text: /**
   ******************************************************************************
   * Xenia : Xbox 360 Emulator Research Project                                 *
   ******************************************************************************
   * Copyright 2014 Ben Vanik. All rights reserved.                             *
   * Released under the BSD license - see LICENSE in the root for more details. *
   ******************************************************************************
   */
  
  #ifndef XENIA_VFS_DEVICES_STFS_CONTAINER_FILE_H_
  #define XENIA_VFS_DEVICES_STFS_CONTAINER_FILE_H_
  
  #include "xenia/vfs/file.h"
  
  #include "xenia/xbox.h"
  
  namespace xe {
  namespace vfs {
  
  class StfsContainerEntry;
  
  class StfsContainerFile : public File {
   public:
    StfsContainerFile(uint32_t file_access, StfsContainerEntry* entry);
    ~StfsContainerFile() override;
  
    void Destroy() override;
  
    X_STATUS ReadSync(void* buffer, size_t buffer_length, size_t byte_offset,
                      size_t* out_bytes_read) override;
    X_STATUS WriteSync(const void* buffer, size_t buffer_length,
                       size_t byte_offset, size_t* out_bytes_written) override {
      return X_STATUS_ACCESS_DENIED;
    }
  
   private:
    StfsContainerEntry* entry_;
  };
  
  }  // namespace vfs
  }  // namespace xe
  
  #endif  // XENIA_VFS_DEVICES_STFS_CONTAINER_FILE_H_
  