message: Add padding to quad to fix alignment issue
diff: @@ -305,6 +305,9 @@ const MAX_INSTANCES: usize = 100_000;
  struct Uniforms {
  transform: [f32; 16],
  scale: f32,
  + // Uniforms must be aligned to their largest member,
  + // this uses a mat4x4<f32> which aligns to 16, so align to that
  + _padding: [f32; 3],
  }
  impl Uniforms {
  @@ -312,6 +315,7 @@ impl Uniforms {
  Self {
  transform: *transformation.as_ref(),
  scale,
  + _padding: [0.0; 3]
  }
  }
  }
  @@ -321,6 +325,7 @@ impl Default for Uniforms {
  Self {
  transform: *Transformation::identity().as_ref(),
  scale: 1.0,
  + _padding: [0.0; 3]
  }
  }
  }
  