Sure! Here's a D&D 5e character sheet for a level 1 Wild Magic Sorcerer with the Magic Missile spell:

Name: [Your character's name here]

Race: [Choose a race that fits your character's background and personality. Some good options for a sorcerer might include human, tiefling, dragonborn, or half-elf.]

Class: Sorcerer (Wild Magic)

Background: [Choose a background that fits your character's story and personality. Some good options for a sorcerer might include acolyte, sage, or entertainer.]

Ability Scores:

Strength: [Score]
Dexterity: [Score]
Constitution: [Score]
Intelligence: [Score]
Wisdom: [Score]
Charisma: [Score]
Skills:

[Choose two from the following list: Arcana, Deception, Insight, Intimidation, Persuasion, Religion]
Equipment:

[Choose a starting package or select your own equipment. Make sure to include a component pouch or arcane focus for casting spells.]
Spells:

Cantrips: [Choose two from the following list: Acid Splash, Fire Bolt, Light, Mage Hand, Prestidigitation, Ray of Frost, Shocking Grasp]
1st Level Spells: Magic Missile
Features and Traits:

Wild Magic Surge: Once per turn, immediately after you cast a sorcerer spell of 1st level or higher, the DM can have you roll on the Wild Magic Surge table to determine a random magical effect.
Background Story: [Write a brief backstory for your character that explains how they became a wild magic sorcerer and why they are on their current adventure.]

With the Magic Missile spell, your sorcerer will have a reliable source of damage that never misses. Plus, with the Wild Magic Surge feature, there's always the potential for some unexpected and exciting magical effects during combat!
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