
#include <stdbool.h>
#include <stdint.h>
#include "platform.h"
#include "internals.h"
#include "softfloat.h"

bool f64_lt( float64_t a, float64_t b )
{
    union ui64_f64 uA;
    uint_fast64_t uiA;
    union ui64_f64 uB;
    uint_fast64_t uiB;
    bool signA, signB;

    uA.f = a;
    uiA = uA.ui;
    uB.f = b;
    uiB = uB.ui;
    if (
           ( ( expF64UI( uiA ) == 0x7FF ) && fracF64UI( uiA ) )
        || ( ( expF64UI( uiB ) == 0x7FF ) && fracF64UI( uiB ) )
    ) {
        softfloat_raiseFlags( softfloat_flag_invalid );
        return false;
    }
    signA = signF64UI( uiA );
    signB = signF64UI( uiB );
    return
        ( signA != signB )
            ? signA && ( ( uiA | uiB ) & UINT64_C( 0x7FFFFFFFFFFFFFFF ) )
            : ( uiA != uiB ) && ( signA ^ ( uiA < uiB ) );

}

