message: corrected images in README to be similar height
diff: @@ -18,12 +18,13 @@ Inspired by [Elm].
  <img src="https://thumbs.gfycat.com/LittleSaneHalicore-small.gif" height="350px">
  </a>
  <a href="https://gfycat.com/politeadorableiberianmole">
  - <img src="https://thumbs.gfycat.com/PoliteAdorableIberianmole-small.gif">
  + <img src="https://thumbs.gfycat.com/PoliteAdorableIberianmole-small.gif" height="350px">
  </a>
  </div>
  ## Features
  +
  * Simple, easy-to-use, batteries-included API
  * Type-safe, reactive programming model
  * [Cross-platform support] (Windows, macOS, Linux, and [the Web])
  @@ -63,6 +64,7 @@ __Iced is currently experimental software.__ [Take a look at the roadmap],
  [feel free to contribute!]: #contributing--feedback
  ## Installation
  +
  Add `iced` as a dependency in your `Cargo.toml`:
  ```toml
  @@ -78,6 +80,7 @@ you want to learn about a specific release, check out [the release list].
  [the release list]: https://github.com/iced-rs/iced/releases
  ## Overview
  +
  Inspired by [The Elm Architecture], Iced expects you to split user interfaces
  into four different concepts:
  @@ -179,6 +182,7 @@ to:
  Browse the [documentation] and the [examples] to learn more!
  ## Implementation details
  +
  Iced was originally born as an attempt at bringing the simplicity of [Elm] and
  [The Elm Architecture] into [Coffee], a 2D game engine I am working on.
  @@ -204,7 +208,9 @@ end-user-oriented GUI library, while keeping [the ecosystem] modular:
  [the ecosystem]: ECOSYSTEM.md
  ## Troubleshooting
  +
  ### `GraphicsAdapterNotFound`
  +
  This occurs when the selected [built-in renderer] is not able to create a context.
  Often this will occur while using [`iced_wgpu`] as the renderer without
  @@ -212,22 +218,25 @@ supported hardware (needs Vulkan, Metal or DX12). In this case, you could try us
  [`iced_glow`] renderer:
  First, check if it works with
  +
  ```console
  -$ cargo run --features iced/glow --package game_of_life
  +cargo run --features iced/glow --package game_of_life
  ```
  and then use it in your project with
  +
  ```toml
  iced = { version = "0.4", default-features = false, features = ["glow"] }
  ```
  -**NOTE:** Chances are you have hardware that supports at least OpenGL 2.1 or OpenGL ES 2.0,
  +__NOTE:__ Chances are you have hardware that supports at least OpenGL 2.1 or OpenGL ES 2.0,
  but if you don't, right now there's no software fallback, so it means your hardware
  doesn't support Iced.
  [built-in renderer]: https://github.com/iced-rs/iced/blob/master/ECOSYSTEM.md#Renderers
  ## Contributing / Feedback
  +
  Contributions are greatly appreciated! If you want to contribute, please
  read our [contributing guidelines] for more details.
  @@ -237,6 +246,7 @@ awesome folks) over the `#games-and-graphics` and `#gui-and-ui` channels in
  the [Rust Community Discord]. I go by `lone_scientist#9554` there.
  ## Sponsors
  +
  The development of Iced is sponsored by the [Cryptowatch] team at [Kraken.com]
  [documentation]: https://docs.rs/iced/
  