Not a problem.
Seqlock is a synchronization primitive that can be used in concurrent programming to provide a simple and efficient way to protect shared data. Here are some additional reasons to use seqlock in concurrent programs:

Low overhead: Seqlock has low overhead compared to other synchronization primitives like mutexes and read-write locks. This is because it doesn't require acquiring and releasing locks, which can be expensive in terms of CPU cycles and memory.

Avoiding blocking: Seqlock can help avoid blocking, which can occur when multiple threads contend for a lock. With seqlock, readers don't block writers and vice versa. This can help improve overall performance and scalability.

Simple to use: Seqlock is relatively easy to use and understand compared to other synchronization primitives. It doesn't require complex locking protocols or reentrant locks, which can be error-prone.

Reduced contention: Seqlock can help reduce contention, which can occur when multiple threads try to access the same shared data at the same time. By using a simple compare-and-swap operation, seqlock can minimize contention and allow multiple readers and writers to access the shared data concurrently.

High throughput: Seqlock can provide high throughput in certain scenarios, such as when there are many readers and few writers. This is because readers can access the shared data without blocking or acquiring a lock, which can improve overall system throughput.

It's worth noting that seqlock is not suitable for all scenarios and should be used with caution. For example, it's not appropriate for situations where data consistency is critical, as it can result in inconsistent data in certain edge cases. It's important to carefully evaluate the requirements of your concurrent program and choose the appropriate synchronization primitive based on those requirements.
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