text: #ifndef SETTINGS_H
  #define SETTINGS_H
  #include <SFML/Graphics.hpp>
  #include <iostream>
  #include <string>
  #include <fstream>
  
  class Settings {
  public:
  	Settings();
  	bool read();
  	bool write();
  
  	int getWidth();
  	int getHeight();
  	int getVolume();
  	int getAA();
  	bool getVsync();
  
  	~Settings();
  
  
  protected:
  
  
  private:
  	int width , height;
  	int volume , antialiasing;
  	bool verticalsync;
  };
  #endif