Game Programming Patterns
Table of Contents · Game Programming Patterns





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Game Programming Patterns

    
      Acknowledgements
    
  Introduction
    
      Architecture, Performance, and Games
    
  
  Design Patterns Revisited
    
      Command
      Flyweight
      Observer
      Prototype
      Singleton
      State
    
  
  Sequencing Patterns
    
      Double Buffer
      Game Loop
      Update Method
    
  
  Behavioral Patterns
    
      Bytecode
      Subclass Sandbox
      Type Object
    
  
  Decoupling Patterns
    
      Component
      Event Queue
      Service Locator
    
  
  Optimization Patterns
    
      Data Locality
      Dirty Flag
      Object Pool
      Spatial Partition
    
  




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