text: #ifndef GODOT_SHARE_H
  #define GODOT_SHARE_H
  
  #include <version_generated.gen.h>
  #include "reference.h"
  
  class GodotShare : public Reference {
  #if VERSION_MAJOR == 3
      GDCLASS(GodotShare, Reference);
  #else
      OBJ_TYPE(GodotShare, Reference);
  #endif
      
  
  protected:
      static void _bind_methods();
      
      static GodotShare* instance;
      
  public:
  
      void shareText(const String &title, const String &subject, const String &text);
      void sharePic(const String &path, const String &title, const String &subject, const String &text);
  
      GodotShare();
      ~GodotShare();
  };
  
  #endif
  