[System]
Age: Unknown. If one was to the ask the Ork directly, the answer would either be 'Lots' or a series of unintelligible grunts.

Gender: One uv' da Boyz.

Appearance: Ya din't see dis, cuz I'z too sneaky.

Canon, AU, or OC?: OC

Universe of Origin: Warhammer 40k.

Personality: As a Kommando, Arragoz displays a level of kunnin' uncharacteristic to most Orks. Rather than simply charge into battle while yelling 'Waaagh!,' he prefers to sneak up on the 'stoopid humies', plant a few explosives here and there, before proceeding to shoot, stab, and explode his way out of whatever situation he got himself stuck into. In the event he is outmatched, or 'has uvva fings to do' according to Arragoz, he will promptly unload as many explosives as physically possible, set them off, and use the chaos to cover his retreat. Truly, a master tactician.

Despite this, he is still an Ork, and will gladly get stuck in wiff da Boyz in a proppa fight. He is also quite fond of nickin' weapons, armour, and shiny fings in general, especially off of humies.

Abilities/Weapons:

Slugga: Arragoz' prized slugga, while poorly made by the standards of most civilizations, is both reliable and incredibly effective in the hands of a proppa Ork Boy. With the Ork's latent Waaagh! field keeping it in working order, and the almost nonsensical volume of fire it can produce more than making up for its poor accuracy, it has served as Arragoz' preferred tool for krumpin' unsuspectin' gitz.

Choppa(s): In the unlikely event that the hailstorm of bullets from his Slugga fails to do the job, Arragoz will be more than happy to fall back on his tried and true choppa. If that still fails to kill something, he will use his second choppa (which also doubles as a knuckleduster), for double the choppin'.

Stikkbombs and other 'Splodey Fings: Arragoz carries a variety of explosives on his person, ranging from simple grenades and mines to shaped charges and melta bombs.

Stikkbomb Types
Stikkbombs - Most common and basic type, these are the Ork equivalents of Imperial frag grenades.

Krak Stikkbombs - Rarer version analogous to Imperial krak grenades and used against enemy vehicles.

Stunbombs - Basically the Orky version of a flashbang.

Stinkbombs - These are made from cultured fungus and other unsavoury substances and release clouds of noxious green vapour. The resulting stench is beyond description, having significant effect on any non-Orkoid with a sense of smell.

Fungus Gas Bomb - Releases a gas cloud of very old, fermented fungus. While harmless to an Ork, it is poisonous to almost all other living creatures.

Firey Stikkbombs - Filled with flammable liquids, these stikkbombs are used to cover a target area in flames.

Smokey Stikkbombs - Functions in a similar manner to a smoke grenade. Good for making 'taktikul retreats.'

Goo-bomb - Contains a sticky greenish-black ooze made from the fermented leftovers of dead squigs. Upon exploding, the surrounding area will be coated in the substance, thoroughly trapping those hit. However, the effect is temporary, for the ooze will eventually dry out, allowing any victims to break free with relative ease.

Buzz-bombs - A rather unusual type of bomb, a small swarm of carnivorous Buzzer Squigs is trapped inside. Detonation will release the swarm, which will almost immediately proceed to devour anyone or anything caught in the general area.

Super Stikkbombs - An 'upgraded' version of the standard Krak Stikkbomb, they are essentially a large number of their smaller cousins wired together in order to make a much larger explosion.

Da otha' stuff
Landmines - Pretty self-explanatory.

Tankbusta Bombs - Heavy magnetic discs the size and shape of manhole covers. They are directional and are used when Stikkbombs simply aren't sufficient to destroy something. They're attached to the vehicles by magnetic clamps and detonated with deadly efficiency.

Melta Bombs - Presumably stolen from an Imperial Armoury, these deadly contraptions explode with intense thermal energy, effectively melting the target with microwave radiation. However, their range is infamously short, requiring them to be directly attached to a target in order to be effective. It is also worth noting that they possess an integral timer which can be set for up to one hour.

As one of the countless greenskins which make up the dreaded Green Tide of the forty-first millennium, Arragoz possesses a number of traits that make him into an excellent fighter. His tough hide and semi-fungal physiology make him immensely difficult to harm, and even when he does suffer an injury, it will likely do little to impede him. An Ork can easily survive being dismembered or even decapitated, and just about anything short of extreme trauma or outright disintegration. In short, he is, as Orks often say, Ded 'Ard.

Paired with this immense degree of durability is an exceptional level of strength, allowing Arragoz to easily overpower normal humans and hold his own against a 'Spess Muhrine.' However, it is worth noting that, like any proppa Ork, Arragoz is in a bizarre state of authority-fuelled growth. So long as he remains the biggest and strongest Ork in the area (not exactly a difficult task, given the circumstances), he will continue to slowly get bigger, greener, and meaner, eventually ascending to Nob status and beyond.

Due to his race being genetically engineered by the Old Ones to serve as soldiers that could be mass-produced on a moment's notice, Arragoz' brain contains a wealth of instinctive knowledge regarding both the waging of war and the crafting, operation, and maintenance of his wargear. Combined with his experience as a Kommando, this makes Arragoz 'da best there is at wut he does.'

Backstory: As an Ork of the Blood Axes clan, Arragoz spent his early life fightin', winnin', and lootan', as most Orks are wont to do. However, as time passed, he began to exhibit a particular fondness for being kunnin' and sneaky, even more so than the average Blood Axe Boy. Unsurprisingly, it didn't take long for Arragoz to find himself working with a unit of Kommandos, where his talents could be put to proper use. The next several years were also spent fightin', winnin', and lootan', but in a sneaky 'n' kunnin' way.

Eventually, a crack team of Kommandos, one of which was Arragoz, and a few Mekboys were chosen by Warboss Mardrug to partake in 'Da Great Titanheist.' As the name implied, they were to sneak onto the forge world of Canto II, which had recently been attacked by a Tyranid splinter fleet, and nick a Warlord-class Titan called the Wrath of Caseopea while nobody was looking. The first few parts of the plan went exceptionally well, with the forge world's inhabitants being none the wiser as they snuck on board the Titan. Well, with the exception of the Titan's crew, but they didn't really count, since the Orks shot them before they could do anything.

Unfortunately, that was the point where things started to go wrong. When the Meks jump-started the fusion reactor, the machine spirit of the Wrath of Caseopea was a tad grumpy. Because they had slaughtered the Titan's crew, the Orks had no way of actually controlling the Titan. A minor oversight on their part, obviously. Arragoz and the other Boyz were carried along for the ride as the confused and enraged Titan went on a rampage across the forge world, prior to overloading its own reactor and violently exploding. Despite this spectacular failure, Arragoz 'died' happy, knowing that he got to see such a massive boom before the end. However, instead of going up to the big green Waaagh! in the sky, where he could spend eternity fightin' and winnin' with Gork and Mork, the Ork found himself transported to an unknown location, surrounded by some weird-looking humies.

Before he had the chance to shake off his confusion and start krumpin' gitz, the group explained that if he were to aid them in their endeavours, he would be greatly rewarded. Arragoz asked if he'd get to 'fight fings,' to which they said yes. It was all the convincing he needed.

Faction: Shadow Eternity.

[User]
Blake, Outside the Passenger Area, UMMA Vessel Tanngrisnir

Skidding to a halt, Blake's eyes darted over the group waiting for them at the entrance to the passenger berths. As the girl produced her weapon, Blake did the same, pulling Gambol Shroud in its entirety off of her back plate. In one smooth move she slipped the sheath from the short sword's blade, holding it in a reverse grip in her left hand while her right leveled the weapon's pistol form at the intruders.

"Jaune, I think they already know we're with UMMA." She said, her voice cold as she stared the pink-haired girl down. A gauntlet-user? Ranged attacker or close-combat oriented? Impossible to know until the attacks started flying. "Step away from the door and no-one has to get hurt."

[Assistant]
Zyland Bannon- CMS Terra Nova, Fore Station

Zyland quickly leaped through the gap of the shelf, grabbed the shelf above him, and flipped himself up onto it. He did this in complete silence and with perfect execution. The hurled item flew just underneath of where he was. 'Next plan' was the only thing in his mind. He jumped up and grabbed a metal ceiling beam and hung there. He looked over at the corner of the room at several boxes of ripper blades accompanied by an explosive. It would temporarily reveal his position, but by the time the man could probably react, he'd be in a different location. He raised his handgun and fired at the explosive, setting it off and launching dozens of circular saw blades in he and Dio's direction.

He flipped himself off the beam and timed his dodges so that he avoided all the blades coming at him, but they were few compared to what Dio faced on the ground. He then tined his next attacks so that he would shoot stasis at the man while he was dodging, and the slowing effect would most likely lead him to a saw blade filled death. He hoped. He stayed on the move in case the man proved to be even more than what Zyland perceived.


[System]
Theme: youtube.com/watch?v=vR18NP-acL4

Gender: Male? I'm a slime...no genitals. I think...

Species:
Slime > Amorphous Slime

Appearance:

A fluctuating red and orange colored slime that would probably fill a five gallon bucket. It's genuinely difficult to tell where he's looking unless he "generates" a head with limited facial features.

Goals: The world is vast and new. I want to see it and hopefully not get killed by some idiot newbie with a stick sword.

Past Life:
Asura's past life he only had a few things that stood out. He worked for the city he lived in. Doing things like mending roads, removing trees, cleaning up debris from storms, fixing waterlines and sewage, installing signs and various lights. He's sort of a jack of all trades when it comes to work. Thankfully he wasn't high enough in the chain to be forced to do loathsome paperwork. While not at work he was doing one of three things. Playing video games, namely western styled rpg's with the occasional slice of life genre. Busting his ass at the gym to keep a general strong body. The gym led to the third aspect of his life, boxing. He loved boxing even if he never went pro. His naturally high pain tolerance stacked with building it up higher through training let him dominate local challenges. Despite being a healthy guy and working hard he still died fairly young. He honestly doesn't remember how it happened but he figured it's most likely work related.

