text: #ifndef GL_CONTEXT_H
  #define GL_CONTEXT_H
  
  #include "engine/common/framework/context/Context.h"
  
  #include <glad/glad.h>
  #include <GLFW/glfw3.h>
  
  #include "engine/common/framework/Window.h"
  
  namespace Prehistoric
  {
  	class GLContext : public Context
  	{
  	public:
  		GLContext(Window* window);
  		virtual ~GLContext() {}
  	};
  };
  
  #endif