text: /**********************************************************************************************
  *
  *   raylib configuration flags
  *
  *   This file defines all the configuration flags for the different raylib modules
  *
  *   LICENSE: zlib/libpng
  *
  *   Copyright (c) 2018-2021 Ahmad Fatoum & Ramon Santamaria (@raysan5)
  *
  *   This software is provided "as-is", without any express or implied warranty. In no event
  *   will the authors be held liable for any damages arising from the use of this software.
  *
  *   Permission is granted to anyone to use this software for any purpose, including commercial
  *   applications, and to alter it and redistribute it freely, subject to the following restrictions:
  *
  *     1. The origin of this software must not be misrepresented; you must not claim that you
  *     wrote the original software. If you use this software in a product, an acknowledgment
  *     in the product documentation would be appreciated but is not required.
  *
  *     2. Altered source versions must be plainly marked as such, and must not be misrepresented
  *     as being the original software.
  *
  *     3. This notice may not be removed or altered from any source distribution.
  *
  **********************************************************************************************/
  
  //------------------------------------------------------------------------------------
  // Module selection - Some modules could be avoided
  // Mandatory modules: rcore, rlgl, utils
  //------------------------------------------------------------------------------------
  #define SUPPORT_MODULE_RSHAPES           1
  #define SUPPORT_MODULE_RTEXTURES         1
  #define SUPPORT_MODULE_RTEXT             1          // WARNING: It requires SUPPORT_MODULE_RTEXTURES to load sprite font textures
  #define SUPPORT_MODULE_RMODELS           1
  #define SUPPORT_MODULE_RAUDIO            1
  
  //------------------------------------------------------------------------------------
  // Module: rcore - Configuration Flags
  //------------------------------------------------------------------------------------
  // Camera module is included (rcamera.h) and multiple predefined cameras are available: free, 1st/3rd person, orbital
  #define SUPPORT_CAMERA_SYSTEM       1
  // Gestures module is included (rgestures.h) to support gestures detection: tap, hold, swipe, drag
  #define SUPPORT_GESTURES_SYSTEM     1
  // Mouse gestures are directly mapped like touches and processed by gestures system
  #define SUPPORT_MOUSE_GESTURES      1
  // Reconfigure standard input to receive key inputs, works with SSH connection.
  #define SUPPORT_SSH_KEYBOARD_RPI    1
  // Draw a mouse pointer on screen
  //#define SUPPORT_MOUSE_CURSOR_POINT   1
  // Setting a higher resolution can improve the accuracy of time-out intervals in wait functions.
  // However, it can also reduce overall system performance, because the thread scheduler switches tasks more often.
  #define SUPPORT_WINMM_HIGHRES_TIMER 1
  // Use busy wait loop for timing sync, if not defined, a high-resolution timer is setup and used
  //#define SUPPORT_BUSY_WAIT_LOOP      1
  // Use a partial-busy wait loop, in this case frame sleeps for most of the time, but then runs a busy loop at the end for accuracy
  #define SUPPORT_PARTIALBUSY_WAIT_LOOP
  // Wait for events passively (sleeping while no events) instead of polling them actively every frame
  //#define SUPPORT_EVENTS_WAITING      1
  // Allow automatic screen capture of current screen pressing F12, defined in KeyCallback()
  #define SUPPORT_SCREEN_CAPTURE      1
  // Allow automatic gif recording of current screen pressing CTRL+F12, defined in KeyCallback()
  #define SUPPORT_GIF_RECORDING       1
  // Support CompressData() and DecompressData() functions
  #define SUPPORT_COMPRESSION_API     1
  // Support saving binary data automatically to a generated storage.data file. This file is managed internally.
  #define SUPPORT_DATA_STORAGE        1
  // Support automatic generated events, loading and recording of those events when required
  //#define SUPPORT_EVENTS_AUTOMATION     1
  // Support custom frame control, only for advance users
  // By default EndDrawing() does this job: draws everything + SwapScreenBuffer() + manage frame timming + PollInputEvents()
  // Enabling this flag allows manual control of the frame processes, use at your own risk
  //#define SUPPORT_CUSTOM_FRAME_CONTROL   1
  
  // rcore: Configuration values
  //------------------------------------------------------------------------------------
  #if defined(__linux__)
      #define MAX_FILEPATH_LENGTH     4096        // Maximum length for filepaths (Linux PATH_MAX default value)
  #else
      #define MAX_FILEPATH_LENGTH      512        // Maximum length supported for filepaths
  #endif
  
  #define MAX_KEYBOARD_KEYS            512        // Maximum number of keyboard keys supported
  #define MAX_MOUSE_BUTTONS              8        // Maximum number of mouse buttons supported
  #define MAX_GAMEPADS                   4        // Maximum number of gamepads supported
  #define MAX_GAMEPAD_AXIS               8        // Maximum number of axis supported (per gamepad)
  #define MAX_GAMEPAD_BUTTONS           32        // Maximum number of buttons supported (per gamepad)
  #define MAX_TOUCH_POINTS               8        // Maximum number of touch points supported
  #define MAX_KEY_PRESSED_QUEUE         16        // Maximum number of keys in the key input queue
  #define MAX_CHAR_PRESSED_QUEUE        16        // Maximum number of characters in the char input queue
  
