// Protocol Buffers - Google's data interchange format
// Copyright 2008 Google Inc.  All rights reserved.
// https://developers.google.com/protocol-buffers/
//
// Redistribution and use in source and binary forms, with or without
// modification, are permitted provided that the following conditions are
// met:
//
//     * Redistributions of source code must retain the above copyright
// notice, this list of conditions and the following disclaimer.
//     * Redistributions in binary form must reproduce the above
// copyright notice, this list of conditions and the following disclaimer
// in the documentation and/or other materials provided with the
// distribution.
//     * Neither the name of Google Inc. nor the names of its
// contributors may be used to endorse or promote products derived from
// this software without specific prior written permission.
//
// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
// "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
// LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
// A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
// OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
// SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
// LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
// DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
// THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
// (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.

// Authors: wink@google.com (Wink Saville),
//          kenton@google.com (Kenton Varda)
//  Based on original Protocol Buffers design by
//  Sanjay Ghemawat, Jeff Dean, and others.

#include <climits>

#include "arena.h"
#include "generated_message_util.h"
#include "message_lite.h"
#include "repeated_field.h"
#include <contrib/libs/protobuf/stubs/logging.h>
#include "stubs/common.h"
#include "io/coded_stream.h"
#include "io/zero_copy_stream_impl_lite.h"
#include "stubs/stl_util.h"

namespace google {
namespace protobuf {

string MessageLite::InitializationErrorString() const {
  return "(cannot determine missing fields for lite message)";
}

namespace {

// When serializing, we first compute the byte size, then serialize the message.
// If serialization produces a different number of bytes than expected, we
// call this function, which crashes.  The problem could be due to a bug in the
// protobuf implementation but is more likely caused by concurrent modification
// of the message.  This function attempts to distinguish between the two and
// provide a useful error message.
void ByteSizeConsistencyError(size_t byte_size_before_serialization,
                              size_t byte_size_after_serialization,
                              size_t bytes_produced_by_serialization,
                              const MessageLite& message) {
  GOOGLE_CHECK_EQ(byte_size_before_serialization, byte_size_after_serialization)
      << message.GetTypeName()
      << " was modified concurrently during serialization.";
  GOOGLE_CHECK_EQ(bytes_produced_by_serialization, byte_size_before_serialization)
      << "Byte size calculation and serialization were inconsistent.  This "
         "may indicate a bug in protocol buffers or it may be caused by "
         "concurrent modification of " << message.GetTypeName() << ".";
  GOOGLE_LOG(FATAL) << "This shouldn't be called if all the sizes are equal.";
}

string InitializationErrorMessage(const char* action,
                                  const MessageLite& message) {
  // Note:  We want to avoid depending on strutil in the lite library, otherwise
  //   we'd use:
  //
  // return strings::Substitute(
  //   "Can't $0 message of type \"$1\" because it is missing required "
  //   "fields: $2",
  //   action, message.GetTypeName(),
  //   message.InitializationErrorString());

  string result;
  result += "Can't ";
  result += action;
  result += " message of type \"";
  result += message.GetTypeName();
  result += "\" because it is missing required fields: ";
  result += message.InitializationErrorString();
  return result;
}

// Several of the Parse methods below just do one thing and then call another
// method.  In a naive implementation, we might have ParseFromString() call
// ParseFromArray() which would call ParseFromZeroCopyStream() which would call
// ParseFromCodedStream() which would call MergeFromCodedStream() which would
// call MergePartialFromCodedStream().  However, when parsing very small
// messages, every function call introduces significant overhead.  To avoid
// this without reproducing code, we use these forced-inline helpers.
GOOGLE_ATTRIBUTE_ALWAYS_INLINE bool InlineMergeFromCodedStream(
    io::CodedInputStream* input, MessageLite* message);
GOOGLE_ATTRIBUTE_ALWAYS_INLINE bool InlineParseFromCodedStream(
    io::CodedInputStream* input, MessageLite* message);
GOOGLE_ATTRIBUTE_ALWAYS_INLINE bool InlineParsePartialFromCodedStream(
    io::CodedInputStream* input, MessageLite* message);
GOOGLE_ATTRIBUTE_ALWAYS_INLINE bool InlineParseFromArray(
    const void* data, int size, MessageLite* message);
GOOGLE_ATTRIBUTE_ALWAYS_INLINE bool InlineParsePartialFromArray(
    const void* data, int size, MessageLite* message);

inline bool InlineMergeFromCodedStream(io::CodedInputStream* input,
                                       MessageLite* message) {
  if (!message->MergePartialFromCodedStream(input)) return false;
  if (!message->IsInitialized()) {
    GOOGLE_LOG(ERROR) << InitializationErrorMessage("parse", *message);
    return false;
  }
  return true;
}

