if you send a packet that is bigger than the maximum size allowed on a network (known as the MTU), it can cause some issues along the distribution pipeline.

Basically, the packet will get split up into smaller chunks so it can squeeze through the network pipes. But splitting and reassembling those packets takes extra work and slows things down. 

It requires more overhead and bureaucracy for the network to handle the packet, using up network resources and bandwidth. This means information has to take a more circuitous route, increasing latency. And in the process of chopping up and reassembling the packet, some information can even get lost or mixed up along the way. 

You end up with a packet that requires more effort to transmit but may not even contain 100% of the original information! It's like trying to fit a circus elephant through a normal doorway - a lot of manipulation and mess for not a very graceful result. 

The extra large packets can also start to back up traffic at network routers and switches, causing congestion. Other non-oversized packets have to wait their turn, compounding delays. If the congestion gets bad enough, the network devices may start discarding packets to unclog themselves, leading to outright data loss.

Trying to continuously force very large packets through can also make it harder for the network to determine the optimal packet size for that path. The network has to work harder to discover the right MTU, wasting cycles and resources.

In short, sending oversized packets isn't very network friendly. For the best performance, responsiveness and reliability, aim to keep your packets around the MTU size advertised for the network path you're sending them on. If you do end up with some packet fragmentation, that's normal occasionally. But excessive oversized packets should definitely be avoided.
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