/*
 * Copyright (c) 2023, NVIDIA CORPORATION.
 *
 * Licensed under the Apache License, Version 2.0 (the "License");
 * you may not use this file except in compliance with the License.
 * You may obtain a copy of the License at
 *
 *     http://www.apache.org/licenses/LICENSE-2.0
 *
 * Unless required by applicable law or agreed to in writing, software
 * distributed under the License is distributed on an "AS IS" BASIS,
 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
 * See the License for the specific language governing permissions and
 * limitations under the License.
 */
#pragma once
#include <cuml/experimental/fil/detail/raft_proto/device_id.hpp>
#include <cuml/experimental/fil/detail/raft_proto/device_type.hpp>
#include <cuml/experimental/fil/detail/raft_proto/gpu_support.hpp>
#include <type_traits>
namespace ML {
namespace experimental {
namespace fil {
namespace detail {
namespace device_initialization {

/* Specialization for any initialization required for CPUs
 *
 * This specialization will also be used for non-GPU-enabled builds
 * (as a GPU no-op).
 */
template <typename forest_t, raft_proto::device_type D>
std::enable_if_t<std::disjunction_v<std::bool_constant<!raft_proto::GPU_ENABLED>,
                                    std::bool_constant<D == raft_proto::device_type::cpu>>,
                 void>
initialize_device(raft_proto::device_id<D> device)
{
}

}  // namespace device_initialization
}  // namespace detail
}  // namespace fil
}  // namespace experimental
}  // namespace ML