  #define STORAGE_DATA_FILE  "storage.data"       // Automatic storage filename
  
  #define MAX_DECOMPRESSION_SIZE        64        // Max size allocated for decompression in MB
  
  
  //------------------------------------------------------------------------------------
  // Module: rlgl - Configuration values
  //------------------------------------------------------------------------------------
  
  // Enable OpenGL Debug Context (only available on OpenGL 4.3)
  //#define RLGL_ENABLE_OPENGL_DEBUG_CONTEXT       1
  
  // Show OpenGL extensions and capabilities detailed logs on init
  //#define RLGL_SHOW_GL_DETAILS_INFO              1
  
  //#define RL_DEFAULT_BATCH_BUFFER_ELEMENTS    4096    // Default internal render batch elements limits
  #define RL_DEFAULT_BATCH_BUFFERS               1      // Default number of batch buffers (multi-buffering)
  #define RL_DEFAULT_BATCH_DRAWCALLS           256      // Default number of batch draw calls (by state changes: mode, texture)
  #define RL_DEFAULT_BATCH_MAX_TEXTURE_UNITS     4      // Maximum number of textures units that can be activated on batch drawing (SetShaderValueTexture())
  
  #define RL_MAX_MATRIX_STACK_SIZE              32      // Maximum size of internal Matrix stack
  
  #define RL_MAX_SHADER_LOCATIONS               32      // Maximum number of shader locations supported
  
  #define RL_CULL_DISTANCE_NEAR               0.01      // Default projection matrix near cull distance
  #define RL_CULL_DISTANCE_FAR              1000.0      // Default projection matrix far cull distance
  
  // Default shader vertex attribute names to set location points
  // NOTE: When a new shader is loaded, the following locations are tried to be set for convenience
  #define RL_DEFAULT_SHADER_ATTRIB_NAME_POSITION     "vertexPosition"    // Binded by default to shader location: 0
  #define RL_DEFAULT_SHADER_ATTRIB_NAME_TEXCOORD     "vertexTexCoord"    // Binded by default to shader location: 1
  #define RL_DEFAULT_SHADER_ATTRIB_NAME_NORMAL       "vertexNormal"      // Binded by default to shader location: 2
  #define RL_DEFAULT_SHADER_ATTRIB_NAME_COLOR        "vertexColor"       // Binded by default to shader location: 3
  #define RL_DEFAULT_SHADER_ATTRIB_NAME_TANGENT      "vertexTangent"     // Binded by default to shader location: 4
  #define RL_DEFAULT_SHADER_ATTRIB_NAME_TEXCOORD2    "vertexTexCoord2"   // Binded by default to shader location: 5
  
  #define RL_DEFAULT_SHADER_UNIFORM_NAME_MVP         "mvp"               // pModel-view-projection matrix
  #define RL_DEFAULT_SHADER_UNIFORM_NAME_VIEW        "matView"           // view matrix
  #define RL_DEFAULT_SHADER_UNIFORM_NAME_PROJECTION  "matProjection"     // projection matrix
  #define RL_DEFAULT_SHADER_UNIFORM_NAME_MODEL       "matModel"          // pModel matrix
  #define RL_DEFAULT_SHADER_UNIFORM_NAME_NORMAL      "matNormal"         // normal matrix (transpose(inverse(matModelView))
  #define RL_DEFAULT_SHADER_UNIFORM_NAME_COLOR       "colDiffuse"        // color diffuse (base tint color, multiplied by texture color)
  #define RL_DEFAULT_SHADER_SAMPLER2D_NAME_TEXTURE0  "texture0"          // texture0 (texture slot active 0)
  #define RL_DEFAULT_SHADER_SAMPLER2D_NAME_TEXTURE1  "texture1"          // texture1 (texture slot active 1)
  #define RL_DEFAULT_SHADER_SAMPLER2D_NAME_TEXTURE2  "texture2"          // texture2 (texture slot active 2)
  
  
  //------------------------------------------------------------------------------------
  // Module: rshapes - Configuration Flags
  //------------------------------------------------------------------------------------
  // Use QUADS instead of TRIANGLES for drawing when possible
  // Some lines-based shapes could still use lines
  #define SUPPORT_QUADS_DRAW_MODE     1
  
