Ancient Egypt Escape Room
In Ancient Egypt: Time Travel Escape Room students are in the process of time traveling back in time to study ancient Egypt when their time machine malfunctions! The only way for students to repair the time machine and return to the present is for students to successfully complete six challenges.
To take a closer look at the escape room activities included, check out the preview!
What will students learn with this classroom escape room?
Challenges can be used to introduce students to or to help students review the geography, economy, and culture of ancient Egypt. With these escape room activities, students will learn:
- The geography of Africa and ancient Egypt
- Ancient Egyptian inventions and architecture
- Ancient Egyptian farming practices and the ways the Egyptians adapted to their environment
- Ancient Egyptian economics
What escape room activities are included?
Challenges require students to use critical thinking and inference skills. Challenges include activities such as:
- analyzing a map and decoding clues to learn about the geography of Africa and Egypt
- solving math problems to reveal true facts about ancient Egypt
- decoding hieroglyphics
- decoding secret messages to learn information about ancient Egypt
- unscrambling words related to ancient Egyptian inventions
- matching terms related to ancient Egypt to a correct description
Is a digital version included?
This resource includes two versions of the escape room. The first version is a PDF escape room that can be completed in a classroom.
The second version is a digital escape room that can be completed in Google Forms. The digital escape room is self-checking so that students can review the answers to their work even when learning remotely.
Are students able to complete any escape room activities digitally?
An option is provided for students to submit their final code through Google Forms. When using this option, students can self-check their work. An option is also provided for students to check their work on paper for classrooms that do not have access to technology.
What standards are covered?
This classroom escape room is aligned with the Ancient World Cultures SOLs 3.2, 2.5, 3.6a, 3.7, and 3.8.
While this escape room is specifically aligned to the Virginia SOLs, is also closely matches most ancient history standards related to ancient Egypt.
Don’t miss out!
Students will have fun learning more about ancient Egypt as they solve the challenges and work to return to the present in this escape room activity! Teacher instructions are provided that explain how to set up and implement the activity in your classroom with minimal prep work.
You may also be interested in:
- Ancient Egypt Unit
- Ancient Egypt Task Cards
- Ancient World Cultures Curriculum Bundle
- Ancient World Cultures Task Cards
- Ancient World Cultures Escape Rooms
If you would like more information about using classroom escape rooms, check out my blog post “Create the Perfect Classroom Escape Room.”
©Meghan Vestal, Vestal’s 21st Century Classroom LLC. All rights reserved. This product is to be used by the original downloader only. Copying for teachers, classroom, department, school, or school system is prohibited. This product may not be distributed or displayed digitally for public view. Teachers may NOT upload the product to school/district servers, or to any website, or share digital or print copies. Failure to comply is a copyright infringement and a violation of the Digital Millennium Copyright Act (DMCA). All sales are final.
Ancient Egypt Escape Room: Wakati Travel Escape Room wanafunzi ni katika mchakato wa wakati kusafiri nyuma katika wakati wa kujifunza Misri ya kale wakati mashine yao wakati malfunctions! Njia pekee ya wanafunzi kurekebisha mashine ya wakati na kurudi kwa sasa ni kwa wanafunzi kukamilisha changamoto sita. Ili kuona kwa karibu zaidi shughuli za chumba cha kutoroka zilizojumuishwa, angalia preview! Wanafunzi watajifunza nini kutokana na chumba hiki cha kutoroka? Matatizo yanaweza kutumiwa kuwajulisha wanafunzi au kuwasaidia wanafunzi kuchunguza jiografia, uchumi, na utamaduni wa Misri ya kale. Katika sehemu hii, wanafunzi watajifunza kuhusu jiografia ya Afrika na Misri ya kale, uvumbuzi na usanifu wa Misri ya kale, mazoea ya kilimo ya Misri ya kale na jinsi Wamisri walivyojipatanisha na mazingira yao, uchumi wa Misri ya kale na mambo mengine. Matatizo yanahitaji wanafunzi kutumia uwezo wa kufikiri kwa njia ya kukosoa na wa kufikiri. "Kama ilivyoelezwa hapo juu, ""kuchambua ramani na kufunua vidokezo ili kujifunza kuhusu jiografia ya Afrika na Misri, kutatua matatizo ya hisabati ili kufunua ukweli kuhusu Misri ya kale, kufunua heroglifiki, kufunua ujumbe wa siri ili kujifunza habari kuhusu Misri ya kale, kufunua maneno yanayohusiana na uvumbuzi wa Misri ya kale, na kulinganisha maneno yanayohusiana na Misri ya kale na maelezo sahihi.""" Rasilimali hii inajumuisha matoleo mawili ya chumba cha kutoroka. Toleo la kwanza ni chumba cha kutoroka cha PDF ambacho kinaweza kukamilika katika darasa. Toleo la pili ni chumba cha digital kutoroka ambayo inaweza kukamilika katika Google Fomu. Chumba cha kutoroka cha dijiti ni kujichunguza ili wanafunzi waweze kukagua majibu ya kazi yao hata wakati wa kujifunza kwa mbali. Je, wanafunzi wanaweza kukamilisha shughuli yoyote ya chumba cha kutoroka kwa njia ya dijiti? Chaguo hutolewa kwa wanafunzi kuwasilisha nambari yao ya mwisho kupitia Fomu za Google. Wakati wa kutumia chaguo hili, wanafunzi wanaweza kujichunguza kazi yao. Pia, wanafunzi wanaweza kuamua kufanya kazi zao kwenye karatasi katika madarasa ambayo hayana teknolojia. Ni viwango gani vinavyohusika? "Kula hii ya ""kuokoka"" ni sawa na Sol 3.2, 2.5, 3.6a, 3.7 na 3.8 ya Utamaduni wa Ulimwengu wa Kale." Wakati chumba hiki cha kutoroka kimepangwa kwa ajili ya Virginia Sols, pia kinalingana na viwango vya historia ya kale zaidi zinazohusiana na Misri ya kale. Usikose fursa hii! Wanafunzi watafurahia kujifunza zaidi kuhusu Misri ya kale wanapotatua changamoto na kufanya kazi kurudi kwa sasa katika shughuli hii ya chumba cha kutoroka! Maagizo ya mwalimu yanatolewa ambayo yanaelezea jinsi ya kuanzisha na kutekeleza shughuli katika darasa lako na kazi ya maandalizi ya chini. "Kama unavyojua, ""Kutoka kwa Mji wa Kale"" ni moja ya vitabu vya zamani vya Misri, na ""Kutoka kwa Mji wa Kale"" ni moja ya vitabu vya zamani vya Misri, na ""Kutoka kwa Mji wa Kale"" ni moja ya vitabu vya zamani vya Misri." Haki zote zimehifadhiwa. Bidhaa hii ni kutumika na downloader awali tu. Kunakili kwa ajili ya walimu, darasa, idara, shule, au mfumo wa shule ni marufuku. Bidhaa hii haiwezi kusambazwa au kuonyeshwa kwa njia ya dijiti kwa mtazamo wa umma. Walimu hawawezi kupakia bidhaa kwenye seva za shule au wilaya, au kwenye tovuti yoyote, au kushiriki nakala za dijiti au kuchapisha. Usifuatiliaji wa sheria ni ukiukaji wa haki za uchapaji na ukiukaji wa Sheria ya Haki za Uandishi wa Milenia ya Dijiti (DMCA). Mauzo yote ni ya mwisho.