For a beginner I would recommend Construct, as it is the most userfriendly Game Engine, but if you are willing to commit a considerable amount of time, approxamitely a 2 months into learning a game engine and it's features I strongly recommend trying out Godot with it's ever growing feature set and it's opensource nature, as it doesn't lock features behind paywalls, nor makes you give them a part of your earnings.
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