text: /*
                         * This header is generated by classdump-dyld 1.5
                         * on Tuesday, November 10, 2020 at 10:15:22 PM Mountain Standard Time
                         * Operating System: Version 14.2 (Build 18K57)
                         * Image Source: /System/Library/PrivateFrameworks/PhotosUICore.framework/PhotosUICore
                         * classdump-dyld is licensed under GPLv3, Copyright © 2013-2016 by Elias Limneos. Updated by Kevin Bradley.
                         */
  
  
  #import <PhotosUICore/PhotosUICore-Structs.h>
  @class PXGSpriteMetadataStore;
  
  @interface PXGEffect : NSObject {
  
  	PXGSpriteMetadataStore* _metadataStore;
  	unsigned short _effectId;
  
  }
  
  @property (assign,nonatomic) unsigned long long numberOfSiblingSprites; 
  @property (assign,nonatomic) float value1; 
  @property (assign,nonatomic) float value2; 
  @property (assign,nonatomic) float value3; 
  @property (assign,nonatomic) float value4; 
  @property (assign,nonatomic) float value5; 
  @property (assign,nonatomic) float value6; 
  @property (assign,nonatomic) float value7; 
  @property (assign,nonatomic) float value8; 
  @property (nonatomic,readonly) unsigned short effectId;                              //@synthesize effectId=_effectId - In the implementation block
  @property (nonatomic,readonly) unsigned short type; 
  @property (nonatomic,readonly) int shaderFlags; 
  +(unsigned short)type;
  +(Class)effectClassForType:(unsigned short)arg1 ;
  +(id)createSiblingsTextureForMainSpriteTexture:(id)arg1 ;
  +(void)configureSiblingSprites:(SCD_Struct_PX84*)arg1 siblingsSpriteIndexRange:(PXGSpriteIndexRange)arg2 siblingsTexture:(id)arg3 forMainRenderSpriteRef:(SCD_Struct_PX85*)arg4 mainPresentationSpriteRef:(SCD_Struct_PX85*)arg5 mainSpriteIndex:(unsigned)arg6 mainSpriteTexture:(id)arg7 effectData:(const SCD_Struct_PX53*)arg8 screenScale:(double)arg9 ;
  +(id)createEffectForLayout:(id)arg1 ;
  -(id)description;
  -(id)init;
  -(void)dealloc;
  -(unsigned short)type;
  -(float)value1;
  -(float)value2;
  -(void)setValue2:(float)arg1 ;
  -(float)value3;
  -(void)setValue3:(float)arg1 ;
  -(void)setValue1:(float)arg1 ;
  -(id)initWithMetadataStore:(id)arg1 ;
  -(int)shaderFlags;
  -(void)setValue7:(float)arg1 ;
  -(void)setValue6:(float)arg1 ;
  -(void)setValue5:(float)arg1 ;
  -(void)setValue4:(float)arg1 ;
  -(float)value6;
  -(float)value5;
  -(float)value4;
  -(float)value7;
  -(unsigned long long)numberOfSiblingSprites;
  -(void)setNumberOfSiblingSprites:(unsigned long long)arg1 ;
  -(float)value8;
  -(void)setValue8:(float)arg1 ;
  -(unsigned short)effectId;
  @end
  
  