message: Mark several functions inline
  Summary: Safer this way: bytecode execution is hot spot, so make sure nothing is not inlined accidentally.
diff: @@ -71,6 +71,7 @@ impl<'v> BcFramePtr<'v> {
  !self.slots_ptr.is_null()
  }
  + #[inline(always)]
  fn frame<'a>(self) -> &'a BcFrame<'v> {
  debug_assert!(self.is_inititalized());
  unsafe {
  @@ -79,6 +80,7 @@ impl<'v> BcFramePtr<'v> {
  }
  }
  + #[inline(always)]
  fn frame_mut(&mut self) -> &mut BcFrame<'v> {
  debug_assert!(self.is_inititalized());
  unsafe {
  @@ -123,10 +125,12 @@ impl<'v> BcFramePtr<'v> {
  }
  impl<'v> BcFrame<'v> {
  + #[inline(always)]
  fn offset_of_slots() -> usize {
  memoffset::offset_of!(BcFrame<'v>, slots)
  }
  + #[inline(always)]
  fn frame_ptr(&mut self) -> BcFramePtr<'v> {
  unsafe {
  BcFramePtr {
  