message: Use ceil on svg dimensions, fix svg memory usage
  Calls ceil() on dimension bounds as this appears fix svg memory
  unbounded usage because no longer cache miss.
  The height and width return from resvg seem to always be ceiling
  of float dimensions, so we try to match.
diff: @@ -75,8 +75,8 @@ impl Cache {
  let id = handle.id();
  let (width, height) = (
  - (scale * width).round() as u32,
  - (scale * height).round() as u32,
  + (scale * width).ceil() as u32,
  + (scale * height).ceil() as u32,
  );
  // TODO: Optimize!
  @@ -122,6 +122,7 @@ impl Cache {
  device,
  encoder,
  )?;
  + log::debug!("allocating {} {}x{}", id, width, height);
  let _ = self.svg_hits.insert(id);
  let _ = self.rasterized_hits.insert((id, width, height));
  