<story><title>Going All in on the Mac App Store</title><url>https://www.unboundapp.com/blog/mac-app-store/</url></story><parent_chain></parent_chain><comment><author>W-Stool</author><text>Some years ago I looked at developing a MacOS app and distributing it through the App Store.  I came away from that experience with two showstoppers:&lt;p&gt;- Apple does not disclose to you who bought your app.&lt;p&gt;- There is no mechanism to make paid updates possible.  If you want to release a big update and get paid you need to release a new app.  There is no way to contact current users and offer them an inexpensive update.&lt;p&gt;Are these two issues still true of the MacOS App Store?</text></comment>
<story><title>Going All in on the Mac App Store</title><url>https://www.unboundapp.com/blog/mac-app-store/</url></story><parent_chain></parent_chain><comment><author>camhart</author><text>A &amp;quot;better experience&amp;quot;?  Maybe for a Mac only app.  But once your product spreads across multiple platforms is much easier for the customer to download the app for all platforms in one place--your website.</text></comment>