There are several ways you could approach this problem in "The Great Butt-Walkin' Race!". For example, in a whimsical game the movement could be facilitated by one of the following:

1. Attachable wheels that could be mounted on a piece of clothing.
2. By animating in exaggerated cartoon-like jumping movements using the whole body.
3. By exaggerating the capabilities of butt movement, making it able to walk.
4. By creating mechanical enhancements that could be attached.

You could even capitalize on a combination of the above, making some methods be more effective in different terrains.

The solutions you would like to choose might be also impacted whether your player characters are human. Keep in mind that video games don't have to be realistic to provide tons of fun, but it's important to keep a consistent style.

Hope this helps you with deciding how the motion system might work in "The Great Butt-Walkin' Race!" :)
spam fails_task lang_mismatch pii not_appropriate hate_speech sexual_content quality toxicity humor helpfulness creativity violence