text: #pragma once
  
  #include "EditorWindow.h"
  
  #include <Lamp/Event/ApplicationEvent.h>
  
  namespace Sandbox
  {
  	class EnvironmentEditorPanel : public EditorWindow
  	{
  	public:
  		EnvironmentEditorPanel(std::string_view name);
  		void OnEvent(Lamp::Event& e) override;
  
  	private:
  		bool OnImGuiUpdate(Lamp::ImGuiUpdateEvent& e);
  		bool OnUpdate(Lamp::AppUpdateEvent& e);
  	};
  }