[System]
Picture:
Age: 109

Gender: Male

Appearance: Behdron is standard Dwarven height, about 2 foot 11. His dirty blond beard reaches his belly, gathered by three brass clasps. Behdron has light brown eyes to match. Usually, there's a pair of bronze googles adorning his face - protection from occupational hazards. He keeps his hair tied out of the way. Often seen wearing heavy leather chest and leg pieces and tough, steel boots.

Skills and Flaws:

* Masonry Proficiency. The Bronzeeye clan has a long history of cutting stone and building with them. If it's a rock, the Bronzeeyes can use it.
* Strong. Lifting and moving large materials for building requires a decent amount of strength.
* Good with a hammer and chisel. Have to cut those rocks with something, and can probably swing them at someone.

* Greedy.
* Lightweight. A secret source of shame to Behdron. What kind of Dwarf can't hold their liquor?
* Perfectionist. As a result of their trade, Behdron has obtained a need to make each achievement simply perfect. The better the work, the better it reflects on the Bronzeeye clan, and the more gold the clan gets.

Background:
Behdron was born of the Bronzeeye clan, a long lineage of masons and stonecutters. Since the ancient days of the Halls, the Bronzeeyes have been building. With each generation, the masonry has gotten more elaborate, impressive… and more commissioned gold. The resultant, current breed of masons has a reputation of a family of perfectionists that take some liberties in timelines.

As the eldest of 3, Behdron has been trained in masonry since he was old enough to lift a chisel. His mother and father have instilled in him a love of masonry and of improving the halls. Through assisting in various projects commissioned to his family, Behdron had gained a reputation as a reliable mason. He's also known for sometimes taking longer than some would expect over "important" details that "aren't there yet".

Recently, as the eldest of his family, he's been selected for an adventure. Behdron is excited to bring a stack of gold and a story fit for recording to his clan.

Miscellaneous: Nothing yet...

[User]
On the Eve of Adventure

The mines of Thrillem tremble with the voices of a thousand dwarves...

HEIGH! HO! HEIGH! HO!

HEEEIGH! HOOO! HEEEIGH! HOOO! HEEE-

-igh! Du-ba-du-ba-dum,
Ho! Du-ba-du-ba-dum
Heigh! Du-ba-dum
Ho! Du-ba-dum
Heigh! Du-ba-du-ba-Ho!

This is the night, brethren, the eve of adventure!
Heigh! Of adventure! Ho! This is the night! The eve of adventure!

Heigh! Du-ba-du-ba-dum, Ho! Du-ba-du-ba-dum
Heigh! Du-ba-Ho! Du-ba-Heigh! Du-ba-du-ba-Ho!

Forward you go, brethren, to claim stolen treasure!
Heigh! Stolen treasure! Ho! Forward you go! To claim stolen treasure!

Aye, you feel it in your Bone,
Pride, and longing, for your Home,
Strength and honor, kin of Stone!

---

The night is young, but you can barely stand. There's a feast in Thrillem tonight and the dwarves mean business. Not just any feast, no. Your feast. You're being celebrated as heroes for undertaking the Great Quest. You're going to the surface, to travel untold miles through uncharted lands, to slay a dragon and steal its hoard. A dragon. And you're going to slay it. You've already said it what feels like a hundred times, and heard others say it more than a thousand, but that somehow still can't seem dispel that gnawing in your gut. The one that's there to remind you that Hey, guess what! The dragon ain't dead yet! And tonight might be The Night, but tomorrow is certainly The Day. The day when it begins for real, this adventure of yours...

But leave the worrying for the greybeards! You're still young, and tonight is for you! There's a feast going on, and what a feast it is! Delicious delicacies and beverages by the barrel from all across the land, booming drums and roaring brass, thousands upon thousands of torches and candles and all eyes and all smiles upon you, no expense is spared.

You're sitting with the rest of your comrades at the table of honor in the middle of the great hall. You're surrounded on all sides by throngs of your brethren, sitting at tables of their own. On the dais at the head of the hall sits the greybeards, the elders of each clan, looking down on their people with watchful eyes. They're counting on you, and you mean to honor that trust. Your thoughts are suddenly interrupted as Beorthric barges into the table with two fists full of pints. "Refreshments!" he bellows as he smashes them down on the top, and proceeds to lean in towards you with a funny frown on his face. "And good thing, too" he says, nodding over to a neighboring table "'cause them Orebreakers over yonder was bad-mouthing the lot of us, saying they'd stomp us no sweat in arm wrestling, and I figured we'd need a drop 'o strength seeing as we're going to take 'em up on that challenge! Who's with me?"

[Assistant]
Kragg Stonefist

Kragg was on his third full plate of mushrooms, wedges of cheese, and slabs roasted meats when his comrade Beorthric arrived at the table with a whole bunch of pints of booze onto the table. "Beorthric! Just in time, I was feeling a tad bit sober from eating all this food!" He welcomed the beer toting dwarf warmly as he, just as warmly, cradled a pint and downed it in three mighty gulps. "Ahh...so much better." Kragg said before taking his attention back to his meal and devouring it with renewed gusto. Even at the third full plate, his gut still had room for a half dozen pints and two more plates of food. But what caused pause in the bottomless pit of a dwarf's meal was that the notification that the table of Orebreakers were slandering them. "Them's fighting words from beardlings that can barely carry their own weight in gold. Ancestors, frown upon me if I let this stand. Beorthric, You have my help in this matter." With that, Kragg stands up from his seat on the table and prepares to show the table of Orebreaker dwarves why he was known as the Bull of Clan Stonefist.

[User]
As celebrations goes Brazmere couldn't recall a feast so grandiose. Some of remaining kegs of 'All Sorts XXXXX' frugally being handed out along with some of the best smoked duroc pork on offer. The glow of the braziers giving everything on the tables a golden halo.

Brazmere was taking his fill but of course more liquid than subsistence and as his tankard hit the table his fellow 'surfacer' Beorthric turned up with another.
"Cheers Gents" raising his brew along with a few others that heard. The laughter and cheering of the night was infectious along with the boisterousness between fellow dwarves and clans. Beorthric pointed out a table of orebreakers wanting to draw first blood in the evenings festivities. Brazmere drew a large grin across his face as Kragg agreed he stood up on the bench pointing at the breakers table "Who do you think you are? A bunch of orecrumblers with 'my first pickaxe' at your side dare challenge us?! Bring it on!" Brazmere stepped off the bench onto the stone floor knocking the shoulders of his comrades "Come on lads, this will be easy"

[Assistant]
As the uproarious singing of cheerful drunks and fire-forged friends shook Thrillem's beloved feasting hall of old, only one dwarf seemed able to resist the infectious atmosphere of camaraderie. On any other day, one would expect to find Norburr Deepslate minding his own business over in a corner away from the other dwarves, with only a plate of roasted bitterroot, well-seasoned mushrooms, and salty cave fish fillets for company as he pored over ledgers of charts, records, and supplies. While the others stuffed their faces and got back to work, he could spend hours picking at his meal as he checked and rechecked the books to make sure that every lesson from the last expedition had been learned, and everything was in order for the next. After all, failure to do so -as Norburr loved to remind anyone who doubted his methods- could mean the difference between life and death. And yet, that fastidiousness and his exacting standards meant that for as long as anyone could remember, Norburr Deepslate -young in body but old in spirit- ate alone.

Not so today. For out of everyone to brave the myriad and unknown dangers of the outside world on this terrific quest, of all the stout-hearted warriors and celebrated heroes, it was Norburr who they picked. Nobody, they reasoned, was better prepared to tackle unknown territory and dangerous terrain than him, the prospector whose preparedness, perception, and perseverance saved who-knows-how-many lives down in the deep. And therein, Norburr realized, was the problem--the reason why even now, in the midst of a celebration for him, he sat slumped on one hand at the dinner table, a dour look upon his wan face. It was because he knew what both opportunity and danger looked, sounded, and smelt like that he could overcome the underground so well! The idea of being thrown to the wolves on the surface world, a place devoid of documentation and research, terrified him. What even were wolves, for instance? What did they eat, and how did they hunt? Were they afraid of fire, like a number of subterranean predators down here? Did they make some distinctive sound that could be used to steer clear from them? Norburr just didn't know. And knowing wasn't half the battle; it was everything. And because this was such an honor, he couldn't possibly refuse.

He was so lost in thought that he jumped in his seat when Beorthric slammed down a new round of drinks onto the table. He blinked in mixed bewilderment and annoyance Beorthric leaned into the group to make them aware of the gauntlet thrown down by their neighbors. Norburr glanced over at the Orebreakers. Surly, burly, broad, and dust-speckled...they were miners through and through, the very salt of the earth, and tough as nails. Of course, no typical dwarf would take any such challenge lying down, no matter how stout the competition. Kragg Stonefist, however, was an exceptional dwarf, as strong and honorable as they come. Alongside him, Brazmere Granitebrew eagerly rose to confront the competition, going as far as to rouse the others to join him. Even Norburr was no exception, which the prospector actually didn't mind that much. If he was stuck going on this expedition, he really ought to try to improve his standing with the others in the long term, and he could certainly stand to distract himself from his misgivings for now. With a roll of his eyes Norburr downed the last of his mead (that being just his second cup) and got to his feet. "Let's just try not to break anythin', eh?" he groused, massaging his shoulders. "Don't know about you chaps, but I'd rather not start off tomorrow in a cast!"


[System]
Age: 17

Gender: Male

Race: Human

Nature: Steven's rather stoic, but he's hardly unemotional. Despite being carefree, he's also practical and tends to be simple. Steven tries not to overcomplicate things. He can be fairly stubborn and petty, however, though it doesn't seem like it. Nevertheless, he doesn't hold grudges and typically does whatever needs to be done, even if he usually doesn't do anything else. He's the kind of guy who doesn't set his mind on much, but when he does, he goes all the way, and he's adaptable enough to make it work.

Looks: Steven sports black hair and dark eyes, and at first glance, his features have little that are distinct about them. He's slightly taller than average, and his build is a little bigger. His expression is usually neutral and rarely changes. However, if you look deeper into his eyes, then you realise that he actually doesn't really care about a lot of things, bringing about a certain air of calmness which translates to his body language.

Steven is currently wearing his normal clothes and is wielding his dad's halberd, as well as carrying stuff in a backpack and lugging around his dad's old plate armour. Looks heavy, but it isn't to Steven.

Class: Farmer/knight/juggernaut, kinda. Let me explain.

