text: // Check if already included
  #ifndef _WIN_L_SCROLLAREA_
  #define _WIN_L_SCROLLAREA_
  
  #include <_lua/lua.lunar.h>
  #include <_lua/lua.class.gadget.h>
  #include <_gadget/gadget.scrollArea.h>
  
  
  /**
   * Proxy Classes
   */
  class _lua_scrollarea : public _lua_gadget{	
  	
  	public:
  		
  		_lua_scrollarea( lua_State* L );
  		
  		_lua_scrollarea( _scrollArea* s ) : _lua_gadget( s , false )
  		{ }
  		
  		//! setScrollTypeX
  		int setScrollTypeX( lua_State* L );
  		
  		//! setScrollTypeY
  		int setScrollTypeY( lua_State* L );
  		
  		
  		//! Lunar !//
  		static const char className[];
  		static Lunar<_lua_scrollarea>::FunctionType methods[];
  		static Lunar<_lua_scrollarea>::PropertyType properties[];
  		using baseclasses = Lunar<_lua_scrollarea>::BaseClassType<_lua_gadget>;
  };
  
  #endif