Certainly! Creating a half-orc wizard can be a unique and interesting character choice. Here's a step-by-step guide to help you create your level 1 half-orc wizard:

1. **Character Concept**
> Start by thinking about your character's background and personality. Are they a scholarly wizard with an unusual orc heritage, or perhaps a more rugged and battle-ready spellcaster? Half-orcs often struggle with their dual heritage, so consider how this has shaped your character's outlook and motivations.

2. **Choose Race**
> You've already chosen to be a half-orc, which grants you certain racial traits. Here are the key features:

- Ability Score Increase: Half-orcs get a +2 bonus to Strength and a +1 bonus to Constitution, which is not ideal for a wizard, but it can add an interesting dynamic to your character.

- Darkvision: You have the ability to see in dim light within 60 feet of yourself in shades of gray.

- Menacing: You gain proficiency in the Intimidation skill, which might be useful depending on your character's personality.

- Relentless Endurance: When you are reduced to 0 hit points but not killed outright, you can drop to 1 hit point instead. This ability can be a lifesaver.

3. **Choose Class**
> You've chosen to be a wizard, which gives you access to arcane magic. As a level 1 wizard, you'll have the following features:

- Hit Points: You start with 6 (1d6) hit points. Be mindful of your lower Constitution score.

- Proficiencies: Wizards are proficient with daggers, darts, slings, quarterstaffs, and light crossbows.

- Spellcasting: Wizards can prepare and cast spells from a spellbook. You'll start with a few cantrips and first-level spells.

4. **Choose a School of Magic**
>As a wizard, you'll also need to choose a school of magic to specialize in. This choice will affect the spells you learn and your magical abilities. For a beginner character, consider the "Evocation" school, which focuses on damaging spells and is relatively straightforward.

5. **Select Cantrips**
> You can choose two cantrips. Consider spells like "Mage Hand" for utility and "Ray of Frost" or "Fire Bolt" for damage. These cantrips will be your primary form of attack at level 1.

6. **Select Spells**
> At level 1, you'll know three first-level spells. Since you're in a party with a paladin, barbarian, and rogue, consider spells that complement their abilities. For example, "Shield" for added protection, "Mage Armor" for increased AC, and "Magic Missile" for reliable damage.

7. **Choose Equipment**
> You start with equipment provided by your background (choose a background that suits your character concept) and a spellbook. Be sure to get basic adventuring gear, such as a backpack, a spellbook, a component pouch, and some gold for buying additional items.

8. **Personality and Backstory**
> Create a backstory that explains how your half-orc character became interested in magic and what drives them to adventure with this diverse group. Consider the internal conflict of your mixed heritage and how it affects your character's personality.

9. **Alignment**
>Choose an alignment that fits your character's personality and beliefs. Half-orcs can have a wide range of alignments, so consider what motivates your character's actions.

With these steps, you should have a solid foundation for your level 1 half-orc wizard. Feel free to customize your character further to fit your role-playing preferences and the dynamics of your party. Enjoy your adventures in D&D! 😊
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