text: // This file is part of libigl, a simple c++ geometry processing library.
  // 
  // Copyright (C) 2013 Alec Jacobson <alecjacobson@gmail.com>
  // 
  // This Source Code Form is subject to the terms of the Mozilla Public License 
  // v. 2.0. If a copy of the MPL was not distributed with this file, You can 
  // obtain one at http://mozilla.org/MPL/2.0/.
  #ifndef IGL_NORMALTYPE_H
  #define IGL_NORMALTYPE_H
  
  namespace igl
  {
    // PER_VERTEX_NORMALS  Normals computed per vertex based on incident faces
    // PER_FACE_NORMALS  Normals computed per face
    // PER_CORNER_NORMALS  Normals computed per corner (aka wedge) based on
    //   incident faces without sharp edge
    enum NormalType
    {
      PER_VERTEX_NORMALS,
      PER_FACE_NORMALS,
      PER_CORNER_NORMALS
    };
  #  define NUM_NORMAL_TYPE 3
  }
  
  #endif
  
  