text: //-----------------------------------------------------------------------------
  // Copyright (c) 2015 Andrew Mac
  //
  // Permission is hereby granted, free of charge, to any person obtaining a copy
  // of this software and associated documentation files (the "Software"), to
  // deal in the Software without restriction, including without limitation the
  // rights to use, copy, modify, merge, publish, distribute, sublicense, and/or
  // sell copies of the Software, and to permit persons to whom the Software is
  // furnished to do so, subject to the following conditions:
  //
  // The above copyright notice and this permission notice shall be included in
  // all copies or substantial portions of the Software.
  //
  // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
  // IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
  // FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
  // AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
  // LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
  // FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
  // IN THE SOFTWARE.
  //-----------------------------------------------------------------------------
  
  #ifndef _PLUGINS_SHARED_H
  #include <plugins/plugins_shared.h>
  #endif
  
  #ifndef _SIM_OBJECT_H_
  #include <sim/simObject.h>
  #endif
  
  #ifndef _RENDERABLE_H_
  #include <3d/rendering/renderable.h>
  #endif
  
  #ifndef _POST_RENDERING_H_
  #include "3d/rendering/postRendering.h"
  #endif
  
  PLUGIN_FUNC(create)
  
  class EndlessOcean : public Rendering::PostRenderFeature
  {
     private:
        typedef Rendering::PostRenderFeature Parent;
  
     protected:
        bool                       mEnabled;
        StringTableEntry           mHeightTexturePath;
        bgfx::TextureHandle        mHeightTexture;
        StringTableEntry           mNormalTexturePath;
        bgfx::TextureHandle        mNormalTexture;
        bgfx::ProgramHandle        mShader;
        Graphics::ViewTableEntry*  mView;
  
     public:
        EndlessOcean();
  
        virtual void onActivate();
        virtual void onDeactivate();
        virtual void render();
  
        void loadHeightTexture(StringTableEntry path);
        void loadNormalTexture(StringTableEntry path);
  
        static void initPersistFields();
        static bool setHeightTexture(void* obj, const char* data) { static_cast<EndlessOcean*>(obj)->loadHeightTexture(Plugins::Link.StringTableLink->insert(data)); return false; }
        static bool setNormalTexture(void* obj, const char* data) { static_cast<EndlessOcean*>(obj)->loadNormalTexture(Plugins::Link.StringTableLink->insert(data)); return false; }
  
        DECLARE_PLUGIN_CONOBJECT(EndlessOcean);
  };