text: #pragma once
  
  #include "il2cpp.h"
  
  void TMPro_TextMeshProUGUI__DelayedGraphicRebuild_d__88___ctor (TMPro_TextMeshProUGUI__DelayedGraphicRebuild_d__88_o* __this, int32_t __1__state, const MethodInfo* method_info);
  void TMPro_TextMeshProUGUI__DelayedGraphicRebuild_d__88__System_IDisposable_Dispose (TMPro_TextMeshProUGUI__DelayedGraphicRebuild_d__88_o* __this, const MethodInfo* method_info);
  bool TMPro_TextMeshProUGUI__DelayedGraphicRebuild_d__88__MoveNext (TMPro_TextMeshProUGUI__DelayedGraphicRebuild_d__88_o* __this, const MethodInfo* method_info);
  Il2CppObject* TMPro_TextMeshProUGUI__DelayedGraphicRebuild_d__88__System_Collections_Generic_IEnumerator_System_Object__get_Current (TMPro_TextMeshProUGUI__DelayedGraphicRebuild_d__88_o* __this, const MethodInfo* method_info);
  void TMPro_TextMeshProUGUI__DelayedGraphicRebuild_d__88__System_Collections_IEnumerator_Reset (TMPro_TextMeshProUGUI__DelayedGraphicRebuild_d__88_o* __this, const MethodInfo* method_info);
  Il2CppObject* TMPro_TextMeshProUGUI__DelayedGraphicRebuild_d__88__System_Collections_IEnumerator_get_Current (TMPro_TextMeshProUGUI__DelayedGraphicRebuild_d__88_o* __this, const MethodInfo* method_info);
  