message: Avoid clipping antialiasing in `Renderer::overlay`
diff: @@ -67,7 +67,11 @@ where
  primitives: vec![
  base_primitive,
  Primitive::Clip {
  - bounds: overlay_bounds,
  + bounds: Rectangle {
  + width: overlay_bounds.width + 0.5,
  + height: overlay_bounds.height + 0.5,
  + ..overlay_bounds
  + },
  offset: Vector::new(0, 0),
  content: Box::new(overlay_primitives),
  },
  