text: module.exports = {
  
  //---------------------------------------------------------------------
  // Action Name
  //
  // This is the name of the action displayed in the editor.
  //---------------------------------------------------------------------
  
  name: "Supprimer un salon",
  
  //---------------------------------------------------------------------
  // Action Section
  //
  // This is the section the action will fall into.
  //---------------------------------------------------------------------
  
  section: "Contrôle de salon",
  
  //---------------------------------------------------------------------
  // Action Subtitle
  //
  // This function generates the subtitle displayed next to the name.
  //---------------------------------------------------------------------
  
  subtitle: function(data) {
  	const names = [
  		'Same Channel', 
  		'Mentioned Channel', 
  		'1st Server Channel', 
  		'Temp Variable', 
  		'Server Variable', 
  		'Global Variable'
  	];
  	const index = parseInt(data.storage);
  	return parseInt(data.storage) < 3 ? `${names[index]}` : `${names[index]} - ${data.varName}`;
  },
  
  //---------------------------------------------------------------------
  // Action Fields
  //
  // These are the fields for the action. These fields are customized
  // by creating elements with corresponding IDs in the HTML. These
  // are also the names of the fields stored in the action's JSON data.
  //---------------------------------------------------------------------
  
  fields: ["storage", "varName"],
  
  //---------------------------------------------------------------------
  // Command HTML
  //
  // This function returns a string containing the HTML used for
  // editting actions. 
  //
  // The "isEvent" parameter will be true if this action is being used
  // for an event. Due to their nature, events lack certain information, 
  // so edit the HTML to reflect this.
  //
  // The "data" parameter stores constants for select elements to use. 
  // Each is an array: index 0 for commands, index 1 for events.
  // The names are: sendTargets, members, roles, channels, 
  //                messages, servers, variables
  //---------------------------------------------------------------------
  
  html: function(isEvent, data) {
  	return `
  <div>
  	<div style="float: left; width: 35%;">
  		Salon source:<br>
  		<select id="storage" class="round" onchange="glob.channelChange(this, 'varNameContainer')">
  			${data.channels[isEvent ? 1 : 0]}
  		</select>
  	</div>
  	<div id="varNameContainer" style="display: none; float: right; width: 60%;">
  		Nom de la variable:<br>
  		<input id="varName" class="round" type="text" list="variableList"><br>
  	</div>
  </div>`
  },
  
  //---------------------------------------------------------------------
  // Action Editor Init Code
  //
  // When the HTML is first applied to the action editor, this code
  // is also run. This helps add modifications or setup reactionary
  // functions for the DOM elements.
  //---------------------------------------------------------------------
  
  init: function() {
  	const {glob, document} = this;
  
  	glob.channelChange(document.getElementById('storage'), 'varNameContainer');
  },
  
  //---------------------------------------------------------------------
  // Action Bot Function
  //
  // This is the function for the action within the Bot's Action class.
  // Keep in mind event calls won't have access to the "msg" parameter, 
  // so be sure to provide checks for variable existance.
  //---------------------------------------------------------------------
  
  action: function(cache) {
  	const data = cache.actions[cache.index];
  	const storage = parseInt(data.storage);
  	const varName = this.evalMessage(data.varName, cache);
  	const channel = this.getChannel(storage, varName, cache);
  	if(Array.isArray(channel)) {
  		this.callListFunc(channel, 'delete', []).then(function() {
  			this.callNextAction(cache);
  		}.bind(this));
  	} else if(channel && channel.delete) {
  		channel.delete().then(function(channel) {
  			this.callNextAction(cache);
  		}.bind(this)).catch(this.displayError.bind(this, data, cache));
  	} else {
  		this.callNextAction(cache);
  	}
  },
  
  //---------------------------------------------------------------------
  // Action Bot Mod
  //
  // Upon initialization of the bot, this code is run. Using the bot's
  // DBM namespace, one can add/modify existing functions if necessary.
  // In order to reduce conflictions between mods, be sure to alias
  // functions you wish to overwrite.
  //---------------------------------------------------------------------
  
  mod: function(DBM) {
  }
  
  }; // End of module