inline bool InlineParseFromCodedStream(io::CodedInputStream* input,
                                       MessageLite* message) {
  message->Clear();
  return InlineMergeFromCodedStream(input, message);
}

inline bool InlineParsePartialFromCodedStream(io::CodedInputStream* input,
                                              MessageLite* message) {
  message->Clear();
  return message->MergePartialFromCodedStream(input);
}

inline bool InlineParseFromArray(
    const void* data, int size, MessageLite* message) {
  io::CodedInputStream input(reinterpret_cast<const uint8*>(data), size);
  return InlineParseFromCodedStream(&input, message) &&
         input.ConsumedEntireMessage();
}

inline bool InlineParsePartialFromArray(
    const void* data, int size, MessageLite* message) {
  io::CodedInputStream input(reinterpret_cast<const uint8*>(data), size);
  return InlineParsePartialFromCodedStream(&input, message) &&
         input.ConsumedEntireMessage();
}

}  // namespace


MessageLite* MessageLite::New(::google::protobuf::Arena* arena) const {
  MessageLite* message = New();
  if (arena != NULL) {
    arena->Own(message);
  }
  return message;
}

bool MessageLite::MergeFromCodedStream(io::CodedInputStream* input) {
  return InlineMergeFromCodedStream(input, this);
}

bool MessageLite::ParseFromCodedStream(io::CodedInputStream* input) {
  return InlineParseFromCodedStream(input, this);
}

bool MessageLite::ParsePartialFromCodedStream(io::CodedInputStream* input) {
  return InlineParsePartialFromCodedStream(input, this);
}

bool MessageLite::ParseFromZeroCopyStream(io::ZeroCopyInputStream* input) {
  io::CodedInputStream decoder(input);
  return ParseFromCodedStream(&decoder) && decoder.ConsumedEntireMessage();
}

bool MessageLite::ParsePartialFromZeroCopyStream(
    io::ZeroCopyInputStream* input) {
  io::CodedInputStream decoder(input);
  return ParsePartialFromCodedStream(&decoder) &&
         decoder.ConsumedEntireMessage();
}

bool MessageLite::ParseFromBoundedZeroCopyStream(
    io::ZeroCopyInputStream* input, int size) {
  io::CodedInputStream decoder(input);
  decoder.PushLimit(size);
  return ParseFromCodedStream(&decoder) &&
         decoder.ConsumedEntireMessage() &&
         decoder.BytesUntilLimit() == 0;
}

bool MessageLite::ParsePartialFromBoundedZeroCopyStream(
    io::ZeroCopyInputStream* input, int size) {
  io::CodedInputStream decoder(input);
  decoder.PushLimit(size);
  return ParsePartialFromCodedStream(&decoder) &&
         decoder.ConsumedEntireMessage() &&
         decoder.BytesUntilLimit() == 0;
}

bool MessageLite::ParseFromString(const string& data) {
  return InlineParseFromArray(data.data(), data.size(), this);
}

bool MessageLite::ParsePartialFromString(const string& data) {
  return InlineParsePartialFromArray(data.data(), data.size(), this);
}

bool MessageLite::ParseFromArray(const void* data, int size) {
  return InlineParseFromArray(data, size, this);
}

bool MessageLite::ParsePartialFromArray(const void* data, int size) {
  return InlineParsePartialFromArray(data, size, this);
}


// ===================================================================

uint8* MessageLite::SerializeWithCachedSizesToArray(uint8* target) const {
  return InternalSerializeWithCachedSizesToArray(
      io::CodedOutputStream::IsDefaultSerializationDeterministic(), target);
}

bool MessageLite::SerializeToCodedStream(io::CodedOutputStream* output) const {
  GOOGLE_DCHECK(IsInitialized()) << InitializationErrorMessage("serialize", *this);
  return SerializePartialToCodedStream(output);
}

bool MessageLite::SerializePartialToCodedStream(
    io::CodedOutputStream* output) const {
  const size_t size = ByteSizeLong();  // Force size to be cached.
  if (size > INT_MAX) {
    GOOGLE_LOG(ERROR) << "Exceeded maximum protobuf size of 2GB: " << size;
    return false;
  }

  uint8* buffer = output->GetDirectBufferForNBytesAndAdvance(size);
  if (buffer != NULL) {
    uint8* end = InternalSerializeWithCachedSizesToArray(
        output->IsSerializationDeterministic(), buffer);
    if (end - buffer != size) {
      ByteSizeConsistencyError(size, ByteSizeLong(), end - buffer, *this);
    }
    return true;
  } else {
    int original_byte_count = output->ByteCount();
    SerializeWithCachedSizes(output);
    if (output->HadError()) {
      return false;
    }
    int final_byte_count = output->ByteCount();

    if (final_byte_count - original_byte_count != size) {
      ByteSizeConsistencyError(size, ByteSizeLong(),
                               final_byte_count - original_byte_count, *this);
    }