Practically from the first time he could walk, Steven was trained to help out on the farm. And then, after a little of that, he was taught how to fight from his dad. He learned knight skills and built up his strength in order to use them effectively should the situation call for it. Over his lifetime, Steven's managed to build up an uncommon amount of endurance and strength, enough to carry almost anything unencumbered, though this isn't purely because of his upbringing.

Story: Steven's story begins with his father. Steven's father was a relatively successful knight famed for his endurance on the battlefield. He rose up the ranks to be quite a respected knight, but decided to settle down with Steven's mother and return to his roots. Buying a sizeable property, he began tilling the soil like he did in his youth.

Steven was born as part of 8 siblings. 4 sisters, 3 brothers, though Steven was the oldest son (not oldest sibling, mind). As such, he got trained for the sword stuff first. He kind of just accepted it, as none of his other siblings really wanted it, mainly to spare his dad's feelings. In all honesty, Steven just wanted to live life for a while, doing stuff. Not really anything specific, just stuff.

His life passed rather uneventfully for a while, until…

Motive: The announcement came! His dad couldn't take the call (old wounds and stuff) and the rest of his siblings weren't really ideal so Steven decided to shoulder it by himself. The way he figured it, his dad would be pretty happy, and it wasn't like he was doing anything else with his life. And besides, seeing stuff he'd never seen couldn't be a bad thing, right?

[User]
Due to his current state of mind, Abel tried to avoid encountering the old man the best he could. He'd averted his gaze and lowered his hat, hoping to be left alone-- but at the rate things were going his way today, he wouldn't be surprised if this town's bar served nothing but watered down pumpkin juice. In any case, Abel didn't see any reason why he should be rude and not respond. The human was kind-- or perhaps senile-- enough not to comment on him being a 'duolvva' after all.

"Yessir," Abel nodded, tipping his hat upwards, "The comforts of home would be nice, but if I was there I wouldn't be working. Me and my traveling companions have answered the call of King Gonagas and are heading to Helsset."

Abel's eyes fell on the cup of water that was extended to him. It seemed innocent enough, but Abel, always the cynic, could not bring himself to accept it, "I appreciate the offer, but I would feel awful taking water from those who are out sweating in the fields when I have my own water skin."

He smiled apologetically and was about to bid the man farewell before a thought suddenly crossed his mind.

"You wouldn't happen to be familiar with a lad named Säätur, would you?"

[Assistant]
Santa@BytheSpleen@Shikaru The cougar launched forward one more time. Lyra's beam barely missed the beast and hit a bigger boulder behind it. Illumina had better luck with her sword. She missed the neck but the blade dug deep to the side of the hunger driven mountain cougar.

The damage interrupted the beast's leap and it fell tumbling. Driven by an desperation the animal quickly struggled to a standing position. It had failed. It scanned it's surroundings. To it's left there was Lyra. In front of it was Illumina with a drawn blood dripping sword. Steven had made it to block it's way to the boy by now. Behind it there was another boulder approaching as the cougar backed slowly leaving a trail of blood.

The beast's steps began to be weary and unstable. A surge of panic filled it's mind and it took two quick steps launching at Illumina. The still deadly clawed paws aimed at her head.

---

"Säätur?" The old man returned the water to the open barrel, "there is a boy with a gentle heart". He smiled a moment thinking about the timid lad. Then his countenance darkened and became gloomier. Looking at Abel carefully, with slightly sharper attention than before he then said after a moment of considering silence: "How do you know the boy? His mother has been looking for him the whole day."

The old man put the bridles by his side and turned towards Abel.

[User]
Lyra fires again at the beast, still relatively primed with some energy. Still, though, her breathing felt a good deal heavier and more labored, and her body looked as alabaster as the snow-capped mountains from which she came. Two charges were all it took now to tire her out, apparently.

My, she might've been in worse shape than when she started using magic! After this whole adventure, maybe Lyra would have to see if there were any runes or other old magical contraptions that were sucking the energy out of her. She used to raise the dead, for goodness' sake!

[Assistant]
A well timed shot had managed to let Steven make it in time, sort of, since it'd done its job to distract the beast. However, it just turned its attention to Illumina. Steven would just have to fix that, wouldn't he?

Steven jumped over the boy and landed with a roll, coming up feet first, but he didn't stop there. He sprang forward in the mountain lion's direction. He was sure he could kill it fast, though it didn't matter if he could or not because he had to. As he ran towards the mountain lion, he prepared to swing his halberd. His dad's advice sprang to mind while he ran to kill the mountain lion.

"Alright Steven," He had said. "The halberd is a heavy weapon that bears similarities to the axe."

Steven was getting close to the mountain lion, close enough to strike. He gripped his weapon with both hands, but left it at his shoulder.

"It's got some things over the axe, but is about as hard to use." He'd continued. "You have to think of the same thing to hit the enemy."|
"And what's that?" Steven had asked.
His dad smiled, happy that his son was eager to learn.
"Aim for where your opponent is going, not where he is." His dad had replied.

As the lion pounced, so did Steven. As he did, he twisted his body right, drawing his arms back to swing his halberd. As his jump peaked, he twisted to the left, bringing the halberd off his shoulder forward in a murderous arc, right down towards where the Lion's head would be.

[User]
Abel raised a concerned eyebrow as the man's demeanor quickly changed. Quite suddenly, he felt he was being accused of something sinister. Best clear this up before it leads to problems, he thought to himself with mild annoyance.

"Ah, so you know him," Abel smiled with a hint of relief in his voice, "I merely passed a young lad by that name on my way here. He was playing amidst some rocks-- said he was looking for a flower to give to his mother." He motioned back in the direction he came from, tipping his hat further upward and dabbing a bit of sweat with his sleeve. He hoped that this motion of freely giving the old man a good look at his face would remove any lingering suspicions.

[Assistant]
Santa@BytheSpleen@taistelusopuli

Illumina froze as the beast leapt at her. Roll out of the way? Stab it? Come on brain work damn you!. Rolling out of the way seemed the best option, and really only viable option, before she lost her head in more ways than one. She didn't even notice Steven jumping in to attack the beast or Lyra firing her weird death beam again, without much more thought she rolled sideways out of the way, netting a large gash on her head and face. She didn't have time to check to see if it caught her eye, she was curently to busy on the ground clutching her bleeding wound and cursing in pain.

[User]
Santa@BytheSpleen@Shikaru

The starving mountain cougar had no chance of surviving. It's paw reached Illumina's face tearing four deep cuts. Each surely leaving a permanent souvenir from the trip. The moment that happened and Illumina rolled, Steven's halberd hit the beast at the root of it's neck. The blade sank deep into the body of the cougar. At the same time when the lethal iron met the beast, Lyra's death beam hit it's side. The ink colored, snake-like projectile penetrated it's fur to devour all life that was left in it.

The lifeless, almost decapitated carcass hit the ground with the force of the halberd and Steven's blade sank few inches deeper. Blood streamed freely from the gaping cut that separated the body from the head. The cougar's fur began to take ash shaded color from the death beam.

Silence fell on the scene. Säätur found his way to a sitting position and turned to see the others. He froze on the spot.

---

"Was he alright?" The old man seemed to relax slightly but the gloomy concern remained on his face. "That boy was not home when the family woke up. They were afraid that he had been taken like his older brother."

The last sentence seemed like it escaped from the old man. He realized what he had just said and looked around confused and embarrassed. "I ... I shouldn't have said that. It is not my place it say more." The old man's voice slightly faded to a apologetic whisper as he turned his eyes towards the direction where Abel had pointed.

"Say, you had others with you?" The man kept his eyes fastened at the Rocky Gate in the distance for a moment more before turning his eyes back to Abel. "where are they now? You came here alone." The gloomy concern had not left his voice.

[Assistant]
Immediately, Lyra ran towards Illumina before applying pressure on her wound. Forget Saaturn; her accomplice to-be was already hurt!

"Take Saaturn back to town, and get an apothecary or doctor!" she barked as she quickly unbuttoned her shirt before pressing the cloth on Illumina's wounds.

"If I didn't miss that time...it's all my fault! Dammit!" muttered Lyra under her breath as tried to lift the human's onto her lap, to avoid blood from spilling out. Truth be told, the idiot Saaturn was at fault, but then again, who was the woman that didn't drag his arse back to the town?

Who was the one who even entertained the idea of fighting a cougar without the proper attire and retraining?

It was the same thing all over again. More friends to be lost, more mistakes made.

At the very least, though, she had a corpse to work with.


[System]
Appearance:

Race: Human
Class: Paladin
Main-Hand Weapon: Longsword
Off-Hand Weapon: Kite Shield, Steel
Secondary Weapon: Greatsword
Armor: Full Plate
Powers: None - his faith is all the power he needs.
Skills:
Diplomacy - Carver is a great communicator, able to get what he wants out of people by being straightforward with them. In additon, his palpable earnestness and good looks tend to make him very popular wherever he goes.
Knowledge of Religion - Having lived in a monastery all his life, he knows a fair deal about the various faiths of the realm.
Tenacity - With faith as his armor and honor his shield, there his little Carver cannot endure - he will get back up and get back up and get back up.
Weaknesses: Cannot tell a lie to save his life.
Utterly shackled to the (very rigid) moral codes of his order.
Personality: Carver is the quintessential knight - he is obsessed with justice, honor, courage, and compassion. He's a compulsive do-gooder and sometimes a bit of a stick in the mud, and sometimes he can be a little too sure of his own judgements, but he is really, fundamentally a good person out to spread good into the world. In combat, he is a protective fighter - a blow will not fall on his comrades if it may fall on him instead, and he prioritizes a solid defense over any kind of offense.
Background: Carver was born in a great city far to the north, and given over by his parents at a young age to the local order of holy warriors. He was brought up as a crusader, a servant of the goddess of the sun and compassion, and taught his whole life the virtues of justice, integrity, and faith. Now, as part of his Crusader's Rite of Passage, he has journeyed to the south, seeking to right the wrongs, uplift the downtrodden, and spread the radiant light of the sun to all dark corners of the world.
Other:

[User] Des walked into the clearing once everyone was asleep making sure not to be spotted by Vis. He walked by the entire lot thinking about them. 'This one's presence is loud and annoying, like a bickering family.' He thought as he passed by Alula. He looked into the tent of Kelvin and Furnace. 'This one's head is too busy and the other feels warm, yet somehow cold.' He walked into Separ's tent and stared at him. 'This one can think of only one thing, what is he to do when that purpose is filled.' Finally he walked into the tent of Carver. 'This one is protective and comforting, like the sun.' He then laid next to Carver, the only presence that didn't bother him, and fell asleep.

