message: Removed TODO comments for already implemented items
diff: @@ -276,12 +276,12 @@ pub const RELEASE_BEHAVIOR_NONE : c_int = 0x00035002;
  pub const NATIVE_CONTEXT_API : c_int = 0x00036001;
  pub const EGL_CONTEXT_API : c_int = 0x00036002;
  -pub const ARROW_CURSOR : c_int = 0x00036001; // TODO: Not yet exposed
  -pub const IBEAM_CURSOR : c_int = 0x00036002; // TODO: Not yet exposed
  -pub const CROSSHAIR_CURSOR : c_int = 0x00036003; // TODO: Not yet exposed
  -pub const HAND_CURSOR : c_int = 0x00036004; // TODO: Not yet exposed
  -pub const HRESIZE_CURSOR : c_int = 0x00036005; // TODO: Not yet exposed
  -pub const VRESIZE_CURSOR : c_int = 0x00036006; // TODO: Not yet exposed
  +pub const ARROW_CURSOR : c_int = 0x00036001;
  +pub const IBEAM_CURSOR : c_int = 0x00036002;
  +pub const CROSSHAIR_CURSOR : c_int = 0x00036003;
  +pub const HAND_CURSOR : c_int = 0x00036004;
  +pub const HRESIZE_CURSOR : c_int = 0x00036005;
  +pub const VRESIZE_CURSOR : c_int = 0x00036006;
  pub const CONNECTED : c_int = 0x00040001;
  pub const DISCONNECTED : c_int = 0x00040002;
  @@ -412,10 +412,10 @@ extern "C" {
  pub fn glfwGetMouseButton(window: *mut GLFWwindow, button: c_int) -> c_int;
  pub fn glfwGetCursorPos(window: *mut GLFWwindow, xpos: *mut c_double, ypos: *mut c_double);
  pub fn glfwSetCursorPos(window: *mut GLFWwindow, xpos: c_double, ypos: c_double);
  - pub fn glfwCreateCursor(image: *const GLFWimage, xhot: c_int, yhot: c_int) -> *mut GLFWcursor; // TODO: Not yet exposed
  - pub fn glfwCreateStandardCursor(shape: c_int) -> *mut GLFWcursor; // TODO: Not yet exposed
  - pub fn glfwDestroyCursor(cursor: *mut GLFWcursor); // TODO: Not yet exposed
  - pub fn glfwSetCursor(window: *mut GLFWwindow, cursor: *mut GLFWcursor); // TODO: Not yet exposed
  + pub fn glfwCreateCursor(image: *const GLFWimage, xhot: c_int, yhot: c_int) -> *mut GLFWcursor;
  + pub fn glfwCreateStandardCursor(shape: c_int) -> *mut GLFWcursor;
  + pub fn glfwDestroyCursor(cursor: *mut GLFWcursor);
  + pub fn glfwSetCursor(window: *mut GLFWwindow, cursor: *mut GLFWcursor);
  pub fn glfwSetKeyCallback(window: *mut GLFWwindow, cbfun: Option<GLFWkeyfun>) -> Option<GLFWkeyfun>;
  pub fn glfwSetCharCallback(window: *mut GLFWwindow, cbfun: Option<GLFWcharfun>) -> Option<GLFWcharfun>;
  pub fn glfwSetCharModsCallback(window: *mut GLFWwindow, cbfun: Option<GLFWcharmodsfun>) -> Option<GLFWcharmodsfun>; // TODO: Not yet exposed
  