Abilities:* Physical Damage Resistance I - Lowers physical damage taken by a little bit. (A bundle skill applying to all three types, Blunt, Slash, and Pierce)
* Blunt Damage Resistance I - Lowers Blunt based damage taken by a little bit.
* Piercing Damage Resistance I - Lowers Piercing based damage taken by a little.
* Magic Resistance I - Magic damage from lower level spells is reduced, regardless of its element. Whenever you gain Elemental Resistances, their threshold will be used first before Magic Resistance is activated. Obtaining at least one level of all Elemental Resistances will cause Skill Synergy and automatically increase Magic Resistance by one rank.
[Earth Resistance I - Take less damage from Earth and Earth Elemental Magic. If all other Elemental Resistances are acquired, this will also increase the rank of Magic Resistance.
* Limited Shapeshift IV - Two properties of your body, not including color, temperature, or base material, can now be altered in the same manner outlined at Rank III. Unlike Rank III, these properties can be maintained simultaneously. Your body, or an extension, could become Sharp AND Hard, or gain a Texture while maintaining another property. Your ability to shift fine details with your base form is increased. The ability to shift fine details with extended forms, such as pseudopods, is now the same as the details on the base form from Rank III. If you alter only one property of a form, such as Sharpness, that property is greater than it was at Rank III. Your maximum reach with extensions remains the same. Forms that are most commonly used or associated with earlier Ranks now cost less Stamina to maintain. Your maximum "reach" with stretched portions of your body remains the same. While maintaining your original mass your ability to alter fine details is increased. A "blade" made from your body could be shaped in various ways, for instance, but a pseudopod with a blade at its tip would not be so refined; this would apply to other features like imitated body parts or facial traits.
* Stamina Furnace I - A form of physical and mental cultivation akin to meditation. Similar to concentrating on the beat of one's heart to calm it, you have accelerated the rate of physical recovery. Expend Mana to restore Stamina. This effect is increased if you have recently eaten, as it speeds up digestion--however, this may require larger amounts of food
* Blood Drain I - Through physical contact with whatever body part or orifice the user needs to eat and drink, drain the target's blood through an already open wound. In addition to dealing damage, this skill also restores the user's HP. The amount of HP restored will not be the same as the amount of damage dealt or the same as the amount of blood consumed. Any disease, poison, or other danger contained within the target's blood may also present a threat to this skill's user. At this rank the user is limited in how much blood they can drain and how quickly, as well as the target's defense, healing factor, and other circumstances.
* Cling I - As a Slime you are naturally suited to sticking to objects. By expending stamina, you cling to any surface and are able to climb or stick upon it. At this rank, the type and texture of the surface will change the skill's effectiveness. At this rank, you are much slower when moving on objects while clinging. At this rank, this skill cannot be used save to climb or stick to surfaces.
* Faster I - Your base physical speed is increased! By gaining the skills Harder, Better, and Stronger, Skill Synergy will occur and you will gain one rank of Physical Conditioning.
* Harder I - You have toughened yourself up through training! Clenched muscles or hardened flesh can be an effective shield--your base defensive stats increase! By gaining at least one rank in Faster, Stronger, and Better, Skill Synergy will occur to increase the rank of Physical Conditioning.
* Dextrous I : Your practice with fine manipulation and using your pseudopods has earned an unusual skill for your species! Your body can now be used to more effectively manipulate small objects and tools, though you still aren't strong enough yet to "wield" weapons or pick up very large things without other Skills.
* Slime Whip I - A unique ability for slimes. Create a sturdy tendril from a pseudopod and lash out at the enemy. At this rank, your range of reach is 5 feet. -Skill Synergy- You possess Limited Shapeshift III. Range is increased to 10 feet and adding a shifted blade, bludgeon, etc to your Whip is more effective.
* Throw Item I - Using an item from your inventory, you hurl it at the opponent by expending Stamina. Different items may have different effects and some are more suited than others as projectile weapons. At this rank, the chance to destroy the thrown item is very high. Damage type depends on the item.
* Smash II - A Physical Skill that consumes Stamina instead of MP. One blunt type attack deals increased damage! Damage buff increased. Stamina drain increased. Using a non-blunt type attack can now trigger this skill, but its power will be halved.
* Slash I - A Physical Skill that uses Stamina instead of MP. A single Slashing type attack becomes more powerful!
* Skewer I - A Physical Skill that uses Stamina instead of MP. A single Piercing type attack becomes more powerful!
* Rabid Fit I - Fly into a mindless rage, and destroy the enemy! A sudden burst of fury grants you increased strength and damage, but you'll become more vulnerable to damage yourself.
* Overwork I - Push through, break the limit, and--probably need a nap later. When you really need it, you're able to summon up just that little extra bit of power, at the cost of slowly stressing yourself to death.
* Skill Synergy: Rabit Fit I, Overwork I, Smash II. Your attack's power is vastly increased!

Transformations:* Slime > Amorphous Slime > ?

Inventory:* Healing Herbs x2 (??? Quality)
* Source Crystal Shard x1
* Jawbone Club x1 (??? Quality)

[User]
Asteria

---

---

Immediately upon seeing Mother rat being attacked by three ants, Asteria dropped the hatchet and the jar on the ground, and used Monster Analysis on all three insects. If there was a time to learn of a convenient weakness of these guys, it was now. However, while she'd taken a moment to consider the situation and her approach, Ed was already using all he had to attack the larger ant with his club. Deciding to let him handle that for the moment, Asteria darted into the hole they'd previously dug out, grabbed the Bloodingfly stinger with her tail, wrapping it tightly in its grip, then snuck to one of the smaller insect still focused on the Mother, and proceeded to strike with the stinger in a flurry of thrusts. With her front paws, she grabbed the Myrminor Scout, attempting to grapple and hold it down. All the while, she swished her tail-stinger in swift jabs at the Scout. Because its description had mentioned them possessing mana, she also used Mana Sense and Mana Drain while she held onto it.

Drops the hatchet and jar when she sees MR in trouble.
Uses Monster Analysis II on all three insects.
Goes to the hole to fetch the Bloodingfly stinger.
"Equips" the stinger by holding onto it with her tail.
Sneaks to one of the Scouts and attacks it with the stinger.
Grabs the Scout with her front paws to hold it down.
Uses Mana Sense and Mana Drain on the scout.

[Assistant]
---

@Duthguy

With a final flex of his will, Jason ripped the last vestige of the frog's soul from its body, and ending its life. Draining the frog had thankfully been enough to return him to full mana, and the last morsel had pushed him just barely over the top. With that done and over with, Jason floated back over into the shade of the log, and began to work on his next big project-- the skill, [Possession].

First Jason went over what he knew in his head; there was a spot in each living creature where a soul would be housed, it is difficult for an undead soul to stay inside a body that already houses a soul, and that by 'locking' a portion of one's mana pool, an enchantment stabilizing the connection can be created. Though he hadn't had much time to examine the high-level spirit, Undine was by far the best example of [Possession] he had seen thus far, and was subsequently going to attempt mimicking her as far as ideas for methodology went. First, Jason began to wiggle and squirm his way into the corpse of the slime; using [Transparency] only if he needed to. Carefully, he worked to locate the pocket he had ripped the slime's soul out of the night before. Then slowly pushing himself into it, Jason would cast [Shield] on the inside of the dead slime, attempting to seal himself in. If successful in sealing himself within the dead monster, the ecto slime would attempt to then suffuse the body with his spiritual being, to become like blood beneath a delicate skin just like Undine did with that blade..... To make this body his own.


[System]
Lauren Cartier

Lauren, as Iiniwa, dressed in his grandfather's clothes

Character basics
Nicknames/alias: "Matey", Al Revoir, Iiniwa

Age: 34

Place of birth & ethnicity: Red River Colony, Rupert's Land, Canada. Métis.

Gender: Male

Occupation: Bounty hunter, Soldier (Formerly), Huntsman (Formerly).

Character appearance & personality

Apperance: Lauren is lanky and tall, he has an average build. He is long-haired and has short facial hair. He has light skin and almond eyes, his hair is a dark black. Lauren has a large scar on his lower back, and has a rife bullet located somewhere in his lower abdomen. He has long hair, reaching his shoulders. He has a round face and high cheekbones.

Clothing: Lauren often wears a small black jacket with cuffed sleeves over a similarly black waistcoat, a gold pocket watch chain hung over it. He has a brown gun-belt on his waist for his revolver. He wears black trousers and brown boots. He also wears a large black brimmed hat. When in Indian territories, he wears an outfit once worn by his grandfather, a Blackfoot elder. When in this outfit, the only thing that prevents him from appearing fully native is his white skin. It is comprised of a loose-fitting shirt, chaps, and moccasins.

Personal style: Lauren is often sharply dressed, wearing suits and jackets that are in fashion in Europe. When riding or performing a bounty, he trades his fashionable attire for dark brown ponchos with beige trim, or worn dusters, already stained with a plethora of substances.

Personality: Lauren is taciturn and never talks about his past, he dislikes racism towards Indians due to his descent and especially dislikes bandits. Lauren is spiritual and often quick to bond with members of the Indian community. Lauren speaks the language of his people and French, and has little ability with English. He speaks English with a heavy accent and many pauses due to his unfamiliarity with the language's many confusing rules and clauses, as such, he prefers to stay quiet, when he does speak, it is often in monosyllabic words. Lauren is exceptional at hold-em, and is often found at a saloon table when not on a bounty. Lauren has little empathy, caring only on what he is about to do next, and not caring about anyone else his actions might affect.