[Assistant]
"Time for you to wake up."
Furnace woke to the strange melodic sound of chirping.
Kelvin was still asleep next to him so he carefully crawled out of the tent.
He had dreamt that night. Not just words but lights and visions.

"Something big. Something proud."

These words echoed in his mind when he stared into the smouldering remains of the camp fire.
Furnace rubbed his forehead while scanning the tent, Alula was nowhere to be seen.
He wondered why he wondered these things, and why he felt the need to touch his head.

Looking around Furnace also noticed Carver sitting in the grass looking at the bright orb of energy rested on hills in the far distance.
So peaceful the man sat there in silence. Furnace sat down beside him and stared at the sunrise with him.
He'd seen the thing before, high in the sky and falling slowly. Then it would rise again later. Furnace began to assume this always happened.
Furnace liked the idea. To have a ready supply of light and warmth from time to time.
And the waves of energy laced in the rays of light, woven so brilliantly made the source a sight to behold.
He thought back to the energy he'd see wave of Carver some time ago before they had slept.
Looking at the patterns he confirmed his earlier guess that their nature was the same.
Furnace broke the silence.
"It's beautiful isn't it?"

[User]
"?!?!"

It took almost all of her self control, not to fling herself up in shock, as Suki woke up. The dream she had during the night was disturbingly vivid. Well, the emotions she felt were vivid, the actual content of the dream somewhat hazy.

Glancing around, she noticed that she was lying down in a tent, with the sun's rays piercing through the thin fabric of the tent. Yawning lightly, she gracefully slipped out, before stretching.

Looking around, it appears they had moved from the ruins of the town, into a hopefully safer clearing. While carefully on guard against anyone, she noticed the gnome nearby. Although it was an amusing idea, she forgone the option of teasing it. She didn't feel up for tempting anyone just yet.

[Assistant]
Vis had not slept well and night had turned to day in a disorientating blur of exhaustion and periodic wakings ups in during the night. Though he was sure that he must have gotten at least some sleep because he remembered waking up a lot, and having stage dreams.

He looked like crap. His eyes were bloodshot and his good one turing violet from the redness and it's natural blue and he was slumped over, his eyes only barely open and seemingly unregistering. Vis felt his eyes start to creep shut but he willed them to stay open, 'only a few more minutes and i wake up the paladin' he thought to himself, forgetting he had already woken him up, Vis looking up and grimaced, it was day and he had slept horribly. He sighed and felt Khat stir in her sleep.

Slowly, she opened her eyes and looked up at Vis, she was still asleep on his laps, it appears he hadn't moved all night. Khat wasn't one for good mornings, "Why do you look like shit?" she asked, Vis simply sorted, not even taken aback by the child's foul language. His hands went around his head shakily and tightened his scarf, she mimicked him, "I had a weird dream." Vis didn't registering what she said, "hello?" she asked, waving a hand in his face, he snorted in acknowledgment, "not a morning person..." she mumbled.

[User]
Carver awoke from his dream with a start. He rubbed his face, blinked his eyes, confirmed in his mind that he was indeed awake, that yes, this was real and what he'd just seen had been fantasy. There was a picture emblazoned on his arm, a strange symbol he couldn't recognize from any of his learning. That was from the dream, but if that was still there, then...?

There was something else, too, a sensation that had stuck with him. Weightlessness. Alula.

Wherever the girl was, Carver prayed she was safe.

There was a sight he wasn't quite prepared for. There was a child curled up next to him, fast asleep, a small, frail thing who obviously hadn't slept in a bed in a long while. He wondered for a moment where the child had come from, and then concluded that it didn't matter. Perhaps he was another survivor, perhaps he was an urchin. What mattered now was that he was clearly alone, and tired, and had come to Carver seeking protection.

The paladin lifted his blanket and spread it over the child, taking great care not to wake him. When the time came for his watch, Carver stepped outside the tent dressed in the plain linen clothes he'd been wearing under his armor yesterday. He took up position where he could see the sunrise peeking over the horizon, planted his sword at his feet, and spent a time contemplating her wisdom and beauty in silence.

The silence was broken a great while later, when the rest of the party began to awaken. He was content to leave them to their morning rituals until the gnome came to sit next to him. "It's beautiful, isn't it?"

The knight smiled softly. "She is. She loves each of us, you know. That is why she blesses us with her radiance. We are all children of the sun."

[Assistant]
Furnace looked at Carver like he couldn't understand a word he said.
She. Love. Bless. Children. Sun...
"Who is the sun?"

[User]
Alula had slept fantastically. It was the gentle sounds of the world around her, as well as the irritating sunlight piercing through her shut eyes, that finally awoke her. She sat up slowly, stretching her arms up above her with a soft grunt. And as she stretched her arms up to the sky the grass she had slept in moved too. She looked around, blinking the sleep out of her hazy eyes.

The events of the previous day were rather unclear to Alula. She remembered joining the group of adventurers, of whom which seemed to have set up camp here. The events of the battle between them and the horde of creatures was nothing more then a hazy feeling, like watching the events unfold from behind dirty glass. The voices filled in the blanks for her, explaining that they eventually had to flee the area. They then tried to bring up the No good dangerous and rotten Paladin but she silently begged them to stick to the facts.

And then there was the coming of the moon. And she had barely gotten away from the group before she changed. Alula found herself exhaling with relief. There had been a group of raiders, whom she was able to cunningly outwit. And from then on she had spent the rest of the evening enjoying the moon and recharging. She confirmed with the voices that this was all they had done in the night, which they confirmed. Good. No one had been hurt.

She looked over to her side, noticing her staff laying out in the grass an arms length away. Well at least they made one thing easy for her, but she was still upset about her hat being lost.

Everyone else was beginning to wake up around her as well. Hopefully everyone else slept well too. She yawned again, stretching out her spine and pulling her staff closer to herself. She could hear her companions having conversations, but they felt so far away despite being so close.

And the sunrise was burning her eyes.

[Assistant]
"A celestial body." Arastoph piped up, intervening on the conversation; and hopefully end the religious conversion before it began. Worshiping the light was cute and all, but what kind of man would he be if he let the knight take advantage of a little boy like that? Er-- gnome. How old was the wee guy anyway? Regardless, Arastoph had one thing that the others didn't: a formal education befitting of a noble (perhaps, with time and money, Arastoph could make himself a noble in due time - imagine that!).

"Telescopes, the creation of which prompting due thanks to the world's scientists, can allow you to look at the stars and see they are like that of the sun. Granted, we do not know what they are made of yet, but I doubt their making is magical or divine."

The trader tipped up the wide-brimmed hat he had scavenged last night, revealing his face from the shade it offered. Light bags formed under his eyes. Nothing severe, but he had spent the whole night doing little more than closing his eyes. A man like him can not sleep among strangers, especially as suspicious of him as they were. Granted, he fared it better than most would, but it didn't make the experience any more pleasurable. He found that there were a couple of people that had joined their crew amidst the night. A young boy, and a girl. Assuming that the watchman had not grown lazy and fallen asleep, he had let them in, indicating he recognized them. Their party was larger than Arastoph had first anticipated. With larger groups come greater solidarity and variety of perspectives. A larger group was much more difficult to manipulate, but assuming he can get just a few to trust him, he should be well off. Even if the monkey and pious knight didn't.

"I believe we are better off accepting that there are beneficial consequences of its product, like of the trees, than to humanize it... but that's just my take on it. Decide what you will, wee one."

[User]
Suki's attention was perked up by the man who seemed to be wearing a rather familiar hat. Which made little sense, as she did not recognize the man himself. However, a new male, was a new person to tease. Getting into the mood to play around, she walked over, until she was next to the man talking about celestial bodies.

"My, you're quite the knowledgable one aren't you?" Asking in that usual sultry tone of hers. As she was voicing her question, she 'absentmindedly' leaned in, with her cloak opening slightly, allowing a slight view of her bountiful chest.

[Assistant]
Celestial body.
The voice had used the word celestial before. To describe frightening creatures from other worlds.
Furnace attempted to follow the man's words, but as many of them were alien he drew some hasty conclusions.
"Good thing there's these telescopes. This place would be dark and cold without those light sources in the sky."
The sleepy girl had awoken and confirmed the man was knowledgeable. So furnace asked his questions.
He pointed at the big orange orb lazily escaping the mountain-peak's grip and slowly ascending.
"The impressive one is the sun? Cause I can see what that's made off."


[System]
Age: 22
Gender: Female, but dresses and travels as a male
Race: Mura
Adrianna has dark straight hair with green eyes. Her complexion is a bit pale, largely unmarred with freckles or scars. Adrianna is very lean, but toned, and stands at 5 feet 7 inches tall. She binds her chest beneath a loose undershirt, though her chest is rather flat anyway. As she has cut her hair and dresses like a man, she looks much younger than she actually is. She does not have facial hair, and her voice sounds like she might not have hit puberty yet. She has no tattoos. If one looked closely, they might see that her ears are pierced, though it has been years since she wore anything in them.
Clothing:
Face:

Magic:
Healing- Adrianna can manipulate her own energy and the energy of others to heal. While her healing does not remove all scarring, it has saved lives before. Healing a lot wears her out, and she has traditional non-magic healing capabilities as well, which she uses more frequently than her magic.

Light Orb-Adrianna can create and control an orb of light to illuminate a dark area. It does not put off heat, however. She has good control over its size, and has recently learned how to "throw" it at people to startle or confuse them. It disappears if she loses concentration or it gets too far away from her.

Gear: She carries herbs, salves, and some basic medical supplies that she has gathered together in a pouch that hangs on her waist. Adrianna carries a small dagger in her left boot, and a two section bo staff, split, one on each hip. She also carries a sling-shot, and is able to use a bow, though she doesn't currently have one.

She carries flint and firesteel, some dried meat for rations, and a container of water in a satchel over her shoulder. In there is also a small book and writing utensil, in which she has drawings and information about plants and their many uses for healing, eating, and poisoning.

History: Adrianna currently travels as a man, as she is "on the run" from the Church. She doesn't usually think anyone is looking for her, though occasional bouts of paranoia keep her in hiding. When she first left, she was nervous about being a young woman traveling alone, and so she put on a guise and became a "healer for hire." She mostly uses non-magic healing, though occasionally infuses a bit of magic to prevent infection or prevent mortal wounds. The group she has traveled with for the last two years does not know for certain she is a mage, or even that she is a she…though there have been suspicions when men were able to walk within a few days of grievous injuries. No one asked, and "Adrian" didn't tell. After all, every man in their company of bandits had a story, and few of them wanted to share their own. Still, she could not stay in their company any longer…"Adrian" should have started growing facial hair, his voice should have deepened, and overall it was too much of a risk. So off she went.

