text: #pragma once
  #pragma pack(2)
  
  namespace FileSystem
  {
  
  	struct BitmapFileHeader
  	{
  		char header_[2]{ 'B', 'M' };
  		int32_t filesize_{ -1 };
  		int32_t reserved_{ 0 };
  		int32_t dataOffset_{ -1 };
  	};
  
  }