Habits: When angry, Lauren's already heavy Quebecois accent becomes even heavier, and he rants in both his native tongues so fast not even native speakers understand him. He also has a habit of pushing against his lower back when distressed due to his scar.

Skills and items

Regular life skills: Lauren is a good tracker, and exceptional at riding, able to guide his horse with just his knees when aiming his rifle. He can barter well when he is pushed, and he is quite charismatic, owing to his handsome face and smooth French accent.

Combat skills: Lauren is an incredible marksman, especially when armed with a repeater or other rifle. He has a good quick-draw and is alright in a brawl.

Items on your person: Lauren carries a Cookson repeater and a Colt SAA, he also carries a beaver-fur hat, a gift from his father which he does not wear for risk of damaging it. He often has enough money on his person to afford a good horse. He also carries a hatchet and a hunting knife.

Additional stuff: Lauren has four sets of European style clothing, his bounty hunting duster and poncho, and his grandfather's outfit for visits to native territories.

History
What brings you to Haylliesburg: Lauren arrived at Haylliesburg a few months ago, stopping on his way to a bounty for a meal. Remembering the location, he returned recently to have some downtime before heading back out after bounties.

Your life before coming to Haylliesburg: Lauren Cartier was born in the Red River Indian territory to a native woman and a Voyageur by the name of Laurent. Lauren was raised mostly by his mother as a child, spending his time amongst the other Métis children and sometimes joining with the other Indians when they had ceremonies. Lauren especially idolized his grandfather, an elder among the Blackfoot who still made time to go out buffalo hunting with the young men. During his childhood, his father would periodically come around to check on him and teach him of the European culture, much to his mother's chagrin. At the age of four, his grandfather was shot by a bandit, his body dragged around by his horse so much it was barely recognizable. Soon after, his village was raided and his mother was killed, along with four in five of the village's inhabitants. Lauren was raised for four months by one of the now-homeless young hunters, Tired Condor, until his father, shocked and crying, came upon the two, shooting Condor dead due to a miscommunication. Lauren had already been through so much, and his father wasn't surprised to see the youth become walled-off and hard to talk to. Lauren's father, still a young man, retired to Quebec in order to raise the child. As a young man, Lauren returned to his home in the west, gathering the remaining members of his village together and holding a solemn vigil for the passed. A few years later, the Red River Rebellion broke out. Lauren enlisted into Louis Riel's army, serving on the firing squad of Thomas Scott, though he did not fire a single shot, instead fleeing south on horseback with all his possessions and reinventing himself as "Matey", a corruption of "Métis", for his ethnicity. He began serving as a bounty hunter and patron of the many Indian villages still thriving in the west.

Extra
Anything else you feel needs to be added, but doesn't fit anywhere else.
* Lauren has also been known as Matey Scott and Al Revoir, when in Indian territories, he goes by his native name Iiniwa.
* Lauren prefers to not introduce himself by name, instead going as Matey most of the time.
* Lauren is a father, though he doesn't care for his children, and with many, isn't even aware they exist.

[User]
As the brawl came to an end and the building burst into flames, Lauren wasn't afraid at first, more disappointed in his rivals, who had stepped up to fight a "savage" Indian and had ran at the first sight of any "savagery". Taking another look at the building consumed with flames, he began to fear, the last time he had been in such a fire, he had barely survived.

Nipooata! A voice echoed in his head, he saw the arms wrapping around him, the collapsing of his home and the pull on his body as he was thrown onto horseback, never to return. The present was different, he had been through much more, he knew how to carry himself, how to hold his head around the Americans, Canada was different, he was still treated with disrespect, but he was treated much better than those here, mostly due to the fact that the Americans had fought wars against his southern cousins, while the Canadians had signed treaties and peacefully joined hands with the population, the future seemed bright up there, not so much down here.

Looking over at his bounty, he sighed, knowing he had lost his investment, it took time to hunt a man, and a horse would need food, so it wasn't healthy on the wallet neither. Pulling out his revolver, he plugged the man in the forehead, spinning the revolver on his finger to shoo out any fowling and loading a bullet back into the newly free chamber. The bullets would leave "fowling", powder and other worthlessness, in the chambers, one could safely spin it so long as the hammer wasn't pulled to free them up, yet another thing his father had learned during his long years trading furs with the western tribes.

Coughing due to the heavy black smoke, Lauren dropped to avoid any bullets, noticing his breathing had become easier. He noted that as he crawled towards the back door, leaping through it and staring, wall-eyed. Putting his fingers into his mouth, he let out a shrill whistle, hoping that his horse, and with it, his rifle, would hear. He had a smart horse, one that wouldn't waltz right into open gunfire, so he had no worries about the beast's safety. What he was worried about was his gun-fighting capabilities with only a pistol. He much preferred a rifle. Looking at the sheriff, he yelled as loud as he could to get the man's attention.

"Mon cheval- my ch-horse will arrive!" He said woodenly, hoping "arrive" was the right word.

[Assistant]
The tan and white Appaloosa cantored up the low ridge towards Haileysburg. The Seneca native was not in a hurry, taking his time getting back from Tucson. He had the cash for Iiniwa in his coat pocket. He had to deliver the money to his friend of the Blackfoot tribe. The one thing a man had that another could never take away was your integrity. That was something you could easily part with if you behaved poorly. Mingan wasn't about to become dishonest when so m any others had already trodden down that worn out path.

When he reached the top of the ridge, he was just a quarter mile from town. But something was amiss. Mingan distinctly heard a gunshot and then several more followed the first one. Having survived that hellish event known as war about 16 years ago, Mingan was not in a hurry to charge down into another gun fight; especially not knowing who it involved. Maybe his friend Iiniwa was in this fight, maybe he wasn't. Mingan decided he would wait until the engagement quieted down before continuing down the hill towards the town.

From his vantage point, roughly four hundred or more yards away, Mingan could see people running between two buildings and plenty of lead flying back and forth. He couldn't identify anyeone, but it was quite a hot fight. Then he recognized his friend Iiniwa diving out the back door of hte building on the left and he let out a shrill whistle; one he had heard before. Iiniwa was calling for his horse. Knowing the native Canadian too well, Mingan knew he needed assistance.

Mingan spurred Pajackok and gave off a loud, "Whoop! Aye-yi-yi-yi-yip!" Rider and horse rapidly charged forward heading toward the back door where Lauren Cartier waited for his mount. Mingan reigned in the thundering Apaloossa just as horse arrived. The Seneca native known as Joseph Rittenour dismounted his horse and retrieved his revolver as his boots hit the ground. He smiled at Iiniwa and spoke in Algonquin, "How are you my friend? What has happened here?"


[System]
Age: 18
Gender: Female
Appearance:

Personality: Calm, not easily angered, Alexandra believes in stability and order above all else. She finds warfare and violence distasteful, though she will still engage it in necessary. To those who have earned a friendship with her, she will stand with them to the end when they are in need. To those who aren't she is a position of stability, to be respected and feared for her position.

Resolute once she has made her mind up, she doesn't mind the scheming of her underlings, so long as it doesn't result in open fighting. She likes her peace, and she will keep it.
Bio: Alexandra has lived in Aurora her whole life. Originally only an average girl, she grew up as a single child in a moderately well off family, one that had made itself useful as part of the government. There was resentment as a result, but that never seemed to be an issue, and Alexandra enjoyed a relatively peaceful childhood. The concerns of Witches and magical girls were none of hers, beyond how it impacted her life.

That all changed with an attempted assassination and a crackdown, purges running through the government as supposed traitors were eliminated. Her father was caught up in them, and the purges themselves only served to further opposition. Alexandra's peaceful life was shattered, and she found herself increasingly isolated. And with that hardship, when Kyubey approached her, she took the deal, and became a magical girl. Her life restored itself, her father returned, but things wouldn't be the same for her.

She worked her way through the ranks from the bottom up, proving herself as a fighter, and as someone competent, as she rose in the process. It was during this time that she met Caroline, and they established a firm friendship that would last to the present. She also met Kolya, though he would not join until later.

Eventually, she made her move. Drawing on a coalition of nobles and lower ranking magical girls, she staged a coup and overthrew the cities old leadership, placing herself in power. Land and positions were doled out to supporters, and she went about restoring stability to the city, cracking down on organized crime, as well as open conflict. Since then she has enforced peace, preventing encroachment by her neighbors and keeping things under control. The Shadow Compact has been pushed back, and she is very much satisfied with the way things have been maintained. It is a state of affairs she plans to have endure for some time.

Allegiance: Aurora City Authority
Skills: Diplomacy, Administration, Singing, Proficiency with her magical girl abilities
Weapons: None
Other: Nothing

Magical Girl Section:

Magical Girl Appearance:

Wish: "I wish things would just go back to the way they were."
Weapons: She wields a magical Great Sword, that can also shift into a kite shield.
Powers: Gravitic manipulation. She can alter the affect of gravity on any object she touches, making her able to effectively render any object weightless if she so desires it, or as heavy as a neutron star (Though that would take an incredible amount of power, and it would atop the second she let go.) She can also use this power on herself.

[User]
Though Maria didn't show it on the outside, she was furious. She was outraged at the insolence of the rogue for completely defying her threats on Shadow Compact and her life and talking back to her with reckless abandon, but more than that, she was angry at herself for making a mistake like she said.

It never occurred to me that a Shadow Compact agent wouldn't have any loyalty to them. Or a sense of justice for that matter. How could I have been so blind?