[User]
With her decision to stay with the group for now made, Amuné paid the rest of them a little more attention. It looked like they were getting ready to move again. Ethan suggested she be in the middle of the group, but while it might have made sense to him it was the very last thing she wanted. If he wanted to watch her then he would walk with her -- after all, Wyth was very good at watching her and keeping her safe. She didn't think of the wilderness as frightening, but the people, they were. Most of the group didn't even consider that a girl of ten couldn't walk as fast as they, not even Adrian. She had to push herself to keep up, and even then she ended up lagging behind. It was just as well. With most of the adults in front of her she could see what they were doing, and that was reassuring. The Ydran woman with the black leopard had moved off somewhere, and that was fine with Amuné. She hadn't decided about most of them. Ethan was closer, maybe closer than she wanted. But she did need to thank him, didn't she?

"Um." It took a second try before she managed to find her nerve. "Uh, thanks...for the meat, I mean, and...y'know. For saying you'd help. Even if Wyth wouldn't hurt me, I guess you don't know that." She paused. "He's really not scary, you know. I mean...not if you're not trying to hurt us." Even now the great cat paced at her side, tolerant as ever of her fingers tangled in his coarse fur. Amuné fell silent again after that at least for a few minutes. Her thoughts, however, were anything but quiet. One of the people had said there was a beach, hadn't he? So that meant a body of water. Could she have made it all the way to the sea? That was a long way from home, according to her daddy's maps. Was it far enough to be safe? She didn't know if anywhere would really be safe. Nor had she been given any instructions beyond running. Tears sprang to her eyes unbidden and the girl tried to wipe them away unobtrusively. One step at a time, wasn't that what Mommy always said? For now, she was heading for the town, and if she could she'd take flint and steel before going off on her own again. After that...she'd have to see.

[Assistant]
"Hey... It's only the right thing to do! Don't even mention it." As if anyone in good conscience could ignore a child on the side of a road. She did have her moorcat with her - Wyth was his name - but Ethan didn't feel comfortable leaving her be. Moving out, he fell in line alongside Amuné and Wyth. He seriously doubted anyone, or anything, would try to cause them harm with a group this size, but precautions never hurt. Silence felt awkward and Ethan was compelled to speak with the child. When he looked down and caught her fending back tears he turned away, rubbing uncomfortably at his neck. "Um... Once we get to town, maybe you can get some clothes...?" Was he addressing the problem? No. Heck, aside from what he could see he hadn't a clue what might be bothering the child. "Oh! I might still have gold on me, we can get you some more food too, if you'd like! For you and for Wyth!"

---

The sky had turned a gentle shade of red when the group arrived at the town's gates. Large doors blocked their entry, and two men stood on either side, pikes in hand. It struck Ethan as odd that the small town was sealed up tight. They were stopped shy of the gates and one of the guards met them in the road. Unlike those in the city who wore polished armor and sported fine weaponry, these men clearly had settled for what they could get. Simple quilted vests, heavy leather gauntlets, padded trousers and boots made up their "uniform"; their weapons looked to be fashioned from farming tools.

It wasn't a wealthy town then. Strange considering Ethan was certain he saw a mill on their way up the road.

"Halt. State your purpose, travelers."

He would like to think that their purpose was fairly clear. A few sailors, a child, filthy and unkempt, a ragtag group if there ever was one. "We're here to get help. A ship capsized in the sea, and there are survivors back towards the shore." The guard looked at Ethan, appraising him. None of them were exactly much to look at, either too young to be of any significance, or too nondescript. Which was precisely why the guard was being wary.

"A ship? The coast is miles from here, boy. You mean to tell me you all walked here?" It was a bit difficult to believe admittedly. They had just survived a shipwreck only to walk for half a day to find aid. Ethan nodded and the guard glanced back at his partner. "How many survivors?"

Ethan cursed mentally, not having had the wherewithal to take count. "Not many... A dozen, maybe two?" The estimate was high for sure and served to color the guard's face in doubt. Ethan stepped forward and smiled uncertainly. "Maybe more like... A dozen and a half. Look, the point is we need supplies. Some of them are okay, but others probably won't last long. Anything you can spare would be a huge help."

The guards shared words in private before one called for the gates to open. Rather than let everyone inside however, one of them disappeared into the walls, and the other joined him. "We're going to speak with the foreman. Wait here." Foreman? Did they mean the one in charge of the mill? That made sense; the town was too small to have a mayor, which likely meant whoever headed the town's main source of income would be in charge.

Ethan watched as the doors sealed shut before them, sighing. "Well... They didn't say no!" He laughed, and he was the only one to do so. Awkwardly settling down, he looked back at the gates, wondering if he should have shown his insignia. These people couldn't possibly turn them down if they knew he was with the Church. He adjusted his cloak, still damp and stiff from being soaked, peering at the faded patch. Maybe he could use it as a negotiating tool later if he needed to.

A few short minutes later the doors were opened, this time granting them access inside. "Foreman's busy at the mill, but he's agreed to hear you out. Come on in." The town itself was small, with little more than a dozen buildings inside the walls. A small group of children stopped in the middle of town when they entered. Ethan smiled and waved to them politely only to watch as they bolted off in between two homes. Why did children hate him?

"Inn's over there if you're wanting a drink. We don't have much left, but we'd appreciate the business." One of the guards motioned towards a two story building. It hardly looked welcoming, with peeling paint, dirty windows and vines growing up the walls. The guards left them be and the doors were sealed once more, leaving the group standing at the entrance by themselves.


[System]
Arthur Stanford

We'll handle this like Gentlemen, I'd hate for you to see how I'd act otherwise

---

---

Character Summary
Aliases: Arty
Age: 12
Birthday: September 12th
Ethnicity: American
Birth Place: Belfast, Maine
Godly Parent: Hades
Cabin Number: Hades Cabin, Year Round
How Many Years At Camp: None
Gender: Male
Occupation At Camp: Camper
Languages: English, Ancient Greek

---

---

Appearance
Height: 5'2"
Weight: 105 Pounds
Body Type: Athletic , though not very muscular.
Eye Color: Emerald Green
Hair Color: Black
Skin Tone: Alabaster
Tattoos/Scars/Piercings: None to speak of.
Personal Style: If there's one word to describe Arthur's style, it would be sleek. Dress shirts and pants for cooler days, and tan shorts with a plain black T-shirt for the warmer ones. He has plain Stygian Iron bracelets on either hand, with a matching belt, all composed of smooth rectangular links binding them together. His hair is always neatly combed to the right side, kept at a length of no longer than an inch and a half.

---

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Psychology
Level headed * Petty * Decisive * Arrogant * People Person * Stubborn

Sexuality:  Bisexual
Relationship Status: Single
Personality: Arthur has an air of superiority about him, often in that he tries to keep his cool no matter what's in front of him. Even with those who he particularly dislikes, he keeps a pleasant tone, and cordial attitude, making him hard to get a read on him sometimes. With those he does like however, he'll often go out of his way to fix any problems they might have. If somebody's picking on them, he'll do what he can to make sure they stop, for example. Arthur sees social interactions with most people as a kind of transaction, and if he can't get anything useful out of that transaction, he doesn't participate in it. In short, he's very focused on self advancement.

 As a son of Hades, Arthur has been blessed with the ability to talk to spirits from beyond. While many might think this to be a fun and exciting power, Arthur finds the vast majority of ghosts to be annoying at best, and prefers not to engage with them when they try to communicate with him. Though he does maintain a similarly friendly attitude when he does talk to them, and is much more likely to engage with them if he wants something. If they do legitimately need some kind of help, he's not the kind to ignore them, but he might drag his feet in getting them what they need.
Habits: Picking his nails, chewing gum, cracking his knuckles.
Hobbies: Throwing darts, sculpting, reading.
Fears:
* Ruining the friendship's he has.
* Death
* Saying the wrong thing.

Likes:
* Honing his talents
* Learning about individuals
* Cats
* Birds
* Manners
* Fighting

Dislikes:
* Wasting time
* Rudeness
* Ghosts
* Milk
* Hot days
* Vegetables

---

---

Skills
Demigod Abilities:
* Necromancy: Arthur can raise the dead, and bend them to his will, making things like skeletal soldiers to fight by his side. Additionally, he can communicate with ghosts, to the point that they don't really leave him alone, which is why he defaults to ignoring them. Lastly, due to his attunement with the dead, he gets a sense when people are soon to cross over from the realm of the living, to that of the dead.
* Ferrokinesis: Arthur can pull and detect precious metals from the ground itself, along with having the ability to telekinetically control them, and, given proper time, shape and weld them how he likes, without the need of heat. Precious metals he does extract from the ground however, should not be held onto for long, as those who have them are bound to have misfortune come their way.
* Dagger/Knife Fighting

General Skills:

* Diplomacy
* Empathy
* Persuasion
* Intimidation
* Sculpting
* Piano
* Hunting

Combat Skills:
* Thrown Weapons
* Shields
* Swordplay
* Proficient with spiked Gauntlets
* Knives

Magic Item:
*
*

What Do They Carry On Them:
This includes your clothing, jewelry, your wallet, your id, your keys; cash (denote which country), a picture, lighter, cigarettes, weapons you may carry, shoes, purse, bag, pistol and so forth. If it is not listed you are not carrying it. Again, keep it grounded in the real world. Limited to spots provided.
* Clothing -
* Purse/Wallet -
* Bubblegum
* Pen
* Notebook
* Books
* Watch

Possessions In Cabin:
* Collection of books, mostly on Greek myths.
* Suit
* Paper
* Clothes for cold weather

---

---

History

Biography Extravagant Wealth, hired help, and high society were all integral parts of Arthur's upbringing. Being the heir to one of the biggest corporations in the extraction and sale of precious gems of all kinds, money was never anything to be worried about in his family. His younger years were mostly spent learning proper etiquette, and generally grooming him for success. He had two older sisters, who he was always at odds with, them seeing his existence as a threat to their own inheritance of the family business, even as much as they loved him. This was a constant source of underlying tension in his family, and he always coped with this by focusing on keeping up his own appearances, and trying to act as if it weren't there. As it turned out in fact, Arthur's mother choose to have him not only out of the attraction she had for Hades, but because she knew it would do wonders for her husband's business to have their heir be the son of the literal god of wealth. In the end, Arthur's birth was nothing more than a smart business move.

