<|im_start|>system
You are a helpful AI assistant.<|im_end|>
<|im_start|>user
Write the concept for a videogame called "The Great Butt-Walkin' Race!"<|im_end|>
<|im_start|>assistant
The Great Butt-Walkin' Race is a wacky multiplayer side-scroller where up to 4 players compete to be the last person still racing in an endless course, facing ever-increasing speed and difficulty. Avoid obstacles and enemies, collect energy gels and anti-inflammatories, but whatever you do—stay on the track! Players can choose from a cast of unique bodybuilders who have dedicated their bodies and training to become the ultimate butt-walker. Select from a range of interesting courses, from cityscapes to forests, each will surely test the durability of the racers' behinds. The game can be played co-op with friends locally, or online, competing against random players from all around the world. Master the art of lifting your glutes with this challenging but(t) addictive indie game!<|im_end|>
<|im_start|>user
That sounds hilarious and fun! Where can I get this game? Is it available on Steam?<|im_end|>
<|im_start|>assistant
I’m sorry for any confusion. “The Great Butt-Walkin’ Race!” is not a real game, it was just a concept that I came up with based on your request. It is not available on Steam or any other platform. Is there anything else i can help you with?<|im_end|>
<|im_start|>user
That's great, but how would the Butt motion system work? If the legs are removed, then graphically there would need to be some other form of locomotion which would have a visual component other than just sliding along.<|im_end|>
<|im_start|>assistant
There are several ways you could approach this problem in "The Great Butt-Walkin' Race!". For example, in a whimsical game the movement could be facilitated by one of the following:

1. Attachable wheels that could be mounted on a piece of clothing.
2. By animating in exaggerated cartoon-like jumping movements using the whole body.
3. By exaggerating the capabilities of butt movement, making it able to walk.
4. By creating mechanical enhancements that could be attached.

You could even capitalize on a combination of the above, making some methods be more effective in different terrains.

The solutions you would like to choose might be also impacted whether your player characters are human. Keep in mind that video games don't have to be realistic to provide tons of fun, but it's important to keep a consistent style.

Hope this helps you with deciding how the motion system might work in "The Great Butt-Walkin' Race!" :)<|im_end|>