text: #ifndef GAMEEVENTOFAPPEARING_H
  #define GAMEEVENTOFAPPEARING_H
  
  #include "gameevent.h"
  
  class GameEventOfAppearing : public GameEvent
  {
  public:
      GameEventOfAppearing();
      ~GameEventOfAppearing();
  
      void executeEvent(QGraphicsScene *) override;
      EventType getEventType() const override;
      void setAppearingItem(QGraphicsItem *);
  
  private:
      QGraphicsItem *item;
  };
  
  #endif // GAMEEVENTOFAPPEARING_H
  