The point of using declarative programming in game development is to make it easier to describe complex behaviors and interactions between game elements in a structured and maintainable way. By using a custom library like the one you've created, you can define the game logic using a high-level, English-like syntax, which can make it easier to read and understand the code, and reduce the likelihood of errors.

However, if you find the syntax too complicated or the library too difficult to work with, you may want to consider using a different approach or a different library that better fits your coding style and skill level. Ultimately, the goal is to write code that is efficient, readable, and maintainable, so it's important to find the right tools and techniques that work for you.
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