = im->duplicate();
  				im->clear_mipmaps();
  				if (!im->empty()) {
  
  					im->resize(16 * EDSCALE, 16 * EDSCALE);
  					Ref<ImageTexture> small_icon;
  					small_icon.instance();
  					small_icon->create_from_image(im);
  					MenuButton *mb = memnew(MenuButton);
  					mb->get_popup()->connect("id_pressed", callable_mp(this, &EditorRunNative::_run_native), varray(i));
  					mb->connect("pressed", callable_mp(this, &EditorRunNative::_run_native), varray(-1, i));
  					mb->set_icon(small_icon);
  					add_child(mb);
  					menus[i] = mb;
  				}
  			}
  		}
  	}
  
  	if (p_what == NOTIFICATION_PROCESS) {
  
  		bool changed = EditorExport::get_singleton()->poll_export_platforms() || first;
  
  		if (changed) {
  
  			for (Map<int, MenuButton *>::Element *E = menus.front(); E; E = E->next()) {
  
  				Ref<EditorExportPlatform> eep = EditorExport::get_singleton()->get_export_platform(E->key());
  				MenuButton *mb = E->get();
  				int dc = eep->get_options_count();
  
  				if (dc == 0) {
  					mb->hide();
  				} else {
  					mb->get_popup()->clear();
  					mb->show();
  					mb->set_tooltip(eep->get_options_tooltip());
  					if (dc > 1) {
  						for (int i = 0; i < dc; i++) {
  							mb->get_popup()->add_icon_item(eep->get_option_icon(i), eep->get_option_label(i));
  							mb->get_popup()->set_item_tooltip(mb->get_popup()->get_item_count() - 1, eep->get_option_tooltip(i));
  						}
  					}
  				}
  			}
  
  			first = false;
  		}
  	}
  }
  
  void EditorRunNative::_run_native(int p_idx, int p_platform) {
  
  	if (!EditorNode::get_singleton()->ensure_main_scene(true)) {
  		resume_idx = p_idx;
  		resume_platform = p_platform;
  		return;
  	}
  
  	Ref<EditorExportPlatform> eep = EditorExport::get_singleton()->get_export_platform(p_platform);
  	ERR_FAIL_COND(eep.is_null());
  
  	if (p_idx == -1) {
  		if (eep->get_options_count() == 1) {
  			menus[p_platform]->get_popup()->hide();
  			p_idx = 0;
  		} else {
  			return;
  		}
  	}
  
  	Ref<EditorExportPreset> preset;
  
  	for (int i = 0; i < EditorExport::get_singleton()->get_export_preset_count(); i++) {
  
  		Ref<EditorExportPreset> ep = EditorExport::get_singleton()->get_export_preset(i);
  		if (ep->is_runnable() && ep->get_platform() == eep) {
  			preset = ep;
  			break;
  		}
  	}
  
  	if (preset.is_null()) {
  		EditorNode::get_singleton()->show_warning(TTR("No runnable export preset found for this platform.\nPlease add a runnable preset in the export menu."));
  		return;
  	}
  
  	emit_signal("native_run", preset);
  
  	int flags = 0;
  
  	bool deploy_debug_remote = is_deploy_debug_remote_enabled();
  	bool deploy_dumb = EditorSettings::get_singleton()->get_project_metadata("debug_options", "run_file_server", false);
  	bool debug_collisions = EditorSettings::get_singleton()->get_project_metadata("debug_options", "run_debug_collisons", false);
  	bool debug_navigation = EditorSettings::get_singleton()->get_project_metadata("debug_options", "run_debug_navigation", false);
  
  	if (deploy_debug_remote)
  		flags |= EditorExportPlatform::DEBUG_FLAG_REMOTE_DEBUG;
  	if (deploy_dumb)
  		flags |= EditorExportPlatform::DEBUG_FLAG_DUMB_CLIENT;
  	if (debug_collisions)
  		flags |= EditorExportPlatform::DEBUG_FLAG_VIEW_COLLISONS;
  	if (debug_navigation)
  		flags |= EditorExportPlatform::DEBUG_FLAG_VIEW_NAVIGATION;
  
  	eep->run(preset, p_idx, flags);
  }
  
  void EditorRunNative::resume_run_native() {
  	_run_native(resume_idx, resume_platform);
  }
  
  void EditorRunNative::_bind_methods() {
  
  	ADD_SIGNAL(MethodInfo("native_run", PropertyInfo(Variant::OBJECT, "preset", PROPERTY_HINT_RESOURCE_TYPE, "EditorExportPreset")));
  }
  
  bool EditorRunNative::is_deploy_debug_remote_enabled() const {
  
  	return EditorSettings::get_singleton()->get_project_metadata("debug_options", "run_deploy_remote_debug", false);
  }
  
  EditorRunNative::EditorRunNative() {
  	set_process(true);
  	first = true;
  	resume_idx = 0;
  	resume_platform = 0;
  }
  