  
  //------------------------------------------------------------------------------------
  // Module: rtextures - Configuration Flags
  //------------------------------------------------------------------------------------
  // Selecte desired fileformats to be supported for image data loading
  #define SUPPORT_FILEFORMAT_PNG      1
  //#define SUPPORT_FILEFORMAT_BMP      1
  //#define SUPPORT_FILEFORMAT_TGA      1
  //#define SUPPORT_FILEFORMAT_JPG      1
  #define SUPPORT_FILEFORMAT_GIF      1
  #define SUPPORT_FILEFORMAT_QOI      1
  //#define SUPPORT_FILEFORMAT_PSD      1
  #define SUPPORT_FILEFORMAT_DDS      1
  #define SUPPORT_FILEFORMAT_HDR      1
  //#define SUPPORT_FILEFORMAT_KTX      1
  //#define SUPPORT_FILEFORMAT_ASTC     1
  //#define SUPPORT_FILEFORMAT_PKM      1
  //#define SUPPORT_FILEFORMAT_PVR      1
  
  // Support image export functionality (.png, .bmp, .tga, .jpg, .qoi)
  #define SUPPORT_IMAGE_EXPORT        1
  // Support procedural image generation functionality (gradient, spot, perlin-noise, cellular)
  #define SUPPORT_IMAGE_GENERATION    1
  // Support multiple image editing functions to scale, adjust colors, flip, draw on images, crop...
  // If not defined, still some functions are supported: ImageFormat(), ImageCrop(), ImageToPOT()
  #define SUPPORT_IMAGE_MANIPULATION  1
  
  
  //------------------------------------------------------------------------------------
  // Module: rtext - Configuration Flags
  //------------------------------------------------------------------------------------
  // Default font is loaded on window initialization to be available for the user to render simple text
  // NOTE: If enabled, uses external module functions to load default raylib font
  #define SUPPORT_DEFAULT_FONT        1
  // Selected desired font fileformats to be supported for loading
  #define SUPPORT_FILEFORMAT_FNT      1
  #define SUPPORT_FILEFORMAT_TTF      1
  
  // Support text management functions
  // If not defined, still some functions are supported: TextLength(), TextFormat()
  #define SUPPORT_TEXT_MANIPULATION   1
  
  // rtext: Configuration values
  //------------------------------------------------------------------------------------
  #define MAX_TEXT_BUFFER_LENGTH      1024        // Size of internal static buffers used on some functions:
                                                  // TextFormat(), TextSubtext(), TextToUpper(), TextToLower(), TextToPascal(), TextSplit()
  #define MAX_TEXTSPLIT_COUNT          128        // Maximum number of substrings to split: TextSplit()
  
  
  //------------------------------------------------------------------------------------
  // Module: rmodels - Configuration Flags
  //------------------------------------------------------------------------------------
  // Selected desired pModel fileformats to be supported for loading
  #define SUPPORT_FILEFORMAT_OBJ      1
  #define SUPPORT_FILEFORMAT_MTL      1
  #define SUPPORT_FILEFORMAT_IQM      1
  #define SUPPORT_FILEFORMAT_GLTF     1
  #define SUPPORT_FILEFORMAT_VOX      1
  // Support procedural mesh generation functions, uses external par_shapes.h library
  // NOTE: Some generated meshes DO NOT include generated texture coordinates
  #define SUPPORT_MESH_GENERATION     1
  
  // rmodels: Configuration values
  //------------------------------------------------------------------------------------
  #define MAX_MATERIAL_MAPS               12      // Maximum number of shader maps supported
  #define MAX_MESH_VERTEX_BUFFERS          7      // Maximum vertex buffers (VBO) per mesh
  
  //------------------------------------------------------------------------------------
  // Module: raudio - Configuration Flags
  //------------------------------------------------------------------------------------
  // Desired audio fileformats to be supported for loading
  #define SUPPORT_FILEFORMAT_WAV      1
  #define SUPPORT_FILEFORMAT_OGG      1
  #define SUPPORT_FILEFORMAT_XM       1
  #define SUPPORT_FILEFORMAT_MOD      1
  #define SUPPORT_FILEFORMAT_MP3      1
  //#define SUPPORT_FILEFORMAT_FLAC     1
  
  // raudio: Configuration values
  //------------------------------------------------------------------------------------
  #define AUDIO_DEVICE_FORMAT    ma_format_f32    // Device output format (miniaudio: float-32bit)
  #define AUDIO_DEVICE_CHANNELS              2    // Device output channels: stereo
  #define AUDIO_DEVICE_SAMPLE_RATE           0    // Device sample rate (device default)
  
  #define MAX_AUDIO_BUFFER_POOL_CHANNELS    16    // Maximum number of audio pool channels
  
  //------------------------------------------------------------------------------------
  // Module: utils - Configuration Flags
  //------------------------------------------------------------------------------------
  // Standard file io library (stdio.h) included
  #define SUPPORT_STANDARD_FILEIO
  // Show TRACELOG() output messages
  // NOTE: By default LOG_DEBUG traces not shown
  #define SUPPORT_TRACELOG            1
  //#define SUPPORT_TRACELOG_DEBUG      1
  
  // utils: Configuration values
  //------------------------------------------------------------------------------------
  #define MAX_TRACELOG_MSG_LENGTH          128    // Max length of one trace-log message
  