 Initially, Arthur was to be made aware of his godly patronage, but his parents identified behavioral issues that made them think twice. He wasn't much for taking orders, and thereby was far from the obedient child they'd want to have at the head of their company. As such, they had decided to send him off to boarding school, hoping that would straighten him out. For the past month, he'd been attending the Crystal River School, For Troubled Youth, and is pretty unhappy about it. Having spent the better part of his life with private tutors and much better food, the step down that this was has really soured him. Currently he's passing time by coming up with ways to discreetly raise hell among the populace.

How Long Have They Been At Camp Half-Blood: They haven't yet.

---

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Additional Information

Theme Song:  Megalovania

Extra Information: Nyarlathotep from the Cthulhu Mythos is daddy. Here.
I agree to follow the rules for this RP and understand that if I do not follow the rules, the GM or Co-GM may kick me out of this roleplay.

Relations
Arthur Stanford
"Keep your friends close and your enemies closer."
⟢ 🎆Respects ⟡ 🌓Neutral ⟡ 👋Acquaintance ⟡ 🙇It's Complicated ⟣
⟢ 💛Friend ⟡ 💙Good Friends ⟡ 💜Best Friends ⟡ ❣Ex-Friends ⟡ 😈Frienemy ⟣
⟢ 💘Infatuation ⟡ 💓Loves ⟡ 💗Couple ⟡ 💕Basically Family ⟡ 💞Family ⟡ 💔Ex-Lovers ⟣
⟢ ♨Tense ⟡ 💀Dislikes ⟡ 😡Hates ⟡ 👿Enemy ⟡ 👹Absolutely Loathes ⟣
🌓Ezekiel Kel🌓
"He's one of the older kids at Camp, I haven't seen much of him"
Arthur doesn't know much about Ezekiel.

🌓Nancy Parker🌓
"She was at the Roman camp, yeah?"
He doesn't really know her that well.

💛💜💘Andy Philips 💛💜💘
"She's the reason I'm still here"
Andy is Arthur's best friend, and though he doesn't have the words for it, his first crush.

💛Leda Storn 💛
"She's cool with Andy, and she seems pretty nice!"
Arthur needs friends, and Leda's friends with Andy, therefore Arthur is friends with Leda.

💕💛Demetri Howell 💛💕
"He's been through a lot, and he still cares about Andy and I"
Arthur sees him as a protector, somebody that knows that they're doing and how to keep him and Andy safe.

💛Kiera Donovan 💛
"She was with me from the start."
Arthur doesn't know Kristen too well, but as a survivor of that academy, and a fellow kid of the Big Three, he feels connected to her.

🌓/💛 Kristin Reynolds 🌓/💛
"We haven't talked much"
Arthur really doesn't know much about her, but she wants to help train him, so he appreciates that.

🌓 Madalyne Crane 🌓
"We haven't talked much"
She's cool with Andy, but as somebody from the Jupiter camp, Arthur doesn't know much about her.

♨ Niah Bautista ♨
"She tried to scare me out of fighting"
Arthur doesn't appreciate the way she tried to keep him out of the fight, he doesn't like being patronized.

🌓 Marygold Isley 🌓
"We haven't talked much"
Arthur hasn't talked to Marygold.

🌓Jason Gauger 🌓
"We haven't talked much"
Arthur hasn't talked to Jason.

🌓Janelle Gauger 🌓
"We haven't talked much"
Arthur hasn't talked to Janelle.

🌓Stella Herbalem 🌓
"We haven't talked much"
Arthur hasn't talked to Stella.

👋Leandra Lovelace👋
"It's always nice to see her."
Arthur doesn't know much about the Jupiter kids, but he likes to see her when she comes around.

[User]
---

Demetri Rowan Howell

---

Location: Ship: Garden of Hephaestus
Skills:

---

---

Demetri watched as Jason ran off towards their goal. Seemingly like a child racing to the finish lest he be a rotten egg. It was cute, endearing, and made him see him in a new light. Perhaps the boy with flaming hair and temper wasn't so bad? If anything he seemed to be full of energy and joy. So ofcourse Demi gave him a cheeky wink before going down into the garden and scrounging up as much celestial bronze as he could find. Once he emerged from the pool of bronze with two arms full of trinkets and a dopey smile, he looked at Jason as he said "Look at all this, I bet its super helpful" To which Lauryn covered her mouth to stifle a laugh. "Actually thats all junk." Demetris ears burned red as he buried his face behind the pile of scrap, only hearing the sound of Kiera being knocked about by a bull.

He quickly peered his head over the pile, seeing Kiera laying in a heap of celestial bronze. Before Demetri could even act, Priestess Leda swooped into action calling forth a vibrant sword and taking three nasty swings at it. She said the creature was a Colchis Bull, something she made quick work of now after apparently having done so before. His arm went slack in amazement allowing a single piece of scrap to fall and clink against the others on the ground. "That was bloody brilliant." He spoke mainly to himself seeing that she was preoccupied with Kieras well being. But he had so many questions for her.

[Assistant]
Ezekiel Kel

Location: Inside Building - Bourbon Street -- New Orleans, Louisiana
Skills: Sword Fighting

---

---

 Janelle didn't need much direction as she managed to make the first kill. Ezekiel didn't bother her anymore, knowing instincts would take over and if she got hurt, he would be there to help her after the battle was won. Ezekiel mimed Kristin's words when she spoke back to him sarcastically. "Use your weapons sunshine, not your mouth," Ezekiel stated.
 The Telekines tried to throw things as them but he and Janelle managed to dodge them all before Ezekiel moved in to attack again. He swung towards one, aiming to slice off their head like Kristin had just done for her kill. Ezekiel succeeded in making a smooth kill and he grinned. "Alright ladies, there's a three way tie so far. Who's gonna break it?" Ezekiel, still grinning went and aimed up his next shot to disarm a Telekine but he missed. "Well, it wouldn't be a true fight if I didn't make an ass out of myself." Ezekiel moved to recover though and disarmed the Telekine on his second try.


[System]
Appearance:

Height: 4 ft. 3 in.
Weight: 103 lbs.

Hair Color: Ruby Red
Eye Color: Rose Red
Age: 20

Personality: Muzai may seem to look and feel as if she doesn't care about what's happening around her but in truth, she was just quiet and innocent, almost oblivious than emotionless.

Weapons:

Abilities (Magic):
She possesses a unique ability to manipulate the natural world through Eco Kinesis. Normally, this only restricts her to use with plants and greens only. The extent of her Eco Kinesis stretches to other natural entities such as sand, rock, wood and ice.

Other:

[User]
Ugnis walked quietly through the foggy woods, his arm held up in front of him, as he couldn't anything. Which was really not unexpected, considering the fact that he was blindfolded. Certainly, years of walking without seeing taught him to hear what was around him, but the trees didn't make much noise. "I suppose it'd be bad if I were lost in these woods at night," he thought to himself as he strode aimlessly in the already-fading light. His fear gradually disappeared when a stick broke underfoot and he heard two voices near.

Ugnis gently pushed through the tangle of brush, his caution as weak as the thin vine he broke through. "Hello," he said, his voice calm and light-hearted in the otherwise bleak woods. "Do you know the way to Rivenwood? I'm afraid I'm quite lost." Though Ugnis could tell they were quite tense, simply ignoring them wouldn't put them at ease; they'd probably have struck him down if he didn't talk to them. "I suppose it's not wrong to hope that they know the way, either," he thought to himself after speaking.

[Assistant]
Rorick wheeled his way into the city. He had just spent quite a while travelling, and boy where his arms tired. He sighed as he came to a slow stop. People walking past often shot odd glances his away. The more brash pointed, the less whispered to others. But that wasn't too unusual. His chair drew attention in some places...Rorick rubbed her arms up and down, putting some warmth and forced relaxation into their worn muscles. Not really knowing where they were going they scanned the area as they did this. Not spotting any inn or holding house in the immediate area he made the decision to extend an olive branch. "Excuse me!" She called out to one of the nearest passer-by's, nearly making them drop their basket of bread. The woman gave a somewhat worried look to the chair-bound individual. After a few lingering seconds they managed to speak. "Y-yes?" Quite the linguist it seemed. "I'm very sorry to bother, but would you be able to point me to somewhere I may spend the night?" The boy spoke politely and softly, hoping not to make the woman any more off-put than she already was. "...Down that road there...Take a turn on the second right." After the departed knowledge and eternity long stare, she went off to whatever business she had before their exchange. Rorick thanked her, and sighed once more. A new town, a new adventure..."I suppose off I go." She began moving himself closer towards the supposed inn. Going down the given directions he found a small place, light filtered out of closed shutters and the faint voices could be heard inside. It seemed lively enough. Rorick strained his eyes to read the sign in the ever looming dark. "The Green-bog inn...charming." He commented to himself, before rolling in.

Meeting some more odd stares, he managed to quiet things down a bit. He made i through the door and took a once over of the place. Faces, often of older men, were looking back at him. One table had a card game going on, they all seemed to wear similar outfits, perhaps collegues of some sort. Another table was a young woman with scrolls and a staff at her side, next to a man in a robe and masked face. Interesting place for a meeting of minds..."A night in any open room please." Rorick stated once he rolled up to the counter. The tall and bearded man with sunken in eyes behind the counter gave him a stoic up and down, then nodded and took the coins placed in front of him. Getting a key he thanked the man and looked to where he was pointed. A narrow yet long set of stairs presented themselves, making the only path up to the rooms. It seemed the bottom floor was all used to for the common rooms. "I...suppose a drink wouldn't hurt." He added another coin to the pay, and sidled up against a table. The night was unfortunately, still young...

[User]
Perched atop a tree branch, Mal's vibrant red eyes traced the blindfolded man as he stumbled through the forest. In truth, it was impressive how he managed to wander through this twisted wood without any sense of vision. Mal would not have been surprised if he somehow walked out of an encounter with some magical creature with most of his limbs intact. Now, his expectations were different for him if an altercation opened up between him and the dangerous duo that was also occupying the nearby clearing, but there was something just as satisfying about the group assembling.

 Now, Mal had to assess why three people (or four, if he had to count himself) were encountering each other in a place as risky and twisted as Rivenwood. Most people with half a brain cell knew to stay away from here at all costs.

 Or was that the other twisted woods? He couldn't quite remember.

 Still, Mal had a hunch that he just needed to confirm.
So, carefully he wrapped his chain around the trunk of the tree and rappelled downwards. His feet touched gently against green leaves before he twirled around and moved towards the gathering.

