Sure, I can provide an example of how to position UI elements using the 'textual' library in a Python console application.

First, you will need to install the 'textual' library. You can do this using pip:

```python
pip install textual
```

Once you have the library installed, you can create a console application and add UI elements using the 'textual' library. Here is an example of how to create a console application with a button and a label:

```python
from textual.app import App
from textual.widget import Widget
from textual.widgets import Button, Label

class MyWidget(Widget):
    async def on_load(self, event):
        label = Label("Hello, world!")
        button = Button("Click me!")
        button.layout.right = label.layout.right
        button.layout.bottom = self.layout.height - 2
        label.layout.bottom = button.layout.top - 1
        self.add_child(label)
        self.add_child(button)

class MyApp(App):
    async def on_mount(self, event):
        await self.view.dock(MyWidget())

MyApp.run()
```

In this example, we create a custom widget called 'MyWidget' that contains a label and a button. We use the layout property of the button and the label to position them on the console screen. Specifically, we set the right and bottom properties of the button to position it in the bottom-right corner of the screen, and we set the bottom property of the label to position it just above the button.

Overall, 'textual' is a powerful library for creating console applications with a graphical user interface, and it provides a lot of flexibility for positioning UI elements.
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