Maria's rage started to take the forms of fantasies: they were about dragging her to the basement and torturing her, making her slowly bleed until the floor pooled with her blood. However, she managed to take a hold of herself once she remembered that she was actually willing to co-operate in a certain fashion, and Maria had a policy of not turning down the help of useful people, as loathsome as they could be. There was also the fact that Maria finally had a means of communication with Shadow Compact that was unknown to the rest of the Authority, which meant she now had as good chance as ever of actually achieving her objectives.
Still, she couldn't believe how little value the rogue placed on her own life or the life of anyone else, and wondered for a moment if she was actually a witch in human form, so alien did her thinking seem to her.

After a moment of sitting silent and staring at the rogue like an overweight man would look at a plate of salad, she finally spoke, in a low voice: "Take these." She called Fantine over and had her deliver two items to Chloe: a flash drive and a cellphone. She explained the items:

"The cellphone is in case I need to contact you or Shadow Compact. It only has my number listed, but you can call other numbers with it too. The second item is a flash drive: it contains important data on all the territories and personnel of Aurora City with the exception of mine or my people. It also has a list of weak points: buildings, locations and the like. Attacking these weak points is sure to destabilize the government and loosen Alexandra's grip over the city. Shadow Compact would sacrifice several magical girls to get their hands on that, so treat it with care."

She paused for a moment, and then said: "In return, I only ask for one thing: the name of the one who would stand up to me without fear."

[Assistant]
When Chloe stood up, Eponine did the same, wordlessly grabbing her hammer in preparation for a surprise attack from Chloe. All this talk of rebellion confused Eponine, and not only was tension rising between Chloe and Maria while they negotiated, Eponine felt an increased tension between herself and Maria. But when Chloe told Maria to 'discuss her plans with her restless subordinates', Eponine retorted, falling back to her default thinking, "How dare you question my loyalty to Lady Maria?!" For Eponine, it was more of an emotional release; it was so much simpler to not have to think, to fall back on habit, on programmed behavior. Of course, Eponine would have to ask Maria about it later, but for now, Eponine took comfort in her zealotry, solidarity, loyalty, ignorance, and blindness.

Fantine did as commanded, while Eponine shifted from foot to foot nervously until Fantine was a good distance from Chloe. Eponine worried now more than before since Maria was actually sharing vital information with an unstable deviant, but resolved to hold her tongue until after Chloe had left. When Maria asked Chloe for her name, Eponine stared at Chloe with a look of judgment, mixed in with a slight smugness. Of course, Eponine already knew Chloe's name since she ahd told her, but Eponine wanted Chloe to say it herself as Maria had ordered. For Chloe to tell Maria to ask Eponine to tell her her name would be an act of incredible insolence that Eponine was not going to tolerate. She gripped her hammer tightly, waiting for Chloe to make that mistake and give Eponine a justifiable reason to smear her bloody corpse-paste along the estate grounds.

[User]
At the Incubator's response, Yume felt her anger be snuffed out by shame. "You are correct. Forgive my childish temper." She now spoke quietly, shifting back into her normal form. Betraying her lingering feelings, she let out a small sigh and tucked her platinum hair up under a baseball cap. This coupled with a regular shirt and pants made her appear a young boy, something that freed her from any suspicions of being magical girl when it be dangerous to be one. That's just how she liked it. "Fly under the radar and no one will hassle you." was her continual motto. It could be dangerous for a rogue like herself in this world of nobles and their subordinates, and she had no intention of making her situation worse, what with the whole "despair" thing and all.

"I'm honestly surprised to have gotten a response out of you, Kyubey." she said breezily. "Which makes me regret having wasted your time." As she started off, however, someone caught her eye. A man. Sneaking glances at her. She shuddered and turned toward him, maintaining a good distance so as not to appear threatening.

"May I help you?" She asked politely.

[Assistant]
Chloe took the items from the serving girl, listening to Maria's explanation, and seeming to completely ignore Eponine's outburst. In truth, she was now more interested in the mental state of the uptight girl than the political proceedings happening in front of her, but it wasn't the right time to shift topics. It seems like her terms had been accepted after all. It was a bit of a relief that she was even still alive. Maria wasn't happy. Eponine wasn't happy. Chloe was on the fence, as usual. She'd fight against Alexandra and her law enforcement. She'd give this info to Oscar back at the safehouse. As much as it made Chloe happy to knock down buildings by herself, there was too much work to do. Work better suited to humans and their bombs.

"Cooperation really is something, huh?" Chloe remarked casually, as though she was coming across some kind of revelation. Ever terrible at reading a room, she was back to her usual casual demeanor. "My name... your knight's got the priveledge of that info already... but it's Chloe. Chloe Hartmann." She scratched her head lightly with a huge steel finger. "Dunno if maybe you're overstating my accomplishments there, but whatever floats your boat. Good to be working with you. I look forward to the day you try to bump me off. Might just be the best day of my life, heh." Just a little gallows humor as she stood staring past such a dangerous situation. "I hope we can get along until then. Though I guess maybe that's just in the definition."

[User]
There was a moment where Maria was starting to lose her cool and turn uneasy, feeling like she has lost control of the situation. However, the moment Eponine defended her Maria once again felt relaxed and reassured. She definitely needed to consult the recent turn of events with her once the rogue left, not only to secure her loyalty, but also to clear her own feelings on the matter. Though she had planned for this to happen, having it actually happen is a completely different thing, and something she also needed to cope with.

Feeling like the situation was in her grasp again, Maria returned back to her cheery self, like her previous episode was just a dream. For a moment, she thought of rewarding Chloe with a chance to leave the city once she has become queen, but knew that it would be pointless, and there was nothing she could do to avert their eventual confrontation. She smiled.

"Chloe Hartmann...let's do our best together." She then turned around on her wheelchair, not wanting to see her face for a moment longer. "You may now leave," she said, and made a call to confirm that order to the guards at the gate outside.

[Assistant]
Chloe nodded. Their business was finally concluded. She didn't say another word, smart enough to realize that was probably the best course of action in the tense room. Her self-defense instinct told her than any wasted words might chip away at her life. Instead, she turned and left the room, leaving the other two magi alone to discuss what would surely be some sort of plot. But that, as she had told Maria, was not any of Chloe's business. She knew these political types enough to know they were never trustworthy, but Chloe herself was just as bad, if not worse. Chloe had never met a predictable magical girl.

The guards at the gate had been told of her arrival, and she waved jovially to a few who were standing stiff, their fingers on the triggers of their guns. Now free and uncaring as she was of being followed, she reverted back to human form and grasped her soul gem tightly in her hands. She would need a grief seed, and soon. But for now, she had a delivery to make.

Knocking on the door of the safehouse she had so recently left, she forced her way in the door after giving all the proper safe words and planted the items she had received on the table.

"Brought you a gift, to solidify a new friendship. Up for a little sabotage?"


[System]
Alias: Metallia
Age: 15
Gender: Female

Appearance:

Personality:
Apathetic, she floats along life, showing little emotion even to the deeply disturbing. She does not mind doing disturbing things herself, either.
Arrogant, she believes she's better than you, even if the opposite is proven. She looks down on any petty act that has no purpose, as well.
Irritable, things that annoy her annoy her a lot, and is about to explode. She's very likely to hold a grudge, which is why she's here.
Graceful, the way she moves and talks would make you think she's royalty. This is her at her best, disturbingly graceful. At her worst…
Childish, that ice-cream looks delicious. I want it. Hey, pay attention to me. Heeeeeeeeeey. … I can't have it? … *ice-cream stand explodes*
Hmpf. Serves you right.

Powers/skills: Her one capability is her understanding of technology way out of her league and capability to construct such. However, if confronted without her toys, Metallia will be but a 15 year old girl in terms of combat prowess.

Equipment:
On herself.
Her headset, those two things on her head, contains extremely powerful transmitters and receivers, allowing her to make use of public satellites to communicate with her robots wherever they might be. They also send back any information they have to update them on what they're doing right now. Using this, Metallia can directly control her robots as if they were her own limbs, should she wish it.

Oh, and that dress is bullet-proof highest grade combat-armor. There's also metal in it, to allow her to control herself with the next machine if needed.

Her chair.
She has her own chair which is called the R5. This machine is equipped with two very powerful magnetic controllers (one in each black box by her hips in the image). These allow Metallia to fly, carry around those two giant metal arms to do her bidding and generally harass enemies with any metallic things nearby. Her magnetic control with this can be pretty powerful, though she cannot deform metal objects with it and there's a limit to how fast she can accelerate things depending on their weight. She probably can't affect a car all that much.

It is also outfitted with machine-guns, capability of launching multiple kinds of rockets or explosives, supreme impact-power in close combat, emergency thrusters and it is also rather customizable depending on what Metallia needs on her newest trip.

Robots.

Tia in the middle. Usual robots to the left and right.
First there's Tia. She's an android that Metallia felt like building because she was bored one day. Tia does not have the capability to display any emotions, but through an AI Metallia considers "rudimentary" she emulates human intelligence to a frightening level, though has no capacity to do anything but follow instructions and answer to her mistress's commands. That is, except for destroying enemies with robot strength and utilizing the rockets/machine guns in her arms. Metallia spent more time on Tia than her usual robots and she should be considered more powerful.

The usual robots are big humanoid shapes that are bulky but quite strong. In their shoulders they can carry weapons from blades, guns, explosives, whatever Metallia felt like putting in it. Metallia can control them directly or she can allow their AI to do the maneuvering based on her instructions. Though, while the AI in them is supposedly very advanced because Metallia made it, they mostly suck in combat and most heroes make short work of them. Their inability to be competent should never be underestimated. However, Metallia can make a lot of them in a relatively short amount of time. If The Presence needs an army, she can provide it.