    return true;
  }
}

bool MessageLite::SerializeToZeroCopyStream(
    io::ZeroCopyOutputStream* output) const {
  io::CodedOutputStream encoder(output);
  return SerializeToCodedStream(&encoder);
}

bool MessageLite::SerializePartialToZeroCopyStream(
    io::ZeroCopyOutputStream* output) const {
  io::CodedOutputStream encoder(output);
  return SerializePartialToCodedStream(&encoder);
}

bool MessageLite::AppendToString(string* output) const {
  GOOGLE_DCHECK(IsInitialized()) << InitializationErrorMessage("serialize", *this);
  return AppendPartialToString(output);
}

bool MessageLite::AppendPartialToString(string* output) const {
  size_t old_size = output->size();
  size_t byte_size = ByteSizeLong();
  if (byte_size > INT_MAX) {
    GOOGLE_LOG(ERROR) << "Exceeded maximum protobuf size of 2GB: " << byte_size;
    return false;
  }

  STLStringResizeUninitialized(output, old_size + byte_size);
  uint8* start =
      reinterpret_cast<uint8*>(io::mutable_string_data(output) + old_size);
  uint8* end = SerializeWithCachedSizesToArray(start);
  if (end - start != byte_size) {
    ByteSizeConsistencyError(byte_size, ByteSizeLong(), end - start, *this);
  }
  return true;
}

bool MessageLite::SerializeToString(string* output) const {
  output->clear();
  return AppendToString(output);
}

bool MessageLite::SerializePartialToString(string* output) const {
  output->clear();
  return AppendPartialToString(output);
}

bool MessageLite::SerializeToArray(void* data, int size) const {
  GOOGLE_DCHECK(IsInitialized()) << InitializationErrorMessage("serialize", *this);
  return SerializePartialToArray(data, size);
}

bool MessageLite::SerializePartialToArray(void* data, int size) const {
  int byte_size = ByteSizeLong();
  if (size < byte_size) return false;
  uint8* start = reinterpret_cast<uint8*>(data);
  uint8* end = SerializeWithCachedSizesToArray(start);
  if (end - start != byte_size) {
    ByteSizeConsistencyError(byte_size, ByteSizeLong(), end - start, *this);
  }
  return true;
}

string MessageLite::SerializeAsString() const {
  // If the compiler implements the (Named) Return Value Optimization,
  // the local variable 'output' will not actually reside on the stack
  // of this function, but will be overlaid with the object that the
  // caller supplied for the return value to be constructed in.
  string output;
  if (!AppendToString(&output))
    output.clear();
  return output;
}

string MessageLite::SerializePartialAsString() const {
  string output;
  if (!AppendPartialToString(&output))
    output.clear();
  return output;
}

void MessageLite::SerializeWithCachedSizes(io::CodedOutputStream* output) const
    {
  GOOGLE_DCHECK(InternalGetTable());
  internal::TableSerialize(*this, static_cast<const internal::SerializationTable*>(InternalGetTable()), output);
}

// The table driven code optimizes the case that the CodedOutputStream buffer
// is large enough to serialize into it directly.
// If the proto is optimized for speed, this method will be overridden by
// generated code for maximum speed. If the proto is optimized for size or
// is lite, then we need to specialize this to avoid infinite recursion.
uint8* MessageLite::InternalSerializeWithCachedSizesToArray(bool deterministic,
                                               uint8* target) const {
  const internal::SerializationTable* table =
      static_cast<const internal::SerializationTable*>(InternalGetTable());
  if (table == NULL) {
    // We only optimize this when using optimize_for = SPEED.  In other cases
  // we just use the CodedOutputStream path.
  int size = GetCachedSize();
  io::ArrayOutputStream out(target, size);
  io::CodedOutputStream coded_out(&out);
  coded_out.SetSerializationDeterministic(deterministic);
  SerializeWithCachedSizes(&coded_out);
  GOOGLE_CHECK(!coded_out.HadError());
  return target + size;
  } else {
    return internal::TableSerializeToArray(*this, table, deterministic, target);
  }
}

namespace internal {
template<>
MessageLite* GenericTypeHandler<MessageLite>::NewFromPrototype(
    const MessageLite* prototype, google::protobuf::Arena* arena) {
  return prototype->New(arena);
}
template <>
void GenericTypeHandler<MessageLite>::Merge(const MessageLite& from,
                                            MessageLite* to) {
  to->CheckTypeAndMergeFrom(from);
}
template<>
void GenericTypeHandler<string>::Merge(const string& from,
                                              string* to) {
  *to = from;
}

bool proto3_preserve_unknown_ = false;
void SetProto3PreserveUnknownsDefault(bool preserve) {
  proto3_preserve_unknown_ = preserve;
}


}  // namespace internal

}  // namespace protobuf
}  // namespace google
