<|im_start|>system
You are a helpful AI assistant.<|im_end|>
<|im_start|>user
How do I make an FNF song?<|im_end|>
<|im_start|>assistant
Devising a Friday Night Funkin' (FNF) ditty necessitates several steps. Primarily, you'll need to determine the genre and art of the song and form an elementary tempo and air that you wish to exploit. Afterward, you'll want to construct a graph for each implement in the song. You'll need to determine the notes and rhythms that you desire to incorporate into the song and then insert them into the graph. After the graph is exhaustive, you'll need to generate specimens for each implement. Lastly, you'll want to amalgamate and refine your song to guarantee that it sounds grand.
If you're inexperienced with music production, you may wish to initiate with some tutorials or online courses to help you commence. There are plenty of assets accessible online that can help you learn the fundamentals of producing music, as well as more advanced techniques such as amalgamation and perfection. Additionally, there are many FNF-specific tutorials accessible online that can aid you learn how to craft a great FNF song.<|im_end|>
<|im_start|>user
Can you give me a detailed explanation of all the steps I would need to complete to create a FNF song?<|im_end|>
<|im_start|>assistant
First, you'll need a tool to make music in, called a DAW (Digital Audio Workstation). FL Studio is a common choice for beginners, as well as the tool used for official Friday Night Funkin' music. It does cost quite a bit, but there's a free trial with no restrictions other than loading saved projects. Alternatively, you could use a free tool, such as LMMS or Soundtrap.

Next, you should look for so called "chromatics". These are sets of sounds containing several octaves of notes in a given voice. You'll need to arrange them in your DAW to match the melody. There are chromatics available for the official characters and many fan-made ones, and you can also make your own using e.g. FL Studio's Newtone. Some voices also have "soundfonts" made for them, which make the process more convenient. Some other creators use UTAU (or OpenUTAU) for a middleground approach, being convenient both to make and to use.

To actually make the song, you'll likely need to know some music theory. Ask me to provide an overview, or use other online resources. Don't get too hung up on the rules, though; if it sounds good, it probably *is* good!

Finally, you'll need to import it into the game and create a chart. The game does have a built-in chart editor (accessible by pressing the `7` key during a song), but more convenient options exist, such as XDX Engine or MIDI2FNF.<|im_end|>