/*
 * Copyright (c) Facebook, Inc. and its affiliates.
 * All rights reserved.
 *
 * This source code is licensed under the BSD-style license found in the
 * LICENSE file in the root directory of this source tree.
 */

#include <assert.h>
#include <stdint.h>

#include <arm_neon.h>

#include <fp16/bitcasts.h>
#include <qnnpack/requantization-stubs.h>


void qnnp_requantize_q31__neon(
    size_t n,
    const int32_t* input,
    float scale,
    uint8_t zero_point,
    uint8_t qmin,
    uint8_t qmax,
    uint8_t* output)
{
  assert(n % 16 == 0);
  assert(scale < 1.0f);
  assert(scale >= 0x1.0p-32f);

  /* Compute requantization parameters */
  const uint32_t scale_bits = fp32_to_bits(scale);

  /* Multiplier is in [0x40000000, 0x7FFFFF80] range */
  const int32_t multiplier = (int32_t)(((scale_bits & UINT32_C(0x007FFFFF)) | UINT32_C(0x00800000)) << 7);
  assert(multiplier >= INT32_C(0x40000000));
  assert(multiplier <= INT32_C(0x7FFFFF80));

  /* Shift is in [0, 31] range */
  const int32_t shift = 127 + 31 - 32 - (fp32_to_bits(scale) >> 23);
  assert(shift >= 0);
  assert(shift < 32);

  const int32x4_t vmultiplier = vdupq_n_s32(multiplier);
  const int16x8_t vzero_point = vdupq_n_s16((int16_t)(uint16_t) zero_point);
  const int32x4_t vshift = vdupq_n_s32(-shift);
  const int32x4_t vshift_eq_0_mask = vreinterpretq_s32_u32(vceqq_s32(vshift, vmovq_n_s32(0)));
  const uint8x16_t vqmin = vdupq_n_u8(qmin);
  const uint8x16_t vqmax = vdupq_n_u8(qmax);
  for (; n != 0; n -= 16) {
    const int32x4_t x = vld1q_s32(input);
    const int32x4_t y = vld1q_s32(input + 4);
    const int32x4_t z = vld1q_s32(input + 8);
    const int32x4_t w = vld1q_s32(input + 12);
    input += 16;

    /*
     * Directly use VQRDMULH/SQRDMULH instruction for Q31 multiplication with rounding.
     * Although these instruction saturate out-of-range outputs, we never hit this case in requantization.
     */
    const int32x4_t x_product = vqrdmulhq_s32(x, vmultiplier);
    const int32x4_t y_product = vqrdmulhq_s32(y, vmultiplier);
    const int32x4_t z_product = vqrdmulhq_s32(z, vmultiplier);
    const int32x4_t w_product = vqrdmulhq_s32(w, vmultiplier);

    /*
     * Shift the 32-bit product right with rounding.
     * Rounding is performed towards closest integer, with midpoints rounded up (same as away from zero).
     *
     * We leverage the "right shift with rounding" instruction (VRSHL.S32 on ARM NEON, SRSHL in ARM64 Advanced SIMD) to
     * do the shift. However, as this instruction rounds midpoints up, rather than away from zero, we adjust the input
     * by subtracting 1 from negative values, but only if shift is non-zero.
     */
    const int32x4_t x_adjusted_product = vsraq_n_s32(x_product, vbicq_s32(x, vshift_eq_0_mask), 31);
    const int32x4_t y_adjusted_product = vsraq_n_s32(y_product, vbicq_s32(y, vshift_eq_0_mask), 31);
    const int32x4_t z_adjusted_product = vsraq_n_s32(z_product, vbicq_s32(z, vshift_eq_0_mask), 31);
    const int32x4_t w_adjusted_product = vsraq_n_s32(w_product, vbicq_s32(w, vshift_eq_0_mask), 31);

    const int32x4_t x_scaled = vrshlq_s32(x_adjusted_product, vshift);
    const int32x4_t y_scaled = vrshlq_s32(y_adjusted_product, vshift);
    const int32x4_t z_scaled = vrshlq_s32(z_adjusted_product, vshift);
    const int32x4_t w_scaled = vrshlq_s32(w_adjusted_product, vshift);

#ifdef __aarch64__
    const int16x8_t xy_packed = vqaddq_s16(vqmovn_high_s32(vqmovn_s32(x_scaled), y_scaled), vzero_point);
    const int16x8_t zw_packed = vqaddq_s16(vqmovn_high_s32(vqmovn_s32(z_scaled), w_scaled), vzero_point);
    const uint8x16_t xyzw_packed = vqmovun_high_s16(vqmovun_s16(xy_packed), zw_packed);
#else
    const int16x8_t xy_packed = vqaddq_s16(vcombine_s16(vqmovn_s32(x_scaled), vqmovn_s32(y_scaled)), vzero_point);
    const int16x8_t zw_packed = vqaddq_s16(vcombine_s16(vqmovn_s32(z_scaled), vqmovn_s32(w_scaled)), vzero_point);
    const uint8x16_t xyzw_packed = vcombine_u8(vqmovun_s16(xy_packed), vqmovun_s16(zw_packed));
#endif

    const uint8x16_t xyzw_clamped = vmaxq_u8(vminq_u8(xyzw_packed, vqmax), vqmin);

    /*
     * AArch32 version:
     *   4x VQRDMULH.S32 Qd, Qm, Qn
     *   4x VAND Qd, Qm, Dn
     *   4x VSRA.S32 Qd, Qm, #31
     *   4x VRSHL.S32 Qd, Qm, Qn
     *   4x VQMOVN.S32 Dd, Qm
     *   2x VADD.S16 Qd, Qm, Qn
     *   2x VQMOVUN.S16 Dd, Qm
     *   1x VMAX.U8 Qd, Qm, Qn
     *   1x VMIN.U8 Qd, Qm, Qn
     * ---------------------
     * 26 instructions total
     *
     * AArch64 version:
     *   4x SQRDMULH Vd.4S, Vn.4S, Vm.4S
     *   4x AND Vd.16B, Vn.16B, Vm.16B
     *   4x SSRA Vd.4S, Vn.4S, #31
     *   4x SRSHL Vd.4S, Vn.4S, Vm.4S
     *   2x SQXTN Vd.4H, Vn.4S
     *   2x SQXTN2 Vd.8H, Vn.4S
     *   2x ADD Vd.8H, Vn.8H, Vm.8H
     *   1x SQXTUN Vd.8B, Vn.8H
     *   1x SQXTUN2 Vd.16B, Vn.8H
     *   1x UMIN Vd.16B, Vn.16B, Vm.16B
     *   1x UMAX Vd.16B, Vn.16B, Vm.16B
     * ---------------------
     * 26 instructions total
     */

    vst1q_u8(output, xyzw_clamped);
    output += 16;
  }
}
