In this course we will learn how to build a control rig to control a character's skeleton. We will start this course by learning how to set up inverse kinematics on our character's legs and how to build a reverse foot set up. Then we will learn how to set up the arms and hands and move on towards rigging the spine bones using a curve as a guide. After that, we will dig a little deeper and learn how to tweak our IK solvers to get better rig behavior. Then we will go over how to assemble and eventually package our control rig. And finally, we will spend some time working on a solid eye rig for our character. Software required: Houdini 10 and Up.
Katika kozi hii tutajifunza jinsi ya kujenga rig kudhibiti kudhibiti mifupa ya tabia. Kuanzia na hatua hii, tutajifunza jinsi ya kuunda kinematics ya kinyume kwenye miguu ya tabia yetu na jinsi ya kujenga kuweka mguu wa kinyume. Kisha tutajifunza jinsi ya kuweka mikono na mikono na kuendelea kuelekea rigging mifupa ya uti wa mgongo kwa kutumia curve kama mwongozo. Baada ya hapo, tutachimba kidogo kina na kujifunza jinsi ya tweak yetu IK solvers kupata tabia bora rig. Kisha tutaenda juu ya jinsi ya kukusanya na hatimaye kufunga rig yetu ya kudhibiti. Na hatimaye, tutatumia muda kufanya kazi kwenye rig ya jicho thabiti kwa tabia yetu. Programu inahitajika: Houdini 10 na Juu.