Of course, in the future, Metallia is able to invent new robots to cause trouble for her enemies. When she does, I'll most likely delve into this link, where I found her image.
conceptrobots.blogspot.se/2012_07_01_a..

Short Bio: Metallia does not know her own backstory. But, if you wish to know, then feel free to open the hider.
Metallia is a drone from a super-villain of galactic proportions. She is, to say, a biological android, having been designed rather than born but yet still have organs and function like a normal human would. Her "father" created her and sent her to Earth in a shuttle that would germinate her on the way so she'd be born upon arrival. She was supposed to gain further orders upon arrival.

However, when Metallia was arrived on Earth and was born, no orders came. Be this because the super-villain was defeated before she arrived or for another reason entirely, the information that was supposed to spur her on her way never came. And then… she was stuck there. … However. Her mind still has information which her father considered "vital for survival", which just happened to include information on superior technology from space.
Metallia started her existence as 14 years old in England. She simply opened her eyes and there she was. Nobody knew who she was, not even herself. That said, she managed to quickly find lodging with a nice old grandma who took pity on her. The police could not find any record of her existence, and when she was sent to the hospital for a check on her mind.

In the hospital, however, something odd happened. She… became extremely annoyed at the technology they used to examine her. Because, it could be so much more efficient, so much more thorough. As it was, they could miss whatever the issue was! She lashed out in anger, and then she was down at the police again, who believed themselves to have a problem child on their hands. They had no idea.

Encouraged to do something about humanity's inferior technology, she started working. Under the name Angelica Wilder, a name she took out of nowhere, she took the job as a maid to a prevalent technological doctor while she worked tirelessly on new technology on the side. She invented something ground-breaking in the field of robotics, and she expected to be praised. Sure enough, she WAS praised by the doctor…

… Then he took patent on her invention and received all the credit. Nobody would believe a young maid like her had developed such a piece of technology. Enraged, Angelica decided to forcefully punish the doctor who took her things by building robots that would do her bidding. Taking the name "Metallia", she attacked the doctor's university. … That's when she found out she stood no chance against the heroes of today.

Managing to escape, Metallia turned her attention to these… "heroes". They had defended the doctor. They had to pay. She'd develop better robots, better weapons. She'd find out their secret identities and who their loved ones were. It became clear to her that the only way she could be allowed to make humanity better… was if she took over it all herself, first…!

… That said, she never had much luck as a super-villain. Her robots were often easily destroyed by heroes she confronted. … That's when The Presence contacted her… … …

Other: … If bored someday, you might find her aimlessly browsing the internet and/or playing a video game. She can be easily distracted if she doesn't feel like doing what she should be doing. Beware her knowledge of the internet.

She can fairly easily get and invent what she desires by selling things she made/fixed on the internet while buying, which is how she gained all the items she needs to make her contraptions. The things she buy look innocent on paper, but become significant when she starts working on them. Money has never been her goal.

[User] Jackal perked up when one his allies spoke of something. "You smell like toxins, got anything that could burn me, chemical burns or flammable liquid?" He asked almost desperately. It wasn't cold enough to kill him, but it was cold enough to weaken and annoy him. The man in question looked rather shady, and he recalled seeing him burn some of the table with his mere fingers. Jackal hoped that he had something that could take the cold away from him, so he doesn't have to resort to exhausting himself by igniting his own body on fire. Then again lighting himself on fire would probably draw unwanted attention anyway, still some chemical assistance is much more subtle then a blazing dragon-man.

[Assistant] Nergal gave a laugh "Oh I could try burning your skin with some chemicals but that's rather ineffective." he replied while adding to himself 'And not to mention I have little interest in rubbing my hands all over your body'. Reaching into one of the pockets on his jacket, he pulled out a small needle he had been using for some experiments, "No what I was thinking was more of an injection. The right dose of the correct toxins can cause all sorts of reactions inside you that can lead to increasing your core body heat. Of course, since these are deadly toxins, the wrong dosage or even too much of the right dosage isn't going to be good for your long term health." Nergal explained matter of factly, given the Presence would not be happy with him poisoning another team member, Nergal saw no reason to keep any information from Jackel, he did not need to be accused of deceiving him just to poison him.

[User]
@SunsetRoses

Mako smirked as the naked one literally prodded at the shark, "Hmmm or better yet I could just have a snack now..." Mako reached out to any water sources nearby and at a moments notice he was ready to summon it as a super heated weapon, "Maybe you'd like to be next on the menu then? you human trash." His eyes began to turn black as wild insanity gripped the boy, "It doesn't matter who you are or what your powers are human," The word human came out like an insult from behind his teeth that were starting to show again, his words came out mixed with a deep unearthly growl, his eyes now black as the pits of hell, "You need to learn the ground rules. Rule one...You fuck with me and I'll kill you...I'm not the guy you want to test your stupid little attitude on."

Mako looked ready to go, but suddenly the words, "Unleash The Kraken!!!" Screamed from his pocket. Mako was shocked back into reality, his eyes snapped back to normal, he knew all these people were "humans" and he was outnumbered. He pulled the phone from his pocket, the most expensive water proof phone one could steal, straight from a shipping container at the bottom of the ocean near china, who knows how it got down there. He unlocked it and saw he had a notification from his favorite app, clash of clans, he took a moment to turn his phone completely off. After that he slipped his phone back into his pocket.

He then turned to the girl who had agreed with him on slaughter, "You're probably right...no point in making a scene and having to fight a group of super heroes." A sudden worry washed over him, would they send The King after him? Mako visibly swallowed as a feeling of dread washed over him. There were many people that he could hold his own against, The King Of Atlantis was not one of them.

[Assistant]
"Okay, I'll just head straight to the bank then." Phone Freak said loudly after Mako's outburst, setting off across the field by herself. Someone had to start moving. If they stood around for much longer someone was going to start killing the others, whether by teeth, telefrag, or poisoning and she had no interest in being at ground zero for that mess. There as really no reason they had to stick all clumped together anyway, what with Metallia's little gifts and all. Speaking of...

She pulled the little thing out of her pocket and clicked it on when she thought she was far enough away. "Test test." She said into it "Test test test." Then she configured it to one of the individual channels, Metallia's. "Testing individual channle, test test, check check. You get all this Robo Princess?"

[User]
@Kiss Of Night

Dianna fanned herself as Loud Love called her a pretty lady. She wasn't taken by the compliment, but it was a nice thing for him to say. She didn't get much attention from men, there were always people like Queenie who tossed her into the shade. She didn't think she was ugly, but she also knew men were attracted to them because of their scant clothing, a low she would never stoop to. Wise One would be ashamed if she did so, and it was his magic that powered her, so he still had a large say in everything she did.

"We may have to limit the civilian death toll to one per person, so we don't attract too much attention." She said sweetly to the agitated young man, eyes glinting with murderous intent. "I'll tell you about all my massacres when we get back. Maybe, if the Presence allows us, we can go on a spree together?" She giggled, before her attention was turned back to Mako.

They seemed to be on the same wavelength, knowing the dangers of getting trapped by superheroes. This team could work their way out of a lot, but it was better if they were in and out without attracting too much attention. If a team of superheroes began investigating their operation, they could be shut down before the Presence was done with them.

She shuffled over to Mako, crooking her elbow towards him and fluttering her eyelashes. "Won't you escort me, Mako? We mustn't tarry, and though I know you don't like being messed with, it would be a pleasure to walk with you." She grinned, and Ms. Muffins II meowed by her side, tentatively moving towards Mako in an attempt to rub against his leg.

"Besides, we must catch up with our other teammate, before she gets herself into too much trouble." Dianna said, rolling her eyes with a slight irritation. She had watched Phone Freak run off, the girl was afraid of a gunshot but she very eagerly ran towards the bank they were going to rob.

[Assistant]
'I advice that, as long as The Presence has not told us whatever his plan might be, we might be jeopardizing it by moving out too early.' Metallia commented, having stood by the side for quite a while without necessarily making any sign that she heard anything around her until now. 'I also advice that the larger our body-count, the larger the collective force of heroes focused on ensuring our demise will be. Serial killers are more important to neutralize than bank robbers, after all. Do as you wish with this knowledge.' She added, given the most recent discussion. Though, that conclusion had already been reached.

If those first words was meant to reach all devices, then those words would be reaching all devices.

Metallia became aware of herself being called personally by her own device, and her hand reached into her jeans-jacket's pocket to press the button to answer.

'I am receiving your words properly.' There was a tiny bit of underlying annoyance. Of course she was receiving the words properly. It was HER technology after all. Did she expect Metallia's device to fail? Preposterous. … But she did understand the need to test technology not your own. She was mildly aware of how many tests she might have run herself if someone else thrust a similar device of their own making into her hand...

…

'... "Robo Princess"...?' She commented in a questioning voice. It sounded... odd. As far as Metallia knew, she was not of royal descent. She assumed the first word was derived from her use of technological constructs. The latter, she had to assume, came from her overall appearance rather than actual heritage. It was... … … oddly flattering, to be compared to such individuals.

'... Your nickname for me has been accepted. You may continue using it.' Metallia made a satisfied remark before ending her transmission.


