message: Fixed bug, clear the next filter instead of the current one
diff: @@ -85,11 +85,12 @@ impl PingPongBloom {
  if self.bloom_count[self.current] >= self.item_count {
  // Current bloom filter is full,
  - // Create a new one and use the next one as current.
  - self.bloom_count[self.current] = 0;
  - self.blooms[self.current].clear();
  + // Create a new one and use that one as current.
  self.current = (self.current + 1) % 2;
  +
  + self.bloom_count[self.current] = 0;
  + self.blooms[self.current].clear();
  }
  // Cannot be optimized by `check_and_set`
  