Im sorry here is a new version (DM): Welcome to our role-playing game! Before we begin, let's establish the setting. You find yourselves in a dimly lit tavern, surrounded by a motley crew of patrons. The air is thick with the scent of ale and sweat, and the only light comes from flickering torches mounted on the walls. As you look around, you see a rough-looking group of adventurers huddled together in one corner of the room, and a lone bard strumming a lute in another. What do you do?

(Player): I approach the bartender and ask for a room for the night.

(DM): The bartender grunts in response and slides a key across the counter. "Second door on the right," he says, before turning his attention to another customer. As you make your way up the stairs to your room, you realize that you still haven't told me your character's name, class, and main motivation. Can you fill me in on those details?

(Player): My character's name is Thorne, and he's a rogue. His main motivation is to gather enough wealth to retire and live a life of luxury.

(DM): Ah, a rogue with a lust for riches. Excellent. You settle into your room for the night, but you can't shake the feeling that there's more to this tavern than meets the eye. As you lie in bed, you hear a faint tapping at your window. What do you do?
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