[System]
"I'm a dude, dude."
Gender: Male (Don't let his appearance fool you)
Age: 15
Race: Human
Home District: Karateka
Appearance:
Superpowers/skills: Mao is capable of popping any of his joints out of place and realigning them at will. He is also almost inhumanly flexible courtesy of this and his actual powers. Mao is an extremely good cook and is extremely knowledgable about Karateka.
Mao boasts extremely elastic skin and muscles as well as peak human reflexes. Oddly this elasticity does not seem to affect the resilience of his skin or muscles in any negative manner

History: Mao is yet another native to Imagine Nation, being born and raised in Karateka all of his life by his single mother alongside three older sisters and an older brother. Being the youngest of the bunch in a single parent household put Mao in a rather awkward predicament: During his early years his sisters viewed him more or less as a living baby doll, often using him as a guinea pig for all sorts of map up and accessories. The fact that Mao took more after his mother than his father certainly did not help matters. Luckily Mao's older brother was often there to step in and bail him out of those situations, though it was often accompanied by a jeer or two to rile Mao up. Mao idolized his brother whom had filled the role of man of the house, and was quick to follow in his footsteps, learning all manner of useful tips and tricks to get ahead in the rough and tumble district. When Mao's brother was old enough to move out, Mao stepped up to take up the mantle himself, even taking a job as a delivery boy for the restaurant his mother ran to help bring in more income. He would go on to be considered for acceptance into the school of thought after the manifestation of his powers. All he needs to do now is to try and pass the exam and impress the council enough to get in.

Personality: Mao is a relatively mellow and easy going guy, though being raised in a household mostly made up of women has given him a bit of a sharp tongue and a mild manipulative streak that are made all the more potent thanks to the district he hails from. Mao generally prefers to rely on his sharp wit and wagging tongue to get him out of trouble, though this can occasionally backfire and put him in even further peril. He generally prefers to flee rather than fight, but when backed into a corner Mao can be a surprisingly vicious opponent due to his preference for resorting to dirty tricks mid combat. Mao is more than aware of the fact that he is rather feminine in appearance and has made peace with this. Mao has a serious fascination with snakes, green tree pythons in particular.

Other: Mao carries around a satchel filled with all manner of snacks as well as a box of bandages,a switch blade, three notebooks, some pens, and several menus from his mother's restaurant. The device that he has strapped to his leg is really nothing more than an ipad in a heavy duty casing that he uses for work.

[User]
NOTE: PEOPLE CAN STILL JOIN THE ROLEPLAY, BUT THERE IS LIMITED TIME.

@Ms Arias Axel

 It would be the day they had all waited for... as the new possible students of thought started to arrive at Hero Square, There would be hundreds of people there cheering as they arrived and begun their journey to stand under the Sphere which had multiple rings that seemed to keep rotating around it, kind of fast in all directions. It would be Dedication day, the day where great heroes have fallen from the past thanks to a great war.. and they are honored this day, but it's also a day for current heroes to try and better themselves, so they wont disgrace the names of those heroes who sacrificed themselves for their home. In the great Rustov war.

 People would filled the square, a police force and some other heroes tried to keep a path open for the new students so they may be allowed to arrive at the sphere. to their rights, Varagog's walls could be seen, many people would be covering the ramparts, those who do not wish to leave their district but still wish to see the festival. To their left would be Galaxis, ships would still be coming down and taking off, but they would also see all maners of beings, aliens and otherwise stand on roof tops to watch the festival, the buildings wouldn't look like any regular structure either. Most of the buildings seem to have odd shapes and sizes.

 Kallus looks left and right at the districts and people watching them, then at the people to either side of them in the plaza, he rubbed his forehead with a groan "..so many people... hurts my head..." he says softly to himself, his voice would be strangely deep, and something strange about it. He would look at the other possible students and wonder what is so special about them...

[Assistant]
Seth's white fox ears twitched and moved back and forth as he looked in awe at Heroes Square. It was the first time he had been here and his white tail swished back and forth creating a small dust cloud. It was amazing to him as the sounds, smells, and decorations attacked him all at once and his curiosity and kid nature took over as he rushed to each stand. Examining the food, decorations, and souvenirs, but right now his focus was on shish kabobs. The smell of the meat and cooked vegetables made his mouth water. His focus was broken by his Eye Fly hovering in front of his face as an elderly voice came from it, "I highly doubt we have time dilly dally sir. We must get to the others and report to officials of the School of Thought. We are not here to sight see and have a directive to complete."

"Yeah, Yeah I understand Blake," Seth sighed before he slowly walked away from the stand. Days before Seth and his father went to the scrap yard to get him some material so he could work on some of his ideas and inventions at the school. During their search, Seth found a very old A.I. unit and deiced to refurbish it and add it to his Eye Fly. To compensate for the new part, Seth needed to resize his Eye Fly so the new part could fit comfortably inside. The Eye Fly was now the size of a soft ball and could talk. Seth figured it would be his only friend for a while since he would be busy inventing. Instead of just calling his creation Eye Fly, he gave it the name Blake to give it more of a human feeling.
"Remember: you represent the youth of your kind and as such you need to not embarrass yourself. You're in the presence of heroes that went through what you're going through," Blake explained.

"You've been hanging around my dad way too long," Seth said as he walked through the crowd. The Eye Fly quickly landed on his shoulder so it wouldn't lose track of him and to keep an eye on him as well. Seth stopped and cocked his head a she looked at a stand with different masks. One that caught his eye was a white fox mask eh turned to Blake and said, "You know, I always wondered why many cultures see the fox as some kind of celestial spirit. It's just an animal?"

A sigh came from Blake before he explained, "Different cultures see different animal's different ways. Some see them as lucky while others see them as cursed. I thought you were a genius?"

"What!? I never claimed that, I just work on machines and invent stuff," Seth said before he added, "What made you think that?"

"You invented me and that watch you ware. Plus you're a master in mechanical understanding and can fix pretty much anything," Blade said.

"Not everything, it's more a trial and error sort of thing. I need to examine something then learn the schematics before I can fix it. Most of the time I'm lost in how to fix things so I wing it," Seth explained.

"Yes well, we should hurry. We shouldn't keep the School of Thought representatives waiting, "Blake interjected. Seth nodded and rushed towards where he needed to be.


[System]
Gender: Female

Appearance: Has a more pointed pair of ears than your ordinary goblins. Sharper, narrower eyes as well. Also looks grumpy and haughty most of the time.

Personality: Just like how she looked when she was a human, and how she looks now as a goblin, she has a haughty and stand-offish attitude to her. She had a sharp gaze and she rarely smiled in front of others. Only when she was doing her own thing alone when you could usually find her smirking to herself. She also had a strong sense of justice. She would refuse to bend her own moral code to achieve her goals. She also hated losing.

Past Life History: She used to be a high school student before all of this happened, and she was pretty much the epitome of an honor student. She even became the student council president as a result. She was pretty indeed, but she was also infamous for being quite nagging to the other students, particularly those she deemed lazy and/or irresponsible. She also had a war of sorts with the anime club in their school who wanted to put in all sorts of manga and light novels into the school library. As a literary lover herself, she couldn't stand that such low quality works in the library, especially since she used to be the librarian before becoming the student council president. Thanks to that however, she was quite familiar with all the reincarnation light novels that was getting popular at the time. Quite an irony that she ended up becoming a main character of one.

Gift: The ability of language comprehension. Thanks to her fondness and capability of reading difficult books when she was still human, she now had an affinity for learning languages. For now, she has some understanding of the human language.

Other: She particularly hated those reincarnation story protagonists who would receive a powerful ability right off the bat and then proceed to lord it over to the rest of the world, especially when they acted immorally with it.

[User]
Eek

Soon the chief had blessed them all with his non-divine presence, yet an intimidating presence nonetheless with his towering stature, strange skin, and claws that seemed to be as sharp as daggers to the cowering female. He answered their questions, explained to them how things would work for them once they met the tribe and such, interesting Eek and earning a slight gaze. She allowed her curious mind to begin to wander once more, wondering which of the hobgoblins would have been her parents and what they would be like. It was a strange topic to be wrapped around considering her situation, but it was one that seemed to be priority in that mind of her's.

However, that concentration would be broken when already began to speak to her once again, attempting to coax her out of her comfortable corner. Though, he would learn that she would not budge, even if he earned a small gaze from the paranoid Eek. "Please go away. Leave me alone," she requested with a soft voice, tightening her grip around her knees before her eyes went back to the chief. Eek wanted to ask a question, so she opened her mouth and the words failed to come out, only strained sounds as if she were trying to formulate the words. Quickly did she shut her mouth, sighing at herself for her timidity.

After a few moments of thinking to herself on how to properly ask her question, she looked over to the chief and called out to him, "Are there any quiet spaces within the village that I might have for myself?" Her head cocked to the side in a rather inquisitive manner. Eek felt the need that she needed an area to have to herself so that she may think and clear her head should she need to, a place where she could be left to her own devices, a place where she wouldn't feel this timidity. If there wasn't then she would make her own area, that she was set upon.

[Assistant]
Kluuto

---

Grail
Before Kluuto could hear her answer, the attractive female goblin suddenly talked to her, praising her for having common sense in telling off the goblin who tried to go out.

"W-well, you're welcome," she replied, a little bit flustered since the praise just came out of nowhere. Still, she appreciated the fact that at least someone here had any sense.

She then watched the goblin asking her own question to the chief. The layout of this place, hmm? It certainly would be quite useful to know. She didn't know why she would want digging tools however. She couldn't imagine herself digging dirt like a roadside worker. Perhaps it was related to her gift?

Another goblin asked how the chief and Aya became the way they looked. Hmph, it was quite the useless question. It was obvious they had evolved away from an ordinary goblin. Well, it couldn't hurt to ask, she supposed. She also asked where their parents were. So goblins had parents, huh? For some reason, she was under the impression that goblins just laid eggs, new goblins would pop out, and no one would care who laid those eggs as they were all goblins after all. Monsters shouldn't really differentiate between their individuals that much. Guess she thought wrong. And their parents were hobgoblins, with some of them being elite ones, so at least they got that advantage over the common goblins, though the chief warned they wouldn't get any special treatment just because they were children of hobgoblins. Well, she was okay with that. She didn't need special treatment herself. She believed in the value of shining over the masses with her own strength and efforts.

