text: #pragma once
  
  #include "Turtle/Core/Core.h"
  #include "Turtle/Events/Event.h"
  #include "Turtle/Core/Timestep.h"
  
  namespace Turtle {
  	class Layer
  	{
  	public:
  		Layer(const std::string& name = "Layer");
  		virtual ~Layer();
  
  		virtual void OnAttach() {}
  		virtual void OnDetach() {}
  		virtual void OnUpdate(Timestep ts) {}
  		virtual void OnImGuiRender() {}
  		virtual void OnEvent(Event& event) {}
  
  		inline const std::string& GetName() const { return m_DebugName; }
  	protected:
  		std::string m_DebugName;
  
  	};
  }
  