"Hey!!" Mal shouted as he darted forwards. His dark hood flopped on top of his head as he leapt to a halt in front of the trio.

"Hey, you wouldn't happen to be looking for those Legend Relics, would you? I mean, massive amounts of cash were just offered for them an' all, and you usually wouldn't find this many people in an obscure place like this… Unless you were hoping to get devoured by something out here."

[Assistant]
Megumi was walking along a path in Rivenwood, wearing her combat gear instead of her usual white-and-green dress. She was not a big fan of the forest, but the lure for Legend Relics and other less valuable artifacts was too great for her to resist. As she walked, though, she began to wonder whether this was really the best place for her to search. Sure, Rivenwood was known for having valuable items within it, but this was a high-risk high-reward place, and Rivenwood also had the reputation of having mysterious and magical creatures within it, most of which were hostile to humanity.

Before Megumi could come to a conclusion, she then stumbled upon some sort of creature resembling a combination of a bear and a gorilla. Startled, she stepped back and grabbed the hilt of her sword. She was about to draw it when she noticed that the creature looked equally startled. Both of them stood still for a few seconds, then the creature turned away and began eating tree bark by scratching it off a tree with its claws. Deeming it peaceful and not hostile, Megumi relaxed and walked around the creature. Perhaps the forest was not that bad.

[User]
Rexicorg was something else. Yem had never before been there, had never witnessed its myriad of arches and walkways, and yet he felt he understood the place. It was like the forest; seemingly random but not random at all. There was a pattern to it, a structure. It was a maze to those who didn't know it, like the deep woods after dark, but as open as a meadow in midday to its inhabitants. Yem could find his way through any forest. It was in his nature. But he could not yet find his way through here. Some considered him a master, but here he was but a novice.

The place was beautiful; the bittersweet balance of old magnificence and pride tempered with new decay and forgetfulness. There were great ruins here, shells of past glorious palaces, but who knew their history now? Who cared? Whatever it had been, it had shattered with the rest of the world and lay now unmourned and unburied. It had once been the home of civilized people, cultured people, giants walking the earth. Now only shadows remained, and those who dwelt within them.

I shall have to dream of you more, old soul, Yem thought to himself. He was standing at the top of a great mound, his back resting against the thick twisted trunk of an olive tree. He was in the outskirts of the ancient city, the vast and strange landscape painted burning red before him in the light of the setting sun. He would eat now, and drink, and make camp for the night. Then, in the morning, he would greet Rexicorg properly and brave its bowels in search for his prize: the long lost relic of old, and the promise of power.

[Assistant]
The forest, a playground for animals big and small. Lush with greenery yet crowded with fog underneath the humid weather it experienced today. Muzai strolled through the woods at ease, being a very small and dainty stature allowed her to slip through many cracks and nooks that came her way whilst still moving very quickly. Treasure hunting wasn't a job that Muzai would normally undertake... But since it's a treasure hunt, especially with the Legendary Relic being the prize of the hunt, she can't simply turn away. What was she planning with the Relic anyway? There were so many wonders to ponder about. What is it capable of? Why does the Imperium seek its retrieval badly... Many questions to be sated.

She slithered like a snake, her hands touching the surface of nature claiming it as her own before moving on to the next thing, repeated over and over again. The earth itself felt each loving touch that Muzai gave as flowers bloomed and fruits ripened. The branches reached down to her and handed her a fruit that she ate with great pleasure before continuing her search in a skip. Nature loved her and she loved nature. She hummed a a sweet little lullaby on her way, all to hopefully find the treasure they've been asked to look for.

Human speech could be heard. Her ears twitched and her eyes turned to the direction of the sound it came from and proceeds to continue humming. Through the crevice of a rock and underneath the roots of a tree and scale the giant rock in her way and she could see them idly chatting whilst navigating. "Is that the Crimson Streak? And the Taskmage?" She slid down to her feet and continued to follow suit until their halt was enough for Muzai to appear from the bushes behind them. "Found you! Crimson Streak and Taskmage!" She sees that they were accompanied by another man with a red scarf over his eyes. "Hi there sir!" Her hands waved at him.

Another man joined them and immediately inquired about the Legendary Relic. "Whoah, so many people looking for the same thing! It's like how I love my morning woods!" She jumped for joy. "Crimson Streak and Taskmage! Two most famous titles in the world!"


[System]
Theme:
Just One Yesterday by Fall Out Boy

Gender:
Female

Species:
Lessereurm

Appearance:
Green with blue mixed in.
She looked like a fantasy version of a skink lizard, her head being more bony with scaly outcrops along her snout and over the ridges on her eyes. Though she had no back legs, her front limbs had become somewhat longer and stronger. While she didn't have true thumbs, her claws had been reduced to three digits, two of which were longer and the third of which was shorter, thicker, and set at an angle to the others. It was a bit like a human's hand making a constant "Spock-hand" by holding the index-middle and pinky-ring fingers in pairs and curling the thumb. The joints of these "fingers" and the natural curl of her claws gave her a stronger grip that she could feel even as she began to pull herself along the ground--she would be able to pull, or to scoop and dig, quite fast if she felt so inclined. She was roughly twice as long as her previous form, though not so heavy-set throughout her body. As her tail instinctively lashed behind her, she would likely feel confident that she could easily contort herself in a variety of shapes.

Goals:
Rain has only a few major goals:
-Follow any instructions from the mysterious Demon King
-Make the most of this second chance, no matter the cost
-Become the King's favorite, at any cost (selfish reasons, really)

Past Life:
There were few things more important to Rain in her short life than secrecy, alertness, and speed. She was not stronger than most, she was not at healthy as most, but with those three key factors helped to keep her alive and ahead in the dirty streets of an unnamed slum deep in the heart of Detroit.

Born to teen parents who didn't want her, it was a life of hardship from the start. She looked to her parents and was left wanting, before being abandoned at the age of six. She was a street urchin with a lack of trust and a thirst for better.

She scraped by, year after year, by honing these skills and not being afraid to be ruthless with the other filth left in the gutter, the gangs and the deranged.

Her life, however, was cut short by someone just a bit smarter and faster than she was, who happened to slip a knife between her ribs at the age of 16.

Given a second chance, she's going to do it right this time.

Transformations:
Fanged Lizard -- Lesserwurm

Inventory:

[User]
Asteria

---

---

Asteria was glad Ardur and Danny were willing to try and help with the mess, she really was, but the problem was, the warring slimes weren't interested in listening, exactly as she'd feared might happen. Asura used the slime's advantages to spread out in a multi-directional blade attack, and soon after Jason had been pierced, Mother Slime finally made her contribution in a doubtlessly painful flattening jump. Really shouldn't have made an enemy of her, was one the many fleeting thoughts she had. Cautiously, the dire rat slunk into the shadows, observing from a bit of a distance. If there were an opportunity to do something meaningful…But there wasn't any.

Asura raged against being controlled and restricted in any way, and as much as Asteria detested it, he was completely right. (Though his attitude was so very grating. It almost pissed her off, and caused her to do something stupid. Almost.) They were in another world, with different laws, and most likely, as monsters, they weren't beholden by any. As the water spirit had suggested, no-one would care what happened between beings such as them. In fact, if any native humans would see them, they'd probably just want to get rid of them as the pests they'd be seen as. Man's the worst of all animals when separated from laws and justice, wasn't it? A good thing I always found Machiavelli more sensible…though, really, the one with the advantage of force is Asura...Not Jason, the suiciding necromantic maniac. Jason's suicide spell didn't seem to do much besides kill him, Danny and Asura were soon after bickering over the piece of green source crystals as common mutts might over a piece of meat, and Ardur was preoccupied with…praying? Yes, very efficient that, act after he's dead already, she almost scoffed loudly, but was perfectly aware she was the last person to criticize Ardur for a lack of action.

But the opportunity was perfect to unobtrusively slink away, and that's exactly Asteria did. She made a bit of a looping path towards the lakeside and chamber-core, warily checking for followers or any other potential danger. Once she was out of sight of the trio she'd left behind, however, she sped towards the core-chamber. She stopped at the lakeside, taking note of any changes. The sword and the water spirit had apparently submerged once again, and she wondered if they were making any sort of progress towards destroying the core. Carefully, she made her way to where the dungeon core was, checking around the chamber for signs of…anything, really. Had Jason believed he could resurrect here? There were still a few of herbs left over in his garden, and a small nook that was hiding two of those flame crystals that could be used as bombs, and another altered mana crystal. Carefully, she nestled the three crystals amongst the herbs she'd already stashed under her vine-belt, making certain they were tightly fastened, and separate from each other. Her vest was getting a bit bulky, but it would do for now. Besides the ominous dungeon core itself, there wasn't much for Asteria to do in Jason's tunnels, so she high-tailed her way out of the cave.

Her way to the entrance was uninterrupted, if somewhat slowed down by carrying the additional weight, and the care she took not to be ambushed by anything potentially dangerous. Asteria also found Mother Rat's incredibly thoughtful trail mark, and noticed the smell led out of the cave. Just as she was about to exit, Ed and Mother Rat appeared, apparently back from wherever they had been "Oh, hey," she greeted, slightly winded. "Ed, you evolved?" She observed his new bipedal form, and came to a decision. "Good, you can hold onto these better than I then." Thus, she handed her items to him one by one, careful not to drop or damage any. "DO NOT drop the crystals, two of them are those flame-variant bomb-esque items."

"Now, let me tell you all that happened," she began recounting the story in hushed whispers while warily keeping an eye on the happenings outside of the cave, summarizing the recent events as best as she could, adding opinions and comments as was appropriate. "So, we best avoid Asura and co. Jason is dead, unless there actually is a way to resurrect. There are still undead in the cave, I don't know how many, or whether they're aggressive or not. By the way, do you know anything about the goblins out there?" she asked, suddenly changing the topic entirely as she pointed at the group outside.

Using muffle sneaky sneaks her way away from the Asura vs Dead-Jason's confrontation.
Uses Beast Senses to avoid stalkers, ambushes, traps, and whatever dangers there are in the cave.
Takes note of changes around lake-side and within the core-chamber.
Gets the remaining crystals from the core-stash (I believe that consists of two flame-touched crystals and one tainted crystals).
Speeds her way towards the exit, still doing her best to avoid potential dangers.
Picks up on the trail of Mother Rat.
Happens upon Ed and Mother rat.
Passes her items to Ed carefully.
Recounts the recent events to him, asks about the goblins.
Uses Beast Senses II – Sight to keep an eye on the goblin group outside.