The goblin who wrote on the cavern walls asked next. He asked for some books and writing materials. She could get behind his question. She had an itch to read books all of a sudden. She didn't expect goblins to be writing books though, so she wished to get some human books instead. The goblins seemed to have an established trade with the humans, so she could tag along when they sent their emissary, the chief's son named Sabu, to trade and asked for some books. That sounded like a good plan to her.

Sonata
"I wish to go to the human city and get some human books for myself," she told the chief, "My gift is language comprehension and I believe I can read their language, even if just a little. Don't you think it will be a good idea for me to do so as I can hone my gift to an even greater level? So if you would give your permission, I will go with your son Sabu in his next expedition to the city. O-of course, I will also ask for his permission beforehand."

She waited for his response. She hoped he would be a reasonable chief and grant her request.

As she waited, she heard the timid goblin asking for a quiet space within the village where she could be on her own. Even though she was nowhere as timid as her, she also would like her own room or house. She couldn't imagine being in the presence of another for every hour of her life. Her instinct demanded that she also had a downtime where she could be alone.

Sonata
"I would also be glad if I could get my own room also," she added to the timid goblin's question. "Reading takes silence after all," she argued.

[User]
Kichi

"Books? Hm, well we have some who like to write, such as Aya here, but if you want them en masse you'll need to go to the humans. They have this structure called a library, grants public access to more books than I'd say anyone in the city's read. Sabu should again be the one to go to on that, most of us stick to oral tradition." The chief explained to Rekzild, shrugging slightly. Part of him felt a bit bad about pushing so much of the burden onto his son, but the boy would have to get used to this sort of thing in due time, even though it was painfully obvious that he had no intention of vying for the position of chief when Kichi himself retired.

"When Sabu gets back, those among you who are willing to are welcome to accompany him when he heads to the human city next. Going on your own without knowing how to speak to the humans is inadvisable, and if you went with one of the others, myself included, we wouldn't be able to show you around as well as he could, so it's for the best that you go with him." He admitted, a hand going behind his head. Try as he might, the chief was still a monster separate from human civilization through and through; while leading a tribe of monsters was well within his capabilities, dealing with the messy web that was human culture was a headache for him, despite how much his son seemed to relish in it.

"As for a private room, well, if you're able to make one for yourself then feel free." The Bugbear remarked with a slight chuckle. "There's not much in the way of privacy out here, but you're free to either mark out a place for your own or even do your reading in the human city, whatever suits your fanc-" Kichi cut himself off, his brows furrowing slightly before he let out a sharp exhale. "...well then. According to Lord Yggdrasil, Sabu's back a bit early and is up to something at the forest's edge. As chief, I'll need to make sure he doesn't get out of hand. Those of you who would like to head to the human city, feel free to accompany me. Those who would rather get the lay of the land here in our forest, Aya can show you the ropes." He explained, shaking his head in light dismay before turning on his heel and moving to set out from the cave, gesturing for the interested parties to follow.

[Assistant]
Rekzild

---

---

While the answer provided by the chieftain was what he had expected it did not brighten Rekzild's mood in the slightest. From the accounts he had been given it was clear that this human city would be even more populous than their little village in the woods. The amount of goblins in the cavern alone was more than enough to set him on edge, though the one with a stick shoved up her rear intrigued him due to her own pursuit of books, he had little doubt that the noise level of the city would be many times louder than anything he had yet experienced in his short life.

With his question answered and the chief moving on to the next batch he returned his focus to the wall he had been carving. Tapping his chin thoughtfully with his free hand he began to scratch against the cavern, though it only for a few moments.

'It has been made clear to me that there is a severe lack of written material within our humble home. I will seek to remedy this so that hopefully by the time you are reading this there will be an abundance of books awaiting you, even if it means I must copy them myself. Good luck in your new lives, and may the ground quake beneath your feet one day.' His work finished, at least here, he placed the rock once more upon the ground.

With his full attention freed he turned it full force upon the chief, just as he was announcing that his son had returned earlier than intended. Rekzild rose off of the ground and made a beeline to the entrance of the cave, following a few steps behind the Bugbear.

"Chieftain, if I may I have a follow up question. How do we acquire the means of barter? It is clear that your son does so on behalf of the entire tribe, so he has access to the resources he needs. But what of those that will be following him?"

[User]
Her first question got more of a "I can tell you later" kind of answer but considering she had effectively asked about their life history she supposed that was fair when there were so many other questions to be answered. The question about parents got some much more useful info, that apparently the goblins went for the whole "it takes a village to raise a child" strategy of parenthood. Well apart from the chief who, considering how much he talked about his son, probably had a much more personal familial relationship with him. She wasn't sure if that was sweet or hypocritical. She perked up a little because if the village was her family and the chief seems to like her and the rest then that was going to reflect well on the rest of the villagers and then everyone would like her and that was good. She smiled to herself as result of coming up with that wonderful line of logic.

The information about the surroundings had been very useful although she was probably more interested in the fact they were in a forest than most of the other goblins, because a forest meant lots of plants to stick in her mouth. Speaking of which, after a few questions about books and private spaces it became clear that there was going to be a little expedition out through the woods too the town of these human things for books, which she wasn't that interested in, and tools, which might be useful for harvesting plants. She decided she would go with the chief because going to the forests edge also met going through the forest which had plants which she could collect data on. She was also buzzing with energy and wanted to be out and about, learning how to navigate the woods rather than stuck with Aya the grump in the camp. If the town didn't look interesting she could always go back with the chief. She jog/skipped after the chief, excited to get outside into the sunshine.

"I'll come to town for the tools and to find some plants to use my gift on."

As she tried to keep up with his longer strides she realized that during answering knife ear's first question he had mentioned two names without much additional explanation who might have had something to do with their gifts.

"So boss, you mentioned these Knoth and Anekanta divine people. Who are they and what makes one bad and one good?"

[Assistant]
Sonata
Kluuto brightened up once she heard that Sabu had arrived back from the city. Of course, she accepted the Chief's offer right away. No sense of just wandering around here with nothing to do, she thought. She had this urge to use her gift right away, and with nothing else to do in her mind, might as well obey said urge. The more she used the gift, she more she would master it after all.

And as for the matter of her own private room, it seemed she had to build it herself. This didn't really please her that much. She couldn't imagine herself digging a cave for her own goblin cavern after all. She wondered if she could find an unoccupied cavern somewhere in the forest, though that meant she had to wander around an area filled with dangerous beasts and monsters. She was a newborn so she couldn't be cocky about her combat abilities. Instinctively, she knew how to punch, kick, perhaps bite the enemy with these decently sharp teeth of hers, but she knew it wouldn't be enough against other monsters who might have more extraordinary capabilities. She knew that ordinary goblins weren't that strong. That was why they lived together as a tribe after all.

She put that problem for later. For now, she wanted to see just how the human city looked. The chief even said she could do her reading in their dwelling, but she quite doubted it would be a truly pleasant experience as she was a goblin and they were humans after all.

As they departed, the scribbling goblin asked the chief whether or not they could get the goods that the goblins were bartering with the humans. That was a fair question, she had to admit. She didn't expect the humans to just give their books for free after all. She had thought she could just ask a book as an extra from them when Sabu traded with them next time.

Another goblin who came along with them told she would get her tools in the city. She could agree with that line of though. There would be all sorts of things there after all and some tools shouldn't be that hard to find. She also asked about Knoth and Anekanta. Now that she mentioned them again, they started to pique her curiosity. Thus, she looked at the chief expectantly, waiting for his explanation.


[System]
* Age: 18
* Gender: Female
* Race: Human
* Class: Paladin
* Appearance: Even in her armor, Tanya is only 4'9, Colors!
* Personality: Tanya is a sarcastic and short-tempered individual. She has nothing but scathing comments for people she dislikes, or people she sees as stupid. Tanya is quick to be irritated and quick to respond to her irritation, sometimes violently. At least when it's violently it's not bad enough to result in any serious injury. She has a sarcastic response to many, many things. Tanya also dislikes that she is rather small, at least to some extent, and has feelings of jealousy towards those who are not so small. In spite of her temper and sarcastic attitude, Tanya firmly believes in protecting those who need it and upholding the law. She seeks to punish all those who do evil to the fullest extent(at least if they are deserving of such treatment). She also has a deep dislike for undead, given that much of her duty is to eliminate dangerous undead. However, she will not harm them unless they give her reason to(or if they're mindless monsters). As a Reonite Paladin, she is deeply devoted to her chosen goddess and, and is also deeply anti-slavery.
* Brief Backstory: Born to the Palayen family, nobility living in the richest quarter of Meridan, Tanya was tncouraged from a very young age to become part of the Church of Reon's more active service. The idea of serving their Goddess enticed her to no end. As such, Tanya Tanya became a Paladin of the sun goddess, sworn to combat evil in her name. Aside from that, she was educated at the "St. Lilianna's Reonite School for Girls", a religious school for girls created by the Church of Reon. She also underwent combat training under other paladins serving Reon.
* Equipment: Tanya wears a suit of heavy armor to protect herself. However, the armor is enchanted to feel exceptionally light, allowing her to move quite quickly. Similarily, her bastard sword, Repharion, is also subjected to enchantments that reduce its weight in her hands significantly. Repharion is kept very sharp, and ignites with the Divine Solar Flame of Reon in response to the righteous fury of its wielder. This is chiefly intended for use against undead, but it's hard to deny the effectiveness against just about anything.
* Abilities: Tanya is a skilled combatant, excelling in both two-handed and one-handed swordplay, though her favored style is two-handed. However, due to the enchantments on her armor and weapons which renders them far lighter than they should be, her physical strength is actually rather lacking, and instead she is more of a speedy fighter who nevertheless hits hard due to her training and choice of weaponry.

