message: Use new `Layer` in `draw_overlay`
diff: @@ -274,7 +274,7 @@ impl Renderer {
  layers: &mut Vec<Layer<'a>>,
  ) {
  let first = layers.first().unwrap();
  - let mut overlay = Layer::new(first.bounds, 0);
  + let mut overlay = Layer::new(first.bounds, Vector::new(0, 0));
  let font_id =
  wgpu_glyph::FontId(self.glyph_brush.borrow().fonts().len() - 1);
  