# Copyright 2023 The Kubric Authors.
#
# Licensed under the Apache License, Version 2.0 (the "License");
# you may not use this file except in compliance with the License.
# You may obtain a copy of the License at
#
#     http://www.apache.org/licenses/LICENSE-2.0
#
# Unless required by applicable law or agreed to in writing, software
# distributed under the License is distributed on an "AS IS" BASIS,
# WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
# See the License for the specific language governing permissions and
# limitations under the License.
"""Kubric lights module."""

import numpy as np
import traitlets as tl

from kubric.core import traits as ktl

from kubric.core import objects
from kubric.core.assets import UndefinedAsset
from kubric.core.color import get_color


class Light(objects.Object3D):
  color = ktl.RGB(default_value=get_color("white").rgb)
  intensity = tl.Float(1.)

  @tl.default("background")
  def get_background_default(self):
    return True


class SpotLight(Light):
  spot_blend = tl.Float(1.)
  spot_size = tl.Float(np.pi / 4)


class UndefinedLight(Light, UndefinedAsset):
  pass


class DirectionalLight(Light):
  shadow_softness = tl.Float(0.2)


class RectAreaLight(Light):
  width = tl.Float(1)
  height = tl.Float(1)


class PointLight(Light):
  pass
