<story><title>Valve shuts down paid mod system after pressure from gamers</title><url>http://www.bbc.co.uk/news/technology-32493895</url></story><parent_chain></parent_chain><comment><author>erikb</author><text>Let&amp;#x27;s not underestimate what Valve has done here. At first they tried to give passionate content providers a way to also make some money. That&amp;#x27;s a huge thing. Most modders can tell you about it. Then they screwed up, which can happen if you try something the first time. I think it&amp;#x27;s okay, but I understand why people are pissed. Then the boss himself comes and talks to people on reddit to see what is going on. He gets informed first, includes peoples ideas in his opinion, before making a decision. We know many big companies who wouldn&amp;#x27;t even thing about such a move. Finally they decide to shut it down as a failure and give back the money. All in all a very strong move. This at least made me believe in Valve again, after the last months slowly shipped away on my support for them. Kudos!</text></comment>
<story><title>Valve shuts down paid mod system after pressure from gamers</title><url>http://www.bbc.co.uk/news/technology-32493895</url></story><parent_chain></parent_chain><comment><author>gkwelding</author><text>I think Valve&amp;#x2F;Steam (and Bethesda) really screwed up on this one. Although the idea of modders being fairly compensated for their work is a great idea the execution was poor at best.&lt;p&gt;Only 25% going to the content creators? Really?&lt;p&gt;And a poor returns mechanism, getting a refund gets you banned from the steam store for 7 days to stop abuse. That&amp;#x27;s a poor returns policy when you&amp;#x27;re buying things like mods that might be of really poor quality once you start to use them.</text></comment>