text: #ifndef _ROS_geometry_msgs_Quaternion_h
  #define _ROS_geometry_msgs_Quaternion_h
  
  #include <stdint.h>
  #include <string.h>
  #include <stdlib.h>
  #include "ros/msg.h"
  
  namespace geometry_msgs
  {
  
    class Quaternion : public ros::Msg
    {
      public:
        double x;
        double y;
        double z;
        double w;
  
      Quaternion():
        x(0),
        y(0),
        z(0),
        w(0)
      {
      }
  
      virtual int serialize(unsigned char *outbuffer) const
      {
        int offset = 0;
        union {
          double real;
          uint64_t base;
        } u_x;
        u_x.real = this->x;
        *(outbuffer + offset + 0) = (u_x.base >> (8 * 0)) & 0xFF;
        *(outbuffer + offset + 1) = (u_x.base >> (8 * 1)) & 0xFF;
        *(outbuffer + offset + 2) = (u_x.base >> (8 * 2)) & 0xFF;
        *(outbuffer + offset + 3) = (u_x.base >> (8 * 3)) & 0xFF;
        *(outbuffer + offset + 4) = (u_x.base >> (8 * 4)) & 0xFF;
        *(outbuffer + offset + 5) = (u_x.base >> (8 * 5)) & 0xFF;
        *(outbuffer + offset + 6) = (u_x.base >> (8 * 6)) & 0xFF;
        *(outbuffer + offset + 7) = (u_x.base >> (8 * 7)) & 0xFF;
        offset += sizeof(this->x);
        union {
          double real;
          uint64_t base;
        } u_y;
        u_y.real = this->y;
        *(outbuffer + offset + 0) = (u_y.base >> (8 * 0)) & 0xFF;
        *(outbuffer + offset + 1) = (u_y.base >> (8 * 1)) & 0xFF;
        *(outbuffer + offset + 2) = (u_y.base >> (8 * 2)) & 0xFF;
        *(outbuffer + offset + 3) = (u_y.base >> (8 * 3)) & 0xFF;
        *(outbuffer + offset + 4) = (u_y.base >> (8 * 4)) & 0xFF;
        *(outbuffer + offset + 5) = (u_y.base >> (8 * 5)) & 0xFF;
        *(outbuffer + offset + 6) = (u_y.base >> (8 * 6)) & 0xFF;
        *(outbuffer + offset + 7) = (u_y.base >> (8 * 7)) & 0xFF;
        offset += sizeof(this->y);
        union {
          double real;
          uint64_t base;
        } u_z;
        u_z.real = this->z;
        *(outbuffer + offset + 0) = (u_z.base >> (8 * 0)) & 0xFF;
        *(outbuffer + offset + 1) = (u_z.base >> (8 * 1)) & 0xFF;
        *(outbuffer + offset + 2) = (u_z.base >> (8 * 2)) & 0xFF;
        *(outbuffer + offset + 3) = (u_z.base >> (8 * 3)) & 0xFF;
        *(outbuffer + offset + 4) = (u_z.base >> (8 * 4)) & 0xFF;
        *(outbuffer + offset + 5) = (u_z.base >> (8 * 5)) & 0xFF;
        *(outbuffer + offset + 6) = (u_z.base >> (8 * 6)) & 0xFF;
        *(outbuffer + offset + 7) = (u_z.base >> (8 * 7)) & 0xFF;
        offset += sizeof(this->z);
        union {
          double real;
          uint64_t base;
        } u_w;
        u_w.real = this->w;
        *(outbuffer + offset + 0) = (u_w.base >> (8 * 0)) & 0xFF;
        *(outbuffer + offset + 1) = (u_w.base >> (8 * 1)) & 0xFF;
        *(outbuffer + offset + 2) = (u_w.base >> (8 * 2)) & 0xFF;
        *(outbuffer + offset + 3) = (u_w.base >> (8 * 3)) & 0xFF;
        *(outbuffer + offset + 4) = (u_w.base >> (8 * 4)) & 0xFF;
        *(outbuffer + offset + 5) = (u_w.base >> (8 * 5)) & 0xFF;
        *(outbuffer + offset + 6) = (u_w.base >> (8 * 6)) & 0xFF;
        *(outbuffer + offset + 7) = (u_w.base >> (8 * 7)) & 0xFF;
        offset += sizeof(this->w);
        return offset;
      }
  
