text: //
  //  LazerBeamState.h
  //  insectoid-defense
  //
  //  Created by Stephen Gowen on 11/14/14.
  //  Copyright (c) 2014 Gowen Game Dev. All rights reserved.
  //
  
  #ifndef __insectoiddefense__Lazer_Beam_State__
  #define __insectoiddefense__Lazer_Beam_State__
  
  typedef enum
  {
  	FIRING,
  	WAITING
  } Lazer_Beam_State;
  
  #endif /* defined(__insectoiddefense__Lazer_Beam_State__) */