text: #pragma once
  #ifndef GWEN_CONTROLS_STATUSBAR_H
  #define GWEN_CONTROLS_STATUSBAR_H
  
  #include "Gwen/Gwen.h"
  #include "Gwen/Controls/Base.h"
  
  namespace Gwen 
  {
  	namespace Controls
  	{
  		class StatusBar : public Controls::Base
  		{
  			public:
  
  				GWEN_CONTROL_INLINE( StatusBar, Controls::Base )
  				{
  					SetBounds( 0, 0, 200, 22 );
  					Dock( Pos::Bottom );
  					SetPadding( Padding( 2, 2, 2, 2 ) );
  				}
  
  				virtual void AddControl( Controls::Base* pCtrl, bool bRight)
  				{
  					pCtrl->SetParent( this );
  					pCtrl->Dock( bRight ? Pos::Right : Pos::Left );
  				}
  
  				virtual void Render( Skin::Base* skin )
  				{
  					skin->DrawStatusBar( this );
  				}
  		};
  	}
  }
  #endif
  