Yes, it is possible to create 3D programs using JavaFX. JavaFX provides a powerful 3D graphics library called "JavaFX 3D Graphics". Here is an example of how to create a 3D program using JavaFX:

java:

import javafx.application.Application;
import javafx.scene.Group;
import javafx.scene.PerspectiveCamera;
import javafx.scene.Scene;
import javafx.scene.paint.Color;
import javafx.scene.shape.Box;
import javafx.scene.shape.Cylinder;
import javafx.scene.shape.Sphere;
import javafx.stage.Stage;

public class My3DProgram extends Application {

    @Override
    public void start(Stage primaryStage) {

        // create a scene with a camera and a 3D shape
        Group root = new Group();
        Scene scene = new Scene(root, 800, 600, true);
        scene.setFill(Color.rgb(10, 10, 40));
        PerspectiveCamera camera = new PerspectiveCamera(false);
        camera.setTranslateX(-50);
        camera.setTranslateY(-50);
        camera.setTranslateZ(-300);
        scene.setCamera(camera);
        Box box = new Box(100, 100, 100);
        box.setTranslateX(150);
        box.setTranslateY(150);
        box.setTranslateZ(100);
        root.getChildren().add(box);

        // add a cylinder to the scene
        Cylinder cylinder = new Cylinder(50, 100);
        cylinder.setTranslateX(400);
        cylinder.setTranslateY(150);
        cylinder.setTranslateZ(100);
        cylinder.setMaterial(Color.RED);
        root.getChildren().add(cylinder);

        // add a sphere to the scene
        Sphere sphere = new Sphere(50);
        sphere.setTranslateX(650);
        sphere.setTranslateY(150);
        sphere.setTranslateZ(100);
        sphere.setMaterial(Color.YELLOW);
        root.getChildren().add(sphere);

        // show the scene
        primaryStage.setTitle("My 3D Program");
        primaryStage.setScene(scene);
        primaryStage.show();
    }

    public static void main(String[] args) {
        launch(args);
    }
}

This code creates a 3D program using JavaFX. It creates a scene with a camera and three 3D shapes: a box, a cylinder, and a sphere. Each shape is positioned at a different location in the scene. The camera is positioned to view the shapes from a specific angle. The program uses the JavaFX 3D graphics library to create and manipulate the 3D shapes.
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