message: Fix formatting of `integration_opengl` example
diff: @@ -46,7 +46,10 @@ impl Scene {
  let shader = gl
  .create_shader(*shader_type)
  .expect("Cannot create shader");
  - gl.shader_source(shader, &format!("{}\n{}", shader_version, shader_source));
  + gl.shader_source(
  + shader,
  + &format!("{}\n{}", shader_version, shader_source),
  + );
  gl.compile_shader(shader);
  if !gl.get_shader_compile_status(shader) {
  panic!(gl.get_shader_info_log(shader));
  @@ -66,7 +69,10 @@ impl Scene {
  }
  gl.use_program(Some(program));
  - Self { program, vertex_array }
  + Self {
  + program,
  + vertex_array,
  + }
  }
  }
  