text: // Copyright(c) 2019 Seth Ballantyne <seth.ballantyne@gmail.com>
  //
  // Permission is hereby granted, free of charge, to any person obtaining a copy of this
  // software and associated documentation files(the "Software"), to deal in the Software
  // without restriction, including without limitation the rights to use, copy, modify, merge,
  // publish, distribute, sublicense, and / or sell copies of the Software, and to permit persons
  // to whom the Software is furnished to do so, subject to the following conditions :
  //
  // The above copyright notice and this permission notice shall be included in all copies or
  // substantial portions of the Software.
  //
  // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED,
  // INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR
  // PURPOSE AND NONINFRINGEMENT.IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE
  // FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
  // OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
  // DEALINGS IN THE SOFTWARE.
  #pragma once
  #include <msclr\marshal.h>
  #include "Socket.h"
  
  // Networking functionality that's specific to when the program is in client mode.
  public ref class Client : Socket
  {
  public:
  	// Connects the local machine to the remote server located at the specified IPV4 address and port.
  	// throws System::Exception on error
  	bool Connect(System::String^ ipAddress, unsigned short port)
  	{
  		IPaddress ip;
  		msclr::interop::marshal_context^ marshalContext = gcnew msclr::interop::marshal_context();
  
  		const char* ipaddress = marshalContext->marshal_as<const char*>(ipAddress);
  		int result = SDLNet_ResolveHost(&ip, ipaddress, port);
  		if(result < 0)
  		{
  			throw gcnew System::Exception(System::String::Format("SDLNet_ResolveHost failed: {0}", gcnew System::String(SDL_GetError())));
  		}
  
  		m_remoteSocket = SDLNet_TCP_Open(&ip);
  		if(!m_remoteSocket)
  		{
  			//throw gcnew System::Exception(System::String::Format("SDLNet_TCP_Open failed: {0}", gcnew System::String(SDL_GetError())));
  			return false;
  		}
  
  		delete marshalContext;
  		return m_connectionEstablished = true;
  	}
  };