      virtual int deserialize(unsigned char *inbuffer)
      {
        int offset = 0;
        union {
          double real;
          uint64_t base;
        } u_x;
        u_x.base = 0;
        u_x.base |= ((uint64_t) (*(inbuffer + offset + 0))) << (8 * 0);
        u_x.base |= ((uint64_t) (*(inbuffer + offset + 1))) << (8 * 1);
        u_x.base |= ((uint64_t) (*(inbuffer + offset + 2))) << (8 * 2);
        u_x.base |= ((uint64_t) (*(inbuffer + offset + 3))) << (8 * 3);
        u_x.base |= ((uint64_t) (*(inbuffer + offset + 4))) << (8 * 4);
        u_x.base |= ((uint64_t) (*(inbuffer + offset + 5))) << (8 * 5);
        u_x.base |= ((uint64_t) (*(inbuffer + offset + 6))) << (8 * 6);
        u_x.base |= ((uint64_t) (*(inbuffer + offset + 7))) << (8 * 7);
        this->x = u_x.real;
        offset += sizeof(this->x);
        union {
          double real;
          uint64_t base;
        } u_y;
        u_y.base = 0;
        u_y.base |= ((uint64_t) (*(inbuffer + offset + 0))) << (8 * 0);
        u_y.base |= ((uint64_t) (*(inbuffer + offset + 1))) << (8 * 1);
        u_y.base |= ((uint64_t) (*(inbuffer + offset + 2))) << (8 * 2);
        u_y.base |= ((uint64_t) (*(inbuffer + offset + 3))) << (8 * 3);
        u_y.base |= ((uint64_t) (*(inbuffer + offset + 4))) << (8 * 4);
        u_y.base |= ((uint64_t) (*(inbuffer + offset + 5))) << (8 * 5);
        u_y.base |= ((uint64_t) (*(inbuffer + offset + 6))) << (8 * 6);
        u_y.base |= ((uint64_t) (*(inbuffer + offset + 7))) << (8 * 7);
        this->y = u_y.real;
        offset += sizeof(this->y);
        union {
          double real;
          uint64_t base;
        } u_z;
        u_z.base = 0;
        u_z.base |= ((uint64_t) (*(inbuffer + offset + 0))) << (8 * 0);
        u_z.base |= ((uint64_t) (*(inbuffer + offset + 1))) << (8 * 1);
        u_z.base |= ((uint64_t) (*(inbuffer + offset + 2))) << (8 * 2);
        u_z.base |= ((uint64_t) (*(inbuffer + offset + 3))) << (8 * 3);
        u_z.base |= ((uint64_t) (*(inbuffer + offset + 4))) << (8 * 4);
        u_z.base |= ((uint64_t) (*(inbuffer + offset + 5))) << (8 * 5);
        u_z.base |= ((uint64_t) (*(inbuffer + offset + 6))) << (8 * 6);
        u_z.base |= ((uint64_t) (*(inbuffer + offset + 7))) << (8 * 7);
        this->z = u_z.real;
        offset += sizeof(this->z);
        union {
          double real;
          uint64_t base;
        } u_w;
        u_w.base = 0;
        u_w.base |= ((uint64_t) (*(inbuffer + offset + 0))) << (8 * 0);
        u_w.base |= ((uint64_t) (*(inbuffer + offset + 1))) << (8 * 1);
        u_w.base |= ((uint64_t) (*(inbuffer + offset + 2))) << (8 * 2);
        u_w.base |= ((uint64_t) (*(inbuffer + offset + 3))) << (8 * 3);
        u_w.base |= ((uint64_t) (*(inbuffer + offset + 4))) << (8 * 4);
        u_w.base |= ((uint64_t) (*(inbuffer + offset + 5))) << (8 * 5);
        u_w.base |= ((uint64_t) (*(inbuffer + offset + 6))) << (8 * 6);
        u_w.base |= ((uint64_t) (*(inbuffer + offset + 7))) << (8 * 7);
        this->w = u_w.real;
        offset += sizeof(this->w);
       return offset;
      }
  
      const char * getType(){ return "geometry_msgs/Quaternion"; };
      const char * getMD5(){ return "a779879fadf0160734f906b8c19c7004"; };
  
    };
  
  }
  #endif