message: Fix button shadow feedback in `iced_wgpu`
diff: @@ -30,14 +30,16 @@ impl button::Renderer for Renderer {
  cursor_position,
  );
  - let is_hover = bounds.contains(cursor_position);
  + let is_mouse_over = bounds.contains(cursor_position);
  // TODO: Render proper shadows
  // TODO: Make hovering and pressed styles configurable
  - let shadow_offset = if button.state.is_pressed {
  + let shadow_offset = if is_mouse_over {
  + if button.state.is_pressed {
  0.0
  - } else if is_hover {
  + } else {
  2.0
  + }
  } else {
  1.0
  };
  @@ -74,7 +76,7 @@ impl button::Renderer for Renderer {
  content,
  ],
  },
  - if is_hover {
  + if is_mouse_over {
  MouseCursor::Pointer
  } else {
  MouseCursor::OutOfBounds
  