message: Fix `Transformation` docs
diff: @@ -2,10 +2,6 @@ use nalgebra::Matrix3;
  use std::ops::Mul;
  /// A 2D transformation matrix.
  -///
  -/// It can be used to apply a transformation to a [`Target`].
  -///
  -/// [`Target`]: struct.Target.html
  #[derive(Debug, Clone, Copy, PartialEq)]
  pub struct Transformation(Matrix3<f32>);
  @@ -16,11 +12,6 @@ impl Transformation {
  }
  /// Creates an orthographic projection.
  - ///
  - /// You should rarely need this. On creation, a [`Target`] is automatically
  - /// set up with the correct orthographic projection.
  - ///
  - /// [`Target`]: struct.Target.html
  #[rustfmt::skip]
  pub fn orthographic(width: u16, height: u16) -> Transformation {
  Transformation(nalgebra::Matrix3::new(
  @@ -31,8 +22,6 @@ impl Transformation {
  }
  /// Creates a translate transformation.
  - ///
  - /// You can use this to pan your camera, for example.
  pub fn translate(x: f32, y: f32) -> Transformation {
  Transformation(Matrix3::new_translation(&nalgebra::Vector2::new(x, y)))
  }
  