Sure, I can help you with that! Here is a Python script for the game of Battleships, using the libraries simple-term-menu, pyfiglet, and termcolor. The code is structured across multiple files to make it easier to edit and manage. The game offers three modes of play: Singleplayer, Bot, and Local two-player. The Singleplayer mode includes ships and mines, and the game can be played at different difficulties.

Here is the code for the game:

main.py:

    import os
    import random
    from menu import Menu
    from game import Game

    def clear_screen():
        os.system('cls' if os.name == 'nt' else 'clear')

    if __name__ == '__main__':
        menu_items = [
            'Singleplayer',
            'Bot',
            'Local two-player',
            'Exit'
        ]
    menu = Menu('Battleships', menu_items)
    
    while True:
        clear_screen()
        menu.show()

        if menu.selected_item == 'Exit':
            break
        
        game = Game(menu.selected_item)
        game.play()


menu.py:

    from simple_term_menu import TerminalMenu
    from termcolor import colored

    class Menu:
        def __init__(self, title, items):
            self.title = title
            self.items = items
            self.menu = TerminalMenu(self.items, title=self.title)

        def show(self):
            print(colored('='*20, 'green'))
            print(colored(self.title, 'yellow'))
            print(colored('='*20, 'green'))
            self.menu.show()
    
        @property
        def selected_item(self):
            return self.items[self.menu.selected_option]


game.py:

    import os
    import random
    from pyfiglet import Figlet
    from termcolor import colored

    class Game:
        SHIP = 'S'
        MINE = 'M'
        EMPTY = '-'
        HIT = 'X'
        MISS = 'O'
    
        SHIP_LENGTHS = [5, 4, 3, 3, 2]
        MAX_DIFFICULTY = len(SHIP_LENGTHS)
    
        ROW_LABELS = 'ABCDEFGHIJKLMNOPQRSTUVWXYZ'
        COL_LABELS = '0123456789'

        def __init__(self, game_type):
            self.game_type = game_type

            if self.game_type == 'Singleplayer':
                self.difficulty = self.select_difficulty()
                self.grid_size = 10
            else:
                self.grid_size = self.select_grid_size()

            self.grid1 = self.create_grid()
            self.grid2 = self.create_grid()

            self.f = Figlet(font='slant')
            self.turn = 1

        def select_difficulty(self):
            options = [f'Difficulty {i+1}' for i in range(self.MAX_DIFFICULTY)]
            menu = TerminalMenu(options, title='Select difficulty')
            menu.show()
            return menu.selected_option + 1

        def select_grid_size(self):
            menu = TerminalMenu(['Small', 'Medium', 'Large'], title='Select grid size')
            menu.show()

            if menu.selected_option == 0:
                return 6
            elif menu.selected_option == 1:
                return 8
            elif menu.selected_option == 2:
                return 10

        def create_grid(self):
            grid = []
            for i in range(self.grid_size):
                row = []
                for j in range(self.grid_size):
                    row.append(self.EMPTY)
                grid.append(row)
            return grid

        def place_ships(self, grid):
            for length in self.SHIP_LENGTHS:
                while True:
                    x
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