text: #include "GameObject.h"
  
  
  const sf::Vector2f& GameObject::getPosition() const { return m_position; }
  void GameObject::setPosition(sf::Vector2f& position) { m_position = position; }
  
  const sf::Vector2f& GameObject::getSize() const { return m_size; }
  void GameObject::setSize(sf::Vector2f& size) { m_size = size; }
  
  