import pybullet as p
import time
#p.connect(p.UDP,"192.168.86.100")
import pybullet_data


cid = p.connect(p.SHARED_MEMORY)
if (cid < 0):
  p.connect(p.GUI)
p.resetSimulation()

p.setAdditionalSearchPath(pybullet_data.getDataPath())
#disable rendering during loading makes it much faster
p.configureDebugVisualizer(p.COV_ENABLE_RENDERING, 0)
objects = [
    p.loadURDF("plane.urdf", 0.000000, 0.000000, 0.000000, 0.000000, 0.000000, 0.000000, 1.000000)
]
#objects = [p.loadURDF("samurai.urdf", 0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,1.000000)]
objects = [
    p.loadURDF("pr2_gripper.urdf", 0.500000, 0.300006, 0.700000, -0.000000, -0.000000, -0.000031,
               1.000000)
]
pr2_gripper = objects[0]
print("pr2_gripper=")
print(pr2_gripper)

jointPositions = [0.550569, 0.000000, 0.549657, 0.000000]
for jointIndex in range(p.getNumJoints(pr2_gripper)):
  p.resetJointState(pr2_gripper, jointIndex, jointPositions[jointIndex])
  p.setJointMotorControl2(pr2_gripper, jointIndex, p.POSITION_CONTROL, targetPosition=0, force=0)

pr2_cid = p.createConstraint(pr2_gripper, -1, -1, -1, p.JOINT_FIXED, [0, 0, 0], [0.2, 0, 0],
                             [0.500000, 0.300006, 0.700000])
print("pr2_cid")
print(pr2_cid)

pr2_cid2 = p.createConstraint(pr2_gripper,
                              0,
                              pr2_gripper,
                              2,
                              jointType=p.JOINT_GEAR,
                              jointAxis=[0, 1, 0],
                              parentFramePosition=[0, 0, 0],
                              childFramePosition=[0, 0, 0])
p.changeConstraint(pr2_cid2, gearRatio=1, erp=0.5, relativePositionTarget=0.5, maxForce=3)

objects = [
    p.loadURDF("kuka_iiwa/model_vr_limits.urdf", 1.400000, -0.200000, 0.600000, 0.000000, 0.000000,
               0.000000, 1.000000)
]
kuka = objects[0]
jointPositions = [-0.000000, -0.000000, 0.000000, 1.570793, 0.000000, -1.036725, 0.000001]
for jointIndex in range(p.getNumJoints(kuka)):
  p.resetJointState(kuka, jointIndex, jointPositions[jointIndex])
  p.setJointMotorControl2(kuka, jointIndex, p.POSITION_CONTROL, jointPositions[jointIndex], 0)

objects = [
    p.loadURDF("lego/lego.urdf", 1.000000, -0.200000, 0.700000, 0.000000, 0.000000, 0.000000,
               1.000000)
]
objects = [
    p.loadURDF("lego/lego.urdf", 1.000000, -0.200000, 0.800000, 0.000000, 0.000000, 0.000000,
               1.000000)
]
objects = [
    p.loadURDF("lego/lego.urdf", 1.000000, -0.200000, 0.900000, 0.000000, 0.000000, 0.000000,
               1.000000)
]
objects = p.loadSDF("gripper/wsg50_one_motor_gripper_new_free_base.sdf")
kuka_gripper = objects[0]
print("kuka gripper=")
print(kuka_gripper)

p.resetBasePositionAndOrientation(kuka_gripper, [0.923103, -0.200000, 1.250036],
                                  [-0.000000, 0.964531, -0.000002, -0.263970])
jointPositions = [
    0.000000, -0.011130, -0.206421, 0.205143, -0.009999, 0.000000, -0.010055, 0.000000
]
for jointIndex in range(p.getNumJoints(kuka_gripper)):
  p.resetJointState(kuka_gripper, jointIndex, jointPositions[jointIndex])
  p.setJointMotorControl2(kuka_gripper, jointIndex, p.POSITION_CONTROL, jointPositions[jointIndex],
                          0)

kuka_cid = p.createConstraint(kuka, 6, kuka_gripper, 0, p.JOINT_FIXED, [0, 0, 0], [0, 0, 0.05],
                              [0, 0, 0])

