message: Fix alignment in triangle pipeline of `iced_wgpu`
diff: @@ -231,11 +231,9 @@ impl Pipeline {
  // We upload everything upfront
  for (origin, mesh) in meshes {
  - let transform = Uniforms {
  - transform: (transformation
  + let transform = (transformation
  * Transformation::translate(origin.x, origin.y))
  - .into(),
  - };
  + .into();
  let vertex_buffer = device.create_buffer_with_data(
  mesh.vertices.as_bytes(),
  @@ -361,12 +359,28 @@ impl Pipeline {
  #[derive(Debug, Clone, Copy, AsBytes)]
  struct Uniforms {
  transform: [f32; 16],
  + // We need to align this to 256 bytes to please `wgpu`...
  + // TODO: Be smarter and stop wasting memory!
  + _padding_a: [f32; 32],
  + _padding_b: [f32; 16],
  }
  impl Default for Uniforms {
  fn default() -> Self {
  Self {
  transform: *Transformation::identity().as_ref(),
  + _padding_a: [0.0; 32],
  + _padding_b: [0.0; 16],
  + }
  + }
  +}
  +
  +impl From<Transformation> for Uniforms {
  + fn from(transformation: Transformation) -> Uniforms {
  + Self {
  + transform: transformation.into(),
  + _padding_a: [0.0; 32],
  + _padding_b: [0.0; 16],
  }
  }
  }
  