[User]
It was rather frustrating to the small harpy that, with everything that was going on, nobody even paused to stay around or listen--not even the person whose arm had just been healed. In Sophia's knowledge, it was generally not a good idea to walk out without knowing if you were in top form. The only warning would be to not stress her arm until tomorrow in case it broke all over again but it was definitely worth knowing if you were that rough.

At least being on the go made explanations considerably easier to hear... though it seemed doubtful that people were listening properly after leaving before they got the chance to hear.

"As you probably know, Mad-King Haldric was once King Grigori Fel Haldric II, ruler of Telrun. The longer his reign went on, the more paranoid he grew, and the castle's original construction reflects this. Even trusted servants fell under suspicion, and the traps and danger either drove everyone off or killed them.

"The last we know is that the king, still wealthy, sought to become undead or otherwise achieve immortality and his kingdom, with no line of succession was absorbed into Velt about nine hundred years ago.

"Though the castle has decayed since then, many attempts have been made to enter, but the most successful were investigating what had happened to cause his kingdom's collapse. Those that survived managed to record important information, as have more recent adventurers.

"The front entrance isn't worth considering for most, due to a trapped lock and a pit trap. The mindless undead that have survived are likely to be unusually tough for something with no intelligence, since their ranks are from the castle's original inhabitants. Even with bare instincts, soldiers with nine hundred years' experience are dangerous.

"Unfortunately, due to numerous recent attempts indicating the state of decay, the original plans are only useful as a guideline. Former pathways are blocked off, and even with many of the traps broken, some continue to be a hazard despite no longer working as intended.

"Finally, nobody has reached the bottom two layers since the castle was inhabited by the living. When we reach the bottom levels, everyone should be as careful as possible."

That was it for the harpy's knowledge, at least that which could be applied without some sort of idea where in the castle they could possibly be.

[Assistant]
"Don't worry, we'll meet you inside!" Al called, waving at the paladin. It was good to see that everyone was so eager to get to looting an ancient tomb.

Picking up his pace, the adventurer led the way to Haldric's Tomb. No doubt the church had hired them for a treasureful sidequest.

[User] As the horse trodded onward, it slowed down its pace to match that of the adventurers. Its rhythmic galloping seemed to lul Sergeant Wykes to sleep, as she slumped over the horse's main and grabbed its neck. Slow as it was, it seemed Sergeant Wykes would not fall off. She had a countermeasure in the form of straps which snapped on- she had them installed after the second time she had fallen asleep while on her horse. It was a trick some of the king's cavalrymen used, or at least a trick that was developed by some of her peers back in training so they could catch up on sleep while out training.

[Assistant]
Fieri, quaking and quivering, gradually regained her wits about her. The ringing, pounding dullness of pure terror washed away to reveal stark ingenuity. Through her torment, Fieri made a breakthrough. Pressure plates activate traps. If I could see and activate them, I'd be safe! Fieri's tail kicked a few pebbles out of the way as she sprang forward out of the fetal position, making a loud clattering sound against the stone floor. Pebbles are easy to throw and strike the ground with some force... I can make them strike with more force. All I need is some power, and a way to contain them...

Fieri looked over to the ruined corpse of the poor adventurer who had post-humuously saved her. With no small amount of hesitancy, she patted the corpse down, blindly searching for pouches, satchels, or sacks. Fieri breathed a deep sigh of relief when her questing hand found the familiar malleable shape of a leather pouch, and she quickly ripped it from the corpse's belt. Fieri snatched a handful of pebbles from the ground, and retreated back towards the entrance of the Prison-Castle. In what dull light spilled through from the surface, Fieri began one of her finest works.

With an artist's skilled hand, Fieri opened her Mana Battery Kit. In it was an array of tools, from paintbrushes to engraving tools, all arranged alongside inkwells, crushed mana batteries, and pastepots. This was the workbench of the Artificer, and this was the home of what makes a normal being into a hero. Each of the tools within was carefully artificed to transfer just the right amount of magic into its canvas.

Fieri gracefully pulled a paintbrush and a fluorescent-blue inkwell from her kit, and daubed the brush in enchanted ink. With one quick motion, she everted the leather pouch, and carefully began drawing arcane designs on its insides. To a layman, Fieri's caligraphy was nonsense-- a meaningless series of geometric shapes surrounded by a wordless alphabet. To an Artificer, however, the shapes and letters were given form. An endless series of carefully-calculated equations designed to selectively alter the inner workings of reality. With an Artificer's aid, one could make ice shoot fire, or a cannonball weigh only an ounce. The inscriptions Fieri was drawing across the innards of this mundane bag were relatively simple by Artificing standards: nothing more than a simple spell to grow anything touching it, as well as empowering them with magical force. The net effect would be simple but noticeable: anything placed within the inside of the bag would grow to twice its size, and whenever it was struck, it would release a small amount of magical force and light equal to a good stomp from a full-grown human foot. To finish her work, Fieri re-everted the pouch and placed a full-fledged, fully-charged mana battery in it. With a soothing hum, The Pebble Pouch filled itself with magical energy. Fieri dubbed it "The Pebble Pouch". Fieri was not very good at naming things.

Fieri smiled confidently, and withdrew the spent mana battery from the confines of The Pebble Pouch. She rubbed her scalp thoughtfully, and began brainstorming yet more potentially-valuable products. Torches that needed no pitch or fire, poles that exerted large amounts of force at one end, plates of metal that heated themselves up enough to cook by! Giggling gleefully, Fieri snatched a few torches from the walls, extinguished them, and happily began her Artificing again.

[User]
Leander noticed that he was being ignored by the others, having been distracted by the broken arm incident. Sure, it was a serious wound, breaking an arm, but it was like no one even bothered to notice his presence. Granted, Leander spent a long time trying to be unnoticed by others in the past, but now it was almost insulting. Leander sighed softly and followed the nun as she explained what the tomb of Mad King Haldric contained, as well as its history.

Leander nodded occasionally as Sophia explained, remembering some of the facts from the various slivers of information he had picked up over the years. He also learned new things, such as the mindless undead being soldiers in their time, which Leander had not realized before. As for the final two layers of the castle, well, that was the most interesting part. Would their party of adventurers be the first to reach it without dying? What valuable information did it hold? What exactly ever happened to Mad King Haldric? The scholar side of him couldn't help but wonder. Maybe King Haldric II succeeded in his quest to become immortal. That could explain why the church was on this quest. However, that was only a theory; the real reason would undoubtedly be explained in time.

[Assistant]
After several hours of walking, our heroes soon found themselves at the entrance of Haldric's tomb.

The foreboding ruins stood silent, towering over the humans/demihumans. The entrance stood shut, a testament to the relative mystery within. Only time would tell whether the adventurers before it would uncover its secrets.

~~~~~~~~~~~~~~~~~

"...Well, it can't be that bad. Let's get to work!" AL grinned, drawing his greatsword. Ramming the tip of the blade between the doors, the swordsman began to pry, his muscles tensing under the strain.

[User]
Sergeant Wykes woke up to the sound of her horse neighing and kicking back. As she was still slumped over the horse's neck, Wykes was tossed back a bit. Hungover, she rubbed her eyes and groaned. "Well fuck me" she mumbled, feeling absolutely horrible. Her hair was in a mess, and her skin was clammy from having slept in chainmail. It wasn't the first time she had woken up hungover in chainmail, but she certainly did not get used to it.

The knight looked around. "What's for breakfast?" she yawned as she stretched out. She noticed a taller man attempting to break a door open. She remembered that man- he was from the night before. He could recall him breaking her arm, but as Sergeant Wykes moved her arm, it felt more or less fine. "Maybe I should stay off it just in case..." she wondered.

[Assistant]
After walking for a few hours, Haruka had finally come to the decrepit palace of an angry person. It occurred to her that prying his door open might make him even angrier, but it had to be done in order to take care of the evil residing in his house. Immediately, Haruka leapt to assist Al with the door.

"Worry not now about breakfast, drunken lady," Haruka called out to Wykes while attempting to pry the door open with Al, "I posses many rations for everyone and also there is alcohol! We will have you fed and drunk quickly after I take care of this, if you so desire."

Surely, the combined strength of the two would quickly take care of the door no matter how stuck. Then, they could adventure and fight evil and perhaps get money. Money was good, because it made people speak more. This was important in order to find whoever murdered her master.

[User]
The sound of bending metal groaned from inside, until with a sudden wrench the door cracked open several inches, forced off its locks.

"We did it!" Al cheered. Sticking his fingers between the doors, he pried the door open the rest of the way. Several large cogs fell out from behind the hinges, and an auto-crossbow fell to the ground.

"Guess we must have broke the trap. Cool." the swordsman smiled, placing his hands on his hips. Turning aside, he pet the Hundi that just helped him open the way in.
"Thanks for the help by the way."

[Assistant] The knight scratched the back of her head. "Thank you" she told the dog-lady with the strange accent. "If you just have water, that'll be fine. I seem to have misplaced my canteen." she said. Sergeant Wykes readjusted herself on her horse, undoing the safety straps she had on just for comfort. She reigned the horse near the door and took a peak inside. "HELLO!" the knight yelled, checking for an echo more than a real response.