Ja, ich kann Ihnen ein Beispiel-Programmcode geben, der das oben beschriebene Verfahren verwendet, um einen Text in einzelne Wörter zu zerlegen und anschließend jedes Wort in einer Schleife als Teststring hinzuzufügen, bis der Teststring eine gewünschte Breite erreicht hat:
```
import pygame
import pygame.font
import pygame.surf
Initialize Pygame

pygame.init()
Set up the window

windowwidth = 800
windowheight = 600
screen = pygame.display.setmode((windowwidth, windowheight))
pygame.display.setcaption("Text Splitter")
Set the font

font = pygame.font.SysFont("Arial", 24)
Load the text to be split

text = "This is the text to be split"
Split the text into words

words = text.split(" ")
Initialize a variable to store the current width of the text

current_width = 0
Iterate through each word in the list

for word in words:
# Calculate the width of the word
wordwidth = font.size(word)
# Add the width of the word to the current width
currentwidth = currentwidth + wordwidth
# Check if the current width is greater than the window width
if currentwidth > windowwidth:
# If it is, draw the current word on the screen
line = font.render(word, True, (255, 255, 255))
screen.blit(line, (x, y))
# Set the current width to 0 and reset the x position
currentwidth = 0
x = 0
# Increment the x position
x = x + wordwidth
# Set the current width to the width of the last word
currentwidth = currentwidth + word_width
Draw the last word on the screen

line = font.render(word, True, (255, 255, 255))
screen.blit(line, (x, y))
spam fails_task lang_mismatch pii not_appropriate hate_speech sexual_content quality toxicity humor helpfulness creativity violence