[Assistant]
~Forest outside the Cavern~
Throat Pouch:
- x1 Mana Crystal
- x4 Nothing
Rawhide Backpack
- x5 Nothing

---

Slowly, Ash roused herself from sleep, stretching her body and yawning tiredly as she heard the others around her doing the same. Urrgh, she wanted to sleep a bit more, honestly. Curl up under a blanket and do absolutely nothing. Ugh, she missed her human life slightly. She was not suited towards roughing it, as they say, but oh well. She'd slowly gotten used to it over the past week. Stretching her neck and working walking out of the temporary burrow, Ash quietly observed her surroundings, taking note of the others and making sure they were mostly alone.

Nothing seemed out of the ordinary for now.

Walking over to the creek, Ash took a big mouthful of water. Now all they'd really need is food, and they could spend the rest of the training and practicing. Oberon and Mourn were likely a good fit for that. Keep Digbie around to help fend of anything that might attack them, and send Torrent and Reoth out scouting around for trouble.

That aside - they had made some extremely good progress last night. She did, at any rate. Taking a look at her skills she made progress on a good number of things she wanted too in the magical department, and her Analysis skills seemed to have synergized into something new as well. Good - she could spend less time actively thinking about doing both in that case, and likely gain just as much, if not more information.

Which skills to use though...she had 14 to spend, but if she was to be completely honest. Nothing stood out a whole lot to her. She could more or less eventually train everything she had so far, so spending skill points felt somewhat pointless. All except that one at the very bottom of her list...Rabid Fit. Something similar to Rabies then? Increased attack strength at the cost of something else? Perhaps that could synergize well with her Overwork skill. Hm.

"Nine points into Rabid Fit...and three points into Meditate." That would leave her with two left over for later. No need to use all resources right now, and she was curious as to this Rabid Fit and what the next level of Meditate could do. Now what to do next...before she could tell, there was the feeling of someone watching, just barely, and she could barely make out the sight of the goblin from the hill. Ash tensed her body, making a move to chase after, but he was gone before she even had a chance too.

"Ugh, damn it..." She held a claw to her nose. "Why is it always something with these interruptions..." The Pygmy drake ground her teeth together, obviously not quite happy at the prospect of potentially being interrupted by some nobody goblins.

"I agree with Oberon. That didn't seem to be any goblin from the cave. There's likely another tribe around here." Ash said in a matter of fact tone. "All we can do is either move out again, or prepare for the worst. Hm, I doubt we'd have time to construct fortifications. We lack the materials and we could expect something in the next day or two." Ash sat up straight, thinking about their situation. She had hoped now that they were out of the range of the cave goblins, she could finally have some measure of peace to study without worry, but of course nothing could ever be that simple.

"So I think our best course of action would be to continue as we were. Training our skills, sharing knowledge, and working on our teamwork. If we must use force to overcome our obstacles until we can finally be settled in some place safely, then that's simply how it must be." Turning her head to the others, she began handing out instructions. "Oberon, Mourn, you did an amazing job yesterday with the hunting. If possible, head back out and see if you can hunt some rubber frogs for food and their skin. Their skin is highly flexible and durable. Might make for some good armor. They don't seem to have any magical abilities other than trying to swallow things whole so I doubt you'd have trouble."

Flapping her wings and hovering lightly off the ground, Ash continued.

"Meanwhile the others and I can see about foraging, scouting, and perhaps practicing some." She did want to learn that Scale Shift move from Reoth. That would be incredibly helpful - and well, also her vanity was getting the best of her. Being able to be whatever color she wanted to be would be absolutely amazing. Now if only she could work on this ugly lizard face of hers. "I, have a few things I'd like to do with this mana crystal."


[System]
Race: Ramor, a race with a number of similarities to humans, they are humanoid mammals with the same number of appendages. The only significant differences are that they are more tolerant to temperature extremes and can last for longer periods of time without water, oxygen, food and sleep. Essentially they are an all-round hardier race of people. Their skin is thicker than a humans, and regardless of climate always dark olive in complexion. The average height for males is 5ft and females slightly higher, and their eyes are somewhat larger on average than a humans. Their life spans range around 60-70 years, even with their modern medical technology.

Gender: Male

Height: 5ft dead

Weight: 75kg

Age: 19

Appearance: Jok has a sharp angular face that one instantly distrusts, coupled with a boyish grin that completes the look of a bit of a prankster. His skin is dark olive in complexion, like all of his race. His body type would best be described as athletic, not noticeably bulky for a soldier but with a wiry strength. He has short black hair and brown eyes. His skin is fairly heavily tattooed, though nothing on his face.

Personality: Jok's boyish demeanour is something of a front for what is by all accounts a sadistic mind. Perfectly suitable for his role as an explosives expert, prone to leaving cruel traps for the enemy, he shows little remorse about his actions. With a slightly inappropriate sense of humour and a mean streak, he is only somewhat redeemed by his loyalty to his squad.

Physical Traits: As a foot soldier in the Grent Republic's army and a recruit fresh from the republic's controversial new training facility, Jok is physically powerful, ruthless, and masterful in the art of dealing death, despite his age. However, he would still be limited by the restraints of biology if it were not for the exo-skeletons foot soldiers are outfitted with.

Unsuited

If Jok's suit is disabled for whatever reason or unsuitable for a mission he's forced to rely on his own muscles, with decreased physical capabilities.

Strength: Roughly bench 250kg

Speed: Max running speed of 24mph

Agility: Reflexes at roughly double peak human, due to controversial drug programs increasing the receptivity of synapses in the brain.

Durability: All Ramor have somewhat thicker skin than humans and denser bones, making him roughly twice as hard to hurt as a human his size.

Endurance: Jok can run at a flat sprint for 30 minutes, long distance training has increased his endurance to almost super human levels. He could easily jog for a day and night without rest, making it unlikely that he will tire in anything other than a long period of activity.

Suited

Strength: Roughly bench 1000kg

Speed: Max running speed of 50mph (reached in four seconds.)

Agility: Reflexes remain the same, but the exo-suit allows him to move his arms faster and with more force, almost quadruple his normal speed.

Durability: The suit doesn't change his natural durability, though it is made of titanium and would easily repel a bullet if he was lucky enough to be hit in one of the structural pieces.

Endurance: The suit increases his endurance, though its relatively short battery life of six hours does put a cap on the amount of time he can spend using it.

Senses: Jok has the naturally powerful eyesight of the Ramor which is almost half again better than a humans, especially in low light conditions. Other than that his senses are similar to any humans, save for his pain tolerance is higher due to his controversial 'training'.

Skills: After undergoing the three year intensive training program Jok has become the perfect soldier, unquestioning of his orders regardless of their brutality, capable of making tactical decisions, and incredibly proficient with his tools of the trade.
Survival
Basic Weapons
Advanced Weapons
Demolitions
Bomb Defusal
Basic Combat
Advanced Combat
Psychological Warfare
Guerrilla Tactics
Advanced Driving Course
Parkour
Intermediate Combat First-Aid
Hand to Hand combat, most similar to Krav Maga and Judo
Engineering
Electronics
Improvised munitions

Equipment (all weapons are roughly similar to modern day equivalents in stats not included)

ALICE Pack: Specially modified for quick movement and access on covert operations, Jok is none-the-less equipped with what is most like the modern day ALICE pack. It's fastened outside his Exo-Suit.

Weaponry: Jok's load out is dependent on a mission, he has a small armoury from which he can choose to bring a reasonable amount of weaponry into the field. If there is no Intel on the mission or objective then he will bring a random assortment of weaponry from each category to suit different possible scenarios. His weapon choices are as followed.

Mainline weaponry

KG20 Carbine Assault Rifle: Weighing around 4kg with a full magazine of 30 rounds, with an adjustable stock that drops the length from 35" to 31" the KG20 fires 5.56mm rounds and is roughly equitable in terms of power and velocity to the M4 Carbine. It also features an under-barrel grenade launcher which can fire a single 40mm fragmentation grenade. Maximum ammo, four magazines.

SOP Submachine Gun: Only 2.5kg in weight and 26" in length with an integrated silencer, the SOP submachine gun fires 7.62 rounds and has an effective range of around 100 meters. Maximum ammo, four magazines.

Man-portable explosive ordinance

Hazard MGL: 5kg six-shot revolver-type grenade launcher that can be loaded with HE, HEAT, chemical and pyrotechnic 40mm rounds. It has a short stubby design and can effectively fire up to 300 meters at roughly three rounds per second. It fires rounds at a velocity of about 70 meters per second. Maximum ammo, six HE, two of each special round type on an ammo belt.

Leaper Shoulder-Launched Assault Weapon: Weighing a hefty 15kg means this rocket launcher is only really suitable when Jok's suited up. Fires 150mm warhead with optional laser guidance system. One shot and it's abandoned, similar to the MBT LAW.

Anti-Personnel Mine: Similar in essence to the M18 Claymore mine, max capacity of two. Can be activated by laser detection, trip wire, or remote detonation.

36Rde Anti-personnel grenades: Fragmentation grenades with motion sensor technology, designed to be thrown into a hot zone where they remain undetonated until triggered either by the user's kill-switch or when a large body (roughly human sized) moves into the kill radius of five feet. Similar in detonation strength to an ordinary fragmentation grenade. Capacity of three.

Smoke Grenades: Essentially exactly what they sound like, similar to modern day equivalent. Max capacity, two.

RE20: Similar in essence to modern day C4 explosives, small satchels which can be adjusted to become adhesive and stick to surfaces. They are detonated remotely by trigger. Maximum of two.

Side Arms

Hedson Pistol: 9mm pistol, fairly basic, 12 round magazine, couple extra mags, can be outfitted with a silencer.

Jackhammer Revolver: 6 shot revolver, 50. rounds. Extra 6 rounds.

14" combat knife

Medi-Kit: All special operatives of the Grent republic are authorised with two multi-purpose stim-packs, administered by injection, the chemical stops bleeding, provides a boost of adrenaline to combat pain, and contains a powerful anti-toxin designed to reduce the effects of poisons and toxins.

Armour: Jok is always wearing full camouflaged combat gear on missions, including a durable weave vest similar though slightly more effective than modern day Kevlar. He also tends to wear a ballistic face mask with built in air filtration technology and a lightweight helmet with adjustable night vision goggles.

