Within the film industry there are sub-areas focused on different types of content (such as modelling for prop design, rigging for animation, and simulation for visual effects). "Industry standard" also depends on the scale being considered, as a large film studio may have more resources than creators of indie films.

The following are commonly used:
- [Maya](https://www.autodesk.com/products/maya/overview)
- [Houdini](https://www.sidefx.com/products/houdini/)
- [Cinema 4D](https://www.maxon.net/en/cinema-4d)
- [3DS Max](https://www.autodesk.com.au/products/3ds-max/)
- [Blender](https://www.blender.org)
- [ZBrush](https://www.maxon.net/en/zbrush)
spam fails_task lang_mismatch pii not_appropriate hate_speech sexual_content quality toxicity humor helpfulness creativity violence