All of the programming languages you mentioned (C++, C#, Java, and Python) can be used for game development. However, each has its strengths and weaknesses, and the best choice depends on various factors such as the type of game being developed, the available resources, and the personal preference of the student.

That being said, if the student is new to programming and game development, I would recommend starting with Python. Python is a popular, high-level, easy-to-learn programming language that has a large and active community. It has a simple and intuitive syntax, which makes it easier for beginners to understand and write code.

Python also has several libraries and frameworks that are specifically designed for game development, such as Pygame and Panda3D. These libraries and frameworks provide high-level abstractions and simplify many of the complex tasks associated with game development, such as graphics rendering, audio processing, and input handling.

Moreover, Python's interpreted nature allows for rapid prototyping and testing, which is particularly useful in game development, where iteration and experimentation are key to success.

Of course, once the student gains more experience and familiarity with game development, they may want to explore other programming languages such as C++, C#, or Java, which are widely used in the industry and offer more advanced features and performance optimization.
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