text: /*
  * Setinterval is similar to timeout, but is is reoccuring.
  * It keeps running each time the passed in time value has passed
  *
  *
  * still takes 2 arguments:
  * 	a function
  *	time inerval
  */
  
  let numOfTicks = 0;
  setInterval( function() {
  	numOfTicks++; // numOfTicks +1; // Basic increment
  	console.log( numOfTicks+': 10 second tick..' );
  }, 10000 ); //Run the function every 10 seconds!
  
  /*
  * Make it stop, AAAHHH!
  */
  let myTicks = 0;
  //Since we named this, we can tell it, later, to stop!
  let myInterval = setInterval( () => {
  	myTicks = myTicks + 1;
  	console.log( myTicks+' : 03 second tick...' );
  
  	// One nice way of stopping the interval, is to...
  	if (myTicks > 3 ) { // Check a condition!
  		clearInterval( myInterval ); //Then say: STOP
  	}
  }, 3000 ); // Run the function every 3 seconds! 