objects = [
    p.loadURDF("jenga/jenga.urdf", 1.300000, -0.700000, 0.750000, 0.000000, 0.707107, 0.000000,
               0.707107)
]
objects = [
    p.loadURDF("jenga/jenga.urdf", 1.200000, -0.700000, 0.750000, 0.000000, 0.707107, 0.000000,
               0.707107)
]
objects = [
    p.loadURDF("jenga/jenga.urdf", 1.100000, -0.700000, 0.750000, 0.000000, 0.707107, 0.000000,
               0.707107)
]
objects = [
    p.loadURDF("jenga/jenga.urdf", 1.000000, -0.700000, 0.750000, 0.000000, 0.707107, 0.000000,
               0.707107)
]
objects = [
    p.loadURDF("jenga/jenga.urdf", 0.900000, -0.700000, 0.750000, 0.000000, 0.707107, 0.000000,
               0.707107)
]
objects = [
    p.loadURDF("jenga/jenga.urdf", 0.800000, -0.700000, 0.750000, 0.000000, 0.707107, 0.000000,
               0.707107)
]
objects = [
    p.loadURDF("table/table.urdf", 1.000000, -0.200000, 0.000000, 0.000000, 0.000000, 0.707107,
               0.707107)
]
objects = [
    p.loadURDF("teddy_vhacd.urdf", 1.050000, -0.500000, 0.700000, 0.000000, 0.000000, 0.707107,
               0.707107)
]
objects = [
    p.loadURDF("cube_small.urdf", 0.950000, -0.100000, 0.700000, 0.000000, 0.000000, 0.707107,
               0.707107)
]
objects = [
    p.loadURDF("sphere_small.urdf", 0.850000, -0.400000, 0.700000, 0.000000, 0.000000, 0.707107,
               0.707107)
]
objects = [
    p.loadURDF("duck_vhacd.urdf", 0.850000, -0.400000, 0.900000, 0.000000, 0.000000, 0.707107,
               0.707107)
]
objects = p.loadSDF("kiva_shelf/model.sdf")
ob = objects[0]
p.resetBasePositionAndOrientation(ob, [0.000000, 1.000000, 1.204500],
                                  [0.000000, 0.000000, 0.000000, 1.000000])
objects = [
    p.loadURDF("teddy_vhacd.urdf", -0.100000, 0.600000, 0.850000, 0.000000, 0.000000, 0.000000,
               1.000000)
]
objects = [
    p.loadURDF("sphere_small.urdf", -0.100000, 0.955006, 1.169706, 0.633232, -0.000000, -0.000000,
               0.773962)
]
objects = [
    p.loadURDF("cube_small.urdf", 0.300000, 0.600000, 0.850000, 0.000000, 0.000000, 0.000000,
               1.000000)
]
objects = [
    p.loadURDF("table_square/table_square.urdf", -1.000000, 0.000000, 0.000000, 0.000000, 0.000000,
               0.000000, 1.000000)
]
ob = objects[0]
jointPositions = [0.000000]
for jointIndex in range(p.getNumJoints(ob)):
  p.resetJointState(ob, jointIndex, jointPositions[jointIndex])

objects = [
    p.loadURDF("husky/husky.urdf", 2.000000, -5.000000, 1.000000, 0.000000, 0.000000, 0.000000,
               1.000000)
]
ob = objects[0]
jointPositions = [
    0.000000, 0.000000, 0.000000, 0.000000, 0.000000, 0.000000, 0.000000, 0.000000, 0.000000,
    0.000000
]
for jointIndex in range(p.getNumJoints(ob)):
  p.resetJointState(ob, jointIndex, jointPositions[jointIndex])

p.configureDebugVisualizer(p.COV_ENABLE_RENDERING, 1)

p.setGravity(0.000000, 0.000000, 0.000000)
p.setGravity(0, 0, -10)

##show this for 10 seconds
#now = time.time()
#while (time.time() < now+10):
#	p.stepSimulation()
p.setRealTimeSimulation(1)

CONTROLLER_ID = 0
POSITION = 1
ORIENTATION = 2
BUTTONS = 6

controllerId = -1

print("waiting for VR controller trigger")
while (controllerId < 0):
  events = p.getVREvents()
  for e in (events):
    if (e[BUTTONS][33] == p.VR_BUTTON_IS_DOWN):
      controllerId = e[CONTROLLER_ID]
    if (e[BUTTONS][32] == p.VR_BUTTON_IS_DOWN):
      controllerId = e[CONTROLLER_ID]

print("Using controllerId=" + str(controllerId))

#plugin = p.loadPlugin("d:/develop/bullet3/bin/pybullet_vrSyncPlugin_vs2010_x64_release.dll","_vrSyncPlugin")
plugin = p.loadPlugin("vrSyncPlugin")
print("PluginId=" + str(plugin))

p.executePluginCommand(plugin, "bla", [controllerId, pr2_cid, pr2_cid2, pr2_gripper], [50, 3])

while (1):
  #b = p.getJointState(pr2_gripper,2)[0]
  #print("b = " + str(b))
  #p.setJointMotorControl2(pr2_gripper, 0, p.POSITION_CONTROL, targetPosition=b, force=3)
  p.setGravity(0, 0, -10)
p.disconnect()
