// Copyright 2017 The Rust Project Developers. See the COPYRIGHT
// file at the top-level directory of this distribution and at
// http://rust-lang.org/COPYRIGHT.
//
// Licensed under the Apache License, Version 2.0 <LICENSE-APACHE or
// http://www.apache.org/licenses/LICENSE-2.0> or the MIT license
// <LICENSE-MIT or http://opensource.org/licenses/MIT>, at your
// option. This file may not be copied, modified, or distributed
// except according to those terms.

// This is a script to deploy and execute a binary on an iOS simulator.
// The primary use of this is to be able to run unit tests on the simulator and
// retrieve the results.
//
// To do this through Cargo instead, use Dinghy
// (https://github.com/snipsco/dinghy): cargo dinghy install, then cargo dinghy
// test.

use std::env;
use std::fs::{self, File};
use std::io::Write;
use std::path::Path;
use std::process;
use std::process::Command;

macro_rules! t {
    ($e:expr) => (match $e {
        Ok(e) => e,
        Err(e) => panic!("{} failed with: {}", stringify!($e), e),
    })
}

// Step one: Wrap as an app
fn package_as_simulator_app(crate_name: &str, test_binary_path: &Path) {
    println!("Packaging simulator app");
    drop(fs::remove_dir_all("ios_simulator_app"));
    t!(fs::create_dir("ios_simulator_app"));
    t!(fs::copy(test_binary_path,
                Path::new("ios_simulator_app").join(crate_name)));

    let mut f = t!(File::create("ios_simulator_app/Info.plist"));
    t!(f.write_all(format!(r#"
        <?xml version="1.0" encoding="UTF-8"?>
        <!DOCTYPE plist PUBLIC
                "-//Apple//DTD PLIST 1.0//EN"
                "http://www.apple.com/DTDs/PropertyList-1.0.dtd">
        <plist version="1.0">
            <dict>
                <key>CFBundleExecutable</key>
                <string>{}</string>
                <key>CFBundleIdentifier</key>
                <string>com.rust.unittests</string>
            </dict>
        </plist>
    "#, crate_name).as_bytes()));
}

// Step two: Start the iOS simulator
fn start_simulator() {
    println!("Looking for iOS simulator");
    let output = t!(Command::new("xcrun").arg("simctl").arg("list").output());
    assert!(output.status.success());
    let mut simulator_exists = false;
    let mut simulator_booted = false;
    let mut found_rust_sim = false;
    let stdout = t!(String::from_utf8(output.stdout));
    for line in stdout.lines() {
        if line.contains("rust_ios") {
            if found_rust_sim {
                panic!("Duplicate rust_ios simulators found. Please \
                        double-check xcrun simctl list.");
            }
            simulator_exists = true;
            simulator_booted = line.contains("(Booted)");
            found_rust_sim = true;
        }
    }

    if simulator_exists == false {
        println!("Creating iOS simulator");
        Command::new("xcrun")
                .arg("simctl")
                .arg("create")
                .arg("rust_ios")
                .arg("com.apple.CoreSimulator.SimDeviceType.iPhone-SE")
                .arg("com.apple.CoreSimulator.SimRuntime.iOS-10-2")
                .check_status();
    } else if simulator_booted == true {
        println!("Shutting down already-booted simulator");
        Command::new("xcrun")
                .arg("simctl")
                .arg("shutdown")
                .arg("rust_ios")
                .check_status();
    }

    println!("Starting iOS simulator");
    // We can't uninstall the app (if present) as that will hang if the
    // simulator isn't completely booted; just erase the simulator instead.
    Command::new("xcrun").arg("simctl").arg("erase").arg("rust_ios").check_status();
    Command::new("xcrun").arg("simctl").arg("boot").arg("rust_ios").check_status();
}

// Step three: Install the app
fn install_app_to_simulator() {
    println!("Installing app to simulator");
    Command::new("xcrun")
            .arg("simctl")
            .arg("install")
            .arg("booted")
            .arg("ios_simulator_app/")
            .check_status();
}

// Step four: Run the app
fn run_app_on_simulator() {
    println!("Running app");
    let output = t!(Command::new("xcrun")
                    .arg("simctl")
                    .arg("launch")
                    .arg("--console")
                    .arg("booted")
                    .arg("com.rust.unittests")
                    .output());

    println!("stdout --\n{}\n", String::from_utf8_lossy(&output.stdout));
    println!("stderr --\n{}\n", String::from_utf8_lossy(&output.stderr));

    let stdout = String::from_utf8_lossy(&output.stdout);
    let failed = stdout.lines()
        .find(|l| l.contains("FAILED"))
        .map(|l| l.contains("FAILED"))
        .unwrap_or(false);

    let passed = stdout.lines()
        .find(|l| l.contains("test result: ok"))
        .map(|l| l.contains("test result: ok"))
        .unwrap_or(false);

    println!("Shutting down simulator");
    Command::new("xcrun")
        .arg("simctl")
        .arg("shutdown")
        .arg("rust_ios")
        .check_status();
    if !(passed && !failed) {
        panic!("tests didn't pass");
    }
}

trait CheckStatus {
    fn check_status(&mut self);
}

impl CheckStatus for Command {
    fn check_status(&mut self) {
        println!("\trunning: {:?}", self);
        assert!(t!(self.status()).success());
    }
}

fn main() {
    let args: Vec<String> = env::args().collect();
    if args.len() != 2 {
        println!("Usage: {} <executable>", args[0]);
        process::exit(-1);
    }

    let test_binary_path = Path::new(&args[1]);
    let crate_name = test_binary_path.file_name().unwrap();

    package_as_simulator_app(crate_name.to_str().unwrap(), test_binary_path);
    start_simulator();
    install_app_to_simulator();
    run_app_on_simulator();
}
