text: #ifndef GAME_OF_LIFE_H
  #define GAME_OF_LIFE_H
  
  #include <functional>
  
  int GameOfLife_Init(
      std::function<void(int, int)> pointDrawer,
      std::function<void()> displayCleaner,
      std::function<void()> displayUpdater);
  
  int GameOfLife_GetTotalHorizontalCells();
  
  int GameOfLife_GetTotalVerticalCells();
  
  int GameOfLife_EvolveManually();
  
  int GameOfLife_Begin();
  
  int GameOfLife_Exit();
  
  #endif