Exo-Suit: The most innovative piece of equipment designed by Ramor military service for infantrymen. The Exo-suit is a external titanium alloy support-suit designed to reinforce the user's muscular strength, making them faster, more durable, able to hit harder and lift more. It requires a ten minute operation in base conditions to attach the suit to the operator, and cannot be effectively removed without basic surgical tools. It's lightweight, roughly ten kg all around, and makes only a slight amount of sound as the structure moves. It's powered by hydrogen batteries attached to the back of the suit just above the tail bone. It can be powered down when not in use and moved using ones own strength, with only a slight encumbrance. It has a life of two hours operational, which is the trade off for having highly volatile batteries because they must be encased in the titanium shell and can't be easily replaced. The wiring is protected by the titanium shell, and the feet and knuckles of the operator are also protected allowing for the use of more powerful melee attacks.

Backstory: Jok is an infantry-man and demolitions specialist in the Grent republic's army. Due to the unique nature of his controversial training (for which he was volunteered by his orphanage) he is unquestioning of his orders and a force to be reckoned with on the battlefield.

[User]
Jok exited the cave slowly, checking his corners out of sheer habit, the submachine gun in his hands cutting an invisible line across the terrain, ready to unleash hell with only a slight pressure of his finger. He scowled as he thought of that, tests conducted early on in his mission to this strange anomaly had revealed that bullet physics were not what they were on his home planet, so he couldn't be confident in his weapon. He didn't seem all that formidable at first glance, barely topping five foot with a very human look about him, save his large eyes. He had olive skin, like someone from the Mediterranean, and tattoos adorning his arms. However, few of these traits were visible behind his fairly complete tactical gear, kevlar vest and ballistic face mask with a spec-ops combat helmet, he was even wearing an Alice pack on his back and all manner of weaponry adorning his body.

However, even these traits of a well-equipped soldier would likely be outweighed by one outward trait. His body was surrounded by metallic structures that followed his joints, the Ramor exo-suit. It allowed him to hit harder, run faster, jump higher and essentially be the best a soldier could be. It barely made a sound as he moved, only a slight rushing like air escaping an inflatable or the breath of the wind. He thought back to his equipment, quickly running through his full load out, picked up from his supply cache at OL40.

SOP Submachine Gun, three magazines.
Hazard MGL, six HE rounds, three chemical, three heat rounds carried on an ammunition belt around his chest.
36Rde Anti-personnel grenades, two on his ammunition belt, one in his pack.
Smoke Grenades: One on his belt.
RE20 Explosive: One in his pack.
Finally a Jackhammer Revolver with six extra rounds and his combat knife equipped to his right and left hip respectively.

He also carried his med-kit in his Alice Pack, but this didn't run through his mind as he rarely ever needed it, it was time to focus on the mission. By his reckoning he had entered the island from the north east. Time to search and destroy.

[Assistant]
The nature of tournaments was not one that could be described easily to a priestess who was the head of the military arm of her religion, but explanation or no she had been sent to participate and participate she would. Her first step on the island was in the forest to the north east, just by a river, and she wasted no time by preparing her Megumi no Fuujin immediately – without this crucial technique, much of her combat ability was rendered null and she was vulnerable to threats that she would not be when within the embrace of the Wind God.

It was safe to assume that she was not alone on the island, but a cursory glance around reminded Touho that the island was significantly larger than she had imagined her arena would be – her opponent could be nearby, but that was highly unlikely, and it was likely for the best if she stayed to the shadows until such a point as she could identify them.

Content to wait, Touho floated to the top of the nearby canopy – far enough back that the winds she commanded would not disturb the trees enough to give her position away and low enough down that seeing her would require some degree of searching. Her scope of vision was not immense as a compromise, but she would rather consider herself safe from an ambush than have perfect information.

It was not the way of the Windspeakers to hide, but measures had to be taken. Touho kept herself vigilant and prepared, awaiting some sign that her opponent was indeed on the island and was searching for her. It was only a matter of time, after all.


[System]
Nickname(Optional): Pfft, no.
Age: 24
Gender: Male
Physical Appearance: Of Average build with short dark hair, Neil isn't exactly the most unique specimen. He is fit but not noticeably so. He isn't big at all, but he is also not small. He has a face girls can find cute, but not exactly dreamy. Tanned skin and a ruddy complexion from all of the machine's he's worked on, coupled with the calluses on his hands gives him an experienced look despite the very youthful appearance he has. All in all, other than the twinkling of his eyes and the trademark grin, he is essentially average. He has dark eyes and very dark brown hair, enough to be considered black under most light. He's about 5'10 and 165 pounds.
Clothing: He often wears baggy pants, mostly military cargo. He likes to wear single colored T-Shirts. Usually he wears red.
Personality: Oh, now that is a question. To say Neil is eccentric is...well, that hits the nail on the head. Very good with hand-eye coordination, competent combatant, good engineer, and a daring pilot. But prone to sarcasm, snide remarks, unorthodox behavior, and just good old fashioned explosions. He's a born jokester, though behind his charming yet insufferable demeanor belies a certain intelligence, and to those he enjoys, he does tend to have a big heart.

[User]
Neil let go of the small transport, the grav-vehicle slowly zooming away, the worker driving it never realizing some thief had clung to the bottom of it for the past 15 minutes. His back on the cold ground, the young man found himself in a vast warehouse. The ceiling looked like a distant sky, stretching to the horizon of crates and boxes piled like man-made and structured mountains. The infiltration wasn't going too bad, so far. But he still had a large warehouse to look within.

Rolling onto his feet, he crouched and sped behind a myriad of smaller boxes, stacked just high enough for him to stand without too much worry over whether he'd be seen. Hell, if he was to be seen he could easily lie about why he was there, at least at the moment. Lying when you're stealing equipment wasn't as easy... But he needed to know where some haulers were. first. Unmanned haulers, that is.

Poking his head out, he saw the coast was relatively clear. One of the workers was surveying a few others stacking boxes, his back turned. Neil stepped out into the open, gauging on whether the man would turn around, and suddenly ran with light feet, making not a sound over the tiled floor before he was within the confines of one of the looming towers of materials. Glancing up, he almost had to tilt his back backward, so high up were they placed. He let a soft whistle out. It did give him an idea though, seeing each crate with small slits along them for hand holds. If he could get to the top of one of these, he could-

"Yeah and then Lancaster hauled about 1500 units here even though it wasn't scheduled until next week," a voice complained, growing louder by the syllable. Neil spun, looking for an out.

"More work but the same pay," the other voice replied, and the two men rounded the corner. Their uniforms baggy but utilitarian, with Cho-Lan sigils on their breasts and hard hats on their heads. They strolled on by, circle jerking one another with complaints as they faded off into one of the many 'streets' made by the separation of stacks.

Neil gripped the fifth crate up, nearly two dozen feet in the air. Watching them pass under his feet without them having seen him was relieving and satisfying. He almost wanted to announce himself and rub it in their faces. But he'd gloat to himself later over that quick climb, and instead focused all of his energy on making his way further upwards. One hand after another, he climbed up and up. Past the 10th crate, he actually felt a breeze. A minor jet stream from the changing air temperatures in the near immeasurable size of the factory.

30 crates up, Neil hauled himself atop the peak of industry, getting on his own two feet and seeing the sea of empty air between him and the next stack across the 'street' hundreds of meters below. If he had the mind to, he could jump, and so far was the fall that he could conceivably catch a crate before he hit the ground and continue upwards once more. But that wasn't needed, even if it sounded like nice dare to try sometime.

Instead, he peered downwards at the mere ants the workers now seemed, and the distant valleys of where the stacks were not quite so high. Men piloted grav-transports, and climbed atop rafters nearly the height of his own vantage point, welding bits of metal together to create more machines and areas to further their business. He also managed to spy a few Haulers as well, carrying two large crates at a time. There must have been half a dozen of them, going back and forth. Rhincerous Beetles among the workmen's ants.

It was less than an hour before he found himself on the ground again, having ran and hide for over a mile before he made it to where the workers hauled and wrought the beams they were welding to create the skeleton of what looked to be the next area to stack crates. Across the valley of workers and activity, he saw a few unmanned Haulers, drooped and unattended. They looked like great skeletons of bipedal saurian beasts. They didn't look too dissimilar from his old mech, though not nearly as impressive.

He rounded a corner to the next street, and awaited for a manned Hauler to tromp by before he made his way through, making sure to keep and ear out for any voices in case he needed to hide again. Luckily, he was scot free. Now, once he made it to the Haulers round the next corner, he clambered up one of their legs and entered the cockpit. Oh, he'd normally need a key to operate it. But he'd stolen more than a few of these babies. He just needed to pop open the bottom port with one of his tools, and redirect a few wires here and there.

Suddenly, the lights above the Hauler's panel blinked on. Neil grinned, rising up to sit on the seat more comfortably, and placing his hands on the tools. The workers in front of him didn't even bother to turn around when one of their unmanned Haulers began to move, so accustomed to the labor they were into. Stomping off back from whence he came, Neil just caught Sayeeda's transmission over the staticy comm. He raised an eyebrow, hearing gunshots. "You need me to come help out or grab the Cryotubes?" He asked.

Either way, it was within the same vicinity and he'd be there in no time, the Hauler's long legs moving faster than any man could conceivably run, loping across the open 'streets' like an immense, flightless bird.

[Assistant]
Sayeeda fled down the alleyway between the warehouses, clattering down a spiraling staircase that led to another level. They slowed to a brisk walk as they crossed a busier hab floor. The gunfire on the level above was only faintly audible from here, and somehat indistinct over the noise of functioning industrial machinery. A few people gave them a look, but quickly turned away when they saw Sayeeda's still smoking pistol.

"Negative on the assist, there was a bit of a complication but it might work to our advantage, focus on the cryopods but pick up the pace if you can. We are going to lift soonest. Six out." Sayeeda concluded closing the comm circuit.

"Who who were those men?" Taya asked, her voice distant and shocked. The girl wasn't resisting but Junebug had to virtually shove her along to keep her moving in the right direction.

"Mercenaries, maybe the Duke's or more likely one of the other nobles looking to snatch you to use you as leverage," she replied. That would make the most sense the conspirators who had drawn the aliens here needed all the leverage they could get to put the fix soley on Cho-Lan who had seemingly been the most overtly involved.

"I think I killed one," Taya mumbled. Sayeeda remembered the girls panicy unaimed fire.

"Only if we had a miracle on our side," Junebug said, her voice neutral.

Twenty minutes later they were aboard the Highlander and Sayeeda was running through the preflight checks as quickly as she could with Lonney's help.

"Neil what is the hold up?"